Merge branch 'glsl2-head' into glsl2
[mesa.git] / src / mesa / main / clip.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 6.3
4 *
5 * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 #include "glheader.h"
27 #include "clip.h"
28 #include "context.h"
29 #include "macros.h"
30 #include "mtypes.h"
31
32 #include "math/m_matrix.h"
33
34
35
36 /**********************************************************************/
37 /* Get/Set User clip-planes. */
38 /**********************************************************************/
39
40
41
42 void GLAPIENTRY
43 _mesa_ClipPlane( GLenum plane, const GLdouble *eq )
44 {
45 GET_CURRENT_CONTEXT(ctx);
46 GLint p;
47 GLfloat equation[4];
48 ASSERT_OUTSIDE_BEGIN_END(ctx);
49
50 p = (GLint) plane - (GLint) GL_CLIP_PLANE0;
51 if (p < 0 || p >= (GLint) ctx->Const.MaxClipPlanes) {
52 _mesa_error( ctx, GL_INVALID_ENUM, "glClipPlane" );
53 return;
54 }
55
56 equation[0] = (GLfloat) eq[0];
57 equation[1] = (GLfloat) eq[1];
58 equation[2] = (GLfloat) eq[2];
59 equation[3] = (GLfloat) eq[3];
60
61 /*
62 * The equation is transformed by the transpose of the inverse of the
63 * current modelview matrix and stored in the resulting eye coordinates.
64 *
65 * KW: Eqn is then transformed to the current clip space, where user
66 * clipping now takes place. The clip-space equations are recalculated
67 * whenever the projection matrix changes.
68 */
69 if (_math_matrix_is_dirty(ctx->ModelviewMatrixStack.Top))
70 _math_matrix_analyse( ctx->ModelviewMatrixStack.Top );
71
72 _mesa_transform_vector( equation, equation,
73 ctx->ModelviewMatrixStack.Top->inv );
74
75 if (TEST_EQ_4V(ctx->Transform.EyeUserPlane[p], equation))
76 return;
77
78 FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
79 COPY_4FV(ctx->Transform.EyeUserPlane[p], equation);
80
81 /* Update derived state. This state also depends on the projection
82 * matrix, and is recalculated on changes to the projection matrix by
83 * code in _mesa_update_state().
84 */
85 if (ctx->Transform.ClipPlanesEnabled & (1 << p)) {
86 if (_math_matrix_is_dirty(ctx->ProjectionMatrixStack.Top))
87 _math_matrix_analyse( ctx->ProjectionMatrixStack.Top );
88
89 _mesa_transform_vector( ctx->Transform._ClipUserPlane[p],
90 ctx->Transform.EyeUserPlane[p],
91 ctx->ProjectionMatrixStack.Top->inv );
92 }
93
94 if (ctx->Driver.ClipPlane)
95 ctx->Driver.ClipPlane( ctx, plane, equation );
96 }
97
98
99 void GLAPIENTRY
100 _mesa_GetClipPlane( GLenum plane, GLdouble *equation )
101 {
102 GET_CURRENT_CONTEXT(ctx);
103 GLint p;
104 ASSERT_OUTSIDE_BEGIN_END(ctx);
105
106 p = (GLint) (plane - GL_CLIP_PLANE0);
107 if (p < 0 || p >= (GLint) ctx->Const.MaxClipPlanes) {
108 _mesa_error( ctx, GL_INVALID_ENUM, "glGetClipPlane" );
109 return;
110 }
111
112 equation[0] = (GLdouble) ctx->Transform.EyeUserPlane[p][0];
113 equation[1] = (GLdouble) ctx->Transform.EyeUserPlane[p][1];
114 equation[2] = (GLdouble) ctx->Transform.EyeUserPlane[p][2];
115 equation[3] = (GLdouble) ctx->Transform.EyeUserPlane[p][3];
116 }
117
118 void GLAPIENTRY
119 _mesa_CullParameterfvEXT (GLenum cap, GLfloat *v)
120 {
121 GET_CURRENT_CONTEXT(ctx);
122 ASSERT_OUTSIDE_BEGIN_END(ctx);
123
124 switch (cap) {
125 case GL_CULL_VERTEX_EYE_POSITION_EXT:
126 FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
127 COPY_4FV(ctx->Transform.CullEyePos, v);
128
129 _mesa_transform_vector( ctx->Transform.CullObjPos,
130 ctx->Transform.CullEyePos,
131 ctx->ModelviewMatrixStack.Top->inv );
132 break;
133
134 case GL_CULL_VERTEX_OBJECT_POSITION_EXT:
135 FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
136 COPY_4FV(ctx->Transform.CullObjPos, v);
137
138 _mesa_transform_vector( ctx->Transform.CullEyePos,
139 ctx->Transform.CullObjPos,
140 ctx->ModelviewMatrixStack.Top->m );
141 break;
142 default:
143 _mesa_error( ctx, GL_INVALID_ENUM, "glCullParameterfvEXT" );
144 }
145 }
146
147 void GLAPIENTRY
148 _mesa_CullParameterdvEXT (GLenum cap, GLdouble *v)
149 {
150 GLfloat f[4];
151
152 f[0] = (GLfloat)v[0];
153 f[1] = (GLfloat)v[1];
154 f[2] = (GLfloat)v[2];
155 f[3] = (GLfloat)v[3];
156
157 _mesa_CullParameterfvEXT(cap, f);
158 }
159