mesa: add KHR_no_error support for glBlendFunc*()
[mesa.git] / src / mesa / main / blend.c
1 /**
2 * \file blend.c
3 * Blending operations.
4 */
5
6 /*
7 * Mesa 3-D graphics library
8 *
9 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
10 *
11 * Permission is hereby granted, free of charge, to any person obtaining a
12 * copy of this software and associated documentation files (the "Software"),
13 * to deal in the Software without restriction, including without limitation
14 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
15 * and/or sell copies of the Software, and to permit persons to whom the
16 * Software is furnished to do so, subject to the following conditions:
17 *
18 * The above copyright notice and this permission notice shall be included
19 * in all copies or substantial portions of the Software.
20 *
21 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
22 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
23 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
24 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
25 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
26 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
27 * OTHER DEALINGS IN THE SOFTWARE.
28 */
29
30
31
32 #include "glheader.h"
33 #include "blend.h"
34 #include "context.h"
35 #include "enums.h"
36 #include "macros.h"
37 #include "mtypes.h"
38
39
40
41 /**
42 * Check if given blend source factor is legal.
43 * \return GL_TRUE if legal, GL_FALSE otherwise.
44 */
45 static GLboolean
46 legal_src_factor(const struct gl_context *ctx, GLenum factor)
47 {
48 switch (factor) {
49 case GL_SRC_COLOR:
50 case GL_ONE_MINUS_SRC_COLOR:
51 case GL_ZERO:
52 case GL_ONE:
53 case GL_DST_COLOR:
54 case GL_ONE_MINUS_DST_COLOR:
55 case GL_SRC_ALPHA:
56 case GL_ONE_MINUS_SRC_ALPHA:
57 case GL_DST_ALPHA:
58 case GL_ONE_MINUS_DST_ALPHA:
59 case GL_SRC_ALPHA_SATURATE:
60 return GL_TRUE;
61 case GL_CONSTANT_COLOR:
62 case GL_ONE_MINUS_CONSTANT_COLOR:
63 case GL_CONSTANT_ALPHA:
64 case GL_ONE_MINUS_CONSTANT_ALPHA:
65 return _mesa_is_desktop_gl(ctx) || ctx->API == API_OPENGLES2;
66 case GL_SRC1_COLOR:
67 case GL_SRC1_ALPHA:
68 case GL_ONE_MINUS_SRC1_COLOR:
69 case GL_ONE_MINUS_SRC1_ALPHA:
70 return ctx->API != API_OPENGLES
71 && ctx->Extensions.ARB_blend_func_extended;
72 default:
73 return GL_FALSE;
74 }
75 }
76
77
78 /**
79 * Check if given blend destination factor is legal.
80 * \return GL_TRUE if legal, GL_FALSE otherwise.
81 */
82 static GLboolean
83 legal_dst_factor(const struct gl_context *ctx, GLenum factor)
84 {
85 switch (factor) {
86 case GL_DST_COLOR:
87 case GL_ONE_MINUS_DST_COLOR:
88 case GL_ZERO:
89 case GL_ONE:
90 case GL_SRC_COLOR:
91 case GL_ONE_MINUS_SRC_COLOR:
92 case GL_SRC_ALPHA:
93 case GL_ONE_MINUS_SRC_ALPHA:
94 case GL_DST_ALPHA:
95 case GL_ONE_MINUS_DST_ALPHA:
96 return GL_TRUE;
97 case GL_CONSTANT_COLOR:
98 case GL_ONE_MINUS_CONSTANT_COLOR:
99 case GL_CONSTANT_ALPHA:
100 case GL_ONE_MINUS_CONSTANT_ALPHA:
101 return _mesa_is_desktop_gl(ctx) || ctx->API == API_OPENGLES2;
102 case GL_SRC_ALPHA_SATURATE:
103 return (ctx->API != API_OPENGLES
104 && ctx->Extensions.ARB_blend_func_extended)
105 || _mesa_is_gles3(ctx);
106 case GL_SRC1_COLOR:
107 case GL_SRC1_ALPHA:
108 case GL_ONE_MINUS_SRC1_COLOR:
109 case GL_ONE_MINUS_SRC1_ALPHA:
110 return ctx->API != API_OPENGLES
111 && ctx->Extensions.ARB_blend_func_extended;
112 default:
113 return GL_FALSE;
114 }
115 }
116
117
118 /**
119 * Check if src/dest RGB/A blend factors are legal. If not generate
120 * a GL error.
121 * \return GL_TRUE if factors are legal, GL_FALSE otherwise.
122 */
123 static GLboolean
124 validate_blend_factors(struct gl_context *ctx, const char *func,
125 GLenum sfactorRGB, GLenum dfactorRGB,
126 GLenum sfactorA, GLenum dfactorA)
127 {
128 if (!legal_src_factor(ctx, sfactorRGB)) {
129 _mesa_error(ctx, GL_INVALID_ENUM,
130 "%s(sfactorRGB = %s)", func,
131 _mesa_enum_to_string(sfactorRGB));
132 return GL_FALSE;
133 }
134
135 if (!legal_dst_factor(ctx, dfactorRGB)) {
136 _mesa_error(ctx, GL_INVALID_ENUM,
137 "%s(dfactorRGB = %s)", func,
138 _mesa_enum_to_string(dfactorRGB));
139 return GL_FALSE;
140 }
141
142 if (sfactorA != sfactorRGB && !legal_src_factor(ctx, sfactorA)) {
143 _mesa_error(ctx, GL_INVALID_ENUM,
144 "%s(sfactorA = %s)", func,
145 _mesa_enum_to_string(sfactorA));
146 return GL_FALSE;
147 }
148
149 if (dfactorA != dfactorRGB && !legal_dst_factor(ctx, dfactorA)) {
150 _mesa_error(ctx, GL_INVALID_ENUM,
151 "%s(dfactorA = %s)", func,
152 _mesa_enum_to_string(dfactorA));
153 return GL_FALSE;
154 }
155
156 return GL_TRUE;
157 }
158
159
160 static GLboolean
161 blend_factor_is_dual_src(GLenum factor)
162 {
163 return (factor == GL_SRC1_COLOR ||
164 factor == GL_SRC1_ALPHA ||
165 factor == GL_ONE_MINUS_SRC1_COLOR ||
166 factor == GL_ONE_MINUS_SRC1_ALPHA);
167 }
168
169 static void
170 update_uses_dual_src(struct gl_context *ctx, int buf)
171 {
172 ctx->Color.Blend[buf]._UsesDualSrc =
173 (blend_factor_is_dual_src(ctx->Color.Blend[buf].SrcRGB) ||
174 blend_factor_is_dual_src(ctx->Color.Blend[buf].DstRGB) ||
175 blend_factor_is_dual_src(ctx->Color.Blend[buf].SrcA) ||
176 blend_factor_is_dual_src(ctx->Color.Blend[buf].DstA));
177 }
178
179
180 /**
181 * Return the number of per-buffer blend states to update in
182 * glBlendFunc, glBlendFuncSeparate, glBlendEquation, etc.
183 */
184 static inline unsigned
185 num_buffers(const struct gl_context *ctx)
186 {
187 return ctx->Extensions.ARB_draw_buffers_blend
188 ? ctx->Const.MaxDrawBuffers : 1;
189 }
190
191
192 /* Returns true if there was no change */
193 static bool
194 skip_blend_state_update(const struct gl_context *ctx,
195 GLenum sfactorRGB, GLenum dfactorRGB,
196 GLenum sfactorA, GLenum dfactorA)
197 {
198 /* Check if we're really changing any state. If not, return early. */
199 if (ctx->Color._BlendFuncPerBuffer) {
200 const unsigned numBuffers = num_buffers(ctx);
201
202 /* Check all per-buffer states */
203 for (unsigned buf = 0; buf < numBuffers; buf++) {
204 if (ctx->Color.Blend[buf].SrcRGB != sfactorRGB ||
205 ctx->Color.Blend[buf].DstRGB != dfactorRGB ||
206 ctx->Color.Blend[buf].SrcA != sfactorA ||
207 ctx->Color.Blend[buf].DstA != dfactorA) {
208 return false;
209 }
210 }
211 }
212 else {
213 /* only need to check 0th per-buffer state */
214 if (ctx->Color.Blend[0].SrcRGB != sfactorRGB ||
215 ctx->Color.Blend[0].DstRGB != dfactorRGB ||
216 ctx->Color.Blend[0].SrcA != sfactorA ||
217 ctx->Color.Blend[0].DstA != dfactorA) {
218 return false;
219 }
220 }
221
222 return true;
223 }
224
225
226 static void
227 blend_func_separate(struct gl_context *ctx,
228 GLenum sfactorRGB, GLenum dfactorRGB,
229 GLenum sfactorA, GLenum dfactorA)
230 {
231 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewBlend ? 0 : _NEW_COLOR);
232 ctx->NewDriverState |= ctx->DriverFlags.NewBlend;
233
234 const unsigned numBuffers = num_buffers(ctx);
235 for (unsigned buf = 0; buf < numBuffers; buf++) {
236 ctx->Color.Blend[buf].SrcRGB = sfactorRGB;
237 ctx->Color.Blend[buf].DstRGB = dfactorRGB;
238 ctx->Color.Blend[buf].SrcA = sfactorA;
239 ctx->Color.Blend[buf].DstA = dfactorA;
240 }
241
242 update_uses_dual_src(ctx, 0);
243 for (unsigned buf = 1; buf < numBuffers; buf++) {
244 ctx->Color.Blend[buf]._UsesDualSrc = ctx->Color.Blend[0]._UsesDualSrc;
245 }
246
247 ctx->Color._BlendFuncPerBuffer = GL_FALSE;
248
249 if (ctx->Driver.BlendFuncSeparate) {
250 ctx->Driver.BlendFuncSeparate(ctx, sfactorRGB, dfactorRGB,
251 sfactorA, dfactorA);
252 }
253 }
254
255
256 /**
257 * Specify the blending operation.
258 *
259 * \param sfactor source factor operator.
260 * \param dfactor destination factor operator.
261 *
262 * \sa glBlendFunc, glBlendFuncSeparateEXT
263 */
264 void GLAPIENTRY
265 _mesa_BlendFunc( GLenum sfactor, GLenum dfactor )
266 {
267 GET_CURRENT_CONTEXT(ctx);
268
269 if (skip_blend_state_update(ctx, sfactor, dfactor, sfactor, dfactor))
270 return;
271
272 if (!validate_blend_factors(ctx, "glBlendFunc",
273 sfactor, dfactor, sfactor, dfactor)) {
274 return;
275 }
276
277 blend_func_separate(ctx, sfactor, dfactor, sfactor, dfactor);
278 }
279
280
281 void GLAPIENTRY
282 _mesa_BlendFunc_no_error(GLenum sfactor, GLenum dfactor)
283 {
284 GET_CURRENT_CONTEXT(ctx);
285
286 if (skip_blend_state_update(ctx, sfactor, dfactor, sfactor, dfactor))
287 return;
288
289 blend_func_separate(ctx, sfactor, dfactor, sfactor, dfactor);
290 }
291
292
293 /**
294 * Set the separate blend source/dest factors for all draw buffers.
295 *
296 * \param sfactorRGB RGB source factor operator.
297 * \param dfactorRGB RGB destination factor operator.
298 * \param sfactorA alpha source factor operator.
299 * \param dfactorA alpha destination factor operator.
300 */
301 void GLAPIENTRY
302 _mesa_BlendFuncSeparate( GLenum sfactorRGB, GLenum dfactorRGB,
303 GLenum sfactorA, GLenum dfactorA )
304 {
305 GET_CURRENT_CONTEXT(ctx);
306
307 if (MESA_VERBOSE & VERBOSE_API)
308 _mesa_debug(ctx, "glBlendFuncSeparate %s %s %s %s\n",
309 _mesa_enum_to_string(sfactorRGB),
310 _mesa_enum_to_string(dfactorRGB),
311 _mesa_enum_to_string(sfactorA),
312 _mesa_enum_to_string(dfactorA));
313
314
315
316 if (skip_blend_state_update(ctx, sfactorRGB, dfactorRGB, sfactorA, dfactorA))
317 return;
318
319 if (!validate_blend_factors(ctx, "glBlendFuncSeparate",
320 sfactorRGB, dfactorRGB,
321 sfactorA, dfactorA)) {
322 return;
323 }
324
325 blend_func_separate(ctx, sfactorRGB, dfactorRGB, sfactorA, dfactorA);
326 }
327
328
329 void GLAPIENTRY
330 _mesa_BlendFuncSeparate_no_error(GLenum sfactorRGB, GLenum dfactorRGB,
331 GLenum sfactorA, GLenum dfactorA)
332 {
333 GET_CURRENT_CONTEXT(ctx);
334
335 if (skip_blend_state_update(ctx, sfactorRGB, dfactorRGB, sfactorA, dfactorA))
336 return;
337
338 blend_func_separate(ctx, sfactorRGB, dfactorRGB, sfactorA, dfactorA);
339 }
340
341
342 void GLAPIENTRY
343 _mesa_BlendFunciARB_no_error(GLuint buf, GLenum sfactor, GLenum dfactor)
344 {
345 _mesa_BlendFuncSeparateiARB_no_error(buf, sfactor, dfactor, sfactor,
346 dfactor);
347 }
348
349
350 /**
351 * Set blend source/dest factors for one color buffer/target.
352 */
353 void GLAPIENTRY
354 _mesa_BlendFunciARB(GLuint buf, GLenum sfactor, GLenum dfactor)
355 {
356 _mesa_BlendFuncSeparateiARB(buf, sfactor, dfactor, sfactor, dfactor);
357 }
358
359
360 static ALWAYS_INLINE void
361 blend_func_separatei(GLuint buf, GLenum sfactorRGB, GLenum dfactorRGB,
362 GLenum sfactorA, GLenum dfactorA, bool no_error)
363 {
364 GET_CURRENT_CONTEXT(ctx);
365
366 if (!no_error) {
367 if (!ctx->Extensions.ARB_draw_buffers_blend) {
368 _mesa_error(ctx, GL_INVALID_OPERATION, "glBlendFunc[Separate]i()");
369 return;
370 }
371
372 if (buf >= ctx->Const.MaxDrawBuffers) {
373 _mesa_error(ctx, GL_INVALID_VALUE, "glBlendFuncSeparatei(buffer=%u)",
374 buf);
375 return;
376 }
377 }
378
379 if (ctx->Color.Blend[buf].SrcRGB == sfactorRGB &&
380 ctx->Color.Blend[buf].DstRGB == dfactorRGB &&
381 ctx->Color.Blend[buf].SrcA == sfactorA &&
382 ctx->Color.Blend[buf].DstA == dfactorA)
383 return; /* no change */
384
385 if (!no_error && !validate_blend_factors(ctx, "glBlendFuncSeparatei",
386 sfactorRGB, dfactorRGB,
387 sfactorA, dfactorA)) {
388 return;
389 }
390
391 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewBlend ? 0 : _NEW_COLOR);
392 ctx->NewDriverState |= ctx->DriverFlags.NewBlend;
393
394 ctx->Color.Blend[buf].SrcRGB = sfactorRGB;
395 ctx->Color.Blend[buf].DstRGB = dfactorRGB;
396 ctx->Color.Blend[buf].SrcA = sfactorA;
397 ctx->Color.Blend[buf].DstA = dfactorA;
398 update_uses_dual_src(ctx, buf);
399 ctx->Color._BlendFuncPerBuffer = GL_TRUE;
400 }
401
402
403 void GLAPIENTRY
404 _mesa_BlendFuncSeparateiARB_no_error(GLuint buf, GLenum sfactorRGB,
405 GLenum dfactorRGB, GLenum sfactorA,
406 GLenum dfactorA)
407 {
408 blend_func_separatei(buf, sfactorRGB, dfactorRGB, sfactorA, dfactorA,
409 true);
410 }
411
412
413 /**
414 * Set separate blend source/dest factors for one color buffer/target.
415 */
416 void GLAPIENTRY
417 _mesa_BlendFuncSeparateiARB(GLuint buf, GLenum sfactorRGB, GLenum dfactorRGB,
418 GLenum sfactorA, GLenum dfactorA)
419 {
420 blend_func_separatei(buf, sfactorRGB, dfactorRGB, sfactorA, dfactorA,
421 false);
422 }
423
424
425 /**
426 * Return true if \p mode is a legal blending equation, excluding
427 * GL_KHR_blend_equation_advanced modes.
428 */
429 static bool
430 legal_simple_blend_equation(const struct gl_context *ctx, GLenum mode)
431 {
432 switch (mode) {
433 case GL_FUNC_ADD:
434 case GL_FUNC_SUBTRACT:
435 case GL_FUNC_REVERSE_SUBTRACT:
436 return GL_TRUE;
437 case GL_MIN:
438 case GL_MAX:
439 return ctx->Extensions.EXT_blend_minmax;
440 default:
441 return GL_FALSE;
442 }
443 }
444
445 static enum gl_advanced_blend_mode
446 advanced_blend_mode_from_gl_enum(GLenum mode)
447 {
448 switch (mode) {
449 case GL_MULTIPLY_KHR:
450 return BLEND_MULTIPLY;
451 case GL_SCREEN_KHR:
452 return BLEND_SCREEN;
453 case GL_OVERLAY_KHR:
454 return BLEND_OVERLAY;
455 case GL_DARKEN_KHR:
456 return BLEND_DARKEN;
457 case GL_LIGHTEN_KHR:
458 return BLEND_LIGHTEN;
459 case GL_COLORDODGE_KHR:
460 return BLEND_COLORDODGE;
461 case GL_COLORBURN_KHR:
462 return BLEND_COLORBURN;
463 case GL_HARDLIGHT_KHR:
464 return BLEND_HARDLIGHT;
465 case GL_SOFTLIGHT_KHR:
466 return BLEND_SOFTLIGHT;
467 case GL_DIFFERENCE_KHR:
468 return BLEND_DIFFERENCE;
469 case GL_EXCLUSION_KHR:
470 return BLEND_EXCLUSION;
471 case GL_HSL_HUE_KHR:
472 return BLEND_HSL_HUE;
473 case GL_HSL_SATURATION_KHR:
474 return BLEND_HSL_SATURATION;
475 case GL_HSL_COLOR_KHR:
476 return BLEND_HSL_COLOR;
477 case GL_HSL_LUMINOSITY_KHR:
478 return BLEND_HSL_LUMINOSITY;
479 default:
480 return BLEND_NONE;
481 }
482 }
483
484 /**
485 * If \p mode is one of the advanced blending equations defined by
486 * GL_KHR_blend_equation_advanced (and the extension is supported),
487 * return the corresponding BLEND_* enum. Otherwise, return BLEND_NONE
488 * (which can also be treated as false).
489 */
490 static enum gl_advanced_blend_mode
491 advanced_blend_mode(const struct gl_context *ctx, GLenum mode)
492 {
493 return _mesa_has_KHR_blend_equation_advanced(ctx) ?
494 advanced_blend_mode_from_gl_enum(mode) : BLEND_NONE;
495 }
496
497 /* This is really an extension function! */
498 void GLAPIENTRY
499 _mesa_BlendEquation( GLenum mode )
500 {
501 GET_CURRENT_CONTEXT(ctx);
502 const unsigned numBuffers = num_buffers(ctx);
503 unsigned buf;
504 bool changed = false;
505 enum gl_advanced_blend_mode advanced_mode = advanced_blend_mode(ctx, mode);
506
507 if (MESA_VERBOSE & VERBOSE_API)
508 _mesa_debug(ctx, "glBlendEquation(%s)\n",
509 _mesa_enum_to_string(mode));
510
511 if (ctx->Color._BlendEquationPerBuffer) {
512 /* Check all per-buffer states */
513 for (buf = 0; buf < numBuffers; buf++) {
514 if (ctx->Color.Blend[buf].EquationRGB != mode ||
515 ctx->Color.Blend[buf].EquationA != mode) {
516 changed = true;
517 break;
518 }
519 }
520 }
521 else {
522 /* only need to check 0th per-buffer state */
523 if (ctx->Color.Blend[0].EquationRGB != mode ||
524 ctx->Color.Blend[0].EquationA != mode) {
525 changed = true;
526 }
527 }
528
529 if (!changed)
530 return;
531
532
533 if (!legal_simple_blend_equation(ctx, mode) && !advanced_mode) {
534 _mesa_error(ctx, GL_INVALID_ENUM, "glBlendEquation");
535 return;
536 }
537
538 _mesa_flush_vertices_for_blend_state(ctx);
539
540 for (buf = 0; buf < numBuffers; buf++) {
541 ctx->Color.Blend[buf].EquationRGB = mode;
542 ctx->Color.Blend[buf].EquationA = mode;
543 }
544 ctx->Color._BlendEquationPerBuffer = GL_FALSE;
545 ctx->Color._AdvancedBlendMode = advanced_mode;
546
547 if (ctx->Driver.BlendEquationSeparate)
548 ctx->Driver.BlendEquationSeparate(ctx, mode, mode);
549 }
550
551
552 /**
553 * Set blend equation for one color buffer/target.
554 */
555 void GLAPIENTRY
556 _mesa_BlendEquationiARB(GLuint buf, GLenum mode)
557 {
558 GET_CURRENT_CONTEXT(ctx);
559 enum gl_advanced_blend_mode advanced_mode = advanced_blend_mode(ctx, mode);
560
561 if (MESA_VERBOSE & VERBOSE_API)
562 _mesa_debug(ctx, "glBlendEquationi(%u, %s)\n",
563 buf, _mesa_enum_to_string(mode));
564
565 if (buf >= ctx->Const.MaxDrawBuffers) {
566 _mesa_error(ctx, GL_INVALID_VALUE, "glBlendEquationi(buffer=%u)",
567 buf);
568 return;
569 }
570
571 if (!legal_simple_blend_equation(ctx, mode) && !advanced_mode) {
572 _mesa_error(ctx, GL_INVALID_ENUM, "glBlendEquationi");
573 return;
574 }
575
576 if (ctx->Color.Blend[buf].EquationRGB == mode &&
577 ctx->Color.Blend[buf].EquationA == mode)
578 return; /* no change */
579
580 _mesa_flush_vertices_for_blend_state(ctx);
581 ctx->Color.Blend[buf].EquationRGB = mode;
582 ctx->Color.Blend[buf].EquationA = mode;
583 ctx->Color._BlendEquationPerBuffer = GL_TRUE;
584
585 if (buf == 0)
586 ctx->Color._AdvancedBlendMode = advanced_mode;
587 }
588
589
590 void GLAPIENTRY
591 _mesa_BlendEquationSeparate( GLenum modeRGB, GLenum modeA )
592 {
593 GET_CURRENT_CONTEXT(ctx);
594 const unsigned numBuffers = num_buffers(ctx);
595 unsigned buf;
596 bool changed = false;
597
598 if (MESA_VERBOSE & VERBOSE_API)
599 _mesa_debug(ctx, "glBlendEquationSeparateEXT(%s %s)\n",
600 _mesa_enum_to_string(modeRGB),
601 _mesa_enum_to_string(modeA));
602
603 if (ctx->Color._BlendEquationPerBuffer) {
604 /* Check all per-buffer states */
605 for (buf = 0; buf < numBuffers; buf++) {
606 if (ctx->Color.Blend[buf].EquationRGB != modeRGB ||
607 ctx->Color.Blend[buf].EquationA != modeA) {
608 changed = true;
609 break;
610 }
611 }
612 }
613 else {
614 /* only need to check 0th per-buffer state */
615 if (ctx->Color.Blend[0].EquationRGB != modeRGB ||
616 ctx->Color.Blend[0].EquationA != modeA) {
617 changed = true;
618 }
619 }
620
621 if (!changed)
622 return;
623
624 if ( (modeRGB != modeA) && !ctx->Extensions.EXT_blend_equation_separate ) {
625 _mesa_error(ctx, GL_INVALID_OPERATION,
626 "glBlendEquationSeparateEXT not supported by driver");
627 return;
628 }
629
630 /* Only allow simple blending equations.
631 * The GL_KHR_blend_equation_advanced spec says:
632 *
633 * "NOTE: These enums are not accepted by the <modeRGB> or <modeAlpha>
634 * parameters of BlendEquationSeparate or BlendEquationSeparatei."
635 */
636 if (!legal_simple_blend_equation(ctx, modeRGB)) {
637 _mesa_error(ctx, GL_INVALID_ENUM, "glBlendEquationSeparateEXT(modeRGB)");
638 return;
639 }
640
641 if (!legal_simple_blend_equation(ctx, modeA)) {
642 _mesa_error(ctx, GL_INVALID_ENUM, "glBlendEquationSeparateEXT(modeA)");
643 return;
644 }
645
646 _mesa_flush_vertices_for_blend_state(ctx);
647
648 for (buf = 0; buf < numBuffers; buf++) {
649 ctx->Color.Blend[buf].EquationRGB = modeRGB;
650 ctx->Color.Blend[buf].EquationA = modeA;
651 }
652 ctx->Color._BlendEquationPerBuffer = GL_FALSE;
653 ctx->Color._AdvancedBlendMode = BLEND_NONE;
654
655 if (ctx->Driver.BlendEquationSeparate)
656 ctx->Driver.BlendEquationSeparate(ctx, modeRGB, modeA);
657 }
658
659
660 static void
661 blend_equation_separatei(struct gl_context *ctx, GLuint buf, GLenum modeRGB,
662 GLenum modeA)
663 {
664 if (ctx->Color.Blend[buf].EquationRGB == modeRGB &&
665 ctx->Color.Blend[buf].EquationA == modeA)
666 return; /* no change */
667
668 _mesa_flush_vertices_for_blend_state(ctx);
669 ctx->Color.Blend[buf].EquationRGB = modeRGB;
670 ctx->Color.Blend[buf].EquationA = modeA;
671 ctx->Color._BlendEquationPerBuffer = GL_TRUE;
672 ctx->Color._AdvancedBlendMode = BLEND_NONE;
673 }
674
675
676 void GLAPIENTRY
677 _mesa_BlendEquationSeparateiARB_no_error(GLuint buf, GLenum modeRGB,
678 GLenum modeA)
679 {
680 GET_CURRENT_CONTEXT(ctx);
681 blend_equation_separatei(ctx, buf, modeRGB, modeA);
682 }
683
684
685 /**
686 * Set separate blend equations for one color buffer/target.
687 */
688 void GLAPIENTRY
689 _mesa_BlendEquationSeparateiARB(GLuint buf, GLenum modeRGB, GLenum modeA)
690 {
691 GET_CURRENT_CONTEXT(ctx);
692
693 if (MESA_VERBOSE & VERBOSE_API)
694 _mesa_debug(ctx, "glBlendEquationSeparatei(%u, %s %s)\n", buf,
695 _mesa_enum_to_string(modeRGB),
696 _mesa_enum_to_string(modeA));
697
698 if (buf >= ctx->Const.MaxDrawBuffers) {
699 _mesa_error(ctx, GL_INVALID_VALUE, "glBlendEquationSeparatei(buffer=%u)",
700 buf);
701 return;
702 }
703
704 /* Only allow simple blending equations.
705 * The GL_KHR_blend_equation_advanced spec says:
706 *
707 * "NOTE: These enums are not accepted by the <modeRGB> or <modeAlpha>
708 * parameters of BlendEquationSeparate or BlendEquationSeparatei."
709 */
710 if (!legal_simple_blend_equation(ctx, modeRGB)) {
711 _mesa_error(ctx, GL_INVALID_ENUM, "glBlendEquationSeparatei(modeRGB)");
712 return;
713 }
714
715 if (!legal_simple_blend_equation(ctx, modeA)) {
716 _mesa_error(ctx, GL_INVALID_ENUM, "glBlendEquationSeparatei(modeA)");
717 return;
718 }
719
720 blend_equation_separatei(ctx, buf, modeRGB, modeA);
721 }
722
723
724 /**
725 * Set the blending color.
726 *
727 * \param red red color component.
728 * \param green green color component.
729 * \param blue blue color component.
730 * \param alpha alpha color component.
731 *
732 * \sa glBlendColor().
733 *
734 * Clamps the parameters and updates gl_colorbuffer_attrib::BlendColor. On a
735 * change, flushes the vertices and notifies the driver via
736 * dd_function_table::BlendColor callback.
737 */
738 void GLAPIENTRY
739 _mesa_BlendColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha )
740 {
741 GLfloat tmp[4];
742 GET_CURRENT_CONTEXT(ctx);
743
744 tmp[0] = red;
745 tmp[1] = green;
746 tmp[2] = blue;
747 tmp[3] = alpha;
748
749 if (TEST_EQ_4V(tmp, ctx->Color.BlendColorUnclamped))
750 return;
751
752 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewBlendColor ? 0 : _NEW_COLOR);
753 ctx->NewDriverState |= ctx->DriverFlags.NewBlendColor;
754 COPY_4FV( ctx->Color.BlendColorUnclamped, tmp );
755
756 ctx->Color.BlendColor[0] = CLAMP(tmp[0], 0.0F, 1.0F);
757 ctx->Color.BlendColor[1] = CLAMP(tmp[1], 0.0F, 1.0F);
758 ctx->Color.BlendColor[2] = CLAMP(tmp[2], 0.0F, 1.0F);
759 ctx->Color.BlendColor[3] = CLAMP(tmp[3], 0.0F, 1.0F);
760
761 if (ctx->Driver.BlendColor)
762 ctx->Driver.BlendColor(ctx, ctx->Color.BlendColor);
763 }
764
765
766 /**
767 * Specify the alpha test function.
768 *
769 * \param func alpha comparison function.
770 * \param ref reference value.
771 *
772 * Verifies the parameters and updates gl_colorbuffer_attrib.
773 * On a change, flushes the vertices and notifies the driver via
774 * dd_function_table::AlphaFunc callback.
775 */
776 void GLAPIENTRY
777 _mesa_AlphaFunc( GLenum func, GLclampf ref )
778 {
779 GET_CURRENT_CONTEXT(ctx);
780
781 if (MESA_VERBOSE & VERBOSE_API)
782 _mesa_debug(ctx, "glAlphaFunc(%s, %f)\n",
783 _mesa_enum_to_string(func), ref);
784
785 if (ctx->Color.AlphaFunc == func && ctx->Color.AlphaRefUnclamped == ref)
786 return; /* no change */
787
788 switch (func) {
789 case GL_NEVER:
790 case GL_LESS:
791 case GL_EQUAL:
792 case GL_LEQUAL:
793 case GL_GREATER:
794 case GL_NOTEQUAL:
795 case GL_GEQUAL:
796 case GL_ALWAYS:
797 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewAlphaTest ? 0 : _NEW_COLOR);
798 ctx->NewDriverState |= ctx->DriverFlags.NewAlphaTest;
799 ctx->Color.AlphaFunc = func;
800 ctx->Color.AlphaRefUnclamped = ref;
801 ctx->Color.AlphaRef = CLAMP(ref, 0.0F, 1.0F);
802
803 if (ctx->Driver.AlphaFunc)
804 ctx->Driver.AlphaFunc(ctx, func, ctx->Color.AlphaRef);
805 return;
806
807 default:
808 _mesa_error( ctx, GL_INVALID_ENUM, "glAlphaFunc(func)" );
809 return;
810 }
811 }
812
813
814 static void
815 logic_op(struct gl_context *ctx, GLenum opcode)
816 {
817 if (ctx->Color.LogicOp == opcode)
818 return;
819
820 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewLogicOp ? 0 : _NEW_COLOR);
821 ctx->NewDriverState |= ctx->DriverFlags.NewLogicOp;
822 ctx->Color.LogicOp = opcode;
823
824 if (ctx->Driver.LogicOpcode)
825 ctx->Driver.LogicOpcode(ctx, opcode);
826 }
827
828
829 /**
830 * Specify a logic pixel operation for color index rendering.
831 *
832 * \param opcode operation.
833 *
834 * Verifies that \p opcode is a valid enum and updates
835 * gl_colorbuffer_attrib::LogicOp.
836 * On a change, flushes the vertices and notifies the driver via the
837 * dd_function_table::LogicOpcode callback.
838 */
839 void GLAPIENTRY
840 _mesa_LogicOp( GLenum opcode )
841 {
842 GET_CURRENT_CONTEXT(ctx);
843
844 if (MESA_VERBOSE & VERBOSE_API)
845 _mesa_debug(ctx, "glLogicOp(%s)\n", _mesa_enum_to_string(opcode));
846
847 switch (opcode) {
848 case GL_CLEAR:
849 case GL_SET:
850 case GL_COPY:
851 case GL_COPY_INVERTED:
852 case GL_NOOP:
853 case GL_INVERT:
854 case GL_AND:
855 case GL_NAND:
856 case GL_OR:
857 case GL_NOR:
858 case GL_XOR:
859 case GL_EQUIV:
860 case GL_AND_REVERSE:
861 case GL_AND_INVERTED:
862 case GL_OR_REVERSE:
863 case GL_OR_INVERTED:
864 break;
865 default:
866 _mesa_error( ctx, GL_INVALID_ENUM, "glLogicOp" );
867 return;
868 }
869
870 logic_op(ctx, opcode);
871 }
872
873
874 void GLAPIENTRY
875 _mesa_LogicOp_no_error(GLenum opcode)
876 {
877 GET_CURRENT_CONTEXT(ctx);
878 logic_op(ctx, opcode);
879 }
880
881
882 void GLAPIENTRY
883 _mesa_IndexMask( GLuint mask )
884 {
885 GET_CURRENT_CONTEXT(ctx);
886
887 if (ctx->Color.IndexMask == mask)
888 return;
889
890 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewColorMask ? 0 : _NEW_COLOR);
891 ctx->NewDriverState |= ctx->DriverFlags.NewColorMask;
892 ctx->Color.IndexMask = mask;
893 }
894
895
896 /**
897 * Enable or disable writing of frame buffer color components.
898 *
899 * \param red whether to mask writing of the red color component.
900 * \param green whether to mask writing of the green color component.
901 * \param blue whether to mask writing of the blue color component.
902 * \param alpha whether to mask writing of the alpha color component.
903 *
904 * \sa glColorMask().
905 *
906 * Sets the appropriate value of gl_colorbuffer_attrib::ColorMask. On a
907 * change, flushes the vertices and notifies the driver via the
908 * dd_function_table::ColorMask callback.
909 */
910 void GLAPIENTRY
911 _mesa_ColorMask( GLboolean red, GLboolean green,
912 GLboolean blue, GLboolean alpha )
913 {
914 GET_CURRENT_CONTEXT(ctx);
915 GLubyte tmp[4];
916 GLuint i;
917 GLboolean flushed;
918
919 if (MESA_VERBOSE & VERBOSE_API)
920 _mesa_debug(ctx, "glColorMask(%d, %d, %d, %d)\n",
921 red, green, blue, alpha);
922
923 /* Shouldn't have any information about channel depth in core mesa
924 * -- should probably store these as the native booleans:
925 */
926 tmp[RCOMP] = red ? 0xff : 0x0;
927 tmp[GCOMP] = green ? 0xff : 0x0;
928 tmp[BCOMP] = blue ? 0xff : 0x0;
929 tmp[ACOMP] = alpha ? 0xff : 0x0;
930
931 flushed = GL_FALSE;
932 for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
933 if (!TEST_EQ_4V(tmp, ctx->Color.ColorMask[i])) {
934 if (!flushed) {
935 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewColorMask ? 0 : _NEW_COLOR);
936 ctx->NewDriverState |= ctx->DriverFlags.NewColorMask;
937 }
938 flushed = GL_TRUE;
939 COPY_4UBV(ctx->Color.ColorMask[i], tmp);
940 }
941 }
942
943 if (ctx->Driver.ColorMask)
944 ctx->Driver.ColorMask( ctx, red, green, blue, alpha );
945 }
946
947
948 /**
949 * For GL_EXT_draw_buffers2 and GL3
950 */
951 void GLAPIENTRY
952 _mesa_ColorMaski( GLuint buf, GLboolean red, GLboolean green,
953 GLboolean blue, GLboolean alpha )
954 {
955 GLubyte tmp[4];
956 GET_CURRENT_CONTEXT(ctx);
957
958 if (MESA_VERBOSE & VERBOSE_API)
959 _mesa_debug(ctx, "glColorMaskIndexed %u %d %d %d %d\n",
960 buf, red, green, blue, alpha);
961
962 if (buf >= ctx->Const.MaxDrawBuffers) {
963 _mesa_error(ctx, GL_INVALID_VALUE, "glColorMaskIndexed(buf=%u)", buf);
964 return;
965 }
966
967 /* Shouldn't have any information about channel depth in core mesa
968 * -- should probably store these as the native booleans:
969 */
970 tmp[RCOMP] = red ? 0xff : 0x0;
971 tmp[GCOMP] = green ? 0xff : 0x0;
972 tmp[BCOMP] = blue ? 0xff : 0x0;
973 tmp[ACOMP] = alpha ? 0xff : 0x0;
974
975 if (TEST_EQ_4V(tmp, ctx->Color.ColorMask[buf]))
976 return;
977
978 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewColorMask ? 0 : _NEW_COLOR);
979 ctx->NewDriverState |= ctx->DriverFlags.NewColorMask;
980 COPY_4UBV(ctx->Color.ColorMask[buf], tmp);
981 }
982
983
984 void GLAPIENTRY
985 _mesa_ClampColor(GLenum target, GLenum clamp)
986 {
987 GET_CURRENT_CONTEXT(ctx);
988
989 /* Check for both the extension and the GL version, since the Intel driver
990 * does not advertise the extension in core profiles.
991 */
992 if (ctx->Version <= 30 && !ctx->Extensions.ARB_color_buffer_float) {
993 _mesa_error(ctx, GL_INVALID_OPERATION, "glClampColor()");
994 return;
995 }
996
997 if (clamp != GL_TRUE && clamp != GL_FALSE && clamp != GL_FIXED_ONLY_ARB) {
998 _mesa_error(ctx, GL_INVALID_ENUM, "glClampColorARB(clamp)");
999 return;
1000 }
1001
1002 switch (target) {
1003 case GL_CLAMP_VERTEX_COLOR_ARB:
1004 if (ctx->API == API_OPENGL_CORE)
1005 goto invalid_enum;
1006 FLUSH_VERTICES(ctx, _NEW_LIGHT);
1007 ctx->Light.ClampVertexColor = clamp;
1008 _mesa_update_clamp_vertex_color(ctx, ctx->DrawBuffer);
1009 break;
1010 case GL_CLAMP_FRAGMENT_COLOR_ARB:
1011 if (ctx->API == API_OPENGL_CORE)
1012 goto invalid_enum;
1013 FLUSH_VERTICES(ctx, _NEW_FRAG_CLAMP);
1014 ctx->Color.ClampFragmentColor = clamp;
1015 _mesa_update_clamp_fragment_color(ctx, ctx->DrawBuffer);
1016 break;
1017 case GL_CLAMP_READ_COLOR_ARB:
1018 ctx->Color.ClampReadColor = clamp;
1019 break;
1020 default:
1021 goto invalid_enum;
1022 }
1023 return;
1024
1025 invalid_enum:
1026 _mesa_error(ctx, GL_INVALID_ENUM, "glClampColor(%s)",
1027 _mesa_enum_to_string(target));
1028 }
1029
1030 static GLboolean
1031 get_clamp_color(const struct gl_framebuffer *fb, GLenum clamp)
1032 {
1033 if (clamp == GL_TRUE || clamp == GL_FALSE)
1034 return clamp;
1035
1036 assert(clamp == GL_FIXED_ONLY);
1037 if (!fb)
1038 return GL_TRUE;
1039
1040 return fb->_AllColorBuffersFixedPoint;
1041 }
1042
1043 GLboolean
1044 _mesa_get_clamp_fragment_color(const struct gl_context *ctx,
1045 const struct gl_framebuffer *drawFb)
1046 {
1047 return get_clamp_color(drawFb, ctx->Color.ClampFragmentColor);
1048 }
1049
1050 GLboolean
1051 _mesa_get_clamp_vertex_color(const struct gl_context *ctx,
1052 const struct gl_framebuffer *drawFb)
1053 {
1054 return get_clamp_color(drawFb, ctx->Light.ClampVertexColor);
1055 }
1056
1057 GLboolean
1058 _mesa_get_clamp_read_color(const struct gl_context *ctx,
1059 const struct gl_framebuffer *readFb)
1060 {
1061 return get_clamp_color(readFb, ctx->Color.ClampReadColor);
1062 }
1063
1064 /**
1065 * Update the ctx->Color._ClampFragmentColor field
1066 */
1067 void
1068 _mesa_update_clamp_fragment_color(struct gl_context *ctx,
1069 const struct gl_framebuffer *drawFb)
1070 {
1071 /* Don't clamp if:
1072 * - there is no colorbuffer
1073 * - all colorbuffers are unsigned normalized, so clamping has no effect
1074 * - there is an integer colorbuffer
1075 */
1076 if (!drawFb || !drawFb->_HasSNormOrFloatColorBuffer ||
1077 drawFb->_IntegerBuffers)
1078 ctx->Color._ClampFragmentColor = GL_FALSE;
1079 else
1080 ctx->Color._ClampFragmentColor =
1081 _mesa_get_clamp_fragment_color(ctx, drawFb);
1082 }
1083
1084 /**
1085 * Update the ctx->Color._ClampVertexColor field
1086 */
1087 void
1088 _mesa_update_clamp_vertex_color(struct gl_context *ctx,
1089 const struct gl_framebuffer *drawFb)
1090 {
1091 ctx->Light._ClampVertexColor =
1092 _mesa_get_clamp_vertex_color(ctx, drawFb);
1093 }
1094
1095 /**
1096 * Returns an appropriate mesa_format for color rendering based on the
1097 * GL_FRAMEBUFFER_SRGB state.
1098 *
1099 * Some drivers implement GL_FRAMEBUFFER_SRGB using a flag on the blend state
1100 * (which GL_FRAMEBUFFER_SRGB maps to reasonably), but some have to do so by
1101 * overriding the format of the surface. This is a helper for doing the
1102 * surface format override variant.
1103 */
1104 mesa_format
1105 _mesa_get_render_format(const struct gl_context *ctx, mesa_format format)
1106 {
1107 if (ctx->Color.sRGBEnabled)
1108 return format;
1109 else
1110 return _mesa_get_srgb_format_linear(format);
1111 }
1112
1113 /**********************************************************************/
1114 /** \name Initialization */
1115 /*@{*/
1116
1117 /**
1118 * Initialization of the context's Color attribute group.
1119 *
1120 * \param ctx GL context.
1121 *
1122 * Initializes the related fields in the context color attribute group,
1123 * __struct gl_contextRec::Color.
1124 */
1125 void _mesa_init_color( struct gl_context * ctx )
1126 {
1127 GLuint i;
1128
1129 /* Color buffer group */
1130 ctx->Color.IndexMask = ~0u;
1131 memset(ctx->Color.ColorMask, 0xff, sizeof(ctx->Color.ColorMask));
1132 ctx->Color.ClearIndex = 0;
1133 ASSIGN_4V( ctx->Color.ClearColor.f, 0, 0, 0, 0 );
1134 ctx->Color.AlphaEnabled = GL_FALSE;
1135 ctx->Color.AlphaFunc = GL_ALWAYS;
1136 ctx->Color.AlphaRef = 0;
1137 ctx->Color.BlendEnabled = 0x0;
1138 for (i = 0; i < ARRAY_SIZE(ctx->Color.Blend); i++) {
1139 ctx->Color.Blend[i].SrcRGB = GL_ONE;
1140 ctx->Color.Blend[i].DstRGB = GL_ZERO;
1141 ctx->Color.Blend[i].SrcA = GL_ONE;
1142 ctx->Color.Blend[i].DstA = GL_ZERO;
1143 ctx->Color.Blend[i].EquationRGB = GL_FUNC_ADD;
1144 ctx->Color.Blend[i].EquationA = GL_FUNC_ADD;
1145 }
1146 ASSIGN_4V( ctx->Color.BlendColor, 0.0, 0.0, 0.0, 0.0 );
1147 ASSIGN_4V( ctx->Color.BlendColorUnclamped, 0.0, 0.0, 0.0, 0.0 );
1148 ctx->Color.IndexLogicOpEnabled = GL_FALSE;
1149 ctx->Color.ColorLogicOpEnabled = GL_FALSE;
1150 ctx->Color.LogicOp = GL_COPY;
1151 ctx->Color.DitherFlag = GL_TRUE;
1152
1153 /* GL_FRONT is not possible on GLES. Instead GL_BACK will render to either
1154 * the front or the back buffer depending on the config */
1155 if (ctx->Visual.doubleBufferMode || _mesa_is_gles(ctx)) {
1156 ctx->Color.DrawBuffer[0] = GL_BACK;
1157 }
1158 else {
1159 ctx->Color.DrawBuffer[0] = GL_FRONT;
1160 }
1161
1162 ctx->Color.ClampFragmentColor = ctx->API == API_OPENGL_COMPAT ?
1163 GL_FIXED_ONLY_ARB : GL_FALSE;
1164 ctx->Color._ClampFragmentColor = GL_FALSE;
1165 ctx->Color.ClampReadColor = GL_FIXED_ONLY_ARB;
1166
1167 /* GLES 1/2/3 behaves as though GL_FRAMEBUFFER_SRGB is always enabled
1168 * if EGL_KHR_gl_colorspace has been used to request sRGB.
1169 */
1170 ctx->Color.sRGBEnabled = _mesa_is_gles(ctx);
1171
1172 ctx->Color.BlendCoherent = true;
1173 }
1174
1175 /*@}*/