Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]
[mesa.git] / src / mesa / main / clip.c
1 /* $Id: clip.c,v 1.27 2003/03/01 01:50:20 brianp Exp $ */
2
3 /*
4 * Mesa 3-D graphics library
5 * Version: 5.1
6 *
7 * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
8 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 */
26
27
28 #include "glheader.h"
29 #include "clip.h"
30 #include "context.h"
31 #include "macros.h"
32 #include "mtypes.h"
33
34 #include "math/m_xform.h"
35 #include "math/m_matrix.h"
36
37
38
39 /**********************************************************************/
40 /* Get/Set User clip-planes. */
41 /**********************************************************************/
42
43
44
45 void
46 _mesa_ClipPlane( GLenum plane, const GLdouble *eq )
47 {
48 GET_CURRENT_CONTEXT(ctx);
49 GLint p;
50 GLfloat equation[4];
51 ASSERT_OUTSIDE_BEGIN_END(ctx);
52
53 p = (GLint) plane - (GLint) GL_CLIP_PLANE0;
54 if (p < 0 || p >= (GLint) ctx->Const.MaxClipPlanes) {
55 _mesa_error( ctx, GL_INVALID_ENUM, "glClipPlane" );
56 return;
57 }
58
59 equation[0] = (GLfloat) eq[0];
60 equation[1] = (GLfloat) eq[1];
61 equation[2] = (GLfloat) eq[2];
62 equation[3] = (GLfloat) eq[3];
63
64 /*
65 * The equation is transformed by the transpose of the inverse of the
66 * current modelview matrix and stored in the resulting eye coordinates.
67 *
68 * KW: Eqn is then transformed to the current clip space, where user
69 * clipping now takes place. The clip-space equations are recalculated
70 * whenever the projection matrix changes.
71 */
72 if (ctx->ModelviewMatrixStack.Top->flags & MAT_DIRTY)
73 _math_matrix_analyse( ctx->ModelviewMatrixStack.Top );
74
75 _mesa_transform_vector( equation, equation,
76 ctx->ModelviewMatrixStack.Top->inv );
77
78 if (TEST_EQ_4V(ctx->Transform.EyeUserPlane[p], equation))
79 return;
80
81 FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
82 COPY_4FV(ctx->Transform.EyeUserPlane[p], equation);
83
84 /* Update derived state. This state also depends on the projection
85 * matrix, and is recalculated on changes to the projection matrix by
86 * code in _mesa_update_state().
87 */
88 if (ctx->Transform.ClipPlanesEnabled & (1 << p)) {
89 if (ctx->ProjectionMatrixStack.Top->flags & MAT_DIRTY)
90 _math_matrix_analyse( ctx->ProjectionMatrixStack.Top );
91
92 _mesa_transform_vector( ctx->Transform._ClipUserPlane[p],
93 ctx->Transform.EyeUserPlane[p],
94 ctx->ProjectionMatrixStack.Top->inv );
95 }
96
97 if (ctx->Driver.ClipPlane)
98 ctx->Driver.ClipPlane( ctx, plane, equation );
99 }
100
101
102 void
103 _mesa_GetClipPlane( GLenum plane, GLdouble *equation )
104 {
105 GET_CURRENT_CONTEXT(ctx);
106 GLint p;
107 ASSERT_OUTSIDE_BEGIN_END(ctx);
108
109 p = (GLint) (plane - GL_CLIP_PLANE0);
110 if (p < 0 || p >= (GLint) ctx->Const.MaxClipPlanes) {
111 _mesa_error( ctx, GL_INVALID_ENUM, "glGetClipPlane" );
112 return;
113 }
114
115 equation[0] = (GLdouble) ctx->Transform.EyeUserPlane[p][0];
116 equation[1] = (GLdouble) ctx->Transform.EyeUserPlane[p][1];
117 equation[2] = (GLdouble) ctx->Transform.EyeUserPlane[p][2];
118 equation[3] = (GLdouble) ctx->Transform.EyeUserPlane[p][3];
119 }