Merge branch 'mesa_7_5_branch' into mesa_7_6_branch
[mesa.git] / src / mesa / main / arrayobj.h
1 /*
2 * Mesa 3-D graphics library
3 * Version: 7.6
4 *
5 * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
6 * (C) Copyright IBM Corporation 2006
7 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
8 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL OR IBM BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
23 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
24 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
25 * SOFTWARE.
26 */
27
28 #ifndef ARRAYOBJ_H
29 #define ARRAYOBJ_H
30
31 #include "context.h"
32
33 /**
34 * \file arrayobj.h
35 * Functions for the GL_APPLE_vertex_array_object extension.
36 *
37 * \author Ian Romanick <idr@us.ibm.com>
38 * \author Brian Paul
39 */
40
41 /*
42 * Internal functions
43 */
44
45 extern struct gl_array_object *
46 _mesa_new_array_object( GLcontext *ctx, GLuint name );
47
48 extern void
49 _mesa_delete_array_object( GLcontext *ctx, struct gl_array_object *obj );
50
51 extern void
52 _mesa_reference_array_object(GLcontext *ctx,
53 struct gl_array_object **ptr,
54 struct gl_array_object *arrayObj);
55
56 extern void
57 _mesa_initialize_array_object( GLcontext *ctx,
58 struct gl_array_object *obj, GLuint name );
59
60
61 extern void
62 _mesa_update_array_object_max_element(GLcontext *ctx,
63 struct gl_array_object *arrayObj);
64
65
66 /*
67 * API functions
68 */
69
70
71 void GLAPIENTRY _mesa_BindVertexArray( GLuint id );
72
73 void GLAPIENTRY _mesa_BindVertexArrayAPPLE( GLuint id );
74
75 void GLAPIENTRY _mesa_DeleteVertexArraysAPPLE(GLsizei n, const GLuint *ids);
76
77 void GLAPIENTRY _mesa_GenVertexArrays(GLsizei n, GLuint *arrays);
78
79 void GLAPIENTRY _mesa_GenVertexArraysAPPLE(GLsizei n, GLuint *buffer);
80
81 GLboolean GLAPIENTRY _mesa_IsVertexArrayAPPLE( GLuint id );
82
83 #endif /* ARRAYOBJ_H */