Merge branch 'master' of ssh://git.freedesktop.org/git/mesa/mesa into r600_state_predict
[mesa.git] / src / mesa / drivers / dri / r600 / r700_state.c
1 /*
2 * Copyright (C) 2008-2009 Advanced Micro Devices, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included
12 * in all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
15 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
18 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
19 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
20 */
21
22 /*
23 * Authors:
24 * Richard Li <RichardZ.Li@amd.com>, <richardradeon@gmail.com>
25 */
26
27 #include "main/glheader.h"
28 #include "main/mtypes.h"
29 #include "main/state.h"
30 #include "main/imports.h"
31 #include "main/enums.h"
32 #include "main/macros.h"
33 #include "main/context.h"
34 #include "main/dd.h"
35 #include "main/simple_list.h"
36
37 #include "tnl/tnl.h"
38 #include "tnl/t_pipeline.h"
39 #include "tnl/t_vp_build.h"
40 #include "swrast/swrast.h"
41 #include "swrast_setup/swrast_setup.h"
42 #include "main/api_arrayelt.h"
43 #include "main/state.h"
44 #include "main/framebuffer.h"
45
46 #include "shader/prog_parameter.h"
47 #include "shader/prog_statevars.h"
48 #include "vbo/vbo.h"
49 #include "main/texformat.h"
50
51 #include "r600_context.h"
52
53 #include "r700_state.h"
54
55 #include "r700_fragprog.h"
56 #include "r700_vertprog.h"
57
58
59 static void r700SetClipPlaneState(GLcontext * ctx, GLenum cap, GLboolean state);
60 static void r700UpdatePolygonMode(GLcontext * ctx);
61 static void r700SetPolygonOffsetState(GLcontext * ctx, GLboolean state);
62 static void r700SetStencilState(GLcontext * ctx, GLboolean state);
63 static void r700SetRenderTarget(context_t *context, int id);
64 static void r700SetDepthTarget(context_t *context);
65
66 void r700SetDefaultStates(context_t *context) //--------------------
67 {
68
69 }
70
71 void r700UpdateShaders (GLcontext * ctx) //----------------------------------
72 {
73 context_t *context = R700_CONTEXT(ctx);
74 GLvector4f dummy_attrib[_TNL_ATTRIB_MAX];
75 GLvector4f *temp_attrib[_TNL_ATTRIB_MAX];
76 int i;
77
78 /* should only happenen once, just after context is created */
79 /* TODO: shouldn't we fallback to sw here? */
80 if (!ctx->FragmentProgram._Current) {
81 _mesa_fprintf(stderr, "No ctx->FragmentProgram._Current!!\n");
82 return;
83 }
84
85 r700SelectFragmentShader(ctx);
86
87 if (context->radeon.NewGLState) {
88 for (i = _TNL_FIRST_MAT; i <= _TNL_LAST_MAT; i++) {
89 /* mat states from state var not array for sw */
90 dummy_attrib[i].stride = 0;
91 temp_attrib[i] = TNL_CONTEXT(ctx)->vb.AttribPtr[i];
92 TNL_CONTEXT(ctx)->vb.AttribPtr[i] = &(dummy_attrib[i]);
93 }
94
95 _tnl_UpdateFixedFunctionProgram(ctx);
96
97 for (i = _TNL_FIRST_MAT; i <= _TNL_LAST_MAT; i++) {
98 TNL_CONTEXT(ctx)->vb.AttribPtr[i] = temp_attrib[i];
99 }
100 }
101
102 r700SelectVertexShader(ctx);
103 r700UpdateStateParameters(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS);
104 context->radeon.NewGLState = 0;
105 }
106
107 /*
108 * To correctly position primitives:
109 */
110 void r700UpdateViewportOffset(GLcontext * ctx) //------------------
111 {
112 context_t *context = R700_CONTEXT(ctx);
113 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
114 __DRIdrawablePrivate *dPriv = radeon_get_drawable(&context->radeon);
115 GLfloat xoffset = (GLfloat) dPriv->x;
116 GLfloat yoffset = (GLfloat) dPriv->y + dPriv->h;
117 const GLfloat *v = ctx->Viewport._WindowMap.m;
118 int id = 0;
119
120 GLfloat tx = v[MAT_TX] + xoffset;
121 GLfloat ty = (-v[MAT_TY]) + yoffset;
122
123 if (r700->viewport[id].PA_CL_VPORT_XOFFSET.f32All != tx ||
124 r700->viewport[id].PA_CL_VPORT_YOFFSET.f32All != ty) {
125 /* Note: this should also modify whatever data the context reset
126 * code uses...
127 */
128 R600_STATECHANGE(context, vpt);
129 r700->viewport[id].PA_CL_VPORT_XOFFSET.f32All = tx;
130 r700->viewport[id].PA_CL_VPORT_YOFFSET.f32All = ty;
131 }
132
133 radeonUpdateScissor(ctx);
134 }
135
136 /**
137 * Tell the card where to render (offset, pitch).
138 * Effected by glDrawBuffer, etc
139 */
140 void r700UpdateDrawBuffer(GLcontext * ctx) /* TODO */ //---------------------
141 {
142 context_t *context = R700_CONTEXT(ctx);
143
144 R600_STATECHANGE(context, cb_target);
145 R600_STATECHANGE(context, db_target);
146
147 r700SetRenderTarget(context, 0);
148 r700SetDepthTarget(context);
149 }
150
151 void r700UpdateStateParameters(GLcontext * ctx, GLuint new_state) //--------------------
152 {
153 struct r700_fragment_program *fp =
154 (struct r700_fragment_program *)ctx->FragmentProgram._Current;
155 struct gl_program_parameter_list *paramList;
156
157 if (!(new_state & (_NEW_BUFFERS | _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS)))
158 return;
159
160 if (!ctx->FragmentProgram._Current || !fp)
161 return;
162
163 paramList = ctx->FragmentProgram._Current->Base.Parameters;
164
165 if (!paramList)
166 return;
167
168 _mesa_load_state_parameters(ctx, paramList);
169
170 }
171
172 /**
173 * Called by Mesa after an internal state update.
174 */
175 static void r700InvalidateState(GLcontext * ctx, GLuint new_state) //-------------------
176 {
177 context_t *context = R700_CONTEXT(ctx);
178
179 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
180
181 _swrast_InvalidateState(ctx, new_state);
182 _swsetup_InvalidateState(ctx, new_state);
183 _vbo_InvalidateState(ctx, new_state);
184 _tnl_InvalidateState(ctx, new_state);
185 _ae_invalidate_state(ctx, new_state);
186
187 if (new_state & (_NEW_BUFFERS | _NEW_COLOR | _NEW_PIXEL))
188 {
189 _mesa_update_framebuffer(ctx);
190 /* this updates the DrawBuffer's Width/Height if it's a FBO */
191 _mesa_update_draw_buffer_bounds(ctx);
192
193 r700UpdateDrawBuffer(ctx);
194 }
195
196 r700UpdateStateParameters(ctx, new_state);
197
198 R600_STATECHANGE(context, cl);
199 R600_STATECHANGE(context, spi);
200
201 if(GL_TRUE == r700->bEnablePerspective)
202 {
203 /* Do scale XY and Z by 1/W0 for perspective correction on pos. For orthogonal case, set both to one. */
204 CLEARbit(r700->PA_CL_VTE_CNTL.u32All, VTX_XY_FMT_bit);
205 CLEARbit(r700->PA_CL_VTE_CNTL.u32All, VTX_Z_FMT_bit);
206
207 SETbit(r700->PA_CL_VTE_CNTL.u32All, VTX_W0_FMT_bit);
208
209 SETbit(r700->SPI_PS_IN_CONTROL_0.u32All, PERSP_GRADIENT_ENA_bit);
210 CLEARbit(r700->SPI_PS_IN_CONTROL_0.u32All, LINEAR_GRADIENT_ENA_bit);
211 }
212 else
213 {
214 /* For orthogonal case. */
215 SETbit(r700->PA_CL_VTE_CNTL.u32All, VTX_XY_FMT_bit);
216 SETbit(r700->PA_CL_VTE_CNTL.u32All, VTX_Z_FMT_bit);
217
218 SETbit(r700->PA_CL_VTE_CNTL.u32All, VTX_W0_FMT_bit);
219
220 CLEARbit(r700->SPI_PS_IN_CONTROL_0.u32All, PERSP_GRADIENT_ENA_bit);
221 SETbit(r700->SPI_PS_IN_CONTROL_0.u32All, LINEAR_GRADIENT_ENA_bit);
222 }
223
224 context->radeon.NewGLState |= new_state;
225 }
226
227 static void r700SetDepthState(GLcontext * ctx)
228 {
229 context_t *context = R700_CONTEXT(ctx);
230 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
231
232 R600_STATECHANGE(context, db);
233
234 if (ctx->Depth.Test)
235 {
236 SETbit(r700->DB_DEPTH_CONTROL.u32All, Z_ENABLE_bit);
237 if (ctx->Depth.Mask)
238 {
239 SETbit(r700->DB_DEPTH_CONTROL.u32All, Z_WRITE_ENABLE_bit);
240 }
241 else
242 {
243 CLEARbit(r700->DB_DEPTH_CONTROL.u32All, Z_WRITE_ENABLE_bit);
244 }
245
246 switch (ctx->Depth.Func)
247 {
248 case GL_NEVER:
249 SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_NEVER,
250 ZFUNC_shift, ZFUNC_mask);
251 break;
252 case GL_LESS:
253 SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_LESS,
254 ZFUNC_shift, ZFUNC_mask);
255 break;
256 case GL_EQUAL:
257 SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_EQUAL,
258 ZFUNC_shift, ZFUNC_mask);
259 break;
260 case GL_LEQUAL:
261 SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_LEQUAL,
262 ZFUNC_shift, ZFUNC_mask);
263 break;
264 case GL_GREATER:
265 SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_GREATER,
266 ZFUNC_shift, ZFUNC_mask);
267 break;
268 case GL_NOTEQUAL:
269 SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_NOTEQUAL,
270 ZFUNC_shift, ZFUNC_mask);
271 break;
272 case GL_GEQUAL:
273 SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_GEQUAL,
274 ZFUNC_shift, ZFUNC_mask);
275 break;
276 case GL_ALWAYS:
277 SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_ALWAYS,
278 ZFUNC_shift, ZFUNC_mask);
279 break;
280 default:
281 SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_ALWAYS,
282 ZFUNC_shift, ZFUNC_mask);
283 break;
284 }
285 }
286 else
287 {
288 CLEARbit(r700->DB_DEPTH_CONTROL.u32All, Z_ENABLE_bit);
289 CLEARbit(r700->DB_DEPTH_CONTROL.u32All, Z_WRITE_ENABLE_bit);
290 }
291 }
292
293 static void r700SetAlphaState(GLcontext * ctx)
294 {
295 context_t *context = R700_CONTEXT(ctx);
296 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
297 uint32_t alpha_func = REF_ALWAYS;
298 GLboolean really_enabled = ctx->Color.AlphaEnabled;
299
300 R600_STATECHANGE(context, sx);
301
302 switch (ctx->Color.AlphaFunc) {
303 case GL_NEVER:
304 alpha_func = REF_NEVER;
305 break;
306 case GL_LESS:
307 alpha_func = REF_LESS;
308 break;
309 case GL_EQUAL:
310 alpha_func = REF_EQUAL;
311 break;
312 case GL_LEQUAL:
313 alpha_func = REF_LEQUAL;
314 break;
315 case GL_GREATER:
316 alpha_func = REF_GREATER;
317 break;
318 case GL_NOTEQUAL:
319 alpha_func = REF_NOTEQUAL;
320 break;
321 case GL_GEQUAL:
322 alpha_func = REF_GEQUAL;
323 break;
324 case GL_ALWAYS:
325 /*alpha_func = REF_ALWAYS; */
326 really_enabled = GL_FALSE;
327 break;
328 }
329
330 if (really_enabled) {
331 SETfield(r700->SX_ALPHA_TEST_CONTROL.u32All, alpha_func,
332 ALPHA_FUNC_shift, ALPHA_FUNC_mask);
333 SETbit(r700->SX_ALPHA_TEST_CONTROL.u32All, ALPHA_TEST_ENABLE_bit);
334 r700->SX_ALPHA_REF.f32All = ctx->Color.AlphaRef;
335 } else {
336 CLEARbit(r700->SX_ALPHA_TEST_CONTROL.u32All, ALPHA_TEST_ENABLE_bit);
337 }
338
339 }
340
341 static void r700AlphaFunc(GLcontext * ctx, GLenum func, GLfloat ref) //---------------
342 {
343 (void)func;
344 (void)ref;
345 r700SetAlphaState(ctx);
346 }
347
348
349 static void r700BlendColor(GLcontext * ctx, const GLfloat cf[4]) //----------------
350 {
351 context_t *context = R700_CONTEXT(ctx);
352 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
353
354 R600_STATECHANGE(context, blnd_clr);
355
356 r700->CB_BLEND_RED.f32All = cf[0];
357 r700->CB_BLEND_GREEN.f32All = cf[1];
358 r700->CB_BLEND_BLUE.f32All = cf[2];
359 r700->CB_BLEND_ALPHA.f32All = cf[3];
360 }
361
362 static int blend_factor(GLenum factor, GLboolean is_src)
363 {
364 switch (factor) {
365 case GL_ZERO:
366 return BLEND_ZERO;
367 break;
368 case GL_ONE:
369 return BLEND_ONE;
370 break;
371 case GL_DST_COLOR:
372 return BLEND_DST_COLOR;
373 break;
374 case GL_ONE_MINUS_DST_COLOR:
375 return BLEND_ONE_MINUS_DST_COLOR;
376 break;
377 case GL_SRC_COLOR:
378 return BLEND_SRC_COLOR;
379 break;
380 case GL_ONE_MINUS_SRC_COLOR:
381 return BLEND_ONE_MINUS_SRC_COLOR;
382 break;
383 case GL_SRC_ALPHA:
384 return BLEND_SRC_ALPHA;
385 break;
386 case GL_ONE_MINUS_SRC_ALPHA:
387 return BLEND_ONE_MINUS_SRC_ALPHA;
388 break;
389 case GL_DST_ALPHA:
390 return BLEND_DST_ALPHA;
391 break;
392 case GL_ONE_MINUS_DST_ALPHA:
393 return BLEND_ONE_MINUS_DST_ALPHA;
394 break;
395 case GL_SRC_ALPHA_SATURATE:
396 return (is_src) ? BLEND_SRC_ALPHA_SATURATE : BLEND_ZERO;
397 break;
398 case GL_CONSTANT_COLOR:
399 return BLEND_CONSTANT_COLOR;
400 break;
401 case GL_ONE_MINUS_CONSTANT_COLOR:
402 return BLEND_ONE_MINUS_CONSTANT_COLOR;
403 break;
404 case GL_CONSTANT_ALPHA:
405 return BLEND_CONSTANT_ALPHA;
406 break;
407 case GL_ONE_MINUS_CONSTANT_ALPHA:
408 return BLEND_ONE_MINUS_CONSTANT_ALPHA;
409 break;
410 default:
411 fprintf(stderr, "unknown blend factor %x\n", factor);
412 return (is_src) ? BLEND_ONE : BLEND_ZERO;
413 break;
414 }
415 }
416
417 static void r700SetBlendState(GLcontext * ctx)
418 {
419 context_t *context = R700_CONTEXT(ctx);
420 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
421 int id = 0;
422 uint32_t blend_reg = 0, eqn, eqnA;
423
424 R600_STATECHANGE(context, blnd);
425
426 if (RGBA_LOGICOP_ENABLED(ctx) || !ctx->Color.BlendEnabled) {
427 SETfield(blend_reg,
428 BLEND_ONE, COLOR_SRCBLEND_shift, COLOR_SRCBLEND_mask);
429 SETfield(blend_reg,
430 BLEND_ZERO, COLOR_DESTBLEND_shift, COLOR_DESTBLEND_mask);
431 SETfield(blend_reg,
432 COMB_DST_PLUS_SRC, COLOR_COMB_FCN_shift, COLOR_COMB_FCN_mask);
433 SETfield(blend_reg,
434 BLEND_ONE, ALPHA_SRCBLEND_shift, ALPHA_SRCBLEND_mask);
435 SETfield(blend_reg,
436 BLEND_ZERO, ALPHA_DESTBLEND_shift, ALPHA_DESTBLEND_mask);
437 SETfield(blend_reg,
438 COMB_DST_PLUS_SRC, ALPHA_COMB_FCN_shift, ALPHA_COMB_FCN_mask);
439 if (context->radeon.radeonScreen->chip_family == CHIP_FAMILY_R600)
440 r700->CB_BLEND_CONTROL.u32All = blend_reg;
441 else
442 r700->render_target[id].CB_BLEND0_CONTROL.u32All = blend_reg;
443 return;
444 }
445
446 SETfield(blend_reg,
447 blend_factor(ctx->Color.BlendSrcRGB, GL_TRUE),
448 COLOR_SRCBLEND_shift, COLOR_SRCBLEND_mask);
449 SETfield(blend_reg,
450 blend_factor(ctx->Color.BlendDstRGB, GL_FALSE),
451 COLOR_DESTBLEND_shift, COLOR_DESTBLEND_mask);
452
453 switch (ctx->Color.BlendEquationRGB) {
454 case GL_FUNC_ADD:
455 eqn = COMB_DST_PLUS_SRC;
456 break;
457 case GL_FUNC_SUBTRACT:
458 eqn = COMB_SRC_MINUS_DST;
459 break;
460 case GL_FUNC_REVERSE_SUBTRACT:
461 eqn = COMB_DST_MINUS_SRC;
462 break;
463 case GL_MIN:
464 eqn = COMB_MIN_DST_SRC;
465 SETfield(blend_reg,
466 BLEND_ONE,
467 COLOR_SRCBLEND_shift, COLOR_SRCBLEND_mask);
468 SETfield(blend_reg,
469 BLEND_ONE,
470 COLOR_DESTBLEND_shift, COLOR_DESTBLEND_mask);
471 break;
472 case GL_MAX:
473 eqn = COMB_MAX_DST_SRC;
474 SETfield(blend_reg,
475 BLEND_ONE,
476 COLOR_SRCBLEND_shift, COLOR_SRCBLEND_mask);
477 SETfield(blend_reg,
478 BLEND_ONE,
479 COLOR_DESTBLEND_shift, COLOR_DESTBLEND_mask);
480 break;
481
482 default:
483 fprintf(stderr,
484 "[%s:%u] Invalid RGB blend equation (0x%04x).\n",
485 __FUNCTION__, __LINE__, ctx->Color.BlendEquationRGB);
486 return;
487 }
488 SETfield(blend_reg,
489 eqn, COLOR_COMB_FCN_shift, COLOR_COMB_FCN_mask);
490
491 SETfield(blend_reg,
492 blend_factor(ctx->Color.BlendSrcRGB, GL_TRUE),
493 ALPHA_SRCBLEND_shift, ALPHA_SRCBLEND_mask);
494 SETfield(blend_reg,
495 blend_factor(ctx->Color.BlendDstRGB, GL_FALSE),
496 ALPHA_DESTBLEND_shift, ALPHA_DESTBLEND_mask);
497
498 switch (ctx->Color.BlendEquationA) {
499 case GL_FUNC_ADD:
500 eqnA = COMB_DST_PLUS_SRC;
501 break;
502 case GL_FUNC_SUBTRACT:
503 eqnA = COMB_SRC_MINUS_DST;
504 break;
505 case GL_FUNC_REVERSE_SUBTRACT:
506 eqnA = COMB_DST_MINUS_SRC;
507 break;
508 case GL_MIN:
509 eqnA = COMB_MIN_DST_SRC;
510 SETfield(blend_reg,
511 BLEND_ONE,
512 ALPHA_SRCBLEND_shift, ALPHA_SRCBLEND_mask);
513 SETfield(blend_reg,
514 BLEND_ONE,
515 ALPHA_DESTBLEND_shift, ALPHA_DESTBLEND_mask);
516 break;
517 case GL_MAX:
518 eqnA = COMB_MAX_DST_SRC;
519 SETfield(blend_reg,
520 BLEND_ONE,
521 ALPHA_SRCBLEND_shift, ALPHA_SRCBLEND_mask);
522 SETfield(blend_reg,
523 BLEND_ONE,
524 ALPHA_DESTBLEND_shift, ALPHA_DESTBLEND_mask);
525 break;
526 default:
527 fprintf(stderr,
528 "[%s:%u] Invalid A blend equation (0x%04x).\n",
529 __FUNCTION__, __LINE__, ctx->Color.BlendEquationA);
530 return;
531 }
532
533 SETfield(blend_reg,
534 eqnA, ALPHA_COMB_FCN_shift, ALPHA_COMB_FCN_mask);
535
536 SETbit(blend_reg, SEPARATE_ALPHA_BLEND_bit);
537
538 if (context->radeon.radeonScreen->chip_family == CHIP_FAMILY_R600)
539 r700->CB_BLEND_CONTROL.u32All = blend_reg;
540 else {
541 r700->render_target[id].CB_BLEND0_CONTROL.u32All = blend_reg;
542 SETbit(r700->CB_COLOR_CONTROL.u32All, PER_MRT_BLEND_bit);
543 }
544 SETfield(r700->CB_COLOR_CONTROL.u32All, (1 << id),
545 TARGET_BLEND_ENABLE_shift, TARGET_BLEND_ENABLE_mask);
546
547 }
548
549 static void r700BlendEquationSeparate(GLcontext * ctx,
550 GLenum modeRGB, GLenum modeA) //-----------------
551 {
552 r700SetBlendState(ctx);
553 }
554
555 static void r700BlendFuncSeparate(GLcontext * ctx,
556 GLenum sfactorRGB, GLenum dfactorRGB,
557 GLenum sfactorA, GLenum dfactorA) //------------------------
558 {
559 r700SetBlendState(ctx);
560 }
561
562 /**
563 * Translate LogicOp enums into hardware representation.
564 */
565 static GLuint translate_logicop(GLenum logicop)
566 {
567 switch (logicop) {
568 case GL_CLEAR:
569 return 0x00;
570 case GL_SET:
571 return 0xff;
572 case GL_COPY:
573 return 0xcc;
574 case GL_COPY_INVERTED:
575 return 0x33;
576 case GL_NOOP:
577 return 0xaa;
578 case GL_INVERT:
579 return 0x55;
580 case GL_AND:
581 return 0x88;
582 case GL_NAND:
583 return 0x77;
584 case GL_OR:
585 return 0xee;
586 case GL_NOR:
587 return 0x11;
588 case GL_XOR:
589 return 0x66;
590 case GL_EQUIV:
591 return 0xaa;
592 case GL_AND_REVERSE:
593 return 0x44;
594 case GL_AND_INVERTED:
595 return 0x22;
596 case GL_OR_REVERSE:
597 return 0xdd;
598 case GL_OR_INVERTED:
599 return 0xbb;
600 default:
601 fprintf(stderr, "unknown blend logic operation %x\n", logicop);
602 return 0xcc;
603 }
604 }
605
606 /**
607 * Used internally to update the r300->hw hardware state to match the
608 * current OpenGL state.
609 */
610 static void r700SetLogicOpState(GLcontext *ctx)
611 {
612 context_t *context = R700_CONTEXT(ctx);
613 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&R700_CONTEXT(ctx)->hw);
614
615 R600_STATECHANGE(context, blnd);
616
617 if (RGBA_LOGICOP_ENABLED(ctx))
618 SETfield(r700->CB_COLOR_CONTROL.u32All,
619 translate_logicop(ctx->Color.LogicOp), ROP3_shift, ROP3_mask);
620 else
621 SETfield(r700->CB_COLOR_CONTROL.u32All, 0xCC, ROP3_shift, ROP3_mask);
622 }
623
624 /**
625 * Called by Mesa when an application program changes the LogicOp state
626 * via glLogicOp.
627 */
628 static void r700LogicOpcode(GLcontext *ctx, GLenum logicop)
629 {
630 if (RGBA_LOGICOP_ENABLED(ctx))
631 r700SetLogicOpState(ctx);
632 }
633
634 static void r700UpdateCulling(GLcontext * ctx)
635 {
636 context_t *context = R700_CONTEXT(ctx);
637 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&R700_CONTEXT(ctx)->hw);
638
639 R600_STATECHANGE(context, su);
640
641 CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, FACE_bit);
642 CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, CULL_FRONT_bit);
643 CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, CULL_BACK_bit);
644
645 if (ctx->Polygon.CullFlag)
646 {
647 switch (ctx->Polygon.CullFaceMode)
648 {
649 case GL_FRONT:
650 SETbit(r700->PA_SU_SC_MODE_CNTL.u32All, CULL_FRONT_bit);
651 CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, CULL_BACK_bit);
652 break;
653 case GL_BACK:
654 CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, CULL_FRONT_bit);
655 SETbit(r700->PA_SU_SC_MODE_CNTL.u32All, CULL_BACK_bit);
656 break;
657 case GL_FRONT_AND_BACK:
658 SETbit(r700->PA_SU_SC_MODE_CNTL.u32All, CULL_FRONT_bit);
659 SETbit(r700->PA_SU_SC_MODE_CNTL.u32All, CULL_BACK_bit);
660 break;
661 default:
662 CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, CULL_FRONT_bit);
663 CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, CULL_BACK_bit);
664 break;
665 }
666 }
667
668 switch (ctx->Polygon.FrontFace)
669 {
670 case GL_CW:
671 SETbit(r700->PA_SU_SC_MODE_CNTL.u32All, FACE_bit);
672 break;
673 case GL_CCW:
674 CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, FACE_bit);
675 break;
676 default:
677 CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, FACE_bit); /* default: ccw */
678 break;
679 }
680 }
681
682 static void r700UpdateLineStipple(GLcontext * ctx)
683 {
684 context_t *context = R700_CONTEXT(ctx);
685 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&R700_CONTEXT(ctx)->hw);
686
687 R600_STATECHANGE(context, sc);
688
689 if (ctx->Line.StippleFlag)
690 {
691 SETbit(r700->PA_SC_MODE_CNTL.u32All, LINE_STIPPLE_ENABLE_bit);
692 }
693 else
694 {
695 CLEARbit(r700->PA_SC_MODE_CNTL.u32All, LINE_STIPPLE_ENABLE_bit);
696 }
697 }
698
699 static void r700Enable(GLcontext * ctx, GLenum cap, GLboolean state) //------------------
700 {
701 context_t *context = R700_CONTEXT(ctx);
702
703 switch (cap) {
704 case GL_TEXTURE_1D:
705 case GL_TEXTURE_2D:
706 case GL_TEXTURE_3D:
707 /* empty */
708 break;
709 case GL_FOG:
710 /* empty */
711 break;
712 case GL_ALPHA_TEST:
713 r700SetAlphaState(ctx);
714 break;
715 case GL_COLOR_LOGIC_OP:
716 r700SetLogicOpState(ctx);
717 /* fall-through, because logic op overrides blending */
718 case GL_BLEND:
719 r700SetBlendState(ctx);
720 break;
721 case GL_CLIP_PLANE0:
722 case GL_CLIP_PLANE1:
723 case GL_CLIP_PLANE2:
724 case GL_CLIP_PLANE3:
725 case GL_CLIP_PLANE4:
726 case GL_CLIP_PLANE5:
727 r700SetClipPlaneState(ctx, cap, state);
728 break;
729 case GL_DEPTH_TEST:
730 r700SetDepthState(ctx);
731 break;
732 case GL_STENCIL_TEST:
733 r700SetStencilState(ctx, state);
734 break;
735 case GL_CULL_FACE:
736 r700UpdateCulling(ctx);
737 break;
738 case GL_POLYGON_OFFSET_POINT:
739 case GL_POLYGON_OFFSET_LINE:
740 case GL_POLYGON_OFFSET_FILL:
741 r700SetPolygonOffsetState(ctx, state);
742 break;
743 case GL_SCISSOR_TEST:
744 radeon_firevertices(&context->radeon);
745 context->radeon.state.scissor.enabled = state;
746 radeonUpdateScissor(ctx);
747 break;
748 case GL_LINE_STIPPLE:
749 r700UpdateLineStipple(ctx);
750 break;
751 default:
752 break;
753 }
754
755 }
756
757 /**
758 * Handle glColorMask()
759 */
760 static void r700ColorMask(GLcontext * ctx,
761 GLboolean r, GLboolean g, GLboolean b, GLboolean a) //------------------
762 {
763 context_t *context = R700_CONTEXT(ctx);
764 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&R700_CONTEXT(ctx)->hw);
765 unsigned int mask = ((r ? 1 : 0) |
766 (g ? 2 : 0) |
767 (b ? 4 : 0) |
768 (a ? 8 : 0));
769
770 if (mask != r700->CB_SHADER_MASK.u32All) {
771 R600_STATECHANGE(context, cb);
772 SETfield(r700->CB_SHADER_MASK.u32All, mask, OUTPUT0_ENABLE_shift, OUTPUT0_ENABLE_mask);
773 }
774 }
775
776 /**
777 * Change the depth testing function.
778 *
779 * \note Mesa already filters redundant calls to this function.
780 */
781 static void r700DepthFunc(GLcontext * ctx, GLenum func) //--------------------
782 {
783 r700SetDepthState(ctx);
784 }
785
786 /**
787 * Enable/Disable depth writing.
788 *
789 * \note Mesa already filters redundant calls to this function.
790 */
791 static void r700DepthMask(GLcontext * ctx, GLboolean mask) //------------------
792 {
793 r700SetDepthState(ctx);
794 }
795
796 /**
797 * Change the culling mode.
798 *
799 * \note Mesa already filters redundant calls to this function.
800 */
801 static void r700CullFace(GLcontext * ctx, GLenum mode) //-----------------
802 {
803 r700UpdateCulling(ctx);
804 }
805
806 /* =============================================================
807 * Fog
808 */
809 static void r700Fogfv(GLcontext * ctx, GLenum pname, const GLfloat * param) //--------------
810 {
811 }
812
813 /**
814 * Change the polygon orientation.
815 *
816 * \note Mesa already filters redundant calls to this function.
817 */
818 static void r700FrontFace(GLcontext * ctx, GLenum mode) //------------------
819 {
820 r700UpdateCulling(ctx);
821 r700UpdatePolygonMode(ctx);
822 }
823
824 static void r700ShadeModel(GLcontext * ctx, GLenum mode) //--------------------
825 {
826 context_t *context = R700_CONTEXT(ctx);
827 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
828
829 R600_STATECHANGE(context, spi);
830
831 /* also need to set/clear FLAT_SHADE bit per param in SPI_PS_INPUT_CNTL_[0-31] */
832 switch (mode) {
833 case GL_FLAT:
834 SETbit(r700->SPI_INTERP_CONTROL_0.u32All, FLAT_SHADE_ENA_bit);
835 break;
836 case GL_SMOOTH:
837 CLEARbit(r700->SPI_INTERP_CONTROL_0.u32All, FLAT_SHADE_ENA_bit);
838 break;
839 default:
840 return;
841 }
842 }
843
844 /* =============================================================
845 * Point state
846 */
847 static void r700PointSize(GLcontext * ctx, GLfloat size)
848 {
849 context_t *context = R700_CONTEXT(ctx);
850 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
851
852 R600_STATECHANGE(context, su);
853
854 /* We need to clamp to user defined range here, because
855 * the HW clamping happens only for per vertex point size. */
856 size = CLAMP(size, ctx->Point.MinSize, ctx->Point.MaxSize);
857
858 /* same size limits for AA, non-AA points */
859 size = CLAMP(size, ctx->Const.MinPointSize, ctx->Const.MaxPointSize);
860
861 /* format is 12.4 fixed point */
862 SETfield(r700->PA_SU_POINT_SIZE.u32All, (int)(size * 16),
863 PA_SU_POINT_SIZE__HEIGHT_shift, PA_SU_POINT_SIZE__HEIGHT_mask);
864 SETfield(r700->PA_SU_POINT_SIZE.u32All, (int)(size * 16),
865 PA_SU_POINT_SIZE__WIDTH_shift, PA_SU_POINT_SIZE__WIDTH_mask);
866
867 }
868
869 static void r700PointParameter(GLcontext * ctx, GLenum pname, const GLfloat * param) //---------------
870 {
871 context_t *context = R700_CONTEXT(ctx);
872 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
873
874 R600_STATECHANGE(context, su);
875
876 /* format is 12.4 fixed point */
877 switch (pname) {
878 case GL_POINT_SIZE_MIN:
879 SETfield(r700->PA_SU_POINT_MINMAX.u32All, (int)(ctx->Point.MinSize * 16.0),
880 MIN_SIZE_shift, MIN_SIZE_mask);
881 break;
882 case GL_POINT_SIZE_MAX:
883 SETfield(r700->PA_SU_POINT_MINMAX.u32All, (int)(ctx->Point.MaxSize * 16.0),
884 MAX_SIZE_shift, MAX_SIZE_mask);
885 break;
886 case GL_POINT_DISTANCE_ATTENUATION:
887 break;
888 case GL_POINT_FADE_THRESHOLD_SIZE:
889 break;
890 default:
891 break;
892 }
893 }
894
895 static int translate_stencil_func(int func)
896 {
897 switch (func) {
898 case GL_NEVER:
899 return REF_NEVER;
900 case GL_LESS:
901 return REF_LESS;
902 case GL_EQUAL:
903 return REF_EQUAL;
904 case GL_LEQUAL:
905 return REF_LEQUAL;
906 case GL_GREATER:
907 return REF_GREATER;
908 case GL_NOTEQUAL:
909 return REF_NOTEQUAL;
910 case GL_GEQUAL:
911 return REF_GEQUAL;
912 case GL_ALWAYS:
913 return REF_ALWAYS;
914 }
915 return 0;
916 }
917
918 static int translate_stencil_op(int op)
919 {
920 switch (op) {
921 case GL_KEEP:
922 return STENCIL_KEEP;
923 case GL_ZERO:
924 return STENCIL_ZERO;
925 case GL_REPLACE:
926 return STENCIL_REPLACE;
927 case GL_INCR:
928 return STENCIL_INCR_CLAMP;
929 case GL_DECR:
930 return STENCIL_DECR_CLAMP;
931 case GL_INCR_WRAP_EXT:
932 return STENCIL_INCR_WRAP;
933 case GL_DECR_WRAP_EXT:
934 return STENCIL_DECR_WRAP;
935 case GL_INVERT:
936 return STENCIL_INVERT;
937 default:
938 WARN_ONCE("Do not know how to translate stencil op");
939 return STENCIL_KEEP;
940 }
941 return 0;
942 }
943
944 static void r700SetStencilState(GLcontext * ctx, GLboolean state)
945 {
946 context_t *context = R700_CONTEXT(ctx);
947 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
948 GLboolean hw_stencil = GL_FALSE;
949
950 //fixme
951 //r300CatchStencilFallback(ctx);
952
953 if (ctx->DrawBuffer) {
954 struct radeon_renderbuffer *rrbStencil
955 = radeon_get_renderbuffer(ctx->DrawBuffer, BUFFER_STENCIL);
956 hw_stencil = (rrbStencil && rrbStencil->bo);
957 }
958
959 if (hw_stencil) {
960 R600_STATECHANGE(context, db);
961 if (state)
962 SETbit(r700->DB_DEPTH_CONTROL.u32All, STENCIL_ENABLE_bit);
963 else
964 CLEARbit(r700->DB_DEPTH_CONTROL.u32All, STENCIL_ENABLE_bit);
965 }
966 }
967
968 static void r700StencilFuncSeparate(GLcontext * ctx, GLenum face,
969 GLenum func, GLint ref, GLuint mask) //---------------------
970 {
971 context_t *context = R700_CONTEXT(ctx);
972 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
973 const unsigned back = ctx->Stencil._BackFace;
974
975 //fixme
976 //r300CatchStencilFallback(ctx);
977
978 R600_STATECHANGE(context, stencil);
979
980 //front
981 SETfield(r700->DB_STENCILREFMASK.u32All, ctx->Stencil.Ref[0],
982 STENCILREF_shift, STENCILREF_mask);
983 SETfield(r700->DB_STENCILREFMASK.u32All, ctx->Stencil.ValueMask[0],
984 STENCILMASK_shift, STENCILMASK_mask);
985
986 SETfield(r700->DB_DEPTH_CONTROL.u32All, translate_stencil_func(ctx->Stencil.Function[0]),
987 STENCILFUNC_shift, STENCILFUNC_mask);
988
989 //back
990 SETfield(r700->DB_STENCILREFMASK_BF.u32All, ctx->Stencil.Ref[back],
991 STENCILREF_BF_shift, STENCILREF_BF_mask);
992 SETfield(r700->DB_STENCILREFMASK_BF.u32All, ctx->Stencil.ValueMask[back],
993 STENCILMASK_BF_shift, STENCILMASK_BF_mask);
994
995 SETfield(r700->DB_DEPTH_CONTROL.u32All, translate_stencil_func(ctx->Stencil.Function[back]),
996 STENCILFUNC_BF_shift, STENCILFUNC_BF_mask);
997
998 }
999
1000 static void r700StencilMaskSeparate(GLcontext * ctx, GLenum face, GLuint mask) //--------------
1001 {
1002 context_t *context = R700_CONTEXT(ctx);
1003 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
1004 const unsigned back = ctx->Stencil._BackFace;
1005
1006 //fixme
1007 //r300CatchStencilFallback(ctx);
1008
1009 R600_STATECHANGE(context, stencil);
1010
1011 // front
1012 SETfield(r700->DB_STENCILREFMASK.u32All, ctx->Stencil.WriteMask[0],
1013 STENCILWRITEMASK_shift, STENCILWRITEMASK_mask);
1014
1015 // back
1016 SETfield(r700->DB_STENCILREFMASK_BF.u32All, ctx->Stencil.WriteMask[back],
1017 STENCILWRITEMASK_BF_shift, STENCILWRITEMASK_BF_mask);
1018
1019 }
1020
1021 static void r700StencilOpSeparate(GLcontext * ctx, GLenum face,
1022 GLenum fail, GLenum zfail, GLenum zpass) //--------------------
1023 {
1024 context_t *context = R700_CONTEXT(ctx);
1025 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
1026 const unsigned back = ctx->Stencil._BackFace;
1027
1028 //fixme
1029 //r300CatchStencilFallback(ctx);
1030
1031 R600_STATECHANGE(context, db);
1032
1033 SETfield(r700->DB_DEPTH_CONTROL.u32All, translate_stencil_op(ctx->Stencil.FailFunc[0]),
1034 STENCILFAIL_shift, STENCILFAIL_mask);
1035 SETfield(r700->DB_DEPTH_CONTROL.u32All, translate_stencil_op(ctx->Stencil.ZFailFunc[0]),
1036 STENCILZFAIL_shift, STENCILZFAIL_mask);
1037 SETfield(r700->DB_DEPTH_CONTROL.u32All, translate_stencil_op(ctx->Stencil.ZPassFunc[0]),
1038 STENCILZPASS_shift, STENCILZPASS_mask);
1039
1040 SETfield(r700->DB_DEPTH_CONTROL.u32All, translate_stencil_op(ctx->Stencil.FailFunc[back]),
1041 STENCILFAIL_BF_shift, STENCILFAIL_BF_mask);
1042 SETfield(r700->DB_DEPTH_CONTROL.u32All, translate_stencil_op(ctx->Stencil.ZFailFunc[back]),
1043 STENCILZFAIL_BF_shift, STENCILZFAIL_BF_mask);
1044 SETfield(r700->DB_DEPTH_CONTROL.u32All, translate_stencil_op(ctx->Stencil.ZPassFunc[back]),
1045 STENCILZPASS_BF_shift, STENCILZPASS_BF_mask);
1046 }
1047
1048 static void r700UpdateWindow(GLcontext * ctx, int id) //--------------------
1049 {
1050 context_t *context = R700_CONTEXT(ctx);
1051 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
1052 __DRIdrawablePrivate *dPriv = radeon_get_drawable(&context->radeon);
1053 GLfloat xoffset = dPriv ? (GLfloat) dPriv->x : 0;
1054 GLfloat yoffset = dPriv ? (GLfloat) dPriv->y + dPriv->h : 0;
1055 const GLfloat *v = ctx->Viewport._WindowMap.m;
1056 const GLfloat depthScale = 1.0F / ctx->DrawBuffer->_DepthMaxF;
1057 const GLboolean render_to_fbo = (ctx->DrawBuffer->Name != 0);
1058 GLfloat y_scale, y_bias;
1059
1060 if (render_to_fbo) {
1061 y_scale = 1.0;
1062 y_bias = 0;
1063 } else {
1064 y_scale = -1.0;
1065 y_bias = yoffset;
1066 }
1067
1068 GLfloat sx = v[MAT_SX];
1069 GLfloat tx = v[MAT_TX] + xoffset;
1070 GLfloat sy = v[MAT_SY] * y_scale;
1071 GLfloat ty = (v[MAT_TY] * y_scale) + y_bias;
1072 GLfloat sz = v[MAT_SZ] * depthScale;
1073 GLfloat tz = v[MAT_TZ] * depthScale;
1074
1075 R600_STATECHANGE(context, vpt);
1076
1077 r700->viewport[id].PA_CL_VPORT_XSCALE.f32All = sx;
1078 r700->viewport[id].PA_CL_VPORT_XOFFSET.f32All = tx;
1079
1080 r700->viewport[id].PA_CL_VPORT_YSCALE.f32All = sy;
1081 r700->viewport[id].PA_CL_VPORT_YOFFSET.f32All = ty;
1082
1083 r700->viewport[id].PA_CL_VPORT_ZSCALE.f32All = sz;
1084 r700->viewport[id].PA_CL_VPORT_ZOFFSET.f32All = tz;
1085
1086 r700->viewport[id].enabled = GL_TRUE;
1087
1088 r700SetScissor(context);
1089 }
1090
1091
1092 static void r700Viewport(GLcontext * ctx,
1093 GLint x,
1094 GLint y,
1095 GLsizei width,
1096 GLsizei height) //--------------------
1097 {
1098 r700UpdateWindow(ctx, 0);
1099
1100 radeon_viewport(ctx, x, y, width, height);
1101 }
1102
1103 static void r700DepthRange(GLcontext * ctx, GLclampd nearval, GLclampd farval) //-------------
1104 {
1105 r700UpdateWindow(ctx, 0);
1106 }
1107
1108 static void r700LineWidth(GLcontext * ctx, GLfloat widthf) //---------------
1109 {
1110 context_t *context = R700_CONTEXT(ctx);
1111 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
1112 uint32_t lineWidth = (uint32_t)((widthf * 0.5) * (1 << 4));
1113
1114 R600_STATECHANGE(context, su);
1115
1116 if (lineWidth > 0xFFFF)
1117 lineWidth = 0xFFFF;
1118 SETfield(r700->PA_SU_LINE_CNTL.u32All,(uint16_t)lineWidth,
1119 PA_SU_LINE_CNTL__WIDTH_shift, PA_SU_LINE_CNTL__WIDTH_mask);
1120 }
1121
1122 static void r700LineStipple(GLcontext *ctx, GLint factor, GLushort pattern)
1123 {
1124 context_t *context = R700_CONTEXT(ctx);
1125 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
1126
1127 R600_STATECHANGE(context, sc);
1128
1129 SETfield(r700->PA_SC_LINE_STIPPLE.u32All, pattern, LINE_PATTERN_shift, LINE_PATTERN_mask);
1130 SETfield(r700->PA_SC_LINE_STIPPLE.u32All, (factor-1), REPEAT_COUNT_shift, REPEAT_COUNT_mask);
1131 SETfield(r700->PA_SC_LINE_STIPPLE.u32All, 1, AUTO_RESET_CNTL_shift, AUTO_RESET_CNTL_mask);
1132 }
1133
1134 static void r700SetPolygonOffsetState(GLcontext * ctx, GLboolean state)
1135 {
1136 context_t *context = R700_CONTEXT(ctx);
1137 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
1138
1139 R600_STATECHANGE(context, su);
1140
1141 if (state) {
1142 SETbit(r700->PA_SU_SC_MODE_CNTL.u32All, POLY_OFFSET_FRONT_ENABLE_bit);
1143 SETbit(r700->PA_SU_SC_MODE_CNTL.u32All, POLY_OFFSET_BACK_ENABLE_bit);
1144 SETbit(r700->PA_SU_SC_MODE_CNTL.u32All, POLY_OFFSET_PARA_ENABLE_bit);
1145 } else {
1146 CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, POLY_OFFSET_FRONT_ENABLE_bit);
1147 CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, POLY_OFFSET_BACK_ENABLE_bit);
1148 CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, POLY_OFFSET_PARA_ENABLE_bit);
1149 }
1150 }
1151
1152 static void r700PolygonOffset(GLcontext * ctx, GLfloat factor, GLfloat units) //--------------
1153 {
1154 context_t *context = R700_CONTEXT(ctx);
1155 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
1156 GLfloat constant = units;
1157
1158 switch (ctx->Visual.depthBits) {
1159 case 16:
1160 constant *= 4.0;
1161 break;
1162 case 24:
1163 constant *= 2.0;
1164 break;
1165 }
1166
1167 factor *= 12.0;
1168
1169 R600_STATECHANGE(context, poly);
1170
1171 r700->PA_SU_POLY_OFFSET_FRONT_SCALE.f32All = factor;
1172 r700->PA_SU_POLY_OFFSET_FRONT_OFFSET.f32All = constant;
1173 r700->PA_SU_POLY_OFFSET_BACK_SCALE.f32All = factor;
1174 r700->PA_SU_POLY_OFFSET_BACK_OFFSET.f32All = constant;
1175 }
1176
1177 static void r700UpdatePolygonMode(GLcontext * ctx)
1178 {
1179 context_t *context = R700_CONTEXT(ctx);
1180 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
1181
1182 R600_STATECHANGE(context, su);
1183
1184 SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DISABLE_POLY_MODE, POLY_MODE_shift, POLY_MODE_mask);
1185
1186 /* Only do something if a polygon mode is wanted, default is GL_FILL */
1187 if (ctx->Polygon.FrontMode != GL_FILL ||
1188 ctx->Polygon.BackMode != GL_FILL) {
1189 GLenum f, b;
1190
1191 /* Handle GL_CW (clock wise and GL_CCW (counter clock wise)
1192 * correctly by selecting the correct front and back face
1193 */
1194 if (ctx->Polygon.FrontFace == GL_CCW) {
1195 f = ctx->Polygon.FrontMode;
1196 b = ctx->Polygon.BackMode;
1197 } else {
1198 f = ctx->Polygon.BackMode;
1199 b = ctx->Polygon.FrontMode;
1200 }
1201
1202 /* Enable polygon mode */
1203 SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DUAL_MODE, POLY_MODE_shift, POLY_MODE_mask);
1204
1205 switch (f) {
1206 case GL_LINE:
1207 SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DRAW_LINES,
1208 POLYMODE_FRONT_PTYPE_shift, POLYMODE_FRONT_PTYPE_mask);
1209 break;
1210 case GL_POINT:
1211 SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DRAW_POINTS,
1212 POLYMODE_FRONT_PTYPE_shift, POLYMODE_FRONT_PTYPE_mask);
1213 break;
1214 case GL_FILL:
1215 SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DRAW_TRIANGLES,
1216 POLYMODE_FRONT_PTYPE_shift, POLYMODE_FRONT_PTYPE_mask);
1217 break;
1218 }
1219
1220 switch (b) {
1221 case GL_LINE:
1222 SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DRAW_LINES,
1223 POLYMODE_BACK_PTYPE_shift, POLYMODE_BACK_PTYPE_mask);
1224 break;
1225 case GL_POINT:
1226 SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DRAW_POINTS,
1227 POLYMODE_BACK_PTYPE_shift, POLYMODE_BACK_PTYPE_mask);
1228 break;
1229 case GL_FILL:
1230 SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DRAW_TRIANGLES,
1231 POLYMODE_BACK_PTYPE_shift, POLYMODE_BACK_PTYPE_mask);
1232 break;
1233 }
1234 }
1235 }
1236
1237 static void r700PolygonMode(GLcontext * ctx, GLenum face, GLenum mode) //------------------
1238 {
1239 (void)face;
1240 (void)mode;
1241
1242 r700UpdatePolygonMode(ctx);
1243 }
1244
1245 static void r700RenderMode(GLcontext * ctx, GLenum mode) //---------------------
1246 {
1247 }
1248
1249 static void r700ClipPlane( GLcontext *ctx, GLenum plane, const GLfloat *eq )
1250 {
1251 context_t *context = R700_CONTEXT(ctx);
1252 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
1253 GLint p;
1254 GLint *ip;
1255
1256 p = (GLint) plane - (GLint) GL_CLIP_PLANE0;
1257 ip = (GLint *)ctx->Transform._ClipUserPlane[p];
1258
1259 R600_STATECHANGE(context, ucp);
1260
1261 r700->ucp[p].PA_CL_UCP_0_X.u32All = ip[0];
1262 r700->ucp[p].PA_CL_UCP_0_Y.u32All = ip[1];
1263 r700->ucp[p].PA_CL_UCP_0_Z.u32All = ip[2];
1264 r700->ucp[p].PA_CL_UCP_0_W.u32All = ip[3];
1265 }
1266
1267 static void r700SetClipPlaneState(GLcontext * ctx, GLenum cap, GLboolean state)
1268 {
1269 context_t *context = R700_CONTEXT(ctx);
1270 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
1271 GLuint p;
1272
1273 p = cap - GL_CLIP_PLANE0;
1274
1275 R600_STATECHANGE(context, cl);
1276
1277 if (state) {
1278 r700->PA_CL_CLIP_CNTL.u32All |= (UCP_ENA_0_bit << p);
1279 r700->ucp[p].enabled = GL_TRUE;
1280 r700ClipPlane(ctx, cap, NULL);
1281 } else {
1282 r700->PA_CL_CLIP_CNTL.u32All &= ~(UCP_ENA_0_bit << p);
1283 r700->ucp[p].enabled = GL_FALSE;
1284 }
1285 }
1286
1287 void r700SetScissor(context_t *context) //---------------
1288 {
1289 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
1290 unsigned x1, y1, x2, y2;
1291 int id = 0;
1292 struct radeon_renderbuffer *rrb;
1293
1294 rrb = radeon_get_colorbuffer(&context->radeon);
1295 if (!rrb || !rrb->bo) {
1296 return;
1297 }
1298 if (context->radeon.state.scissor.enabled) {
1299 x1 = context->radeon.state.scissor.rect.x1;
1300 y1 = context->radeon.state.scissor.rect.y1;
1301 x2 = context->radeon.state.scissor.rect.x2 - 1;
1302 y2 = context->radeon.state.scissor.rect.y2 - 1;
1303 } else {
1304 if (context->radeon.radeonScreen->driScreen->dri2.enabled) {
1305 x1 = 0;
1306 y1 = 0;
1307 x2 = rrb->base.Width - 1;
1308 y2 = rrb->base.Height - 1;
1309 } else {
1310 x1 = rrb->dPriv->x;
1311 y1 = rrb->dPriv->y;
1312 x2 = rrb->dPriv->x + rrb->dPriv->w;
1313 y2 = rrb->dPriv->y + rrb->dPriv->h;
1314 }
1315 }
1316
1317 R600_STATECHANGE(context, scissor);
1318
1319 /* screen */
1320 SETbit(r700->PA_SC_SCREEN_SCISSOR_TL.u32All, WINDOW_OFFSET_DISABLE_bit);
1321 SETfield(r700->PA_SC_SCREEN_SCISSOR_TL.u32All, x1,
1322 PA_SC_SCREEN_SCISSOR_TL__TL_X_shift, PA_SC_SCREEN_SCISSOR_TL__TL_X_mask);
1323 SETfield(r700->PA_SC_SCREEN_SCISSOR_TL.u32All, y1,
1324 PA_SC_SCREEN_SCISSOR_TL__TL_Y_shift, PA_SC_SCREEN_SCISSOR_TL__TL_Y_mask);
1325
1326 SETfield(r700->PA_SC_SCREEN_SCISSOR_BR.u32All, x2,
1327 PA_SC_SCREEN_SCISSOR_BR__BR_X_shift, PA_SC_SCREEN_SCISSOR_BR__BR_X_mask);
1328 SETfield(r700->PA_SC_SCREEN_SCISSOR_BR.u32All, y2,
1329 PA_SC_SCREEN_SCISSOR_BR__BR_Y_shift, PA_SC_SCREEN_SCISSOR_BR__BR_Y_mask);
1330
1331 /* window */
1332 SETbit(r700->PA_SC_WINDOW_SCISSOR_TL.u32All, WINDOW_OFFSET_DISABLE_bit);
1333 SETfield(r700->PA_SC_WINDOW_SCISSOR_TL.u32All, x1,
1334 PA_SC_WINDOW_SCISSOR_TL__TL_X_shift, PA_SC_WINDOW_SCISSOR_TL__TL_X_mask);
1335 SETfield(r700->PA_SC_WINDOW_SCISSOR_TL.u32All, y1,
1336 PA_SC_WINDOW_SCISSOR_TL__TL_Y_shift, PA_SC_WINDOW_SCISSOR_TL__TL_Y_mask);
1337
1338 SETfield(r700->PA_SC_WINDOW_SCISSOR_BR.u32All, x2,
1339 PA_SC_WINDOW_SCISSOR_BR__BR_X_shift, PA_SC_WINDOW_SCISSOR_BR__BR_X_mask);
1340 SETfield(r700->PA_SC_WINDOW_SCISSOR_BR.u32All, y2,
1341 PA_SC_WINDOW_SCISSOR_BR__BR_Y_shift, PA_SC_WINDOW_SCISSOR_BR__BR_Y_mask);
1342
1343
1344 SETfield(r700->PA_SC_CLIPRECT_0_TL.u32All, x1,
1345 PA_SC_CLIPRECT_0_TL__TL_X_shift, PA_SC_CLIPRECT_0_TL__TL_X_mask);
1346 SETfield(r700->PA_SC_CLIPRECT_0_TL.u32All, y1,
1347 PA_SC_CLIPRECT_0_TL__TL_Y_shift, PA_SC_CLIPRECT_0_TL__TL_Y_mask);
1348 SETfield(r700->PA_SC_CLIPRECT_0_BR.u32All, x2,
1349 PA_SC_CLIPRECT_0_BR__BR_X_shift, PA_SC_CLIPRECT_0_BR__BR_X_mask);
1350 SETfield(r700->PA_SC_CLIPRECT_0_BR.u32All, y2,
1351 PA_SC_CLIPRECT_0_BR__BR_Y_shift, PA_SC_CLIPRECT_0_BR__BR_Y_mask);
1352
1353 r700->PA_SC_CLIPRECT_1_TL.u32All = r700->PA_SC_CLIPRECT_0_TL.u32All;
1354 r700->PA_SC_CLIPRECT_1_BR.u32All = r700->PA_SC_CLIPRECT_0_BR.u32All;
1355 r700->PA_SC_CLIPRECT_2_TL.u32All = r700->PA_SC_CLIPRECT_0_TL.u32All;
1356 r700->PA_SC_CLIPRECT_2_BR.u32All = r700->PA_SC_CLIPRECT_0_BR.u32All;
1357 r700->PA_SC_CLIPRECT_3_TL.u32All = r700->PA_SC_CLIPRECT_0_TL.u32All;
1358 r700->PA_SC_CLIPRECT_3_BR.u32All = r700->PA_SC_CLIPRECT_0_BR.u32All;
1359
1360 /* more....2d clip */
1361 SETbit(r700->PA_SC_GENERIC_SCISSOR_TL.u32All, WINDOW_OFFSET_DISABLE_bit);
1362 SETfield(r700->PA_SC_GENERIC_SCISSOR_TL.u32All, x1,
1363 PA_SC_GENERIC_SCISSOR_TL__TL_X_shift, PA_SC_GENERIC_SCISSOR_TL__TL_X_mask);
1364 SETfield(r700->PA_SC_GENERIC_SCISSOR_TL.u32All, y1,
1365 PA_SC_GENERIC_SCISSOR_TL__TL_Y_shift, PA_SC_GENERIC_SCISSOR_TL__TL_Y_mask);
1366 SETfield(r700->PA_SC_GENERIC_SCISSOR_BR.u32All, x2,
1367 PA_SC_GENERIC_SCISSOR_BR__BR_X_shift, PA_SC_GENERIC_SCISSOR_BR__BR_X_mask);
1368 SETfield(r700->PA_SC_GENERIC_SCISSOR_BR.u32All, y2,
1369 PA_SC_GENERIC_SCISSOR_BR__BR_Y_shift, PA_SC_GENERIC_SCISSOR_BR__BR_Y_mask);
1370
1371 SETbit(r700->viewport[id].PA_SC_VPORT_SCISSOR_0_TL.u32All, WINDOW_OFFSET_DISABLE_bit);
1372 SETfield(r700->viewport[id].PA_SC_VPORT_SCISSOR_0_TL.u32All, x1,
1373 PA_SC_VPORT_SCISSOR_0_TL__TL_X_shift, PA_SC_VPORT_SCISSOR_0_TL__TL_X_mask);
1374 SETfield(r700->viewport[id].PA_SC_VPORT_SCISSOR_0_TL.u32All, y1,
1375 PA_SC_VPORT_SCISSOR_0_TL__TL_Y_shift, PA_SC_VPORT_SCISSOR_0_TL__TL_Y_mask);
1376 SETfield(r700->viewport[id].PA_SC_VPORT_SCISSOR_0_BR.u32All, x2,
1377 PA_SC_VPORT_SCISSOR_0_BR__BR_X_shift, PA_SC_VPORT_SCISSOR_0_BR__BR_X_mask);
1378 SETfield(r700->viewport[id].PA_SC_VPORT_SCISSOR_0_BR.u32All, y2,
1379 PA_SC_VPORT_SCISSOR_0_BR__BR_Y_shift, PA_SC_VPORT_SCISSOR_0_BR__BR_Y_mask);
1380
1381 r700->viewport[id].PA_SC_VPORT_ZMIN_0.u32All = 0;
1382 r700->viewport[id].PA_SC_VPORT_ZMAX_0.u32All = 0x3F800000;
1383 r700->viewport[id].enabled = GL_TRUE;
1384 }
1385
1386 static void r700SetRenderTarget(context_t *context, int id)
1387 {
1388 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
1389
1390 struct radeon_renderbuffer *rrb;
1391 unsigned int nPitchInPixel;
1392
1393 rrb = radeon_get_colorbuffer(&context->radeon);
1394 if (!rrb || !rrb->bo) {
1395 return;
1396 }
1397
1398 R600_STATECHANGE(context, cb_target);
1399 R600_STATECHANGE(context, cb);
1400
1401 /* screen/window/view */
1402 SETfield(r700->CB_TARGET_MASK.u32All, 0xF, (4 * id), TARGET0_ENABLE_mask);
1403
1404 /* color buffer */
1405 r700->render_target[id].CB_COLOR0_BASE.u32All = context->radeon.state.color.draw_offset;
1406
1407 nPitchInPixel = rrb->pitch/rrb->cpp;
1408 SETfield(r700->render_target[id].CB_COLOR0_SIZE.u32All, (nPitchInPixel/8)-1,
1409 PITCH_TILE_MAX_shift, PITCH_TILE_MAX_mask);
1410 SETfield(r700->render_target[id].CB_COLOR0_SIZE.u32All, ( (nPitchInPixel * context->radeon.radeonScreen->driScreen->fbHeight)/64 )-1,
1411 SLICE_TILE_MAX_shift, SLICE_TILE_MAX_mask);
1412 r700->render_target[id].CB_COLOR0_BASE.u32All = 0;
1413 SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, ENDIAN_NONE, ENDIAN_shift, ENDIAN_mask);
1414 SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, ARRAY_LINEAR_GENERAL,
1415 CB_COLOR0_INFO__ARRAY_MODE_shift, CB_COLOR0_INFO__ARRAY_MODE_mask);
1416 if(4 == rrb->cpp)
1417 {
1418 SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, COLOR_8_8_8_8,
1419 CB_COLOR0_INFO__FORMAT_shift, CB_COLOR0_INFO__FORMAT_mask);
1420 SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, SWAP_ALT, COMP_SWAP_shift, COMP_SWAP_mask);
1421 }
1422 else
1423 {
1424 SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, COLOR_5_6_5,
1425 CB_COLOR0_INFO__FORMAT_shift, CB_COLOR0_INFO__FORMAT_mask);
1426 SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, SWAP_ALT_REV,
1427 COMP_SWAP_shift, COMP_SWAP_mask);
1428 }
1429 SETbit(r700->render_target[id].CB_COLOR0_INFO.u32All, SOURCE_FORMAT_bit);
1430 SETbit(r700->render_target[id].CB_COLOR0_INFO.u32All, BLEND_CLAMP_bit);
1431 SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, NUMBER_UNORM, NUMBER_TYPE_shift, NUMBER_TYPE_mask);
1432
1433 r700->render_target[id].enabled = GL_TRUE;
1434 }
1435
1436 static void r700SetDepthTarget(context_t *context)
1437 {
1438 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
1439
1440 struct radeon_renderbuffer *rrb;
1441 unsigned int nPitchInPixel;
1442
1443 rrb = radeon_get_depthbuffer(&context->radeon);
1444 if (!rrb)
1445 return;
1446
1447 R600_STATECHANGE(context, db_target);
1448
1449 /* depth buf */
1450 r700->DB_DEPTH_SIZE.u32All = 0;
1451 r700->DB_DEPTH_BASE.u32All = 0;
1452 r700->DB_DEPTH_INFO.u32All = 0;
1453 r700->DB_DEPTH_VIEW.u32All = 0;
1454
1455 nPitchInPixel = rrb->pitch/rrb->cpp;
1456
1457 SETfield(r700->DB_DEPTH_SIZE.u32All, (nPitchInPixel/8)-1,
1458 PITCH_TILE_MAX_shift, PITCH_TILE_MAX_mask);
1459 SETfield(r700->DB_DEPTH_SIZE.u32All, ( (nPitchInPixel * context->radeon.radeonScreen->driScreen->fbHeight)/64 )-1,
1460 SLICE_TILE_MAX_shift, SLICE_TILE_MAX_mask); /* size in pixel / 64 - 1 */
1461
1462 if(4 == rrb->cpp)
1463 {
1464 switch (GL_CONTEXT(context)->Visual.depthBits)
1465 {
1466 case 16:
1467 case 24:
1468 SETfield(r700->DB_DEPTH_INFO.u32All, DEPTH_8_24,
1469 DB_DEPTH_INFO__FORMAT_shift, DB_DEPTH_INFO__FORMAT_mask);
1470 break;
1471 default:
1472 fprintf(stderr, "Error: Unsupported depth %d... exiting\n",
1473 GL_CONTEXT(context)->Visual.depthBits);
1474 _mesa_exit(-1);
1475 }
1476 }
1477 else
1478 {
1479 SETfield(r700->DB_DEPTH_INFO.u32All, DEPTH_16,
1480 DB_DEPTH_INFO__FORMAT_shift, DB_DEPTH_INFO__FORMAT_mask);
1481 }
1482 SETfield(r700->DB_DEPTH_INFO.u32All, ARRAY_2D_TILED_THIN1,
1483 DB_DEPTH_INFO__ARRAY_MODE_shift, DB_DEPTH_INFO__ARRAY_MODE_mask);
1484 /* r700->DB_PREFETCH_LIMIT.bits.DEPTH_HEIGHT_TILE_MAX = (context->currentDraw->h >> 3) - 1; */ /* z buffer sie may much bigger than what need, so use actual used h. */
1485 }
1486
1487 static void r700InitSQConfig(GLcontext * ctx)
1488 {
1489 context_t *context = R700_CONTEXT(ctx);
1490 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
1491 int ps_prio;
1492 int vs_prio;
1493 int gs_prio;
1494 int es_prio;
1495 int num_ps_gprs;
1496 int num_vs_gprs;
1497 int num_gs_gprs;
1498 int num_es_gprs;
1499 int num_temp_gprs;
1500 int num_ps_threads;
1501 int num_vs_threads;
1502 int num_gs_threads;
1503 int num_es_threads;
1504 int num_ps_stack_entries;
1505 int num_vs_stack_entries;
1506 int num_gs_stack_entries;
1507 int num_es_stack_entries;
1508
1509 R600_STATECHANGE(context, sq);
1510
1511 // SQ
1512 ps_prio = 0;
1513 vs_prio = 1;
1514 gs_prio = 2;
1515 es_prio = 3;
1516 switch (context->radeon.radeonScreen->chip_family) {
1517 case CHIP_FAMILY_R600:
1518 num_ps_gprs = 192;
1519 num_vs_gprs = 56;
1520 num_temp_gprs = 4;
1521 num_gs_gprs = 0;
1522 num_es_gprs = 0;
1523 num_ps_threads = 136;
1524 num_vs_threads = 48;
1525 num_gs_threads = 4;
1526 num_es_threads = 4;
1527 num_ps_stack_entries = 128;
1528 num_vs_stack_entries = 128;
1529 num_gs_stack_entries = 0;
1530 num_es_stack_entries = 0;
1531 break;
1532 case CHIP_FAMILY_RV630:
1533 case CHIP_FAMILY_RV635:
1534 num_ps_gprs = 84;
1535 num_vs_gprs = 36;
1536 num_temp_gprs = 4;
1537 num_gs_gprs = 0;
1538 num_es_gprs = 0;
1539 num_ps_threads = 144;
1540 num_vs_threads = 40;
1541 num_gs_threads = 4;
1542 num_es_threads = 4;
1543 num_ps_stack_entries = 40;
1544 num_vs_stack_entries = 40;
1545 num_gs_stack_entries = 32;
1546 num_es_stack_entries = 16;
1547 break;
1548 case CHIP_FAMILY_RV610:
1549 case CHIP_FAMILY_RV620:
1550 case CHIP_FAMILY_RS780:
1551 case CHIP_FAMILY_RS880:
1552 default:
1553 num_ps_gprs = 84;
1554 num_vs_gprs = 36;
1555 num_temp_gprs = 4;
1556 num_gs_gprs = 0;
1557 num_es_gprs = 0;
1558 num_ps_threads = 136;
1559 num_vs_threads = 48;
1560 num_gs_threads = 4;
1561 num_es_threads = 4;
1562 num_ps_stack_entries = 40;
1563 num_vs_stack_entries = 40;
1564 num_gs_stack_entries = 32;
1565 num_es_stack_entries = 16;
1566 break;
1567 case CHIP_FAMILY_RV670:
1568 num_ps_gprs = 144;
1569 num_vs_gprs = 40;
1570 num_temp_gprs = 4;
1571 num_gs_gprs = 0;
1572 num_es_gprs = 0;
1573 num_ps_threads = 136;
1574 num_vs_threads = 48;
1575 num_gs_threads = 4;
1576 num_es_threads = 4;
1577 num_ps_stack_entries = 40;
1578 num_vs_stack_entries = 40;
1579 num_gs_stack_entries = 32;
1580 num_es_stack_entries = 16;
1581 break;
1582 case CHIP_FAMILY_RV770:
1583 num_ps_gprs = 192;
1584 num_vs_gprs = 56;
1585 num_temp_gprs = 4;
1586 num_gs_gprs = 0;
1587 num_es_gprs = 0;
1588 num_ps_threads = 188;
1589 num_vs_threads = 60;
1590 num_gs_threads = 0;
1591 num_es_threads = 0;
1592 num_ps_stack_entries = 256;
1593 num_vs_stack_entries = 256;
1594 num_gs_stack_entries = 0;
1595 num_es_stack_entries = 0;
1596 break;
1597 case CHIP_FAMILY_RV730:
1598 case CHIP_FAMILY_RV740:
1599 num_ps_gprs = 84;
1600 num_vs_gprs = 36;
1601 num_temp_gprs = 4;
1602 num_gs_gprs = 0;
1603 num_es_gprs = 0;
1604 num_ps_threads = 188;
1605 num_vs_threads = 60;
1606 num_gs_threads = 0;
1607 num_es_threads = 0;
1608 num_ps_stack_entries = 128;
1609 num_vs_stack_entries = 128;
1610 num_gs_stack_entries = 0;
1611 num_es_stack_entries = 0;
1612 break;
1613 case CHIP_FAMILY_RV710:
1614 num_ps_gprs = 192;
1615 num_vs_gprs = 56;
1616 num_temp_gprs = 4;
1617 num_gs_gprs = 0;
1618 num_es_gprs = 0;
1619 num_ps_threads = 144;
1620 num_vs_threads = 48;
1621 num_gs_threads = 0;
1622 num_es_threads = 0;
1623 num_ps_stack_entries = 128;
1624 num_vs_stack_entries = 128;
1625 num_gs_stack_entries = 0;
1626 num_es_stack_entries = 0;
1627 break;
1628 }
1629
1630 r700->sq_config.SQ_CONFIG.u32All = 0;
1631 if ((context->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV610) ||
1632 (context->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV620) ||
1633 (context->radeon.radeonScreen->chip_family == CHIP_FAMILY_RS780) ||
1634 (context->radeon.radeonScreen->chip_family == CHIP_FAMILY_RS880) ||
1635 (context->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV710))
1636 CLEARbit(r700->sq_config.SQ_CONFIG.u32All, VC_ENABLE_bit);
1637 else
1638 SETbit(r700->sq_config.SQ_CONFIG.u32All, VC_ENABLE_bit);
1639 SETbit(r700->sq_config.SQ_CONFIG.u32All, DX9_CONSTS_bit);
1640 SETbit(r700->sq_config.SQ_CONFIG.u32All, ALU_INST_PREFER_VECTOR_bit);
1641 SETfield(r700->sq_config.SQ_CONFIG.u32All, ps_prio, PS_PRIO_shift, PS_PRIO_mask);
1642 SETfield(r700->sq_config.SQ_CONFIG.u32All, ps_prio, VS_PRIO_shift, VS_PRIO_mask);
1643 SETfield(r700->sq_config.SQ_CONFIG.u32All, ps_prio, GS_PRIO_shift, GS_PRIO_mask);
1644 SETfield(r700->sq_config.SQ_CONFIG.u32All, ps_prio, ES_PRIO_shift, ES_PRIO_mask);
1645
1646 r700->sq_config.SQ_GPR_RESOURCE_MGMT_1.u32All = 0;
1647 SETfield(r700->sq_config.SQ_GPR_RESOURCE_MGMT_1.u32All, num_ps_gprs, NUM_PS_GPRS_shift, NUM_PS_GPRS_mask);
1648 SETfield(r700->sq_config.SQ_GPR_RESOURCE_MGMT_1.u32All, num_vs_gprs, NUM_VS_GPRS_shift, NUM_VS_GPRS_mask);
1649 SETfield(r700->sq_config.SQ_GPR_RESOURCE_MGMT_1.u32All, num_temp_gprs,
1650 NUM_CLAUSE_TEMP_GPRS_shift, NUM_CLAUSE_TEMP_GPRS_mask);
1651
1652 r700->sq_config.SQ_GPR_RESOURCE_MGMT_2.u32All = 0;
1653 SETfield(r700->sq_config.SQ_GPR_RESOURCE_MGMT_2.u32All, num_gs_gprs, NUM_GS_GPRS_shift, NUM_GS_GPRS_mask);
1654 SETfield(r700->sq_config.SQ_GPR_RESOURCE_MGMT_2.u32All, num_es_gprs, NUM_ES_GPRS_shift, NUM_ES_GPRS_mask);
1655
1656 r700->sq_config.SQ_THREAD_RESOURCE_MGMT.u32All = 0;
1657 SETfield(r700->sq_config.SQ_THREAD_RESOURCE_MGMT.u32All, num_ps_threads,
1658 NUM_PS_THREADS_shift, NUM_PS_THREADS_mask);
1659 SETfield(r700->sq_config.SQ_THREAD_RESOURCE_MGMT.u32All, num_vs_threads,
1660 NUM_VS_THREADS_shift, NUM_VS_THREADS_mask);
1661 SETfield(r700->sq_config.SQ_THREAD_RESOURCE_MGMT.u32All, num_gs_threads,
1662 NUM_GS_THREADS_shift, NUM_GS_THREADS_mask);
1663 SETfield(r700->sq_config.SQ_THREAD_RESOURCE_MGMT.u32All, num_es_threads,
1664 NUM_ES_THREADS_shift, NUM_ES_THREADS_mask);
1665
1666 r700->sq_config.SQ_STACK_RESOURCE_MGMT_1.u32All = 0;
1667 SETfield(r700->sq_config.SQ_STACK_RESOURCE_MGMT_1.u32All, num_ps_stack_entries,
1668 NUM_PS_STACK_ENTRIES_shift, NUM_PS_STACK_ENTRIES_mask);
1669 SETfield(r700->sq_config.SQ_STACK_RESOURCE_MGMT_1.u32All, num_vs_stack_entries,
1670 NUM_VS_STACK_ENTRIES_shift, NUM_VS_STACK_ENTRIES_mask);
1671
1672 r700->sq_config.SQ_STACK_RESOURCE_MGMT_2.u32All = 0;
1673 SETfield(r700->sq_config.SQ_STACK_RESOURCE_MGMT_2.u32All, num_gs_stack_entries,
1674 NUM_GS_STACK_ENTRIES_shift, NUM_GS_STACK_ENTRIES_mask);
1675 SETfield(r700->sq_config.SQ_STACK_RESOURCE_MGMT_2.u32All, num_es_stack_entries,
1676 NUM_ES_STACK_ENTRIES_shift, NUM_ES_STACK_ENTRIES_mask);
1677
1678 }
1679
1680 /**
1681 * Calculate initial hardware state and register state functions.
1682 * Assumes that the command buffer and state atoms have been
1683 * initialized already.
1684 */
1685 void r700InitState(GLcontext * ctx) //-------------------
1686 {
1687 context_t *context = R700_CONTEXT(ctx);
1688 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
1689
1690 radeon_firevertices(&context->radeon);
1691
1692 r700->TA_CNTL_AUX.u32All = 0;
1693 SETfield(r700->TA_CNTL_AUX.u32All, 28, TD_FIFO_CREDIT_shift, TD_FIFO_CREDIT_mask);
1694 r700->VC_ENHANCE.u32All = 0;
1695 r700->DB_WATERMARKS.u32All = 0;
1696 SETfield(r700->DB_WATERMARKS.u32All, 4, DEPTH_FREE_shift, DEPTH_FREE_mask);
1697 SETfield(r700->DB_WATERMARKS.u32All, 16, DEPTH_FLUSH_shift, DEPTH_FLUSH_mask);
1698 SETfield(r700->DB_WATERMARKS.u32All, 0, FORCE_SUMMARIZE_shift, FORCE_SUMMARIZE_mask);
1699 SETfield(r700->DB_WATERMARKS.u32All, 4, DEPTH_PENDING_FREE_shift, DEPTH_PENDING_FREE_mask);
1700 r700->SQ_DYN_GPR_CNTL_PS_FLUSH_REQ.u32All = 0;
1701 if (context->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV770) {
1702 SETfield(r700->TA_CNTL_AUX.u32All, 3, GRADIENT_CREDIT_shift, GRADIENT_CREDIT_mask);
1703 r700->DB_DEBUG.u32All = 0x82000000;
1704 SETfield(r700->DB_WATERMARKS.u32All, 16, DEPTH_CACHELINE_FREE_shift, DEPTH_CACHELINE_FREE_mask);
1705 } else {
1706 SETfield(r700->TA_CNTL_AUX.u32All, 2, GRADIENT_CREDIT_shift, GRADIENT_CREDIT_mask);
1707 SETfield(r700->DB_WATERMARKS.u32All, 4, DEPTH_CACHELINE_FREE_shift, DEPTH_CACHELINE_FREE_mask);
1708 SETbit(r700->SQ_DYN_GPR_CNTL_PS_FLUSH_REQ.u32All, VS_PC_LIMIT_ENABLE_bit);
1709 }
1710
1711 /* Turn off vgt reuse */
1712 r700->VGT_REUSE_OFF.u32All = 0;
1713 SETbit(r700->VGT_REUSE_OFF.u32All, REUSE_OFF_bit);
1714
1715 /* Specify offsetting and clamp values for vertices */
1716 r700->VGT_MAX_VTX_INDX.u32All = 0xFFFFFF;
1717 r700->VGT_MIN_VTX_INDX.u32All = 0;
1718 r700->VGT_INDX_OFFSET.u32All = 0;
1719
1720 /* default shader connections. */
1721 r700->SPI_VS_OUT_ID_0.u32All = 0x03020100;
1722 r700->SPI_VS_OUT_ID_1.u32All = 0x07060504;
1723 r700->SPI_VS_OUT_ID_2.u32All = 0x0b0a0908;
1724 r700->SPI_VS_OUT_ID_3.u32All = 0x0f0e0d0c;
1725
1726 r700->SPI_THREAD_GROUPING.u32All = 0;
1727 if (context->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV770)
1728 SETfield(r700->SPI_THREAD_GROUPING.u32All, 1, PS_GROUPING_shift, PS_GROUPING_mask);
1729
1730 /* 4 clip rectangles */ /* TODO : set these clip rects according to context->currentDraw->numClipRects */
1731 r700->PA_SC_CLIPRECT_RULE.u32All = 0;
1732 SETfield(r700->PA_SC_CLIPRECT_RULE.u32All, CLIP_RULE_mask, CLIP_RULE_shift, CLIP_RULE_mask);
1733
1734 if (context->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV770)
1735 r700->PA_SC_EDGERULE.u32All = 0;
1736 else
1737 r700->PA_SC_EDGERULE.u32All = 0xAAAAAAAA;
1738
1739 if (context->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV770) {
1740 r700->PA_SC_MODE_CNTL.u32All = 0;
1741 SETbit(r700->PA_SC_MODE_CNTL.u32All, WALK_ORDER_ENABLE_bit);
1742 SETbit(r700->PA_SC_MODE_CNTL.u32All, FORCE_EOV_CNTDWN_ENABLE_bit);
1743 } else {
1744 r700->PA_SC_MODE_CNTL.u32All = 0x00500000;
1745 SETbit(r700->PA_SC_MODE_CNTL.u32All, FORCE_EOV_REZ_ENABLE_bit);
1746 SETbit(r700->PA_SC_MODE_CNTL.u32All, FORCE_EOV_CNTDWN_ENABLE_bit);
1747 }
1748
1749 /* Do scale XY and Z by 1/W0. */
1750 r700->bEnablePerspective = GL_TRUE;
1751 CLEARbit(r700->PA_CL_VTE_CNTL.u32All, VTX_XY_FMT_bit);
1752 CLEARbit(r700->PA_CL_VTE_CNTL.u32All, VTX_Z_FMT_bit);
1753 SETbit(r700->PA_CL_VTE_CNTL.u32All, VTX_W0_FMT_bit);
1754
1755 /* Enable viewport scaling for all three axis */
1756 SETbit(r700->PA_CL_VTE_CNTL.u32All, VPORT_X_SCALE_ENA_bit);
1757 SETbit(r700->PA_CL_VTE_CNTL.u32All, VPORT_X_OFFSET_ENA_bit);
1758 SETbit(r700->PA_CL_VTE_CNTL.u32All, VPORT_Y_SCALE_ENA_bit);
1759 SETbit(r700->PA_CL_VTE_CNTL.u32All, VPORT_Y_OFFSET_ENA_bit);
1760 SETbit(r700->PA_CL_VTE_CNTL.u32All, VPORT_Z_SCALE_ENA_bit);
1761 SETbit(r700->PA_CL_VTE_CNTL.u32All, VPORT_Z_OFFSET_ENA_bit);
1762
1763 /* GL uses last vtx for flat shading components */
1764 SETbit(r700->PA_SU_SC_MODE_CNTL.u32All, PROVOKING_VTX_LAST_bit);
1765
1766 /* Set up vertex control */
1767 r700->PA_SU_VTX_CNTL.u32All = 0;
1768 CLEARfield(r700->PA_SU_VTX_CNTL.u32All, QUANT_MODE_mask);
1769 SETbit(r700->PA_SU_VTX_CNTL.u32All, PIX_CENTER_bit);
1770 SETfield(r700->PA_SU_VTX_CNTL.u32All, X_ROUND_TO_EVEN,
1771 PA_SU_VTX_CNTL__ROUND_MODE_shift, PA_SU_VTX_CNTL__ROUND_MODE_mask);
1772
1773 /* to 1.0 = no guard band */
1774 r700->PA_CL_GB_VERT_CLIP_ADJ.u32All = 0x3F800000; /* 1.0 */
1775 r700->PA_CL_GB_VERT_DISC_ADJ.u32All = 0x3F800000;
1776 r700->PA_CL_GB_HORZ_CLIP_ADJ.u32All = 0x3F800000;
1777 r700->PA_CL_GB_HORZ_DISC_ADJ.u32All = 0x3F800000;
1778
1779 /* Enable all samples for multi-sample anti-aliasing */
1780 r700->PA_SC_AA_MASK.u32All = 0xFFFFFFFF;
1781 /* Turn off AA */
1782 r700->PA_SC_AA_CONFIG.u32All = 0;
1783
1784 r700->SX_MISC.u32All = 0;
1785
1786 r700InitSQConfig(ctx);
1787
1788 r700ColorMask(ctx,
1789 ctx->Color.ColorMask[RCOMP],
1790 ctx->Color.ColorMask[GCOMP],
1791 ctx->Color.ColorMask[BCOMP],
1792 ctx->Color.ColorMask[ACOMP]);
1793
1794 r700Enable(ctx, GL_DEPTH_TEST, ctx->Depth.Test);
1795 r700DepthMask(ctx, ctx->Depth.Mask);
1796 r700DepthFunc(ctx, ctx->Depth.Func);
1797 SETbit(r700->DB_SHADER_CONTROL.u32All, DUAL_EXPORT_ENABLE_bit);
1798
1799 r700->DB_DEPTH_CLEAR.u32All = 0x3F800000;
1800
1801 r700->DB_RENDER_CONTROL.u32All = 0;
1802 SETbit(r700->DB_RENDER_CONTROL.u32All, STENCIL_COMPRESS_DISABLE_bit);
1803 SETbit(r700->DB_RENDER_CONTROL.u32All, DEPTH_COMPRESS_DISABLE_bit);
1804 r700->DB_RENDER_OVERRIDE.u32All = 0;
1805 if (context->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV770)
1806 SETbit(r700->DB_RENDER_OVERRIDE.u32All, FORCE_SHADER_Z_ORDER_bit);
1807 SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIZ_ENABLE_shift, FORCE_HIZ_ENABLE_mask);
1808 SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIS_ENABLE0_shift, FORCE_HIS_ENABLE0_mask);
1809 SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIS_ENABLE1_shift, FORCE_HIS_ENABLE1_mask);
1810
1811 r700->DB_ALPHA_TO_MASK.u32All = 0;
1812 SETfield(r700->DB_ALPHA_TO_MASK.u32All, 2, ALPHA_TO_MASK_OFFSET0_shift, ALPHA_TO_MASK_OFFSET0_mask);
1813 SETfield(r700->DB_ALPHA_TO_MASK.u32All, 2, ALPHA_TO_MASK_OFFSET1_shift, ALPHA_TO_MASK_OFFSET1_mask);
1814 SETfield(r700->DB_ALPHA_TO_MASK.u32All, 2, ALPHA_TO_MASK_OFFSET2_shift, ALPHA_TO_MASK_OFFSET2_mask);
1815 SETfield(r700->DB_ALPHA_TO_MASK.u32All, 2, ALPHA_TO_MASK_OFFSET3_shift, ALPHA_TO_MASK_OFFSET3_mask);
1816
1817 /* stencil */
1818 r700Enable(ctx, GL_STENCIL_TEST, ctx->Stencil._Enabled);
1819 r700StencilMaskSeparate(ctx, 0, ctx->Stencil.WriteMask[0]);
1820 r700StencilFuncSeparate(ctx, 0, ctx->Stencil.Function[0],
1821 ctx->Stencil.Ref[0], ctx->Stencil.ValueMask[0]);
1822 r700StencilOpSeparate(ctx, 0, ctx->Stencil.FailFunc[0],
1823 ctx->Stencil.ZFailFunc[0],
1824 ctx->Stencil.ZPassFunc[0]);
1825
1826 r700UpdateCulling(ctx);
1827
1828 r700SetBlendState(ctx);
1829 r700SetLogicOpState(ctx);
1830
1831 r700AlphaFunc(ctx, ctx->Color.AlphaFunc, ctx->Color.AlphaRef);
1832 r700Enable(ctx, GL_ALPHA_TEST, ctx->Color.AlphaEnabled);
1833
1834 r700PointSize(ctx, 1.0);
1835
1836 CLEARfield(r700->PA_SU_POINT_MINMAX.u32All, MIN_SIZE_mask);
1837 SETfield(r700->PA_SU_POINT_MINMAX.u32All, 0x8000, MAX_SIZE_shift, MAX_SIZE_mask);
1838
1839 r700LineWidth(ctx, 1.0);
1840
1841 r700->PA_SC_LINE_CNTL.u32All = 0;
1842 CLEARbit(r700->PA_SC_LINE_CNTL.u32All, EXPAND_LINE_WIDTH_bit);
1843 SETbit(r700->PA_SC_LINE_CNTL.u32All, LAST_PIXEL_bit);
1844
1845 r700ShadeModel(ctx, ctx->Light.ShadeModel);
1846 r700PolygonMode(ctx, GL_FRONT, ctx->Polygon.FrontMode);
1847 r700PolygonMode(ctx, GL_BACK, ctx->Polygon.BackMode);
1848 r700PolygonOffset(ctx, ctx->Polygon.OffsetFactor,
1849 ctx->Polygon.OffsetUnits);
1850 r700Enable(ctx, GL_POLYGON_OFFSET_POINT, ctx->Polygon.OffsetPoint);
1851 r700Enable(ctx, GL_POLYGON_OFFSET_LINE, ctx->Polygon.OffsetLine);
1852 r700Enable(ctx, GL_POLYGON_OFFSET_FILL, ctx->Polygon.OffsetFill);
1853
1854 /* CB */
1855 r700BlendColor(ctx, ctx->Color.BlendColor);
1856
1857 r700->CB_CLEAR_RED_R6XX.f32All = 1.0; //r6xx only
1858 r700->CB_CLEAR_GREEN_R6XX.f32All = 0.0; //r6xx only
1859 r700->CB_CLEAR_BLUE_R6XX.f32All = 1.0; //r6xx only
1860 r700->CB_CLEAR_ALPHA_R6XX.f32All = 1.0; //r6xx only
1861 r700->CB_FOG_RED_R6XX.u32All = 0; //r6xx only
1862 r700->CB_FOG_GREEN_R6XX.u32All = 0; //r6xx only
1863 r700->CB_FOG_BLUE_R6XX.u32All = 0; //r6xx only
1864
1865 /* Disable color compares */
1866 SETfield(r700->CB_CLRCMP_CONTROL.u32All, CLRCMP_DRAW_ALWAYS,
1867 CLRCMP_FCN_SRC_shift, CLRCMP_FCN_SRC_mask);
1868 SETfield(r700->CB_CLRCMP_CONTROL.u32All, CLRCMP_DRAW_ALWAYS,
1869 CLRCMP_FCN_DST_shift, CLRCMP_FCN_DST_mask);
1870 SETfield(r700->CB_CLRCMP_CONTROL.u32All, CLRCMP_SEL_SRC,
1871 CLRCMP_FCN_SEL_shift, CLRCMP_FCN_SEL_mask);
1872
1873 /* Zero out source */
1874 r700->CB_CLRCMP_SRC.u32All = 0x00000000;
1875
1876 /* Put a compare color in for error checking */
1877 r700->CB_CLRCMP_DST.u32All = 0x000000FF;
1878
1879 /* Set up color compare mask */
1880 r700->CB_CLRCMP_MSK.u32All = 0xFFFFFFFF;
1881
1882 context->radeon.hw.all_dirty = GL_TRUE;
1883
1884 }
1885
1886 void r700InitStateFuncs(struct dd_function_table *functions) //-----------------
1887 {
1888 functions->UpdateState = r700InvalidateState;
1889 functions->AlphaFunc = r700AlphaFunc;
1890 functions->BlendColor = r700BlendColor;
1891 functions->BlendEquationSeparate = r700BlendEquationSeparate;
1892 functions->BlendFuncSeparate = r700BlendFuncSeparate;
1893 functions->Enable = r700Enable;
1894 functions->ColorMask = r700ColorMask;
1895 functions->DepthFunc = r700DepthFunc;
1896 functions->DepthMask = r700DepthMask;
1897 functions->CullFace = r700CullFace;
1898 functions->Fogfv = r700Fogfv;
1899 functions->FrontFace = r700FrontFace;
1900 functions->ShadeModel = r700ShadeModel;
1901 functions->LogicOpcode = r700LogicOpcode;
1902
1903 /* ARB_point_parameters */
1904 functions->PointParameterfv = r700PointParameter;
1905
1906 /* Stencil related */
1907 functions->StencilFuncSeparate = r700StencilFuncSeparate;
1908 functions->StencilMaskSeparate = r700StencilMaskSeparate;
1909 functions->StencilOpSeparate = r700StencilOpSeparate;
1910
1911 /* Viewport related */
1912 functions->Viewport = r700Viewport;
1913 functions->DepthRange = r700DepthRange;
1914 functions->PointSize = r700PointSize;
1915 functions->LineWidth = r700LineWidth;
1916 functions->LineStipple = r700LineStipple;
1917
1918 functions->PolygonOffset = r700PolygonOffset;
1919 functions->PolygonMode = r700PolygonMode;
1920
1921 functions->RenderMode = r700RenderMode;
1922
1923 functions->ClipPlane = r700ClipPlane;
1924
1925 functions->Scissor = radeonScissor;
1926
1927 functions->DrawBuffer = radeonDrawBuffer;
1928 functions->ReadBuffer = radeonReadBuffer;
1929
1930 }
1931