7 * Mesa 3-D graphics library
9 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
11 * Permission is hereby granted, free of charge, to any person obtaining a
12 * copy of this software and associated documentation files (the "Software"),
13 * to deal in the Software without restriction, including without limitation
14 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
15 * and/or sell copies of the Software, and to permit persons to whom the
16 * Software is furnished to do so, subject to the following conditions:
18 * The above copyright notice and this permission notice shall be included
19 * in all copies or substantial portions of the Software.
21 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
22 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
23 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
24 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
25 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
26 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
27 * OTHER DEALINGS IN THE SOFTWARE.
42 * Check if given blend source factor is legal.
43 * \return GL_TRUE if legal, GL_FALSE otherwise.
46 legal_src_factor(const struct gl_context
*ctx
, GLenum factor
)
50 case GL_ONE_MINUS_SRC_COLOR
:
54 case GL_ONE_MINUS_DST_COLOR
:
56 case GL_ONE_MINUS_SRC_ALPHA
:
58 case GL_ONE_MINUS_DST_ALPHA
:
59 case GL_SRC_ALPHA_SATURATE
:
61 case GL_CONSTANT_COLOR
:
62 case GL_ONE_MINUS_CONSTANT_COLOR
:
63 case GL_CONSTANT_ALPHA
:
64 case GL_ONE_MINUS_CONSTANT_ALPHA
:
65 return _mesa_is_desktop_gl(ctx
) || ctx
->API
== API_OPENGLES2
;
68 case GL_ONE_MINUS_SRC1_COLOR
:
69 case GL_ONE_MINUS_SRC1_ALPHA
:
70 return ctx
->API
!= API_OPENGLES
71 && ctx
->Extensions
.ARB_blend_func_extended
;
79 * Check if given blend destination factor is legal.
80 * \return GL_TRUE if legal, GL_FALSE otherwise.
83 legal_dst_factor(const struct gl_context
*ctx
, GLenum factor
)
87 case GL_ONE_MINUS_DST_COLOR
:
91 case GL_ONE_MINUS_SRC_COLOR
:
93 case GL_ONE_MINUS_SRC_ALPHA
:
95 case GL_ONE_MINUS_DST_ALPHA
:
97 case GL_CONSTANT_COLOR
:
98 case GL_ONE_MINUS_CONSTANT_COLOR
:
99 case GL_CONSTANT_ALPHA
:
100 case GL_ONE_MINUS_CONSTANT_ALPHA
:
101 return _mesa_is_desktop_gl(ctx
) || ctx
->API
== API_OPENGLES2
;
102 case GL_SRC_ALPHA_SATURATE
:
103 return (ctx
->API
!= API_OPENGLES
104 && ctx
->Extensions
.ARB_blend_func_extended
)
105 || _mesa_is_gles3(ctx
);
108 case GL_ONE_MINUS_SRC1_COLOR
:
109 case GL_ONE_MINUS_SRC1_ALPHA
:
110 return ctx
->API
!= API_OPENGLES
111 && ctx
->Extensions
.ARB_blend_func_extended
;
119 * Check if src/dest RGB/A blend factors are legal. If not generate
121 * \return GL_TRUE if factors are legal, GL_FALSE otherwise.
124 validate_blend_factors(struct gl_context
*ctx
, const char *func
,
125 GLenum sfactorRGB
, GLenum dfactorRGB
,
126 GLenum sfactorA
, GLenum dfactorA
)
128 if (!legal_src_factor(ctx
, sfactorRGB
)) {
129 _mesa_error(ctx
, GL_INVALID_ENUM
,
130 "%s(sfactorRGB = %s)", func
,
131 _mesa_enum_to_string(sfactorRGB
));
135 if (!legal_dst_factor(ctx
, dfactorRGB
)) {
136 _mesa_error(ctx
, GL_INVALID_ENUM
,
137 "%s(dfactorRGB = %s)", func
,
138 _mesa_enum_to_string(dfactorRGB
));
142 if (sfactorA
!= sfactorRGB
&& !legal_src_factor(ctx
, sfactorA
)) {
143 _mesa_error(ctx
, GL_INVALID_ENUM
,
144 "%s(sfactorA = %s)", func
,
145 _mesa_enum_to_string(sfactorA
));
149 if (dfactorA
!= dfactorRGB
&& !legal_dst_factor(ctx
, dfactorA
)) {
150 _mesa_error(ctx
, GL_INVALID_ENUM
,
151 "%s(dfactorA = %s)", func
,
152 _mesa_enum_to_string(dfactorA
));
161 blend_factor_is_dual_src(GLenum factor
)
163 return (factor
== GL_SRC1_COLOR
||
164 factor
== GL_SRC1_ALPHA
||
165 factor
== GL_ONE_MINUS_SRC1_COLOR
||
166 factor
== GL_ONE_MINUS_SRC1_ALPHA
);
170 update_uses_dual_src(struct gl_context
*ctx
, int buf
)
172 ctx
->Color
.Blend
[buf
]._UsesDualSrc
=
173 (blend_factor_is_dual_src(ctx
->Color
.Blend
[buf
].SrcRGB
) ||
174 blend_factor_is_dual_src(ctx
->Color
.Blend
[buf
].DstRGB
) ||
175 blend_factor_is_dual_src(ctx
->Color
.Blend
[buf
].SrcA
) ||
176 blend_factor_is_dual_src(ctx
->Color
.Blend
[buf
].DstA
));
181 * Return the number of per-buffer blend states to update in
182 * glBlendFunc, glBlendFuncSeparate, glBlendEquation, etc.
184 static inline unsigned
185 num_buffers(const struct gl_context
*ctx
)
187 return ctx
->Extensions
.ARB_draw_buffers_blend
188 ? ctx
->Const
.MaxDrawBuffers
: 1;
192 /* Returns true if there was no change */
194 skip_blend_state_update(const struct gl_context
*ctx
,
195 GLenum sfactorRGB
, GLenum dfactorRGB
,
196 GLenum sfactorA
, GLenum dfactorA
)
198 /* Check if we're really changing any state. If not, return early. */
199 if (ctx
->Color
._BlendFuncPerBuffer
) {
200 const unsigned numBuffers
= num_buffers(ctx
);
202 /* Check all per-buffer states */
203 for (unsigned buf
= 0; buf
< numBuffers
; buf
++) {
204 if (ctx
->Color
.Blend
[buf
].SrcRGB
!= sfactorRGB
||
205 ctx
->Color
.Blend
[buf
].DstRGB
!= dfactorRGB
||
206 ctx
->Color
.Blend
[buf
].SrcA
!= sfactorA
||
207 ctx
->Color
.Blend
[buf
].DstA
!= dfactorA
) {
213 /* only need to check 0th per-buffer state */
214 if (ctx
->Color
.Blend
[0].SrcRGB
!= sfactorRGB
||
215 ctx
->Color
.Blend
[0].DstRGB
!= dfactorRGB
||
216 ctx
->Color
.Blend
[0].SrcA
!= sfactorA
||
217 ctx
->Color
.Blend
[0].DstA
!= dfactorA
) {
227 blend_func_separate(struct gl_context
*ctx
,
228 GLenum sfactorRGB
, GLenum dfactorRGB
,
229 GLenum sfactorA
, GLenum dfactorA
)
231 FLUSH_VERTICES(ctx
, ctx
->DriverFlags
.NewBlend
? 0 : _NEW_COLOR
);
232 ctx
->NewDriverState
|= ctx
->DriverFlags
.NewBlend
;
234 const unsigned numBuffers
= num_buffers(ctx
);
235 for (unsigned buf
= 0; buf
< numBuffers
; buf
++) {
236 ctx
->Color
.Blend
[buf
].SrcRGB
= sfactorRGB
;
237 ctx
->Color
.Blend
[buf
].DstRGB
= dfactorRGB
;
238 ctx
->Color
.Blend
[buf
].SrcA
= sfactorA
;
239 ctx
->Color
.Blend
[buf
].DstA
= dfactorA
;
242 update_uses_dual_src(ctx
, 0);
243 for (unsigned buf
= 1; buf
< numBuffers
; buf
++) {
244 ctx
->Color
.Blend
[buf
]._UsesDualSrc
= ctx
->Color
.Blend
[0]._UsesDualSrc
;
247 ctx
->Color
._BlendFuncPerBuffer
= GL_FALSE
;
249 if (ctx
->Driver
.BlendFuncSeparate
) {
250 ctx
->Driver
.BlendFuncSeparate(ctx
, sfactorRGB
, dfactorRGB
,
257 * Specify the blending operation.
259 * \param sfactor source factor operator.
260 * \param dfactor destination factor operator.
262 * \sa glBlendFunc, glBlendFuncSeparateEXT
265 _mesa_BlendFunc( GLenum sfactor
, GLenum dfactor
)
267 GET_CURRENT_CONTEXT(ctx
);
269 if (skip_blend_state_update(ctx
, sfactor
, dfactor
, sfactor
, dfactor
))
272 if (!validate_blend_factors(ctx
, "glBlendFunc",
273 sfactor
, dfactor
, sfactor
, dfactor
)) {
277 blend_func_separate(ctx
, sfactor
, dfactor
, sfactor
, dfactor
);
282 * Set the separate blend source/dest factors for all draw buffers.
284 * \param sfactorRGB RGB source factor operator.
285 * \param dfactorRGB RGB destination factor operator.
286 * \param sfactorA alpha source factor operator.
287 * \param dfactorA alpha destination factor operator.
290 _mesa_BlendFuncSeparate( GLenum sfactorRGB
, GLenum dfactorRGB
,
291 GLenum sfactorA
, GLenum dfactorA
)
293 GET_CURRENT_CONTEXT(ctx
);
295 if (MESA_VERBOSE
& VERBOSE_API
)
296 _mesa_debug(ctx
, "glBlendFuncSeparate %s %s %s %s\n",
297 _mesa_enum_to_string(sfactorRGB
),
298 _mesa_enum_to_string(dfactorRGB
),
299 _mesa_enum_to_string(sfactorA
),
300 _mesa_enum_to_string(dfactorA
));
304 if (skip_blend_state_update(ctx
, sfactorRGB
, dfactorRGB
, sfactorA
, dfactorA
))
307 if (!validate_blend_factors(ctx
, "glBlendFuncSeparate",
308 sfactorRGB
, dfactorRGB
,
309 sfactorA
, dfactorA
)) {
313 blend_func_separate(ctx
, sfactorRGB
, dfactorRGB
, sfactorA
, dfactorA
);
318 _mesa_BlendFunciARB_no_error(GLuint buf
, GLenum sfactor
, GLenum dfactor
)
320 _mesa_BlendFuncSeparateiARB_no_error(buf
, sfactor
, dfactor
, sfactor
,
326 * Set blend source/dest factors for one color buffer/target.
329 _mesa_BlendFunciARB(GLuint buf
, GLenum sfactor
, GLenum dfactor
)
331 _mesa_BlendFuncSeparateiARB(buf
, sfactor
, dfactor
, sfactor
, dfactor
);
335 static ALWAYS_INLINE
void
336 blend_func_separatei(GLuint buf
, GLenum sfactorRGB
, GLenum dfactorRGB
,
337 GLenum sfactorA
, GLenum dfactorA
, bool no_error
)
339 GET_CURRENT_CONTEXT(ctx
);
342 if (!ctx
->Extensions
.ARB_draw_buffers_blend
) {
343 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glBlendFunc[Separate]i()");
347 if (buf
>= ctx
->Const
.MaxDrawBuffers
) {
348 _mesa_error(ctx
, GL_INVALID_VALUE
, "glBlendFuncSeparatei(buffer=%u)",
354 if (ctx
->Color
.Blend
[buf
].SrcRGB
== sfactorRGB
&&
355 ctx
->Color
.Blend
[buf
].DstRGB
== dfactorRGB
&&
356 ctx
->Color
.Blend
[buf
].SrcA
== sfactorA
&&
357 ctx
->Color
.Blend
[buf
].DstA
== dfactorA
)
358 return; /* no change */
360 if (!no_error
&& !validate_blend_factors(ctx
, "glBlendFuncSeparatei",
361 sfactorRGB
, dfactorRGB
,
362 sfactorA
, dfactorA
)) {
366 FLUSH_VERTICES(ctx
, ctx
->DriverFlags
.NewBlend
? 0 : _NEW_COLOR
);
367 ctx
->NewDriverState
|= ctx
->DriverFlags
.NewBlend
;
369 ctx
->Color
.Blend
[buf
].SrcRGB
= sfactorRGB
;
370 ctx
->Color
.Blend
[buf
].DstRGB
= dfactorRGB
;
371 ctx
->Color
.Blend
[buf
].SrcA
= sfactorA
;
372 ctx
->Color
.Blend
[buf
].DstA
= dfactorA
;
373 update_uses_dual_src(ctx
, buf
);
374 ctx
->Color
._BlendFuncPerBuffer
= GL_TRUE
;
379 _mesa_BlendFuncSeparateiARB_no_error(GLuint buf
, GLenum sfactorRGB
,
380 GLenum dfactorRGB
, GLenum sfactorA
,
383 blend_func_separatei(buf
, sfactorRGB
, dfactorRGB
, sfactorA
, dfactorA
,
389 * Set separate blend source/dest factors for one color buffer/target.
392 _mesa_BlendFuncSeparateiARB(GLuint buf
, GLenum sfactorRGB
, GLenum dfactorRGB
,
393 GLenum sfactorA
, GLenum dfactorA
)
395 blend_func_separatei(buf
, sfactorRGB
, dfactorRGB
, sfactorA
, dfactorA
,
401 * Return true if \p mode is a legal blending equation, excluding
402 * GL_KHR_blend_equation_advanced modes.
405 legal_simple_blend_equation(const struct gl_context
*ctx
, GLenum mode
)
409 case GL_FUNC_SUBTRACT
:
410 case GL_FUNC_REVERSE_SUBTRACT
:
414 return ctx
->Extensions
.EXT_blend_minmax
;
420 static enum gl_advanced_blend_mode
421 advanced_blend_mode_from_gl_enum(GLenum mode
)
424 case GL_MULTIPLY_KHR
:
425 return BLEND_MULTIPLY
;
429 return BLEND_OVERLAY
;
433 return BLEND_LIGHTEN
;
434 case GL_COLORDODGE_KHR
:
435 return BLEND_COLORDODGE
;
436 case GL_COLORBURN_KHR
:
437 return BLEND_COLORBURN
;
438 case GL_HARDLIGHT_KHR
:
439 return BLEND_HARDLIGHT
;
440 case GL_SOFTLIGHT_KHR
:
441 return BLEND_SOFTLIGHT
;
442 case GL_DIFFERENCE_KHR
:
443 return BLEND_DIFFERENCE
;
444 case GL_EXCLUSION_KHR
:
445 return BLEND_EXCLUSION
;
447 return BLEND_HSL_HUE
;
448 case GL_HSL_SATURATION_KHR
:
449 return BLEND_HSL_SATURATION
;
450 case GL_HSL_COLOR_KHR
:
451 return BLEND_HSL_COLOR
;
452 case GL_HSL_LUMINOSITY_KHR
:
453 return BLEND_HSL_LUMINOSITY
;
460 * If \p mode is one of the advanced blending equations defined by
461 * GL_KHR_blend_equation_advanced (and the extension is supported),
462 * return the corresponding BLEND_* enum. Otherwise, return BLEND_NONE
463 * (which can also be treated as false).
465 static enum gl_advanced_blend_mode
466 advanced_blend_mode(const struct gl_context
*ctx
, GLenum mode
)
468 return _mesa_has_KHR_blend_equation_advanced(ctx
) ?
469 advanced_blend_mode_from_gl_enum(mode
) : BLEND_NONE
;
472 /* This is really an extension function! */
474 _mesa_BlendEquation( GLenum mode
)
476 GET_CURRENT_CONTEXT(ctx
);
477 const unsigned numBuffers
= num_buffers(ctx
);
479 bool changed
= false;
480 enum gl_advanced_blend_mode advanced_mode
= advanced_blend_mode(ctx
, mode
);
482 if (MESA_VERBOSE
& VERBOSE_API
)
483 _mesa_debug(ctx
, "glBlendEquation(%s)\n",
484 _mesa_enum_to_string(mode
));
486 if (ctx
->Color
._BlendEquationPerBuffer
) {
487 /* Check all per-buffer states */
488 for (buf
= 0; buf
< numBuffers
; buf
++) {
489 if (ctx
->Color
.Blend
[buf
].EquationRGB
!= mode
||
490 ctx
->Color
.Blend
[buf
].EquationA
!= mode
) {
497 /* only need to check 0th per-buffer state */
498 if (ctx
->Color
.Blend
[0].EquationRGB
!= mode
||
499 ctx
->Color
.Blend
[0].EquationA
!= mode
) {
508 if (!legal_simple_blend_equation(ctx
, mode
) && !advanced_mode
) {
509 _mesa_error(ctx
, GL_INVALID_ENUM
, "glBlendEquation");
513 _mesa_flush_vertices_for_blend_state(ctx
);
515 for (buf
= 0; buf
< numBuffers
; buf
++) {
516 ctx
->Color
.Blend
[buf
].EquationRGB
= mode
;
517 ctx
->Color
.Blend
[buf
].EquationA
= mode
;
519 ctx
->Color
._BlendEquationPerBuffer
= GL_FALSE
;
520 ctx
->Color
._AdvancedBlendMode
= advanced_mode
;
522 if (ctx
->Driver
.BlendEquationSeparate
)
523 ctx
->Driver
.BlendEquationSeparate(ctx
, mode
, mode
);
528 * Set blend equation for one color buffer/target.
531 _mesa_BlendEquationiARB(GLuint buf
, GLenum mode
)
533 GET_CURRENT_CONTEXT(ctx
);
534 enum gl_advanced_blend_mode advanced_mode
= advanced_blend_mode(ctx
, mode
);
536 if (MESA_VERBOSE
& VERBOSE_API
)
537 _mesa_debug(ctx
, "glBlendEquationi(%u, %s)\n",
538 buf
, _mesa_enum_to_string(mode
));
540 if (buf
>= ctx
->Const
.MaxDrawBuffers
) {
541 _mesa_error(ctx
, GL_INVALID_VALUE
, "glBlendEquationi(buffer=%u)",
546 if (!legal_simple_blend_equation(ctx
, mode
) && !advanced_mode
) {
547 _mesa_error(ctx
, GL_INVALID_ENUM
, "glBlendEquationi");
551 if (ctx
->Color
.Blend
[buf
].EquationRGB
== mode
&&
552 ctx
->Color
.Blend
[buf
].EquationA
== mode
)
553 return; /* no change */
555 _mesa_flush_vertices_for_blend_state(ctx
);
556 ctx
->Color
.Blend
[buf
].EquationRGB
= mode
;
557 ctx
->Color
.Blend
[buf
].EquationA
= mode
;
558 ctx
->Color
._BlendEquationPerBuffer
= GL_TRUE
;
561 ctx
->Color
._AdvancedBlendMode
= advanced_mode
;
566 _mesa_BlendEquationSeparate( GLenum modeRGB
, GLenum modeA
)
568 GET_CURRENT_CONTEXT(ctx
);
569 const unsigned numBuffers
= num_buffers(ctx
);
571 bool changed
= false;
573 if (MESA_VERBOSE
& VERBOSE_API
)
574 _mesa_debug(ctx
, "glBlendEquationSeparateEXT(%s %s)\n",
575 _mesa_enum_to_string(modeRGB
),
576 _mesa_enum_to_string(modeA
));
578 if (ctx
->Color
._BlendEquationPerBuffer
) {
579 /* Check all per-buffer states */
580 for (buf
= 0; buf
< numBuffers
; buf
++) {
581 if (ctx
->Color
.Blend
[buf
].EquationRGB
!= modeRGB
||
582 ctx
->Color
.Blend
[buf
].EquationA
!= modeA
) {
589 /* only need to check 0th per-buffer state */
590 if (ctx
->Color
.Blend
[0].EquationRGB
!= modeRGB
||
591 ctx
->Color
.Blend
[0].EquationA
!= modeA
) {
599 if ( (modeRGB
!= modeA
) && !ctx
->Extensions
.EXT_blend_equation_separate
) {
600 _mesa_error(ctx
, GL_INVALID_OPERATION
,
601 "glBlendEquationSeparateEXT not supported by driver");
605 /* Only allow simple blending equations.
606 * The GL_KHR_blend_equation_advanced spec says:
608 * "NOTE: These enums are not accepted by the <modeRGB> or <modeAlpha>
609 * parameters of BlendEquationSeparate or BlendEquationSeparatei."
611 if (!legal_simple_blend_equation(ctx
, modeRGB
)) {
612 _mesa_error(ctx
, GL_INVALID_ENUM
, "glBlendEquationSeparateEXT(modeRGB)");
616 if (!legal_simple_blend_equation(ctx
, modeA
)) {
617 _mesa_error(ctx
, GL_INVALID_ENUM
, "glBlendEquationSeparateEXT(modeA)");
621 _mesa_flush_vertices_for_blend_state(ctx
);
623 for (buf
= 0; buf
< numBuffers
; buf
++) {
624 ctx
->Color
.Blend
[buf
].EquationRGB
= modeRGB
;
625 ctx
->Color
.Blend
[buf
].EquationA
= modeA
;
627 ctx
->Color
._BlendEquationPerBuffer
= GL_FALSE
;
628 ctx
->Color
._AdvancedBlendMode
= BLEND_NONE
;
630 if (ctx
->Driver
.BlendEquationSeparate
)
631 ctx
->Driver
.BlendEquationSeparate(ctx
, modeRGB
, modeA
);
636 blend_equation_separatei(struct gl_context
*ctx
, GLuint buf
, GLenum modeRGB
,
639 if (ctx
->Color
.Blend
[buf
].EquationRGB
== modeRGB
&&
640 ctx
->Color
.Blend
[buf
].EquationA
== modeA
)
641 return; /* no change */
643 _mesa_flush_vertices_for_blend_state(ctx
);
644 ctx
->Color
.Blend
[buf
].EquationRGB
= modeRGB
;
645 ctx
->Color
.Blend
[buf
].EquationA
= modeA
;
646 ctx
->Color
._BlendEquationPerBuffer
= GL_TRUE
;
647 ctx
->Color
._AdvancedBlendMode
= BLEND_NONE
;
652 _mesa_BlendEquationSeparateiARB_no_error(GLuint buf
, GLenum modeRGB
,
655 GET_CURRENT_CONTEXT(ctx
);
656 blend_equation_separatei(ctx
, buf
, modeRGB
, modeA
);
661 * Set separate blend equations for one color buffer/target.
664 _mesa_BlendEquationSeparateiARB(GLuint buf
, GLenum modeRGB
, GLenum modeA
)
666 GET_CURRENT_CONTEXT(ctx
);
668 if (MESA_VERBOSE
& VERBOSE_API
)
669 _mesa_debug(ctx
, "glBlendEquationSeparatei(%u, %s %s)\n", buf
,
670 _mesa_enum_to_string(modeRGB
),
671 _mesa_enum_to_string(modeA
));
673 if (buf
>= ctx
->Const
.MaxDrawBuffers
) {
674 _mesa_error(ctx
, GL_INVALID_VALUE
, "glBlendEquationSeparatei(buffer=%u)",
679 /* Only allow simple blending equations.
680 * The GL_KHR_blend_equation_advanced spec says:
682 * "NOTE: These enums are not accepted by the <modeRGB> or <modeAlpha>
683 * parameters of BlendEquationSeparate or BlendEquationSeparatei."
685 if (!legal_simple_blend_equation(ctx
, modeRGB
)) {
686 _mesa_error(ctx
, GL_INVALID_ENUM
, "glBlendEquationSeparatei(modeRGB)");
690 if (!legal_simple_blend_equation(ctx
, modeA
)) {
691 _mesa_error(ctx
, GL_INVALID_ENUM
, "glBlendEquationSeparatei(modeA)");
695 blend_equation_separatei(ctx
, buf
, modeRGB
, modeA
);
700 * Set the blending color.
702 * \param red red color component.
703 * \param green green color component.
704 * \param blue blue color component.
705 * \param alpha alpha color component.
707 * \sa glBlendColor().
709 * Clamps the parameters and updates gl_colorbuffer_attrib::BlendColor. On a
710 * change, flushes the vertices and notifies the driver via
711 * dd_function_table::BlendColor callback.
714 _mesa_BlendColor( GLclampf red
, GLclampf green
, GLclampf blue
, GLclampf alpha
)
717 GET_CURRENT_CONTEXT(ctx
);
724 if (TEST_EQ_4V(tmp
, ctx
->Color
.BlendColorUnclamped
))
727 FLUSH_VERTICES(ctx
, ctx
->DriverFlags
.NewBlendColor
? 0 : _NEW_COLOR
);
728 ctx
->NewDriverState
|= ctx
->DriverFlags
.NewBlendColor
;
729 COPY_4FV( ctx
->Color
.BlendColorUnclamped
, tmp
);
731 ctx
->Color
.BlendColor
[0] = CLAMP(tmp
[0], 0.0F
, 1.0F
);
732 ctx
->Color
.BlendColor
[1] = CLAMP(tmp
[1], 0.0F
, 1.0F
);
733 ctx
->Color
.BlendColor
[2] = CLAMP(tmp
[2], 0.0F
, 1.0F
);
734 ctx
->Color
.BlendColor
[3] = CLAMP(tmp
[3], 0.0F
, 1.0F
);
736 if (ctx
->Driver
.BlendColor
)
737 ctx
->Driver
.BlendColor(ctx
, ctx
->Color
.BlendColor
);
742 * Specify the alpha test function.
744 * \param func alpha comparison function.
745 * \param ref reference value.
747 * Verifies the parameters and updates gl_colorbuffer_attrib.
748 * On a change, flushes the vertices and notifies the driver via
749 * dd_function_table::AlphaFunc callback.
752 _mesa_AlphaFunc( GLenum func
, GLclampf ref
)
754 GET_CURRENT_CONTEXT(ctx
);
756 if (MESA_VERBOSE
& VERBOSE_API
)
757 _mesa_debug(ctx
, "glAlphaFunc(%s, %f)\n",
758 _mesa_enum_to_string(func
), ref
);
760 if (ctx
->Color
.AlphaFunc
== func
&& ctx
->Color
.AlphaRefUnclamped
== ref
)
761 return; /* no change */
772 FLUSH_VERTICES(ctx
, ctx
->DriverFlags
.NewAlphaTest
? 0 : _NEW_COLOR
);
773 ctx
->NewDriverState
|= ctx
->DriverFlags
.NewAlphaTest
;
774 ctx
->Color
.AlphaFunc
= func
;
775 ctx
->Color
.AlphaRefUnclamped
= ref
;
776 ctx
->Color
.AlphaRef
= CLAMP(ref
, 0.0F
, 1.0F
);
778 if (ctx
->Driver
.AlphaFunc
)
779 ctx
->Driver
.AlphaFunc(ctx
, func
, ctx
->Color
.AlphaRef
);
783 _mesa_error( ctx
, GL_INVALID_ENUM
, "glAlphaFunc(func)" );
790 logic_op(struct gl_context
*ctx
, GLenum opcode
)
792 if (ctx
->Color
.LogicOp
== opcode
)
795 FLUSH_VERTICES(ctx
, ctx
->DriverFlags
.NewLogicOp
? 0 : _NEW_COLOR
);
796 ctx
->NewDriverState
|= ctx
->DriverFlags
.NewLogicOp
;
797 ctx
->Color
.LogicOp
= opcode
;
799 if (ctx
->Driver
.LogicOpcode
)
800 ctx
->Driver
.LogicOpcode(ctx
, opcode
);
805 * Specify a logic pixel operation for color index rendering.
807 * \param opcode operation.
809 * Verifies that \p opcode is a valid enum and updates
810 * gl_colorbuffer_attrib::LogicOp.
811 * On a change, flushes the vertices and notifies the driver via the
812 * dd_function_table::LogicOpcode callback.
815 _mesa_LogicOp( GLenum opcode
)
817 GET_CURRENT_CONTEXT(ctx
);
819 if (MESA_VERBOSE
& VERBOSE_API
)
820 _mesa_debug(ctx
, "glLogicOp(%s)\n", _mesa_enum_to_string(opcode
));
826 case GL_COPY_INVERTED
:
836 case GL_AND_INVERTED
:
841 _mesa_error( ctx
, GL_INVALID_ENUM
, "glLogicOp" );
845 logic_op(ctx
, opcode
);
850 _mesa_LogicOp_no_error(GLenum opcode
)
852 GET_CURRENT_CONTEXT(ctx
);
853 logic_op(ctx
, opcode
);
858 _mesa_IndexMask( GLuint mask
)
860 GET_CURRENT_CONTEXT(ctx
);
862 if (ctx
->Color
.IndexMask
== mask
)
865 FLUSH_VERTICES(ctx
, ctx
->DriverFlags
.NewColorMask
? 0 : _NEW_COLOR
);
866 ctx
->NewDriverState
|= ctx
->DriverFlags
.NewColorMask
;
867 ctx
->Color
.IndexMask
= mask
;
872 * Enable or disable writing of frame buffer color components.
874 * \param red whether to mask writing of the red color component.
875 * \param green whether to mask writing of the green color component.
876 * \param blue whether to mask writing of the blue color component.
877 * \param alpha whether to mask writing of the alpha color component.
881 * Sets the appropriate value of gl_colorbuffer_attrib::ColorMask. On a
882 * change, flushes the vertices and notifies the driver via the
883 * dd_function_table::ColorMask callback.
886 _mesa_ColorMask( GLboolean red
, GLboolean green
,
887 GLboolean blue
, GLboolean alpha
)
889 GET_CURRENT_CONTEXT(ctx
);
894 if (MESA_VERBOSE
& VERBOSE_API
)
895 _mesa_debug(ctx
, "glColorMask(%d, %d, %d, %d)\n",
896 red
, green
, blue
, alpha
);
898 /* Shouldn't have any information about channel depth in core mesa
899 * -- should probably store these as the native booleans:
901 tmp
[RCOMP
] = red
? 0xff : 0x0;
902 tmp
[GCOMP
] = green
? 0xff : 0x0;
903 tmp
[BCOMP
] = blue
? 0xff : 0x0;
904 tmp
[ACOMP
] = alpha
? 0xff : 0x0;
907 for (i
= 0; i
< ctx
->Const
.MaxDrawBuffers
; i
++) {
908 if (!TEST_EQ_4V(tmp
, ctx
->Color
.ColorMask
[i
])) {
910 FLUSH_VERTICES(ctx
, ctx
->DriverFlags
.NewColorMask
? 0 : _NEW_COLOR
);
911 ctx
->NewDriverState
|= ctx
->DriverFlags
.NewColorMask
;
914 COPY_4UBV(ctx
->Color
.ColorMask
[i
], tmp
);
918 if (ctx
->Driver
.ColorMask
)
919 ctx
->Driver
.ColorMask( ctx
, red
, green
, blue
, alpha
);
924 * For GL_EXT_draw_buffers2 and GL3
927 _mesa_ColorMaski( GLuint buf
, GLboolean red
, GLboolean green
,
928 GLboolean blue
, GLboolean alpha
)
931 GET_CURRENT_CONTEXT(ctx
);
933 if (MESA_VERBOSE
& VERBOSE_API
)
934 _mesa_debug(ctx
, "glColorMaskIndexed %u %d %d %d %d\n",
935 buf
, red
, green
, blue
, alpha
);
937 if (buf
>= ctx
->Const
.MaxDrawBuffers
) {
938 _mesa_error(ctx
, GL_INVALID_VALUE
, "glColorMaskIndexed(buf=%u)", buf
);
942 /* Shouldn't have any information about channel depth in core mesa
943 * -- should probably store these as the native booleans:
945 tmp
[RCOMP
] = red
? 0xff : 0x0;
946 tmp
[GCOMP
] = green
? 0xff : 0x0;
947 tmp
[BCOMP
] = blue
? 0xff : 0x0;
948 tmp
[ACOMP
] = alpha
? 0xff : 0x0;
950 if (TEST_EQ_4V(tmp
, ctx
->Color
.ColorMask
[buf
]))
953 FLUSH_VERTICES(ctx
, ctx
->DriverFlags
.NewColorMask
? 0 : _NEW_COLOR
);
954 ctx
->NewDriverState
|= ctx
->DriverFlags
.NewColorMask
;
955 COPY_4UBV(ctx
->Color
.ColorMask
[buf
], tmp
);
960 _mesa_ClampColor(GLenum target
, GLenum clamp
)
962 GET_CURRENT_CONTEXT(ctx
);
964 /* Check for both the extension and the GL version, since the Intel driver
965 * does not advertise the extension in core profiles.
967 if (ctx
->Version
<= 30 && !ctx
->Extensions
.ARB_color_buffer_float
) {
968 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glClampColor()");
972 if (clamp
!= GL_TRUE
&& clamp
!= GL_FALSE
&& clamp
!= GL_FIXED_ONLY_ARB
) {
973 _mesa_error(ctx
, GL_INVALID_ENUM
, "glClampColorARB(clamp)");
978 case GL_CLAMP_VERTEX_COLOR_ARB
:
979 if (ctx
->API
== API_OPENGL_CORE
)
981 FLUSH_VERTICES(ctx
, _NEW_LIGHT
);
982 ctx
->Light
.ClampVertexColor
= clamp
;
983 _mesa_update_clamp_vertex_color(ctx
, ctx
->DrawBuffer
);
985 case GL_CLAMP_FRAGMENT_COLOR_ARB
:
986 if (ctx
->API
== API_OPENGL_CORE
)
988 FLUSH_VERTICES(ctx
, _NEW_FRAG_CLAMP
);
989 ctx
->Color
.ClampFragmentColor
= clamp
;
990 _mesa_update_clamp_fragment_color(ctx
, ctx
->DrawBuffer
);
992 case GL_CLAMP_READ_COLOR_ARB
:
993 ctx
->Color
.ClampReadColor
= clamp
;
1001 _mesa_error(ctx
, GL_INVALID_ENUM
, "glClampColor(%s)",
1002 _mesa_enum_to_string(target
));
1006 get_clamp_color(const struct gl_framebuffer
*fb
, GLenum clamp
)
1008 if (clamp
== GL_TRUE
|| clamp
== GL_FALSE
)
1011 assert(clamp
== GL_FIXED_ONLY
);
1015 return fb
->_AllColorBuffersFixedPoint
;
1019 _mesa_get_clamp_fragment_color(const struct gl_context
*ctx
,
1020 const struct gl_framebuffer
*drawFb
)
1022 return get_clamp_color(drawFb
, ctx
->Color
.ClampFragmentColor
);
1026 _mesa_get_clamp_vertex_color(const struct gl_context
*ctx
,
1027 const struct gl_framebuffer
*drawFb
)
1029 return get_clamp_color(drawFb
, ctx
->Light
.ClampVertexColor
);
1033 _mesa_get_clamp_read_color(const struct gl_context
*ctx
,
1034 const struct gl_framebuffer
*readFb
)
1036 return get_clamp_color(readFb
, ctx
->Color
.ClampReadColor
);
1040 * Update the ctx->Color._ClampFragmentColor field
1043 _mesa_update_clamp_fragment_color(struct gl_context
*ctx
,
1044 const struct gl_framebuffer
*drawFb
)
1047 * - there is no colorbuffer
1048 * - all colorbuffers are unsigned normalized, so clamping has no effect
1049 * - there is an integer colorbuffer
1051 if (!drawFb
|| !drawFb
->_HasSNormOrFloatColorBuffer
||
1052 drawFb
->_IntegerBuffers
)
1053 ctx
->Color
._ClampFragmentColor
= GL_FALSE
;
1055 ctx
->Color
._ClampFragmentColor
=
1056 _mesa_get_clamp_fragment_color(ctx
, drawFb
);
1060 * Update the ctx->Color._ClampVertexColor field
1063 _mesa_update_clamp_vertex_color(struct gl_context
*ctx
,
1064 const struct gl_framebuffer
*drawFb
)
1066 ctx
->Light
._ClampVertexColor
=
1067 _mesa_get_clamp_vertex_color(ctx
, drawFb
);
1071 * Returns an appropriate mesa_format for color rendering based on the
1072 * GL_FRAMEBUFFER_SRGB state.
1074 * Some drivers implement GL_FRAMEBUFFER_SRGB using a flag on the blend state
1075 * (which GL_FRAMEBUFFER_SRGB maps to reasonably), but some have to do so by
1076 * overriding the format of the surface. This is a helper for doing the
1077 * surface format override variant.
1080 _mesa_get_render_format(const struct gl_context
*ctx
, mesa_format format
)
1082 if (ctx
->Color
.sRGBEnabled
)
1085 return _mesa_get_srgb_format_linear(format
);
1088 /**********************************************************************/
1089 /** \name Initialization */
1093 * Initialization of the context's Color attribute group.
1095 * \param ctx GL context.
1097 * Initializes the related fields in the context color attribute group,
1098 * __struct gl_contextRec::Color.
1100 void _mesa_init_color( struct gl_context
* ctx
)
1104 /* Color buffer group */
1105 ctx
->Color
.IndexMask
= ~0u;
1106 memset(ctx
->Color
.ColorMask
, 0xff, sizeof(ctx
->Color
.ColorMask
));
1107 ctx
->Color
.ClearIndex
= 0;
1108 ASSIGN_4V( ctx
->Color
.ClearColor
.f
, 0, 0, 0, 0 );
1109 ctx
->Color
.AlphaEnabled
= GL_FALSE
;
1110 ctx
->Color
.AlphaFunc
= GL_ALWAYS
;
1111 ctx
->Color
.AlphaRef
= 0;
1112 ctx
->Color
.BlendEnabled
= 0x0;
1113 for (i
= 0; i
< ARRAY_SIZE(ctx
->Color
.Blend
); i
++) {
1114 ctx
->Color
.Blend
[i
].SrcRGB
= GL_ONE
;
1115 ctx
->Color
.Blend
[i
].DstRGB
= GL_ZERO
;
1116 ctx
->Color
.Blend
[i
].SrcA
= GL_ONE
;
1117 ctx
->Color
.Blend
[i
].DstA
= GL_ZERO
;
1118 ctx
->Color
.Blend
[i
].EquationRGB
= GL_FUNC_ADD
;
1119 ctx
->Color
.Blend
[i
].EquationA
= GL_FUNC_ADD
;
1121 ASSIGN_4V( ctx
->Color
.BlendColor
, 0.0, 0.0, 0.0, 0.0 );
1122 ASSIGN_4V( ctx
->Color
.BlendColorUnclamped
, 0.0, 0.0, 0.0, 0.0 );
1123 ctx
->Color
.IndexLogicOpEnabled
= GL_FALSE
;
1124 ctx
->Color
.ColorLogicOpEnabled
= GL_FALSE
;
1125 ctx
->Color
.LogicOp
= GL_COPY
;
1126 ctx
->Color
.DitherFlag
= GL_TRUE
;
1128 /* GL_FRONT is not possible on GLES. Instead GL_BACK will render to either
1129 * the front or the back buffer depending on the config */
1130 if (ctx
->Visual
.doubleBufferMode
|| _mesa_is_gles(ctx
)) {
1131 ctx
->Color
.DrawBuffer
[0] = GL_BACK
;
1134 ctx
->Color
.DrawBuffer
[0] = GL_FRONT
;
1137 ctx
->Color
.ClampFragmentColor
= ctx
->API
== API_OPENGL_COMPAT
?
1138 GL_FIXED_ONLY_ARB
: GL_FALSE
;
1139 ctx
->Color
._ClampFragmentColor
= GL_FALSE
;
1140 ctx
->Color
.ClampReadColor
= GL_FIXED_ONLY_ARB
;
1142 /* GLES 1/2/3 behaves as though GL_FRAMEBUFFER_SRGB is always enabled
1143 * if EGL_KHR_gl_colorspace has been used to request sRGB.
1145 ctx
->Color
.sRGBEnabled
= _mesa_is_gles(ctx
);
1147 ctx
->Color
.BlendCoherent
= true;