1 /**************************************************************************
3 Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
4 VA Linux Systems Inc., Fremont, California.
8 Permission is hereby granted, free of charge, to any person obtaining
9 a copy of this software and associated documentation files (the
10 "Software"), to deal in the Software without restriction, including
11 without limitation the rights to use, copy, modify, merge, publish,
12 distribute, sublicense, and/or sell copies of the Software, and to
13 permit persons to whom the Software is furnished to do so, subject to
14 the following conditions:
16 The above copyright notice and this permission notice (including the
17 next paragraph) shall be included in all copies or substantial
18 portions of the Software.
20 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
21 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
23 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
24 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
25 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
26 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28 **************************************************************************/
32 * Keith Whitwell <keith@tungstengraphics.com>
35 #include "main/glheader.h"
36 #include "main/mtypes.h"
37 #include "main/colormac.h"
38 #include "main/enums.h"
39 #include "main/imports.h"
40 #include "main/macros.h"
41 #include "main/simple_list.h"
43 #include "math/m_xform.h"
45 #include "swrast_setup/swrast_setup.h"
48 #include "tnl/t_context.h"
49 #include "tnl/t_pipeline.h"
51 #include "radeon_context.h"
52 #include "radeon_ioctl.h"
53 #include "radeon_state.h"
54 #include "radeon_swtcl.h"
55 #include "radeon_tcl.h"
56 #include "radeon_debug.h"
59 /* R100: xyzw, c0, c1/fog, stq[0..2] = 4+1+1+3*3 = 15 right? */
60 /* R200: xyzw, c0, c1/fog, strq[0..5] = 4+1+1+4*6 = 30 */
61 #define RADEON_MAX_TNL_VERTEX_SIZE (15 * sizeof(GLfloat)) /* for mesa _tnl stage */
63 /***********************************************************************
65 ***********************************************************************/
67 #define EMIT_ATTR( ATTR, STYLE, F0 ) \
69 rmesa->radeon.swtcl.vertex_attrs[rmesa->radeon.swtcl.vertex_attr_count].attrib = (ATTR); \
70 rmesa->radeon.swtcl.vertex_attrs[rmesa->radeon.swtcl.vertex_attr_count].format = (STYLE); \
71 rmesa->radeon.swtcl.vertex_attr_count++; \
75 #define EMIT_PAD( N ) \
77 rmesa->radeon.swtcl.vertex_attrs[rmesa->radeon.swtcl.vertex_attr_count].attrib = 0; \
78 rmesa->radeon.swtcl.vertex_attrs[rmesa->radeon.swtcl.vertex_attr_count].format = EMIT_PAD; \
79 rmesa->radeon.swtcl.vertex_attrs[rmesa->radeon.swtcl.vertex_attr_count].offset = (N); \
80 rmesa->radeon.swtcl.vertex_attr_count++; \
83 static GLuint radeon_cp_vc_frmts
[3][2] =
85 { RADEON_CP_VC_FRMT_ST0
, RADEON_CP_VC_FRMT_ST0
| RADEON_CP_VC_FRMT_Q0
},
86 { RADEON_CP_VC_FRMT_ST1
, RADEON_CP_VC_FRMT_ST1
| RADEON_CP_VC_FRMT_Q1
},
87 { RADEON_CP_VC_FRMT_ST2
, RADEON_CP_VC_FRMT_ST2
| RADEON_CP_VC_FRMT_Q2
},
90 static void radeonSetVertexFormat( struct gl_context
*ctx
)
92 r100ContextPtr rmesa
= R100_CONTEXT( ctx
);
93 TNLcontext
*tnl
= TNL_CONTEXT(ctx
);
94 struct vertex_buffer
*VB
= &tnl
->vb
;
95 GLbitfield64 index_bitset
= tnl
->render_inputs_bitset
;
101 if ( VB
->NdcPtr
!= NULL
) {
102 VB
->AttribPtr
[VERT_ATTRIB_POS
] = VB
->NdcPtr
;
105 VB
->AttribPtr
[VERT_ATTRIB_POS
] = VB
->ClipPtr
;
108 assert( VB
->AttribPtr
[VERT_ATTRIB_POS
] != NULL
);
109 rmesa
->radeon
.swtcl
.vertex_attr_count
= 0;
111 /* EMIT_ATTR's must be in order as they tell t_vertex.c how to
112 * build up a hardware vertex.
114 if ( !rmesa
->swtcl
.needproj
||
115 (index_bitset
& BITFIELD64_RANGE(_TNL_ATTRIB_TEX0
, _TNL_NUM_TEX
))) {
117 EMIT_ATTR( _TNL_ATTRIB_POS
, EMIT_4F
,
118 RADEON_CP_VC_FRMT_XY
| RADEON_CP_VC_FRMT_Z
| RADEON_CP_VC_FRMT_W0
);
122 EMIT_ATTR( _TNL_ATTRIB_POS
, EMIT_3F
,
123 RADEON_CP_VC_FRMT_XY
| RADEON_CP_VC_FRMT_Z
);
127 rmesa
->swtcl
.coloroffset
= offset
;
128 #if MESA_LITTLE_ENDIAN
129 EMIT_ATTR( _TNL_ATTRIB_COLOR0
, EMIT_4UB_4F_RGBA
,
130 RADEON_CP_VC_FRMT_PKCOLOR
);
132 EMIT_ATTR( _TNL_ATTRIB_COLOR0
, EMIT_4UB_4F_ABGR
,
133 RADEON_CP_VC_FRMT_PKCOLOR
);
137 rmesa
->swtcl
.specoffset
= 0;
139 (BITFIELD64_BIT(_TNL_ATTRIB_COLOR1
) | BITFIELD64_BIT(_TNL_ATTRIB_FOG
))) {
141 #if MESA_LITTLE_ENDIAN
142 if (index_bitset
& BITFIELD64_BIT(_TNL_ATTRIB_COLOR1
)) {
143 rmesa
->swtcl
.specoffset
= offset
;
144 EMIT_ATTR( _TNL_ATTRIB_COLOR1
, EMIT_3UB_3F_RGB
,
145 RADEON_CP_VC_FRMT_PKSPEC
);
151 if (index_bitset
& BITFIELD64_BIT(_TNL_ATTRIB_FOG
)) {
152 EMIT_ATTR( _TNL_ATTRIB_FOG
, EMIT_1UB_1F
,
153 RADEON_CP_VC_FRMT_PKSPEC
);
159 if (index_bitset
& BITFIELD64_BIT(_TNL_ATTRIB_FOG
)) {
160 EMIT_ATTR( _TNL_ATTRIB_FOG
, EMIT_1UB_1F
,
161 RADEON_CP_VC_FRMT_PKSPEC
);
167 if (index_bitset
& BITFIELD64_BIT(_TNL_ATTRIB_COLOR1
)) {
168 rmesa
->swtcl
.specoffset
= offset
;
169 EMIT_ATTR( _TNL_ATTRIB_COLOR1
, EMIT_3UB_3F_BGR
,
170 RADEON_CP_VC_FRMT_PKSPEC
);
178 if (index_bitset
& BITFIELD64_RANGE(_TNL_ATTRIB_TEX0
, _TNL_NUM_TEX
)) {
181 for (i
= 0; i
< ctx
->Const
.MaxTextureUnits
; i
++) {
182 if (index_bitset
& BITFIELD64_BIT(_TNL_ATTRIB_TEX(i
))) {
183 GLuint sz
= VB
->AttribPtr
[_TNL_ATTRIB_TEX0
+ i
]->size
;
188 EMIT_ATTR( _TNL_ATTRIB_TEX0
+i
, EMIT_2F
,
189 radeon_cp_vc_frmts
[i
][0] );
192 if (ctx
->Texture
.Unit
[i
]._ReallyEnabled
& (TEXTURE_CUBE_BIT
) ) {
193 EMIT_ATTR( _TNL_ATTRIB_TEX0
+i
, EMIT_3F
,
194 radeon_cp_vc_frmts
[i
][1] );
196 EMIT_ATTR( _TNL_ATTRIB_TEX0
+i
, EMIT_2F
,
197 radeon_cp_vc_frmts
[i
][0] );
201 if (ctx
->Texture
.Unit
[i
]._ReallyEnabled
& (TEXTURE_CUBE_BIT
) ) {
202 EMIT_ATTR( _TNL_ATTRIB_TEX0
+i
, EMIT_3F
,
203 radeon_cp_vc_frmts
[i
][1] );
205 EMIT_ATTR( _TNL_ATTRIB_TEX0
+i
, EMIT_3F_XYW
,
206 radeon_cp_vc_frmts
[i
][1] );
216 if (rmesa
->radeon
.tnl_index_bitset
!= index_bitset
||
217 fmt_0
!= rmesa
->swtcl
.vertex_format
) {
218 RADEON_NEWPRIM(rmesa
);
219 rmesa
->swtcl
.vertex_format
= fmt_0
;
220 rmesa
->radeon
.swtcl
.vertex_size
=
221 _tnl_install_attrs( ctx
,
222 rmesa
->radeon
.swtcl
.vertex_attrs
,
223 rmesa
->radeon
.swtcl
.vertex_attr_count
,
225 rmesa
->radeon
.swtcl
.vertex_size
/= 4;
226 rmesa
->radeon
.tnl_index_bitset
= index_bitset
;
227 radeon_print(RADEON_SWRENDER
, RADEON_VERBOSE
,
228 "%s: vertex_size= %d floats\n", __FUNCTION__
, rmesa
->radeon
.swtcl
.vertex_size
);
232 static void radeon_predict_emit_size( r100ContextPtr rmesa
)
235 if (!rmesa
->radeon
.swtcl
.emit_prediction
) {
236 const int state_size
= radeonCountStateEmitSize( &rmesa
->radeon
);
237 const int scissor_size
= 8;
238 const int prims_size
= 8;
239 const int vertex_size
= 7;
241 if (rcommonEnsureCmdBufSpace(&rmesa
->radeon
,
243 (scissor_size
+ prims_size
+ vertex_size
),
245 rmesa
->radeon
.swtcl
.emit_prediction
= radeonCountStateEmitSize( &rmesa
->radeon
);
247 rmesa
->radeon
.swtcl
.emit_prediction
= state_size
;
248 rmesa
->radeon
.swtcl
.emit_prediction
+= scissor_size
+ prims_size
+ vertex_size
249 + rmesa
->radeon
.cmdbuf
.cs
->cdw
;
253 static void radeonRenderStart( struct gl_context
*ctx
)
255 r100ContextPtr rmesa
= R100_CONTEXT( ctx
);
257 radeonSetVertexFormat( ctx
);
259 if (rmesa
->radeon
.dma
.flush
!= 0 &&
260 rmesa
->radeon
.dma
.flush
!= rcommon_flush_last_swtcl_prim
)
261 rmesa
->radeon
.dma
.flush( ctx
);
266 * Set vertex state for SW TCL. The primary purpose of this function is to
267 * determine in advance whether or not the hardware can / should do the
268 * projection divide or Mesa should do it.
270 void radeonChooseVertexState( struct gl_context
*ctx
)
272 r100ContextPtr rmesa
= R100_CONTEXT( ctx
);
273 TNLcontext
*tnl
= TNL_CONTEXT(ctx
);
275 GLuint se_coord_fmt
= rmesa
->hw
.set
.cmd
[SET_SE_COORDFMT
];
276 GLboolean unfilled
= (ctx
->Polygon
.FrontMode
!= GL_FILL
||
277 ctx
->Polygon
.BackMode
!= GL_FILL
);
279 se_coord_fmt
&= ~(RADEON_VTX_XY_PRE_MULT_1_OVER_W0
|
280 RADEON_VTX_Z_PRE_MULT_1_OVER_W0
|
281 RADEON_VTX_W0_IS_NOT_1_OVER_W0
);
283 /* We must ensure that we don't do _tnl_need_projected_coords while in a
284 * rasterization fallback. As this function will be called again when we
285 * leave a rasterization fallback, we can just skip it for now.
287 if (rmesa
->radeon
.Fallback
!= 0)
290 /* HW perspective divide is a win, but tiny vertex formats are a
294 if ((0 == (tnl
->render_inputs_bitset
&
295 (BITFIELD64_RANGE(_TNL_ATTRIB_TEX0
, _TNL_NUM_TEX
)
296 | BITFIELD64_BIT(_TNL_ATTRIB_COLOR1
))))
297 || (ctx
->_TriangleCaps
& DD_TRI_LIGHT_TWOSIDE
)
299 rmesa
->swtcl
.needproj
= GL_TRUE
;
300 se_coord_fmt
|= (RADEON_VTX_XY_PRE_MULT_1_OVER_W0
|
301 RADEON_VTX_Z_PRE_MULT_1_OVER_W0
);
304 rmesa
->swtcl
.needproj
= GL_FALSE
;
305 se_coord_fmt
|= (RADEON_VTX_W0_IS_NOT_1_OVER_W0
);
308 _tnl_need_projected_coords( ctx
, rmesa
->swtcl
.needproj
);
310 if ( se_coord_fmt
!= rmesa
->hw
.set
.cmd
[SET_SE_COORDFMT
] ) {
311 RADEON_STATECHANGE( rmesa
, set
);
312 rmesa
->hw
.set
.cmd
[SET_SE_COORDFMT
] = se_coord_fmt
;
316 void r100_swtcl_flush(struct gl_context
*ctx
, uint32_t current_offset
)
318 r100ContextPtr rmesa
= R100_CONTEXT(ctx
);
322 radeonEmitState(&rmesa
->radeon
);
323 radeonEmitVertexAOS( rmesa
,
324 rmesa
->radeon
.swtcl
.vertex_size
,
325 rmesa
->radeon
.swtcl
.bo
,
329 radeonEmitVbufPrim( rmesa
,
330 rmesa
->swtcl
.vertex_format
,
331 rmesa
->radeon
.swtcl
.hw_primitive
,
332 rmesa
->radeon
.swtcl
.numverts
);
333 if ( rmesa
->radeon
.swtcl
.emit_prediction
< rmesa
->radeon
.cmdbuf
.cs
->cdw
)
334 WARN_ONCE("Rendering was %d commands larger than predicted size."
335 " We might overflow command buffer.\n",
336 rmesa
->radeon
.cmdbuf
.cs
->cdw
- rmesa
->radeon
.swtcl
.emit_prediction
);
339 rmesa
->radeon
.swtcl
.emit_prediction
= 0;
344 * Render unclipped vertex buffers by emitting vertices directly to
345 * dma buffers. Use strip/fan hardware primitives where possible.
346 * Try to simulate missing primitives with indexed vertices.
348 #define HAVE_POINTS 1
350 #define HAVE_LINE_STRIPS 1
351 #define HAVE_TRIANGLES 1
352 #define HAVE_TRI_STRIPS 1
353 #define HAVE_TRI_STRIP_1 0
354 #define HAVE_TRI_FANS 1
356 #define HAVE_QUAD_STRIPS 0
357 #define HAVE_POLYGONS 0
358 /* \todo: is it possible to make "ELTS" work with t_vertex code ? */
361 static const GLuint hw_prim
[GL_POLYGON
+1] = {
362 RADEON_CP_VC_CNTL_PRIM_TYPE_POINT
,
363 RADEON_CP_VC_CNTL_PRIM_TYPE_LINE
,
365 RADEON_CP_VC_CNTL_PRIM_TYPE_LINE_STRIP
,
366 RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_LIST
,
367 RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_STRIP
,
368 RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_FAN
,
375 radeonDmaPrimitive( r100ContextPtr rmesa
, GLenum prim
)
377 RADEON_NEWPRIM( rmesa
);
378 rmesa
->radeon
.swtcl
.hw_primitive
= hw_prim
[prim
];
379 // assert(rmesa->radeon.dma.current.ptr == rmesa->radeon.dma.current.start);
382 static void* radeon_alloc_verts( r100ContextPtr rmesa
, GLuint nr
, GLuint size
)
386 radeon_predict_emit_size( rmesa
);
387 rv
= rcommonAllocDmaLowVerts( &rmesa
->radeon
, nr
, size
);
392 #define LOCAL_VARS r100ContextPtr rmesa = R100_CONTEXT(ctx)
393 #define INIT( prim ) radeonDmaPrimitive( rmesa, prim )
394 #define FLUSH() RADEON_NEWPRIM( rmesa )
395 #define GET_CURRENT_VB_MAX_VERTS() 10\
396 // (((int)rmesa->radeon.dma.current.end - (int)rmesa->radeon.dma.current.ptr) / (rmesa->radeon.swtcl.vertex_size*4))
397 #define GET_SUBSEQUENT_VB_MAX_VERTS() \
398 ((RADEON_BUFFER_SIZE) / (rmesa->radeon.swtcl.vertex_size*4))
399 #define ALLOC_VERTS( nr ) radeon_alloc_verts( rmesa, nr, rmesa->radeon.swtcl.vertex_size * 4 )
400 #define EMIT_VERTS( ctx, j, nr, buf ) \
401 _tnl_emit_vertices_to_buffer(ctx, j, (j)+(nr), buf)
403 #define TAG(x) radeon_dma_##x
404 #include "tnl_dd/t_dd_dmatmp.h"
407 /**********************************************************************/
408 /* Render pipeline stage */
409 /**********************************************************************/
412 static GLboolean
radeon_run_render( struct gl_context
*ctx
,
413 struct tnl_pipeline_stage
*stage
)
415 r100ContextPtr rmesa
= R100_CONTEXT(ctx
);
416 TNLcontext
*tnl
= TNL_CONTEXT(ctx
);
417 struct vertex_buffer
*VB
= &tnl
->vb
;
418 tnl_render_func
*tab
= TAG(render_tab_verts
);
421 if (rmesa
->radeon
.swtcl
.RenderIndex
!= 0 ||
422 !radeon_dma_validate_render( ctx
, VB
))
425 radeon_prepare_render(&rmesa
->radeon
);
426 if (rmesa
->radeon
.NewGLState
)
427 radeonValidateState( ctx
);
429 tnl
->Driver
.Render
.Start( ctx
);
431 for (i
= 0 ; i
< VB
->PrimitiveCount
; i
++)
433 GLuint prim
= VB
->Primitive
[i
].mode
;
434 GLuint start
= VB
->Primitive
[i
].start
;
435 GLuint length
= VB
->Primitive
[i
].count
;
440 radeon_print(RADEON_SWRENDER
, RADEON_NORMAL
,
441 "radeon_render.c: prim %s %d..%d\n",
442 _mesa_lookup_enum_by_nr(prim
& PRIM_MODE_MASK
),
443 start
, start
+length
);
446 tab
[prim
& PRIM_MODE_MASK
]( ctx
, start
, start
+ length
, prim
);
449 tnl
->Driver
.Render
.Finish( ctx
);
451 return GL_FALSE
; /* finished the pipe */
456 const struct tnl_pipeline_stage _radeon_render_stage
=
463 radeon_run_render
/* run */
467 /**************************************************************************/
470 static const GLuint reduced_hw_prim
[GL_POLYGON
+1] = {
471 RADEON_CP_VC_CNTL_PRIM_TYPE_POINT
,
472 RADEON_CP_VC_CNTL_PRIM_TYPE_LINE
,
473 RADEON_CP_VC_CNTL_PRIM_TYPE_LINE
,
474 RADEON_CP_VC_CNTL_PRIM_TYPE_LINE
,
475 RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_LIST
,
476 RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_LIST
,
477 RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_LIST
,
478 RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_LIST
,
479 RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_LIST
,
480 RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_LIST
483 static void radeonRasterPrimitive( struct gl_context
*ctx
, GLuint hwprim
);
484 static void radeonRenderPrimitive( struct gl_context
*ctx
, GLenum prim
);
485 static void radeonResetLineStipple( struct gl_context
*ctx
);
488 /***********************************************************************
489 * Emit primitives as inline vertices *
490 ***********************************************************************/
494 #define CTX_ARG r100ContextPtr rmesa
495 #define GET_VERTEX_DWORDS() rmesa->radeon.swtcl.vertex_size
496 #define ALLOC_VERTS( n, size ) radeon_alloc_verts( rmesa, n, (size) * 4 )
499 r100ContextPtr rmesa = R100_CONTEXT(ctx); \
500 const char *radeonverts = (char *)rmesa->radeon.swtcl.verts;
501 #define VERT(x) (radeonVertex *)(radeonverts + ((x) * (vertsize) * sizeof(int)))
502 #define VERTEX radeonVertex
504 #define TAG(x) radeon_##x
505 #include "tnl_dd/t_dd_triemit.h"
508 /***********************************************************************
509 * Macros for t_dd_tritmp.h to draw basic primitives *
510 ***********************************************************************/
512 #define QUAD( a, b, c, d ) radeon_quad( rmesa, a, b, c, d )
513 #define TRI( a, b, c ) radeon_triangle( rmesa, a, b, c )
514 #define LINE( a, b ) radeon_line( rmesa, a, b )
515 #define POINT( a ) radeon_point( rmesa, a )
517 /***********************************************************************
518 * Build render functions from dd templates *
519 ***********************************************************************/
521 #define RADEON_TWOSIDE_BIT 0x01
522 #define RADEON_UNFILLED_BIT 0x02
523 #define RADEON_MAX_TRIFUNC 0x04
527 tnl_points_func points
;
529 tnl_triangle_func triangle
;
531 } rast_tab
[RADEON_MAX_TRIFUNC
];
534 #define DO_FALLBACK 0
536 #define DO_UNFILLED (IND & RADEON_UNFILLED_BIT)
537 #define DO_TWOSIDE (IND & RADEON_TWOSIDE_BIT)
543 #define DO_FULL_QUAD 1
546 #define HAVE_BACK_COLORS 0
547 #define HAVE_HW_FLATSHADE 1
550 #define DEPTH_SCALE 1.0
551 #define UNFILLED_TRI unfilled_tri
552 #define UNFILLED_QUAD unfilled_quad
553 #define VERT_X(_v) _v->v.x
554 #define VERT_Y(_v) _v->v.y
555 #define VERT_Z(_v) _v->v.z
556 #define AREA_IS_CCW( a ) (a < 0)
557 #define GET_VERTEX(e) (rmesa->radeon.swtcl.verts + ((e) * rmesa->radeon.swtcl.vertex_size * sizeof(int)))
559 #define VERT_SET_RGBA( v, c ) \
561 radeon_color_t *color = (radeon_color_t *)&((v)->ui[coloroffset]); \
562 UNCLAMPED_FLOAT_TO_UBYTE(color->red, (c)[0]); \
563 UNCLAMPED_FLOAT_TO_UBYTE(color->green, (c)[1]); \
564 UNCLAMPED_FLOAT_TO_UBYTE(color->blue, (c)[2]); \
565 UNCLAMPED_FLOAT_TO_UBYTE(color->alpha, (c)[3]); \
568 #define VERT_COPY_RGBA( v0, v1 ) v0->ui[coloroffset] = v1->ui[coloroffset]
570 #define VERT_SET_SPEC( v, c ) \
573 radeon_color_t *spec = (radeon_color_t *)&((v)->ui[specoffset]); \
574 UNCLAMPED_FLOAT_TO_UBYTE(spec->red, (c)[0]); \
575 UNCLAMPED_FLOAT_TO_UBYTE(spec->green, (c)[1]); \
576 UNCLAMPED_FLOAT_TO_UBYTE(spec->blue, (c)[2]); \
579 #define VERT_COPY_SPEC( v0, v1 ) \
582 radeon_color_t *spec0 = (radeon_color_t *)&((v0)->ui[specoffset]); \
583 radeon_color_t *spec1 = (radeon_color_t *)&((v1)->ui[specoffset]); \
584 spec0->red = spec1->red; \
585 spec0->green = spec1->green; \
586 spec0->blue = spec1->blue; \
590 /* These don't need LE32_TO_CPU() as they used to save and restore
591 * colors which are already in the correct format.
593 #define VERT_SAVE_RGBA( idx ) color[idx] = v[idx]->ui[coloroffset]
594 #define VERT_RESTORE_RGBA( idx ) v[idx]->ui[coloroffset] = color[idx]
595 #define VERT_SAVE_SPEC( idx ) if (specoffset) spec[idx] = v[idx]->ui[specoffset]
596 #define VERT_RESTORE_SPEC( idx ) if (specoffset) v[idx]->ui[specoffset] = spec[idx]
602 #define LOCAL_VARS(n) \
603 r100ContextPtr rmesa = R100_CONTEXT(ctx); \
604 GLuint color[n] = {0}, spec[n] = {0}; \
605 GLuint coloroffset = rmesa->swtcl.coloroffset; \
606 GLuint specoffset = rmesa->swtcl.specoffset; \
607 (void) color; (void) spec; (void) coloroffset; (void) specoffset;
609 /***********************************************************************
610 * Helpers for rendering unfilled primitives *
611 ***********************************************************************/
613 #define RASTERIZE(x) radeonRasterPrimitive( ctx, reduced_hw_prim[x] )
614 #define RENDER_PRIMITIVE rmesa->radeon.swtcl.render_primitive
617 #include "tnl_dd/t_dd_unfilled.h"
621 /***********************************************************************
622 * Generate GL render functions *
623 ***********************************************************************/
628 #include "tnl_dd/t_dd_tritmp.h"
630 #define IND (RADEON_TWOSIDE_BIT)
631 #define TAG(x) x##_twoside
632 #include "tnl_dd/t_dd_tritmp.h"
634 #define IND (RADEON_UNFILLED_BIT)
635 #define TAG(x) x##_unfilled
636 #include "tnl_dd/t_dd_tritmp.h"
638 #define IND (RADEON_TWOSIDE_BIT|RADEON_UNFILLED_BIT)
639 #define TAG(x) x##_twoside_unfilled
640 #include "tnl_dd/t_dd_tritmp.h"
643 static void init_rast_tab( void )
648 init_twoside_unfilled();
651 /**********************************************************************/
652 /* Render unclipped begin/end objects */
653 /**********************************************************************/
655 #define RENDER_POINTS( start, count ) \
656 for ( ; start < count ; start++) \
657 radeon_point( rmesa, VERT(start) )
658 #define RENDER_LINE( v0, v1 ) \
659 radeon_line( rmesa, VERT(v0), VERT(v1) )
660 #define RENDER_TRI( v0, v1, v2 ) \
661 radeon_triangle( rmesa, VERT(v0), VERT(v1), VERT(v2) )
662 #define RENDER_QUAD( v0, v1, v2, v3 ) \
663 radeon_quad( rmesa, VERT(v0), VERT(v1), VERT(v2), VERT(v3) )
665 #define INIT(x) do { \
666 radeonRenderPrimitive( ctx, x ); \
670 r100ContextPtr rmesa = R100_CONTEXT(ctx); \
671 const GLuint vertsize = rmesa->radeon.swtcl.vertex_size; \
672 const char *radeonverts = (char *)rmesa->radeon.swtcl.verts; \
673 const GLuint * const elt = TNL_CONTEXT(ctx)->vb.Elts; \
674 const GLboolean stipple = ctx->Line.StippleFlag; \
675 (void) elt; (void) stipple;
676 #define RESET_STIPPLE if ( stipple ) radeonResetLineStipple( ctx );
677 #define RESET_OCCLUSION
678 #define PRESERVE_VB_DEFS
680 #define TAG(x) radeon_##x##_verts
681 #include "tnl/t_vb_rendertmp.h"
684 #define TAG(x) radeon_##x##_elts
685 #define ELT(x) elt[x]
686 #include "tnl/t_vb_rendertmp.h"
690 /**********************************************************************/
691 /* Choose render functions */
692 /**********************************************************************/
694 void radeonChooseRenderState( struct gl_context
*ctx
)
696 TNLcontext
*tnl
= TNL_CONTEXT(ctx
);
697 r100ContextPtr rmesa
= R100_CONTEXT(ctx
);
699 GLuint flags
= ctx
->_TriangleCaps
;
700 GLboolean unfilled
= (ctx
->Polygon
.FrontMode
!= GL_FILL
||
701 ctx
->Polygon
.BackMode
!= GL_FILL
);
703 if (!rmesa
->radeon
.TclFallback
|| rmesa
->radeon
.Fallback
)
706 if (flags
& DD_TRI_LIGHT_TWOSIDE
) index
|= RADEON_TWOSIDE_BIT
;
707 if (unfilled
) index
|= RADEON_UNFILLED_BIT
;
709 if (index
!= rmesa
->radeon
.swtcl
.RenderIndex
) {
710 tnl
->Driver
.Render
.Points
= rast_tab
[index
].points
;
711 tnl
->Driver
.Render
.Line
= rast_tab
[index
].line
;
712 tnl
->Driver
.Render
.ClippedLine
= rast_tab
[index
].line
;
713 tnl
->Driver
.Render
.Triangle
= rast_tab
[index
].triangle
;
714 tnl
->Driver
.Render
.Quad
= rast_tab
[index
].quad
;
717 tnl
->Driver
.Render
.PrimTabVerts
= radeon_render_tab_verts
;
718 tnl
->Driver
.Render
.PrimTabElts
= radeon_render_tab_elts
;
719 tnl
->Driver
.Render
.ClippedPolygon
= radeon_fast_clipped_poly
;
721 tnl
->Driver
.Render
.PrimTabVerts
= _tnl_render_tab_verts
;
722 tnl
->Driver
.Render
.PrimTabElts
= _tnl_render_tab_elts
;
723 tnl
->Driver
.Render
.ClippedPolygon
= _tnl_RenderClippedPolygon
;
726 rmesa
->radeon
.swtcl
.RenderIndex
= index
;
731 /**********************************************************************/
732 /* High level hooks for t_vb_render.c */
733 /**********************************************************************/
736 static void radeonRasterPrimitive( struct gl_context
*ctx
, GLuint hwprim
)
738 r100ContextPtr rmesa
= R100_CONTEXT(ctx
);
740 if (rmesa
->radeon
.swtcl
.hw_primitive
!= hwprim
) {
741 RADEON_NEWPRIM( rmesa
);
742 rmesa
->radeon
.swtcl
.hw_primitive
= hwprim
;
746 static void radeonRenderPrimitive( struct gl_context
*ctx
, GLenum prim
)
748 r100ContextPtr rmesa
= R100_CONTEXT(ctx
);
749 GLboolean unfilled
= (ctx
->Polygon
.FrontMode
!= GL_FILL
||
750 ctx
->Polygon
.BackMode
!= GL_FILL
);
752 rmesa
->radeon
.swtcl
.render_primitive
= prim
;
753 if (prim
< GL_TRIANGLES
|| !unfilled
)
754 radeonRasterPrimitive( ctx
, reduced_hw_prim
[prim
] );
757 static void radeonRenderFinish( struct gl_context
*ctx
)
761 static void radeonResetLineStipple( struct gl_context
*ctx
)
763 r100ContextPtr rmesa
= R100_CONTEXT(ctx
);
764 RADEON_STATECHANGE( rmesa
, lin
);
768 /**********************************************************************/
769 /* Transition to/from hardware rasterization. */
770 /**********************************************************************/
772 static const char * const fallbackStrings
[] = {
774 "glDrawBuffer(GL_FRONT_AND_BACK)",
775 "glEnable(GL_STENCIL) without hw stencil buffer",
776 "glRenderMode(selection or feedback)",
780 "Mixing GL_CLAMP_TO_BORDER and GL_CLAMP (or GL_MIRROR_CLAMP_ATI)"
784 static const char *getFallbackString(GLuint bit
)
791 return fallbackStrings
[i
];
795 void radeonFallback( struct gl_context
*ctx
, GLuint bit
, GLboolean mode
)
797 r100ContextPtr rmesa
= R100_CONTEXT(ctx
);
798 TNLcontext
*tnl
= TNL_CONTEXT(ctx
);
799 GLuint oldfallback
= rmesa
->radeon
.Fallback
;
802 rmesa
->radeon
.Fallback
|= bit
;
803 if (oldfallback
== 0) {
804 radeon_firevertices(&rmesa
->radeon
);
805 TCL_FALLBACK( ctx
, RADEON_TCL_FALLBACK_RASTER
, GL_TRUE
);
806 _swsetup_Wakeup( ctx
);
807 rmesa
->radeon
.swtcl
.RenderIndex
= ~0;
808 if (RADEON_DEBUG
& RADEON_FALLBACKS
) {
809 fprintf(stderr
, "Radeon begin rasterization fallback: 0x%x %s\n",
810 bit
, getFallbackString(bit
));
815 rmesa
->radeon
.Fallback
&= ~bit
;
816 if (oldfallback
== bit
) {
817 _swrast_flush( ctx
);
818 tnl
->Driver
.Render
.Start
= radeonRenderStart
;
819 tnl
->Driver
.Render
.PrimitiveNotify
= radeonRenderPrimitive
;
820 tnl
->Driver
.Render
.Finish
= radeonRenderFinish
;
822 tnl
->Driver
.Render
.BuildVertices
= _tnl_build_vertices
;
823 tnl
->Driver
.Render
.CopyPV
= _tnl_copy_pv
;
824 tnl
->Driver
.Render
.Interp
= _tnl_interp
;
826 tnl
->Driver
.Render
.ResetLineStipple
= radeonResetLineStipple
;
827 TCL_FALLBACK( ctx
, RADEON_TCL_FALLBACK_RASTER
, GL_FALSE
);
828 if (rmesa
->radeon
.TclFallback
) {
829 /* These are already done if rmesa->radeon.TclFallback goes to
830 * zero above. But not if it doesn't (RADEON_NO_TCL for
833 _tnl_invalidate_vertex_state( ctx
, ~0 );
834 _tnl_invalidate_vertices( ctx
, ~0 );
835 rmesa
->radeon
.tnl_index_bitset
= 0;
836 radeonChooseVertexState( ctx
);
837 radeonChooseRenderState( ctx
);
839 if (RADEON_DEBUG
& RADEON_FALLBACKS
) {
840 fprintf(stderr
, "Radeon end rasterization fallback: 0x%x %s\n",
841 bit
, getFallbackString(bit
));
848 /**********************************************************************/
849 /* Initialization. */
850 /**********************************************************************/
852 void radeonInitSwtcl( struct gl_context
*ctx
)
854 TNLcontext
*tnl
= TNL_CONTEXT(ctx
);
855 r100ContextPtr rmesa
= R100_CONTEXT(ctx
);
856 static int firsttime
= 1;
862 rmesa
->radeon
.swtcl
.emit_prediction
= 0;
864 tnl
->Driver
.Render
.Start
= radeonRenderStart
;
865 tnl
->Driver
.Render
.Finish
= radeonRenderFinish
;
866 tnl
->Driver
.Render
.PrimitiveNotify
= radeonRenderPrimitive
;
867 tnl
->Driver
.Render
.ResetLineStipple
= radeonResetLineStipple
;
868 tnl
->Driver
.Render
.BuildVertices
= _tnl_build_vertices
;
869 tnl
->Driver
.Render
.CopyPV
= _tnl_copy_pv
;
870 tnl
->Driver
.Render
.Interp
= _tnl_interp
;
872 _tnl_init_vertices( ctx
, ctx
->Const
.MaxArrayLockSize
+ 12,
873 RADEON_MAX_TNL_VERTEX_SIZE
);
875 rmesa
->radeon
.swtcl
.verts
= (GLubyte
*)tnl
->clipspace
.vertex_buf
;
876 rmesa
->radeon
.swtcl
.RenderIndex
= ~0;
877 rmesa
->radeon
.swtcl
.render_primitive
= GL_TRIANGLES
;
878 rmesa
->radeon
.swtcl
.hw_primitive
= 0;