2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
29 * Display lists management functions.
34 #include "api_arrayelt.h"
36 #include "api_loopback.h"
37 #include "api_validate.h"
38 #if FEATURE_ATI_fragment_shader
39 #include "atifragshader.h"
42 #include "mfeatures.h"
43 #include "bufferobj.h"
49 #if FEATURE_EXT_framebuffer_object
52 #include "framebuffer.h"
53 #include "glapi/glapi.h"
54 #include "glformats.h"
62 #include "samplerobj.h"
63 #include "shaderapi.h"
66 #include "texstorage.h"
69 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
70 #include "arbprogram.h"
72 #if FEATURE_NV_vertex_program || FEATURE_NV_fragment_program
73 #include "nvprogram.h"
75 #if FEATURE_EXT_transform_feedback
76 #include "transformfeedback.h"
79 #include "math/m_matrix.h"
81 #include "main/dispatch.h"
86 * Other parts of Mesa (such as the VBO module) can plug into the display
87 * list system. This structure describes new display list instructions.
89 struct gl_list_instruction
92 void (*Execute
)( struct gl_context
*ctx
, void *data
);
93 void (*Destroy
)( struct gl_context
*ctx
, void *data
);
94 void (*Print
)( struct gl_context
*ctx
, void *data
);
98 #define MAX_DLIST_EXT_OPCODES 16
101 * Used by device drivers to hook new commands into display lists.
103 struct gl_list_extensions
105 struct gl_list_instruction Opcode
[MAX_DLIST_EXT_OPCODES
];
114 * \param ctx GL context.
116 * Checks if dd_function_table::SaveNeedFlush is marked to flush
117 * stored (save) vertices, and calls
118 * dd_function_table::SaveFlushVertices if so.
120 #define SAVE_FLUSH_VERTICES(ctx) \
122 if (ctx->Driver.SaveNeedFlush) \
123 ctx->Driver.SaveFlushVertices(ctx); \
128 * Macro to assert that the API call was made outside the
129 * glBegin()/glEnd() pair, with return value.
131 * \param ctx GL context.
132 * \param retval value to return value in case the assertion fails.
134 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval) \
136 if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
137 ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
138 _mesa_compile_error( ctx, GL_INVALID_OPERATION, "glBegin/End" ); \
144 * Macro to assert that the API call was made outside the
145 * glBegin()/glEnd() pair.
147 * \param ctx GL context.
149 #define ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx) \
151 if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
152 ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
153 _mesa_compile_error( ctx, GL_INVALID_OPERATION, "glBegin/End" ); \
159 * Macro to assert that the API call was made outside the
160 * glBegin()/glEnd() pair and flush the vertices.
162 * \param ctx GL context.
164 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx) \
166 ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx); \
167 SAVE_FLUSH_VERTICES(ctx); \
171 * Macro to assert that the API call was made outside the
172 * glBegin()/glEnd() pair and flush the vertices, with return value.
174 * \param ctx GL context.
175 * \param retval value to return value in case the assertion fails.
177 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH_WITH_RETVAL(ctx, retval)\
179 ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval); \
180 SAVE_FLUSH_VERTICES(ctx); \
186 * Display list opcodes.
188 * The fact that these identifiers are assigned consecutive
189 * integer values starting at 0 is very important, see InstSize array usage)
193 OPCODE_INVALID
= -1, /* Force signed enum */
199 OPCODE_BLEND_EQUATION
,
200 OPCODE_BLEND_EQUATION_SEPARATE
,
201 OPCODE_BLEND_FUNC_SEPARATE
,
203 OPCODE_BLEND_EQUATION_I
,
204 OPCODE_BLEND_EQUATION_SEPARATE_I
,
206 OPCODE_BLEND_FUNC_SEPARATE_I
,
209 OPCODE_CALL_LIST_OFFSET
,
215 OPCODE_CLEAR_STENCIL
,
216 OPCODE_CLEAR_BUFFER_IV
,
217 OPCODE_CLEAR_BUFFER_UIV
,
218 OPCODE_CLEAR_BUFFER_FV
,
219 OPCODE_CLEAR_BUFFER_FI
,
222 OPCODE_COLOR_MASK_INDEXED
,
223 OPCODE_COLOR_MATERIAL
,
225 OPCODE_COLOR_TABLE_PARAMETER_FV
,
226 OPCODE_COLOR_TABLE_PARAMETER_IV
,
227 OPCODE_COLOR_SUB_TABLE
,
228 OPCODE_CONVOLUTION_FILTER_1D
,
229 OPCODE_CONVOLUTION_FILTER_2D
,
230 OPCODE_CONVOLUTION_PARAMETER_I
,
231 OPCODE_CONVOLUTION_PARAMETER_IV
,
232 OPCODE_CONVOLUTION_PARAMETER_F
,
233 OPCODE_CONVOLUTION_PARAMETER_FV
,
234 OPCODE_COPY_COLOR_SUB_TABLE
,
235 OPCODE_COPY_COLOR_TABLE
,
237 OPCODE_COPY_TEX_IMAGE1D
,
238 OPCODE_COPY_TEX_IMAGE2D
,
239 OPCODE_COPY_TEX_SUB_IMAGE1D
,
240 OPCODE_COPY_TEX_SUB_IMAGE2D
,
241 OPCODE_COPY_TEX_SUB_IMAGE3D
,
247 OPCODE_DISABLE_INDEXED
,
251 OPCODE_ENABLE_INDEXED
,
266 OPCODE_LOAD_IDENTITY
,
280 OPCODE_PIXEL_TRANSFER
,
283 OPCODE_POINT_PARAMETERS
,
285 OPCODE_POLYGON_STIPPLE
,
286 OPCODE_POLYGON_OFFSET
,
290 OPCODE_PRIORITIZE_TEXTURE
,
296 OPCODE_RESET_HISTOGRAM
,
297 OPCODE_RESET_MIN_MAX
,
301 OPCODE_SELECT_TEXTURE_SGIS
,
302 OPCODE_SELECT_TEXTURE_COORD_SET
,
313 OPCODE_TEX_SUB_IMAGE1D
,
314 OPCODE_TEX_SUB_IMAGE2D
,
315 OPCODE_TEX_SUB_IMAGE3D
,
319 /* GL_ARB_multitexture */
320 OPCODE_ACTIVE_TEXTURE
,
321 /* GL_ARB_texture_compression */
322 OPCODE_COMPRESSED_TEX_IMAGE_1D
,
323 OPCODE_COMPRESSED_TEX_IMAGE_2D
,
324 OPCODE_COMPRESSED_TEX_IMAGE_3D
,
325 OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
,
326 OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
,
327 OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
,
328 /* GL_ARB_multisample */
329 OPCODE_SAMPLE_COVERAGE
,
330 /* GL_ARB_window_pos */
331 OPCODE_WINDOW_POS_ARB
,
332 /* GL_NV_vertex_program */
333 OPCODE_BIND_PROGRAM_NV
,
334 OPCODE_EXECUTE_PROGRAM_NV
,
335 OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
,
336 OPCODE_LOAD_PROGRAM_NV
,
337 OPCODE_TRACK_MATRIX_NV
,
338 /* GL_NV_fragment_program */
339 OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
,
340 OPCODE_PROGRAM_NAMED_PARAMETER_NV
,
341 /* GL_EXT_stencil_two_side */
342 OPCODE_ACTIVE_STENCIL_FACE_EXT
,
343 /* GL_EXT_depth_bounds_test */
344 OPCODE_DEPTH_BOUNDS_EXT
,
345 /* GL_ARB_vertex/fragment_program */
346 OPCODE_PROGRAM_STRING_ARB
,
347 OPCODE_PROGRAM_ENV_PARAMETER_ARB
,
348 /* GL_ARB_occlusion_query */
349 OPCODE_BEGIN_QUERY_ARB
,
350 OPCODE_END_QUERY_ARB
,
351 /* GL_ARB_draw_buffers */
352 OPCODE_DRAW_BUFFERS_ARB
,
353 /* GL_ATI_fragment_shader */
354 OPCODE_TEX_BUMP_PARAMETER_ATI
,
355 /* GL_ATI_fragment_shader */
356 OPCODE_BIND_FRAGMENT_SHADER_ATI
,
357 OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
,
359 OPCODE_STENCIL_FUNC_SEPARATE
,
360 OPCODE_STENCIL_OP_SEPARATE
,
361 OPCODE_STENCIL_MASK_SEPARATE
,
363 /* GL_ARB_shader_objects */
381 OPCODE_UNIFORM_MATRIX22
,
382 OPCODE_UNIFORM_MATRIX33
,
383 OPCODE_UNIFORM_MATRIX44
,
384 OPCODE_UNIFORM_MATRIX23
,
385 OPCODE_UNIFORM_MATRIX32
,
386 OPCODE_UNIFORM_MATRIX24
,
387 OPCODE_UNIFORM_MATRIX42
,
388 OPCODE_UNIFORM_MATRIX34
,
389 OPCODE_UNIFORM_MATRIX43
,
401 /* GL_ARB_color_buffer_float */
404 /* GL_EXT_framebuffer_blit */
405 OPCODE_BLIT_FRAMEBUFFER
,
407 /* Vertex attributes -- fallback for when optimized display
408 * list build isn't active.
427 /* GL_EXT_provoking_vertex */
428 OPCODE_PROVOKING_VERTEX
,
430 /* GL_EXT_transform_feedback */
431 OPCODE_BEGIN_TRANSFORM_FEEDBACK
,
432 OPCODE_END_TRANSFORM_FEEDBACK
,
433 OPCODE_BIND_TRANSFORM_FEEDBACK
,
434 OPCODE_PAUSE_TRANSFORM_FEEDBACK
,
435 OPCODE_RESUME_TRANSFORM_FEEDBACK
,
436 OPCODE_DRAW_TRANSFORM_FEEDBACK
,
438 /* GL_EXT_texture_integer */
440 OPCODE_CLEARCOLOR_UI
,
441 OPCODE_TEXPARAMETER_I
,
442 OPCODE_TEXPARAMETER_UI
,
444 /* GL_EXT_separate_shader_objects */
445 OPCODE_ACTIVE_PROGRAM_EXT
,
446 OPCODE_USE_SHADER_PROGRAM_EXT
,
448 /* GL_ARB_instanced_arrays */
449 OPCODE_VERTEX_ATTRIB_DIVISOR
,
451 /* GL_NV_texture_barrier */
452 OPCODE_TEXTURE_BARRIER_NV
,
454 /* GL_ARB_sampler_object */
456 OPCODE_SAMPLER_PARAMETERIV
,
457 OPCODE_SAMPLER_PARAMETERFV
,
458 OPCODE_SAMPLER_PARAMETERIIV
,
459 OPCODE_SAMPLER_PARAMETERUIV
,
461 /* GL_ARB_geometry_shader4 */
462 OPCODE_PROGRAM_PARAMETERI
,
463 OPCODE_FRAMEBUFFER_TEXTURE
,
464 OPCODE_FRAMEBUFFER_TEXTURE_FACE
,
469 /* GL_NV_conditional_render */
470 OPCODE_BEGIN_CONDITIONAL_RENDER
,
471 OPCODE_END_CONDITIONAL_RENDER
,
473 /* ARB_timer_query */
474 OPCODE_QUERY_COUNTER
,
476 /* ARB_transform_feedback3 */
477 OPCODE_BEGIN_QUERY_INDEXED
,
478 OPCODE_END_QUERY_INDEXED
,
479 OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM
,
481 /* ARB_transform_feedback_instanced */
482 OPCODE_DRAW_TRANSFORM_FEEDBACK_INSTANCED
,
483 OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM_INSTANCED
,
485 /* ARB_uniform_buffer_object */
486 OPCODE_UNIFORM_BLOCK_BINDING
,
488 /* The following three are meta instructions */
489 OPCODE_ERROR
, /* raise compiled-in error */
500 * Display list instructions are stored as sequences of "nodes". Nodes
501 * are allocated in blocks. Each block has BLOCK_SIZE nodes. Blocks
502 * are linked together with a pointer.
504 * Each instruction in the display list is stored as a sequence of
505 * contiguous nodes in memory.
506 * Each node is the union of a variety of data types.
522 void *next
; /* If prev node's opcode==OPCODE_CONTINUE */
526 typedef union gl_dlist_node Node
;
530 * Used to store a 64-bit uint in a pair of "Nodes" for the sake of 32-bit
531 * environment. In 64-bit env, sizeof(Node)==8 anyway.
541 * How many nodes to allocate at a time.
543 * \note Reduced now that we hold vertices etc. elsewhere.
545 #define BLOCK_SIZE 256
550 * Number of nodes of storage needed for each instruction.
551 * Sizes for dynamically allocated opcodes are stored in the context struct.
553 static GLuint InstSize
[OPCODE_END_OF_LIST
+ 1];
559 void mesa_print_display_list(GLuint list
);
562 /**********************************************************************/
563 /***** Private *****/
564 /**********************************************************************/
568 * Make an empty display list. This is used by glGenLists() to
569 * reserve display list IDs.
571 static struct gl_display_list
*
572 make_list(GLuint name
, GLuint count
)
574 struct gl_display_list
*dlist
= CALLOC_STRUCT(gl_display_list
);
576 dlist
->Head
= (Node
*) malloc(sizeof(Node
) * count
);
577 dlist
->Head
[0].opcode
= OPCODE_END_OF_LIST
;
583 * Lookup function to just encapsulate casting.
585 static inline struct gl_display_list
*
586 lookup_list(struct gl_context
*ctx
, GLuint list
)
588 return (struct gl_display_list
*)
589 _mesa_HashLookup(ctx
->Shared
->DisplayList
, list
);
593 /** Is the given opcode an extension code? */
594 static inline GLboolean
595 is_ext_opcode(OpCode opcode
)
597 return (opcode
>= OPCODE_EXT_0
);
601 /** Destroy an extended opcode instruction */
603 ext_opcode_destroy(struct gl_context
*ctx
, Node
*node
)
605 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
607 ctx
->ListExt
->Opcode
[i
].Destroy(ctx
, &node
[1]);
608 step
= ctx
->ListExt
->Opcode
[i
].Size
;
613 /** Execute an extended opcode instruction */
615 ext_opcode_execute(struct gl_context
*ctx
, Node
*node
)
617 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
619 ctx
->ListExt
->Opcode
[i
].Execute(ctx
, &node
[1]);
620 step
= ctx
->ListExt
->Opcode
[i
].Size
;
625 /** Print an extended opcode instruction */
627 ext_opcode_print(struct gl_context
*ctx
, Node
*node
)
629 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
631 ctx
->ListExt
->Opcode
[i
].Print(ctx
, &node
[1]);
632 step
= ctx
->ListExt
->Opcode
[i
].Size
;
638 * Delete the named display list, but don't remove from hash table.
639 * \param dlist - display list pointer
642 _mesa_delete_list(struct gl_context
*ctx
, struct gl_display_list
*dlist
)
647 n
= block
= dlist
->Head
;
649 done
= block
? GL_FALSE
: GL_TRUE
;
651 const OpCode opcode
= n
[0].opcode
;
653 /* check for extension opcodes first */
654 if (is_ext_opcode(opcode
)) {
655 n
+= ext_opcode_destroy(ctx
, n
);
659 /* for some commands, we need to free malloc'd memory */
662 n
+= InstSize
[n
[0].opcode
];
666 n
+= InstSize
[n
[0].opcode
];
668 case OPCODE_DRAW_PIXELS
:
670 n
+= InstSize
[n
[0].opcode
];
674 n
+= InstSize
[n
[0].opcode
];
676 case OPCODE_COLOR_TABLE
:
678 n
+= InstSize
[n
[0].opcode
];
680 case OPCODE_COLOR_SUB_TABLE
:
682 n
+= InstSize
[n
[0].opcode
];
684 case OPCODE_CONVOLUTION_FILTER_1D
:
686 n
+= InstSize
[n
[0].opcode
];
688 case OPCODE_CONVOLUTION_FILTER_2D
:
690 n
+= InstSize
[n
[0].opcode
];
692 case OPCODE_POLYGON_STIPPLE
:
694 n
+= InstSize
[n
[0].opcode
];
696 case OPCODE_TEX_IMAGE1D
:
698 n
+= InstSize
[n
[0].opcode
];
700 case OPCODE_TEX_IMAGE2D
:
702 n
+= InstSize
[n
[0].opcode
];
704 case OPCODE_TEX_IMAGE3D
:
706 n
+= InstSize
[n
[0].opcode
];
708 case OPCODE_TEX_SUB_IMAGE1D
:
710 n
+= InstSize
[n
[0].opcode
];
712 case OPCODE_TEX_SUB_IMAGE2D
:
714 n
+= InstSize
[n
[0].opcode
];
716 case OPCODE_TEX_SUB_IMAGE3D
:
718 n
+= InstSize
[n
[0].opcode
];
720 case OPCODE_COMPRESSED_TEX_IMAGE_1D
:
722 n
+= InstSize
[n
[0].opcode
];
724 case OPCODE_COMPRESSED_TEX_IMAGE_2D
:
726 n
+= InstSize
[n
[0].opcode
];
728 case OPCODE_COMPRESSED_TEX_IMAGE_3D
:
730 n
+= InstSize
[n
[0].opcode
];
732 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
:
734 n
+= InstSize
[n
[0].opcode
];
736 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
:
738 n
+= InstSize
[n
[0].opcode
];
740 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
:
742 n
+= InstSize
[n
[0].opcode
];
744 #if FEATURE_NV_vertex_program
745 case OPCODE_LOAD_PROGRAM_NV
:
746 free(n
[4].data
); /* program string */
747 n
+= InstSize
[n
[0].opcode
];
749 case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
:
750 free(n
[2].data
); /* array of program ids */
751 n
+= InstSize
[n
[0].opcode
];
754 #if FEATURE_NV_fragment_program
755 case OPCODE_PROGRAM_NAMED_PARAMETER_NV
:
756 free(n
[3].data
); /* parameter name */
757 n
+= InstSize
[n
[0].opcode
];
760 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
761 case OPCODE_PROGRAM_STRING_ARB
:
762 free(n
[4].data
); /* program string */
763 n
+= InstSize
[n
[0].opcode
];
766 case OPCODE_UNIFORM_1FV
:
767 case OPCODE_UNIFORM_2FV
:
768 case OPCODE_UNIFORM_3FV
:
769 case OPCODE_UNIFORM_4FV
:
770 case OPCODE_UNIFORM_1IV
:
771 case OPCODE_UNIFORM_2IV
:
772 case OPCODE_UNIFORM_3IV
:
773 case OPCODE_UNIFORM_4IV
:
774 case OPCODE_UNIFORM_1UIV
:
775 case OPCODE_UNIFORM_2UIV
:
776 case OPCODE_UNIFORM_3UIV
:
777 case OPCODE_UNIFORM_4UIV
:
779 n
+= InstSize
[n
[0].opcode
];
781 case OPCODE_UNIFORM_MATRIX22
:
782 case OPCODE_UNIFORM_MATRIX33
:
783 case OPCODE_UNIFORM_MATRIX44
:
784 case OPCODE_UNIFORM_MATRIX24
:
785 case OPCODE_UNIFORM_MATRIX42
:
786 case OPCODE_UNIFORM_MATRIX23
:
787 case OPCODE_UNIFORM_MATRIX32
:
788 case OPCODE_UNIFORM_MATRIX34
:
789 case OPCODE_UNIFORM_MATRIX43
:
791 n
+= InstSize
[n
[0].opcode
];
794 case OPCODE_CONTINUE
:
795 n
= (Node
*) n
[1].next
;
799 case OPCODE_END_OF_LIST
:
804 /* Most frequent case */
805 n
+= InstSize
[n
[0].opcode
];
816 * Destroy a display list and remove from hash table.
817 * \param list - display list number
820 destroy_list(struct gl_context
*ctx
, GLuint list
)
822 struct gl_display_list
*dlist
;
827 dlist
= lookup_list(ctx
, list
);
831 _mesa_delete_list(ctx
, dlist
);
832 _mesa_HashRemove(ctx
->Shared
->DisplayList
, list
);
837 * Translate the nth element of list from <type> to GLint.
840 translate_id(GLsizei n
, GLenum type
, const GLvoid
* list
)
852 bptr
= (GLbyte
*) list
;
853 return (GLint
) bptr
[n
];
854 case GL_UNSIGNED_BYTE
:
855 ubptr
= (GLubyte
*) list
;
856 return (GLint
) ubptr
[n
];
858 sptr
= (GLshort
*) list
;
859 return (GLint
) sptr
[n
];
860 case GL_UNSIGNED_SHORT
:
861 usptr
= (GLushort
*) list
;
862 return (GLint
) usptr
[n
];
864 iptr
= (GLint
*) list
;
866 case GL_UNSIGNED_INT
:
867 uiptr
= (GLuint
*) list
;
868 return (GLint
) uiptr
[n
];
870 fptr
= (GLfloat
*) list
;
871 return (GLint
) FLOORF(fptr
[n
]);
873 ubptr
= ((GLubyte
*) list
) + 2 * n
;
874 return (GLint
) ubptr
[0] * 256
877 ubptr
= ((GLubyte
*) list
) + 3 * n
;
878 return (GLint
) ubptr
[0] * 65536
879 + (GLint
) ubptr
[1] * 256
882 ubptr
= ((GLubyte
*) list
) + 4 * n
;
883 return (GLint
) ubptr
[0] * 16777216
884 + (GLint
) ubptr
[1] * 65536
885 + (GLint
) ubptr
[2] * 256
895 /**********************************************************************/
897 /**********************************************************************/
900 * Wrapper for _mesa_unpack_image/bitmap() that handles pixel buffer objects.
901 * If width < 0 or height < 0 or format or type are invalid we'll just
902 * return NULL. We will not generate an error since OpenGL command
903 * arguments aren't error-checked until the command is actually executed
904 * (not when they're compiled).
905 * But if we run out of memory, GL_OUT_OF_MEMORY will be recorded.
908 unpack_image(struct gl_context
*ctx
, GLuint dimensions
,
909 GLsizei width
, GLsizei height
, GLsizei depth
,
910 GLenum format
, GLenum type
, const GLvoid
* pixels
,
911 const struct gl_pixelstore_attrib
*unpack
)
913 if (width
<= 0 || height
<= 0) {
917 if (_mesa_bytes_per_pixel(format
, type
) < 0) {
918 /* bad format and/or type */
922 if (!_mesa_is_bufferobj(unpack
->BufferObj
)) {
926 if (type
== GL_BITMAP
)
927 image
= _mesa_unpack_bitmap(width
, height
, pixels
, unpack
);
929 image
= _mesa_unpack_image(dimensions
, width
, height
, depth
,
930 format
, type
, pixels
, unpack
);
931 if (pixels
&& !image
) {
932 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "display list construction");
936 else if (_mesa_validate_pbo_access(dimensions
, unpack
, width
, height
,
937 depth
, format
, type
, INT_MAX
, pixels
)) {
938 const GLubyte
*map
, *src
;
942 ctx
->Driver
.MapBufferRange(ctx
, 0, unpack
->BufferObj
->Size
,
943 GL_MAP_READ_BIT
, unpack
->BufferObj
);
945 /* unable to map src buffer! */
946 _mesa_error(ctx
, GL_INVALID_OPERATION
, "unable to map PBO");
950 src
= ADD_POINTERS(map
, pixels
);
951 if (type
== GL_BITMAP
)
952 image
= _mesa_unpack_bitmap(width
, height
, src
, unpack
);
954 image
= _mesa_unpack_image(dimensions
, width
, height
, depth
,
955 format
, type
, src
, unpack
);
957 ctx
->Driver
.UnmapBuffer(ctx
, unpack
->BufferObj
);
960 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "display list construction");
966 _mesa_error(ctx
, GL_INVALID_OPERATION
, "invalid PBO access");
971 * Allocate space for a display list instruction (opcode + payload space).
972 * \param opcode the instruction opcode (OPCODE_* value)
973 * \param bytes instruction payload size (not counting opcode)
974 * \return pointer to allocated memory (the opcode space)
977 dlist_alloc(struct gl_context
*ctx
, OpCode opcode
, GLuint bytes
)
979 const GLuint numNodes
= 1 + (bytes
+ sizeof(Node
) - 1) / sizeof(Node
);
982 if (opcode
< (GLuint
) OPCODE_EXT_0
) {
983 if (InstSize
[opcode
] == 0) {
984 /* save instruction size now */
985 InstSize
[opcode
] = numNodes
;
988 /* make sure instruction size agrees */
989 ASSERT(numNodes
== InstSize
[opcode
]);
993 if (ctx
->ListState
.CurrentPos
+ numNodes
+ 2 > BLOCK_SIZE
) {
994 /* This block is full. Allocate a new block and chain to it */
996 n
= ctx
->ListState
.CurrentBlock
+ ctx
->ListState
.CurrentPos
;
997 n
[0].opcode
= OPCODE_CONTINUE
;
998 newblock
= (Node
*) malloc(sizeof(Node
) * BLOCK_SIZE
);
1000 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "Building display list");
1003 n
[1].next
= (Node
*) newblock
;
1004 ctx
->ListState
.CurrentBlock
= newblock
;
1005 ctx
->ListState
.CurrentPos
= 0;
1008 n
= ctx
->ListState
.CurrentBlock
+ ctx
->ListState
.CurrentPos
;
1009 ctx
->ListState
.CurrentPos
+= numNodes
;
1011 n
[0].opcode
= opcode
;
1019 * Allocate space for a display list instruction. Used by callers outside
1020 * this file for things like VBO vertex data.
1022 * \param opcode the instruction opcode (OPCODE_* value)
1023 * \param bytes instruction size in bytes, not counting opcode.
1024 * \return pointer to the usable data area (not including the internal
1028 _mesa_dlist_alloc(struct gl_context
*ctx
, GLuint opcode
, GLuint bytes
)
1030 Node
*n
= dlist_alloc(ctx
, (OpCode
) opcode
, bytes
);
1032 return n
+ 1; /* return pointer to payload area, after opcode */
1039 * This function allows modules and drivers to get their own opcodes
1040 * for extending display list functionality.
1041 * \param ctx the rendering context
1042 * \param size number of bytes for storing the new display list command
1043 * \param execute function to execute the new display list command
1044 * \param destroy function to destroy the new display list command
1045 * \param print function to print the new display list command
1046 * \return the new opcode number or -1 if error
1049 _mesa_dlist_alloc_opcode(struct gl_context
*ctx
,
1051 void (*execute
) (struct gl_context
*, void *),
1052 void (*destroy
) (struct gl_context
*, void *),
1053 void (*print
) (struct gl_context
*, void *))
1055 if (ctx
->ListExt
->NumOpcodes
< MAX_DLIST_EXT_OPCODES
) {
1056 const GLuint i
= ctx
->ListExt
->NumOpcodes
++;
1057 ctx
->ListExt
->Opcode
[i
].Size
=
1058 1 + (size
+ sizeof(Node
) - 1) / sizeof(Node
);
1059 ctx
->ListExt
->Opcode
[i
].Execute
= execute
;
1060 ctx
->ListExt
->Opcode
[i
].Destroy
= destroy
;
1061 ctx
->ListExt
->Opcode
[i
].Print
= print
;
1062 return i
+ OPCODE_EXT_0
;
1069 * Allocate space for a display list instruction. The space is basically
1070 * an array of Nodes where node[0] holds the opcode, node[1] is the first
1071 * function parameter, node[2] is the second parameter, etc.
1073 * \param opcode one of OPCODE_x
1074 * \param nparams number of function parameters
1075 * \return pointer to start of instruction space
1077 static inline Node
*
1078 alloc_instruction(struct gl_context
*ctx
, OpCode opcode
, GLuint nparams
)
1080 return dlist_alloc(ctx
, opcode
, nparams
* sizeof(Node
));
1086 * Display List compilation functions
1088 static void GLAPIENTRY
1089 save_Accum(GLenum op
, GLfloat value
)
1091 GET_CURRENT_CONTEXT(ctx
);
1093 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1094 n
= alloc_instruction(ctx
, OPCODE_ACCUM
, 2);
1099 if (ctx
->ExecuteFlag
) {
1100 CALL_Accum(ctx
->Exec
, (op
, value
));
1105 static void GLAPIENTRY
1106 save_AlphaFunc(GLenum func
, GLclampf ref
)
1108 GET_CURRENT_CONTEXT(ctx
);
1110 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1111 n
= alloc_instruction(ctx
, OPCODE_ALPHA_FUNC
, 2);
1114 n
[2].f
= (GLfloat
) ref
;
1116 if (ctx
->ExecuteFlag
) {
1117 CALL_AlphaFunc(ctx
->Exec
, (func
, ref
));
1122 static void GLAPIENTRY
1123 save_BindTexture(GLenum target
, GLuint texture
)
1125 GET_CURRENT_CONTEXT(ctx
);
1127 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1128 n
= alloc_instruction(ctx
, OPCODE_BIND_TEXTURE
, 2);
1133 if (ctx
->ExecuteFlag
) {
1134 CALL_BindTexture(ctx
->Exec
, (target
, texture
));
1139 static void GLAPIENTRY
1140 save_Bitmap(GLsizei width
, GLsizei height
,
1141 GLfloat xorig
, GLfloat yorig
,
1142 GLfloat xmove
, GLfloat ymove
, const GLubyte
* pixels
)
1144 GET_CURRENT_CONTEXT(ctx
);
1146 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1147 n
= alloc_instruction(ctx
, OPCODE_BITMAP
, 7);
1149 n
[1].i
= (GLint
) width
;
1150 n
[2].i
= (GLint
) height
;
1155 n
[7].data
= unpack_image(ctx
, 2, width
, height
, 1, GL_COLOR_INDEX
,
1156 GL_BITMAP
, pixels
, &ctx
->Unpack
);
1158 if (ctx
->ExecuteFlag
) {
1159 CALL_Bitmap(ctx
->Exec
, (width
, height
,
1160 xorig
, yorig
, xmove
, ymove
, pixels
));
1165 static void GLAPIENTRY
1166 save_BlendEquation(GLenum mode
)
1168 GET_CURRENT_CONTEXT(ctx
);
1170 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1171 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION
, 1);
1175 if (ctx
->ExecuteFlag
) {
1176 CALL_BlendEquation(ctx
->Exec
, (mode
));
1181 static void GLAPIENTRY
1182 save_BlendEquationSeparateEXT(GLenum modeRGB
, GLenum modeA
)
1184 GET_CURRENT_CONTEXT(ctx
);
1186 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1187 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_SEPARATE
, 2);
1192 if (ctx
->ExecuteFlag
) {
1193 CALL_BlendEquationSeparateEXT(ctx
->Exec
, (modeRGB
, modeA
));
1198 static void GLAPIENTRY
1199 save_BlendFuncSeparateEXT(GLenum sfactorRGB
, GLenum dfactorRGB
,
1200 GLenum sfactorA
, GLenum dfactorA
)
1202 GET_CURRENT_CONTEXT(ctx
);
1204 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1205 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_SEPARATE
, 4);
1207 n
[1].e
= sfactorRGB
;
1208 n
[2].e
= dfactorRGB
;
1212 if (ctx
->ExecuteFlag
) {
1213 CALL_BlendFuncSeparateEXT(ctx
->Exec
,
1214 (sfactorRGB
, dfactorRGB
, sfactorA
, dfactorA
));
1219 static void GLAPIENTRY
1220 save_BlendFunc(GLenum srcfactor
, GLenum dstfactor
)
1222 save_BlendFuncSeparateEXT(srcfactor
, dstfactor
, srcfactor
, dstfactor
);
1226 static void GLAPIENTRY
1227 save_BlendColor(GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
1229 GET_CURRENT_CONTEXT(ctx
);
1231 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1232 n
= alloc_instruction(ctx
, OPCODE_BLEND_COLOR
, 4);
1239 if (ctx
->ExecuteFlag
) {
1240 CALL_BlendColor(ctx
->Exec
, (red
, green
, blue
, alpha
));
1244 /* GL_ARB_draw_buffers_blend */
1245 static void GLAPIENTRY
1246 save_BlendFuncSeparatei(GLuint buf
, GLenum sfactorRGB
, GLenum dfactorRGB
,
1247 GLenum sfactorA
, GLenum dfactorA
)
1249 GET_CURRENT_CONTEXT(ctx
);
1251 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1252 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_SEPARATE_I
, 5);
1255 n
[2].e
= sfactorRGB
;
1256 n
[3].e
= dfactorRGB
;
1260 if (ctx
->ExecuteFlag
) {
1261 CALL_BlendFuncSeparateiARB(ctx
->Exec
, (buf
, sfactorRGB
, dfactorRGB
,
1262 sfactorA
, dfactorA
));
1266 /* GL_ARB_draw_buffers_blend */
1267 static void GLAPIENTRY
1268 save_BlendFunci(GLuint buf
, GLenum sfactor
, GLenum dfactor
)
1270 GET_CURRENT_CONTEXT(ctx
);
1272 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1273 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_SEPARATE_I
, 3);
1279 if (ctx
->ExecuteFlag
) {
1280 CALL_BlendFunciARB(ctx
->Exec
, (buf
, sfactor
, dfactor
));
1284 /* GL_ARB_draw_buffers_blend */
1285 static void GLAPIENTRY
1286 save_BlendEquationi(GLuint buf
, GLenum mode
)
1288 GET_CURRENT_CONTEXT(ctx
);
1290 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1291 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_I
, 2);
1296 if (ctx
->ExecuteFlag
) {
1297 CALL_BlendEquationiARB(ctx
->Exec
, (buf
, mode
));
1301 /* GL_ARB_draw_buffers_blend */
1302 static void GLAPIENTRY
1303 save_BlendEquationSeparatei(GLuint buf
, GLenum modeRGB
, GLenum modeA
)
1305 GET_CURRENT_CONTEXT(ctx
);
1307 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1308 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_SEPARATE_I
, 3);
1314 if (ctx
->ExecuteFlag
) {
1315 CALL_BlendEquationSeparateiARB(ctx
->Exec
, (buf
, modeRGB
, modeA
));
1320 /* GL_ARB_draw_instanced. */
1321 static void GLAPIENTRY
1322 save_DrawArraysInstancedARB(GLenum mode
,
1327 GET_CURRENT_CONTEXT(ctx
);
1328 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1329 "glDrawArraysInstanced() during display list compile");
1332 static void GLAPIENTRY
1333 save_DrawElementsInstancedARB(GLenum mode
,
1336 const GLvoid
*indices
,
1339 GET_CURRENT_CONTEXT(ctx
);
1340 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1341 "glDrawElementsInstanced() during display list compile");
1344 static void GLAPIENTRY
1345 save_DrawElementsInstancedBaseVertexARB(GLenum mode
,
1348 const GLvoid
*indices
,
1352 GET_CURRENT_CONTEXT(ctx
);
1353 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1354 "glDrawElementsInstancedBaseVertex() during display list compile");
1357 /* GL_ARB_base_instance. */
1358 static void GLAPIENTRY
1359 save_DrawArraysInstancedBaseInstance(GLenum mode
,
1363 GLuint baseinstance
)
1365 GET_CURRENT_CONTEXT(ctx
);
1366 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1367 "glDrawArraysInstancedBaseInstance() during display list compile");
1370 static void APIENTRY
1371 save_DrawElementsInstancedBaseInstance(GLenum mode
,
1374 const void *indices
,
1376 GLuint baseinstance
)
1378 GET_CURRENT_CONTEXT(ctx
);
1379 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1380 "glDrawElementsInstancedBaseInstance() during display list compile");
1383 static void APIENTRY
1384 save_DrawElementsInstancedBaseVertexBaseInstance(GLenum mode
,
1387 const void *indices
,
1390 GLuint baseinstance
)
1392 GET_CURRENT_CONTEXT(ctx
);
1393 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1394 "glDrawElementsInstancedBaseVertexBaseInstance() during display list compile");
1397 static void invalidate_saved_current_state( struct gl_context
*ctx
)
1401 for (i
= 0; i
< VERT_ATTRIB_MAX
; i
++)
1402 ctx
->ListState
.ActiveAttribSize
[i
] = 0;
1404 for (i
= 0; i
< MAT_ATTRIB_MAX
; i
++)
1405 ctx
->ListState
.ActiveMaterialSize
[i
] = 0;
1407 memset(&ctx
->ListState
.Current
, 0, sizeof ctx
->ListState
.Current
);
1409 ctx
->Driver
.CurrentSavePrimitive
= PRIM_UNKNOWN
;
1412 static void GLAPIENTRY
1413 save_CallList(GLuint list
)
1415 GET_CURRENT_CONTEXT(ctx
);
1417 SAVE_FLUSH_VERTICES(ctx
);
1419 n
= alloc_instruction(ctx
, OPCODE_CALL_LIST
, 1);
1424 /* After this, we don't know what state we're in. Invalidate all
1425 * cached information previously gathered:
1427 invalidate_saved_current_state( ctx
);
1429 if (ctx
->ExecuteFlag
) {
1430 _mesa_CallList(list
);
1435 static void GLAPIENTRY
1436 save_CallLists(GLsizei num
, GLenum type
, const GLvoid
* lists
)
1438 GET_CURRENT_CONTEXT(ctx
);
1440 GLboolean typeErrorFlag
;
1442 SAVE_FLUSH_VERTICES(ctx
);
1446 case GL_UNSIGNED_BYTE
:
1448 case GL_UNSIGNED_SHORT
:
1450 case GL_UNSIGNED_INT
:
1455 typeErrorFlag
= GL_FALSE
;
1458 typeErrorFlag
= GL_TRUE
;
1461 for (i
= 0; i
< num
; i
++) {
1462 GLint list
= translate_id(i
, type
, lists
);
1463 Node
*n
= alloc_instruction(ctx
, OPCODE_CALL_LIST_OFFSET
, 2);
1466 n
[2].b
= typeErrorFlag
;
1470 /* After this, we don't know what state we're in. Invalidate all
1471 * cached information previously gathered:
1473 invalidate_saved_current_state( ctx
);
1475 if (ctx
->ExecuteFlag
) {
1476 CALL_CallLists(ctx
->Exec
, (num
, type
, lists
));
1481 static void GLAPIENTRY
1482 save_Clear(GLbitfield mask
)
1484 GET_CURRENT_CONTEXT(ctx
);
1486 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1487 n
= alloc_instruction(ctx
, OPCODE_CLEAR
, 1);
1491 if (ctx
->ExecuteFlag
) {
1492 CALL_Clear(ctx
->Exec
, (mask
));
1497 static void GLAPIENTRY
1498 save_ClearBufferiv(GLenum buffer
, GLint drawbuffer
, const GLint
*value
)
1500 GET_CURRENT_CONTEXT(ctx
);
1502 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1503 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_IV
, 6);
1506 n
[2].i
= drawbuffer
;
1508 if (buffer
== GL_COLOR
) {
1519 if (ctx
->ExecuteFlag
) {
1520 CALL_ClearBufferiv(ctx
->Exec
, (buffer
, drawbuffer
, value
));
1525 static void GLAPIENTRY
1526 save_ClearBufferuiv(GLenum buffer
, GLint drawbuffer
, const GLuint
*value
)
1528 GET_CURRENT_CONTEXT(ctx
);
1530 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1531 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_UIV
, 6);
1534 n
[2].i
= drawbuffer
;
1536 if (buffer
== GL_COLOR
) {
1547 if (ctx
->ExecuteFlag
) {
1548 CALL_ClearBufferuiv(ctx
->Exec
, (buffer
, drawbuffer
, value
));
1553 static void GLAPIENTRY
1554 save_ClearBufferfv(GLenum buffer
, GLint drawbuffer
, const GLfloat
*value
)
1556 GET_CURRENT_CONTEXT(ctx
);
1558 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1559 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_FV
, 6);
1562 n
[2].i
= drawbuffer
;
1564 if (buffer
== GL_COLOR
) {
1575 if (ctx
->ExecuteFlag
) {
1576 CALL_ClearBufferfv(ctx
->Exec
, (buffer
, drawbuffer
, value
));
1581 static void GLAPIENTRY
1582 save_ClearBufferfi(GLenum buffer
, GLint drawbuffer
,
1583 GLfloat depth
, GLint stencil
)
1585 GET_CURRENT_CONTEXT(ctx
);
1587 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1588 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_FI
, 4);
1591 n
[2].i
= drawbuffer
;
1595 if (ctx
->ExecuteFlag
) {
1596 CALL_ClearBufferfi(ctx
->Exec
, (buffer
, drawbuffer
, depth
, stencil
));
1601 static void GLAPIENTRY
1602 save_ClearAccum(GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
1604 GET_CURRENT_CONTEXT(ctx
);
1606 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1607 n
= alloc_instruction(ctx
, OPCODE_CLEAR_ACCUM
, 4);
1614 if (ctx
->ExecuteFlag
) {
1615 CALL_ClearAccum(ctx
->Exec
, (red
, green
, blue
, alpha
));
1620 static void GLAPIENTRY
1621 save_ClearColor(GLclampf red
, GLclampf green
, GLclampf blue
, GLclampf alpha
)
1623 GET_CURRENT_CONTEXT(ctx
);
1625 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1626 n
= alloc_instruction(ctx
, OPCODE_CLEAR_COLOR
, 4);
1633 if (ctx
->ExecuteFlag
) {
1634 CALL_ClearColor(ctx
->Exec
, (red
, green
, blue
, alpha
));
1639 static void GLAPIENTRY
1640 save_ClearDepth(GLclampd depth
)
1642 GET_CURRENT_CONTEXT(ctx
);
1644 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1645 n
= alloc_instruction(ctx
, OPCODE_CLEAR_DEPTH
, 1);
1647 n
[1].f
= (GLfloat
) depth
;
1649 if (ctx
->ExecuteFlag
) {
1650 CALL_ClearDepth(ctx
->Exec
, (depth
));
1655 static void GLAPIENTRY
1656 save_ClearIndex(GLfloat c
)
1658 GET_CURRENT_CONTEXT(ctx
);
1660 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1661 n
= alloc_instruction(ctx
, OPCODE_CLEAR_INDEX
, 1);
1665 if (ctx
->ExecuteFlag
) {
1666 CALL_ClearIndex(ctx
->Exec
, (c
));
1671 static void GLAPIENTRY
1672 save_ClearStencil(GLint s
)
1674 GET_CURRENT_CONTEXT(ctx
);
1676 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1677 n
= alloc_instruction(ctx
, OPCODE_CLEAR_STENCIL
, 1);
1681 if (ctx
->ExecuteFlag
) {
1682 CALL_ClearStencil(ctx
->Exec
, (s
));
1687 static void GLAPIENTRY
1688 save_ClipPlane(GLenum plane
, const GLdouble
* equ
)
1690 GET_CURRENT_CONTEXT(ctx
);
1692 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1693 n
= alloc_instruction(ctx
, OPCODE_CLIP_PLANE
, 5);
1696 n
[2].f
= (GLfloat
) equ
[0];
1697 n
[3].f
= (GLfloat
) equ
[1];
1698 n
[4].f
= (GLfloat
) equ
[2];
1699 n
[5].f
= (GLfloat
) equ
[3];
1701 if (ctx
->ExecuteFlag
) {
1702 CALL_ClipPlane(ctx
->Exec
, (plane
, equ
));
1708 static void GLAPIENTRY
1709 save_ColorMask(GLboolean red
, GLboolean green
,
1710 GLboolean blue
, GLboolean alpha
)
1712 GET_CURRENT_CONTEXT(ctx
);
1714 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1715 n
= alloc_instruction(ctx
, OPCODE_COLOR_MASK
, 4);
1722 if (ctx
->ExecuteFlag
) {
1723 CALL_ColorMask(ctx
->Exec
, (red
, green
, blue
, alpha
));
1728 static void GLAPIENTRY
1729 save_ColorMaskIndexed(GLuint buf
, GLboolean red
, GLboolean green
,
1730 GLboolean blue
, GLboolean alpha
)
1732 GET_CURRENT_CONTEXT(ctx
);
1734 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1735 n
= alloc_instruction(ctx
, OPCODE_COLOR_MASK_INDEXED
, 5);
1743 if (ctx
->ExecuteFlag
) {
1744 /*CALL_ColorMaskIndexedEXT(ctx->Exec, (buf, red, green, blue, alpha));*/
1749 static void GLAPIENTRY
1750 save_ColorMaterial(GLenum face
, GLenum mode
)
1752 GET_CURRENT_CONTEXT(ctx
);
1754 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1756 n
= alloc_instruction(ctx
, OPCODE_COLOR_MATERIAL
, 2);
1761 if (ctx
->ExecuteFlag
) {
1762 CALL_ColorMaterial(ctx
->Exec
, (face
, mode
));
1767 static void GLAPIENTRY
1768 save_ColorTable(GLenum target
, GLenum internalFormat
,
1769 GLsizei width
, GLenum format
, GLenum type
,
1770 const GLvoid
* table
)
1772 GET_CURRENT_CONTEXT(ctx
);
1773 if (_mesa_is_proxy_texture(target
)) {
1774 /* execute immediately */
1775 CALL_ColorTable(ctx
->Exec
, (target
, internalFormat
, width
,
1776 format
, type
, table
));
1780 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1781 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE
, 6);
1784 n
[2].e
= internalFormat
;
1788 n
[6].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
, table
,
1791 if (ctx
->ExecuteFlag
) {
1792 CALL_ColorTable(ctx
->Exec
, (target
, internalFormat
, width
,
1793 format
, type
, table
));
1800 static void GLAPIENTRY
1801 save_ColorTableParameterfv(GLenum target
, GLenum pname
,
1802 const GLfloat
*params
)
1804 GET_CURRENT_CONTEXT(ctx
);
1807 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1809 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE_PARAMETER_FV
, 6);
1814 if (pname
== GL_COLOR_TABLE_SGI
||
1815 pname
== GL_POST_CONVOLUTION_COLOR_TABLE_SGI
||
1816 pname
== GL_TEXTURE_COLOR_TABLE_SGI
) {
1823 if (ctx
->ExecuteFlag
) {
1824 CALL_ColorTableParameterfv(ctx
->Exec
, (target
, pname
, params
));
1829 static void GLAPIENTRY
1830 save_ColorTableParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
1832 GET_CURRENT_CONTEXT(ctx
);
1835 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1837 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE_PARAMETER_IV
, 6);
1842 if (pname
== GL_COLOR_TABLE_SGI
||
1843 pname
== GL_POST_CONVOLUTION_COLOR_TABLE_SGI
||
1844 pname
== GL_TEXTURE_COLOR_TABLE_SGI
) {
1851 if (ctx
->ExecuteFlag
) {
1852 CALL_ColorTableParameteriv(ctx
->Exec
, (target
, pname
, params
));
1858 static void GLAPIENTRY
1859 save_ColorSubTable(GLenum target
, GLsizei start
, GLsizei count
,
1860 GLenum format
, GLenum type
, const GLvoid
* table
)
1862 GET_CURRENT_CONTEXT(ctx
);
1864 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1865 n
= alloc_instruction(ctx
, OPCODE_COLOR_SUB_TABLE
, 6);
1872 n
[6].data
= unpack_image(ctx
, 1, count
, 1, 1, format
, type
, table
,
1875 if (ctx
->ExecuteFlag
) {
1876 CALL_ColorSubTable(ctx
->Exec
,
1877 (target
, start
, count
, format
, type
, table
));
1882 static void GLAPIENTRY
1883 save_CopyColorSubTable(GLenum target
, GLsizei start
,
1884 GLint x
, GLint y
, GLsizei width
)
1886 GET_CURRENT_CONTEXT(ctx
);
1889 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1890 n
= alloc_instruction(ctx
, OPCODE_COPY_COLOR_SUB_TABLE
, 5);
1898 if (ctx
->ExecuteFlag
) {
1899 CALL_CopyColorSubTable(ctx
->Exec
, (target
, start
, x
, y
, width
));
1904 static void GLAPIENTRY
1905 save_CopyColorTable(GLenum target
, GLenum internalformat
,
1906 GLint x
, GLint y
, GLsizei width
)
1908 GET_CURRENT_CONTEXT(ctx
);
1911 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1912 n
= alloc_instruction(ctx
, OPCODE_COPY_COLOR_TABLE
, 5);
1915 n
[2].e
= internalformat
;
1920 if (ctx
->ExecuteFlag
) {
1921 CALL_CopyColorTable(ctx
->Exec
, (target
, internalformat
, x
, y
, width
));
1926 static void GLAPIENTRY
1927 save_ConvolutionFilter1D(GLenum target
, GLenum internalFormat
, GLsizei width
,
1928 GLenum format
, GLenum type
, const GLvoid
* filter
)
1930 GET_CURRENT_CONTEXT(ctx
);
1933 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1935 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_FILTER_1D
, 6);
1938 n
[2].e
= internalFormat
;
1942 n
[6].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
, filter
,
1945 if (ctx
->ExecuteFlag
) {
1946 CALL_ConvolutionFilter1D(ctx
->Exec
, (target
, internalFormat
, width
,
1947 format
, type
, filter
));
1952 static void GLAPIENTRY
1953 save_ConvolutionFilter2D(GLenum target
, GLenum internalFormat
,
1954 GLsizei width
, GLsizei height
, GLenum format
,
1955 GLenum type
, const GLvoid
* filter
)
1957 GET_CURRENT_CONTEXT(ctx
);
1960 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1962 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_FILTER_2D
, 7);
1965 n
[2].e
= internalFormat
;
1970 n
[7].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
, filter
,
1973 if (ctx
->ExecuteFlag
) {
1974 CALL_ConvolutionFilter2D(ctx
->Exec
,
1975 (target
, internalFormat
, width
, height
, format
,
1981 static void GLAPIENTRY
1982 save_ConvolutionParameteri(GLenum target
, GLenum pname
, GLint param
)
1984 GET_CURRENT_CONTEXT(ctx
);
1986 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1987 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_I
, 3);
1993 if (ctx
->ExecuteFlag
) {
1994 CALL_ConvolutionParameteri(ctx
->Exec
, (target
, pname
, param
));
1999 static void GLAPIENTRY
2000 save_ConvolutionParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
2002 GET_CURRENT_CONTEXT(ctx
);
2004 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2005 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_IV
, 6);
2010 if (pname
== GL_CONVOLUTION_BORDER_COLOR
||
2011 pname
== GL_CONVOLUTION_FILTER_SCALE
||
2012 pname
== GL_CONVOLUTION_FILTER_BIAS
) {
2018 n
[4].i
= n
[5].i
= n
[6].i
= 0;
2021 if (ctx
->ExecuteFlag
) {
2022 CALL_ConvolutionParameteriv(ctx
->Exec
, (target
, pname
, params
));
2027 static void GLAPIENTRY
2028 save_ConvolutionParameterf(GLenum target
, GLenum pname
, GLfloat param
)
2030 GET_CURRENT_CONTEXT(ctx
);
2032 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2033 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_F
, 3);
2039 if (ctx
->ExecuteFlag
) {
2040 CALL_ConvolutionParameterf(ctx
->Exec
, (target
, pname
, param
));
2045 static void GLAPIENTRY
2046 save_ConvolutionParameterfv(GLenum target
, GLenum pname
,
2047 const GLfloat
*params
)
2049 GET_CURRENT_CONTEXT(ctx
);
2051 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2052 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_FV
, 6);
2057 if (pname
== GL_CONVOLUTION_BORDER_COLOR
||
2058 pname
== GL_CONVOLUTION_FILTER_SCALE
||
2059 pname
== GL_CONVOLUTION_FILTER_BIAS
) {
2065 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
2068 if (ctx
->ExecuteFlag
) {
2069 CALL_ConvolutionParameterfv(ctx
->Exec
, (target
, pname
, params
));
2074 static void GLAPIENTRY
2075 save_CopyPixels(GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLenum type
)
2077 GET_CURRENT_CONTEXT(ctx
);
2079 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2080 n
= alloc_instruction(ctx
, OPCODE_COPY_PIXELS
, 5);
2084 n
[3].i
= (GLint
) width
;
2085 n
[4].i
= (GLint
) height
;
2088 if (ctx
->ExecuteFlag
) {
2089 CALL_CopyPixels(ctx
->Exec
, (x
, y
, width
, height
, type
));
2095 static void GLAPIENTRY
2096 save_CopyTexImage1D(GLenum target
, GLint level
, GLenum internalformat
,
2097 GLint x
, GLint y
, GLsizei width
, GLint border
)
2099 GET_CURRENT_CONTEXT(ctx
);
2101 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2102 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_IMAGE1D
, 7);
2106 n
[3].e
= internalformat
;
2112 if (ctx
->ExecuteFlag
) {
2113 CALL_CopyTexImage1D(ctx
->Exec
, (target
, level
, internalformat
,
2114 x
, y
, width
, border
));
2119 static void GLAPIENTRY
2120 save_CopyTexImage2D(GLenum target
, GLint level
,
2121 GLenum internalformat
,
2122 GLint x
, GLint y
, GLsizei width
,
2123 GLsizei height
, GLint border
)
2125 GET_CURRENT_CONTEXT(ctx
);
2127 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2128 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_IMAGE2D
, 8);
2132 n
[3].e
= internalformat
;
2139 if (ctx
->ExecuteFlag
) {
2140 CALL_CopyTexImage2D(ctx
->Exec
, (target
, level
, internalformat
,
2141 x
, y
, width
, height
, border
));
2147 static void GLAPIENTRY
2148 save_CopyTexSubImage1D(GLenum target
, GLint level
,
2149 GLint xoffset
, GLint x
, GLint y
, GLsizei width
)
2151 GET_CURRENT_CONTEXT(ctx
);
2153 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2154 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE1D
, 6);
2163 if (ctx
->ExecuteFlag
) {
2164 CALL_CopyTexSubImage1D(ctx
->Exec
,
2165 (target
, level
, xoffset
, x
, y
, width
));
2170 static void GLAPIENTRY
2171 save_CopyTexSubImage2D(GLenum target
, GLint level
,
2172 GLint xoffset
, GLint yoffset
,
2173 GLint x
, GLint y
, GLsizei width
, GLint height
)
2175 GET_CURRENT_CONTEXT(ctx
);
2177 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2178 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE2D
, 8);
2189 if (ctx
->ExecuteFlag
) {
2190 CALL_CopyTexSubImage2D(ctx
->Exec
, (target
, level
, xoffset
, yoffset
,
2191 x
, y
, width
, height
));
2196 static void GLAPIENTRY
2197 save_CopyTexSubImage3D(GLenum target
, GLint level
,
2198 GLint xoffset
, GLint yoffset
, GLint zoffset
,
2199 GLint x
, GLint y
, GLsizei width
, GLint height
)
2201 GET_CURRENT_CONTEXT(ctx
);
2203 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2204 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE3D
, 9);
2216 if (ctx
->ExecuteFlag
) {
2217 CALL_CopyTexSubImage3D(ctx
->Exec
, (target
, level
,
2218 xoffset
, yoffset
, zoffset
,
2219 x
, y
, width
, height
));
2224 static void GLAPIENTRY
2225 save_CullFace(GLenum mode
)
2227 GET_CURRENT_CONTEXT(ctx
);
2229 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2230 n
= alloc_instruction(ctx
, OPCODE_CULL_FACE
, 1);
2234 if (ctx
->ExecuteFlag
) {
2235 CALL_CullFace(ctx
->Exec
, (mode
));
2240 static void GLAPIENTRY
2241 save_DepthFunc(GLenum func
)
2243 GET_CURRENT_CONTEXT(ctx
);
2245 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2246 n
= alloc_instruction(ctx
, OPCODE_DEPTH_FUNC
, 1);
2250 if (ctx
->ExecuteFlag
) {
2251 CALL_DepthFunc(ctx
->Exec
, (func
));
2256 static void GLAPIENTRY
2257 save_DepthMask(GLboolean mask
)
2259 GET_CURRENT_CONTEXT(ctx
);
2261 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2262 n
= alloc_instruction(ctx
, OPCODE_DEPTH_MASK
, 1);
2266 if (ctx
->ExecuteFlag
) {
2267 CALL_DepthMask(ctx
->Exec
, (mask
));
2272 static void GLAPIENTRY
2273 save_DepthRange(GLclampd nearval
, GLclampd farval
)
2275 GET_CURRENT_CONTEXT(ctx
);
2277 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2278 n
= alloc_instruction(ctx
, OPCODE_DEPTH_RANGE
, 2);
2280 n
[1].f
= (GLfloat
) nearval
;
2281 n
[2].f
= (GLfloat
) farval
;
2283 if (ctx
->ExecuteFlag
) {
2284 CALL_DepthRange(ctx
->Exec
, (nearval
, farval
));
2289 static void GLAPIENTRY
2290 save_Disable(GLenum cap
)
2292 GET_CURRENT_CONTEXT(ctx
);
2294 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2295 n
= alloc_instruction(ctx
, OPCODE_DISABLE
, 1);
2299 if (ctx
->ExecuteFlag
) {
2300 CALL_Disable(ctx
->Exec
, (cap
));
2305 static void GLAPIENTRY
2306 save_DisableIndexed(GLuint index
, GLenum cap
)
2308 GET_CURRENT_CONTEXT(ctx
);
2310 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2311 n
= alloc_instruction(ctx
, OPCODE_DISABLE_INDEXED
, 2);
2316 if (ctx
->ExecuteFlag
) {
2317 CALL_DisableIndexedEXT(ctx
->Exec
, (index
, cap
));
2322 static void GLAPIENTRY
2323 save_DrawBuffer(GLenum mode
)
2325 GET_CURRENT_CONTEXT(ctx
);
2327 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2328 n
= alloc_instruction(ctx
, OPCODE_DRAW_BUFFER
, 1);
2332 if (ctx
->ExecuteFlag
) {
2333 CALL_DrawBuffer(ctx
->Exec
, (mode
));
2338 static void GLAPIENTRY
2339 save_DrawPixels(GLsizei width
, GLsizei height
,
2340 GLenum format
, GLenum type
, const GLvoid
* pixels
)
2342 GET_CURRENT_CONTEXT(ctx
);
2345 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2347 n
= alloc_instruction(ctx
, OPCODE_DRAW_PIXELS
, 5);
2353 n
[5].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
2354 pixels
, &ctx
->Unpack
);
2356 if (ctx
->ExecuteFlag
) {
2357 CALL_DrawPixels(ctx
->Exec
, (width
, height
, format
, type
, pixels
));
2363 static void GLAPIENTRY
2364 save_Enable(GLenum cap
)
2366 GET_CURRENT_CONTEXT(ctx
);
2368 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2369 n
= alloc_instruction(ctx
, OPCODE_ENABLE
, 1);
2373 if (ctx
->ExecuteFlag
) {
2374 CALL_Enable(ctx
->Exec
, (cap
));
2380 static void GLAPIENTRY
2381 save_EnableIndexed(GLuint index
, GLenum cap
)
2383 GET_CURRENT_CONTEXT(ctx
);
2385 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2386 n
= alloc_instruction(ctx
, OPCODE_ENABLE_INDEXED
, 2);
2391 if (ctx
->ExecuteFlag
) {
2392 CALL_EnableIndexedEXT(ctx
->Exec
, (index
, cap
));
2398 static void GLAPIENTRY
2399 save_EvalMesh1(GLenum mode
, GLint i1
, GLint i2
)
2401 GET_CURRENT_CONTEXT(ctx
);
2403 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2404 n
= alloc_instruction(ctx
, OPCODE_EVALMESH1
, 3);
2410 if (ctx
->ExecuteFlag
) {
2411 CALL_EvalMesh1(ctx
->Exec
, (mode
, i1
, i2
));
2416 static void GLAPIENTRY
2417 save_EvalMesh2(GLenum mode
, GLint i1
, GLint i2
, GLint j1
, GLint j2
)
2419 GET_CURRENT_CONTEXT(ctx
);
2421 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2422 n
= alloc_instruction(ctx
, OPCODE_EVALMESH2
, 5);
2430 if (ctx
->ExecuteFlag
) {
2431 CALL_EvalMesh2(ctx
->Exec
, (mode
, i1
, i2
, j1
, j2
));
2438 static void GLAPIENTRY
2439 save_Fogfv(GLenum pname
, const GLfloat
*params
)
2441 GET_CURRENT_CONTEXT(ctx
);
2443 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2444 n
= alloc_instruction(ctx
, OPCODE_FOG
, 5);
2452 if (ctx
->ExecuteFlag
) {
2453 CALL_Fogfv(ctx
->Exec
, (pname
, params
));
2458 static void GLAPIENTRY
2459 save_Fogf(GLenum pname
, GLfloat param
)
2463 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2464 save_Fogfv(pname
, parray
);
2468 static void GLAPIENTRY
2469 save_Fogiv(GLenum pname
, const GLint
*params
)
2474 case GL_FOG_DENSITY
:
2478 p
[0] = (GLfloat
) *params
;
2484 p
[0] = INT_TO_FLOAT(params
[0]);
2485 p
[1] = INT_TO_FLOAT(params
[1]);
2486 p
[2] = INT_TO_FLOAT(params
[2]);
2487 p
[3] = INT_TO_FLOAT(params
[3]);
2490 /* Error will be caught later in gl_Fogfv */
2491 ASSIGN_4V(p
, 0.0F
, 0.0F
, 0.0F
, 0.0F
);
2493 save_Fogfv(pname
, p
);
2497 static void GLAPIENTRY
2498 save_Fogi(GLenum pname
, GLint param
)
2502 parray
[1] = parray
[2] = parray
[3] = 0;
2503 save_Fogiv(pname
, parray
);
2507 static void GLAPIENTRY
2508 save_FrontFace(GLenum mode
)
2510 GET_CURRENT_CONTEXT(ctx
);
2512 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2513 n
= alloc_instruction(ctx
, OPCODE_FRONT_FACE
, 1);
2517 if (ctx
->ExecuteFlag
) {
2518 CALL_FrontFace(ctx
->Exec
, (mode
));
2523 static void GLAPIENTRY
2524 save_Frustum(GLdouble left
, GLdouble right
,
2525 GLdouble bottom
, GLdouble top
, GLdouble nearval
, GLdouble farval
)
2527 GET_CURRENT_CONTEXT(ctx
);
2529 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2530 n
= alloc_instruction(ctx
, OPCODE_FRUSTUM
, 6);
2532 n
[1].f
= (GLfloat
) left
;
2533 n
[2].f
= (GLfloat
) right
;
2534 n
[3].f
= (GLfloat
) bottom
;
2535 n
[4].f
= (GLfloat
) top
;
2536 n
[5].f
= (GLfloat
) nearval
;
2537 n
[6].f
= (GLfloat
) farval
;
2539 if (ctx
->ExecuteFlag
) {
2540 CALL_Frustum(ctx
->Exec
, (left
, right
, bottom
, top
, nearval
, farval
));
2545 static void GLAPIENTRY
2546 save_Hint(GLenum target
, GLenum mode
)
2548 GET_CURRENT_CONTEXT(ctx
);
2550 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2551 n
= alloc_instruction(ctx
, OPCODE_HINT
, 2);
2556 if (ctx
->ExecuteFlag
) {
2557 CALL_Hint(ctx
->Exec
, (target
, mode
));
2562 static void GLAPIENTRY
2563 save_Histogram(GLenum target
, GLsizei width
, GLenum internalFormat
,
2566 GET_CURRENT_CONTEXT(ctx
);
2569 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2570 n
= alloc_instruction(ctx
, OPCODE_HISTOGRAM
, 4);
2574 n
[3].e
= internalFormat
;
2577 if (ctx
->ExecuteFlag
) {
2578 CALL_Histogram(ctx
->Exec
, (target
, width
, internalFormat
, sink
));
2583 static void GLAPIENTRY
2584 save_IndexMask(GLuint mask
)
2586 GET_CURRENT_CONTEXT(ctx
);
2588 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2589 n
= alloc_instruction(ctx
, OPCODE_INDEX_MASK
, 1);
2593 if (ctx
->ExecuteFlag
) {
2594 CALL_IndexMask(ctx
->Exec
, (mask
));
2599 static void GLAPIENTRY
2600 save_InitNames(void)
2602 GET_CURRENT_CONTEXT(ctx
);
2603 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2604 (void) alloc_instruction(ctx
, OPCODE_INIT_NAMES
, 0);
2605 if (ctx
->ExecuteFlag
) {
2606 CALL_InitNames(ctx
->Exec
, ());
2611 static void GLAPIENTRY
2612 save_Lightfv(GLenum light
, GLenum pname
, const GLfloat
*params
)
2614 GET_CURRENT_CONTEXT(ctx
);
2616 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2617 n
= alloc_instruction(ctx
, OPCODE_LIGHT
, 6);
2635 case GL_SPOT_DIRECTION
:
2638 case GL_SPOT_EXPONENT
:
2641 case GL_SPOT_CUTOFF
:
2644 case GL_CONSTANT_ATTENUATION
:
2647 case GL_LINEAR_ATTENUATION
:
2650 case GL_QUADRATIC_ATTENUATION
:
2656 for (i
= 0; i
< nParams
; i
++) {
2657 n
[3 + i
].f
= params
[i
];
2660 if (ctx
->ExecuteFlag
) {
2661 CALL_Lightfv(ctx
->Exec
, (light
, pname
, params
));
2666 static void GLAPIENTRY
2667 save_Lightf(GLenum light
, GLenum pname
, GLfloat param
)
2671 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2672 save_Lightfv(light
, pname
, parray
);
2676 static void GLAPIENTRY
2677 save_Lightiv(GLenum light
, GLenum pname
, const GLint
*params
)
2684 fparam
[0] = INT_TO_FLOAT(params
[0]);
2685 fparam
[1] = INT_TO_FLOAT(params
[1]);
2686 fparam
[2] = INT_TO_FLOAT(params
[2]);
2687 fparam
[3] = INT_TO_FLOAT(params
[3]);
2690 fparam
[0] = (GLfloat
) params
[0];
2691 fparam
[1] = (GLfloat
) params
[1];
2692 fparam
[2] = (GLfloat
) params
[2];
2693 fparam
[3] = (GLfloat
) params
[3];
2695 case GL_SPOT_DIRECTION
:
2696 fparam
[0] = (GLfloat
) params
[0];
2697 fparam
[1] = (GLfloat
) params
[1];
2698 fparam
[2] = (GLfloat
) params
[2];
2700 case GL_SPOT_EXPONENT
:
2701 case GL_SPOT_CUTOFF
:
2702 case GL_CONSTANT_ATTENUATION
:
2703 case GL_LINEAR_ATTENUATION
:
2704 case GL_QUADRATIC_ATTENUATION
:
2705 fparam
[0] = (GLfloat
) params
[0];
2708 /* error will be caught later in gl_Lightfv */
2711 save_Lightfv(light
, pname
, fparam
);
2715 static void GLAPIENTRY
2716 save_Lighti(GLenum light
, GLenum pname
, GLint param
)
2720 parray
[1] = parray
[2] = parray
[3] = 0;
2721 save_Lightiv(light
, pname
, parray
);
2725 static void GLAPIENTRY
2726 save_LightModelfv(GLenum pname
, const GLfloat
*params
)
2728 GET_CURRENT_CONTEXT(ctx
);
2730 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2731 n
= alloc_instruction(ctx
, OPCODE_LIGHT_MODEL
, 5);
2739 if (ctx
->ExecuteFlag
) {
2740 CALL_LightModelfv(ctx
->Exec
, (pname
, params
));
2745 static void GLAPIENTRY
2746 save_LightModelf(GLenum pname
, GLfloat param
)
2750 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2751 save_LightModelfv(pname
, parray
);
2755 static void GLAPIENTRY
2756 save_LightModeliv(GLenum pname
, const GLint
*params
)
2760 case GL_LIGHT_MODEL_AMBIENT
:
2761 fparam
[0] = INT_TO_FLOAT(params
[0]);
2762 fparam
[1] = INT_TO_FLOAT(params
[1]);
2763 fparam
[2] = INT_TO_FLOAT(params
[2]);
2764 fparam
[3] = INT_TO_FLOAT(params
[3]);
2766 case GL_LIGHT_MODEL_LOCAL_VIEWER
:
2767 case GL_LIGHT_MODEL_TWO_SIDE
:
2768 case GL_LIGHT_MODEL_COLOR_CONTROL
:
2769 fparam
[0] = (GLfloat
) params
[0];
2775 /* Error will be caught later in gl_LightModelfv */
2776 ASSIGN_4V(fparam
, 0.0F
, 0.0F
, 0.0F
, 0.0F
);
2778 save_LightModelfv(pname
, fparam
);
2782 static void GLAPIENTRY
2783 save_LightModeli(GLenum pname
, GLint param
)
2787 parray
[1] = parray
[2] = parray
[3] = 0;
2788 save_LightModeliv(pname
, parray
);
2792 static void GLAPIENTRY
2793 save_LineStipple(GLint factor
, GLushort pattern
)
2795 GET_CURRENT_CONTEXT(ctx
);
2797 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2798 n
= alloc_instruction(ctx
, OPCODE_LINE_STIPPLE
, 2);
2803 if (ctx
->ExecuteFlag
) {
2804 CALL_LineStipple(ctx
->Exec
, (factor
, pattern
));
2809 static void GLAPIENTRY
2810 save_LineWidth(GLfloat width
)
2812 GET_CURRENT_CONTEXT(ctx
);
2814 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2815 n
= alloc_instruction(ctx
, OPCODE_LINE_WIDTH
, 1);
2819 if (ctx
->ExecuteFlag
) {
2820 CALL_LineWidth(ctx
->Exec
, (width
));
2825 static void GLAPIENTRY
2826 save_ListBase(GLuint base
)
2828 GET_CURRENT_CONTEXT(ctx
);
2830 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2831 n
= alloc_instruction(ctx
, OPCODE_LIST_BASE
, 1);
2835 if (ctx
->ExecuteFlag
) {
2836 CALL_ListBase(ctx
->Exec
, (base
));
2841 static void GLAPIENTRY
2842 save_LoadIdentity(void)
2844 GET_CURRENT_CONTEXT(ctx
);
2845 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2846 (void) alloc_instruction(ctx
, OPCODE_LOAD_IDENTITY
, 0);
2847 if (ctx
->ExecuteFlag
) {
2848 CALL_LoadIdentity(ctx
->Exec
, ());
2853 static void GLAPIENTRY
2854 save_LoadMatrixf(const GLfloat
* m
)
2856 GET_CURRENT_CONTEXT(ctx
);
2858 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2859 n
= alloc_instruction(ctx
, OPCODE_LOAD_MATRIX
, 16);
2862 for (i
= 0; i
< 16; i
++) {
2866 if (ctx
->ExecuteFlag
) {
2867 CALL_LoadMatrixf(ctx
->Exec
, (m
));
2872 static void GLAPIENTRY
2873 save_LoadMatrixd(const GLdouble
* m
)
2877 for (i
= 0; i
< 16; i
++) {
2878 f
[i
] = (GLfloat
) m
[i
];
2880 save_LoadMatrixf(f
);
2884 static void GLAPIENTRY
2885 save_LoadName(GLuint name
)
2887 GET_CURRENT_CONTEXT(ctx
);
2889 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2890 n
= alloc_instruction(ctx
, OPCODE_LOAD_NAME
, 1);
2894 if (ctx
->ExecuteFlag
) {
2895 CALL_LoadName(ctx
->Exec
, (name
));
2900 static void GLAPIENTRY
2901 save_LogicOp(GLenum opcode
)
2903 GET_CURRENT_CONTEXT(ctx
);
2905 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2906 n
= alloc_instruction(ctx
, OPCODE_LOGIC_OP
, 1);
2910 if (ctx
->ExecuteFlag
) {
2911 CALL_LogicOp(ctx
->Exec
, (opcode
));
2916 static void GLAPIENTRY
2917 save_Map1d(GLenum target
, GLdouble u1
, GLdouble u2
, GLint stride
,
2918 GLint order
, const GLdouble
* points
)
2920 GET_CURRENT_CONTEXT(ctx
);
2922 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2923 n
= alloc_instruction(ctx
, OPCODE_MAP1
, 6);
2925 GLfloat
*pnts
= _mesa_copy_map_points1d(target
, stride
, order
, points
);
2927 n
[2].f
= (GLfloat
) u1
;
2928 n
[3].f
= (GLfloat
) u2
;
2929 n
[4].i
= _mesa_evaluator_components(target
); /* stride */
2931 n
[6].data
= (void *) pnts
;
2933 if (ctx
->ExecuteFlag
) {
2934 CALL_Map1d(ctx
->Exec
, (target
, u1
, u2
, stride
, order
, points
));
2938 static void GLAPIENTRY
2939 save_Map1f(GLenum target
, GLfloat u1
, GLfloat u2
, GLint stride
,
2940 GLint order
, const GLfloat
* points
)
2942 GET_CURRENT_CONTEXT(ctx
);
2944 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2945 n
= alloc_instruction(ctx
, OPCODE_MAP1
, 6);
2947 GLfloat
*pnts
= _mesa_copy_map_points1f(target
, stride
, order
, points
);
2951 n
[4].i
= _mesa_evaluator_components(target
); /* stride */
2953 n
[6].data
= (void *) pnts
;
2955 if (ctx
->ExecuteFlag
) {
2956 CALL_Map1f(ctx
->Exec
, (target
, u1
, u2
, stride
, order
, points
));
2961 static void GLAPIENTRY
2962 save_Map2d(GLenum target
,
2963 GLdouble u1
, GLdouble u2
, GLint ustride
, GLint uorder
,
2964 GLdouble v1
, GLdouble v2
, GLint vstride
, GLint vorder
,
2965 const GLdouble
* points
)
2967 GET_CURRENT_CONTEXT(ctx
);
2969 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2970 n
= alloc_instruction(ctx
, OPCODE_MAP2
, 10);
2972 GLfloat
*pnts
= _mesa_copy_map_points2d(target
, ustride
, uorder
,
2973 vstride
, vorder
, points
);
2975 n
[2].f
= (GLfloat
) u1
;
2976 n
[3].f
= (GLfloat
) u2
;
2977 n
[4].f
= (GLfloat
) v1
;
2978 n
[5].f
= (GLfloat
) v2
;
2979 /* XXX verify these strides are correct */
2980 n
[6].i
= _mesa_evaluator_components(target
) * vorder
; /*ustride */
2981 n
[7].i
= _mesa_evaluator_components(target
); /*vstride */
2984 n
[10].data
= (void *) pnts
;
2986 if (ctx
->ExecuteFlag
) {
2987 CALL_Map2d(ctx
->Exec
, (target
,
2988 u1
, u2
, ustride
, uorder
,
2989 v1
, v2
, vstride
, vorder
, points
));
2994 static void GLAPIENTRY
2995 save_Map2f(GLenum target
,
2996 GLfloat u1
, GLfloat u2
, GLint ustride
, GLint uorder
,
2997 GLfloat v1
, GLfloat v2
, GLint vstride
, GLint vorder
,
2998 const GLfloat
* points
)
3000 GET_CURRENT_CONTEXT(ctx
);
3002 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3003 n
= alloc_instruction(ctx
, OPCODE_MAP2
, 10);
3005 GLfloat
*pnts
= _mesa_copy_map_points2f(target
, ustride
, uorder
,
3006 vstride
, vorder
, points
);
3012 /* XXX verify these strides are correct */
3013 n
[6].i
= _mesa_evaluator_components(target
) * vorder
; /*ustride */
3014 n
[7].i
= _mesa_evaluator_components(target
); /*vstride */
3017 n
[10].data
= (void *) pnts
;
3019 if (ctx
->ExecuteFlag
) {
3020 CALL_Map2f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
3021 v1
, v2
, vstride
, vorder
, points
));
3026 static void GLAPIENTRY
3027 save_MapGrid1f(GLint un
, GLfloat u1
, GLfloat u2
)
3029 GET_CURRENT_CONTEXT(ctx
);
3031 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3032 n
= alloc_instruction(ctx
, OPCODE_MAPGRID1
, 3);
3038 if (ctx
->ExecuteFlag
) {
3039 CALL_MapGrid1f(ctx
->Exec
, (un
, u1
, u2
));
3044 static void GLAPIENTRY
3045 save_MapGrid1d(GLint un
, GLdouble u1
, GLdouble u2
)
3047 save_MapGrid1f(un
, (GLfloat
) u1
, (GLfloat
) u2
);
3051 static void GLAPIENTRY
3052 save_MapGrid2f(GLint un
, GLfloat u1
, GLfloat u2
,
3053 GLint vn
, GLfloat v1
, GLfloat v2
)
3055 GET_CURRENT_CONTEXT(ctx
);
3057 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3058 n
= alloc_instruction(ctx
, OPCODE_MAPGRID2
, 6);
3067 if (ctx
->ExecuteFlag
) {
3068 CALL_MapGrid2f(ctx
->Exec
, (un
, u1
, u2
, vn
, v1
, v2
));
3074 static void GLAPIENTRY
3075 save_MapGrid2d(GLint un
, GLdouble u1
, GLdouble u2
,
3076 GLint vn
, GLdouble v1
, GLdouble v2
)
3078 save_MapGrid2f(un
, (GLfloat
) u1
, (GLfloat
) u2
,
3079 vn
, (GLfloat
) v1
, (GLfloat
) v2
);
3083 static void GLAPIENTRY
3084 save_MatrixMode(GLenum mode
)
3086 GET_CURRENT_CONTEXT(ctx
);
3088 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3089 n
= alloc_instruction(ctx
, OPCODE_MATRIX_MODE
, 1);
3093 if (ctx
->ExecuteFlag
) {
3094 CALL_MatrixMode(ctx
->Exec
, (mode
));
3099 static void GLAPIENTRY
3100 save_Minmax(GLenum target
, GLenum internalFormat
, GLboolean sink
)
3102 GET_CURRENT_CONTEXT(ctx
);
3105 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3106 n
= alloc_instruction(ctx
, OPCODE_MIN_MAX
, 3);
3109 n
[2].e
= internalFormat
;
3112 if (ctx
->ExecuteFlag
) {
3113 CALL_Minmax(ctx
->Exec
, (target
, internalFormat
, sink
));
3118 static void GLAPIENTRY
3119 save_MultMatrixf(const GLfloat
* m
)
3121 GET_CURRENT_CONTEXT(ctx
);
3123 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3124 n
= alloc_instruction(ctx
, OPCODE_MULT_MATRIX
, 16);
3127 for (i
= 0; i
< 16; i
++) {
3131 if (ctx
->ExecuteFlag
) {
3132 CALL_MultMatrixf(ctx
->Exec
, (m
));
3137 static void GLAPIENTRY
3138 save_MultMatrixd(const GLdouble
* m
)
3142 for (i
= 0; i
< 16; i
++) {
3143 f
[i
] = (GLfloat
) m
[i
];
3145 save_MultMatrixf(f
);
3149 static void GLAPIENTRY
3150 save_NewList(GLuint name
, GLenum mode
)
3152 GET_CURRENT_CONTEXT(ctx
);
3153 /* It's an error to call this function while building a display list */
3154 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glNewList");
3161 static void GLAPIENTRY
3162 save_Ortho(GLdouble left
, GLdouble right
,
3163 GLdouble bottom
, GLdouble top
, GLdouble nearval
, GLdouble farval
)
3165 GET_CURRENT_CONTEXT(ctx
);
3167 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3168 n
= alloc_instruction(ctx
, OPCODE_ORTHO
, 6);
3170 n
[1].f
= (GLfloat
) left
;
3171 n
[2].f
= (GLfloat
) right
;
3172 n
[3].f
= (GLfloat
) bottom
;
3173 n
[4].f
= (GLfloat
) top
;
3174 n
[5].f
= (GLfloat
) nearval
;
3175 n
[6].f
= (GLfloat
) farval
;
3177 if (ctx
->ExecuteFlag
) {
3178 CALL_Ortho(ctx
->Exec
, (left
, right
, bottom
, top
, nearval
, farval
));
3183 static void GLAPIENTRY
3184 save_PixelMapfv(GLenum map
, GLint mapsize
, const GLfloat
*values
)
3186 GET_CURRENT_CONTEXT(ctx
);
3188 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3189 n
= alloc_instruction(ctx
, OPCODE_PIXEL_MAP
, 3);
3193 n
[3].data
= (void *) malloc(mapsize
* sizeof(GLfloat
));
3194 memcpy(n
[3].data
, (void *) values
, mapsize
* sizeof(GLfloat
));
3196 if (ctx
->ExecuteFlag
) {
3197 CALL_PixelMapfv(ctx
->Exec
, (map
, mapsize
, values
));
3202 static void GLAPIENTRY
3203 save_PixelMapuiv(GLenum map
, GLint mapsize
, const GLuint
*values
)
3205 GLfloat fvalues
[MAX_PIXEL_MAP_TABLE
];
3207 if (map
== GL_PIXEL_MAP_I_TO_I
|| map
== GL_PIXEL_MAP_S_TO_S
) {
3208 for (i
= 0; i
< mapsize
; i
++) {
3209 fvalues
[i
] = (GLfloat
) values
[i
];
3213 for (i
= 0; i
< mapsize
; i
++) {
3214 fvalues
[i
] = UINT_TO_FLOAT(values
[i
]);
3217 save_PixelMapfv(map
, mapsize
, fvalues
);
3221 static void GLAPIENTRY
3222 save_PixelMapusv(GLenum map
, GLint mapsize
, const GLushort
*values
)
3224 GLfloat fvalues
[MAX_PIXEL_MAP_TABLE
];
3226 if (map
== GL_PIXEL_MAP_I_TO_I
|| map
== GL_PIXEL_MAP_S_TO_S
) {
3227 for (i
= 0; i
< mapsize
; i
++) {
3228 fvalues
[i
] = (GLfloat
) values
[i
];
3232 for (i
= 0; i
< mapsize
; i
++) {
3233 fvalues
[i
] = USHORT_TO_FLOAT(values
[i
]);
3236 save_PixelMapfv(map
, mapsize
, fvalues
);
3240 static void GLAPIENTRY
3241 save_PixelTransferf(GLenum pname
, GLfloat param
)
3243 GET_CURRENT_CONTEXT(ctx
);
3245 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3246 n
= alloc_instruction(ctx
, OPCODE_PIXEL_TRANSFER
, 2);
3251 if (ctx
->ExecuteFlag
) {
3252 CALL_PixelTransferf(ctx
->Exec
, (pname
, param
));
3257 static void GLAPIENTRY
3258 save_PixelTransferi(GLenum pname
, GLint param
)
3260 save_PixelTransferf(pname
, (GLfloat
) param
);
3264 static void GLAPIENTRY
3265 save_PixelZoom(GLfloat xfactor
, GLfloat yfactor
)
3267 GET_CURRENT_CONTEXT(ctx
);
3269 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3270 n
= alloc_instruction(ctx
, OPCODE_PIXEL_ZOOM
, 2);
3275 if (ctx
->ExecuteFlag
) {
3276 CALL_PixelZoom(ctx
->Exec
, (xfactor
, yfactor
));
3281 static void GLAPIENTRY
3282 save_PointParameterfvEXT(GLenum pname
, const GLfloat
*params
)
3284 GET_CURRENT_CONTEXT(ctx
);
3286 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3287 n
= alloc_instruction(ctx
, OPCODE_POINT_PARAMETERS
, 4);
3294 if (ctx
->ExecuteFlag
) {
3295 CALL_PointParameterfvEXT(ctx
->Exec
, (pname
, params
));
3300 static void GLAPIENTRY
3301 save_PointParameterfEXT(GLenum pname
, GLfloat param
)
3305 parray
[1] = parray
[2] = 0.0F
;
3306 save_PointParameterfvEXT(pname
, parray
);
3309 static void GLAPIENTRY
3310 save_PointParameteriNV(GLenum pname
, GLint param
)
3313 parray
[0] = (GLfloat
) param
;
3314 parray
[1] = parray
[2] = 0.0F
;
3315 save_PointParameterfvEXT(pname
, parray
);
3318 static void GLAPIENTRY
3319 save_PointParameterivNV(GLenum pname
, const GLint
* param
)
3322 parray
[0] = (GLfloat
) param
[0];
3323 parray
[1] = parray
[2] = 0.0F
;
3324 save_PointParameterfvEXT(pname
, parray
);
3328 static void GLAPIENTRY
3329 save_PointSize(GLfloat size
)
3331 GET_CURRENT_CONTEXT(ctx
);
3333 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3334 n
= alloc_instruction(ctx
, OPCODE_POINT_SIZE
, 1);
3338 if (ctx
->ExecuteFlag
) {
3339 CALL_PointSize(ctx
->Exec
, (size
));
3344 static void GLAPIENTRY
3345 save_PolygonMode(GLenum face
, GLenum mode
)
3347 GET_CURRENT_CONTEXT(ctx
);
3349 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3350 n
= alloc_instruction(ctx
, OPCODE_POLYGON_MODE
, 2);
3355 if (ctx
->ExecuteFlag
) {
3356 CALL_PolygonMode(ctx
->Exec
, (face
, mode
));
3361 static void GLAPIENTRY
3362 save_PolygonStipple(const GLubyte
* pattern
)
3364 GET_CURRENT_CONTEXT(ctx
);
3367 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3369 n
= alloc_instruction(ctx
, OPCODE_POLYGON_STIPPLE
, 1);
3371 n
[1].data
= unpack_image(ctx
, 2, 32, 32, 1, GL_COLOR_INDEX
, GL_BITMAP
,
3372 pattern
, &ctx
->Unpack
);
3374 if (ctx
->ExecuteFlag
) {
3375 CALL_PolygonStipple(ctx
->Exec
, ((GLubyte
*) pattern
));
3380 static void GLAPIENTRY
3381 save_PolygonOffset(GLfloat factor
, GLfloat units
)
3383 GET_CURRENT_CONTEXT(ctx
);
3385 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3386 n
= alloc_instruction(ctx
, OPCODE_POLYGON_OFFSET
, 2);
3391 if (ctx
->ExecuteFlag
) {
3392 CALL_PolygonOffset(ctx
->Exec
, (factor
, units
));
3397 static void GLAPIENTRY
3398 save_PolygonOffsetEXT(GLfloat factor
, GLfloat bias
)
3400 GET_CURRENT_CONTEXT(ctx
);
3401 /* XXX mult by DepthMaxF here??? */
3402 save_PolygonOffset(factor
, ctx
->DrawBuffer
->_DepthMaxF
* bias
);
3406 static void GLAPIENTRY
3407 save_PopAttrib(void)
3409 GET_CURRENT_CONTEXT(ctx
);
3410 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3411 (void) alloc_instruction(ctx
, OPCODE_POP_ATTRIB
, 0);
3412 if (ctx
->ExecuteFlag
) {
3413 CALL_PopAttrib(ctx
->Exec
, ());
3418 static void GLAPIENTRY
3419 save_PopMatrix(void)
3421 GET_CURRENT_CONTEXT(ctx
);
3422 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3423 (void) alloc_instruction(ctx
, OPCODE_POP_MATRIX
, 0);
3424 if (ctx
->ExecuteFlag
) {
3425 CALL_PopMatrix(ctx
->Exec
, ());
3430 static void GLAPIENTRY
3433 GET_CURRENT_CONTEXT(ctx
);
3434 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3435 (void) alloc_instruction(ctx
, OPCODE_POP_NAME
, 0);
3436 if (ctx
->ExecuteFlag
) {
3437 CALL_PopName(ctx
->Exec
, ());
3442 static void GLAPIENTRY
3443 save_PrioritizeTextures(GLsizei num
, const GLuint
* textures
,
3444 const GLclampf
* priorities
)
3446 GET_CURRENT_CONTEXT(ctx
);
3448 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3450 for (i
= 0; i
< num
; i
++) {
3452 n
= alloc_instruction(ctx
, OPCODE_PRIORITIZE_TEXTURE
, 2);
3454 n
[1].ui
= textures
[i
];
3455 n
[2].f
= priorities
[i
];
3458 if (ctx
->ExecuteFlag
) {
3459 CALL_PrioritizeTextures(ctx
->Exec
, (num
, textures
, priorities
));
3464 static void GLAPIENTRY
3465 save_PushAttrib(GLbitfield mask
)
3467 GET_CURRENT_CONTEXT(ctx
);
3469 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3470 n
= alloc_instruction(ctx
, OPCODE_PUSH_ATTRIB
, 1);
3474 if (ctx
->ExecuteFlag
) {
3475 CALL_PushAttrib(ctx
->Exec
, (mask
));
3480 static void GLAPIENTRY
3481 save_PushMatrix(void)
3483 GET_CURRENT_CONTEXT(ctx
);
3484 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3485 (void) alloc_instruction(ctx
, OPCODE_PUSH_MATRIX
, 0);
3486 if (ctx
->ExecuteFlag
) {
3487 CALL_PushMatrix(ctx
->Exec
, ());
3492 static void GLAPIENTRY
3493 save_PushName(GLuint name
)
3495 GET_CURRENT_CONTEXT(ctx
);
3497 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3498 n
= alloc_instruction(ctx
, OPCODE_PUSH_NAME
, 1);
3502 if (ctx
->ExecuteFlag
) {
3503 CALL_PushName(ctx
->Exec
, (name
));
3508 static void GLAPIENTRY
3509 save_RasterPos4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
3511 GET_CURRENT_CONTEXT(ctx
);
3513 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3514 n
= alloc_instruction(ctx
, OPCODE_RASTER_POS
, 4);
3521 if (ctx
->ExecuteFlag
) {
3522 CALL_RasterPos4f(ctx
->Exec
, (x
, y
, z
, w
));
3526 static void GLAPIENTRY
3527 save_RasterPos2d(GLdouble x
, GLdouble y
)
3529 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
3532 static void GLAPIENTRY
3533 save_RasterPos2f(GLfloat x
, GLfloat y
)
3535 save_RasterPos4f(x
, y
, 0.0F
, 1.0F
);
3538 static void GLAPIENTRY
3539 save_RasterPos2i(GLint x
, GLint y
)
3541 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
3544 static void GLAPIENTRY
3545 save_RasterPos2s(GLshort x
, GLshort y
)
3547 save_RasterPos4f(x
, y
, 0.0F
, 1.0F
);
3550 static void GLAPIENTRY
3551 save_RasterPos3d(GLdouble x
, GLdouble y
, GLdouble z
)
3553 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
3556 static void GLAPIENTRY
3557 save_RasterPos3f(GLfloat x
, GLfloat y
, GLfloat z
)
3559 save_RasterPos4f(x
, y
, z
, 1.0F
);
3562 static void GLAPIENTRY
3563 save_RasterPos3i(GLint x
, GLint y
, GLint z
)
3565 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
3568 static void GLAPIENTRY
3569 save_RasterPos3s(GLshort x
, GLshort y
, GLshort z
)
3571 save_RasterPos4f(x
, y
, z
, 1.0F
);
3574 static void GLAPIENTRY
3575 save_RasterPos4d(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
3577 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
3580 static void GLAPIENTRY
3581 save_RasterPos4i(GLint x
, GLint y
, GLint z
, GLint w
)
3583 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
3586 static void GLAPIENTRY
3587 save_RasterPos4s(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
3589 save_RasterPos4f(x
, y
, z
, w
);
3592 static void GLAPIENTRY
3593 save_RasterPos2dv(const GLdouble
* v
)
3595 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
3598 static void GLAPIENTRY
3599 save_RasterPos2fv(const GLfloat
* v
)
3601 save_RasterPos4f(v
[0], v
[1], 0.0F
, 1.0F
);
3604 static void GLAPIENTRY
3605 save_RasterPos2iv(const GLint
* v
)
3607 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
3610 static void GLAPIENTRY
3611 save_RasterPos2sv(const GLshort
* v
)
3613 save_RasterPos4f(v
[0], v
[1], 0.0F
, 1.0F
);
3616 static void GLAPIENTRY
3617 save_RasterPos3dv(const GLdouble
* v
)
3619 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
3622 static void GLAPIENTRY
3623 save_RasterPos3fv(const GLfloat
* v
)
3625 save_RasterPos4f(v
[0], v
[1], v
[2], 1.0F
);
3628 static void GLAPIENTRY
3629 save_RasterPos3iv(const GLint
* v
)
3631 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
3634 static void GLAPIENTRY
3635 save_RasterPos3sv(const GLshort
* v
)
3637 save_RasterPos4f(v
[0], v
[1], v
[2], 1.0F
);
3640 static void GLAPIENTRY
3641 save_RasterPos4dv(const GLdouble
* v
)
3643 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1],
3644 (GLfloat
) v
[2], (GLfloat
) v
[3]);
3647 static void GLAPIENTRY
3648 save_RasterPos4fv(const GLfloat
* v
)
3650 save_RasterPos4f(v
[0], v
[1], v
[2], v
[3]);
3653 static void GLAPIENTRY
3654 save_RasterPos4iv(const GLint
* v
)
3656 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1],
3657 (GLfloat
) v
[2], (GLfloat
) v
[3]);
3660 static void GLAPIENTRY
3661 save_RasterPos4sv(const GLshort
* v
)
3663 save_RasterPos4f(v
[0], v
[1], v
[2], v
[3]);
3667 static void GLAPIENTRY
3668 save_PassThrough(GLfloat token
)
3670 GET_CURRENT_CONTEXT(ctx
);
3672 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3673 n
= alloc_instruction(ctx
, OPCODE_PASSTHROUGH
, 1);
3677 if (ctx
->ExecuteFlag
) {
3678 CALL_PassThrough(ctx
->Exec
, (token
));
3683 static void GLAPIENTRY
3684 save_ReadBuffer(GLenum mode
)
3686 GET_CURRENT_CONTEXT(ctx
);
3688 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3689 n
= alloc_instruction(ctx
, OPCODE_READ_BUFFER
, 1);
3693 if (ctx
->ExecuteFlag
) {
3694 CALL_ReadBuffer(ctx
->Exec
, (mode
));
3699 static void GLAPIENTRY
3700 save_ResetHistogram(GLenum target
)
3702 GET_CURRENT_CONTEXT(ctx
);
3704 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3705 n
= alloc_instruction(ctx
, OPCODE_RESET_HISTOGRAM
, 1);
3709 if (ctx
->ExecuteFlag
) {
3710 CALL_ResetHistogram(ctx
->Exec
, (target
));
3715 static void GLAPIENTRY
3716 save_ResetMinmax(GLenum target
)
3718 GET_CURRENT_CONTEXT(ctx
);
3720 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3721 n
= alloc_instruction(ctx
, OPCODE_RESET_MIN_MAX
, 1);
3725 if (ctx
->ExecuteFlag
) {
3726 CALL_ResetMinmax(ctx
->Exec
, (target
));
3731 static void GLAPIENTRY
3732 save_Rotatef(GLfloat angle
, GLfloat x
, GLfloat y
, GLfloat z
)
3734 GET_CURRENT_CONTEXT(ctx
);
3736 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3737 n
= alloc_instruction(ctx
, OPCODE_ROTATE
, 4);
3744 if (ctx
->ExecuteFlag
) {
3745 CALL_Rotatef(ctx
->Exec
, (angle
, x
, y
, z
));
3750 static void GLAPIENTRY
3751 save_Rotated(GLdouble angle
, GLdouble x
, GLdouble y
, GLdouble z
)
3753 save_Rotatef((GLfloat
) angle
, (GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
3757 static void GLAPIENTRY
3758 save_Scalef(GLfloat x
, GLfloat y
, GLfloat z
)
3760 GET_CURRENT_CONTEXT(ctx
);
3762 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3763 n
= alloc_instruction(ctx
, OPCODE_SCALE
, 3);
3769 if (ctx
->ExecuteFlag
) {
3770 CALL_Scalef(ctx
->Exec
, (x
, y
, z
));
3775 static void GLAPIENTRY
3776 save_Scaled(GLdouble x
, GLdouble y
, GLdouble z
)
3778 save_Scalef((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
3782 static void GLAPIENTRY
3783 save_Scissor(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
3785 GET_CURRENT_CONTEXT(ctx
);
3787 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3788 n
= alloc_instruction(ctx
, OPCODE_SCISSOR
, 4);
3795 if (ctx
->ExecuteFlag
) {
3796 CALL_Scissor(ctx
->Exec
, (x
, y
, width
, height
));
3801 static void GLAPIENTRY
3802 save_ShadeModel(GLenum mode
)
3804 GET_CURRENT_CONTEXT(ctx
);
3806 ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx
);
3808 if (ctx
->ExecuteFlag
) {
3809 CALL_ShadeModel(ctx
->Exec
, (mode
));
3812 if (ctx
->ListState
.Current
.ShadeModel
== mode
)
3815 SAVE_FLUSH_VERTICES(ctx
);
3817 /* Only save the value if we know the statechange will take effect:
3819 if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_OUTSIDE_BEGIN_END
)
3820 ctx
->ListState
.Current
.ShadeModel
= mode
;
3822 n
= alloc_instruction(ctx
, OPCODE_SHADE_MODEL
, 1);
3829 static void GLAPIENTRY
3830 save_StencilFunc(GLenum func
, GLint ref
, GLuint mask
)
3832 GET_CURRENT_CONTEXT(ctx
);
3834 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3835 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC
, 3);
3841 if (ctx
->ExecuteFlag
) {
3842 CALL_StencilFunc(ctx
->Exec
, (func
, ref
, mask
));
3847 static void GLAPIENTRY
3848 save_StencilMask(GLuint mask
)
3850 GET_CURRENT_CONTEXT(ctx
);
3852 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3853 n
= alloc_instruction(ctx
, OPCODE_STENCIL_MASK
, 1);
3857 if (ctx
->ExecuteFlag
) {
3858 CALL_StencilMask(ctx
->Exec
, (mask
));
3863 static void GLAPIENTRY
3864 save_StencilOp(GLenum fail
, GLenum zfail
, GLenum zpass
)
3866 GET_CURRENT_CONTEXT(ctx
);
3868 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3869 n
= alloc_instruction(ctx
, OPCODE_STENCIL_OP
, 3);
3875 if (ctx
->ExecuteFlag
) {
3876 CALL_StencilOp(ctx
->Exec
, (fail
, zfail
, zpass
));
3881 static void GLAPIENTRY
3882 save_StencilFuncSeparate(GLenum face
, GLenum func
, GLint ref
, GLuint mask
)
3884 GET_CURRENT_CONTEXT(ctx
);
3886 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3887 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3894 if (ctx
->ExecuteFlag
) {
3895 CALL_StencilFuncSeparate(ctx
->Exec
, (face
, func
, ref
, mask
));
3900 static void GLAPIENTRY
3901 save_StencilFuncSeparateATI(GLenum frontfunc
, GLenum backfunc
, GLint ref
,
3904 GET_CURRENT_CONTEXT(ctx
);
3906 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3908 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3916 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3923 if (ctx
->ExecuteFlag
) {
3924 CALL_StencilFuncSeparate(ctx
->Exec
, (GL_FRONT
, frontfunc
, ref
, mask
));
3925 CALL_StencilFuncSeparate(ctx
->Exec
, (GL_BACK
, backfunc
, ref
, mask
));
3930 static void GLAPIENTRY
3931 save_StencilMaskSeparate(GLenum face
, GLuint mask
)
3933 GET_CURRENT_CONTEXT(ctx
);
3935 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3936 n
= alloc_instruction(ctx
, OPCODE_STENCIL_MASK_SEPARATE
, 2);
3941 if (ctx
->ExecuteFlag
) {
3942 CALL_StencilMaskSeparate(ctx
->Exec
, (face
, mask
));
3947 static void GLAPIENTRY
3948 save_StencilOpSeparate(GLenum face
, GLenum fail
, GLenum zfail
, GLenum zpass
)
3950 GET_CURRENT_CONTEXT(ctx
);
3952 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3953 n
= alloc_instruction(ctx
, OPCODE_STENCIL_OP_SEPARATE
, 4);
3960 if (ctx
->ExecuteFlag
) {
3961 CALL_StencilOpSeparate(ctx
->Exec
, (face
, fail
, zfail
, zpass
));
3966 static void GLAPIENTRY
3967 save_TexEnvfv(GLenum target
, GLenum pname
, const GLfloat
*params
)
3969 GET_CURRENT_CONTEXT(ctx
);
3971 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3972 n
= alloc_instruction(ctx
, OPCODE_TEXENV
, 6);
3976 if (pname
== GL_TEXTURE_ENV_COLOR
) {
3984 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
3987 if (ctx
->ExecuteFlag
) {
3988 CALL_TexEnvfv(ctx
->Exec
, (target
, pname
, params
));
3993 static void GLAPIENTRY
3994 save_TexEnvf(GLenum target
, GLenum pname
, GLfloat param
)
3997 parray
[0] = (GLfloat
) param
;
3998 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3999 save_TexEnvfv(target
, pname
, parray
);
4003 static void GLAPIENTRY
4004 save_TexEnvi(GLenum target
, GLenum pname
, GLint param
)
4007 p
[0] = (GLfloat
) param
;
4008 p
[1] = p
[2] = p
[3] = 0.0F
;
4009 save_TexEnvfv(target
, pname
, p
);
4013 static void GLAPIENTRY
4014 save_TexEnviv(GLenum target
, GLenum pname
, const GLint
* param
)
4017 if (pname
== GL_TEXTURE_ENV_COLOR
) {
4018 p
[0] = INT_TO_FLOAT(param
[0]);
4019 p
[1] = INT_TO_FLOAT(param
[1]);
4020 p
[2] = INT_TO_FLOAT(param
[2]);
4021 p
[3] = INT_TO_FLOAT(param
[3]);
4024 p
[0] = (GLfloat
) param
[0];
4025 p
[1] = p
[2] = p
[3] = 0.0F
;
4027 save_TexEnvfv(target
, pname
, p
);
4031 static void GLAPIENTRY
4032 save_TexGenfv(GLenum coord
, GLenum pname
, const GLfloat
*params
)
4034 GET_CURRENT_CONTEXT(ctx
);
4036 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4037 n
= alloc_instruction(ctx
, OPCODE_TEXGEN
, 6);
4046 if (ctx
->ExecuteFlag
) {
4047 CALL_TexGenfv(ctx
->Exec
, (coord
, pname
, params
));
4052 static void GLAPIENTRY
4053 save_TexGeniv(GLenum coord
, GLenum pname
, const GLint
*params
)
4056 p
[0] = (GLfloat
) params
[0];
4057 p
[1] = (GLfloat
) params
[1];
4058 p
[2] = (GLfloat
) params
[2];
4059 p
[3] = (GLfloat
) params
[3];
4060 save_TexGenfv(coord
, pname
, p
);
4064 static void GLAPIENTRY
4065 save_TexGend(GLenum coord
, GLenum pname
, GLdouble param
)
4068 parray
[0] = (GLfloat
) param
;
4069 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
4070 save_TexGenfv(coord
, pname
, parray
);
4074 static void GLAPIENTRY
4075 save_TexGendv(GLenum coord
, GLenum pname
, const GLdouble
*params
)
4078 p
[0] = (GLfloat
) params
[0];
4079 p
[1] = (GLfloat
) params
[1];
4080 p
[2] = (GLfloat
) params
[2];
4081 p
[3] = (GLfloat
) params
[3];
4082 save_TexGenfv(coord
, pname
, p
);
4086 static void GLAPIENTRY
4087 save_TexGenf(GLenum coord
, GLenum pname
, GLfloat param
)
4091 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
4092 save_TexGenfv(coord
, pname
, parray
);
4096 static void GLAPIENTRY
4097 save_TexGeni(GLenum coord
, GLenum pname
, GLint param
)
4101 parray
[1] = parray
[2] = parray
[3] = 0;
4102 save_TexGeniv(coord
, pname
, parray
);
4106 static void GLAPIENTRY
4107 save_TexParameterfv(GLenum target
, GLenum pname
, const GLfloat
*params
)
4109 GET_CURRENT_CONTEXT(ctx
);
4111 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4112 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER
, 6);
4121 if (ctx
->ExecuteFlag
) {
4122 CALL_TexParameterfv(ctx
->Exec
, (target
, pname
, params
));
4127 static void GLAPIENTRY
4128 save_TexParameterf(GLenum target
, GLenum pname
, GLfloat param
)
4132 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
4133 save_TexParameterfv(target
, pname
, parray
);
4137 static void GLAPIENTRY
4138 save_TexParameteri(GLenum target
, GLenum pname
, GLint param
)
4141 fparam
[0] = (GLfloat
) param
;
4142 fparam
[1] = fparam
[2] = fparam
[3] = 0.0F
;
4143 save_TexParameterfv(target
, pname
, fparam
);
4147 static void GLAPIENTRY
4148 save_TexParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
4151 fparam
[0] = (GLfloat
) params
[0];
4152 fparam
[1] = fparam
[2] = fparam
[3] = 0.0F
;
4153 save_TexParameterfv(target
, pname
, fparam
);
4157 static void GLAPIENTRY
4158 save_TexImage1D(GLenum target
,
4159 GLint level
, GLint components
,
4160 GLsizei width
, GLint border
,
4161 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4163 GET_CURRENT_CONTEXT(ctx
);
4164 if (target
== GL_PROXY_TEXTURE_1D
) {
4165 /* don't compile, execute immediately */
4166 CALL_TexImage1D(ctx
->Exec
, (target
, level
, components
, width
,
4167 border
, format
, type
, pixels
));
4171 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4172 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE1D
, 8);
4176 n
[3].i
= components
;
4177 n
[4].i
= (GLint
) width
;
4181 n
[8].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
,
4182 pixels
, &ctx
->Unpack
);
4184 if (ctx
->ExecuteFlag
) {
4185 CALL_TexImage1D(ctx
->Exec
, (target
, level
, components
, width
,
4186 border
, format
, type
, pixels
));
4192 static void GLAPIENTRY
4193 save_TexImage2D(GLenum target
,
4194 GLint level
, GLint components
,
4195 GLsizei width
, GLsizei height
, GLint border
,
4196 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4198 GET_CURRENT_CONTEXT(ctx
);
4199 if (target
== GL_PROXY_TEXTURE_2D
) {
4200 /* don't compile, execute immediately */
4201 CALL_TexImage2D(ctx
->Exec
, (target
, level
, components
, width
,
4202 height
, border
, format
, type
, pixels
));
4206 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4207 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE2D
, 9);
4211 n
[3].i
= components
;
4212 n
[4].i
= (GLint
) width
;
4213 n
[5].i
= (GLint
) height
;
4217 n
[9].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
4218 pixels
, &ctx
->Unpack
);
4220 if (ctx
->ExecuteFlag
) {
4221 CALL_TexImage2D(ctx
->Exec
, (target
, level
, components
, width
,
4222 height
, border
, format
, type
, pixels
));
4228 static void GLAPIENTRY
4229 save_TexImage3D(GLenum target
,
4230 GLint level
, GLint internalFormat
,
4231 GLsizei width
, GLsizei height
, GLsizei depth
,
4233 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4235 GET_CURRENT_CONTEXT(ctx
);
4236 if (target
== GL_PROXY_TEXTURE_3D
) {
4237 /* don't compile, execute immediately */
4238 CALL_TexImage3D(ctx
->Exec
, (target
, level
, internalFormat
, width
,
4239 height
, depth
, border
, format
, type
,
4244 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4245 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE3D
, 10);
4249 n
[3].i
= (GLint
) internalFormat
;
4250 n
[4].i
= (GLint
) width
;
4251 n
[5].i
= (GLint
) height
;
4252 n
[6].i
= (GLint
) depth
;
4256 n
[10].data
= unpack_image(ctx
, 3, width
, height
, depth
, format
, type
,
4257 pixels
, &ctx
->Unpack
);
4259 if (ctx
->ExecuteFlag
) {
4260 CALL_TexImage3D(ctx
->Exec
, (target
, level
, internalFormat
, width
,
4261 height
, depth
, border
, format
, type
,
4268 static void GLAPIENTRY
4269 save_TexSubImage1D(GLenum target
, GLint level
, GLint xoffset
,
4270 GLsizei width
, GLenum format
, GLenum type
,
4271 const GLvoid
* pixels
)
4273 GET_CURRENT_CONTEXT(ctx
);
4276 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4278 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE1D
, 7);
4283 n
[4].i
= (GLint
) width
;
4286 n
[7].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
,
4287 pixels
, &ctx
->Unpack
);
4289 if (ctx
->ExecuteFlag
) {
4290 CALL_TexSubImage1D(ctx
->Exec
, (target
, level
, xoffset
, width
,
4291 format
, type
, pixels
));
4296 static void GLAPIENTRY
4297 save_TexSubImage2D(GLenum target
, GLint level
,
4298 GLint xoffset
, GLint yoffset
,
4299 GLsizei width
, GLsizei height
,
4300 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4302 GET_CURRENT_CONTEXT(ctx
);
4305 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4307 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE2D
, 9);
4313 n
[5].i
= (GLint
) width
;
4314 n
[6].i
= (GLint
) height
;
4317 n
[9].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
4318 pixels
, &ctx
->Unpack
);
4320 if (ctx
->ExecuteFlag
) {
4321 CALL_TexSubImage2D(ctx
->Exec
, (target
, level
, xoffset
, yoffset
,
4322 width
, height
, format
, type
, pixels
));
4327 static void GLAPIENTRY
4328 save_TexSubImage3D(GLenum target
, GLint level
,
4329 GLint xoffset
, GLint yoffset
, GLint zoffset
,
4330 GLsizei width
, GLsizei height
, GLsizei depth
,
4331 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4333 GET_CURRENT_CONTEXT(ctx
);
4336 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4338 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE3D
, 11);
4345 n
[6].i
= (GLint
) width
;
4346 n
[7].i
= (GLint
) height
;
4347 n
[8].i
= (GLint
) depth
;
4350 n
[11].data
= unpack_image(ctx
, 3, width
, height
, depth
, format
, type
,
4351 pixels
, &ctx
->Unpack
);
4353 if (ctx
->ExecuteFlag
) {
4354 CALL_TexSubImage3D(ctx
->Exec
, (target
, level
,
4355 xoffset
, yoffset
, zoffset
,
4356 width
, height
, depth
, format
, type
,
4362 static void GLAPIENTRY
4363 save_Translatef(GLfloat x
, GLfloat y
, GLfloat z
)
4365 GET_CURRENT_CONTEXT(ctx
);
4367 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4368 n
= alloc_instruction(ctx
, OPCODE_TRANSLATE
, 3);
4374 if (ctx
->ExecuteFlag
) {
4375 CALL_Translatef(ctx
->Exec
, (x
, y
, z
));
4380 static void GLAPIENTRY
4381 save_Translated(GLdouble x
, GLdouble y
, GLdouble z
)
4383 save_Translatef((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
4388 static void GLAPIENTRY
4389 save_Viewport(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
4391 GET_CURRENT_CONTEXT(ctx
);
4393 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4394 n
= alloc_instruction(ctx
, OPCODE_VIEWPORT
, 4);
4398 n
[3].i
= (GLint
) width
;
4399 n
[4].i
= (GLint
) height
;
4401 if (ctx
->ExecuteFlag
) {
4402 CALL_Viewport(ctx
->Exec
, (x
, y
, width
, height
));
4407 static void GLAPIENTRY
4408 save_WindowPos4fMESA(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4410 GET_CURRENT_CONTEXT(ctx
);
4412 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4413 n
= alloc_instruction(ctx
, OPCODE_WINDOW_POS
, 4);
4420 if (ctx
->ExecuteFlag
) {
4421 CALL_WindowPos4fMESA(ctx
->Exec
, (x
, y
, z
, w
));
4425 static void GLAPIENTRY
4426 save_WindowPos2dMESA(GLdouble x
, GLdouble y
)
4428 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
4431 static void GLAPIENTRY
4432 save_WindowPos2fMESA(GLfloat x
, GLfloat y
)
4434 save_WindowPos4fMESA(x
, y
, 0.0F
, 1.0F
);
4437 static void GLAPIENTRY
4438 save_WindowPos2iMESA(GLint x
, GLint y
)
4440 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
4443 static void GLAPIENTRY
4444 save_WindowPos2sMESA(GLshort x
, GLshort y
)
4446 save_WindowPos4fMESA(x
, y
, 0.0F
, 1.0F
);
4449 static void GLAPIENTRY
4450 save_WindowPos3dMESA(GLdouble x
, GLdouble y
, GLdouble z
)
4452 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
4455 static void GLAPIENTRY
4456 save_WindowPos3fMESA(GLfloat x
, GLfloat y
, GLfloat z
)
4458 save_WindowPos4fMESA(x
, y
, z
, 1.0F
);
4461 static void GLAPIENTRY
4462 save_WindowPos3iMESA(GLint x
, GLint y
, GLint z
)
4464 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
4467 static void GLAPIENTRY
4468 save_WindowPos3sMESA(GLshort x
, GLshort y
, GLshort z
)
4470 save_WindowPos4fMESA(x
, y
, z
, 1.0F
);
4473 static void GLAPIENTRY
4474 save_WindowPos4dMESA(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
4476 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4479 static void GLAPIENTRY
4480 save_WindowPos4iMESA(GLint x
, GLint y
, GLint z
, GLint w
)
4482 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4485 static void GLAPIENTRY
4486 save_WindowPos4sMESA(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
4488 save_WindowPos4fMESA(x
, y
, z
, w
);
4491 static void GLAPIENTRY
4492 save_WindowPos2dvMESA(const GLdouble
* v
)
4494 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
4497 static void GLAPIENTRY
4498 save_WindowPos2fvMESA(const GLfloat
* v
)
4500 save_WindowPos4fMESA(v
[0], v
[1], 0.0F
, 1.0F
);
4503 static void GLAPIENTRY
4504 save_WindowPos2ivMESA(const GLint
* v
)
4506 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
4509 static void GLAPIENTRY
4510 save_WindowPos2svMESA(const GLshort
* v
)
4512 save_WindowPos4fMESA(v
[0], v
[1], 0.0F
, 1.0F
);
4515 static void GLAPIENTRY
4516 save_WindowPos3dvMESA(const GLdouble
* v
)
4518 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
4521 static void GLAPIENTRY
4522 save_WindowPos3fvMESA(const GLfloat
* v
)
4524 save_WindowPos4fMESA(v
[0], v
[1], v
[2], 1.0F
);
4527 static void GLAPIENTRY
4528 save_WindowPos3ivMESA(const GLint
* v
)
4530 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
4533 static void GLAPIENTRY
4534 save_WindowPos3svMESA(const GLshort
* v
)
4536 save_WindowPos4fMESA(v
[0], v
[1], v
[2], 1.0F
);
4539 static void GLAPIENTRY
4540 save_WindowPos4dvMESA(const GLdouble
* v
)
4542 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1],
4543 (GLfloat
) v
[2], (GLfloat
) v
[3]);
4546 static void GLAPIENTRY
4547 save_WindowPos4fvMESA(const GLfloat
* v
)
4549 save_WindowPos4fMESA(v
[0], v
[1], v
[2], v
[3]);
4552 static void GLAPIENTRY
4553 save_WindowPos4ivMESA(const GLint
* v
)
4555 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1],
4556 (GLfloat
) v
[2], (GLfloat
) v
[3]);
4559 static void GLAPIENTRY
4560 save_WindowPos4svMESA(const GLshort
* v
)
4562 save_WindowPos4fMESA(v
[0], v
[1], v
[2], v
[3]);
4567 /* GL_ARB_multitexture */
4568 static void GLAPIENTRY
4569 save_ActiveTextureARB(GLenum target
)
4571 GET_CURRENT_CONTEXT(ctx
);
4573 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4574 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_TEXTURE
, 1);
4578 if (ctx
->ExecuteFlag
) {
4579 CALL_ActiveTextureARB(ctx
->Exec
, (target
));
4584 /* GL_ARB_transpose_matrix */
4586 static void GLAPIENTRY
4587 save_LoadTransposeMatrixdARB(const GLdouble m
[16])
4590 _math_transposefd(tm
, m
);
4591 save_LoadMatrixf(tm
);
4595 static void GLAPIENTRY
4596 save_LoadTransposeMatrixfARB(const GLfloat m
[16])
4599 _math_transposef(tm
, m
);
4600 save_LoadMatrixf(tm
);
4604 static void GLAPIENTRY
4605 save_MultTransposeMatrixdARB(const GLdouble m
[16])
4608 _math_transposefd(tm
, m
);
4609 save_MultMatrixf(tm
);
4613 static void GLAPIENTRY
4614 save_MultTransposeMatrixfARB(const GLfloat m
[16])
4617 _math_transposef(tm
, m
);
4618 save_MultMatrixf(tm
);
4621 static GLvoid
*copy_data(const GLvoid
*data
, GLsizei size
, const char *func
)
4623 GET_CURRENT_CONTEXT(ctx
);
4629 image
= malloc(size
);
4631 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "%s", func
);
4634 memcpy(image
, data
, size
);
4640 /* GL_ARB_texture_compression */
4641 static void GLAPIENTRY
4642 save_CompressedTexImage1DARB(GLenum target
, GLint level
,
4643 GLenum internalFormat
, GLsizei width
,
4644 GLint border
, GLsizei imageSize
,
4645 const GLvoid
* data
)
4647 GET_CURRENT_CONTEXT(ctx
);
4648 if (target
== GL_PROXY_TEXTURE_1D
) {
4649 /* don't compile, execute immediately */
4650 CALL_CompressedTexImage1DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4651 width
, border
, imageSize
,
4656 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4658 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_1D
, 7);
4662 n
[3].e
= internalFormat
;
4663 n
[4].i
= (GLint
) width
;
4666 n
[7].data
= copy_data(data
, imageSize
, "glCompressedTexImage1DARB");
4668 if (ctx
->ExecuteFlag
) {
4669 CALL_CompressedTexImage1DARB(ctx
->Exec
,
4670 (target
, level
, internalFormat
, width
,
4671 border
, imageSize
, data
));
4677 static void GLAPIENTRY
4678 save_CompressedTexImage2DARB(GLenum target
, GLint level
,
4679 GLenum internalFormat
, GLsizei width
,
4680 GLsizei height
, GLint border
, GLsizei imageSize
,
4681 const GLvoid
* data
)
4683 GET_CURRENT_CONTEXT(ctx
);
4684 if (target
== GL_PROXY_TEXTURE_2D
) {
4685 /* don't compile, execute immediately */
4686 CALL_CompressedTexImage2DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4687 width
, height
, border
,
4692 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4694 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_2D
, 8);
4698 n
[3].e
= internalFormat
;
4699 n
[4].i
= (GLint
) width
;
4700 n
[5].i
= (GLint
) height
;
4703 n
[8].data
= copy_data(data
, imageSize
, "glCompressedTexImage2DARB");
4705 if (ctx
->ExecuteFlag
) {
4706 CALL_CompressedTexImage2DARB(ctx
->Exec
,
4707 (target
, level
, internalFormat
, width
,
4708 height
, border
, imageSize
, data
));
4714 static void GLAPIENTRY
4715 save_CompressedTexImage3DARB(GLenum target
, GLint level
,
4716 GLenum internalFormat
, GLsizei width
,
4717 GLsizei height
, GLsizei depth
, GLint border
,
4718 GLsizei imageSize
, const GLvoid
* data
)
4720 GET_CURRENT_CONTEXT(ctx
);
4721 if (target
== GL_PROXY_TEXTURE_3D
) {
4722 /* don't compile, execute immediately */
4723 CALL_CompressedTexImage3DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4724 width
, height
, depth
, border
,
4729 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4731 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_3D
, 9);
4735 n
[3].e
= internalFormat
;
4736 n
[4].i
= (GLint
) width
;
4737 n
[5].i
= (GLint
) height
;
4738 n
[6].i
= (GLint
) depth
;
4741 n
[9].data
= copy_data(data
, imageSize
, "glCompressedTexImage3DARB");
4743 if (ctx
->ExecuteFlag
) {
4744 CALL_CompressedTexImage3DARB(ctx
->Exec
,
4745 (target
, level
, internalFormat
, width
,
4746 height
, depth
, border
, imageSize
,
4753 static void GLAPIENTRY
4754 save_CompressedTexSubImage1DARB(GLenum target
, GLint level
, GLint xoffset
,
4755 GLsizei width
, GLenum format
,
4756 GLsizei imageSize
, const GLvoid
* data
)
4759 GET_CURRENT_CONTEXT(ctx
);
4760 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4762 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
, 7);
4767 n
[4].i
= (GLint
) width
;
4770 n
[7].data
= copy_data(data
, imageSize
, "glCompressedTexSubImage1DARB");
4772 if (ctx
->ExecuteFlag
) {
4773 CALL_CompressedTexSubImage1DARB(ctx
->Exec
, (target
, level
, xoffset
,
4774 width
, format
, imageSize
,
4780 static void GLAPIENTRY
4781 save_CompressedTexSubImage2DARB(GLenum target
, GLint level
, GLint xoffset
,
4782 GLint yoffset
, GLsizei width
, GLsizei height
,
4783 GLenum format
, GLsizei imageSize
,
4784 const GLvoid
* data
)
4787 GET_CURRENT_CONTEXT(ctx
);
4788 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4790 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
, 9);
4796 n
[5].i
= (GLint
) width
;
4797 n
[6].i
= (GLint
) height
;
4800 n
[9].data
= copy_data(data
, imageSize
, "glCompressedTexSubImage2DARB");
4802 if (ctx
->ExecuteFlag
) {
4803 CALL_CompressedTexSubImage2DARB(ctx
->Exec
,
4804 (target
, level
, xoffset
, yoffset
, width
,
4805 height
, format
, imageSize
, data
));
4810 static void GLAPIENTRY
4811 save_CompressedTexSubImage3DARB(GLenum target
, GLint level
, GLint xoffset
,
4812 GLint yoffset
, GLint zoffset
, GLsizei width
,
4813 GLsizei height
, GLsizei depth
, GLenum format
,
4814 GLsizei imageSize
, const GLvoid
* data
)
4817 GET_CURRENT_CONTEXT(ctx
);
4818 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4820 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
, 11);
4827 n
[6].i
= (GLint
) width
;
4828 n
[7].i
= (GLint
) height
;
4829 n
[8].i
= (GLint
) depth
;
4831 n
[10].i
= imageSize
;
4832 n
[11].data
= copy_data(data
, imageSize
, "glCompressedTexSubImage3DARB");
4834 if (ctx
->ExecuteFlag
) {
4835 CALL_CompressedTexSubImage3DARB(ctx
->Exec
,
4836 (target
, level
, xoffset
, yoffset
,
4837 zoffset
, width
, height
, depth
, format
,
4843 /* GL_ARB_multisample */
4844 static void GLAPIENTRY
4845 save_SampleCoverageARB(GLclampf value
, GLboolean invert
)
4847 GET_CURRENT_CONTEXT(ctx
);
4849 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4850 n
= alloc_instruction(ctx
, OPCODE_SAMPLE_COVERAGE
, 2);
4855 if (ctx
->ExecuteFlag
) {
4856 CALL_SampleCoverageARB(ctx
->Exec
, (value
, invert
));
4862 * GL_NV_vertex_program
4864 #if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
4865 static void GLAPIENTRY
4866 save_BindProgramNV(GLenum target
, GLuint id
)
4868 GET_CURRENT_CONTEXT(ctx
);
4870 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4871 n
= alloc_instruction(ctx
, OPCODE_BIND_PROGRAM_NV
, 2);
4876 if (ctx
->ExecuteFlag
) {
4877 CALL_BindProgramNV(ctx
->Exec
, (target
, id
));
4881 static void GLAPIENTRY
4882 save_ProgramEnvParameter4fARB(GLenum target
, GLuint index
,
4883 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4885 GET_CURRENT_CONTEXT(ctx
);
4887 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4888 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_ENV_PARAMETER_ARB
, 6);
4897 if (ctx
->ExecuteFlag
) {
4898 CALL_ProgramEnvParameter4fARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
4903 static void GLAPIENTRY
4904 save_ProgramEnvParameter4fvARB(GLenum target
, GLuint index
,
4905 const GLfloat
*params
)
4907 save_ProgramEnvParameter4fARB(target
, index
, params
[0], params
[1],
4908 params
[2], params
[3]);
4912 static void GLAPIENTRY
4913 save_ProgramEnvParameters4fvEXT(GLenum target
, GLuint index
, GLsizei count
,
4914 const GLfloat
* params
)
4916 GET_CURRENT_CONTEXT(ctx
);
4918 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4922 const GLfloat
* p
= params
;
4924 for (i
= 0 ; i
< count
; i
++) {
4925 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_ENV_PARAMETER_ARB
, 6);
4938 if (ctx
->ExecuteFlag
) {
4939 CALL_ProgramEnvParameters4fvEXT(ctx
->Exec
, (target
, index
, count
, params
));
4944 static void GLAPIENTRY
4945 save_ProgramEnvParameter4dARB(GLenum target
, GLuint index
,
4946 GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
4948 save_ProgramEnvParameter4fARB(target
, index
,
4950 (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4954 static void GLAPIENTRY
4955 save_ProgramEnvParameter4dvARB(GLenum target
, GLuint index
,
4956 const GLdouble
*params
)
4958 save_ProgramEnvParameter4fARB(target
, index
,
4959 (GLfloat
) params
[0],
4960 (GLfloat
) params
[1],
4961 (GLfloat
) params
[2], (GLfloat
) params
[3]);
4964 #endif /* FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program || FEATURE_NV_vertex_program */
4966 #if FEATURE_NV_vertex_program
4967 static void GLAPIENTRY
4968 save_ExecuteProgramNV(GLenum target
, GLuint id
, const GLfloat
*params
)
4970 GET_CURRENT_CONTEXT(ctx
);
4972 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4973 n
= alloc_instruction(ctx
, OPCODE_EXECUTE_PROGRAM_NV
, 6);
4982 if (ctx
->ExecuteFlag
) {
4983 CALL_ExecuteProgramNV(ctx
->Exec
, (target
, id
, params
));
4988 static void GLAPIENTRY
4989 save_ProgramParameters4dvNV(GLenum target
, GLuint index
,
4990 GLsizei num
, const GLdouble
*params
)
4993 for (i
= 0; i
< num
; i
++) {
4994 save_ProgramEnvParameter4dvARB(target
, index
+ i
, params
+ 4 * i
);
4999 static void GLAPIENTRY
5000 save_ProgramParameters4fvNV(GLenum target
, GLuint index
,
5001 GLsizei num
, const GLfloat
*params
)
5004 for (i
= 0; i
< num
; i
++) {
5005 save_ProgramEnvParameter4fvARB(target
, index
+ i
, params
+ 4 * i
);
5010 static void GLAPIENTRY
5011 save_LoadProgramNV(GLenum target
, GLuint id
, GLsizei len
,
5012 const GLubyte
* program
)
5014 GET_CURRENT_CONTEXT(ctx
);
5017 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5019 n
= alloc_instruction(ctx
, OPCODE_LOAD_PROGRAM_NV
, 4);
5021 GLubyte
*programCopy
= (GLubyte
*) malloc(len
);
5023 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glLoadProgramNV");
5026 memcpy(programCopy
, program
, len
);
5030 n
[4].data
= programCopy
;
5032 if (ctx
->ExecuteFlag
) {
5033 CALL_LoadProgramNV(ctx
->Exec
, (target
, id
, len
, program
));
5038 static void GLAPIENTRY
5039 save_RequestResidentProgramsNV(GLsizei num
, const GLuint
* ids
)
5041 GET_CURRENT_CONTEXT(ctx
);
5044 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5046 n
= alloc_instruction(ctx
, OPCODE_TRACK_MATRIX_NV
, 2);
5048 GLuint
*idCopy
= (GLuint
*) malloc(num
* sizeof(GLuint
));
5050 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glRequestResidentProgramsNV");
5053 memcpy(idCopy
, ids
, num
* sizeof(GLuint
));
5057 if (ctx
->ExecuteFlag
) {
5058 CALL_RequestResidentProgramsNV(ctx
->Exec
, (num
, ids
));
5063 static void GLAPIENTRY
5064 save_TrackMatrixNV(GLenum target
, GLuint address
,
5065 GLenum matrix
, GLenum transform
)
5067 GET_CURRENT_CONTEXT(ctx
);
5069 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5070 n
= alloc_instruction(ctx
, OPCODE_TRACK_MATRIX_NV
, 4);
5077 if (ctx
->ExecuteFlag
) {
5078 CALL_TrackMatrixNV(ctx
->Exec
, (target
, address
, matrix
, transform
));
5081 #endif /* FEATURE_NV_vertex_program */
5085 * GL_NV_fragment_program
5087 #if FEATURE_NV_fragment_program
5088 static void GLAPIENTRY
5089 save_ProgramLocalParameter4fARB(GLenum target
, GLuint index
,
5090 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5092 GET_CURRENT_CONTEXT(ctx
);
5094 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5095 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5104 if (ctx
->ExecuteFlag
) {
5105 CALL_ProgramLocalParameter4fARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
5110 static void GLAPIENTRY
5111 save_ProgramLocalParameter4fvARB(GLenum target
, GLuint index
,
5112 const GLfloat
*params
)
5114 GET_CURRENT_CONTEXT(ctx
);
5116 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5117 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5126 if (ctx
->ExecuteFlag
) {
5127 CALL_ProgramLocalParameter4fvARB(ctx
->Exec
, (target
, index
, params
));
5132 static void GLAPIENTRY
5133 save_ProgramLocalParameters4fvEXT(GLenum target
, GLuint index
, GLsizei count
,
5134 const GLfloat
*params
)
5136 GET_CURRENT_CONTEXT(ctx
);
5138 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5142 const GLfloat
* p
= params
;
5144 for (i
= 0 ; i
< count
; i
++) {
5145 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5158 if (ctx
->ExecuteFlag
) {
5159 CALL_ProgramLocalParameters4fvEXT(ctx
->Exec
, (target
, index
, count
, params
));
5164 static void GLAPIENTRY
5165 save_ProgramLocalParameter4dARB(GLenum target
, GLuint index
,
5166 GLdouble x
, GLdouble y
,
5167 GLdouble z
, GLdouble w
)
5169 GET_CURRENT_CONTEXT(ctx
);
5171 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5172 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5176 n
[3].f
= (GLfloat
) x
;
5177 n
[4].f
= (GLfloat
) y
;
5178 n
[5].f
= (GLfloat
) z
;
5179 n
[6].f
= (GLfloat
) w
;
5181 if (ctx
->ExecuteFlag
) {
5182 CALL_ProgramLocalParameter4dARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
5187 static void GLAPIENTRY
5188 save_ProgramLocalParameter4dvARB(GLenum target
, GLuint index
,
5189 const GLdouble
*params
)
5191 GET_CURRENT_CONTEXT(ctx
);
5193 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5194 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5198 n
[3].f
= (GLfloat
) params
[0];
5199 n
[4].f
= (GLfloat
) params
[1];
5200 n
[5].f
= (GLfloat
) params
[2];
5201 n
[6].f
= (GLfloat
) params
[3];
5203 if (ctx
->ExecuteFlag
) {
5204 CALL_ProgramLocalParameter4dvARB(ctx
->Exec
, (target
, index
, params
));
5208 static void GLAPIENTRY
5209 save_ProgramNamedParameter4fNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5210 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5212 GET_CURRENT_CONTEXT(ctx
);
5215 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5217 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_NAMED_PARAMETER_NV
, 6);
5219 GLubyte
*nameCopy
= (GLubyte
*) malloc(len
);
5221 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glProgramNamedParameter4fNV");
5224 memcpy(nameCopy
, name
, len
);
5227 n
[3].data
= nameCopy
;
5233 if (ctx
->ExecuteFlag
) {
5234 CALL_ProgramNamedParameter4fNV(ctx
->Exec
, (id
, len
, name
, x
, y
, z
, w
));
5239 static void GLAPIENTRY
5240 save_ProgramNamedParameter4fvNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5243 save_ProgramNamedParameter4fNV(id
, len
, name
, v
[0], v
[1], v
[2], v
[3]);
5247 static void GLAPIENTRY
5248 save_ProgramNamedParameter4dNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5249 GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
5251 save_ProgramNamedParameter4fNV(id
, len
, name
, (GLfloat
) x
, (GLfloat
) y
,
5252 (GLfloat
) z
, (GLfloat
) w
);
5256 static void GLAPIENTRY
5257 save_ProgramNamedParameter4dvNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5260 save_ProgramNamedParameter4fNV(id
, len
, name
, (GLfloat
) v
[0],
5261 (GLfloat
) v
[1], (GLfloat
) v
[2],
5265 #endif /* FEATURE_NV_fragment_program */
5269 /* GL_EXT_stencil_two_side */
5270 static void GLAPIENTRY
5271 save_ActiveStencilFaceEXT(GLenum face
)
5273 GET_CURRENT_CONTEXT(ctx
);
5275 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5276 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_STENCIL_FACE_EXT
, 1);
5280 if (ctx
->ExecuteFlag
) {
5281 CALL_ActiveStencilFaceEXT(ctx
->Exec
, (face
));
5286 /* GL_EXT_depth_bounds_test */
5287 static void GLAPIENTRY
5288 save_DepthBoundsEXT(GLclampd zmin
, GLclampd zmax
)
5290 GET_CURRENT_CONTEXT(ctx
);
5292 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5293 n
= alloc_instruction(ctx
, OPCODE_DEPTH_BOUNDS_EXT
, 2);
5295 n
[1].f
= (GLfloat
) zmin
;
5296 n
[2].f
= (GLfloat
) zmax
;
5298 if (ctx
->ExecuteFlag
) {
5299 CALL_DepthBoundsEXT(ctx
->Exec
, (zmin
, zmax
));
5305 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
5307 static void GLAPIENTRY
5308 save_ProgramStringARB(GLenum target
, GLenum format
, GLsizei len
,
5309 const GLvoid
* string
)
5311 GET_CURRENT_CONTEXT(ctx
);
5314 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5316 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_STRING_ARB
, 4);
5318 GLubyte
*programCopy
= (GLubyte
*) malloc(len
);
5320 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glProgramStringARB");
5323 memcpy(programCopy
, string
, len
);
5327 n
[4].data
= programCopy
;
5329 if (ctx
->ExecuteFlag
) {
5330 CALL_ProgramStringARB(ctx
->Exec
, (target
, format
, len
, string
));
5334 #endif /* FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program */
5337 #if FEATURE_queryobj
5339 static void GLAPIENTRY
5340 save_BeginQueryARB(GLenum target
, GLuint id
)
5342 GET_CURRENT_CONTEXT(ctx
);
5344 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5345 n
= alloc_instruction(ctx
, OPCODE_BEGIN_QUERY_ARB
, 2);
5350 if (ctx
->ExecuteFlag
) {
5351 CALL_BeginQueryARB(ctx
->Exec
, (target
, id
));
5355 static void GLAPIENTRY
5356 save_EndQueryARB(GLenum target
)
5358 GET_CURRENT_CONTEXT(ctx
);
5360 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5361 n
= alloc_instruction(ctx
, OPCODE_END_QUERY_ARB
, 1);
5365 if (ctx
->ExecuteFlag
) {
5366 CALL_EndQueryARB(ctx
->Exec
, (target
));
5370 static void GLAPIENTRY
5371 save_QueryCounter(GLuint id
, GLenum target
)
5373 GET_CURRENT_CONTEXT(ctx
);
5375 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5376 n
= alloc_instruction(ctx
, OPCODE_QUERY_COUNTER
, 2);
5381 if (ctx
->ExecuteFlag
) {
5382 CALL_QueryCounter(ctx
->Exec
, (id
, target
));
5386 static void GLAPIENTRY
5387 save_BeginQueryIndexed(GLenum target
, GLuint index
, GLuint id
)
5389 GET_CURRENT_CONTEXT(ctx
);
5391 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5392 n
= alloc_instruction(ctx
, OPCODE_BEGIN_QUERY_INDEXED
, 3);
5398 if (ctx
->ExecuteFlag
) {
5399 CALL_BeginQueryIndexed(ctx
->Exec
, (target
, index
, id
));
5403 static void GLAPIENTRY
5404 save_EndQueryIndexed(GLenum target
, GLuint index
)
5406 GET_CURRENT_CONTEXT(ctx
);
5408 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5409 n
= alloc_instruction(ctx
, OPCODE_END_QUERY_INDEXED
, 2);
5414 if (ctx
->ExecuteFlag
) {
5415 CALL_EndQueryIndexed(ctx
->Exec
, (target
, index
));
5419 #endif /* FEATURE_queryobj */
5422 static void GLAPIENTRY
5423 save_DrawBuffersARB(GLsizei count
, const GLenum
* buffers
)
5425 GET_CURRENT_CONTEXT(ctx
);
5427 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5428 n
= alloc_instruction(ctx
, OPCODE_DRAW_BUFFERS_ARB
, 1 + MAX_DRAW_BUFFERS
);
5432 if (count
> MAX_DRAW_BUFFERS
)
5433 count
= MAX_DRAW_BUFFERS
;
5434 for (i
= 0; i
< count
; i
++) {
5435 n
[2 + i
].e
= buffers
[i
];
5438 if (ctx
->ExecuteFlag
) {
5439 CALL_DrawBuffersARB(ctx
->Exec
, (count
, buffers
));
5443 static void GLAPIENTRY
5444 save_TexBumpParameterfvATI(GLenum pname
, const GLfloat
*param
)
5446 GET_CURRENT_CONTEXT(ctx
);
5449 n
= alloc_instruction(ctx
, OPCODE_TEX_BUMP_PARAMETER_ATI
, 5);
5457 if (ctx
->ExecuteFlag
) {
5458 CALL_TexBumpParameterfvATI(ctx
->Exec
, (pname
, param
));
5462 static void GLAPIENTRY
5463 save_TexBumpParameterivATI(GLenum pname
, const GLint
*param
)
5466 p
[0] = INT_TO_FLOAT(param
[0]);
5467 p
[1] = INT_TO_FLOAT(param
[1]);
5468 p
[2] = INT_TO_FLOAT(param
[2]);
5469 p
[3] = INT_TO_FLOAT(param
[3]);
5470 save_TexBumpParameterfvATI(pname
, p
);
5473 #if FEATURE_ATI_fragment_shader
5474 static void GLAPIENTRY
5475 save_BindFragmentShaderATI(GLuint id
)
5477 GET_CURRENT_CONTEXT(ctx
);
5480 n
= alloc_instruction(ctx
, OPCODE_BIND_FRAGMENT_SHADER_ATI
, 1);
5484 if (ctx
->ExecuteFlag
) {
5485 CALL_BindFragmentShaderATI(ctx
->Exec
, (id
));
5489 static void GLAPIENTRY
5490 save_SetFragmentShaderConstantATI(GLuint dst
, const GLfloat
*value
)
5492 GET_CURRENT_CONTEXT(ctx
);
5495 n
= alloc_instruction(ctx
, OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
, 5);
5503 if (ctx
->ExecuteFlag
) {
5504 CALL_SetFragmentShaderConstantATI(ctx
->Exec
, (dst
, value
));
5509 static void GLAPIENTRY
5510 save_Attr1fNV(GLenum attr
, GLfloat x
)
5512 GET_CURRENT_CONTEXT(ctx
);
5514 SAVE_FLUSH_VERTICES(ctx
);
5515 n
= alloc_instruction(ctx
, OPCODE_ATTR_1F_NV
, 2);
5521 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5522 ctx
->ListState
.ActiveAttribSize
[attr
] = 1;
5523 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, 0, 0, 1);
5525 if (ctx
->ExecuteFlag
) {
5526 CALL_VertexAttrib1fNV(ctx
->Exec
, (attr
, x
));
5530 static void GLAPIENTRY
5531 save_Attr2fNV(GLenum attr
, GLfloat x
, GLfloat y
)
5533 GET_CURRENT_CONTEXT(ctx
);
5535 SAVE_FLUSH_VERTICES(ctx
);
5536 n
= alloc_instruction(ctx
, OPCODE_ATTR_2F_NV
, 3);
5543 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5544 ctx
->ListState
.ActiveAttribSize
[attr
] = 2;
5545 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, 0, 1);
5547 if (ctx
->ExecuteFlag
) {
5548 CALL_VertexAttrib2fNV(ctx
->Exec
, (attr
, x
, y
));
5552 static void GLAPIENTRY
5553 save_Attr3fNV(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
)
5555 GET_CURRENT_CONTEXT(ctx
);
5557 SAVE_FLUSH_VERTICES(ctx
);
5558 n
= alloc_instruction(ctx
, OPCODE_ATTR_3F_NV
, 4);
5566 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5567 ctx
->ListState
.ActiveAttribSize
[attr
] = 3;
5568 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, 1);
5570 if (ctx
->ExecuteFlag
) {
5571 CALL_VertexAttrib3fNV(ctx
->Exec
, (attr
, x
, y
, z
));
5575 static void GLAPIENTRY
5576 save_Attr4fNV(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5578 GET_CURRENT_CONTEXT(ctx
);
5580 SAVE_FLUSH_VERTICES(ctx
);
5581 n
= alloc_instruction(ctx
, OPCODE_ATTR_4F_NV
, 5);
5590 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5591 ctx
->ListState
.ActiveAttribSize
[attr
] = 4;
5592 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, w
);
5594 if (ctx
->ExecuteFlag
) {
5595 CALL_VertexAttrib4fNV(ctx
->Exec
, (attr
, x
, y
, z
, w
));
5600 static void GLAPIENTRY
5601 save_Attr1fARB(GLenum attr
, GLfloat x
)
5603 GET_CURRENT_CONTEXT(ctx
);
5605 SAVE_FLUSH_VERTICES(ctx
);
5606 n
= alloc_instruction(ctx
, OPCODE_ATTR_1F_ARB
, 2);
5612 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5613 ctx
->ListState
.ActiveAttribSize
[attr
] = 1;
5614 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, 0, 0, 1);
5616 if (ctx
->ExecuteFlag
) {
5617 CALL_VertexAttrib1fARB(ctx
->Exec
, (attr
, x
));
5621 static void GLAPIENTRY
5622 save_Attr2fARB(GLenum attr
, GLfloat x
, GLfloat y
)
5624 GET_CURRENT_CONTEXT(ctx
);
5626 SAVE_FLUSH_VERTICES(ctx
);
5627 n
= alloc_instruction(ctx
, OPCODE_ATTR_2F_ARB
, 3);
5634 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5635 ctx
->ListState
.ActiveAttribSize
[attr
] = 2;
5636 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, 0, 1);
5638 if (ctx
->ExecuteFlag
) {
5639 CALL_VertexAttrib2fARB(ctx
->Exec
, (attr
, x
, y
));
5643 static void GLAPIENTRY
5644 save_Attr3fARB(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
)
5646 GET_CURRENT_CONTEXT(ctx
);
5648 SAVE_FLUSH_VERTICES(ctx
);
5649 n
= alloc_instruction(ctx
, OPCODE_ATTR_3F_ARB
, 4);
5657 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5658 ctx
->ListState
.ActiveAttribSize
[attr
] = 3;
5659 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, 1);
5661 if (ctx
->ExecuteFlag
) {
5662 CALL_VertexAttrib3fARB(ctx
->Exec
, (attr
, x
, y
, z
));
5666 static void GLAPIENTRY
5667 save_Attr4fARB(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5669 GET_CURRENT_CONTEXT(ctx
);
5671 SAVE_FLUSH_VERTICES(ctx
);
5672 n
= alloc_instruction(ctx
, OPCODE_ATTR_4F_ARB
, 5);
5681 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5682 ctx
->ListState
.ActiveAttribSize
[attr
] = 4;
5683 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, w
);
5685 if (ctx
->ExecuteFlag
) {
5686 CALL_VertexAttrib4fARB(ctx
->Exec
, (attr
, x
, y
, z
, w
));
5691 static void GLAPIENTRY
5692 save_EvalCoord1f(GLfloat x
)
5694 GET_CURRENT_CONTEXT(ctx
);
5696 SAVE_FLUSH_VERTICES(ctx
);
5697 n
= alloc_instruction(ctx
, OPCODE_EVAL_C1
, 1);
5701 if (ctx
->ExecuteFlag
) {
5702 CALL_EvalCoord1f(ctx
->Exec
, (x
));
5706 static void GLAPIENTRY
5707 save_EvalCoord1fv(const GLfloat
* v
)
5709 save_EvalCoord1f(v
[0]);
5712 static void GLAPIENTRY
5713 save_EvalCoord2f(GLfloat x
, GLfloat y
)
5715 GET_CURRENT_CONTEXT(ctx
);
5717 SAVE_FLUSH_VERTICES(ctx
);
5718 n
= alloc_instruction(ctx
, OPCODE_EVAL_C2
, 2);
5723 if (ctx
->ExecuteFlag
) {
5724 CALL_EvalCoord2f(ctx
->Exec
, (x
, y
));
5728 static void GLAPIENTRY
5729 save_EvalCoord2fv(const GLfloat
* v
)
5731 save_EvalCoord2f(v
[0], v
[1]);
5735 static void GLAPIENTRY
5736 save_EvalPoint1(GLint x
)
5738 GET_CURRENT_CONTEXT(ctx
);
5740 SAVE_FLUSH_VERTICES(ctx
);
5741 n
= alloc_instruction(ctx
, OPCODE_EVAL_P1
, 1);
5745 if (ctx
->ExecuteFlag
) {
5746 CALL_EvalPoint1(ctx
->Exec
, (x
));
5750 static void GLAPIENTRY
5751 save_EvalPoint2(GLint x
, GLint y
)
5753 GET_CURRENT_CONTEXT(ctx
);
5755 SAVE_FLUSH_VERTICES(ctx
);
5756 n
= alloc_instruction(ctx
, OPCODE_EVAL_P2
, 2);
5761 if (ctx
->ExecuteFlag
) {
5762 CALL_EvalPoint2(ctx
->Exec
, (x
, y
));
5766 static void GLAPIENTRY
5767 save_Indexf(GLfloat x
)
5769 save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX
, x
);
5772 static void GLAPIENTRY
5773 save_Indexfv(const GLfloat
* v
)
5775 save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX
, v
[0]);
5778 static void GLAPIENTRY
5779 save_EdgeFlag(GLboolean x
)
5781 save_Attr1fNV(VERT_ATTRIB_EDGEFLAG
, x
? 1.0f
: 0.0f
);
5786 * Compare 'count' elements of vectors 'a' and 'b'.
5787 * \return GL_TRUE if equal, GL_FALSE if different.
5789 static inline GLboolean
5790 compare_vec(const GLfloat
*a
, const GLfloat
*b
, GLuint count
)
5792 return memcmp( a
, b
, count
* sizeof(GLfloat
) ) == 0;
5797 * This glMaterial function is used for glMaterial calls that are outside
5798 * a glBegin/End pair. For glMaterial inside glBegin/End, see the VBO code.
5800 static void GLAPIENTRY
5801 save_Materialfv(GLenum face
, GLenum pname
, const GLfloat
* param
)
5803 GET_CURRENT_CONTEXT(ctx
);
5811 case GL_FRONT_AND_BACK
:
5814 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "glMaterial(face)");
5823 case GL_AMBIENT_AND_DIFFUSE
:
5829 case GL_COLOR_INDEXES
:
5833 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "glMaterial(pname)");
5837 if (ctx
->ExecuteFlag
) {
5838 CALL_Materialfv(ctx
->Exec
, (face
, pname
, param
));
5841 bitmask
= _mesa_material_bitmask(ctx
, face
, pname
, ~0, NULL
);
5843 /* Try to eliminate redundant statechanges. Because it is legal to
5844 * call glMaterial even inside begin/end calls, don't need to worry
5845 * about ctx->Driver.CurrentSavePrimitive here.
5847 for (i
= 0; i
< MAT_ATTRIB_MAX
; i
++) {
5848 if (bitmask
& (1 << i
)) {
5849 if (ctx
->ListState
.ActiveMaterialSize
[i
] == args
&&
5850 compare_vec(ctx
->ListState
.CurrentMaterial
[i
], param
, args
)) {
5851 /* no change in material value */
5852 bitmask
&= ~(1 << i
);
5855 ctx
->ListState
.ActiveMaterialSize
[i
] = args
;
5856 COPY_SZ_4V(ctx
->ListState
.CurrentMaterial
[i
], args
, param
);
5861 /* If this call has no effect, return early */
5865 SAVE_FLUSH_VERTICES(ctx
);
5867 n
= alloc_instruction(ctx
, OPCODE_MATERIAL
, 6);
5871 for (i
= 0; i
< args
; i
++)
5872 n
[3 + i
].f
= param
[i
];
5876 static void GLAPIENTRY
5877 save_Begin(GLenum mode
)
5879 GET_CURRENT_CONTEXT(ctx
);
5881 GLboolean error
= GL_FALSE
;
5883 if (mode
> GL_POLYGON
) {
5884 _mesa_error(ctx
, GL_INVALID_ENUM
, "glBegin(mode=%x)", mode
);
5887 if (ctx
->ExecuteFlag
) {
5888 if (!_mesa_valid_prim_mode(ctx
, mode
, "glBegin")) {
5893 else if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_UNKNOWN
) {
5894 /* Typically the first begin. This may raise an error on
5895 * playback, depending on whether CallList is issued from inside
5896 * a begin/end or not.
5898 ctx
->Driver
.CurrentSavePrimitive
= PRIM_INSIDE_UNKNOWN_PRIM
;
5900 else if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_OUTSIDE_BEGIN_END
) {
5901 ctx
->Driver
.CurrentSavePrimitive
= mode
;
5904 _mesa_compile_error(ctx
, GL_INVALID_OPERATION
, "recursive begin");
5909 /* Give the driver an opportunity to hook in an optimized
5910 * display list compiler.
5912 if (ctx
->Driver
.NotifySaveBegin(ctx
, mode
))
5915 SAVE_FLUSH_VERTICES(ctx
);
5916 n
= alloc_instruction(ctx
, OPCODE_BEGIN
, 1);
5922 if (ctx
->ExecuteFlag
) {
5923 CALL_Begin(ctx
->Exec
, (mode
));
5927 static void GLAPIENTRY
5930 GET_CURRENT_CONTEXT(ctx
);
5931 SAVE_FLUSH_VERTICES(ctx
);
5932 (void) alloc_instruction(ctx
, OPCODE_END
, 0);
5933 ctx
->Driver
.CurrentSavePrimitive
= PRIM_OUTSIDE_BEGIN_END
;
5934 if (ctx
->ExecuteFlag
) {
5935 CALL_End(ctx
->Exec
, ());
5939 static void GLAPIENTRY
5940 save_Rectf(GLfloat a
, GLfloat b
, GLfloat c
, GLfloat d
)
5942 GET_CURRENT_CONTEXT(ctx
);
5944 SAVE_FLUSH_VERTICES(ctx
);
5945 n
= alloc_instruction(ctx
, OPCODE_RECTF
, 4);
5952 if (ctx
->ExecuteFlag
) {
5953 CALL_Rectf(ctx
->Exec
, (a
, b
, c
, d
));
5958 static void GLAPIENTRY
5959 save_Vertex2f(GLfloat x
, GLfloat y
)
5961 save_Attr2fNV(VERT_ATTRIB_POS
, x
, y
);
5964 static void GLAPIENTRY
5965 save_Vertex2fv(const GLfloat
* v
)
5967 save_Attr2fNV(VERT_ATTRIB_POS
, v
[0], v
[1]);
5970 static void GLAPIENTRY
5971 save_Vertex3f(GLfloat x
, GLfloat y
, GLfloat z
)
5973 save_Attr3fNV(VERT_ATTRIB_POS
, x
, y
, z
);
5976 static void GLAPIENTRY
5977 save_Vertex3fv(const GLfloat
* v
)
5979 save_Attr3fNV(VERT_ATTRIB_POS
, v
[0], v
[1], v
[2]);
5982 static void GLAPIENTRY
5983 save_Vertex4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5985 save_Attr4fNV(VERT_ATTRIB_POS
, x
, y
, z
, w
);
5988 static void GLAPIENTRY
5989 save_Vertex4fv(const GLfloat
* v
)
5991 save_Attr4fNV(VERT_ATTRIB_POS
, v
[0], v
[1], v
[2], v
[3]);
5994 static void GLAPIENTRY
5995 save_TexCoord1f(GLfloat x
)
5997 save_Attr1fNV(VERT_ATTRIB_TEX0
, x
);
6000 static void GLAPIENTRY
6001 save_TexCoord1fv(const GLfloat
* v
)
6003 save_Attr1fNV(VERT_ATTRIB_TEX0
, v
[0]);
6006 static void GLAPIENTRY
6007 save_TexCoord2f(GLfloat x
, GLfloat y
)
6009 save_Attr2fNV(VERT_ATTRIB_TEX0
, x
, y
);
6012 static void GLAPIENTRY
6013 save_TexCoord2fv(const GLfloat
* v
)
6015 save_Attr2fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1]);
6018 static void GLAPIENTRY
6019 save_TexCoord3f(GLfloat x
, GLfloat y
, GLfloat z
)
6021 save_Attr3fNV(VERT_ATTRIB_TEX0
, x
, y
, z
);
6024 static void GLAPIENTRY
6025 save_TexCoord3fv(const GLfloat
* v
)
6027 save_Attr3fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1], v
[2]);
6030 static void GLAPIENTRY
6031 save_TexCoord4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
6033 save_Attr4fNV(VERT_ATTRIB_TEX0
, x
, y
, z
, w
);
6036 static void GLAPIENTRY
6037 save_TexCoord4fv(const GLfloat
* v
)
6039 save_Attr4fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1], v
[2], v
[3]);
6042 static void GLAPIENTRY
6043 save_Normal3f(GLfloat x
, GLfloat y
, GLfloat z
)
6045 save_Attr3fNV(VERT_ATTRIB_NORMAL
, x
, y
, z
);
6048 static void GLAPIENTRY
6049 save_Normal3fv(const GLfloat
* v
)
6051 save_Attr3fNV(VERT_ATTRIB_NORMAL
, v
[0], v
[1], v
[2]);
6054 static void GLAPIENTRY
6055 save_FogCoordfEXT(GLfloat x
)
6057 save_Attr1fNV(VERT_ATTRIB_FOG
, x
);
6060 static void GLAPIENTRY
6061 save_FogCoordfvEXT(const GLfloat
* v
)
6063 save_Attr1fNV(VERT_ATTRIB_FOG
, v
[0]);
6066 static void GLAPIENTRY
6067 save_Color3f(GLfloat x
, GLfloat y
, GLfloat z
)
6069 save_Attr3fNV(VERT_ATTRIB_COLOR0
, x
, y
, z
);
6072 static void GLAPIENTRY
6073 save_Color3fv(const GLfloat
* v
)
6075 save_Attr3fNV(VERT_ATTRIB_COLOR0
, v
[0], v
[1], v
[2]);
6078 static void GLAPIENTRY
6079 save_Color4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
6081 save_Attr4fNV(VERT_ATTRIB_COLOR0
, x
, y
, z
, w
);
6084 static void GLAPIENTRY
6085 save_Color4fv(const GLfloat
* v
)
6087 save_Attr4fNV(VERT_ATTRIB_COLOR0
, v
[0], v
[1], v
[2], v
[3]);
6090 static void GLAPIENTRY
6091 save_SecondaryColor3fEXT(GLfloat x
, GLfloat y
, GLfloat z
)
6093 save_Attr3fNV(VERT_ATTRIB_COLOR1
, x
, y
, z
);
6096 static void GLAPIENTRY
6097 save_SecondaryColor3fvEXT(const GLfloat
* v
)
6099 save_Attr3fNV(VERT_ATTRIB_COLOR1
, v
[0], v
[1], v
[2]);
6103 /* Just call the respective ATTR for texcoord
6105 static void GLAPIENTRY
6106 save_MultiTexCoord1f(GLenum target
, GLfloat x
)
6108 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
6109 save_Attr1fNV(attr
, x
);
6112 static void GLAPIENTRY
6113 save_MultiTexCoord1fv(GLenum target
, const GLfloat
* v
)
6115 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
6116 save_Attr1fNV(attr
, v
[0]);
6119 static void GLAPIENTRY
6120 save_MultiTexCoord2f(GLenum target
, GLfloat x
, GLfloat y
)
6122 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
6123 save_Attr2fNV(attr
, x
, y
);
6126 static void GLAPIENTRY
6127 save_MultiTexCoord2fv(GLenum target
, const GLfloat
* v
)
6129 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
6130 save_Attr2fNV(attr
, v
[0], v
[1]);
6133 static void GLAPIENTRY
6134 save_MultiTexCoord3f(GLenum target
, GLfloat x
, GLfloat y
, GLfloat z
)
6136 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
6137 save_Attr3fNV(attr
, x
, y
, z
);
6140 static void GLAPIENTRY
6141 save_MultiTexCoord3fv(GLenum target
, const GLfloat
* v
)
6143 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
6144 save_Attr3fNV(attr
, v
[0], v
[1], v
[2]);
6147 static void GLAPIENTRY
6148 save_MultiTexCoord4f(GLenum target
, GLfloat x
, GLfloat y
,
6149 GLfloat z
, GLfloat w
)
6151 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
6152 save_Attr4fNV(attr
, x
, y
, z
, w
);
6155 static void GLAPIENTRY
6156 save_MultiTexCoord4fv(GLenum target
, const GLfloat
* v
)
6158 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
6159 save_Attr4fNV(attr
, v
[0], v
[1], v
[2], v
[3]);
6164 * Record a GL_INVALID_VALUE error when a invalid vertex attribute
6170 GET_CURRENT_CONTEXT(ctx
);
6171 _mesa_error(ctx
, GL_INVALID_VALUE
, "VertexAttribf(index)");
6175 /* First level for NV_vertex_program:
6177 * Check for errors at compile time?.
6179 static void GLAPIENTRY
6180 save_VertexAttrib1fNV(GLuint index
, GLfloat x
)
6182 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6183 save_Attr1fNV(index
, x
);
6188 static void GLAPIENTRY
6189 save_VertexAttrib1fvNV(GLuint index
, const GLfloat
* v
)
6191 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6192 save_Attr1fNV(index
, v
[0]);
6197 static void GLAPIENTRY
6198 save_VertexAttrib2fNV(GLuint index
, GLfloat x
, GLfloat y
)
6200 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6201 save_Attr2fNV(index
, x
, y
);
6206 static void GLAPIENTRY
6207 save_VertexAttrib2fvNV(GLuint index
, const GLfloat
* v
)
6209 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6210 save_Attr2fNV(index
, v
[0], v
[1]);
6215 static void GLAPIENTRY
6216 save_VertexAttrib3fNV(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
)
6218 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6219 save_Attr3fNV(index
, x
, y
, z
);
6224 static void GLAPIENTRY
6225 save_VertexAttrib3fvNV(GLuint index
, const GLfloat
* v
)
6227 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6228 save_Attr3fNV(index
, v
[0], v
[1], v
[2]);
6233 static void GLAPIENTRY
6234 save_VertexAttrib4fNV(GLuint index
, GLfloat x
, GLfloat y
,
6235 GLfloat z
, GLfloat w
)
6237 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6238 save_Attr4fNV(index
, x
, y
, z
, w
);
6243 static void GLAPIENTRY
6244 save_VertexAttrib4fvNV(GLuint index
, const GLfloat
* v
)
6246 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6247 save_Attr4fNV(index
, v
[0], v
[1], v
[2], v
[3]);
6255 static void GLAPIENTRY
6256 save_VertexAttrib1fARB(GLuint index
, GLfloat x
)
6258 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6259 save_Attr1fARB(index
, x
);
6264 static void GLAPIENTRY
6265 save_VertexAttrib1fvARB(GLuint index
, const GLfloat
* v
)
6267 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6268 save_Attr1fARB(index
, v
[0]);
6273 static void GLAPIENTRY
6274 save_VertexAttrib2fARB(GLuint index
, GLfloat x
, GLfloat y
)
6276 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6277 save_Attr2fARB(index
, x
, y
);
6282 static void GLAPIENTRY
6283 save_VertexAttrib2fvARB(GLuint index
, const GLfloat
* v
)
6285 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6286 save_Attr2fARB(index
, v
[0], v
[1]);
6291 static void GLAPIENTRY
6292 save_VertexAttrib3fARB(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
)
6294 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6295 save_Attr3fARB(index
, x
, y
, z
);
6300 static void GLAPIENTRY
6301 save_VertexAttrib3fvARB(GLuint index
, const GLfloat
* v
)
6303 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6304 save_Attr3fARB(index
, v
[0], v
[1], v
[2]);
6309 static void GLAPIENTRY
6310 save_VertexAttrib4fARB(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
,
6313 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6314 save_Attr4fARB(index
, x
, y
, z
, w
);
6319 static void GLAPIENTRY
6320 save_VertexAttrib4fvARB(GLuint index
, const GLfloat
* v
)
6322 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6323 save_Attr4fARB(index
, v
[0], v
[1], v
[2], v
[3]);
6329 /* GL_ARB_shader_objects, GL_ARB_vertex/fragment_shader */
6331 static void GLAPIENTRY
6332 exec_BindAttribLocationARB(GLuint program
, GLuint index
, const GLchar
*name
)
6334 GET_CURRENT_CONTEXT(ctx
);
6335 FLUSH_VERTICES(ctx
, 0);
6336 CALL_BindAttribLocationARB(ctx
->Exec
, (program
, index
, name
));
6339 static GLint GLAPIENTRY
6340 exec_GetAttribLocationARB(GLuint program
, const GLchar
*name
)
6342 GET_CURRENT_CONTEXT(ctx
);
6343 FLUSH_VERTICES(ctx
, 0);
6344 return CALL_GetAttribLocationARB(ctx
->Exec
, (program
, name
));
6347 static GLint GLAPIENTRY
6348 exec_GetUniformLocationARB(GLuint program
, const GLchar
*name
)
6350 GET_CURRENT_CONTEXT(ctx
);
6351 FLUSH_VERTICES(ctx
, 0);
6352 return CALL_GetUniformLocationARB(ctx
->Exec
, (program
, name
));
6354 /* XXX more shader functions needed here */
6357 #if FEATURE_EXT_framebuffer_blit
6358 static void GLAPIENTRY
6359 save_BlitFramebufferEXT(GLint srcX0
, GLint srcY0
, GLint srcX1
, GLint srcY1
,
6360 GLint dstX0
, GLint dstY0
, GLint dstX1
, GLint dstY1
,
6361 GLbitfield mask
, GLenum filter
)
6363 GET_CURRENT_CONTEXT(ctx
);
6365 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6366 n
= alloc_instruction(ctx
, OPCODE_BLIT_FRAMEBUFFER
, 10);
6379 if (ctx
->ExecuteFlag
) {
6380 CALL_BlitFramebufferEXT(ctx
->Exec
, (srcX0
, srcY0
, srcX1
, srcY1
,
6381 dstX0
, dstY0
, dstX1
, dstY1
,
6388 /** GL_EXT_provoking_vertex */
6389 static void GLAPIENTRY
6390 save_ProvokingVertexEXT(GLenum mode
)
6392 GET_CURRENT_CONTEXT(ctx
);
6394 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6395 n
= alloc_instruction(ctx
, OPCODE_PROVOKING_VERTEX
, 1);
6399 if (ctx
->ExecuteFlag
) {
6400 /*CALL_ProvokingVertexEXT(ctx->Exec, (mode));*/
6401 _mesa_ProvokingVertexEXT(mode
);
6406 /** GL_EXT_transform_feedback */
6407 static void GLAPIENTRY
6408 save_BeginTransformFeedback(GLenum mode
)
6410 GET_CURRENT_CONTEXT(ctx
);
6412 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6413 n
= alloc_instruction(ctx
, OPCODE_BEGIN_TRANSFORM_FEEDBACK
, 1);
6417 if (ctx
->ExecuteFlag
) {
6418 CALL_BeginTransformFeedbackEXT(ctx
->Exec
, (mode
));
6423 /** GL_EXT_transform_feedback */
6424 static void GLAPIENTRY
6425 save_EndTransformFeedback(void)
6427 GET_CURRENT_CONTEXT(ctx
);
6428 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6429 (void) alloc_instruction(ctx
, OPCODE_END_TRANSFORM_FEEDBACK
, 0);
6430 if (ctx
->ExecuteFlag
) {
6431 CALL_EndTransformFeedbackEXT(ctx
->Exec
, ());
6435 static void GLAPIENTRY
6436 save_BindTransformFeedback(GLenum target
, GLuint name
)
6438 GET_CURRENT_CONTEXT(ctx
);
6440 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6441 n
= alloc_instruction(ctx
, OPCODE_BIND_TRANSFORM_FEEDBACK
, 2);
6446 if (ctx
->ExecuteFlag
) {
6447 CALL_BindTransformFeedback(ctx
->Exec
, (target
, name
));
6451 static void GLAPIENTRY
6452 save_PauseTransformFeedback(void)
6454 GET_CURRENT_CONTEXT(ctx
);
6455 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6456 (void) alloc_instruction(ctx
, OPCODE_PAUSE_TRANSFORM_FEEDBACK
, 0);
6457 if (ctx
->ExecuteFlag
) {
6458 CALL_PauseTransformFeedback(ctx
->Exec
, ());
6462 static void GLAPIENTRY
6463 save_ResumeTransformFeedback(void)
6465 GET_CURRENT_CONTEXT(ctx
);
6466 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6467 (void) alloc_instruction(ctx
, OPCODE_RESUME_TRANSFORM_FEEDBACK
, 0);
6468 if (ctx
->ExecuteFlag
) {
6469 CALL_ResumeTransformFeedback(ctx
->Exec
, ());
6473 static void GLAPIENTRY
6474 save_DrawTransformFeedback(GLenum mode
, GLuint name
)
6476 GET_CURRENT_CONTEXT(ctx
);
6478 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6479 n
= alloc_instruction(ctx
, OPCODE_DRAW_TRANSFORM_FEEDBACK
, 2);
6484 if (ctx
->ExecuteFlag
) {
6485 CALL_DrawTransformFeedback(ctx
->Exec
, (mode
, name
));
6489 static void GLAPIENTRY
6490 save_DrawTransformFeedbackStream(GLenum mode
, GLuint name
, GLuint stream
)
6492 GET_CURRENT_CONTEXT(ctx
);
6494 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6495 n
= alloc_instruction(ctx
, OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM
, 3);
6501 if (ctx
->ExecuteFlag
) {
6502 CALL_DrawTransformFeedbackStream(ctx
->Exec
, (mode
, name
, stream
));
6506 static void GLAPIENTRY
6507 save_DrawTransformFeedbackInstanced(GLenum mode
, GLuint name
,
6510 GET_CURRENT_CONTEXT(ctx
);
6512 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6513 n
= alloc_instruction(ctx
, OPCODE_DRAW_TRANSFORM_FEEDBACK_INSTANCED
, 3);
6517 n
[3].si
= primcount
;
6519 if (ctx
->ExecuteFlag
) {
6520 CALL_DrawTransformFeedbackInstanced(ctx
->Exec
, (mode
, name
, primcount
));
6524 static void GLAPIENTRY
6525 save_DrawTransformFeedbackStreamInstanced(GLenum mode
, GLuint name
,
6526 GLuint stream
, GLsizei primcount
)
6528 GET_CURRENT_CONTEXT(ctx
);
6530 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6531 n
= alloc_instruction(ctx
, OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM_INSTANCED
, 4);
6536 n
[4].si
= primcount
;
6538 if (ctx
->ExecuteFlag
) {
6539 CALL_DrawTransformFeedbackStreamInstanced(ctx
->Exec
, (mode
, name
, stream
,
6544 /* aka UseProgram() */
6545 static void GLAPIENTRY
6546 save_UseProgramObjectARB(GLhandleARB program
)
6548 GET_CURRENT_CONTEXT(ctx
);
6550 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6551 n
= alloc_instruction(ctx
, OPCODE_USE_PROGRAM
, 1);
6555 if (ctx
->ExecuteFlag
) {
6556 CALL_UseProgramObjectARB(ctx
->Exec
, (program
));
6561 static void GLAPIENTRY
6562 save_Uniform1fARB(GLint location
, GLfloat x
)
6564 GET_CURRENT_CONTEXT(ctx
);
6566 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6567 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1F
, 2);
6572 if (ctx
->ExecuteFlag
) {
6573 CALL_Uniform1fARB(ctx
->Exec
, (location
, x
));
6578 static void GLAPIENTRY
6579 save_Uniform2fARB(GLint location
, GLfloat x
, GLfloat y
)
6581 GET_CURRENT_CONTEXT(ctx
);
6583 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6584 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2F
, 3);
6590 if (ctx
->ExecuteFlag
) {
6591 CALL_Uniform2fARB(ctx
->Exec
, (location
, x
, y
));
6596 static void GLAPIENTRY
6597 save_Uniform3fARB(GLint location
, GLfloat x
, GLfloat y
, GLfloat z
)
6599 GET_CURRENT_CONTEXT(ctx
);
6601 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6602 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3F
, 4);
6609 if (ctx
->ExecuteFlag
) {
6610 CALL_Uniform3fARB(ctx
->Exec
, (location
, x
, y
, z
));
6615 static void GLAPIENTRY
6616 save_Uniform4fARB(GLint location
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
6618 GET_CURRENT_CONTEXT(ctx
);
6620 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6621 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4F
, 5);
6629 if (ctx
->ExecuteFlag
) {
6630 CALL_Uniform4fARB(ctx
->Exec
, (location
, x
, y
, z
, w
));
6635 /** Return copy of memory */
6637 memdup(const void *src
, GLsizei bytes
)
6639 void *b
= bytes
>= 0 ? malloc(bytes
) : NULL
;
6641 memcpy(b
, src
, bytes
);
6646 static void GLAPIENTRY
6647 save_Uniform1fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6649 GET_CURRENT_CONTEXT(ctx
);
6651 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6652 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1FV
, 3);
6656 n
[3].data
= memdup(v
, count
* 1 * sizeof(GLfloat
));
6658 if (ctx
->ExecuteFlag
) {
6659 CALL_Uniform1fvARB(ctx
->Exec
, (location
, count
, v
));
6663 static void GLAPIENTRY
6664 save_Uniform2fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6666 GET_CURRENT_CONTEXT(ctx
);
6668 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6669 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2FV
, 3);
6673 n
[3].data
= memdup(v
, count
* 2 * sizeof(GLfloat
));
6675 if (ctx
->ExecuteFlag
) {
6676 CALL_Uniform2fvARB(ctx
->Exec
, (location
, count
, v
));
6680 static void GLAPIENTRY
6681 save_Uniform3fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6683 GET_CURRENT_CONTEXT(ctx
);
6685 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6686 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3FV
, 3);
6690 n
[3].data
= memdup(v
, count
* 3 * sizeof(GLfloat
));
6692 if (ctx
->ExecuteFlag
) {
6693 CALL_Uniform3fvARB(ctx
->Exec
, (location
, count
, v
));
6697 static void GLAPIENTRY
6698 save_Uniform4fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6700 GET_CURRENT_CONTEXT(ctx
);
6702 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6703 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4FV
, 3);
6707 n
[3].data
= memdup(v
, count
* 4 * sizeof(GLfloat
));
6709 if (ctx
->ExecuteFlag
) {
6710 CALL_Uniform4fvARB(ctx
->Exec
, (location
, count
, v
));
6715 static void GLAPIENTRY
6716 save_Uniform1iARB(GLint location
, GLint x
)
6718 GET_CURRENT_CONTEXT(ctx
);
6720 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6721 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1I
, 2);
6726 if (ctx
->ExecuteFlag
) {
6727 CALL_Uniform1iARB(ctx
->Exec
, (location
, x
));
6731 static void GLAPIENTRY
6732 save_Uniform2iARB(GLint location
, GLint x
, GLint y
)
6734 GET_CURRENT_CONTEXT(ctx
);
6736 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6737 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2I
, 3);
6743 if (ctx
->ExecuteFlag
) {
6744 CALL_Uniform2iARB(ctx
->Exec
, (location
, x
, y
));
6748 static void GLAPIENTRY
6749 save_Uniform3iARB(GLint location
, GLint x
, GLint y
, GLint z
)
6751 GET_CURRENT_CONTEXT(ctx
);
6753 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6754 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3I
, 4);
6761 if (ctx
->ExecuteFlag
) {
6762 CALL_Uniform3iARB(ctx
->Exec
, (location
, x
, y
, z
));
6766 static void GLAPIENTRY
6767 save_Uniform4iARB(GLint location
, GLint x
, GLint y
, GLint z
, GLint w
)
6769 GET_CURRENT_CONTEXT(ctx
);
6771 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6772 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4I
, 5);
6780 if (ctx
->ExecuteFlag
) {
6781 CALL_Uniform4iARB(ctx
->Exec
, (location
, x
, y
, z
, w
));
6787 static void GLAPIENTRY
6788 save_Uniform1ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6790 GET_CURRENT_CONTEXT(ctx
);
6792 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6793 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1IV
, 3);
6797 n
[3].data
= memdup(v
, count
* 1 * sizeof(GLint
));
6799 if (ctx
->ExecuteFlag
) {
6800 CALL_Uniform1ivARB(ctx
->Exec
, (location
, count
, v
));
6804 static void GLAPIENTRY
6805 save_Uniform2ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6807 GET_CURRENT_CONTEXT(ctx
);
6809 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6810 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2IV
, 3);
6814 n
[3].data
= memdup(v
, count
* 2 * sizeof(GLint
));
6816 if (ctx
->ExecuteFlag
) {
6817 CALL_Uniform2ivARB(ctx
->Exec
, (location
, count
, v
));
6821 static void GLAPIENTRY
6822 save_Uniform3ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6824 GET_CURRENT_CONTEXT(ctx
);
6826 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6827 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3IV
, 3);
6831 n
[3].data
= memdup(v
, count
* 3 * sizeof(GLint
));
6833 if (ctx
->ExecuteFlag
) {
6834 CALL_Uniform3ivARB(ctx
->Exec
, (location
, count
, v
));
6838 static void GLAPIENTRY
6839 save_Uniform4ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6841 GET_CURRENT_CONTEXT(ctx
);
6843 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6844 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4IV
, 3);
6848 n
[3].data
= memdup(v
, count
* 4 * sizeof(GLfloat
));
6850 if (ctx
->ExecuteFlag
) {
6851 CALL_Uniform4ivARB(ctx
->Exec
, (location
, count
, v
));
6857 static void GLAPIENTRY
6858 save_Uniform1ui(GLint location
, GLuint x
)
6860 GET_CURRENT_CONTEXT(ctx
);
6862 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6863 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1UI
, 2);
6868 if (ctx
->ExecuteFlag
) {
6869 /*CALL_Uniform1ui(ctx->Exec, (location, x));*/
6873 static void GLAPIENTRY
6874 save_Uniform2ui(GLint location
, GLuint x
, GLuint y
)
6876 GET_CURRENT_CONTEXT(ctx
);
6878 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6879 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2UI
, 3);
6885 if (ctx
->ExecuteFlag
) {
6886 /*CALL_Uniform2ui(ctx->Exec, (location, x, y));*/
6890 static void GLAPIENTRY
6891 save_Uniform3ui(GLint location
, GLuint x
, GLuint y
, GLuint z
)
6893 GET_CURRENT_CONTEXT(ctx
);
6895 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6896 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3UI
, 4);
6903 if (ctx
->ExecuteFlag
) {
6904 /*CALL_Uniform3ui(ctx->Exec, (location, x, y, z));*/
6908 static void GLAPIENTRY
6909 save_Uniform4ui(GLint location
, GLuint x
, GLuint y
, GLuint z
, GLuint w
)
6911 GET_CURRENT_CONTEXT(ctx
);
6913 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6914 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4UI
, 5);
6922 if (ctx
->ExecuteFlag
) {
6923 /*CALL_Uniform4ui(ctx->Exec, (location, x, y, z, w));*/
6929 static void GLAPIENTRY
6930 save_Uniform1uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6932 GET_CURRENT_CONTEXT(ctx
);
6934 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6935 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1UIV
, 3);
6939 n
[3].data
= memdup(v
, count
* 1 * sizeof(*v
));
6941 if (ctx
->ExecuteFlag
) {
6942 /*CALL_Uniform1uiv(ctx->Exec, (location, count, v));*/
6946 static void GLAPIENTRY
6947 save_Uniform2uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6949 GET_CURRENT_CONTEXT(ctx
);
6951 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6952 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2UIV
, 3);
6956 n
[3].data
= memdup(v
, count
* 2 * sizeof(*v
));
6958 if (ctx
->ExecuteFlag
) {
6959 /*CALL_Uniform2uiv(ctx->Exec, (location, count, v));*/
6963 static void GLAPIENTRY
6964 save_Uniform3uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6966 GET_CURRENT_CONTEXT(ctx
);
6968 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6969 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3UIV
, 3);
6973 n
[3].data
= memdup(v
, count
* 3 * sizeof(*v
));
6975 if (ctx
->ExecuteFlag
) {
6976 /*CALL_Uniform3uiv(ctx->Exec, (location, count, v));*/
6980 static void GLAPIENTRY
6981 save_Uniform4uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6983 GET_CURRENT_CONTEXT(ctx
);
6985 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6986 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4UIV
, 3);
6990 n
[3].data
= memdup(v
, count
* 4 * sizeof(*v
));
6992 if (ctx
->ExecuteFlag
) {
6993 /*CALL_Uniform4uiv(ctx->Exec, (location, count, v));*/
6999 static void GLAPIENTRY
7000 save_UniformMatrix2fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
7003 GET_CURRENT_CONTEXT(ctx
);
7005 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7006 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX22
, 4);
7011 n
[4].data
= memdup(m
, count
* 2 * 2 * sizeof(GLfloat
));
7013 if (ctx
->ExecuteFlag
) {
7014 CALL_UniformMatrix2fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
7018 static void GLAPIENTRY
7019 save_UniformMatrix3fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
7022 GET_CURRENT_CONTEXT(ctx
);
7024 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7025 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX33
, 4);
7030 n
[4].data
= memdup(m
, count
* 3 * 3 * sizeof(GLfloat
));
7032 if (ctx
->ExecuteFlag
) {
7033 CALL_UniformMatrix3fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
7037 static void GLAPIENTRY
7038 save_UniformMatrix4fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
7041 GET_CURRENT_CONTEXT(ctx
);
7043 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7044 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX44
, 4);
7049 n
[4].data
= memdup(m
, count
* 4 * 4 * sizeof(GLfloat
));
7051 if (ctx
->ExecuteFlag
) {
7052 CALL_UniformMatrix4fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
7057 static void GLAPIENTRY
7058 save_UniformMatrix2x3fv(GLint location
, GLsizei count
, GLboolean transpose
,
7061 GET_CURRENT_CONTEXT(ctx
);
7063 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7064 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX23
, 4);
7069 n
[4].data
= memdup(m
, count
* 2 * 3 * sizeof(GLfloat
));
7071 if (ctx
->ExecuteFlag
) {
7072 CALL_UniformMatrix2x3fv(ctx
->Exec
, (location
, count
, transpose
, m
));
7076 static void GLAPIENTRY
7077 save_UniformMatrix3x2fv(GLint location
, GLsizei count
, GLboolean transpose
,
7080 GET_CURRENT_CONTEXT(ctx
);
7082 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7083 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX32
, 4);
7088 n
[4].data
= memdup(m
, count
* 3 * 2 * sizeof(GLfloat
));
7090 if (ctx
->ExecuteFlag
) {
7091 CALL_UniformMatrix3x2fv(ctx
->Exec
, (location
, count
, transpose
, m
));
7096 static void GLAPIENTRY
7097 save_UniformMatrix2x4fv(GLint location
, GLsizei count
, GLboolean transpose
,
7100 GET_CURRENT_CONTEXT(ctx
);
7102 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7103 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX24
, 4);
7108 n
[4].data
= memdup(m
, count
* 2 * 4 * sizeof(GLfloat
));
7110 if (ctx
->ExecuteFlag
) {
7111 CALL_UniformMatrix2x4fv(ctx
->Exec
, (location
, count
, transpose
, m
));
7115 static void GLAPIENTRY
7116 save_UniformMatrix4x2fv(GLint location
, GLsizei count
, GLboolean transpose
,
7119 GET_CURRENT_CONTEXT(ctx
);
7121 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7122 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX42
, 4);
7127 n
[4].data
= memdup(m
, count
* 4 * 2 * sizeof(GLfloat
));
7129 if (ctx
->ExecuteFlag
) {
7130 CALL_UniformMatrix4x2fv(ctx
->Exec
, (location
, count
, transpose
, m
));
7135 static void GLAPIENTRY
7136 save_UniformMatrix3x4fv(GLint location
, GLsizei count
, GLboolean transpose
,
7139 GET_CURRENT_CONTEXT(ctx
);
7141 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7142 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX34
, 4);
7147 n
[4].data
= memdup(m
, count
* 3 * 4 * sizeof(GLfloat
));
7149 if (ctx
->ExecuteFlag
) {
7150 CALL_UniformMatrix3x4fv(ctx
->Exec
, (location
, count
, transpose
, m
));
7154 static void GLAPIENTRY
7155 save_UniformMatrix4x3fv(GLint location
, GLsizei count
, GLboolean transpose
,
7158 GET_CURRENT_CONTEXT(ctx
);
7160 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7161 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX43
, 4);
7166 n
[4].data
= memdup(m
, count
* 4 * 3 * sizeof(GLfloat
));
7168 if (ctx
->ExecuteFlag
) {
7169 CALL_UniformMatrix4x3fv(ctx
->Exec
, (location
, count
, transpose
, m
));
7173 static void GLAPIENTRY
7174 save_ClampColorARB(GLenum target
, GLenum clamp
)
7176 GET_CURRENT_CONTEXT(ctx
);
7178 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7179 n
= alloc_instruction(ctx
, OPCODE_CLAMP_COLOR
, 2);
7184 if (ctx
->ExecuteFlag
) {
7185 CALL_ClampColorARB(ctx
->Exec
, (target
, clamp
));
7189 static void GLAPIENTRY
7190 save_UseShaderProgramEXT(GLenum type
, GLuint program
)
7192 GET_CURRENT_CONTEXT(ctx
);
7194 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7195 n
= alloc_instruction(ctx
, OPCODE_USE_SHADER_PROGRAM_EXT
, 2);
7200 if (ctx
->ExecuteFlag
) {
7201 CALL_UseShaderProgramEXT(ctx
->Exec
, (type
, program
));
7205 static void GLAPIENTRY
7206 save_ActiveProgramEXT(GLuint program
)
7208 GET_CURRENT_CONTEXT(ctx
);
7210 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7211 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_PROGRAM_EXT
, 1);
7215 if (ctx
->ExecuteFlag
) {
7216 CALL_ActiveProgramEXT(ctx
->Exec
, (program
));
7220 /** GL_EXT_texture_integer */
7221 static void GLAPIENTRY
7222 save_ClearColorIi(GLint red
, GLint green
, GLint blue
, GLint alpha
)
7224 GET_CURRENT_CONTEXT(ctx
);
7226 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7227 n
= alloc_instruction(ctx
, OPCODE_CLEARCOLOR_I
, 4);
7234 if (ctx
->ExecuteFlag
) {
7235 CALL_ClearColorIiEXT(ctx
->Exec
, (red
, green
, blue
, alpha
));
7239 /** GL_EXT_texture_integer */
7240 static void GLAPIENTRY
7241 save_ClearColorIui(GLuint red
, GLuint green
, GLuint blue
, GLuint alpha
)
7243 GET_CURRENT_CONTEXT(ctx
);
7245 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7246 n
= alloc_instruction(ctx
, OPCODE_CLEARCOLOR_UI
, 4);
7253 if (ctx
->ExecuteFlag
) {
7254 CALL_ClearColorIuiEXT(ctx
->Exec
, (red
, green
, blue
, alpha
));
7258 /** GL_EXT_texture_integer */
7259 static void GLAPIENTRY
7260 save_TexParameterIiv(GLenum target
, GLenum pname
, const GLint
*params
)
7262 GET_CURRENT_CONTEXT(ctx
);
7264 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7265 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER_I
, 6);
7274 if (ctx
->ExecuteFlag
) {
7275 CALL_TexParameterIivEXT(ctx
->Exec
, (target
, pname
, params
));
7279 /** GL_EXT_texture_integer */
7280 static void GLAPIENTRY
7281 save_TexParameterIuiv(GLenum target
, GLenum pname
, const GLuint
*params
)
7283 GET_CURRENT_CONTEXT(ctx
);
7285 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7286 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER_UI
, 6);
7290 n
[3].ui
= params
[0];
7291 n
[4].ui
= params
[1];
7292 n
[5].ui
= params
[2];
7293 n
[6].ui
= params
[3];
7295 if (ctx
->ExecuteFlag
) {
7296 CALL_TexParameterIuivEXT(ctx
->Exec
, (target
, pname
, params
));
7300 /** GL_EXT_texture_integer */
7301 static void GLAPIENTRY
7302 exec_GetTexParameterIiv(GLenum target
, GLenum pname
, GLint
*params
)
7304 GET_CURRENT_CONTEXT(ctx
);
7305 FLUSH_VERTICES(ctx
, 0);
7306 CALL_GetTexParameterIivEXT(ctx
->Exec
, (target
, pname
, params
));
7309 /** GL_EXT_texture_integer */
7310 static void GLAPIENTRY
7311 exec_GetTexParameterIuiv(GLenum target
, GLenum pname
, GLuint
*params
)
7313 GET_CURRENT_CONTEXT(ctx
);
7314 FLUSH_VERTICES(ctx
, 0);
7315 CALL_GetTexParameterIuivEXT(ctx
->Exec
, (target
, pname
, params
));
7319 /* GL_ARB_instanced_arrays */
7320 static void GLAPIENTRY
7321 save_VertexAttribDivisor(GLuint index
, GLuint divisor
)
7323 GET_CURRENT_CONTEXT(ctx
);
7325 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7326 n
= alloc_instruction(ctx
, OPCODE_VERTEX_ATTRIB_DIVISOR
, 2);
7331 if (ctx
->ExecuteFlag
) {
7332 CALL_VertexAttribDivisorARB(ctx
->Exec
, (index
, divisor
));
7337 /* GL_NV_texture_barrier */
7338 static void GLAPIENTRY
7339 save_TextureBarrierNV(void)
7341 GET_CURRENT_CONTEXT(ctx
);
7342 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7343 alloc_instruction(ctx
, OPCODE_TEXTURE_BARRIER_NV
, 0);
7344 if (ctx
->ExecuteFlag
) {
7345 CALL_TextureBarrierNV(ctx
->Exec
, ());
7350 /* GL_ARB_sampler_objects */
7351 static void GLAPIENTRY
7352 save_BindSampler(GLuint unit
, GLuint sampler
)
7355 GET_CURRENT_CONTEXT(ctx
);
7356 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7357 n
= alloc_instruction(ctx
, OPCODE_BIND_SAMPLER
, 2);
7362 if (ctx
->ExecuteFlag
) {
7363 CALL_BindSampler(ctx
->Exec
, (unit
, sampler
));
7367 static void GLAPIENTRY
7368 save_SamplerParameteriv(GLuint sampler
, GLenum pname
, const GLint
*params
)
7371 GET_CURRENT_CONTEXT(ctx
);
7372 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7373 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERIV
, 6);
7378 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
7384 n
[4].i
= n
[5].i
= n
[6].i
= 0;
7387 if (ctx
->ExecuteFlag
) {
7388 CALL_SamplerParameteriv(ctx
->Exec
, (sampler
, pname
, params
));
7392 static void GLAPIENTRY
7393 save_SamplerParameteri(GLuint sampler
, GLenum pname
, GLint param
)
7395 save_SamplerParameteriv(sampler
, pname
, ¶m
);
7398 static void GLAPIENTRY
7399 save_SamplerParameterfv(GLuint sampler
, GLenum pname
, const GLfloat
*params
)
7402 GET_CURRENT_CONTEXT(ctx
);
7403 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7404 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERFV
, 6);
7409 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
7415 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
7418 if (ctx
->ExecuteFlag
) {
7419 CALL_SamplerParameterfv(ctx
->Exec
, (sampler
, pname
, params
));
7423 static void GLAPIENTRY
7424 save_SamplerParameterf(GLuint sampler
, GLenum pname
, GLfloat param
)
7426 save_SamplerParameterfv(sampler
, pname
, ¶m
);
7429 static void GLAPIENTRY
7430 save_SamplerParameterIiv(GLuint sampler
, GLenum pname
, const GLint
*params
)
7433 GET_CURRENT_CONTEXT(ctx
);
7434 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7435 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERIIV
, 6);
7440 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
7446 n
[4].i
= n
[5].i
= n
[6].i
= 0;
7449 if (ctx
->ExecuteFlag
) {
7450 CALL_SamplerParameterIiv(ctx
->Exec
, (sampler
, pname
, params
));
7454 static void GLAPIENTRY
7455 save_SamplerParameterIuiv(GLuint sampler
, GLenum pname
, const GLuint
*params
)
7458 GET_CURRENT_CONTEXT(ctx
);
7459 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7460 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERUIV
, 6);
7464 n
[3].ui
= params
[0];
7465 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
7466 n
[4].ui
= params
[1];
7467 n
[5].ui
= params
[2];
7468 n
[6].ui
= params
[3];
7471 n
[4].ui
= n
[5].ui
= n
[6].ui
= 0;
7474 if (ctx
->ExecuteFlag
) {
7475 CALL_SamplerParameterIuiv(ctx
->Exec
, (sampler
, pname
, params
));
7479 /* GL_ARB_geometry_shader4 */
7480 static void GLAPIENTRY
7481 save_ProgramParameteri(GLuint program
, GLenum pname
, GLint value
)
7484 GET_CURRENT_CONTEXT(ctx
);
7485 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7486 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_PARAMETERI
, 3);
7492 if (ctx
->ExecuteFlag
) {
7493 CALL_ProgramParameteriARB(ctx
->Exec
, (program
, pname
, value
));
7497 static void GLAPIENTRY
7498 save_FramebufferTexture(GLenum target
, GLenum attachment
,
7499 GLuint texture
, GLint level
)
7502 GET_CURRENT_CONTEXT(ctx
);
7503 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7504 n
= alloc_instruction(ctx
, OPCODE_FRAMEBUFFER_TEXTURE
, 4);
7507 n
[2].e
= attachment
;
7511 if (ctx
->ExecuteFlag
) {
7512 CALL_FramebufferTextureARB(ctx
->Exec
, (target
, attachment
, texture
, level
));
7516 static void GLAPIENTRY
7517 save_FramebufferTextureFace(GLenum target
, GLenum attachment
,
7518 GLuint texture
, GLint level
, GLenum face
)
7521 GET_CURRENT_CONTEXT(ctx
);
7522 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7523 n
= alloc_instruction(ctx
, OPCODE_FRAMEBUFFER_TEXTURE_FACE
, 5);
7526 n
[2].e
= attachment
;
7531 if (ctx
->ExecuteFlag
) {
7532 CALL_FramebufferTextureFaceARB(ctx
->Exec
, (target
, attachment
, texture
,
7539 static void GLAPIENTRY
7540 save_WaitSync(GLsync sync
, GLbitfield flags
, GLuint64 timeout
)
7543 GET_CURRENT_CONTEXT(ctx
);
7544 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7545 n
= alloc_instruction(ctx
, OPCODE_WAIT_SYNC
, 4);
7547 union uint64_pair p
;
7551 n
[3].ui
= p
.uint32
[0];
7552 n
[4].ui
= p
.uint32
[1];
7554 if (ctx
->ExecuteFlag
) {
7555 CALL_WaitSync(ctx
->Exec
, (sync
, flags
, timeout
));
7560 /** GL_NV_conditional_render */
7561 static void GLAPIENTRY
7562 save_BeginConditionalRender(GLuint queryId
, GLenum mode
)
7564 GET_CURRENT_CONTEXT(ctx
);
7566 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7567 n
= alloc_instruction(ctx
, OPCODE_BEGIN_CONDITIONAL_RENDER
, 2);
7572 if (ctx
->ExecuteFlag
) {
7573 CALL_BeginConditionalRenderNV(ctx
->Exec
, (queryId
, mode
));
7577 static void GLAPIENTRY
7578 save_EndConditionalRender(void)
7580 GET_CURRENT_CONTEXT(ctx
);
7581 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7582 alloc_instruction(ctx
, OPCODE_END_CONDITIONAL_RENDER
, 0);
7583 if (ctx
->ExecuteFlag
) {
7584 CALL_EndConditionalRenderNV(ctx
->Exec
, ());
7588 static void GLAPIENTRY
7589 save_UniformBlockBinding(GLuint prog
, GLuint index
, GLuint binding
)
7591 GET_CURRENT_CONTEXT(ctx
);
7593 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7594 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_BLOCK_BINDING
, 3);
7600 if (ctx
->ExecuteFlag
) {
7601 CALL_UniformBlockBinding(ctx
->Exec
, (prog
, index
, binding
));
7607 * Save an error-generating command into display list.
7609 * KW: Will appear in the list before the vertex buffer containing the
7610 * command that provoked the error. I don't see this as a problem.
7613 save_error(struct gl_context
*ctx
, GLenum error
, const char *s
)
7616 n
= alloc_instruction(ctx
, OPCODE_ERROR
, 2);
7619 n
[2].data
= (void *) s
;
7625 * Compile an error into current display list.
7628 _mesa_compile_error(struct gl_context
*ctx
, GLenum error
, const char *s
)
7630 if (ctx
->CompileFlag
)
7631 save_error(ctx
, error
, s
);
7632 if (ctx
->ExecuteFlag
)
7633 _mesa_error(ctx
, error
, "%s", s
);
7638 * Test if ID names a display list.
7641 islist(struct gl_context
*ctx
, GLuint list
)
7643 if (list
> 0 && lookup_list(ctx
, list
)) {
7653 /**********************************************************************/
7654 /* Display list execution */
7655 /**********************************************************************/
7659 * Execute a display list. Note that the ListBase offset must have already
7660 * been added before calling this function. I.e. the list argument is
7661 * the absolute list number, not relative to ListBase.
7662 * \param list - display list number
7665 execute_list(struct gl_context
*ctx
, GLuint list
)
7667 struct gl_display_list
*dlist
;
7671 if (list
== 0 || !islist(ctx
, list
))
7674 if (ctx
->ListState
.CallDepth
== MAX_LIST_NESTING
) {
7675 /* raise an error? */
7679 dlist
= lookup_list(ctx
, list
);
7683 ctx
->ListState
.CallDepth
++;
7685 if (ctx
->Driver
.BeginCallList
)
7686 ctx
->Driver
.BeginCallList(ctx
, dlist
);
7692 const OpCode opcode
= n
[0].opcode
;
7694 if (is_ext_opcode(opcode
)) {
7695 n
+= ext_opcode_execute(ctx
, n
);
7700 _mesa_error(ctx
, n
[1].e
, "%s", (const char *) n
[2].data
);
7703 CALL_Accum(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7705 case OPCODE_ALPHA_FUNC
:
7706 CALL_AlphaFunc(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7708 case OPCODE_BIND_TEXTURE
:
7709 CALL_BindTexture(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
7713 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7714 ctx
->Unpack
= ctx
->DefaultPacking
;
7715 CALL_Bitmap(ctx
->Exec
, ((GLsizei
) n
[1].i
, (GLsizei
) n
[2].i
,
7716 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
,
7717 (const GLubyte
*) n
[7].data
));
7718 ctx
->Unpack
= save
; /* restore */
7721 case OPCODE_BLEND_COLOR
:
7722 CALL_BlendColor(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7724 case OPCODE_BLEND_EQUATION
:
7725 CALL_BlendEquation(ctx
->Exec
, (n
[1].e
));
7727 case OPCODE_BLEND_EQUATION_SEPARATE
:
7728 CALL_BlendEquationSeparateEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7730 case OPCODE_BLEND_FUNC_SEPARATE
:
7731 CALL_BlendFuncSeparateEXT(ctx
->Exec
,
7732 (n
[1].e
, n
[2].e
, n
[3].e
, n
[4].e
));
7735 case OPCODE_BLEND_FUNC_I
:
7736 /* GL_ARB_draw_buffers_blend */
7737 CALL_BlendFunciARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].e
));
7739 case OPCODE_BLEND_FUNC_SEPARATE_I
:
7740 /* GL_ARB_draw_buffers_blend */
7741 CALL_BlendFuncSeparateiARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].e
,
7744 case OPCODE_BLEND_EQUATION_I
:
7745 /* GL_ARB_draw_buffers_blend */
7746 CALL_BlendEquationiARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
7748 case OPCODE_BLEND_EQUATION_SEPARATE_I
:
7749 /* GL_ARB_draw_buffers_blend */
7750 CALL_BlendEquationSeparateiARB(ctx
->Exec
,
7751 (n
[1].ui
, n
[2].e
, n
[3].e
));
7754 case OPCODE_CALL_LIST
:
7755 /* Generated by glCallList(), don't add ListBase */
7756 if (ctx
->ListState
.CallDepth
< MAX_LIST_NESTING
) {
7757 execute_list(ctx
, n
[1].ui
);
7760 case OPCODE_CALL_LIST_OFFSET
:
7761 /* Generated by glCallLists() so we must add ListBase */
7763 /* user specified a bad data type at compile time */
7764 _mesa_error(ctx
, GL_INVALID_ENUM
, "glCallLists(type)");
7766 else if (ctx
->ListState
.CallDepth
< MAX_LIST_NESTING
) {
7767 GLuint list
= (GLuint
) (ctx
->List
.ListBase
+ n
[1].i
);
7768 execute_list(ctx
, list
);
7772 CALL_Clear(ctx
->Exec
, (n
[1].bf
));
7774 case OPCODE_CLEAR_BUFFER_IV
:
7781 CALL_ClearBufferiv(ctx
->Exec
, (n
[1].e
, n
[2].i
, value
));
7784 case OPCODE_CLEAR_BUFFER_UIV
:
7791 CALL_ClearBufferuiv(ctx
->Exec
, (n
[1].e
, n
[2].i
, value
));
7794 case OPCODE_CLEAR_BUFFER_FV
:
7801 CALL_ClearBufferfv(ctx
->Exec
, (n
[1].e
, n
[2].i
, value
));
7804 case OPCODE_CLEAR_BUFFER_FI
:
7805 CALL_ClearBufferfi(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].f
, n
[4].i
));
7807 case OPCODE_CLEAR_COLOR
:
7808 CALL_ClearColor(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7810 case OPCODE_CLEAR_ACCUM
:
7811 CALL_ClearAccum(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7813 case OPCODE_CLEAR_DEPTH
:
7814 CALL_ClearDepth(ctx
->Exec
, ((GLclampd
) n
[1].f
));
7816 case OPCODE_CLEAR_INDEX
:
7817 CALL_ClearIndex(ctx
->Exec
, ((GLfloat
) n
[1].ui
));
7819 case OPCODE_CLEAR_STENCIL
:
7820 CALL_ClearStencil(ctx
->Exec
, (n
[1].i
));
7822 case OPCODE_CLIP_PLANE
:
7829 CALL_ClipPlane(ctx
->Exec
, (n
[1].e
, eq
));
7832 case OPCODE_COLOR_MASK
:
7833 CALL_ColorMask(ctx
->Exec
, (n
[1].b
, n
[2].b
, n
[3].b
, n
[4].b
));
7835 case OPCODE_COLOR_MASK_INDEXED
:
7836 CALL_ColorMaskIndexedEXT(ctx
->Exec
, (n
[1].ui
, n
[2].b
, n
[3].b
,
7839 case OPCODE_COLOR_MATERIAL
:
7840 CALL_ColorMaterial(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7842 case OPCODE_COLOR_TABLE
:
7844 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7845 ctx
->Unpack
= ctx
->DefaultPacking
;
7846 CALL_ColorTable(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].e
,
7847 n
[5].e
, n
[6].data
));
7848 ctx
->Unpack
= save
; /* restore */
7851 case OPCODE_COLOR_TABLE_PARAMETER_FV
:
7858 CALL_ColorTableParameterfv(ctx
->Exec
,
7859 (n
[1].e
, n
[2].e
, params
));
7862 case OPCODE_COLOR_TABLE_PARAMETER_IV
:
7869 CALL_ColorTableParameteriv(ctx
->Exec
,
7870 (n
[1].e
, n
[2].e
, params
));
7873 case OPCODE_COLOR_SUB_TABLE
:
7875 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7876 ctx
->Unpack
= ctx
->DefaultPacking
;
7877 CALL_ColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7878 n
[4].e
, n
[5].e
, n
[6].data
));
7879 ctx
->Unpack
= save
; /* restore */
7882 case OPCODE_CONVOLUTION_FILTER_1D
:
7884 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7885 ctx
->Unpack
= ctx
->DefaultPacking
;
7886 CALL_ConvolutionFilter1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7889 ctx
->Unpack
= save
; /* restore */
7892 case OPCODE_CONVOLUTION_FILTER_2D
:
7894 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7895 ctx
->Unpack
= ctx
->DefaultPacking
;
7896 CALL_ConvolutionFilter2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7897 n
[4].i
, n
[5].e
, n
[6].e
,
7899 ctx
->Unpack
= save
; /* restore */
7902 case OPCODE_CONVOLUTION_PARAMETER_I
:
7903 CALL_ConvolutionParameteri(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
));
7905 case OPCODE_CONVOLUTION_PARAMETER_IV
:
7912 CALL_ConvolutionParameteriv(ctx
->Exec
,
7913 (n
[1].e
, n
[2].e
, params
));
7916 case OPCODE_CONVOLUTION_PARAMETER_F
:
7917 CALL_ConvolutionParameterf(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].f
));
7919 case OPCODE_CONVOLUTION_PARAMETER_FV
:
7926 CALL_ConvolutionParameterfv(ctx
->Exec
,
7927 (n
[1].e
, n
[2].e
, params
));
7930 case OPCODE_COPY_COLOR_SUB_TABLE
:
7931 CALL_CopyColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
,
7932 n
[3].i
, n
[4].i
, n
[5].i
));
7934 case OPCODE_COPY_COLOR_TABLE
:
7935 CALL_CopyColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
,
7936 n
[3].i
, n
[4].i
, n
[5].i
));
7938 case OPCODE_COPY_PIXELS
:
7939 CALL_CopyPixels(ctx
->Exec
, (n
[1].i
, n
[2].i
,
7940 (GLsizei
) n
[3].i
, (GLsizei
) n
[4].i
,
7943 case OPCODE_COPY_TEX_IMAGE1D
:
7944 CALL_CopyTexImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].i
,
7945 n
[5].i
, n
[6].i
, n
[7].i
));
7947 case OPCODE_COPY_TEX_IMAGE2D
:
7948 CALL_CopyTexImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].i
,
7949 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
));
7951 case OPCODE_COPY_TEX_SUB_IMAGE1D
:
7952 CALL_CopyTexSubImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7953 n
[4].i
, n
[5].i
, n
[6].i
));
7955 case OPCODE_COPY_TEX_SUB_IMAGE2D
:
7956 CALL_CopyTexSubImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7957 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
7960 case OPCODE_COPY_TEX_SUB_IMAGE3D
:
7961 CALL_CopyTexSubImage3D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7962 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
7965 case OPCODE_CULL_FACE
:
7966 CALL_CullFace(ctx
->Exec
, (n
[1].e
));
7968 case OPCODE_DEPTH_FUNC
:
7969 CALL_DepthFunc(ctx
->Exec
, (n
[1].e
));
7971 case OPCODE_DEPTH_MASK
:
7972 CALL_DepthMask(ctx
->Exec
, (n
[1].b
));
7974 case OPCODE_DEPTH_RANGE
:
7975 CALL_DepthRange(ctx
->Exec
,
7976 ((GLclampd
) n
[1].f
, (GLclampd
) n
[2].f
));
7978 case OPCODE_DISABLE
:
7979 CALL_Disable(ctx
->Exec
, (n
[1].e
));
7981 case OPCODE_DISABLE_INDEXED
:
7982 CALL_DisableIndexedEXT(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
7984 case OPCODE_DRAW_BUFFER
:
7985 CALL_DrawBuffer(ctx
->Exec
, (n
[1].e
));
7987 case OPCODE_DRAW_PIXELS
:
7989 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7990 ctx
->Unpack
= ctx
->DefaultPacking
;
7991 CALL_DrawPixels(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].e
, n
[4].e
,
7993 ctx
->Unpack
= save
; /* restore */
7997 CALL_Enable(ctx
->Exec
, (n
[1].e
));
7999 case OPCODE_ENABLE_INDEXED
:
8000 CALL_EnableIndexedEXT(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
8002 case OPCODE_EVALMESH1
:
8003 CALL_EvalMesh1(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
));
8005 case OPCODE_EVALMESH2
:
8006 CALL_EvalMesh2(ctx
->Exec
,
8007 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
, n
[5].i
));
8016 CALL_Fogfv(ctx
->Exec
, (n
[1].e
, p
));
8019 case OPCODE_FRONT_FACE
:
8020 CALL_FrontFace(ctx
->Exec
, (n
[1].e
));
8022 case OPCODE_FRUSTUM
:
8023 CALL_Frustum(ctx
->Exec
,
8024 (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
));
8027 CALL_Hint(ctx
->Exec
, (n
[1].e
, n
[2].e
));
8029 case OPCODE_HISTOGRAM
:
8030 CALL_Histogram(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].b
));
8032 case OPCODE_INDEX_MASK
:
8033 CALL_IndexMask(ctx
->Exec
, (n
[1].ui
));
8035 case OPCODE_INIT_NAMES
:
8036 CALL_InitNames(ctx
->Exec
, ());
8045 CALL_Lightfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, p
));
8048 case OPCODE_LIGHT_MODEL
:
8055 CALL_LightModelfv(ctx
->Exec
, (n
[1].e
, p
));
8058 case OPCODE_LINE_STIPPLE
:
8059 CALL_LineStipple(ctx
->Exec
, (n
[1].i
, n
[2].us
));
8061 case OPCODE_LINE_WIDTH
:
8062 CALL_LineWidth(ctx
->Exec
, (n
[1].f
));
8064 case OPCODE_LIST_BASE
:
8065 CALL_ListBase(ctx
->Exec
, (n
[1].ui
));
8067 case OPCODE_LOAD_IDENTITY
:
8068 CALL_LoadIdentity(ctx
->Exec
, ());
8070 case OPCODE_LOAD_MATRIX
:
8071 if (sizeof(Node
) == sizeof(GLfloat
)) {
8072 CALL_LoadMatrixf(ctx
->Exec
, (&n
[1].f
));
8077 for (i
= 0; i
< 16; i
++) {
8080 CALL_LoadMatrixf(ctx
->Exec
, (m
));
8083 case OPCODE_LOAD_NAME
:
8084 CALL_LoadName(ctx
->Exec
, (n
[1].ui
));
8086 case OPCODE_LOGIC_OP
:
8087 CALL_LogicOp(ctx
->Exec
, (n
[1].e
));
8091 GLenum target
= n
[1].e
;
8092 GLint ustride
= _mesa_evaluator_components(target
);
8093 GLint uorder
= n
[5].i
;
8094 GLfloat u1
= n
[2].f
;
8095 GLfloat u2
= n
[3].f
;
8096 CALL_Map1f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
8097 (GLfloat
*) n
[6].data
));
8102 GLenum target
= n
[1].e
;
8103 GLfloat u1
= n
[2].f
;
8104 GLfloat u2
= n
[3].f
;
8105 GLfloat v1
= n
[4].f
;
8106 GLfloat v2
= n
[5].f
;
8107 GLint ustride
= n
[6].i
;
8108 GLint vstride
= n
[7].i
;
8109 GLint uorder
= n
[8].i
;
8110 GLint vorder
= n
[9].i
;
8111 CALL_Map2f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
8112 v1
, v2
, vstride
, vorder
,
8113 (GLfloat
*) n
[10].data
));
8116 case OPCODE_MAPGRID1
:
8117 CALL_MapGrid1f(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
));
8119 case OPCODE_MAPGRID2
:
8120 CALL_MapGrid2f(ctx
->Exec
,
8121 (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].i
, n
[5].f
, n
[6].f
));
8123 case OPCODE_MATRIX_MODE
:
8124 CALL_MatrixMode(ctx
->Exec
, (n
[1].e
));
8126 case OPCODE_MIN_MAX
:
8127 CALL_Minmax(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].b
));
8129 case OPCODE_MULT_MATRIX
:
8130 if (sizeof(Node
) == sizeof(GLfloat
)) {
8131 CALL_MultMatrixf(ctx
->Exec
, (&n
[1].f
));
8136 for (i
= 0; i
< 16; i
++) {
8139 CALL_MultMatrixf(ctx
->Exec
, (m
));
8143 CALL_Ortho(ctx
->Exec
,
8144 (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
));
8146 case OPCODE_PASSTHROUGH
:
8147 CALL_PassThrough(ctx
->Exec
, (n
[1].f
));
8149 case OPCODE_PIXEL_MAP
:
8150 CALL_PixelMapfv(ctx
->Exec
,
8151 (n
[1].e
, n
[2].i
, (GLfloat
*) n
[3].data
));
8153 case OPCODE_PIXEL_TRANSFER
:
8154 CALL_PixelTransferf(ctx
->Exec
, (n
[1].e
, n
[2].f
));
8156 case OPCODE_PIXEL_ZOOM
:
8157 CALL_PixelZoom(ctx
->Exec
, (n
[1].f
, n
[2].f
));
8159 case OPCODE_POINT_SIZE
:
8160 CALL_PointSize(ctx
->Exec
, (n
[1].f
));
8162 case OPCODE_POINT_PARAMETERS
:
8168 CALL_PointParameterfvEXT(ctx
->Exec
, (n
[1].e
, params
));
8171 case OPCODE_POLYGON_MODE
:
8172 CALL_PolygonMode(ctx
->Exec
, (n
[1].e
, n
[2].e
));
8174 case OPCODE_POLYGON_STIPPLE
:
8176 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8177 ctx
->Unpack
= ctx
->DefaultPacking
;
8178 CALL_PolygonStipple(ctx
->Exec
, ((GLubyte
*) n
[1].data
));
8179 ctx
->Unpack
= save
; /* restore */
8182 case OPCODE_POLYGON_OFFSET
:
8183 CALL_PolygonOffset(ctx
->Exec
, (n
[1].f
, n
[2].f
));
8185 case OPCODE_POP_ATTRIB
:
8186 CALL_PopAttrib(ctx
->Exec
, ());
8188 case OPCODE_POP_MATRIX
:
8189 CALL_PopMatrix(ctx
->Exec
, ());
8191 case OPCODE_POP_NAME
:
8192 CALL_PopName(ctx
->Exec
, ());
8194 case OPCODE_PRIORITIZE_TEXTURE
:
8195 CALL_PrioritizeTextures(ctx
->Exec
, (1, &n
[1].ui
, &n
[2].f
));
8197 case OPCODE_PUSH_ATTRIB
:
8198 CALL_PushAttrib(ctx
->Exec
, (n
[1].bf
));
8200 case OPCODE_PUSH_MATRIX
:
8201 CALL_PushMatrix(ctx
->Exec
, ());
8203 case OPCODE_PUSH_NAME
:
8204 CALL_PushName(ctx
->Exec
, (n
[1].ui
));
8206 case OPCODE_RASTER_POS
:
8207 CALL_RasterPos4f(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
8209 case OPCODE_READ_BUFFER
:
8210 CALL_ReadBuffer(ctx
->Exec
, (n
[1].e
));
8212 case OPCODE_RESET_HISTOGRAM
:
8213 CALL_ResetHistogram(ctx
->Exec
, (n
[1].e
));
8215 case OPCODE_RESET_MIN_MAX
:
8216 CALL_ResetMinmax(ctx
->Exec
, (n
[1].e
));
8219 CALL_Rotatef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
8222 CALL_Scalef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
8224 case OPCODE_SCISSOR
:
8225 CALL_Scissor(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
8227 case OPCODE_SHADE_MODEL
:
8228 CALL_ShadeModel(ctx
->Exec
, (n
[1].e
));
8230 case OPCODE_PROVOKING_VERTEX
:
8231 CALL_ProvokingVertexEXT(ctx
->Exec
, (n
[1].e
));
8233 case OPCODE_STENCIL_FUNC
:
8234 CALL_StencilFunc(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].ui
));
8236 case OPCODE_STENCIL_MASK
:
8237 CALL_StencilMask(ctx
->Exec
, (n
[1].ui
));
8239 case OPCODE_STENCIL_OP
:
8240 CALL_StencilOp(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].e
));
8242 case OPCODE_STENCIL_FUNC_SEPARATE
:
8243 CALL_StencilFuncSeparate(ctx
->Exec
,
8244 (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].ui
));
8246 case OPCODE_STENCIL_MASK_SEPARATE
:
8247 CALL_StencilMaskSeparate(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8249 case OPCODE_STENCIL_OP_SEPARATE
:
8250 CALL_StencilOpSeparate(ctx
->Exec
,
8251 (n
[1].e
, n
[2].e
, n
[3].e
, n
[4].e
));
8260 CALL_TexEnvfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8270 CALL_TexGenfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8273 case OPCODE_TEXPARAMETER
:
8280 CALL_TexParameterfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8283 case OPCODE_TEX_IMAGE1D
:
8285 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8286 ctx
->Unpack
= ctx
->DefaultPacking
;
8287 CALL_TexImage1D(ctx
->Exec
, (n
[1].e
, /* target */
8289 n
[3].i
, /* components */
8291 n
[5].e
, /* border */
8292 n
[6].e
, /* format */
8295 ctx
->Unpack
= save
; /* restore */
8298 case OPCODE_TEX_IMAGE2D
:
8300 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8301 ctx
->Unpack
= ctx
->DefaultPacking
;
8302 CALL_TexImage2D(ctx
->Exec
, (n
[1].e
, /* target */
8304 n
[3].i
, /* components */
8306 n
[5].i
, /* height */
8307 n
[6].e
, /* border */
8308 n
[7].e
, /* format */
8311 ctx
->Unpack
= save
; /* restore */
8314 case OPCODE_TEX_IMAGE3D
:
8316 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8317 ctx
->Unpack
= ctx
->DefaultPacking
;
8318 CALL_TexImage3D(ctx
->Exec
, (n
[1].e
, /* target */
8320 n
[3].i
, /* components */
8322 n
[5].i
, /* height */
8324 n
[7].e
, /* border */
8325 n
[8].e
, /* format */
8328 ctx
->Unpack
= save
; /* restore */
8331 case OPCODE_TEX_SUB_IMAGE1D
:
8333 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8334 ctx
->Unpack
= ctx
->DefaultPacking
;
8335 CALL_TexSubImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
8337 n
[6].e
, n
[7].data
));
8338 ctx
->Unpack
= save
; /* restore */
8341 case OPCODE_TEX_SUB_IMAGE2D
:
8343 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8344 ctx
->Unpack
= ctx
->DefaultPacking
;
8345 CALL_TexSubImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
8347 n
[6].i
, n
[7].e
, n
[8].e
,
8349 ctx
->Unpack
= save
; /* restore */
8352 case OPCODE_TEX_SUB_IMAGE3D
:
8354 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8355 ctx
->Unpack
= ctx
->DefaultPacking
;
8356 CALL_TexSubImage3D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
8357 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
8358 n
[8].i
, n
[9].e
, n
[10].e
,
8360 ctx
->Unpack
= save
; /* restore */
8363 case OPCODE_TRANSLATE
:
8364 CALL_Translatef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
8366 case OPCODE_VIEWPORT
:
8367 CALL_Viewport(ctx
->Exec
, (n
[1].i
, n
[2].i
,
8368 (GLsizei
) n
[3].i
, (GLsizei
) n
[4].i
));
8370 case OPCODE_WINDOW_POS
:
8371 CALL_WindowPos4fMESA(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
8373 case OPCODE_ACTIVE_TEXTURE
: /* GL_ARB_multitexture */
8374 CALL_ActiveTextureARB(ctx
->Exec
, (n
[1].e
));
8376 case OPCODE_COMPRESSED_TEX_IMAGE_1D
: /* GL_ARB_texture_compression */
8377 CALL_CompressedTexImage1DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
8378 n
[4].i
, n
[5].i
, n
[6].i
,
8381 case OPCODE_COMPRESSED_TEX_IMAGE_2D
: /* GL_ARB_texture_compression */
8382 CALL_CompressedTexImage2DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
8383 n
[4].i
, n
[5].i
, n
[6].i
,
8384 n
[7].i
, n
[8].data
));
8386 case OPCODE_COMPRESSED_TEX_IMAGE_3D
: /* GL_ARB_texture_compression */
8387 CALL_CompressedTexImage3DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
8388 n
[4].i
, n
[5].i
, n
[6].i
,
8392 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
: /* GL_ARB_texture_compress */
8393 CALL_CompressedTexSubImage1DARB(ctx
->Exec
,
8394 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
8395 n
[5].e
, n
[6].i
, n
[7].data
));
8397 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
: /* GL_ARB_texture_compress */
8398 CALL_CompressedTexSubImage2DARB(ctx
->Exec
,
8399 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
8400 n
[5].i
, n
[6].i
, n
[7].e
, n
[8].i
,
8403 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
: /* GL_ARB_texture_compress */
8404 CALL_CompressedTexSubImage3DARB(ctx
->Exec
,
8405 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
8406 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
,
8407 n
[9].e
, n
[10].i
, n
[11].data
));
8409 case OPCODE_SAMPLE_COVERAGE
: /* GL_ARB_multisample */
8410 CALL_SampleCoverageARB(ctx
->Exec
, (n
[1].f
, n
[2].b
));
8412 case OPCODE_WINDOW_POS_ARB
: /* GL_ARB_window_pos */
8413 CALL_WindowPos3fMESA(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
8415 #if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
8416 case OPCODE_BIND_PROGRAM_NV
: /* GL_NV_vertex_program */
8417 CALL_BindProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8420 #if FEATURE_NV_vertex_program
8421 case OPCODE_EXECUTE_PROGRAM_NV
:
8428 CALL_ExecuteProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
, v
));
8431 case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
:
8432 CALL_RequestResidentProgramsNV(ctx
->Exec
, (n
[1].ui
,
8433 (GLuint
*) n
[2].data
));
8435 case OPCODE_LOAD_PROGRAM_NV
:
8436 CALL_LoadProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].i
,
8437 (const GLubyte
*) n
[4].data
));
8439 case OPCODE_TRACK_MATRIX_NV
:
8440 CALL_TrackMatrixNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].e
, n
[4].e
));
8444 #if FEATURE_NV_fragment_program
8445 case OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
:
8446 CALL_ProgramLocalParameter4fARB(ctx
->Exec
,
8447 (n
[1].e
, n
[2].ui
, n
[3].f
, n
[4].f
,
8450 case OPCODE_PROGRAM_NAMED_PARAMETER_NV
:
8451 CALL_ProgramNamedParameter4fNV(ctx
->Exec
, (n
[1].ui
, n
[2].i
,
8452 (const GLubyte
*) n
[3].
8453 data
, n
[4].f
, n
[5].f
,
8458 case OPCODE_ACTIVE_STENCIL_FACE_EXT
:
8459 CALL_ActiveStencilFaceEXT(ctx
->Exec
, (n
[1].e
));
8461 case OPCODE_DEPTH_BOUNDS_EXT
:
8462 CALL_DepthBoundsEXT(ctx
->Exec
, (n
[1].f
, n
[2].f
));
8464 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
8465 case OPCODE_PROGRAM_STRING_ARB
:
8466 CALL_ProgramStringARB(ctx
->Exec
,
8467 (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].data
));
8470 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program || FEATURE_NV_vertex_program
8471 case OPCODE_PROGRAM_ENV_PARAMETER_ARB
:
8472 CALL_ProgramEnvParameter4fARB(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].f
,
8477 #if FEATURE_queryobj
8478 case OPCODE_BEGIN_QUERY_ARB
:
8479 CALL_BeginQueryARB(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8481 case OPCODE_END_QUERY_ARB
:
8482 CALL_EndQueryARB(ctx
->Exec
, (n
[1].e
));
8484 case OPCODE_QUERY_COUNTER
:
8485 CALL_QueryCounter(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
8487 case OPCODE_BEGIN_QUERY_INDEXED
:
8488 CALL_BeginQueryIndexed(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].ui
));
8490 case OPCODE_END_QUERY_INDEXED
:
8491 CALL_EndQueryIndexed(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8494 case OPCODE_DRAW_BUFFERS_ARB
:
8496 GLenum buffers
[MAX_DRAW_BUFFERS
];
8497 GLint i
, count
= MIN2(n
[1].i
, MAX_DRAW_BUFFERS
);
8498 for (i
= 0; i
< count
; i
++)
8499 buffers
[i
] = n
[2 + i
].e
;
8500 CALL_DrawBuffersARB(ctx
->Exec
, (n
[1].i
, buffers
));
8503 #if FEATURE_EXT_framebuffer_blit
8504 case OPCODE_BLIT_FRAMEBUFFER
:
8505 CALL_BlitFramebufferEXT(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
,
8506 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
,
8511 case OPCODE_USE_PROGRAM
:
8512 CALL_UseProgramObjectARB(ctx
->Exec
, (n
[1].ui
));
8514 case OPCODE_USE_SHADER_PROGRAM_EXT
:
8515 CALL_UseShaderProgramEXT(ctx
->Exec
, (n
[1].ui
, n
[2].ui
));
8517 case OPCODE_ACTIVE_PROGRAM_EXT
:
8518 CALL_ActiveProgramEXT(ctx
->Exec
, (n
[1].ui
));
8520 case OPCODE_UNIFORM_1F
:
8521 CALL_Uniform1fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
));
8523 case OPCODE_UNIFORM_2F
:
8524 CALL_Uniform2fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
));
8526 case OPCODE_UNIFORM_3F
:
8527 CALL_Uniform3fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
));
8529 case OPCODE_UNIFORM_4F
:
8530 CALL_Uniform4fARB(ctx
->Exec
,
8531 (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
));
8533 case OPCODE_UNIFORM_1FV
:
8534 CALL_Uniform1fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8536 case OPCODE_UNIFORM_2FV
:
8537 CALL_Uniform2fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8539 case OPCODE_UNIFORM_3FV
:
8540 CALL_Uniform3fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8542 case OPCODE_UNIFORM_4FV
:
8543 CALL_Uniform4fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8545 case OPCODE_UNIFORM_1I
:
8546 CALL_Uniform1iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
));
8548 case OPCODE_UNIFORM_2I
:
8549 CALL_Uniform2iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
));
8551 case OPCODE_UNIFORM_3I
:
8552 CALL_Uniform3iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
8554 case OPCODE_UNIFORM_4I
:
8555 CALL_Uniform4iARB(ctx
->Exec
,
8556 (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
, n
[5].i
));
8558 case OPCODE_UNIFORM_1IV
:
8559 CALL_Uniform1ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8561 case OPCODE_UNIFORM_2IV
:
8562 CALL_Uniform2ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8564 case OPCODE_UNIFORM_3IV
:
8565 CALL_Uniform3ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8567 case OPCODE_UNIFORM_4IV
:
8568 CALL_Uniform4ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8570 case OPCODE_UNIFORM_1UI
:
8571 /*CALL_Uniform1uiARB(ctx->Exec, (n[1].i, n[2].i));*/
8573 case OPCODE_UNIFORM_2UI
:
8574 /*CALL_Uniform2uiARB(ctx->Exec, (n[1].i, n[2].i, n[3].i));*/
8576 case OPCODE_UNIFORM_3UI
:
8577 /*CALL_Uniform3uiARB(ctx->Exec, (n[1].i, n[2].i, n[3].i, n[4].i));*/
8579 case OPCODE_UNIFORM_4UI
:
8580 /*CALL_Uniform4uiARB(ctx->Exec,
8581 (n[1].i, n[2].i, n[3].i, n[4].i, n[5].i));
8584 case OPCODE_UNIFORM_1UIV
:
8585 /*CALL_Uniform1uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8587 case OPCODE_UNIFORM_2UIV
:
8588 /*CALL_Uniform2uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8590 case OPCODE_UNIFORM_3UIV
:
8591 /*CALL_Uniform3uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8593 case OPCODE_UNIFORM_4UIV
:
8594 /*CALL_Uniform4uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8596 case OPCODE_UNIFORM_MATRIX22
:
8597 CALL_UniformMatrix2fvARB(ctx
->Exec
,
8598 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8600 case OPCODE_UNIFORM_MATRIX33
:
8601 CALL_UniformMatrix3fvARB(ctx
->Exec
,
8602 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8604 case OPCODE_UNIFORM_MATRIX44
:
8605 CALL_UniformMatrix4fvARB(ctx
->Exec
,
8606 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8608 case OPCODE_UNIFORM_MATRIX23
:
8609 CALL_UniformMatrix2x3fv(ctx
->Exec
,
8610 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8612 case OPCODE_UNIFORM_MATRIX32
:
8613 CALL_UniformMatrix3x2fv(ctx
->Exec
,
8614 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8616 case OPCODE_UNIFORM_MATRIX24
:
8617 CALL_UniformMatrix2x4fv(ctx
->Exec
,
8618 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8620 case OPCODE_UNIFORM_MATRIX42
:
8621 CALL_UniformMatrix4x2fv(ctx
->Exec
,
8622 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8624 case OPCODE_UNIFORM_MATRIX34
:
8625 CALL_UniformMatrix3x4fv(ctx
->Exec
,
8626 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8628 case OPCODE_UNIFORM_MATRIX43
:
8629 CALL_UniformMatrix4x3fv(ctx
->Exec
,
8630 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8633 case OPCODE_CLAMP_COLOR
:
8634 CALL_ClampColorARB(ctx
->Exec
, (n
[1].e
, n
[2].e
));
8637 case OPCODE_TEX_BUMP_PARAMETER_ATI
:
8640 GLuint i
, pname
= n
[1].ui
;
8642 for (i
= 0; i
< 4; i
++)
8643 values
[i
] = n
[1 + i
].f
;
8644 CALL_TexBumpParameterfvATI(ctx
->Exec
, (pname
, values
));
8647 #if FEATURE_ATI_fragment_shader
8648 case OPCODE_BIND_FRAGMENT_SHADER_ATI
:
8649 CALL_BindFragmentShaderATI(ctx
->Exec
, (n
[1].i
));
8651 case OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
:
8654 GLuint i
, dst
= n
[1].ui
;
8656 for (i
= 0; i
< 4; i
++)
8657 values
[i
] = n
[1 + i
].f
;
8658 CALL_SetFragmentShaderConstantATI(ctx
->Exec
, (dst
, values
));
8662 case OPCODE_ATTR_1F_NV
:
8663 CALL_VertexAttrib1fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
));
8665 case OPCODE_ATTR_2F_NV
:
8666 /* Really shouldn't have to do this - the Node structure
8667 * is convenient, but it would be better to store the data
8668 * packed appropriately so that it can be sent directly
8669 * on. With x86_64 becoming common, this will start to
8672 if (sizeof(Node
) == sizeof(GLfloat
))
8673 CALL_VertexAttrib2fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8675 CALL_VertexAttrib2fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
));
8677 case OPCODE_ATTR_3F_NV
:
8678 if (sizeof(Node
) == sizeof(GLfloat
))
8679 CALL_VertexAttrib3fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8681 CALL_VertexAttrib3fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8684 case OPCODE_ATTR_4F_NV
:
8685 if (sizeof(Node
) == sizeof(GLfloat
))
8686 CALL_VertexAttrib4fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8688 CALL_VertexAttrib4fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8691 case OPCODE_ATTR_1F_ARB
:
8692 CALL_VertexAttrib1fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
));
8694 case OPCODE_ATTR_2F_ARB
:
8695 /* Really shouldn't have to do this - the Node structure
8696 * is convenient, but it would be better to store the data
8697 * packed appropriately so that it can be sent directly
8698 * on. With x86_64 becoming common, this will start to
8701 if (sizeof(Node
) == sizeof(GLfloat
))
8702 CALL_VertexAttrib2fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8704 CALL_VertexAttrib2fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
));
8706 case OPCODE_ATTR_3F_ARB
:
8707 if (sizeof(Node
) == sizeof(GLfloat
))
8708 CALL_VertexAttrib3fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8710 CALL_VertexAttrib3fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8713 case OPCODE_ATTR_4F_ARB
:
8714 if (sizeof(Node
) == sizeof(GLfloat
))
8715 CALL_VertexAttrib4fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8717 CALL_VertexAttrib4fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8720 case OPCODE_MATERIAL
:
8721 if (sizeof(Node
) == sizeof(GLfloat
))
8722 CALL_Materialfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, &n
[3].f
));
8729 CALL_Materialfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, f
));
8733 CALL_Begin(ctx
->Exec
, (n
[1].e
));
8736 CALL_End(ctx
->Exec
, ());
8739 CALL_Rectf(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
8741 case OPCODE_EVAL_C1
:
8742 CALL_EvalCoord1f(ctx
->Exec
, (n
[1].f
));
8744 case OPCODE_EVAL_C2
:
8745 CALL_EvalCoord2f(ctx
->Exec
, (n
[1].f
, n
[2].f
));
8747 case OPCODE_EVAL_P1
:
8748 CALL_EvalPoint1(ctx
->Exec
, (n
[1].i
));
8750 case OPCODE_EVAL_P2
:
8751 CALL_EvalPoint2(ctx
->Exec
, (n
[1].i
, n
[2].i
));
8754 /* GL_EXT_texture_integer */
8755 case OPCODE_CLEARCOLOR_I
:
8756 CALL_ClearColorIiEXT(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
8758 case OPCODE_CLEARCOLOR_UI
:
8759 CALL_ClearColorIuiEXT(ctx
->Exec
,
8760 (n
[1].ui
, n
[2].ui
, n
[3].ui
, n
[4].ui
));
8762 case OPCODE_TEXPARAMETER_I
:
8769 CALL_TexParameterIivEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8772 case OPCODE_TEXPARAMETER_UI
:
8775 params
[0] = n
[3].ui
;
8776 params
[1] = n
[4].ui
;
8777 params
[2] = n
[5].ui
;
8778 params
[3] = n
[6].ui
;
8779 CALL_TexParameterIuivEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8783 case OPCODE_VERTEX_ATTRIB_DIVISOR
:
8784 /* GL_ARB_instanced_arrays */
8785 CALL_VertexAttribDivisorARB(ctx
->Exec
, (n
[1].ui
, n
[2].ui
));
8788 case OPCODE_TEXTURE_BARRIER_NV
:
8789 CALL_TextureBarrierNV(ctx
->Exec
, ());
8792 /* GL_EXT/ARB_transform_feedback */
8793 case OPCODE_BEGIN_TRANSFORM_FEEDBACK
:
8794 CALL_BeginTransformFeedbackEXT(ctx
->Exec
, (n
[1].e
));
8796 case OPCODE_END_TRANSFORM_FEEDBACK
:
8797 CALL_EndTransformFeedbackEXT(ctx
->Exec
, ());
8799 case OPCODE_BIND_TRANSFORM_FEEDBACK
:
8800 CALL_BindTransformFeedback(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8802 case OPCODE_PAUSE_TRANSFORM_FEEDBACK
:
8803 CALL_PauseTransformFeedback(ctx
->Exec
, ());
8805 case OPCODE_RESUME_TRANSFORM_FEEDBACK
:
8806 CALL_ResumeTransformFeedback(ctx
->Exec
, ());
8808 case OPCODE_DRAW_TRANSFORM_FEEDBACK
:
8809 CALL_DrawTransformFeedback(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8811 case OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM
:
8812 CALL_DrawTransformFeedbackStream(ctx
->Exec
,
8813 (n
[1].e
, n
[2].ui
, n
[3].ui
));
8815 case OPCODE_DRAW_TRANSFORM_FEEDBACK_INSTANCED
:
8816 CALL_DrawTransformFeedbackInstanced(ctx
->Exec
,
8817 (n
[1].e
, n
[2].ui
, n
[3].si
));
8819 case OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM_INSTANCED
:
8820 CALL_DrawTransformFeedbackStreamInstanced(ctx
->Exec
,
8821 (n
[1].e
, n
[2].ui
, n
[3].ui
, n
[4].si
));
8825 case OPCODE_BIND_SAMPLER
:
8826 CALL_BindSampler(ctx
->Exec
, (n
[1].ui
, n
[2].ui
));
8828 case OPCODE_SAMPLER_PARAMETERIV
:
8835 CALL_SamplerParameteriv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
8838 case OPCODE_SAMPLER_PARAMETERFV
:
8845 CALL_SamplerParameterfv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
8848 case OPCODE_SAMPLER_PARAMETERIIV
:
8855 CALL_SamplerParameterIiv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
8858 case OPCODE_SAMPLER_PARAMETERUIV
:
8861 params
[0] = n
[3].ui
;
8862 params
[1] = n
[4].ui
;
8863 params
[2] = n
[5].ui
;
8864 params
[3] = n
[6].ui
;
8865 CALL_SamplerParameterIuiv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
8869 /* GL_ARB_geometry_shader4 */
8870 case OPCODE_PROGRAM_PARAMETERI
:
8871 CALL_ProgramParameteriARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].i
));
8873 case OPCODE_FRAMEBUFFER_TEXTURE
:
8874 CALL_FramebufferTextureARB(ctx
->Exec
, (n
[1].e
, n
[2].e
,
8877 case OPCODE_FRAMEBUFFER_TEXTURE_FACE
:
8878 CALL_FramebufferTextureFaceARB(ctx
->Exec
, (n
[1].e
, n
[2].e
,
8879 n
[3].ui
, n
[4].i
, n
[5].e
));
8883 case OPCODE_WAIT_SYNC
:
8885 union uint64_pair p
;
8886 p
.uint32
[0] = n
[3].ui
;
8887 p
.uint32
[1] = n
[4].ui
;
8888 CALL_WaitSync(ctx
->Exec
, (n
[1].data
, n
[2].bf
, p
.uint64
));
8892 /* GL_NV_conditional_render */
8893 case OPCODE_BEGIN_CONDITIONAL_RENDER
:
8894 CALL_BeginConditionalRenderNV(ctx
->Exec
, (n
[1].i
, n
[2].e
));
8896 case OPCODE_END_CONDITIONAL_RENDER
:
8897 CALL_EndConditionalRenderNV(ctx
->Exec
, ());
8900 case OPCODE_UNIFORM_BLOCK_BINDING
:
8901 CALL_UniformBlockBinding(ctx
->Exec
, (n
[1].ui
, n
[2].ui
, n
[3].ui
));
8904 case OPCODE_CONTINUE
:
8905 n
= (Node
*) n
[1].next
;
8907 case OPCODE_END_OF_LIST
:
8913 _mesa_snprintf(msg
, sizeof(msg
), "Error in execute_list: opcode=%d",
8915 _mesa_problem(ctx
, "%s", msg
);
8920 /* increment n to point to next compiled command */
8921 if (opcode
!= OPCODE_CONTINUE
) {
8922 n
+= InstSize
[opcode
];
8927 if (ctx
->Driver
.EndCallList
)
8928 ctx
->Driver
.EndCallList(ctx
);
8930 ctx
->ListState
.CallDepth
--;
8935 /**********************************************************************/
8937 /**********************************************************************/
8940 * Test if a display list number is valid.
8942 static GLboolean GLAPIENTRY
8943 _mesa_IsList(GLuint list
)
8945 GET_CURRENT_CONTEXT(ctx
);
8946 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8947 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, GL_FALSE
);
8948 return islist(ctx
, list
);
8953 * Delete a sequence of consecutive display lists.
8955 static void GLAPIENTRY
8956 _mesa_DeleteLists(GLuint list
, GLsizei range
)
8958 GET_CURRENT_CONTEXT(ctx
);
8960 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8961 ASSERT_OUTSIDE_BEGIN_END(ctx
);
8964 _mesa_error(ctx
, GL_INVALID_VALUE
, "glDeleteLists");
8967 for (i
= list
; i
< list
+ range
; i
++) {
8968 destroy_list(ctx
, i
);
8974 * Return a display list number, n, such that lists n through n+range-1
8977 static GLuint GLAPIENTRY
8978 _mesa_GenLists(GLsizei range
)
8980 GET_CURRENT_CONTEXT(ctx
);
8982 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8983 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, 0);
8986 _mesa_error(ctx
, GL_INVALID_VALUE
, "glGenLists");
8994 * Make this an atomic operation
8996 _glthread_LOCK_MUTEX(ctx
->Shared
->Mutex
);
8998 base
= _mesa_HashFindFreeKeyBlock(ctx
->Shared
->DisplayList
, range
);
9000 /* reserve the list IDs by with empty/dummy lists */
9002 for (i
= 0; i
< range
; i
++) {
9003 _mesa_HashInsert(ctx
->Shared
->DisplayList
, base
+ i
,
9004 make_list(base
+ i
, 1));
9008 _glthread_UNLOCK_MUTEX(ctx
->Shared
->Mutex
);
9015 * Begin a new display list.
9017 static void GLAPIENTRY
9018 _mesa_NewList(GLuint name
, GLenum mode
)
9020 GET_CURRENT_CONTEXT(ctx
);
9022 FLUSH_CURRENT(ctx
, 0); /* must be called before assert */
9023 ASSERT_OUTSIDE_BEGIN_END(ctx
);
9025 if (MESA_VERBOSE
& VERBOSE_API
)
9026 _mesa_debug(ctx
, "glNewList %u %s\n", name
,
9027 _mesa_lookup_enum_by_nr(mode
));
9030 _mesa_error(ctx
, GL_INVALID_VALUE
, "glNewList");
9034 if (mode
!= GL_COMPILE
&& mode
!= GL_COMPILE_AND_EXECUTE
) {
9035 _mesa_error(ctx
, GL_INVALID_ENUM
, "glNewList");
9039 if (ctx
->ListState
.CurrentList
) {
9040 /* already compiling a display list */
9041 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glNewList");
9045 ctx
->CompileFlag
= GL_TRUE
;
9046 ctx
->ExecuteFlag
= (mode
== GL_COMPILE_AND_EXECUTE
);
9048 /* Reset acumulated list state:
9050 invalidate_saved_current_state( ctx
);
9052 /* Allocate new display list */
9053 ctx
->ListState
.CurrentList
= make_list(name
, BLOCK_SIZE
);
9054 ctx
->ListState
.CurrentBlock
= ctx
->ListState
.CurrentList
->Head
;
9055 ctx
->ListState
.CurrentPos
= 0;
9057 ctx
->Driver
.NewList(ctx
, name
, mode
);
9059 ctx
->CurrentDispatch
= ctx
->Save
;
9060 _glapi_set_dispatch(ctx
->CurrentDispatch
);
9065 * End definition of current display list.
9067 static void GLAPIENTRY
9070 GET_CURRENT_CONTEXT(ctx
);
9071 SAVE_FLUSH_VERTICES(ctx
);
9072 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
9074 if (MESA_VERBOSE
& VERBOSE_API
)
9075 _mesa_debug(ctx
, "glEndList\n");
9077 /* Check that a list is under construction */
9078 if (!ctx
->ListState
.CurrentList
) {
9079 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glEndList");
9083 /* Call before emitting END_OF_LIST, in case the driver wants to
9084 * emit opcodes itself.
9086 ctx
->Driver
.EndList(ctx
);
9088 (void) alloc_instruction(ctx
, OPCODE_END_OF_LIST
, 0);
9090 /* Destroy old list, if any */
9091 destroy_list(ctx
, ctx
->ListState
.CurrentList
->Name
);
9093 /* Install the new list */
9094 _mesa_HashInsert(ctx
->Shared
->DisplayList
,
9095 ctx
->ListState
.CurrentList
->Name
,
9096 ctx
->ListState
.CurrentList
);
9099 if (MESA_VERBOSE
& VERBOSE_DISPLAY_LIST
)
9100 mesa_print_display_list(ctx
->ListState
.CurrentList
->Name
);
9102 ctx
->ListState
.CurrentList
= NULL
;
9103 ctx
->ExecuteFlag
= GL_TRUE
;
9104 ctx
->CompileFlag
= GL_FALSE
;
9106 ctx
->CurrentDispatch
= ctx
->Exec
;
9107 _glapi_set_dispatch(ctx
->CurrentDispatch
);
9112 _mesa_CallList(GLuint list
)
9114 GLboolean save_compile_flag
;
9115 GET_CURRENT_CONTEXT(ctx
);
9116 FLUSH_CURRENT(ctx
, 0);
9118 if (MESA_VERBOSE
& VERBOSE_API
)
9119 _mesa_debug(ctx
, "glCallList %d\n", list
);
9122 _mesa_error(ctx
, GL_INVALID_VALUE
, "glCallList(list==0)");
9127 mesa_print_display_list( list
);
9129 /* VERY IMPORTANT: Save the CompileFlag status, turn it off,
9130 * execute the display list, and restore the CompileFlag.
9132 save_compile_flag
= ctx
->CompileFlag
;
9133 if (save_compile_flag
) {
9134 ctx
->CompileFlag
= GL_FALSE
;
9137 execute_list(ctx
, list
);
9138 ctx
->CompileFlag
= save_compile_flag
;
9140 /* also restore API function pointers to point to "save" versions */
9141 if (save_compile_flag
) {
9142 ctx
->CurrentDispatch
= ctx
->Save
;
9143 _glapi_set_dispatch(ctx
->CurrentDispatch
);
9149 * Execute glCallLists: call multiple display lists.
9152 _mesa_CallLists(GLsizei n
, GLenum type
, const GLvoid
* lists
)
9154 GET_CURRENT_CONTEXT(ctx
);
9156 GLboolean save_compile_flag
;
9158 if (MESA_VERBOSE
& VERBOSE_API
)
9159 _mesa_debug(ctx
, "glCallLists %d\n", n
);
9163 case GL_UNSIGNED_BYTE
:
9165 case GL_UNSIGNED_SHORT
:
9167 case GL_UNSIGNED_INT
:
9175 _mesa_error(ctx
, GL_INVALID_ENUM
, "glCallLists(type)");
9179 /* Save the CompileFlag status, turn it off, execute display list,
9180 * and restore the CompileFlag.
9182 save_compile_flag
= ctx
->CompileFlag
;
9183 ctx
->CompileFlag
= GL_FALSE
;
9185 for (i
= 0; i
< n
; i
++) {
9186 GLuint list
= (GLuint
) (ctx
->List
.ListBase
+ translate_id(i
, type
, lists
));
9187 execute_list(ctx
, list
);
9190 ctx
->CompileFlag
= save_compile_flag
;
9192 /* also restore API function pointers to point to "save" versions */
9193 if (save_compile_flag
) {
9194 ctx
->CurrentDispatch
= ctx
->Save
;
9195 _glapi_set_dispatch(ctx
->CurrentDispatch
);
9201 * Set the offset added to list numbers in glCallLists.
9203 static void GLAPIENTRY
9204 _mesa_ListBase(GLuint base
)
9206 GET_CURRENT_CONTEXT(ctx
);
9207 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
9208 ASSERT_OUTSIDE_BEGIN_END(ctx
);
9209 ctx
->List
.ListBase
= base
;
9213 /* Can no longer assume ctx->Exec->Func is equal to _mesa_Func.
9215 static void GLAPIENTRY
9218 GET_CURRENT_CONTEXT(ctx
);
9219 FLUSH_VERTICES(ctx
, 0);
9220 CALL_Finish(ctx
->Exec
, ());
9223 static void GLAPIENTRY
9226 GET_CURRENT_CONTEXT(ctx
);
9227 FLUSH_VERTICES(ctx
, 0);
9228 CALL_Flush(ctx
->Exec
, ());
9231 static void GLAPIENTRY
9232 exec_GetBooleanv(GLenum pname
, GLboolean
*params
)
9234 GET_CURRENT_CONTEXT(ctx
);
9235 FLUSH_VERTICES(ctx
, 0);
9236 CALL_GetBooleanv(ctx
->Exec
, (pname
, params
));
9239 static void GLAPIENTRY
9240 exec_GetClipPlane(GLenum plane
, GLdouble
* equation
)
9242 GET_CURRENT_CONTEXT(ctx
);
9243 FLUSH_VERTICES(ctx
, 0);
9244 CALL_GetClipPlane(ctx
->Exec
, (plane
, equation
));
9247 static void GLAPIENTRY
9248 exec_GetDoublev(GLenum pname
, GLdouble
*params
)
9250 GET_CURRENT_CONTEXT(ctx
);
9251 FLUSH_VERTICES(ctx
, 0);
9252 CALL_GetDoublev(ctx
->Exec
, (pname
, params
));
9255 static GLenum GLAPIENTRY
9258 GET_CURRENT_CONTEXT(ctx
);
9259 FLUSH_VERTICES(ctx
, 0);
9260 return CALL_GetError(ctx
->Exec
, ());
9263 static void GLAPIENTRY
9264 exec_GetFloatv(GLenum pname
, GLfloat
*params
)
9266 GET_CURRENT_CONTEXT(ctx
);
9267 FLUSH_VERTICES(ctx
, 0);
9268 CALL_GetFloatv(ctx
->Exec
, (pname
, params
));
9271 static void GLAPIENTRY
9272 exec_GetIntegerv(GLenum pname
, GLint
*params
)
9274 GET_CURRENT_CONTEXT(ctx
);
9275 FLUSH_VERTICES(ctx
, 0);
9276 CALL_GetIntegerv(ctx
->Exec
, (pname
, params
));
9279 static void GLAPIENTRY
9280 exec_GetLightfv(GLenum light
, GLenum pname
, GLfloat
*params
)
9282 GET_CURRENT_CONTEXT(ctx
);
9283 FLUSH_VERTICES(ctx
, 0);
9284 CALL_GetLightfv(ctx
->Exec
, (light
, pname
, params
));
9287 static void GLAPIENTRY
9288 exec_GetLightiv(GLenum light
, GLenum pname
, GLint
*params
)
9290 GET_CURRENT_CONTEXT(ctx
);
9291 FLUSH_VERTICES(ctx
, 0);
9292 CALL_GetLightiv(ctx
->Exec
, (light
, pname
, params
));
9295 static void GLAPIENTRY
9296 exec_GetMapdv(GLenum target
, GLenum query
, GLdouble
* v
)
9298 GET_CURRENT_CONTEXT(ctx
);
9299 FLUSH_VERTICES(ctx
, 0);
9300 CALL_GetMapdv(ctx
->Exec
, (target
, query
, v
));
9303 static void GLAPIENTRY
9304 exec_GetMapfv(GLenum target
, GLenum query
, GLfloat
* v
)
9306 GET_CURRENT_CONTEXT(ctx
);
9307 FLUSH_VERTICES(ctx
, 0);
9308 CALL_GetMapfv(ctx
->Exec
, (target
, query
, v
));
9311 static void GLAPIENTRY
9312 exec_GetMapiv(GLenum target
, GLenum query
, GLint
* v
)
9314 GET_CURRENT_CONTEXT(ctx
);
9315 FLUSH_VERTICES(ctx
, 0);
9316 CALL_GetMapiv(ctx
->Exec
, (target
, query
, v
));
9319 static void GLAPIENTRY
9320 exec_GetMaterialfv(GLenum face
, GLenum pname
, GLfloat
*params
)
9322 GET_CURRENT_CONTEXT(ctx
);
9323 FLUSH_VERTICES(ctx
, 0);
9324 CALL_GetMaterialfv(ctx
->Exec
, (face
, pname
, params
));
9327 static void GLAPIENTRY
9328 exec_GetMaterialiv(GLenum face
, GLenum pname
, GLint
*params
)
9330 GET_CURRENT_CONTEXT(ctx
);
9331 FLUSH_VERTICES(ctx
, 0);
9332 CALL_GetMaterialiv(ctx
->Exec
, (face
, pname
, params
));
9335 static void GLAPIENTRY
9336 exec_GetPixelMapfv(GLenum map
, GLfloat
*values
)
9338 GET_CURRENT_CONTEXT(ctx
);
9339 FLUSH_VERTICES(ctx
, 0);
9340 CALL_GetPixelMapfv(ctx
->Exec
, (map
, values
));
9343 static void GLAPIENTRY
9344 exec_GetPixelMapuiv(GLenum map
, GLuint
*values
)
9346 GET_CURRENT_CONTEXT(ctx
);
9347 FLUSH_VERTICES(ctx
, 0);
9348 CALL_GetPixelMapuiv(ctx
->Exec
, (map
, values
));
9351 static void GLAPIENTRY
9352 exec_GetPixelMapusv(GLenum map
, GLushort
*values
)
9354 GET_CURRENT_CONTEXT(ctx
);
9355 FLUSH_VERTICES(ctx
, 0);
9356 CALL_GetPixelMapusv(ctx
->Exec
, (map
, values
));
9359 static void GLAPIENTRY
9360 exec_GetPolygonStipple(GLubyte
* dest
)
9362 GET_CURRENT_CONTEXT(ctx
);
9363 FLUSH_VERTICES(ctx
, 0);
9364 CALL_GetPolygonStipple(ctx
->Exec
, (dest
));
9367 static const GLubyte
*GLAPIENTRY
9368 exec_GetString(GLenum name
)
9370 GET_CURRENT_CONTEXT(ctx
);
9371 FLUSH_VERTICES(ctx
, 0);
9372 return CALL_GetString(ctx
->Exec
, (name
));
9375 static void GLAPIENTRY
9376 exec_GetTexEnvfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9378 GET_CURRENT_CONTEXT(ctx
);
9379 FLUSH_VERTICES(ctx
, 0);
9380 CALL_GetTexEnvfv(ctx
->Exec
, (target
, pname
, params
));
9383 static void GLAPIENTRY
9384 exec_GetTexEnviv(GLenum target
, GLenum pname
, GLint
*params
)
9386 GET_CURRENT_CONTEXT(ctx
);
9387 FLUSH_VERTICES(ctx
, 0);
9388 CALL_GetTexEnviv(ctx
->Exec
, (target
, pname
, params
));
9391 static void GLAPIENTRY
9392 exec_GetTexGendv(GLenum coord
, GLenum pname
, GLdouble
*params
)
9394 GET_CURRENT_CONTEXT(ctx
);
9395 FLUSH_VERTICES(ctx
, 0);
9396 CALL_GetTexGendv(ctx
->Exec
, (coord
, pname
, params
));
9399 static void GLAPIENTRY
9400 exec_GetTexGenfv(GLenum coord
, GLenum pname
, GLfloat
*params
)
9402 GET_CURRENT_CONTEXT(ctx
);
9403 FLUSH_VERTICES(ctx
, 0);
9404 CALL_GetTexGenfv(ctx
->Exec
, (coord
, pname
, params
));
9407 static void GLAPIENTRY
9408 exec_GetTexGeniv(GLenum coord
, GLenum pname
, GLint
*params
)
9410 GET_CURRENT_CONTEXT(ctx
);
9411 FLUSH_VERTICES(ctx
, 0);
9412 CALL_GetTexGeniv(ctx
->Exec
, (coord
, pname
, params
));
9415 static void GLAPIENTRY
9416 exec_GetTexImage(GLenum target
, GLint level
, GLenum format
,
9417 GLenum type
, GLvoid
* pixels
)
9419 GET_CURRENT_CONTEXT(ctx
);
9420 FLUSH_VERTICES(ctx
, 0);
9421 CALL_GetTexImage(ctx
->Exec
, (target
, level
, format
, type
, pixels
));
9424 static void GLAPIENTRY
9425 exec_GetTexLevelParameterfv(GLenum target
, GLint level
,
9426 GLenum pname
, GLfloat
*params
)
9428 GET_CURRENT_CONTEXT(ctx
);
9429 FLUSH_VERTICES(ctx
, 0);
9430 CALL_GetTexLevelParameterfv(ctx
->Exec
, (target
, level
, pname
, params
));
9433 static void GLAPIENTRY
9434 exec_GetTexLevelParameteriv(GLenum target
, GLint level
,
9435 GLenum pname
, GLint
*params
)
9437 GET_CURRENT_CONTEXT(ctx
);
9438 FLUSH_VERTICES(ctx
, 0);
9439 CALL_GetTexLevelParameteriv(ctx
->Exec
, (target
, level
, pname
, params
));
9442 static void GLAPIENTRY
9443 exec_GetTexParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9445 GET_CURRENT_CONTEXT(ctx
);
9446 FLUSH_VERTICES(ctx
, 0);
9447 CALL_GetTexParameterfv(ctx
->Exec
, (target
, pname
, params
));
9450 static void GLAPIENTRY
9451 exec_GetTexParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9453 GET_CURRENT_CONTEXT(ctx
);
9454 FLUSH_VERTICES(ctx
, 0);
9455 CALL_GetTexParameteriv(ctx
->Exec
, (target
, pname
, params
));
9458 static GLboolean GLAPIENTRY
9459 exec_IsEnabled(GLenum cap
)
9461 GET_CURRENT_CONTEXT(ctx
);
9462 FLUSH_VERTICES(ctx
, 0);
9463 return CALL_IsEnabled(ctx
->Exec
, (cap
));
9466 static void GLAPIENTRY
9467 exec_PixelStoref(GLenum pname
, GLfloat param
)
9469 GET_CURRENT_CONTEXT(ctx
);
9470 FLUSH_VERTICES(ctx
, 0);
9471 CALL_PixelStoref(ctx
->Exec
, (pname
, param
));
9474 static void GLAPIENTRY
9475 exec_PixelStorei(GLenum pname
, GLint param
)
9477 GET_CURRENT_CONTEXT(ctx
);
9478 FLUSH_VERTICES(ctx
, 0);
9479 CALL_PixelStorei(ctx
->Exec
, (pname
, param
));
9482 static void GLAPIENTRY
9483 exec_ReadPixels(GLint x
, GLint y
, GLsizei width
, GLsizei height
,
9484 GLenum format
, GLenum type
, GLvoid
* pixels
)
9486 GET_CURRENT_CONTEXT(ctx
);
9487 FLUSH_VERTICES(ctx
, 0);
9488 CALL_ReadPixels(ctx
->Exec
, (x
, y
, width
, height
, format
, type
, pixels
));
9491 static GLint GLAPIENTRY
9492 exec_RenderMode(GLenum mode
)
9494 GET_CURRENT_CONTEXT(ctx
);
9495 FLUSH_VERTICES(ctx
, 0);
9496 return CALL_RenderMode(ctx
->Exec
, (mode
));
9499 static void GLAPIENTRY
9500 exec_FeedbackBuffer(GLsizei size
, GLenum type
, GLfloat
* buffer
)
9502 GET_CURRENT_CONTEXT(ctx
);
9503 FLUSH_VERTICES(ctx
, 0);
9504 CALL_FeedbackBuffer(ctx
->Exec
, (size
, type
, buffer
));
9507 static void GLAPIENTRY
9508 exec_SelectBuffer(GLsizei size
, GLuint
* buffer
)
9510 GET_CURRENT_CONTEXT(ctx
);
9511 FLUSH_VERTICES(ctx
, 0);
9512 CALL_SelectBuffer(ctx
->Exec
, (size
, buffer
));
9515 static GLboolean GLAPIENTRY
9516 exec_AreTexturesResident(GLsizei n
, const GLuint
* texName
,
9517 GLboolean
* residences
)
9519 GET_CURRENT_CONTEXT(ctx
);
9520 FLUSH_VERTICES(ctx
, 0);
9521 return CALL_AreTexturesResident(ctx
->Exec
, (n
, texName
, residences
));
9524 static void GLAPIENTRY
9525 exec_ColorPointer(GLint size
, GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
9527 GET_CURRENT_CONTEXT(ctx
);
9528 FLUSH_VERTICES(ctx
, 0);
9529 CALL_ColorPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
9532 static void GLAPIENTRY
9533 exec_DeleteTextures(GLsizei n
, const GLuint
* texName
)
9535 GET_CURRENT_CONTEXT(ctx
);
9536 FLUSH_VERTICES(ctx
, 0);
9537 CALL_DeleteTextures(ctx
->Exec
, (n
, texName
));
9540 static void GLAPIENTRY
9541 exec_DisableClientState(GLenum cap
)
9543 GET_CURRENT_CONTEXT(ctx
);
9544 FLUSH_VERTICES(ctx
, 0);
9545 CALL_DisableClientState(ctx
->Exec
, (cap
));
9548 static void GLAPIENTRY
9549 exec_EdgeFlagPointer(GLsizei stride
, const GLvoid
* vptr
)
9551 GET_CURRENT_CONTEXT(ctx
);
9552 FLUSH_VERTICES(ctx
, 0);
9553 CALL_EdgeFlagPointer(ctx
->Exec
, (stride
, vptr
));
9556 static void GLAPIENTRY
9557 exec_EnableClientState(GLenum cap
)
9559 GET_CURRENT_CONTEXT(ctx
);
9560 FLUSH_VERTICES(ctx
, 0);
9561 CALL_EnableClientState(ctx
->Exec
, (cap
));
9564 static void GLAPIENTRY
9565 exec_GenTextures(GLsizei n
, GLuint
* texName
)
9567 GET_CURRENT_CONTEXT(ctx
);
9568 FLUSH_VERTICES(ctx
, 0);
9569 CALL_GenTextures(ctx
->Exec
, (n
, texName
));
9572 static void GLAPIENTRY
9573 exec_GetPointerv(GLenum pname
, GLvoid
**params
)
9575 GET_CURRENT_CONTEXT(ctx
);
9576 FLUSH_VERTICES(ctx
, 0);
9577 CALL_GetPointerv(ctx
->Exec
, (pname
, params
));
9580 static void GLAPIENTRY
9581 exec_IndexPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
9583 GET_CURRENT_CONTEXT(ctx
);
9584 FLUSH_VERTICES(ctx
, 0);
9585 CALL_IndexPointer(ctx
->Exec
, (type
, stride
, ptr
));
9588 static void GLAPIENTRY
9589 exec_InterleavedArrays(GLenum format
, GLsizei stride
, const GLvoid
* pointer
)
9591 GET_CURRENT_CONTEXT(ctx
);
9592 FLUSH_VERTICES(ctx
, 0);
9593 CALL_InterleavedArrays(ctx
->Exec
, (format
, stride
, pointer
));
9596 static GLboolean GLAPIENTRY
9597 exec_IsTexture(GLuint texture
)
9599 GET_CURRENT_CONTEXT(ctx
);
9600 FLUSH_VERTICES(ctx
, 0);
9601 return CALL_IsTexture(ctx
->Exec
, (texture
));
9604 static void GLAPIENTRY
9605 exec_NormalPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
9607 GET_CURRENT_CONTEXT(ctx
);
9608 FLUSH_VERTICES(ctx
, 0);
9609 CALL_NormalPointer(ctx
->Exec
, (type
, stride
, ptr
));
9612 static void GLAPIENTRY
9613 exec_PopClientAttrib(void)
9615 GET_CURRENT_CONTEXT(ctx
);
9616 FLUSH_VERTICES(ctx
, 0);
9617 CALL_PopClientAttrib(ctx
->Exec
, ());
9620 static void GLAPIENTRY
9621 exec_PushClientAttrib(GLbitfield mask
)
9623 GET_CURRENT_CONTEXT(ctx
);
9624 FLUSH_VERTICES(ctx
, 0);
9625 CALL_PushClientAttrib(ctx
->Exec
, (mask
));
9628 static void GLAPIENTRY
9629 exec_TexCoordPointer(GLint size
, GLenum type
, GLsizei stride
,
9632 GET_CURRENT_CONTEXT(ctx
);
9633 FLUSH_VERTICES(ctx
, 0);
9634 CALL_TexCoordPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
9637 static void GLAPIENTRY
9638 exec_GetCompressedTexImageARB(GLenum target
, GLint level
, GLvoid
* img
)
9640 GET_CURRENT_CONTEXT(ctx
);
9641 FLUSH_VERTICES(ctx
, 0);
9642 CALL_GetCompressedTexImageARB(ctx
->Exec
, (target
, level
, img
));
9645 static void GLAPIENTRY
9646 exec_VertexPointer(GLint size
, GLenum type
, GLsizei stride
,
9649 GET_CURRENT_CONTEXT(ctx
);
9650 FLUSH_VERTICES(ctx
, 0);
9651 CALL_VertexPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
9654 static void GLAPIENTRY
9655 exec_CopyConvolutionFilter1D(GLenum target
, GLenum internalFormat
,
9656 GLint x
, GLint y
, GLsizei width
)
9658 GET_CURRENT_CONTEXT(ctx
);
9659 FLUSH_VERTICES(ctx
, 0);
9660 CALL_CopyConvolutionFilter1D(ctx
->Exec
,
9661 (target
, internalFormat
, x
, y
, width
));
9664 static void GLAPIENTRY
9665 exec_CopyConvolutionFilter2D(GLenum target
, GLenum internalFormat
,
9666 GLint x
, GLint y
, GLsizei width
, GLsizei height
)
9668 GET_CURRENT_CONTEXT(ctx
);
9669 FLUSH_VERTICES(ctx
, 0);
9670 CALL_CopyConvolutionFilter2D(ctx
->Exec
,
9671 (target
, internalFormat
, x
, y
, width
,
9675 static void GLAPIENTRY
9676 exec_GetColorTable(GLenum target
, GLenum format
, GLenum type
, GLvoid
* data
)
9678 GET_CURRENT_CONTEXT(ctx
);
9679 FLUSH_VERTICES(ctx
, 0);
9680 CALL_GetColorTable(ctx
->Exec
, (target
, format
, type
, data
));
9683 static void GLAPIENTRY
9684 exec_GetColorTableParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9686 GET_CURRENT_CONTEXT(ctx
);
9687 FLUSH_VERTICES(ctx
, 0);
9688 CALL_GetColorTableParameterfv(ctx
->Exec
, (target
, pname
, params
));
9691 static void GLAPIENTRY
9692 exec_GetColorTableParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9694 GET_CURRENT_CONTEXT(ctx
);
9695 FLUSH_VERTICES(ctx
, 0);
9696 CALL_GetColorTableParameteriv(ctx
->Exec
, (target
, pname
, params
));
9699 static void GLAPIENTRY
9700 exec_GetConvolutionFilter(GLenum target
, GLenum format
, GLenum type
,
9703 GET_CURRENT_CONTEXT(ctx
);
9704 FLUSH_VERTICES(ctx
, 0);
9705 CALL_GetConvolutionFilter(ctx
->Exec
, (target
, format
, type
, image
));
9708 static void GLAPIENTRY
9709 exec_GetConvolutionParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9711 GET_CURRENT_CONTEXT(ctx
);
9712 FLUSH_VERTICES(ctx
, 0);
9713 CALL_GetConvolutionParameterfv(ctx
->Exec
, (target
, pname
, params
));
9716 static void GLAPIENTRY
9717 exec_GetConvolutionParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9719 GET_CURRENT_CONTEXT(ctx
);
9720 FLUSH_VERTICES(ctx
, 0);
9721 CALL_GetConvolutionParameteriv(ctx
->Exec
, (target
, pname
, params
));
9724 static void GLAPIENTRY
9725 exec_GetHistogram(GLenum target
, GLboolean reset
, GLenum format
,
9726 GLenum type
, GLvoid
*values
)
9728 GET_CURRENT_CONTEXT(ctx
);
9729 FLUSH_VERTICES(ctx
, 0);
9730 CALL_GetHistogram(ctx
->Exec
, (target
, reset
, format
, type
, values
));
9733 static void GLAPIENTRY
9734 exec_GetHistogramParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9736 GET_CURRENT_CONTEXT(ctx
);
9737 FLUSH_VERTICES(ctx
, 0);
9738 CALL_GetHistogramParameterfv(ctx
->Exec
, (target
, pname
, params
));
9741 static void GLAPIENTRY
9742 exec_GetHistogramParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9744 GET_CURRENT_CONTEXT(ctx
);
9745 FLUSH_VERTICES(ctx
, 0);
9746 CALL_GetHistogramParameteriv(ctx
->Exec
, (target
, pname
, params
));
9749 static void GLAPIENTRY
9750 exec_GetMinmax(GLenum target
, GLboolean reset
, GLenum format
,
9751 GLenum type
, GLvoid
*values
)
9753 GET_CURRENT_CONTEXT(ctx
);
9754 FLUSH_VERTICES(ctx
, 0);
9755 CALL_GetMinmax(ctx
->Exec
, (target
, reset
, format
, type
, values
));
9758 static void GLAPIENTRY
9759 exec_GetMinmaxParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9761 GET_CURRENT_CONTEXT(ctx
);
9762 FLUSH_VERTICES(ctx
, 0);
9763 CALL_GetMinmaxParameterfv(ctx
->Exec
, (target
, pname
, params
));
9766 static void GLAPIENTRY
9767 exec_GetMinmaxParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9769 GET_CURRENT_CONTEXT(ctx
);
9770 FLUSH_VERTICES(ctx
, 0);
9771 CALL_GetMinmaxParameteriv(ctx
->Exec
, (target
, pname
, params
));
9774 static void GLAPIENTRY
9775 exec_GetSeparableFilter(GLenum target
, GLenum format
, GLenum type
,
9776 GLvoid
*row
, GLvoid
*column
, GLvoid
*span
)
9778 GET_CURRENT_CONTEXT(ctx
);
9779 FLUSH_VERTICES(ctx
, 0);
9780 CALL_GetSeparableFilter(ctx
->Exec
,
9781 (target
, format
, type
, row
, column
, span
));
9784 static void GLAPIENTRY
9785 exec_SeparableFilter2D(GLenum target
, GLenum internalFormat
,
9786 GLsizei width
, GLsizei height
, GLenum format
,
9787 GLenum type
, const GLvoid
*row
, const GLvoid
*column
)
9789 GET_CURRENT_CONTEXT(ctx
);
9790 FLUSH_VERTICES(ctx
, 0);
9791 CALL_SeparableFilter2D(ctx
->Exec
,
9792 (target
, internalFormat
, width
, height
, format
,
9793 type
, row
, column
));
9796 static void GLAPIENTRY
9797 exec_ColorPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
9798 GLsizei count
, const GLvoid
*ptr
)
9800 GET_CURRENT_CONTEXT(ctx
);
9801 FLUSH_VERTICES(ctx
, 0);
9802 CALL_ColorPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
9805 static void GLAPIENTRY
9806 exec_EdgeFlagPointerEXT(GLsizei stride
, GLsizei count
, const GLboolean
*ptr
)
9808 GET_CURRENT_CONTEXT(ctx
);
9809 FLUSH_VERTICES(ctx
, 0);
9810 CALL_EdgeFlagPointerEXT(ctx
->Exec
, (stride
, count
, ptr
));
9813 static void GLAPIENTRY
9814 exec_IndexPointerEXT(GLenum type
, GLsizei stride
, GLsizei count
,
9817 GET_CURRENT_CONTEXT(ctx
);
9818 FLUSH_VERTICES(ctx
, 0);
9819 CALL_IndexPointerEXT(ctx
->Exec
, (type
, stride
, count
, ptr
));
9822 static void GLAPIENTRY
9823 exec_NormalPointerEXT(GLenum type
, GLsizei stride
, GLsizei count
,
9826 GET_CURRENT_CONTEXT(ctx
);
9827 FLUSH_VERTICES(ctx
, 0);
9828 CALL_NormalPointerEXT(ctx
->Exec
, (type
, stride
, count
, ptr
));
9831 static void GLAPIENTRY
9832 exec_TexCoordPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
9833 GLsizei count
, const GLvoid
*ptr
)
9835 GET_CURRENT_CONTEXT(ctx
);
9836 FLUSH_VERTICES(ctx
, 0);
9837 CALL_TexCoordPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
9840 static void GLAPIENTRY
9841 exec_VertexPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
9842 GLsizei count
, const GLvoid
*ptr
)
9844 GET_CURRENT_CONTEXT(ctx
);
9845 FLUSH_VERTICES(ctx
, 0);
9846 CALL_VertexPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
9849 static void GLAPIENTRY
9850 exec_LockArraysEXT(GLint first
, GLsizei count
)
9852 GET_CURRENT_CONTEXT(ctx
);
9853 FLUSH_VERTICES(ctx
, 0);
9854 CALL_LockArraysEXT(ctx
->Exec
, (first
, count
));
9857 static void GLAPIENTRY
9858 exec_UnlockArraysEXT(void)
9860 GET_CURRENT_CONTEXT(ctx
);
9861 FLUSH_VERTICES(ctx
, 0);
9862 CALL_UnlockArraysEXT(ctx
->Exec
, ());
9865 static void GLAPIENTRY
9866 exec_ClientActiveTextureARB(GLenum target
)
9868 GET_CURRENT_CONTEXT(ctx
);
9869 FLUSH_VERTICES(ctx
, 0);
9870 CALL_ClientActiveTextureARB(ctx
->Exec
, (target
));
9873 static void GLAPIENTRY
9874 exec_SecondaryColorPointerEXT(GLint size
, GLenum type
,
9875 GLsizei stride
, const GLvoid
*ptr
)
9877 GET_CURRENT_CONTEXT(ctx
);
9878 FLUSH_VERTICES(ctx
, 0);
9879 CALL_SecondaryColorPointerEXT(ctx
->Exec
, (size
, type
, stride
, ptr
));
9882 static void GLAPIENTRY
9883 exec_FogCoordPointerEXT(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
9885 GET_CURRENT_CONTEXT(ctx
);
9886 FLUSH_VERTICES(ctx
, 0);
9887 CALL_FogCoordPointerEXT(ctx
->Exec
, (type
, stride
, ptr
));
9890 /* GL_EXT_multi_draw_arrays */
9891 static void GLAPIENTRY
9892 exec_MultiDrawArraysEXT(GLenum mode
, const GLint
*first
,
9893 const GLsizei
*count
, GLsizei primcount
)
9895 GET_CURRENT_CONTEXT(ctx
);
9896 FLUSH_VERTICES(ctx
, 0);
9897 CALL_MultiDrawArraysEXT(ctx
->Exec
, (mode
, first
, count
, primcount
));
9900 /* GL_IBM_multimode_draw_arrays */
9901 static void GLAPIENTRY
9902 exec_MultiModeDrawArraysIBM(const GLenum
* mode
, const GLint
* first
,
9903 const GLsizei
* count
, GLsizei primcount
,
9906 GET_CURRENT_CONTEXT(ctx
);
9907 FLUSH_VERTICES(ctx
, 0);
9908 CALL_MultiModeDrawArraysIBM(ctx
->Exec
,
9909 (mode
, first
, count
, primcount
, modestride
));
9912 /* GL_IBM_multimode_draw_arrays */
9913 static void GLAPIENTRY
9914 exec_MultiModeDrawElementsIBM(const GLenum
* mode
,
9915 const GLsizei
* count
,
9917 const GLvoid
* const *indices
,
9918 GLsizei primcount
, GLint modestride
)
9920 GET_CURRENT_CONTEXT(ctx
);
9921 FLUSH_VERTICES(ctx
, 0);
9922 CALL_MultiModeDrawElementsIBM(ctx
->Exec
,
9923 (mode
, count
, type
, indices
, primcount
,
9928 * Setup the given dispatch table to point to Mesa's display list
9929 * building functions.
9931 * This does not include any of the tnl functions - they are
9932 * initialized from _mesa_init_api_defaults and from the active vtxfmt
9935 struct _glapi_table
*
9936 _mesa_create_save_table(void)
9938 struct _glapi_table
*table
;
9940 table
= _mesa_alloc_dispatch_table(_gloffset_COUNT
);
9944 _mesa_loopback_init_api_table(table
);
9947 SET_Accum(table
, save_Accum
);
9948 SET_AlphaFunc(table
, save_AlphaFunc
);
9949 SET_Bitmap(table
, save_Bitmap
);
9950 SET_BlendFunc(table
, save_BlendFunc
);
9951 SET_CallList(table
, save_CallList
);
9952 SET_CallLists(table
, save_CallLists
);
9953 SET_Clear(table
, save_Clear
);
9954 SET_ClearAccum(table
, save_ClearAccum
);
9955 SET_ClearColor(table
, save_ClearColor
);
9956 SET_ClearDepth(table
, save_ClearDepth
);
9957 SET_ClearIndex(table
, save_ClearIndex
);
9958 SET_ClearStencil(table
, save_ClearStencil
);
9959 SET_ClipPlane(table
, save_ClipPlane
);
9960 SET_ColorMask(table
, save_ColorMask
);
9961 SET_ColorMaskIndexedEXT(table
, save_ColorMaskIndexed
);
9962 SET_ColorMaterial(table
, save_ColorMaterial
);
9963 SET_CopyPixels(table
, save_CopyPixels
);
9964 SET_CullFace(table
, save_CullFace
);
9965 SET_DeleteLists(table
, _mesa_DeleteLists
);
9966 SET_DepthFunc(table
, save_DepthFunc
);
9967 SET_DepthMask(table
, save_DepthMask
);
9968 SET_DepthRange(table
, save_DepthRange
);
9969 SET_Disable(table
, save_Disable
);
9970 SET_DisableIndexedEXT(table
, save_DisableIndexed
);
9971 SET_DrawBuffer(table
, save_DrawBuffer
);
9972 SET_DrawPixels(table
, save_DrawPixels
);
9973 SET_Enable(table
, save_Enable
);
9974 SET_EnableIndexedEXT(table
, save_EnableIndexed
);
9975 SET_EndList(table
, _mesa_EndList
);
9976 SET_EvalMesh1(table
, save_EvalMesh1
);
9977 SET_EvalMesh2(table
, save_EvalMesh2
);
9978 SET_Finish(table
, exec_Finish
);
9979 SET_Flush(table
, exec_Flush
);
9980 SET_Fogf(table
, save_Fogf
);
9981 SET_Fogfv(table
, save_Fogfv
);
9982 SET_Fogi(table
, save_Fogi
);
9983 SET_Fogiv(table
, save_Fogiv
);
9984 SET_FrontFace(table
, save_FrontFace
);
9985 SET_Frustum(table
, save_Frustum
);
9986 SET_GenLists(table
, _mesa_GenLists
);
9987 SET_GetBooleanv(table
, exec_GetBooleanv
);
9988 SET_GetClipPlane(table
, exec_GetClipPlane
);
9989 SET_GetDoublev(table
, exec_GetDoublev
);
9990 SET_GetError(table
, exec_GetError
);
9991 SET_GetFloatv(table
, exec_GetFloatv
);
9992 SET_GetIntegerv(table
, exec_GetIntegerv
);
9993 SET_GetLightfv(table
, exec_GetLightfv
);
9994 SET_GetLightiv(table
, exec_GetLightiv
);
9995 SET_GetMapdv(table
, exec_GetMapdv
);
9996 SET_GetMapfv(table
, exec_GetMapfv
);
9997 SET_GetMapiv(table
, exec_GetMapiv
);
9998 SET_GetMaterialfv(table
, exec_GetMaterialfv
);
9999 SET_GetMaterialiv(table
, exec_GetMaterialiv
);
10000 SET_GetPixelMapfv(table
, exec_GetPixelMapfv
);
10001 SET_GetPixelMapuiv(table
, exec_GetPixelMapuiv
);
10002 SET_GetPixelMapusv(table
, exec_GetPixelMapusv
);
10003 SET_GetPolygonStipple(table
, exec_GetPolygonStipple
);
10004 SET_GetString(table
, exec_GetString
);
10005 SET_GetTexEnvfv(table
, exec_GetTexEnvfv
);
10006 SET_GetTexEnviv(table
, exec_GetTexEnviv
);
10007 SET_GetTexGendv(table
, exec_GetTexGendv
);
10008 SET_GetTexGenfv(table
, exec_GetTexGenfv
);
10009 SET_GetTexGeniv(table
, exec_GetTexGeniv
);
10010 SET_GetTexImage(table
, exec_GetTexImage
);
10011 SET_GetTexLevelParameterfv(table
, exec_GetTexLevelParameterfv
);
10012 SET_GetTexLevelParameteriv(table
, exec_GetTexLevelParameteriv
);
10013 SET_GetTexParameterfv(table
, exec_GetTexParameterfv
);
10014 SET_GetTexParameteriv(table
, exec_GetTexParameteriv
);
10015 SET_Hint(table
, save_Hint
);
10016 SET_IndexMask(table
, save_IndexMask
);
10017 SET_InitNames(table
, save_InitNames
);
10018 SET_IsEnabled(table
, exec_IsEnabled
);
10019 SET_IsList(table
, _mesa_IsList
);
10020 SET_LightModelf(table
, save_LightModelf
);
10021 SET_LightModelfv(table
, save_LightModelfv
);
10022 SET_LightModeli(table
, save_LightModeli
);
10023 SET_LightModeliv(table
, save_LightModeliv
);
10024 SET_Lightf(table
, save_Lightf
);
10025 SET_Lightfv(table
, save_Lightfv
);
10026 SET_Lighti(table
, save_Lighti
);
10027 SET_Lightiv(table
, save_Lightiv
);
10028 SET_LineStipple(table
, save_LineStipple
);
10029 SET_LineWidth(table
, save_LineWidth
);
10030 SET_ListBase(table
, save_ListBase
);
10031 SET_LoadIdentity(table
, save_LoadIdentity
);
10032 SET_LoadMatrixd(table
, save_LoadMatrixd
);
10033 SET_LoadMatrixf(table
, save_LoadMatrixf
);
10034 SET_LoadName(table
, save_LoadName
);
10035 SET_LogicOp(table
, save_LogicOp
);
10036 SET_Map1d(table
, save_Map1d
);
10037 SET_Map1f(table
, save_Map1f
);
10038 SET_Map2d(table
, save_Map2d
);
10039 SET_Map2f(table
, save_Map2f
);
10040 SET_MapGrid1d(table
, save_MapGrid1d
);
10041 SET_MapGrid1f(table
, save_MapGrid1f
);
10042 SET_MapGrid2d(table
, save_MapGrid2d
);
10043 SET_MapGrid2f(table
, save_MapGrid2f
);
10044 SET_MatrixMode(table
, save_MatrixMode
);
10045 SET_MultMatrixd(table
, save_MultMatrixd
);
10046 SET_MultMatrixf(table
, save_MultMatrixf
);
10047 SET_NewList(table
, save_NewList
);
10048 SET_Ortho(table
, save_Ortho
);
10049 SET_PassThrough(table
, save_PassThrough
);
10050 SET_PixelMapfv(table
, save_PixelMapfv
);
10051 SET_PixelMapuiv(table
, save_PixelMapuiv
);
10052 SET_PixelMapusv(table
, save_PixelMapusv
);
10053 SET_PixelStoref(table
, exec_PixelStoref
);
10054 SET_PixelStorei(table
, exec_PixelStorei
);
10055 SET_PixelTransferf(table
, save_PixelTransferf
);
10056 SET_PixelTransferi(table
, save_PixelTransferi
);
10057 SET_PixelZoom(table
, save_PixelZoom
);
10058 SET_PointSize(table
, save_PointSize
);
10059 SET_PolygonMode(table
, save_PolygonMode
);
10060 SET_PolygonOffset(table
, save_PolygonOffset
);
10061 SET_PolygonStipple(table
, save_PolygonStipple
);
10062 SET_PopAttrib(table
, save_PopAttrib
);
10063 SET_PopMatrix(table
, save_PopMatrix
);
10064 SET_PopName(table
, save_PopName
);
10065 SET_PushAttrib(table
, save_PushAttrib
);
10066 SET_PushMatrix(table
, save_PushMatrix
);
10067 SET_PushName(table
, save_PushName
);
10068 SET_RasterPos2d(table
, save_RasterPos2d
);
10069 SET_RasterPos2dv(table
, save_RasterPos2dv
);
10070 SET_RasterPos2f(table
, save_RasterPos2f
);
10071 SET_RasterPos2fv(table
, save_RasterPos2fv
);
10072 SET_RasterPos2i(table
, save_RasterPos2i
);
10073 SET_RasterPos2iv(table
, save_RasterPos2iv
);
10074 SET_RasterPos2s(table
, save_RasterPos2s
);
10075 SET_RasterPos2sv(table
, save_RasterPos2sv
);
10076 SET_RasterPos3d(table
, save_RasterPos3d
);
10077 SET_RasterPos3dv(table
, save_RasterPos3dv
);
10078 SET_RasterPos3f(table
, save_RasterPos3f
);
10079 SET_RasterPos3fv(table
, save_RasterPos3fv
);
10080 SET_RasterPos3i(table
, save_RasterPos3i
);
10081 SET_RasterPos3iv(table
, save_RasterPos3iv
);
10082 SET_RasterPos3s(table
, save_RasterPos3s
);
10083 SET_RasterPos3sv(table
, save_RasterPos3sv
);
10084 SET_RasterPos4d(table
, save_RasterPos4d
);
10085 SET_RasterPos4dv(table
, save_RasterPos4dv
);
10086 SET_RasterPos4f(table
, save_RasterPos4f
);
10087 SET_RasterPos4fv(table
, save_RasterPos4fv
);
10088 SET_RasterPos4i(table
, save_RasterPos4i
);
10089 SET_RasterPos4iv(table
, save_RasterPos4iv
);
10090 SET_RasterPos4s(table
, save_RasterPos4s
);
10091 SET_RasterPos4sv(table
, save_RasterPos4sv
);
10092 SET_ReadBuffer(table
, save_ReadBuffer
);
10093 SET_ReadPixels(table
, exec_ReadPixels
);
10094 SET_RenderMode(table
, exec_RenderMode
);
10095 SET_Rotated(table
, save_Rotated
);
10096 SET_Rotatef(table
, save_Rotatef
);
10097 SET_Scaled(table
, save_Scaled
);
10098 SET_Scalef(table
, save_Scalef
);
10099 SET_Scissor(table
, save_Scissor
);
10100 SET_FeedbackBuffer(table
, exec_FeedbackBuffer
);
10101 SET_SelectBuffer(table
, exec_SelectBuffer
);
10102 SET_ShadeModel(table
, save_ShadeModel
);
10103 SET_StencilFunc(table
, save_StencilFunc
);
10104 SET_StencilMask(table
, save_StencilMask
);
10105 SET_StencilOp(table
, save_StencilOp
);
10106 SET_TexEnvf(table
, save_TexEnvf
);
10107 SET_TexEnvfv(table
, save_TexEnvfv
);
10108 SET_TexEnvi(table
, save_TexEnvi
);
10109 SET_TexEnviv(table
, save_TexEnviv
);
10110 SET_TexGend(table
, save_TexGend
);
10111 SET_TexGendv(table
, save_TexGendv
);
10112 SET_TexGenf(table
, save_TexGenf
);
10113 SET_TexGenfv(table
, save_TexGenfv
);
10114 SET_TexGeni(table
, save_TexGeni
);
10115 SET_TexGeniv(table
, save_TexGeniv
);
10116 SET_TexImage1D(table
, save_TexImage1D
);
10117 SET_TexImage2D(table
, save_TexImage2D
);
10118 SET_TexParameterf(table
, save_TexParameterf
);
10119 SET_TexParameterfv(table
, save_TexParameterfv
);
10120 SET_TexParameteri(table
, save_TexParameteri
);
10121 SET_TexParameteriv(table
, save_TexParameteriv
);
10122 SET_Translated(table
, save_Translated
);
10123 SET_Translatef(table
, save_Translatef
);
10124 SET_Viewport(table
, save_Viewport
);
10127 SET_AreTexturesResident(table
, exec_AreTexturesResident
);
10128 SET_BindTexture(table
, save_BindTexture
);
10129 SET_ColorPointer(table
, exec_ColorPointer
);
10130 SET_CopyTexImage1D(table
, save_CopyTexImage1D
);
10131 SET_CopyTexImage2D(table
, save_CopyTexImage2D
);
10132 SET_CopyTexSubImage1D(table
, save_CopyTexSubImage1D
);
10133 SET_CopyTexSubImage2D(table
, save_CopyTexSubImage2D
);
10134 SET_DeleteTextures(table
, exec_DeleteTextures
);
10135 SET_DisableClientState(table
, exec_DisableClientState
);
10136 SET_EdgeFlagPointer(table
, exec_EdgeFlagPointer
);
10137 SET_EnableClientState(table
, exec_EnableClientState
);
10138 SET_GenTextures(table
, exec_GenTextures
);
10139 SET_GetPointerv(table
, exec_GetPointerv
);
10140 SET_IndexPointer(table
, exec_IndexPointer
);
10141 SET_InterleavedArrays(table
, exec_InterleavedArrays
);
10142 SET_IsTexture(table
, exec_IsTexture
);
10143 SET_NormalPointer(table
, exec_NormalPointer
);
10144 SET_PopClientAttrib(table
, exec_PopClientAttrib
);
10145 SET_PrioritizeTextures(table
, save_PrioritizeTextures
);
10146 SET_PushClientAttrib(table
, exec_PushClientAttrib
);
10147 SET_TexCoordPointer(table
, exec_TexCoordPointer
);
10148 SET_TexSubImage1D(table
, save_TexSubImage1D
);
10149 SET_TexSubImage2D(table
, save_TexSubImage2D
);
10150 SET_VertexPointer(table
, exec_VertexPointer
);
10153 SET_CopyTexSubImage3D(table
, save_CopyTexSubImage3D
);
10154 SET_TexImage3D(table
, save_TexImage3D
);
10155 SET_TexSubImage3D(table
, save_TexSubImage3D
);
10158 SET_StencilFuncSeparate(table
, save_StencilFuncSeparate
);
10159 SET_StencilMaskSeparate(table
, save_StencilMaskSeparate
);
10160 SET_StencilOpSeparate(table
, save_StencilOpSeparate
);
10162 /* ATI_separate_stencil */
10163 SET_StencilFuncSeparateATI(table
, save_StencilFuncSeparateATI
);
10165 /* GL_ARB_imaging */
10166 /* Not all are supported */
10167 SET_BlendColor(table
, save_BlendColor
);
10168 SET_BlendEquation(table
, save_BlendEquation
);
10169 SET_ColorSubTable(table
, save_ColorSubTable
);
10170 SET_ColorTable(table
, save_ColorTable
);
10171 SET_ColorTableParameterfv(table
, save_ColorTableParameterfv
);
10172 SET_ColorTableParameteriv(table
, save_ColorTableParameteriv
);
10173 SET_ConvolutionFilter1D(table
, save_ConvolutionFilter1D
);
10174 SET_ConvolutionFilter2D(table
, save_ConvolutionFilter2D
);
10175 SET_ConvolutionParameterf(table
, save_ConvolutionParameterf
);
10176 SET_ConvolutionParameterfv(table
, save_ConvolutionParameterfv
);
10177 SET_ConvolutionParameteri(table
, save_ConvolutionParameteri
);
10178 SET_ConvolutionParameteriv(table
, save_ConvolutionParameteriv
);
10179 SET_CopyColorSubTable(table
, save_CopyColorSubTable
);
10180 SET_CopyColorTable(table
, save_CopyColorTable
);
10181 SET_CopyConvolutionFilter1D(table
, exec_CopyConvolutionFilter1D
);
10182 SET_CopyConvolutionFilter2D(table
, exec_CopyConvolutionFilter2D
);
10183 SET_GetColorTable(table
, exec_GetColorTable
);
10184 SET_GetColorTableParameterfv(table
, exec_GetColorTableParameterfv
);
10185 SET_GetColorTableParameteriv(table
, exec_GetColorTableParameteriv
);
10186 SET_GetConvolutionFilter(table
, exec_GetConvolutionFilter
);
10187 SET_GetConvolutionParameterfv(table
, exec_GetConvolutionParameterfv
);
10188 SET_GetConvolutionParameteriv(table
, exec_GetConvolutionParameteriv
);
10189 SET_GetHistogram(table
, exec_GetHistogram
);
10190 SET_GetHistogramParameterfv(table
, exec_GetHistogramParameterfv
);
10191 SET_GetHistogramParameteriv(table
, exec_GetHistogramParameteriv
);
10192 SET_GetMinmax(table
, exec_GetMinmax
);
10193 SET_GetMinmaxParameterfv(table
, exec_GetMinmaxParameterfv
);
10194 SET_GetMinmaxParameteriv(table
, exec_GetMinmaxParameteriv
);
10195 SET_GetSeparableFilter(table
, exec_GetSeparableFilter
);
10196 SET_Histogram(table
, save_Histogram
);
10197 SET_Minmax(table
, save_Minmax
);
10198 SET_ResetHistogram(table
, save_ResetHistogram
);
10199 SET_ResetMinmax(table
, save_ResetMinmax
);
10200 SET_SeparableFilter2D(table
, exec_SeparableFilter2D
);
10202 /* 2. GL_EXT_blend_color */
10204 SET_BlendColorEXT(table
, save_BlendColorEXT
);
10207 /* 3. GL_EXT_polygon_offset */
10208 SET_PolygonOffsetEXT(table
, save_PolygonOffsetEXT
);
10210 /* 6. GL_EXT_texture3d */
10212 SET_CopyTexSubImage3DEXT(table
, save_CopyTexSubImage3D
);
10213 SET_TexImage3DEXT(table
, save_TexImage3DEXT
);
10214 SET_TexSubImage3DEXT(table
, save_TexSubImage3D
);
10217 /* 14. GL_SGI_color_table */
10219 SET_ColorTableSGI(table
, save_ColorTable
);
10220 SET_ColorSubTableSGI(table
, save_ColorSubTable
);
10221 SET_GetColorTableSGI(table
, exec_GetColorTable
);
10222 SET_GetColorTableParameterfvSGI(table
, exec_GetColorTableParameterfv
);
10223 SET_GetColorTableParameterivSGI(table
, exec_GetColorTableParameteriv
);
10226 /* 30. GL_EXT_vertex_array */
10227 SET_ColorPointerEXT(table
, exec_ColorPointerEXT
);
10228 SET_EdgeFlagPointerEXT(table
, exec_EdgeFlagPointerEXT
);
10229 SET_IndexPointerEXT(table
, exec_IndexPointerEXT
);
10230 SET_NormalPointerEXT(table
, exec_NormalPointerEXT
);
10231 SET_TexCoordPointerEXT(table
, exec_TexCoordPointerEXT
);
10232 SET_VertexPointerEXT(table
, exec_VertexPointerEXT
);
10234 /* 37. GL_EXT_blend_minmax */
10236 SET_BlendEquationEXT(table
, save_BlendEquationEXT
);
10239 /* 54. GL_EXT_point_parameters */
10240 SET_PointParameterfEXT(table
, save_PointParameterfEXT
);
10241 SET_PointParameterfvEXT(table
, save_PointParameterfvEXT
);
10243 /* 97. GL_EXT_compiled_vertex_array */
10244 SET_LockArraysEXT(table
, exec_LockArraysEXT
);
10245 SET_UnlockArraysEXT(table
, exec_UnlockArraysEXT
);
10247 /* 145. GL_EXT_secondary_color */
10248 SET_SecondaryColorPointerEXT(table
, exec_SecondaryColorPointerEXT
);
10250 /* 148. GL_EXT_multi_draw_arrays */
10251 SET_MultiDrawArraysEXT(table
, exec_MultiDrawArraysEXT
);
10253 /* 149. GL_EXT_fog_coord */
10254 SET_FogCoordPointerEXT(table
, exec_FogCoordPointerEXT
);
10256 /* 173. GL_EXT_blend_func_separate */
10257 SET_BlendFuncSeparateEXT(table
, save_BlendFuncSeparateEXT
);
10259 /* 196. GL_MESA_resize_buffers */
10260 SET_ResizeBuffersMESA(table
, _mesa_ResizeBuffersMESA
);
10262 /* 197. GL_MESA_window_pos */
10263 SET_WindowPos2dMESA(table
, save_WindowPos2dMESA
);
10264 SET_WindowPos2dvMESA(table
, save_WindowPos2dvMESA
);
10265 SET_WindowPos2fMESA(table
, save_WindowPos2fMESA
);
10266 SET_WindowPos2fvMESA(table
, save_WindowPos2fvMESA
);
10267 SET_WindowPos2iMESA(table
, save_WindowPos2iMESA
);
10268 SET_WindowPos2ivMESA(table
, save_WindowPos2ivMESA
);
10269 SET_WindowPos2sMESA(table
, save_WindowPos2sMESA
);
10270 SET_WindowPos2svMESA(table
, save_WindowPos2svMESA
);
10271 SET_WindowPos3dMESA(table
, save_WindowPos3dMESA
);
10272 SET_WindowPos3dvMESA(table
, save_WindowPos3dvMESA
);
10273 SET_WindowPos3fMESA(table
, save_WindowPos3fMESA
);
10274 SET_WindowPos3fvMESA(table
, save_WindowPos3fvMESA
);
10275 SET_WindowPos3iMESA(table
, save_WindowPos3iMESA
);
10276 SET_WindowPos3ivMESA(table
, save_WindowPos3ivMESA
);
10277 SET_WindowPos3sMESA(table
, save_WindowPos3sMESA
);
10278 SET_WindowPos3svMESA(table
, save_WindowPos3svMESA
);
10279 SET_WindowPos4dMESA(table
, save_WindowPos4dMESA
);
10280 SET_WindowPos4dvMESA(table
, save_WindowPos4dvMESA
);
10281 SET_WindowPos4fMESA(table
, save_WindowPos4fMESA
);
10282 SET_WindowPos4fvMESA(table
, save_WindowPos4fvMESA
);
10283 SET_WindowPos4iMESA(table
, save_WindowPos4iMESA
);
10284 SET_WindowPos4ivMESA(table
, save_WindowPos4ivMESA
);
10285 SET_WindowPos4sMESA(table
, save_WindowPos4sMESA
);
10286 SET_WindowPos4svMESA(table
, save_WindowPos4svMESA
);
10288 /* 200. GL_IBM_multimode_draw_arrays */
10289 SET_MultiModeDrawArraysIBM(table
, exec_MultiModeDrawArraysIBM
);
10290 SET_MultiModeDrawElementsIBM(table
, exec_MultiModeDrawElementsIBM
);
10292 #if FEATURE_NV_vertex_program
10293 /* 233. GL_NV_vertex_program */
10294 /* The following commands DO NOT go into display lists:
10295 * AreProgramsResidentNV, IsProgramNV, GenProgramsNV, DeleteProgramsNV,
10296 * VertexAttribPointerNV, GetProgram*, GetVertexAttrib*
10298 SET_BindProgramNV(table
, save_BindProgramNV
);
10299 SET_DeleteProgramsNV(table
, _mesa_DeletePrograms
);
10300 SET_ExecuteProgramNV(table
, save_ExecuteProgramNV
);
10301 SET_GenProgramsNV(table
, _mesa_GenPrograms
);
10302 SET_AreProgramsResidentNV(table
, _mesa_AreProgramsResidentNV
);
10303 SET_RequestResidentProgramsNV(table
, save_RequestResidentProgramsNV
);
10304 SET_GetProgramParameterfvNV(table
, _mesa_GetProgramParameterfvNV
);
10305 SET_GetProgramParameterdvNV(table
, _mesa_GetProgramParameterdvNV
);
10306 SET_GetProgramivNV(table
, _mesa_GetProgramivNV
);
10307 SET_GetProgramStringNV(table
, _mesa_GetProgramStringNV
);
10308 SET_GetTrackMatrixivNV(table
, _mesa_GetTrackMatrixivNV
);
10309 SET_GetVertexAttribdvNV(table
, _mesa_GetVertexAttribdvNV
);
10310 SET_GetVertexAttribfvNV(table
, _mesa_GetVertexAttribfvNV
);
10311 SET_GetVertexAttribivNV(table
, _mesa_GetVertexAttribivNV
);
10312 SET_GetVertexAttribPointervNV(table
, _mesa_GetVertexAttribPointervNV
);
10313 SET_IsProgramNV(table
, _mesa_IsProgramARB
);
10314 SET_LoadProgramNV(table
, save_LoadProgramNV
);
10315 SET_ProgramEnvParameter4dARB(table
, save_ProgramEnvParameter4dARB
);
10316 SET_ProgramEnvParameter4dvARB(table
, save_ProgramEnvParameter4dvARB
);
10317 SET_ProgramEnvParameter4fARB(table
, save_ProgramEnvParameter4fARB
);
10318 SET_ProgramEnvParameter4fvARB(table
, save_ProgramEnvParameter4fvARB
);
10319 SET_ProgramParameters4dvNV(table
, save_ProgramParameters4dvNV
);
10320 SET_ProgramParameters4fvNV(table
, save_ProgramParameters4fvNV
);
10321 SET_TrackMatrixNV(table
, save_TrackMatrixNV
);
10322 SET_VertexAttribPointerNV(table
, _mesa_VertexAttribPointerNV
);
10325 /* 244. GL_ATI_envmap_bumpmap */
10326 SET_TexBumpParameterivATI(table
, save_TexBumpParameterivATI
);
10327 SET_TexBumpParameterfvATI(table
, save_TexBumpParameterfvATI
);
10329 /* 245. GL_ATI_fragment_shader */
10330 #if FEATURE_ATI_fragment_shader
10331 SET_BindFragmentShaderATI(table
, save_BindFragmentShaderATI
);
10332 SET_SetFragmentShaderConstantATI(table
, save_SetFragmentShaderConstantATI
);
10335 /* 282. GL_NV_fragment_program */
10336 #if FEATURE_NV_fragment_program
10337 SET_ProgramNamedParameter4fNV(table
, save_ProgramNamedParameter4fNV
);
10338 SET_ProgramNamedParameter4dNV(table
, save_ProgramNamedParameter4dNV
);
10339 SET_ProgramNamedParameter4fvNV(table
, save_ProgramNamedParameter4fvNV
);
10340 SET_ProgramNamedParameter4dvNV(table
, save_ProgramNamedParameter4dvNV
);
10341 SET_GetProgramNamedParameterfvNV(table
,
10342 _mesa_GetProgramNamedParameterfvNV
);
10343 SET_GetProgramNamedParameterdvNV(table
,
10344 _mesa_GetProgramNamedParameterdvNV
);
10345 SET_ProgramLocalParameter4dARB(table
, save_ProgramLocalParameter4dARB
);
10346 SET_ProgramLocalParameter4dvARB(table
, save_ProgramLocalParameter4dvARB
);
10347 SET_ProgramLocalParameter4fARB(table
, save_ProgramLocalParameter4fARB
);
10348 SET_ProgramLocalParameter4fvARB(table
, save_ProgramLocalParameter4fvARB
);
10349 SET_GetProgramLocalParameterdvARB(table
,
10350 _mesa_GetProgramLocalParameterdvARB
);
10351 SET_GetProgramLocalParameterfvARB(table
,
10352 _mesa_GetProgramLocalParameterfvARB
);
10355 /* 262. GL_NV_point_sprite */
10356 SET_PointParameteriNV(table
, save_PointParameteriNV
);
10357 SET_PointParameterivNV(table
, save_PointParameterivNV
);
10359 /* 268. GL_EXT_stencil_two_side */
10360 SET_ActiveStencilFaceEXT(table
, save_ActiveStencilFaceEXT
);
10362 /* 273. GL_APPLE_vertex_array_object */
10363 SET_BindVertexArrayAPPLE(table
, _mesa_BindVertexArrayAPPLE
);
10364 SET_DeleteVertexArraysAPPLE(table
, _mesa_DeleteVertexArraysAPPLE
);
10365 SET_GenVertexArraysAPPLE(table
, _mesa_GenVertexArraysAPPLE
);
10366 SET_IsVertexArrayAPPLE(table
, _mesa_IsVertexArrayAPPLE
);
10368 /* 310. GL_EXT_framebuffer_object */
10369 SET_GenFramebuffersEXT(table
, _mesa_GenFramebuffersEXT
);
10370 SET_BindFramebufferEXT(table
, _mesa_BindFramebufferEXT
);
10371 SET_DeleteFramebuffersEXT(table
, _mesa_DeleteFramebuffersEXT
);
10372 SET_CheckFramebufferStatusEXT(table
, _mesa_CheckFramebufferStatusEXT
);
10373 SET_GenRenderbuffersEXT(table
, _mesa_GenRenderbuffersEXT
);
10374 SET_BindRenderbufferEXT(table
, _mesa_BindRenderbufferEXT
);
10375 SET_DeleteRenderbuffersEXT(table
, _mesa_DeleteRenderbuffersEXT
);
10376 SET_RenderbufferStorageEXT(table
, _mesa_RenderbufferStorageEXT
);
10377 SET_FramebufferTexture1DEXT(table
, _mesa_FramebufferTexture1DEXT
);
10378 SET_FramebufferTexture2DEXT(table
, _mesa_FramebufferTexture2DEXT
);
10379 SET_FramebufferTexture3DEXT(table
, _mesa_FramebufferTexture3DEXT
);
10380 SET_FramebufferRenderbufferEXT(table
, _mesa_FramebufferRenderbufferEXT
);
10381 SET_GenerateMipmapEXT(table
, _mesa_GenerateMipmapEXT
);
10383 /* 317. GL_EXT_framebuffer_multisample */
10384 SET_RenderbufferStorageMultisample(table
, _mesa_RenderbufferStorageMultisample
);
10386 /* GL_ARB_vertex_array_object */
10387 SET_BindVertexArray(table
, _mesa_BindVertexArray
);
10388 SET_GenVertexArrays(table
, _mesa_GenVertexArrays
);
10390 /* ???. GL_EXT_depth_bounds_test */
10391 SET_DepthBoundsEXT(table
, save_DepthBoundsEXT
);
10393 /* ARB 1. GL_ARB_multitexture */
10394 SET_ActiveTextureARB(table
, save_ActiveTextureARB
);
10395 SET_ClientActiveTextureARB(table
, exec_ClientActiveTextureARB
);
10397 /* ARB 3. GL_ARB_transpose_matrix */
10398 SET_LoadTransposeMatrixdARB(table
, save_LoadTransposeMatrixdARB
);
10399 SET_LoadTransposeMatrixfARB(table
, save_LoadTransposeMatrixfARB
);
10400 SET_MultTransposeMatrixdARB(table
, save_MultTransposeMatrixdARB
);
10401 SET_MultTransposeMatrixfARB(table
, save_MultTransposeMatrixfARB
);
10403 /* ARB 5. GL_ARB_multisample */
10404 SET_SampleCoverageARB(table
, save_SampleCoverageARB
);
10406 /* ARB 12. GL_ARB_texture_compression */
10407 SET_CompressedTexImage3DARB(table
, save_CompressedTexImage3DARB
);
10408 SET_CompressedTexImage2DARB(table
, save_CompressedTexImage2DARB
);
10409 SET_CompressedTexImage1DARB(table
, save_CompressedTexImage1DARB
);
10410 SET_CompressedTexSubImage3DARB(table
, save_CompressedTexSubImage3DARB
);
10411 SET_CompressedTexSubImage2DARB(table
, save_CompressedTexSubImage2DARB
);
10412 SET_CompressedTexSubImage1DARB(table
, save_CompressedTexSubImage1DARB
);
10413 SET_GetCompressedTexImageARB(table
, exec_GetCompressedTexImageARB
);
10415 /* ARB 14. GL_ARB_point_parameters */
10416 /* aliased with EXT_point_parameters functions */
10418 /* ARB 25. GL_ARB_window_pos */
10419 /* aliased with MESA_window_pos functions */
10421 /* ARB 26. GL_ARB_vertex_program */
10422 /* ARB 27. GL_ARB_fragment_program */
10423 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
10424 /* glVertexAttrib* functions alias the NV ones, handled elsewhere */
10425 SET_VertexAttribPointerARB(table
, _mesa_VertexAttribPointerARB
);
10426 SET_EnableVertexAttribArrayARB(table
, _mesa_EnableVertexAttribArrayARB
);
10427 SET_DisableVertexAttribArrayARB(table
, _mesa_DisableVertexAttribArrayARB
);
10428 SET_ProgramStringARB(table
, save_ProgramStringARB
);
10429 SET_BindProgramNV(table
, save_BindProgramNV
);
10430 SET_DeleteProgramsNV(table
, _mesa_DeletePrograms
);
10431 SET_GenProgramsNV(table
, _mesa_GenPrograms
);
10432 SET_IsProgramNV(table
, _mesa_IsProgramARB
);
10433 SET_GetVertexAttribdvARB(table
, _mesa_GetVertexAttribdvARB
);
10434 SET_GetVertexAttribfvARB(table
, _mesa_GetVertexAttribfvARB
);
10435 SET_GetVertexAttribivARB(table
, _mesa_GetVertexAttribivARB
);
10436 SET_GetVertexAttribPointervNV(table
, _mesa_GetVertexAttribPointervNV
);
10437 SET_ProgramEnvParameter4dARB(table
, save_ProgramEnvParameter4dARB
);
10438 SET_ProgramEnvParameter4dvARB(table
, save_ProgramEnvParameter4dvARB
);
10439 SET_ProgramEnvParameter4fARB(table
, save_ProgramEnvParameter4fARB
);
10440 SET_ProgramEnvParameter4fvARB(table
, save_ProgramEnvParameter4fvARB
);
10441 SET_ProgramLocalParameter4dARB(table
, save_ProgramLocalParameter4dARB
);
10442 SET_ProgramLocalParameter4dvARB(table
, save_ProgramLocalParameter4dvARB
);
10443 SET_ProgramLocalParameter4fARB(table
, save_ProgramLocalParameter4fARB
);
10444 SET_ProgramLocalParameter4fvARB(table
, save_ProgramLocalParameter4fvARB
);
10445 SET_GetProgramEnvParameterdvARB(table
, _mesa_GetProgramEnvParameterdvARB
);
10446 SET_GetProgramEnvParameterfvARB(table
, _mesa_GetProgramEnvParameterfvARB
);
10447 SET_GetProgramLocalParameterdvARB(table
,
10448 _mesa_GetProgramLocalParameterdvARB
);
10449 SET_GetProgramLocalParameterfvARB(table
,
10450 _mesa_GetProgramLocalParameterfvARB
);
10451 SET_GetProgramivARB(table
, _mesa_GetProgramivARB
);
10452 SET_GetProgramStringARB(table
, _mesa_GetProgramStringARB
);
10455 /* ARB 28. GL_ARB_vertex_buffer_object */
10456 /* None of the extension's functions get compiled */
10457 SET_BindBufferARB(table
, _mesa_BindBufferARB
);
10458 SET_BufferDataARB(table
, _mesa_BufferDataARB
);
10459 SET_BufferSubDataARB(table
, _mesa_BufferSubDataARB
);
10460 SET_DeleteBuffersARB(table
, _mesa_DeleteBuffersARB
);
10461 SET_GenBuffersARB(table
, _mesa_GenBuffersARB
);
10462 SET_GetBufferParameterivARB(table
, _mesa_GetBufferParameterivARB
);
10463 SET_GetBufferPointervARB(table
, _mesa_GetBufferPointervARB
);
10464 SET_GetBufferSubDataARB(table
, _mesa_GetBufferSubDataARB
);
10465 SET_IsBufferARB(table
, _mesa_IsBufferARB
);
10466 SET_MapBufferARB(table
, _mesa_MapBufferARB
);
10467 SET_UnmapBufferARB(table
, _mesa_UnmapBufferARB
);
10469 #if FEATURE_queryobj
10470 _mesa_init_queryobj_dispatch(table
); /* glGetQuery, etc */
10471 SET_BeginQueryARB(table
, save_BeginQueryARB
);
10472 SET_EndQueryARB(table
, save_EndQueryARB
);
10473 SET_QueryCounter(table
, save_QueryCounter
);
10476 SET_DrawBuffersARB(table
, save_DrawBuffersARB
);
10478 #if FEATURE_EXT_framebuffer_blit
10479 SET_BlitFramebufferEXT(table
, save_BlitFramebufferEXT
);
10482 /* GL_ARB_shader_objects */
10483 _mesa_init_shader_dispatch(table
); /* Plug in glCreate/Delete/Get, etc */
10484 SET_UseProgramObjectARB(table
, save_UseProgramObjectARB
);
10485 SET_Uniform1fARB(table
, save_Uniform1fARB
);
10486 SET_Uniform2fARB(table
, save_Uniform2fARB
);
10487 SET_Uniform3fARB(table
, save_Uniform3fARB
);
10488 SET_Uniform4fARB(table
, save_Uniform4fARB
);
10489 SET_Uniform1fvARB(table
, save_Uniform1fvARB
);
10490 SET_Uniform2fvARB(table
, save_Uniform2fvARB
);
10491 SET_Uniform3fvARB(table
, save_Uniform3fvARB
);
10492 SET_Uniform4fvARB(table
, save_Uniform4fvARB
);
10493 SET_Uniform1iARB(table
, save_Uniform1iARB
);
10494 SET_Uniform2iARB(table
, save_Uniform2iARB
);
10495 SET_Uniform3iARB(table
, save_Uniform3iARB
);
10496 SET_Uniform4iARB(table
, save_Uniform4iARB
);
10497 SET_Uniform1ivARB(table
, save_Uniform1ivARB
);
10498 SET_Uniform2ivARB(table
, save_Uniform2ivARB
);
10499 SET_Uniform3ivARB(table
, save_Uniform3ivARB
);
10500 SET_Uniform4ivARB(table
, save_Uniform4ivARB
);
10501 SET_UniformMatrix2fvARB(table
, save_UniformMatrix2fvARB
);
10502 SET_UniformMatrix3fvARB(table
, save_UniformMatrix3fvARB
);
10503 SET_UniformMatrix4fvARB(table
, save_UniformMatrix4fvARB
);
10504 SET_UniformMatrix2x3fv(table
, save_UniformMatrix2x3fv
);
10505 SET_UniformMatrix3x2fv(table
, save_UniformMatrix3x2fv
);
10506 SET_UniformMatrix2x4fv(table
, save_UniformMatrix2x4fv
);
10507 SET_UniformMatrix4x2fv(table
, save_UniformMatrix4x2fv
);
10508 SET_UniformMatrix3x4fv(table
, save_UniformMatrix3x4fv
);
10509 SET_UniformMatrix4x3fv(table
, save_UniformMatrix4x3fv
);
10511 /* ARB 30/31/32. GL_ARB_shader_objects, GL_ARB_vertex/fragment_shader */
10512 SET_BindAttribLocationARB(table
, exec_BindAttribLocationARB
);
10513 SET_GetAttribLocationARB(table
, exec_GetAttribLocationARB
);
10514 SET_GetUniformLocationARB(table
, exec_GetUniformLocationARB
);
10515 /* XXX additional functions need to be implemented here! */
10517 /* 299. GL_EXT_blend_equation_separate */
10518 SET_BlendEquationSeparateEXT(table
, save_BlendEquationSeparateEXT
);
10520 /* GL_EXT_gpu_program_parameters */
10521 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
10522 SET_ProgramEnvParameters4fvEXT(table
, save_ProgramEnvParameters4fvEXT
);
10523 SET_ProgramLocalParameters4fvEXT(table
, save_ProgramLocalParameters4fvEXT
);
10526 /* ARB 50. GL_ARB_map_buffer_range */
10527 #if FEATURE_ARB_map_buffer_range
10528 SET_MapBufferRange(table
, _mesa_MapBufferRange
); /* no dlist save */
10529 SET_FlushMappedBufferRange(table
, _mesa_FlushMappedBufferRange
); /* no dl */
10532 /* ARB 51. GL_ARB_texture_buffer_object */
10533 SET_TexBufferARB(table
, _mesa_TexBuffer
); /* no dlist save */
10535 /* ARB 59. GL_ARB_copy_buffer */
10536 SET_CopyBufferSubData(table
, _mesa_CopyBufferSubData
); /* no dlist save */
10538 /* 364. GL_EXT_provoking_vertex */
10539 SET_ProvokingVertexEXT(table
, save_ProvokingVertexEXT
);
10541 /* 371. GL_APPLE_object_purgeable */
10542 #if FEATURE_APPLE_object_purgeable
10543 SET_ObjectPurgeableAPPLE(table
, _mesa_ObjectPurgeableAPPLE
);
10544 SET_ObjectUnpurgeableAPPLE(table
, _mesa_ObjectUnpurgeableAPPLE
);
10545 SET_GetObjectParameterivAPPLE(table
, _mesa_GetObjectParameterivAPPLE
);
10548 /* GL_EXT_texture_integer */
10549 SET_ClearColorIiEXT(table
, save_ClearColorIi
);
10550 SET_ClearColorIuiEXT(table
, save_ClearColorIui
);
10551 SET_TexParameterIivEXT(table
, save_TexParameterIiv
);
10552 SET_TexParameterIuivEXT(table
, save_TexParameterIuiv
);
10553 SET_GetTexParameterIivEXT(table
, exec_GetTexParameterIiv
);
10554 SET_GetTexParameterIuivEXT(table
, exec_GetTexParameterIuiv
);
10556 /* 377. GL_EXT_separate_shader_objects */
10557 SET_UseShaderProgramEXT(table
, save_UseShaderProgramEXT
);
10558 SET_ActiveProgramEXT(table
, save_ActiveProgramEXT
);
10560 /* GL_ARB_color_buffer_float */
10561 SET_ClampColorARB(table
, save_ClampColorARB
);
10562 SET_ClampColor(table
, save_ClampColorARB
);
10565 SET_ClearBufferiv(table
, save_ClearBufferiv
);
10566 SET_ClearBufferuiv(table
, save_ClearBufferuiv
);
10567 SET_ClearBufferfv(table
, save_ClearBufferfv
);
10568 SET_ClearBufferfi(table
, save_ClearBufferfi
);
10570 SET_Uniform1ui(table
, save_Uniform1ui
);
10571 SET_Uniform2ui(table
, save_Uniform2ui
);
10572 SET_Uniform3ui(table
, save_Uniform3ui
);
10573 SET_Uniform4ui(table
, save_Uniform4ui
);
10574 SET_Uniform1uiv(table
, save_Uniform1uiv
);
10575 SET_Uniform2uiv(table
, save_Uniform2uiv
);
10576 SET_Uniform3uiv(table
, save_Uniform3uiv
);
10577 SET_Uniform4uiv(table
, save_Uniform4uiv
);
10579 (void) save_Uniform1ui
;
10580 (void) save_Uniform2ui
;
10581 (void) save_Uniform3ui
;
10582 (void) save_Uniform4ui
;
10583 (void) save_Uniform1uiv
;
10584 (void) save_Uniform2uiv
;
10585 (void) save_Uniform3uiv
;
10586 (void) save_Uniform4uiv
;
10589 #if FEATURE_EXT_transform_feedback
10590 /* These are not compiled into display lists: */
10591 SET_BindBufferBaseEXT(table
, _mesa_BindBufferBase
);
10592 SET_BindBufferOffsetEXT(table
, _mesa_BindBufferOffsetEXT
);
10593 SET_BindBufferRangeEXT(table
, _mesa_BindBufferRange
);
10594 SET_TransformFeedbackVaryingsEXT(table
, _mesa_TransformFeedbackVaryings
);
10596 SET_BeginTransformFeedbackEXT(table
, save_BeginTransformFeedback
);
10597 SET_EndTransformFeedbackEXT(table
, save_EndTransformFeedback
);
10598 SET_BindTransformFeedback(table
, save_BindTransformFeedback
);
10599 SET_PauseTransformFeedback(table
, save_PauseTransformFeedback
);
10600 SET_ResumeTransformFeedback(table
, save_ResumeTransformFeedback
);
10601 SET_DrawTransformFeedback(table
, save_DrawTransformFeedback
);
10602 SET_DrawTransformFeedbackStream(table
, save_DrawTransformFeedbackStream
);
10603 SET_DrawTransformFeedbackInstanced(table
,
10604 save_DrawTransformFeedbackInstanced
);
10605 SET_DrawTransformFeedbackStreamInstanced(table
,
10606 save_DrawTransformFeedbackStreamInstanced
);
10607 #if FEATURE_queryobj
10608 SET_BeginQueryIndexed(table
, save_BeginQueryIndexed
);
10609 SET_EndQueryIndexed(table
, save_EndQueryIndexed
);
10613 /* GL_ARB_instanced_arrays */
10614 SET_VertexAttribDivisorARB(table
, save_VertexAttribDivisor
);
10616 /* GL_NV_texture_barrier */
10617 SET_TextureBarrierNV(table
, save_TextureBarrierNV
);
10619 /* GL_ARB_sampler_objects */
10620 _mesa_init_sampler_object_dispatch(table
); /* plug in Gen/Get/etc functions */
10621 SET_BindSampler(table
, save_BindSampler
);
10622 SET_SamplerParameteri(table
, save_SamplerParameteri
);
10623 SET_SamplerParameterf(table
, save_SamplerParameterf
);
10624 SET_SamplerParameteriv(table
, save_SamplerParameteriv
);
10625 SET_SamplerParameterfv(table
, save_SamplerParameterfv
);
10626 SET_SamplerParameterIiv(table
, save_SamplerParameterIiv
);
10627 SET_SamplerParameterIuiv(table
, save_SamplerParameterIuiv
);
10629 /* GL_ARB_draw_buffer_blend */
10630 SET_BlendFunciARB(table
, save_BlendFunci
);
10631 SET_BlendFuncSeparateiARB(table
, save_BlendFuncSeparatei
);
10632 SET_BlendEquationiARB(table
, save_BlendEquationi
);
10633 SET_BlendEquationSeparateiARB(table
, save_BlendEquationSeparatei
);
10635 /* GL_ARB_geometry_shader4 */
10636 SET_ProgramParameteriARB(table
, save_ProgramParameteri
);
10637 SET_FramebufferTextureARB(table
, save_FramebufferTexture
);
10638 SET_FramebufferTextureFaceARB(table
, save_FramebufferTextureFace
);
10640 /* GL_NV_conditional_render */
10641 SET_BeginConditionalRenderNV(table
, save_BeginConditionalRender
);
10642 SET_EndConditionalRenderNV(table
, save_EndConditionalRender
);
10645 _mesa_init_sync_dispatch(table
);
10646 SET_WaitSync(table
, save_WaitSync
);
10648 /* GL_ARB_texture_storage (no dlist support) */
10649 SET_TexStorage1D(table
, _mesa_TexStorage1D
);
10650 SET_TexStorage2D(table
, _mesa_TexStorage2D
);
10651 SET_TexStorage3D(table
, _mesa_TexStorage3D
);
10652 SET_TextureStorage1DEXT(table
, _mesa_TextureStorage1DEXT
);
10653 SET_TextureStorage2DEXT(table
, _mesa_TextureStorage2DEXT
);
10654 SET_TextureStorage3DEXT(table
, _mesa_TextureStorage3DEXT
);
10656 /* GL_ARB_debug_output (no dlist support) */
10657 _mesa_init_errors_dispatch(table
);
10659 /* GL_ARB_uniform_buffer_object */
10660 SET_UniformBlockBinding(table
, save_UniformBlockBinding
);
10662 /* GL_NV_primitive_restart */
10663 SET_PrimitiveRestartIndexNV(table
, _mesa_PrimitiveRestartIndex
);
10670 static const char *
10671 enum_string(GLenum k
)
10673 return _mesa_lookup_enum_by_nr(k
);
10678 * Print the commands in a display list. For debugging only.
10679 * TODO: many commands aren't handled yet.
10681 static void GLAPIENTRY
10682 print_list(struct gl_context
*ctx
, GLuint list
)
10684 struct gl_display_list
*dlist
;
10688 if (!islist(ctx
, list
)) {
10689 printf("%u is not a display list ID\n", list
);
10693 dlist
= lookup_list(ctx
, list
);
10699 printf("START-LIST %u, address %p\n", list
, (void *) n
);
10701 done
= n
? GL_FALSE
: GL_TRUE
;
10703 const OpCode opcode
= n
[0].opcode
;
10705 if (is_ext_opcode(opcode
)) {
10706 n
+= ext_opcode_print(ctx
, n
);
10711 printf("Accum %s %g\n", enum_string(n
[1].e
), n
[2].f
);
10713 case OPCODE_BITMAP
:
10714 printf("Bitmap %d %d %g %g %g %g %p\n", n
[1].i
, n
[2].i
,
10715 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
, (void *) n
[7].data
);
10717 case OPCODE_CALL_LIST
:
10718 printf("CallList %d\n", (int) n
[1].ui
);
10720 case OPCODE_CALL_LIST_OFFSET
:
10721 printf("CallList %d + offset %u = %u\n", (int) n
[1].ui
,
10722 ctx
->List
.ListBase
, ctx
->List
.ListBase
+ n
[1].ui
);
10724 case OPCODE_COLOR_TABLE_PARAMETER_FV
:
10725 printf("ColorTableParameterfv %s %s %f %f %f %f\n",
10726 enum_string(n
[1].e
), enum_string(n
[2].e
),
10727 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
10729 case OPCODE_COLOR_TABLE_PARAMETER_IV
:
10730 printf("ColorTableParameteriv %s %s %d %d %d %d\n",
10731 enum_string(n
[1].e
), enum_string(n
[2].e
),
10732 n
[3].i
, n
[4].i
, n
[5].i
, n
[6].i
);
10734 case OPCODE_DISABLE
:
10735 printf("Disable %s\n", enum_string(n
[1].e
));
10737 case OPCODE_ENABLE
:
10738 printf("Enable %s\n", enum_string(n
[1].e
));
10740 case OPCODE_FRUSTUM
:
10741 printf("Frustum %g %g %g %g %g %g\n",
10742 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
10744 case OPCODE_LINE_STIPPLE
:
10745 printf("LineStipple %d %x\n", n
[1].i
, (int) n
[2].us
);
10747 case OPCODE_LOAD_IDENTITY
:
10748 printf("LoadIdentity\n");
10750 case OPCODE_LOAD_MATRIX
:
10751 printf("LoadMatrix\n");
10752 printf(" %8f %8f %8f %8f\n",
10753 n
[1].f
, n
[5].f
, n
[9].f
, n
[13].f
);
10754 printf(" %8f %8f %8f %8f\n",
10755 n
[2].f
, n
[6].f
, n
[10].f
, n
[14].f
);
10756 printf(" %8f %8f %8f %8f\n",
10757 n
[3].f
, n
[7].f
, n
[11].f
, n
[15].f
);
10758 printf(" %8f %8f %8f %8f\n",
10759 n
[4].f
, n
[8].f
, n
[12].f
, n
[16].f
);
10761 case OPCODE_MULT_MATRIX
:
10762 printf("MultMatrix (or Rotate)\n");
10763 printf(" %8f %8f %8f %8f\n",
10764 n
[1].f
, n
[5].f
, n
[9].f
, n
[13].f
);
10765 printf(" %8f %8f %8f %8f\n",
10766 n
[2].f
, n
[6].f
, n
[10].f
, n
[14].f
);
10767 printf(" %8f %8f %8f %8f\n",
10768 n
[3].f
, n
[7].f
, n
[11].f
, n
[15].f
);
10769 printf(" %8f %8f %8f %8f\n",
10770 n
[4].f
, n
[8].f
, n
[12].f
, n
[16].f
);
10773 printf("Ortho %g %g %g %g %g %g\n",
10774 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
10776 case OPCODE_POP_ATTRIB
:
10777 printf("PopAttrib\n");
10779 case OPCODE_POP_MATRIX
:
10780 printf("PopMatrix\n");
10782 case OPCODE_POP_NAME
:
10783 printf("PopName\n");
10785 case OPCODE_PUSH_ATTRIB
:
10786 printf("PushAttrib %x\n", n
[1].bf
);
10788 case OPCODE_PUSH_MATRIX
:
10789 printf("PushMatrix\n");
10791 case OPCODE_PUSH_NAME
:
10792 printf("PushName %d\n", (int) n
[1].ui
);
10794 case OPCODE_RASTER_POS
:
10795 printf("RasterPos %g %g %g %g\n",
10796 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
);
10798 case OPCODE_ROTATE
:
10799 printf("Rotate %g %g %g %g\n",
10800 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
);
10803 printf("Scale %g %g %g\n", n
[1].f
, n
[2].f
, n
[3].f
);
10805 case OPCODE_TRANSLATE
:
10806 printf("Translate %g %g %g\n", n
[1].f
, n
[2].f
, n
[3].f
);
10808 case OPCODE_BIND_TEXTURE
:
10809 printf("BindTexture %s %d\n",
10810 _mesa_lookup_enum_by_nr(n
[1].ui
), n
[2].ui
);
10812 case OPCODE_SHADE_MODEL
:
10813 printf("ShadeModel %s\n", _mesa_lookup_enum_by_nr(n
[1].ui
));
10816 printf("Map1 %s %.3f %.3f %d %d\n",
10817 _mesa_lookup_enum_by_nr(n
[1].ui
),
10818 n
[2].f
, n
[3].f
, n
[4].i
, n
[5].i
);
10821 printf("Map2 %s %.3f %.3f %.3f %.3f %d %d %d %d\n",
10822 _mesa_lookup_enum_by_nr(n
[1].ui
),
10823 n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
,
10824 n
[6].i
, n
[7].i
, n
[8].i
, n
[9].i
);
10826 case OPCODE_MAPGRID1
:
10827 printf("MapGrid1 %d %.3f %.3f\n", n
[1].i
, n
[2].f
, n
[3].f
);
10829 case OPCODE_MAPGRID2
:
10830 printf("MapGrid2 %d %.3f %.3f, %d %.3f %.3f\n",
10831 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].i
, n
[5].f
, n
[6].f
);
10833 case OPCODE_EVALMESH1
:
10834 printf("EvalMesh1 %d %d\n", n
[1].i
, n
[2].i
);
10836 case OPCODE_EVALMESH2
:
10837 printf("EvalMesh2 %d %d %d %d\n",
10838 n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
);
10841 case OPCODE_ATTR_1F_NV
:
10842 printf("ATTR_1F_NV attr %d: %f\n", n
[1].i
, n
[2].f
);
10844 case OPCODE_ATTR_2F_NV
:
10845 printf("ATTR_2F_NV attr %d: %f %f\n",
10846 n
[1].i
, n
[2].f
, n
[3].f
);
10848 case OPCODE_ATTR_3F_NV
:
10849 printf("ATTR_3F_NV attr %d: %f %f %f\n",
10850 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
);
10852 case OPCODE_ATTR_4F_NV
:
10853 printf("ATTR_4F_NV attr %d: %f %f %f %f\n",
10854 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
);
10856 case OPCODE_ATTR_1F_ARB
:
10857 printf("ATTR_1F_ARB attr %d: %f\n", n
[1].i
, n
[2].f
);
10859 case OPCODE_ATTR_2F_ARB
:
10860 printf("ATTR_2F_ARB attr %d: %f %f\n",
10861 n
[1].i
, n
[2].f
, n
[3].f
);
10863 case OPCODE_ATTR_3F_ARB
:
10864 printf("ATTR_3F_ARB attr %d: %f %f %f\n",
10865 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
);
10867 case OPCODE_ATTR_4F_ARB
:
10868 printf("ATTR_4F_ARB attr %d: %f %f %f %f\n",
10869 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
);
10872 case OPCODE_MATERIAL
:
10873 printf("MATERIAL %x %x: %f %f %f %f\n",
10874 n
[1].i
, n
[2].i
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
10877 printf("BEGIN %x\n", n
[1].i
);
10883 printf("RECTF %f %f %f %f\n", n
[1].f
, n
[2].f
, n
[3].f
,
10886 case OPCODE_EVAL_C1
:
10887 printf("EVAL_C1 %f\n", n
[1].f
);
10889 case OPCODE_EVAL_C2
:
10890 printf("EVAL_C2 %f %f\n", n
[1].f
, n
[2].f
);
10892 case OPCODE_EVAL_P1
:
10893 printf("EVAL_P1 %d\n", n
[1].i
);
10895 case OPCODE_EVAL_P2
:
10896 printf("EVAL_P2 %d %d\n", n
[1].i
, n
[2].i
);
10899 case OPCODE_PROVOKING_VERTEX
:
10900 printf("ProvokingVertex %s\n",
10901 _mesa_lookup_enum_by_nr(n
[1].ui
));
10905 * meta opcodes/commands
10908 printf("Error: %s %s\n",
10909 enum_string(n
[1].e
), (const char *) n
[2].data
);
10911 case OPCODE_CONTINUE
:
10912 printf("DISPLAY-LIST-CONTINUE\n");
10913 n
= (Node
*) n
[1].next
;
10915 case OPCODE_END_OF_LIST
:
10916 printf("END-LIST %u\n", list
);
10920 if (opcode
< 0 || opcode
> OPCODE_END_OF_LIST
) {
10922 ("ERROR IN DISPLAY LIST: opcode = %d, address = %p\n",
10923 opcode
, (void *) n
);
10927 printf("command %d, %u operands\n", opcode
,
10931 /* increment n to point to next compiled command */
10932 if (opcode
!= OPCODE_CONTINUE
) {
10933 n
+= InstSize
[opcode
];
10942 * Clients may call this function to help debug display list problems.
10943 * This function is _ONLY_FOR_DEBUGGING_PURPOSES_. It may be removed,
10944 * changed, or break in the future without notice.
10947 mesa_print_display_list(GLuint list
)
10949 GET_CURRENT_CONTEXT(ctx
);
10950 print_list(ctx
, list
);
10954 /**********************************************************************/
10955 /***** Initialization *****/
10956 /**********************************************************************/
10959 _mesa_save_vtxfmt_init(GLvertexformat
* vfmt
)
10961 _MESA_INIT_ARRAYELT_VTXFMT(vfmt
, _ae_
);
10963 vfmt
->Begin
= save_Begin
;
10965 _MESA_INIT_DLIST_VTXFMT(vfmt
, save_
);
10967 vfmt
->Color3f
= save_Color3f
;
10968 vfmt
->Color3fv
= save_Color3fv
;
10969 vfmt
->Color4f
= save_Color4f
;
10970 vfmt
->Color4fv
= save_Color4fv
;
10971 vfmt
->EdgeFlag
= save_EdgeFlag
;
10972 vfmt
->End
= save_End
;
10974 _MESA_INIT_EVAL_VTXFMT(vfmt
, save_
);
10976 vfmt
->FogCoordfEXT
= save_FogCoordfEXT
;
10977 vfmt
->FogCoordfvEXT
= save_FogCoordfvEXT
;
10978 vfmt
->Indexf
= save_Indexf
;
10979 vfmt
->Indexfv
= save_Indexfv
;
10980 vfmt
->Materialfv
= save_Materialfv
;
10981 vfmt
->MultiTexCoord1fARB
= save_MultiTexCoord1f
;
10982 vfmt
->MultiTexCoord1fvARB
= save_MultiTexCoord1fv
;
10983 vfmt
->MultiTexCoord2fARB
= save_MultiTexCoord2f
;
10984 vfmt
->MultiTexCoord2fvARB
= save_MultiTexCoord2fv
;
10985 vfmt
->MultiTexCoord3fARB
= save_MultiTexCoord3f
;
10986 vfmt
->MultiTexCoord3fvARB
= save_MultiTexCoord3fv
;
10987 vfmt
->MultiTexCoord4fARB
= save_MultiTexCoord4f
;
10988 vfmt
->MultiTexCoord4fvARB
= save_MultiTexCoord4fv
;
10989 vfmt
->Normal3f
= save_Normal3f
;
10990 vfmt
->Normal3fv
= save_Normal3fv
;
10991 vfmt
->SecondaryColor3fEXT
= save_SecondaryColor3fEXT
;
10992 vfmt
->SecondaryColor3fvEXT
= save_SecondaryColor3fvEXT
;
10993 vfmt
->TexCoord1f
= save_TexCoord1f
;
10994 vfmt
->TexCoord1fv
= save_TexCoord1fv
;
10995 vfmt
->TexCoord2f
= save_TexCoord2f
;
10996 vfmt
->TexCoord2fv
= save_TexCoord2fv
;
10997 vfmt
->TexCoord3f
= save_TexCoord3f
;
10998 vfmt
->TexCoord3fv
= save_TexCoord3fv
;
10999 vfmt
->TexCoord4f
= save_TexCoord4f
;
11000 vfmt
->TexCoord4fv
= save_TexCoord4fv
;
11001 vfmt
->Vertex2f
= save_Vertex2f
;
11002 vfmt
->Vertex2fv
= save_Vertex2fv
;
11003 vfmt
->Vertex3f
= save_Vertex3f
;
11004 vfmt
->Vertex3fv
= save_Vertex3fv
;
11005 vfmt
->Vertex4f
= save_Vertex4f
;
11006 vfmt
->Vertex4fv
= save_Vertex4fv
;
11007 vfmt
->VertexAttrib1fNV
= save_VertexAttrib1fNV
;
11008 vfmt
->VertexAttrib1fvNV
= save_VertexAttrib1fvNV
;
11009 vfmt
->VertexAttrib2fNV
= save_VertexAttrib2fNV
;
11010 vfmt
->VertexAttrib2fvNV
= save_VertexAttrib2fvNV
;
11011 vfmt
->VertexAttrib3fNV
= save_VertexAttrib3fNV
;
11012 vfmt
->VertexAttrib3fvNV
= save_VertexAttrib3fvNV
;
11013 vfmt
->VertexAttrib4fNV
= save_VertexAttrib4fNV
;
11014 vfmt
->VertexAttrib4fvNV
= save_VertexAttrib4fvNV
;
11015 vfmt
->VertexAttrib1fARB
= save_VertexAttrib1fARB
;
11016 vfmt
->VertexAttrib1fvARB
= save_VertexAttrib1fvARB
;
11017 vfmt
->VertexAttrib2fARB
= save_VertexAttrib2fARB
;
11018 vfmt
->VertexAttrib2fvARB
= save_VertexAttrib2fvARB
;
11019 vfmt
->VertexAttrib3fARB
= save_VertexAttrib3fARB
;
11020 vfmt
->VertexAttrib3fvARB
= save_VertexAttrib3fvARB
;
11021 vfmt
->VertexAttrib4fARB
= save_VertexAttrib4fARB
;
11022 vfmt
->VertexAttrib4fvARB
= save_VertexAttrib4fvARB
;
11024 vfmt
->Rectf
= save_Rectf
;
11026 /* GL_ARB_draw_instanced */
11027 vfmt
->DrawArraysInstanced
= save_DrawArraysInstancedARB
;
11028 vfmt
->DrawElementsInstanced
= save_DrawElementsInstancedARB
;
11030 /* GL_ARB_draw_elements_base_vertex */
11031 vfmt
->DrawElementsInstancedBaseVertex
= save_DrawElementsInstancedBaseVertexARB
;
11033 /* GL_ARB_base_instance */
11034 vfmt
->DrawArraysInstancedBaseInstance
= save_DrawArraysInstancedBaseInstance
;
11035 vfmt
->DrawElementsInstancedBaseInstance
= save_DrawElementsInstancedBaseInstance
;
11036 vfmt
->DrawElementsInstancedBaseVertexBaseInstance
= save_DrawElementsInstancedBaseVertexBaseInstance
;
11038 /* The driver is required to implement these as
11039 * 1) They can probably do a better job.
11040 * 2) A lot of new mechanisms would have to be added to this module
11041 * to support it. That code would probably never get used,
11045 vfmt
->DrawArrays
= 0;
11046 vfmt
->DrawElements
= 0;
11047 vfmt
->DrawRangeElements
= 0;
11048 vfmt
->MultiDrawElemementsEXT
= 0;
11049 vfmt
->DrawElementsBaseVertex
= 0;
11050 vfmt
->DrawRangeElementsBaseVertex
= 0;
11051 vfmt
->MultiDrawElemementsBaseVertex
= 0;
11057 _mesa_install_dlist_vtxfmt(struct _glapi_table
*disp
,
11058 const GLvertexformat
*vfmt
)
11060 SET_CallList(disp
, vfmt
->CallList
);
11061 SET_CallLists(disp
, vfmt
->CallLists
);
11065 void _mesa_init_dlist_dispatch(struct _glapi_table
*disp
)
11067 SET_CallList(disp
, _mesa_CallList
);
11068 SET_CallLists(disp
, _mesa_CallLists
);
11070 SET_DeleteLists(disp
, _mesa_DeleteLists
);
11071 SET_EndList(disp
, _mesa_EndList
);
11072 SET_GenLists(disp
, _mesa_GenLists
);
11073 SET_IsList(disp
, _mesa_IsList
);
11074 SET_ListBase(disp
, _mesa_ListBase
);
11075 SET_NewList(disp
, _mesa_NewList
);
11079 #endif /* FEATURE_dlist */
11083 * Initialize display list state for given context.
11086 _mesa_init_display_list(struct gl_context
*ctx
)
11088 static GLboolean tableInitialized
= GL_FALSE
;
11090 /* zero-out the instruction size table, just once */
11091 if (!tableInitialized
) {
11092 memset(InstSize
, 0, sizeof(InstSize
));
11093 tableInitialized
= GL_TRUE
;
11096 /* extension info */
11097 ctx
->ListExt
= CALLOC_STRUCT(gl_list_extensions
);
11100 ctx
->ListState
.CallDepth
= 0;
11101 ctx
->ExecuteFlag
= GL_TRUE
;
11102 ctx
->CompileFlag
= GL_FALSE
;
11103 ctx
->ListState
.CurrentBlock
= NULL
;
11104 ctx
->ListState
.CurrentPos
= 0;
11106 /* Display List group */
11107 ctx
->List
.ListBase
= 0;
11110 _mesa_save_vtxfmt_init(&ctx
->ListState
.ListVtxfmt
);
11116 _mesa_free_display_list_data(struct gl_context
*ctx
)
11118 free(ctx
->ListExt
);
11119 ctx
->ListExt
= NULL
;