mesa: remove a bunch of gl_renderbuffer fields
[mesa.git] / src / mesa / drivers / dri / radeon / radeon_fbo.c
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2 *
3 * Copyright 2008 Red Hat Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
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11 * permit persons to whom the Software is furnished to do so, subject to
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13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
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19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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27
28
29 #include "main/imports.h"
30 #include "main/macros.h"
31 #include "main/mtypes.h"
32 #include "main/fbobject.h"
33 #include "main/framebuffer.h"
34 #include "main/renderbuffer.h"
35 #include "main/context.h"
36 #include "main/texrender.h"
37 #include "drivers/common/meta.h"
38
39 #include "radeon_common.h"
40 #include "radeon_mipmap_tree.h"
41
42 #define FILE_DEBUG_FLAG RADEON_TEXTURE
43 #define DBG(...) do { \
44 if (RADEON_DEBUG & FILE_DEBUG_FLAG) \
45 _mesa_printf(__VA_ARGS__); \
46 } while(0)
47
48 static struct gl_framebuffer *
49 radeon_new_framebuffer(GLcontext *ctx, GLuint name)
50 {
51 return _mesa_new_framebuffer(ctx, name);
52 }
53
54 static void
55 radeon_delete_renderbuffer(struct gl_renderbuffer *rb)
56 {
57 struct radeon_renderbuffer *rrb = radeon_renderbuffer(rb);
58
59 ASSERT(rrb);
60
61 if (rrb && rrb->bo) {
62 radeon_bo_unref(rrb->bo);
63 }
64 _mesa_free(rrb);
65 }
66
67 static void *
68 radeon_get_pointer(GLcontext *ctx, struct gl_renderbuffer *rb,
69 GLint x, GLint y)
70 {
71 return NULL;
72 }
73
74 /**
75 * Called via glRenderbufferStorageEXT() to set the format and allocate
76 * storage for a user-created renderbuffer.
77 */
78 static GLboolean
79 radeon_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
80 GLenum internalFormat,
81 GLuint width, GLuint height)
82 {
83 struct radeon_context *radeon = RADEON_CONTEXT(ctx);
84 struct radeon_renderbuffer *rrb = radeon_renderbuffer(rb);
85 GLboolean software_buffer = GL_FALSE;
86 int cpp;
87
88 ASSERT(rb->Name != 0);
89 switch (internalFormat) {
90 case GL_R3_G3_B2:
91 case GL_RGB4:
92 case GL_RGB5:
93 rb->Format = MESA_FORMAT_RGB565;
94 rb->DataType = GL_UNSIGNED_BYTE;
95 cpp = 2;
96 break;
97 case GL_RGB:
98 case GL_RGB8:
99 case GL_RGB10:
100 case GL_RGB12:
101 case GL_RGB16:
102 rb->Format = MESA_FORMAT_ARGB8888;
103 rb->DataType = GL_UNSIGNED_BYTE;
104 cpp = 4;
105 break;
106 case GL_RGBA:
107 case GL_RGBA2:
108 case GL_RGBA4:
109 case GL_RGB5_A1:
110 case GL_RGBA8:
111 case GL_RGB10_A2:
112 case GL_RGBA12:
113 case GL_RGBA16:
114 rb->Format = MESA_FORMAT_ARGB8888;
115 rb->DataType = GL_UNSIGNED_BYTE;
116 cpp = 4;
117 break;
118 case GL_STENCIL_INDEX:
119 case GL_STENCIL_INDEX1_EXT:
120 case GL_STENCIL_INDEX4_EXT:
121 case GL_STENCIL_INDEX8_EXT:
122 case GL_STENCIL_INDEX16_EXT:
123 /* alloc a depth+stencil buffer */
124 rb->Format = MESA_FORMAT_Z24_S8;
125 rb->DataType = GL_UNSIGNED_INT_24_8_EXT;
126 cpp = 4;
127 break;
128 case GL_DEPTH_COMPONENT16:
129 rb->Format = MESA_FORMAT_Z16;
130 rb->DataType = GL_UNSIGNED_SHORT;
131 cpp = 2;
132 break;
133 case GL_DEPTH_COMPONENT:
134 case GL_DEPTH_COMPONENT24:
135 case GL_DEPTH_COMPONENT32:
136 rb->Format = MESA_FORMAT_Z32;
137 rb->DataType = GL_UNSIGNED_INT;
138 cpp = 4;
139 break;
140 case GL_DEPTH_STENCIL_EXT:
141 case GL_DEPTH24_STENCIL8_EXT:
142 rb->Format = MESA_FORMAT_Z24_S8;
143 rb->DataType = GL_UNSIGNED_INT_24_8_EXT;
144 cpp = 4;
145 break;
146 default:
147 _mesa_problem(ctx,
148 "Unexpected format in intel_alloc_renderbuffer_storage");
149 return GL_FALSE;
150 }
151
152 rb->_BaseFormat = _mesa_base_fbo_format(ctx, internalFormat);
153
154 if (ctx->Driver.Flush)
155 ctx->Driver.Flush(ctx); /* +r6/r7 */
156
157 if (rrb->bo)
158 radeon_bo_unref(rrb->bo);
159
160
161 if (software_buffer) {
162 return _mesa_soft_renderbuffer_storage(ctx, rb, internalFormat,
163 width, height);
164 }
165 else {
166 uint32_t size;
167 uint32_t pitch = ((cpp * width + 63) & ~63) / cpp;
168
169 fprintf(stderr,"Allocating %d x %d radeon RBO (pitch %d)\n", width,
170 height, pitch);
171
172 size = pitch * height * cpp;
173 rrb->pitch = pitch * cpp;
174 rrb->cpp = cpp;
175 rrb->bo = radeon_bo_open(radeon->radeonScreen->bom,
176 0,
177 size,
178 0,
179 RADEON_GEM_DOMAIN_VRAM,
180 0);
181 rb->Width = width;
182 rb->Height = height;
183 return GL_TRUE;
184 }
185
186 }
187
188
189 /**
190 * Called for each hardware renderbuffer when a _window_ is resized.
191 * Just update fields.
192 * Not used for user-created renderbuffers!
193 */
194 static GLboolean
195 radeon_alloc_window_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
196 GLenum internalFormat, GLuint width, GLuint height)
197 {
198 ASSERT(rb->Name == 0);
199 rb->Width = width;
200 rb->Height = height;
201 rb->InternalFormat = internalFormat;
202
203 return GL_TRUE;
204 }
205
206
207 static void
208 radeon_resize_buffers(GLcontext *ctx, struct gl_framebuffer *fb,
209 GLuint width, GLuint height)
210 {
211 struct radeon_framebuffer *radeon_fb = (struct radeon_framebuffer*)fb;
212 int i;
213
214 _mesa_resize_framebuffer(ctx, fb, width, height);
215
216 fb->Initialized = GL_TRUE; /* XXX remove someday */
217
218 if (fb->Name != 0) {
219 return;
220 }
221
222 /* Make sure all window system renderbuffers are up to date */
223 for (i = 0; i < 2; i++) {
224 struct gl_renderbuffer *rb = &radeon_fb->color_rb[i]->base;
225
226 /* only resize if size is changing */
227 if (rb && (rb->Width != width || rb->Height != height)) {
228 rb->AllocStorage(ctx, rb, rb->InternalFormat, width, height);
229 }
230 }
231 }
232
233
234 /** Dummy function for gl_renderbuffer::AllocStorage() */
235 static GLboolean
236 radeon_nop_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
237 GLenum internalFormat, GLuint width, GLuint height)
238 {
239 _mesa_problem(ctx, "radeon_op_alloc_storage should never be called.");
240 return GL_FALSE;
241 }
242
243 struct radeon_renderbuffer *
244 radeon_create_renderbuffer(GLenum format, __DRIdrawablePrivate *driDrawPriv)
245 {
246 struct radeon_renderbuffer *rrb;
247
248 rrb = CALLOC_STRUCT(radeon_renderbuffer);
249 if (!rrb)
250 return NULL;
251
252 _mesa_init_renderbuffer(&rrb->base, 0);
253 rrb->base.ClassID = RADEON_RB_CLASS;
254
255 /* XXX format junk */
256 switch (format) {
257 case GL_RGB5:
258 rrb->base.DataType = GL_UNSIGNED_BYTE;
259 rrb->base._BaseFormat = GL_RGB;
260 break;
261 case GL_RGB8:
262 rrb->base.DataType = GL_UNSIGNED_BYTE;
263 rrb->base._BaseFormat = GL_RGB;
264 break;
265 case GL_RGBA8:
266 rrb->base.DataType = GL_UNSIGNED_BYTE;
267 rrb->base._BaseFormat = GL_RGBA;
268 break;
269 case GL_STENCIL_INDEX8_EXT:
270 rrb->base.DataType = GL_UNSIGNED_BYTE;
271 rrb->base._BaseFormat = GL_STENCIL_INDEX;
272 break;
273 case GL_DEPTH_COMPONENT16:
274 rrb->base.DataType = GL_UNSIGNED_SHORT;
275 rrb->base._BaseFormat = GL_DEPTH_COMPONENT;
276 break;
277 case GL_DEPTH_COMPONENT24:
278 rrb->base.DataType = GL_UNSIGNED_INT;
279 rrb->base._BaseFormat = GL_DEPTH_COMPONENT;
280 break;
281 case GL_DEPTH24_STENCIL8_EXT:
282 rrb->base.DataType = GL_UNSIGNED_INT_24_8_EXT;
283 rrb->base._BaseFormat = GL_STENCIL_INDEX;
284 break;
285 default:
286 fprintf(stderr, "%s: Unknown format 0x%04x\n", __FUNCTION__, format);
287 _mesa_delete_renderbuffer(&rrb->base);
288 return NULL;
289 }
290
291 rrb->dPriv = driDrawPriv;
292 rrb->base.InternalFormat = format;
293
294 rrb->base.Delete = radeon_delete_renderbuffer;
295 rrb->base.AllocStorage = radeon_alloc_window_storage;
296 rrb->base.GetPointer = radeon_get_pointer;
297
298 rrb->bo = NULL;
299 return rrb;
300 }
301
302 static struct gl_renderbuffer *
303 radeon_new_renderbuffer(GLcontext * ctx, GLuint name)
304 {
305 struct radeon_renderbuffer *rrb;
306
307 rrb = CALLOC_STRUCT(radeon_renderbuffer);
308 if (!rrb)
309 return NULL;
310
311 _mesa_init_renderbuffer(&rrb->base, name);
312 rrb->base.ClassID = RADEON_RB_CLASS;
313
314 rrb->base.Delete = radeon_delete_renderbuffer;
315 rrb->base.AllocStorage = radeon_alloc_renderbuffer_storage;
316 rrb->base.GetPointer = radeon_get_pointer;
317
318 return &rrb->base;
319 }
320
321 static void
322 radeon_bind_framebuffer(GLcontext * ctx, GLenum target,
323 struct gl_framebuffer *fb, struct gl_framebuffer *fbread)
324 {
325 if (target == GL_FRAMEBUFFER_EXT || target == GL_DRAW_FRAMEBUFFER_EXT) {
326 radeon_draw_buffer(ctx, fb);
327 }
328 else {
329 /* don't need to do anything if target == GL_READ_FRAMEBUFFER_EXT */
330 }
331 }
332
333 static void
334 radeon_framebuffer_renderbuffer(GLcontext * ctx,
335 struct gl_framebuffer *fb,
336 GLenum attachment, struct gl_renderbuffer *rb)
337 {
338
339 if (ctx->Driver.Flush)
340 ctx->Driver.Flush(ctx); /* +r6/r7 */
341
342 _mesa_framebuffer_renderbuffer(ctx, fb, attachment, rb);
343 radeon_draw_buffer(ctx, fb);
344 }
345
346
347 static GLboolean
348 radeon_update_wrapper(GLcontext *ctx, struct radeon_renderbuffer *rrb,
349 struct gl_texture_image *texImage)
350 {
351 int retry = 0;
352 gl_format texFormat;
353
354 restart:
355 if (texImage->TexFormat == MESA_FORMAT_ARGB8888) {
356 rrb->base.DataType = GL_UNSIGNED_BYTE;
357 DBG("Render to RGBA8 texture OK\n");
358 }
359 else if (texImage->TexFormat == MESA_FORMAT_RGB565) {
360 rrb->base.DataType = GL_UNSIGNED_BYTE;
361 DBG("Render to RGB5 texture OK\n");
362 }
363 else if (texImage->TexFormat == MESA_FORMAT_ARGB1555) {
364 rrb->base.DataType = GL_UNSIGNED_BYTE;
365 DBG("Render to ARGB1555 texture OK\n");
366 }
367 else if (texImage->TexFormat == MESA_FORMAT_ARGB4444) {
368 rrb->base.DataType = GL_UNSIGNED_BYTE;
369 DBG("Render to ARGB1555 texture OK\n");
370 }
371 else if (texImage->TexFormat == MESA_FORMAT_Z16) {
372 rrb->base.DataType = GL_UNSIGNED_SHORT;
373 DBG("Render to DEPTH16 texture OK\n");
374 }
375 else if (texImage->TexFormat == MESA_FORMAT_S8_Z24) {
376 rrb->base.DataType = GL_UNSIGNED_INT_24_8_EXT;
377 DBG("Render to DEPTH_STENCIL texture OK\n");
378 }
379 else {
380 /* try redoing the FBO */
381 if (retry == 1) {
382 DBG("Render to texture BAD FORMAT %d\n",
383 texImage->TexFormat);
384 return GL_FALSE;
385 }
386 texImage->TexFormat = radeonChooseTextureFormat(ctx, texImage->InternalFormat, 0,
387 _mesa_get_format_datatype(texImage->TexFormat),
388 1);
389
390 retry++;
391 goto restart;
392 }
393
394 texFormat = texImage->TexFormat;
395
396 rrb->base.Format = texFormat;
397
398 rrb->cpp = _mesa_get_format_bytes(texFormat);
399 rrb->pitch = texImage->Width * rrb->cpp;
400 rrb->base.InternalFormat = texImage->InternalFormat;
401 rrb->base._BaseFormat = _mesa_base_fbo_format(ctx, rrb->base.InternalFormat);
402
403 rrb->base.Width = texImage->Width;
404 rrb->base.Height = texImage->Height;
405
406 rrb->base.Delete = radeon_delete_renderbuffer;
407 rrb->base.AllocStorage = radeon_nop_alloc_storage;
408
409 return GL_TRUE;
410 }
411
412
413 static struct radeon_renderbuffer *
414 radeon_wrap_texture(GLcontext * ctx, struct gl_texture_image *texImage)
415 {
416 const GLuint name = ~0; /* not significant, but distinct for debugging */
417 struct radeon_renderbuffer *rrb;
418
419 /* make an radeon_renderbuffer to wrap the texture image */
420 rrb = CALLOC_STRUCT(radeon_renderbuffer);
421 if (!rrb) {
422 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glFramebufferTexture");
423 return NULL;
424 }
425
426 _mesa_init_renderbuffer(&rrb->base, name);
427 rrb->base.ClassID = RADEON_RB_CLASS;
428
429 if (!radeon_update_wrapper(ctx, rrb, texImage)) {
430 _mesa_free(rrb);
431 return NULL;
432 }
433
434 return rrb;
435
436 }
437 static void
438 radeon_render_texture(GLcontext * ctx,
439 struct gl_framebuffer *fb,
440 struct gl_renderbuffer_attachment *att)
441 {
442 struct gl_texture_image *newImage
443 = att->Texture->Image[att->CubeMapFace][att->TextureLevel];
444 struct radeon_renderbuffer *rrb = radeon_renderbuffer(att->Renderbuffer);
445 radeon_texture_image *radeon_image;
446 GLuint imageOffset;
447
448 (void) fb;
449
450 ASSERT(newImage);
451
452 if (newImage->Border != 0) {
453 /* Fallback on drawing to a texture with a border, which won't have a
454 * miptree.
455 */
456 _mesa_reference_renderbuffer(&att->Renderbuffer, NULL);
457 _mesa_render_texture(ctx, fb, att);
458 return;
459 }
460 else if (!rrb) {
461 rrb = radeon_wrap_texture(ctx, newImage);
462 if (rrb) {
463 /* bind the wrapper to the attachment point */
464 _mesa_reference_renderbuffer(&att->Renderbuffer, &rrb->base);
465 }
466 else {
467 /* fallback to software rendering */
468 _mesa_render_texture(ctx, fb, att);
469 return;
470 }
471 }
472
473 if (!radeon_update_wrapper(ctx, rrb, newImage)) {
474 _mesa_reference_renderbuffer(&att->Renderbuffer, NULL);
475 _mesa_render_texture(ctx, fb, att);
476 return;
477 }
478
479 DBG("Begin render texture tid %x tex=%u w=%d h=%d refcount=%d\n",
480 _glthread_GetID(),
481 att->Texture->Name, newImage->Width, newImage->Height,
482 rrb->base.RefCount);
483
484 /* point the renderbufer's region to the texture image region */
485 radeon_image = (radeon_texture_image *)newImage;
486 if (rrb->bo != radeon_image->mt->bo) {
487 if (rrb->bo)
488 radeon_bo_unref(rrb->bo);
489 rrb->bo = radeon_image->mt->bo;
490 radeon_bo_ref(rrb->bo);
491 }
492
493 /* compute offset of the particular 2D image within the texture region */
494 imageOffset = radeon_miptree_image_offset(radeon_image->mt,
495 att->CubeMapFace,
496 att->TextureLevel);
497
498 if (att->Texture->Target == GL_TEXTURE_3D) {
499 GLuint offsets[6];
500 radeon_miptree_depth_offsets(radeon_image->mt, att->TextureLevel,
501 offsets);
502 imageOffset += offsets[att->Zoffset];
503 }
504
505 /* store that offset in the region */
506 rrb->draw_offset = imageOffset;
507
508 /* update drawing region, etc */
509 radeon_draw_buffer(ctx, fb);
510 }
511
512 static void
513 radeon_finish_render_texture(GLcontext * ctx,
514 struct gl_renderbuffer_attachment *att)
515 {
516
517 }
518 static void
519 radeon_validate_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb)
520 {
521 }
522
523 void radeon_fbo_init(struct radeon_context *radeon)
524 {
525 radeon->glCtx->Driver.NewFramebuffer = radeon_new_framebuffer;
526 radeon->glCtx->Driver.NewRenderbuffer = radeon_new_renderbuffer;
527 radeon->glCtx->Driver.BindFramebuffer = radeon_bind_framebuffer;
528 radeon->glCtx->Driver.FramebufferRenderbuffer = radeon_framebuffer_renderbuffer;
529 radeon->glCtx->Driver.RenderTexture = radeon_render_texture;
530 radeon->glCtx->Driver.FinishRenderTexture = radeon_finish_render_texture;
531 radeon->glCtx->Driver.ResizeBuffers = radeon_resize_buffers;
532 radeon->glCtx->Driver.ValidateFramebuffer = radeon_validate_framebuffer;
533 radeon->glCtx->Driver.BlitFramebuffer = _mesa_meta_BlitFramebuffer;
534 }
535
536
537 void radeon_renderbuffer_set_bo(struct radeon_renderbuffer *rb,
538 struct radeon_bo *bo)
539 {
540 struct radeon_bo *old;
541 old = rb->bo;
542 rb->bo = bo;
543 radeon_bo_ref(bo);
544 if (old)
545 radeon_bo_unref(old);
546 }