2 * Mesa 3-D graphics library
4 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
5 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23 * OTHER DEALINGS IN THE SOFTWARE.
29 * Display lists management functions.
35 #include "api_arrayelt.h"
37 #include "api_loopback.h"
38 #include "draw_validate.h"
39 #include "atifragshader.h"
41 #include "bufferobj.h"
48 #include "framebuffer.h"
49 #include "glapi/glapi.h"
50 #include "glformats.h"
58 #include "samplerobj.h"
59 #include "shaderapi.h"
62 #include "texstorage.h"
65 #include "arbprogram.h"
66 #include "transformfeedback.h"
68 #include "math/m_matrix.h"
70 #include "main/dispatch.h"
75 #define USE_BITMAP_ATLAS 1
80 * Other parts of Mesa (such as the VBO module) can plug into the display
81 * list system. This structure describes new display list instructions.
83 struct gl_list_instruction
86 void (*Execute
)( struct gl_context
*ctx
, void *data
);
87 void (*Destroy
)( struct gl_context
*ctx
, void *data
);
88 void (*Print
)( struct gl_context
*ctx
, void *data
, FILE *f
);
92 #define MAX_DLIST_EXT_OPCODES 16
95 * Used by device drivers to hook new commands into display lists.
97 struct gl_list_extensions
99 struct gl_list_instruction Opcode
[MAX_DLIST_EXT_OPCODES
];
108 * \param ctx GL context.
110 * Checks if dd_function_table::SaveNeedFlush is marked to flush
111 * stored (save) vertices, and calls vbo_save_SaveFlushVertices if so.
113 #define SAVE_FLUSH_VERTICES(ctx) \
115 if (ctx->Driver.SaveNeedFlush) \
116 vbo_save_SaveFlushVertices(ctx); \
121 * Macro to assert that the API call was made outside the
122 * glBegin()/glEnd() pair, with return value.
124 * \param ctx GL context.
125 * \param retval value to return value in case the assertion fails.
127 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval) \
129 if (ctx->Driver.CurrentSavePrimitive <= PRIM_MAX) { \
130 _mesa_compile_error( ctx, GL_INVALID_OPERATION, "glBegin/End" ); \
136 * Macro to assert that the API call was made outside the
137 * glBegin()/glEnd() pair.
139 * \param ctx GL context.
141 #define ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx) \
143 if (ctx->Driver.CurrentSavePrimitive <= PRIM_MAX) { \
144 _mesa_compile_error( ctx, GL_INVALID_OPERATION, "glBegin/End" ); \
150 * Macro to assert that the API call was made outside the
151 * glBegin()/glEnd() pair and flush the vertices.
153 * \param ctx GL context.
155 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx) \
157 ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx); \
158 SAVE_FLUSH_VERTICES(ctx); \
162 * Macro to assert that the API call was made outside the
163 * glBegin()/glEnd() pair and flush the vertices, with return value.
165 * \param ctx GL context.
166 * \param retval value to return value in case the assertion fails.
168 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH_WITH_RETVAL(ctx, retval) \
170 ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval); \
171 SAVE_FLUSH_VERTICES(ctx); \
176 * Display list opcodes.
178 * The fact that these identifiers are assigned consecutive
179 * integer values starting at 0 is very important, see InstSize array usage)
183 OPCODE_INVALID
= -1, /* Force signed enum */
189 OPCODE_BLEND_EQUATION
,
190 OPCODE_BLEND_EQUATION_SEPARATE
,
191 OPCODE_BLEND_FUNC_SEPARATE
,
193 OPCODE_BLEND_EQUATION_I
,
194 OPCODE_BLEND_EQUATION_SEPARATE_I
,
196 OPCODE_BLEND_FUNC_SEPARATE_I
,
205 OPCODE_CLEAR_STENCIL
,
206 OPCODE_CLEAR_BUFFER_IV
,
207 OPCODE_CLEAR_BUFFER_UIV
,
208 OPCODE_CLEAR_BUFFER_FV
,
209 OPCODE_CLEAR_BUFFER_FI
,
212 OPCODE_COLOR_MASK_INDEXED
,
213 OPCODE_COLOR_MATERIAL
,
215 OPCODE_COPY_TEX_IMAGE1D
,
216 OPCODE_COPY_TEX_IMAGE2D
,
217 OPCODE_COPY_TEX_SUB_IMAGE1D
,
218 OPCODE_COPY_TEX_SUB_IMAGE2D
,
219 OPCODE_COPY_TEX_SUB_IMAGE3D
,
225 OPCODE_DISABLE_INDEXED
,
229 OPCODE_ENABLE_INDEXED
,
243 OPCODE_LOAD_IDENTITY
,
256 OPCODE_PIXEL_TRANSFER
,
259 OPCODE_POINT_PARAMETERS
,
261 OPCODE_POLYGON_STIPPLE
,
262 OPCODE_POLYGON_OFFSET
,
266 OPCODE_PRIORITIZE_TEXTURE
,
275 OPCODE_SELECT_TEXTURE_SGIS
,
276 OPCODE_SELECT_TEXTURE_COORD_SET
,
287 OPCODE_TEX_SUB_IMAGE1D
,
288 OPCODE_TEX_SUB_IMAGE2D
,
289 OPCODE_TEX_SUB_IMAGE3D
,
293 /* ARB_viewport_array */
294 OPCODE_VIEWPORT_ARRAY_V
,
295 OPCODE_VIEWPORT_INDEXED_F
,
296 OPCODE_VIEWPORT_INDEXED_FV
,
297 OPCODE_SCISSOR_ARRAY_V
,
298 OPCODE_SCISSOR_INDEXED
,
299 OPCODE_SCISSOR_INDEXED_V
,
300 OPCODE_DEPTH_ARRAY_V
,
301 OPCODE_DEPTH_INDEXED
,
302 /* GL_ARB_multitexture */
303 OPCODE_ACTIVE_TEXTURE
,
304 /* GL_ARB_texture_compression */
305 OPCODE_COMPRESSED_TEX_IMAGE_1D
,
306 OPCODE_COMPRESSED_TEX_IMAGE_2D
,
307 OPCODE_COMPRESSED_TEX_IMAGE_3D
,
308 OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
,
309 OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
,
310 OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
,
311 /* GL_ARB_multisample */
312 OPCODE_SAMPLE_COVERAGE
,
313 /* GL_ARB_window_pos */
314 OPCODE_WINDOW_POS_ARB
,
315 /* GL_ARB_vertex_program */
316 OPCODE_BIND_PROGRAM_ARB
,
317 OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
,
318 /* GL_EXT_stencil_two_side */
319 OPCODE_ACTIVE_STENCIL_FACE_EXT
,
320 /* GL_EXT_depth_bounds_test */
321 OPCODE_DEPTH_BOUNDS_EXT
,
322 /* GL_ARB_vertex/fragment_program */
323 OPCODE_PROGRAM_STRING_ARB
,
324 OPCODE_PROGRAM_ENV_PARAMETER_ARB
,
325 /* GL_ARB_occlusion_query */
326 OPCODE_BEGIN_QUERY_ARB
,
327 OPCODE_END_QUERY_ARB
,
328 /* GL_ARB_draw_buffers */
329 OPCODE_DRAW_BUFFERS_ARB
,
330 /* GL_ATI_fragment_shader */
331 OPCODE_BIND_FRAGMENT_SHADER_ATI
,
332 OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
,
334 OPCODE_STENCIL_FUNC_SEPARATE
,
335 OPCODE_STENCIL_OP_SEPARATE
,
336 OPCODE_STENCIL_MASK_SEPARATE
,
337 /* GL_NV_primitive_restart */
338 OPCODE_PRIMITIVE_RESTART_NV
,
339 /* GL_ARB_shader_objects */
357 OPCODE_UNIFORM_MATRIX22
,
358 OPCODE_UNIFORM_MATRIX33
,
359 OPCODE_UNIFORM_MATRIX44
,
360 OPCODE_UNIFORM_MATRIX23
,
361 OPCODE_UNIFORM_MATRIX32
,
362 OPCODE_UNIFORM_MATRIX24
,
363 OPCODE_UNIFORM_MATRIX42
,
364 OPCODE_UNIFORM_MATRIX34
,
365 OPCODE_UNIFORM_MATRIX43
,
377 /* GL_ARB_gpu_shader_fp64 */
386 OPCODE_UNIFORM_MATRIX22D
,
387 OPCODE_UNIFORM_MATRIX33D
,
388 OPCODE_UNIFORM_MATRIX44D
,
389 OPCODE_UNIFORM_MATRIX23D
,
390 OPCODE_UNIFORM_MATRIX32D
,
391 OPCODE_UNIFORM_MATRIX24D
,
392 OPCODE_UNIFORM_MATRIX42D
,
393 OPCODE_UNIFORM_MATRIX34D
,
394 OPCODE_UNIFORM_MATRIX43D
,
396 /* OpenGL 4.0 / GL_ARB_tessellation_shader */
397 OPCODE_PATCH_PARAMETER_I
,
398 OPCODE_PATCH_PARAMETER_FV_INNER
,
399 OPCODE_PATCH_PARAMETER_FV_OUTER
,
401 /* OpenGL 4.2 / GL_ARB_separate_shader_objects */
402 OPCODE_USE_PROGRAM_STAGES
,
403 OPCODE_PROGRAM_UNIFORM_1F
,
404 OPCODE_PROGRAM_UNIFORM_2F
,
405 OPCODE_PROGRAM_UNIFORM_3F
,
406 OPCODE_PROGRAM_UNIFORM_4F
,
407 OPCODE_PROGRAM_UNIFORM_1FV
,
408 OPCODE_PROGRAM_UNIFORM_2FV
,
409 OPCODE_PROGRAM_UNIFORM_3FV
,
410 OPCODE_PROGRAM_UNIFORM_4FV
,
411 OPCODE_PROGRAM_UNIFORM_1D
,
412 OPCODE_PROGRAM_UNIFORM_2D
,
413 OPCODE_PROGRAM_UNIFORM_3D
,
414 OPCODE_PROGRAM_UNIFORM_4D
,
415 OPCODE_PROGRAM_UNIFORM_1DV
,
416 OPCODE_PROGRAM_UNIFORM_2DV
,
417 OPCODE_PROGRAM_UNIFORM_3DV
,
418 OPCODE_PROGRAM_UNIFORM_4DV
,
419 OPCODE_PROGRAM_UNIFORM_1I
,
420 OPCODE_PROGRAM_UNIFORM_2I
,
421 OPCODE_PROGRAM_UNIFORM_3I
,
422 OPCODE_PROGRAM_UNIFORM_4I
,
423 OPCODE_PROGRAM_UNIFORM_1IV
,
424 OPCODE_PROGRAM_UNIFORM_2IV
,
425 OPCODE_PROGRAM_UNIFORM_3IV
,
426 OPCODE_PROGRAM_UNIFORM_4IV
,
427 OPCODE_PROGRAM_UNIFORM_1UI
,
428 OPCODE_PROGRAM_UNIFORM_2UI
,
429 OPCODE_PROGRAM_UNIFORM_3UI
,
430 OPCODE_PROGRAM_UNIFORM_4UI
,
431 OPCODE_PROGRAM_UNIFORM_1UIV
,
432 OPCODE_PROGRAM_UNIFORM_2UIV
,
433 OPCODE_PROGRAM_UNIFORM_3UIV
,
434 OPCODE_PROGRAM_UNIFORM_4UIV
,
435 OPCODE_PROGRAM_UNIFORM_MATRIX22F
,
436 OPCODE_PROGRAM_UNIFORM_MATRIX33F
,
437 OPCODE_PROGRAM_UNIFORM_MATRIX44F
,
438 OPCODE_PROGRAM_UNIFORM_MATRIX23F
,
439 OPCODE_PROGRAM_UNIFORM_MATRIX32F
,
440 OPCODE_PROGRAM_UNIFORM_MATRIX24F
,
441 OPCODE_PROGRAM_UNIFORM_MATRIX42F
,
442 OPCODE_PROGRAM_UNIFORM_MATRIX34F
,
443 OPCODE_PROGRAM_UNIFORM_MATRIX43F
,
444 OPCODE_PROGRAM_UNIFORM_MATRIX22D
,
445 OPCODE_PROGRAM_UNIFORM_MATRIX33D
,
446 OPCODE_PROGRAM_UNIFORM_MATRIX44D
,
447 OPCODE_PROGRAM_UNIFORM_MATRIX23D
,
448 OPCODE_PROGRAM_UNIFORM_MATRIX32D
,
449 OPCODE_PROGRAM_UNIFORM_MATRIX24D
,
450 OPCODE_PROGRAM_UNIFORM_MATRIX42D
,
451 OPCODE_PROGRAM_UNIFORM_MATRIX34D
,
452 OPCODE_PROGRAM_UNIFORM_MATRIX43D
,
454 /* GL_ARB_clip_control */
457 /* GL_ARB_color_buffer_float */
460 /* GL_EXT_framebuffer_blit */
461 OPCODE_BLIT_FRAMEBUFFER
,
463 /* Vertex attributes -- fallback for when optimized display
464 * list build isn't active.
487 /* GL_EXT_provoking_vertex */
488 OPCODE_PROVOKING_VERTEX
,
490 /* GL_EXT_transform_feedback */
491 OPCODE_BEGIN_TRANSFORM_FEEDBACK
,
492 OPCODE_END_TRANSFORM_FEEDBACK
,
493 OPCODE_BIND_TRANSFORM_FEEDBACK
,
494 OPCODE_PAUSE_TRANSFORM_FEEDBACK
,
495 OPCODE_RESUME_TRANSFORM_FEEDBACK
,
496 OPCODE_DRAW_TRANSFORM_FEEDBACK
,
498 /* GL_EXT_texture_integer */
500 OPCODE_CLEARCOLOR_UI
,
501 OPCODE_TEXPARAMETER_I
,
502 OPCODE_TEXPARAMETER_UI
,
504 /* GL_ARB_instanced_arrays */
505 OPCODE_VERTEX_ATTRIB_DIVISOR
,
507 /* GL_NV_texture_barrier */
508 OPCODE_TEXTURE_BARRIER_NV
,
510 /* GL_ARB_sampler_object */
512 OPCODE_SAMPLER_PARAMETERIV
,
513 OPCODE_SAMPLER_PARAMETERFV
,
514 OPCODE_SAMPLER_PARAMETERIIV
,
515 OPCODE_SAMPLER_PARAMETERUIV
,
517 /* ARB_compute_shader */
518 OPCODE_DISPATCH_COMPUTE
,
523 /* GL_NV_conditional_render */
524 OPCODE_BEGIN_CONDITIONAL_RENDER
,
525 OPCODE_END_CONDITIONAL_RENDER
,
527 /* ARB_timer_query */
528 OPCODE_QUERY_COUNTER
,
530 /* ARB_transform_feedback3 */
531 OPCODE_BEGIN_QUERY_INDEXED
,
532 OPCODE_END_QUERY_INDEXED
,
533 OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM
,
535 /* ARB_transform_feedback_instanced */
536 OPCODE_DRAW_TRANSFORM_FEEDBACK_INSTANCED
,
537 OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM_INSTANCED
,
539 /* ARB_uniform_buffer_object */
540 OPCODE_UNIFORM_BLOCK_BINDING
,
542 /* ARB_shader_subroutines */
543 OPCODE_UNIFORM_SUBROUTINES
,
545 /* EXT_polygon_offset_clamp */
546 OPCODE_POLYGON_OFFSET_CLAMP
,
548 /* EXT_window_rectangles */
549 OPCODE_WINDOW_RECTANGLES
,
551 /* NV_conservative_raster */
552 OPCODE_SUBPIXEL_PRECISION_BIAS
,
554 /* NV_conservative_raster_dilate */
555 OPCODE_CONSERVATIVE_RASTER_PARAMETER_F
,
557 /* NV_conservative_raster_pre_snap_triangles */
558 OPCODE_CONSERVATIVE_RASTER_PARAMETER_I
,
560 /* EXT_direct_state_access */
563 OPCODE_MATRIX_ROTATE
,
565 OPCODE_MATRIX_TRANSLATE
,
566 OPCODE_MATRIX_LOAD_IDENTITY
,
568 OPCODE_MATRIX_FRUSTUM
,
571 OPCODE_TEXTUREPARAMETER_F
,
572 OPCODE_TEXTUREPARAMETER_I
,
573 OPCODE_TEXTURE_IMAGE1D
,
574 OPCODE_TEXTURE_IMAGE2D
,
575 OPCODE_TEXTURE_IMAGE3D
,
576 OPCODE_TEXTURE_SUB_IMAGE1D
,
577 OPCODE_TEXTURE_SUB_IMAGE2D
,
578 OPCODE_TEXTURE_SUB_IMAGE3D
,
579 OPCODE_COPY_TEXTURE_IMAGE1D
,
580 OPCODE_COPY_TEXTURE_IMAGE2D
,
581 OPCODE_COPY_TEXTURE_SUB_IMAGE1D
,
582 OPCODE_COPY_TEXTURE_SUB_IMAGE2D
,
583 OPCODE_COPY_TEXTURE_SUB_IMAGE3D
,
584 OPCODE_BIND_MULTITEXTURE
,
585 OPCODE_MULTITEXPARAMETER_F
,
586 OPCODE_MULTITEXPARAMETER_I
,
587 OPCODE_MULTITEX_IMAGE1D
,
588 OPCODE_MULTITEX_IMAGE2D
,
589 OPCODE_MULTITEX_IMAGE3D
,
590 OPCODE_MULTITEX_SUB_IMAGE1D
,
591 OPCODE_MULTITEX_SUB_IMAGE2D
,
592 OPCODE_MULTITEX_SUB_IMAGE3D
,
593 OPCODE_COPY_MULTITEX_IMAGE1D
,
594 OPCODE_COPY_MULTITEX_IMAGE2D
,
595 OPCODE_COPY_MULTITEX_SUB_IMAGE1D
,
596 OPCODE_COPY_MULTITEX_SUB_IMAGE2D
,
597 OPCODE_COPY_MULTITEX_SUB_IMAGE3D
,
599 OPCODE_COMPRESSED_TEXTURE_IMAGE_1D
,
600 OPCODE_COMPRESSED_TEXTURE_IMAGE_2D
,
601 OPCODE_COMPRESSED_TEXTURE_IMAGE_3D
,
602 OPCODE_COMPRESSED_TEXTURE_SUB_IMAGE_1D
,
603 OPCODE_COMPRESSED_TEXTURE_SUB_IMAGE_2D
,
604 OPCODE_COMPRESSED_TEXTURE_SUB_IMAGE_3D
,
605 OPCODE_COMPRESSED_MULTITEX_IMAGE_1D
,
606 OPCODE_COMPRESSED_MULTITEX_IMAGE_2D
,
607 OPCODE_COMPRESSED_MULTITEX_IMAGE_3D
,
608 OPCODE_COMPRESSED_MULTITEX_SUB_IMAGE_1D
,
609 OPCODE_COMPRESSED_MULTITEX_SUB_IMAGE_2D
,
610 OPCODE_COMPRESSED_MULTITEX_SUB_IMAGE_3D
,
612 /* The following three are meta instructions */
613 OPCODE_ERROR
, /* raise compiled-in error */
615 OPCODE_NOP
, /* No-op (used for 8-byte alignment */
625 * Display list instructions are stored as sequences of "nodes". Nodes
626 * are allocated in blocks. Each block has BLOCK_SIZE nodes. Blocks
627 * are linked together with a pointer.
629 * Each instruction in the display list is stored as a sequence of
630 * contiguous nodes in memory.
631 * Each node is the union of a variety of data types.
633 * Note, all of these members should be 4 bytes in size or less for the
634 * sake of compact display lists. We store 8-byte pointers in a pair of
635 * these nodes using the save/get_pointer() functions below.
653 typedef union gl_dlist_node Node
;
656 /** How many 4-byte dwords to store a pointer */
657 #define POINTER_DWORDS (sizeof(void *) / 4)
659 /* We want to keep sizeof(union gl_dlist_node) == 4 to minimize
660 * space for display lists. The following types and functions are
661 * used to help store 4- and 8-byte pointers in 1 or 2 dlist_nodes.
666 GLuint dwords
[POINTER_DWORDS
];
671 * Save a 4 or 8-byte pointer at dest (and dest+1).
674 save_pointer(Node
*dest
, void *src
)
679 STATIC_ASSERT(POINTER_DWORDS
== 1 || POINTER_DWORDS
== 2);
680 STATIC_ASSERT(sizeof(Node
) == 4);
684 for (i
= 0; i
< POINTER_DWORDS
; i
++)
685 dest
[i
].ui
= p
.dwords
[i
];
690 * Retrieve a 4 or 8-byte pointer from node (node+1).
693 get_pointer(const Node
*node
)
698 for (i
= 0; i
< POINTER_DWORDS
; i
++)
699 p
.dwords
[i
] = node
[i
].ui
;
706 * Used to store a 64-bit uint in a pair of "Nodes" for the sake of 32-bit
723 #define ASSIGN_DOUBLE_TO_NODES(n, idx, value) \
725 union float64_pair tmp; \
727 n[idx].ui = tmp.uint32[0]; \
728 n[idx+1].ui = tmp.uint32[1]; \
733 * How many nodes to allocate at a time. Note that bulk vertex data
734 * from glBegin/glVertex/glEnd primitives will typically wind up in
735 * a VBO, and not directly in the display list itself.
737 #define BLOCK_SIZE 256
742 * Number of nodes of storage needed for each instruction.
743 * Sizes for dynamically allocated opcodes are stored in the context struct.
745 static GLuint InstSize
[OPCODE_END_OF_LIST
+ 1];
748 void mesa_print_display_list(GLuint list
);
752 * Does the given display list only contain a single glBitmap call?
755 is_bitmap_list(const struct gl_display_list
*dlist
)
757 const Node
*n
= dlist
->Head
;
758 if (n
[0].opcode
== OPCODE_BITMAP
) {
759 n
+= InstSize
[OPCODE_BITMAP
];
760 if (n
[0].opcode
== OPCODE_END_OF_LIST
)
768 * Is the given display list an empty list?
771 is_empty_list(const struct gl_display_list
*dlist
)
773 const Node
*n
= dlist
->Head
;
774 return n
[0].opcode
== OPCODE_END_OF_LIST
;
779 * Delete/free a gl_bitmap_atlas. Called during context tear-down.
782 _mesa_delete_bitmap_atlas(struct gl_context
*ctx
, struct gl_bitmap_atlas
*atlas
)
785 ctx
->Driver
.DeleteTexture(ctx
, atlas
->texObj
);
793 * Lookup a gl_bitmap_atlas by listBase ID.
795 static struct gl_bitmap_atlas
*
796 lookup_bitmap_atlas(struct gl_context
*ctx
, GLuint listBase
)
798 struct gl_bitmap_atlas
*atlas
;
800 assert(listBase
> 0);
801 atlas
= _mesa_HashLookup(ctx
->Shared
->BitmapAtlas
, listBase
);
807 * Create new bitmap atlas and insert into hash table.
809 static struct gl_bitmap_atlas
*
810 alloc_bitmap_atlas(struct gl_context
*ctx
, GLuint listBase
)
812 struct gl_bitmap_atlas
*atlas
;
814 assert(listBase
> 0);
815 assert(_mesa_HashLookup(ctx
->Shared
->BitmapAtlas
, listBase
) == NULL
);
817 atlas
= calloc(1, sizeof(*atlas
));
819 _mesa_HashInsert(ctx
->Shared
->BitmapAtlas
, listBase
, atlas
);
827 * Try to build a bitmap atlas. This involves examining a sequence of
828 * display lists which contain glBitmap commands and putting the bitmap
829 * images into a texture map (the atlas).
830 * If we succeed, gl_bitmap_atlas::complete will be set to true.
831 * If we fail, gl_bitmap_atlas::incomplete will be set to true.
834 build_bitmap_atlas(struct gl_context
*ctx
, struct gl_bitmap_atlas
*atlas
,
837 unsigned i
, row_height
= 0, xpos
= 0, ypos
= 0;
842 assert(!atlas
->complete
);
843 assert(atlas
->numBitmaps
> 0);
845 /* We use a rectangle texture (non-normalized coords) for the atlas */
846 assert(ctx
->Extensions
.NV_texture_rectangle
);
847 assert(ctx
->Const
.MaxTextureRectSize
>= 1024);
849 atlas
->texWidth
= 1024;
850 atlas
->texHeight
= 0; /* determined below */
852 atlas
->glyphs
= malloc(atlas
->numBitmaps
* sizeof(atlas
->glyphs
[0]));
853 if (!atlas
->glyphs
) {
855 atlas
->incomplete
= true;
859 /* Loop over the display lists. They should all contain a single glBitmap
860 * call. If not, bail out. Also, compute the position and sizes of each
861 * bitmap in the atlas to determine the texture atlas size.
863 for (i
= 0; i
< atlas
->numBitmaps
; i
++) {
864 const struct gl_display_list
*list
= _mesa_lookup_list(ctx
, listBase
+ i
);
866 struct gl_bitmap_glyph
*g
= &atlas
->glyphs
[i
];
867 unsigned bitmap_width
, bitmap_height
;
868 float bitmap_xmove
, bitmap_ymove
, bitmap_xorig
, bitmap_yorig
;
870 if (!list
|| is_empty_list(list
)) {
872 atlas
->numBitmaps
= i
;
876 if (!is_bitmap_list(list
)) {
877 /* This list does not contain exactly one glBitmap command. Give up. */
878 atlas
->incomplete
= true;
882 /* get bitmap info from the display list command */
884 assert(n
[0].opcode
== OPCODE_BITMAP
);
885 bitmap_width
= n
[1].i
;
886 bitmap_height
= n
[2].i
;
887 bitmap_xorig
= n
[3].f
;
888 bitmap_yorig
= n
[4].f
;
889 bitmap_xmove
= n
[5].f
;
890 bitmap_ymove
= n
[6].f
;
892 if (xpos
+ bitmap_width
> atlas
->texWidth
) {
893 /* advance to the next row of the texture */
899 /* save the bitmap's position in the atlas */
903 g
->h
= bitmap_height
;
904 g
->xorig
= bitmap_xorig
;
905 g
->yorig
= bitmap_yorig
;
906 g
->xmove
= bitmap_xmove
;
907 g
->ymove
= bitmap_ymove
;
909 xpos
+= bitmap_width
;
911 /* keep track of tallest bitmap in the row */
912 row_height
= MAX2(row_height
, bitmap_height
);
915 /* Now we know the texture height */
916 atlas
->texHeight
= ypos
+ row_height
;
918 if (atlas
->texHeight
== 0) {
919 /* no glyphs found, give up */
922 else if (atlas
->texHeight
> ctx
->Const
.MaxTextureRectSize
) {
923 /* too large, give up */
927 /* Create atlas texture (texture ID is irrelevant) */
928 atlas
->texObj
= ctx
->Driver
.NewTextureObject(ctx
, 999, GL_TEXTURE_RECTANGLE
);
929 if (!atlas
->texObj
) {
933 atlas
->texObj
->Sampler
.MinFilter
= GL_NEAREST
;
934 atlas
->texObj
->Sampler
.MagFilter
= GL_NEAREST
;
935 atlas
->texObj
->MaxLevel
= 0;
936 atlas
->texObj
->Immutable
= GL_TRUE
;
938 atlas
->texImage
= _mesa_get_tex_image(ctx
, atlas
->texObj
,
939 GL_TEXTURE_RECTANGLE
, 0);
940 if (!atlas
->texImage
) {
944 _mesa_init_teximage_fields(ctx
, atlas
->texImage
,
945 atlas
->texWidth
, atlas
->texHeight
, 1, 0,
946 GL_ALPHA
, MESA_FORMAT_A_UNORM8
);
948 /* alloc image storage */
949 if (!ctx
->Driver
.AllocTextureImageBuffer(ctx
, atlas
->texImage
)) {
953 /* map teximage, load with bitmap glyphs */
954 ctx
->Driver
.MapTextureImage(ctx
, atlas
->texImage
, 0,
955 0, 0, atlas
->texWidth
, atlas
->texHeight
,
956 GL_MAP_WRITE_BIT
, &map
, &map_stride
);
961 /* Background/clear pixels are 0xff, foreground/set pixels are 0x0 */
962 memset(map
, 0xff, map_stride
* atlas
->texHeight
);
964 for (i
= 0; i
< atlas
->numBitmaps
; i
++) {
965 const struct gl_display_list
*list
= _mesa_lookup_list(ctx
, listBase
+ i
);
966 const Node
*n
= list
->Head
;
968 assert(n
[0].opcode
== OPCODE_BITMAP
||
969 n
[0].opcode
== OPCODE_END_OF_LIST
);
971 if (n
[0].opcode
== OPCODE_BITMAP
) {
972 unsigned bitmap_width
= n
[1].i
;
973 unsigned bitmap_height
= n
[2].i
;
974 unsigned xpos
= atlas
->glyphs
[i
].x
;
975 unsigned ypos
= atlas
->glyphs
[i
].y
;
976 const void *bitmap_image
= get_pointer(&n
[7]);
978 assert(atlas
->glyphs
[i
].w
== bitmap_width
);
979 assert(atlas
->glyphs
[i
].h
== bitmap_height
);
981 /* put the bitmap image into the texture image */
982 _mesa_expand_bitmap(bitmap_width
, bitmap_height
,
983 &ctx
->DefaultPacking
, bitmap_image
,
984 map
+ map_stride
* ypos
+ xpos
, /* dest addr */
989 ctx
->Driver
.UnmapTextureImage(ctx
, atlas
->texImage
, 0);
991 atlas
->complete
= true;
996 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "Display list bitmap atlas");
999 ctx
->Driver
.DeleteTexture(ctx
, atlas
->texObj
);
1001 free(atlas
->glyphs
);
1002 atlas
->glyphs
= NULL
;
1003 atlas
->incomplete
= true;
1008 * Allocate a gl_display_list object with an initial block of storage.
1009 * \param count how many display list nodes/tokens to allocate
1011 static struct gl_display_list
*
1012 make_list(GLuint name
, GLuint count
)
1014 struct gl_display_list
*dlist
= CALLOC_STRUCT(gl_display_list
);
1016 dlist
->Head
= malloc(sizeof(Node
) * count
);
1017 dlist
->Head
[0].opcode
= OPCODE_END_OF_LIST
;
1018 /* All InstSize[] entries must be non-zero */
1019 InstSize
[OPCODE_END_OF_LIST
] = 1;
1025 * Lookup function to just encapsulate casting.
1027 struct gl_display_list
*
1028 _mesa_lookup_list(struct gl_context
*ctx
, GLuint list
)
1030 return (struct gl_display_list
*)
1031 _mesa_HashLookup(ctx
->Shared
->DisplayList
, list
);
1035 /** Is the given opcode an extension code? */
1036 static inline GLboolean
1037 is_ext_opcode(OpCode opcode
)
1039 return (opcode
>= OPCODE_EXT_0
);
1043 /** Destroy an extended opcode instruction */
1045 ext_opcode_destroy(struct gl_context
*ctx
, Node
*node
)
1047 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
1049 ctx
->ListExt
->Opcode
[i
].Destroy(ctx
, &node
[1]);
1050 step
= ctx
->ListExt
->Opcode
[i
].Size
;
1055 /** Execute an extended opcode instruction */
1057 ext_opcode_execute(struct gl_context
*ctx
, Node
*node
)
1059 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
1061 ctx
->ListExt
->Opcode
[i
].Execute(ctx
, &node
[1]);
1062 step
= ctx
->ListExt
->Opcode
[i
].Size
;
1067 /** Print an extended opcode instruction */
1069 ext_opcode_print(struct gl_context
*ctx
, Node
*node
, FILE *f
)
1071 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
1073 ctx
->ListExt
->Opcode
[i
].Print(ctx
, &node
[1], f
);
1074 step
= ctx
->ListExt
->Opcode
[i
].Size
;
1080 * Delete the named display list, but don't remove from hash table.
1081 * \param dlist - display list pointer
1084 _mesa_delete_list(struct gl_context
*ctx
, struct gl_display_list
*dlist
)
1089 n
= block
= dlist
->Head
;
1091 done
= block
? GL_FALSE
: GL_TRUE
;
1093 const OpCode opcode
= n
[0].opcode
;
1095 /* check for extension opcodes first */
1096 if (is_ext_opcode(opcode
)) {
1097 n
+= ext_opcode_destroy(ctx
, n
);
1101 /* for some commands, we need to free malloc'd memory */
1103 free(get_pointer(&n
[6]));
1106 free(get_pointer(&n
[10]));
1108 case OPCODE_CALL_LISTS
:
1109 free(get_pointer(&n
[3]));
1111 case OPCODE_DRAW_PIXELS
:
1112 free(get_pointer(&n
[5]));
1115 free(get_pointer(&n
[7]));
1117 case OPCODE_POLYGON_STIPPLE
:
1118 free(get_pointer(&n
[1]));
1120 case OPCODE_TEX_IMAGE1D
:
1121 free(get_pointer(&n
[8]));
1123 case OPCODE_TEX_IMAGE2D
:
1124 free(get_pointer(&n
[9]));
1126 case OPCODE_TEX_IMAGE3D
:
1127 free(get_pointer(&n
[10]));
1129 case OPCODE_TEX_SUB_IMAGE1D
:
1130 free(get_pointer(&n
[7]));
1132 case OPCODE_TEX_SUB_IMAGE2D
:
1133 free(get_pointer(&n
[9]));
1135 case OPCODE_TEX_SUB_IMAGE3D
:
1136 free(get_pointer(&n
[11]));
1138 case OPCODE_COMPRESSED_TEX_IMAGE_1D
:
1139 free(get_pointer(&n
[7]));
1141 case OPCODE_COMPRESSED_TEX_IMAGE_2D
:
1142 free(get_pointer(&n
[8]));
1144 case OPCODE_COMPRESSED_TEX_IMAGE_3D
:
1145 free(get_pointer(&n
[9]));
1147 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
:
1148 free(get_pointer(&n
[7]));
1150 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
:
1151 free(get_pointer(&n
[9]));
1153 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
:
1154 free(get_pointer(&n
[11]));
1156 case OPCODE_PROGRAM_STRING_ARB
:
1157 free(get_pointer(&n
[4])); /* program string */
1159 case OPCODE_UNIFORM_1FV
:
1160 case OPCODE_UNIFORM_2FV
:
1161 case OPCODE_UNIFORM_3FV
:
1162 case OPCODE_UNIFORM_4FV
:
1163 case OPCODE_UNIFORM_1DV
:
1164 case OPCODE_UNIFORM_2DV
:
1165 case OPCODE_UNIFORM_3DV
:
1166 case OPCODE_UNIFORM_4DV
:
1167 case OPCODE_UNIFORM_1IV
:
1168 case OPCODE_UNIFORM_2IV
:
1169 case OPCODE_UNIFORM_3IV
:
1170 case OPCODE_UNIFORM_4IV
:
1171 case OPCODE_UNIFORM_1UIV
:
1172 case OPCODE_UNIFORM_2UIV
:
1173 case OPCODE_UNIFORM_3UIV
:
1174 case OPCODE_UNIFORM_4UIV
:
1175 free(get_pointer(&n
[3]));
1177 case OPCODE_UNIFORM_MATRIX22
:
1178 case OPCODE_UNIFORM_MATRIX33
:
1179 case OPCODE_UNIFORM_MATRIX44
:
1180 case OPCODE_UNIFORM_MATRIX24
:
1181 case OPCODE_UNIFORM_MATRIX42
:
1182 case OPCODE_UNIFORM_MATRIX23
:
1183 case OPCODE_UNIFORM_MATRIX32
:
1184 case OPCODE_UNIFORM_MATRIX34
:
1185 case OPCODE_UNIFORM_MATRIX43
:
1186 case OPCODE_UNIFORM_MATRIX22D
:
1187 case OPCODE_UNIFORM_MATRIX33D
:
1188 case OPCODE_UNIFORM_MATRIX44D
:
1189 case OPCODE_UNIFORM_MATRIX24D
:
1190 case OPCODE_UNIFORM_MATRIX42D
:
1191 case OPCODE_UNIFORM_MATRIX23D
:
1192 case OPCODE_UNIFORM_MATRIX32D
:
1193 case OPCODE_UNIFORM_MATRIX34D
:
1194 case OPCODE_UNIFORM_MATRIX43D
:
1195 free(get_pointer(&n
[4]));
1197 case OPCODE_PROGRAM_UNIFORM_1FV
:
1198 case OPCODE_PROGRAM_UNIFORM_2FV
:
1199 case OPCODE_PROGRAM_UNIFORM_3FV
:
1200 case OPCODE_PROGRAM_UNIFORM_4FV
:
1201 case OPCODE_PROGRAM_UNIFORM_1DV
:
1202 case OPCODE_PROGRAM_UNIFORM_2DV
:
1203 case OPCODE_PROGRAM_UNIFORM_3DV
:
1204 case OPCODE_PROGRAM_UNIFORM_4DV
:
1205 case OPCODE_PROGRAM_UNIFORM_1IV
:
1206 case OPCODE_PROGRAM_UNIFORM_2IV
:
1207 case OPCODE_PROGRAM_UNIFORM_3IV
:
1208 case OPCODE_PROGRAM_UNIFORM_4IV
:
1209 case OPCODE_PROGRAM_UNIFORM_1UIV
:
1210 case OPCODE_PROGRAM_UNIFORM_2UIV
:
1211 case OPCODE_PROGRAM_UNIFORM_3UIV
:
1212 case OPCODE_PROGRAM_UNIFORM_4UIV
:
1213 free(get_pointer(&n
[4]));
1215 case OPCODE_PROGRAM_UNIFORM_MATRIX22F
:
1216 case OPCODE_PROGRAM_UNIFORM_MATRIX33F
:
1217 case OPCODE_PROGRAM_UNIFORM_MATRIX44F
:
1218 case OPCODE_PROGRAM_UNIFORM_MATRIX24F
:
1219 case OPCODE_PROGRAM_UNIFORM_MATRIX42F
:
1220 case OPCODE_PROGRAM_UNIFORM_MATRIX23F
:
1221 case OPCODE_PROGRAM_UNIFORM_MATRIX32F
:
1222 case OPCODE_PROGRAM_UNIFORM_MATRIX34F
:
1223 case OPCODE_PROGRAM_UNIFORM_MATRIX43F
:
1224 case OPCODE_PROGRAM_UNIFORM_MATRIX22D
:
1225 case OPCODE_PROGRAM_UNIFORM_MATRIX33D
:
1226 case OPCODE_PROGRAM_UNIFORM_MATRIX44D
:
1227 case OPCODE_PROGRAM_UNIFORM_MATRIX24D
:
1228 case OPCODE_PROGRAM_UNIFORM_MATRIX42D
:
1229 case OPCODE_PROGRAM_UNIFORM_MATRIX23D
:
1230 case OPCODE_PROGRAM_UNIFORM_MATRIX32D
:
1231 case OPCODE_PROGRAM_UNIFORM_MATRIX34D
:
1232 case OPCODE_PROGRAM_UNIFORM_MATRIX43D
:
1233 free(get_pointer(&n
[5]));
1235 case OPCODE_PIXEL_MAP
:
1236 free(get_pointer(&n
[3]));
1238 case OPCODE_VIEWPORT_ARRAY_V
:
1239 case OPCODE_SCISSOR_ARRAY_V
:
1240 case OPCODE_DEPTH_ARRAY_V
:
1241 case OPCODE_UNIFORM_SUBROUTINES
:
1242 case OPCODE_WINDOW_RECTANGLES
:
1243 free(get_pointer(&n
[3]));
1245 case OPCODE_TEXTURE_IMAGE1D
:
1246 case OPCODE_MULTITEX_IMAGE1D
:
1247 free(get_pointer(&n
[9]));
1249 case OPCODE_TEXTURE_IMAGE2D
:
1250 case OPCODE_MULTITEX_IMAGE2D
:
1251 free(get_pointer(&n
[10]));
1253 case OPCODE_TEXTURE_IMAGE3D
:
1254 case OPCODE_MULTITEX_IMAGE3D
:
1255 free(get_pointer(&n
[11]));
1257 case OPCODE_TEXTURE_SUB_IMAGE1D
:
1258 case OPCODE_MULTITEX_SUB_IMAGE1D
:
1259 case OPCODE_COMPRESSED_TEXTURE_SUB_IMAGE_1D
:
1260 case OPCODE_COMPRESSED_MULTITEX_SUB_IMAGE_1D
:
1261 free(get_pointer(&n
[8]));
1263 case OPCODE_TEXTURE_SUB_IMAGE2D
:
1264 case OPCODE_MULTITEX_SUB_IMAGE2D
:
1265 case OPCODE_COMPRESSED_TEXTURE_SUB_IMAGE_2D
:
1266 case OPCODE_COMPRESSED_MULTITEX_SUB_IMAGE_2D
:
1267 free(get_pointer(&n
[10]));
1269 case OPCODE_TEXTURE_SUB_IMAGE3D
:
1270 case OPCODE_MULTITEX_SUB_IMAGE3D
:
1271 case OPCODE_COMPRESSED_TEXTURE_SUB_IMAGE_3D
:
1272 case OPCODE_COMPRESSED_MULTITEX_SUB_IMAGE_3D
:
1273 free(get_pointer(&n
[12]));
1275 case OPCODE_COMPRESSED_TEXTURE_IMAGE_1D
:
1276 case OPCODE_COMPRESSED_MULTITEX_IMAGE_1D
:
1277 free(get_pointer(&n
[8]));
1279 case OPCODE_COMPRESSED_TEXTURE_IMAGE_2D
:
1280 case OPCODE_COMPRESSED_MULTITEX_IMAGE_2D
:
1281 free(get_pointer(&n
[9]));
1283 case OPCODE_COMPRESSED_TEXTURE_IMAGE_3D
:
1284 case OPCODE_COMPRESSED_MULTITEX_IMAGE_3D
:
1285 free(get_pointer(&n
[10]));
1288 case OPCODE_CONTINUE
:
1289 n
= (Node
*) get_pointer(&n
[1]);
1293 case OPCODE_END_OF_LIST
:
1298 /* just increment 'n' pointer, below */
1302 if (opcode
!= OPCODE_CONTINUE
) {
1303 assert(InstSize
[opcode
] > 0);
1304 n
+= InstSize
[opcode
];
1315 * Called by _mesa_HashWalk() to check if a display list which is being
1316 * deleted belongs to a bitmap texture atlas.
1319 check_atlas_for_deleted_list(GLuint atlas_id
, void *data
, void *userData
)
1321 struct gl_bitmap_atlas
*atlas
= (struct gl_bitmap_atlas
*) data
;
1322 GLuint list_id
= *((GLuint
*) userData
); /* the list being deleted */
1324 /* See if the list_id falls in the range contained in this texture atlas */
1325 if (atlas
->complete
&&
1326 list_id
>= atlas_id
&&
1327 list_id
< atlas_id
+ atlas
->numBitmaps
) {
1328 /* Mark the atlas as incomplete so it doesn't get used. But don't
1329 * delete it yet since we don't want to try to recreate it in the next
1332 atlas
->complete
= false;
1333 atlas
->incomplete
= true;
1339 * Destroy a display list and remove from hash table.
1340 * \param list - display list number
1343 destroy_list(struct gl_context
*ctx
, GLuint list
)
1345 struct gl_display_list
*dlist
;
1350 dlist
= _mesa_lookup_list(ctx
, list
);
1354 if (is_bitmap_list(dlist
)) {
1355 /* If we're destroying a simple glBitmap display list, there's a
1356 * chance that we're destroying a bitmap image that's in a texture
1357 * atlas. Examine all atlases to see if that's the case. There's
1358 * usually few (if any) atlases so this isn't expensive.
1360 _mesa_HashWalk(ctx
->Shared
->BitmapAtlas
,
1361 check_atlas_for_deleted_list
, &list
);
1364 _mesa_delete_list(ctx
, dlist
);
1365 _mesa_HashRemove(ctx
->Shared
->DisplayList
, list
);
1370 * Translate the nth element of list from <type> to GLint.
1373 translate_id(GLsizei n
, GLenum type
, const GLvoid
* list
)
1385 bptr
= (GLbyte
*) list
;
1386 return (GLint
) bptr
[n
];
1387 case GL_UNSIGNED_BYTE
:
1388 ubptr
= (GLubyte
*) list
;
1389 return (GLint
) ubptr
[n
];
1391 sptr
= (GLshort
*) list
;
1392 return (GLint
) sptr
[n
];
1393 case GL_UNSIGNED_SHORT
:
1394 usptr
= (GLushort
*) list
;
1395 return (GLint
) usptr
[n
];
1397 iptr
= (GLint
*) list
;
1399 case GL_UNSIGNED_INT
:
1400 uiptr
= (GLuint
*) list
;
1401 return (GLint
) uiptr
[n
];
1403 fptr
= (GLfloat
*) list
;
1404 return (GLint
) floorf(fptr
[n
]);
1406 ubptr
= ((GLubyte
*) list
) + 2 * n
;
1407 return (GLint
) ubptr
[0] * 256
1410 ubptr
= ((GLubyte
*) list
) + 3 * n
;
1411 return (GLint
) ubptr
[0] * 65536
1412 + (GLint
) ubptr
[1] * 256
1415 ubptr
= ((GLubyte
*) list
) + 4 * n
;
1416 return (GLint
) ubptr
[0] * 16777216
1417 + (GLint
) ubptr
[1] * 65536
1418 + (GLint
) ubptr
[2] * 256
1427 * Wrapper for _mesa_unpack_image/bitmap() that handles pixel buffer objects.
1428 * If width < 0 or height < 0 or format or type are invalid we'll just
1429 * return NULL. We will not generate an error since OpenGL command
1430 * arguments aren't error-checked until the command is actually executed
1431 * (not when they're compiled).
1432 * But if we run out of memory, GL_OUT_OF_MEMORY will be recorded.
1435 unpack_image(struct gl_context
*ctx
, GLuint dimensions
,
1436 GLsizei width
, GLsizei height
, GLsizei depth
,
1437 GLenum format
, GLenum type
, const GLvoid
* pixels
,
1438 const struct gl_pixelstore_attrib
*unpack
)
1440 if (width
<= 0 || height
<= 0) {
1444 if (_mesa_bytes_per_pixel(format
, type
) < 0) {
1445 /* bad format and/or type */
1449 if (!_mesa_is_bufferobj(unpack
->BufferObj
)) {
1453 image
= _mesa_unpack_image(dimensions
, width
, height
, depth
,
1454 format
, type
, pixels
, unpack
);
1455 if (pixels
&& !image
) {
1456 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "display list construction");
1460 else if (_mesa_validate_pbo_access(dimensions
, unpack
, width
, height
,
1461 depth
, format
, type
, INT_MAX
, pixels
)) {
1462 const GLubyte
*map
, *src
;
1466 ctx
->Driver
.MapBufferRange(ctx
, 0, unpack
->BufferObj
->Size
,
1467 GL_MAP_READ_BIT
, unpack
->BufferObj
,
1470 /* unable to map src buffer! */
1471 _mesa_error(ctx
, GL_INVALID_OPERATION
, "unable to map PBO");
1475 src
= ADD_POINTERS(map
, pixels
);
1476 image
= _mesa_unpack_image(dimensions
, width
, height
, depth
,
1477 format
, type
, src
, unpack
);
1479 ctx
->Driver
.UnmapBuffer(ctx
, unpack
->BufferObj
, MAP_INTERNAL
);
1482 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "display list construction");
1488 _mesa_error(ctx
, GL_INVALID_OPERATION
, "invalid PBO access");
1493 /** Return copy of memory */
1495 memdup(const void *src
, GLsizei bytes
)
1497 void *b
= bytes
>= 0 ? malloc(bytes
) : NULL
;
1499 memcpy(b
, src
, bytes
);
1505 * Allocate space for a display list instruction (opcode + payload space).
1506 * \param opcode the instruction opcode (OPCODE_* value)
1507 * \param bytes instruction payload size (not counting opcode)
1508 * \param align8 does the payload need to be 8-byte aligned?
1509 * This is only relevant in 64-bit environments.
1510 * \return pointer to allocated memory (the payload will be at pointer+1)
1513 dlist_alloc(struct gl_context
*ctx
, OpCode opcode
, GLuint bytes
, bool align8
)
1515 const GLuint numNodes
= 1 + (bytes
+ sizeof(Node
) - 1) / sizeof(Node
);
1516 const GLuint contNodes
= 1 + POINTER_DWORDS
; /* size of continue info */
1520 assert(bytes
<= BLOCK_SIZE
* sizeof(Node
));
1522 if (opcode
< OPCODE_EXT_0
) {
1523 if (InstSize
[opcode
] == 0) {
1524 /* save instruction size now */
1525 InstSize
[opcode
] = numNodes
;
1528 /* make sure instruction size agrees */
1529 assert(numNodes
== InstSize
[opcode
]);
1533 if (sizeof(void *) > sizeof(Node
) && align8
1534 && ctx
->ListState
.CurrentPos
% 2 == 0) {
1535 /* The opcode would get placed at node[0] and the payload would start
1536 * at node[1]. But the payload needs to be at an even offset (8-byte
1545 if (ctx
->ListState
.CurrentPos
+ nopNode
+ numNodes
+ contNodes
1547 /* This block is full. Allocate a new block and chain to it */
1549 n
= ctx
->ListState
.CurrentBlock
+ ctx
->ListState
.CurrentPos
;
1550 n
[0].opcode
= OPCODE_CONTINUE
;
1551 newblock
= malloc(sizeof(Node
) * BLOCK_SIZE
);
1553 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "Building display list");
1557 /* a fresh block should be 8-byte aligned on 64-bit systems */
1558 assert(((GLintptr
) newblock
) % sizeof(void *) == 0);
1560 save_pointer(&n
[1], newblock
);
1561 ctx
->ListState
.CurrentBlock
= newblock
;
1562 ctx
->ListState
.CurrentPos
= 0;
1564 /* Display list nodes are always 4 bytes. If we need 8-byte alignment
1565 * we have to insert a NOP so that the payload of the real opcode lands
1566 * on an even location:
1567 * node[0] = OPCODE_NOP
1568 * node[1] = OPCODE_x;
1569 * node[2] = start of payload
1571 nopNode
= sizeof(void *) > sizeof(Node
) && align8
;
1574 n
= ctx
->ListState
.CurrentBlock
+ ctx
->ListState
.CurrentPos
;
1576 assert(ctx
->ListState
.CurrentPos
% 2 == 0); /* even value */
1577 n
[0].opcode
= OPCODE_NOP
;
1579 /* The "real" opcode will now be at an odd location and the payload
1580 * will be at an even location.
1583 ctx
->ListState
.CurrentPos
+= nopNode
+ numNodes
;
1585 n
[0].opcode
= opcode
;
1593 * Allocate space for a display list instruction. Used by callers outside
1594 * this file for things like VBO vertex data.
1596 * \param opcode the instruction opcode (OPCODE_* value)
1597 * \param bytes instruction size in bytes, not counting opcode.
1598 * \return pointer to the usable data area (not including the internal
1602 _mesa_dlist_alloc(struct gl_context
*ctx
, GLuint opcode
, GLuint bytes
)
1604 Node
*n
= dlist_alloc(ctx
, (OpCode
) opcode
, bytes
, false);
1606 return n
+ 1; /* return pointer to payload area, after opcode */
1613 * Same as _mesa_dlist_alloc(), but return a pointer which is 8-byte
1614 * aligned in 64-bit environments, 4-byte aligned otherwise.
1617 _mesa_dlist_alloc_aligned(struct gl_context
*ctx
, GLuint opcode
, GLuint bytes
)
1619 Node
*n
= dlist_alloc(ctx
, (OpCode
) opcode
, bytes
, true);
1621 return n
+ 1; /* return pointer to payload area, after opcode */
1628 * This function allows modules and drivers to get their own opcodes
1629 * for extending display list functionality.
1630 * \param ctx the rendering context
1631 * \param size number of bytes for storing the new display list command
1632 * \param execute function to execute the new display list command
1633 * \param destroy function to destroy the new display list command
1634 * \param print function to print the new display list command
1635 * \return the new opcode number or -1 if error
1638 _mesa_dlist_alloc_opcode(struct gl_context
*ctx
,
1640 void (*execute
) (struct gl_context
*, void *),
1641 void (*destroy
) (struct gl_context
*, void *),
1642 void (*print
) (struct gl_context
*, void *, FILE *))
1644 if (ctx
->ListExt
->NumOpcodes
< MAX_DLIST_EXT_OPCODES
) {
1645 const GLuint i
= ctx
->ListExt
->NumOpcodes
++;
1646 ctx
->ListExt
->Opcode
[i
].Size
=
1647 1 + (size
+ sizeof(Node
) - 1) / sizeof(Node
);
1648 ctx
->ListExt
->Opcode
[i
].Execute
= execute
;
1649 ctx
->ListExt
->Opcode
[i
].Destroy
= destroy
;
1650 ctx
->ListExt
->Opcode
[i
].Print
= print
;
1651 return i
+ OPCODE_EXT_0
;
1658 * Allocate space for a display list instruction. The space is basically
1659 * an array of Nodes where node[0] holds the opcode, node[1] is the first
1660 * function parameter, node[2] is the second parameter, etc.
1662 * \param opcode one of OPCODE_x
1663 * \param nparams number of function parameters
1664 * \return pointer to start of instruction space
1666 static inline Node
*
1667 alloc_instruction(struct gl_context
*ctx
, OpCode opcode
, GLuint nparams
)
1669 return dlist_alloc(ctx
, opcode
, nparams
* sizeof(Node
), false);
1674 * Called by EndList to try to reduce memory used for the list.
1677 trim_list(struct gl_context
*ctx
)
1679 /* If the list we're ending only has one allocated block of nodes/tokens
1680 * and its size isn't a full block size, realloc the block to use less
1681 * memory. This is important for apps that create many small display
1682 * lists and apps that use glXUseXFont (many lists each containing one
1684 * Note: we currently only trim display lists that allocated one block
1685 * of tokens. That hits the short list case which is what we're mainly
1686 * concerned with. Trimming longer lists would involve traversing the
1687 * linked list of blocks.
1689 struct gl_dlist_state
*list
= &ctx
->ListState
;
1691 if ((list
->CurrentList
->Head
== list
->CurrentBlock
) &&
1692 (list
->CurrentPos
< BLOCK_SIZE
)) {
1693 /* There's only one block and it's not full, so realloc */
1694 GLuint newSize
= list
->CurrentPos
* sizeof(Node
);
1695 list
->CurrentList
->Head
=
1696 list
->CurrentBlock
= realloc(list
->CurrentBlock
, newSize
);
1697 if (!list
->CurrentBlock
) {
1698 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glEndList");
1706 * Display List compilation functions
1708 static void GLAPIENTRY
1709 save_Accum(GLenum op
, GLfloat value
)
1711 GET_CURRENT_CONTEXT(ctx
);
1713 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1714 n
= alloc_instruction(ctx
, OPCODE_ACCUM
, 2);
1719 if (ctx
->ExecuteFlag
) {
1720 CALL_Accum(ctx
->Exec
, (op
, value
));
1725 static void GLAPIENTRY
1726 save_AlphaFunc(GLenum func
, GLclampf ref
)
1728 GET_CURRENT_CONTEXT(ctx
);
1730 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1731 n
= alloc_instruction(ctx
, OPCODE_ALPHA_FUNC
, 2);
1734 n
[2].f
= (GLfloat
) ref
;
1736 if (ctx
->ExecuteFlag
) {
1737 CALL_AlphaFunc(ctx
->Exec
, (func
, ref
));
1742 static void GLAPIENTRY
1743 save_BindTexture(GLenum target
, GLuint texture
)
1745 GET_CURRENT_CONTEXT(ctx
);
1747 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1748 n
= alloc_instruction(ctx
, OPCODE_BIND_TEXTURE
, 2);
1753 if (ctx
->ExecuteFlag
) {
1754 CALL_BindTexture(ctx
->Exec
, (target
, texture
));
1759 static void GLAPIENTRY
1760 save_Bitmap(GLsizei width
, GLsizei height
,
1761 GLfloat xorig
, GLfloat yorig
,
1762 GLfloat xmove
, GLfloat ymove
, const GLubyte
* pixels
)
1764 GET_CURRENT_CONTEXT(ctx
);
1766 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1767 n
= alloc_instruction(ctx
, OPCODE_BITMAP
, 6 + POINTER_DWORDS
);
1769 n
[1].i
= (GLint
) width
;
1770 n
[2].i
= (GLint
) height
;
1776 unpack_image(ctx
, 2, width
, height
, 1, GL_COLOR_INDEX
,
1777 GL_BITMAP
, pixels
, &ctx
->Unpack
));
1779 if (ctx
->ExecuteFlag
) {
1780 CALL_Bitmap(ctx
->Exec
, (width
, height
,
1781 xorig
, yorig
, xmove
, ymove
, pixels
));
1786 static void GLAPIENTRY
1787 save_BlendEquation(GLenum mode
)
1789 GET_CURRENT_CONTEXT(ctx
);
1791 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1792 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION
, 1);
1796 if (ctx
->ExecuteFlag
) {
1797 CALL_BlendEquation(ctx
->Exec
, (mode
));
1802 static void GLAPIENTRY
1803 save_BlendEquationSeparateEXT(GLenum modeRGB
, GLenum modeA
)
1805 GET_CURRENT_CONTEXT(ctx
);
1807 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1808 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_SEPARATE
, 2);
1813 if (ctx
->ExecuteFlag
) {
1814 CALL_BlendEquationSeparate(ctx
->Exec
, (modeRGB
, modeA
));
1819 static void GLAPIENTRY
1820 save_BlendFuncSeparateEXT(GLenum sfactorRGB
, GLenum dfactorRGB
,
1821 GLenum sfactorA
, GLenum dfactorA
)
1823 GET_CURRENT_CONTEXT(ctx
);
1825 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1826 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_SEPARATE
, 4);
1828 n
[1].e
= sfactorRGB
;
1829 n
[2].e
= dfactorRGB
;
1833 if (ctx
->ExecuteFlag
) {
1834 CALL_BlendFuncSeparate(ctx
->Exec
,
1835 (sfactorRGB
, dfactorRGB
, sfactorA
, dfactorA
));
1840 static void GLAPIENTRY
1841 save_BlendFunc(GLenum srcfactor
, GLenum dstfactor
)
1843 save_BlendFuncSeparateEXT(srcfactor
, dstfactor
, srcfactor
, dstfactor
);
1847 static void GLAPIENTRY
1848 save_BlendColor(GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
1850 GET_CURRENT_CONTEXT(ctx
);
1852 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1853 n
= alloc_instruction(ctx
, OPCODE_BLEND_COLOR
, 4);
1860 if (ctx
->ExecuteFlag
) {
1861 CALL_BlendColor(ctx
->Exec
, (red
, green
, blue
, alpha
));
1865 /* GL_ARB_draw_buffers_blend */
1866 static void GLAPIENTRY
1867 save_BlendFuncSeparatei(GLuint buf
, GLenum sfactorRGB
, GLenum dfactorRGB
,
1868 GLenum sfactorA
, GLenum dfactorA
)
1870 GET_CURRENT_CONTEXT(ctx
);
1872 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1873 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_SEPARATE_I
, 5);
1876 n
[2].e
= sfactorRGB
;
1877 n
[3].e
= dfactorRGB
;
1881 if (ctx
->ExecuteFlag
) {
1882 CALL_BlendFuncSeparateiARB(ctx
->Exec
, (buf
, sfactorRGB
, dfactorRGB
,
1883 sfactorA
, dfactorA
));
1887 /* GL_ARB_draw_buffers_blend */
1888 static void GLAPIENTRY
1889 save_BlendFunci(GLuint buf
, GLenum sfactor
, GLenum dfactor
)
1891 GET_CURRENT_CONTEXT(ctx
);
1893 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1894 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_I
, 3);
1900 if (ctx
->ExecuteFlag
) {
1901 CALL_BlendFunciARB(ctx
->Exec
, (buf
, sfactor
, dfactor
));
1905 /* GL_ARB_draw_buffers_blend */
1906 static void GLAPIENTRY
1907 save_BlendEquationi(GLuint buf
, GLenum mode
)
1909 GET_CURRENT_CONTEXT(ctx
);
1911 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1912 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_I
, 2);
1917 if (ctx
->ExecuteFlag
) {
1918 CALL_BlendEquationiARB(ctx
->Exec
, (buf
, mode
));
1922 /* GL_ARB_draw_buffers_blend */
1923 static void GLAPIENTRY
1924 save_BlendEquationSeparatei(GLuint buf
, GLenum modeRGB
, GLenum modeA
)
1926 GET_CURRENT_CONTEXT(ctx
);
1928 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1929 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_SEPARATE_I
, 3);
1935 if (ctx
->ExecuteFlag
) {
1936 CALL_BlendEquationSeparateiARB(ctx
->Exec
, (buf
, modeRGB
, modeA
));
1941 /* GL_ARB_draw_instanced. */
1942 static void GLAPIENTRY
1943 save_DrawArraysInstancedARB(UNUSED GLenum mode
,
1945 UNUSED GLsizei count
,
1946 UNUSED GLsizei primcount
)
1948 GET_CURRENT_CONTEXT(ctx
);
1949 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1950 "glDrawArraysInstanced() during display list compile");
1953 static void GLAPIENTRY
1954 save_DrawElementsInstancedARB(UNUSED GLenum mode
,
1955 UNUSED GLsizei count
,
1957 UNUSED
const GLvoid
*indices
,
1958 UNUSED GLsizei primcount
)
1960 GET_CURRENT_CONTEXT(ctx
);
1961 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1962 "glDrawElementsInstanced() during display list compile");
1965 static void GLAPIENTRY
1966 save_DrawElementsInstancedBaseVertexARB(UNUSED GLenum mode
,
1967 UNUSED GLsizei count
,
1969 UNUSED
const GLvoid
*indices
,
1970 UNUSED GLsizei primcount
,
1971 UNUSED GLint basevertex
)
1973 GET_CURRENT_CONTEXT(ctx
);
1974 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1975 "glDrawElementsInstancedBaseVertex() during display list compile");
1978 /* GL_ARB_base_instance. */
1979 static void GLAPIENTRY
1980 save_DrawArraysInstancedBaseInstance(UNUSED GLenum mode
,
1982 UNUSED GLsizei count
,
1983 UNUSED GLsizei primcount
,
1984 UNUSED GLuint baseinstance
)
1986 GET_CURRENT_CONTEXT(ctx
);
1987 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1988 "glDrawArraysInstancedBaseInstance() during display list compile");
1991 static void APIENTRY
1992 save_DrawElementsInstancedBaseInstance(UNUSED GLenum mode
,
1993 UNUSED GLsizei count
,
1995 UNUSED
const void *indices
,
1996 UNUSED GLsizei primcount
,
1997 UNUSED GLuint baseinstance
)
1999 GET_CURRENT_CONTEXT(ctx
);
2000 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2001 "glDrawElementsInstancedBaseInstance() during display list compile");
2004 static void APIENTRY
2005 save_DrawElementsInstancedBaseVertexBaseInstance(UNUSED GLenum mode
,
2006 UNUSED GLsizei count
,
2008 UNUSED
const void *indices
,
2009 UNUSED GLsizei primcount
,
2010 UNUSED GLint basevertex
,
2011 UNUSED GLuint baseinstance
)
2013 GET_CURRENT_CONTEXT(ctx
);
2014 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2015 "glDrawElementsInstancedBaseVertexBaseInstance() during display list compile");
2018 static void APIENTRY
2019 save_DrawArraysIndirect(UNUSED GLenum mode
,
2020 UNUSED
const void *indirect
)
2022 GET_CURRENT_CONTEXT(ctx
);
2023 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2024 "glDrawArraysIndirect() during display list compile");
2027 static void APIENTRY
2028 save_DrawElementsIndirect(UNUSED GLenum mode
,
2030 UNUSED
const void *indirect
)
2032 GET_CURRENT_CONTEXT(ctx
);
2033 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2034 "glDrawElementsIndirect() during display list compile");
2037 static void APIENTRY
2038 save_MultiDrawArraysIndirect(UNUSED GLenum mode
,
2039 UNUSED
const void *indirect
,
2040 UNUSED GLsizei primcount
,
2041 UNUSED GLsizei stride
)
2043 GET_CURRENT_CONTEXT(ctx
);
2044 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2045 "glMultiDrawArraysIndirect() during display list compile");
2048 static void APIENTRY
2049 save_MultiDrawElementsIndirect(UNUSED GLenum mode
,
2051 UNUSED
const void *indirect
,
2052 UNUSED GLsizei primcount
,
2053 UNUSED GLsizei stride
)
2055 GET_CURRENT_CONTEXT(ctx
);
2056 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2057 "glMultiDrawElementsIndirect() during display list compile");
2061 * While building a display list we cache some OpenGL state.
2062 * Under some circumstances we need to invalidate that state (immediately
2063 * when we start compiling a list, or after glCallList(s)).
2066 invalidate_saved_current_state(struct gl_context
*ctx
)
2070 for (i
= 0; i
< VERT_ATTRIB_MAX
; i
++)
2071 ctx
->ListState
.ActiveAttribSize
[i
] = 0;
2073 for (i
= 0; i
< MAT_ATTRIB_MAX
; i
++)
2074 ctx
->ListState
.ActiveMaterialSize
[i
] = 0;
2076 memset(&ctx
->ListState
.Current
, 0, sizeof ctx
->ListState
.Current
);
2078 ctx
->Driver
.CurrentSavePrimitive
= PRIM_UNKNOWN
;
2082 static void GLAPIENTRY
2083 save_CallList(GLuint list
)
2085 GET_CURRENT_CONTEXT(ctx
);
2087 SAVE_FLUSH_VERTICES(ctx
);
2089 n
= alloc_instruction(ctx
, OPCODE_CALL_LIST
, 1);
2094 /* After this, we don't know what state we're in. Invalidate all
2095 * cached information previously gathered:
2097 invalidate_saved_current_state( ctx
);
2099 if (ctx
->ExecuteFlag
) {
2100 _mesa_CallList(list
);
2105 static void GLAPIENTRY
2106 save_CallLists(GLsizei num
, GLenum type
, const GLvoid
* lists
)
2108 GET_CURRENT_CONTEXT(ctx
);
2113 SAVE_FLUSH_VERTICES(ctx
);
2117 case GL_UNSIGNED_BYTE
:
2121 case GL_UNSIGNED_SHORT
:
2129 case GL_UNSIGNED_INT
:
2138 if (num
> 0 && type_size
> 0) {
2139 /* create a copy of the array of list IDs to save in the display list */
2140 lists_copy
= memdup(lists
, num
* type_size
);
2145 n
= alloc_instruction(ctx
, OPCODE_CALL_LISTS
, 2 + POINTER_DWORDS
);
2149 save_pointer(&n
[3], lists_copy
);
2152 /* After this, we don't know what state we're in. Invalidate all
2153 * cached information previously gathered:
2155 invalidate_saved_current_state( ctx
);
2157 if (ctx
->ExecuteFlag
) {
2158 CALL_CallLists(ctx
->Exec
, (num
, type
, lists
));
2163 static void GLAPIENTRY
2164 save_Clear(GLbitfield mask
)
2166 GET_CURRENT_CONTEXT(ctx
);
2168 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2169 n
= alloc_instruction(ctx
, OPCODE_CLEAR
, 1);
2173 if (ctx
->ExecuteFlag
) {
2174 CALL_Clear(ctx
->Exec
, (mask
));
2179 static void GLAPIENTRY
2180 save_ClearBufferiv(GLenum buffer
, GLint drawbuffer
, const GLint
*value
)
2182 GET_CURRENT_CONTEXT(ctx
);
2184 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2185 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_IV
, 6);
2188 n
[2].i
= drawbuffer
;
2190 if (buffer
== GL_COLOR
) {
2201 if (ctx
->ExecuteFlag
) {
2202 CALL_ClearBufferiv(ctx
->Exec
, (buffer
, drawbuffer
, value
));
2207 static void GLAPIENTRY
2208 save_ClearBufferuiv(GLenum buffer
, GLint drawbuffer
, const GLuint
*value
)
2210 GET_CURRENT_CONTEXT(ctx
);
2212 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2213 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_UIV
, 6);
2216 n
[2].i
= drawbuffer
;
2218 if (buffer
== GL_COLOR
) {
2229 if (ctx
->ExecuteFlag
) {
2230 CALL_ClearBufferuiv(ctx
->Exec
, (buffer
, drawbuffer
, value
));
2235 static void GLAPIENTRY
2236 save_ClearBufferfv(GLenum buffer
, GLint drawbuffer
, const GLfloat
*value
)
2238 GET_CURRENT_CONTEXT(ctx
);
2240 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2241 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_FV
, 6);
2244 n
[2].i
= drawbuffer
;
2246 if (buffer
== GL_COLOR
) {
2257 if (ctx
->ExecuteFlag
) {
2258 CALL_ClearBufferfv(ctx
->Exec
, (buffer
, drawbuffer
, value
));
2263 static void GLAPIENTRY
2264 save_ClearBufferfi(GLenum buffer
, GLint drawbuffer
,
2265 GLfloat depth
, GLint stencil
)
2267 GET_CURRENT_CONTEXT(ctx
);
2269 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2270 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_FI
, 4);
2273 n
[2].i
= drawbuffer
;
2277 if (ctx
->ExecuteFlag
) {
2278 CALL_ClearBufferfi(ctx
->Exec
, (buffer
, drawbuffer
, depth
, stencil
));
2283 static void GLAPIENTRY
2284 save_ClearAccum(GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
2286 GET_CURRENT_CONTEXT(ctx
);
2288 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2289 n
= alloc_instruction(ctx
, OPCODE_CLEAR_ACCUM
, 4);
2296 if (ctx
->ExecuteFlag
) {
2297 CALL_ClearAccum(ctx
->Exec
, (red
, green
, blue
, alpha
));
2302 static void GLAPIENTRY
2303 save_ClearColor(GLclampf red
, GLclampf green
, GLclampf blue
, GLclampf alpha
)
2305 GET_CURRENT_CONTEXT(ctx
);
2307 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2308 n
= alloc_instruction(ctx
, OPCODE_CLEAR_COLOR
, 4);
2315 if (ctx
->ExecuteFlag
) {
2316 CALL_ClearColor(ctx
->Exec
, (red
, green
, blue
, alpha
));
2321 static void GLAPIENTRY
2322 save_ClearDepth(GLclampd depth
)
2324 GET_CURRENT_CONTEXT(ctx
);
2326 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2327 n
= alloc_instruction(ctx
, OPCODE_CLEAR_DEPTH
, 1);
2329 n
[1].f
= (GLfloat
) depth
;
2331 if (ctx
->ExecuteFlag
) {
2332 CALL_ClearDepth(ctx
->Exec
, (depth
));
2337 static void GLAPIENTRY
2338 save_ClearIndex(GLfloat c
)
2340 GET_CURRENT_CONTEXT(ctx
);
2342 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2343 n
= alloc_instruction(ctx
, OPCODE_CLEAR_INDEX
, 1);
2347 if (ctx
->ExecuteFlag
) {
2348 CALL_ClearIndex(ctx
->Exec
, (c
));
2353 static void GLAPIENTRY
2354 save_ClearStencil(GLint s
)
2356 GET_CURRENT_CONTEXT(ctx
);
2358 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2359 n
= alloc_instruction(ctx
, OPCODE_CLEAR_STENCIL
, 1);
2363 if (ctx
->ExecuteFlag
) {
2364 CALL_ClearStencil(ctx
->Exec
, (s
));
2369 static void GLAPIENTRY
2370 save_ClipPlane(GLenum plane
, const GLdouble
* equ
)
2372 GET_CURRENT_CONTEXT(ctx
);
2374 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2375 n
= alloc_instruction(ctx
, OPCODE_CLIP_PLANE
, 5);
2378 n
[2].f
= (GLfloat
) equ
[0];
2379 n
[3].f
= (GLfloat
) equ
[1];
2380 n
[4].f
= (GLfloat
) equ
[2];
2381 n
[5].f
= (GLfloat
) equ
[3];
2383 if (ctx
->ExecuteFlag
) {
2384 CALL_ClipPlane(ctx
->Exec
, (plane
, equ
));
2390 static void GLAPIENTRY
2391 save_ColorMask(GLboolean red
, GLboolean green
,
2392 GLboolean blue
, GLboolean alpha
)
2394 GET_CURRENT_CONTEXT(ctx
);
2396 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2397 n
= alloc_instruction(ctx
, OPCODE_COLOR_MASK
, 4);
2404 if (ctx
->ExecuteFlag
) {
2405 CALL_ColorMask(ctx
->Exec
, (red
, green
, blue
, alpha
));
2410 static void GLAPIENTRY
2411 save_ColorMaskIndexed(GLuint buf
, GLboolean red
, GLboolean green
,
2412 GLboolean blue
, GLboolean alpha
)
2414 GET_CURRENT_CONTEXT(ctx
);
2416 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2417 n
= alloc_instruction(ctx
, OPCODE_COLOR_MASK_INDEXED
, 5);
2425 if (ctx
->ExecuteFlag
) {
2426 /*CALL_ColorMaski(ctx->Exec, (buf, red, green, blue, alpha));*/
2431 static void GLAPIENTRY
2432 save_ColorMaterial(GLenum face
, GLenum mode
)
2434 GET_CURRENT_CONTEXT(ctx
);
2436 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2438 n
= alloc_instruction(ctx
, OPCODE_COLOR_MATERIAL
, 2);
2443 if (ctx
->ExecuteFlag
) {
2444 CALL_ColorMaterial(ctx
->Exec
, (face
, mode
));
2449 static void GLAPIENTRY
2450 save_CopyPixels(GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLenum type
)
2452 GET_CURRENT_CONTEXT(ctx
);
2454 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2455 n
= alloc_instruction(ctx
, OPCODE_COPY_PIXELS
, 5);
2459 n
[3].i
= (GLint
) width
;
2460 n
[4].i
= (GLint
) height
;
2463 if (ctx
->ExecuteFlag
) {
2464 CALL_CopyPixels(ctx
->Exec
, (x
, y
, width
, height
, type
));
2470 static void GLAPIENTRY
2471 save_CopyTexImage1D(GLenum target
, GLint level
, GLenum internalformat
,
2472 GLint x
, GLint y
, GLsizei width
, GLint border
)
2474 GET_CURRENT_CONTEXT(ctx
);
2476 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2477 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_IMAGE1D
, 7);
2481 n
[3].e
= internalformat
;
2487 if (ctx
->ExecuteFlag
) {
2488 CALL_CopyTexImage1D(ctx
->Exec
, (target
, level
, internalformat
,
2489 x
, y
, width
, border
));
2494 static void GLAPIENTRY
2495 save_CopyTexImage2D(GLenum target
, GLint level
,
2496 GLenum internalformat
,
2497 GLint x
, GLint y
, GLsizei width
,
2498 GLsizei height
, GLint border
)
2500 GET_CURRENT_CONTEXT(ctx
);
2502 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2503 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_IMAGE2D
, 8);
2507 n
[3].e
= internalformat
;
2514 if (ctx
->ExecuteFlag
) {
2515 CALL_CopyTexImage2D(ctx
->Exec
, (target
, level
, internalformat
,
2516 x
, y
, width
, height
, border
));
2522 static void GLAPIENTRY
2523 save_CopyTexSubImage1D(GLenum target
, GLint level
,
2524 GLint xoffset
, GLint x
, GLint y
, GLsizei width
)
2526 GET_CURRENT_CONTEXT(ctx
);
2528 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2529 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE1D
, 6);
2538 if (ctx
->ExecuteFlag
) {
2539 CALL_CopyTexSubImage1D(ctx
->Exec
,
2540 (target
, level
, xoffset
, x
, y
, width
));
2545 static void GLAPIENTRY
2546 save_CopyTexSubImage2D(GLenum target
, GLint level
,
2547 GLint xoffset
, GLint yoffset
,
2548 GLint x
, GLint y
, GLsizei width
, GLint height
)
2550 GET_CURRENT_CONTEXT(ctx
);
2552 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2553 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE2D
, 8);
2564 if (ctx
->ExecuteFlag
) {
2565 CALL_CopyTexSubImage2D(ctx
->Exec
, (target
, level
, xoffset
, yoffset
,
2566 x
, y
, width
, height
));
2571 static void GLAPIENTRY
2572 save_CopyTexSubImage3D(GLenum target
, GLint level
,
2573 GLint xoffset
, GLint yoffset
, GLint zoffset
,
2574 GLint x
, GLint y
, GLsizei width
, GLint height
)
2576 GET_CURRENT_CONTEXT(ctx
);
2578 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2579 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE3D
, 9);
2591 if (ctx
->ExecuteFlag
) {
2592 CALL_CopyTexSubImage3D(ctx
->Exec
, (target
, level
,
2593 xoffset
, yoffset
, zoffset
,
2594 x
, y
, width
, height
));
2599 static void GLAPIENTRY
2600 save_CullFace(GLenum mode
)
2602 GET_CURRENT_CONTEXT(ctx
);
2604 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2605 n
= alloc_instruction(ctx
, OPCODE_CULL_FACE
, 1);
2609 if (ctx
->ExecuteFlag
) {
2610 CALL_CullFace(ctx
->Exec
, (mode
));
2615 static void GLAPIENTRY
2616 save_DepthFunc(GLenum func
)
2618 GET_CURRENT_CONTEXT(ctx
);
2620 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2621 n
= alloc_instruction(ctx
, OPCODE_DEPTH_FUNC
, 1);
2625 if (ctx
->ExecuteFlag
) {
2626 CALL_DepthFunc(ctx
->Exec
, (func
));
2631 static void GLAPIENTRY
2632 save_DepthMask(GLboolean mask
)
2634 GET_CURRENT_CONTEXT(ctx
);
2636 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2637 n
= alloc_instruction(ctx
, OPCODE_DEPTH_MASK
, 1);
2641 if (ctx
->ExecuteFlag
) {
2642 CALL_DepthMask(ctx
->Exec
, (mask
));
2647 static void GLAPIENTRY
2648 save_DepthRange(GLclampd nearval
, GLclampd farval
)
2650 GET_CURRENT_CONTEXT(ctx
);
2652 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2653 n
= alloc_instruction(ctx
, OPCODE_DEPTH_RANGE
, 2);
2655 n
[1].f
= (GLfloat
) nearval
;
2656 n
[2].f
= (GLfloat
) farval
;
2658 if (ctx
->ExecuteFlag
) {
2659 CALL_DepthRange(ctx
->Exec
, (nearval
, farval
));
2664 static void GLAPIENTRY
2665 save_Disable(GLenum cap
)
2667 GET_CURRENT_CONTEXT(ctx
);
2669 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2670 n
= alloc_instruction(ctx
, OPCODE_DISABLE
, 1);
2674 if (ctx
->ExecuteFlag
) {
2675 CALL_Disable(ctx
->Exec
, (cap
));
2680 static void GLAPIENTRY
2681 save_DisableIndexed(GLuint index
, GLenum cap
)
2683 GET_CURRENT_CONTEXT(ctx
);
2685 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2686 n
= alloc_instruction(ctx
, OPCODE_DISABLE_INDEXED
, 2);
2691 if (ctx
->ExecuteFlag
) {
2692 CALL_Disablei(ctx
->Exec
, (index
, cap
));
2697 static void GLAPIENTRY
2698 save_DrawBuffer(GLenum mode
)
2700 GET_CURRENT_CONTEXT(ctx
);
2702 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2703 n
= alloc_instruction(ctx
, OPCODE_DRAW_BUFFER
, 1);
2707 if (ctx
->ExecuteFlag
) {
2708 CALL_DrawBuffer(ctx
->Exec
, (mode
));
2713 static void GLAPIENTRY
2714 save_DrawPixels(GLsizei width
, GLsizei height
,
2715 GLenum format
, GLenum type
, const GLvoid
* pixels
)
2717 GET_CURRENT_CONTEXT(ctx
);
2720 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2722 n
= alloc_instruction(ctx
, OPCODE_DRAW_PIXELS
, 4 + POINTER_DWORDS
);
2729 unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
2730 pixels
, &ctx
->Unpack
));
2732 if (ctx
->ExecuteFlag
) {
2733 CALL_DrawPixels(ctx
->Exec
, (width
, height
, format
, type
, pixels
));
2739 static void GLAPIENTRY
2740 save_Enable(GLenum cap
)
2742 GET_CURRENT_CONTEXT(ctx
);
2744 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2745 n
= alloc_instruction(ctx
, OPCODE_ENABLE
, 1);
2749 if (ctx
->ExecuteFlag
) {
2750 CALL_Enable(ctx
->Exec
, (cap
));
2756 static void GLAPIENTRY
2757 save_EnableIndexed(GLuint index
, GLenum cap
)
2759 GET_CURRENT_CONTEXT(ctx
);
2761 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2762 n
= alloc_instruction(ctx
, OPCODE_ENABLE_INDEXED
, 2);
2767 if (ctx
->ExecuteFlag
) {
2768 CALL_Enablei(ctx
->Exec
, (index
, cap
));
2774 static void GLAPIENTRY
2775 save_EvalMesh1(GLenum mode
, GLint i1
, GLint i2
)
2777 GET_CURRENT_CONTEXT(ctx
);
2779 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2780 n
= alloc_instruction(ctx
, OPCODE_EVALMESH1
, 3);
2786 if (ctx
->ExecuteFlag
) {
2787 CALL_EvalMesh1(ctx
->Exec
, (mode
, i1
, i2
));
2792 static void GLAPIENTRY
2793 save_EvalMesh2(GLenum mode
, GLint i1
, GLint i2
, GLint j1
, GLint j2
)
2795 GET_CURRENT_CONTEXT(ctx
);
2797 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2798 n
= alloc_instruction(ctx
, OPCODE_EVALMESH2
, 5);
2806 if (ctx
->ExecuteFlag
) {
2807 CALL_EvalMesh2(ctx
->Exec
, (mode
, i1
, i2
, j1
, j2
));
2814 static void GLAPIENTRY
2815 save_Fogfv(GLenum pname
, const GLfloat
*params
)
2817 GET_CURRENT_CONTEXT(ctx
);
2819 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2820 n
= alloc_instruction(ctx
, OPCODE_FOG
, 5);
2828 if (ctx
->ExecuteFlag
) {
2829 CALL_Fogfv(ctx
->Exec
, (pname
, params
));
2834 static void GLAPIENTRY
2835 save_Fogf(GLenum pname
, GLfloat param
)
2839 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2840 save_Fogfv(pname
, parray
);
2844 static void GLAPIENTRY
2845 save_Fogiv(GLenum pname
, const GLint
*params
)
2850 case GL_FOG_DENSITY
:
2854 case GL_FOG_COORDINATE_SOURCE
:
2855 p
[0] = (GLfloat
) *params
;
2861 p
[0] = INT_TO_FLOAT(params
[0]);
2862 p
[1] = INT_TO_FLOAT(params
[1]);
2863 p
[2] = INT_TO_FLOAT(params
[2]);
2864 p
[3] = INT_TO_FLOAT(params
[3]);
2867 /* Error will be caught later in gl_Fogfv */
2868 ASSIGN_4V(p
, 0.0F
, 0.0F
, 0.0F
, 0.0F
);
2870 save_Fogfv(pname
, p
);
2874 static void GLAPIENTRY
2875 save_Fogi(GLenum pname
, GLint param
)
2879 parray
[1] = parray
[2] = parray
[3] = 0;
2880 save_Fogiv(pname
, parray
);
2884 static void GLAPIENTRY
2885 save_FrontFace(GLenum mode
)
2887 GET_CURRENT_CONTEXT(ctx
);
2889 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2890 n
= alloc_instruction(ctx
, OPCODE_FRONT_FACE
, 1);
2894 if (ctx
->ExecuteFlag
) {
2895 CALL_FrontFace(ctx
->Exec
, (mode
));
2900 static void GLAPIENTRY
2901 save_Frustum(GLdouble left
, GLdouble right
,
2902 GLdouble bottom
, GLdouble top
, GLdouble nearval
, GLdouble farval
)
2904 GET_CURRENT_CONTEXT(ctx
);
2906 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2907 n
= alloc_instruction(ctx
, OPCODE_FRUSTUM
, 6);
2909 n
[1].f
= (GLfloat
) left
;
2910 n
[2].f
= (GLfloat
) right
;
2911 n
[3].f
= (GLfloat
) bottom
;
2912 n
[4].f
= (GLfloat
) top
;
2913 n
[5].f
= (GLfloat
) nearval
;
2914 n
[6].f
= (GLfloat
) farval
;
2916 if (ctx
->ExecuteFlag
) {
2917 CALL_Frustum(ctx
->Exec
, (left
, right
, bottom
, top
, nearval
, farval
));
2922 static void GLAPIENTRY
2923 save_Hint(GLenum target
, GLenum mode
)
2925 GET_CURRENT_CONTEXT(ctx
);
2927 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2928 n
= alloc_instruction(ctx
, OPCODE_HINT
, 2);
2933 if (ctx
->ExecuteFlag
) {
2934 CALL_Hint(ctx
->Exec
, (target
, mode
));
2939 static void GLAPIENTRY
2940 save_IndexMask(GLuint mask
)
2942 GET_CURRENT_CONTEXT(ctx
);
2944 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2945 n
= alloc_instruction(ctx
, OPCODE_INDEX_MASK
, 1);
2949 if (ctx
->ExecuteFlag
) {
2950 CALL_IndexMask(ctx
->Exec
, (mask
));
2955 static void GLAPIENTRY
2956 save_InitNames(void)
2958 GET_CURRENT_CONTEXT(ctx
);
2959 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2960 (void) alloc_instruction(ctx
, OPCODE_INIT_NAMES
, 0);
2961 if (ctx
->ExecuteFlag
) {
2962 CALL_InitNames(ctx
->Exec
, ());
2967 static void GLAPIENTRY
2968 save_Lightfv(GLenum light
, GLenum pname
, const GLfloat
*params
)
2970 GET_CURRENT_CONTEXT(ctx
);
2972 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2973 n
= alloc_instruction(ctx
, OPCODE_LIGHT
, 6);
2991 case GL_SPOT_DIRECTION
:
2994 case GL_SPOT_EXPONENT
:
2997 case GL_SPOT_CUTOFF
:
3000 case GL_CONSTANT_ATTENUATION
:
3003 case GL_LINEAR_ATTENUATION
:
3006 case GL_QUADRATIC_ATTENUATION
:
3012 for (i
= 0; i
< nParams
; i
++) {
3013 n
[3 + i
].f
= params
[i
];
3016 if (ctx
->ExecuteFlag
) {
3017 CALL_Lightfv(ctx
->Exec
, (light
, pname
, params
));
3022 static void GLAPIENTRY
3023 save_Lightf(GLenum light
, GLenum pname
, GLfloat param
)
3027 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3028 save_Lightfv(light
, pname
, parray
);
3032 static void GLAPIENTRY
3033 save_Lightiv(GLenum light
, GLenum pname
, const GLint
*params
)
3040 fparam
[0] = INT_TO_FLOAT(params
[0]);
3041 fparam
[1] = INT_TO_FLOAT(params
[1]);
3042 fparam
[2] = INT_TO_FLOAT(params
[2]);
3043 fparam
[3] = INT_TO_FLOAT(params
[3]);
3046 fparam
[0] = (GLfloat
) params
[0];
3047 fparam
[1] = (GLfloat
) params
[1];
3048 fparam
[2] = (GLfloat
) params
[2];
3049 fparam
[3] = (GLfloat
) params
[3];
3051 case GL_SPOT_DIRECTION
:
3052 fparam
[0] = (GLfloat
) params
[0];
3053 fparam
[1] = (GLfloat
) params
[1];
3054 fparam
[2] = (GLfloat
) params
[2];
3056 case GL_SPOT_EXPONENT
:
3057 case GL_SPOT_CUTOFF
:
3058 case GL_CONSTANT_ATTENUATION
:
3059 case GL_LINEAR_ATTENUATION
:
3060 case GL_QUADRATIC_ATTENUATION
:
3061 fparam
[0] = (GLfloat
) params
[0];
3064 /* error will be caught later in gl_Lightfv */
3067 save_Lightfv(light
, pname
, fparam
);
3071 static void GLAPIENTRY
3072 save_Lighti(GLenum light
, GLenum pname
, GLint param
)
3076 parray
[1] = parray
[2] = parray
[3] = 0;
3077 save_Lightiv(light
, pname
, parray
);
3081 static void GLAPIENTRY
3082 save_LightModelfv(GLenum pname
, const GLfloat
*params
)
3084 GET_CURRENT_CONTEXT(ctx
);
3086 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3087 n
= alloc_instruction(ctx
, OPCODE_LIGHT_MODEL
, 5);
3095 if (ctx
->ExecuteFlag
) {
3096 CALL_LightModelfv(ctx
->Exec
, (pname
, params
));
3101 static void GLAPIENTRY
3102 save_LightModelf(GLenum pname
, GLfloat param
)
3106 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3107 save_LightModelfv(pname
, parray
);
3111 static void GLAPIENTRY
3112 save_LightModeliv(GLenum pname
, const GLint
*params
)
3116 case GL_LIGHT_MODEL_AMBIENT
:
3117 fparam
[0] = INT_TO_FLOAT(params
[0]);
3118 fparam
[1] = INT_TO_FLOAT(params
[1]);
3119 fparam
[2] = INT_TO_FLOAT(params
[2]);
3120 fparam
[3] = INT_TO_FLOAT(params
[3]);
3122 case GL_LIGHT_MODEL_LOCAL_VIEWER
:
3123 case GL_LIGHT_MODEL_TWO_SIDE
:
3124 case GL_LIGHT_MODEL_COLOR_CONTROL
:
3125 fparam
[0] = (GLfloat
) params
[0];
3131 /* Error will be caught later in gl_LightModelfv */
3132 ASSIGN_4V(fparam
, 0.0F
, 0.0F
, 0.0F
, 0.0F
);
3134 save_LightModelfv(pname
, fparam
);
3138 static void GLAPIENTRY
3139 save_LightModeli(GLenum pname
, GLint param
)
3143 parray
[1] = parray
[2] = parray
[3] = 0;
3144 save_LightModeliv(pname
, parray
);
3148 static void GLAPIENTRY
3149 save_LineStipple(GLint factor
, GLushort pattern
)
3151 GET_CURRENT_CONTEXT(ctx
);
3153 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3154 n
= alloc_instruction(ctx
, OPCODE_LINE_STIPPLE
, 2);
3159 if (ctx
->ExecuteFlag
) {
3160 CALL_LineStipple(ctx
->Exec
, (factor
, pattern
));
3165 static void GLAPIENTRY
3166 save_LineWidth(GLfloat width
)
3168 GET_CURRENT_CONTEXT(ctx
);
3170 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3171 n
= alloc_instruction(ctx
, OPCODE_LINE_WIDTH
, 1);
3175 if (ctx
->ExecuteFlag
) {
3176 CALL_LineWidth(ctx
->Exec
, (width
));
3181 static void GLAPIENTRY
3182 save_ListBase(GLuint base
)
3184 GET_CURRENT_CONTEXT(ctx
);
3186 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3187 n
= alloc_instruction(ctx
, OPCODE_LIST_BASE
, 1);
3191 if (ctx
->ExecuteFlag
) {
3192 CALL_ListBase(ctx
->Exec
, (base
));
3197 static void GLAPIENTRY
3198 save_LoadIdentity(void)
3200 GET_CURRENT_CONTEXT(ctx
);
3201 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3202 (void) alloc_instruction(ctx
, OPCODE_LOAD_IDENTITY
, 0);
3203 if (ctx
->ExecuteFlag
) {
3204 CALL_LoadIdentity(ctx
->Exec
, ());
3209 static void GLAPIENTRY
3210 save_LoadMatrixf(const GLfloat
* m
)
3212 GET_CURRENT_CONTEXT(ctx
);
3214 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3215 n
= alloc_instruction(ctx
, OPCODE_LOAD_MATRIX
, 16);
3218 for (i
= 0; i
< 16; i
++) {
3222 if (ctx
->ExecuteFlag
) {
3223 CALL_LoadMatrixf(ctx
->Exec
, (m
));
3228 static void GLAPIENTRY
3229 save_LoadMatrixd(const GLdouble
* m
)
3233 for (i
= 0; i
< 16; i
++) {
3234 f
[i
] = (GLfloat
) m
[i
];
3236 save_LoadMatrixf(f
);
3240 static void GLAPIENTRY
3241 save_LoadName(GLuint name
)
3243 GET_CURRENT_CONTEXT(ctx
);
3245 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3246 n
= alloc_instruction(ctx
, OPCODE_LOAD_NAME
, 1);
3250 if (ctx
->ExecuteFlag
) {
3251 CALL_LoadName(ctx
->Exec
, (name
));
3256 static void GLAPIENTRY
3257 save_LogicOp(GLenum opcode
)
3259 GET_CURRENT_CONTEXT(ctx
);
3261 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3262 n
= alloc_instruction(ctx
, OPCODE_LOGIC_OP
, 1);
3266 if (ctx
->ExecuteFlag
) {
3267 CALL_LogicOp(ctx
->Exec
, (opcode
));
3272 static void GLAPIENTRY
3273 save_Map1d(GLenum target
, GLdouble u1
, GLdouble u2
, GLint stride
,
3274 GLint order
, const GLdouble
* points
)
3276 GET_CURRENT_CONTEXT(ctx
);
3278 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3279 n
= alloc_instruction(ctx
, OPCODE_MAP1
, 5 + POINTER_DWORDS
);
3281 GLfloat
*pnts
= _mesa_copy_map_points1d(target
, stride
, order
, points
);
3283 n
[2].f
= (GLfloat
) u1
;
3284 n
[3].f
= (GLfloat
) u2
;
3285 n
[4].i
= _mesa_evaluator_components(target
); /* stride */
3287 save_pointer(&n
[6], pnts
);
3289 if (ctx
->ExecuteFlag
) {
3290 CALL_Map1d(ctx
->Exec
, (target
, u1
, u2
, stride
, order
, points
));
3294 static void GLAPIENTRY
3295 save_Map1f(GLenum target
, GLfloat u1
, GLfloat u2
, GLint stride
,
3296 GLint order
, const GLfloat
* points
)
3298 GET_CURRENT_CONTEXT(ctx
);
3300 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3301 n
= alloc_instruction(ctx
, OPCODE_MAP1
, 5 + POINTER_DWORDS
);
3303 GLfloat
*pnts
= _mesa_copy_map_points1f(target
, stride
, order
, points
);
3307 n
[4].i
= _mesa_evaluator_components(target
); /* stride */
3309 save_pointer(&n
[6], pnts
);
3311 if (ctx
->ExecuteFlag
) {
3312 CALL_Map1f(ctx
->Exec
, (target
, u1
, u2
, stride
, order
, points
));
3317 static void GLAPIENTRY
3318 save_Map2d(GLenum target
,
3319 GLdouble u1
, GLdouble u2
, GLint ustride
, GLint uorder
,
3320 GLdouble v1
, GLdouble v2
, GLint vstride
, GLint vorder
,
3321 const GLdouble
* points
)
3323 GET_CURRENT_CONTEXT(ctx
);
3325 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3326 n
= alloc_instruction(ctx
, OPCODE_MAP2
, 9 + POINTER_DWORDS
);
3328 GLfloat
*pnts
= _mesa_copy_map_points2d(target
, ustride
, uorder
,
3329 vstride
, vorder
, points
);
3331 n
[2].f
= (GLfloat
) u1
;
3332 n
[3].f
= (GLfloat
) u2
;
3333 n
[4].f
= (GLfloat
) v1
;
3334 n
[5].f
= (GLfloat
) v2
;
3335 /* XXX verify these strides are correct */
3336 n
[6].i
= _mesa_evaluator_components(target
) * vorder
; /*ustride */
3337 n
[7].i
= _mesa_evaluator_components(target
); /*vstride */
3340 save_pointer(&n
[10], pnts
);
3342 if (ctx
->ExecuteFlag
) {
3343 CALL_Map2d(ctx
->Exec
, (target
,
3344 u1
, u2
, ustride
, uorder
,
3345 v1
, v2
, vstride
, vorder
, points
));
3350 static void GLAPIENTRY
3351 save_Map2f(GLenum target
,
3352 GLfloat u1
, GLfloat u2
, GLint ustride
, GLint uorder
,
3353 GLfloat v1
, GLfloat v2
, GLint vstride
, GLint vorder
,
3354 const GLfloat
* points
)
3356 GET_CURRENT_CONTEXT(ctx
);
3358 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3359 n
= alloc_instruction(ctx
, OPCODE_MAP2
, 9 + POINTER_DWORDS
);
3361 GLfloat
*pnts
= _mesa_copy_map_points2f(target
, ustride
, uorder
,
3362 vstride
, vorder
, points
);
3368 /* XXX verify these strides are correct */
3369 n
[6].i
= _mesa_evaluator_components(target
) * vorder
; /*ustride */
3370 n
[7].i
= _mesa_evaluator_components(target
); /*vstride */
3373 save_pointer(&n
[10], pnts
);
3375 if (ctx
->ExecuteFlag
) {
3376 CALL_Map2f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
3377 v1
, v2
, vstride
, vorder
, points
));
3382 static void GLAPIENTRY
3383 save_MapGrid1f(GLint un
, GLfloat u1
, GLfloat u2
)
3385 GET_CURRENT_CONTEXT(ctx
);
3387 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3388 n
= alloc_instruction(ctx
, OPCODE_MAPGRID1
, 3);
3394 if (ctx
->ExecuteFlag
) {
3395 CALL_MapGrid1f(ctx
->Exec
, (un
, u1
, u2
));
3400 static void GLAPIENTRY
3401 save_MapGrid1d(GLint un
, GLdouble u1
, GLdouble u2
)
3403 save_MapGrid1f(un
, (GLfloat
) u1
, (GLfloat
) u2
);
3407 static void GLAPIENTRY
3408 save_MapGrid2f(GLint un
, GLfloat u1
, GLfloat u2
,
3409 GLint vn
, GLfloat v1
, GLfloat v2
)
3411 GET_CURRENT_CONTEXT(ctx
);
3413 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3414 n
= alloc_instruction(ctx
, OPCODE_MAPGRID2
, 6);
3423 if (ctx
->ExecuteFlag
) {
3424 CALL_MapGrid2f(ctx
->Exec
, (un
, u1
, u2
, vn
, v1
, v2
));
3430 static void GLAPIENTRY
3431 save_MapGrid2d(GLint un
, GLdouble u1
, GLdouble u2
,
3432 GLint vn
, GLdouble v1
, GLdouble v2
)
3434 save_MapGrid2f(un
, (GLfloat
) u1
, (GLfloat
) u2
,
3435 vn
, (GLfloat
) v1
, (GLfloat
) v2
);
3439 static void GLAPIENTRY
3440 save_MatrixMode(GLenum mode
)
3442 GET_CURRENT_CONTEXT(ctx
);
3444 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3445 n
= alloc_instruction(ctx
, OPCODE_MATRIX_MODE
, 1);
3449 if (ctx
->ExecuteFlag
) {
3450 CALL_MatrixMode(ctx
->Exec
, (mode
));
3455 static void GLAPIENTRY
3456 save_MultMatrixf(const GLfloat
* m
)
3458 GET_CURRENT_CONTEXT(ctx
);
3460 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3461 n
= alloc_instruction(ctx
, OPCODE_MULT_MATRIX
, 16);
3464 for (i
= 0; i
< 16; i
++) {
3468 if (ctx
->ExecuteFlag
) {
3469 CALL_MultMatrixf(ctx
->Exec
, (m
));
3474 static void GLAPIENTRY
3475 save_MultMatrixd(const GLdouble
* m
)
3479 for (i
= 0; i
< 16; i
++) {
3480 f
[i
] = (GLfloat
) m
[i
];
3482 save_MultMatrixf(f
);
3486 static void GLAPIENTRY
3487 save_NewList(GLuint name
, GLenum mode
)
3489 GET_CURRENT_CONTEXT(ctx
);
3490 /* It's an error to call this function while building a display list */
3491 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glNewList");
3498 static void GLAPIENTRY
3499 save_Ortho(GLdouble left
, GLdouble right
,
3500 GLdouble bottom
, GLdouble top
, GLdouble nearval
, GLdouble farval
)
3502 GET_CURRENT_CONTEXT(ctx
);
3504 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3505 n
= alloc_instruction(ctx
, OPCODE_ORTHO
, 6);
3507 n
[1].f
= (GLfloat
) left
;
3508 n
[2].f
= (GLfloat
) right
;
3509 n
[3].f
= (GLfloat
) bottom
;
3510 n
[4].f
= (GLfloat
) top
;
3511 n
[5].f
= (GLfloat
) nearval
;
3512 n
[6].f
= (GLfloat
) farval
;
3514 if (ctx
->ExecuteFlag
) {
3515 CALL_Ortho(ctx
->Exec
, (left
, right
, bottom
, top
, nearval
, farval
));
3520 static void GLAPIENTRY
3521 save_PatchParameteri(GLenum pname
, const GLint value
)
3523 GET_CURRENT_CONTEXT(ctx
);
3525 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3526 n
= alloc_instruction(ctx
, OPCODE_PATCH_PARAMETER_I
, 2);
3531 if (ctx
->ExecuteFlag
) {
3532 CALL_PatchParameteri(ctx
->Exec
, (pname
, value
));
3537 static void GLAPIENTRY
3538 save_PatchParameterfv(GLenum pname
, const GLfloat
*params
)
3540 GET_CURRENT_CONTEXT(ctx
);
3542 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3544 if (pname
== GL_PATCH_DEFAULT_OUTER_LEVEL
) {
3545 n
= alloc_instruction(ctx
, OPCODE_PATCH_PARAMETER_FV_OUTER
, 5);
3547 assert(pname
== GL_PATCH_DEFAULT_INNER_LEVEL
);
3548 n
= alloc_instruction(ctx
, OPCODE_PATCH_PARAMETER_FV_INNER
, 3);
3552 if (pname
== GL_PATCH_DEFAULT_OUTER_LEVEL
) {
3562 if (ctx
->ExecuteFlag
) {
3563 CALL_PatchParameterfv(ctx
->Exec
, (pname
, params
));
3568 static void GLAPIENTRY
3569 save_PixelMapfv(GLenum map
, GLint mapsize
, const GLfloat
*values
)
3571 GET_CURRENT_CONTEXT(ctx
);
3573 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3574 n
= alloc_instruction(ctx
, OPCODE_PIXEL_MAP
, 2 + POINTER_DWORDS
);
3578 save_pointer(&n
[3], memdup(values
, mapsize
* sizeof(GLfloat
)));
3580 if (ctx
->ExecuteFlag
) {
3581 CALL_PixelMapfv(ctx
->Exec
, (map
, mapsize
, values
));
3586 static void GLAPIENTRY
3587 save_PixelMapuiv(GLenum map
, GLint mapsize
, const GLuint
*values
)
3589 GLfloat fvalues
[MAX_PIXEL_MAP_TABLE
];
3591 if (map
== GL_PIXEL_MAP_I_TO_I
|| map
== GL_PIXEL_MAP_S_TO_S
) {
3592 for (i
= 0; i
< mapsize
; i
++) {
3593 fvalues
[i
] = (GLfloat
) values
[i
];
3597 for (i
= 0; i
< mapsize
; i
++) {
3598 fvalues
[i
] = UINT_TO_FLOAT(values
[i
]);
3601 save_PixelMapfv(map
, mapsize
, fvalues
);
3605 static void GLAPIENTRY
3606 save_PixelMapusv(GLenum map
, GLint mapsize
, const GLushort
*values
)
3608 GLfloat fvalues
[MAX_PIXEL_MAP_TABLE
];
3610 if (map
== GL_PIXEL_MAP_I_TO_I
|| map
== GL_PIXEL_MAP_S_TO_S
) {
3611 for (i
= 0; i
< mapsize
; i
++) {
3612 fvalues
[i
] = (GLfloat
) values
[i
];
3616 for (i
= 0; i
< mapsize
; i
++) {
3617 fvalues
[i
] = USHORT_TO_FLOAT(values
[i
]);
3620 save_PixelMapfv(map
, mapsize
, fvalues
);
3624 static void GLAPIENTRY
3625 save_PixelTransferf(GLenum pname
, GLfloat param
)
3627 GET_CURRENT_CONTEXT(ctx
);
3629 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3630 n
= alloc_instruction(ctx
, OPCODE_PIXEL_TRANSFER
, 2);
3635 if (ctx
->ExecuteFlag
) {
3636 CALL_PixelTransferf(ctx
->Exec
, (pname
, param
));
3641 static void GLAPIENTRY
3642 save_PixelTransferi(GLenum pname
, GLint param
)
3644 save_PixelTransferf(pname
, (GLfloat
) param
);
3648 static void GLAPIENTRY
3649 save_PixelZoom(GLfloat xfactor
, GLfloat yfactor
)
3651 GET_CURRENT_CONTEXT(ctx
);
3653 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3654 n
= alloc_instruction(ctx
, OPCODE_PIXEL_ZOOM
, 2);
3659 if (ctx
->ExecuteFlag
) {
3660 CALL_PixelZoom(ctx
->Exec
, (xfactor
, yfactor
));
3665 static void GLAPIENTRY
3666 save_PointParameterfvEXT(GLenum pname
, const GLfloat
*params
)
3668 GET_CURRENT_CONTEXT(ctx
);
3670 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3671 n
= alloc_instruction(ctx
, OPCODE_POINT_PARAMETERS
, 4);
3678 if (ctx
->ExecuteFlag
) {
3679 CALL_PointParameterfv(ctx
->Exec
, (pname
, params
));
3684 static void GLAPIENTRY
3685 save_PointParameterfEXT(GLenum pname
, GLfloat param
)
3689 parray
[1] = parray
[2] = 0.0F
;
3690 save_PointParameterfvEXT(pname
, parray
);
3693 static void GLAPIENTRY
3694 save_PointParameteriNV(GLenum pname
, GLint param
)
3697 parray
[0] = (GLfloat
) param
;
3698 parray
[1] = parray
[2] = 0.0F
;
3699 save_PointParameterfvEXT(pname
, parray
);
3702 static void GLAPIENTRY
3703 save_PointParameterivNV(GLenum pname
, const GLint
* param
)
3706 parray
[0] = (GLfloat
) param
[0];
3707 parray
[1] = parray
[2] = 0.0F
;
3708 save_PointParameterfvEXT(pname
, parray
);
3712 static void GLAPIENTRY
3713 save_PointSize(GLfloat size
)
3715 GET_CURRENT_CONTEXT(ctx
);
3717 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3718 n
= alloc_instruction(ctx
, OPCODE_POINT_SIZE
, 1);
3722 if (ctx
->ExecuteFlag
) {
3723 CALL_PointSize(ctx
->Exec
, (size
));
3728 static void GLAPIENTRY
3729 save_PolygonMode(GLenum face
, GLenum mode
)
3731 GET_CURRENT_CONTEXT(ctx
);
3733 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3734 n
= alloc_instruction(ctx
, OPCODE_POLYGON_MODE
, 2);
3739 if (ctx
->ExecuteFlag
) {
3740 CALL_PolygonMode(ctx
->Exec
, (face
, mode
));
3745 static void GLAPIENTRY
3746 save_PolygonStipple(const GLubyte
* pattern
)
3748 GET_CURRENT_CONTEXT(ctx
);
3751 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3753 n
= alloc_instruction(ctx
, OPCODE_POLYGON_STIPPLE
, POINTER_DWORDS
);
3756 unpack_image(ctx
, 2, 32, 32, 1, GL_COLOR_INDEX
, GL_BITMAP
,
3757 pattern
, &ctx
->Unpack
));
3759 if (ctx
->ExecuteFlag
) {
3760 CALL_PolygonStipple(ctx
->Exec
, ((GLubyte
*) pattern
));
3765 static void GLAPIENTRY
3766 save_PolygonOffset(GLfloat factor
, GLfloat units
)
3768 GET_CURRENT_CONTEXT(ctx
);
3770 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3771 n
= alloc_instruction(ctx
, OPCODE_POLYGON_OFFSET
, 2);
3776 if (ctx
->ExecuteFlag
) {
3777 CALL_PolygonOffset(ctx
->Exec
, (factor
, units
));
3782 static void GLAPIENTRY
3783 save_PolygonOffsetClampEXT(GLfloat factor
, GLfloat units
, GLfloat clamp
)
3785 GET_CURRENT_CONTEXT(ctx
);
3787 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3788 n
= alloc_instruction(ctx
, OPCODE_POLYGON_OFFSET_CLAMP
, 3);
3794 if (ctx
->ExecuteFlag
) {
3795 CALL_PolygonOffsetClampEXT(ctx
->Exec
, (factor
, units
, clamp
));
3799 static void GLAPIENTRY
3800 save_PopAttrib(void)
3802 GET_CURRENT_CONTEXT(ctx
);
3803 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3804 (void) alloc_instruction(ctx
, OPCODE_POP_ATTRIB
, 0);
3805 if (ctx
->ExecuteFlag
) {
3806 CALL_PopAttrib(ctx
->Exec
, ());
3811 static void GLAPIENTRY
3812 save_PopMatrix(void)
3814 GET_CURRENT_CONTEXT(ctx
);
3815 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3816 (void) alloc_instruction(ctx
, OPCODE_POP_MATRIX
, 0);
3817 if (ctx
->ExecuteFlag
) {
3818 CALL_PopMatrix(ctx
->Exec
, ());
3823 static void GLAPIENTRY
3826 GET_CURRENT_CONTEXT(ctx
);
3827 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3828 (void) alloc_instruction(ctx
, OPCODE_POP_NAME
, 0);
3829 if (ctx
->ExecuteFlag
) {
3830 CALL_PopName(ctx
->Exec
, ());
3835 static void GLAPIENTRY
3836 save_PrioritizeTextures(GLsizei num
, const GLuint
* textures
,
3837 const GLclampf
* priorities
)
3839 GET_CURRENT_CONTEXT(ctx
);
3841 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3843 for (i
= 0; i
< num
; i
++) {
3845 n
= alloc_instruction(ctx
, OPCODE_PRIORITIZE_TEXTURE
, 2);
3847 n
[1].ui
= textures
[i
];
3848 n
[2].f
= priorities
[i
];
3851 if (ctx
->ExecuteFlag
) {
3852 CALL_PrioritizeTextures(ctx
->Exec
, (num
, textures
, priorities
));
3857 static void GLAPIENTRY
3858 save_PushAttrib(GLbitfield mask
)
3860 GET_CURRENT_CONTEXT(ctx
);
3862 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3863 n
= alloc_instruction(ctx
, OPCODE_PUSH_ATTRIB
, 1);
3867 if (ctx
->ExecuteFlag
) {
3868 CALL_PushAttrib(ctx
->Exec
, (mask
));
3873 static void GLAPIENTRY
3874 save_PushMatrix(void)
3876 GET_CURRENT_CONTEXT(ctx
);
3877 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3878 (void) alloc_instruction(ctx
, OPCODE_PUSH_MATRIX
, 0);
3879 if (ctx
->ExecuteFlag
) {
3880 CALL_PushMatrix(ctx
->Exec
, ());
3885 static void GLAPIENTRY
3886 save_PushName(GLuint name
)
3888 GET_CURRENT_CONTEXT(ctx
);
3890 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3891 n
= alloc_instruction(ctx
, OPCODE_PUSH_NAME
, 1);
3895 if (ctx
->ExecuteFlag
) {
3896 CALL_PushName(ctx
->Exec
, (name
));
3901 static void GLAPIENTRY
3902 save_RasterPos4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
3904 GET_CURRENT_CONTEXT(ctx
);
3906 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3907 n
= alloc_instruction(ctx
, OPCODE_RASTER_POS
, 4);
3914 if (ctx
->ExecuteFlag
) {
3915 CALL_RasterPos4f(ctx
->Exec
, (x
, y
, z
, w
));
3919 static void GLAPIENTRY
3920 save_RasterPos2d(GLdouble x
, GLdouble y
)
3922 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
3925 static void GLAPIENTRY
3926 save_RasterPos2f(GLfloat x
, GLfloat y
)
3928 save_RasterPos4f(x
, y
, 0.0F
, 1.0F
);
3931 static void GLAPIENTRY
3932 save_RasterPos2i(GLint x
, GLint y
)
3934 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
3937 static void GLAPIENTRY
3938 save_RasterPos2s(GLshort x
, GLshort y
)
3940 save_RasterPos4f(x
, y
, 0.0F
, 1.0F
);
3943 static void GLAPIENTRY
3944 save_RasterPos3d(GLdouble x
, GLdouble y
, GLdouble z
)
3946 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
3949 static void GLAPIENTRY
3950 save_RasterPos3f(GLfloat x
, GLfloat y
, GLfloat z
)
3952 save_RasterPos4f(x
, y
, z
, 1.0F
);
3955 static void GLAPIENTRY
3956 save_RasterPos3i(GLint x
, GLint y
, GLint z
)
3958 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
3961 static void GLAPIENTRY
3962 save_RasterPos3s(GLshort x
, GLshort y
, GLshort z
)
3964 save_RasterPos4f(x
, y
, z
, 1.0F
);
3967 static void GLAPIENTRY
3968 save_RasterPos4d(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
3970 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
3973 static void GLAPIENTRY
3974 save_RasterPos4i(GLint x
, GLint y
, GLint z
, GLint w
)
3976 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
3979 static void GLAPIENTRY
3980 save_RasterPos4s(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
3982 save_RasterPos4f(x
, y
, z
, w
);
3985 static void GLAPIENTRY
3986 save_RasterPos2dv(const GLdouble
* v
)
3988 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
3991 static void GLAPIENTRY
3992 save_RasterPos2fv(const GLfloat
* v
)
3994 save_RasterPos4f(v
[0], v
[1], 0.0F
, 1.0F
);
3997 static void GLAPIENTRY
3998 save_RasterPos2iv(const GLint
* v
)
4000 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
4003 static void GLAPIENTRY
4004 save_RasterPos2sv(const GLshort
* v
)
4006 save_RasterPos4f(v
[0], v
[1], 0.0F
, 1.0F
);
4009 static void GLAPIENTRY
4010 save_RasterPos3dv(const GLdouble
* v
)
4012 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
4015 static void GLAPIENTRY
4016 save_RasterPos3fv(const GLfloat
* v
)
4018 save_RasterPos4f(v
[0], v
[1], v
[2], 1.0F
);
4021 static void GLAPIENTRY
4022 save_RasterPos3iv(const GLint
* v
)
4024 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
4027 static void GLAPIENTRY
4028 save_RasterPos3sv(const GLshort
* v
)
4030 save_RasterPos4f(v
[0], v
[1], v
[2], 1.0F
);
4033 static void GLAPIENTRY
4034 save_RasterPos4dv(const GLdouble
* v
)
4036 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1],
4037 (GLfloat
) v
[2], (GLfloat
) v
[3]);
4040 static void GLAPIENTRY
4041 save_RasterPos4fv(const GLfloat
* v
)
4043 save_RasterPos4f(v
[0], v
[1], v
[2], v
[3]);
4046 static void GLAPIENTRY
4047 save_RasterPos4iv(const GLint
* v
)
4049 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1],
4050 (GLfloat
) v
[2], (GLfloat
) v
[3]);
4053 static void GLAPIENTRY
4054 save_RasterPos4sv(const GLshort
* v
)
4056 save_RasterPos4f(v
[0], v
[1], v
[2], v
[3]);
4060 static void GLAPIENTRY
4061 save_PassThrough(GLfloat token
)
4063 GET_CURRENT_CONTEXT(ctx
);
4065 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4066 n
= alloc_instruction(ctx
, OPCODE_PASSTHROUGH
, 1);
4070 if (ctx
->ExecuteFlag
) {
4071 CALL_PassThrough(ctx
->Exec
, (token
));
4076 static void GLAPIENTRY
4077 save_ReadBuffer(GLenum mode
)
4079 GET_CURRENT_CONTEXT(ctx
);
4081 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4082 n
= alloc_instruction(ctx
, OPCODE_READ_BUFFER
, 1);
4086 if (ctx
->ExecuteFlag
) {
4087 CALL_ReadBuffer(ctx
->Exec
, (mode
));
4092 static void GLAPIENTRY
4093 save_Rotatef(GLfloat angle
, GLfloat x
, GLfloat y
, GLfloat z
)
4095 GET_CURRENT_CONTEXT(ctx
);
4097 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4098 n
= alloc_instruction(ctx
, OPCODE_ROTATE
, 4);
4105 if (ctx
->ExecuteFlag
) {
4106 CALL_Rotatef(ctx
->Exec
, (angle
, x
, y
, z
));
4111 static void GLAPIENTRY
4112 save_Rotated(GLdouble angle
, GLdouble x
, GLdouble y
, GLdouble z
)
4114 save_Rotatef((GLfloat
) angle
, (GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
4118 static void GLAPIENTRY
4119 save_Scalef(GLfloat x
, GLfloat y
, GLfloat z
)
4121 GET_CURRENT_CONTEXT(ctx
);
4123 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4124 n
= alloc_instruction(ctx
, OPCODE_SCALE
, 3);
4130 if (ctx
->ExecuteFlag
) {
4131 CALL_Scalef(ctx
->Exec
, (x
, y
, z
));
4136 static void GLAPIENTRY
4137 save_Scaled(GLdouble x
, GLdouble y
, GLdouble z
)
4139 save_Scalef((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
4143 static void GLAPIENTRY
4144 save_Scissor(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
4146 GET_CURRENT_CONTEXT(ctx
);
4148 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4149 n
= alloc_instruction(ctx
, OPCODE_SCISSOR
, 4);
4156 if (ctx
->ExecuteFlag
) {
4157 CALL_Scissor(ctx
->Exec
, (x
, y
, width
, height
));
4162 static void GLAPIENTRY
4163 save_ShadeModel(GLenum mode
)
4165 GET_CURRENT_CONTEXT(ctx
);
4167 ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx
);
4169 if (ctx
->ExecuteFlag
) {
4170 CALL_ShadeModel(ctx
->Exec
, (mode
));
4173 /* Don't compile this call if it's a no-op.
4174 * By avoiding this state change we have a better chance of
4175 * coalescing subsequent drawing commands into one batch.
4177 if (ctx
->ListState
.Current
.ShadeModel
== mode
)
4180 SAVE_FLUSH_VERTICES(ctx
);
4182 ctx
->ListState
.Current
.ShadeModel
= mode
;
4184 n
= alloc_instruction(ctx
, OPCODE_SHADE_MODEL
, 1);
4191 static void GLAPIENTRY
4192 save_StencilFunc(GLenum func
, GLint ref
, GLuint mask
)
4194 GET_CURRENT_CONTEXT(ctx
);
4196 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4197 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC
, 3);
4203 if (ctx
->ExecuteFlag
) {
4204 CALL_StencilFunc(ctx
->Exec
, (func
, ref
, mask
));
4209 static void GLAPIENTRY
4210 save_StencilMask(GLuint mask
)
4212 GET_CURRENT_CONTEXT(ctx
);
4214 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4215 n
= alloc_instruction(ctx
, OPCODE_STENCIL_MASK
, 1);
4219 if (ctx
->ExecuteFlag
) {
4220 CALL_StencilMask(ctx
->Exec
, (mask
));
4225 static void GLAPIENTRY
4226 save_StencilOp(GLenum fail
, GLenum zfail
, GLenum zpass
)
4228 GET_CURRENT_CONTEXT(ctx
);
4230 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4231 n
= alloc_instruction(ctx
, OPCODE_STENCIL_OP
, 3);
4237 if (ctx
->ExecuteFlag
) {
4238 CALL_StencilOp(ctx
->Exec
, (fail
, zfail
, zpass
));
4243 static void GLAPIENTRY
4244 save_StencilFuncSeparate(GLenum face
, GLenum func
, GLint ref
, GLuint mask
)
4246 GET_CURRENT_CONTEXT(ctx
);
4248 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4249 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
4256 if (ctx
->ExecuteFlag
) {
4257 CALL_StencilFuncSeparate(ctx
->Exec
, (face
, func
, ref
, mask
));
4262 static void GLAPIENTRY
4263 save_StencilFuncSeparateATI(GLenum frontfunc
, GLenum backfunc
, GLint ref
,
4266 GET_CURRENT_CONTEXT(ctx
);
4268 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4270 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
4278 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
4285 if (ctx
->ExecuteFlag
) {
4286 CALL_StencilFuncSeparate(ctx
->Exec
, (GL_FRONT
, frontfunc
, ref
, mask
));
4287 CALL_StencilFuncSeparate(ctx
->Exec
, (GL_BACK
, backfunc
, ref
, mask
));
4292 static void GLAPIENTRY
4293 save_StencilMaskSeparate(GLenum face
, GLuint mask
)
4295 GET_CURRENT_CONTEXT(ctx
);
4297 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4298 n
= alloc_instruction(ctx
, OPCODE_STENCIL_MASK_SEPARATE
, 2);
4303 if (ctx
->ExecuteFlag
) {
4304 CALL_StencilMaskSeparate(ctx
->Exec
, (face
, mask
));
4309 static void GLAPIENTRY
4310 save_StencilOpSeparate(GLenum face
, GLenum fail
, GLenum zfail
, GLenum zpass
)
4312 GET_CURRENT_CONTEXT(ctx
);
4314 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4315 n
= alloc_instruction(ctx
, OPCODE_STENCIL_OP_SEPARATE
, 4);
4322 if (ctx
->ExecuteFlag
) {
4323 CALL_StencilOpSeparate(ctx
->Exec
, (face
, fail
, zfail
, zpass
));
4328 static void GLAPIENTRY
4329 save_TexEnvfv(GLenum target
, GLenum pname
, const GLfloat
*params
)
4331 GET_CURRENT_CONTEXT(ctx
);
4333 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4334 n
= alloc_instruction(ctx
, OPCODE_TEXENV
, 6);
4338 if (pname
== GL_TEXTURE_ENV_COLOR
) {
4346 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
4349 if (ctx
->ExecuteFlag
) {
4350 CALL_TexEnvfv(ctx
->Exec
, (target
, pname
, params
));
4355 static void GLAPIENTRY
4356 save_TexEnvf(GLenum target
, GLenum pname
, GLfloat param
)
4359 parray
[0] = (GLfloat
) param
;
4360 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
4361 save_TexEnvfv(target
, pname
, parray
);
4365 static void GLAPIENTRY
4366 save_TexEnvi(GLenum target
, GLenum pname
, GLint param
)
4369 p
[0] = (GLfloat
) param
;
4370 p
[1] = p
[2] = p
[3] = 0.0F
;
4371 save_TexEnvfv(target
, pname
, p
);
4375 static void GLAPIENTRY
4376 save_TexEnviv(GLenum target
, GLenum pname
, const GLint
* param
)
4379 if (pname
== GL_TEXTURE_ENV_COLOR
) {
4380 p
[0] = INT_TO_FLOAT(param
[0]);
4381 p
[1] = INT_TO_FLOAT(param
[1]);
4382 p
[2] = INT_TO_FLOAT(param
[2]);
4383 p
[3] = INT_TO_FLOAT(param
[3]);
4386 p
[0] = (GLfloat
) param
[0];
4387 p
[1] = p
[2] = p
[3] = 0.0F
;
4389 save_TexEnvfv(target
, pname
, p
);
4393 static void GLAPIENTRY
4394 save_TexGenfv(GLenum coord
, GLenum pname
, const GLfloat
*params
)
4396 GET_CURRENT_CONTEXT(ctx
);
4398 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4399 n
= alloc_instruction(ctx
, OPCODE_TEXGEN
, 6);
4408 if (ctx
->ExecuteFlag
) {
4409 CALL_TexGenfv(ctx
->Exec
, (coord
, pname
, params
));
4414 static void GLAPIENTRY
4415 save_TexGeniv(GLenum coord
, GLenum pname
, const GLint
*params
)
4418 p
[0] = (GLfloat
) params
[0];
4419 p
[1] = (GLfloat
) params
[1];
4420 p
[2] = (GLfloat
) params
[2];
4421 p
[3] = (GLfloat
) params
[3];
4422 save_TexGenfv(coord
, pname
, p
);
4426 static void GLAPIENTRY
4427 save_TexGend(GLenum coord
, GLenum pname
, GLdouble param
)
4430 parray
[0] = (GLfloat
) param
;
4431 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
4432 save_TexGenfv(coord
, pname
, parray
);
4436 static void GLAPIENTRY
4437 save_TexGendv(GLenum coord
, GLenum pname
, const GLdouble
*params
)
4440 p
[0] = (GLfloat
) params
[0];
4441 p
[1] = (GLfloat
) params
[1];
4442 p
[2] = (GLfloat
) params
[2];
4443 p
[3] = (GLfloat
) params
[3];
4444 save_TexGenfv(coord
, pname
, p
);
4448 static void GLAPIENTRY
4449 save_TexGenf(GLenum coord
, GLenum pname
, GLfloat param
)
4453 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
4454 save_TexGenfv(coord
, pname
, parray
);
4458 static void GLAPIENTRY
4459 save_TexGeni(GLenum coord
, GLenum pname
, GLint param
)
4463 parray
[1] = parray
[2] = parray
[3] = 0;
4464 save_TexGeniv(coord
, pname
, parray
);
4468 static void GLAPIENTRY
4469 save_TexParameterfv(GLenum target
, GLenum pname
, const GLfloat
*params
)
4471 GET_CURRENT_CONTEXT(ctx
);
4473 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4474 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER
, 6);
4483 if (ctx
->ExecuteFlag
) {
4484 CALL_TexParameterfv(ctx
->Exec
, (target
, pname
, params
));
4489 static void GLAPIENTRY
4490 save_TexParameterf(GLenum target
, GLenum pname
, GLfloat param
)
4494 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
4495 save_TexParameterfv(target
, pname
, parray
);
4499 static void GLAPIENTRY
4500 save_TexParameteri(GLenum target
, GLenum pname
, GLint param
)
4503 fparam
[0] = (GLfloat
) param
;
4504 fparam
[1] = fparam
[2] = fparam
[3] = 0.0F
;
4505 save_TexParameterfv(target
, pname
, fparam
);
4509 static void GLAPIENTRY
4510 save_TexParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
4513 fparam
[0] = (GLfloat
) params
[0];
4514 fparam
[1] = fparam
[2] = fparam
[3] = 0.0F
;
4515 save_TexParameterfv(target
, pname
, fparam
);
4519 static void GLAPIENTRY
4520 save_TexImage1D(GLenum target
,
4521 GLint level
, GLint components
,
4522 GLsizei width
, GLint border
,
4523 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4525 GET_CURRENT_CONTEXT(ctx
);
4526 if (target
== GL_PROXY_TEXTURE_1D
) {
4527 /* don't compile, execute immediately */
4528 CALL_TexImage1D(ctx
->Exec
, (target
, level
, components
, width
,
4529 border
, format
, type
, pixels
));
4533 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4534 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE1D
, 7 + POINTER_DWORDS
);
4538 n
[3].i
= components
;
4539 n
[4].i
= (GLint
) width
;
4544 unpack_image(ctx
, 1, width
, 1, 1, format
, type
,
4545 pixels
, &ctx
->Unpack
));
4547 if (ctx
->ExecuteFlag
) {
4548 CALL_TexImage1D(ctx
->Exec
, (target
, level
, components
, width
,
4549 border
, format
, type
, pixels
));
4555 static void GLAPIENTRY
4556 save_TexImage2D(GLenum target
,
4557 GLint level
, GLint components
,
4558 GLsizei width
, GLsizei height
, GLint border
,
4559 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4561 GET_CURRENT_CONTEXT(ctx
);
4562 if (target
== GL_PROXY_TEXTURE_2D
) {
4563 /* don't compile, execute immediately */
4564 CALL_TexImage2D(ctx
->Exec
, (target
, level
, components
, width
,
4565 height
, border
, format
, type
, pixels
));
4569 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4570 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE2D
, 8 + POINTER_DWORDS
);
4574 n
[3].i
= components
;
4575 n
[4].i
= (GLint
) width
;
4576 n
[5].i
= (GLint
) height
;
4581 unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
4582 pixels
, &ctx
->Unpack
));
4584 if (ctx
->ExecuteFlag
) {
4585 CALL_TexImage2D(ctx
->Exec
, (target
, level
, components
, width
,
4586 height
, border
, format
, type
, pixels
));
4592 static void GLAPIENTRY
4593 save_TexImage3D(GLenum target
,
4594 GLint level
, GLint internalFormat
,
4595 GLsizei width
, GLsizei height
, GLsizei depth
,
4597 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4599 GET_CURRENT_CONTEXT(ctx
);
4600 if (target
== GL_PROXY_TEXTURE_3D
) {
4601 /* don't compile, execute immediately */
4602 CALL_TexImage3D(ctx
->Exec
, (target
, level
, internalFormat
, width
,
4603 height
, depth
, border
, format
, type
,
4608 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4609 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE3D
, 9 + POINTER_DWORDS
);
4613 n
[3].i
= (GLint
) internalFormat
;
4614 n
[4].i
= (GLint
) width
;
4615 n
[5].i
= (GLint
) height
;
4616 n
[6].i
= (GLint
) depth
;
4620 save_pointer(&n
[10],
4621 unpack_image(ctx
, 3, width
, height
, depth
, format
, type
,
4622 pixels
, &ctx
->Unpack
));
4624 if (ctx
->ExecuteFlag
) {
4625 CALL_TexImage3D(ctx
->Exec
, (target
, level
, internalFormat
, width
,
4626 height
, depth
, border
, format
, type
,
4633 static void GLAPIENTRY
4634 save_TexSubImage1D(GLenum target
, GLint level
, GLint xoffset
,
4635 GLsizei width
, GLenum format
, GLenum type
,
4636 const GLvoid
* pixels
)
4638 GET_CURRENT_CONTEXT(ctx
);
4641 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4643 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE1D
, 6 + POINTER_DWORDS
);
4648 n
[4].i
= (GLint
) width
;
4652 unpack_image(ctx
, 1, width
, 1, 1, format
, type
,
4653 pixels
, &ctx
->Unpack
));
4655 if (ctx
->ExecuteFlag
) {
4656 CALL_TexSubImage1D(ctx
->Exec
, (target
, level
, xoffset
, width
,
4657 format
, type
, pixels
));
4662 static void GLAPIENTRY
4663 save_TexSubImage2D(GLenum target
, GLint level
,
4664 GLint xoffset
, GLint yoffset
,
4665 GLsizei width
, GLsizei height
,
4666 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4668 GET_CURRENT_CONTEXT(ctx
);
4671 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4673 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE2D
, 8 + POINTER_DWORDS
);
4679 n
[5].i
= (GLint
) width
;
4680 n
[6].i
= (GLint
) height
;
4684 unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
4685 pixels
, &ctx
->Unpack
));
4687 if (ctx
->ExecuteFlag
) {
4688 CALL_TexSubImage2D(ctx
->Exec
, (target
, level
, xoffset
, yoffset
,
4689 width
, height
, format
, type
, pixels
));
4694 static void GLAPIENTRY
4695 save_TexSubImage3D(GLenum target
, GLint level
,
4696 GLint xoffset
, GLint yoffset
, GLint zoffset
,
4697 GLsizei width
, GLsizei height
, GLsizei depth
,
4698 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4700 GET_CURRENT_CONTEXT(ctx
);
4703 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4705 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE3D
, 10 + POINTER_DWORDS
);
4712 n
[6].i
= (GLint
) width
;
4713 n
[7].i
= (GLint
) height
;
4714 n
[8].i
= (GLint
) depth
;
4717 save_pointer(&n
[11],
4718 unpack_image(ctx
, 3, width
, height
, depth
, format
, type
,
4719 pixels
, &ctx
->Unpack
));
4721 if (ctx
->ExecuteFlag
) {
4722 CALL_TexSubImage3D(ctx
->Exec
, (target
, level
,
4723 xoffset
, yoffset
, zoffset
,
4724 width
, height
, depth
, format
, type
,
4730 static void GLAPIENTRY
4731 save_Translatef(GLfloat x
, GLfloat y
, GLfloat z
)
4733 GET_CURRENT_CONTEXT(ctx
);
4735 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4736 n
= alloc_instruction(ctx
, OPCODE_TRANSLATE
, 3);
4742 if (ctx
->ExecuteFlag
) {
4743 CALL_Translatef(ctx
->Exec
, (x
, y
, z
));
4748 static void GLAPIENTRY
4749 save_Translated(GLdouble x
, GLdouble y
, GLdouble z
)
4751 save_Translatef((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
4756 static void GLAPIENTRY
4757 save_Viewport(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
4759 GET_CURRENT_CONTEXT(ctx
);
4761 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4762 n
= alloc_instruction(ctx
, OPCODE_VIEWPORT
, 4);
4766 n
[3].i
= (GLint
) width
;
4767 n
[4].i
= (GLint
) height
;
4769 if (ctx
->ExecuteFlag
) {
4770 CALL_Viewport(ctx
->Exec
, (x
, y
, width
, height
));
4774 static void GLAPIENTRY
4775 save_ViewportIndexedf(GLuint index
, GLfloat x
, GLfloat y
, GLfloat width
,
4778 GET_CURRENT_CONTEXT(ctx
);
4780 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4781 n
= alloc_instruction(ctx
, OPCODE_VIEWPORT_INDEXED_F
, 5);
4789 if (ctx
->ExecuteFlag
) {
4790 CALL_ViewportIndexedf(ctx
->Exec
, (index
, x
, y
, width
, height
));
4794 static void GLAPIENTRY
4795 save_ViewportIndexedfv(GLuint index
, const GLfloat
*v
)
4797 GET_CURRENT_CONTEXT(ctx
);
4799 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4800 n
= alloc_instruction(ctx
, OPCODE_VIEWPORT_INDEXED_FV
, 5);
4808 if (ctx
->ExecuteFlag
) {
4809 CALL_ViewportIndexedfv(ctx
->Exec
, (index
, v
));
4813 static void GLAPIENTRY
4814 save_ViewportArrayv(GLuint first
, GLsizei count
, const GLfloat
*v
)
4816 GET_CURRENT_CONTEXT(ctx
);
4818 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4819 n
= alloc_instruction(ctx
, OPCODE_VIEWPORT_ARRAY_V
, 2 + POINTER_DWORDS
);
4823 save_pointer(&n
[3], memdup(v
, count
* 4 * sizeof(GLfloat
)));
4825 if (ctx
->ExecuteFlag
) {
4826 CALL_ViewportArrayv(ctx
->Exec
, (first
, count
, v
));
4830 static void GLAPIENTRY
4831 save_ScissorIndexed(GLuint index
, GLint left
, GLint bottom
, GLsizei width
,
4834 GET_CURRENT_CONTEXT(ctx
);
4836 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4837 n
= alloc_instruction(ctx
, OPCODE_SCISSOR_INDEXED
, 5);
4845 if (ctx
->ExecuteFlag
) {
4846 CALL_ScissorIndexed(ctx
->Exec
, (index
, left
, bottom
, width
, height
));
4850 static void GLAPIENTRY
4851 save_ScissorIndexedv(GLuint index
, const GLint
*v
)
4853 GET_CURRENT_CONTEXT(ctx
);
4855 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4856 n
= alloc_instruction(ctx
, OPCODE_SCISSOR_INDEXED_V
, 5);
4864 if (ctx
->ExecuteFlag
) {
4865 CALL_ScissorIndexedv(ctx
->Exec
, (index
, v
));
4869 static void GLAPIENTRY
4870 save_ScissorArrayv(GLuint first
, GLsizei count
, const GLint
*v
)
4872 GET_CURRENT_CONTEXT(ctx
);
4874 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4875 n
= alloc_instruction(ctx
, OPCODE_SCISSOR_ARRAY_V
, 2 + POINTER_DWORDS
);
4879 save_pointer(&n
[3], memdup(v
, count
* 4 * sizeof(GLint
)));
4881 if (ctx
->ExecuteFlag
) {
4882 CALL_ScissorArrayv(ctx
->Exec
, (first
, count
, v
));
4886 static void GLAPIENTRY
4887 save_DepthRangeIndexed(GLuint index
, GLclampd n
, GLclampd f
)
4889 GET_CURRENT_CONTEXT(ctx
);
4891 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4892 node
= alloc_instruction(ctx
, OPCODE_DEPTH_INDEXED
, 3);
4895 /* Mesa stores these as floats internally so we deliberately convert
4896 * them to a float here.
4901 if (ctx
->ExecuteFlag
) {
4902 CALL_DepthRangeIndexed(ctx
->Exec
, (index
, n
, f
));
4906 static void GLAPIENTRY
4907 save_DepthRangeArrayv(GLuint first
, GLsizei count
, const GLclampd
*v
)
4909 GET_CURRENT_CONTEXT(ctx
);
4911 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4912 n
= alloc_instruction(ctx
, OPCODE_DEPTH_ARRAY_V
, 2 + POINTER_DWORDS
);
4916 save_pointer(&n
[3], memdup(v
, count
* 2 * sizeof(GLclampd
)));
4918 if (ctx
->ExecuteFlag
) {
4919 CALL_DepthRangeArrayv(ctx
->Exec
, (first
, count
, v
));
4923 static void GLAPIENTRY
4924 save_WindowPos4fMESA(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4926 GET_CURRENT_CONTEXT(ctx
);
4928 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4929 n
= alloc_instruction(ctx
, OPCODE_WINDOW_POS
, 4);
4936 if (ctx
->ExecuteFlag
) {
4937 CALL_WindowPos4fMESA(ctx
->Exec
, (x
, y
, z
, w
));
4941 static void GLAPIENTRY
4942 save_WindowPos2dMESA(GLdouble x
, GLdouble y
)
4944 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
4947 static void GLAPIENTRY
4948 save_WindowPos2fMESA(GLfloat x
, GLfloat y
)
4950 save_WindowPos4fMESA(x
, y
, 0.0F
, 1.0F
);
4953 static void GLAPIENTRY
4954 save_WindowPos2iMESA(GLint x
, GLint y
)
4956 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
4959 static void GLAPIENTRY
4960 save_WindowPos2sMESA(GLshort x
, GLshort y
)
4962 save_WindowPos4fMESA(x
, y
, 0.0F
, 1.0F
);
4965 static void GLAPIENTRY
4966 save_WindowPos3dMESA(GLdouble x
, GLdouble y
, GLdouble z
)
4968 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
4971 static void GLAPIENTRY
4972 save_WindowPos3fMESA(GLfloat x
, GLfloat y
, GLfloat z
)
4974 save_WindowPos4fMESA(x
, y
, z
, 1.0F
);
4977 static void GLAPIENTRY
4978 save_WindowPos3iMESA(GLint x
, GLint y
, GLint z
)
4980 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
4983 static void GLAPIENTRY
4984 save_WindowPos3sMESA(GLshort x
, GLshort y
, GLshort z
)
4986 save_WindowPos4fMESA(x
, y
, z
, 1.0F
);
4989 static void GLAPIENTRY
4990 save_WindowPos4dMESA(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
4992 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4995 static void GLAPIENTRY
4996 save_WindowPos4iMESA(GLint x
, GLint y
, GLint z
, GLint w
)
4998 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
5001 static void GLAPIENTRY
5002 save_WindowPos4sMESA(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
5004 save_WindowPos4fMESA(x
, y
, z
, w
);
5007 static void GLAPIENTRY
5008 save_WindowPos2dvMESA(const GLdouble
* v
)
5010 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
5013 static void GLAPIENTRY
5014 save_WindowPos2fvMESA(const GLfloat
* v
)
5016 save_WindowPos4fMESA(v
[0], v
[1], 0.0F
, 1.0F
);
5019 static void GLAPIENTRY
5020 save_WindowPos2ivMESA(const GLint
* v
)
5022 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
5025 static void GLAPIENTRY
5026 save_WindowPos2svMESA(const GLshort
* v
)
5028 save_WindowPos4fMESA(v
[0], v
[1], 0.0F
, 1.0F
);
5031 static void GLAPIENTRY
5032 save_WindowPos3dvMESA(const GLdouble
* v
)
5034 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
5037 static void GLAPIENTRY
5038 save_WindowPos3fvMESA(const GLfloat
* v
)
5040 save_WindowPos4fMESA(v
[0], v
[1], v
[2], 1.0F
);
5043 static void GLAPIENTRY
5044 save_WindowPos3ivMESA(const GLint
* v
)
5046 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
5049 static void GLAPIENTRY
5050 save_WindowPos3svMESA(const GLshort
* v
)
5052 save_WindowPos4fMESA(v
[0], v
[1], v
[2], 1.0F
);
5055 static void GLAPIENTRY
5056 save_WindowPos4dvMESA(const GLdouble
* v
)
5058 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1],
5059 (GLfloat
) v
[2], (GLfloat
) v
[3]);
5062 static void GLAPIENTRY
5063 save_WindowPos4fvMESA(const GLfloat
* v
)
5065 save_WindowPos4fMESA(v
[0], v
[1], v
[2], v
[3]);
5068 static void GLAPIENTRY
5069 save_WindowPos4ivMESA(const GLint
* v
)
5071 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1],
5072 (GLfloat
) v
[2], (GLfloat
) v
[3]);
5075 static void GLAPIENTRY
5076 save_WindowPos4svMESA(const GLshort
* v
)
5078 save_WindowPos4fMESA(v
[0], v
[1], v
[2], v
[3]);
5083 /* GL_ARB_multitexture */
5084 static void GLAPIENTRY
5085 save_ActiveTextureARB(GLenum target
)
5087 GET_CURRENT_CONTEXT(ctx
);
5089 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5090 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_TEXTURE
, 1);
5094 if (ctx
->ExecuteFlag
) {
5095 CALL_ActiveTexture(ctx
->Exec
, (target
));
5100 /* GL_ARB_transpose_matrix */
5102 static void GLAPIENTRY
5103 save_LoadTransposeMatrixdARB(const GLdouble m
[16])
5106 _math_transposefd(tm
, m
);
5107 save_LoadMatrixf(tm
);
5111 static void GLAPIENTRY
5112 save_LoadTransposeMatrixfARB(const GLfloat m
[16])
5115 _math_transposef(tm
, m
);
5116 save_LoadMatrixf(tm
);
5120 static void GLAPIENTRY
5121 save_MultTransposeMatrixdARB(const GLdouble m
[16])
5124 _math_transposefd(tm
, m
);
5125 save_MultMatrixf(tm
);
5129 static void GLAPIENTRY
5130 save_MultTransposeMatrixfARB(const GLfloat m
[16])
5133 _math_transposef(tm
, m
);
5134 save_MultMatrixf(tm
);
5137 static GLvoid
*copy_data(const GLvoid
*data
, GLsizei size
, const char *func
)
5139 GET_CURRENT_CONTEXT(ctx
);
5145 image
= malloc(size
);
5147 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "%s", func
);
5150 memcpy(image
, data
, size
);
5156 /* GL_ARB_texture_compression */
5157 static void GLAPIENTRY
5158 save_CompressedTexImage1DARB(GLenum target
, GLint level
,
5159 GLenum internalFormat
, GLsizei width
,
5160 GLint border
, GLsizei imageSize
,
5161 const GLvoid
* data
)
5163 GET_CURRENT_CONTEXT(ctx
);
5164 if (target
== GL_PROXY_TEXTURE_1D
) {
5165 /* don't compile, execute immediately */
5166 CALL_CompressedTexImage1D(ctx
->Exec
, (target
, level
, internalFormat
,
5167 width
, border
, imageSize
,
5172 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5174 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_1D
,
5175 6 + POINTER_DWORDS
);
5179 n
[3].e
= internalFormat
;
5180 n
[4].i
= (GLint
) width
;
5184 copy_data(data
, imageSize
, "glCompressedTexImage1DARB"));
5186 if (ctx
->ExecuteFlag
) {
5187 CALL_CompressedTexImage1D(ctx
->Exec
,
5188 (target
, level
, internalFormat
, width
,
5189 border
, imageSize
, data
));
5195 static void GLAPIENTRY
5196 save_CompressedTexImage2DARB(GLenum target
, GLint level
,
5197 GLenum internalFormat
, GLsizei width
,
5198 GLsizei height
, GLint border
, GLsizei imageSize
,
5199 const GLvoid
* data
)
5201 GET_CURRENT_CONTEXT(ctx
);
5202 if (target
== GL_PROXY_TEXTURE_2D
) {
5203 /* don't compile, execute immediately */
5204 CALL_CompressedTexImage2D(ctx
->Exec
, (target
, level
, internalFormat
,
5205 width
, height
, border
,
5210 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5212 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_2D
,
5213 7 + POINTER_DWORDS
);
5217 n
[3].e
= internalFormat
;
5218 n
[4].i
= (GLint
) width
;
5219 n
[5].i
= (GLint
) height
;
5223 copy_data(data
, imageSize
, "glCompressedTexImage2DARB"));
5225 if (ctx
->ExecuteFlag
) {
5226 CALL_CompressedTexImage2D(ctx
->Exec
,
5227 (target
, level
, internalFormat
, width
,
5228 height
, border
, imageSize
, data
));
5234 static void GLAPIENTRY
5235 save_CompressedTexImage3DARB(GLenum target
, GLint level
,
5236 GLenum internalFormat
, GLsizei width
,
5237 GLsizei height
, GLsizei depth
, GLint border
,
5238 GLsizei imageSize
, const GLvoid
* data
)
5240 GET_CURRENT_CONTEXT(ctx
);
5241 if (target
== GL_PROXY_TEXTURE_3D
) {
5242 /* don't compile, execute immediately */
5243 CALL_CompressedTexImage3D(ctx
->Exec
, (target
, level
, internalFormat
,
5244 width
, height
, depth
, border
,
5249 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5251 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_3D
,
5252 8 + POINTER_DWORDS
);
5256 n
[3].e
= internalFormat
;
5257 n
[4].i
= (GLint
) width
;
5258 n
[5].i
= (GLint
) height
;
5259 n
[6].i
= (GLint
) depth
;
5263 copy_data(data
, imageSize
, "glCompressedTexImage3DARB"));
5265 if (ctx
->ExecuteFlag
) {
5266 CALL_CompressedTexImage3D(ctx
->Exec
,
5267 (target
, level
, internalFormat
, width
,
5268 height
, depth
, border
, imageSize
,
5275 static void GLAPIENTRY
5276 save_CompressedTexSubImage1DARB(GLenum target
, GLint level
, GLint xoffset
,
5277 GLsizei width
, GLenum format
,
5278 GLsizei imageSize
, const GLvoid
* data
)
5281 GET_CURRENT_CONTEXT(ctx
);
5282 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5284 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
,
5285 6 + POINTER_DWORDS
);
5290 n
[4].i
= (GLint
) width
;
5294 copy_data(data
, imageSize
, "glCompressedTexSubImage1DARB"));
5296 if (ctx
->ExecuteFlag
) {
5297 CALL_CompressedTexSubImage1D(ctx
->Exec
, (target
, level
, xoffset
,
5298 width
, format
, imageSize
,
5304 static void GLAPIENTRY
5305 save_CompressedTexSubImage2DARB(GLenum target
, GLint level
, GLint xoffset
,
5306 GLint yoffset
, GLsizei width
, GLsizei height
,
5307 GLenum format
, GLsizei imageSize
,
5308 const GLvoid
* data
)
5311 GET_CURRENT_CONTEXT(ctx
);
5312 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5314 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
,
5315 8 + POINTER_DWORDS
);
5321 n
[5].i
= (GLint
) width
;
5322 n
[6].i
= (GLint
) height
;
5326 copy_data(data
, imageSize
, "glCompressedTexSubImage2DARB"));
5328 if (ctx
->ExecuteFlag
) {
5329 CALL_CompressedTexSubImage2D(ctx
->Exec
,
5330 (target
, level
, xoffset
, yoffset
, width
,
5331 height
, format
, imageSize
, data
));
5336 static void GLAPIENTRY
5337 save_CompressedTexSubImage3DARB(GLenum target
, GLint level
, GLint xoffset
,
5338 GLint yoffset
, GLint zoffset
, GLsizei width
,
5339 GLsizei height
, GLsizei depth
, GLenum format
,
5340 GLsizei imageSize
, const GLvoid
* data
)
5343 GET_CURRENT_CONTEXT(ctx
);
5344 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5346 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
,
5347 10 + POINTER_DWORDS
);
5354 n
[6].i
= (GLint
) width
;
5355 n
[7].i
= (GLint
) height
;
5356 n
[8].i
= (GLint
) depth
;
5358 n
[10].i
= imageSize
;
5359 save_pointer(&n
[11],
5360 copy_data(data
, imageSize
, "glCompressedTexSubImage3DARB"));
5362 if (ctx
->ExecuteFlag
) {
5363 CALL_CompressedTexSubImage3D(ctx
->Exec
,
5364 (target
, level
, xoffset
, yoffset
,
5365 zoffset
, width
, height
, depth
, format
,
5371 /* GL_ARB_multisample */
5372 static void GLAPIENTRY
5373 save_SampleCoverageARB(GLclampf value
, GLboolean invert
)
5375 GET_CURRENT_CONTEXT(ctx
);
5377 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5378 n
= alloc_instruction(ctx
, OPCODE_SAMPLE_COVERAGE
, 2);
5383 if (ctx
->ExecuteFlag
) {
5384 CALL_SampleCoverage(ctx
->Exec
, (value
, invert
));
5390 * GL_ARB_vertex_program
5392 static void GLAPIENTRY
5393 save_BindProgramARB(GLenum target
, GLuint id
)
5395 GET_CURRENT_CONTEXT(ctx
);
5397 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5398 n
= alloc_instruction(ctx
, OPCODE_BIND_PROGRAM_ARB
, 2);
5403 if (ctx
->ExecuteFlag
) {
5404 CALL_BindProgramARB(ctx
->Exec
, (target
, id
));
5408 static void GLAPIENTRY
5409 save_ProgramEnvParameter4fARB(GLenum target
, GLuint index
,
5410 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5412 GET_CURRENT_CONTEXT(ctx
);
5414 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5415 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_ENV_PARAMETER_ARB
, 6);
5424 if (ctx
->ExecuteFlag
) {
5425 CALL_ProgramEnvParameter4fARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
5430 static void GLAPIENTRY
5431 save_ProgramEnvParameter4fvARB(GLenum target
, GLuint index
,
5432 const GLfloat
*params
)
5434 save_ProgramEnvParameter4fARB(target
, index
, params
[0], params
[1],
5435 params
[2], params
[3]);
5439 static void GLAPIENTRY
5440 save_ProgramEnvParameters4fvEXT(GLenum target
, GLuint index
, GLsizei count
,
5441 const GLfloat
* params
)
5443 GET_CURRENT_CONTEXT(ctx
);
5445 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5449 const GLfloat
* p
= params
;
5451 for (i
= 0 ; i
< count
; i
++) {
5452 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_ENV_PARAMETER_ARB
, 6);
5465 if (ctx
->ExecuteFlag
) {
5466 CALL_ProgramEnvParameters4fvEXT(ctx
->Exec
, (target
, index
, count
, params
));
5471 static void GLAPIENTRY
5472 save_ProgramEnvParameter4dARB(GLenum target
, GLuint index
,
5473 GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
5475 save_ProgramEnvParameter4fARB(target
, index
,
5477 (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
5481 static void GLAPIENTRY
5482 save_ProgramEnvParameter4dvARB(GLenum target
, GLuint index
,
5483 const GLdouble
*params
)
5485 save_ProgramEnvParameter4fARB(target
, index
,
5486 (GLfloat
) params
[0],
5487 (GLfloat
) params
[1],
5488 (GLfloat
) params
[2], (GLfloat
) params
[3]);
5492 static void GLAPIENTRY
5493 save_ProgramLocalParameter4fARB(GLenum target
, GLuint index
,
5494 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5496 GET_CURRENT_CONTEXT(ctx
);
5498 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5499 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5508 if (ctx
->ExecuteFlag
) {
5509 CALL_ProgramLocalParameter4fARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
5514 static void GLAPIENTRY
5515 save_ProgramLocalParameter4fvARB(GLenum target
, GLuint index
,
5516 const GLfloat
*params
)
5518 GET_CURRENT_CONTEXT(ctx
);
5520 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5521 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5530 if (ctx
->ExecuteFlag
) {
5531 CALL_ProgramLocalParameter4fvARB(ctx
->Exec
, (target
, index
, params
));
5536 static void GLAPIENTRY
5537 save_ProgramLocalParameters4fvEXT(GLenum target
, GLuint index
, GLsizei count
,
5538 const GLfloat
*params
)
5540 GET_CURRENT_CONTEXT(ctx
);
5542 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5546 const GLfloat
* p
= params
;
5548 for (i
= 0 ; i
< count
; i
++) {
5549 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5562 if (ctx
->ExecuteFlag
) {
5563 CALL_ProgramLocalParameters4fvEXT(ctx
->Exec
, (target
, index
, count
, params
));
5568 static void GLAPIENTRY
5569 save_ProgramLocalParameter4dARB(GLenum target
, GLuint index
,
5570 GLdouble x
, GLdouble y
,
5571 GLdouble z
, GLdouble w
)
5573 GET_CURRENT_CONTEXT(ctx
);
5575 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5576 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5580 n
[3].f
= (GLfloat
) x
;
5581 n
[4].f
= (GLfloat
) y
;
5582 n
[5].f
= (GLfloat
) z
;
5583 n
[6].f
= (GLfloat
) w
;
5585 if (ctx
->ExecuteFlag
) {
5586 CALL_ProgramLocalParameter4dARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
5591 static void GLAPIENTRY
5592 save_ProgramLocalParameter4dvARB(GLenum target
, GLuint index
,
5593 const GLdouble
*params
)
5595 GET_CURRENT_CONTEXT(ctx
);
5597 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5598 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5602 n
[3].f
= (GLfloat
) params
[0];
5603 n
[4].f
= (GLfloat
) params
[1];
5604 n
[5].f
= (GLfloat
) params
[2];
5605 n
[6].f
= (GLfloat
) params
[3];
5607 if (ctx
->ExecuteFlag
) {
5608 CALL_ProgramLocalParameter4dvARB(ctx
->Exec
, (target
, index
, params
));
5613 /* GL_EXT_stencil_two_side */
5614 static void GLAPIENTRY
5615 save_ActiveStencilFaceEXT(GLenum face
)
5617 GET_CURRENT_CONTEXT(ctx
);
5619 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5620 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_STENCIL_FACE_EXT
, 1);
5624 if (ctx
->ExecuteFlag
) {
5625 CALL_ActiveStencilFaceEXT(ctx
->Exec
, (face
));
5630 /* GL_EXT_depth_bounds_test */
5631 static void GLAPIENTRY
5632 save_DepthBoundsEXT(GLclampd zmin
, GLclampd zmax
)
5634 GET_CURRENT_CONTEXT(ctx
);
5636 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5637 n
= alloc_instruction(ctx
, OPCODE_DEPTH_BOUNDS_EXT
, 2);
5639 n
[1].f
= (GLfloat
) zmin
;
5640 n
[2].f
= (GLfloat
) zmax
;
5642 if (ctx
->ExecuteFlag
) {
5643 CALL_DepthBoundsEXT(ctx
->Exec
, (zmin
, zmax
));
5649 static void GLAPIENTRY
5650 save_ProgramStringARB(GLenum target
, GLenum format
, GLsizei len
,
5651 const GLvoid
* string
)
5653 GET_CURRENT_CONTEXT(ctx
);
5656 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5658 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_STRING_ARB
, 3 + POINTER_DWORDS
);
5660 GLubyte
*programCopy
= malloc(len
);
5662 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glProgramStringARB");
5665 memcpy(programCopy
, string
, len
);
5669 save_pointer(&n
[4], programCopy
);
5671 if (ctx
->ExecuteFlag
) {
5672 CALL_ProgramStringARB(ctx
->Exec
, (target
, format
, len
, string
));
5677 static void GLAPIENTRY
5678 save_BeginQueryARB(GLenum target
, GLuint id
)
5680 GET_CURRENT_CONTEXT(ctx
);
5682 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5683 n
= alloc_instruction(ctx
, OPCODE_BEGIN_QUERY_ARB
, 2);
5688 if (ctx
->ExecuteFlag
) {
5689 CALL_BeginQuery(ctx
->Exec
, (target
, id
));
5693 static void GLAPIENTRY
5694 save_EndQueryARB(GLenum target
)
5696 GET_CURRENT_CONTEXT(ctx
);
5698 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5699 n
= alloc_instruction(ctx
, OPCODE_END_QUERY_ARB
, 1);
5703 if (ctx
->ExecuteFlag
) {
5704 CALL_EndQuery(ctx
->Exec
, (target
));
5708 static void GLAPIENTRY
5709 save_QueryCounter(GLuint id
, GLenum target
)
5711 GET_CURRENT_CONTEXT(ctx
);
5713 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5714 n
= alloc_instruction(ctx
, OPCODE_QUERY_COUNTER
, 2);
5719 if (ctx
->ExecuteFlag
) {
5720 CALL_QueryCounter(ctx
->Exec
, (id
, target
));
5724 static void GLAPIENTRY
5725 save_BeginQueryIndexed(GLenum target
, GLuint index
, GLuint id
)
5727 GET_CURRENT_CONTEXT(ctx
);
5729 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5730 n
= alloc_instruction(ctx
, OPCODE_BEGIN_QUERY_INDEXED
, 3);
5736 if (ctx
->ExecuteFlag
) {
5737 CALL_BeginQueryIndexed(ctx
->Exec
, (target
, index
, id
));
5741 static void GLAPIENTRY
5742 save_EndQueryIndexed(GLenum target
, GLuint index
)
5744 GET_CURRENT_CONTEXT(ctx
);
5746 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5747 n
= alloc_instruction(ctx
, OPCODE_END_QUERY_INDEXED
, 2);
5752 if (ctx
->ExecuteFlag
) {
5753 CALL_EndQueryIndexed(ctx
->Exec
, (target
, index
));
5758 static void GLAPIENTRY
5759 save_DrawBuffersARB(GLsizei count
, const GLenum
* buffers
)
5761 GET_CURRENT_CONTEXT(ctx
);
5763 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5764 n
= alloc_instruction(ctx
, OPCODE_DRAW_BUFFERS_ARB
, 1 + MAX_DRAW_BUFFERS
);
5768 if (count
> MAX_DRAW_BUFFERS
)
5769 count
= MAX_DRAW_BUFFERS
;
5770 for (i
= 0; i
< count
; i
++) {
5771 n
[2 + i
].e
= buffers
[i
];
5774 if (ctx
->ExecuteFlag
) {
5775 CALL_DrawBuffers(ctx
->Exec
, (count
, buffers
));
5779 static void GLAPIENTRY
5780 save_BindFragmentShaderATI(GLuint id
)
5782 GET_CURRENT_CONTEXT(ctx
);
5785 n
= alloc_instruction(ctx
, OPCODE_BIND_FRAGMENT_SHADER_ATI
, 1);
5789 if (ctx
->ExecuteFlag
) {
5790 CALL_BindFragmentShaderATI(ctx
->Exec
, (id
));
5794 static void GLAPIENTRY
5795 save_SetFragmentShaderConstantATI(GLuint dst
, const GLfloat
*value
)
5797 GET_CURRENT_CONTEXT(ctx
);
5800 n
= alloc_instruction(ctx
, OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
, 5);
5808 if (ctx
->ExecuteFlag
) {
5809 CALL_SetFragmentShaderConstantATI(ctx
->Exec
, (dst
, value
));
5813 static void GLAPIENTRY
5814 save_Attr1fNV(GLenum attr
, GLfloat x
)
5816 GET_CURRENT_CONTEXT(ctx
);
5818 SAVE_FLUSH_VERTICES(ctx
);
5819 n
= alloc_instruction(ctx
, OPCODE_ATTR_1F_NV
, 2);
5825 assert(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5826 ctx
->ListState
.ActiveAttribSize
[attr
] = 1;
5827 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, 0, 0, 1);
5829 if (ctx
->ExecuteFlag
) {
5830 CALL_VertexAttrib1fNV(ctx
->Exec
, (attr
, x
));
5834 static void GLAPIENTRY
5835 save_Attr2fNV(GLenum attr
, GLfloat x
, GLfloat y
)
5837 GET_CURRENT_CONTEXT(ctx
);
5839 SAVE_FLUSH_VERTICES(ctx
);
5840 n
= alloc_instruction(ctx
, OPCODE_ATTR_2F_NV
, 3);
5847 assert(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5848 ctx
->ListState
.ActiveAttribSize
[attr
] = 2;
5849 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, 0, 1);
5851 if (ctx
->ExecuteFlag
) {
5852 CALL_VertexAttrib2fNV(ctx
->Exec
, (attr
, x
, y
));
5856 static void GLAPIENTRY
5857 save_Attr3fNV(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
)
5859 GET_CURRENT_CONTEXT(ctx
);
5861 SAVE_FLUSH_VERTICES(ctx
);
5862 n
= alloc_instruction(ctx
, OPCODE_ATTR_3F_NV
, 4);
5870 assert(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5871 ctx
->ListState
.ActiveAttribSize
[attr
] = 3;
5872 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, 1);
5874 if (ctx
->ExecuteFlag
) {
5875 CALL_VertexAttrib3fNV(ctx
->Exec
, (attr
, x
, y
, z
));
5879 static void GLAPIENTRY
5880 save_Attr4fNV(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5882 GET_CURRENT_CONTEXT(ctx
);
5884 SAVE_FLUSH_VERTICES(ctx
);
5885 n
= alloc_instruction(ctx
, OPCODE_ATTR_4F_NV
, 5);
5894 assert(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5895 ctx
->ListState
.ActiveAttribSize
[attr
] = 4;
5896 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, w
);
5898 if (ctx
->ExecuteFlag
) {
5899 CALL_VertexAttrib4fNV(ctx
->Exec
, (attr
, x
, y
, z
, w
));
5904 static void GLAPIENTRY
5905 save_Attr1fARB(GLenum attr
, GLfloat x
)
5907 GET_CURRENT_CONTEXT(ctx
);
5909 SAVE_FLUSH_VERTICES(ctx
);
5910 n
= alloc_instruction(ctx
, OPCODE_ATTR_1F_ARB
, 2);
5916 assert(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5917 ctx
->ListState
.ActiveAttribSize
[attr
] = 1;
5918 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, 0, 0, 1);
5920 if (ctx
->ExecuteFlag
) {
5921 CALL_VertexAttrib1fARB(ctx
->Exec
, (attr
, x
));
5925 static void GLAPIENTRY
5926 save_Attr2fARB(GLenum attr
, GLfloat x
, GLfloat y
)
5928 GET_CURRENT_CONTEXT(ctx
);
5930 SAVE_FLUSH_VERTICES(ctx
);
5931 n
= alloc_instruction(ctx
, OPCODE_ATTR_2F_ARB
, 3);
5938 assert(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5939 ctx
->ListState
.ActiveAttribSize
[attr
] = 2;
5940 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, 0, 1);
5942 if (ctx
->ExecuteFlag
) {
5943 CALL_VertexAttrib2fARB(ctx
->Exec
, (attr
, x
, y
));
5947 static void GLAPIENTRY
5948 save_Attr3fARB(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
)
5950 GET_CURRENT_CONTEXT(ctx
);
5952 SAVE_FLUSH_VERTICES(ctx
);
5953 n
= alloc_instruction(ctx
, OPCODE_ATTR_3F_ARB
, 4);
5961 assert(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5962 ctx
->ListState
.ActiveAttribSize
[attr
] = 3;
5963 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, 1);
5965 if (ctx
->ExecuteFlag
) {
5966 CALL_VertexAttrib3fARB(ctx
->Exec
, (attr
, x
, y
, z
));
5970 static void GLAPIENTRY
5971 save_Attr4fARB(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5973 GET_CURRENT_CONTEXT(ctx
);
5975 SAVE_FLUSH_VERTICES(ctx
);
5976 n
= alloc_instruction(ctx
, OPCODE_ATTR_4F_ARB
, 5);
5985 assert(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5986 ctx
->ListState
.ActiveAttribSize
[attr
] = 4;
5987 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, w
);
5989 if (ctx
->ExecuteFlag
) {
5990 CALL_VertexAttrib4fARB(ctx
->Exec
, (attr
, x
, y
, z
, w
));
5995 static void GLAPIENTRY
5996 save_EvalCoord1f(GLfloat x
)
5998 GET_CURRENT_CONTEXT(ctx
);
6000 SAVE_FLUSH_VERTICES(ctx
);
6001 n
= alloc_instruction(ctx
, OPCODE_EVAL_C1
, 1);
6005 if (ctx
->ExecuteFlag
) {
6006 CALL_EvalCoord1f(ctx
->Exec
, (x
));
6010 static void GLAPIENTRY
6011 save_EvalCoord1fv(const GLfloat
* v
)
6013 save_EvalCoord1f(v
[0]);
6016 static void GLAPIENTRY
6017 save_EvalCoord2f(GLfloat x
, GLfloat y
)
6019 GET_CURRENT_CONTEXT(ctx
);
6021 SAVE_FLUSH_VERTICES(ctx
);
6022 n
= alloc_instruction(ctx
, OPCODE_EVAL_C2
, 2);
6027 if (ctx
->ExecuteFlag
) {
6028 CALL_EvalCoord2f(ctx
->Exec
, (x
, y
));
6032 static void GLAPIENTRY
6033 save_EvalCoord2fv(const GLfloat
* v
)
6035 save_EvalCoord2f(v
[0], v
[1]);
6039 static void GLAPIENTRY
6040 save_EvalPoint1(GLint x
)
6042 GET_CURRENT_CONTEXT(ctx
);
6044 SAVE_FLUSH_VERTICES(ctx
);
6045 n
= alloc_instruction(ctx
, OPCODE_EVAL_P1
, 1);
6049 if (ctx
->ExecuteFlag
) {
6050 CALL_EvalPoint1(ctx
->Exec
, (x
));
6054 static void GLAPIENTRY
6055 save_EvalPoint2(GLint x
, GLint y
)
6057 GET_CURRENT_CONTEXT(ctx
);
6059 SAVE_FLUSH_VERTICES(ctx
);
6060 n
= alloc_instruction(ctx
, OPCODE_EVAL_P2
, 2);
6065 if (ctx
->ExecuteFlag
) {
6066 CALL_EvalPoint2(ctx
->Exec
, (x
, y
));
6070 static void GLAPIENTRY
6071 save_Indexf(GLfloat x
)
6073 save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX
, x
);
6076 static void GLAPIENTRY
6077 save_Indexfv(const GLfloat
* v
)
6079 save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX
, v
[0]);
6082 static void GLAPIENTRY
6083 save_EdgeFlag(GLboolean x
)
6085 save_Attr1fNV(VERT_ATTRIB_EDGEFLAG
, x
? 1.0f
: 0.0f
);
6090 * Compare 'count' elements of vectors 'a' and 'b'.
6091 * \return GL_TRUE if equal, GL_FALSE if different.
6093 static inline GLboolean
6094 compare_vec(const GLfloat
*a
, const GLfloat
*b
, GLuint count
)
6096 return memcmp( a
, b
, count
* sizeof(GLfloat
) ) == 0;
6101 * This glMaterial function is used for glMaterial calls that are outside
6102 * a glBegin/End pair. For glMaterial inside glBegin/End, see the VBO code.
6104 static void GLAPIENTRY
6105 save_Materialfv(GLenum face
, GLenum pname
, const GLfloat
* param
)
6107 GET_CURRENT_CONTEXT(ctx
);
6115 case GL_FRONT_AND_BACK
:
6118 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "glMaterial(face)");
6127 case GL_AMBIENT_AND_DIFFUSE
:
6133 case GL_COLOR_INDEXES
:
6137 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "glMaterial(pname)");
6141 if (ctx
->ExecuteFlag
) {
6142 CALL_Materialfv(ctx
->Exec
, (face
, pname
, param
));
6145 bitmask
= _mesa_material_bitmask(ctx
, face
, pname
, ~0, NULL
);
6147 /* Try to eliminate redundant statechanges. Because it is legal to
6148 * call glMaterial even inside begin/end calls, don't need to worry
6149 * about ctx->Driver.CurrentSavePrimitive here.
6151 for (i
= 0; i
< MAT_ATTRIB_MAX
; i
++) {
6152 if (bitmask
& (1 << i
)) {
6153 if (ctx
->ListState
.ActiveMaterialSize
[i
] == args
&&
6154 compare_vec(ctx
->ListState
.CurrentMaterial
[i
], param
, args
)) {
6155 /* no change in material value */
6156 bitmask
&= ~(1 << i
);
6159 ctx
->ListState
.ActiveMaterialSize
[i
] = args
;
6160 COPY_SZ_4V(ctx
->ListState
.CurrentMaterial
[i
], args
, param
);
6165 /* If this call has no effect, return early */
6169 SAVE_FLUSH_VERTICES(ctx
);
6171 n
= alloc_instruction(ctx
, OPCODE_MATERIAL
, 6);
6175 for (i
= 0; i
< args
; i
++)
6176 n
[3 + i
].f
= param
[i
];
6180 static void GLAPIENTRY
6181 save_Begin(GLenum mode
)
6183 GET_CURRENT_CONTEXT(ctx
);
6185 if (!_mesa_is_valid_prim_mode(ctx
, mode
)) {
6186 /* compile this error into the display list */
6187 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "glBegin(mode)");
6189 else if (_mesa_inside_dlist_begin_end(ctx
)) {
6190 /* compile this error into the display list */
6191 _mesa_compile_error(ctx
, GL_INVALID_OPERATION
, "recursive glBegin");
6194 ctx
->Driver
.CurrentSavePrimitive
= mode
;
6196 vbo_save_NotifyBegin(ctx
, mode
, false);
6200 static void GLAPIENTRY
6203 GET_CURRENT_CONTEXT(ctx
);
6204 SAVE_FLUSH_VERTICES(ctx
);
6205 (void) alloc_instruction(ctx
, OPCODE_END
, 0);
6206 ctx
->Driver
.CurrentSavePrimitive
= PRIM_OUTSIDE_BEGIN_END
;
6207 if (ctx
->ExecuteFlag
) {
6208 CALL_End(ctx
->Exec
, ());
6212 static void GLAPIENTRY
6213 save_Rectf(GLfloat a
, GLfloat b
, GLfloat c
, GLfloat d
)
6215 GET_CURRENT_CONTEXT(ctx
);
6217 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6218 n
= alloc_instruction(ctx
, OPCODE_RECTF
, 4);
6225 if (ctx
->ExecuteFlag
) {
6226 CALL_Rectf(ctx
->Exec
, (a
, b
, c
, d
));
6231 static void GLAPIENTRY
6232 save_Vertex2f(GLfloat x
, GLfloat y
)
6234 save_Attr2fNV(VERT_ATTRIB_POS
, x
, y
);
6237 static void GLAPIENTRY
6238 save_Vertex2fv(const GLfloat
* v
)
6240 save_Attr2fNV(VERT_ATTRIB_POS
, v
[0], v
[1]);
6243 static void GLAPIENTRY
6244 save_Vertex3f(GLfloat x
, GLfloat y
, GLfloat z
)
6246 save_Attr3fNV(VERT_ATTRIB_POS
, x
, y
, z
);
6249 static void GLAPIENTRY
6250 save_Vertex3fv(const GLfloat
* v
)
6252 save_Attr3fNV(VERT_ATTRIB_POS
, v
[0], v
[1], v
[2]);
6255 static void GLAPIENTRY
6256 save_Vertex4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
6258 save_Attr4fNV(VERT_ATTRIB_POS
, x
, y
, z
, w
);
6261 static void GLAPIENTRY
6262 save_Vertex4fv(const GLfloat
* v
)
6264 save_Attr4fNV(VERT_ATTRIB_POS
, v
[0], v
[1], v
[2], v
[3]);
6267 static void GLAPIENTRY
6268 save_TexCoord1f(GLfloat x
)
6270 save_Attr1fNV(VERT_ATTRIB_TEX0
, x
);
6273 static void GLAPIENTRY
6274 save_TexCoord1fv(const GLfloat
* v
)
6276 save_Attr1fNV(VERT_ATTRIB_TEX0
, v
[0]);
6279 static void GLAPIENTRY
6280 save_TexCoord2f(GLfloat x
, GLfloat y
)
6282 save_Attr2fNV(VERT_ATTRIB_TEX0
, x
, y
);
6285 static void GLAPIENTRY
6286 save_TexCoord2fv(const GLfloat
* v
)
6288 save_Attr2fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1]);
6291 static void GLAPIENTRY
6292 save_TexCoord3f(GLfloat x
, GLfloat y
, GLfloat z
)
6294 save_Attr3fNV(VERT_ATTRIB_TEX0
, x
, y
, z
);
6297 static void GLAPIENTRY
6298 save_TexCoord3fv(const GLfloat
* v
)
6300 save_Attr3fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1], v
[2]);
6303 static void GLAPIENTRY
6304 save_TexCoord4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
6306 save_Attr4fNV(VERT_ATTRIB_TEX0
, x
, y
, z
, w
);
6309 static void GLAPIENTRY
6310 save_TexCoord4fv(const GLfloat
* v
)
6312 save_Attr4fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1], v
[2], v
[3]);
6315 static void GLAPIENTRY
6316 save_Normal3f(GLfloat x
, GLfloat y
, GLfloat z
)
6318 save_Attr3fNV(VERT_ATTRIB_NORMAL
, x
, y
, z
);
6321 static void GLAPIENTRY
6322 save_Normal3fv(const GLfloat
* v
)
6324 save_Attr3fNV(VERT_ATTRIB_NORMAL
, v
[0], v
[1], v
[2]);
6327 static void GLAPIENTRY
6328 save_FogCoordfEXT(GLfloat x
)
6330 save_Attr1fNV(VERT_ATTRIB_FOG
, x
);
6333 static void GLAPIENTRY
6334 save_FogCoordfvEXT(const GLfloat
* v
)
6336 save_Attr1fNV(VERT_ATTRIB_FOG
, v
[0]);
6339 static void GLAPIENTRY
6340 save_Color3f(GLfloat x
, GLfloat y
, GLfloat z
)
6342 save_Attr3fNV(VERT_ATTRIB_COLOR0
, x
, y
, z
);
6345 static void GLAPIENTRY
6346 save_Color3fv(const GLfloat
* v
)
6348 save_Attr3fNV(VERT_ATTRIB_COLOR0
, v
[0], v
[1], v
[2]);
6351 static void GLAPIENTRY
6352 save_Color4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
6354 save_Attr4fNV(VERT_ATTRIB_COLOR0
, x
, y
, z
, w
);
6357 static void GLAPIENTRY
6358 save_Color4fv(const GLfloat
* v
)
6360 save_Attr4fNV(VERT_ATTRIB_COLOR0
, v
[0], v
[1], v
[2], v
[3]);
6363 static void GLAPIENTRY
6364 save_SecondaryColor3fEXT(GLfloat x
, GLfloat y
, GLfloat z
)
6366 save_Attr3fNV(VERT_ATTRIB_COLOR1
, x
, y
, z
);
6369 static void GLAPIENTRY
6370 save_SecondaryColor3fvEXT(const GLfloat
* v
)
6372 save_Attr3fNV(VERT_ATTRIB_COLOR1
, v
[0], v
[1], v
[2]);
6376 /* Just call the respective ATTR for texcoord
6378 static void GLAPIENTRY
6379 save_MultiTexCoord1f(GLenum target
, GLfloat x
)
6381 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
6382 save_Attr1fNV(attr
, x
);
6385 static void GLAPIENTRY
6386 save_MultiTexCoord1fv(GLenum target
, const GLfloat
* v
)
6388 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
6389 save_Attr1fNV(attr
, v
[0]);
6392 static void GLAPIENTRY
6393 save_MultiTexCoord2f(GLenum target
, GLfloat x
, GLfloat y
)
6395 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
6396 save_Attr2fNV(attr
, x
, y
);
6399 static void GLAPIENTRY
6400 save_MultiTexCoord2fv(GLenum target
, const GLfloat
* v
)
6402 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
6403 save_Attr2fNV(attr
, v
[0], v
[1]);
6406 static void GLAPIENTRY
6407 save_MultiTexCoord3f(GLenum target
, GLfloat x
, GLfloat y
, GLfloat z
)
6409 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
6410 save_Attr3fNV(attr
, x
, y
, z
);
6413 static void GLAPIENTRY
6414 save_MultiTexCoord3fv(GLenum target
, const GLfloat
* v
)
6416 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
6417 save_Attr3fNV(attr
, v
[0], v
[1], v
[2]);
6420 static void GLAPIENTRY
6421 save_MultiTexCoord4f(GLenum target
, GLfloat x
, GLfloat y
,
6422 GLfloat z
, GLfloat w
)
6424 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
6425 save_Attr4fNV(attr
, x
, y
, z
, w
);
6428 static void GLAPIENTRY
6429 save_MultiTexCoord4fv(GLenum target
, const GLfloat
* v
)
6431 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
6432 save_Attr4fNV(attr
, v
[0], v
[1], v
[2], v
[3]);
6437 * Record a GL_INVALID_VALUE error when an invalid vertex attribute
6443 GET_CURRENT_CONTEXT(ctx
);
6444 _mesa_error(ctx
, GL_INVALID_VALUE
, "VertexAttribf(index)");
6449 static void GLAPIENTRY
6450 save_VertexAttrib1fARB(GLuint index
, GLfloat x
)
6452 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6453 save_Attr1fARB(index
, x
);
6458 static void GLAPIENTRY
6459 save_VertexAttrib1fvARB(GLuint index
, const GLfloat
* v
)
6461 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6462 save_Attr1fARB(index
, v
[0]);
6467 static void GLAPIENTRY
6468 save_VertexAttrib2fARB(GLuint index
, GLfloat x
, GLfloat y
)
6470 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6471 save_Attr2fARB(index
, x
, y
);
6476 static void GLAPIENTRY
6477 save_VertexAttrib2fvARB(GLuint index
, const GLfloat
* v
)
6479 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6480 save_Attr2fARB(index
, v
[0], v
[1]);
6485 static void GLAPIENTRY
6486 save_VertexAttrib3fARB(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
)
6488 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6489 save_Attr3fARB(index
, x
, y
, z
);
6494 static void GLAPIENTRY
6495 save_VertexAttrib3fvARB(GLuint index
, const GLfloat
* v
)
6497 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6498 save_Attr3fARB(index
, v
[0], v
[1], v
[2]);
6503 static void GLAPIENTRY
6504 save_VertexAttrib4fARB(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
,
6507 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6508 save_Attr4fARB(index
, x
, y
, z
, w
);
6513 static void GLAPIENTRY
6514 save_VertexAttrib4fvARB(GLuint index
, const GLfloat
* v
)
6516 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6517 save_Attr4fARB(index
, v
[0], v
[1], v
[2], v
[3]);
6522 static void GLAPIENTRY
6523 save_VertexAttribL1d(GLuint index
, GLdouble x
)
6525 GET_CURRENT_CONTEXT(ctx
);
6527 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
) {
6529 SAVE_FLUSH_VERTICES(ctx
);
6530 n
= alloc_instruction(ctx
, OPCODE_ATTR_1D
, 3);
6533 ASSIGN_DOUBLE_TO_NODES(n
, 2, x
);
6536 ctx
->ListState
.ActiveAttribSize
[index
] = 1;
6537 memcpy(ctx
->ListState
.CurrentAttrib
[index
], &n
[2], sizeof(GLdouble
));
6539 if (ctx
->ExecuteFlag
) {
6540 CALL_VertexAttribL1d(ctx
->Exec
, (index
, x
));
6547 static void GLAPIENTRY
6548 save_VertexAttribL1dv(GLuint index
, const GLdouble
*v
)
6550 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6551 save_VertexAttribL1d(index
, v
[0]);
6556 static void GLAPIENTRY
6557 save_VertexAttribL2d(GLuint index
, GLdouble x
, GLdouble y
)
6559 GET_CURRENT_CONTEXT(ctx
);
6561 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
) {
6563 SAVE_FLUSH_VERTICES(ctx
);
6564 n
= alloc_instruction(ctx
, OPCODE_ATTR_2D
, 5);
6567 ASSIGN_DOUBLE_TO_NODES(n
, 2, x
);
6568 ASSIGN_DOUBLE_TO_NODES(n
, 4, y
);
6571 ctx
->ListState
.ActiveAttribSize
[index
] = 2;
6572 memcpy(ctx
->ListState
.CurrentAttrib
[index
], &n
[2],
6573 2 * sizeof(GLdouble
));
6575 if (ctx
->ExecuteFlag
) {
6576 CALL_VertexAttribL2d(ctx
->Exec
, (index
, x
, y
));
6583 static void GLAPIENTRY
6584 save_VertexAttribL2dv(GLuint index
, const GLdouble
*v
)
6586 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6587 save_VertexAttribL2d(index
, v
[0], v
[1]);
6592 static void GLAPIENTRY
6593 save_VertexAttribL3d(GLuint index
, GLdouble x
, GLdouble y
, GLdouble z
)
6595 GET_CURRENT_CONTEXT(ctx
);
6597 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
) {
6599 SAVE_FLUSH_VERTICES(ctx
);
6600 n
= alloc_instruction(ctx
, OPCODE_ATTR_3D
, 7);
6603 ASSIGN_DOUBLE_TO_NODES(n
, 2, x
);
6604 ASSIGN_DOUBLE_TO_NODES(n
, 4, y
);
6605 ASSIGN_DOUBLE_TO_NODES(n
, 6, z
);
6608 ctx
->ListState
.ActiveAttribSize
[index
] = 3;
6609 memcpy(ctx
->ListState
.CurrentAttrib
[index
], &n
[2],
6610 3 * sizeof(GLdouble
));
6612 if (ctx
->ExecuteFlag
) {
6613 CALL_VertexAttribL3d(ctx
->Exec
, (index
, x
, y
, z
));
6620 static void GLAPIENTRY
6621 save_VertexAttribL3dv(GLuint index
, const GLdouble
*v
)
6623 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6624 save_VertexAttribL3d(index
, v
[0], v
[1], v
[2]);
6629 static void GLAPIENTRY
6630 save_VertexAttribL4d(GLuint index
, GLdouble x
, GLdouble y
, GLdouble z
,
6633 GET_CURRENT_CONTEXT(ctx
);
6635 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
) {
6637 SAVE_FLUSH_VERTICES(ctx
);
6638 n
= alloc_instruction(ctx
, OPCODE_ATTR_4D
, 9);
6641 ASSIGN_DOUBLE_TO_NODES(n
, 2, x
);
6642 ASSIGN_DOUBLE_TO_NODES(n
, 4, y
);
6643 ASSIGN_DOUBLE_TO_NODES(n
, 6, z
);
6644 ASSIGN_DOUBLE_TO_NODES(n
, 8, w
);
6647 ctx
->ListState
.ActiveAttribSize
[index
] = 4;
6648 memcpy(ctx
->ListState
.CurrentAttrib
[index
], &n
[2],
6649 4 * sizeof(GLdouble
));
6651 if (ctx
->ExecuteFlag
) {
6652 CALL_VertexAttribL4d(ctx
->Exec
, (index
, x
, y
, z
, w
));
6659 static void GLAPIENTRY
6660 save_VertexAttribL4dv(GLuint index
, const GLdouble
*v
)
6662 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6663 save_VertexAttribL4d(index
, v
[0], v
[1], v
[2], v
[3]);
6668 static void GLAPIENTRY
6669 save_PrimitiveRestartNV(void)
6671 /* Note: this is used when outside a glBegin/End pair in a display list */
6672 GET_CURRENT_CONTEXT(ctx
);
6673 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6674 (void) alloc_instruction(ctx
, OPCODE_PRIMITIVE_RESTART_NV
, 0);
6675 if (ctx
->ExecuteFlag
) {
6676 CALL_PrimitiveRestartNV(ctx
->Exec
, ());
6681 static void GLAPIENTRY
6682 save_BlitFramebufferEXT(GLint srcX0
, GLint srcY0
, GLint srcX1
, GLint srcY1
,
6683 GLint dstX0
, GLint dstY0
, GLint dstX1
, GLint dstY1
,
6684 GLbitfield mask
, GLenum filter
)
6686 GET_CURRENT_CONTEXT(ctx
);
6688 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6689 n
= alloc_instruction(ctx
, OPCODE_BLIT_FRAMEBUFFER
, 10);
6702 if (ctx
->ExecuteFlag
) {
6703 CALL_BlitFramebuffer(ctx
->Exec
, (srcX0
, srcY0
, srcX1
, srcY1
,
6704 dstX0
, dstY0
, dstX1
, dstY1
,
6710 /** GL_EXT_provoking_vertex */
6711 static void GLAPIENTRY
6712 save_ProvokingVertexEXT(GLenum mode
)
6714 GET_CURRENT_CONTEXT(ctx
);
6716 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6717 n
= alloc_instruction(ctx
, OPCODE_PROVOKING_VERTEX
, 1);
6721 if (ctx
->ExecuteFlag
) {
6722 /*CALL_ProvokingVertex(ctx->Exec, (mode));*/
6723 _mesa_ProvokingVertex(mode
);
6728 /** GL_EXT_transform_feedback */
6729 static void GLAPIENTRY
6730 save_BeginTransformFeedback(GLenum mode
)
6732 GET_CURRENT_CONTEXT(ctx
);
6734 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6735 n
= alloc_instruction(ctx
, OPCODE_BEGIN_TRANSFORM_FEEDBACK
, 1);
6739 if (ctx
->ExecuteFlag
) {
6740 CALL_BeginTransformFeedback(ctx
->Exec
, (mode
));
6745 /** GL_EXT_transform_feedback */
6746 static void GLAPIENTRY
6747 save_EndTransformFeedback(void)
6749 GET_CURRENT_CONTEXT(ctx
);
6750 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6751 (void) alloc_instruction(ctx
, OPCODE_END_TRANSFORM_FEEDBACK
, 0);
6752 if (ctx
->ExecuteFlag
) {
6753 CALL_EndTransformFeedback(ctx
->Exec
, ());
6757 static void GLAPIENTRY
6758 save_BindTransformFeedback(GLenum target
, GLuint name
)
6760 GET_CURRENT_CONTEXT(ctx
);
6762 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6763 n
= alloc_instruction(ctx
, OPCODE_BIND_TRANSFORM_FEEDBACK
, 2);
6768 if (ctx
->ExecuteFlag
) {
6769 CALL_BindTransformFeedback(ctx
->Exec
, (target
, name
));
6773 static void GLAPIENTRY
6774 save_PauseTransformFeedback(void)
6776 GET_CURRENT_CONTEXT(ctx
);
6777 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6778 (void) alloc_instruction(ctx
, OPCODE_PAUSE_TRANSFORM_FEEDBACK
, 0);
6779 if (ctx
->ExecuteFlag
) {
6780 CALL_PauseTransformFeedback(ctx
->Exec
, ());
6784 static void GLAPIENTRY
6785 save_ResumeTransformFeedback(void)
6787 GET_CURRENT_CONTEXT(ctx
);
6788 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6789 (void) alloc_instruction(ctx
, OPCODE_RESUME_TRANSFORM_FEEDBACK
, 0);
6790 if (ctx
->ExecuteFlag
) {
6791 CALL_ResumeTransformFeedback(ctx
->Exec
, ());
6795 static void GLAPIENTRY
6796 save_DrawTransformFeedback(GLenum mode
, GLuint name
)
6798 GET_CURRENT_CONTEXT(ctx
);
6800 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6801 n
= alloc_instruction(ctx
, OPCODE_DRAW_TRANSFORM_FEEDBACK
, 2);
6806 if (ctx
->ExecuteFlag
) {
6807 CALL_DrawTransformFeedback(ctx
->Exec
, (mode
, name
));
6811 static void GLAPIENTRY
6812 save_DrawTransformFeedbackStream(GLenum mode
, GLuint name
, GLuint stream
)
6814 GET_CURRENT_CONTEXT(ctx
);
6816 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6817 n
= alloc_instruction(ctx
, OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM
, 3);
6823 if (ctx
->ExecuteFlag
) {
6824 CALL_DrawTransformFeedbackStream(ctx
->Exec
, (mode
, name
, stream
));
6828 static void GLAPIENTRY
6829 save_DrawTransformFeedbackInstanced(GLenum mode
, GLuint name
,
6832 GET_CURRENT_CONTEXT(ctx
);
6834 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6835 n
= alloc_instruction(ctx
, OPCODE_DRAW_TRANSFORM_FEEDBACK_INSTANCED
, 3);
6839 n
[3].si
= primcount
;
6841 if (ctx
->ExecuteFlag
) {
6842 CALL_DrawTransformFeedbackInstanced(ctx
->Exec
, (mode
, name
, primcount
));
6846 static void GLAPIENTRY
6847 save_DrawTransformFeedbackStreamInstanced(GLenum mode
, GLuint name
,
6848 GLuint stream
, GLsizei primcount
)
6850 GET_CURRENT_CONTEXT(ctx
);
6852 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6853 n
= alloc_instruction(ctx
, OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM_INSTANCED
, 4);
6858 n
[4].si
= primcount
;
6860 if (ctx
->ExecuteFlag
) {
6861 CALL_DrawTransformFeedbackStreamInstanced(ctx
->Exec
, (mode
, name
, stream
,
6866 static void GLAPIENTRY
6867 save_DispatchCompute(GLuint num_groups_x
, GLuint num_groups_y
,
6868 GLuint num_groups_z
)
6870 GET_CURRENT_CONTEXT(ctx
);
6872 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6873 n
= alloc_instruction(ctx
, OPCODE_DISPATCH_COMPUTE
, 3);
6875 n
[1].ui
= num_groups_x
;
6876 n
[2].ui
= num_groups_y
;
6877 n
[3].ui
= num_groups_z
;
6879 if (ctx
->ExecuteFlag
) {
6880 CALL_DispatchCompute(ctx
->Exec
, (num_groups_x
, num_groups_y
,
6885 static void GLAPIENTRY
6886 save_DispatchComputeIndirect(GLintptr indirect
)
6888 GET_CURRENT_CONTEXT(ctx
);
6889 _mesa_error(ctx
, GL_INVALID_OPERATION
,
6890 "glDispatchComputeIndirect() during display list compile");
6893 static void GLAPIENTRY
6894 save_UseProgram(GLuint program
)
6896 GET_CURRENT_CONTEXT(ctx
);
6898 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6899 n
= alloc_instruction(ctx
, OPCODE_USE_PROGRAM
, 1);
6903 if (ctx
->ExecuteFlag
) {
6904 CALL_UseProgram(ctx
->Exec
, (program
));
6909 static void GLAPIENTRY
6910 save_Uniform1fARB(GLint location
, GLfloat x
)
6912 GET_CURRENT_CONTEXT(ctx
);
6914 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6915 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1F
, 2);
6920 if (ctx
->ExecuteFlag
) {
6921 CALL_Uniform1f(ctx
->Exec
, (location
, x
));
6926 static void GLAPIENTRY
6927 save_Uniform2fARB(GLint location
, GLfloat x
, GLfloat y
)
6929 GET_CURRENT_CONTEXT(ctx
);
6931 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6932 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2F
, 3);
6938 if (ctx
->ExecuteFlag
) {
6939 CALL_Uniform2f(ctx
->Exec
, (location
, x
, y
));
6944 static void GLAPIENTRY
6945 save_Uniform3fARB(GLint location
, GLfloat x
, GLfloat y
, GLfloat z
)
6947 GET_CURRENT_CONTEXT(ctx
);
6949 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6950 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3F
, 4);
6957 if (ctx
->ExecuteFlag
) {
6958 CALL_Uniform3f(ctx
->Exec
, (location
, x
, y
, z
));
6963 static void GLAPIENTRY
6964 save_Uniform4fARB(GLint location
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
6966 GET_CURRENT_CONTEXT(ctx
);
6968 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6969 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4F
, 5);
6977 if (ctx
->ExecuteFlag
) {
6978 CALL_Uniform4f(ctx
->Exec
, (location
, x
, y
, z
, w
));
6983 static void GLAPIENTRY
6984 save_Uniform1fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6986 GET_CURRENT_CONTEXT(ctx
);
6988 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6989 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1FV
, 2 + POINTER_DWORDS
);
6993 save_pointer(&n
[3], memdup(v
, count
* 1 * sizeof(GLfloat
)));
6995 if (ctx
->ExecuteFlag
) {
6996 CALL_Uniform1fv(ctx
->Exec
, (location
, count
, v
));
7000 static void GLAPIENTRY
7001 save_Uniform2fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
7003 GET_CURRENT_CONTEXT(ctx
);
7005 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7006 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2FV
, 2 + POINTER_DWORDS
);
7010 save_pointer(&n
[3], memdup(v
, count
* 2 * sizeof(GLfloat
)));
7012 if (ctx
->ExecuteFlag
) {
7013 CALL_Uniform2fv(ctx
->Exec
, (location
, count
, v
));
7017 static void GLAPIENTRY
7018 save_Uniform3fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
7020 GET_CURRENT_CONTEXT(ctx
);
7022 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7023 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3FV
, 2 + POINTER_DWORDS
);
7027 save_pointer(&n
[3], memdup(v
, count
* 3 * sizeof(GLfloat
)));
7029 if (ctx
->ExecuteFlag
) {
7030 CALL_Uniform3fv(ctx
->Exec
, (location
, count
, v
));
7034 static void GLAPIENTRY
7035 save_Uniform4fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
7037 GET_CURRENT_CONTEXT(ctx
);
7039 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7040 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4FV
, 2 + POINTER_DWORDS
);
7044 save_pointer(&n
[3], memdup(v
, count
* 4 * sizeof(GLfloat
)));
7046 if (ctx
->ExecuteFlag
) {
7047 CALL_Uniform4fv(ctx
->Exec
, (location
, count
, v
));
7052 static void GLAPIENTRY
7053 save_Uniform1d(GLint location
, GLdouble x
)
7055 GET_CURRENT_CONTEXT(ctx
);
7057 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7058 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1D
, 3);
7061 ASSIGN_DOUBLE_TO_NODES(n
, 2, x
);
7063 if (ctx
->ExecuteFlag
) {
7064 CALL_Uniform1d(ctx
->Exec
, (location
, x
));
7069 static void GLAPIENTRY
7070 save_Uniform2d(GLint location
, GLdouble x
, GLdouble y
)
7072 GET_CURRENT_CONTEXT(ctx
);
7074 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7075 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2D
, 5);
7078 ASSIGN_DOUBLE_TO_NODES(n
, 2, x
);
7079 ASSIGN_DOUBLE_TO_NODES(n
, 4, y
);
7081 if (ctx
->ExecuteFlag
) {
7082 CALL_Uniform2d(ctx
->Exec
, (location
, x
, y
));
7087 static void GLAPIENTRY
7088 save_Uniform3d(GLint location
, GLdouble x
, GLdouble y
, GLdouble z
)
7090 GET_CURRENT_CONTEXT(ctx
);
7092 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7093 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3D
, 7);
7096 ASSIGN_DOUBLE_TO_NODES(n
, 2, x
);
7097 ASSIGN_DOUBLE_TO_NODES(n
, 4, y
);
7098 ASSIGN_DOUBLE_TO_NODES(n
, 6, z
);
7100 if (ctx
->ExecuteFlag
) {
7101 CALL_Uniform3d(ctx
->Exec
, (location
, x
, y
, z
));
7106 static void GLAPIENTRY
7107 save_Uniform4d(GLint location
, GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
7109 GET_CURRENT_CONTEXT(ctx
);
7111 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7112 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4D
, 9);
7115 ASSIGN_DOUBLE_TO_NODES(n
, 2, x
);
7116 ASSIGN_DOUBLE_TO_NODES(n
, 4, y
);
7117 ASSIGN_DOUBLE_TO_NODES(n
, 6, z
);
7118 ASSIGN_DOUBLE_TO_NODES(n
, 8, w
);
7120 if (ctx
->ExecuteFlag
) {
7121 CALL_Uniform4d(ctx
->Exec
, (location
, x
, y
, z
, w
));
7126 static void GLAPIENTRY
7127 save_Uniform1dv(GLint location
, GLsizei count
, const GLdouble
*v
)
7129 GET_CURRENT_CONTEXT(ctx
);
7131 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7132 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1DV
, 2 + POINTER_DWORDS
);
7136 save_pointer(&n
[3], memdup(v
, count
* 1 * sizeof(GLdouble
)));
7138 if (ctx
->ExecuteFlag
) {
7139 CALL_Uniform1dv(ctx
->Exec
, (location
, count
, v
));
7144 static void GLAPIENTRY
7145 save_Uniform2dv(GLint location
, GLsizei count
, const GLdouble
*v
)
7147 GET_CURRENT_CONTEXT(ctx
);
7149 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7150 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2DV
, 2 + POINTER_DWORDS
);
7154 save_pointer(&n
[3], memdup(v
, count
* 2 * sizeof(GLdouble
)));
7156 if (ctx
->ExecuteFlag
) {
7157 CALL_Uniform2dv(ctx
->Exec
, (location
, count
, v
));
7162 static void GLAPIENTRY
7163 save_Uniform3dv(GLint location
, GLsizei count
, const GLdouble
*v
)
7165 GET_CURRENT_CONTEXT(ctx
);
7167 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7168 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3DV
, 2 + POINTER_DWORDS
);
7172 save_pointer(&n
[3], memdup(v
, count
* 3 * sizeof(GLdouble
)));
7174 if (ctx
->ExecuteFlag
) {
7175 CALL_Uniform3dv(ctx
->Exec
, (location
, count
, v
));
7180 static void GLAPIENTRY
7181 save_Uniform4dv(GLint location
, GLsizei count
, const GLdouble
*v
)
7183 GET_CURRENT_CONTEXT(ctx
);
7185 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7186 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4DV
, 2 + POINTER_DWORDS
);
7190 save_pointer(&n
[3], memdup(v
, count
* 4 * sizeof(GLdouble
)));
7192 if (ctx
->ExecuteFlag
) {
7193 CALL_Uniform4dv(ctx
->Exec
, (location
, count
, v
));
7198 static void GLAPIENTRY
7199 save_Uniform1iARB(GLint location
, GLint x
)
7201 GET_CURRENT_CONTEXT(ctx
);
7203 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7204 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1I
, 2);
7209 if (ctx
->ExecuteFlag
) {
7210 CALL_Uniform1i(ctx
->Exec
, (location
, x
));
7214 static void GLAPIENTRY
7215 save_Uniform2iARB(GLint location
, GLint x
, GLint y
)
7217 GET_CURRENT_CONTEXT(ctx
);
7219 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7220 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2I
, 3);
7226 if (ctx
->ExecuteFlag
) {
7227 CALL_Uniform2i(ctx
->Exec
, (location
, x
, y
));
7231 static void GLAPIENTRY
7232 save_Uniform3iARB(GLint location
, GLint x
, GLint y
, GLint z
)
7234 GET_CURRENT_CONTEXT(ctx
);
7236 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7237 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3I
, 4);
7244 if (ctx
->ExecuteFlag
) {
7245 CALL_Uniform3i(ctx
->Exec
, (location
, x
, y
, z
));
7249 static void GLAPIENTRY
7250 save_Uniform4iARB(GLint location
, GLint x
, GLint y
, GLint z
, GLint w
)
7252 GET_CURRENT_CONTEXT(ctx
);
7254 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7255 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4I
, 5);
7263 if (ctx
->ExecuteFlag
) {
7264 CALL_Uniform4i(ctx
->Exec
, (location
, x
, y
, z
, w
));
7270 static void GLAPIENTRY
7271 save_Uniform1ivARB(GLint location
, GLsizei count
, const GLint
*v
)
7273 GET_CURRENT_CONTEXT(ctx
);
7275 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7276 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1IV
, 2 + POINTER_DWORDS
);
7280 save_pointer(&n
[3], memdup(v
, count
* 1 * sizeof(GLint
)));
7282 if (ctx
->ExecuteFlag
) {
7283 CALL_Uniform1iv(ctx
->Exec
, (location
, count
, v
));
7287 static void GLAPIENTRY
7288 save_Uniform2ivARB(GLint location
, GLsizei count
, const GLint
*v
)
7290 GET_CURRENT_CONTEXT(ctx
);
7292 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7293 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2IV
, 2 + POINTER_DWORDS
);
7297 save_pointer(&n
[3], memdup(v
, count
* 2 * sizeof(GLint
)));
7299 if (ctx
->ExecuteFlag
) {
7300 CALL_Uniform2iv(ctx
->Exec
, (location
, count
, v
));
7304 static void GLAPIENTRY
7305 save_Uniform3ivARB(GLint location
, GLsizei count
, const GLint
*v
)
7307 GET_CURRENT_CONTEXT(ctx
);
7309 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7310 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3IV
, 2 + POINTER_DWORDS
);
7314 save_pointer(&n
[3], memdup(v
, count
* 3 * sizeof(GLint
)));
7316 if (ctx
->ExecuteFlag
) {
7317 CALL_Uniform3iv(ctx
->Exec
, (location
, count
, v
));
7321 static void GLAPIENTRY
7322 save_Uniform4ivARB(GLint location
, GLsizei count
, const GLint
*v
)
7324 GET_CURRENT_CONTEXT(ctx
);
7326 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7327 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4IV
, 2 + POINTER_DWORDS
);
7331 save_pointer(&n
[3], memdup(v
, count
* 4 * sizeof(GLfloat
)));
7333 if (ctx
->ExecuteFlag
) {
7334 CALL_Uniform4iv(ctx
->Exec
, (location
, count
, v
));
7340 static void GLAPIENTRY
7341 save_Uniform1ui(GLint location
, GLuint x
)
7343 GET_CURRENT_CONTEXT(ctx
);
7345 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7346 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1UI
, 2);
7351 if (ctx
->ExecuteFlag
) {
7352 CALL_Uniform1ui(ctx
->Exec
, (location
, x
));
7356 static void GLAPIENTRY
7357 save_Uniform2ui(GLint location
, GLuint x
, GLuint y
)
7359 GET_CURRENT_CONTEXT(ctx
);
7361 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7362 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2UI
, 3);
7368 if (ctx
->ExecuteFlag
) {
7369 CALL_Uniform2ui(ctx
->Exec
, (location
, x
, y
));
7373 static void GLAPIENTRY
7374 save_Uniform3ui(GLint location
, GLuint x
, GLuint y
, GLuint z
)
7376 GET_CURRENT_CONTEXT(ctx
);
7378 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7379 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3UI
, 4);
7386 if (ctx
->ExecuteFlag
) {
7387 CALL_Uniform3ui(ctx
->Exec
, (location
, x
, y
, z
));
7391 static void GLAPIENTRY
7392 save_Uniform4ui(GLint location
, GLuint x
, GLuint y
, GLuint z
, GLuint w
)
7394 GET_CURRENT_CONTEXT(ctx
);
7396 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7397 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4UI
, 5);
7405 if (ctx
->ExecuteFlag
) {
7406 CALL_Uniform4ui(ctx
->Exec
, (location
, x
, y
, z
, w
));
7412 static void GLAPIENTRY
7413 save_Uniform1uiv(GLint location
, GLsizei count
, const GLuint
*v
)
7415 GET_CURRENT_CONTEXT(ctx
);
7417 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7418 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1UIV
, 2 + POINTER_DWORDS
);
7422 save_pointer(&n
[3], memdup(v
, count
* 1 * sizeof(*v
)));
7424 if (ctx
->ExecuteFlag
) {
7425 CALL_Uniform1uiv(ctx
->Exec
, (location
, count
, v
));
7429 static void GLAPIENTRY
7430 save_Uniform2uiv(GLint location
, GLsizei count
, const GLuint
*v
)
7432 GET_CURRENT_CONTEXT(ctx
);
7434 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7435 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2UIV
, 2 + POINTER_DWORDS
);
7439 save_pointer(&n
[3], memdup(v
, count
* 2 * sizeof(*v
)));
7441 if (ctx
->ExecuteFlag
) {
7442 CALL_Uniform2uiv(ctx
->Exec
, (location
, count
, v
));
7446 static void GLAPIENTRY
7447 save_Uniform3uiv(GLint location
, GLsizei count
, const GLuint
*v
)
7449 GET_CURRENT_CONTEXT(ctx
);
7451 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7452 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3UIV
, 2 + POINTER_DWORDS
);
7456 save_pointer(&n
[3], memdup(v
, count
* 3 * sizeof(*v
)));
7458 if (ctx
->ExecuteFlag
) {
7459 CALL_Uniform3uiv(ctx
->Exec
, (location
, count
, v
));
7463 static void GLAPIENTRY
7464 save_Uniform4uiv(GLint location
, GLsizei count
, const GLuint
*v
)
7466 GET_CURRENT_CONTEXT(ctx
);
7468 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7469 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4UIV
, 2 + POINTER_DWORDS
);
7473 save_pointer(&n
[3], memdup(v
, count
* 4 * sizeof(*v
)));
7475 if (ctx
->ExecuteFlag
) {
7476 CALL_Uniform4uiv(ctx
->Exec
, (location
, count
, v
));
7482 static void GLAPIENTRY
7483 save_UniformMatrix2fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
7486 GET_CURRENT_CONTEXT(ctx
);
7488 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7489 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX22
, 3 + POINTER_DWORDS
);
7494 save_pointer(&n
[4], memdup(m
, count
* 2 * 2 * sizeof(GLfloat
)));
7496 if (ctx
->ExecuteFlag
) {
7497 CALL_UniformMatrix2fv(ctx
->Exec
, (location
, count
, transpose
, m
));
7501 static void GLAPIENTRY
7502 save_UniformMatrix3fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
7505 GET_CURRENT_CONTEXT(ctx
);
7507 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7508 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX33
, 3 + POINTER_DWORDS
);
7513 save_pointer(&n
[4], memdup(m
, count
* 3 * 3 * sizeof(GLfloat
)));
7515 if (ctx
->ExecuteFlag
) {
7516 CALL_UniformMatrix3fv(ctx
->Exec
, (location
, count
, transpose
, m
));
7520 static void GLAPIENTRY
7521 save_UniformMatrix4fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
7524 GET_CURRENT_CONTEXT(ctx
);
7526 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7527 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX44
, 3 + POINTER_DWORDS
);
7532 save_pointer(&n
[4], memdup(m
, count
* 4 * 4 * sizeof(GLfloat
)));
7534 if (ctx
->ExecuteFlag
) {
7535 CALL_UniformMatrix4fv(ctx
->Exec
, (location
, count
, transpose
, m
));
7540 static void GLAPIENTRY
7541 save_UniformMatrix2x3fv(GLint location
, GLsizei count
, GLboolean transpose
,
7544 GET_CURRENT_CONTEXT(ctx
);
7546 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7547 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX23
, 3 + POINTER_DWORDS
);
7552 save_pointer(&n
[4], memdup(m
, count
* 2 * 3 * sizeof(GLfloat
)));
7554 if (ctx
->ExecuteFlag
) {
7555 CALL_UniformMatrix2x3fv(ctx
->Exec
, (location
, count
, transpose
, m
));
7559 static void GLAPIENTRY
7560 save_UniformMatrix3x2fv(GLint location
, GLsizei count
, GLboolean transpose
,
7563 GET_CURRENT_CONTEXT(ctx
);
7565 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7566 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX32
, 3 + POINTER_DWORDS
);
7571 save_pointer(&n
[4], memdup(m
, count
* 3 * 2 * sizeof(GLfloat
)));
7573 if (ctx
->ExecuteFlag
) {
7574 CALL_UniformMatrix3x2fv(ctx
->Exec
, (location
, count
, transpose
, m
));
7579 static void GLAPIENTRY
7580 save_UniformMatrix2x4fv(GLint location
, GLsizei count
, GLboolean transpose
,
7583 GET_CURRENT_CONTEXT(ctx
);
7585 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7586 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX24
, 3 + POINTER_DWORDS
);
7591 save_pointer(&n
[4], memdup(m
, count
* 2 * 4 * sizeof(GLfloat
)));
7593 if (ctx
->ExecuteFlag
) {
7594 CALL_UniformMatrix2x4fv(ctx
->Exec
, (location
, count
, transpose
, m
));
7598 static void GLAPIENTRY
7599 save_UniformMatrix4x2fv(GLint location
, GLsizei count
, GLboolean transpose
,
7602 GET_CURRENT_CONTEXT(ctx
);
7604 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7605 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX42
, 3 + POINTER_DWORDS
);
7610 save_pointer(&n
[4], memdup(m
, count
* 4 * 2 * sizeof(GLfloat
)));
7612 if (ctx
->ExecuteFlag
) {
7613 CALL_UniformMatrix4x2fv(ctx
->Exec
, (location
, count
, transpose
, m
));
7618 static void GLAPIENTRY
7619 save_UniformMatrix3x4fv(GLint location
, GLsizei count
, GLboolean transpose
,
7622 GET_CURRENT_CONTEXT(ctx
);
7624 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7625 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX34
, 3 + POINTER_DWORDS
);
7630 save_pointer(&n
[4], memdup(m
, count
* 3 * 4 * sizeof(GLfloat
)));
7632 if (ctx
->ExecuteFlag
) {
7633 CALL_UniformMatrix3x4fv(ctx
->Exec
, (location
, count
, transpose
, m
));
7637 static void GLAPIENTRY
7638 save_UniformMatrix4x3fv(GLint location
, GLsizei count
, GLboolean transpose
,
7641 GET_CURRENT_CONTEXT(ctx
);
7643 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7644 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX43
, 3 + POINTER_DWORDS
);
7649 save_pointer(&n
[4], memdup(m
, count
* 4 * 3 * sizeof(GLfloat
)));
7651 if (ctx
->ExecuteFlag
) {
7652 CALL_UniformMatrix4x3fv(ctx
->Exec
, (location
, count
, transpose
, m
));
7657 static void GLAPIENTRY
7658 save_UniformMatrix2dv(GLint location
, GLsizei count
, GLboolean transpose
,
7661 GET_CURRENT_CONTEXT(ctx
);
7663 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7664 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX22D
, 3 + POINTER_DWORDS
);
7669 save_pointer(&n
[4], memdup(m
, count
* 2 * 2 * sizeof(GLdouble
)));
7671 if (ctx
->ExecuteFlag
) {
7672 CALL_UniformMatrix2dv(ctx
->Exec
, (location
, count
, transpose
, m
));
7676 static void GLAPIENTRY
7677 save_UniformMatrix3dv(GLint location
, GLsizei count
, GLboolean transpose
,
7680 GET_CURRENT_CONTEXT(ctx
);
7682 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7683 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX33D
, 3 + POINTER_DWORDS
);
7688 save_pointer(&n
[4], memdup(m
, count
* 3 * 3 * sizeof(GLdouble
)));
7690 if (ctx
->ExecuteFlag
) {
7691 CALL_UniformMatrix3dv(ctx
->Exec
, (location
, count
, transpose
, m
));
7695 static void GLAPIENTRY
7696 save_UniformMatrix4dv(GLint location
, GLsizei count
, GLboolean transpose
,
7699 GET_CURRENT_CONTEXT(ctx
);
7701 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7702 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX44D
, 3 + POINTER_DWORDS
);
7707 save_pointer(&n
[4], memdup(m
, count
* 4 * 4 * sizeof(GLdouble
)));
7709 if (ctx
->ExecuteFlag
) {
7710 CALL_UniformMatrix4dv(ctx
->Exec
, (location
, count
, transpose
, m
));
7715 static void GLAPIENTRY
7716 save_UniformMatrix2x3dv(GLint location
, GLsizei count
, GLboolean transpose
,
7719 GET_CURRENT_CONTEXT(ctx
);
7721 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7722 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX23D
, 3 + POINTER_DWORDS
);
7727 save_pointer(&n
[4], memdup(m
, count
* 2 * 3 * sizeof(GLdouble
)));
7729 if (ctx
->ExecuteFlag
) {
7730 CALL_UniformMatrix2x3dv(ctx
->Exec
, (location
, count
, transpose
, m
));
7735 static void GLAPIENTRY
7736 save_UniformMatrix3x2dv(GLint location
, GLsizei count
, GLboolean transpose
,
7739 GET_CURRENT_CONTEXT(ctx
);
7741 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7742 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX32D
, 3 + POINTER_DWORDS
);
7747 save_pointer(&n
[4], memdup(m
, count
* 3 * 2 * sizeof(GLdouble
)));
7749 if (ctx
->ExecuteFlag
) {
7750 CALL_UniformMatrix3x2dv(ctx
->Exec
, (location
, count
, transpose
, m
));
7755 static void GLAPIENTRY
7756 save_UniformMatrix2x4dv(GLint location
, GLsizei count
, GLboolean transpose
,
7759 GET_CURRENT_CONTEXT(ctx
);
7761 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7762 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX24D
, 3 + POINTER_DWORDS
);
7767 save_pointer(&n
[4], memdup(m
, count
* 2 * 4 * sizeof(GLdouble
)));
7769 if (ctx
->ExecuteFlag
) {
7770 CALL_UniformMatrix2x4dv(ctx
->Exec
, (location
, count
, transpose
, m
));
7774 static void GLAPIENTRY
7775 save_UniformMatrix4x2dv(GLint location
, GLsizei count
, GLboolean transpose
,
7778 GET_CURRENT_CONTEXT(ctx
);
7780 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7781 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX42D
, 3 + POINTER_DWORDS
);
7786 save_pointer(&n
[4], memdup(m
, count
* 4 * 2 * sizeof(GLdouble
)));
7788 if (ctx
->ExecuteFlag
) {
7789 CALL_UniformMatrix4x2dv(ctx
->Exec
, (location
, count
, transpose
, m
));
7794 static void GLAPIENTRY
7795 save_UniformMatrix3x4dv(GLint location
, GLsizei count
, GLboolean transpose
,
7798 GET_CURRENT_CONTEXT(ctx
);
7800 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7801 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX34D
, 3 + POINTER_DWORDS
);
7806 save_pointer(&n
[4], memdup(m
, count
* 3 * 4 * sizeof(GLdouble
)));
7808 if (ctx
->ExecuteFlag
) {
7809 CALL_UniformMatrix3x4dv(ctx
->Exec
, (location
, count
, transpose
, m
));
7814 static void GLAPIENTRY
7815 save_UniformMatrix4x3dv(GLint location
, GLsizei count
, GLboolean transpose
,
7818 GET_CURRENT_CONTEXT(ctx
);
7820 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7821 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX43D
, 3 + POINTER_DWORDS
);
7826 save_pointer(&n
[4], memdup(m
, count
* 4 * 3 * sizeof(GLdouble
)));
7828 if (ctx
->ExecuteFlag
) {
7829 CALL_UniformMatrix4x3dv(ctx
->Exec
, (location
, count
, transpose
, m
));
7834 static void GLAPIENTRY
7835 save_UseProgramStages(GLuint pipeline
, GLbitfield stages
, GLuint program
)
7837 GET_CURRENT_CONTEXT(ctx
);
7839 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7840 n
= alloc_instruction(ctx
, OPCODE_USE_PROGRAM_STAGES
, 3);
7846 if (ctx
->ExecuteFlag
) {
7847 CALL_UseProgramStages(ctx
->Exec
, (pipeline
, stages
, program
));
7851 static void GLAPIENTRY
7852 save_ProgramUniform1f(GLuint program
, GLint location
, GLfloat x
)
7854 GET_CURRENT_CONTEXT(ctx
);
7856 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7857 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_1F
, 3);
7863 if (ctx
->ExecuteFlag
) {
7864 CALL_ProgramUniform1f(ctx
->Exec
, (program
, location
, x
));
7868 static void GLAPIENTRY
7869 save_ProgramUniform2f(GLuint program
, GLint location
, GLfloat x
, GLfloat y
)
7871 GET_CURRENT_CONTEXT(ctx
);
7873 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7874 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_2F
, 4);
7881 if (ctx
->ExecuteFlag
) {
7882 CALL_ProgramUniform2f(ctx
->Exec
, (program
, location
, x
, y
));
7886 static void GLAPIENTRY
7887 save_ProgramUniform3f(GLuint program
, GLint location
,
7888 GLfloat x
, GLfloat y
, GLfloat z
)
7890 GET_CURRENT_CONTEXT(ctx
);
7892 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7893 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_3F
, 5);
7901 if (ctx
->ExecuteFlag
) {
7902 CALL_ProgramUniform3f(ctx
->Exec
, (program
, location
, x
, y
, z
));
7906 static void GLAPIENTRY
7907 save_ProgramUniform4f(GLuint program
, GLint location
,
7908 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
7910 GET_CURRENT_CONTEXT(ctx
);
7912 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7913 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_4F
, 6);
7922 if (ctx
->ExecuteFlag
) {
7923 CALL_ProgramUniform4f(ctx
->Exec
, (program
, location
, x
, y
, z
, w
));
7927 static void GLAPIENTRY
7928 save_ProgramUniform1fv(GLuint program
, GLint location
, GLsizei count
,
7931 GET_CURRENT_CONTEXT(ctx
);
7933 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7934 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_1FV
, 3 + POINTER_DWORDS
);
7939 save_pointer(&n
[4], memdup(v
, count
* 1 * sizeof(GLfloat
)));
7941 if (ctx
->ExecuteFlag
) {
7942 CALL_ProgramUniform1fv(ctx
->Exec
, (program
, location
, count
, v
));
7946 static void GLAPIENTRY
7947 save_ProgramUniform2fv(GLuint program
, GLint location
, GLsizei count
,
7950 GET_CURRENT_CONTEXT(ctx
);
7952 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7953 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_2FV
, 3 + POINTER_DWORDS
);
7958 save_pointer(&n
[4], memdup(v
, count
* 2 * sizeof(GLfloat
)));
7960 if (ctx
->ExecuteFlag
) {
7961 CALL_ProgramUniform2fv(ctx
->Exec
, (program
, location
, count
, v
));
7965 static void GLAPIENTRY
7966 save_ProgramUniform3fv(GLuint program
, GLint location
, GLsizei count
,
7969 GET_CURRENT_CONTEXT(ctx
);
7971 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7972 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_3FV
, 3 + POINTER_DWORDS
);
7977 save_pointer(&n
[4], memdup(v
, count
* 3 * sizeof(GLfloat
)));
7979 if (ctx
->ExecuteFlag
) {
7980 CALL_ProgramUniform3fv(ctx
->Exec
, (program
, location
, count
, v
));
7984 static void GLAPIENTRY
7985 save_ProgramUniform4fv(GLuint program
, GLint location
, GLsizei count
,
7988 GET_CURRENT_CONTEXT(ctx
);
7990 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7991 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_4FV
, 3 + POINTER_DWORDS
);
7996 save_pointer(&n
[4], memdup(v
, count
* 4 * sizeof(GLfloat
)));
7998 if (ctx
->ExecuteFlag
) {
7999 CALL_ProgramUniform4fv(ctx
->Exec
, (program
, location
, count
, v
));
8003 static void GLAPIENTRY
8004 save_ProgramUniform1d(GLuint program
, GLint location
, GLdouble x
)
8006 GET_CURRENT_CONTEXT(ctx
);
8008 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8009 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_1D
, 4);
8013 ASSIGN_DOUBLE_TO_NODES(n
, 3, x
);
8015 if (ctx
->ExecuteFlag
) {
8016 CALL_ProgramUniform1d(ctx
->Exec
, (program
, location
, x
));
8020 static void GLAPIENTRY
8021 save_ProgramUniform2d(GLuint program
, GLint location
, GLdouble x
, GLdouble y
)
8023 GET_CURRENT_CONTEXT(ctx
);
8025 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8026 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_2D
, 6);
8030 ASSIGN_DOUBLE_TO_NODES(n
, 3, x
);
8031 ASSIGN_DOUBLE_TO_NODES(n
, 5, y
);
8033 if (ctx
->ExecuteFlag
) {
8034 CALL_ProgramUniform2d(ctx
->Exec
, (program
, location
, x
, y
));
8038 static void GLAPIENTRY
8039 save_ProgramUniform3d(GLuint program
, GLint location
,
8040 GLdouble x
, GLdouble y
, GLdouble z
)
8042 GET_CURRENT_CONTEXT(ctx
);
8044 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8045 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_3D
, 8);
8049 ASSIGN_DOUBLE_TO_NODES(n
, 3, x
);
8050 ASSIGN_DOUBLE_TO_NODES(n
, 5, y
);
8051 ASSIGN_DOUBLE_TO_NODES(n
, 7, z
);
8053 if (ctx
->ExecuteFlag
) {
8054 CALL_ProgramUniform3d(ctx
->Exec
, (program
, location
, x
, y
, z
));
8058 static void GLAPIENTRY
8059 save_ProgramUniform4d(GLuint program
, GLint location
,
8060 GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
8062 GET_CURRENT_CONTEXT(ctx
);
8064 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8065 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_4D
, 10);
8069 ASSIGN_DOUBLE_TO_NODES(n
, 3, x
);
8070 ASSIGN_DOUBLE_TO_NODES(n
, 5, y
);
8071 ASSIGN_DOUBLE_TO_NODES(n
, 7, z
);
8072 ASSIGN_DOUBLE_TO_NODES(n
, 9, w
);
8074 if (ctx
->ExecuteFlag
) {
8075 CALL_ProgramUniform4d(ctx
->Exec
, (program
, location
, x
, y
, z
, w
));
8079 static void GLAPIENTRY
8080 save_ProgramUniform1dv(GLuint program
, GLint location
, GLsizei count
,
8083 GET_CURRENT_CONTEXT(ctx
);
8085 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8086 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_1DV
, 3 + POINTER_DWORDS
);
8091 save_pointer(&n
[4], memdup(v
, count
* 1 * sizeof(GLdouble
)));
8093 if (ctx
->ExecuteFlag
) {
8094 CALL_ProgramUniform1dv(ctx
->Exec
, (program
, location
, count
, v
));
8098 static void GLAPIENTRY
8099 save_ProgramUniform2dv(GLuint program
, GLint location
, GLsizei count
,
8102 GET_CURRENT_CONTEXT(ctx
);
8104 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8105 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_2DV
, 3 + POINTER_DWORDS
);
8110 save_pointer(&n
[4], memdup(v
, count
* 2 * sizeof(GLdouble
)));
8112 if (ctx
->ExecuteFlag
) {
8113 CALL_ProgramUniform2dv(ctx
->Exec
, (program
, location
, count
, v
));
8117 static void GLAPIENTRY
8118 save_ProgramUniform3dv(GLuint program
, GLint location
, GLsizei count
,
8121 GET_CURRENT_CONTEXT(ctx
);
8123 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8124 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_3DV
, 3 + POINTER_DWORDS
);
8129 save_pointer(&n
[4], memdup(v
, count
* 3 * sizeof(GLdouble
)));
8131 if (ctx
->ExecuteFlag
) {
8132 CALL_ProgramUniform3dv(ctx
->Exec
, (program
, location
, count
, v
));
8136 static void GLAPIENTRY
8137 save_ProgramUniform4dv(GLuint program
, GLint location
, GLsizei count
,
8140 GET_CURRENT_CONTEXT(ctx
);
8142 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8143 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_4DV
, 3 + POINTER_DWORDS
);
8148 save_pointer(&n
[4], memdup(v
, count
* 4 * sizeof(GLdouble
)));
8150 if (ctx
->ExecuteFlag
) {
8151 CALL_ProgramUniform4dv(ctx
->Exec
, (program
, location
, count
, v
));
8155 static void GLAPIENTRY
8156 save_ProgramUniform1i(GLuint program
, GLint location
, GLint x
)
8158 GET_CURRENT_CONTEXT(ctx
);
8160 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8161 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_1I
, 3);
8167 if (ctx
->ExecuteFlag
) {
8168 CALL_ProgramUniform1i(ctx
->Exec
, (program
, location
, x
));
8172 static void GLAPIENTRY
8173 save_ProgramUniform2i(GLuint program
, GLint location
, GLint x
, GLint y
)
8175 GET_CURRENT_CONTEXT(ctx
);
8177 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8178 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_2I
, 4);
8185 if (ctx
->ExecuteFlag
) {
8186 CALL_ProgramUniform2i(ctx
->Exec
, (program
, location
, x
, y
));
8190 static void GLAPIENTRY
8191 save_ProgramUniform3i(GLuint program
, GLint location
,
8192 GLint x
, GLint y
, GLint z
)
8194 GET_CURRENT_CONTEXT(ctx
);
8196 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8197 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_3I
, 5);
8205 if (ctx
->ExecuteFlag
) {
8206 CALL_ProgramUniform3i(ctx
->Exec
, (program
, location
, x
, y
, z
));
8210 static void GLAPIENTRY
8211 save_ProgramUniform4i(GLuint program
, GLint location
,
8212 GLint x
, GLint y
, GLint z
, GLint w
)
8214 GET_CURRENT_CONTEXT(ctx
);
8216 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8217 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_4I
, 6);
8226 if (ctx
->ExecuteFlag
) {
8227 CALL_ProgramUniform4i(ctx
->Exec
, (program
, location
, x
, y
, z
, w
));
8231 static void GLAPIENTRY
8232 save_ProgramUniform1iv(GLuint program
, GLint location
, GLsizei count
,
8235 GET_CURRENT_CONTEXT(ctx
);
8237 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8238 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_1IV
, 3 + POINTER_DWORDS
);
8243 save_pointer(&n
[4], memdup(v
, count
* 1 * sizeof(GLint
)));
8245 if (ctx
->ExecuteFlag
) {
8246 CALL_ProgramUniform1iv(ctx
->Exec
, (program
, location
, count
, v
));
8250 static void GLAPIENTRY
8251 save_ProgramUniform2iv(GLuint program
, GLint location
, GLsizei count
,
8254 GET_CURRENT_CONTEXT(ctx
);
8256 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8257 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_2IV
, 3 + POINTER_DWORDS
);
8262 save_pointer(&n
[4], memdup(v
, count
* 2 * sizeof(GLint
)));
8264 if (ctx
->ExecuteFlag
) {
8265 CALL_ProgramUniform2iv(ctx
->Exec
, (program
, location
, count
, v
));
8269 static void GLAPIENTRY
8270 save_ProgramUniform3iv(GLuint program
, GLint location
, GLsizei count
,
8273 GET_CURRENT_CONTEXT(ctx
);
8275 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8276 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_3IV
, 3 + POINTER_DWORDS
);
8281 save_pointer(&n
[4], memdup(v
, count
* 3 * sizeof(GLint
)));
8283 if (ctx
->ExecuteFlag
) {
8284 CALL_ProgramUniform3iv(ctx
->Exec
, (program
, location
, count
, v
));
8288 static void GLAPIENTRY
8289 save_ProgramUniform4iv(GLuint program
, GLint location
, GLsizei count
,
8292 GET_CURRENT_CONTEXT(ctx
);
8294 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8295 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_4IV
, 3 + POINTER_DWORDS
);
8300 save_pointer(&n
[4], memdup(v
, count
* 4 * sizeof(GLint
)));
8302 if (ctx
->ExecuteFlag
) {
8303 CALL_ProgramUniform4iv(ctx
->Exec
, (program
, location
, count
, v
));
8307 static void GLAPIENTRY
8308 save_ProgramUniform1ui(GLuint program
, GLint location
, GLuint x
)
8310 GET_CURRENT_CONTEXT(ctx
);
8312 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8313 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_1UI
, 3);
8319 if (ctx
->ExecuteFlag
) {
8320 CALL_ProgramUniform1ui(ctx
->Exec
, (program
, location
, x
));
8324 static void GLAPIENTRY
8325 save_ProgramUniform2ui(GLuint program
, GLint location
, GLuint x
, GLuint y
)
8327 GET_CURRENT_CONTEXT(ctx
);
8329 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8330 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_2UI
, 4);
8337 if (ctx
->ExecuteFlag
) {
8338 CALL_ProgramUniform2ui(ctx
->Exec
, (program
, location
, x
, y
));
8342 static void GLAPIENTRY
8343 save_ProgramUniform3ui(GLuint program
, GLint location
,
8344 GLuint x
, GLuint y
, GLuint z
)
8346 GET_CURRENT_CONTEXT(ctx
);
8348 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8349 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_3UI
, 5);
8357 if (ctx
->ExecuteFlag
) {
8358 CALL_ProgramUniform3ui(ctx
->Exec
, (program
, location
, x
, y
, z
));
8362 static void GLAPIENTRY
8363 save_ProgramUniform4ui(GLuint program
, GLint location
,
8364 GLuint x
, GLuint y
, GLuint z
, GLuint w
)
8366 GET_CURRENT_CONTEXT(ctx
);
8368 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8369 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_4UI
, 6);
8378 if (ctx
->ExecuteFlag
) {
8379 CALL_ProgramUniform4ui(ctx
->Exec
, (program
, location
, x
, y
, z
, w
));
8383 static void GLAPIENTRY
8384 save_ProgramUniform1uiv(GLuint program
, GLint location
, GLsizei count
,
8387 GET_CURRENT_CONTEXT(ctx
);
8389 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8390 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_1UIV
, 3 + POINTER_DWORDS
);
8395 save_pointer(&n
[4], memdup(v
, count
* 1 * sizeof(GLuint
)));
8397 if (ctx
->ExecuteFlag
) {
8398 CALL_ProgramUniform1uiv(ctx
->Exec
, (program
, location
, count
, v
));
8402 static void GLAPIENTRY
8403 save_ProgramUniform2uiv(GLuint program
, GLint location
, GLsizei count
,
8406 GET_CURRENT_CONTEXT(ctx
);
8408 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8409 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_2UIV
, 3 + POINTER_DWORDS
);
8414 save_pointer(&n
[4], memdup(v
, count
* 2 * sizeof(GLuint
)));
8416 if (ctx
->ExecuteFlag
) {
8417 CALL_ProgramUniform2uiv(ctx
->Exec
, (program
, location
, count
, v
));
8421 static void GLAPIENTRY
8422 save_ProgramUniform3uiv(GLuint program
, GLint location
, GLsizei count
,
8425 GET_CURRENT_CONTEXT(ctx
);
8427 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8428 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_3UIV
, 3 + POINTER_DWORDS
);
8433 save_pointer(&n
[4], memdup(v
, count
* 3 * sizeof(GLuint
)));
8435 if (ctx
->ExecuteFlag
) {
8436 CALL_ProgramUniform3uiv(ctx
->Exec
, (program
, location
, count
, v
));
8440 static void GLAPIENTRY
8441 save_ProgramUniform4uiv(GLuint program
, GLint location
, GLsizei count
,
8444 GET_CURRENT_CONTEXT(ctx
);
8446 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8447 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_4UIV
, 3 + POINTER_DWORDS
);
8452 save_pointer(&n
[4], memdup(v
, count
* 4 * sizeof(GLuint
)));
8454 if (ctx
->ExecuteFlag
) {
8455 CALL_ProgramUniform4uiv(ctx
->Exec
, (program
, location
, count
, v
));
8459 static void GLAPIENTRY
8460 save_ProgramUniformMatrix2fv(GLuint program
, GLint location
, GLsizei count
,
8461 GLboolean transpose
, const GLfloat
*v
)
8463 GET_CURRENT_CONTEXT(ctx
);
8465 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8466 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_MATRIX22F
,
8467 4 + POINTER_DWORDS
);
8473 save_pointer(&n
[5], memdup(v
, count
* 2 * 2 * sizeof(GLfloat
)));
8475 if (ctx
->ExecuteFlag
) {
8476 CALL_ProgramUniformMatrix2fv(ctx
->Exec
,
8477 (program
, location
, count
, transpose
, v
));
8481 static void GLAPIENTRY
8482 save_ProgramUniformMatrix2x3fv(GLuint program
, GLint location
, GLsizei count
,
8483 GLboolean transpose
, const GLfloat
*v
)
8485 GET_CURRENT_CONTEXT(ctx
);
8487 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8488 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_MATRIX23F
,
8489 4 + POINTER_DWORDS
);
8495 save_pointer(&n
[5], memdup(v
, count
* 2 * 3 * sizeof(GLfloat
)));
8497 if (ctx
->ExecuteFlag
) {
8498 CALL_ProgramUniformMatrix2x3fv(ctx
->Exec
,
8499 (program
, location
, count
, transpose
, v
));
8503 static void GLAPIENTRY
8504 save_ProgramUniformMatrix2x4fv(GLuint program
, GLint location
, GLsizei count
,
8505 GLboolean transpose
, const GLfloat
*v
)
8507 GET_CURRENT_CONTEXT(ctx
);
8509 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8510 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_MATRIX24F
,
8511 4 + POINTER_DWORDS
);
8517 save_pointer(&n
[5], memdup(v
, count
* 2 * 4 * sizeof(GLfloat
)));
8519 if (ctx
->ExecuteFlag
) {
8520 CALL_ProgramUniformMatrix2x4fv(ctx
->Exec
,
8521 (program
, location
, count
, transpose
, v
));
8525 static void GLAPIENTRY
8526 save_ProgramUniformMatrix3x2fv(GLuint program
, GLint location
, GLsizei count
,
8527 GLboolean transpose
, const GLfloat
*v
)
8529 GET_CURRENT_CONTEXT(ctx
);
8531 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8532 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_MATRIX32F
,
8533 4 + POINTER_DWORDS
);
8539 save_pointer(&n
[5], memdup(v
, count
* 3 * 2 * sizeof(GLfloat
)));
8541 if (ctx
->ExecuteFlag
) {
8542 CALL_ProgramUniformMatrix3x2fv(ctx
->Exec
,
8543 (program
, location
, count
, transpose
, v
));
8547 static void GLAPIENTRY
8548 save_ProgramUniformMatrix3fv(GLuint program
, GLint location
, GLsizei count
,
8549 GLboolean transpose
, const GLfloat
*v
)
8551 GET_CURRENT_CONTEXT(ctx
);
8553 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8554 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_MATRIX33F
,
8555 4 + POINTER_DWORDS
);
8561 save_pointer(&n
[5], memdup(v
, count
* 3 * 3 * sizeof(GLfloat
)));
8563 if (ctx
->ExecuteFlag
) {
8564 CALL_ProgramUniformMatrix3fv(ctx
->Exec
,
8565 (program
, location
, count
, transpose
, v
));
8569 static void GLAPIENTRY
8570 save_ProgramUniformMatrix3x4fv(GLuint program
, GLint location
, GLsizei count
,
8571 GLboolean transpose
, const GLfloat
*v
)
8573 GET_CURRENT_CONTEXT(ctx
);
8575 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8576 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_MATRIX34F
,
8577 4 + POINTER_DWORDS
);
8583 save_pointer(&n
[5], memdup(v
, count
* 3 * 4 * sizeof(GLfloat
)));
8585 if (ctx
->ExecuteFlag
) {
8586 CALL_ProgramUniformMatrix3x4fv(ctx
->Exec
,
8587 (program
, location
, count
, transpose
, v
));
8591 static void GLAPIENTRY
8592 save_ProgramUniformMatrix4x2fv(GLuint program
, GLint location
, GLsizei count
,
8593 GLboolean transpose
, const GLfloat
*v
)
8595 GET_CURRENT_CONTEXT(ctx
);
8597 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8598 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_MATRIX42F
,
8599 4 + POINTER_DWORDS
);
8605 save_pointer(&n
[5], memdup(v
, count
* 4 * 2 * sizeof(GLfloat
)));
8607 if (ctx
->ExecuteFlag
) {
8608 CALL_ProgramUniformMatrix4x2fv(ctx
->Exec
,
8609 (program
, location
, count
, transpose
, v
));
8613 static void GLAPIENTRY
8614 save_ProgramUniformMatrix4x3fv(GLuint program
, GLint location
, GLsizei count
,
8615 GLboolean transpose
, const GLfloat
*v
)
8617 GET_CURRENT_CONTEXT(ctx
);
8619 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8620 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_MATRIX43F
,
8621 4 + POINTER_DWORDS
);
8627 save_pointer(&n
[5], memdup(v
, count
* 4 * 3 * sizeof(GLfloat
)));
8629 if (ctx
->ExecuteFlag
) {
8630 CALL_ProgramUniformMatrix4x3fv(ctx
->Exec
,
8631 (program
, location
, count
, transpose
, v
));
8635 static void GLAPIENTRY
8636 save_ProgramUniformMatrix4fv(GLuint program
, GLint location
, GLsizei count
,
8637 GLboolean transpose
, const GLfloat
*v
)
8639 GET_CURRENT_CONTEXT(ctx
);
8641 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8642 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_MATRIX44F
,
8643 4 + POINTER_DWORDS
);
8649 save_pointer(&n
[5], memdup(v
, count
* 4 * 4 * sizeof(GLfloat
)));
8651 if (ctx
->ExecuteFlag
) {
8652 CALL_ProgramUniformMatrix4fv(ctx
->Exec
,
8653 (program
, location
, count
, transpose
, v
));
8657 static void GLAPIENTRY
8658 save_ProgramUniformMatrix2dv(GLuint program
, GLint location
, GLsizei count
,
8659 GLboolean transpose
, const GLdouble
*v
)
8661 GET_CURRENT_CONTEXT(ctx
);
8663 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8664 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_MATRIX22D
,
8665 4 + POINTER_DWORDS
);
8671 save_pointer(&n
[5], memdup(v
, count
* 2 * 2 * sizeof(GLdouble
)));
8673 if (ctx
->ExecuteFlag
) {
8674 CALL_ProgramUniformMatrix2dv(ctx
->Exec
,
8675 (program
, location
, count
, transpose
, v
));
8679 static void GLAPIENTRY
8680 save_ProgramUniformMatrix2x3dv(GLuint program
, GLint location
, GLsizei count
,
8681 GLboolean transpose
, const GLdouble
*v
)
8683 GET_CURRENT_CONTEXT(ctx
);
8685 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8686 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_MATRIX23D
,
8687 4 + POINTER_DWORDS
);
8693 save_pointer(&n
[5], memdup(v
, count
* 2 * 3 * sizeof(GLdouble
)));
8695 if (ctx
->ExecuteFlag
) {
8696 CALL_ProgramUniformMatrix2x3dv(ctx
->Exec
,
8697 (program
, location
, count
, transpose
, v
));
8701 static void GLAPIENTRY
8702 save_ProgramUniformMatrix2x4dv(GLuint program
, GLint location
, GLsizei count
,
8703 GLboolean transpose
, const GLdouble
*v
)
8705 GET_CURRENT_CONTEXT(ctx
);
8707 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8708 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_MATRIX24D
,
8709 4 + POINTER_DWORDS
);
8715 save_pointer(&n
[5], memdup(v
, count
* 2 * 4 * sizeof(GLdouble
)));
8717 if (ctx
->ExecuteFlag
) {
8718 CALL_ProgramUniformMatrix2x4dv(ctx
->Exec
,
8719 (program
, location
, count
, transpose
, v
));
8723 static void GLAPIENTRY
8724 save_ProgramUniformMatrix3x2dv(GLuint program
, GLint location
, GLsizei count
,
8725 GLboolean transpose
, const GLdouble
*v
)
8727 GET_CURRENT_CONTEXT(ctx
);
8729 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8730 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_MATRIX32D
,
8731 4 + POINTER_DWORDS
);
8737 save_pointer(&n
[5], memdup(v
, count
* 3 * 2 * sizeof(GLdouble
)));
8739 if (ctx
->ExecuteFlag
) {
8740 CALL_ProgramUniformMatrix3x2dv(ctx
->Exec
,
8741 (program
, location
, count
, transpose
, v
));
8745 static void GLAPIENTRY
8746 save_ProgramUniformMatrix3dv(GLuint program
, GLint location
, GLsizei count
,
8747 GLboolean transpose
, const GLdouble
*v
)
8749 GET_CURRENT_CONTEXT(ctx
);
8751 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8752 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_MATRIX33D
,
8753 4 + POINTER_DWORDS
);
8759 save_pointer(&n
[5], memdup(v
, count
* 3 * 3 * sizeof(GLdouble
)));
8761 if (ctx
->ExecuteFlag
) {
8762 CALL_ProgramUniformMatrix3dv(ctx
->Exec
,
8763 (program
, location
, count
, transpose
, v
));
8767 static void GLAPIENTRY
8768 save_ProgramUniformMatrix3x4dv(GLuint program
, GLint location
, GLsizei count
,
8769 GLboolean transpose
, const GLdouble
*v
)
8771 GET_CURRENT_CONTEXT(ctx
);
8773 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8774 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_MATRIX34D
,
8775 4 + POINTER_DWORDS
);
8781 save_pointer(&n
[5], memdup(v
, count
* 3 * 4 * sizeof(GLdouble
)));
8783 if (ctx
->ExecuteFlag
) {
8784 CALL_ProgramUniformMatrix3x4dv(ctx
->Exec
,
8785 (program
, location
, count
, transpose
, v
));
8789 static void GLAPIENTRY
8790 save_ProgramUniformMatrix4x2dv(GLuint program
, GLint location
, GLsizei count
,
8791 GLboolean transpose
, const GLdouble
*v
)
8793 GET_CURRENT_CONTEXT(ctx
);
8795 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8796 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_MATRIX42D
,
8797 4 + POINTER_DWORDS
);
8803 save_pointer(&n
[5], memdup(v
, count
* 4 * 2 * sizeof(GLdouble
)));
8805 if (ctx
->ExecuteFlag
) {
8806 CALL_ProgramUniformMatrix4x2dv(ctx
->Exec
,
8807 (program
, location
, count
, transpose
, v
));
8811 static void GLAPIENTRY
8812 save_ProgramUniformMatrix4x3dv(GLuint program
, GLint location
, GLsizei count
,
8813 GLboolean transpose
, const GLdouble
*v
)
8815 GET_CURRENT_CONTEXT(ctx
);
8817 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8818 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_MATRIX43D
,
8819 4 + POINTER_DWORDS
);
8825 save_pointer(&n
[5], memdup(v
, count
* 4 * 3 * sizeof(GLdouble
)));
8827 if (ctx
->ExecuteFlag
) {
8828 CALL_ProgramUniformMatrix4x3dv(ctx
->Exec
,
8829 (program
, location
, count
, transpose
, v
));
8833 static void GLAPIENTRY
8834 save_ProgramUniformMatrix4dv(GLuint program
, GLint location
, GLsizei count
,
8835 GLboolean transpose
, const GLdouble
*v
)
8837 GET_CURRENT_CONTEXT(ctx
);
8839 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8840 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_MATRIX44D
,
8841 4 + POINTER_DWORDS
);
8847 save_pointer(&n
[5], memdup(v
, count
* 4 * 4 * sizeof(GLdouble
)));
8849 if (ctx
->ExecuteFlag
) {
8850 CALL_ProgramUniformMatrix4dv(ctx
->Exec
,
8851 (program
, location
, count
, transpose
, v
));
8855 static void GLAPIENTRY
8856 save_ClipControl(GLenum origin
, GLenum depth
)
8858 GET_CURRENT_CONTEXT(ctx
);
8860 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8861 n
= alloc_instruction(ctx
, OPCODE_CLIP_CONTROL
, 2);
8866 if (ctx
->ExecuteFlag
) {
8867 CALL_ClipControl(ctx
->Exec
, (origin
, depth
));
8871 static void GLAPIENTRY
8872 save_ClampColorARB(GLenum target
, GLenum clamp
)
8874 GET_CURRENT_CONTEXT(ctx
);
8876 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8877 n
= alloc_instruction(ctx
, OPCODE_CLAMP_COLOR
, 2);
8882 if (ctx
->ExecuteFlag
) {
8883 CALL_ClampColor(ctx
->Exec
, (target
, clamp
));
8887 /** GL_EXT_texture_integer */
8888 static void GLAPIENTRY
8889 save_ClearColorIi(GLint red
, GLint green
, GLint blue
, GLint alpha
)
8891 GET_CURRENT_CONTEXT(ctx
);
8893 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8894 n
= alloc_instruction(ctx
, OPCODE_CLEARCOLOR_I
, 4);
8901 if (ctx
->ExecuteFlag
) {
8902 CALL_ClearColorIiEXT(ctx
->Exec
, (red
, green
, blue
, alpha
));
8906 /** GL_EXT_texture_integer */
8907 static void GLAPIENTRY
8908 save_ClearColorIui(GLuint red
, GLuint green
, GLuint blue
, GLuint alpha
)
8910 GET_CURRENT_CONTEXT(ctx
);
8912 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8913 n
= alloc_instruction(ctx
, OPCODE_CLEARCOLOR_UI
, 4);
8920 if (ctx
->ExecuteFlag
) {
8921 CALL_ClearColorIuiEXT(ctx
->Exec
, (red
, green
, blue
, alpha
));
8925 /** GL_EXT_texture_integer */
8926 static void GLAPIENTRY
8927 save_TexParameterIiv(GLenum target
, GLenum pname
, const GLint
*params
)
8929 GET_CURRENT_CONTEXT(ctx
);
8931 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8932 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER_I
, 6);
8941 if (ctx
->ExecuteFlag
) {
8942 CALL_TexParameterIiv(ctx
->Exec
, (target
, pname
, params
));
8946 /** GL_EXT_texture_integer */
8947 static void GLAPIENTRY
8948 save_TexParameterIuiv(GLenum target
, GLenum pname
, const GLuint
*params
)
8950 GET_CURRENT_CONTEXT(ctx
);
8952 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8953 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER_UI
, 6);
8957 n
[3].ui
= params
[0];
8958 n
[4].ui
= params
[1];
8959 n
[5].ui
= params
[2];
8960 n
[6].ui
= params
[3];
8962 if (ctx
->ExecuteFlag
) {
8963 CALL_TexParameterIuiv(ctx
->Exec
, (target
, pname
, params
));
8967 /* GL_ARB_instanced_arrays */
8968 static void GLAPIENTRY
8969 save_VertexAttribDivisor(GLuint index
, GLuint divisor
)
8971 GET_CURRENT_CONTEXT(ctx
);
8973 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8974 n
= alloc_instruction(ctx
, OPCODE_VERTEX_ATTRIB_DIVISOR
, 2);
8979 if (ctx
->ExecuteFlag
) {
8980 CALL_VertexAttribDivisor(ctx
->Exec
, (index
, divisor
));
8985 /* GL_NV_texture_barrier */
8986 static void GLAPIENTRY
8987 save_TextureBarrierNV(void)
8989 GET_CURRENT_CONTEXT(ctx
);
8990 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
8991 alloc_instruction(ctx
, OPCODE_TEXTURE_BARRIER_NV
, 0);
8992 if (ctx
->ExecuteFlag
) {
8993 CALL_TextureBarrierNV(ctx
->Exec
, ());
8998 /* GL_ARB_sampler_objects */
8999 static void GLAPIENTRY
9000 save_BindSampler(GLuint unit
, GLuint sampler
)
9003 GET_CURRENT_CONTEXT(ctx
);
9004 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
9005 n
= alloc_instruction(ctx
, OPCODE_BIND_SAMPLER
, 2);
9010 if (ctx
->ExecuteFlag
) {
9011 CALL_BindSampler(ctx
->Exec
, (unit
, sampler
));
9015 static void GLAPIENTRY
9016 save_SamplerParameteriv(GLuint sampler
, GLenum pname
, const GLint
*params
)
9019 GET_CURRENT_CONTEXT(ctx
);
9020 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
9021 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERIV
, 6);
9026 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
9032 n
[4].i
= n
[5].i
= n
[6].i
= 0;
9035 if (ctx
->ExecuteFlag
) {
9036 CALL_SamplerParameteriv(ctx
->Exec
, (sampler
, pname
, params
));
9040 static void GLAPIENTRY
9041 save_SamplerParameteri(GLuint sampler
, GLenum pname
, GLint param
)
9045 parray
[1] = parray
[2] = parray
[3] = 0;
9046 save_SamplerParameteriv(sampler
, pname
, parray
);
9049 static void GLAPIENTRY
9050 save_SamplerParameterfv(GLuint sampler
, GLenum pname
, const GLfloat
*params
)
9053 GET_CURRENT_CONTEXT(ctx
);
9054 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
9055 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERFV
, 6);
9060 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
9066 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
9069 if (ctx
->ExecuteFlag
) {
9070 CALL_SamplerParameterfv(ctx
->Exec
, (sampler
, pname
, params
));
9074 static void GLAPIENTRY
9075 save_SamplerParameterf(GLuint sampler
, GLenum pname
, GLfloat param
)
9079 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
9080 save_SamplerParameterfv(sampler
, pname
, parray
);
9083 static void GLAPIENTRY
9084 save_SamplerParameterIiv(GLuint sampler
, GLenum pname
, const GLint
*params
)
9087 GET_CURRENT_CONTEXT(ctx
);
9088 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
9089 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERIIV
, 6);
9094 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
9100 n
[4].i
= n
[5].i
= n
[6].i
= 0;
9103 if (ctx
->ExecuteFlag
) {
9104 CALL_SamplerParameterIiv(ctx
->Exec
, (sampler
, pname
, params
));
9108 static void GLAPIENTRY
9109 save_SamplerParameterIuiv(GLuint sampler
, GLenum pname
, const GLuint
*params
)
9112 GET_CURRENT_CONTEXT(ctx
);
9113 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
9114 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERUIV
, 6);
9118 n
[3].ui
= params
[0];
9119 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
9120 n
[4].ui
= params
[1];
9121 n
[5].ui
= params
[2];
9122 n
[6].ui
= params
[3];
9125 n
[4].ui
= n
[5].ui
= n
[6].ui
= 0;
9128 if (ctx
->ExecuteFlag
) {
9129 CALL_SamplerParameterIuiv(ctx
->Exec
, (sampler
, pname
, params
));
9133 static void GLAPIENTRY
9134 save_WaitSync(GLsync sync
, GLbitfield flags
, GLuint64 timeout
)
9137 GET_CURRENT_CONTEXT(ctx
);
9138 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
9139 n
= alloc_instruction(ctx
, OPCODE_WAIT_SYNC
, 4);
9141 union uint64_pair p
;
9144 n
[2].ui
= p
.uint32
[0];
9145 n
[3].ui
= p
.uint32
[1];
9146 save_pointer(&n
[4], sync
);
9148 if (ctx
->ExecuteFlag
) {
9149 CALL_WaitSync(ctx
->Exec
, (sync
, flags
, timeout
));
9154 /** GL_NV_conditional_render */
9155 static void GLAPIENTRY
9156 save_BeginConditionalRender(GLuint queryId
, GLenum mode
)
9158 GET_CURRENT_CONTEXT(ctx
);
9160 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
9161 n
= alloc_instruction(ctx
, OPCODE_BEGIN_CONDITIONAL_RENDER
, 2);
9166 if (ctx
->ExecuteFlag
) {
9167 CALL_BeginConditionalRender(ctx
->Exec
, (queryId
, mode
));
9171 static void GLAPIENTRY
9172 save_EndConditionalRender(void)
9174 GET_CURRENT_CONTEXT(ctx
);
9175 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
9176 alloc_instruction(ctx
, OPCODE_END_CONDITIONAL_RENDER
, 0);
9177 if (ctx
->ExecuteFlag
) {
9178 CALL_EndConditionalRender(ctx
->Exec
, ());
9182 static void GLAPIENTRY
9183 save_UniformBlockBinding(GLuint prog
, GLuint index
, GLuint binding
)
9185 GET_CURRENT_CONTEXT(ctx
);
9187 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
9188 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_BLOCK_BINDING
, 3);
9194 if (ctx
->ExecuteFlag
) {
9195 CALL_UniformBlockBinding(ctx
->Exec
, (prog
, index
, binding
));
9199 static void GLAPIENTRY
9200 save_UniformSubroutinesuiv(GLenum shadertype
, GLsizei count
,
9201 const GLuint
*indices
)
9203 GET_CURRENT_CONTEXT(ctx
);
9205 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
9206 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_SUBROUTINES
, 2 + POINTER_DWORDS
);
9208 GLint
*indices_copy
= NULL
;
9211 indices_copy
= memdup(indices
, sizeof(GLuint
) * 4 * count
);
9212 n
[1].e
= shadertype
;
9214 save_pointer(&n
[3], indices_copy
);
9216 if (ctx
->ExecuteFlag
) {
9217 CALL_UniformSubroutinesuiv(ctx
->Exec
, (shadertype
, count
, indices
));
9221 /** GL_EXT_window_rectangles */
9222 static void GLAPIENTRY
9223 save_WindowRectanglesEXT(GLenum mode
, GLsizei count
, const GLint
*box
)
9225 GET_CURRENT_CONTEXT(ctx
);
9227 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
9228 n
= alloc_instruction(ctx
, OPCODE_WINDOW_RECTANGLES
, 2 + POINTER_DWORDS
);
9230 GLint
*box_copy
= NULL
;
9233 box_copy
= memdup(box
, sizeof(GLint
) * 4 * count
);
9236 save_pointer(&n
[3], box_copy
);
9238 if (ctx
->ExecuteFlag
) {
9239 CALL_WindowRectanglesEXT(ctx
->Exec
, (mode
, count
, box
));
9244 /** GL_NV_conservative_raster */
9245 static void GLAPIENTRY
9246 save_SubpixelPrecisionBiasNV(GLuint xbits
, GLuint ybits
)
9248 GET_CURRENT_CONTEXT(ctx
);
9250 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
9251 n
= alloc_instruction(ctx
, OPCODE_SUBPIXEL_PRECISION_BIAS
, 2);
9256 if (ctx
->ExecuteFlag
) {
9257 CALL_SubpixelPrecisionBiasNV(ctx
->Exec
, (xbits
, ybits
));
9261 /** GL_NV_conservative_raster_dilate */
9262 static void GLAPIENTRY
9263 save_ConservativeRasterParameterfNV(GLenum pname
, GLfloat param
)
9265 GET_CURRENT_CONTEXT(ctx
);
9267 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
9268 n
= alloc_instruction(ctx
, OPCODE_CONSERVATIVE_RASTER_PARAMETER_F
, 2);
9273 if (ctx
->ExecuteFlag
) {
9274 CALL_ConservativeRasterParameterfNV(ctx
->Exec
, (pname
, param
));
9278 /** GL_NV_conservative_raster_pre_snap_triangles */
9279 static void GLAPIENTRY
9280 save_ConservativeRasterParameteriNV(GLenum pname
, GLint param
)
9282 GET_CURRENT_CONTEXT(ctx
);
9284 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
9285 n
= alloc_instruction(ctx
, OPCODE_CONSERVATIVE_RASTER_PARAMETER_I
, 2);
9290 if (ctx
->ExecuteFlag
) {
9291 CALL_ConservativeRasterParameteriNV(ctx
->Exec
, (pname
, param
));
9295 /** GL_EXT_direct_state_access */
9297 static void GLAPIENTRY
9298 save_MatrixLoadfEXT(GLenum matrixMode
, const GLfloat
*m
)
9300 GET_CURRENT_CONTEXT(ctx
);
9302 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
9303 n
= alloc_instruction(ctx
, OPCODE_MATRIX_LOAD
, 17);
9305 n
[1].e
= matrixMode
;
9306 for (unsigned i
= 0; i
< 16; i
++) {
9310 if (ctx
->ExecuteFlag
) {
9311 CALL_MatrixLoadfEXT(ctx
->Exec
, (matrixMode
, m
));
9315 static void GLAPIENTRY
9316 save_MatrixLoaddEXT(GLenum matrixMode
, const GLdouble
*m
)
9319 for (unsigned i
= 0; i
< 16; i
++) {
9320 f
[i
] = (GLfloat
) m
[i
];
9322 save_MatrixLoadfEXT(matrixMode
, f
);
9325 static void GLAPIENTRY
9326 save_MatrixMultfEXT(GLenum matrixMode
, const GLfloat
* m
)
9328 GET_CURRENT_CONTEXT(ctx
);
9330 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
9331 n
= alloc_instruction(ctx
, OPCODE_MATRIX_MULT
, 17);
9333 n
[1].e
= matrixMode
;
9334 for (unsigned i
= 0; i
< 16; i
++) {
9338 if (ctx
->ExecuteFlag
) {
9339 CALL_MatrixMultfEXT(ctx
->Exec
, (matrixMode
, m
));
9343 static void GLAPIENTRY
9344 save_MatrixMultdEXT(GLenum matrixMode
, const GLdouble
* m
)
9347 for (unsigned i
= 0; i
< 16; i
++) {
9348 f
[i
] = (GLfloat
) m
[i
];
9350 save_MatrixMultfEXT(matrixMode
, f
);
9353 static void GLAPIENTRY
9354 save_MatrixRotatefEXT(GLenum matrixMode
, GLfloat angle
, GLfloat x
, GLfloat y
, GLfloat z
)
9356 GET_CURRENT_CONTEXT(ctx
);
9358 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
9359 n
= alloc_instruction(ctx
, OPCODE_MATRIX_ROTATE
, 5);
9361 n
[1].e
= matrixMode
;
9367 if (ctx
->ExecuteFlag
) {
9368 CALL_MatrixRotatefEXT(ctx
->Exec
, (matrixMode
, angle
, x
, y
, z
));
9372 static void GLAPIENTRY
9373 save_MatrixRotatedEXT(GLenum matrixMode
, GLdouble angle
, GLdouble x
, GLdouble y
, GLdouble z
)
9375 save_MatrixRotatefEXT(matrixMode
, (GLfloat
) angle
, (GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
9378 static void GLAPIENTRY
9379 save_MatrixScalefEXT(GLenum matrixMode
, GLfloat x
, GLfloat y
, GLfloat z
)
9381 GET_CURRENT_CONTEXT(ctx
);
9383 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
9384 n
= alloc_instruction(ctx
, OPCODE_MATRIX_SCALE
, 4);
9386 n
[1].e
= matrixMode
;
9391 if (ctx
->ExecuteFlag
) {
9392 CALL_MatrixScalefEXT(ctx
->Exec
, (matrixMode
, x
, y
, z
));
9396 static void GLAPIENTRY
9397 save_MatrixScaledEXT(GLenum matrixMode
, GLdouble x
, GLdouble y
, GLdouble z
)
9399 save_MatrixScalefEXT(matrixMode
, (GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
9402 static void GLAPIENTRY
9403 save_MatrixTranslatefEXT(GLenum matrixMode
, GLfloat x
, GLfloat y
, GLfloat z
)
9405 GET_CURRENT_CONTEXT(ctx
);
9407 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
9408 n
= alloc_instruction(ctx
, OPCODE_MATRIX_TRANSLATE
, 4);
9410 n
[1].e
= matrixMode
;
9415 if (ctx
->ExecuteFlag
) {
9416 CALL_MatrixTranslatefEXT(ctx
->Exec
, (matrixMode
, x
, y
, z
));
9420 static void GLAPIENTRY
9421 save_MatrixTranslatedEXT(GLenum matrixMode
, GLdouble x
, GLdouble y
, GLdouble z
)
9423 save_MatrixTranslatefEXT(matrixMode
, (GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
9426 static void GLAPIENTRY
9427 save_MatrixLoadIdentityEXT(GLenum matrixMode
)
9429 GET_CURRENT_CONTEXT(ctx
);
9431 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
9432 n
= alloc_instruction(ctx
, OPCODE_MATRIX_LOAD_IDENTITY
, 1);
9434 n
[1].e
= matrixMode
;
9436 if (ctx
->ExecuteFlag
) {
9437 CALL_MatrixLoadIdentityEXT(ctx
->Exec
, (matrixMode
));
9441 static void GLAPIENTRY
9442 save_MatrixOrthoEXT(GLenum matrixMode
, GLdouble left
, GLdouble right
,
9443 GLdouble bottom
, GLdouble top
, GLdouble nearval
, GLdouble farval
)
9445 GET_CURRENT_CONTEXT(ctx
);
9447 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
9448 n
= alloc_instruction(ctx
, OPCODE_MATRIX_ORTHO
, 7);
9450 n
[1].e
= matrixMode
;
9451 n
[2].f
= (GLfloat
) left
;
9452 n
[3].f
= (GLfloat
) right
;
9453 n
[4].f
= (GLfloat
) bottom
;
9454 n
[5].f
= (GLfloat
) top
;
9455 n
[6].f
= (GLfloat
) nearval
;
9456 n
[7].f
= (GLfloat
) farval
;
9458 if (ctx
->ExecuteFlag
) {
9459 CALL_MatrixOrthoEXT(ctx
->Exec
, (matrixMode
, left
, right
, bottom
, top
, nearval
, farval
));
9464 static void GLAPIENTRY
9465 save_MatrixFrustumEXT(GLenum matrixMode
, GLdouble left
, GLdouble right
,
9466 GLdouble bottom
, GLdouble top
, GLdouble nearval
, GLdouble farval
)
9468 GET_CURRENT_CONTEXT(ctx
);
9470 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
9471 n
= alloc_instruction(ctx
, OPCODE_MATRIX_FRUSTUM
, 7);
9473 n
[1].e
= matrixMode
;
9474 n
[2].f
= (GLfloat
) left
;
9475 n
[3].f
= (GLfloat
) right
;
9476 n
[4].f
= (GLfloat
) bottom
;
9477 n
[5].f
= (GLfloat
) top
;
9478 n
[6].f
= (GLfloat
) nearval
;
9479 n
[7].f
= (GLfloat
) farval
;
9481 if (ctx
->ExecuteFlag
) {
9482 CALL_MatrixFrustumEXT(ctx
->Exec
, (matrixMode
, left
, right
, bottom
, top
, nearval
, farval
));
9486 static void GLAPIENTRY
9487 save_MatrixPushEXT(GLenum matrixMode
)
9489 GET_CURRENT_CONTEXT(ctx
);
9491 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
9492 n
= alloc_instruction(ctx
, OPCODE_MATRIX_PUSH
, 1);
9494 n
[1].e
= matrixMode
;
9496 if (ctx
->ExecuteFlag
) {
9497 CALL_MatrixPushEXT(ctx
->Exec
, (matrixMode
));
9501 static void GLAPIENTRY
9502 save_MatrixPopEXT(GLenum matrixMode
)
9504 GET_CURRENT_CONTEXT(ctx
);
9506 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
9507 n
= alloc_instruction(ctx
, OPCODE_MATRIX_POP
, 1);
9509 n
[1].e
= matrixMode
;
9511 if (ctx
->ExecuteFlag
) {
9512 CALL_MatrixPopEXT(ctx
->Exec
, (matrixMode
));
9516 static void GLAPIENTRY
9517 save_MatrixLoadTransposefEXT(GLenum matrixMode
, const GLfloat m
[16])
9520 _math_transposef(tm
, m
);
9521 save_MatrixLoadfEXT(matrixMode
, tm
);
9524 static void GLAPIENTRY
9525 save_MatrixLoadTransposedEXT(GLenum matrixMode
, const GLdouble m
[16])
9528 _math_transposefd(tm
, m
);
9529 save_MatrixLoadfEXT(matrixMode
, tm
);
9532 static void GLAPIENTRY
9533 save_MatrixMultTransposefEXT(GLenum matrixMode
, const GLfloat m
[16])
9536 _math_transposef(tm
, m
);
9537 save_MatrixMultfEXT(matrixMode
, tm
);
9540 static void GLAPIENTRY
9541 save_MatrixMultTransposedEXT(GLenum matrixMode
, const GLdouble m
[16])
9544 _math_transposefd(tm
, m
);
9545 save_MatrixMultfEXT(matrixMode
, tm
);
9548 static void GLAPIENTRY
9549 save_TextureParameterfvEXT(GLuint texture
, GLenum target
, GLenum pname
,
9550 const GLfloat
*params
)
9552 GET_CURRENT_CONTEXT(ctx
);
9554 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
9555 n
= alloc_instruction(ctx
, OPCODE_TEXTUREPARAMETER_F
, 7);
9565 if (ctx
->ExecuteFlag
) {
9566 CALL_TextureParameterfvEXT(ctx
->Exec
, (texture
, target
, pname
, params
));
9571 static void GLAPIENTRY
9572 save_TextureParameterfEXT(GLuint texture
, GLenum target
, GLenum pname
, GLfloat param
)
9576 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
9577 save_TextureParameterfvEXT(texture
, target
, pname
, parray
);
9580 static void GLAPIENTRY
9581 save_TextureParameterivEXT(GLuint texture
, GLenum target
, GLenum pname
, const GLint
*params
)
9583 GET_CURRENT_CONTEXT(ctx
);
9585 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
9586 n
= alloc_instruction(ctx
, OPCODE_TEXTUREPARAMETER_I
, 7);
9596 if (ctx
->ExecuteFlag
) {
9597 CALL_TextureParameterivEXT(ctx
->Exec
, (texture
, target
, pname
, params
));
9601 static void GLAPIENTRY
9602 save_TextureParameteriEXT(GLuint texture
, GLenum target
, GLenum pname
, GLint param
)
9606 fparam
[1] = fparam
[2] = fparam
[3] = 0;
9607 save_TextureParameterivEXT(texture
, target
, pname
, fparam
);
9610 static void GLAPIENTRY
9611 save_TextureImage1DEXT(GLuint texture
, GLenum target
,
9612 GLint level
, GLint components
,
9613 GLsizei width
, GLint border
,
9614 GLenum format
, GLenum type
, const GLvoid
* pixels
)
9616 GET_CURRENT_CONTEXT(ctx
);
9617 if (target
== GL_PROXY_TEXTURE_1D
) {
9618 /* don't compile, execute immediately */
9619 CALL_TextureImage1DEXT(ctx
->Exec
, (texture
, target
, level
, components
, width
,
9620 border
, format
, type
, pixels
));
9624 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
9625 n
= alloc_instruction(ctx
, OPCODE_TEXTURE_IMAGE1D
, 8 + POINTER_DWORDS
);
9630 n
[4].i
= components
;
9631 n
[5].i
= (GLint
) width
;
9636 unpack_image(ctx
, 1, width
, 1, 1, format
, type
,
9637 pixels
, &ctx
->Unpack
));
9639 if (ctx
->ExecuteFlag
) {
9640 CALL_TextureImage1DEXT(ctx
->Exec
, (texture
, target
, level
, components
, width
,
9641 border
, format
, type
, pixels
));
9647 static void GLAPIENTRY
9648 save_TextureImage2DEXT(GLuint texture
, GLenum target
,
9649 GLint level
, GLint components
,
9650 GLsizei width
, GLsizei height
, GLint border
,
9651 GLenum format
, GLenum type
, const GLvoid
* pixels
)
9653 GET_CURRENT_CONTEXT(ctx
);
9654 if (target
== GL_PROXY_TEXTURE_2D
) {
9655 /* don't compile, execute immediately */
9656 CALL_TextureImage2DEXT(ctx
->Exec
, (texture
, target
, level
, components
, width
,
9657 height
, border
, format
, type
, pixels
));
9661 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
9662 n
= alloc_instruction(ctx
, OPCODE_TEXTURE_IMAGE2D
, 9 + POINTER_DWORDS
);
9667 n
[4].i
= components
;
9668 n
[5].i
= (GLint
) width
;
9669 n
[6].i
= (GLint
) height
;
9673 save_pointer(&n
[10],
9674 unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
9675 pixels
, &ctx
->Unpack
));
9677 if (ctx
->ExecuteFlag
) {
9678 CALL_TextureImage2DEXT(ctx
->Exec
, (texture
, target
, level
, components
, width
,
9679 height
, border
, format
, type
, pixels
));
9685 static void GLAPIENTRY
9686 save_TextureImage3DEXT(GLuint texture
, GLenum target
,
9687 GLint level
, GLint internalFormat
,
9688 GLsizei width
, GLsizei height
, GLsizei depth
,
9690 GLenum format
, GLenum type
, const GLvoid
* pixels
)
9692 GET_CURRENT_CONTEXT(ctx
);
9693 if (target
== GL_PROXY_TEXTURE_3D
) {
9694 /* don't compile, execute immediately */
9695 CALL_TextureImage3DEXT(ctx
->Exec
, (texture
, target
, level
, internalFormat
, width
,
9696 height
, depth
, border
, format
, type
,
9701 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
9702 n
= alloc_instruction(ctx
, OPCODE_TEXTURE_IMAGE3D
, 10 + POINTER_DWORDS
);
9707 n
[4].i
= (GLint
) internalFormat
;
9708 n
[5].i
= (GLint
) width
;
9709 n
[6].i
= (GLint
) height
;
9710 n
[7].i
= (GLint
) depth
;
9714 save_pointer(&n
[11],
9715 unpack_image(ctx
, 3, width
, height
, depth
, format
, type
,
9716 pixels
, &ctx
->Unpack
));
9718 if (ctx
->ExecuteFlag
) {
9719 CALL_TextureImage3DEXT(ctx
->Exec
, (texture
, target
, level
, internalFormat
,
9720 width
, height
, depth
, border
, format
,
9727 static void GLAPIENTRY
9728 save_TextureSubImage1DEXT(GLuint texture
, GLenum target
, GLint level
, GLint xoffset
,
9729 GLsizei width
, GLenum format
, GLenum type
,
9730 const GLvoid
* pixels
)
9732 GET_CURRENT_CONTEXT(ctx
);
9735 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
9737 n
= alloc_instruction(ctx
, OPCODE_TEXTURE_SUB_IMAGE1D
, 7 + POINTER_DWORDS
);
9743 n
[5].i
= (GLint
) width
;
9747 unpack_image(ctx
, 1, width
, 1, 1, format
, type
,
9748 pixels
, &ctx
->Unpack
));
9750 if (ctx
->ExecuteFlag
) {
9751 CALL_TextureSubImage1DEXT(ctx
->Exec
, (texture
, target
, level
, xoffset
, width
,
9752 format
, type
, pixels
));
9757 static void GLAPIENTRY
9758 save_TextureSubImage2DEXT(GLuint texture
, GLenum target
, GLint level
,
9759 GLint xoffset
, GLint yoffset
,
9760 GLsizei width
, GLsizei height
,
9761 GLenum format
, GLenum type
, const GLvoid
* pixels
)
9763 GET_CURRENT_CONTEXT(ctx
);
9766 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
9768 n
= alloc_instruction(ctx
, OPCODE_TEXTURE_SUB_IMAGE2D
, 9 + POINTER_DWORDS
);
9775 n
[6].i
= (GLint
) width
;
9776 n
[7].i
= (GLint
) height
;
9779 save_pointer(&n
[10],
9780 unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
9781 pixels
, &ctx
->Unpack
));
9783 if (ctx
->ExecuteFlag
) {
9784 CALL_TextureSubImage2DEXT(ctx
->Exec
, (texture
, target
, level
, xoffset
, yoffset
,
9785 width
, height
, format
, type
, pixels
));
9790 static void GLAPIENTRY
9791 save_TextureSubImage3DEXT(GLuint texture
, GLenum target
, GLint level
,
9792 GLint xoffset
, GLint yoffset
, GLint zoffset
,
9793 GLsizei width
, GLsizei height
, GLsizei depth
,
9794 GLenum format
, GLenum type
, const GLvoid
* pixels
)
9796 GET_CURRENT_CONTEXT(ctx
);
9799 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
9801 n
= alloc_instruction(ctx
, OPCODE_TEXTURE_SUB_IMAGE3D
, 11 + POINTER_DWORDS
);
9809 n
[7].i
= (GLint
) width
;
9810 n
[8].i
= (GLint
) height
;
9811 n
[9].i
= (GLint
) depth
;
9814 save_pointer(&n
[12],
9815 unpack_image(ctx
, 3, width
, height
, depth
, format
, type
,
9816 pixels
, &ctx
->Unpack
));
9818 if (ctx
->ExecuteFlag
) {
9819 CALL_TextureSubImage3DEXT(ctx
->Exec
, (texture
, target
, level
,
9820 xoffset
, yoffset
, zoffset
,
9821 width
, height
, depth
, format
, type
,
9826 static void GLAPIENTRY
9827 save_CopyTextureImage1DEXT(GLuint texture
, GLenum target
, GLint level
,
9828 GLenum internalformat
, GLint x
, GLint y
,
9829 GLsizei width
, GLint border
)
9831 GET_CURRENT_CONTEXT(ctx
);
9833 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
9834 n
= alloc_instruction(ctx
, OPCODE_COPY_TEXTURE_IMAGE1D
, 8);
9839 n
[4].e
= internalformat
;
9845 if (ctx
->ExecuteFlag
) {
9846 CALL_CopyTextureImage1DEXT(ctx
->Exec
, (texture
, target
, level
,
9847 internalformat
, x
, y
,
9852 static void GLAPIENTRY
9853 save_CopyTextureImage2DEXT(GLuint texture
, GLenum target
, GLint level
,
9854 GLenum internalformat
,
9855 GLint x
, GLint y
, GLsizei width
,
9856 GLsizei height
, GLint border
)
9858 GET_CURRENT_CONTEXT(ctx
);
9860 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
9861 n
= alloc_instruction(ctx
, OPCODE_COPY_TEXTURE_IMAGE2D
, 9);
9866 n
[4].e
= internalformat
;
9873 if (ctx
->ExecuteFlag
) {
9874 CALL_CopyTextureImage2DEXT(ctx
->Exec
, (texture
, target
, level
,
9875 internalformat
, x
, y
,
9876 width
, height
, border
));
9880 static void GLAPIENTRY
9881 save_CopyTextureSubImage1DEXT(GLuint texture
, GLenum target
, GLint level
,
9882 GLint xoffset
, GLint x
, GLint y
, GLsizei width
)
9884 GET_CURRENT_CONTEXT(ctx
);
9886 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
9887 n
= alloc_instruction(ctx
, OPCODE_COPY_TEXTURE_SUB_IMAGE1D
, 7);
9897 if (ctx
->ExecuteFlag
) {
9898 CALL_CopyTextureSubImage1DEXT(ctx
->Exec
,
9899 (texture
, target
, level
, xoffset
, x
, y
, width
));
9903 static void GLAPIENTRY
9904 save_CopyTextureSubImage2DEXT(GLuint texture
, GLenum target
, GLint level
,
9905 GLint xoffset
, GLint yoffset
,
9906 GLint x
, GLint y
, GLsizei width
, GLint height
)
9908 GET_CURRENT_CONTEXT(ctx
);
9910 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
9911 n
= alloc_instruction(ctx
, OPCODE_COPY_TEXTURE_SUB_IMAGE2D
, 9);
9923 if (ctx
->ExecuteFlag
) {
9924 CALL_CopyTextureSubImage2DEXT(ctx
->Exec
, (texture
, target
, level
,
9926 x
, y
, width
, height
));
9931 static void GLAPIENTRY
9932 save_CopyTextureSubImage3DEXT(GLuint texture
, GLenum target
, GLint level
,
9933 GLint xoffset
, GLint yoffset
, GLint zoffset
,
9934 GLint x
, GLint y
, GLsizei width
, GLint height
)
9936 GET_CURRENT_CONTEXT(ctx
);
9938 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
9939 n
= alloc_instruction(ctx
, OPCODE_COPY_TEXTURE_SUB_IMAGE3D
, 10);
9952 if (ctx
->ExecuteFlag
) {
9953 CALL_CopyTextureSubImage3DEXT(ctx
->Exec
, (texture
, target
, level
,
9954 xoffset
, yoffset
, zoffset
,
9955 x
, y
, width
, height
));
9960 static void GLAPIENTRY
9961 save_BindMultiTextureEXT(GLenum texunit
, GLenum target
, GLuint texture
)
9963 GET_CURRENT_CONTEXT(ctx
);
9965 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
9966 n
= alloc_instruction(ctx
, OPCODE_BIND_MULTITEXTURE
, 3);
9972 if (ctx
->ExecuteFlag
) {
9973 CALL_BindMultiTextureEXT(ctx
->Exec
, (texunit
, target
, texture
));
9978 static void GLAPIENTRY
9979 save_MultiTexParameterfvEXT(GLenum texunit
, GLenum target
, GLenum pname
,
9980 const GLfloat
*params
)
9982 GET_CURRENT_CONTEXT(ctx
);
9984 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
9985 n
= alloc_instruction(ctx
, OPCODE_MULTITEXPARAMETER_F
, 7);
9995 if (ctx
->ExecuteFlag
) {
9996 CALL_MultiTexParameterfvEXT(ctx
->Exec
, (texunit
, target
, pname
, params
));
10001 static void GLAPIENTRY
10002 save_MultiTexParameterfEXT(GLenum texunit
, GLenum target
, GLenum pname
, GLfloat param
)
10006 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
10007 save_MultiTexParameterfvEXT(texunit
, target
, pname
, parray
);
10010 static void GLAPIENTRY
10011 save_MultiTexParameterivEXT(GLenum texunit
, GLenum target
, GLenum pname
, const GLint
*params
)
10013 GET_CURRENT_CONTEXT(ctx
);
10015 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
10016 n
= alloc_instruction(ctx
, OPCODE_MULTITEXPARAMETER_I
, 7);
10021 n
[4].i
= params
[0];
10022 n
[5].i
= params
[1];
10023 n
[6].i
= params
[2];
10024 n
[7].i
= params
[3];
10026 if (ctx
->ExecuteFlag
) {
10027 CALL_MultiTexParameterivEXT(ctx
->Exec
, (texunit
, target
, pname
, params
));
10031 static void GLAPIENTRY
10032 save_MultiTexParameteriEXT(GLenum texunit
, GLenum target
, GLenum pname
, GLint param
)
10036 fparam
[1] = fparam
[2] = fparam
[3] = 0;
10037 save_MultiTexParameterivEXT(texunit
, target
, pname
, fparam
);
10041 static void GLAPIENTRY
10042 save_MultiTexImage1DEXT(GLenum texunit
, GLenum target
,
10043 GLint level
, GLint components
,
10044 GLsizei width
, GLint border
,
10045 GLenum format
, GLenum type
, const GLvoid
* pixels
)
10047 GET_CURRENT_CONTEXT(ctx
);
10048 if (target
== GL_PROXY_TEXTURE_1D
) {
10049 /* don't compile, execute immediately */
10050 CALL_MultiTexImage1DEXT(ctx
->Exec
, (texunit
, target
, level
, components
, width
,
10051 border
, format
, type
, pixels
));
10055 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
10056 n
= alloc_instruction(ctx
, OPCODE_MULTITEX_IMAGE1D
, 8 + POINTER_DWORDS
);
10061 n
[4].i
= components
;
10062 n
[5].i
= (GLint
) width
;
10066 save_pointer(&n
[9],
10067 unpack_image(ctx
, 1, width
, 1, 1, format
, type
,
10068 pixels
, &ctx
->Unpack
));
10070 if (ctx
->ExecuteFlag
) {
10071 CALL_MultiTexImage1DEXT(ctx
->Exec
, (texunit
, target
, level
, components
, width
,
10072 border
, format
, type
, pixels
));
10078 static void GLAPIENTRY
10079 save_MultiTexImage2DEXT(GLenum texunit
, GLenum target
,
10080 GLint level
, GLint components
,
10081 GLsizei width
, GLsizei height
, GLint border
,
10082 GLenum format
, GLenum type
, const GLvoid
* pixels
)
10084 GET_CURRENT_CONTEXT(ctx
);
10085 if (target
== GL_PROXY_TEXTURE_2D
) {
10086 /* don't compile, execute immediately */
10087 CALL_MultiTexImage2DEXT(ctx
->Exec
, (texunit
, target
, level
, components
, width
,
10088 height
, border
, format
, type
, pixels
));
10092 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
10093 n
= alloc_instruction(ctx
, OPCODE_MULTITEX_IMAGE2D
, 9 + POINTER_DWORDS
);
10098 n
[4].i
= components
;
10099 n
[5].i
= (GLint
) width
;
10100 n
[6].i
= (GLint
) height
;
10104 save_pointer(&n
[10],
10105 unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
10106 pixels
, &ctx
->Unpack
));
10108 if (ctx
->ExecuteFlag
) {
10109 CALL_MultiTexImage2DEXT(ctx
->Exec
, (texunit
, target
, level
, components
, width
,
10110 height
, border
, format
, type
, pixels
));
10116 static void GLAPIENTRY
10117 save_MultiTexImage3DEXT(GLenum texunit
, GLenum target
,
10118 GLint level
, GLint internalFormat
,
10119 GLsizei width
, GLsizei height
, GLsizei depth
,
10121 GLenum format
, GLenum type
, const GLvoid
* pixels
)
10123 GET_CURRENT_CONTEXT(ctx
);
10124 if (target
== GL_PROXY_TEXTURE_3D
) {
10125 /* don't compile, execute immediately */
10126 CALL_MultiTexImage3DEXT(ctx
->Exec
, (texunit
, target
, level
, internalFormat
, width
,
10127 height
, depth
, border
, format
, type
,
10132 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
10133 n
= alloc_instruction(ctx
, OPCODE_MULTITEX_IMAGE3D
, 10 + POINTER_DWORDS
);
10138 n
[4].i
= (GLint
) internalFormat
;
10139 n
[5].i
= (GLint
) width
;
10140 n
[6].i
= (GLint
) height
;
10141 n
[7].i
= (GLint
) depth
;
10145 save_pointer(&n
[11],
10146 unpack_image(ctx
, 3, width
, height
, depth
, format
, type
,
10147 pixels
, &ctx
->Unpack
));
10149 if (ctx
->ExecuteFlag
) {
10150 CALL_MultiTexImage3DEXT(ctx
->Exec
, (texunit
, target
, level
, internalFormat
,
10151 width
, height
, depth
, border
, format
,
10158 static void GLAPIENTRY
10159 save_MultiTexSubImage1DEXT(GLenum texunit
, GLenum target
, GLint level
, GLint xoffset
,
10160 GLsizei width
, GLenum format
, GLenum type
,
10161 const GLvoid
* pixels
)
10163 GET_CURRENT_CONTEXT(ctx
);
10166 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
10168 n
= alloc_instruction(ctx
, OPCODE_MULTITEX_SUB_IMAGE1D
, 7 + POINTER_DWORDS
);
10174 n
[5].i
= (GLint
) width
;
10177 save_pointer(&n
[8],
10178 unpack_image(ctx
, 1, width
, 1, 1, format
, type
,
10179 pixels
, &ctx
->Unpack
));
10181 if (ctx
->ExecuteFlag
) {
10182 CALL_MultiTexSubImage1DEXT(ctx
->Exec
, (texunit
, target
, level
, xoffset
, width
,
10183 format
, type
, pixels
));
10188 static void GLAPIENTRY
10189 save_MultiTexSubImage2DEXT(GLenum texunit
, GLenum target
, GLint level
,
10190 GLint xoffset
, GLint yoffset
,
10191 GLsizei width
, GLsizei height
,
10192 GLenum format
, GLenum type
, const GLvoid
* pixels
)
10194 GET_CURRENT_CONTEXT(ctx
);
10197 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
10199 n
= alloc_instruction(ctx
, OPCODE_MULTITEX_SUB_IMAGE2D
, 9 + POINTER_DWORDS
);
10206 n
[6].i
= (GLint
) width
;
10207 n
[7].i
= (GLint
) height
;
10210 save_pointer(&n
[10],
10211 unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
10212 pixels
, &ctx
->Unpack
));
10214 if (ctx
->ExecuteFlag
) {
10215 CALL_MultiTexSubImage2DEXT(ctx
->Exec
, (texunit
, target
, level
, xoffset
, yoffset
,
10216 width
, height
, format
, type
, pixels
));
10221 static void GLAPIENTRY
10222 save_MultiTexSubImage3DEXT(GLenum texunit
, GLenum target
, GLint level
,
10223 GLint xoffset
, GLint yoffset
, GLint zoffset
,
10224 GLsizei width
, GLsizei height
, GLsizei depth
,
10225 GLenum format
, GLenum type
, const GLvoid
* pixels
)
10227 GET_CURRENT_CONTEXT(ctx
);
10230 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
10232 n
= alloc_instruction(ctx
, OPCODE_MULTITEX_SUB_IMAGE3D
, 11 + POINTER_DWORDS
);
10240 n
[7].i
= (GLint
) width
;
10241 n
[8].i
= (GLint
) height
;
10242 n
[9].i
= (GLint
) depth
;
10245 save_pointer(&n
[12],
10246 unpack_image(ctx
, 3, width
, height
, depth
, format
, type
,
10247 pixels
, &ctx
->Unpack
));
10249 if (ctx
->ExecuteFlag
) {
10250 CALL_MultiTexSubImage3DEXT(ctx
->Exec
, (texunit
, target
, level
,
10251 xoffset
, yoffset
, zoffset
,
10252 width
, height
, depth
, format
, type
,
10258 static void GLAPIENTRY
10259 save_CopyMultiTexImage1DEXT(GLenum texunit
, GLenum target
, GLint level
,
10260 GLenum internalformat
, GLint x
, GLint y
,
10261 GLsizei width
, GLint border
)
10263 GET_CURRENT_CONTEXT(ctx
);
10265 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
10266 n
= alloc_instruction(ctx
, OPCODE_COPY_MULTITEX_IMAGE1D
, 8);
10271 n
[4].e
= internalformat
;
10277 if (ctx
->ExecuteFlag
) {
10278 CALL_CopyMultiTexImage1DEXT(ctx
->Exec
, (texunit
, target
, level
,
10279 internalformat
, x
, y
,
10285 static void GLAPIENTRY
10286 save_CopyMultiTexImage2DEXT(GLenum texunit
, GLenum target
, GLint level
,
10287 GLenum internalformat
,
10288 GLint x
, GLint y
, GLsizei width
,
10289 GLsizei height
, GLint border
)
10291 GET_CURRENT_CONTEXT(ctx
);
10293 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
10294 n
= alloc_instruction(ctx
, OPCODE_COPY_MULTITEX_IMAGE2D
, 9);
10299 n
[4].e
= internalformat
;
10306 if (ctx
->ExecuteFlag
) {
10307 CALL_CopyMultiTexImage2DEXT(ctx
->Exec
, (texunit
, target
, level
,
10308 internalformat
, x
, y
,
10309 width
, height
, border
));
10314 static void GLAPIENTRY
10315 save_CopyMultiTexSubImage1DEXT(GLenum texunit
, GLenum target
, GLint level
,
10316 GLint xoffset
, GLint x
, GLint y
, GLsizei width
)
10318 GET_CURRENT_CONTEXT(ctx
);
10320 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
10321 n
= alloc_instruction(ctx
, OPCODE_COPY_MULTITEX_SUB_IMAGE1D
, 7);
10331 if (ctx
->ExecuteFlag
) {
10332 CALL_CopyMultiTexSubImage1DEXT(ctx
->Exec
,
10333 (texunit
, target
, level
, xoffset
, x
, y
, width
));
10338 static void GLAPIENTRY
10339 save_CopyMultiTexSubImage2DEXT(GLenum texunit
, GLenum target
, GLint level
,
10340 GLint xoffset
, GLint yoffset
,
10341 GLint x
, GLint y
, GLsizei width
, GLint height
)
10343 GET_CURRENT_CONTEXT(ctx
);
10345 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
10346 n
= alloc_instruction(ctx
, OPCODE_COPY_MULTITEX_SUB_IMAGE2D
, 9);
10358 if (ctx
->ExecuteFlag
) {
10359 CALL_CopyMultiTexSubImage2DEXT(ctx
->Exec
, (texunit
, target
, level
,
10361 x
, y
, width
, height
));
10366 static void GLAPIENTRY
10367 save_CopyMultiTexSubImage3DEXT(GLenum texunit
, GLenum target
, GLint level
,
10368 GLint xoffset
, GLint yoffset
, GLint zoffset
,
10369 GLint x
, GLint y
, GLsizei width
, GLint height
)
10371 GET_CURRENT_CONTEXT(ctx
);
10373 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
10374 n
= alloc_instruction(ctx
, OPCODE_COPY_MULTITEX_SUB_IMAGE3D
, 10);
10387 if (ctx
->ExecuteFlag
) {
10388 CALL_CopyMultiTexSubImage3DEXT(ctx
->Exec
, (texunit
, target
, level
,
10389 xoffset
, yoffset
, zoffset
,
10390 x
, y
, width
, height
));
10395 static void GLAPIENTRY
10396 save_MultiTexEnvfvEXT(GLenum texunit
, GLenum target
, GLenum pname
, const GLfloat
*params
)
10398 GET_CURRENT_CONTEXT(ctx
);
10400 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
10401 n
= alloc_instruction(ctx
, OPCODE_MULTITEXENV
, 7);
10406 if (pname
== GL_TEXTURE_ENV_COLOR
) {
10407 n
[4].f
= params
[0];
10408 n
[5].f
= params
[1];
10409 n
[6].f
= params
[2];
10410 n
[7].f
= params
[3];
10413 n
[4].f
= params
[0];
10414 n
[5].f
= n
[6].f
= n
[7].f
= 0.0F
;
10417 if (ctx
->ExecuteFlag
) {
10418 CALL_MultiTexEnvfvEXT(ctx
->Exec
, (texunit
, target
, pname
, params
));
10423 static void GLAPIENTRY
10424 save_MultiTexEnvfEXT(GLenum texunit
, GLenum target
, GLenum pname
, GLfloat param
)
10427 parray
[0] = (GLfloat
) param
;
10428 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
10429 save_MultiTexEnvfvEXT(texunit
, target
, pname
, parray
);
10433 static void GLAPIENTRY
10434 save_MultiTexEnviEXT(GLenum texunit
, GLenum target
, GLenum pname
, GLint param
)
10437 p
[0] = (GLfloat
) param
;
10438 p
[1] = p
[2] = p
[3] = 0.0F
;
10439 save_MultiTexEnvfvEXT(texunit
, target
, pname
, p
);
10443 static void GLAPIENTRY
10444 save_MultiTexEnvivEXT(GLenum texunit
, GLenum target
, GLenum pname
, const GLint
* param
)
10447 if (pname
== GL_TEXTURE_ENV_COLOR
) {
10448 p
[0] = INT_TO_FLOAT(param
[0]);
10449 p
[1] = INT_TO_FLOAT(param
[1]);
10450 p
[2] = INT_TO_FLOAT(param
[2]);
10451 p
[3] = INT_TO_FLOAT(param
[3]);
10454 p
[0] = (GLfloat
) param
[0];
10455 p
[1] = p
[2] = p
[3] = 0.0F
;
10457 save_MultiTexEnvfvEXT(texunit
, target
, pname
, p
);
10461 static void GLAPIENTRY
10462 save_CompressedTextureImage1DEXT(GLuint texture
, GLenum target
, GLint level
,
10463 GLenum internalFormat
, GLsizei width
,
10464 GLint border
, GLsizei imageSize
,
10465 const GLvoid
* data
)
10467 GET_CURRENT_CONTEXT(ctx
);
10468 if (target
== GL_PROXY_TEXTURE_1D
) {
10469 /* don't compile, execute immediately */
10470 CALL_CompressedTextureImage1DEXT(ctx
->Exec
, (texture
, target
, level
,
10471 internalFormat
, width
,
10477 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
10479 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEXTURE_IMAGE_1D
,
10480 7 + POINTER_DWORDS
);
10485 n
[4].e
= internalFormat
;
10486 n
[5].i
= (GLint
) width
;
10488 n
[7].i
= imageSize
;
10489 save_pointer(&n
[8],
10490 copy_data(data
, imageSize
, "glCompressedTextureImage1DEXT"));
10492 if (ctx
->ExecuteFlag
) {
10493 CALL_CompressedTextureImage1DEXT(ctx
->Exec
,
10494 (texture
, target
, level
, internalFormat
,
10495 width
, border
, imageSize
, data
));
10501 static void GLAPIENTRY
10502 save_CompressedTextureImage2DEXT(GLuint texture
, GLenum target
, GLint level
,
10503 GLenum internalFormat
, GLsizei width
,
10504 GLsizei height
, GLint border
, GLsizei imageSize
,
10505 const GLvoid
* data
)
10507 GET_CURRENT_CONTEXT(ctx
);
10508 if (target
== GL_PROXY_TEXTURE_2D
) {
10509 /* don't compile, execute immediately */
10510 CALL_CompressedTextureImage2DEXT(ctx
->Exec
, (texture
, target
, level
,
10511 internalFormat
, width
, height
,
10512 border
, imageSize
, data
));
10516 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
10518 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEXTURE_IMAGE_2D
,
10519 8 + POINTER_DWORDS
);
10524 n
[4].e
= internalFormat
;
10525 n
[5].i
= (GLint
) width
;
10526 n
[6].i
= (GLint
) height
;
10528 n
[8].i
= imageSize
;
10529 save_pointer(&n
[9],
10530 copy_data(data
, imageSize
, "glCompressedTextureImage2DEXT"));
10532 if (ctx
->ExecuteFlag
) {
10533 CALL_CompressedTextureImage2DEXT(ctx
->Exec
,
10534 (texture
, target
, level
, internalFormat
,
10535 width
, height
, border
, imageSize
, data
));
10541 static void GLAPIENTRY
10542 save_CompressedTextureImage3DEXT(GLuint texture
, GLenum target
, GLint level
,
10543 GLenum internalFormat
, GLsizei width
,
10544 GLsizei height
, GLsizei depth
, GLint border
,
10545 GLsizei imageSize
, const GLvoid
* data
)
10547 GET_CURRENT_CONTEXT(ctx
);
10548 if (target
== GL_PROXY_TEXTURE_3D
) {
10549 /* don't compile, execute immediately */
10550 CALL_CompressedTextureImage3DEXT(ctx
->Exec
, (texture
, target
, level
,
10551 internalFormat
, width
,
10552 height
, depth
, border
,
10557 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
10559 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEXTURE_IMAGE_3D
,
10560 9 + POINTER_DWORDS
);
10565 n
[4].e
= internalFormat
;
10566 n
[5].i
= (GLint
) width
;
10567 n
[6].i
= (GLint
) height
;
10568 n
[7].i
= (GLint
) depth
;
10570 n
[9].i
= imageSize
;
10571 save_pointer(&n
[10],
10572 copy_data(data
, imageSize
, "glCompressedTextureImage3DEXT"));
10574 if (ctx
->ExecuteFlag
) {
10575 CALL_CompressedTextureImage3DEXT(ctx
->Exec
,
10576 (texture
, target
, level
, internalFormat
,
10577 width
, height
, depth
, border
, imageSize
,
10584 static void GLAPIENTRY
10585 save_CompressedTextureSubImage1DEXT(GLuint texture
, GLenum target
, GLint level
, GLint xoffset
,
10586 GLsizei width
, GLenum format
,
10587 GLsizei imageSize
, const GLvoid
* data
)
10590 GET_CURRENT_CONTEXT(ctx
);
10591 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
10593 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEXTURE_SUB_IMAGE_1D
,
10594 7 + POINTER_DWORDS
);
10600 n
[5].i
= (GLint
) width
;
10602 n
[7].i
= imageSize
;
10603 save_pointer(&n
[8],
10604 copy_data(data
, imageSize
, "glCompressedTextureSubImage1DEXT"));
10606 if (ctx
->ExecuteFlag
) {
10607 CALL_CompressedTextureSubImage1DEXT(ctx
->Exec
, (texture
, target
, level
, xoffset
,
10608 width
, format
, imageSize
, data
));
10613 static void GLAPIENTRY
10614 save_CompressedTextureSubImage2DEXT(GLuint texture
, GLenum target
, GLint level
, GLint xoffset
,
10615 GLint yoffset
, GLsizei width
, GLsizei height
,
10616 GLenum format
, GLsizei imageSize
,
10617 const GLvoid
* data
)
10620 GET_CURRENT_CONTEXT(ctx
);
10621 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
10623 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEXTURE_SUB_IMAGE_2D
,
10624 9 + POINTER_DWORDS
);
10631 n
[6].i
= (GLint
) width
;
10632 n
[7].i
= (GLint
) height
;
10634 n
[9].i
= imageSize
;
10635 save_pointer(&n
[10],
10636 copy_data(data
, imageSize
, "glCompressedTextureSubImage2DEXT"));
10638 if (ctx
->ExecuteFlag
) {
10639 CALL_CompressedTextureSubImage2DEXT(ctx
->Exec
,
10640 (texture
, target
, level
, xoffset
, yoffset
,
10641 width
, height
, format
, imageSize
, data
));
10646 static void GLAPIENTRY
10647 save_CompressedTextureSubImage3DEXT(GLuint texture
, GLenum target
, GLint level
, GLint xoffset
,
10648 GLint yoffset
, GLint zoffset
, GLsizei width
,
10649 GLsizei height
, GLsizei depth
, GLenum format
,
10650 GLsizei imageSize
, const GLvoid
* data
)
10653 GET_CURRENT_CONTEXT(ctx
);
10654 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
10656 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEXTURE_SUB_IMAGE_3D
,
10657 11 + POINTER_DWORDS
);
10665 n
[7].i
= (GLint
) width
;
10666 n
[8].i
= (GLint
) height
;
10667 n
[9].i
= (GLint
) depth
;
10669 n
[11].i
= imageSize
;
10670 save_pointer(&n
[12],
10671 copy_data(data
, imageSize
, "glCompressedTextureSubImage3DEXT"));
10673 if (ctx
->ExecuteFlag
) {
10674 CALL_CompressedTextureSubImage3DEXT(ctx
->Exec
,
10675 (texture
, target
, level
, xoffset
, yoffset
,
10676 zoffset
, width
, height
, depth
, format
,
10682 static void GLAPIENTRY
10683 save_CompressedMultiTexImage1DEXT(GLenum texunit
, GLenum target
, GLint level
,
10684 GLenum internalFormat
, GLsizei width
,
10685 GLint border
, GLsizei imageSize
,
10686 const GLvoid
* data
)
10688 GET_CURRENT_CONTEXT(ctx
);
10689 if (target
== GL_PROXY_TEXTURE_1D
) {
10690 /* don't compile, execute immediately */
10691 CALL_CompressedMultiTexImage1DEXT(ctx
->Exec
, (texunit
, target
, level
,
10692 internalFormat
, width
,
10698 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
10700 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_MULTITEX_IMAGE_1D
,
10701 7 + POINTER_DWORDS
);
10706 n
[4].e
= internalFormat
;
10707 n
[5].i
= (GLint
) width
;
10709 n
[7].i
= imageSize
;
10710 save_pointer(&n
[8],
10711 copy_data(data
, imageSize
, "glCompressedMultiTexImage1DEXT"));
10713 if (ctx
->ExecuteFlag
) {
10714 CALL_CompressedMultiTexImage1DEXT(ctx
->Exec
,
10715 (texunit
, target
, level
, internalFormat
,
10716 width
, border
, imageSize
, data
));
10722 static void GLAPIENTRY
10723 save_CompressedMultiTexImage2DEXT(GLenum texunit
, GLenum target
, GLint level
,
10724 GLenum internalFormat
, GLsizei width
,
10725 GLsizei height
, GLint border
, GLsizei imageSize
,
10726 const GLvoid
* data
)
10728 GET_CURRENT_CONTEXT(ctx
);
10729 if (target
== GL_PROXY_TEXTURE_2D
) {
10730 /* don't compile, execute immediately */
10731 CALL_CompressedMultiTexImage2DEXT(ctx
->Exec
, (texunit
, target
, level
,
10732 internalFormat
, width
, height
,
10733 border
, imageSize
, data
));
10737 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
10739 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_MULTITEX_IMAGE_2D
,
10740 8 + POINTER_DWORDS
);
10745 n
[4].e
= internalFormat
;
10746 n
[5].i
= (GLint
) width
;
10747 n
[6].i
= (GLint
) height
;
10749 n
[8].i
= imageSize
;
10750 save_pointer(&n
[9],
10751 copy_data(data
, imageSize
, "glCompressedMultiTexImage2DEXT"));
10753 if (ctx
->ExecuteFlag
) {
10754 CALL_CompressedMultiTexImage2DEXT(ctx
->Exec
,
10755 (texunit
, target
, level
, internalFormat
,
10756 width
, height
, border
, imageSize
, data
));
10762 static void GLAPIENTRY
10763 save_CompressedMultiTexImage3DEXT(GLenum texunit
, GLenum target
, GLint level
,
10764 GLenum internalFormat
, GLsizei width
,
10765 GLsizei height
, GLsizei depth
, GLint border
,
10766 GLsizei imageSize
, const GLvoid
* data
)
10768 GET_CURRENT_CONTEXT(ctx
);
10769 if (target
== GL_PROXY_TEXTURE_3D
) {
10770 /* don't compile, execute immediately */
10771 CALL_CompressedMultiTexImage3DEXT(ctx
->Exec
, (texunit
, target
, level
,
10772 internalFormat
, width
,
10773 height
, depth
, border
,
10778 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
10780 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_MULTITEX_IMAGE_3D
,
10781 9 + POINTER_DWORDS
);
10786 n
[4].e
= internalFormat
;
10787 n
[5].i
= (GLint
) width
;
10788 n
[6].i
= (GLint
) height
;
10789 n
[7].i
= (GLint
) depth
;
10791 n
[9].i
= imageSize
;
10792 save_pointer(&n
[10],
10793 copy_data(data
, imageSize
, "glCompressedMultiTexImage3DEXT"));
10795 if (ctx
->ExecuteFlag
) {
10796 CALL_CompressedMultiTexImage3DEXT(ctx
->Exec
,
10797 (texunit
, target
, level
, internalFormat
,
10798 width
, height
, depth
, border
, imageSize
,
10805 static void GLAPIENTRY
10806 save_CompressedMultiTexSubImage1DEXT(GLenum texunit
, GLenum target
, GLint level
, GLint xoffset
,
10807 GLsizei width
, GLenum format
,
10808 GLsizei imageSize
, const GLvoid
* data
)
10811 GET_CURRENT_CONTEXT(ctx
);
10812 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
10814 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_MULTITEX_SUB_IMAGE_1D
,
10815 7 + POINTER_DWORDS
);
10821 n
[5].i
= (GLint
) width
;
10823 n
[7].i
= imageSize
;
10824 save_pointer(&n
[8],
10825 copy_data(data
, imageSize
, "glCompressedMultiTexSubImage1DEXT"));
10827 if (ctx
->ExecuteFlag
) {
10828 CALL_CompressedMultiTexSubImage1DEXT(ctx
->Exec
, (texunit
, target
, level
, xoffset
,
10829 width
, format
, imageSize
, data
));
10834 static void GLAPIENTRY
10835 save_CompressedMultiTexSubImage2DEXT(GLenum texunit
, GLenum target
, GLint level
, GLint xoffset
,
10836 GLint yoffset
, GLsizei width
, GLsizei height
,
10837 GLenum format
, GLsizei imageSize
,
10838 const GLvoid
* data
)
10841 GET_CURRENT_CONTEXT(ctx
);
10842 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
10844 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_MULTITEX_SUB_IMAGE_2D
,
10845 9 + POINTER_DWORDS
);
10852 n
[6].i
= (GLint
) width
;
10853 n
[7].i
= (GLint
) height
;
10855 n
[9].i
= imageSize
;
10856 save_pointer(&n
[10],
10857 copy_data(data
, imageSize
, "glCompressedMultiTexSubImage2DEXT"));
10859 if (ctx
->ExecuteFlag
) {
10860 CALL_CompressedMultiTexSubImage2DEXT(ctx
->Exec
,
10861 (texunit
, target
, level
, xoffset
, yoffset
,
10862 width
, height
, format
, imageSize
, data
));
10867 static void GLAPIENTRY
10868 save_CompressedMultiTexSubImage3DEXT(GLenum texunit
, GLenum target
, GLint level
, GLint xoffset
,
10869 GLint yoffset
, GLint zoffset
, GLsizei width
,
10870 GLsizei height
, GLsizei depth
, GLenum format
,
10871 GLsizei imageSize
, const GLvoid
* data
)
10874 GET_CURRENT_CONTEXT(ctx
);
10875 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
10877 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_MULTITEX_SUB_IMAGE_3D
,
10878 11 + POINTER_DWORDS
);
10886 n
[7].i
= (GLint
) width
;
10887 n
[8].i
= (GLint
) height
;
10888 n
[9].i
= (GLint
) depth
;
10890 n
[11].i
= imageSize
;
10891 save_pointer(&n
[12],
10892 copy_data(data
, imageSize
, "glCompressedMultiTexSubImage3DEXT"));
10894 if (ctx
->ExecuteFlag
) {
10895 CALL_CompressedMultiTexSubImage3DEXT(ctx
->Exec
,
10896 (texunit
, target
, level
, xoffset
, yoffset
,
10897 zoffset
, width
, height
, depth
, format
,
10904 * Save an error-generating command into display list.
10906 * KW: Will appear in the list before the vertex buffer containing the
10907 * command that provoked the error. I don't see this as a problem.
10910 save_error(struct gl_context
*ctx
, GLenum error
, const char *s
)
10913 n
= alloc_instruction(ctx
, OPCODE_ERROR
, 1 + POINTER_DWORDS
);
10916 save_pointer(&n
[2], (void *) s
);
10917 /* note: the data/string here doesn't have to be freed in
10918 * _mesa_delete_list() since the string is never dynamically
10926 * Compile an error into current display list.
10929 _mesa_compile_error(struct gl_context
*ctx
, GLenum error
, const char *s
)
10931 if (ctx
->CompileFlag
)
10932 save_error(ctx
, error
, s
);
10933 if (ctx
->ExecuteFlag
)
10934 _mesa_error(ctx
, error
, "%s", s
);
10939 * Test if ID names a display list.
10942 islist(struct gl_context
*ctx
, GLuint list
)
10944 if (list
> 0 && _mesa_lookup_list(ctx
, list
)) {
10954 /**********************************************************************/
10955 /* Display list execution */
10956 /**********************************************************************/
10960 * Execute a display list. Note that the ListBase offset must have already
10961 * been added before calling this function. I.e. the list argument is
10962 * the absolute list number, not relative to ListBase.
10963 * \param list - display list number
10966 execute_list(struct gl_context
*ctx
, GLuint list
)
10968 struct gl_display_list
*dlist
;
10972 if (list
== 0 || !islist(ctx
, list
))
10975 if (ctx
->ListState
.CallDepth
== MAX_LIST_NESTING
) {
10976 /* raise an error? */
10980 dlist
= _mesa_lookup_list(ctx
, list
);
10984 ctx
->ListState
.CallDepth
++;
10986 vbo_save_BeginCallList(ctx
, dlist
);
10992 const OpCode opcode
= n
[0].opcode
;
10994 if (is_ext_opcode(opcode
)) {
10995 n
+= ext_opcode_execute(ctx
, n
);
11000 _mesa_error(ctx
, n
[1].e
, "%s", (const char *) get_pointer(&n
[2]));
11003 CALL_Accum(ctx
->Exec
, (n
[1].e
, n
[2].f
));
11005 case OPCODE_ALPHA_FUNC
:
11006 CALL_AlphaFunc(ctx
->Exec
, (n
[1].e
, n
[2].f
));
11008 case OPCODE_BIND_TEXTURE
:
11009 CALL_BindTexture(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
11011 case OPCODE_BITMAP
:
11013 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
11014 ctx
->Unpack
= ctx
->DefaultPacking
;
11015 CALL_Bitmap(ctx
->Exec
, ((GLsizei
) n
[1].i
, (GLsizei
) n
[2].i
,
11016 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
,
11017 get_pointer(&n
[7])));
11018 ctx
->Unpack
= save
; /* restore */
11021 case OPCODE_BLEND_COLOR
:
11022 CALL_BlendColor(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
11024 case OPCODE_BLEND_EQUATION
:
11025 CALL_BlendEquation(ctx
->Exec
, (n
[1].e
));
11027 case OPCODE_BLEND_EQUATION_SEPARATE
:
11028 CALL_BlendEquationSeparate(ctx
->Exec
, (n
[1].e
, n
[2].e
));
11030 case OPCODE_BLEND_FUNC_SEPARATE
:
11031 CALL_BlendFuncSeparate(ctx
->Exec
,
11032 (n
[1].e
, n
[2].e
, n
[3].e
, n
[4].e
));
11035 case OPCODE_BLEND_FUNC_I
:
11036 /* GL_ARB_draw_buffers_blend */
11037 CALL_BlendFunciARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].e
));
11039 case OPCODE_BLEND_FUNC_SEPARATE_I
:
11040 /* GL_ARB_draw_buffers_blend */
11041 CALL_BlendFuncSeparateiARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].e
,
11044 case OPCODE_BLEND_EQUATION_I
:
11045 /* GL_ARB_draw_buffers_blend */
11046 CALL_BlendEquationiARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
11048 case OPCODE_BLEND_EQUATION_SEPARATE_I
:
11049 /* GL_ARB_draw_buffers_blend */
11050 CALL_BlendEquationSeparateiARB(ctx
->Exec
,
11051 (n
[1].ui
, n
[2].e
, n
[3].e
));
11054 case OPCODE_CALL_LIST
:
11055 /* Generated by glCallList(), don't add ListBase */
11056 if (ctx
->ListState
.CallDepth
< MAX_LIST_NESTING
) {
11057 execute_list(ctx
, n
[1].ui
);
11060 case OPCODE_CALL_LISTS
:
11061 if (ctx
->ListState
.CallDepth
< MAX_LIST_NESTING
) {
11062 CALL_CallLists(ctx
->Exec
, (n
[1].i
, n
[2].e
, get_pointer(&n
[3])));
11066 CALL_Clear(ctx
->Exec
, (n
[1].bf
));
11068 case OPCODE_CLEAR_BUFFER_IV
:
11075 CALL_ClearBufferiv(ctx
->Exec
, (n
[1].e
, n
[2].i
, value
));
11078 case OPCODE_CLEAR_BUFFER_UIV
:
11081 value
[0] = n
[3].ui
;
11082 value
[1] = n
[4].ui
;
11083 value
[2] = n
[5].ui
;
11084 value
[3] = n
[6].ui
;
11085 CALL_ClearBufferuiv(ctx
->Exec
, (n
[1].e
, n
[2].i
, value
));
11088 case OPCODE_CLEAR_BUFFER_FV
:
11095 CALL_ClearBufferfv(ctx
->Exec
, (n
[1].e
, n
[2].i
, value
));
11098 case OPCODE_CLEAR_BUFFER_FI
:
11099 CALL_ClearBufferfi(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].f
, n
[4].i
));
11101 case OPCODE_CLEAR_COLOR
:
11102 CALL_ClearColor(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
11104 case OPCODE_CLEAR_ACCUM
:
11105 CALL_ClearAccum(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
11107 case OPCODE_CLEAR_DEPTH
:
11108 CALL_ClearDepth(ctx
->Exec
, ((GLclampd
) n
[1].f
));
11110 case OPCODE_CLEAR_INDEX
:
11111 CALL_ClearIndex(ctx
->Exec
, ((GLfloat
) n
[1].ui
));
11113 case OPCODE_CLEAR_STENCIL
:
11114 CALL_ClearStencil(ctx
->Exec
, (n
[1].i
));
11116 case OPCODE_CLIP_PLANE
:
11123 CALL_ClipPlane(ctx
->Exec
, (n
[1].e
, eq
));
11126 case OPCODE_COLOR_MASK
:
11127 CALL_ColorMask(ctx
->Exec
, (n
[1].b
, n
[2].b
, n
[3].b
, n
[4].b
));
11129 case OPCODE_COLOR_MASK_INDEXED
:
11130 CALL_ColorMaski(ctx
->Exec
, (n
[1].ui
, n
[2].b
, n
[3].b
,
11133 case OPCODE_COLOR_MATERIAL
:
11134 CALL_ColorMaterial(ctx
->Exec
, (n
[1].e
, n
[2].e
));
11136 case OPCODE_COPY_PIXELS
:
11137 CALL_CopyPixels(ctx
->Exec
, (n
[1].i
, n
[2].i
,
11138 (GLsizei
) n
[3].i
, (GLsizei
) n
[4].i
,
11141 case OPCODE_COPY_TEX_IMAGE1D
:
11142 CALL_CopyTexImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].i
,
11143 n
[5].i
, n
[6].i
, n
[7].i
));
11145 case OPCODE_COPY_TEX_IMAGE2D
:
11146 CALL_CopyTexImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].i
,
11147 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
));
11149 case OPCODE_COPY_TEX_SUB_IMAGE1D
:
11150 CALL_CopyTexSubImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
11151 n
[4].i
, n
[5].i
, n
[6].i
));
11153 case OPCODE_COPY_TEX_SUB_IMAGE2D
:
11154 CALL_CopyTexSubImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
11155 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
11158 case OPCODE_COPY_TEX_SUB_IMAGE3D
:
11159 CALL_CopyTexSubImage3D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
11160 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
11163 case OPCODE_CULL_FACE
:
11164 CALL_CullFace(ctx
->Exec
, (n
[1].e
));
11166 case OPCODE_DEPTH_FUNC
:
11167 CALL_DepthFunc(ctx
->Exec
, (n
[1].e
));
11169 case OPCODE_DEPTH_MASK
:
11170 CALL_DepthMask(ctx
->Exec
, (n
[1].b
));
11172 case OPCODE_DEPTH_RANGE
:
11173 CALL_DepthRange(ctx
->Exec
,
11174 ((GLclampd
) n
[1].f
, (GLclampd
) n
[2].f
));
11176 case OPCODE_DISABLE
:
11177 CALL_Disable(ctx
->Exec
, (n
[1].e
));
11179 case OPCODE_DISABLE_INDEXED
:
11180 CALL_Disablei(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
11182 case OPCODE_DRAW_BUFFER
:
11183 CALL_DrawBuffer(ctx
->Exec
, (n
[1].e
));
11185 case OPCODE_DRAW_PIXELS
:
11187 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
11188 ctx
->Unpack
= ctx
->DefaultPacking
;
11189 CALL_DrawPixels(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].e
, n
[4].e
,
11190 get_pointer(&n
[5])));
11191 ctx
->Unpack
= save
; /* restore */
11194 case OPCODE_ENABLE
:
11195 CALL_Enable(ctx
->Exec
, (n
[1].e
));
11197 case OPCODE_ENABLE_INDEXED
:
11198 CALL_Enablei(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
11200 case OPCODE_EVALMESH1
:
11201 CALL_EvalMesh1(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
));
11203 case OPCODE_EVALMESH2
:
11204 CALL_EvalMesh2(ctx
->Exec
,
11205 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
, n
[5].i
));
11214 CALL_Fogfv(ctx
->Exec
, (n
[1].e
, p
));
11217 case OPCODE_FRONT_FACE
:
11218 CALL_FrontFace(ctx
->Exec
, (n
[1].e
));
11220 case OPCODE_FRUSTUM
:
11221 CALL_Frustum(ctx
->Exec
,
11222 (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
));
11225 CALL_Hint(ctx
->Exec
, (n
[1].e
, n
[2].e
));
11227 case OPCODE_INDEX_MASK
:
11228 CALL_IndexMask(ctx
->Exec
, (n
[1].ui
));
11230 case OPCODE_INIT_NAMES
:
11231 CALL_InitNames(ctx
->Exec
, ());
11240 CALL_Lightfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, p
));
11243 case OPCODE_LIGHT_MODEL
:
11250 CALL_LightModelfv(ctx
->Exec
, (n
[1].e
, p
));
11253 case OPCODE_LINE_STIPPLE
:
11254 CALL_LineStipple(ctx
->Exec
, (n
[1].i
, n
[2].us
));
11256 case OPCODE_LINE_WIDTH
:
11257 CALL_LineWidth(ctx
->Exec
, (n
[1].f
));
11259 case OPCODE_LIST_BASE
:
11260 CALL_ListBase(ctx
->Exec
, (n
[1].ui
));
11262 case OPCODE_LOAD_IDENTITY
:
11263 CALL_LoadIdentity(ctx
->Exec
, ());
11265 case OPCODE_LOAD_MATRIX
:
11266 STATIC_ASSERT(sizeof(Node
) == sizeof(GLfloat
));
11267 CALL_LoadMatrixf(ctx
->Exec
, (&n
[1].f
));
11269 case OPCODE_LOAD_NAME
:
11270 CALL_LoadName(ctx
->Exec
, (n
[1].ui
));
11272 case OPCODE_LOGIC_OP
:
11273 CALL_LogicOp(ctx
->Exec
, (n
[1].e
));
11277 GLenum target
= n
[1].e
;
11278 GLint ustride
= _mesa_evaluator_components(target
);
11279 GLint uorder
= n
[5].i
;
11280 GLfloat u1
= n
[2].f
;
11281 GLfloat u2
= n
[3].f
;
11282 CALL_Map1f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
11283 (GLfloat
*) get_pointer(&n
[6])));
11288 GLenum target
= n
[1].e
;
11289 GLfloat u1
= n
[2].f
;
11290 GLfloat u2
= n
[3].f
;
11291 GLfloat v1
= n
[4].f
;
11292 GLfloat v2
= n
[5].f
;
11293 GLint ustride
= n
[6].i
;
11294 GLint vstride
= n
[7].i
;
11295 GLint uorder
= n
[8].i
;
11296 GLint vorder
= n
[9].i
;
11297 CALL_Map2f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
11298 v1
, v2
, vstride
, vorder
,
11299 (GLfloat
*) get_pointer(&n
[10])));
11302 case OPCODE_MAPGRID1
:
11303 CALL_MapGrid1f(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
));
11305 case OPCODE_MAPGRID2
:
11306 CALL_MapGrid2f(ctx
->Exec
,
11307 (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].i
, n
[5].f
, n
[6].f
));
11309 case OPCODE_MATRIX_MODE
:
11310 CALL_MatrixMode(ctx
->Exec
, (n
[1].e
));
11312 case OPCODE_MULT_MATRIX
:
11313 CALL_MultMatrixf(ctx
->Exec
, (&n
[1].f
));
11316 CALL_Ortho(ctx
->Exec
,
11317 (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
));
11319 case OPCODE_PASSTHROUGH
:
11320 CALL_PassThrough(ctx
->Exec
, (n
[1].f
));
11322 case OPCODE_PATCH_PARAMETER_I
:
11323 CALL_PatchParameteri(ctx
->Exec
, (n
[1].e
, n
[2].i
));
11325 case OPCODE_PATCH_PARAMETER_FV_INNER
:
11328 params
[0] = n
[2].f
;
11329 params
[1] = n
[3].f
;
11330 CALL_PatchParameterfv(ctx
->Exec
, (n
[1].e
, params
));
11333 case OPCODE_PATCH_PARAMETER_FV_OUTER
:
11336 params
[0] = n
[2].f
;
11337 params
[1] = n
[3].f
;
11338 params
[2] = n
[4].f
;
11339 params
[3] = n
[5].f
;
11340 CALL_PatchParameterfv(ctx
->Exec
, (n
[1].e
, params
));
11343 case OPCODE_PIXEL_MAP
:
11344 CALL_PixelMapfv(ctx
->Exec
,
11345 (n
[1].e
, n
[2].i
, get_pointer(&n
[3])));
11347 case OPCODE_PIXEL_TRANSFER
:
11348 CALL_PixelTransferf(ctx
->Exec
, (n
[1].e
, n
[2].f
));
11350 case OPCODE_PIXEL_ZOOM
:
11351 CALL_PixelZoom(ctx
->Exec
, (n
[1].f
, n
[2].f
));
11353 case OPCODE_POINT_SIZE
:
11354 CALL_PointSize(ctx
->Exec
, (n
[1].f
));
11356 case OPCODE_POINT_PARAMETERS
:
11359 params
[0] = n
[2].f
;
11360 params
[1] = n
[3].f
;
11361 params
[2] = n
[4].f
;
11362 CALL_PointParameterfv(ctx
->Exec
, (n
[1].e
, params
));
11365 case OPCODE_POLYGON_MODE
:
11366 CALL_PolygonMode(ctx
->Exec
, (n
[1].e
, n
[2].e
));
11368 case OPCODE_POLYGON_STIPPLE
:
11370 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
11371 ctx
->Unpack
= ctx
->DefaultPacking
;
11372 CALL_PolygonStipple(ctx
->Exec
, (get_pointer(&n
[1])));
11373 ctx
->Unpack
= save
; /* restore */
11376 case OPCODE_POLYGON_OFFSET
:
11377 CALL_PolygonOffset(ctx
->Exec
, (n
[1].f
, n
[2].f
));
11379 case OPCODE_POLYGON_OFFSET_CLAMP
:
11380 CALL_PolygonOffsetClampEXT(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
11382 case OPCODE_POP_ATTRIB
:
11383 CALL_PopAttrib(ctx
->Exec
, ());
11385 case OPCODE_POP_MATRIX
:
11386 CALL_PopMatrix(ctx
->Exec
, ());
11388 case OPCODE_POP_NAME
:
11389 CALL_PopName(ctx
->Exec
, ());
11391 case OPCODE_PRIORITIZE_TEXTURE
:
11392 CALL_PrioritizeTextures(ctx
->Exec
, (1, &n
[1].ui
, &n
[2].f
));
11394 case OPCODE_PUSH_ATTRIB
:
11395 CALL_PushAttrib(ctx
->Exec
, (n
[1].bf
));
11397 case OPCODE_PUSH_MATRIX
:
11398 CALL_PushMatrix(ctx
->Exec
, ());
11400 case OPCODE_PUSH_NAME
:
11401 CALL_PushName(ctx
->Exec
, (n
[1].ui
));
11403 case OPCODE_RASTER_POS
:
11404 CALL_RasterPos4f(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
11406 case OPCODE_READ_BUFFER
:
11407 CALL_ReadBuffer(ctx
->Exec
, (n
[1].e
));
11409 case OPCODE_ROTATE
:
11410 CALL_Rotatef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
11413 CALL_Scalef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
11415 case OPCODE_SCISSOR
:
11416 CALL_Scissor(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
11418 case OPCODE_SHADE_MODEL
:
11419 CALL_ShadeModel(ctx
->Exec
, (n
[1].e
));
11421 case OPCODE_PROVOKING_VERTEX
:
11422 CALL_ProvokingVertex(ctx
->Exec
, (n
[1].e
));
11424 case OPCODE_STENCIL_FUNC
:
11425 CALL_StencilFunc(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].ui
));
11427 case OPCODE_STENCIL_MASK
:
11428 CALL_StencilMask(ctx
->Exec
, (n
[1].ui
));
11430 case OPCODE_STENCIL_OP
:
11431 CALL_StencilOp(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].e
));
11433 case OPCODE_STENCIL_FUNC_SEPARATE
:
11434 CALL_StencilFuncSeparate(ctx
->Exec
,
11435 (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].ui
));
11437 case OPCODE_STENCIL_MASK_SEPARATE
:
11438 CALL_StencilMaskSeparate(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
11440 case OPCODE_STENCIL_OP_SEPARATE
:
11441 CALL_StencilOpSeparate(ctx
->Exec
,
11442 (n
[1].e
, n
[2].e
, n
[3].e
, n
[4].e
));
11444 case OPCODE_TEXENV
:
11447 params
[0] = n
[3].f
;
11448 params
[1] = n
[4].f
;
11449 params
[2] = n
[5].f
;
11450 params
[3] = n
[6].f
;
11451 CALL_TexEnvfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
11454 case OPCODE_TEXGEN
:
11457 params
[0] = n
[3].f
;
11458 params
[1] = n
[4].f
;
11459 params
[2] = n
[5].f
;
11460 params
[3] = n
[6].f
;
11461 CALL_TexGenfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
11464 case OPCODE_TEXPARAMETER
:
11467 params
[0] = n
[3].f
;
11468 params
[1] = n
[4].f
;
11469 params
[2] = n
[5].f
;
11470 params
[3] = n
[6].f
;
11471 CALL_TexParameterfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
11474 case OPCODE_TEX_IMAGE1D
:
11476 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
11477 ctx
->Unpack
= ctx
->DefaultPacking
;
11478 CALL_TexImage1D(ctx
->Exec
, (n
[1].e
, /* target */
11479 n
[2].i
, /* level */
11480 n
[3].i
, /* components */
11481 n
[4].i
, /* width */
11482 n
[5].e
, /* border */
11483 n
[6].e
, /* format */
11485 get_pointer(&n
[8])));
11486 ctx
->Unpack
= save
; /* restore */
11489 case OPCODE_TEX_IMAGE2D
:
11491 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
11492 ctx
->Unpack
= ctx
->DefaultPacking
;
11493 CALL_TexImage2D(ctx
->Exec
, (n
[1].e
, /* target */
11494 n
[2].i
, /* level */
11495 n
[3].i
, /* components */
11496 n
[4].i
, /* width */
11497 n
[5].i
, /* height */
11498 n
[6].e
, /* border */
11499 n
[7].e
, /* format */
11501 get_pointer(&n
[9])));
11502 ctx
->Unpack
= save
; /* restore */
11505 case OPCODE_TEX_IMAGE3D
:
11507 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
11508 ctx
->Unpack
= ctx
->DefaultPacking
;
11509 CALL_TexImage3D(ctx
->Exec
, (n
[1].e
, /* target */
11510 n
[2].i
, /* level */
11511 n
[3].i
, /* components */
11512 n
[4].i
, /* width */
11513 n
[5].i
, /* height */
11514 n
[6].i
, /* depth */
11515 n
[7].e
, /* border */
11516 n
[8].e
, /* format */
11518 get_pointer(&n
[10])));
11519 ctx
->Unpack
= save
; /* restore */
11522 case OPCODE_TEX_SUB_IMAGE1D
:
11524 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
11525 ctx
->Unpack
= ctx
->DefaultPacking
;
11526 CALL_TexSubImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
11528 n
[6].e
, get_pointer(&n
[7])));
11529 ctx
->Unpack
= save
; /* restore */
11532 case OPCODE_TEX_SUB_IMAGE2D
:
11534 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
11535 ctx
->Unpack
= ctx
->DefaultPacking
;
11536 CALL_TexSubImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
11538 n
[6].i
, n
[7].e
, n
[8].e
,
11539 get_pointer(&n
[9])));
11540 ctx
->Unpack
= save
; /* restore */
11543 case OPCODE_TEX_SUB_IMAGE3D
:
11545 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
11546 ctx
->Unpack
= ctx
->DefaultPacking
;
11547 CALL_TexSubImage3D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
11548 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
11549 n
[8].i
, n
[9].e
, n
[10].e
,
11550 get_pointer(&n
[11])));
11551 ctx
->Unpack
= save
; /* restore */
11554 case OPCODE_TRANSLATE
:
11555 CALL_Translatef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
11557 case OPCODE_VIEWPORT
:
11558 CALL_Viewport(ctx
->Exec
, (n
[1].i
, n
[2].i
,
11559 (GLsizei
) n
[3].i
, (GLsizei
) n
[4].i
));
11561 case OPCODE_WINDOW_POS
:
11562 CALL_WindowPos4fMESA(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
11564 case OPCODE_VIEWPORT_ARRAY_V
:
11565 CALL_ViewportArrayv(ctx
->Exec
, (n
[1].ui
, n
[2].si
,
11566 get_pointer(&n
[3])));
11568 case OPCODE_VIEWPORT_INDEXED_F
:
11569 CALL_ViewportIndexedf(ctx
->Exec
, (n
[1].ui
, n
[2].f
, n
[3].f
, n
[4].f
,
11572 case OPCODE_VIEWPORT_INDEXED_FV
: {
11578 CALL_ViewportIndexedfv(ctx
->Exec
, (n
[1].ui
, v
));
11581 case OPCODE_SCISSOR_ARRAY_V
:
11582 CALL_ScissorArrayv(ctx
->Exec
, (n
[1].ui
, n
[2].si
,
11583 get_pointer(&n
[3])));
11585 case OPCODE_SCISSOR_INDEXED
:
11586 CALL_ScissorIndexed(ctx
->Exec
, (n
[1].ui
, n
[2].i
, n
[3].i
, n
[4].si
,
11589 case OPCODE_SCISSOR_INDEXED_V
: {
11595 CALL_ScissorIndexedv(ctx
->Exec
, (n
[1].ui
, v
));
11598 case OPCODE_DEPTH_ARRAY_V
:
11599 CALL_DepthRangeArrayv(ctx
->Exec
, (n
[1].ui
, n
[2].si
,
11600 get_pointer(&n
[3])));
11602 case OPCODE_DEPTH_INDEXED
:
11603 CALL_DepthRangeIndexed(ctx
->Exec
, (n
[1].ui
, n
[2].f
, n
[3].f
));
11605 case OPCODE_ACTIVE_TEXTURE
: /* GL_ARB_multitexture */
11606 CALL_ActiveTexture(ctx
->Exec
, (n
[1].e
));
11608 case OPCODE_COMPRESSED_TEX_IMAGE_1D
: /* GL_ARB_texture_compression */
11609 CALL_CompressedTexImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
11610 n
[4].i
, n
[5].i
, n
[6].i
,
11611 get_pointer(&n
[7])));
11613 case OPCODE_COMPRESSED_TEX_IMAGE_2D
: /* GL_ARB_texture_compression */
11614 CALL_CompressedTexImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
11615 n
[4].i
, n
[5].i
, n
[6].i
,
11616 n
[7].i
, get_pointer(&n
[8])));
11618 case OPCODE_COMPRESSED_TEX_IMAGE_3D
: /* GL_ARB_texture_compression */
11619 CALL_CompressedTexImage3D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
11620 n
[4].i
, n
[5].i
, n
[6].i
,
11622 get_pointer(&n
[9])));
11624 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
: /* GL_ARB_texture_compress */
11625 CALL_CompressedTexSubImage1D(ctx
->Exec
,
11626 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
11628 get_pointer(&n
[7])));
11630 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
: /* GL_ARB_texture_compress */
11631 CALL_CompressedTexSubImage2D(ctx
->Exec
,
11632 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
11633 n
[5].i
, n
[6].i
, n
[7].e
, n
[8].i
,
11634 get_pointer(&n
[9])));
11636 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
: /* GL_ARB_texture_compress */
11637 CALL_CompressedTexSubImage3D(ctx
->Exec
,
11638 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
11639 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
,
11641 get_pointer(&n
[11])));
11643 case OPCODE_SAMPLE_COVERAGE
: /* GL_ARB_multisample */
11644 CALL_SampleCoverage(ctx
->Exec
, (n
[1].f
, n
[2].b
));
11646 case OPCODE_WINDOW_POS_ARB
: /* GL_ARB_window_pos */
11647 CALL_WindowPos3f(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
11649 case OPCODE_BIND_PROGRAM_ARB
: /* GL_ARB_vertex_program */
11650 CALL_BindProgramARB(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
11652 case OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
:
11653 CALL_ProgramLocalParameter4fARB(ctx
->Exec
,
11654 (n
[1].e
, n
[2].ui
, n
[3].f
, n
[4].f
,
11657 case OPCODE_ACTIVE_STENCIL_FACE_EXT
:
11658 CALL_ActiveStencilFaceEXT(ctx
->Exec
, (n
[1].e
));
11660 case OPCODE_DEPTH_BOUNDS_EXT
:
11661 CALL_DepthBoundsEXT(ctx
->Exec
, (n
[1].f
, n
[2].f
));
11663 case OPCODE_PROGRAM_STRING_ARB
:
11664 CALL_ProgramStringARB(ctx
->Exec
,
11665 (n
[1].e
, n
[2].e
, n
[3].i
,
11666 get_pointer(&n
[4])));
11668 case OPCODE_PROGRAM_ENV_PARAMETER_ARB
:
11669 CALL_ProgramEnvParameter4fARB(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].f
,
11673 case OPCODE_BEGIN_QUERY_ARB
:
11674 CALL_BeginQuery(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
11676 case OPCODE_END_QUERY_ARB
:
11677 CALL_EndQuery(ctx
->Exec
, (n
[1].e
));
11679 case OPCODE_QUERY_COUNTER
:
11680 CALL_QueryCounter(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
11682 case OPCODE_BEGIN_QUERY_INDEXED
:
11683 CALL_BeginQueryIndexed(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].ui
));
11685 case OPCODE_END_QUERY_INDEXED
:
11686 CALL_EndQueryIndexed(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
11688 case OPCODE_DRAW_BUFFERS_ARB
:
11690 GLenum buffers
[MAX_DRAW_BUFFERS
];
11691 GLint i
, count
= MIN2(n
[1].i
, MAX_DRAW_BUFFERS
);
11692 for (i
= 0; i
< count
; i
++)
11693 buffers
[i
] = n
[2 + i
].e
;
11694 CALL_DrawBuffers(ctx
->Exec
, (n
[1].i
, buffers
));
11697 case OPCODE_BLIT_FRAMEBUFFER
:
11698 CALL_BlitFramebuffer(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
,
11699 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
,
11702 case OPCODE_PRIMITIVE_RESTART_NV
:
11703 CALL_PrimitiveRestartNV(ctx
->Exec
, ());
11706 case OPCODE_USE_PROGRAM
:
11707 CALL_UseProgram(ctx
->Exec
, (n
[1].ui
));
11709 case OPCODE_UNIFORM_1F
:
11710 CALL_Uniform1f(ctx
->Exec
, (n
[1].i
, n
[2].f
));
11712 case OPCODE_UNIFORM_2F
:
11713 CALL_Uniform2f(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
));
11715 case OPCODE_UNIFORM_3F
:
11716 CALL_Uniform3f(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
));
11718 case OPCODE_UNIFORM_4F
:
11719 CALL_Uniform4f(ctx
->Exec
,
11720 (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
));
11722 case OPCODE_UNIFORM_1FV
:
11723 CALL_Uniform1fv(ctx
->Exec
, (n
[1].i
, n
[2].i
, get_pointer(&n
[3])));
11725 case OPCODE_UNIFORM_2FV
:
11726 CALL_Uniform2fv(ctx
->Exec
, (n
[1].i
, n
[2].i
, get_pointer(&n
[3])));
11728 case OPCODE_UNIFORM_3FV
:
11729 CALL_Uniform3fv(ctx
->Exec
, (n
[1].i
, n
[2].i
, get_pointer(&n
[3])));
11731 case OPCODE_UNIFORM_4FV
:
11732 CALL_Uniform4fv(ctx
->Exec
, (n
[1].i
, n
[2].i
, get_pointer(&n
[3])));
11734 case OPCODE_UNIFORM_1D
: {
11735 union float64_pair x
;
11737 x
.uint32
[0] = n
[2].ui
;
11738 x
.uint32
[1] = n
[3].ui
;
11740 CALL_Uniform1d(ctx
->Exec
, (n
[1].i
, x
.d
));
11743 case OPCODE_UNIFORM_2D
: {
11744 union float64_pair x
;
11745 union float64_pair y
;
11747 x
.uint32
[0] = n
[2].ui
;
11748 x
.uint32
[1] = n
[3].ui
;
11749 y
.uint32
[0] = n
[4].ui
;
11750 y
.uint32
[1] = n
[5].ui
;
11752 CALL_Uniform2d(ctx
->Exec
, (n
[1].i
, x
.d
, y
.d
));
11755 case OPCODE_UNIFORM_3D
: {
11756 union float64_pair x
;
11757 union float64_pair y
;
11758 union float64_pair z
;
11760 x
.uint32
[0] = n
[2].ui
;
11761 x
.uint32
[1] = n
[3].ui
;
11762 y
.uint32
[0] = n
[4].ui
;
11763 y
.uint32
[1] = n
[5].ui
;
11764 z
.uint32
[0] = n
[6].ui
;
11765 z
.uint32
[1] = n
[7].ui
;
11767 CALL_Uniform3d(ctx
->Exec
, (n
[1].i
, x
.d
, y
.d
, z
.d
));
11770 case OPCODE_UNIFORM_4D
: {
11771 union float64_pair x
;
11772 union float64_pair y
;
11773 union float64_pair z
;
11774 union float64_pair w
;
11776 x
.uint32
[0] = n
[2].ui
;
11777 x
.uint32
[1] = n
[3].ui
;
11778 y
.uint32
[0] = n
[4].ui
;
11779 y
.uint32
[1] = n
[5].ui
;
11780 z
.uint32
[0] = n
[6].ui
;
11781 z
.uint32
[1] = n
[7].ui
;
11782 w
.uint32
[0] = n
[8].ui
;
11783 w
.uint32
[1] = n
[9].ui
;
11785 CALL_Uniform4d(ctx
->Exec
, (n
[1].i
, x
.d
, y
.d
, z
.d
, w
.d
));
11788 case OPCODE_UNIFORM_1DV
:
11789 CALL_Uniform1dv(ctx
->Exec
, (n
[1].i
, n
[2].i
, get_pointer(&n
[3])));
11791 case OPCODE_UNIFORM_2DV
:
11792 CALL_Uniform2dv(ctx
->Exec
, (n
[1].i
, n
[2].i
, get_pointer(&n
[3])));
11794 case OPCODE_UNIFORM_3DV
:
11795 CALL_Uniform3dv(ctx
->Exec
, (n
[1].i
, n
[2].i
, get_pointer(&n
[3])));
11797 case OPCODE_UNIFORM_4DV
:
11798 CALL_Uniform4dv(ctx
->Exec
, (n
[1].i
, n
[2].i
, get_pointer(&n
[3])));
11800 case OPCODE_UNIFORM_1I
:
11801 CALL_Uniform1i(ctx
->Exec
, (n
[1].i
, n
[2].i
));
11803 case OPCODE_UNIFORM_2I
:
11804 CALL_Uniform2i(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
));
11806 case OPCODE_UNIFORM_3I
:
11807 CALL_Uniform3i(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
11809 case OPCODE_UNIFORM_4I
:
11810 CALL_Uniform4i(ctx
->Exec
,
11811 (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
, n
[5].i
));
11813 case OPCODE_UNIFORM_1IV
:
11814 CALL_Uniform1iv(ctx
->Exec
, (n
[1].i
, n
[2].i
, get_pointer(&n
[3])));
11816 case OPCODE_UNIFORM_2IV
:
11817 CALL_Uniform2iv(ctx
->Exec
, (n
[1].i
, n
[2].i
, get_pointer(&n
[3])));
11819 case OPCODE_UNIFORM_3IV
:
11820 CALL_Uniform3iv(ctx
->Exec
, (n
[1].i
, n
[2].i
, get_pointer(&n
[3])));
11822 case OPCODE_UNIFORM_4IV
:
11823 CALL_Uniform4iv(ctx
->Exec
, (n
[1].i
, n
[2].i
, get_pointer(&n
[3])));
11825 case OPCODE_UNIFORM_1UI
:
11826 CALL_Uniform1ui(ctx
->Exec
, (n
[1].i
, n
[2].i
));
11828 case OPCODE_UNIFORM_2UI
:
11829 CALL_Uniform2ui(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
));
11831 case OPCODE_UNIFORM_3UI
:
11832 CALL_Uniform3ui(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
11834 case OPCODE_UNIFORM_4UI
:
11835 CALL_Uniform4ui(ctx
->Exec
,
11836 (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
, n
[5].i
));
11838 case OPCODE_UNIFORM_1UIV
:
11839 CALL_Uniform1uiv(ctx
->Exec
, (n
[1].i
, n
[2].i
, get_pointer(&n
[3])));
11841 case OPCODE_UNIFORM_2UIV
:
11842 CALL_Uniform2uiv(ctx
->Exec
, (n
[1].i
, n
[2].i
, get_pointer(&n
[3])));
11844 case OPCODE_UNIFORM_3UIV
:
11845 CALL_Uniform3uiv(ctx
->Exec
, (n
[1].i
, n
[2].i
, get_pointer(&n
[3])));
11847 case OPCODE_UNIFORM_4UIV
:
11848 CALL_Uniform4uiv(ctx
->Exec
, (n
[1].i
, n
[2].i
, get_pointer(&n
[3])));
11850 case OPCODE_UNIFORM_MATRIX22
:
11851 CALL_UniformMatrix2fv(ctx
->Exec
,
11852 (n
[1].i
, n
[2].i
, n
[3].b
, get_pointer(&n
[4])));
11854 case OPCODE_UNIFORM_MATRIX33
:
11855 CALL_UniformMatrix3fv(ctx
->Exec
,
11856 (n
[1].i
, n
[2].i
, n
[3].b
, get_pointer(&n
[4])));
11858 case OPCODE_UNIFORM_MATRIX44
:
11859 CALL_UniformMatrix4fv(ctx
->Exec
,
11860 (n
[1].i
, n
[2].i
, n
[3].b
, get_pointer(&n
[4])));
11862 case OPCODE_UNIFORM_MATRIX23
:
11863 CALL_UniformMatrix2x3fv(ctx
->Exec
,
11864 (n
[1].i
, n
[2].i
, n
[3].b
, get_pointer(&n
[4])));
11866 case OPCODE_UNIFORM_MATRIX32
:
11867 CALL_UniformMatrix3x2fv(ctx
->Exec
,
11868 (n
[1].i
, n
[2].i
, n
[3].b
, get_pointer(&n
[4])));
11870 case OPCODE_UNIFORM_MATRIX24
:
11871 CALL_UniformMatrix2x4fv(ctx
->Exec
,
11872 (n
[1].i
, n
[2].i
, n
[3].b
, get_pointer(&n
[4])));
11874 case OPCODE_UNIFORM_MATRIX42
:
11875 CALL_UniformMatrix4x2fv(ctx
->Exec
,
11876 (n
[1].i
, n
[2].i
, n
[3].b
, get_pointer(&n
[4])));
11878 case OPCODE_UNIFORM_MATRIX34
:
11879 CALL_UniformMatrix3x4fv(ctx
->Exec
,
11880 (n
[1].i
, n
[2].i
, n
[3].b
, get_pointer(&n
[4])));
11882 case OPCODE_UNIFORM_MATRIX43
:
11883 CALL_UniformMatrix4x3fv(ctx
->Exec
,
11884 (n
[1].i
, n
[2].i
, n
[3].b
, get_pointer(&n
[4])));
11886 case OPCODE_UNIFORM_MATRIX22D
:
11887 CALL_UniformMatrix2dv(ctx
->Exec
,
11888 (n
[1].i
, n
[2].i
, n
[3].b
, get_pointer(&n
[4])));
11890 case OPCODE_UNIFORM_MATRIX33D
:
11891 CALL_UniformMatrix3dv(ctx
->Exec
,
11892 (n
[1].i
, n
[2].i
, n
[3].b
, get_pointer(&n
[4])));
11894 case OPCODE_UNIFORM_MATRIX44D
:
11895 CALL_UniformMatrix4dv(ctx
->Exec
,
11896 (n
[1].i
, n
[2].i
, n
[3].b
, get_pointer(&n
[4])));
11898 case OPCODE_UNIFORM_MATRIX23D
:
11899 CALL_UniformMatrix2x3dv(ctx
->Exec
,
11900 (n
[1].i
, n
[2].i
, n
[3].b
, get_pointer(&n
[4])));
11902 case OPCODE_UNIFORM_MATRIX32D
:
11903 CALL_UniformMatrix3x2dv(ctx
->Exec
,
11904 (n
[1].i
, n
[2].i
, n
[3].b
, get_pointer(&n
[4])));
11906 case OPCODE_UNIFORM_MATRIX24D
:
11907 CALL_UniformMatrix2x4dv(ctx
->Exec
,
11908 (n
[1].i
, n
[2].i
, n
[3].b
, get_pointer(&n
[4])));
11910 case OPCODE_UNIFORM_MATRIX42D
:
11911 CALL_UniformMatrix4x2dv(ctx
->Exec
,
11912 (n
[1].i
, n
[2].i
, n
[3].b
, get_pointer(&n
[4])));
11914 case OPCODE_UNIFORM_MATRIX34D
:
11915 CALL_UniformMatrix3x4dv(ctx
->Exec
,
11916 (n
[1].i
, n
[2].i
, n
[3].b
, get_pointer(&n
[4])));
11918 case OPCODE_UNIFORM_MATRIX43D
:
11919 CALL_UniformMatrix4x3dv(ctx
->Exec
,
11920 (n
[1].i
, n
[2].i
, n
[3].b
, get_pointer(&n
[4])));
11923 case OPCODE_USE_PROGRAM_STAGES
:
11924 CALL_UseProgramStages(ctx
->Exec
, (n
[1].ui
, n
[2].ui
, n
[3].ui
));
11926 case OPCODE_PROGRAM_UNIFORM_1F
:
11927 CALL_ProgramUniform1f(ctx
->Exec
, (n
[1].ui
, n
[2].i
, n
[3].f
));
11929 case OPCODE_PROGRAM_UNIFORM_2F
:
11930 CALL_ProgramUniform2f(ctx
->Exec
, (n
[1].ui
, n
[2].i
, n
[3].f
, n
[4].f
));
11932 case OPCODE_PROGRAM_UNIFORM_3F
:
11933 CALL_ProgramUniform3f(ctx
->Exec
, (n
[1].ui
, n
[2].i
,
11934 n
[3].f
, n
[4].f
, n
[5].f
));
11936 case OPCODE_PROGRAM_UNIFORM_4F
:
11937 CALL_ProgramUniform4f(ctx
->Exec
, (n
[1].ui
, n
[2].i
,
11938 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
));
11940 case OPCODE_PROGRAM_UNIFORM_1FV
:
11941 CALL_ProgramUniform1fv(ctx
->Exec
, (n
[1].ui
, n
[2].i
, n
[3].i
,
11942 get_pointer(&n
[4])));
11944 case OPCODE_PROGRAM_UNIFORM_2FV
:
11945 CALL_ProgramUniform2fv(ctx
->Exec
, (n
[1].ui
, n
[2].i
, n
[3].i
,
11946 get_pointer(&n
[4])));
11948 case OPCODE_PROGRAM_UNIFORM_3FV
:
11949 CALL_ProgramUniform3fv(ctx
->Exec
, (n
[1].ui
, n
[2].i
, n
[3].i
,
11950 get_pointer(&n
[4])));
11952 case OPCODE_PROGRAM_UNIFORM_4FV
:
11953 CALL_ProgramUniform4fv(ctx
->Exec
, (n
[1].ui
, n
[2].i
, n
[3].i
,
11954 get_pointer(&n
[4])));
11956 case OPCODE_PROGRAM_UNIFORM_1D
: {
11957 union float64_pair x
;
11959 x
.uint32
[0] = n
[3].ui
;
11960 x
.uint32
[1] = n
[4].ui
;
11962 CALL_ProgramUniform1d(ctx
->Exec
, (n
[1].ui
, n
[2].i
, x
.d
));
11965 case OPCODE_PROGRAM_UNIFORM_2D
: {
11966 union float64_pair x
;
11967 union float64_pair y
;
11969 x
.uint32
[0] = n
[3].ui
;
11970 x
.uint32
[1] = n
[4].ui
;
11971 y
.uint32
[0] = n
[5].ui
;
11972 y
.uint32
[1] = n
[6].ui
;
11974 CALL_ProgramUniform2d(ctx
->Exec
, (n
[1].ui
, n
[2].i
, x
.d
, y
.d
));
11977 case OPCODE_PROGRAM_UNIFORM_3D
: {
11978 union float64_pair x
;
11979 union float64_pair y
;
11980 union float64_pair z
;
11982 x
.uint32
[0] = n
[3].ui
;
11983 x
.uint32
[1] = n
[4].ui
;
11984 y
.uint32
[0] = n
[5].ui
;
11985 y
.uint32
[1] = n
[6].ui
;
11986 z
.uint32
[0] = n
[7].ui
;
11987 z
.uint32
[1] = n
[8].ui
;
11989 CALL_ProgramUniform3d(ctx
->Exec
, (n
[1].ui
, n
[2].i
,
11993 case OPCODE_PROGRAM_UNIFORM_4D
: {
11994 union float64_pair x
;
11995 union float64_pair y
;
11996 union float64_pair z
;
11997 union float64_pair w
;
11999 x
.uint32
[0] = n
[3].ui
;
12000 x
.uint32
[1] = n
[4].ui
;
12001 y
.uint32
[0] = n
[5].ui
;
12002 y
.uint32
[1] = n
[6].ui
;
12003 z
.uint32
[0] = n
[7].ui
;
12004 z
.uint32
[1] = n
[8].ui
;
12005 w
.uint32
[0] = n
[9].ui
;
12006 w
.uint32
[1] = n
[10].ui
;
12008 CALL_ProgramUniform4d(ctx
->Exec
, (n
[1].ui
, n
[2].i
,
12009 x
.d
, y
.d
, z
.d
, w
.d
));
12012 case OPCODE_PROGRAM_UNIFORM_1DV
:
12013 CALL_ProgramUniform1dv(ctx
->Exec
, (n
[1].ui
, n
[2].i
, n
[3].i
,
12014 get_pointer(&n
[4])));
12016 case OPCODE_PROGRAM_UNIFORM_2DV
:
12017 CALL_ProgramUniform2dv(ctx
->Exec
, (n
[1].ui
, n
[2].i
, n
[3].i
,
12018 get_pointer(&n
[4])));
12020 case OPCODE_PROGRAM_UNIFORM_3DV
:
12021 CALL_ProgramUniform3dv(ctx
->Exec
, (n
[1].ui
, n
[2].i
, n
[3].i
,
12022 get_pointer(&n
[4])));
12024 case OPCODE_PROGRAM_UNIFORM_4DV
:
12025 CALL_ProgramUniform4dv(ctx
->Exec
, (n
[1].ui
, n
[2].i
, n
[3].i
,
12026 get_pointer(&n
[4])));
12028 case OPCODE_PROGRAM_UNIFORM_1I
:
12029 CALL_ProgramUniform1i(ctx
->Exec
, (n
[1].ui
, n
[2].i
, n
[3].i
));
12031 case OPCODE_PROGRAM_UNIFORM_2I
:
12032 CALL_ProgramUniform2i(ctx
->Exec
, (n
[1].ui
, n
[2].i
, n
[3].i
, n
[4].i
));
12034 case OPCODE_PROGRAM_UNIFORM_3I
:
12035 CALL_ProgramUniform3i(ctx
->Exec
, (n
[1].ui
, n
[2].i
,
12036 n
[3].i
, n
[4].i
, n
[5].i
));
12038 case OPCODE_PROGRAM_UNIFORM_4I
:
12039 CALL_ProgramUniform4i(ctx
->Exec
, (n
[1].ui
, n
[2].i
,
12040 n
[3].i
, n
[4].i
, n
[5].i
, n
[6].i
));
12042 case OPCODE_PROGRAM_UNIFORM_1IV
:
12043 CALL_ProgramUniform1iv(ctx
->Exec
, (n
[1].ui
, n
[2].i
, n
[3].i
,
12044 get_pointer(&n
[4])));
12046 case OPCODE_PROGRAM_UNIFORM_2IV
:
12047 CALL_ProgramUniform2iv(ctx
->Exec
, (n
[1].ui
, n
[2].i
, n
[3].i
,
12048 get_pointer(&n
[4])));
12050 case OPCODE_PROGRAM_UNIFORM_3IV
:
12051 CALL_ProgramUniform3iv(ctx
->Exec
, (n
[1].ui
, n
[2].i
, n
[3].i
,
12052 get_pointer(&n
[4])));
12054 case OPCODE_PROGRAM_UNIFORM_4IV
:
12055 CALL_ProgramUniform4iv(ctx
->Exec
, (n
[1].ui
, n
[2].i
, n
[3].i
,
12056 get_pointer(&n
[4])));
12058 case OPCODE_PROGRAM_UNIFORM_1UI
:
12059 CALL_ProgramUniform1ui(ctx
->Exec
, (n
[1].ui
, n
[2].i
, n
[3].ui
));
12061 case OPCODE_PROGRAM_UNIFORM_2UI
:
12062 CALL_ProgramUniform2ui(ctx
->Exec
, (n
[1].ui
, n
[2].i
,
12063 n
[3].ui
, n
[4].ui
));
12065 case OPCODE_PROGRAM_UNIFORM_3UI
:
12066 CALL_ProgramUniform3ui(ctx
->Exec
, (n
[1].ui
, n
[2].i
,
12067 n
[3].ui
, n
[4].ui
, n
[5].ui
));
12069 case OPCODE_PROGRAM_UNIFORM_4UI
:
12070 CALL_ProgramUniform4ui(ctx
->Exec
, (n
[1].ui
, n
[2].i
,
12072 n
[4].ui
, n
[5].ui
, n
[6].ui
));
12074 case OPCODE_PROGRAM_UNIFORM_1UIV
:
12075 CALL_ProgramUniform1uiv(ctx
->Exec
, (n
[1].ui
, n
[2].i
, n
[3].i
,
12076 get_pointer(&n
[4])));
12078 case OPCODE_PROGRAM_UNIFORM_2UIV
:
12079 CALL_ProgramUniform2uiv(ctx
->Exec
, (n
[1].ui
, n
[2].i
, n
[3].i
,
12080 get_pointer(&n
[4])));
12082 case OPCODE_PROGRAM_UNIFORM_3UIV
:
12083 CALL_ProgramUniform3uiv(ctx
->Exec
, (n
[1].ui
, n
[2].i
, n
[3].i
,
12084 get_pointer(&n
[4])));
12086 case OPCODE_PROGRAM_UNIFORM_4UIV
:
12087 CALL_ProgramUniform4uiv(ctx
->Exec
, (n
[1].ui
, n
[2].i
, n
[3].i
,
12088 get_pointer(&n
[4])));
12090 case OPCODE_PROGRAM_UNIFORM_MATRIX22F
:
12091 CALL_ProgramUniformMatrix2fv(ctx
->Exec
,
12092 (n
[1].ui
, n
[2].i
, n
[3].i
, n
[4].b
,
12093 get_pointer(&n
[5])));
12095 case OPCODE_PROGRAM_UNIFORM_MATRIX23F
:
12096 CALL_ProgramUniformMatrix2x3fv(ctx
->Exec
,
12097 (n
[1].ui
, n
[2].i
, n
[3].i
, n
[4].b
,
12098 get_pointer(&n
[5])));
12100 case OPCODE_PROGRAM_UNIFORM_MATRIX24F
:
12101 CALL_ProgramUniformMatrix2x4fv(ctx
->Exec
,
12102 (n
[1].ui
, n
[2].i
, n
[3].i
, n
[4].b
,
12103 get_pointer(&n
[5])));
12105 case OPCODE_PROGRAM_UNIFORM_MATRIX32F
:
12106 CALL_ProgramUniformMatrix3x2fv(ctx
->Exec
,
12107 (n
[1].ui
, n
[2].i
, n
[3].i
, n
[4].b
,
12108 get_pointer(&n
[5])));
12110 case OPCODE_PROGRAM_UNIFORM_MATRIX33F
:
12111 CALL_ProgramUniformMatrix3fv(ctx
->Exec
,
12112 (n
[1].ui
, n
[2].i
, n
[3].i
, n
[4].b
,
12113 get_pointer(&n
[5])));
12115 case OPCODE_PROGRAM_UNIFORM_MATRIX34F
:
12116 CALL_ProgramUniformMatrix3x4fv(ctx
->Exec
,
12117 (n
[1].ui
, n
[2].i
, n
[3].i
, n
[4].b
,
12118 get_pointer(&n
[5])));
12120 case OPCODE_PROGRAM_UNIFORM_MATRIX42F
:
12121 CALL_ProgramUniformMatrix4x2fv(ctx
->Exec
,
12122 (n
[1].ui
, n
[2].i
, n
[3].i
, n
[4].b
,
12123 get_pointer(&n
[5])));
12125 case OPCODE_PROGRAM_UNIFORM_MATRIX43F
:
12126 CALL_ProgramUniformMatrix4x3fv(ctx
->Exec
,
12127 (n
[1].ui
, n
[2].i
, n
[3].i
, n
[4].b
,
12128 get_pointer(&n
[5])));
12130 case OPCODE_PROGRAM_UNIFORM_MATRIX44F
:
12131 CALL_ProgramUniformMatrix4fv(ctx
->Exec
,
12132 (n
[1].ui
, n
[2].i
, n
[3].i
, n
[4].b
,
12133 get_pointer(&n
[5])));
12135 case OPCODE_PROGRAM_UNIFORM_MATRIX22D
:
12136 CALL_ProgramUniformMatrix2dv(ctx
->Exec
,
12137 (n
[1].ui
, n
[2].i
, n
[3].i
, n
[4].b
,
12138 get_pointer(&n
[5])));
12140 case OPCODE_PROGRAM_UNIFORM_MATRIX23D
:
12141 CALL_ProgramUniformMatrix2x3dv(ctx
->Exec
,
12142 (n
[1].ui
, n
[2].i
, n
[3].i
, n
[4].b
,
12143 get_pointer(&n
[5])));
12145 case OPCODE_PROGRAM_UNIFORM_MATRIX24D
:
12146 CALL_ProgramUniformMatrix2x4dv(ctx
->Exec
,
12147 (n
[1].ui
, n
[2].i
, n
[3].i
, n
[4].b
,
12148 get_pointer(&n
[5])));
12150 case OPCODE_PROGRAM_UNIFORM_MATRIX32D
:
12151 CALL_ProgramUniformMatrix3x2dv(ctx
->Exec
,
12152 (n
[1].ui
, n
[2].i
, n
[3].i
, n
[4].b
,
12153 get_pointer(&n
[5])));
12155 case OPCODE_PROGRAM_UNIFORM_MATRIX33D
:
12156 CALL_ProgramUniformMatrix3dv(ctx
->Exec
,
12157 (n
[1].ui
, n
[2].i
, n
[3].i
, n
[4].b
,
12158 get_pointer(&n
[5])));
12160 case OPCODE_PROGRAM_UNIFORM_MATRIX34D
:
12161 CALL_ProgramUniformMatrix3x4dv(ctx
->Exec
,
12162 (n
[1].ui
, n
[2].i
, n
[3].i
, n
[4].b
,
12163 get_pointer(&n
[5])));
12165 case OPCODE_PROGRAM_UNIFORM_MATRIX42D
:
12166 CALL_ProgramUniformMatrix4x2dv(ctx
->Exec
,
12167 (n
[1].ui
, n
[2].i
, n
[3].i
, n
[4].b
,
12168 get_pointer(&n
[5])));
12170 case OPCODE_PROGRAM_UNIFORM_MATRIX43D
:
12171 CALL_ProgramUniformMatrix4x3dv(ctx
->Exec
,
12172 (n
[1].ui
, n
[2].i
, n
[3].i
, n
[4].b
,
12173 get_pointer(&n
[5])));
12175 case OPCODE_PROGRAM_UNIFORM_MATRIX44D
:
12176 CALL_ProgramUniformMatrix4dv(ctx
->Exec
,
12177 (n
[1].ui
, n
[2].i
, n
[3].i
, n
[4].b
,
12178 get_pointer(&n
[5])));
12181 case OPCODE_CLIP_CONTROL
:
12182 CALL_ClipControl(ctx
->Exec
, (n
[1].e
, n
[2].e
));
12185 case OPCODE_CLAMP_COLOR
:
12186 CALL_ClampColor(ctx
->Exec
, (n
[1].e
, n
[2].e
));
12189 case OPCODE_BIND_FRAGMENT_SHADER_ATI
:
12190 CALL_BindFragmentShaderATI(ctx
->Exec
, (n
[1].i
));
12192 case OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
:
12193 CALL_SetFragmentShaderConstantATI(ctx
->Exec
, (n
[1].ui
, &n
[2].f
));
12195 case OPCODE_ATTR_1F_NV
:
12196 CALL_VertexAttrib1fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
));
12198 case OPCODE_ATTR_2F_NV
:
12199 CALL_VertexAttrib2fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
12201 case OPCODE_ATTR_3F_NV
:
12202 CALL_VertexAttrib3fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
12204 case OPCODE_ATTR_4F_NV
:
12205 CALL_VertexAttrib4fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
12207 case OPCODE_ATTR_1F_ARB
:
12208 CALL_VertexAttrib1fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
));
12210 case OPCODE_ATTR_2F_ARB
:
12211 CALL_VertexAttrib2fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
12213 case OPCODE_ATTR_3F_ARB
:
12214 CALL_VertexAttrib3fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
12216 case OPCODE_ATTR_4F_ARB
:
12217 CALL_VertexAttrib4fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
12219 case OPCODE_ATTR_1D
: {
12220 GLdouble
*d
= (GLdouble
*) &n
[2];
12221 CALL_VertexAttribL1d(ctx
->Exec
, (n
[1].ui
, *d
));
12224 case OPCODE_ATTR_2D
: {
12225 GLdouble
*d
= (GLdouble
*) &n
[2];
12226 CALL_VertexAttribL2dv(ctx
->Exec
, (n
[1].ui
, d
));
12229 case OPCODE_ATTR_3D
: {
12230 GLdouble
*d
= (GLdouble
*) &n
[2];
12231 CALL_VertexAttribL3dv(ctx
->Exec
, (n
[1].ui
, d
));
12234 case OPCODE_ATTR_4D
: {
12235 GLdouble
*d
= (GLdouble
*) &n
[2];
12236 CALL_VertexAttribL4dv(ctx
->Exec
, (n
[1].ui
, d
));
12239 case OPCODE_MATERIAL
:
12240 CALL_Materialfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, &n
[3].f
));
12243 CALL_Begin(ctx
->Exec
, (n
[1].e
));
12246 CALL_End(ctx
->Exec
, ());
12249 CALL_Rectf(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
12251 case OPCODE_EVAL_C1
:
12252 CALL_EvalCoord1f(ctx
->Exec
, (n
[1].f
));
12254 case OPCODE_EVAL_C2
:
12255 CALL_EvalCoord2f(ctx
->Exec
, (n
[1].f
, n
[2].f
));
12257 case OPCODE_EVAL_P1
:
12258 CALL_EvalPoint1(ctx
->Exec
, (n
[1].i
));
12260 case OPCODE_EVAL_P2
:
12261 CALL_EvalPoint2(ctx
->Exec
, (n
[1].i
, n
[2].i
));
12264 /* GL_EXT_texture_integer */
12265 case OPCODE_CLEARCOLOR_I
:
12266 CALL_ClearColorIiEXT(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
12268 case OPCODE_CLEARCOLOR_UI
:
12269 CALL_ClearColorIuiEXT(ctx
->Exec
,
12270 (n
[1].ui
, n
[2].ui
, n
[3].ui
, n
[4].ui
));
12272 case OPCODE_TEXPARAMETER_I
:
12275 params
[0] = n
[3].i
;
12276 params
[1] = n
[4].i
;
12277 params
[2] = n
[5].i
;
12278 params
[3] = n
[6].i
;
12279 CALL_TexParameterIiv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
12282 case OPCODE_TEXPARAMETER_UI
:
12285 params
[0] = n
[3].ui
;
12286 params
[1] = n
[4].ui
;
12287 params
[2] = n
[5].ui
;
12288 params
[3] = n
[6].ui
;
12289 CALL_TexParameterIuiv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
12293 case OPCODE_VERTEX_ATTRIB_DIVISOR
:
12294 /* GL_ARB_instanced_arrays */
12295 CALL_VertexAttribDivisor(ctx
->Exec
, (n
[1].ui
, n
[2].ui
));
12298 case OPCODE_TEXTURE_BARRIER_NV
:
12299 CALL_TextureBarrierNV(ctx
->Exec
, ());
12302 /* GL_EXT/ARB_transform_feedback */
12303 case OPCODE_BEGIN_TRANSFORM_FEEDBACK
:
12304 CALL_BeginTransformFeedback(ctx
->Exec
, (n
[1].e
));
12306 case OPCODE_END_TRANSFORM_FEEDBACK
:
12307 CALL_EndTransformFeedback(ctx
->Exec
, ());
12309 case OPCODE_BIND_TRANSFORM_FEEDBACK
:
12310 CALL_BindTransformFeedback(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
12312 case OPCODE_PAUSE_TRANSFORM_FEEDBACK
:
12313 CALL_PauseTransformFeedback(ctx
->Exec
, ());
12315 case OPCODE_RESUME_TRANSFORM_FEEDBACK
:
12316 CALL_ResumeTransformFeedback(ctx
->Exec
, ());
12318 case OPCODE_DRAW_TRANSFORM_FEEDBACK
:
12319 CALL_DrawTransformFeedback(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
12321 case OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM
:
12322 CALL_DrawTransformFeedbackStream(ctx
->Exec
,
12323 (n
[1].e
, n
[2].ui
, n
[3].ui
));
12325 case OPCODE_DRAW_TRANSFORM_FEEDBACK_INSTANCED
:
12326 CALL_DrawTransformFeedbackInstanced(ctx
->Exec
,
12327 (n
[1].e
, n
[2].ui
, n
[3].si
));
12329 case OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM_INSTANCED
:
12330 CALL_DrawTransformFeedbackStreamInstanced(ctx
->Exec
,
12331 (n
[1].e
, n
[2].ui
, n
[3].ui
, n
[4].si
));
12335 case OPCODE_BIND_SAMPLER
:
12336 CALL_BindSampler(ctx
->Exec
, (n
[1].ui
, n
[2].ui
));
12338 case OPCODE_SAMPLER_PARAMETERIV
:
12341 params
[0] = n
[3].i
;
12342 params
[1] = n
[4].i
;
12343 params
[2] = n
[5].i
;
12344 params
[3] = n
[6].i
;
12345 CALL_SamplerParameteriv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
12348 case OPCODE_SAMPLER_PARAMETERFV
:
12351 params
[0] = n
[3].f
;
12352 params
[1] = n
[4].f
;
12353 params
[2] = n
[5].f
;
12354 params
[3] = n
[6].f
;
12355 CALL_SamplerParameterfv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
12358 case OPCODE_SAMPLER_PARAMETERIIV
:
12361 params
[0] = n
[3].i
;
12362 params
[1] = n
[4].i
;
12363 params
[2] = n
[5].i
;
12364 params
[3] = n
[6].i
;
12365 CALL_SamplerParameterIiv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
12368 case OPCODE_SAMPLER_PARAMETERUIV
:
12371 params
[0] = n
[3].ui
;
12372 params
[1] = n
[4].ui
;
12373 params
[2] = n
[5].ui
;
12374 params
[3] = n
[6].ui
;
12375 CALL_SamplerParameterIuiv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
12379 /* ARB_compute_shader */
12380 case OPCODE_DISPATCH_COMPUTE
:
12381 CALL_DispatchCompute(ctx
->Exec
, (n
[1].ui
, n
[2].ui
, n
[3].ui
));
12385 case OPCODE_WAIT_SYNC
:
12387 union uint64_pair p
;
12388 p
.uint32
[0] = n
[2].ui
;
12389 p
.uint32
[1] = n
[3].ui
;
12390 CALL_WaitSync(ctx
->Exec
,
12391 (get_pointer(&n
[4]), n
[1].bf
, p
.uint64
));
12395 /* GL_NV_conditional_render */
12396 case OPCODE_BEGIN_CONDITIONAL_RENDER
:
12397 CALL_BeginConditionalRender(ctx
->Exec
, (n
[1].i
, n
[2].e
));
12399 case OPCODE_END_CONDITIONAL_RENDER
:
12400 CALL_EndConditionalRender(ctx
->Exec
, ());
12403 case OPCODE_UNIFORM_BLOCK_BINDING
:
12404 CALL_UniformBlockBinding(ctx
->Exec
, (n
[1].ui
, n
[2].ui
, n
[3].ui
));
12407 case OPCODE_UNIFORM_SUBROUTINES
:
12408 CALL_UniformSubroutinesuiv(ctx
->Exec
, (n
[1].e
, n
[2].si
,
12409 get_pointer(&n
[3])));
12412 /* GL_EXT_window_rectangles */
12413 case OPCODE_WINDOW_RECTANGLES
:
12414 CALL_WindowRectanglesEXT(
12415 ctx
->Exec
, (n
[1].e
, n
[2].si
, get_pointer(&n
[3])));
12418 /* GL_NV_conservative_raster */
12419 case OPCODE_SUBPIXEL_PRECISION_BIAS
:
12420 CALL_SubpixelPrecisionBiasNV(ctx
->Exec
, (n
[1].ui
, n
[2].ui
));
12423 /* GL_NV_conservative_raster_dilate */
12424 case OPCODE_CONSERVATIVE_RASTER_PARAMETER_F
:
12425 CALL_ConservativeRasterParameterfNV(ctx
->Exec
, (n
[1].e
, n
[2].f
));
12428 /* GL_NV_conservative_raster_pre_snap_triangles */
12429 case OPCODE_CONSERVATIVE_RASTER_PARAMETER_I
:
12430 CALL_ConservativeRasterParameteriNV(ctx
->Exec
, (n
[1].e
, n
[2].i
));
12433 /* GL_EXT_direct_state_access */
12434 case OPCODE_MATRIX_LOAD
:
12435 CALL_MatrixLoadfEXT(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
12437 case OPCODE_MATRIX_MULT
:
12438 CALL_MatrixMultfEXT(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
12440 case OPCODE_MATRIX_ROTATE
:
12441 CALL_MatrixRotatefEXT(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
));
12443 case OPCODE_MATRIX_SCALE
:
12444 CALL_MatrixScalefEXT(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
, n
[4].f
));
12446 case OPCODE_MATRIX_TRANSLATE
:
12447 CALL_MatrixTranslatefEXT(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
, n
[4].f
));
12449 case OPCODE_MATRIX_LOAD_IDENTITY
:
12450 CALL_MatrixLoadIdentityEXT(ctx
->Exec
, (n
[1].e
));
12452 case OPCODE_MATRIX_ORTHO
:
12453 CALL_MatrixOrthoEXT(ctx
->Exec
, (n
[1].e
,
12454 n
[2].f
, n
[3].f
, n
[4].f
,
12455 n
[5].f
, n
[6].f
, n
[7].f
));
12457 case OPCODE_MATRIX_FRUSTUM
:
12458 CALL_MatrixFrustumEXT(ctx
->Exec
, (n
[1].e
,
12459 n
[2].f
, n
[3].f
, n
[4].f
,
12460 n
[5].f
, n
[6].f
, n
[7].f
));
12462 case OPCODE_MATRIX_PUSH
:
12463 CALL_MatrixPushEXT(ctx
->Exec
, (n
[1].e
));
12465 case OPCODE_MATRIX_POP
:
12466 CALL_MatrixPopEXT(ctx
->Exec
, (n
[1].e
));
12468 case OPCODE_TEXTUREPARAMETER_F
:
12471 params
[0] = n
[4].f
;
12472 params
[1] = n
[5].f
;
12473 params
[2] = n
[6].f
;
12474 params
[3] = n
[7].f
;
12475 CALL_TextureParameterfvEXT(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].e
, params
));
12478 case OPCODE_TEXTUREPARAMETER_I
:
12481 params
[0] = n
[4].i
;
12482 params
[1] = n
[5].i
;
12483 params
[2] = n
[6].i
;
12484 params
[3] = n
[7].i
;
12485 CALL_TextureParameterivEXT(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].e
, params
));
12488 case OPCODE_TEXTURE_IMAGE1D
:
12490 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
12491 ctx
->Unpack
= ctx
->DefaultPacking
;
12492 CALL_TextureImage1DEXT(ctx
->Exec
, (n
[1].ui
, /* texture */
12493 n
[2].e
, /* target */
12494 n
[3].i
, /* level */
12495 n
[4].i
, /* components */
12496 n
[5].i
, /* width */
12497 n
[6].e
, /* border */
12498 n
[7].e
, /* format */
12500 get_pointer(&n
[9])));
12501 ctx
->Unpack
= save
; /* restore */
12504 case OPCODE_TEXTURE_IMAGE2D
:
12506 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
12507 ctx
->Unpack
= ctx
->DefaultPacking
;
12508 CALL_TextureImage2DEXT(ctx
->Exec
, (n
[1].ui
, /* texture */
12509 n
[2].e
, /* target */
12510 n
[3].i
, /* level */
12511 n
[4].i
, /* components */
12512 n
[5].i
, /* width */
12513 n
[6].i
, /* height */
12514 n
[7].e
, /* border */
12515 n
[8].e
, /* format */
12517 get_pointer(&n
[10])));
12518 ctx
->Unpack
= save
; /* restore */
12521 case OPCODE_TEXTURE_IMAGE3D
:
12523 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
12524 ctx
->Unpack
= ctx
->DefaultPacking
;
12525 CALL_TextureImage3DEXT(ctx
->Exec
, (n
[1].ui
, /* texture */
12526 n
[2].e
, /* target */
12527 n
[3].i
, /* level */
12528 n
[4].i
, /* components */
12529 n
[5].i
, /* width */
12530 n
[6].i
, /* height */
12531 n
[7].i
, /* depth */
12532 n
[8].e
, /* border */
12533 n
[9].e
, /* format */
12534 n
[10].e
, /* type */
12535 get_pointer(&n
[11])));
12536 ctx
->Unpack
= save
; /* restore */
12539 case OPCODE_TEXTURE_SUB_IMAGE1D
:
12541 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
12542 ctx
->Unpack
= ctx
->DefaultPacking
;
12543 CALL_TextureSubImage1DEXT(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].i
,
12544 n
[4].i
, n
[5].i
, n
[6].e
,
12545 n
[7].e
, get_pointer(&n
[8])));
12546 ctx
->Unpack
= save
; /* restore */
12549 case OPCODE_TEXTURE_SUB_IMAGE2D
:
12551 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
12552 ctx
->Unpack
= ctx
->DefaultPacking
;
12553 CALL_TextureSubImage2DEXT(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].i
,
12554 n
[4].i
, n
[5].i
, n
[6].e
,
12555 n
[7].i
, n
[8].e
, n
[9].e
,
12556 get_pointer(&n
[10])));
12557 ctx
->Unpack
= save
;
12560 case OPCODE_TEXTURE_SUB_IMAGE3D
:
12562 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
12563 ctx
->Unpack
= ctx
->DefaultPacking
;
12564 CALL_TextureSubImage3DEXT(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].i
,
12565 n
[4].i
, n
[5].i
, n
[6].i
,
12566 n
[7].i
, n
[8].i
, n
[9].i
,
12568 get_pointer(&n
[12])));
12569 ctx
->Unpack
= save
; /* restore */
12572 case OPCODE_COPY_TEXTURE_IMAGE1D
:
12573 CALL_CopyTextureImage1DEXT(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].i
,
12574 n
[4].e
, n
[5].i
, n
[6].i
,
12577 case OPCODE_COPY_TEXTURE_IMAGE2D
:
12578 CALL_CopyTextureImage2DEXT(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].i
,
12579 n
[4].e
, n
[5].i
, n
[6].i
,
12580 n
[7].i
, n
[8].i
, n
[9].i
));
12582 case OPCODE_COPY_TEXTURE_SUB_IMAGE1D
:
12583 CALL_CopyTextureSubImage1DEXT(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].i
,
12584 n
[4].i
, n
[5].i
, n
[6].i
,
12587 case OPCODE_COPY_TEXTURE_SUB_IMAGE2D
:
12588 CALL_CopyTextureSubImage2DEXT(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].i
,
12589 n
[4].i
, n
[5].i
, n
[6].i
,
12590 n
[7].i
, n
[8].i
, n
[9].i
));
12592 case OPCODE_COPY_TEXTURE_SUB_IMAGE3D
:
12593 CALL_CopyTextureSubImage3DEXT(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].i
,
12594 n
[4].i
, n
[5].i
, n
[6].i
,
12595 n
[7].i
, n
[8].i
, n
[9].i
,
12598 case OPCODE_BIND_MULTITEXTURE
:
12599 CALL_BindMultiTextureEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].ui
));
12601 case OPCODE_MULTITEXPARAMETER_F
:
12604 params
[0] = n
[4].f
;
12605 params
[1] = n
[5].f
;
12606 params
[2] = n
[6].f
;
12607 params
[3] = n
[7].f
;
12608 CALL_MultiTexParameterfvEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].e
, params
));
12611 case OPCODE_MULTITEXPARAMETER_I
:
12614 params
[0] = n
[4].i
;
12615 params
[1] = n
[5].i
;
12616 params
[2] = n
[6].i
;
12617 params
[3] = n
[7].i
;
12618 CALL_MultiTexParameterivEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].e
, params
));
12621 case OPCODE_MULTITEX_IMAGE1D
:
12623 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
12624 ctx
->Unpack
= ctx
->DefaultPacking
;
12625 CALL_MultiTexImage1DEXT(ctx
->Exec
, (n
[1].e
, /* texture */
12626 n
[2].e
, /* target */
12627 n
[3].i
, /* level */
12628 n
[4].i
, /* components */
12629 n
[5].i
, /* width */
12630 n
[6].e
, /* border */
12631 n
[7].e
, /* format */
12633 get_pointer(&n
[9])));
12634 ctx
->Unpack
= save
; /* restore */
12637 case OPCODE_MULTITEX_IMAGE2D
:
12639 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
12640 ctx
->Unpack
= ctx
->DefaultPacking
;
12641 CALL_MultiTexImage2DEXT(ctx
->Exec
, (n
[1].e
, /* texture */
12642 n
[2].e
, /* target */
12643 n
[3].i
, /* level */
12644 n
[4].i
, /* components */
12645 n
[5].i
, /* width */
12646 n
[6].i
, /* height */
12647 n
[7].e
, /* border */
12648 n
[8].e
, /* format */
12650 get_pointer(&n
[10])));
12651 ctx
->Unpack
= save
; /* restore */
12654 case OPCODE_MULTITEX_IMAGE3D
:
12656 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
12657 ctx
->Unpack
= ctx
->DefaultPacking
;
12658 CALL_MultiTexImage3DEXT(ctx
->Exec
, (n
[1].e
, /* texture */
12659 n
[2].e
, /* target */
12660 n
[3].i
, /* level */
12661 n
[4].i
, /* components */
12662 n
[5].i
, /* width */
12663 n
[6].i
, /* height */
12664 n
[7].i
, /* depth */
12665 n
[8].e
, /* border */
12666 n
[9].e
, /* format */
12667 n
[10].e
, /* type */
12668 get_pointer(&n
[11])));
12669 ctx
->Unpack
= save
; /* restore */
12672 case OPCODE_MULTITEX_SUB_IMAGE1D
:
12674 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
12675 ctx
->Unpack
= ctx
->DefaultPacking
;
12676 CALL_MultiTexSubImage1DEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
,
12677 n
[4].i
, n
[5].i
, n
[6].e
,
12678 n
[7].e
, get_pointer(&n
[8])));
12679 ctx
->Unpack
= save
; /* restore */
12682 case OPCODE_MULTITEX_SUB_IMAGE2D
:
12684 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
12685 ctx
->Unpack
= ctx
->DefaultPacking
;
12686 CALL_MultiTexSubImage2DEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
,
12687 n
[4].i
, n
[5].i
, n
[6].e
,
12688 n
[7].i
, n
[8].e
, n
[9].e
,
12689 get_pointer(&n
[10])));
12690 ctx
->Unpack
= save
; /* restore */
12693 case OPCODE_MULTITEX_SUB_IMAGE3D
:
12695 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
12696 ctx
->Unpack
= ctx
->DefaultPacking
;
12697 CALL_MultiTexSubImage3DEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
,
12698 n
[4].i
, n
[5].i
, n
[6].i
,
12699 n
[7].i
, n
[8].i
, n
[9].i
,
12701 get_pointer(&n
[12])));
12702 ctx
->Unpack
= save
; /* restore */
12705 case OPCODE_COPY_MULTITEX_IMAGE1D
:
12706 CALL_CopyMultiTexImage1DEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
,
12707 n
[4].e
, n
[5].i
, n
[6].i
,
12710 case OPCODE_COPY_MULTITEX_IMAGE2D
:
12711 CALL_CopyMultiTexImage2DEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
,
12712 n
[4].e
, n
[5].i
, n
[6].i
,
12713 n
[7].i
, n
[8].i
, n
[9].i
));
12715 case OPCODE_COPY_MULTITEX_SUB_IMAGE1D
:
12716 CALL_CopyMultiTexSubImage1DEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
,
12717 n
[4].i
, n
[5].i
, n
[6].i
,
12720 case OPCODE_COPY_MULTITEX_SUB_IMAGE2D
:
12721 CALL_CopyMultiTexSubImage2DEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
,
12722 n
[4].i
, n
[5].i
, n
[6].i
,
12723 n
[7].i
, n
[8].i
, n
[9].i
));
12725 case OPCODE_COPY_MULTITEX_SUB_IMAGE3D
:
12726 CALL_CopyMultiTexSubImage3DEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
,
12727 n
[4].i
, n
[5].i
, n
[6].i
,
12728 n
[7].i
, n
[8].i
, n
[9].i
,
12731 case OPCODE_MULTITEXENV
:
12734 params
[0] = n
[4].f
;
12735 params
[1] = n
[5].f
;
12736 params
[2] = n
[6].f
;
12737 params
[3] = n
[7].f
;
12738 CALL_MultiTexEnvfvEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].e
, params
));
12741 case OPCODE_COMPRESSED_TEXTURE_IMAGE_1D
:
12742 CALL_CompressedTextureImage1DEXT(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].i
,
12743 n
[4].e
, n
[5].i
, n
[6].i
,
12744 n
[7].i
, get_pointer(&n
[8])));
12746 case OPCODE_COMPRESSED_TEXTURE_IMAGE_2D
:
12747 CALL_CompressedTextureImage2DEXT(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].i
,
12748 n
[4].e
, n
[5].i
, n
[6].i
,
12750 get_pointer(&n
[9])));
12752 case OPCODE_COMPRESSED_TEXTURE_IMAGE_3D
:
12753 CALL_CompressedTextureImage3DEXT(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].i
,
12754 n
[4].e
, n
[5].i
, n
[6].i
,
12755 n
[7].i
, n
[8].i
, n
[9].i
,
12756 get_pointer(&n
[10])));
12758 case OPCODE_COMPRESSED_TEXTURE_SUB_IMAGE_1D
:
12759 CALL_CompressedTextureSubImage1DEXT(ctx
->Exec
,
12760 (n
[1].ui
, n
[2].e
, n
[3].i
, n
[4].i
,
12761 n
[5].i
, n
[6].e
, n
[7].i
,
12762 get_pointer(&n
[8])));
12764 case OPCODE_COMPRESSED_TEXTURE_SUB_IMAGE_2D
:
12765 CALL_CompressedTextureSubImage2DEXT(ctx
->Exec
,
12766 (n
[1].ui
, n
[2].e
, n
[3].i
, n
[4].i
,
12767 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].e
,
12768 n
[9].i
, get_pointer(&n
[10])));
12770 case OPCODE_COMPRESSED_TEXTURE_SUB_IMAGE_3D
:
12771 CALL_CompressedTextureSubImage3DEXT(ctx
->Exec
,
12772 (n
[1].ui
, n
[2].e
, n
[3].i
, n
[4].i
,
12773 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
,
12774 n
[9].i
, n
[10].e
, n
[11].i
,
12775 get_pointer(&n
[12])));
12777 case OPCODE_COMPRESSED_MULTITEX_IMAGE_1D
:
12778 CALL_CompressedMultiTexImage1DEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
,
12779 n
[4].e
, n
[5].i
, n
[6].i
,
12780 n
[7].i
, get_pointer(&n
[8])));
12782 case OPCODE_COMPRESSED_MULTITEX_IMAGE_2D
:
12783 CALL_CompressedMultiTexImage2DEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
,
12784 n
[4].e
, n
[5].i
, n
[6].i
,
12786 get_pointer(&n
[9])));
12788 case OPCODE_COMPRESSED_MULTITEX_IMAGE_3D
:
12789 CALL_CompressedMultiTexImage3DEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
,
12790 n
[4].e
, n
[5].i
, n
[6].i
,
12791 n
[7].i
, n
[8].i
, n
[9].i
,
12792 get_pointer(&n
[10])));
12794 case OPCODE_COMPRESSED_MULTITEX_SUB_IMAGE_1D
:
12795 CALL_CompressedMultiTexSubImage1DEXT(ctx
->Exec
,
12796 (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].i
,
12797 n
[5].i
, n
[6].e
, n
[7].i
,
12798 get_pointer(&n
[8])));
12800 case OPCODE_COMPRESSED_MULTITEX_SUB_IMAGE_2D
:
12801 CALL_CompressedMultiTexSubImage2DEXT(ctx
->Exec
,
12802 (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].i
,
12803 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].e
,
12804 n
[9].i
, get_pointer(&n
[10])));
12806 case OPCODE_COMPRESSED_MULTITEX_SUB_IMAGE_3D
:
12807 CALL_CompressedMultiTexSubImage3DEXT(ctx
->Exec
,
12808 (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].i
,
12809 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
,
12810 n
[9].i
, n
[10].e
, n
[11].i
,
12811 get_pointer(&n
[12])));
12814 case OPCODE_CONTINUE
:
12815 n
= (Node
*) get_pointer(&n
[1]);
12820 case OPCODE_END_OF_LIST
:
12826 _mesa_snprintf(msg
, sizeof(msg
), "Error in execute_list: opcode=%d",
12828 _mesa_problem(ctx
, "%s", msg
);
12833 /* increment n to point to next compiled command */
12834 if (opcode
!= OPCODE_CONTINUE
) {
12835 assert(InstSize
[opcode
] > 0);
12836 n
+= InstSize
[opcode
];
12841 vbo_save_EndCallList(ctx
);
12843 ctx
->ListState
.CallDepth
--;
12848 /**********************************************************************/
12850 /**********************************************************************/
12853 * Test if a display list number is valid.
12855 GLboolean GLAPIENTRY
12856 _mesa_IsList(GLuint list
)
12858 GET_CURRENT_CONTEXT(ctx
);
12859 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
12860 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, GL_FALSE
);
12861 return islist(ctx
, list
);
12866 * Delete a sequence of consecutive display lists.
12869 _mesa_DeleteLists(GLuint list
, GLsizei range
)
12871 GET_CURRENT_CONTEXT(ctx
);
12873 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
12874 ASSERT_OUTSIDE_BEGIN_END(ctx
);
12877 _mesa_error(ctx
, GL_INVALID_VALUE
, "glDeleteLists");
12882 /* We may be deleting a set of bitmap lists. See if there's a
12883 * bitmap atlas to free.
12885 struct gl_bitmap_atlas
*atlas
= lookup_bitmap_atlas(ctx
, list
);
12887 _mesa_delete_bitmap_atlas(ctx
, atlas
);
12888 _mesa_HashRemove(ctx
->Shared
->BitmapAtlas
, list
);
12892 for (i
= list
; i
< list
+ range
; i
++) {
12893 destroy_list(ctx
, i
);
12899 * Return a display list number, n, such that lists n through n+range-1
12903 _mesa_GenLists(GLsizei range
)
12905 GET_CURRENT_CONTEXT(ctx
);
12907 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
12908 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, 0);
12911 _mesa_error(ctx
, GL_INVALID_VALUE
, "glGenLists");
12919 * Make this an atomic operation
12921 _mesa_HashLockMutex(ctx
->Shared
->DisplayList
);
12923 base
= _mesa_HashFindFreeKeyBlock(ctx
->Shared
->DisplayList
, range
);
12925 /* reserve the list IDs by with empty/dummy lists */
12927 for (i
= 0; i
< range
; i
++) {
12928 _mesa_HashInsertLocked(ctx
->Shared
->DisplayList
, base
+ i
,
12929 make_list(base
+ i
, 1));
12933 if (USE_BITMAP_ATLAS
&&
12935 ctx
->Driver
.DrawAtlasBitmaps
) {
12936 /* "range > 16" is a rough heuristic to guess when glGenLists might be
12937 * used to allocate display lists for glXUseXFont or wglUseFontBitmaps.
12938 * Create the empty atlas now.
12940 struct gl_bitmap_atlas
*atlas
= lookup_bitmap_atlas(ctx
, base
);
12942 atlas
= alloc_bitmap_atlas(ctx
, base
);
12945 /* Atlas _should_ be new/empty now, but clobbering is OK */
12946 assert(atlas
->numBitmaps
== 0);
12947 atlas
->numBitmaps
= range
;
12951 _mesa_HashUnlockMutex(ctx
->Shared
->DisplayList
);
12958 * Begin a new display list.
12961 _mesa_NewList(GLuint name
, GLenum mode
)
12963 GET_CURRENT_CONTEXT(ctx
);
12965 FLUSH_CURRENT(ctx
, 0); /* must be called before assert */
12966 ASSERT_OUTSIDE_BEGIN_END(ctx
);
12968 if (MESA_VERBOSE
& VERBOSE_API
)
12969 _mesa_debug(ctx
, "glNewList %u %s\n", name
,
12970 _mesa_enum_to_string(mode
));
12973 _mesa_error(ctx
, GL_INVALID_VALUE
, "glNewList");
12977 if (mode
!= GL_COMPILE
&& mode
!= GL_COMPILE_AND_EXECUTE
) {
12978 _mesa_error(ctx
, GL_INVALID_ENUM
, "glNewList");
12982 if (ctx
->ListState
.CurrentList
) {
12983 /* already compiling a display list */
12984 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glNewList");
12988 ctx
->CompileFlag
= GL_TRUE
;
12989 ctx
->ExecuteFlag
= (mode
== GL_COMPILE_AND_EXECUTE
);
12991 /* Reset accumulated list state */
12992 invalidate_saved_current_state( ctx
);
12994 /* Allocate new display list */
12995 ctx
->ListState
.CurrentList
= make_list(name
, BLOCK_SIZE
);
12996 ctx
->ListState
.CurrentBlock
= ctx
->ListState
.CurrentList
->Head
;
12997 ctx
->ListState
.CurrentPos
= 0;
12999 vbo_save_NewList(ctx
, name
, mode
);
13001 ctx
->CurrentServerDispatch
= ctx
->Save
;
13002 _glapi_set_dispatch(ctx
->CurrentServerDispatch
);
13003 if (ctx
->MarshalExec
== NULL
) {
13004 ctx
->CurrentClientDispatch
= ctx
->CurrentServerDispatch
;
13010 * End definition of current display list.
13013 _mesa_EndList(void)
13015 GET_CURRENT_CONTEXT(ctx
);
13016 SAVE_FLUSH_VERTICES(ctx
);
13017 FLUSH_VERTICES(ctx
, 0);
13019 if (MESA_VERBOSE
& VERBOSE_API
)
13020 _mesa_debug(ctx
, "glEndList\n");
13022 if (ctx
->ExecuteFlag
&& _mesa_inside_dlist_begin_end(ctx
)) {
13023 _mesa_error(ctx
, GL_INVALID_OPERATION
,
13024 "glEndList() called inside glBegin/End");
13027 /* Check that a list is under construction */
13028 if (!ctx
->ListState
.CurrentList
) {
13029 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glEndList");
13033 /* Call before emitting END_OF_LIST, in case the driver wants to
13034 * emit opcodes itself.
13036 vbo_save_EndList(ctx
);
13038 (void) alloc_instruction(ctx
, OPCODE_END_OF_LIST
, 0);
13042 /* Destroy old list, if any */
13043 destroy_list(ctx
, ctx
->ListState
.CurrentList
->Name
);
13045 /* Install the new list */
13046 _mesa_HashInsert(ctx
->Shared
->DisplayList
,
13047 ctx
->ListState
.CurrentList
->Name
,
13048 ctx
->ListState
.CurrentList
);
13051 if (MESA_VERBOSE
& VERBOSE_DISPLAY_LIST
)
13052 mesa_print_display_list(ctx
->ListState
.CurrentList
->Name
);
13054 ctx
->ListState
.CurrentList
= NULL
;
13055 ctx
->ListState
.CurrentBlock
= NULL
;
13056 ctx
->ListState
.CurrentPos
= 0;
13057 ctx
->ExecuteFlag
= GL_TRUE
;
13058 ctx
->CompileFlag
= GL_FALSE
;
13060 ctx
->CurrentServerDispatch
= ctx
->Exec
;
13061 _glapi_set_dispatch(ctx
->CurrentServerDispatch
);
13062 if (ctx
->MarshalExec
== NULL
) {
13063 ctx
->CurrentClientDispatch
= ctx
->CurrentServerDispatch
;
13069 _mesa_CallList(GLuint list
)
13071 GLboolean save_compile_flag
;
13072 GET_CURRENT_CONTEXT(ctx
);
13073 FLUSH_CURRENT(ctx
, 0);
13075 if (MESA_VERBOSE
& VERBOSE_API
)
13076 _mesa_debug(ctx
, "glCallList %d\n", list
);
13079 _mesa_error(ctx
, GL_INVALID_VALUE
, "glCallList(list==0)");
13084 mesa_print_display_list( list
);
13086 /* VERY IMPORTANT: Save the CompileFlag status, turn it off,
13087 * execute the display list, and restore the CompileFlag.
13089 save_compile_flag
= ctx
->CompileFlag
;
13090 if (save_compile_flag
) {
13091 ctx
->CompileFlag
= GL_FALSE
;
13094 execute_list(ctx
, list
);
13095 ctx
->CompileFlag
= save_compile_flag
;
13097 /* also restore API function pointers to point to "save" versions */
13098 if (save_compile_flag
) {
13099 ctx
->CurrentServerDispatch
= ctx
->Save
;
13100 _glapi_set_dispatch(ctx
->CurrentServerDispatch
);
13101 if (ctx
->MarshalExec
== NULL
) {
13102 ctx
->CurrentClientDispatch
= ctx
->CurrentServerDispatch
;
13109 * Try to execute a glCallLists() command where the display lists contain
13110 * glBitmap commands with a texture atlas.
13111 * \return true for success, false otherwise
13114 render_bitmap_atlas(struct gl_context
*ctx
, GLsizei n
, GLenum type
,
13117 struct gl_bitmap_atlas
*atlas
;
13120 if (!USE_BITMAP_ATLAS
||
13121 !ctx
->Current
.RasterPosValid
||
13122 ctx
->List
.ListBase
== 0 ||
13123 type
!= GL_UNSIGNED_BYTE
||
13124 !ctx
->Driver
.DrawAtlasBitmaps
) {
13129 atlas
= lookup_bitmap_atlas(ctx
, ctx
->List
.ListBase
);
13132 /* Even if glGenLists wasn't called, we can still try to create
13135 atlas
= alloc_bitmap_atlas(ctx
, ctx
->List
.ListBase
);
13138 if (atlas
&& !atlas
->complete
&& !atlas
->incomplete
) {
13139 /* Try to build the bitmap atlas now.
13140 * If the atlas was created in glGenLists, we'll have recorded the
13141 * number of lists (bitmaps). Otherwise, take a guess at 256.
13143 if (atlas
->numBitmaps
== 0)
13144 atlas
->numBitmaps
= 256;
13145 build_bitmap_atlas(ctx
, atlas
, ctx
->List
.ListBase
);
13148 if (!atlas
|| !atlas
->complete
) {
13152 /* check that all display list IDs are in the atlas */
13153 for (i
= 0; i
< n
; i
++) {
13154 const GLubyte
*ids
= (const GLubyte
*) lists
;
13156 if (ids
[i
] >= atlas
->numBitmaps
) {
13161 ctx
->Driver
.DrawAtlasBitmaps(ctx
, atlas
, n
, (const GLubyte
*) lists
);
13168 * Execute glCallLists: call multiple display lists.
13171 _mesa_CallLists(GLsizei n
, GLenum type
, const GLvoid
* lists
)
13173 GET_CURRENT_CONTEXT(ctx
);
13175 GLboolean save_compile_flag
;
13177 if (MESA_VERBOSE
& VERBOSE_API
)
13178 _mesa_debug(ctx
, "glCallLists %d\n", n
);
13182 case GL_UNSIGNED_BYTE
:
13184 case GL_UNSIGNED_SHORT
:
13186 case GL_UNSIGNED_INT
:
13194 _mesa_error(ctx
, GL_INVALID_ENUM
, "glCallLists(type)");
13199 _mesa_error(ctx
, GL_INVALID_VALUE
, "glCallLists(n < 0)");
13201 } else if (n
== 0 || lists
== NULL
) {
13202 /* nothing to do */
13206 if (render_bitmap_atlas(ctx
, n
, type
, lists
)) {
13210 /* Save the CompileFlag status, turn it off, execute display list,
13211 * and restore the CompileFlag.
13213 save_compile_flag
= ctx
->CompileFlag
;
13214 ctx
->CompileFlag
= GL_FALSE
;
13216 for (i
= 0; i
< n
; i
++) {
13217 GLuint list
= (GLuint
) (ctx
->List
.ListBase
+ translate_id(i
, type
, lists
));
13218 execute_list(ctx
, list
);
13221 ctx
->CompileFlag
= save_compile_flag
;
13223 /* also restore API function pointers to point to "save" versions */
13224 if (save_compile_flag
) {
13225 ctx
->CurrentServerDispatch
= ctx
->Save
;
13226 _glapi_set_dispatch(ctx
->CurrentServerDispatch
);
13227 if (ctx
->MarshalExec
== NULL
) {
13228 ctx
->CurrentClientDispatch
= ctx
->CurrentServerDispatch
;
13235 * Set the offset added to list numbers in glCallLists.
13238 _mesa_ListBase(GLuint base
)
13240 GET_CURRENT_CONTEXT(ctx
);
13241 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
13242 ASSERT_OUTSIDE_BEGIN_END(ctx
);
13243 ctx
->List
.ListBase
= base
;
13247 * Setup the given dispatch table to point to Mesa's display list
13248 * building functions.
13250 * This does not include any of the tnl functions - they are
13251 * initialized from _mesa_init_api_defaults and from the active vtxfmt
13255 _mesa_initialize_save_table(const struct gl_context
*ctx
)
13257 struct _glapi_table
*table
= ctx
->Save
;
13258 int numEntries
= MAX2(_gloffset_COUNT
, _glapi_get_dispatch_table_size());
13260 /* Initially populate the dispatch table with the contents of the
13261 * normal-execution dispatch table. This lets us skip populating functions
13262 * that should be called directly instead of compiled into display lists.
13264 memcpy(table
, ctx
->Exec
, numEntries
* sizeof(_glapi_proc
));
13266 _mesa_loopback_init_api_table(ctx
, table
);
13268 /* VBO functions */
13269 vbo_initialize_save_dispatch(ctx
, table
);
13272 SET_Accum(table
, save_Accum
);
13273 SET_AlphaFunc(table
, save_AlphaFunc
);
13274 SET_Bitmap(table
, save_Bitmap
);
13275 SET_BlendFunc(table
, save_BlendFunc
);
13276 SET_CallList(table
, save_CallList
);
13277 SET_CallLists(table
, save_CallLists
);
13278 SET_Clear(table
, save_Clear
);
13279 SET_ClearAccum(table
, save_ClearAccum
);
13280 SET_ClearColor(table
, save_ClearColor
);
13281 SET_ClearDepth(table
, save_ClearDepth
);
13282 SET_ClearIndex(table
, save_ClearIndex
);
13283 SET_ClearStencil(table
, save_ClearStencil
);
13284 SET_ClipPlane(table
, save_ClipPlane
);
13285 SET_ColorMask(table
, save_ColorMask
);
13286 SET_ColorMaski(table
, save_ColorMaskIndexed
);
13287 SET_ColorMaterial(table
, save_ColorMaterial
);
13288 SET_CopyPixels(table
, save_CopyPixels
);
13289 SET_CullFace(table
, save_CullFace
);
13290 SET_DepthFunc(table
, save_DepthFunc
);
13291 SET_DepthMask(table
, save_DepthMask
);
13292 SET_DepthRange(table
, save_DepthRange
);
13293 SET_Disable(table
, save_Disable
);
13294 SET_Disablei(table
, save_DisableIndexed
);
13295 SET_DrawBuffer(table
, save_DrawBuffer
);
13296 SET_DrawPixels(table
, save_DrawPixels
);
13297 SET_Enable(table
, save_Enable
);
13298 SET_Enablei(table
, save_EnableIndexed
);
13299 SET_EvalMesh1(table
, save_EvalMesh1
);
13300 SET_EvalMesh2(table
, save_EvalMesh2
);
13301 SET_Fogf(table
, save_Fogf
);
13302 SET_Fogfv(table
, save_Fogfv
);
13303 SET_Fogi(table
, save_Fogi
);
13304 SET_Fogiv(table
, save_Fogiv
);
13305 SET_FrontFace(table
, save_FrontFace
);
13306 SET_Frustum(table
, save_Frustum
);
13307 SET_Hint(table
, save_Hint
);
13308 SET_IndexMask(table
, save_IndexMask
);
13309 SET_InitNames(table
, save_InitNames
);
13310 SET_LightModelf(table
, save_LightModelf
);
13311 SET_LightModelfv(table
, save_LightModelfv
);
13312 SET_LightModeli(table
, save_LightModeli
);
13313 SET_LightModeliv(table
, save_LightModeliv
);
13314 SET_Lightf(table
, save_Lightf
);
13315 SET_Lightfv(table
, save_Lightfv
);
13316 SET_Lighti(table
, save_Lighti
);
13317 SET_Lightiv(table
, save_Lightiv
);
13318 SET_LineStipple(table
, save_LineStipple
);
13319 SET_LineWidth(table
, save_LineWidth
);
13320 SET_ListBase(table
, save_ListBase
);
13321 SET_LoadIdentity(table
, save_LoadIdentity
);
13322 SET_LoadMatrixd(table
, save_LoadMatrixd
);
13323 SET_LoadMatrixf(table
, save_LoadMatrixf
);
13324 SET_LoadName(table
, save_LoadName
);
13325 SET_LogicOp(table
, save_LogicOp
);
13326 SET_Map1d(table
, save_Map1d
);
13327 SET_Map1f(table
, save_Map1f
);
13328 SET_Map2d(table
, save_Map2d
);
13329 SET_Map2f(table
, save_Map2f
);
13330 SET_MapGrid1d(table
, save_MapGrid1d
);
13331 SET_MapGrid1f(table
, save_MapGrid1f
);
13332 SET_MapGrid2d(table
, save_MapGrid2d
);
13333 SET_MapGrid2f(table
, save_MapGrid2f
);
13334 SET_MatrixMode(table
, save_MatrixMode
);
13335 SET_MultMatrixd(table
, save_MultMatrixd
);
13336 SET_MultMatrixf(table
, save_MultMatrixf
);
13337 SET_NewList(table
, save_NewList
);
13338 SET_Ortho(table
, save_Ortho
);
13339 SET_PassThrough(table
, save_PassThrough
);
13340 SET_PixelMapfv(table
, save_PixelMapfv
);
13341 SET_PixelMapuiv(table
, save_PixelMapuiv
);
13342 SET_PixelMapusv(table
, save_PixelMapusv
);
13343 SET_PixelTransferf(table
, save_PixelTransferf
);
13344 SET_PixelTransferi(table
, save_PixelTransferi
);
13345 SET_PixelZoom(table
, save_PixelZoom
);
13346 SET_PointSize(table
, save_PointSize
);
13347 SET_PolygonMode(table
, save_PolygonMode
);
13348 SET_PolygonOffset(table
, save_PolygonOffset
);
13349 SET_PolygonStipple(table
, save_PolygonStipple
);
13350 SET_PopAttrib(table
, save_PopAttrib
);
13351 SET_PopMatrix(table
, save_PopMatrix
);
13352 SET_PopName(table
, save_PopName
);
13353 SET_PushAttrib(table
, save_PushAttrib
);
13354 SET_PushMatrix(table
, save_PushMatrix
);
13355 SET_PushName(table
, save_PushName
);
13356 SET_RasterPos2d(table
, save_RasterPos2d
);
13357 SET_RasterPos2dv(table
, save_RasterPos2dv
);
13358 SET_RasterPos2f(table
, save_RasterPos2f
);
13359 SET_RasterPos2fv(table
, save_RasterPos2fv
);
13360 SET_RasterPos2i(table
, save_RasterPos2i
);
13361 SET_RasterPos2iv(table
, save_RasterPos2iv
);
13362 SET_RasterPos2s(table
, save_RasterPos2s
);
13363 SET_RasterPos2sv(table
, save_RasterPos2sv
);
13364 SET_RasterPos3d(table
, save_RasterPos3d
);
13365 SET_RasterPos3dv(table
, save_RasterPos3dv
);
13366 SET_RasterPos3f(table
, save_RasterPos3f
);
13367 SET_RasterPos3fv(table
, save_RasterPos3fv
);
13368 SET_RasterPos3i(table
, save_RasterPos3i
);
13369 SET_RasterPos3iv(table
, save_RasterPos3iv
);
13370 SET_RasterPos3s(table
, save_RasterPos3s
);
13371 SET_RasterPos3sv(table
, save_RasterPos3sv
);
13372 SET_RasterPos4d(table
, save_RasterPos4d
);
13373 SET_RasterPos4dv(table
, save_RasterPos4dv
);
13374 SET_RasterPos4f(table
, save_RasterPos4f
);
13375 SET_RasterPos4fv(table
, save_RasterPos4fv
);
13376 SET_RasterPos4i(table
, save_RasterPos4i
);
13377 SET_RasterPos4iv(table
, save_RasterPos4iv
);
13378 SET_RasterPos4s(table
, save_RasterPos4s
);
13379 SET_RasterPos4sv(table
, save_RasterPos4sv
);
13380 SET_ReadBuffer(table
, save_ReadBuffer
);
13381 SET_Rectf(table
, save_Rectf
);
13382 SET_Rotated(table
, save_Rotated
);
13383 SET_Rotatef(table
, save_Rotatef
);
13384 SET_Scaled(table
, save_Scaled
);
13385 SET_Scalef(table
, save_Scalef
);
13386 SET_Scissor(table
, save_Scissor
);
13387 SET_ShadeModel(table
, save_ShadeModel
);
13388 SET_StencilFunc(table
, save_StencilFunc
);
13389 SET_StencilMask(table
, save_StencilMask
);
13390 SET_StencilOp(table
, save_StencilOp
);
13391 SET_TexEnvf(table
, save_TexEnvf
);
13392 SET_TexEnvfv(table
, save_TexEnvfv
);
13393 SET_TexEnvi(table
, save_TexEnvi
);
13394 SET_TexEnviv(table
, save_TexEnviv
);
13395 SET_TexGend(table
, save_TexGend
);
13396 SET_TexGendv(table
, save_TexGendv
);
13397 SET_TexGenf(table
, save_TexGenf
);
13398 SET_TexGenfv(table
, save_TexGenfv
);
13399 SET_TexGeni(table
, save_TexGeni
);
13400 SET_TexGeniv(table
, save_TexGeniv
);
13401 SET_TexImage1D(table
, save_TexImage1D
);
13402 SET_TexImage2D(table
, save_TexImage2D
);
13403 SET_TexParameterf(table
, save_TexParameterf
);
13404 SET_TexParameterfv(table
, save_TexParameterfv
);
13405 SET_TexParameteri(table
, save_TexParameteri
);
13406 SET_TexParameteriv(table
, save_TexParameteriv
);
13407 SET_Translated(table
, save_Translated
);
13408 SET_Translatef(table
, save_Translatef
);
13409 SET_Viewport(table
, save_Viewport
);
13412 SET_BindTexture(table
, save_BindTexture
);
13413 SET_CopyTexImage1D(table
, save_CopyTexImage1D
);
13414 SET_CopyTexImage2D(table
, save_CopyTexImage2D
);
13415 SET_CopyTexSubImage1D(table
, save_CopyTexSubImage1D
);
13416 SET_CopyTexSubImage2D(table
, save_CopyTexSubImage2D
);
13417 SET_PrioritizeTextures(table
, save_PrioritizeTextures
);
13418 SET_TexSubImage1D(table
, save_TexSubImage1D
);
13419 SET_TexSubImage2D(table
, save_TexSubImage2D
);
13422 SET_CopyTexSubImage3D(table
, save_CopyTexSubImage3D
);
13423 SET_TexImage3D(table
, save_TexImage3D
);
13424 SET_TexSubImage3D(table
, save_TexSubImage3D
);
13427 SET_StencilFuncSeparate(table
, save_StencilFuncSeparate
);
13428 SET_StencilMaskSeparate(table
, save_StencilMaskSeparate
);
13429 SET_StencilOpSeparate(table
, save_StencilOpSeparate
);
13431 /* ATI_separate_stencil */
13432 SET_StencilFuncSeparateATI(table
, save_StencilFuncSeparateATI
);
13434 /* GL_ARB_imaging */
13435 /* Not all are supported */
13436 SET_BlendColor(table
, save_BlendColor
);
13437 SET_BlendEquation(table
, save_BlendEquation
);
13439 /* 2. GL_EXT_blend_color */
13441 SET_BlendColorEXT(table
, save_BlendColorEXT
);
13444 /* 6. GL_EXT_texture3d */
13446 SET_CopyTexSubImage3DEXT(table
, save_CopyTexSubImage3D
);
13447 SET_TexImage3DEXT(table
, save_TexImage3DEXT
);
13448 SET_TexSubImage3DEXT(table
, save_TexSubImage3D
);
13451 /* 37. GL_EXT_blend_minmax */
13453 SET_BlendEquationEXT(table
, save_BlendEquationEXT
);
13456 /* 54. GL_EXT_point_parameters */
13457 SET_PointParameterf(table
, save_PointParameterfEXT
);
13458 SET_PointParameterfv(table
, save_PointParameterfvEXT
);
13460 /* 91. GL_ARB_tessellation_shader */
13461 SET_PatchParameteri(table
, save_PatchParameteri
);
13462 SET_PatchParameterfv(table
, save_PatchParameterfv
);
13464 /* 100. ARB_viewport_array */
13465 SET_ViewportArrayv(table
, save_ViewportArrayv
);
13466 SET_ViewportIndexedf(table
, save_ViewportIndexedf
);
13467 SET_ViewportIndexedfv(table
, save_ViewportIndexedfv
);
13468 SET_ScissorArrayv(table
, save_ScissorArrayv
);
13469 SET_ScissorIndexed(table
, save_ScissorIndexed
);
13470 SET_ScissorIndexedv(table
, save_ScissorIndexedv
);
13471 SET_DepthRangeArrayv(table
, save_DepthRangeArrayv
);
13472 SET_DepthRangeIndexed(table
, save_DepthRangeIndexed
);
13474 /* 122. ARB_compute_shader */
13475 SET_DispatchCompute(table
, save_DispatchCompute
);
13476 SET_DispatchComputeIndirect(table
, save_DispatchComputeIndirect
);
13478 /* 173. GL_EXT_blend_func_separate */
13479 SET_BlendFuncSeparate(table
, save_BlendFuncSeparateEXT
);
13481 /* 197. GL_MESA_window_pos */
13482 SET_WindowPos2d(table
, save_WindowPos2dMESA
);
13483 SET_WindowPos2dv(table
, save_WindowPos2dvMESA
);
13484 SET_WindowPos2f(table
, save_WindowPos2fMESA
);
13485 SET_WindowPos2fv(table
, save_WindowPos2fvMESA
);
13486 SET_WindowPos2i(table
, save_WindowPos2iMESA
);
13487 SET_WindowPos2iv(table
, save_WindowPos2ivMESA
);
13488 SET_WindowPos2s(table
, save_WindowPos2sMESA
);
13489 SET_WindowPos2sv(table
, save_WindowPos2svMESA
);
13490 SET_WindowPos3d(table
, save_WindowPos3dMESA
);
13491 SET_WindowPos3dv(table
, save_WindowPos3dvMESA
);
13492 SET_WindowPos3f(table
, save_WindowPos3fMESA
);
13493 SET_WindowPos3fv(table
, save_WindowPos3fvMESA
);
13494 SET_WindowPos3i(table
, save_WindowPos3iMESA
);
13495 SET_WindowPos3iv(table
, save_WindowPos3ivMESA
);
13496 SET_WindowPos3s(table
, save_WindowPos3sMESA
);
13497 SET_WindowPos3sv(table
, save_WindowPos3svMESA
);
13498 SET_WindowPos4dMESA(table
, save_WindowPos4dMESA
);
13499 SET_WindowPos4dvMESA(table
, save_WindowPos4dvMESA
);
13500 SET_WindowPos4fMESA(table
, save_WindowPos4fMESA
);
13501 SET_WindowPos4fvMESA(table
, save_WindowPos4fvMESA
);
13502 SET_WindowPos4iMESA(table
, save_WindowPos4iMESA
);
13503 SET_WindowPos4ivMESA(table
, save_WindowPos4ivMESA
);
13504 SET_WindowPos4sMESA(table
, save_WindowPos4sMESA
);
13505 SET_WindowPos4svMESA(table
, save_WindowPos4svMESA
);
13507 /* 245. GL_ATI_fragment_shader */
13508 SET_BindFragmentShaderATI(table
, save_BindFragmentShaderATI
);
13509 SET_SetFragmentShaderConstantATI(table
, save_SetFragmentShaderConstantATI
);
13511 /* 262. GL_NV_point_sprite */
13512 SET_PointParameteri(table
, save_PointParameteriNV
);
13513 SET_PointParameteriv(table
, save_PointParameterivNV
);
13515 /* 268. GL_EXT_stencil_two_side */
13516 SET_ActiveStencilFaceEXT(table
, save_ActiveStencilFaceEXT
);
13518 /* ???. GL_EXT_depth_bounds_test */
13519 SET_DepthBoundsEXT(table
, save_DepthBoundsEXT
);
13521 /* ARB 1. GL_ARB_multitexture */
13522 SET_ActiveTexture(table
, save_ActiveTextureARB
);
13524 /* ARB 3. GL_ARB_transpose_matrix */
13525 SET_LoadTransposeMatrixd(table
, save_LoadTransposeMatrixdARB
);
13526 SET_LoadTransposeMatrixf(table
, save_LoadTransposeMatrixfARB
);
13527 SET_MultTransposeMatrixd(table
, save_MultTransposeMatrixdARB
);
13528 SET_MultTransposeMatrixf(table
, save_MultTransposeMatrixfARB
);
13530 /* ARB 5. GL_ARB_multisample */
13531 SET_SampleCoverage(table
, save_SampleCoverageARB
);
13533 /* ARB 12. GL_ARB_texture_compression */
13534 SET_CompressedTexImage3D(table
, save_CompressedTexImage3DARB
);
13535 SET_CompressedTexImage2D(table
, save_CompressedTexImage2DARB
);
13536 SET_CompressedTexImage1D(table
, save_CompressedTexImage1DARB
);
13537 SET_CompressedTexSubImage3D(table
, save_CompressedTexSubImage3DARB
);
13538 SET_CompressedTexSubImage2D(table
, save_CompressedTexSubImage2DARB
);
13539 SET_CompressedTexSubImage1D(table
, save_CompressedTexSubImage1DARB
);
13541 /* ARB 14. GL_ARB_point_parameters */
13542 /* aliased with EXT_point_parameters functions */
13544 /* ARB 25. GL_ARB_window_pos */
13545 /* aliased with MESA_window_pos functions */
13547 /* ARB 26. GL_ARB_vertex_program */
13548 /* ARB 27. GL_ARB_fragment_program */
13549 /* glVertexAttrib* functions alias the NV ones, handled elsewhere */
13550 SET_ProgramStringARB(table
, save_ProgramStringARB
);
13551 SET_BindProgramARB(table
, save_BindProgramARB
);
13552 SET_ProgramEnvParameter4dARB(table
, save_ProgramEnvParameter4dARB
);
13553 SET_ProgramEnvParameter4dvARB(table
, save_ProgramEnvParameter4dvARB
);
13554 SET_ProgramEnvParameter4fARB(table
, save_ProgramEnvParameter4fARB
);
13555 SET_ProgramEnvParameter4fvARB(table
, save_ProgramEnvParameter4fvARB
);
13556 SET_ProgramLocalParameter4dARB(table
, save_ProgramLocalParameter4dARB
);
13557 SET_ProgramLocalParameter4dvARB(table
, save_ProgramLocalParameter4dvARB
);
13558 SET_ProgramLocalParameter4fARB(table
, save_ProgramLocalParameter4fARB
);
13559 SET_ProgramLocalParameter4fvARB(table
, save_ProgramLocalParameter4fvARB
);
13561 SET_BeginQuery(table
, save_BeginQueryARB
);
13562 SET_EndQuery(table
, save_EndQueryARB
);
13563 SET_QueryCounter(table
, save_QueryCounter
);
13565 SET_DrawBuffers(table
, save_DrawBuffersARB
);
13567 SET_BlitFramebuffer(table
, save_BlitFramebufferEXT
);
13569 SET_UseProgram(table
, save_UseProgram
);
13570 SET_Uniform1f(table
, save_Uniform1fARB
);
13571 SET_Uniform2f(table
, save_Uniform2fARB
);
13572 SET_Uniform3f(table
, save_Uniform3fARB
);
13573 SET_Uniform4f(table
, save_Uniform4fARB
);
13574 SET_Uniform1fv(table
, save_Uniform1fvARB
);
13575 SET_Uniform2fv(table
, save_Uniform2fvARB
);
13576 SET_Uniform3fv(table
, save_Uniform3fvARB
);
13577 SET_Uniform4fv(table
, save_Uniform4fvARB
);
13578 SET_Uniform1i(table
, save_Uniform1iARB
);
13579 SET_Uniform2i(table
, save_Uniform2iARB
);
13580 SET_Uniform3i(table
, save_Uniform3iARB
);
13581 SET_Uniform4i(table
, save_Uniform4iARB
);
13582 SET_Uniform1iv(table
, save_Uniform1ivARB
);
13583 SET_Uniform2iv(table
, save_Uniform2ivARB
);
13584 SET_Uniform3iv(table
, save_Uniform3ivARB
);
13585 SET_Uniform4iv(table
, save_Uniform4ivARB
);
13586 SET_UniformMatrix2fv(table
, save_UniformMatrix2fvARB
);
13587 SET_UniformMatrix3fv(table
, save_UniformMatrix3fvARB
);
13588 SET_UniformMatrix4fv(table
, save_UniformMatrix4fvARB
);
13589 SET_UniformMatrix2x3fv(table
, save_UniformMatrix2x3fv
);
13590 SET_UniformMatrix3x2fv(table
, save_UniformMatrix3x2fv
);
13591 SET_UniformMatrix2x4fv(table
, save_UniformMatrix2x4fv
);
13592 SET_UniformMatrix4x2fv(table
, save_UniformMatrix4x2fv
);
13593 SET_UniformMatrix3x4fv(table
, save_UniformMatrix3x4fv
);
13594 SET_UniformMatrix4x3fv(table
, save_UniformMatrix4x3fv
);
13596 /* 299. GL_EXT_blend_equation_separate */
13597 SET_BlendEquationSeparate(table
, save_BlendEquationSeparateEXT
);
13599 /* GL_EXT_gpu_program_parameters */
13600 SET_ProgramEnvParameters4fvEXT(table
, save_ProgramEnvParameters4fvEXT
);
13601 SET_ProgramLocalParameters4fvEXT(table
, save_ProgramLocalParameters4fvEXT
);
13603 /* 364. GL_EXT_provoking_vertex */
13604 SET_ProvokingVertex(table
, save_ProvokingVertexEXT
);
13606 /* GL_EXT_texture_integer */
13607 SET_ClearColorIiEXT(table
, save_ClearColorIi
);
13608 SET_ClearColorIuiEXT(table
, save_ClearColorIui
);
13609 SET_TexParameterIiv(table
, save_TexParameterIiv
);
13610 SET_TexParameterIuiv(table
, save_TexParameterIuiv
);
13612 /* GL_ARB_clip_control */
13613 SET_ClipControl(table
, save_ClipControl
);
13615 /* GL_ARB_color_buffer_float */
13616 SET_ClampColor(table
, save_ClampColorARB
);
13619 SET_ClearBufferiv(table
, save_ClearBufferiv
);
13620 SET_ClearBufferuiv(table
, save_ClearBufferuiv
);
13621 SET_ClearBufferfv(table
, save_ClearBufferfv
);
13622 SET_ClearBufferfi(table
, save_ClearBufferfi
);
13623 SET_Uniform1ui(table
, save_Uniform1ui
);
13624 SET_Uniform2ui(table
, save_Uniform2ui
);
13625 SET_Uniform3ui(table
, save_Uniform3ui
);
13626 SET_Uniform4ui(table
, save_Uniform4ui
);
13627 SET_Uniform1uiv(table
, save_Uniform1uiv
);
13628 SET_Uniform2uiv(table
, save_Uniform2uiv
);
13629 SET_Uniform3uiv(table
, save_Uniform3uiv
);
13630 SET_Uniform4uiv(table
, save_Uniform4uiv
);
13632 /* GL_ARB_gpu_shader_fp64 */
13633 SET_Uniform1d(table
, save_Uniform1d
);
13634 SET_Uniform2d(table
, save_Uniform2d
);
13635 SET_Uniform3d(table
, save_Uniform3d
);
13636 SET_Uniform4d(table
, save_Uniform4d
);
13637 SET_Uniform1dv(table
, save_Uniform1dv
);
13638 SET_Uniform2dv(table
, save_Uniform2dv
);
13639 SET_Uniform3dv(table
, save_Uniform3dv
);
13640 SET_Uniform4dv(table
, save_Uniform4dv
);
13641 SET_UniformMatrix2dv(table
, save_UniformMatrix2dv
);
13642 SET_UniformMatrix3dv(table
, save_UniformMatrix3dv
);
13643 SET_UniformMatrix4dv(table
, save_UniformMatrix4dv
);
13644 SET_UniformMatrix2x3dv(table
, save_UniformMatrix2x3dv
);
13645 SET_UniformMatrix3x2dv(table
, save_UniformMatrix3x2dv
);
13646 SET_UniformMatrix2x4dv(table
, save_UniformMatrix2x4dv
);
13647 SET_UniformMatrix4x2dv(table
, save_UniformMatrix4x2dv
);
13648 SET_UniformMatrix3x4dv(table
, save_UniformMatrix3x4dv
);
13649 SET_UniformMatrix4x3dv(table
, save_UniformMatrix4x3dv
);
13652 SET_BeginTransformFeedback(table
, save_BeginTransformFeedback
);
13653 SET_EndTransformFeedback(table
, save_EndTransformFeedback
);
13654 SET_BindTransformFeedback(table
, save_BindTransformFeedback
);
13655 SET_PauseTransformFeedback(table
, save_PauseTransformFeedback
);
13656 SET_ResumeTransformFeedback(table
, save_ResumeTransformFeedback
);
13657 SET_DrawTransformFeedback(table
, save_DrawTransformFeedback
);
13658 SET_DrawTransformFeedbackStream(table
, save_DrawTransformFeedbackStream
);
13659 SET_DrawTransformFeedbackInstanced(table
,
13660 save_DrawTransformFeedbackInstanced
);
13661 SET_DrawTransformFeedbackStreamInstanced(table
,
13662 save_DrawTransformFeedbackStreamInstanced
);
13663 SET_BeginQueryIndexed(table
, save_BeginQueryIndexed
);
13664 SET_EndQueryIndexed(table
, save_EndQueryIndexed
);
13666 /* GL_ARB_instanced_arrays */
13667 SET_VertexAttribDivisor(table
, save_VertexAttribDivisor
);
13669 /* GL_NV_texture_barrier */
13670 SET_TextureBarrierNV(table
, save_TextureBarrierNV
);
13672 SET_BindSampler(table
, save_BindSampler
);
13673 SET_SamplerParameteri(table
, save_SamplerParameteri
);
13674 SET_SamplerParameterf(table
, save_SamplerParameterf
);
13675 SET_SamplerParameteriv(table
, save_SamplerParameteriv
);
13676 SET_SamplerParameterfv(table
, save_SamplerParameterfv
);
13677 SET_SamplerParameterIiv(table
, save_SamplerParameterIiv
);
13678 SET_SamplerParameterIuiv(table
, save_SamplerParameterIuiv
);
13680 /* GL_ARB_draw_buffer_blend */
13681 SET_BlendFunciARB(table
, save_BlendFunci
);
13682 SET_BlendFuncSeparateiARB(table
, save_BlendFuncSeparatei
);
13683 SET_BlendEquationiARB(table
, save_BlendEquationi
);
13684 SET_BlendEquationSeparateiARB(table
, save_BlendEquationSeparatei
);
13686 /* GL_NV_conditional_render */
13687 SET_BeginConditionalRender(table
, save_BeginConditionalRender
);
13688 SET_EndConditionalRender(table
, save_EndConditionalRender
);
13691 SET_WaitSync(table
, save_WaitSync
);
13693 /* GL_ARB_uniform_buffer_object */
13694 SET_UniformBlockBinding(table
, save_UniformBlockBinding
);
13696 /* GL_ARB_shader_subroutines */
13697 SET_UniformSubroutinesuiv(table
, save_UniformSubroutinesuiv
);
13699 /* GL_ARB_draw_instanced */
13700 SET_DrawArraysInstancedARB(table
, save_DrawArraysInstancedARB
);
13701 SET_DrawElementsInstancedARB(table
, save_DrawElementsInstancedARB
);
13703 /* GL_ARB_draw_elements_base_vertex */
13704 SET_DrawElementsInstancedBaseVertex(table
, save_DrawElementsInstancedBaseVertexARB
);
13706 /* GL_ARB_base_instance */
13707 SET_DrawArraysInstancedBaseInstance(table
, save_DrawArraysInstancedBaseInstance
);
13708 SET_DrawElementsInstancedBaseInstance(table
, save_DrawElementsInstancedBaseInstance
);
13709 SET_DrawElementsInstancedBaseVertexBaseInstance(table
, save_DrawElementsInstancedBaseVertexBaseInstance
);
13711 /* GL_ARB_draw_indirect / GL_ARB_multi_draw_indirect */
13712 SET_DrawArraysIndirect(table
, save_DrawArraysIndirect
);
13713 SET_DrawElementsIndirect(table
, save_DrawElementsIndirect
);
13714 SET_MultiDrawArraysIndirect(table
, save_MultiDrawArraysIndirect
);
13715 SET_MultiDrawElementsIndirect(table
, save_MultiDrawElementsIndirect
);
13717 /* OpenGL 4.2 / GL_ARB_separate_shader_objects */
13718 SET_UseProgramStages(table
, save_UseProgramStages
);
13719 SET_ProgramUniform1f(table
, save_ProgramUniform1f
);
13720 SET_ProgramUniform2f(table
, save_ProgramUniform2f
);
13721 SET_ProgramUniform3f(table
, save_ProgramUniform3f
);
13722 SET_ProgramUniform4f(table
, save_ProgramUniform4f
);
13723 SET_ProgramUniform1fv(table
, save_ProgramUniform1fv
);
13724 SET_ProgramUniform2fv(table
, save_ProgramUniform2fv
);
13725 SET_ProgramUniform3fv(table
, save_ProgramUniform3fv
);
13726 SET_ProgramUniform4fv(table
, save_ProgramUniform4fv
);
13727 SET_ProgramUniform1d(table
, save_ProgramUniform1d
);
13728 SET_ProgramUniform2d(table
, save_ProgramUniform2d
);
13729 SET_ProgramUniform3d(table
, save_ProgramUniform3d
);
13730 SET_ProgramUniform4d(table
, save_ProgramUniform4d
);
13731 SET_ProgramUniform1dv(table
, save_ProgramUniform1dv
);
13732 SET_ProgramUniform2dv(table
, save_ProgramUniform2dv
);
13733 SET_ProgramUniform3dv(table
, save_ProgramUniform3dv
);
13734 SET_ProgramUniform4dv(table
, save_ProgramUniform4dv
);
13735 SET_ProgramUniform1i(table
, save_ProgramUniform1i
);
13736 SET_ProgramUniform2i(table
, save_ProgramUniform2i
);
13737 SET_ProgramUniform3i(table
, save_ProgramUniform3i
);
13738 SET_ProgramUniform4i(table
, save_ProgramUniform4i
);
13739 SET_ProgramUniform1iv(table
, save_ProgramUniform1iv
);
13740 SET_ProgramUniform2iv(table
, save_ProgramUniform2iv
);
13741 SET_ProgramUniform3iv(table
, save_ProgramUniform3iv
);
13742 SET_ProgramUniform4iv(table
, save_ProgramUniform4iv
);
13743 SET_ProgramUniform1ui(table
, save_ProgramUniform1ui
);
13744 SET_ProgramUniform2ui(table
, save_ProgramUniform2ui
);
13745 SET_ProgramUniform3ui(table
, save_ProgramUniform3ui
);
13746 SET_ProgramUniform4ui(table
, save_ProgramUniform4ui
);
13747 SET_ProgramUniform1uiv(table
, save_ProgramUniform1uiv
);
13748 SET_ProgramUniform2uiv(table
, save_ProgramUniform2uiv
);
13749 SET_ProgramUniform3uiv(table
, save_ProgramUniform3uiv
);
13750 SET_ProgramUniform4uiv(table
, save_ProgramUniform4uiv
);
13751 SET_ProgramUniformMatrix2fv(table
, save_ProgramUniformMatrix2fv
);
13752 SET_ProgramUniformMatrix3fv(table
, save_ProgramUniformMatrix3fv
);
13753 SET_ProgramUniformMatrix4fv(table
, save_ProgramUniformMatrix4fv
);
13754 SET_ProgramUniformMatrix2x3fv(table
, save_ProgramUniformMatrix2x3fv
);
13755 SET_ProgramUniformMatrix3x2fv(table
, save_ProgramUniformMatrix3x2fv
);
13756 SET_ProgramUniformMatrix2x4fv(table
, save_ProgramUniformMatrix2x4fv
);
13757 SET_ProgramUniformMatrix4x2fv(table
, save_ProgramUniformMatrix4x2fv
);
13758 SET_ProgramUniformMatrix3x4fv(table
, save_ProgramUniformMatrix3x4fv
);
13759 SET_ProgramUniformMatrix4x3fv(table
, save_ProgramUniformMatrix4x3fv
);
13760 SET_ProgramUniformMatrix2dv(table
, save_ProgramUniformMatrix2dv
);
13761 SET_ProgramUniformMatrix3dv(table
, save_ProgramUniformMatrix3dv
);
13762 SET_ProgramUniformMatrix4dv(table
, save_ProgramUniformMatrix4dv
);
13763 SET_ProgramUniformMatrix2x3dv(table
, save_ProgramUniformMatrix2x3dv
);
13764 SET_ProgramUniformMatrix3x2dv(table
, save_ProgramUniformMatrix3x2dv
);
13765 SET_ProgramUniformMatrix2x4dv(table
, save_ProgramUniformMatrix2x4dv
);
13766 SET_ProgramUniformMatrix4x2dv(table
, save_ProgramUniformMatrix4x2dv
);
13767 SET_ProgramUniformMatrix3x4dv(table
, save_ProgramUniformMatrix3x4dv
);
13768 SET_ProgramUniformMatrix4x3dv(table
, save_ProgramUniformMatrix4x3dv
);
13770 /* GL_{ARB,EXT}_polygon_offset_clamp */
13771 SET_PolygonOffsetClampEXT(table
, save_PolygonOffsetClampEXT
);
13773 /* GL_EXT_window_rectangles */
13774 SET_WindowRectanglesEXT(table
, save_WindowRectanglesEXT
);
13776 /* GL_NV_conservative_raster */
13777 SET_SubpixelPrecisionBiasNV(table
, save_SubpixelPrecisionBiasNV
);
13779 /* GL_NV_conservative_raster_dilate */
13780 SET_ConservativeRasterParameterfNV(table
, save_ConservativeRasterParameterfNV
);
13782 /* GL_NV_conservative_raster_pre_snap_triangles */
13783 SET_ConservativeRasterParameteriNV(table
, save_ConservativeRasterParameteriNV
);
13785 /* GL_EXT_direct_state_access */
13786 SET_MatrixLoadfEXT(table
, save_MatrixLoadfEXT
);
13787 SET_MatrixLoaddEXT(table
, save_MatrixLoaddEXT
);
13788 SET_MatrixMultfEXT(table
, save_MatrixMultfEXT
);
13789 SET_MatrixMultdEXT(table
, save_MatrixMultdEXT
);
13790 SET_MatrixRotatefEXT(table
, save_MatrixRotatefEXT
);
13791 SET_MatrixRotatedEXT(table
, save_MatrixRotatedEXT
);
13792 SET_MatrixScalefEXT(table
, save_MatrixScalefEXT
);
13793 SET_MatrixScaledEXT(table
, save_MatrixScaledEXT
);
13794 SET_MatrixTranslatefEXT(table
, save_MatrixTranslatefEXT
);
13795 SET_MatrixTranslatedEXT(table
, save_MatrixTranslatedEXT
);
13796 SET_MatrixLoadIdentityEXT(table
, save_MatrixLoadIdentityEXT
);
13797 SET_MatrixOrthoEXT(table
, save_MatrixOrthoEXT
);
13798 SET_MatrixFrustumEXT(table
, save_MatrixFrustumEXT
);
13799 SET_MatrixPushEXT(table
, save_MatrixPushEXT
);
13800 SET_MatrixPopEXT(table
, save_MatrixPopEXT
);
13801 SET_MatrixLoadTransposefEXT(table
, save_MatrixLoadTransposefEXT
);
13802 SET_MatrixLoadTransposedEXT(table
, save_MatrixLoadTransposedEXT
);
13803 SET_MatrixMultTransposefEXT(table
, save_MatrixMultTransposefEXT
);
13804 SET_MatrixMultTransposedEXT(table
, save_MatrixMultTransposedEXT
);
13805 SET_TextureParameteriEXT(table
, save_TextureParameteriEXT
);
13806 SET_TextureParameterivEXT(table
, save_TextureParameterivEXT
);
13807 SET_TextureParameterfEXT(table
, save_TextureParameterfEXT
);
13808 SET_TextureParameterfvEXT(table
, save_TextureParameterfvEXT
);
13809 SET_TextureImage1DEXT(table
, save_TextureImage1DEXT
);
13810 SET_TextureImage2DEXT(table
, save_TextureImage2DEXT
);
13811 SET_TextureImage3DEXT(table
, save_TextureImage3DEXT
);
13812 SET_TextureSubImage1DEXT(table
, save_TextureSubImage1DEXT
);
13813 SET_TextureSubImage2DEXT(table
, save_TextureSubImage2DEXT
);
13814 SET_TextureSubImage3DEXT(table
, save_TextureSubImage3DEXT
);
13815 SET_CopyTextureImage1DEXT(table
, save_CopyTextureImage1DEXT
);
13816 SET_CopyTextureImage2DEXT(table
, save_CopyTextureImage2DEXT
);
13817 SET_CopyTextureSubImage1DEXT(table
, save_CopyTextureSubImage1DEXT
);
13818 SET_CopyTextureSubImage2DEXT(table
, save_CopyTextureSubImage2DEXT
);
13819 SET_CopyTextureSubImage3DEXT(table
, save_CopyTextureSubImage3DEXT
);
13820 SET_BindMultiTextureEXT(table
, save_BindMultiTextureEXT
);
13821 SET_MultiTexParameteriEXT(table
, save_MultiTexParameteriEXT
);
13822 SET_MultiTexParameterivEXT(table
, save_MultiTexParameterivEXT
);
13823 SET_MultiTexParameterfEXT(table
, save_MultiTexParameterfEXT
);
13824 SET_MultiTexParameterfvEXT(table
, save_MultiTexParameterfvEXT
);
13825 SET_MultiTexImage1DEXT(table
, save_MultiTexImage1DEXT
);
13826 SET_MultiTexImage2DEXT(table
, save_MultiTexImage2DEXT
);
13827 SET_MultiTexImage3DEXT(table
, save_MultiTexImage3DEXT
);
13828 SET_MultiTexSubImage1DEXT(table
, save_MultiTexSubImage1DEXT
);
13829 SET_MultiTexSubImage2DEXT(table
, save_MultiTexSubImage2DEXT
);
13830 SET_MultiTexSubImage3DEXT(table
, save_MultiTexSubImage3DEXT
);
13831 SET_CopyMultiTexImage1DEXT(table
, save_CopyMultiTexImage1DEXT
);
13832 SET_CopyMultiTexImage2DEXT(table
, save_CopyMultiTexImage2DEXT
);
13833 SET_CopyMultiTexSubImage1DEXT(table
, save_CopyMultiTexSubImage1DEXT
);
13834 SET_CopyMultiTexSubImage2DEXT(table
, save_CopyMultiTexSubImage2DEXT
);
13835 SET_CopyMultiTexSubImage3DEXT(table
, save_CopyMultiTexSubImage3DEXT
);
13836 SET_MultiTexEnvfEXT(table
, save_MultiTexEnvfEXT
);
13837 SET_MultiTexEnvfvEXT(table
, save_MultiTexEnvfvEXT
);
13838 SET_MultiTexEnviEXT(table
, save_MultiTexEnviEXT
);
13839 SET_MultiTexEnvivEXT(table
, save_MultiTexEnvivEXT
);
13840 SET_CompressedTextureImage1DEXT(table
, save_CompressedTextureImage1DEXT
);
13841 SET_CompressedTextureImage2DEXT(table
, save_CompressedTextureImage2DEXT
);
13842 SET_CompressedTextureImage3DEXT(table
, save_CompressedTextureImage3DEXT
);
13843 SET_CompressedTextureSubImage1DEXT(table
, save_CompressedTextureSubImage1DEXT
);
13844 SET_CompressedTextureSubImage2DEXT(table
, save_CompressedTextureSubImage2DEXT
);
13845 SET_CompressedTextureSubImage3DEXT(table
, save_CompressedTextureSubImage3DEXT
);
13846 SET_CompressedMultiTexImage1DEXT(table
, save_CompressedMultiTexImage1DEXT
);
13847 SET_CompressedMultiTexImage2DEXT(table
, save_CompressedMultiTexImage2DEXT
);
13848 SET_CompressedMultiTexImage3DEXT(table
, save_CompressedMultiTexImage3DEXT
);
13849 SET_CompressedMultiTexSubImage1DEXT(table
, save_CompressedMultiTexSubImage1DEXT
);
13850 SET_CompressedMultiTexSubImage2DEXT(table
, save_CompressedMultiTexSubImage2DEXT
);
13851 SET_CompressedMultiTexSubImage3DEXT(table
, save_CompressedMultiTexSubImage3DEXT
);
13856 static const char *
13857 enum_string(GLenum k
)
13859 return _mesa_enum_to_string(k
);
13864 * Print the commands in a display list. For debugging only.
13865 * TODO: many commands aren't handled yet.
13866 * \param fname filename to write display list to. If null, use stdout.
13868 static void GLAPIENTRY
13869 print_list(struct gl_context
*ctx
, GLuint list
, const char *fname
)
13871 struct gl_display_list
*dlist
;
13877 f
= fopen(fname
, "w");
13882 if (!islist(ctx
, list
)) {
13883 fprintf(f
, "%u is not a display list ID\n", list
);
13887 dlist
= _mesa_lookup_list(ctx
, list
);
13894 fprintf(f
, "START-LIST %u, address %p\n", list
, (void *) n
);
13896 done
= n
? GL_FALSE
: GL_TRUE
;
13898 const OpCode opcode
= n
[0].opcode
;
13900 if (is_ext_opcode(opcode
)) {
13901 n
+= ext_opcode_print(ctx
, n
, f
);
13906 fprintf(f
, "Accum %s %g\n", enum_string(n
[1].e
), n
[2].f
);
13908 case OPCODE_ACTIVE_TEXTURE
:
13909 fprintf(f
, "ActiveTexture(%s)\n", enum_string(n
[1].e
));
13911 case OPCODE_BITMAP
:
13912 fprintf(f
, "Bitmap %d %d %g %g %g %g %p\n", n
[1].i
, n
[2].i
,
13913 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
,
13914 get_pointer(&n
[7]));
13916 case OPCODE_BLEND_COLOR
:
13917 fprintf(f
, "BlendColor %f, %f, %f, %f\n",
13918 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
);
13920 case OPCODE_BLEND_EQUATION
:
13921 fprintf(f
, "BlendEquation %s\n",
13922 enum_string(n
[1].e
));
13924 case OPCODE_BLEND_EQUATION_SEPARATE
:
13925 fprintf(f
, "BlendEquationSeparate %s, %s\n",
13926 enum_string(n
[1].e
),
13927 enum_string(n
[2].e
));
13929 case OPCODE_BLEND_FUNC_SEPARATE
:
13930 fprintf(f
, "BlendFuncSeparate %s, %s, %s, %s\n",
13931 enum_string(n
[1].e
),
13932 enum_string(n
[2].e
),
13933 enum_string(n
[3].e
),
13934 enum_string(n
[4].e
));
13936 case OPCODE_BLEND_EQUATION_I
:
13937 fprintf(f
, "BlendEquationi %u, %s\n",
13938 n
[1].ui
, enum_string(n
[2].e
));
13940 case OPCODE_BLEND_EQUATION_SEPARATE_I
:
13941 fprintf(f
, "BlendEquationSeparatei %u, %s, %s\n",
13942 n
[1].ui
, enum_string(n
[2].e
), enum_string(n
[3].e
));
13944 case OPCODE_BLEND_FUNC_I
:
13945 fprintf(f
, "BlendFunci %u, %s, %s\n",
13946 n
[1].ui
, enum_string(n
[2].e
), enum_string(n
[3].e
));
13948 case OPCODE_BLEND_FUNC_SEPARATE_I
:
13949 fprintf(f
, "BlendFuncSeparatei %u, %s, %s, %s, %s\n",
13951 enum_string(n
[2].e
),
13952 enum_string(n
[3].e
),
13953 enum_string(n
[4].e
),
13954 enum_string(n
[5].e
));
13956 case OPCODE_CALL_LIST
:
13957 fprintf(f
, "CallList %d\n", (int) n
[1].ui
);
13959 case OPCODE_CALL_LISTS
:
13960 fprintf(f
, "CallLists %d, %s\n", n
[1].i
, enum_string(n
[1].e
));
13962 case OPCODE_DISABLE
:
13963 fprintf(f
, "Disable %s\n", enum_string(n
[1].e
));
13965 case OPCODE_ENABLE
:
13966 fprintf(f
, "Enable %s\n", enum_string(n
[1].e
));
13968 case OPCODE_FRUSTUM
:
13969 fprintf(f
, "Frustum %g %g %g %g %g %g\n",
13970 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
13972 case OPCODE_LINE_STIPPLE
:
13973 fprintf(f
, "LineStipple %d %x\n", n
[1].i
, (int) n
[2].us
);
13975 case OPCODE_LINE_WIDTH
:
13976 fprintf(f
, "LineWidth %f\n", n
[1].f
);
13978 case OPCODE_LOAD_IDENTITY
:
13979 fprintf(f
, "LoadIdentity\n");
13981 case OPCODE_LOAD_MATRIX
:
13982 fprintf(f
, "LoadMatrix\n");
13983 fprintf(f
, " %8f %8f %8f %8f\n",
13984 n
[1].f
, n
[5].f
, n
[9].f
, n
[13].f
);
13985 fprintf(f
, " %8f %8f %8f %8f\n",
13986 n
[2].f
, n
[6].f
, n
[10].f
, n
[14].f
);
13987 fprintf(f
, " %8f %8f %8f %8f\n",
13988 n
[3].f
, n
[7].f
, n
[11].f
, n
[15].f
);
13989 fprintf(f
, " %8f %8f %8f %8f\n",
13990 n
[4].f
, n
[8].f
, n
[12].f
, n
[16].f
);
13992 case OPCODE_MULT_MATRIX
:
13993 fprintf(f
, "MultMatrix (or Rotate)\n");
13994 fprintf(f
, " %8f %8f %8f %8f\n",
13995 n
[1].f
, n
[5].f
, n
[9].f
, n
[13].f
);
13996 fprintf(f
, " %8f %8f %8f %8f\n",
13997 n
[2].f
, n
[6].f
, n
[10].f
, n
[14].f
);
13998 fprintf(f
, " %8f %8f %8f %8f\n",
13999 n
[3].f
, n
[7].f
, n
[11].f
, n
[15].f
);
14000 fprintf(f
, " %8f %8f %8f %8f\n",
14001 n
[4].f
, n
[8].f
, n
[12].f
, n
[16].f
);
14004 fprintf(f
, "Ortho %g %g %g %g %g %g\n",
14005 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
14007 case OPCODE_POINT_SIZE
:
14008 fprintf(f
, "PointSize %f\n", n
[1].f
);
14010 case OPCODE_POP_ATTRIB
:
14011 fprintf(f
, "PopAttrib\n");
14013 case OPCODE_POP_MATRIX
:
14014 fprintf(f
, "PopMatrix\n");
14016 case OPCODE_POP_NAME
:
14017 fprintf(f
, "PopName\n");
14019 case OPCODE_PUSH_ATTRIB
:
14020 fprintf(f
, "PushAttrib %x\n", n
[1].bf
);
14022 case OPCODE_PUSH_MATRIX
:
14023 fprintf(f
, "PushMatrix\n");
14025 case OPCODE_PUSH_NAME
:
14026 fprintf(f
, "PushName %d\n", (int) n
[1].ui
);
14028 case OPCODE_RASTER_POS
:
14029 fprintf(f
, "RasterPos %g %g %g %g\n",
14030 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
);
14032 case OPCODE_ROTATE
:
14033 fprintf(f
, "Rotate %g %g %g %g\n",
14034 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
);
14037 fprintf(f
, "Scale %g %g %g\n", n
[1].f
, n
[2].f
, n
[3].f
);
14039 case OPCODE_TRANSLATE
:
14040 fprintf(f
, "Translate %g %g %g\n", n
[1].f
, n
[2].f
, n
[3].f
);
14042 case OPCODE_BIND_TEXTURE
:
14043 fprintf(f
, "BindTexture %s %d\n",
14044 _mesa_enum_to_string(n
[1].ui
), n
[2].ui
);
14046 case OPCODE_SHADE_MODEL
:
14047 fprintf(f
, "ShadeModel %s\n", _mesa_enum_to_string(n
[1].ui
));
14050 fprintf(f
, "Map1 %s %.3f %.3f %d %d\n",
14051 _mesa_enum_to_string(n
[1].ui
),
14052 n
[2].f
, n
[3].f
, n
[4].i
, n
[5].i
);
14055 fprintf(f
, "Map2 %s %.3f %.3f %.3f %.3f %d %d %d %d\n",
14056 _mesa_enum_to_string(n
[1].ui
),
14057 n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
,
14058 n
[6].i
, n
[7].i
, n
[8].i
, n
[9].i
);
14060 case OPCODE_MAPGRID1
:
14061 fprintf(f
, "MapGrid1 %d %.3f %.3f\n", n
[1].i
, n
[2].f
, n
[3].f
);
14063 case OPCODE_MAPGRID2
:
14064 fprintf(f
, "MapGrid2 %d %.3f %.3f, %d %.3f %.3f\n",
14065 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].i
, n
[5].f
, n
[6].f
);
14067 case OPCODE_EVALMESH1
:
14068 fprintf(f
, "EvalMesh1 %d %d\n", n
[1].i
, n
[2].i
);
14070 case OPCODE_EVALMESH2
:
14071 fprintf(f
, "EvalMesh2 %d %d %d %d\n",
14072 n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
);
14075 case OPCODE_ATTR_1F_NV
:
14076 fprintf(f
, "ATTR_1F_NV attr %d: %f\n", n
[1].i
, n
[2].f
);
14078 case OPCODE_ATTR_2F_NV
:
14079 fprintf(f
, "ATTR_2F_NV attr %d: %f %f\n",
14080 n
[1].i
, n
[2].f
, n
[3].f
);
14082 case OPCODE_ATTR_3F_NV
:
14083 fprintf(f
, "ATTR_3F_NV attr %d: %f %f %f\n",
14084 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
);
14086 case OPCODE_ATTR_4F_NV
:
14087 fprintf(f
, "ATTR_4F_NV attr %d: %f %f %f %f\n",
14088 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
);
14090 case OPCODE_ATTR_1F_ARB
:
14091 fprintf(f
, "ATTR_1F_ARB attr %d: %f\n", n
[1].i
, n
[2].f
);
14093 case OPCODE_ATTR_2F_ARB
:
14094 fprintf(f
, "ATTR_2F_ARB attr %d: %f %f\n",
14095 n
[1].i
, n
[2].f
, n
[3].f
);
14097 case OPCODE_ATTR_3F_ARB
:
14098 fprintf(f
, "ATTR_3F_ARB attr %d: %f %f %f\n",
14099 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
);
14101 case OPCODE_ATTR_4F_ARB
:
14102 fprintf(f
, "ATTR_4F_ARB attr %d: %f %f %f %f\n",
14103 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
);
14106 case OPCODE_MATERIAL
:
14107 fprintf(f
, "MATERIAL %x %x: %f %f %f %f\n",
14108 n
[1].i
, n
[2].i
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
14111 fprintf(f
, "BEGIN %x\n", n
[1].i
);
14114 fprintf(f
, "END\n");
14117 fprintf(f
, "RECTF %f %f %f %f\n", n
[1].f
, n
[2].f
, n
[3].f
,
14120 case OPCODE_EVAL_C1
:
14121 fprintf(f
, "EVAL_C1 %f\n", n
[1].f
);
14123 case OPCODE_EVAL_C2
:
14124 fprintf(f
, "EVAL_C2 %f %f\n", n
[1].f
, n
[2].f
);
14126 case OPCODE_EVAL_P1
:
14127 fprintf(f
, "EVAL_P1 %d\n", n
[1].i
);
14129 case OPCODE_EVAL_P2
:
14130 fprintf(f
, "EVAL_P2 %d %d\n", n
[1].i
, n
[2].i
);
14133 case OPCODE_PROVOKING_VERTEX
:
14134 fprintf(f
, "ProvokingVertex %s\n",
14135 _mesa_enum_to_string(n
[1].ui
));
14139 * meta opcodes/commands
14142 fprintf(f
, "Error: %s %s\n", enum_string(n
[1].e
),
14143 (const char *) get_pointer(&n
[2]));
14145 case OPCODE_CONTINUE
:
14146 fprintf(f
, "DISPLAY-LIST-CONTINUE\n");
14147 n
= (Node
*) get_pointer(&n
[1]);
14150 fprintf(f
, "NOP\n");
14152 case OPCODE_END_OF_LIST
:
14153 fprintf(f
, "END-LIST %u\n", list
);
14157 if (opcode
< 0 || opcode
> OPCODE_END_OF_LIST
) {
14159 ("ERROR IN DISPLAY LIST: opcode = %d, address = %p\n",
14160 opcode
, (void *) n
);
14164 fprintf(f
, "command %d, %u operands\n", opcode
,
14168 /* increment n to point to next compiled command */
14169 if (opcode
!= OPCODE_CONTINUE
) {
14170 assert(InstSize
[opcode
] > 0);
14171 n
+= InstSize
[opcode
];
14185 * Clients may call this function to help debug display list problems.
14186 * This function is _ONLY_FOR_DEBUGGING_PURPOSES_. It may be removed,
14187 * changed, or break in the future without notice.
14190 mesa_print_display_list(GLuint list
)
14192 GET_CURRENT_CONTEXT(ctx
);
14193 print_list(ctx
, list
, NULL
);
14197 /**********************************************************************/
14198 /***** Initialization *****/
14199 /**********************************************************************/
14202 save_vtxfmt_init(GLvertexformat
* vfmt
)
14204 vfmt
->ArrayElement
= _ae_ArrayElement
;
14206 vfmt
->Begin
= save_Begin
;
14208 vfmt
->CallList
= save_CallList
;
14209 vfmt
->CallLists
= save_CallLists
;
14211 vfmt
->Color3f
= save_Color3f
;
14212 vfmt
->Color3fv
= save_Color3fv
;
14213 vfmt
->Color4f
= save_Color4f
;
14214 vfmt
->Color4fv
= save_Color4fv
;
14215 vfmt
->EdgeFlag
= save_EdgeFlag
;
14216 vfmt
->End
= save_End
;
14218 vfmt
->EvalCoord1f
= save_EvalCoord1f
;
14219 vfmt
->EvalCoord1fv
= save_EvalCoord1fv
;
14220 vfmt
->EvalCoord2f
= save_EvalCoord2f
;
14221 vfmt
->EvalCoord2fv
= save_EvalCoord2fv
;
14222 vfmt
->EvalPoint1
= save_EvalPoint1
;
14223 vfmt
->EvalPoint2
= save_EvalPoint2
;
14225 vfmt
->FogCoordfEXT
= save_FogCoordfEXT
;
14226 vfmt
->FogCoordfvEXT
= save_FogCoordfvEXT
;
14227 vfmt
->Indexf
= save_Indexf
;
14228 vfmt
->Indexfv
= save_Indexfv
;
14229 vfmt
->Materialfv
= save_Materialfv
;
14230 vfmt
->MultiTexCoord1fARB
= save_MultiTexCoord1f
;
14231 vfmt
->MultiTexCoord1fvARB
= save_MultiTexCoord1fv
;
14232 vfmt
->MultiTexCoord2fARB
= save_MultiTexCoord2f
;
14233 vfmt
->MultiTexCoord2fvARB
= save_MultiTexCoord2fv
;
14234 vfmt
->MultiTexCoord3fARB
= save_MultiTexCoord3f
;
14235 vfmt
->MultiTexCoord3fvARB
= save_MultiTexCoord3fv
;
14236 vfmt
->MultiTexCoord4fARB
= save_MultiTexCoord4f
;
14237 vfmt
->MultiTexCoord4fvARB
= save_MultiTexCoord4fv
;
14238 vfmt
->Normal3f
= save_Normal3f
;
14239 vfmt
->Normal3fv
= save_Normal3fv
;
14240 vfmt
->SecondaryColor3fEXT
= save_SecondaryColor3fEXT
;
14241 vfmt
->SecondaryColor3fvEXT
= save_SecondaryColor3fvEXT
;
14242 vfmt
->TexCoord1f
= save_TexCoord1f
;
14243 vfmt
->TexCoord1fv
= save_TexCoord1fv
;
14244 vfmt
->TexCoord2f
= save_TexCoord2f
;
14245 vfmt
->TexCoord2fv
= save_TexCoord2fv
;
14246 vfmt
->TexCoord3f
= save_TexCoord3f
;
14247 vfmt
->TexCoord3fv
= save_TexCoord3fv
;
14248 vfmt
->TexCoord4f
= save_TexCoord4f
;
14249 vfmt
->TexCoord4fv
= save_TexCoord4fv
;
14250 vfmt
->Vertex2f
= save_Vertex2f
;
14251 vfmt
->Vertex2fv
= save_Vertex2fv
;
14252 vfmt
->Vertex3f
= save_Vertex3f
;
14253 vfmt
->Vertex3fv
= save_Vertex3fv
;
14254 vfmt
->Vertex4f
= save_Vertex4f
;
14255 vfmt
->Vertex4fv
= save_Vertex4fv
;
14256 vfmt
->VertexAttrib1fARB
= save_VertexAttrib1fARB
;
14257 vfmt
->VertexAttrib1fvARB
= save_VertexAttrib1fvARB
;
14258 vfmt
->VertexAttrib2fARB
= save_VertexAttrib2fARB
;
14259 vfmt
->VertexAttrib2fvARB
= save_VertexAttrib2fvARB
;
14260 vfmt
->VertexAttrib3fARB
= save_VertexAttrib3fARB
;
14261 vfmt
->VertexAttrib3fvARB
= save_VertexAttrib3fvARB
;
14262 vfmt
->VertexAttrib4fARB
= save_VertexAttrib4fARB
;
14263 vfmt
->VertexAttrib4fvARB
= save_VertexAttrib4fvARB
;
14264 vfmt
->VertexAttribL1d
= save_VertexAttribL1d
;
14265 vfmt
->VertexAttribL1dv
= save_VertexAttribL1dv
;
14266 vfmt
->VertexAttribL2d
= save_VertexAttribL2d
;
14267 vfmt
->VertexAttribL2dv
= save_VertexAttribL2dv
;
14268 vfmt
->VertexAttribL3d
= save_VertexAttribL3d
;
14269 vfmt
->VertexAttribL3dv
= save_VertexAttribL3dv
;
14270 vfmt
->VertexAttribL4d
= save_VertexAttribL4d
;
14271 vfmt
->VertexAttribL4dv
= save_VertexAttribL4dv
;
14273 vfmt
->PrimitiveRestartNV
= save_PrimitiveRestartNV
;
14278 _mesa_install_dlist_vtxfmt(struct _glapi_table
*disp
,
14279 const GLvertexformat
*vfmt
)
14281 SET_CallList(disp
, vfmt
->CallList
);
14282 SET_CallLists(disp
, vfmt
->CallLists
);
14287 * Initialize display list state for given context.
14290 _mesa_init_display_list(struct gl_context
*ctx
)
14292 static GLboolean tableInitialized
= GL_FALSE
;
14294 /* zero-out the instruction size table, just once */
14295 if (!tableInitialized
) {
14296 memset(InstSize
, 0, sizeof(InstSize
));
14297 tableInitialized
= GL_TRUE
;
14300 /* extension info */
14301 ctx
->ListExt
= CALLOC_STRUCT(gl_list_extensions
);
14304 ctx
->ListState
.CallDepth
= 0;
14305 ctx
->ExecuteFlag
= GL_TRUE
;
14306 ctx
->CompileFlag
= GL_FALSE
;
14307 ctx
->ListState
.CurrentBlock
= NULL
;
14308 ctx
->ListState
.CurrentPos
= 0;
14310 /* Display List group */
14311 ctx
->List
.ListBase
= 0;
14313 save_vtxfmt_init(&ctx
->ListState
.ListVtxfmt
);
14315 InstSize
[OPCODE_NOP
] = 1;
14320 _mesa_free_display_list_data(struct gl_context
*ctx
)
14322 free(ctx
->ListExt
);
14323 ctx
->ListExt
= NULL
;