glapi: Implement optional dispatch logging
[mesa.git] / src / mesa / main / context.h
1 /*
2 * Mesa 3-D graphics library
3 * Version: 6.5.1
4 *
5 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 /**
27 * \file context.h
28 * Mesa context and visual-related functions.
29 *
30 * There are three large Mesa data types/classes which are meant to be
31 * used by device drivers:
32 * - GLcontext: this contains the Mesa rendering state
33 * - GLvisual: this describes the color buffer (RGB vs. ci), whether or not
34 * there's a depth buffer, stencil buffer, etc.
35 * - GLframebuffer: contains pointers to the depth buffer, stencil buffer,
36 * accum buffer and alpha buffers.
37 *
38 * These types should be encapsulated by corresponding device driver
39 * data types. See xmesa.h and xmesaP.h for an example.
40 *
41 * In OOP terms, GLcontext, GLvisual, and GLframebuffer are base classes
42 * which the device driver must derive from.
43 *
44 * The following functions create and destroy these data types.
45 */
46
47
48 #ifndef CONTEXT_H
49 #define CONTEXT_H
50
51
52 #include "imports.h"
53 #include "mtypes.h"
54
55
56 struct _glapi_table;
57
58
59 /** \name Visual-related functions */
60 /*@{*/
61
62 extern GLvisual *
63 _mesa_create_visual( GLboolean dbFlag,
64 GLboolean stereoFlag,
65 GLint redBits,
66 GLint greenBits,
67 GLint blueBits,
68 GLint alphaBits,
69 GLint depthBits,
70 GLint stencilBits,
71 GLint accumRedBits,
72 GLint accumGreenBits,
73 GLint accumBlueBits,
74 GLint accumAlphaBits,
75 GLint numSamples );
76
77 extern GLboolean
78 _mesa_initialize_visual( GLvisual *v,
79 GLboolean dbFlag,
80 GLboolean stereoFlag,
81 GLint redBits,
82 GLint greenBits,
83 GLint blueBits,
84 GLint alphaBits,
85 GLint depthBits,
86 GLint stencilBits,
87 GLint accumRedBits,
88 GLint accumGreenBits,
89 GLint accumBlueBits,
90 GLint accumAlphaBits,
91 GLint numSamples );
92
93 extern void
94 _mesa_destroy_visual( GLvisual *vis );
95
96 /*@}*/
97
98
99 /** \name Context-related functions */
100 /*@{*/
101
102 extern GLcontext *
103 _mesa_create_context( const GLvisual *visual,
104 GLcontext *share_list,
105 const struct dd_function_table *driverFunctions,
106 void *driverContext );
107
108 extern GLboolean
109 _mesa_initialize_context( GLcontext *ctx,
110 const GLvisual *visual,
111 GLcontext *share_list,
112 const struct dd_function_table *driverFunctions,
113 void *driverContext );
114
115 extern GLcontext *
116 _mesa_create_context_for_api(gl_api api,
117 const GLvisual *visual,
118 GLcontext *share_list,
119 const struct dd_function_table *driverFunctions,
120 void *driverContext);
121
122 extern GLboolean
123 _mesa_initialize_context_for_api(GLcontext *ctx,
124 gl_api api,
125 const GLvisual *visual,
126 GLcontext *share_list,
127 const struct dd_function_table *driverFunctions,
128 void *driverContext);
129
130 extern void
131 _mesa_free_context_data( GLcontext *ctx );
132
133 extern void
134 _mesa_destroy_context( GLcontext *ctx );
135
136
137 extern void
138 _mesa_copy_context(const GLcontext *src, GLcontext *dst, GLuint mask);
139
140
141 extern void
142 _mesa_check_init_viewport(GLcontext *ctx, GLuint width, GLuint height);
143
144 extern GLboolean
145 _mesa_make_current( GLcontext *ctx, GLframebuffer *drawBuffer,
146 GLframebuffer *readBuffer );
147
148 extern void
149 _mesa_set_dispatch(void *table);
150
151 extern GLboolean
152 _mesa_share_state(GLcontext *ctx, GLcontext *ctxToShare);
153
154 extern GLcontext *
155 _mesa_get_current_context(void);
156
157 /*@}*/
158
159 extern void
160 _mesa_init_get_hash(GLcontext *ctx);
161
162 extern void
163 _mesa_notifySwapBuffers(__GLcontext *gc);
164
165
166 extern struct _glapi_table *
167 _mesa_get_dispatch(GLcontext *ctx);
168
169
170 void
171 _mesa_set_mvp_with_dp4( GLcontext *ctx,
172 GLboolean flag );
173
174
175 extern GLboolean
176 _mesa_valid_to_render(GLcontext *ctx, const char *where);
177
178
179
180 /** \name Miscellaneous */
181 /*@{*/
182
183 extern void
184 _mesa_record_error( GLcontext *ctx, GLenum error );
185
186
187 extern void
188 _mesa_finish(GLcontext *ctx);
189
190 extern void
191 _mesa_flush(GLcontext *ctx);
192
193
194 extern void GLAPIENTRY
195 _mesa_Finish( void );
196
197 extern void GLAPIENTRY
198 _mesa_Flush( void );
199
200 /*@}*/
201
202
203 /**
204 * \name Macros for flushing buffered rendering commands before state changes,
205 * checking if inside glBegin/glEnd, etc.
206 */
207 /*@{*/
208
209 /**
210 * Flush vertices.
211 *
212 * \param ctx GL context.
213 * \param newstate new state.
214 *
215 * Checks if dd_function_table::NeedFlush is marked to flush stored vertices,
216 * and calls dd_function_table::FlushVertices if so. Marks
217 * __GLcontextRec::NewState with \p newstate.
218 */
219 #define FLUSH_VERTICES(ctx, newstate) \
220 do { \
221 if (MESA_VERBOSE & VERBOSE_STATE) \
222 _mesa_debug(ctx, "FLUSH_VERTICES in %s\n", MESA_FUNCTION);\
223 if (ctx->Driver.NeedFlush & FLUSH_STORED_VERTICES) \
224 ctx->Driver.FlushVertices(ctx, FLUSH_STORED_VERTICES); \
225 ctx->NewState |= newstate; \
226 } while (0)
227
228 /**
229 * Flush current state.
230 *
231 * \param ctx GL context.
232 * \param newstate new state.
233 *
234 * Checks if dd_function_table::NeedFlush is marked to flush current state,
235 * and calls dd_function_table::FlushVertices if so. Marks
236 * __GLcontextRec::NewState with \p newstate.
237 */
238 #define FLUSH_CURRENT(ctx, newstate) \
239 do { \
240 if (MESA_VERBOSE & VERBOSE_STATE) \
241 _mesa_debug(ctx, "FLUSH_CURRENT in %s\n", MESA_FUNCTION); \
242 if (ctx->Driver.NeedFlush & FLUSH_UPDATE_CURRENT) \
243 ctx->Driver.FlushVertices(ctx, FLUSH_UPDATE_CURRENT); \
244 ctx->NewState |= newstate; \
245 } while (0)
246
247 /**
248 * Macro to assert that the API call was made outside the
249 * glBegin()/glEnd() pair, with return value.
250 *
251 * \param ctx GL context.
252 * \param retval value to return value in case the assertion fails.
253 */
254 #define ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, retval) \
255 do { \
256 if (ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END) { \
257 _mesa_error(ctx, GL_INVALID_OPERATION, "Inside glBegin/glEnd"); \
258 return retval; \
259 } \
260 } while (0)
261
262 /**
263 * Macro to assert that the API call was made outside the
264 * glBegin()/glEnd() pair.
265 *
266 * \param ctx GL context.
267 */
268 #define ASSERT_OUTSIDE_BEGIN_END(ctx) \
269 do { \
270 if (ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END) { \
271 _mesa_error(ctx, GL_INVALID_OPERATION, "Inside glBegin/glEnd"); \
272 return; \
273 } \
274 } while (0)
275
276 /**
277 * Macro to assert that the API call was made outside the
278 * glBegin()/glEnd() pair and flush the vertices.
279 *
280 * \param ctx GL context.
281 */
282 #define ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx) \
283 do { \
284 ASSERT_OUTSIDE_BEGIN_END(ctx); \
285 FLUSH_VERTICES(ctx, 0); \
286 } while (0)
287
288 /**
289 * Macro to assert that the API call was made outside the
290 * glBegin()/glEnd() pair and flush the vertices, with return value.
291 *
292 * \param ctx GL context.
293 * \param retval value to return value in case the assertion fails.
294 */
295 #define ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH_WITH_RETVAL(ctx, retval) \
296 do { \
297 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, retval); \
298 FLUSH_VERTICES(ctx, 0); \
299 } while (0)
300
301 /*@}*/
302
303
304
305 /**
306 * Is the secondary color needed?
307 */
308 #define NEED_SECONDARY_COLOR(CTX) \
309 (((CTX)->Light.Enabled && \
310 (CTX)->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR) \
311 || (CTX)->Fog.ColorSumEnabled \
312 || ((CTX)->VertexProgram._Current && \
313 ((CTX)->VertexProgram._Current != (CTX)->VertexProgram._TnlProgram) && \
314 ((CTX)->VertexProgram._Current->Base.InputsRead & VERT_BIT_COLOR1)) \
315 || ((CTX)->FragmentProgram._Current && \
316 ((CTX)->FragmentProgram._Current != (CTX)->FragmentProgram._TexEnvProgram) && \
317 ((CTX)->FragmentProgram._Current->Base.InputsRead & FRAG_BIT_COL1)) \
318 )
319
320
321 /**
322 * Is RGBA LogicOp enabled?
323 */
324 #define RGBA_LOGICOP_ENABLED(CTX) \
325 ((CTX)->Color.ColorLogicOpEnabled || \
326 ((CTX)->Color.BlendEnabled && (CTX)->Color.BlendEquationRGB == GL_LOGIC_OP))
327
328
329 #endif /* CONTEXT_H */