Merge branch 'llvm-cliptest-viewport'
[mesa.git] / src / mesa / drivers / windows / gldirect / dglwgl.h
1 /****************************************************************************
2 *
3 * Mesa 3-D graphics library
4 * Direct3D Driver Interface
5 *
6 * ========================================================================
7 *
8 * Copyright (C) 1991-2004 SciTech Software, Inc. All rights reserved.
9 *
10 * Permission is hereby granted, free of charge, to any person obtaining a
11 * copy of this software and associated documentation files (the "Software"),
12 * to deal in the Software without restriction, including without limitation
13 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
14 * and/or sell copies of the Software, and to permit persons to whom the
15 * Software is furnished to do so, subject to the following conditions:
16 *
17 * The above copyright notice and this permission notice shall be included
18 * in all copies or substantial portions of the Software.
19 *
20 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
21 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
22 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
23 * SCITECH SOFTWARE INC BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
24 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
25 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
26 * SOFTWARE.
27 *
28 * ======================================================================
29 *
30 * Language: ANSI C
31 * Environment: Windows 9x (Win32)
32 *
33 * Description: OpenGL window functions (wgl*).
34 *
35 ****************************************************************************/
36
37 #ifndef __DGLWGL_H
38 #define __DGLWGL_H
39
40 // Disable compiler complaints about DLL linkage
41 #pragma warning (disable:4273)
42
43 // Macros to control compilation
44 #define STRICT
45 #define WIN32_LEAN_AND_MEAN
46
47 #include <windows.h>
48 #include <GL\gl.h>
49
50 #include "dglcontext.h"
51 #include "dglglobals.h"
52 #include "dglmacros.h"
53 #include "ddlog.h"
54 #include "dglpf.h"
55
56 /*---------------------- Macros and type definitions ----------------------*/
57
58 typedef struct {
59 PROC proc;
60 char *name;
61 } DGL_extension;
62
63 #ifndef __MINGW32__
64 /* XXX why is this here?
65 * It should probaby be somewhere in src/mesa/drivers/windows/
66 */
67 #if defined(_WIN32) && !defined(_WINGDI_) && !defined(_WINGDI_H) && !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP) && !defined(BUILD_FOR_SNAP)
68 # define WGL_FONT_LINES 0
69 # define WGL_FONT_POLYGONS 1
70 #ifndef _GNU_H_WINDOWS32_FUNCTIONS
71 # ifdef UNICODE
72 # define wglUseFontBitmaps wglUseFontBitmapsW
73 # define wglUseFontOutlines wglUseFontOutlinesW
74 # else
75 # define wglUseFontBitmaps wglUseFontBitmapsA
76 # define wglUseFontOutlines wglUseFontOutlinesA
77 # endif /* !UNICODE */
78 #endif /* _GNU_H_WINDOWS32_FUNCTIONS */
79 typedef struct tagLAYERPLANEDESCRIPTOR LAYERPLANEDESCRIPTOR, *PLAYERPLANEDESCRIPTOR, *LPLAYERPLANEDESCRIPTOR;
80 typedef struct _GLYPHMETRICSFLOAT GLYPHMETRICSFLOAT, *PGLYPHMETRICSFLOAT, *LPGLYPHMETRICSFLOAT;
81 typedef struct tagPIXELFORMATDESCRIPTOR PIXELFORMATDESCRIPTOR, *PPIXELFORMATDESCRIPTOR, *LPPIXELFORMATDESCRIPTOR;
82 #if !defined(GLX_USE_MESA)
83 #include <GL/mesa_wgl.h>
84 #endif
85 #endif
86 #endif /* !__MINGW32__ */
87
88 /*------------------------- Function Prototypes ---------------------------*/
89
90 #ifdef __cplusplus
91 extern "C" {
92 #endif
93
94 #ifndef _USE_GLD3_WGL
95 int APIENTRY DGL_ChoosePixelFormat(HDC a, CONST PIXELFORMATDESCRIPTOR *ppfd);
96 BOOL APIENTRY DGL_CopyContext(HGLRC a, HGLRC b, UINT c);
97 HGLRC APIENTRY DGL_CreateContext(HDC a);
98 HGLRC APIENTRY DGL_CreateLayerContext(HDC a, int b);
99 BOOL APIENTRY DGL_DeleteContext(HGLRC a);
100 BOOL APIENTRY DGL_DescribeLayerPlane(HDC a, int b, int c, UINT d, LPLAYERPLANEDESCRIPTOR e);
101 int APIENTRY DGL_DescribePixelFormat(HDC a, int b, UINT c, LPPIXELFORMATDESCRIPTOR d);
102 HGLRC APIENTRY DGL_GetCurrentContext(void);
103 HDC APIENTRY DGL_GetCurrentDC(void);
104 PROC APIENTRY DGL_GetDefaultProcAddress(LPCSTR a);
105 int APIENTRY DGL_GetLayerPaletteEntries(HDC a, int b, int c, int d, COLORREF *e);
106 int APIENTRY DGL_GetPixelFormat(HDC a);
107 PROC APIENTRY DGL_GetProcAddress(LPCSTR a);
108 BOOL APIENTRY DGL_MakeCurrent(HDC a, HGLRC b);
109 BOOL APIENTRY DGL_RealizeLayerPalette(HDC a, int b, BOOL c);
110 int APIENTRY DGL_SetLayerPaletteEntries(HDC a, int b, int c, int d, CONST COLORREF *e);
111 BOOL APIENTRY DGL_SetPixelFormat(HDC a, int b, CONST PIXELFORMATDESCRIPTOR *c);
112 BOOL APIENTRY DGL_ShareLists(HGLRC a, HGLRC b);
113 BOOL APIENTRY DGL_SwapBuffers(HDC a);
114 BOOL APIENTRY DGL_SwapLayerBuffers(HDC a, UINT b);
115 BOOL APIENTRY DGL_UseFontBitmapsA(HDC a, DWORD b, DWORD c, DWORD d);
116 BOOL APIENTRY DGL_UseFontBitmapsW(HDC a, DWORD b, DWORD c, DWORD d);
117 BOOL APIENTRY DGL_UseFontOutlinesA(HDC a, DWORD b, DWORD c, DWORD d, FLOAT e, FLOAT f, int g, LPGLYPHMETRICSFLOAT h);
118 BOOL APIENTRY DGL_UseFontOutlinesW(HDC a, DWORD b, DWORD c, DWORD d, FLOAT e, FLOAT f, int g, LPGLYPHMETRICSFLOAT h);
119 #endif //_USE_GLD3_WGL
120
121 BOOL dglWglResizeBuffers(struct gl_context *ctx, BOOL bDefaultDriver);
122
123 #ifdef __cplusplus
124 }
125 #endif
126
127 #endif