18e0fea490ecd6ddc2e60a5b2f6725de3ffb0a10
[mesa.git] / src / mesa / drivers / dri / radeon / radeon_state_init.c
1 /*
2 * Copyright 2000, 2001 VA Linux Systems Inc., Fremont, California.
3 *
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * on the rights to use, copy, modify, merge, publish, distribute, sub
10 * license, and/or sell copies of the Software, and to permit persons to whom
11 * the Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
15 * Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
20 * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23 * OTHER DEALINGS IN THE SOFTWARE.
24 *
25 * Authors:
26 * Gareth Hughes <gareth@valinux.com>
27 * Keith Whitwell <keithw@vmware.com>
28 */
29
30 #include "main/errors.h"
31 #include "main/glheader.h"
32 #include "util/imports.h"
33 #include "main/api_arrayelt.h"
34
35 #include "swrast/swrast.h"
36 #include "vbo/vbo.h"
37 #include "tnl/t_pipeline.h"
38 #include "swrast_setup/swrast_setup.h"
39
40 #include "radeon_context.h"
41 #include "radeon_mipmap_tree.h"
42 #include "radeon_ioctl.h"
43 #include "radeon_state.h"
44 #include "radeon_queryobj.h"
45
46 #include "../r200/r200_reg.h"
47
48 #include "util/xmlpool.h"
49
50 /* New (1.3) state mechanism. 3 commands (packet, scalar, vector) in
51 * 1.3 cmdbuffers allow all previous state to be updated as well as
52 * the tcl scalar and vector areas.
53 */
54 static struct {
55 int start;
56 int len;
57 const char *name;
58 } packet[RADEON_MAX_STATE_PACKETS] = {
59 {RADEON_PP_MISC, 7, "RADEON_PP_MISC"},
60 {RADEON_PP_CNTL, 3, "RADEON_PP_CNTL"},
61 {RADEON_RB3D_COLORPITCH, 1, "RADEON_RB3D_COLORPITCH"},
62 {RADEON_RE_LINE_PATTERN, 2, "RADEON_RE_LINE_PATTERN"},
63 {RADEON_SE_LINE_WIDTH, 1, "RADEON_SE_LINE_WIDTH"},
64 {RADEON_PP_LUM_MATRIX, 1, "RADEON_PP_LUM_MATRIX"},
65 {RADEON_PP_ROT_MATRIX_0, 2, "RADEON_PP_ROT_MATRIX_0"},
66 {RADEON_RB3D_STENCILREFMASK, 3, "RADEON_RB3D_STENCILREFMASK"},
67 {RADEON_SE_VPORT_XSCALE, 6, "RADEON_SE_VPORT_XSCALE"},
68 {RADEON_SE_CNTL, 2, "RADEON_SE_CNTL"},
69 {RADEON_SE_CNTL_STATUS, 1, "RADEON_SE_CNTL_STATUS"},
70 {RADEON_RE_MISC, 1, "RADEON_RE_MISC"},
71 {RADEON_PP_TXFILTER_0, 6, "RADEON_PP_TXFILTER_0"},
72 {RADEON_PP_BORDER_COLOR_0, 1, "RADEON_PP_BORDER_COLOR_0"},
73 {RADEON_PP_TXFILTER_1, 6, "RADEON_PP_TXFILTER_1"},
74 {RADEON_PP_BORDER_COLOR_1, 1, "RADEON_PP_BORDER_COLOR_1"},
75 {RADEON_PP_TXFILTER_2, 6, "RADEON_PP_TXFILTER_2"},
76 {RADEON_PP_BORDER_COLOR_2, 1, "RADEON_PP_BORDER_COLOR_2"},
77 {RADEON_SE_ZBIAS_FACTOR, 2, "RADEON_SE_ZBIAS_FACTOR"},
78 {RADEON_SE_TCL_OUTPUT_VTX_FMT, 11, "RADEON_SE_TCL_OUTPUT_VTX_FMT"},
79 {RADEON_SE_TCL_MATERIAL_EMMISSIVE_RED, 17,
80 "RADEON_SE_TCL_MATERIAL_EMMISSIVE_RED"},
81 {R200_PP_TXCBLEND_0, 4, "R200_PP_TXCBLEND_0"},
82 {R200_PP_TXCBLEND_1, 4, "R200_PP_TXCBLEND_1"},
83 {R200_PP_TXCBLEND_2, 4, "R200_PP_TXCBLEND_2"},
84 {R200_PP_TXCBLEND_3, 4, "R200_PP_TXCBLEND_3"},
85 {R200_PP_TXCBLEND_4, 4, "R200_PP_TXCBLEND_4"},
86 {R200_PP_TXCBLEND_5, 4, "R200_PP_TXCBLEND_5"},
87 {R200_PP_TXCBLEND_6, 4, "R200_PP_TXCBLEND_6"},
88 {R200_PP_TXCBLEND_7, 4, "R200_PP_TXCBLEND_7"},
89 {R200_SE_TCL_LIGHT_MODEL_CTL_0, 6, "R200_SE_TCL_LIGHT_MODEL_CTL_0"},
90 {R200_PP_TFACTOR_0, 6, "R200_PP_TFACTOR_0"},
91 {R200_SE_VTX_FMT_0, 4, "R200_SE_VTX_FMT_0"},
92 {R200_SE_VAP_CNTL, 1, "R200_SE_VAP_CNTL"},
93 {R200_SE_TCL_MATRIX_SEL_0, 5, "R200_SE_TCL_MATRIX_SEL_0"},
94 {R200_SE_TCL_TEX_PROC_CTL_2, 5, "R200_SE_TCL_TEX_PROC_CTL_2"},
95 {R200_SE_TCL_UCP_VERT_BLEND_CTL, 1, "R200_SE_TCL_UCP_VERT_BLEND_CTL"},
96 {R200_PP_TXFILTER_0, 6, "R200_PP_TXFILTER_0"},
97 {R200_PP_TXFILTER_1, 6, "R200_PP_TXFILTER_1"},
98 {R200_PP_TXFILTER_2, 6, "R200_PP_TXFILTER_2"},
99 {R200_PP_TXFILTER_3, 6, "R200_PP_TXFILTER_3"},
100 {R200_PP_TXFILTER_4, 6, "R200_PP_TXFILTER_4"},
101 {R200_PP_TXFILTER_5, 6, "R200_PP_TXFILTER_5"},
102 {R200_PP_TXOFFSET_0, 1, "R200_PP_TXOFFSET_0"},
103 {R200_PP_TXOFFSET_1, 1, "R200_PP_TXOFFSET_1"},
104 {R200_PP_TXOFFSET_2, 1, "R200_PP_TXOFFSET_2"},
105 {R200_PP_TXOFFSET_3, 1, "R200_PP_TXOFFSET_3"},
106 {R200_PP_TXOFFSET_4, 1, "R200_PP_TXOFFSET_4"},
107 {R200_PP_TXOFFSET_5, 1, "R200_PP_TXOFFSET_5"},
108 {R200_SE_VTE_CNTL, 1, "R200_SE_VTE_CNTL"},
109 {R200_SE_TCL_OUTPUT_VTX_COMP_SEL, 1,
110 "R200_SE_TCL_OUTPUT_VTX_COMP_SEL"},
111 {R200_PP_TAM_DEBUG3, 1, "R200_PP_TAM_DEBUG3"},
112 {R200_PP_CNTL_X, 1, "R200_PP_CNTL_X"},
113 {R200_RB3D_DEPTHXY_OFFSET, 1, "R200_RB3D_DEPTHXY_OFFSET"},
114 {R200_RE_AUX_SCISSOR_CNTL, 1, "R200_RE_AUX_SCISSOR_CNTL"},
115 {R200_RE_SCISSOR_TL_0, 2, "R200_RE_SCISSOR_TL_0"},
116 {R200_RE_SCISSOR_TL_1, 2, "R200_RE_SCISSOR_TL_1"},
117 {R200_RE_SCISSOR_TL_2, 2, "R200_RE_SCISSOR_TL_2"},
118 {R200_SE_VAP_CNTL_STATUS, 1, "R200_SE_VAP_CNTL_STATUS"},
119 {R200_SE_VTX_STATE_CNTL, 1, "R200_SE_VTX_STATE_CNTL"},
120 {R200_RE_POINTSIZE, 1, "R200_RE_POINTSIZE"},
121 {R200_SE_TCL_INPUT_VTX_VECTOR_ADDR_0, 4,
122 "R200_SE_TCL_INPUT_VTX_VECTOR_ADDR_0"},
123 {R200_PP_CUBIC_FACES_0, 1, "R200_PP_CUBIC_FACES_0"}, /* 61 */
124 {R200_PP_CUBIC_OFFSET_F1_0, 5, "R200_PP_CUBIC_OFFSET_F1_0"}, /* 62 */
125 {R200_PP_CUBIC_FACES_1, 1, "R200_PP_CUBIC_FACES_1"},
126 {R200_PP_CUBIC_OFFSET_F1_1, 5, "R200_PP_CUBIC_OFFSET_F1_1"},
127 {R200_PP_CUBIC_FACES_2, 1, "R200_PP_CUBIC_FACES_2"},
128 {R200_PP_CUBIC_OFFSET_F1_2, 5, "R200_PP_CUBIC_OFFSET_F1_2"},
129 {R200_PP_CUBIC_FACES_3, 1, "R200_PP_CUBIC_FACES_3"},
130 {R200_PP_CUBIC_OFFSET_F1_3, 5, "R200_PP_CUBIC_OFFSET_F1_3"},
131 {R200_PP_CUBIC_FACES_4, 1, "R200_PP_CUBIC_FACES_4"},
132 {R200_PP_CUBIC_OFFSET_F1_4, 5, "R200_PP_CUBIC_OFFSET_F1_4"},
133 {R200_PP_CUBIC_FACES_5, 1, "R200_PP_CUBIC_FACES_5"},
134 {R200_PP_CUBIC_OFFSET_F1_5, 5, "R200_PP_CUBIC_OFFSET_F1_5"},
135 {RADEON_PP_TEX_SIZE_0, 2, "RADEON_PP_TEX_SIZE_0"},
136 {RADEON_PP_TEX_SIZE_1, 2, "RADEON_PP_TEX_SIZE_1"},
137 {RADEON_PP_TEX_SIZE_2, 2, "RADEON_PP_TEX_SIZE_2"},
138 {R200_RB3D_BLENDCOLOR, 3, "R200_RB3D_BLENDCOLOR"},
139 {R200_SE_TCL_POINT_SPRITE_CNTL, 1, "R200_SE_TCL_POINT_SPRITE_CNTL"},
140 {RADEON_PP_CUBIC_FACES_0, 1, "RADEON_PP_CUBIC_FACES_0"},
141 {RADEON_PP_CUBIC_OFFSET_T0_0, 5, "RADEON_PP_CUBIC_OFFSET_T0_0"},
142 {RADEON_PP_CUBIC_FACES_1, 1, "RADEON_PP_CUBIC_FACES_1"},
143 {RADEON_PP_CUBIC_OFFSET_T1_0, 5, "RADEON_PP_CUBIC_OFFSET_T1_0"},
144 {RADEON_PP_CUBIC_FACES_2, 1, "RADEON_PP_CUBIC_FACES_2"},
145 {RADEON_PP_CUBIC_OFFSET_T2_0, 5, "RADEON_PP_CUBIC_OFFSET_T2_0"},
146 {R200_PP_TRI_PERF, 2, "R200_PP_TRI_PERF"},
147 {R200_PP_TXCBLEND_8, 32, "R200_PP_AFS_0"}, /* 85 */
148 {R200_PP_TXCBLEND_0, 32, "R200_PP_AFS_1"},
149 {R200_PP_TFACTOR_0, 8, "R200_ATF_TFACTOR"},
150 {R200_PP_TXFILTER_0, 8, "R200_PP_TXCTLALL_0"},
151 {R200_PP_TXFILTER_1, 8, "R200_PP_TXCTLALL_1"},
152 {R200_PP_TXFILTER_2, 8, "R200_PP_TXCTLALL_2"},
153 {R200_PP_TXFILTER_3, 8, "R200_PP_TXCTLALL_3"},
154 {R200_PP_TXFILTER_4, 8, "R200_PP_TXCTLALL_4"},
155 {R200_PP_TXFILTER_5, 8, "R200_PP_TXCTLALL_5"},
156 {R200_VAP_PVS_CNTL_1, 2, "R200_VAP_PVS_CNTL"},
157 };
158
159 /* =============================================================
160 * State initialization
161 */
162 static int cmdpkt( r100ContextPtr rmesa, int id )
163 {
164 return CP_PACKET0(packet[id].start, packet[id].len - 1);
165 }
166
167 static int cmdvec( int offset, int stride, int count )
168 {
169 drm_radeon_cmd_header_t h;
170 h.i = 0;
171 h.vectors.cmd_type = RADEON_CMD_VECTORS;
172 h.vectors.offset = offset;
173 h.vectors.stride = stride;
174 h.vectors.count = count;
175 return h.i;
176 }
177
178 static int cmdscl( int offset, int stride, int count )
179 {
180 drm_radeon_cmd_header_t h;
181 h.i = 0;
182 h.scalars.cmd_type = RADEON_CMD_SCALARS;
183 h.scalars.offset = offset;
184 h.scalars.stride = stride;
185 h.scalars.count = count;
186 return h.i;
187 }
188
189 #define CHECK( NM, FLAG, ADD ) \
190 static int check_##NM( struct gl_context *ctx, struct radeon_state_atom *atom ) \
191 { \
192 return FLAG ? atom->cmd_size + (ADD) : 0; \
193 }
194
195 #define TCL_CHECK( NM, FLAG, ADD ) \
196 static int check_##NM( struct gl_context *ctx, struct radeon_state_atom *atom ) \
197 { \
198 r100ContextPtr rmesa = R100_CONTEXT(ctx); \
199 return (!rmesa->radeon.TclFallback && (FLAG)) ? atom->cmd_size + (ADD) : 0; \
200 }
201
202
203 CHECK( always, GL_TRUE, 0 )
204 CHECK( always_add2, GL_TRUE, 2 )
205 CHECK( always_add4, GL_TRUE, 4 )
206 CHECK( tex0_mm, GL_TRUE, 3 )
207 CHECK( tex1_mm, GL_TRUE, 3 )
208 /* need this for the cubic_map on disabled unit 2 bug, maybe r100 only? */
209 CHECK( tex2_mm, GL_TRUE, 3 )
210 CHECK( cube0_mm, (ctx->Texture.Unit[0]._Current && ctx->Texture.Unit[0]._Current->Target == GL_TEXTURE_CUBE_MAP), 2 + 4*5 - CUBE_STATE_SIZE )
211 CHECK( cube1_mm, (ctx->Texture.Unit[1]._Current && ctx->Texture.Unit[1]._Current->Target == GL_TEXTURE_CUBE_MAP), 2 + 4*5 - CUBE_STATE_SIZE )
212 CHECK( cube2_mm, (ctx->Texture.Unit[2]._Current && ctx->Texture.Unit[2]._Current->Target == GL_TEXTURE_CUBE_MAP), 2 + 4*5 - CUBE_STATE_SIZE )
213 CHECK( fog_add4, ctx->Fog.Enabled, 4 )
214 TCL_CHECK( tcl_add4, GL_TRUE, 4 )
215 TCL_CHECK( tcl_tex0_add4, ctx->Texture.Unit[0]._Current, 4 )
216 TCL_CHECK( tcl_tex1_add4, ctx->Texture.Unit[1]._Current, 4 )
217 TCL_CHECK( tcl_tex2_add4, ctx->Texture.Unit[2]._Current, 4 )
218 TCL_CHECK( tcl_lighting, ctx->Light.Enabled, 0 )
219 TCL_CHECK( tcl_lighting_add4, ctx->Light.Enabled, 4 )
220 TCL_CHECK( tcl_eyespace_or_lighting_add4, ctx->_NeedEyeCoords || ctx->Light.Enabled, 4 )
221 TCL_CHECK( tcl_lit0_add6, ctx->Light.Enabled && ctx->Light.Light[0].Enabled, 6 )
222 TCL_CHECK( tcl_lit1_add6, ctx->Light.Enabled && ctx->Light.Light[1].Enabled, 6 )
223 TCL_CHECK( tcl_lit2_add6, ctx->Light.Enabled && ctx->Light.Light[2].Enabled, 6 )
224 TCL_CHECK( tcl_lit3_add6, ctx->Light.Enabled && ctx->Light.Light[3].Enabled, 6 )
225 TCL_CHECK( tcl_lit4_add6, ctx->Light.Enabled && ctx->Light.Light[4].Enabled, 6 )
226 TCL_CHECK( tcl_lit5_add6, ctx->Light.Enabled && ctx->Light.Light[5].Enabled, 6 )
227 TCL_CHECK( tcl_lit6_add6, ctx->Light.Enabled && ctx->Light.Light[6].Enabled, 6 )
228 TCL_CHECK( tcl_lit7_add6, ctx->Light.Enabled && ctx->Light.Light[7].Enabled, 6 )
229 TCL_CHECK( tcl_ucp0_add4, (ctx->Transform.ClipPlanesEnabled & 0x1), 4 )
230 TCL_CHECK( tcl_ucp1_add4, (ctx->Transform.ClipPlanesEnabled & 0x2), 4 )
231 TCL_CHECK( tcl_ucp2_add4, (ctx->Transform.ClipPlanesEnabled & 0x4), 4 )
232 TCL_CHECK( tcl_ucp3_add4, (ctx->Transform.ClipPlanesEnabled & 0x8), 4 )
233 TCL_CHECK( tcl_ucp4_add4, (ctx->Transform.ClipPlanesEnabled & 0x10), 4 )
234 TCL_CHECK( tcl_ucp5_add4, (ctx->Transform.ClipPlanesEnabled & 0x20), 4 )
235 TCL_CHECK( tcl_eyespace_or_fog_add4, ctx->_NeedEyeCoords || ctx->Fog.Enabled, 4 )
236
237 CHECK( txr0, (ctx->Texture.Unit[0]._Current && ctx->Texture.Unit[0]._Current->Target == GL_TEXTURE_RECTANGLE), 0 )
238 CHECK( txr1, (ctx->Texture.Unit[1]._Current && ctx->Texture.Unit[1]._Current->Target == GL_TEXTURE_RECTANGLE), 0 )
239 CHECK( txr2, (ctx->Texture.Unit[2]._Current && ctx->Texture.Unit[2]._Current->Target == GL_TEXTURE_RECTANGLE), 0 )
240
241 #define OUT_VEC(hdr, data) do { \
242 drm_radeon_cmd_header_t h; \
243 h.i = hdr; \
244 OUT_BATCH(CP_PACKET0(RADEON_SE_TCL_STATE_FLUSH, 0)); \
245 OUT_BATCH(0); \
246 OUT_BATCH(CP_PACKET0(R200_SE_TCL_VECTOR_INDX_REG, 0)); \
247 OUT_BATCH(h.vectors.offset | (h.vectors.stride << RADEON_VEC_INDX_OCTWORD_STRIDE_SHIFT)); \
248 OUT_BATCH(CP_PACKET0_ONE(R200_SE_TCL_VECTOR_DATA_REG, h.vectors.count - 1)); \
249 OUT_BATCH_TABLE((data), h.vectors.count); \
250 } while(0)
251
252 #define OUT_SCL(hdr, data) do { \
253 drm_radeon_cmd_header_t h; \
254 h.i = hdr; \
255 OUT_BATCH(CP_PACKET0(R200_SE_TCL_SCALAR_INDX_REG, 0)); \
256 OUT_BATCH((h.scalars.offset) | (h.scalars.stride << RADEON_SCAL_INDX_DWORD_STRIDE_SHIFT)); \
257 OUT_BATCH(CP_PACKET0_ONE(R200_SE_TCL_SCALAR_DATA_REG, h.scalars.count - 1)); \
258 OUT_BATCH_TABLE((data), h.scalars.count); \
259 } while(0)
260
261 static void scl_emit(struct gl_context *ctx, struct radeon_state_atom *atom)
262 {
263 r100ContextPtr r100 = R100_CONTEXT(ctx);
264 BATCH_LOCALS(&r100->radeon);
265 uint32_t dwords = atom->check(ctx, atom);
266
267 BEGIN_BATCH(dwords);
268 OUT_SCL(atom->cmd[0], atom->cmd+1);
269 END_BATCH();
270 }
271
272
273 static void vec_emit(struct gl_context *ctx, struct radeon_state_atom *atom)
274 {
275 r100ContextPtr r100 = R100_CONTEXT(ctx);
276 BATCH_LOCALS(&r100->radeon);
277 uint32_t dwords = atom->check(ctx, atom);
278
279 BEGIN_BATCH(dwords);
280 OUT_VEC(atom->cmd[0], atom->cmd+1);
281 END_BATCH();
282 }
283
284
285 static void lit_emit(struct gl_context *ctx, struct radeon_state_atom *atom)
286 {
287 r100ContextPtr r100 = R100_CONTEXT(ctx);
288 BATCH_LOCALS(&r100->radeon);
289 uint32_t dwords = atom->check(ctx, atom);
290
291 BEGIN_BATCH(dwords);
292 OUT_VEC(atom->cmd[LIT_CMD_0], atom->cmd+1);
293 OUT_SCL(atom->cmd[LIT_CMD_1], atom->cmd+LIT_CMD_1+1);
294 END_BATCH();
295 }
296
297 static int check_always_ctx( struct gl_context *ctx, struct radeon_state_atom *atom)
298 {
299 r100ContextPtr r100 = R100_CONTEXT(ctx);
300 struct radeon_renderbuffer *rrb, *drb;
301 uint32_t dwords;
302
303 rrb = radeon_get_colorbuffer(&r100->radeon);
304 if (!rrb || !rrb->bo) {
305 return 0;
306 }
307
308 drb = radeon_get_depthbuffer(&r100->radeon);
309
310 dwords = 10;
311 if (drb)
312 dwords += 6;
313 if (rrb)
314 dwords += 8;
315
316 return dwords;
317 }
318
319 static void ctx_emit_cs(struct gl_context *ctx, struct radeon_state_atom *atom)
320 {
321 r100ContextPtr r100 = R100_CONTEXT(ctx);
322 BATCH_LOCALS(&r100->radeon);
323 struct radeon_renderbuffer *rrb, *drb;
324 uint32_t cbpitch = 0;
325 uint32_t zbpitch = 0;
326 uint32_t dwords = atom->check(ctx, atom);
327 uint32_t depth_fmt;
328
329 rrb = radeon_get_colorbuffer(&r100->radeon);
330 if (!rrb || !rrb->bo) {
331 fprintf(stderr, "no rrb\n");
332 return;
333 }
334
335 atom->cmd[CTX_RB3D_CNTL] &= ~(0xf << 10);
336 if (rrb->cpp == 4)
337 atom->cmd[CTX_RB3D_CNTL] |= RADEON_COLOR_FORMAT_ARGB8888;
338 else switch (rrb->base.Base.Format) {
339 case MESA_FORMAT_B5G6R5_UNORM:
340 case MESA_FORMAT_R5G6B5_UNORM:
341 atom->cmd[CTX_RB3D_CNTL] |= RADEON_COLOR_FORMAT_RGB565;
342 break;
343 case MESA_FORMAT_B4G4R4A4_UNORM:
344 case MESA_FORMAT_A4R4G4B4_UNORM:
345 atom->cmd[CTX_RB3D_CNTL] |= RADEON_COLOR_FORMAT_ARGB4444;
346 break;
347 case MESA_FORMAT_B5G5R5A1_UNORM:
348 case MESA_FORMAT_A1R5G5B5_UNORM:
349 atom->cmd[CTX_RB3D_CNTL] |= RADEON_COLOR_FORMAT_ARGB1555;
350 break;
351 default:
352 _mesa_problem(ctx, "unexpected format in ctx_emit_cs()");
353 }
354
355 cbpitch = (rrb->pitch / rrb->cpp);
356 if (rrb->bo->flags & RADEON_BO_FLAGS_MACRO_TILE)
357 cbpitch |= R200_COLOR_TILE_ENABLE;
358 if (rrb->bo->flags & RADEON_BO_FLAGS_MICRO_TILE)
359 cbpitch |= RADEON_COLOR_MICROTILE_ENABLE;
360
361 drb = radeon_get_depthbuffer(&r100->radeon);
362 if (drb) {
363 zbpitch = (drb->pitch / drb->cpp);
364 if (drb->cpp == 4)
365 depth_fmt = RADEON_DEPTH_FORMAT_24BIT_INT_Z;
366 else
367 depth_fmt = RADEON_DEPTH_FORMAT_16BIT_INT_Z;
368 atom->cmd[CTX_RB3D_ZSTENCILCNTL] &= ~RADEON_DEPTH_FORMAT_MASK;
369 atom->cmd[CTX_RB3D_ZSTENCILCNTL] |= depth_fmt;
370
371 }
372
373 BEGIN_BATCH(dwords);
374
375 /* In the CS case we need to split this up */
376 OUT_BATCH(CP_PACKET0(packet[0].start, 3));
377 OUT_BATCH_TABLE((atom->cmd + 1), 4);
378
379 if (drb) {
380 OUT_BATCH(CP_PACKET0(RADEON_RB3D_DEPTHOFFSET, 0));
381 OUT_BATCH_RELOC(drb->bo, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0);
382
383 OUT_BATCH(CP_PACKET0(RADEON_RB3D_DEPTHPITCH, 0));
384 OUT_BATCH(zbpitch);
385 }
386
387 OUT_BATCH(CP_PACKET0(RADEON_RB3D_ZSTENCILCNTL, 0));
388 OUT_BATCH(atom->cmd[CTX_RB3D_ZSTENCILCNTL]);
389 OUT_BATCH(CP_PACKET0(RADEON_PP_CNTL, 1));
390 OUT_BATCH(atom->cmd[CTX_PP_CNTL]);
391 OUT_BATCH(atom->cmd[CTX_RB3D_CNTL]);
392
393 if (rrb) {
394 OUT_BATCH(CP_PACKET0(RADEON_RB3D_COLOROFFSET, 0));
395 OUT_BATCH_RELOC(rrb->bo, rrb->draw_offset, 0, RADEON_GEM_DOMAIN_VRAM, 0);
396
397 OUT_BATCH(CP_PACKET0(RADEON_RB3D_COLORPITCH, 0));
398 OUT_BATCH_RELOC(rrb->bo, cbpitch, 0, RADEON_GEM_DOMAIN_VRAM, 0);
399 }
400
401 // if (atom->cmd_size == CTX_STATE_SIZE_NEWDRM) {
402 // OUT_BATCH_TABLE((atom->cmd + 14), 4);
403 // }
404
405 END_BATCH();
406 BEGIN_BATCH(4);
407 OUT_BATCH(CP_PACKET0(RADEON_RE_TOP_LEFT, 0));
408 OUT_BATCH(0);
409 OUT_BATCH(CP_PACKET0(RADEON_RE_WIDTH_HEIGHT, 0));
410 if (rrb) {
411 OUT_BATCH(((rrb->base.Base.Width - 1) << RADEON_RE_WIDTH_SHIFT) |
412 ((rrb->base.Base.Height - 1) << RADEON_RE_HEIGHT_SHIFT));
413 } else {
414 OUT_BATCH(0);
415 }
416 END_BATCH();
417 }
418
419 static void cube_emit_cs(struct gl_context *ctx, struct radeon_state_atom *atom)
420 {
421 r100ContextPtr r100 = R100_CONTEXT(ctx);
422 BATCH_LOCALS(&r100->radeon);
423 uint32_t dwords = atom->check(ctx, atom);
424 int i = atom->idx, j;
425 radeonTexObj *t = r100->state.texture.unit[i].texobj;
426 radeon_mipmap_level *lvl;
427 uint32_t base_reg;
428
429 if (!ctx->Texture.Unit[i]._Current ||
430 ctx->Texture.Unit[i]._Current->Target != GL_TEXTURE_CUBE_MAP)
431 return;
432
433 if (!t)
434 return;
435
436 if (!t->mt)
437 return;
438
439 switch(i) {
440 case 1: base_reg = RADEON_PP_CUBIC_OFFSET_T1_0; break;
441 case 2: base_reg = RADEON_PP_CUBIC_OFFSET_T2_0; break;
442 default:
443 case 0: base_reg = RADEON_PP_CUBIC_OFFSET_T0_0; break;
444 }
445 BEGIN_BATCH(dwords);
446 OUT_BATCH_TABLE(atom->cmd, 2);
447 lvl = &t->mt->levels[0];
448 for (j = 0; j < 5; j++) {
449 OUT_BATCH(CP_PACKET0(base_reg + (4 * j), 0));
450 OUT_BATCH_RELOC(t->mt->bo, lvl->faces[j].offset,
451 RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
452 }
453 END_BATCH();
454 }
455
456 static void tex_emit_cs(struct gl_context *ctx, struct radeon_state_atom *atom)
457 {
458 r100ContextPtr r100 = R100_CONTEXT(ctx);
459 BATCH_LOCALS(&r100->radeon);
460 uint32_t dwords = atom->cmd_size;
461 int i = atom->idx;
462 radeonTexObj *t = r100->state.texture.unit[i].texobj;
463 radeon_mipmap_level *lvl;
464 int hastexture = 1;
465
466 if (!t)
467 hastexture = 0;
468 else {
469 if (!t->mt && !t->bo)
470 hastexture = 0;
471 }
472 dwords += 1;
473 if (hastexture)
474 dwords += 2;
475 else
476 dwords -= 2;
477 BEGIN_BATCH(dwords);
478
479 OUT_BATCH(CP_PACKET0(RADEON_PP_TXFILTER_0 + (24 * i), 1));
480 OUT_BATCH_TABLE((atom->cmd + 1), 2);
481
482 if (hastexture) {
483 OUT_BATCH(CP_PACKET0(RADEON_PP_TXOFFSET_0 + (24 * i), 0));
484 if (t->mt && !t->image_override) {
485 if (ctx->Texture.Unit[i]._Current &&
486 ctx->Texture.Unit[i]._Current->Target == GL_TEXTURE_CUBE_MAP) {
487 lvl = &t->mt->levels[t->minLod];
488 OUT_BATCH_RELOC(t->mt->bo, lvl->faces[5].offset,
489 RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
490 } else {
491 OUT_BATCH_RELOC(t->mt->bo,
492 get_base_teximage_offset(t) | t->tile_bits,
493 RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
494 }
495 } else {
496 if (t->bo)
497 OUT_BATCH_RELOC(t->bo, t->tile_bits,
498 RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
499 }
500 }
501
502 OUT_BATCH(CP_PACKET0(RADEON_PP_TXCBLEND_0 + (i * 24), 1));
503 OUT_BATCH_TABLE((atom->cmd+4), 2);
504 OUT_BATCH(CP_PACKET0(RADEON_PP_BORDER_COLOR_0 + (i * 4), 0));
505 OUT_BATCH((atom->cmd[TEX_PP_BORDER_COLOR]));
506 END_BATCH();
507 }
508
509 /* Initialize the context's hardware state.
510 */
511 void radeonInitState( r100ContextPtr rmesa )
512 {
513 struct gl_context *ctx = &rmesa->radeon.glCtx;
514 GLuint i;
515
516 rmesa->radeon.Fallback = 0;
517
518
519 rmesa->radeon.hw.max_state_size = 0;
520
521 #define ALLOC_STATE_IDX( ATOM, CHK, SZ, NM, FLAG, IDX ) \
522 do { \
523 rmesa->hw.ATOM.cmd_size = SZ; \
524 rmesa->hw.ATOM.cmd = (GLuint *) calloc(SZ, sizeof(int)); \
525 rmesa->hw.ATOM.lastcmd = (GLuint *) calloc(SZ, sizeof(int)); \
526 rmesa->hw.ATOM.name = NM; \
527 rmesa->hw.ATOM.is_tcl = FLAG; \
528 rmesa->hw.ATOM.check = check_##CHK; \
529 rmesa->hw.ATOM.dirty = GL_TRUE; \
530 rmesa->hw.ATOM.idx = IDX; \
531 rmesa->radeon.hw.max_state_size += SZ * sizeof(int); \
532 } while (0)
533
534 #define ALLOC_STATE( ATOM, CHK, SZ, NM, FLAG ) \
535 ALLOC_STATE_IDX(ATOM, CHK, SZ, NM, FLAG, 0)
536
537 /* Allocate state buffers:
538 */
539 ALLOC_STATE( ctx, always_add4, CTX_STATE_SIZE, "CTX/context", 0 );
540 rmesa->hw.ctx.emit = ctx_emit_cs;
541 rmesa->hw.ctx.check = check_always_ctx;
542 ALLOC_STATE( lin, always, LIN_STATE_SIZE, "LIN/line", 0 );
543 ALLOC_STATE( msk, always, MSK_STATE_SIZE, "MSK/mask", 0 );
544 ALLOC_STATE( vpt, always, VPT_STATE_SIZE, "VPT/viewport", 0 );
545 ALLOC_STATE( set, always, SET_STATE_SIZE, "SET/setup", 0 );
546 ALLOC_STATE( msc, always, MSC_STATE_SIZE, "MSC/misc", 0 );
547 ALLOC_STATE( zbs, always, ZBS_STATE_SIZE, "ZBS/zbias", 0 );
548 ALLOC_STATE( tcl, always, TCL_STATE_SIZE, "TCL/tcl", 1 );
549 ALLOC_STATE( mtl, tcl_lighting, MTL_STATE_SIZE, "MTL/material", 1 );
550 ALLOC_STATE( grd, always_add2, GRD_STATE_SIZE, "GRD/guard-band", 1 );
551 ALLOC_STATE( fog, fog_add4, FOG_STATE_SIZE, "FOG/fog", 1 );
552 ALLOC_STATE( glt, tcl_lighting_add4, GLT_STATE_SIZE, "GLT/light-global", 1 );
553 ALLOC_STATE( eye, tcl_lighting_add4, EYE_STATE_SIZE, "EYE/eye-vector", 1 );
554 ALLOC_STATE_IDX( tex[0], tex0_mm, TEX_STATE_SIZE, "TEX/tex-0", 0, 0);
555 ALLOC_STATE_IDX( tex[1], tex1_mm, TEX_STATE_SIZE, "TEX/tex-1", 0, 1);
556 ALLOC_STATE_IDX( tex[2], tex2_mm, TEX_STATE_SIZE, "TEX/tex-2", 0, 2);
557 ALLOC_STATE( mat[0], tcl_add4, MAT_STATE_SIZE, "MAT/modelproject", 1 );
558 ALLOC_STATE( mat[1], tcl_eyespace_or_fog_add4, MAT_STATE_SIZE, "MAT/modelview", 1 );
559 ALLOC_STATE( mat[2], tcl_eyespace_or_lighting_add4, MAT_STATE_SIZE, "MAT/it-modelview", 1 );
560 ALLOC_STATE( mat[3], tcl_tex0_add4, MAT_STATE_SIZE, "MAT/texmat0", 1 );
561 ALLOC_STATE( mat[4], tcl_tex1_add4, MAT_STATE_SIZE, "MAT/texmat1", 1 );
562 ALLOC_STATE( mat[5], tcl_tex2_add4, MAT_STATE_SIZE, "MAT/texmat2", 1 );
563 ALLOC_STATE( lit[0], tcl_lit0_add6, LIT_STATE_SIZE, "LIT/light-0", 1 );
564 ALLOC_STATE( lit[1], tcl_lit1_add6, LIT_STATE_SIZE, "LIT/light-1", 1 );
565 ALLOC_STATE( lit[2], tcl_lit2_add6, LIT_STATE_SIZE, "LIT/light-2", 1 );
566 ALLOC_STATE( lit[3], tcl_lit3_add6, LIT_STATE_SIZE, "LIT/light-3", 1 );
567 ALLOC_STATE( lit[4], tcl_lit4_add6, LIT_STATE_SIZE, "LIT/light-4", 1 );
568 ALLOC_STATE( lit[5], tcl_lit5_add6, LIT_STATE_SIZE, "LIT/light-5", 1 );
569 ALLOC_STATE( lit[6], tcl_lit6_add6, LIT_STATE_SIZE, "LIT/light-6", 1 );
570 ALLOC_STATE( lit[7], tcl_lit7_add6, LIT_STATE_SIZE, "LIT/light-7", 1 );
571 ALLOC_STATE( ucp[0], tcl_ucp0_add4, UCP_STATE_SIZE, "UCP/userclip-0", 1 );
572 ALLOC_STATE( ucp[1], tcl_ucp1_add4, UCP_STATE_SIZE, "UCP/userclip-1", 1 );
573 ALLOC_STATE( ucp[2], tcl_ucp2_add4, UCP_STATE_SIZE, "UCP/userclip-2", 1 );
574 ALLOC_STATE( ucp[3], tcl_ucp3_add4, UCP_STATE_SIZE, "UCP/userclip-3", 1 );
575 ALLOC_STATE( ucp[4], tcl_ucp4_add4, UCP_STATE_SIZE, "UCP/userclip-4", 1 );
576 ALLOC_STATE( ucp[5], tcl_ucp5_add4, UCP_STATE_SIZE, "UCP/userclip-5", 1 );
577 ALLOC_STATE( stp, always, STP_STATE_SIZE, "STP/stp", 0 );
578
579 for (i = 0; i < 3; i++) {
580 rmesa->hw.tex[i].emit = tex_emit_cs;
581 }
582 ALLOC_STATE_IDX( cube[0], cube0_mm, CUBE_STATE_SIZE, "CUBE/cube-0", 0, 0 );
583 ALLOC_STATE_IDX( cube[1], cube1_mm, CUBE_STATE_SIZE, "CUBE/cube-1", 0, 1 );
584 ALLOC_STATE_IDX( cube[2], cube2_mm, CUBE_STATE_SIZE, "CUBE/cube-2", 0, 2 );
585 for (i = 0; i < 3; i++)
586 rmesa->hw.cube[i].emit = cube_emit_cs;
587
588 ALLOC_STATE_IDX( txr[0], txr0, TXR_STATE_SIZE, "TXR/txr-0", 0, 0 );
589 ALLOC_STATE_IDX( txr[1], txr1, TXR_STATE_SIZE, "TXR/txr-1", 0, 1 );
590 ALLOC_STATE_IDX( txr[2], txr2, TXR_STATE_SIZE, "TXR/txr-2", 0, 2 );
591
592 radeonSetUpAtomList( rmesa );
593
594 /* Fill in the packet headers:
595 */
596 rmesa->hw.ctx.cmd[CTX_CMD_0] = cmdpkt(rmesa, RADEON_EMIT_PP_MISC);
597 rmesa->hw.ctx.cmd[CTX_CMD_1] = cmdpkt(rmesa, RADEON_EMIT_PP_CNTL);
598 rmesa->hw.ctx.cmd[CTX_CMD_2] = cmdpkt(rmesa, RADEON_EMIT_RB3D_COLORPITCH);
599 rmesa->hw.lin.cmd[LIN_CMD_0] = cmdpkt(rmesa, RADEON_EMIT_RE_LINE_PATTERN);
600 rmesa->hw.lin.cmd[LIN_CMD_1] = cmdpkt(rmesa, RADEON_EMIT_SE_LINE_WIDTH);
601 rmesa->hw.msk.cmd[MSK_CMD_0] = cmdpkt(rmesa, RADEON_EMIT_RB3D_STENCILREFMASK);
602 rmesa->hw.vpt.cmd[VPT_CMD_0] = cmdpkt(rmesa, RADEON_EMIT_SE_VPORT_XSCALE);
603 rmesa->hw.set.cmd[SET_CMD_0] = cmdpkt(rmesa, RADEON_EMIT_SE_CNTL);
604 rmesa->hw.set.cmd[SET_CMD_1] = cmdpkt(rmesa, RADEON_EMIT_SE_CNTL_STATUS);
605 rmesa->hw.msc.cmd[MSC_CMD_0] = cmdpkt(rmesa, RADEON_EMIT_RE_MISC);
606 rmesa->hw.tex[0].cmd[TEX_CMD_0] = cmdpkt(rmesa, RADEON_EMIT_PP_TXFILTER_0);
607 rmesa->hw.tex[0].cmd[TEX_CMD_1] = cmdpkt(rmesa, RADEON_EMIT_PP_BORDER_COLOR_0);
608 rmesa->hw.tex[1].cmd[TEX_CMD_0] = cmdpkt(rmesa, RADEON_EMIT_PP_TXFILTER_1);
609 rmesa->hw.tex[1].cmd[TEX_CMD_1] = cmdpkt(rmesa, RADEON_EMIT_PP_BORDER_COLOR_1);
610 rmesa->hw.tex[2].cmd[TEX_CMD_0] = cmdpkt(rmesa, RADEON_EMIT_PP_TXFILTER_2);
611 rmesa->hw.tex[2].cmd[TEX_CMD_1] = cmdpkt(rmesa, RADEON_EMIT_PP_BORDER_COLOR_2);
612 rmesa->hw.cube[0].cmd[CUBE_CMD_0] = cmdpkt(rmesa, RADEON_EMIT_PP_CUBIC_FACES_0);
613 rmesa->hw.cube[0].cmd[CUBE_CMD_1] = cmdpkt(rmesa, RADEON_EMIT_PP_CUBIC_OFFSETS_T0);
614 rmesa->hw.cube[1].cmd[CUBE_CMD_0] = cmdpkt(rmesa, RADEON_EMIT_PP_CUBIC_FACES_1);
615 rmesa->hw.cube[1].cmd[CUBE_CMD_1] = cmdpkt(rmesa, RADEON_EMIT_PP_CUBIC_OFFSETS_T1);
616 rmesa->hw.cube[2].cmd[CUBE_CMD_0] = cmdpkt(rmesa, RADEON_EMIT_PP_CUBIC_FACES_2);
617 rmesa->hw.cube[2].cmd[CUBE_CMD_1] = cmdpkt(rmesa, RADEON_EMIT_PP_CUBIC_OFFSETS_T2);
618 rmesa->hw.zbs.cmd[ZBS_CMD_0] = cmdpkt(rmesa, RADEON_EMIT_SE_ZBIAS_FACTOR);
619 rmesa->hw.tcl.cmd[TCL_CMD_0] = cmdpkt(rmesa, RADEON_EMIT_SE_TCL_OUTPUT_VTX_FMT);
620 rmesa->hw.mtl.cmd[MTL_CMD_0] =
621 cmdpkt(rmesa, RADEON_EMIT_SE_TCL_MATERIAL_EMMISSIVE_RED);
622 rmesa->hw.txr[0].cmd[TXR_CMD_0] = cmdpkt(rmesa, RADEON_EMIT_PP_TEX_SIZE_0);
623 rmesa->hw.txr[1].cmd[TXR_CMD_0] = cmdpkt(rmesa, RADEON_EMIT_PP_TEX_SIZE_1);
624 rmesa->hw.txr[2].cmd[TXR_CMD_0] = cmdpkt(rmesa, RADEON_EMIT_PP_TEX_SIZE_2);
625 rmesa->hw.grd.cmd[GRD_CMD_0] =
626 cmdscl( RADEON_SS_VERT_GUARD_CLIP_ADJ_ADDR, 1, 4 );
627 rmesa->hw.fog.cmd[FOG_CMD_0] =
628 cmdvec( RADEON_VS_FOG_PARAM_ADDR, 1, 4 );
629 rmesa->hw.glt.cmd[GLT_CMD_0] =
630 cmdvec( RADEON_VS_GLOBAL_AMBIENT_ADDR, 1, 4 );
631 rmesa->hw.eye.cmd[EYE_CMD_0] =
632 cmdvec( RADEON_VS_EYE_VECTOR_ADDR, 1, 4 );
633
634 for (i = 0 ; i < 6; i++) {
635 rmesa->hw.mat[i].cmd[MAT_CMD_0] =
636 cmdvec( RADEON_VS_MATRIX_0_ADDR + i*4, 1, 16);
637 }
638
639 for (i = 0 ; i < 8; i++) {
640 rmesa->hw.lit[i].cmd[LIT_CMD_0] =
641 cmdvec( RADEON_VS_LIGHT_AMBIENT_ADDR + i, 8, 24 );
642 rmesa->hw.lit[i].cmd[LIT_CMD_1] =
643 cmdscl( RADEON_SS_LIGHT_DCD_ADDR + i, 8, 6 );
644 }
645
646 for (i = 0 ; i < 6; i++) {
647 rmesa->hw.ucp[i].cmd[UCP_CMD_0] =
648 cmdvec( RADEON_VS_UCP_ADDR + i, 1, 4 );
649 }
650
651 rmesa->hw.stp.cmd[STP_CMD_0] = CP_PACKET0(RADEON_RE_STIPPLE_ADDR, 0);
652 rmesa->hw.stp.cmd[STP_DATA_0] = 0;
653 rmesa->hw.stp.cmd[STP_CMD_1] = CP_PACKET0_ONE(RADEON_RE_STIPPLE_DATA, 31);
654
655 rmesa->hw.grd.emit = scl_emit;
656 rmesa->hw.fog.emit = vec_emit;
657 rmesa->hw.glt.emit = vec_emit;
658 rmesa->hw.eye.emit = vec_emit;
659 for (i = 0; i < 6; i++)
660 rmesa->hw.mat[i].emit = vec_emit;
661
662 for (i = 0; i < 8; i++)
663 rmesa->hw.lit[i].emit = lit_emit;
664
665 for (i = 0; i < 6; i++)
666 rmesa->hw.ucp[i].emit = vec_emit;
667
668 /* Initial Harware state:
669 */
670 rmesa->hw.ctx.cmd[CTX_PP_MISC] = (RADEON_ALPHA_TEST_PASS |
671 RADEON_CHROMA_FUNC_FAIL |
672 RADEON_CHROMA_KEY_NEAREST |
673 RADEON_SHADOW_FUNC_EQUAL |
674 RADEON_SHADOW_PASS_1 /*|
675 RADEON_RIGHT_HAND_CUBE_OGL */);
676
677 rmesa->hw.ctx.cmd[CTX_PP_FOG_COLOR] = (RADEON_FOG_VERTEX |
678 /* this bit unused for vertex fog */
679 RADEON_FOG_USE_DEPTH);
680
681 rmesa->hw.ctx.cmd[CTX_RE_SOLID_COLOR] = 0x00000000;
682
683 rmesa->hw.ctx.cmd[CTX_RB3D_BLENDCNTL] = (RADEON_COMB_FCN_ADD_CLAMP |
684 RADEON_SRC_BLEND_GL_ONE |
685 RADEON_DST_BLEND_GL_ZERO );
686
687 rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] = (RADEON_Z_TEST_LESS |
688 RADEON_STENCIL_TEST_ALWAYS |
689 RADEON_STENCIL_FAIL_KEEP |
690 RADEON_STENCIL_ZPASS_KEEP |
691 RADEON_STENCIL_ZFAIL_KEEP |
692 RADEON_Z_WRITE_ENABLE);
693
694 if (rmesa->using_hyperz) {
695 rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] |= RADEON_Z_COMPRESSION_ENABLE |
696 RADEON_Z_DECOMPRESSION_ENABLE;
697 if (rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL) {
698 /* works for q3, but slight rendering errors with glxgears ? */
699 /* rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] |= RADEON_Z_HIERARCHY_ENABLE;*/
700 /* need this otherwise get lots of lockups with q3 ??? */
701 rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] |= RADEON_FORCE_Z_DIRTY;
702 }
703 }
704
705 rmesa->hw.ctx.cmd[CTX_PP_CNTL] = (RADEON_SCISSOR_ENABLE |
706 RADEON_ANTI_ALIAS_NONE);
707
708 rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] = (RADEON_PLANE_MASK_ENABLE |
709 RADEON_ZBLOCK16);
710
711 switch ( driQueryOptioni( &rmesa->radeon.optionCache, "dither_mode" ) ) {
712 case DRI_CONF_DITHER_XERRORDIFFRESET:
713 rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= RADEON_DITHER_INIT;
714 break;
715 case DRI_CONF_DITHER_ORDERED:
716 rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= RADEON_SCALE_DITHER_ENABLE;
717 break;
718 }
719 if ( driQueryOptioni( &rmesa->radeon.optionCache, "round_mode" ) ==
720 DRI_CONF_ROUND_ROUND )
721 rmesa->radeon.state.color.roundEnable = RADEON_ROUND_ENABLE;
722 else
723 rmesa->radeon.state.color.roundEnable = 0;
724 if ( driQueryOptioni (&rmesa->radeon.optionCache, "color_reduction" ) ==
725 DRI_CONF_COLOR_REDUCTION_DITHER )
726 rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= RADEON_DITHER_ENABLE;
727 else
728 rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= rmesa->radeon.state.color.roundEnable;
729
730
731 rmesa->hw.set.cmd[SET_SE_CNTL] = (RADEON_FFACE_CULL_CCW |
732 RADEON_BFACE_SOLID |
733 RADEON_FFACE_SOLID |
734 /* RADEON_BADVTX_CULL_DISABLE | */
735 RADEON_FLAT_SHADE_VTX_LAST |
736 RADEON_DIFFUSE_SHADE_GOURAUD |
737 RADEON_ALPHA_SHADE_GOURAUD |
738 RADEON_SPECULAR_SHADE_GOURAUD |
739 RADEON_FOG_SHADE_GOURAUD |
740 RADEON_VPORT_XY_XFORM_ENABLE |
741 RADEON_VPORT_Z_XFORM_ENABLE |
742 RADEON_VTX_PIX_CENTER_OGL |
743 RADEON_ROUND_MODE_TRUNC |
744 RADEON_ROUND_PREC_8TH_PIX);
745
746 rmesa->hw.set.cmd[SET_SE_CNTL_STATUS] =
747 #ifdef MESA_BIG_ENDIAN
748 RADEON_VC_32BIT_SWAP;
749 #else
750 RADEON_VC_NO_SWAP;
751 #endif
752
753 if (!(rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL)) {
754 rmesa->hw.set.cmd[SET_SE_CNTL_STATUS] |= RADEON_TCL_BYPASS;
755 }
756
757 rmesa->hw.set.cmd[SET_SE_COORDFMT] = (
758 RADEON_VTX_W0_IS_NOT_1_OVER_W0 |
759 RADEON_TEX1_W_ROUTING_USE_Q1);
760
761
762 rmesa->hw.lin.cmd[LIN_RE_LINE_PATTERN] = ((1 << 16) | 0xffff);
763
764 rmesa->hw.lin.cmd[LIN_RE_LINE_STATE] =
765 ((0 << RADEON_LINE_CURRENT_PTR_SHIFT) |
766 (1 << RADEON_LINE_CURRENT_COUNT_SHIFT));
767
768 rmesa->hw.lin.cmd[LIN_SE_LINE_WIDTH] = (1 << 4);
769
770 rmesa->hw.msk.cmd[MSK_RB3D_STENCILREFMASK] =
771 ((0x00 << RADEON_STENCIL_REF_SHIFT) |
772 (0xff << RADEON_STENCIL_MASK_SHIFT) |
773 (0xff << RADEON_STENCIL_WRITEMASK_SHIFT));
774
775 rmesa->hw.msk.cmd[MSK_RB3D_ROPCNTL] = RADEON_ROP_COPY;
776 rmesa->hw.msk.cmd[MSK_RB3D_PLANEMASK] = 0xffffffff;
777
778 rmesa->hw.msc.cmd[MSC_RE_MISC] =
779 ((0 << RADEON_STIPPLE_X_OFFSET_SHIFT) |
780 (0 << RADEON_STIPPLE_Y_OFFSET_SHIFT) |
781 RADEON_STIPPLE_BIG_BIT_ORDER);
782
783 rmesa->hw.vpt.cmd[VPT_SE_VPORT_XSCALE] = 0x00000000;
784 rmesa->hw.vpt.cmd[VPT_SE_VPORT_XOFFSET] = 0x00000000;
785 rmesa->hw.vpt.cmd[VPT_SE_VPORT_YSCALE] = 0x00000000;
786 rmesa->hw.vpt.cmd[VPT_SE_VPORT_YOFFSET] = 0x00000000;
787 rmesa->hw.vpt.cmd[VPT_SE_VPORT_ZSCALE] = 0x00000000;
788 rmesa->hw.vpt.cmd[VPT_SE_VPORT_ZOFFSET] = 0x00000000;
789
790 for ( i = 0 ; i < ctx->Const.MaxTextureUnits ; i++ ) {
791 rmesa->hw.tex[i].cmd[TEX_PP_TXFILTER] = RADEON_BORDER_MODE_OGL;
792 rmesa->hw.tex[i].cmd[TEX_PP_TXFORMAT] =
793 (RADEON_TXFORMAT_ENDIAN_NO_SWAP |
794 RADEON_TXFORMAT_PERSPECTIVE_ENABLE |
795 (i << 24) | /* This is one of RADEON_TXFORMAT_ST_ROUTE_STQ[012] */
796 (2 << RADEON_TXFORMAT_WIDTH_SHIFT) |
797 (2 << RADEON_TXFORMAT_HEIGHT_SHIFT));
798
799 /* Initialize the texture offset to the start of the card texture heap */
800 // rmesa->hw.tex[i].cmd[TEX_PP_TXOFFSET] =
801 // rmesa->radeon.radeonScreen->texOffset[RADEON_LOCAL_TEX_HEAP];
802
803 rmesa->hw.tex[i].cmd[TEX_PP_BORDER_COLOR] = 0;
804 rmesa->hw.tex[i].cmd[TEX_PP_TXCBLEND] =
805 (RADEON_COLOR_ARG_A_ZERO |
806 RADEON_COLOR_ARG_B_ZERO |
807 RADEON_COLOR_ARG_C_CURRENT_COLOR |
808 RADEON_BLEND_CTL_ADD |
809 RADEON_SCALE_1X |
810 RADEON_CLAMP_TX);
811 rmesa->hw.tex[i].cmd[TEX_PP_TXABLEND] =
812 (RADEON_ALPHA_ARG_A_ZERO |
813 RADEON_ALPHA_ARG_B_ZERO |
814 RADEON_ALPHA_ARG_C_CURRENT_ALPHA |
815 RADEON_BLEND_CTL_ADD |
816 RADEON_SCALE_1X |
817 RADEON_CLAMP_TX);
818 rmesa->hw.tex[i].cmd[TEX_PP_TFACTOR] = 0;
819
820 rmesa->hw.cube[i].cmd[CUBE_PP_CUBIC_FACES] = 0;
821 rmesa->hw.cube[i].cmd[CUBE_PP_CUBIC_OFFSET_0] =
822 rmesa->radeon.radeonScreen->texOffset[RADEON_LOCAL_TEX_HEAP];
823 rmesa->hw.cube[i].cmd[CUBE_PP_CUBIC_OFFSET_1] =
824 rmesa->radeon.radeonScreen->texOffset[RADEON_LOCAL_TEX_HEAP];
825 rmesa->hw.cube[i].cmd[CUBE_PP_CUBIC_OFFSET_2] =
826 rmesa->radeon.radeonScreen->texOffset[RADEON_LOCAL_TEX_HEAP];
827 rmesa->hw.cube[i].cmd[CUBE_PP_CUBIC_OFFSET_3] =
828 rmesa->radeon.radeonScreen->texOffset[RADEON_LOCAL_TEX_HEAP];
829 rmesa->hw.cube[i].cmd[CUBE_PP_CUBIC_OFFSET_4] =
830 rmesa->radeon.radeonScreen->texOffset[RADEON_LOCAL_TEX_HEAP];
831 }
832
833 /* Can only add ST1 at the time of doing some multitex but can keep
834 * it after that. Errors if DIFFUSE is missing.
835 */
836 rmesa->hw.tcl.cmd[TCL_OUTPUT_VTXFMT] =
837 (RADEON_TCL_VTX_Z0 |
838 RADEON_TCL_VTX_W0 |
839 RADEON_TCL_VTX_PK_DIFFUSE
840 ); /* need to keep this uptodate */
841
842 rmesa->hw.tcl.cmd[TCL_OUTPUT_VTXSEL] =
843 ( RADEON_TCL_COMPUTE_XYZW |
844 (RADEON_TCL_TEX_INPUT_TEX_0 << RADEON_TCL_TEX_0_OUTPUT_SHIFT) |
845 (RADEON_TCL_TEX_INPUT_TEX_1 << RADEON_TCL_TEX_1_OUTPUT_SHIFT) |
846 (RADEON_TCL_TEX_INPUT_TEX_2 << RADEON_TCL_TEX_2_OUTPUT_SHIFT));
847
848
849 /* XXX */
850 rmesa->hw.tcl.cmd[TCL_MATRIX_SELECT_0] =
851 ((MODEL << RADEON_MODELVIEW_0_SHIFT) |
852 (MODEL_IT << RADEON_IT_MODELVIEW_0_SHIFT));
853
854 rmesa->hw.tcl.cmd[TCL_MATRIX_SELECT_1] =
855 ((MODEL_PROJ << RADEON_MODELPROJECT_0_SHIFT) |
856 (TEXMAT_0 << RADEON_TEXMAT_0_SHIFT) |
857 (TEXMAT_1 << RADEON_TEXMAT_1_SHIFT) |
858 (TEXMAT_2 << RADEON_TEXMAT_2_SHIFT));
859
860 rmesa->hw.tcl.cmd[TCL_UCP_VERT_BLEND_CTL] =
861 (RADEON_UCP_IN_CLIP_SPACE |
862 RADEON_CULL_FRONT_IS_CCW);
863
864 rmesa->hw.tcl.cmd[TCL_TEXTURE_PROC_CTL] = 0;
865
866 rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL] =
867 (RADEON_SPECULAR_LIGHTS |
868 RADEON_DIFFUSE_SPECULAR_COMBINE |
869 RADEON_LOCAL_LIGHT_VEC_GL |
870 (RADEON_LM_SOURCE_STATE_MULT << RADEON_EMISSIVE_SOURCE_SHIFT) |
871 (RADEON_LM_SOURCE_STATE_MULT << RADEON_AMBIENT_SOURCE_SHIFT) |
872 (RADEON_LM_SOURCE_STATE_MULT << RADEON_DIFFUSE_SOURCE_SHIFT) |
873 (RADEON_LM_SOURCE_STATE_MULT << RADEON_SPECULAR_SOURCE_SHIFT));
874
875 for (i = 0 ; i < 8; i++) {
876 struct gl_light *l = &ctx->Light.Light[i];
877 GLenum p = GL_LIGHT0 + i;
878 *(float *)&(rmesa->hw.lit[i].cmd[LIT_RANGE_CUTOFF]) = FLT_MAX;
879
880 ctx->Driver.Lightfv( ctx, p, GL_AMBIENT, l->Ambient );
881 ctx->Driver.Lightfv( ctx, p, GL_DIFFUSE, l->Diffuse );
882 ctx->Driver.Lightfv( ctx, p, GL_SPECULAR, l->Specular );
883 ctx->Driver.Lightfv( ctx, p, GL_POSITION, NULL );
884 ctx->Driver.Lightfv( ctx, p, GL_SPOT_DIRECTION, NULL );
885 ctx->Driver.Lightfv( ctx, p, GL_SPOT_EXPONENT, &l->SpotExponent );
886 ctx->Driver.Lightfv( ctx, p, GL_SPOT_CUTOFF, &l->SpotCutoff );
887 ctx->Driver.Lightfv( ctx, p, GL_CONSTANT_ATTENUATION,
888 &l->ConstantAttenuation );
889 ctx->Driver.Lightfv( ctx, p, GL_LINEAR_ATTENUATION,
890 &l->LinearAttenuation );
891 ctx->Driver.Lightfv( ctx, p, GL_QUADRATIC_ATTENUATION,
892 &l->QuadraticAttenuation );
893 *(float *)&(rmesa->hw.lit[i].cmd[LIT_ATTEN_XXX]) = 0.0;
894 }
895
896 ctx->Driver.LightModelfv( ctx, GL_LIGHT_MODEL_AMBIENT,
897 ctx->Light.Model.Ambient );
898
899 TNL_CONTEXT(ctx)->Driver.NotifyMaterialChange( ctx );
900
901 for (i = 0 ; i < 6; i++) {
902 ctx->Driver.ClipPlane( ctx, GL_CLIP_PLANE0 + i, NULL );
903 }
904
905 ctx->Driver.Fogfv( ctx, GL_FOG_MODE, NULL );
906 ctx->Driver.Fogfv( ctx, GL_FOG_DENSITY, &ctx->Fog.Density );
907 ctx->Driver.Fogfv( ctx, GL_FOG_START, &ctx->Fog.Start );
908 ctx->Driver.Fogfv( ctx, GL_FOG_END, &ctx->Fog.End );
909 ctx->Driver.Fogfv( ctx, GL_FOG_COLOR, ctx->Fog.Color );
910 ctx->Driver.Fogfv( ctx, GL_FOG_COORDINATE_SOURCE_EXT, NULL );
911
912 rmesa->hw.grd.cmd[GRD_VERT_GUARD_CLIP_ADJ] = IEEE_ONE;
913 rmesa->hw.grd.cmd[GRD_VERT_GUARD_DISCARD_ADJ] = IEEE_ONE;
914 rmesa->hw.grd.cmd[GRD_HORZ_GUARD_CLIP_ADJ] = IEEE_ONE;
915 rmesa->hw.grd.cmd[GRD_HORZ_GUARD_DISCARD_ADJ] = IEEE_ONE;
916
917 rmesa->hw.eye.cmd[EYE_X] = 0;
918 rmesa->hw.eye.cmd[EYE_Y] = 0;
919 rmesa->hw.eye.cmd[EYE_Z] = IEEE_ONE;
920 rmesa->hw.eye.cmd[EYE_RESCALE_FACTOR] = IEEE_ONE;
921
922 radeon_init_query_stateobj(&rmesa->radeon, R100_QUERYOBJ_CMDSIZE);
923 rmesa->radeon.query.queryobj.cmd[R100_QUERYOBJ_CMD_0] = CP_PACKET0(RADEON_RB3D_ZPASS_DATA, 0);
924 rmesa->radeon.query.queryobj.cmd[R100_QUERYOBJ_DATA_0] = 0;
925
926 rmesa->radeon.hw.all_dirty = GL_TRUE;
927
928 rcommonInitCmdBuf(&rmesa->radeon);
929 }