mesa: don't set _ClampFragmentColor to TRUE if it has no effect
[mesa.git] / src / mesa / main / blend.c
1 /**
2 * \file blend.c
3 * Blending operations.
4 */
5
6 /*
7 * Mesa 3-D graphics library
8 * Version: 6.5.1
9 *
10 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
11 *
12 * Permission is hereby granted, free of charge, to any person obtaining a
13 * copy of this software and associated documentation files (the "Software"),
14 * to deal in the Software without restriction, including without limitation
15 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
16 * and/or sell copies of the Software, and to permit persons to whom the
17 * Software is furnished to do so, subject to the following conditions:
18 *
19 * The above copyright notice and this permission notice shall be included
20 * in all copies or substantial portions of the Software.
21 *
22 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
23 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
24 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
25 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
26 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
27 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28 */
29
30
31
32 #include "glheader.h"
33 #include "blend.h"
34 #include "context.h"
35 #include "enums.h"
36 #include "macros.h"
37 #include "mtypes.h"
38
39
40
41 /**
42 * Check if given blend source factor is legal.
43 * \return GL_TRUE if legal, GL_FALSE otherwise.
44 */
45 static GLboolean
46 legal_src_factor(const struct gl_context *ctx, GLenum factor)
47 {
48 switch (factor) {
49 case GL_SRC_COLOR:
50 case GL_ONE_MINUS_SRC_COLOR:
51 return ctx->Extensions.NV_blend_square;
52 case GL_ZERO:
53 case GL_ONE:
54 case GL_DST_COLOR:
55 case GL_ONE_MINUS_DST_COLOR:
56 case GL_SRC_ALPHA:
57 case GL_ONE_MINUS_SRC_ALPHA:
58 case GL_DST_ALPHA:
59 case GL_ONE_MINUS_DST_ALPHA:
60 case GL_SRC_ALPHA_SATURATE:
61 return GL_TRUE;
62 case GL_CONSTANT_COLOR:
63 case GL_ONE_MINUS_CONSTANT_COLOR:
64 case GL_CONSTANT_ALPHA:
65 case GL_ONE_MINUS_CONSTANT_ALPHA:
66 return _mesa_is_desktop_gl(ctx) || ctx->API == API_OPENGLES2;
67 case GL_SRC1_COLOR:
68 case GL_SRC1_ALPHA:
69 case GL_ONE_MINUS_SRC1_COLOR:
70 case GL_ONE_MINUS_SRC1_ALPHA:
71 return _mesa_is_desktop_gl(ctx)
72 && ctx->Extensions.ARB_blend_func_extended;
73 default:
74 return GL_FALSE;
75 }
76 }
77
78
79 /**
80 * Check if given blend destination factor is legal.
81 * \return GL_TRUE if legal, GL_FALSE otherwise.
82 */
83 static GLboolean
84 legal_dst_factor(const struct gl_context *ctx, GLenum factor)
85 {
86 switch (factor) {
87 case GL_DST_COLOR:
88 case GL_ONE_MINUS_DST_COLOR:
89 return ctx->Extensions.NV_blend_square;
90 case GL_ZERO:
91 case GL_ONE:
92 case GL_SRC_COLOR:
93 case GL_ONE_MINUS_SRC_COLOR:
94 case GL_SRC_ALPHA:
95 case GL_ONE_MINUS_SRC_ALPHA:
96 case GL_DST_ALPHA:
97 case GL_ONE_MINUS_DST_ALPHA:
98 return GL_TRUE;
99 case GL_CONSTANT_COLOR:
100 case GL_ONE_MINUS_CONSTANT_COLOR:
101 case GL_CONSTANT_ALPHA:
102 case GL_ONE_MINUS_CONSTANT_ALPHA:
103 return _mesa_is_desktop_gl(ctx) || ctx->API == API_OPENGLES2;
104 case GL_SRC_ALPHA_SATURATE:
105 return (_mesa_is_desktop_gl(ctx)
106 && ctx->Extensions.ARB_blend_func_extended)
107 || _mesa_is_gles3(ctx);
108 case GL_SRC1_COLOR:
109 case GL_SRC1_ALPHA:
110 case GL_ONE_MINUS_SRC1_COLOR:
111 case GL_ONE_MINUS_SRC1_ALPHA:
112 return _mesa_is_desktop_gl(ctx)
113 && ctx->Extensions.ARB_blend_func_extended;
114 default:
115 return GL_FALSE;
116 }
117 }
118
119
120 /**
121 * Check if src/dest RGB/A blend factors are legal. If not generate
122 * a GL error.
123 * \return GL_TRUE if factors are legal, GL_FALSE otherwise.
124 */
125 static GLboolean
126 validate_blend_factors(struct gl_context *ctx, const char *func,
127 GLenum sfactorRGB, GLenum dfactorRGB,
128 GLenum sfactorA, GLenum dfactorA)
129 {
130 if (!legal_src_factor(ctx, sfactorRGB)) {
131 _mesa_error(ctx, GL_INVALID_ENUM,
132 "%s(sfactorRGB = %s)", func,
133 _mesa_lookup_enum_by_nr(sfactorRGB));
134 return GL_FALSE;
135 }
136
137 if (!legal_dst_factor(ctx, dfactorRGB)) {
138 _mesa_error(ctx, GL_INVALID_ENUM,
139 "%s(dfactorRGB = %s)", func,
140 _mesa_lookup_enum_by_nr(dfactorRGB));
141 return GL_FALSE;
142 }
143
144 if (sfactorA != sfactorRGB && !legal_src_factor(ctx, sfactorA)) {
145 _mesa_error(ctx, GL_INVALID_ENUM,
146 "%s(sfactorA = %s)", func,
147 _mesa_lookup_enum_by_nr(sfactorA));
148 return GL_FALSE;
149 }
150
151 if (dfactorA != dfactorRGB && !legal_dst_factor(ctx, dfactorA)) {
152 _mesa_error(ctx, GL_INVALID_ENUM,
153 "%s(dfactorA = %s)", func,
154 _mesa_lookup_enum_by_nr(dfactorA));
155 return GL_FALSE;
156 }
157
158 return GL_TRUE;
159 }
160
161
162 /**
163 * Specify the blending operation.
164 *
165 * \param sfactor source factor operator.
166 * \param dfactor destination factor operator.
167 *
168 * \sa glBlendFunc, glBlendFuncSeparateEXT
169 */
170 void GLAPIENTRY
171 _mesa_BlendFunc( GLenum sfactor, GLenum dfactor )
172 {
173 _mesa_BlendFuncSeparate(sfactor, dfactor, sfactor, dfactor);
174 }
175
176 static GLboolean
177 blend_factor_is_dual_src(GLenum factor)
178 {
179 return (factor == GL_SRC1_COLOR ||
180 factor == GL_SRC1_ALPHA ||
181 factor == GL_ONE_MINUS_SRC1_COLOR ||
182 factor == GL_ONE_MINUS_SRC1_ALPHA);
183 }
184
185 static void
186 update_uses_dual_src(struct gl_context *ctx, int buf)
187 {
188 ctx->Color.Blend[buf]._UsesDualSrc =
189 (blend_factor_is_dual_src(ctx->Color.Blend[buf].SrcRGB) ||
190 blend_factor_is_dual_src(ctx->Color.Blend[buf].DstRGB) ||
191 blend_factor_is_dual_src(ctx->Color.Blend[buf].SrcA) ||
192 blend_factor_is_dual_src(ctx->Color.Blend[buf].DstA));
193 }
194
195 /**
196 * Set the separate blend source/dest factors for all draw buffers.
197 *
198 * \param sfactorRGB RGB source factor operator.
199 * \param dfactorRGB RGB destination factor operator.
200 * \param sfactorA alpha source factor operator.
201 * \param dfactorA alpha destination factor operator.
202 */
203 void GLAPIENTRY
204 _mesa_BlendFuncSeparate( GLenum sfactorRGB, GLenum dfactorRGB,
205 GLenum sfactorA, GLenum dfactorA )
206 {
207 GLuint buf, numBuffers;
208 GLboolean changed;
209 GET_CURRENT_CONTEXT(ctx);
210
211 if (MESA_VERBOSE & VERBOSE_API)
212 _mesa_debug(ctx, "glBlendFuncSeparate %s %s %s %s\n",
213 _mesa_lookup_enum_by_nr(sfactorRGB),
214 _mesa_lookup_enum_by_nr(dfactorRGB),
215 _mesa_lookup_enum_by_nr(sfactorA),
216 _mesa_lookup_enum_by_nr(dfactorA));
217
218 if (!validate_blend_factors(ctx, "glBlendFuncSeparate",
219 sfactorRGB, dfactorRGB,
220 sfactorA, dfactorA)) {
221 return;
222 }
223
224 numBuffers = ctx->Extensions.ARB_draw_buffers_blend
225 ? ctx->Const.MaxDrawBuffers : 1;
226
227 changed = GL_FALSE;
228 for (buf = 0; buf < numBuffers; buf++) {
229 if (ctx->Color.Blend[buf].SrcRGB != sfactorRGB ||
230 ctx->Color.Blend[buf].DstRGB != dfactorRGB ||
231 ctx->Color.Blend[buf].SrcA != sfactorA ||
232 ctx->Color.Blend[buf].DstA != dfactorA) {
233 changed = GL_TRUE;
234 break;
235 }
236 }
237 if (!changed)
238 return;
239
240 FLUSH_VERTICES(ctx, _NEW_COLOR);
241
242 for (buf = 0; buf < numBuffers; buf++) {
243 ctx->Color.Blend[buf].SrcRGB = sfactorRGB;
244 ctx->Color.Blend[buf].DstRGB = dfactorRGB;
245 ctx->Color.Blend[buf].SrcA = sfactorA;
246 ctx->Color.Blend[buf].DstA = dfactorA;
247 update_uses_dual_src(ctx, buf);
248 }
249 ctx->Color._BlendFuncPerBuffer = GL_FALSE;
250
251 if (ctx->Driver.BlendFuncSeparate) {
252 ctx->Driver.BlendFuncSeparate(ctx, sfactorRGB, dfactorRGB,
253 sfactorA, dfactorA);
254 }
255 }
256
257
258 /**
259 * Set blend source/dest factors for one color buffer/target.
260 */
261 void GLAPIENTRY
262 _mesa_BlendFunciARB(GLuint buf, GLenum sfactor, GLenum dfactor)
263 {
264 _mesa_BlendFuncSeparateiARB(buf, sfactor, dfactor, sfactor, dfactor);
265 }
266
267
268 /**
269 * Set separate blend source/dest factors for one color buffer/target.
270 */
271 void GLAPIENTRY
272 _mesa_BlendFuncSeparateiARB(GLuint buf, GLenum sfactorRGB, GLenum dfactorRGB,
273 GLenum sfactorA, GLenum dfactorA)
274 {
275 GET_CURRENT_CONTEXT(ctx);
276
277 if (!ctx->Extensions.ARB_draw_buffers_blend) {
278 _mesa_error(ctx, GL_INVALID_OPERATION, "glBlendFunc[Separate]i()");
279 return;
280 }
281
282 if (buf >= ctx->Const.MaxDrawBuffers) {
283 _mesa_error(ctx, GL_INVALID_VALUE, "glBlendFuncSeparatei(buffer=%u)",
284 buf);
285 return;
286 }
287
288 if (!validate_blend_factors(ctx, "glBlendFuncSeparatei",
289 sfactorRGB, dfactorRGB,
290 sfactorA, dfactorA)) {
291 return;
292 }
293
294 if (ctx->Color.Blend[buf].SrcRGB == sfactorRGB &&
295 ctx->Color.Blend[buf].DstRGB == dfactorRGB &&
296 ctx->Color.Blend[buf].SrcA == sfactorA &&
297 ctx->Color.Blend[buf].DstA == dfactorA)
298 return; /* no change */
299
300 FLUSH_VERTICES(ctx, _NEW_COLOR);
301
302 ctx->Color.Blend[buf].SrcRGB = sfactorRGB;
303 ctx->Color.Blend[buf].DstRGB = dfactorRGB;
304 ctx->Color.Blend[buf].SrcA = sfactorA;
305 ctx->Color.Blend[buf].DstA = dfactorA;
306 update_uses_dual_src(ctx, buf);
307 ctx->Color._BlendFuncPerBuffer = GL_TRUE;
308
309 if (ctx->Driver.BlendFuncSeparatei) {
310 ctx->Driver.BlendFuncSeparatei(ctx, buf, sfactorRGB, dfactorRGB,
311 sfactorA, dfactorA);
312 }
313 }
314
315
316 /**
317 * Check if given blend equation is legal.
318 * \return GL_TRUE if legal, GL_FALSE otherwise.
319 */
320 static GLboolean
321 legal_blend_equation(const struct gl_context *ctx, GLenum mode)
322 {
323 switch (mode) {
324 case GL_FUNC_ADD:
325 case GL_FUNC_SUBTRACT:
326 case GL_FUNC_REVERSE_SUBTRACT:
327 return GL_TRUE;
328 case GL_MIN:
329 case GL_MAX:
330 return ctx->Extensions.EXT_blend_minmax;
331 default:
332 return GL_FALSE;
333 }
334 }
335
336
337 /* This is really an extension function! */
338 void GLAPIENTRY
339 _mesa_BlendEquation( GLenum mode )
340 {
341 GLuint buf, numBuffers;
342 GLboolean changed;
343 GET_CURRENT_CONTEXT(ctx);
344
345 if (MESA_VERBOSE & VERBOSE_API)
346 _mesa_debug(ctx, "glBlendEquation(%s)\n",
347 _mesa_lookup_enum_by_nr(mode));
348
349 if (!legal_blend_equation(ctx, mode)) {
350 _mesa_error(ctx, GL_INVALID_ENUM, "glBlendEquation");
351 return;
352 }
353
354 numBuffers = ctx->Extensions.ARB_draw_buffers_blend
355 ? ctx->Const.MaxDrawBuffers : 1;
356
357 changed = GL_FALSE;
358 for (buf = 0; buf < numBuffers; buf++) {
359 if (ctx->Color.Blend[buf].EquationRGB != mode ||
360 ctx->Color.Blend[buf].EquationA != mode) {
361 changed = GL_TRUE;
362 break;
363 }
364 }
365 if (!changed)
366 return;
367
368 FLUSH_VERTICES(ctx, _NEW_COLOR);
369 for (buf = 0; buf < numBuffers; buf++) {
370 ctx->Color.Blend[buf].EquationRGB = mode;
371 ctx->Color.Blend[buf].EquationA = mode;
372 }
373 ctx->Color._BlendEquationPerBuffer = GL_FALSE;
374
375 if (ctx->Driver.BlendEquationSeparate)
376 (*ctx->Driver.BlendEquationSeparate)( ctx, mode, mode );
377 }
378
379
380 /**
381 * Set blend equation for one color buffer/target.
382 */
383 void GLAPIENTRY
384 _mesa_BlendEquationiARB(GLuint buf, GLenum mode)
385 {
386 GET_CURRENT_CONTEXT(ctx);
387
388 if (MESA_VERBOSE & VERBOSE_API)
389 _mesa_debug(ctx, "glBlendEquationi(%u, %s)\n",
390 buf, _mesa_lookup_enum_by_nr(mode));
391
392 if (buf >= ctx->Const.MaxDrawBuffers) {
393 _mesa_error(ctx, GL_INVALID_VALUE, "glBlendFuncSeparatei(buffer=%u)",
394 buf);
395 return;
396 }
397
398 if (!legal_blend_equation(ctx, mode)) {
399 _mesa_error(ctx, GL_INVALID_ENUM, "glBlendEquationi");
400 return;
401 }
402
403 if (ctx->Color.Blend[buf].EquationRGB == mode &&
404 ctx->Color.Blend[buf].EquationA == mode)
405 return; /* no change */
406
407 FLUSH_VERTICES(ctx, _NEW_COLOR);
408 ctx->Color.Blend[buf].EquationRGB = mode;
409 ctx->Color.Blend[buf].EquationA = mode;
410 ctx->Color._BlendEquationPerBuffer = GL_TRUE;
411
412 if (ctx->Driver.BlendEquationSeparatei)
413 ctx->Driver.BlendEquationSeparatei(ctx, buf, mode, mode);
414 }
415
416
417 void GLAPIENTRY
418 _mesa_BlendEquationSeparate( GLenum modeRGB, GLenum modeA )
419 {
420 GLuint buf, numBuffers;
421 GLboolean changed;
422 GET_CURRENT_CONTEXT(ctx);
423
424 if (MESA_VERBOSE & VERBOSE_API)
425 _mesa_debug(ctx, "glBlendEquationSeparateEXT(%s %s)\n",
426 _mesa_lookup_enum_by_nr(modeRGB),
427 _mesa_lookup_enum_by_nr(modeA));
428
429 if ( (modeRGB != modeA) && !ctx->Extensions.EXT_blend_equation_separate ) {
430 _mesa_error(ctx, GL_INVALID_OPERATION,
431 "glBlendEquationSeparateEXT not supported by driver");
432 return;
433 }
434
435 if (!legal_blend_equation(ctx, modeRGB)) {
436 _mesa_error(ctx, GL_INVALID_ENUM, "glBlendEquationSeparateEXT(modeRGB)");
437 return;
438 }
439
440 if (!legal_blend_equation(ctx, modeA)) {
441 _mesa_error(ctx, GL_INVALID_ENUM, "glBlendEquationSeparateEXT(modeA)");
442 return;
443 }
444
445 numBuffers = ctx->Extensions.ARB_draw_buffers_blend
446 ? ctx->Const.MaxDrawBuffers : 1;
447
448 changed = GL_FALSE;
449 for (buf = 0; buf < numBuffers; buf++) {
450 if (ctx->Color.Blend[buf].EquationRGB != modeRGB ||
451 ctx->Color.Blend[buf].EquationA != modeA) {
452 changed = GL_TRUE;
453 break;
454 }
455 }
456 if (!changed)
457 return;
458
459 FLUSH_VERTICES(ctx, _NEW_COLOR);
460 for (buf = 0; buf < numBuffers; buf++) {
461 ctx->Color.Blend[buf].EquationRGB = modeRGB;
462 ctx->Color.Blend[buf].EquationA = modeA;
463 }
464 ctx->Color._BlendEquationPerBuffer = GL_FALSE;
465
466 if (ctx->Driver.BlendEquationSeparate)
467 ctx->Driver.BlendEquationSeparate(ctx, modeRGB, modeA);
468 }
469
470
471 /**
472 * Set separate blend equations for one color buffer/target.
473 */
474 void GLAPIENTRY
475 _mesa_BlendEquationSeparateiARB(GLuint buf, GLenum modeRGB, GLenum modeA)
476 {
477 GET_CURRENT_CONTEXT(ctx);
478
479 if (MESA_VERBOSE & VERBOSE_API)
480 _mesa_debug(ctx, "glBlendEquationSeparatei(%u, %s %s)\n", buf,
481 _mesa_lookup_enum_by_nr(modeRGB),
482 _mesa_lookup_enum_by_nr(modeA));
483
484 if (buf >= ctx->Const.MaxDrawBuffers) {
485 _mesa_error(ctx, GL_INVALID_VALUE, "glBlendEquationSeparatei(buffer=%u)",
486 buf);
487 return;
488 }
489
490 if (!legal_blend_equation(ctx, modeRGB)) {
491 _mesa_error(ctx, GL_INVALID_ENUM, "glBlendEquationSeparatei(modeRGB)");
492 return;
493 }
494
495 if (!legal_blend_equation(ctx, modeA)) {
496 _mesa_error(ctx, GL_INVALID_ENUM, "glBlendEquationSeparatei(modeA)");
497 return;
498 }
499
500 if (ctx->Color.Blend[buf].EquationRGB == modeRGB &&
501 ctx->Color.Blend[buf].EquationA == modeA)
502 return; /* no change */
503
504 FLUSH_VERTICES(ctx, _NEW_COLOR);
505 ctx->Color.Blend[buf].EquationRGB = modeRGB;
506 ctx->Color.Blend[buf].EquationA = modeA;
507 ctx->Color._BlendEquationPerBuffer = GL_TRUE;
508
509 if (ctx->Driver.BlendEquationSeparatei)
510 ctx->Driver.BlendEquationSeparatei(ctx, buf, modeRGB, modeA);
511 }
512
513
514 /**
515 * Set the blending color.
516 *
517 * \param red red color component.
518 * \param green green color component.
519 * \param blue blue color component.
520 * \param alpha alpha color component.
521 *
522 * \sa glBlendColor().
523 *
524 * Clamps the parameters and updates gl_colorbuffer_attrib::BlendColor. On a
525 * change, flushes the vertices and notifies the driver via
526 * dd_function_table::BlendColor callback.
527 */
528 void GLAPIENTRY
529 _mesa_BlendColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha )
530 {
531 GLfloat tmp[4];
532 GET_CURRENT_CONTEXT(ctx);
533
534 tmp[0] = red;
535 tmp[1] = green;
536 tmp[2] = blue;
537 tmp[3] = alpha;
538
539 if (TEST_EQ_4V(tmp, ctx->Color.BlendColorUnclamped))
540 return;
541
542 FLUSH_VERTICES(ctx, _NEW_COLOR);
543 COPY_4FV( ctx->Color.BlendColorUnclamped, tmp );
544
545 ctx->Color.BlendColor[0] = CLAMP(tmp[0], 0.0F, 1.0F);
546 ctx->Color.BlendColor[1] = CLAMP(tmp[1], 0.0F, 1.0F);
547 ctx->Color.BlendColor[2] = CLAMP(tmp[2], 0.0F, 1.0F);
548 ctx->Color.BlendColor[3] = CLAMP(tmp[3], 0.0F, 1.0F);
549
550 if (ctx->Driver.BlendColor)
551 (*ctx->Driver.BlendColor)(ctx, ctx->Color.BlendColor);
552 }
553
554
555 /**
556 * Specify the alpha test function.
557 *
558 * \param func alpha comparison function.
559 * \param ref reference value.
560 *
561 * Verifies the parameters and updates gl_colorbuffer_attrib.
562 * On a change, flushes the vertices and notifies the driver via
563 * dd_function_table::AlphaFunc callback.
564 */
565 void GLAPIENTRY
566 _mesa_AlphaFunc( GLenum func, GLclampf ref )
567 {
568 GET_CURRENT_CONTEXT(ctx);
569
570 if (MESA_VERBOSE & VERBOSE_API)
571 _mesa_debug(ctx, "glAlphaFunc(%s, %f)\n",
572 _mesa_lookup_enum_by_nr(func), ref);
573
574 switch (func) {
575 case GL_NEVER:
576 case GL_LESS:
577 case GL_EQUAL:
578 case GL_LEQUAL:
579 case GL_GREATER:
580 case GL_NOTEQUAL:
581 case GL_GEQUAL:
582 case GL_ALWAYS:
583 if (ctx->Color.AlphaFunc == func && ctx->Color.AlphaRefUnclamped == ref)
584 return; /* no change */
585
586 FLUSH_VERTICES(ctx, _NEW_COLOR);
587 ctx->Color.AlphaFunc = func;
588 ctx->Color.AlphaRefUnclamped = ref;
589 ctx->Color.AlphaRef = CLAMP(ref, 0.0F, 1.0F);
590
591 if (ctx->Driver.AlphaFunc)
592 ctx->Driver.AlphaFunc(ctx, func, ctx->Color.AlphaRef);
593 return;
594
595 default:
596 _mesa_error( ctx, GL_INVALID_ENUM, "glAlphaFunc(func)" );
597 return;
598 }
599 }
600
601
602 /**
603 * Specify a logic pixel operation for color index rendering.
604 *
605 * \param opcode operation.
606 *
607 * Verifies that \p opcode is a valid enum and updates
608 gl_colorbuffer_attrib::LogicOp.
609 * On a change, flushes the vertices and notifies the driver via the
610 * dd_function_table::LogicOpcode callback.
611 */
612 void GLAPIENTRY
613 _mesa_LogicOp( GLenum opcode )
614 {
615 GET_CURRENT_CONTEXT(ctx);
616
617 if (MESA_VERBOSE & VERBOSE_API)
618 _mesa_debug(ctx, "glLogicOp(%s)\n", _mesa_lookup_enum_by_nr(opcode));
619
620 switch (opcode) {
621 case GL_CLEAR:
622 case GL_SET:
623 case GL_COPY:
624 case GL_COPY_INVERTED:
625 case GL_NOOP:
626 case GL_INVERT:
627 case GL_AND:
628 case GL_NAND:
629 case GL_OR:
630 case GL_NOR:
631 case GL_XOR:
632 case GL_EQUIV:
633 case GL_AND_REVERSE:
634 case GL_AND_INVERTED:
635 case GL_OR_REVERSE:
636 case GL_OR_INVERTED:
637 break;
638 default:
639 _mesa_error( ctx, GL_INVALID_ENUM, "glLogicOp" );
640 return;
641 }
642
643 if (ctx->Color.LogicOp == opcode)
644 return;
645
646 FLUSH_VERTICES(ctx, _NEW_COLOR);
647 ctx->Color.LogicOp = opcode;
648
649 if (ctx->Driver.LogicOpcode)
650 ctx->Driver.LogicOpcode( ctx, opcode );
651 }
652
653
654 void GLAPIENTRY
655 _mesa_IndexMask( GLuint mask )
656 {
657 GET_CURRENT_CONTEXT(ctx);
658
659 if (ctx->Color.IndexMask == mask)
660 return;
661
662 FLUSH_VERTICES(ctx, _NEW_COLOR);
663 ctx->Color.IndexMask = mask;
664 }
665
666
667 /**
668 * Enable or disable writing of frame buffer color components.
669 *
670 * \param red whether to mask writing of the red color component.
671 * \param green whether to mask writing of the green color component.
672 * \param blue whether to mask writing of the blue color component.
673 * \param alpha whether to mask writing of the alpha color component.
674 *
675 * \sa glColorMask().
676 *
677 * Sets the appropriate value of gl_colorbuffer_attrib::ColorMask. On a
678 * change, flushes the vertices and notifies the driver via the
679 * dd_function_table::ColorMask callback.
680 */
681 void GLAPIENTRY
682 _mesa_ColorMask( GLboolean red, GLboolean green,
683 GLboolean blue, GLboolean alpha )
684 {
685 GET_CURRENT_CONTEXT(ctx);
686 GLubyte tmp[4];
687 GLuint i;
688 GLboolean flushed;
689
690 if (MESA_VERBOSE & VERBOSE_API)
691 _mesa_debug(ctx, "glColorMask(%d, %d, %d, %d)\n",
692 red, green, blue, alpha);
693
694 /* Shouldn't have any information about channel depth in core mesa
695 * -- should probably store these as the native booleans:
696 */
697 tmp[RCOMP] = red ? 0xff : 0x0;
698 tmp[GCOMP] = green ? 0xff : 0x0;
699 tmp[BCOMP] = blue ? 0xff : 0x0;
700 tmp[ACOMP] = alpha ? 0xff : 0x0;
701
702 flushed = GL_FALSE;
703 for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
704 if (!TEST_EQ_4V(tmp, ctx->Color.ColorMask[i])) {
705 if (!flushed) {
706 FLUSH_VERTICES(ctx, _NEW_COLOR);
707 }
708 flushed = GL_TRUE;
709 COPY_4UBV(ctx->Color.ColorMask[i], tmp);
710 }
711 }
712
713 if (ctx->Driver.ColorMask)
714 ctx->Driver.ColorMask( ctx, red, green, blue, alpha );
715 }
716
717
718 /**
719 * For GL_EXT_draw_buffers2 and GL3
720 */
721 void GLAPIENTRY
722 _mesa_ColorMaski( GLuint buf, GLboolean red, GLboolean green,
723 GLboolean blue, GLboolean alpha )
724 {
725 GLubyte tmp[4];
726 GET_CURRENT_CONTEXT(ctx);
727
728 if (MESA_VERBOSE & VERBOSE_API)
729 _mesa_debug(ctx, "glColorMaskIndexed %u %d %d %d %d\n",
730 buf, red, green, blue, alpha);
731
732 if (buf >= ctx->Const.MaxDrawBuffers) {
733 _mesa_error(ctx, GL_INVALID_VALUE, "glColorMaskIndexed(buf=%u)", buf);
734 return;
735 }
736
737 /* Shouldn't have any information about channel depth in core mesa
738 * -- should probably store these as the native booleans:
739 */
740 tmp[RCOMP] = red ? 0xff : 0x0;
741 tmp[GCOMP] = green ? 0xff : 0x0;
742 tmp[BCOMP] = blue ? 0xff : 0x0;
743 tmp[ACOMP] = alpha ? 0xff : 0x0;
744
745 if (TEST_EQ_4V(tmp, ctx->Color.ColorMask[buf]))
746 return;
747
748 FLUSH_VERTICES(ctx, _NEW_COLOR);
749 COPY_4UBV(ctx->Color.ColorMask[buf], tmp);
750
751 if (ctx->Driver.ColorMaskIndexed)
752 ctx->Driver.ColorMaskIndexed(ctx, buf, red, green, blue, alpha);
753 }
754
755
756 void GLAPIENTRY
757 _mesa_ClampColor(GLenum target, GLenum clamp)
758 {
759 GET_CURRENT_CONTEXT(ctx);
760
761 if (clamp != GL_TRUE && clamp != GL_FALSE && clamp != GL_FIXED_ONLY_ARB) {
762 _mesa_error(ctx, GL_INVALID_ENUM, "glClampColorARB(clamp)");
763 return;
764 }
765
766 switch (target) {
767 case GL_CLAMP_VERTEX_COLOR_ARB:
768 FLUSH_VERTICES(ctx, _NEW_LIGHT);
769 ctx->Light.ClampVertexColor = clamp;
770 break;
771 case GL_CLAMP_FRAGMENT_COLOR_ARB:
772 FLUSH_VERTICES(ctx, _NEW_FRAG_CLAMP);
773 ctx->Color.ClampFragmentColor = clamp;
774 break;
775 case GL_CLAMP_READ_COLOR_ARB:
776 FLUSH_VERTICES(ctx, _NEW_COLOR);
777 ctx->Color.ClampReadColor = clamp;
778 break;
779 default:
780 _mesa_error(ctx, GL_INVALID_ENUM, "glClampColorARB(target)");
781 return;
782 }
783 }
784
785 static GLboolean
786 get_clamp_color(const struct gl_framebuffer *fb, GLenum clamp)
787 {
788 if (clamp == GL_TRUE || clamp == GL_FALSE)
789 return clamp;
790
791 ASSERT(clamp == GL_FIXED_ONLY);
792 if (!fb)
793 return GL_TRUE;
794
795 return fb->_AllColorBuffersFixedPoint;
796 }
797
798 GLboolean
799 _mesa_get_clamp_fragment_color(const struct gl_context *ctx)
800 {
801 return get_clamp_color(ctx->DrawBuffer,
802 ctx->Color.ClampFragmentColor);
803 }
804
805 GLboolean
806 _mesa_get_clamp_vertex_color(const struct gl_context *ctx)
807 {
808 return get_clamp_color(ctx->DrawBuffer, ctx->Light.ClampVertexColor);
809 }
810
811 GLboolean
812 _mesa_get_clamp_read_color(const struct gl_context *ctx)
813 {
814 return get_clamp_color(ctx->ReadBuffer, ctx->Color.ClampReadColor);
815 }
816
817
818 /**********************************************************************/
819 /** \name Initialization */
820 /*@{*/
821
822 /**
823 * Initialization of the context's Color attribute group.
824 *
825 * \param ctx GL context.
826 *
827 * Initializes the related fields in the context color attribute group,
828 * __struct gl_contextRec::Color.
829 */
830 void _mesa_init_color( struct gl_context * ctx )
831 {
832 GLuint i;
833
834 /* Color buffer group */
835 ctx->Color.IndexMask = ~0u;
836 memset(ctx->Color.ColorMask, 0xff, sizeof(ctx->Color.ColorMask));
837 ctx->Color.ClearIndex = 0;
838 ASSIGN_4V( ctx->Color.ClearColor.f, 0, 0, 0, 0 );
839 ctx->Color.AlphaEnabled = GL_FALSE;
840 ctx->Color.AlphaFunc = GL_ALWAYS;
841 ctx->Color.AlphaRef = 0;
842 ctx->Color.BlendEnabled = 0x0;
843 for (i = 0; i < Elements(ctx->Color.Blend); i++) {
844 ctx->Color.Blend[i].SrcRGB = GL_ONE;
845 ctx->Color.Blend[i].DstRGB = GL_ZERO;
846 ctx->Color.Blend[i].SrcA = GL_ONE;
847 ctx->Color.Blend[i].DstA = GL_ZERO;
848 ctx->Color.Blend[i].EquationRGB = GL_FUNC_ADD;
849 ctx->Color.Blend[i].EquationA = GL_FUNC_ADD;
850 }
851 ASSIGN_4V( ctx->Color.BlendColor, 0.0, 0.0, 0.0, 0.0 );
852 ASSIGN_4V( ctx->Color.BlendColorUnclamped, 0.0, 0.0, 0.0, 0.0 );
853 ctx->Color.IndexLogicOpEnabled = GL_FALSE;
854 ctx->Color.ColorLogicOpEnabled = GL_FALSE;
855 ctx->Color.LogicOp = GL_COPY;
856 ctx->Color.DitherFlag = GL_TRUE;
857
858 if (ctx->Visual.doubleBufferMode) {
859 ctx->Color.DrawBuffer[0] = GL_BACK;
860 }
861 else {
862 ctx->Color.DrawBuffer[0] = GL_FRONT;
863 }
864
865 ctx->Color.ClampFragmentColor = GL_FIXED_ONLY_ARB;
866 ctx->Color._ClampFragmentColor = GL_FALSE;
867 ctx->Color.ClampReadColor = GL_FIXED_ONLY_ARB;
868
869 if (ctx->API == API_OPENGLES2) {
870 /* GLES 3 behaves as though GL_FRAMEBUFFER_SRGB is always enabled. */
871 ctx->Color.sRGBEnabled = GL_TRUE;
872 } else {
873 ctx->Color.sRGBEnabled = GL_FALSE;
874 }
875 }
876
877 /*@}*/