mesa: Eliminate parameters to dd_function_table::Viewport
[mesa.git] / src / mesa / drivers / x11 / xfonts.c
1
2 /*
3 * Mesa 3-D graphics library
4 *
5 * Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23 * OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26
27 /* xfonts.c -- glXUseXFont() for Mesa written by
28 * Copyright (C) 1995 Thorsten.Ohl @ Physik.TH-Darmstadt.de
29 */
30
31 #include "glxheader.h"
32 #include "main/context.h"
33 #include "main/imports.h"
34 #include "xfonts.h"
35
36
37 /* Some debugging info. */
38
39 #ifdef DEBUG
40 #include <ctype.h>
41
42 int debug_xfonts = 0;
43
44 static void
45 dump_char_struct(XCharStruct * ch, char *prefix)
46 {
47 printf("%slbearing = %d, rbearing = %d, width = %d\n",
48 prefix, ch->lbearing, ch->rbearing, ch->width);
49 printf("%sascent = %d, descent = %d, attributes = %u\n",
50 prefix, ch->ascent, ch->descent, (unsigned int) ch->attributes);
51 }
52
53 static void
54 dump_font_struct(XFontStruct * font)
55 {
56 printf("ascent = %d, descent = %d\n", font->ascent, font->descent);
57 printf("char_or_byte2 = (%u,%u)\n",
58 font->min_char_or_byte2, font->max_char_or_byte2);
59 printf("byte1 = (%u,%u)\n", font->min_byte1, font->max_byte1);
60 printf("all_chars_exist = %s\n", font->all_chars_exist ? "True" : "False");
61 printf("default_char = %c (\\%03o)\n",
62 (char) (isprint(font->default_char) ? font->default_char : ' '),
63 font->default_char);
64 dump_char_struct(&font->min_bounds, "min> ");
65 dump_char_struct(&font->max_bounds, "max> ");
66 #if 0
67 for (c = font->min_char_or_byte2; c <= font->max_char_or_byte2; c++) {
68 char prefix[8];
69 sprintf(prefix, "%d> ", c);
70 dump_char_struct(&font->per_char[c], prefix);
71 }
72 #endif
73 }
74
75 static void
76 dump_bitmap(unsigned int width, unsigned int height, GLubyte * bitmap)
77 {
78 unsigned int x, y;
79
80 printf(" ");
81 for (x = 0; x < 8 * width; x++)
82 printf("%o", 7 - (x % 8));
83 putchar('\n');
84 for (y = 0; y < height; y++) {
85 printf("%3o:", y);
86 for (x = 0; x < 8 * width; x++)
87 putchar((bitmap[width * (height - y - 1) + x / 8] & (1 << (7 - (x %
88 8))))
89 ? '*' : '.');
90 printf(" ");
91 for (x = 0; x < width; x++)
92 printf("0x%02x, ", bitmap[width * (height - y - 1) + x]);
93 putchar('\n');
94 }
95 }
96 #endif /* DEBUG */
97
98
99 /* Implementation. */
100
101 /* Fill a BITMAP with a character C from thew current font
102 in the graphics context GC. WIDTH is the width in bytes
103 and HEIGHT is the height in bits.
104
105 Note that the generated bitmaps must be used with
106
107 glPixelStorei (GL_UNPACK_SWAP_BYTES, GL_FALSE);
108 glPixelStorei (GL_UNPACK_LSB_FIRST, GL_FALSE);
109 glPixelStorei (GL_UNPACK_ROW_LENGTH, 0);
110 glPixelStorei (GL_UNPACK_SKIP_ROWS, 0);
111 glPixelStorei (GL_UNPACK_SKIP_PIXELS, 0);
112 glPixelStorei (GL_UNPACK_ALIGNMENT, 1);
113
114 Possible optimizations:
115
116 * use only one reusable pixmap with the maximum dimensions.
117 * draw the entire font into a single pixmap (careful with
118 proportional fonts!).
119 */
120
121
122 /*
123 * Generate OpenGL-compatible bitmap.
124 */
125 static void
126 fill_bitmap(Display * dpy, Window win, GC gc,
127 unsigned int width, unsigned int height,
128 int x0, int y0, unsigned int c, GLubyte * bitmap)
129 {
130 XImage *image;
131 unsigned int x, y;
132 Pixmap pixmap;
133 XChar2b char2b;
134
135 pixmap = XCreatePixmap(dpy, win, 8 * width, height, 1);
136 XSetForeground(dpy, gc, 0);
137 XFillRectangle(dpy, pixmap, gc, 0, 0, 8 * width, height);
138 XSetForeground(dpy, gc, 1);
139
140 char2b.byte1 = (c >> 8) & 0xff;
141 char2b.byte2 = (c & 0xff);
142
143 XDrawString16(dpy, pixmap, gc, x0, y0, &char2b, 1);
144
145 image = XGetImage(dpy, pixmap, 0, 0, 8 * width, height, 1, XYPixmap);
146 if (image) {
147 /* Fill the bitmap (X11 and OpenGL are upside down wrt each other). */
148 for (y = 0; y < height; y++)
149 for (x = 0; x < 8 * width; x++)
150 if (XGetPixel(image, x, y))
151 bitmap[width * (height - y - 1) + x / 8] |=
152 (1 << (7 - (x % 8)));
153 XDestroyImage(image);
154 }
155
156 XFreePixmap(dpy, pixmap);
157 }
158
159 /*
160 * determine if a given glyph is valid and return the
161 * corresponding XCharStruct.
162 */
163 static XCharStruct *
164 isvalid(XFontStruct * fs, unsigned int which)
165 {
166 unsigned int rows, pages;
167 unsigned int byte1 = 0, byte2 = 0;
168 int i, valid = 1;
169
170 rows = fs->max_byte1 - fs->min_byte1 + 1;
171 pages = fs->max_char_or_byte2 - fs->min_char_or_byte2 + 1;
172
173 if (rows == 1) {
174 /* "linear" fonts */
175 if ((fs->min_char_or_byte2 > which) || (fs->max_char_or_byte2 < which))
176 valid = 0;
177 }
178 else {
179 /* "matrix" fonts */
180 byte2 = which & 0xff;
181 byte1 = which >> 8;
182 if ((fs->min_char_or_byte2 > byte2) ||
183 (fs->max_char_or_byte2 < byte2) ||
184 (fs->min_byte1 > byte1) || (fs->max_byte1 < byte1))
185 valid = 0;
186 }
187
188 if (valid) {
189 if (fs->per_char) {
190 if (rows == 1) {
191 /* "linear" fonts */
192 return (fs->per_char + (which - fs->min_char_or_byte2));
193 }
194 else {
195 /* "matrix" fonts */
196 i = ((byte1 - fs->min_byte1) * pages) +
197 (byte2 - fs->min_char_or_byte2);
198 return (fs->per_char + i);
199 }
200 }
201 else {
202 return (&fs->min_bounds);
203 }
204 }
205 return (NULL);
206 }
207
208
209 void
210 Fake_glXUseXFont(Font font, int first, int count, int listbase)
211 {
212 Display *dpy;
213 Window win;
214 Pixmap pixmap;
215 GC gc;
216 XGCValues values;
217 unsigned long valuemask;
218 XFontStruct *fs;
219 GLint swapbytes, lsbfirst, rowlength;
220 GLint skiprows, skippixels, alignment;
221 unsigned int max_width, max_height, max_bm_width, max_bm_height;
222 GLubyte *bm;
223 int i;
224
225 dpy = glXGetCurrentDisplay();
226 if (!dpy)
227 return; /* I guess glXMakeCurrent wasn't called */
228 win = RootWindow(dpy, DefaultScreen(dpy));
229
230 fs = XQueryFont(dpy, font);
231 if (!fs) {
232 _mesa_error(NULL, GL_INVALID_VALUE,
233 "Couldn't get font structure information");
234 return;
235 }
236
237 /* Allocate a bitmap that can fit all characters. */
238 max_width = fs->max_bounds.rbearing - fs->min_bounds.lbearing;
239 max_height = fs->max_bounds.ascent + fs->max_bounds.descent;
240 max_bm_width = (max_width + 7) / 8;
241 max_bm_height = max_height;
242
243 bm = malloc((max_bm_width * max_bm_height) * sizeof(GLubyte));
244 if (!bm) {
245 XFreeFontInfo(NULL, fs, 1);
246 _mesa_error(NULL, GL_OUT_OF_MEMORY,
247 "Couldn't allocate bitmap in glXUseXFont()");
248 return;
249 }
250
251 #if 0
252 /* get the page info */
253 pages = fs->max_char_or_byte2 - fs->min_char_or_byte2 + 1;
254 firstchar = (fs->min_byte1 << 8) + fs->min_char_or_byte2;
255 lastchar = (fs->max_byte1 << 8) + fs->max_char_or_byte2;
256 rows = fs->max_byte1 - fs->min_byte1 + 1;
257 unsigned int first_char, last_char, pages, rows;
258 #endif
259
260 /* Save the current packing mode for bitmaps. */
261 glGetIntegerv(GL_UNPACK_SWAP_BYTES, &swapbytes);
262 glGetIntegerv(GL_UNPACK_LSB_FIRST, &lsbfirst);
263 glGetIntegerv(GL_UNPACK_ROW_LENGTH, &rowlength);
264 glGetIntegerv(GL_UNPACK_SKIP_ROWS, &skiprows);
265 glGetIntegerv(GL_UNPACK_SKIP_PIXELS, &skippixels);
266 glGetIntegerv(GL_UNPACK_ALIGNMENT, &alignment);
267
268 /* Enforce a standard packing mode which is compatible with
269 fill_bitmap() from above. This is actually the default mode,
270 except for the (non)alignment. */
271 glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE);
272 glPixelStorei(GL_UNPACK_LSB_FIRST, GL_FALSE);
273 glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
274 glPixelStorei(GL_UNPACK_SKIP_ROWS, 0);
275 glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0);
276 glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
277
278 pixmap = XCreatePixmap(dpy, win, 10, 10, 1);
279 values.foreground = BlackPixel(dpy, DefaultScreen(dpy));
280 values.background = WhitePixel(dpy, DefaultScreen(dpy));
281 values.font = fs->fid;
282 valuemask = GCForeground | GCBackground | GCFont;
283 gc = XCreateGC(dpy, pixmap, valuemask, &values);
284 XFreePixmap(dpy, pixmap);
285
286 #ifdef DEBUG
287 if (debug_xfonts)
288 dump_font_struct(fs);
289 #endif
290
291 for (i = 0; i < count; i++) {
292 unsigned int width, height, bm_width, bm_height;
293 GLfloat x0, y0, dx, dy;
294 XCharStruct *ch;
295 int x, y;
296 unsigned int c = first + i;
297 int list = listbase + i;
298 int valid;
299
300 /* check on index validity and get the bounds */
301 ch = isvalid(fs, c);
302 if (!ch) {
303 ch = &fs->max_bounds;
304 valid = 0;
305 }
306 else {
307 valid = 1;
308 }
309
310 #ifdef DEBUG
311 if (debug_xfonts) {
312 char s[7];
313 sprintf(s, isprint(c) ? "%c> " : "\\%03o> ", c);
314 dump_char_struct(ch, s);
315 }
316 #endif
317
318 /* glBitmap()' parameters:
319 straight from the glXUseXFont(3) manpage. */
320 width = ch->rbearing - ch->lbearing;
321 height = ch->ascent + ch->descent;
322 x0 = -ch->lbearing;
323 y0 = ch->descent - 0; /* XXX used to subtract 1 here */
324 /* but that caused a conformace failure */
325 dx = ch->width;
326 dy = 0;
327
328 /* X11's starting point. */
329 x = -ch->lbearing;
330 y = ch->ascent;
331
332 /* Round the width to a multiple of eight. We will use this also
333 for the pixmap for capturing the X11 font. This is slightly
334 inefficient, but it makes the OpenGL part real easy. */
335 bm_width = (width + 7) / 8;
336 bm_height = height;
337
338 glNewList(list, GL_COMPILE);
339 if (valid && (bm_width > 0) && (bm_height > 0)) {
340
341 memset(bm, '\0', bm_width * bm_height);
342 fill_bitmap(dpy, win, gc, bm_width, bm_height, x, y, c, bm);
343
344 glBitmap(width, height, x0, y0, dx, dy, bm);
345 #ifdef DEBUG
346 if (debug_xfonts) {
347 printf("width/height = %u/%u\n", width, height);
348 printf("bm_width/bm_height = %u/%u\n", bm_width, bm_height);
349 dump_bitmap(bm_width, bm_height, bm);
350 }
351 #endif
352 }
353 else {
354 glBitmap(0, 0, 0.0, 0.0, dx, dy, NULL);
355 }
356 glEndList();
357 }
358
359 free(bm);
360 XFreeFontInfo(NULL, fs, 1);
361 XFreeGC(dpy, gc);
362
363 /* Restore saved packing modes. */
364 glPixelStorei(GL_UNPACK_SWAP_BYTES, swapbytes);
365 glPixelStorei(GL_UNPACK_LSB_FIRST, lsbfirst);
366 glPixelStorei(GL_UNPACK_ROW_LENGTH, rowlength);
367 glPixelStorei(GL_UNPACK_SKIP_ROWS, skiprows);
368 glPixelStorei(GL_UNPACK_SKIP_PIXELS, skippixels);
369 glPixelStorei(GL_UNPACK_ALIGNMENT, alignment);
370 }