2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
29 * Display lists management functions.
34 #include "api_arrayelt.h"
36 #include "api_loopback.h"
37 #if FEATURE_ATI_fragment_shader
38 #include "atifragshader.h"
41 #include "mfeatures.h"
42 #if FEATURE_ARB_vertex_buffer_object
43 #include "bufferobj.h"
50 #include "framebuffer.h"
51 #include "glapi/glapi.h"
52 #include "glapidispatch.h"
63 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
64 #include "arbprogram.h"
66 #if FEATURE_NV_vertex_program || FEATURE_NV_fragment_program
67 #include "nvprogram.h"
70 #include "math/m_matrix.h"
72 #include "main/dispatch.h"
77 * Other parts of Mesa (such as the VBO module) can plug into the display
78 * list system. This structure describes new display list instructions.
80 struct gl_list_instruction
83 void (*Execute
)( struct gl_context
*ctx
, void *data
);
84 void (*Destroy
)( struct gl_context
*ctx
, void *data
);
85 void (*Print
)( struct gl_context
*ctx
, void *data
);
89 #define MAX_DLIST_EXT_OPCODES 16
92 * Used by device drivers to hook new commands into display lists.
94 struct gl_list_extensions
96 struct gl_list_instruction Opcode
[MAX_DLIST_EXT_OPCODES
];
105 * \param ctx GL context.
107 * Checks if dd_function_table::SaveNeedFlush is marked to flush
108 * stored (save) vertices, and calls
109 * dd_function_table::SaveFlushVertices if so.
111 #define SAVE_FLUSH_VERTICES(ctx) \
113 if (ctx->Driver.SaveNeedFlush) \
114 ctx->Driver.SaveFlushVertices(ctx); \
119 * Macro to assert that the API call was made outside the
120 * glBegin()/glEnd() pair, with return value.
122 * \param ctx GL context.
123 * \param retval value to return value in case the assertion fails.
125 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval) \
127 if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
128 ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
129 _mesa_compile_error( ctx, GL_INVALID_OPERATION, "begin/end" ); \
135 * Macro to assert that the API call was made outside the
136 * glBegin()/glEnd() pair.
138 * \param ctx GL context.
140 #define ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx) \
142 if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
143 ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
144 _mesa_compile_error( ctx, GL_INVALID_OPERATION, "begin/end" ); \
150 * Macro to assert that the API call was made outside the
151 * glBegin()/glEnd() pair and flush the vertices.
153 * \param ctx GL context.
155 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx) \
157 ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx); \
158 SAVE_FLUSH_VERTICES(ctx); \
162 * Macro to assert that the API call was made outside the
163 * glBegin()/glEnd() pair and flush the vertices, with return value.
165 * \param ctx GL context.
166 * \param retval value to return value in case the assertion fails.
168 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH_WITH_RETVAL(ctx, retval)\
170 ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval); \
171 SAVE_FLUSH_VERTICES(ctx); \
177 * Display list opcodes.
179 * The fact that these identifiers are assigned consecutive
180 * integer values starting at 0 is very important, see InstSize array usage)
184 OPCODE_INVALID
= -1, /* Force signed enum */
190 OPCODE_BLEND_EQUATION
,
191 OPCODE_BLEND_EQUATION_SEPARATE
,
192 OPCODE_BLEND_FUNC_SEPARATE
,
194 OPCODE_BLEND_EQUATION_I
,
195 OPCODE_BLEND_EQUATION_SEPARATE_I
,
197 OPCODE_BLEND_FUNC_SEPARATE_I
,
200 OPCODE_CALL_LIST_OFFSET
,
206 OPCODE_CLEAR_STENCIL
,
207 OPCODE_CLEAR_BUFFER_IV
,
208 OPCODE_CLEAR_BUFFER_UIV
,
209 OPCODE_CLEAR_BUFFER_FV
,
210 OPCODE_CLEAR_BUFFER_FI
,
213 OPCODE_COLOR_MASK_INDEXED
,
214 OPCODE_COLOR_MATERIAL
,
216 OPCODE_COLOR_TABLE_PARAMETER_FV
,
217 OPCODE_COLOR_TABLE_PARAMETER_IV
,
218 OPCODE_COLOR_SUB_TABLE
,
219 OPCODE_CONVOLUTION_FILTER_1D
,
220 OPCODE_CONVOLUTION_FILTER_2D
,
221 OPCODE_CONVOLUTION_PARAMETER_I
,
222 OPCODE_CONVOLUTION_PARAMETER_IV
,
223 OPCODE_CONVOLUTION_PARAMETER_F
,
224 OPCODE_CONVOLUTION_PARAMETER_FV
,
225 OPCODE_COPY_COLOR_SUB_TABLE
,
226 OPCODE_COPY_COLOR_TABLE
,
228 OPCODE_COPY_TEX_IMAGE1D
,
229 OPCODE_COPY_TEX_IMAGE2D
,
230 OPCODE_COPY_TEX_SUB_IMAGE1D
,
231 OPCODE_COPY_TEX_SUB_IMAGE2D
,
232 OPCODE_COPY_TEX_SUB_IMAGE3D
,
238 OPCODE_DISABLE_INDEXED
,
242 OPCODE_ENABLE_INDEXED
,
257 OPCODE_LOAD_IDENTITY
,
271 OPCODE_PIXEL_TRANSFER
,
274 OPCODE_POINT_PARAMETERS
,
276 OPCODE_POLYGON_STIPPLE
,
277 OPCODE_POLYGON_OFFSET
,
281 OPCODE_PRIORITIZE_TEXTURE
,
287 OPCODE_RESET_HISTOGRAM
,
288 OPCODE_RESET_MIN_MAX
,
292 OPCODE_SELECT_TEXTURE_SGIS
,
293 OPCODE_SELECT_TEXTURE_COORD_SET
,
304 OPCODE_TEX_SUB_IMAGE1D
,
305 OPCODE_TEX_SUB_IMAGE2D
,
306 OPCODE_TEX_SUB_IMAGE3D
,
310 /* GL_ARB_multitexture */
311 OPCODE_ACTIVE_TEXTURE
,
312 /* GL_ARB_texture_compression */
313 OPCODE_COMPRESSED_TEX_IMAGE_1D
,
314 OPCODE_COMPRESSED_TEX_IMAGE_2D
,
315 OPCODE_COMPRESSED_TEX_IMAGE_3D
,
316 OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
,
317 OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
,
318 OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
,
319 /* GL_ARB_multisample */
320 OPCODE_SAMPLE_COVERAGE
,
321 /* GL_ARB_window_pos */
322 OPCODE_WINDOW_POS_ARB
,
323 /* GL_NV_vertex_program */
324 OPCODE_BIND_PROGRAM_NV
,
325 OPCODE_EXECUTE_PROGRAM_NV
,
326 OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
,
327 OPCODE_LOAD_PROGRAM_NV
,
328 OPCODE_TRACK_MATRIX_NV
,
329 /* GL_NV_fragment_program */
330 OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
,
331 OPCODE_PROGRAM_NAMED_PARAMETER_NV
,
332 /* GL_EXT_stencil_two_side */
333 OPCODE_ACTIVE_STENCIL_FACE_EXT
,
334 /* GL_EXT_depth_bounds_test */
335 OPCODE_DEPTH_BOUNDS_EXT
,
336 /* GL_ARB_vertex/fragment_program */
337 OPCODE_PROGRAM_STRING_ARB
,
338 OPCODE_PROGRAM_ENV_PARAMETER_ARB
,
339 /* GL_ARB_occlusion_query */
340 OPCODE_BEGIN_QUERY_ARB
,
341 OPCODE_END_QUERY_ARB
,
342 /* GL_ARB_draw_buffers */
343 OPCODE_DRAW_BUFFERS_ARB
,
344 /* GL_ATI_fragment_shader */
345 OPCODE_TEX_BUMP_PARAMETER_ATI
,
346 /* GL_ATI_fragment_shader */
347 OPCODE_BIND_FRAGMENT_SHADER_ATI
,
348 OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
,
350 OPCODE_STENCIL_FUNC_SEPARATE
,
351 OPCODE_STENCIL_OP_SEPARATE
,
352 OPCODE_STENCIL_MASK_SEPARATE
,
354 /* GL_ARB_shader_objects */
372 OPCODE_UNIFORM_MATRIX22
,
373 OPCODE_UNIFORM_MATRIX33
,
374 OPCODE_UNIFORM_MATRIX44
,
375 OPCODE_UNIFORM_MATRIX23
,
376 OPCODE_UNIFORM_MATRIX32
,
377 OPCODE_UNIFORM_MATRIX24
,
378 OPCODE_UNIFORM_MATRIX42
,
379 OPCODE_UNIFORM_MATRIX34
,
380 OPCODE_UNIFORM_MATRIX43
,
392 /* GL_ARB_color_buffer_float */
395 /* GL_EXT_framebuffer_blit */
396 OPCODE_BLIT_FRAMEBUFFER
,
398 /* Vertex attributes -- fallback for when optimized display
399 * list build isn't active.
418 /* GL_EXT_provoking_vertex */
419 OPCODE_PROVOKING_VERTEX
,
421 /* GL_EXT_transform_feedback */
422 OPCODE_BEGIN_TRANSFORM_FEEDBACK
,
423 OPCODE_END_TRANSFORM_FEEDBACK
,
425 /* GL_EXT_texture_integer */
427 OPCODE_CLEARCOLOR_UI
,
428 OPCODE_TEXPARAMETER_I
,
429 OPCODE_TEXPARAMETER_UI
,
431 /* GL_EXT_separate_shader_objects */
432 OPCODE_ACTIVE_PROGRAM_EXT
,
433 OPCODE_USE_SHADER_PROGRAM_EXT
,
435 /* GL_ARB_instanced_arrays */
436 OPCODE_VERTEX_ATTRIB_DIVISOR
,
438 /* GL_NV_texture_barrier */
439 OPCODE_TEXTURE_BARRIER_NV
,
441 /* GL_ARB_sampler_object */
444 /* The following three are meta instructions */
445 OPCODE_ERROR
, /* raise compiled-in error */
456 * Display list instructions are stored as sequences of "nodes". Nodes
457 * are allocated in blocks. Each block has BLOCK_SIZE nodes. Blocks
458 * are linked together with a pointer.
460 * Each instruction in the display list is stored as a sequence of
461 * contiguous nodes in memory.
462 * Each node is the union of a variety of data types.
477 void *next
; /* If prev node's opcode==OPCODE_CONTINUE */
481 typedef union gl_dlist_node Node
;
485 * How many nodes to allocate at a time.
487 * \note Reduced now that we hold vertices etc. elsewhere.
489 #define BLOCK_SIZE 256
494 * Number of nodes of storage needed for each instruction.
495 * Sizes for dynamically allocated opcodes are stored in the context struct.
497 static GLuint InstSize
[OPCODE_END_OF_LIST
+ 1];
503 void mesa_print_display_list(GLuint list
);
506 /**********************************************************************/
507 /***** Private *****/
508 /**********************************************************************/
512 * Make an empty display list. This is used by glGenLists() to
513 * reserve display list IDs.
515 static struct gl_display_list
*
516 make_list(GLuint name
, GLuint count
)
518 struct gl_display_list
*dlist
= CALLOC_STRUCT(gl_display_list
);
520 dlist
->Head
= (Node
*) malloc(sizeof(Node
) * count
);
521 dlist
->Head
[0].opcode
= OPCODE_END_OF_LIST
;
527 * Lookup function to just encapsulate casting.
529 static INLINE
struct gl_display_list
*
530 lookup_list(struct gl_context
*ctx
, GLuint list
)
532 return (struct gl_display_list
*)
533 _mesa_HashLookup(ctx
->Shared
->DisplayList
, list
);
537 /** Is the given opcode an extension code? */
538 static INLINE GLboolean
539 is_ext_opcode(OpCode opcode
)
541 return (opcode
>= OPCODE_EXT_0
);
545 /** Destroy an extended opcode instruction */
547 ext_opcode_destroy(struct gl_context
*ctx
, Node
*node
)
549 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
551 ctx
->ListExt
->Opcode
[i
].Destroy(ctx
, &node
[1]);
552 step
= ctx
->ListExt
->Opcode
[i
].Size
;
557 /** Execute an extended opcode instruction */
559 ext_opcode_execute(struct gl_context
*ctx
, Node
*node
)
561 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
563 ctx
->ListExt
->Opcode
[i
].Execute(ctx
, &node
[1]);
564 step
= ctx
->ListExt
->Opcode
[i
].Size
;
569 /** Print an extended opcode instruction */
571 ext_opcode_print(struct gl_context
*ctx
, Node
*node
)
573 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
575 ctx
->ListExt
->Opcode
[i
].Print(ctx
, &node
[1]);
576 step
= ctx
->ListExt
->Opcode
[i
].Size
;
582 * Delete the named display list, but don't remove from hash table.
583 * \param dlist - display list pointer
586 _mesa_delete_list(struct gl_context
*ctx
, struct gl_display_list
*dlist
)
591 n
= block
= dlist
->Head
;
593 done
= block
? GL_FALSE
: GL_TRUE
;
595 const OpCode opcode
= n
[0].opcode
;
597 /* check for extension opcodes first */
598 if (is_ext_opcode(opcode
)) {
599 n
+= ext_opcode_destroy(ctx
, n
);
603 /* for some commands, we need to free malloc'd memory */
606 n
+= InstSize
[n
[0].opcode
];
610 n
+= InstSize
[n
[0].opcode
];
612 case OPCODE_DRAW_PIXELS
:
614 n
+= InstSize
[n
[0].opcode
];
618 n
+= InstSize
[n
[0].opcode
];
620 case OPCODE_COLOR_TABLE
:
622 n
+= InstSize
[n
[0].opcode
];
624 case OPCODE_COLOR_SUB_TABLE
:
626 n
+= InstSize
[n
[0].opcode
];
628 case OPCODE_CONVOLUTION_FILTER_1D
:
630 n
+= InstSize
[n
[0].opcode
];
632 case OPCODE_CONVOLUTION_FILTER_2D
:
634 n
+= InstSize
[n
[0].opcode
];
636 case OPCODE_POLYGON_STIPPLE
:
638 n
+= InstSize
[n
[0].opcode
];
640 case OPCODE_TEX_IMAGE1D
:
642 n
+= InstSize
[n
[0].opcode
];
644 case OPCODE_TEX_IMAGE2D
:
646 n
+= InstSize
[n
[0].opcode
];
648 case OPCODE_TEX_IMAGE3D
:
650 n
+= InstSize
[n
[0].opcode
];
652 case OPCODE_TEX_SUB_IMAGE1D
:
654 n
+= InstSize
[n
[0].opcode
];
656 case OPCODE_TEX_SUB_IMAGE2D
:
658 n
+= InstSize
[n
[0].opcode
];
660 case OPCODE_TEX_SUB_IMAGE3D
:
662 n
+= InstSize
[n
[0].opcode
];
664 case OPCODE_COMPRESSED_TEX_IMAGE_1D
:
666 n
+= InstSize
[n
[0].opcode
];
668 case OPCODE_COMPRESSED_TEX_IMAGE_2D
:
670 n
+= InstSize
[n
[0].opcode
];
672 case OPCODE_COMPRESSED_TEX_IMAGE_3D
:
674 n
+= InstSize
[n
[0].opcode
];
676 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
:
678 n
+= InstSize
[n
[0].opcode
];
680 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
:
682 n
+= InstSize
[n
[0].opcode
];
684 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
:
686 n
+= InstSize
[n
[0].opcode
];
688 #if FEATURE_NV_vertex_program
689 case OPCODE_LOAD_PROGRAM_NV
:
690 free(n
[4].data
); /* program string */
691 n
+= InstSize
[n
[0].opcode
];
693 case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
:
694 free(n
[2].data
); /* array of program ids */
695 n
+= InstSize
[n
[0].opcode
];
698 #if FEATURE_NV_fragment_program
699 case OPCODE_PROGRAM_NAMED_PARAMETER_NV
:
700 free(n
[3].data
); /* parameter name */
701 n
+= InstSize
[n
[0].opcode
];
704 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
705 case OPCODE_PROGRAM_STRING_ARB
:
706 free(n
[4].data
); /* program string */
707 n
+= InstSize
[n
[0].opcode
];
710 case OPCODE_UNIFORM_1FV
:
711 case OPCODE_UNIFORM_2FV
:
712 case OPCODE_UNIFORM_3FV
:
713 case OPCODE_UNIFORM_4FV
:
714 case OPCODE_UNIFORM_1IV
:
715 case OPCODE_UNIFORM_2IV
:
716 case OPCODE_UNIFORM_3IV
:
717 case OPCODE_UNIFORM_4IV
:
718 case OPCODE_UNIFORM_1UIV
:
719 case OPCODE_UNIFORM_2UIV
:
720 case OPCODE_UNIFORM_3UIV
:
721 case OPCODE_UNIFORM_4UIV
:
723 n
+= InstSize
[n
[0].opcode
];
725 case OPCODE_UNIFORM_MATRIX22
:
726 case OPCODE_UNIFORM_MATRIX33
:
727 case OPCODE_UNIFORM_MATRIX44
:
728 case OPCODE_UNIFORM_MATRIX24
:
729 case OPCODE_UNIFORM_MATRIX42
:
730 case OPCODE_UNIFORM_MATRIX23
:
731 case OPCODE_UNIFORM_MATRIX32
:
732 case OPCODE_UNIFORM_MATRIX34
:
733 case OPCODE_UNIFORM_MATRIX43
:
735 n
+= InstSize
[n
[0].opcode
];
738 case OPCODE_CONTINUE
:
739 n
= (Node
*) n
[1].next
;
743 case OPCODE_END_OF_LIST
:
748 /* Most frequent case */
749 n
+= InstSize
[n
[0].opcode
];
760 * Destroy a display list and remove from hash table.
761 * \param list - display list number
764 destroy_list(struct gl_context
*ctx
, GLuint list
)
766 struct gl_display_list
*dlist
;
771 dlist
= lookup_list(ctx
, list
);
775 _mesa_delete_list(ctx
, dlist
);
776 _mesa_HashRemove(ctx
->Shared
->DisplayList
, list
);
781 * Translate the nth element of list from <type> to GLint.
784 translate_id(GLsizei n
, GLenum type
, const GLvoid
* list
)
796 bptr
= (GLbyte
*) list
;
797 return (GLint
) bptr
[n
];
798 case GL_UNSIGNED_BYTE
:
799 ubptr
= (GLubyte
*) list
;
800 return (GLint
) ubptr
[n
];
802 sptr
= (GLshort
*) list
;
803 return (GLint
) sptr
[n
];
804 case GL_UNSIGNED_SHORT
:
805 usptr
= (GLushort
*) list
;
806 return (GLint
) usptr
[n
];
808 iptr
= (GLint
*) list
;
810 case GL_UNSIGNED_INT
:
811 uiptr
= (GLuint
*) list
;
812 return (GLint
) uiptr
[n
];
814 fptr
= (GLfloat
*) list
;
815 return (GLint
) FLOORF(fptr
[n
]);
817 ubptr
= ((GLubyte
*) list
) + 2 * n
;
818 return (GLint
) ubptr
[0] * 256
821 ubptr
= ((GLubyte
*) list
) + 3 * n
;
822 return (GLint
) ubptr
[0] * 65536
823 + (GLint
) ubptr
[1] * 256
826 ubptr
= ((GLubyte
*) list
) + 4 * n
;
827 return (GLint
) ubptr
[0] * 16777216
828 + (GLint
) ubptr
[1] * 65536
829 + (GLint
) ubptr
[2] * 256
839 /**********************************************************************/
841 /**********************************************************************/
844 * Wrapper for _mesa_unpack_image() that handles pixel buffer objects.
845 * If we run out of memory, GL_OUT_OF_MEMORY will be recorded.
848 unpack_image(struct gl_context
*ctx
, GLuint dimensions
,
849 GLsizei width
, GLsizei height
, GLsizei depth
,
850 GLenum format
, GLenum type
, const GLvoid
* pixels
,
851 const struct gl_pixelstore_attrib
*unpack
)
853 if (!_mesa_is_bufferobj(unpack
->BufferObj
)) {
855 GLvoid
*image
= _mesa_unpack_image(dimensions
, width
, height
, depth
,
856 format
, type
, pixels
, unpack
);
857 if (pixels
&& !image
) {
858 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "display list construction");
862 else if (_mesa_validate_pbo_access(dimensions
, unpack
, width
, height
, depth
,
863 format
, type
, pixels
)) {
864 const GLubyte
*map
, *src
;
868 ctx
->Driver
.MapBuffer(ctx
, GL_PIXEL_UNPACK_BUFFER_EXT
,
869 GL_READ_ONLY_ARB
, unpack
->BufferObj
);
871 /* unable to map src buffer! */
872 _mesa_error(ctx
, GL_INVALID_OPERATION
, "unable to map PBO");
876 src
= ADD_POINTERS(map
, pixels
);
877 image
= _mesa_unpack_image(dimensions
, width
, height
, depth
,
878 format
, type
, src
, unpack
);
880 ctx
->Driver
.UnmapBuffer(ctx
, GL_PIXEL_UNPACK_BUFFER_EXT
,
884 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "display list construction");
894 * Allocate space for a display list instruction (opcode + payload space).
895 * \param opcode the instruction opcode (OPCODE_* value)
896 * \param bytes instruction payload size (not counting opcode)
897 * \return pointer to allocated memory (the opcode space)
900 dlist_alloc(struct gl_context
*ctx
, OpCode opcode
, GLuint bytes
)
902 const GLuint numNodes
= 1 + (bytes
+ sizeof(Node
) - 1) / sizeof(Node
);
905 if (opcode
< (GLuint
) OPCODE_EXT_0
) {
906 if (InstSize
[opcode
] == 0) {
907 /* save instruction size now */
908 InstSize
[opcode
] = numNodes
;
911 /* make sure instruction size agrees */
912 ASSERT(numNodes
== InstSize
[opcode
]);
916 if (ctx
->ListState
.CurrentPos
+ numNodes
+ 2 > BLOCK_SIZE
) {
917 /* This block is full. Allocate a new block and chain to it */
919 n
= ctx
->ListState
.CurrentBlock
+ ctx
->ListState
.CurrentPos
;
920 n
[0].opcode
= OPCODE_CONTINUE
;
921 newblock
= (Node
*) malloc(sizeof(Node
) * BLOCK_SIZE
);
923 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "Building display list");
926 n
[1].next
= (Node
*) newblock
;
927 ctx
->ListState
.CurrentBlock
= newblock
;
928 ctx
->ListState
.CurrentPos
= 0;
931 n
= ctx
->ListState
.CurrentBlock
+ ctx
->ListState
.CurrentPos
;
932 ctx
->ListState
.CurrentPos
+= numNodes
;
934 n
[0].opcode
= opcode
;
942 * Allocate space for a display list instruction. Used by callers outside
943 * this file for things like VBO vertex data.
945 * \param opcode the instruction opcode (OPCODE_* value)
946 * \param bytes instruction size in bytes, not counting opcode.
947 * \return pointer to the usable data area (not including the internal
951 _mesa_dlist_alloc(struct gl_context
*ctx
, GLuint opcode
, GLuint bytes
)
953 Node
*n
= dlist_alloc(ctx
, (OpCode
) opcode
, bytes
);
955 return n
+ 1; /* return pointer to payload area, after opcode */
962 * This function allows modules and drivers to get their own opcodes
963 * for extending display list functionality.
964 * \param ctx the rendering context
965 * \param size number of bytes for storing the new display list command
966 * \param execute function to execute the new display list command
967 * \param destroy function to destroy the new display list command
968 * \param print function to print the new display list command
969 * \return the new opcode number or -1 if error
972 _mesa_dlist_alloc_opcode(struct gl_context
*ctx
,
974 void (*execute
) (struct gl_context
*, void *),
975 void (*destroy
) (struct gl_context
*, void *),
976 void (*print
) (struct gl_context
*, void *))
978 if (ctx
->ListExt
->NumOpcodes
< MAX_DLIST_EXT_OPCODES
) {
979 const GLuint i
= ctx
->ListExt
->NumOpcodes
++;
980 ctx
->ListExt
->Opcode
[i
].Size
=
981 1 + (size
+ sizeof(Node
) - 1) / sizeof(Node
);
982 ctx
->ListExt
->Opcode
[i
].Execute
= execute
;
983 ctx
->ListExt
->Opcode
[i
].Destroy
= destroy
;
984 ctx
->ListExt
->Opcode
[i
].Print
= print
;
985 return i
+ OPCODE_EXT_0
;
992 * Allocate space for a display list instruction. The space is basically
993 * an array of Nodes where node[0] holds the opcode, node[1] is the first
994 * function parameter, node[2] is the second parameter, etc.
996 * \param opcode one of OPCODE_x
997 * \param nparams number of function parameters
998 * \return pointer to start of instruction space
1000 static INLINE Node
*
1001 alloc_instruction(struct gl_context
*ctx
, OpCode opcode
, GLuint nparams
)
1003 return dlist_alloc(ctx
, opcode
, nparams
* sizeof(Node
));
1009 * Display List compilation functions
1011 static void GLAPIENTRY
1012 save_Accum(GLenum op
, GLfloat value
)
1014 GET_CURRENT_CONTEXT(ctx
);
1016 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1017 n
= alloc_instruction(ctx
, OPCODE_ACCUM
, 2);
1022 if (ctx
->ExecuteFlag
) {
1023 CALL_Accum(ctx
->Exec
, (op
, value
));
1028 static void GLAPIENTRY
1029 save_AlphaFunc(GLenum func
, GLclampf ref
)
1031 GET_CURRENT_CONTEXT(ctx
);
1033 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1034 n
= alloc_instruction(ctx
, OPCODE_ALPHA_FUNC
, 2);
1037 n
[2].f
= (GLfloat
) ref
;
1039 if (ctx
->ExecuteFlag
) {
1040 CALL_AlphaFunc(ctx
->Exec
, (func
, ref
));
1045 static void GLAPIENTRY
1046 save_BindTexture(GLenum target
, GLuint texture
)
1048 GET_CURRENT_CONTEXT(ctx
);
1050 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1051 n
= alloc_instruction(ctx
, OPCODE_BIND_TEXTURE
, 2);
1056 if (ctx
->ExecuteFlag
) {
1057 CALL_BindTexture(ctx
->Exec
, (target
, texture
));
1062 static void GLAPIENTRY
1063 save_Bitmap(GLsizei width
, GLsizei height
,
1064 GLfloat xorig
, GLfloat yorig
,
1065 GLfloat xmove
, GLfloat ymove
, const GLubyte
* pixels
)
1067 GET_CURRENT_CONTEXT(ctx
);
1069 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1070 n
= alloc_instruction(ctx
, OPCODE_BITMAP
, 7);
1072 n
[1].i
= (GLint
) width
;
1073 n
[2].i
= (GLint
) height
;
1078 n
[7].data
= _mesa_unpack_bitmap(width
, height
, pixels
, &ctx
->Unpack
);
1080 if (ctx
->ExecuteFlag
) {
1081 CALL_Bitmap(ctx
->Exec
, (width
, height
,
1082 xorig
, yorig
, xmove
, ymove
, pixels
));
1087 static void GLAPIENTRY
1088 save_BlendEquation(GLenum mode
)
1090 GET_CURRENT_CONTEXT(ctx
);
1092 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1093 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION
, 1);
1097 if (ctx
->ExecuteFlag
) {
1098 CALL_BlendEquation(ctx
->Exec
, (mode
));
1103 static void GLAPIENTRY
1104 save_BlendEquationSeparateEXT(GLenum modeRGB
, GLenum modeA
)
1106 GET_CURRENT_CONTEXT(ctx
);
1108 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1109 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_SEPARATE
, 2);
1114 if (ctx
->ExecuteFlag
) {
1115 CALL_BlendEquationSeparateEXT(ctx
->Exec
, (modeRGB
, modeA
));
1120 static void GLAPIENTRY
1121 save_BlendFuncSeparateEXT(GLenum sfactorRGB
, GLenum dfactorRGB
,
1122 GLenum sfactorA
, GLenum dfactorA
)
1124 GET_CURRENT_CONTEXT(ctx
);
1126 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1127 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_SEPARATE
, 4);
1129 n
[1].e
= sfactorRGB
;
1130 n
[2].e
= dfactorRGB
;
1134 if (ctx
->ExecuteFlag
) {
1135 CALL_BlendFuncSeparateEXT(ctx
->Exec
,
1136 (sfactorRGB
, dfactorRGB
, sfactorA
, dfactorA
));
1141 static void GLAPIENTRY
1142 save_BlendFunc(GLenum srcfactor
, GLenum dstfactor
)
1144 save_BlendFuncSeparateEXT(srcfactor
, dstfactor
, srcfactor
, dstfactor
);
1148 static void GLAPIENTRY
1149 save_BlendColor(GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
1151 GET_CURRENT_CONTEXT(ctx
);
1153 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1154 n
= alloc_instruction(ctx
, OPCODE_BLEND_COLOR
, 4);
1161 if (ctx
->ExecuteFlag
) {
1162 CALL_BlendColor(ctx
->Exec
, (red
, green
, blue
, alpha
));
1166 /* GL_ARB_draw_buffers_blend */
1167 static void GLAPIENTRY
1168 save_BlendFuncSeparatei(GLuint buf
, GLenum sfactorRGB
, GLenum dfactorRGB
,
1169 GLenum sfactorA
, GLenum dfactorA
)
1171 GET_CURRENT_CONTEXT(ctx
);
1173 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1174 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_SEPARATE_I
, 5);
1177 n
[2].e
= sfactorRGB
;
1178 n
[3].e
= dfactorRGB
;
1182 if (ctx
->ExecuteFlag
) {
1183 CALL_BlendFuncSeparateiARB(ctx
->Exec
, (buf
, sfactorRGB
, dfactorRGB
,
1184 sfactorA
, dfactorA
));
1188 /* GL_ARB_draw_buffers_blend */
1189 static void GLAPIENTRY
1190 save_BlendFunci(GLuint buf
, GLenum sfactor
, GLenum dfactor
)
1192 GET_CURRENT_CONTEXT(ctx
);
1194 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1195 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_SEPARATE_I
, 3);
1201 if (ctx
->ExecuteFlag
) {
1202 CALL_BlendFunciARB(ctx
->Exec
, (buf
, sfactor
, dfactor
));
1206 /* GL_ARB_draw_buffers_blend */
1207 static void GLAPIENTRY
1208 save_BlendEquationi(GLuint buf
, GLenum mode
)
1210 GET_CURRENT_CONTEXT(ctx
);
1212 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1213 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_I
, 2);
1218 if (ctx
->ExecuteFlag
) {
1219 CALL_BlendEquationiARB(ctx
->Exec
, (buf
, mode
));
1223 /* GL_ARB_draw_buffers_blend */
1224 static void GLAPIENTRY
1225 save_BlendEquationSeparatei(GLuint buf
, GLenum modeRGB
, GLenum modeA
)
1227 GET_CURRENT_CONTEXT(ctx
);
1229 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1230 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_SEPARATE_I
, 3);
1236 if (ctx
->ExecuteFlag
) {
1237 CALL_BlendEquationSeparateiARB(ctx
->Exec
, (buf
, modeRGB
, modeA
));
1242 static void invalidate_saved_current_state( struct gl_context
*ctx
)
1246 for (i
= 0; i
< VERT_ATTRIB_MAX
; i
++)
1247 ctx
->ListState
.ActiveAttribSize
[i
] = 0;
1249 for (i
= 0; i
< MAT_ATTRIB_MAX
; i
++)
1250 ctx
->ListState
.ActiveMaterialSize
[i
] = 0;
1252 memset(&ctx
->ListState
.Current
, 0, sizeof ctx
->ListState
.Current
);
1254 ctx
->Driver
.CurrentSavePrimitive
= PRIM_UNKNOWN
;
1257 static void GLAPIENTRY
1258 save_CallList(GLuint list
)
1260 GET_CURRENT_CONTEXT(ctx
);
1262 SAVE_FLUSH_VERTICES(ctx
);
1264 n
= alloc_instruction(ctx
, OPCODE_CALL_LIST
, 1);
1269 /* After this, we don't know what state we're in. Invalidate all
1270 * cached information previously gathered:
1272 invalidate_saved_current_state( ctx
);
1274 if (ctx
->ExecuteFlag
) {
1275 _mesa_CallList(list
);
1280 static void GLAPIENTRY
1281 save_CallLists(GLsizei num
, GLenum type
, const GLvoid
* lists
)
1283 GET_CURRENT_CONTEXT(ctx
);
1285 GLboolean typeErrorFlag
;
1287 SAVE_FLUSH_VERTICES(ctx
);
1291 case GL_UNSIGNED_BYTE
:
1293 case GL_UNSIGNED_SHORT
:
1295 case GL_UNSIGNED_INT
:
1300 typeErrorFlag
= GL_FALSE
;
1303 typeErrorFlag
= GL_TRUE
;
1306 for (i
= 0; i
< num
; i
++) {
1307 GLint list
= translate_id(i
, type
, lists
);
1308 Node
*n
= alloc_instruction(ctx
, OPCODE_CALL_LIST_OFFSET
, 2);
1311 n
[2].b
= typeErrorFlag
;
1315 /* After this, we don't know what state we're in. Invalidate all
1316 * cached information previously gathered:
1318 invalidate_saved_current_state( ctx
);
1320 if (ctx
->ExecuteFlag
) {
1321 CALL_CallLists(ctx
->Exec
, (num
, type
, lists
));
1326 static void GLAPIENTRY
1327 save_Clear(GLbitfield mask
)
1329 GET_CURRENT_CONTEXT(ctx
);
1331 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1332 n
= alloc_instruction(ctx
, OPCODE_CLEAR
, 1);
1336 if (ctx
->ExecuteFlag
) {
1337 CALL_Clear(ctx
->Exec
, (mask
));
1342 static void GLAPIENTRY
1343 save_ClearBufferiv(GLenum buffer
, GLint drawbuffer
, const GLint
*value
)
1345 GET_CURRENT_CONTEXT(ctx
);
1347 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1348 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_IV
, 6);
1351 n
[2].i
= drawbuffer
;
1353 if (buffer
== GL_COLOR
) {
1364 if (ctx
->ExecuteFlag
) {
1365 /*CALL_ClearBufferiv(ctx->Exec, (buffer, drawbuffer, value));*/
1370 static void GLAPIENTRY
1371 save_ClearBufferuiv(GLenum buffer
, GLint drawbuffer
, const GLuint
*value
)
1373 GET_CURRENT_CONTEXT(ctx
);
1375 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1376 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_UIV
, 6);
1379 n
[2].i
= drawbuffer
;
1381 if (buffer
== GL_COLOR
) {
1392 if (ctx
->ExecuteFlag
) {
1393 /*CALL_ClearBufferuiv(ctx->Exec, (buffer, drawbuffer, value));*/
1398 static void GLAPIENTRY
1399 save_ClearBufferfv(GLenum buffer
, GLint drawbuffer
, const GLfloat
*value
)
1401 GET_CURRENT_CONTEXT(ctx
);
1403 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1404 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_FV
, 6);
1407 n
[2].i
= drawbuffer
;
1409 if (buffer
== GL_COLOR
) {
1420 if (ctx
->ExecuteFlag
) {
1421 /*CALL_ClearBufferuiv(ctx->Exec, (buffer, drawbuffer, value));*/
1426 static void GLAPIENTRY
1427 save_ClearBufferfi(GLenum buffer
, GLint drawbuffer
,
1428 GLfloat depth
, GLint stencil
)
1430 GET_CURRENT_CONTEXT(ctx
);
1432 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1433 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_FI
, 4);
1436 n
[2].i
= drawbuffer
;
1440 if (ctx
->ExecuteFlag
) {
1441 /*CALL_ClearBufferfi(ctx->Exec, (buffer, drawbuffer, depth, stencil));*/
1446 static void GLAPIENTRY
1447 save_ClearAccum(GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
1449 GET_CURRENT_CONTEXT(ctx
);
1451 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1452 n
= alloc_instruction(ctx
, OPCODE_CLEAR_ACCUM
, 4);
1459 if (ctx
->ExecuteFlag
) {
1460 CALL_ClearAccum(ctx
->Exec
, (red
, green
, blue
, alpha
));
1465 static void GLAPIENTRY
1466 save_ClearColor(GLclampf red
, GLclampf green
, GLclampf blue
, GLclampf alpha
)
1468 GET_CURRENT_CONTEXT(ctx
);
1470 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1471 n
= alloc_instruction(ctx
, OPCODE_CLEAR_COLOR
, 4);
1478 if (ctx
->ExecuteFlag
) {
1479 CALL_ClearColor(ctx
->Exec
, (red
, green
, blue
, alpha
));
1484 static void GLAPIENTRY
1485 save_ClearDepth(GLclampd depth
)
1487 GET_CURRENT_CONTEXT(ctx
);
1489 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1490 n
= alloc_instruction(ctx
, OPCODE_CLEAR_DEPTH
, 1);
1492 n
[1].f
= (GLfloat
) depth
;
1494 if (ctx
->ExecuteFlag
) {
1495 CALL_ClearDepth(ctx
->Exec
, (depth
));
1500 static void GLAPIENTRY
1501 save_ClearIndex(GLfloat c
)
1503 GET_CURRENT_CONTEXT(ctx
);
1505 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1506 n
= alloc_instruction(ctx
, OPCODE_CLEAR_INDEX
, 1);
1510 if (ctx
->ExecuteFlag
) {
1511 CALL_ClearIndex(ctx
->Exec
, (c
));
1516 static void GLAPIENTRY
1517 save_ClearStencil(GLint s
)
1519 GET_CURRENT_CONTEXT(ctx
);
1521 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1522 n
= alloc_instruction(ctx
, OPCODE_CLEAR_STENCIL
, 1);
1526 if (ctx
->ExecuteFlag
) {
1527 CALL_ClearStencil(ctx
->Exec
, (s
));
1532 static void GLAPIENTRY
1533 save_ClipPlane(GLenum plane
, const GLdouble
* equ
)
1535 GET_CURRENT_CONTEXT(ctx
);
1537 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1538 n
= alloc_instruction(ctx
, OPCODE_CLIP_PLANE
, 5);
1541 n
[2].f
= (GLfloat
) equ
[0];
1542 n
[3].f
= (GLfloat
) equ
[1];
1543 n
[4].f
= (GLfloat
) equ
[2];
1544 n
[5].f
= (GLfloat
) equ
[3];
1546 if (ctx
->ExecuteFlag
) {
1547 CALL_ClipPlane(ctx
->Exec
, (plane
, equ
));
1553 static void GLAPIENTRY
1554 save_ColorMask(GLboolean red
, GLboolean green
,
1555 GLboolean blue
, GLboolean alpha
)
1557 GET_CURRENT_CONTEXT(ctx
);
1559 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1560 n
= alloc_instruction(ctx
, OPCODE_COLOR_MASK
, 4);
1567 if (ctx
->ExecuteFlag
) {
1568 CALL_ColorMask(ctx
->Exec
, (red
, green
, blue
, alpha
));
1573 static void GLAPIENTRY
1574 save_ColorMaskIndexed(GLuint buf
, GLboolean red
, GLboolean green
,
1575 GLboolean blue
, GLboolean alpha
)
1577 GET_CURRENT_CONTEXT(ctx
);
1579 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1580 n
= alloc_instruction(ctx
, OPCODE_COLOR_MASK_INDEXED
, 5);
1588 if (ctx
->ExecuteFlag
) {
1589 /*CALL_ColorMaskIndexedEXT(ctx->Exec, (buf, red, green, blue, alpha));*/
1594 static void GLAPIENTRY
1595 save_ColorMaterial(GLenum face
, GLenum mode
)
1597 GET_CURRENT_CONTEXT(ctx
);
1599 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1601 n
= alloc_instruction(ctx
, OPCODE_COLOR_MATERIAL
, 2);
1606 if (ctx
->ExecuteFlag
) {
1607 CALL_ColorMaterial(ctx
->Exec
, (face
, mode
));
1612 static void GLAPIENTRY
1613 save_ColorTable(GLenum target
, GLenum internalFormat
,
1614 GLsizei width
, GLenum format
, GLenum type
,
1615 const GLvoid
* table
)
1617 GET_CURRENT_CONTEXT(ctx
);
1618 if (_mesa_is_proxy_texture(target
)) {
1619 /* execute immediately */
1620 CALL_ColorTable(ctx
->Exec
, (target
, internalFormat
, width
,
1621 format
, type
, table
));
1625 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1626 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE
, 6);
1629 n
[2].e
= internalFormat
;
1633 n
[6].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
, table
,
1636 if (ctx
->ExecuteFlag
) {
1637 CALL_ColorTable(ctx
->Exec
, (target
, internalFormat
, width
,
1638 format
, type
, table
));
1645 static void GLAPIENTRY
1646 save_ColorTableParameterfv(GLenum target
, GLenum pname
,
1647 const GLfloat
*params
)
1649 GET_CURRENT_CONTEXT(ctx
);
1652 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1654 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE_PARAMETER_FV
, 6);
1659 if (pname
== GL_COLOR_TABLE_SGI
||
1660 pname
== GL_POST_CONVOLUTION_COLOR_TABLE_SGI
||
1661 pname
== GL_TEXTURE_COLOR_TABLE_SGI
) {
1668 if (ctx
->ExecuteFlag
) {
1669 CALL_ColorTableParameterfv(ctx
->Exec
, (target
, pname
, params
));
1674 static void GLAPIENTRY
1675 save_ColorTableParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
1677 GET_CURRENT_CONTEXT(ctx
);
1680 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1682 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE_PARAMETER_IV
, 6);
1687 if (pname
== GL_COLOR_TABLE_SGI
||
1688 pname
== GL_POST_CONVOLUTION_COLOR_TABLE_SGI
||
1689 pname
== GL_TEXTURE_COLOR_TABLE_SGI
) {
1696 if (ctx
->ExecuteFlag
) {
1697 CALL_ColorTableParameteriv(ctx
->Exec
, (target
, pname
, params
));
1703 static void GLAPIENTRY
1704 save_ColorSubTable(GLenum target
, GLsizei start
, GLsizei count
,
1705 GLenum format
, GLenum type
, const GLvoid
* table
)
1707 GET_CURRENT_CONTEXT(ctx
);
1709 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1710 n
= alloc_instruction(ctx
, OPCODE_COLOR_SUB_TABLE
, 6);
1717 n
[6].data
= unpack_image(ctx
, 1, count
, 1, 1, format
, type
, table
,
1720 if (ctx
->ExecuteFlag
) {
1721 CALL_ColorSubTable(ctx
->Exec
,
1722 (target
, start
, count
, format
, type
, table
));
1727 static void GLAPIENTRY
1728 save_CopyColorSubTable(GLenum target
, GLsizei start
,
1729 GLint x
, GLint y
, GLsizei width
)
1731 GET_CURRENT_CONTEXT(ctx
);
1734 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1735 n
= alloc_instruction(ctx
, OPCODE_COPY_COLOR_SUB_TABLE
, 5);
1743 if (ctx
->ExecuteFlag
) {
1744 CALL_CopyColorSubTable(ctx
->Exec
, (target
, start
, x
, y
, width
));
1749 static void GLAPIENTRY
1750 save_CopyColorTable(GLenum target
, GLenum internalformat
,
1751 GLint x
, GLint y
, GLsizei width
)
1753 GET_CURRENT_CONTEXT(ctx
);
1756 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1757 n
= alloc_instruction(ctx
, OPCODE_COPY_COLOR_TABLE
, 5);
1760 n
[2].e
= internalformat
;
1765 if (ctx
->ExecuteFlag
) {
1766 CALL_CopyColorTable(ctx
->Exec
, (target
, internalformat
, x
, y
, width
));
1771 static void GLAPIENTRY
1772 save_ConvolutionFilter1D(GLenum target
, GLenum internalFormat
, GLsizei width
,
1773 GLenum format
, GLenum type
, const GLvoid
* filter
)
1775 GET_CURRENT_CONTEXT(ctx
);
1778 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1780 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_FILTER_1D
, 6);
1783 n
[2].e
= internalFormat
;
1787 n
[6].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
, filter
,
1790 if (ctx
->ExecuteFlag
) {
1791 CALL_ConvolutionFilter1D(ctx
->Exec
, (target
, internalFormat
, width
,
1792 format
, type
, filter
));
1797 static void GLAPIENTRY
1798 save_ConvolutionFilter2D(GLenum target
, GLenum internalFormat
,
1799 GLsizei width
, GLsizei height
, GLenum format
,
1800 GLenum type
, const GLvoid
* filter
)
1802 GET_CURRENT_CONTEXT(ctx
);
1805 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1807 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_FILTER_2D
, 7);
1810 n
[2].e
= internalFormat
;
1815 n
[7].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
, filter
,
1818 if (ctx
->ExecuteFlag
) {
1819 CALL_ConvolutionFilter2D(ctx
->Exec
,
1820 (target
, internalFormat
, width
, height
, format
,
1826 static void GLAPIENTRY
1827 save_ConvolutionParameteri(GLenum target
, GLenum pname
, GLint param
)
1829 GET_CURRENT_CONTEXT(ctx
);
1831 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1832 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_I
, 3);
1838 if (ctx
->ExecuteFlag
) {
1839 CALL_ConvolutionParameteri(ctx
->Exec
, (target
, pname
, param
));
1844 static void GLAPIENTRY
1845 save_ConvolutionParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
1847 GET_CURRENT_CONTEXT(ctx
);
1849 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1850 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_IV
, 6);
1855 if (pname
== GL_CONVOLUTION_BORDER_COLOR
||
1856 pname
== GL_CONVOLUTION_FILTER_SCALE
||
1857 pname
== GL_CONVOLUTION_FILTER_BIAS
) {
1863 n
[4].i
= n
[5].i
= n
[6].i
= 0;
1866 if (ctx
->ExecuteFlag
) {
1867 CALL_ConvolutionParameteriv(ctx
->Exec
, (target
, pname
, params
));
1872 static void GLAPIENTRY
1873 save_ConvolutionParameterf(GLenum target
, GLenum pname
, GLfloat param
)
1875 GET_CURRENT_CONTEXT(ctx
);
1877 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1878 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_F
, 3);
1884 if (ctx
->ExecuteFlag
) {
1885 CALL_ConvolutionParameterf(ctx
->Exec
, (target
, pname
, param
));
1890 static void GLAPIENTRY
1891 save_ConvolutionParameterfv(GLenum target
, GLenum pname
,
1892 const GLfloat
*params
)
1894 GET_CURRENT_CONTEXT(ctx
);
1896 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1897 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_FV
, 6);
1902 if (pname
== GL_CONVOLUTION_BORDER_COLOR
||
1903 pname
== GL_CONVOLUTION_FILTER_SCALE
||
1904 pname
== GL_CONVOLUTION_FILTER_BIAS
) {
1910 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
1913 if (ctx
->ExecuteFlag
) {
1914 CALL_ConvolutionParameterfv(ctx
->Exec
, (target
, pname
, params
));
1919 static void GLAPIENTRY
1920 save_CopyPixels(GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLenum type
)
1922 GET_CURRENT_CONTEXT(ctx
);
1924 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1925 n
= alloc_instruction(ctx
, OPCODE_COPY_PIXELS
, 5);
1929 n
[3].i
= (GLint
) width
;
1930 n
[4].i
= (GLint
) height
;
1933 if (ctx
->ExecuteFlag
) {
1934 CALL_CopyPixels(ctx
->Exec
, (x
, y
, width
, height
, type
));
1940 static void GLAPIENTRY
1941 save_CopyTexImage1D(GLenum target
, GLint level
, GLenum internalformat
,
1942 GLint x
, GLint y
, GLsizei width
, GLint border
)
1944 GET_CURRENT_CONTEXT(ctx
);
1946 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1947 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_IMAGE1D
, 7);
1951 n
[3].e
= internalformat
;
1957 if (ctx
->ExecuteFlag
) {
1958 CALL_CopyTexImage1D(ctx
->Exec
, (target
, level
, internalformat
,
1959 x
, y
, width
, border
));
1964 static void GLAPIENTRY
1965 save_CopyTexImage2D(GLenum target
, GLint level
,
1966 GLenum internalformat
,
1967 GLint x
, GLint y
, GLsizei width
,
1968 GLsizei height
, GLint border
)
1970 GET_CURRENT_CONTEXT(ctx
);
1972 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1973 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_IMAGE2D
, 8);
1977 n
[3].e
= internalformat
;
1984 if (ctx
->ExecuteFlag
) {
1985 CALL_CopyTexImage2D(ctx
->Exec
, (target
, level
, internalformat
,
1986 x
, y
, width
, height
, border
));
1992 static void GLAPIENTRY
1993 save_CopyTexSubImage1D(GLenum target
, GLint level
,
1994 GLint xoffset
, GLint x
, GLint y
, GLsizei width
)
1996 GET_CURRENT_CONTEXT(ctx
);
1998 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1999 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE1D
, 6);
2008 if (ctx
->ExecuteFlag
) {
2009 CALL_CopyTexSubImage1D(ctx
->Exec
,
2010 (target
, level
, xoffset
, x
, y
, width
));
2015 static void GLAPIENTRY
2016 save_CopyTexSubImage2D(GLenum target
, GLint level
,
2017 GLint xoffset
, GLint yoffset
,
2018 GLint x
, GLint y
, GLsizei width
, GLint height
)
2020 GET_CURRENT_CONTEXT(ctx
);
2022 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2023 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE2D
, 8);
2034 if (ctx
->ExecuteFlag
) {
2035 CALL_CopyTexSubImage2D(ctx
->Exec
, (target
, level
, xoffset
, yoffset
,
2036 x
, y
, width
, height
));
2041 static void GLAPIENTRY
2042 save_CopyTexSubImage3D(GLenum target
, GLint level
,
2043 GLint xoffset
, GLint yoffset
, GLint zoffset
,
2044 GLint x
, GLint y
, GLsizei width
, GLint height
)
2046 GET_CURRENT_CONTEXT(ctx
);
2048 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2049 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE3D
, 9);
2061 if (ctx
->ExecuteFlag
) {
2062 CALL_CopyTexSubImage3D(ctx
->Exec
, (target
, level
,
2063 xoffset
, yoffset
, zoffset
,
2064 x
, y
, width
, height
));
2069 static void GLAPIENTRY
2070 save_CullFace(GLenum mode
)
2072 GET_CURRENT_CONTEXT(ctx
);
2074 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2075 n
= alloc_instruction(ctx
, OPCODE_CULL_FACE
, 1);
2079 if (ctx
->ExecuteFlag
) {
2080 CALL_CullFace(ctx
->Exec
, (mode
));
2085 static void GLAPIENTRY
2086 save_DepthFunc(GLenum func
)
2088 GET_CURRENT_CONTEXT(ctx
);
2090 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2091 n
= alloc_instruction(ctx
, OPCODE_DEPTH_FUNC
, 1);
2095 if (ctx
->ExecuteFlag
) {
2096 CALL_DepthFunc(ctx
->Exec
, (func
));
2101 static void GLAPIENTRY
2102 save_DepthMask(GLboolean mask
)
2104 GET_CURRENT_CONTEXT(ctx
);
2106 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2107 n
= alloc_instruction(ctx
, OPCODE_DEPTH_MASK
, 1);
2111 if (ctx
->ExecuteFlag
) {
2112 CALL_DepthMask(ctx
->Exec
, (mask
));
2117 static void GLAPIENTRY
2118 save_DepthRange(GLclampd nearval
, GLclampd farval
)
2120 GET_CURRENT_CONTEXT(ctx
);
2122 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2123 n
= alloc_instruction(ctx
, OPCODE_DEPTH_RANGE
, 2);
2125 n
[1].f
= (GLfloat
) nearval
;
2126 n
[2].f
= (GLfloat
) farval
;
2128 if (ctx
->ExecuteFlag
) {
2129 CALL_DepthRange(ctx
->Exec
, (nearval
, farval
));
2134 static void GLAPIENTRY
2135 save_Disable(GLenum cap
)
2137 GET_CURRENT_CONTEXT(ctx
);
2139 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2140 n
= alloc_instruction(ctx
, OPCODE_DISABLE
, 1);
2144 if (ctx
->ExecuteFlag
) {
2145 CALL_Disable(ctx
->Exec
, (cap
));
2150 static void GLAPIENTRY
2151 save_DisableIndexed(GLuint index
, GLenum cap
)
2153 GET_CURRENT_CONTEXT(ctx
);
2155 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2156 n
= alloc_instruction(ctx
, OPCODE_DISABLE_INDEXED
, 2);
2161 if (ctx
->ExecuteFlag
) {
2162 CALL_DisableIndexedEXT(ctx
->Exec
, (index
, cap
));
2167 static void GLAPIENTRY
2168 save_DrawBuffer(GLenum mode
)
2170 GET_CURRENT_CONTEXT(ctx
);
2172 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2173 n
= alloc_instruction(ctx
, OPCODE_DRAW_BUFFER
, 1);
2177 if (ctx
->ExecuteFlag
) {
2178 CALL_DrawBuffer(ctx
->Exec
, (mode
));
2183 static void GLAPIENTRY
2184 save_DrawPixels(GLsizei width
, GLsizei height
,
2185 GLenum format
, GLenum type
, const GLvoid
* pixels
)
2187 GET_CURRENT_CONTEXT(ctx
);
2190 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2192 n
= alloc_instruction(ctx
, OPCODE_DRAW_PIXELS
, 5);
2198 n
[5].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
2199 pixels
, &ctx
->Unpack
);
2201 if (ctx
->ExecuteFlag
) {
2202 CALL_DrawPixels(ctx
->Exec
, (width
, height
, format
, type
, pixels
));
2208 static void GLAPIENTRY
2209 save_Enable(GLenum cap
)
2211 GET_CURRENT_CONTEXT(ctx
);
2213 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2214 n
= alloc_instruction(ctx
, OPCODE_ENABLE
, 1);
2218 if (ctx
->ExecuteFlag
) {
2219 CALL_Enable(ctx
->Exec
, (cap
));
2225 static void GLAPIENTRY
2226 save_EnableIndexed(GLuint index
, GLenum cap
)
2228 GET_CURRENT_CONTEXT(ctx
);
2230 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2231 n
= alloc_instruction(ctx
, OPCODE_ENABLE_INDEXED
, 2);
2236 if (ctx
->ExecuteFlag
) {
2237 CALL_EnableIndexedEXT(ctx
->Exec
, (index
, cap
));
2243 static void GLAPIENTRY
2244 save_EvalMesh1(GLenum mode
, GLint i1
, GLint i2
)
2246 GET_CURRENT_CONTEXT(ctx
);
2248 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2249 n
= alloc_instruction(ctx
, OPCODE_EVALMESH1
, 3);
2255 if (ctx
->ExecuteFlag
) {
2256 CALL_EvalMesh1(ctx
->Exec
, (mode
, i1
, i2
));
2261 static void GLAPIENTRY
2262 save_EvalMesh2(GLenum mode
, GLint i1
, GLint i2
, GLint j1
, GLint j2
)
2264 GET_CURRENT_CONTEXT(ctx
);
2266 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2267 n
= alloc_instruction(ctx
, OPCODE_EVALMESH2
, 5);
2275 if (ctx
->ExecuteFlag
) {
2276 CALL_EvalMesh2(ctx
->Exec
, (mode
, i1
, i2
, j1
, j2
));
2283 static void GLAPIENTRY
2284 save_Fogfv(GLenum pname
, const GLfloat
*params
)
2286 GET_CURRENT_CONTEXT(ctx
);
2288 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2289 n
= alloc_instruction(ctx
, OPCODE_FOG
, 5);
2297 if (ctx
->ExecuteFlag
) {
2298 CALL_Fogfv(ctx
->Exec
, (pname
, params
));
2303 static void GLAPIENTRY
2304 save_Fogf(GLenum pname
, GLfloat param
)
2308 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2309 save_Fogfv(pname
, parray
);
2313 static void GLAPIENTRY
2314 save_Fogiv(GLenum pname
, const GLint
*params
)
2319 case GL_FOG_DENSITY
:
2323 p
[0] = (GLfloat
) *params
;
2329 p
[0] = INT_TO_FLOAT(params
[0]);
2330 p
[1] = INT_TO_FLOAT(params
[1]);
2331 p
[2] = INT_TO_FLOAT(params
[2]);
2332 p
[3] = INT_TO_FLOAT(params
[3]);
2335 /* Error will be caught later in gl_Fogfv */
2336 ASSIGN_4V(p
, 0.0F
, 0.0F
, 0.0F
, 0.0F
);
2338 save_Fogfv(pname
, p
);
2342 static void GLAPIENTRY
2343 save_Fogi(GLenum pname
, GLint param
)
2347 parray
[1] = parray
[2] = parray
[3] = 0;
2348 save_Fogiv(pname
, parray
);
2352 static void GLAPIENTRY
2353 save_FrontFace(GLenum mode
)
2355 GET_CURRENT_CONTEXT(ctx
);
2357 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2358 n
= alloc_instruction(ctx
, OPCODE_FRONT_FACE
, 1);
2362 if (ctx
->ExecuteFlag
) {
2363 CALL_FrontFace(ctx
->Exec
, (mode
));
2368 static void GLAPIENTRY
2369 save_Frustum(GLdouble left
, GLdouble right
,
2370 GLdouble bottom
, GLdouble top
, GLdouble nearval
, GLdouble farval
)
2372 GET_CURRENT_CONTEXT(ctx
);
2374 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2375 n
= alloc_instruction(ctx
, OPCODE_FRUSTUM
, 6);
2377 n
[1].f
= (GLfloat
) left
;
2378 n
[2].f
= (GLfloat
) right
;
2379 n
[3].f
= (GLfloat
) bottom
;
2380 n
[4].f
= (GLfloat
) top
;
2381 n
[5].f
= (GLfloat
) nearval
;
2382 n
[6].f
= (GLfloat
) farval
;
2384 if (ctx
->ExecuteFlag
) {
2385 CALL_Frustum(ctx
->Exec
, (left
, right
, bottom
, top
, nearval
, farval
));
2390 static void GLAPIENTRY
2391 save_Hint(GLenum target
, GLenum mode
)
2393 GET_CURRENT_CONTEXT(ctx
);
2395 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2396 n
= alloc_instruction(ctx
, OPCODE_HINT
, 2);
2401 if (ctx
->ExecuteFlag
) {
2402 CALL_Hint(ctx
->Exec
, (target
, mode
));
2407 static void GLAPIENTRY
2408 save_Histogram(GLenum target
, GLsizei width
, GLenum internalFormat
,
2411 GET_CURRENT_CONTEXT(ctx
);
2414 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2415 n
= alloc_instruction(ctx
, OPCODE_HISTOGRAM
, 4);
2419 n
[3].e
= internalFormat
;
2422 if (ctx
->ExecuteFlag
) {
2423 CALL_Histogram(ctx
->Exec
, (target
, width
, internalFormat
, sink
));
2428 static void GLAPIENTRY
2429 save_IndexMask(GLuint mask
)
2431 GET_CURRENT_CONTEXT(ctx
);
2433 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2434 n
= alloc_instruction(ctx
, OPCODE_INDEX_MASK
, 1);
2438 if (ctx
->ExecuteFlag
) {
2439 CALL_IndexMask(ctx
->Exec
, (mask
));
2444 static void GLAPIENTRY
2445 save_InitNames(void)
2447 GET_CURRENT_CONTEXT(ctx
);
2448 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2449 (void) alloc_instruction(ctx
, OPCODE_INIT_NAMES
, 0);
2450 if (ctx
->ExecuteFlag
) {
2451 CALL_InitNames(ctx
->Exec
, ());
2456 static void GLAPIENTRY
2457 save_Lightfv(GLenum light
, GLenum pname
, const GLfloat
*params
)
2459 GET_CURRENT_CONTEXT(ctx
);
2461 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2462 n
= alloc_instruction(ctx
, OPCODE_LIGHT
, 6);
2480 case GL_SPOT_DIRECTION
:
2483 case GL_SPOT_EXPONENT
:
2486 case GL_SPOT_CUTOFF
:
2489 case GL_CONSTANT_ATTENUATION
:
2492 case GL_LINEAR_ATTENUATION
:
2495 case GL_QUADRATIC_ATTENUATION
:
2501 for (i
= 0; i
< nParams
; i
++) {
2502 n
[3 + i
].f
= params
[i
];
2505 if (ctx
->ExecuteFlag
) {
2506 CALL_Lightfv(ctx
->Exec
, (light
, pname
, params
));
2511 static void GLAPIENTRY
2512 save_Lightf(GLenum light
, GLenum pname
, GLfloat param
)
2516 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2517 save_Lightfv(light
, pname
, parray
);
2521 static void GLAPIENTRY
2522 save_Lightiv(GLenum light
, GLenum pname
, const GLint
*params
)
2529 fparam
[0] = INT_TO_FLOAT(params
[0]);
2530 fparam
[1] = INT_TO_FLOAT(params
[1]);
2531 fparam
[2] = INT_TO_FLOAT(params
[2]);
2532 fparam
[3] = INT_TO_FLOAT(params
[3]);
2535 fparam
[0] = (GLfloat
) params
[0];
2536 fparam
[1] = (GLfloat
) params
[1];
2537 fparam
[2] = (GLfloat
) params
[2];
2538 fparam
[3] = (GLfloat
) params
[3];
2540 case GL_SPOT_DIRECTION
:
2541 fparam
[0] = (GLfloat
) params
[0];
2542 fparam
[1] = (GLfloat
) params
[1];
2543 fparam
[2] = (GLfloat
) params
[2];
2545 case GL_SPOT_EXPONENT
:
2546 case GL_SPOT_CUTOFF
:
2547 case GL_CONSTANT_ATTENUATION
:
2548 case GL_LINEAR_ATTENUATION
:
2549 case GL_QUADRATIC_ATTENUATION
:
2550 fparam
[0] = (GLfloat
) params
[0];
2553 /* error will be caught later in gl_Lightfv */
2556 save_Lightfv(light
, pname
, fparam
);
2560 static void GLAPIENTRY
2561 save_Lighti(GLenum light
, GLenum pname
, GLint param
)
2565 parray
[1] = parray
[2] = parray
[3] = 0;
2566 save_Lightiv(light
, pname
, parray
);
2570 static void GLAPIENTRY
2571 save_LightModelfv(GLenum pname
, const GLfloat
*params
)
2573 GET_CURRENT_CONTEXT(ctx
);
2575 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2576 n
= alloc_instruction(ctx
, OPCODE_LIGHT_MODEL
, 5);
2584 if (ctx
->ExecuteFlag
) {
2585 CALL_LightModelfv(ctx
->Exec
, (pname
, params
));
2590 static void GLAPIENTRY
2591 save_LightModelf(GLenum pname
, GLfloat param
)
2595 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2596 save_LightModelfv(pname
, parray
);
2600 static void GLAPIENTRY
2601 save_LightModeliv(GLenum pname
, const GLint
*params
)
2605 case GL_LIGHT_MODEL_AMBIENT
:
2606 fparam
[0] = INT_TO_FLOAT(params
[0]);
2607 fparam
[1] = INT_TO_FLOAT(params
[1]);
2608 fparam
[2] = INT_TO_FLOAT(params
[2]);
2609 fparam
[3] = INT_TO_FLOAT(params
[3]);
2611 case GL_LIGHT_MODEL_LOCAL_VIEWER
:
2612 case GL_LIGHT_MODEL_TWO_SIDE
:
2613 case GL_LIGHT_MODEL_COLOR_CONTROL
:
2614 fparam
[0] = (GLfloat
) params
[0];
2620 /* Error will be caught later in gl_LightModelfv */
2621 ASSIGN_4V(fparam
, 0.0F
, 0.0F
, 0.0F
, 0.0F
);
2623 save_LightModelfv(pname
, fparam
);
2627 static void GLAPIENTRY
2628 save_LightModeli(GLenum pname
, GLint param
)
2632 parray
[1] = parray
[2] = parray
[3] = 0;
2633 save_LightModeliv(pname
, parray
);
2637 static void GLAPIENTRY
2638 save_LineStipple(GLint factor
, GLushort pattern
)
2640 GET_CURRENT_CONTEXT(ctx
);
2642 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2643 n
= alloc_instruction(ctx
, OPCODE_LINE_STIPPLE
, 2);
2648 if (ctx
->ExecuteFlag
) {
2649 CALL_LineStipple(ctx
->Exec
, (factor
, pattern
));
2654 static void GLAPIENTRY
2655 save_LineWidth(GLfloat width
)
2657 GET_CURRENT_CONTEXT(ctx
);
2659 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2660 n
= alloc_instruction(ctx
, OPCODE_LINE_WIDTH
, 1);
2664 if (ctx
->ExecuteFlag
) {
2665 CALL_LineWidth(ctx
->Exec
, (width
));
2670 static void GLAPIENTRY
2671 save_ListBase(GLuint base
)
2673 GET_CURRENT_CONTEXT(ctx
);
2675 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2676 n
= alloc_instruction(ctx
, OPCODE_LIST_BASE
, 1);
2680 if (ctx
->ExecuteFlag
) {
2681 CALL_ListBase(ctx
->Exec
, (base
));
2686 static void GLAPIENTRY
2687 save_LoadIdentity(void)
2689 GET_CURRENT_CONTEXT(ctx
);
2690 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2691 (void) alloc_instruction(ctx
, OPCODE_LOAD_IDENTITY
, 0);
2692 if (ctx
->ExecuteFlag
) {
2693 CALL_LoadIdentity(ctx
->Exec
, ());
2698 static void GLAPIENTRY
2699 save_LoadMatrixf(const GLfloat
* m
)
2701 GET_CURRENT_CONTEXT(ctx
);
2703 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2704 n
= alloc_instruction(ctx
, OPCODE_LOAD_MATRIX
, 16);
2707 for (i
= 0; i
< 16; i
++) {
2711 if (ctx
->ExecuteFlag
) {
2712 CALL_LoadMatrixf(ctx
->Exec
, (m
));
2717 static void GLAPIENTRY
2718 save_LoadMatrixd(const GLdouble
* m
)
2722 for (i
= 0; i
< 16; i
++) {
2723 f
[i
] = (GLfloat
) m
[i
];
2725 save_LoadMatrixf(f
);
2729 static void GLAPIENTRY
2730 save_LoadName(GLuint name
)
2732 GET_CURRENT_CONTEXT(ctx
);
2734 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2735 n
= alloc_instruction(ctx
, OPCODE_LOAD_NAME
, 1);
2739 if (ctx
->ExecuteFlag
) {
2740 CALL_LoadName(ctx
->Exec
, (name
));
2745 static void GLAPIENTRY
2746 save_LogicOp(GLenum opcode
)
2748 GET_CURRENT_CONTEXT(ctx
);
2750 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2751 n
= alloc_instruction(ctx
, OPCODE_LOGIC_OP
, 1);
2755 if (ctx
->ExecuteFlag
) {
2756 CALL_LogicOp(ctx
->Exec
, (opcode
));
2761 static void GLAPIENTRY
2762 save_Map1d(GLenum target
, GLdouble u1
, GLdouble u2
, GLint stride
,
2763 GLint order
, const GLdouble
* points
)
2765 GET_CURRENT_CONTEXT(ctx
);
2767 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2768 n
= alloc_instruction(ctx
, OPCODE_MAP1
, 6);
2770 GLfloat
*pnts
= _mesa_copy_map_points1d(target
, stride
, order
, points
);
2772 n
[2].f
= (GLfloat
) u1
;
2773 n
[3].f
= (GLfloat
) u2
;
2774 n
[4].i
= _mesa_evaluator_components(target
); /* stride */
2776 n
[6].data
= (void *) pnts
;
2778 if (ctx
->ExecuteFlag
) {
2779 CALL_Map1d(ctx
->Exec
, (target
, u1
, u2
, stride
, order
, points
));
2783 static void GLAPIENTRY
2784 save_Map1f(GLenum target
, GLfloat u1
, GLfloat u2
, GLint stride
,
2785 GLint order
, const GLfloat
* points
)
2787 GET_CURRENT_CONTEXT(ctx
);
2789 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2790 n
= alloc_instruction(ctx
, OPCODE_MAP1
, 6);
2792 GLfloat
*pnts
= _mesa_copy_map_points1f(target
, stride
, order
, points
);
2796 n
[4].i
= _mesa_evaluator_components(target
); /* stride */
2798 n
[6].data
= (void *) pnts
;
2800 if (ctx
->ExecuteFlag
) {
2801 CALL_Map1f(ctx
->Exec
, (target
, u1
, u2
, stride
, order
, points
));
2806 static void GLAPIENTRY
2807 save_Map2d(GLenum target
,
2808 GLdouble u1
, GLdouble u2
, GLint ustride
, GLint uorder
,
2809 GLdouble v1
, GLdouble v2
, GLint vstride
, GLint vorder
,
2810 const GLdouble
* points
)
2812 GET_CURRENT_CONTEXT(ctx
);
2814 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2815 n
= alloc_instruction(ctx
, OPCODE_MAP2
, 10);
2817 GLfloat
*pnts
= _mesa_copy_map_points2d(target
, ustride
, uorder
,
2818 vstride
, vorder
, points
);
2820 n
[2].f
= (GLfloat
) u1
;
2821 n
[3].f
= (GLfloat
) u2
;
2822 n
[4].f
= (GLfloat
) v1
;
2823 n
[5].f
= (GLfloat
) v2
;
2824 /* XXX verify these strides are correct */
2825 n
[6].i
= _mesa_evaluator_components(target
) * vorder
; /*ustride */
2826 n
[7].i
= _mesa_evaluator_components(target
); /*vstride */
2829 n
[10].data
= (void *) pnts
;
2831 if (ctx
->ExecuteFlag
) {
2832 CALL_Map2d(ctx
->Exec
, (target
,
2833 u1
, u2
, ustride
, uorder
,
2834 v1
, v2
, vstride
, vorder
, points
));
2839 static void GLAPIENTRY
2840 save_Map2f(GLenum target
,
2841 GLfloat u1
, GLfloat u2
, GLint ustride
, GLint uorder
,
2842 GLfloat v1
, GLfloat v2
, GLint vstride
, GLint vorder
,
2843 const GLfloat
* points
)
2845 GET_CURRENT_CONTEXT(ctx
);
2847 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2848 n
= alloc_instruction(ctx
, OPCODE_MAP2
, 10);
2850 GLfloat
*pnts
= _mesa_copy_map_points2f(target
, ustride
, uorder
,
2851 vstride
, vorder
, points
);
2857 /* XXX verify these strides are correct */
2858 n
[6].i
= _mesa_evaluator_components(target
) * vorder
; /*ustride */
2859 n
[7].i
= _mesa_evaluator_components(target
); /*vstride */
2862 n
[10].data
= (void *) pnts
;
2864 if (ctx
->ExecuteFlag
) {
2865 CALL_Map2f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
2866 v1
, v2
, vstride
, vorder
, points
));
2871 static void GLAPIENTRY
2872 save_MapGrid1f(GLint un
, GLfloat u1
, GLfloat u2
)
2874 GET_CURRENT_CONTEXT(ctx
);
2876 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2877 n
= alloc_instruction(ctx
, OPCODE_MAPGRID1
, 3);
2883 if (ctx
->ExecuteFlag
) {
2884 CALL_MapGrid1f(ctx
->Exec
, (un
, u1
, u2
));
2889 static void GLAPIENTRY
2890 save_MapGrid1d(GLint un
, GLdouble u1
, GLdouble u2
)
2892 save_MapGrid1f(un
, (GLfloat
) u1
, (GLfloat
) u2
);
2896 static void GLAPIENTRY
2897 save_MapGrid2f(GLint un
, GLfloat u1
, GLfloat u2
,
2898 GLint vn
, GLfloat v1
, GLfloat v2
)
2900 GET_CURRENT_CONTEXT(ctx
);
2902 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2903 n
= alloc_instruction(ctx
, OPCODE_MAPGRID2
, 6);
2912 if (ctx
->ExecuteFlag
) {
2913 CALL_MapGrid2f(ctx
->Exec
, (un
, u1
, u2
, vn
, v1
, v2
));
2919 static void GLAPIENTRY
2920 save_MapGrid2d(GLint un
, GLdouble u1
, GLdouble u2
,
2921 GLint vn
, GLdouble v1
, GLdouble v2
)
2923 save_MapGrid2f(un
, (GLfloat
) u1
, (GLfloat
) u2
,
2924 vn
, (GLfloat
) v1
, (GLfloat
) v2
);
2928 static void GLAPIENTRY
2929 save_MatrixMode(GLenum mode
)
2931 GET_CURRENT_CONTEXT(ctx
);
2933 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2934 n
= alloc_instruction(ctx
, OPCODE_MATRIX_MODE
, 1);
2938 if (ctx
->ExecuteFlag
) {
2939 CALL_MatrixMode(ctx
->Exec
, (mode
));
2944 static void GLAPIENTRY
2945 save_Minmax(GLenum target
, GLenum internalFormat
, GLboolean sink
)
2947 GET_CURRENT_CONTEXT(ctx
);
2950 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2951 n
= alloc_instruction(ctx
, OPCODE_MIN_MAX
, 3);
2954 n
[2].e
= internalFormat
;
2957 if (ctx
->ExecuteFlag
) {
2958 CALL_Minmax(ctx
->Exec
, (target
, internalFormat
, sink
));
2963 static void GLAPIENTRY
2964 save_MultMatrixf(const GLfloat
* m
)
2966 GET_CURRENT_CONTEXT(ctx
);
2968 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2969 n
= alloc_instruction(ctx
, OPCODE_MULT_MATRIX
, 16);
2972 for (i
= 0; i
< 16; i
++) {
2976 if (ctx
->ExecuteFlag
) {
2977 CALL_MultMatrixf(ctx
->Exec
, (m
));
2982 static void GLAPIENTRY
2983 save_MultMatrixd(const GLdouble
* m
)
2987 for (i
= 0; i
< 16; i
++) {
2988 f
[i
] = (GLfloat
) m
[i
];
2990 save_MultMatrixf(f
);
2994 static void GLAPIENTRY
2995 save_NewList(GLuint name
, GLenum mode
)
2997 GET_CURRENT_CONTEXT(ctx
);
2998 /* It's an error to call this function while building a display list */
2999 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glNewList");
3006 static void GLAPIENTRY
3007 save_Ortho(GLdouble left
, GLdouble right
,
3008 GLdouble bottom
, GLdouble top
, GLdouble nearval
, GLdouble farval
)
3010 GET_CURRENT_CONTEXT(ctx
);
3012 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3013 n
= alloc_instruction(ctx
, OPCODE_ORTHO
, 6);
3015 n
[1].f
= (GLfloat
) left
;
3016 n
[2].f
= (GLfloat
) right
;
3017 n
[3].f
= (GLfloat
) bottom
;
3018 n
[4].f
= (GLfloat
) top
;
3019 n
[5].f
= (GLfloat
) nearval
;
3020 n
[6].f
= (GLfloat
) farval
;
3022 if (ctx
->ExecuteFlag
) {
3023 CALL_Ortho(ctx
->Exec
, (left
, right
, bottom
, top
, nearval
, farval
));
3028 static void GLAPIENTRY
3029 save_PixelMapfv(GLenum map
, GLint mapsize
, const GLfloat
*values
)
3031 GET_CURRENT_CONTEXT(ctx
);
3033 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3034 n
= alloc_instruction(ctx
, OPCODE_PIXEL_MAP
, 3);
3038 n
[3].data
= (void *) malloc(mapsize
* sizeof(GLfloat
));
3039 memcpy(n
[3].data
, (void *) values
, mapsize
* sizeof(GLfloat
));
3041 if (ctx
->ExecuteFlag
) {
3042 CALL_PixelMapfv(ctx
->Exec
, (map
, mapsize
, values
));
3047 static void GLAPIENTRY
3048 save_PixelMapuiv(GLenum map
, GLint mapsize
, const GLuint
*values
)
3050 GLfloat fvalues
[MAX_PIXEL_MAP_TABLE
];
3052 if (map
== GL_PIXEL_MAP_I_TO_I
|| map
== GL_PIXEL_MAP_S_TO_S
) {
3053 for (i
= 0; i
< mapsize
; i
++) {
3054 fvalues
[i
] = (GLfloat
) values
[i
];
3058 for (i
= 0; i
< mapsize
; i
++) {
3059 fvalues
[i
] = UINT_TO_FLOAT(values
[i
]);
3062 save_PixelMapfv(map
, mapsize
, fvalues
);
3066 static void GLAPIENTRY
3067 save_PixelMapusv(GLenum map
, GLint mapsize
, const GLushort
*values
)
3069 GLfloat fvalues
[MAX_PIXEL_MAP_TABLE
];
3071 if (map
== GL_PIXEL_MAP_I_TO_I
|| map
== GL_PIXEL_MAP_S_TO_S
) {
3072 for (i
= 0; i
< mapsize
; i
++) {
3073 fvalues
[i
] = (GLfloat
) values
[i
];
3077 for (i
= 0; i
< mapsize
; i
++) {
3078 fvalues
[i
] = USHORT_TO_FLOAT(values
[i
]);
3081 save_PixelMapfv(map
, mapsize
, fvalues
);
3085 static void GLAPIENTRY
3086 save_PixelTransferf(GLenum pname
, GLfloat param
)
3088 GET_CURRENT_CONTEXT(ctx
);
3090 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3091 n
= alloc_instruction(ctx
, OPCODE_PIXEL_TRANSFER
, 2);
3096 if (ctx
->ExecuteFlag
) {
3097 CALL_PixelTransferf(ctx
->Exec
, (pname
, param
));
3102 static void GLAPIENTRY
3103 save_PixelTransferi(GLenum pname
, GLint param
)
3105 save_PixelTransferf(pname
, (GLfloat
) param
);
3109 static void GLAPIENTRY
3110 save_PixelZoom(GLfloat xfactor
, GLfloat yfactor
)
3112 GET_CURRENT_CONTEXT(ctx
);
3114 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3115 n
= alloc_instruction(ctx
, OPCODE_PIXEL_ZOOM
, 2);
3120 if (ctx
->ExecuteFlag
) {
3121 CALL_PixelZoom(ctx
->Exec
, (xfactor
, yfactor
));
3126 static void GLAPIENTRY
3127 save_PointParameterfvEXT(GLenum pname
, const GLfloat
*params
)
3129 GET_CURRENT_CONTEXT(ctx
);
3131 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3132 n
= alloc_instruction(ctx
, OPCODE_POINT_PARAMETERS
, 4);
3139 if (ctx
->ExecuteFlag
) {
3140 CALL_PointParameterfvEXT(ctx
->Exec
, (pname
, params
));
3145 static void GLAPIENTRY
3146 save_PointParameterfEXT(GLenum pname
, GLfloat param
)
3150 parray
[1] = parray
[2] = 0.0F
;
3151 save_PointParameterfvEXT(pname
, parray
);
3154 static void GLAPIENTRY
3155 save_PointParameteriNV(GLenum pname
, GLint param
)
3158 parray
[0] = (GLfloat
) param
;
3159 parray
[1] = parray
[2] = 0.0F
;
3160 save_PointParameterfvEXT(pname
, parray
);
3163 static void GLAPIENTRY
3164 save_PointParameterivNV(GLenum pname
, const GLint
* param
)
3167 parray
[0] = (GLfloat
) param
[0];
3168 parray
[1] = parray
[2] = 0.0F
;
3169 save_PointParameterfvEXT(pname
, parray
);
3173 static void GLAPIENTRY
3174 save_PointSize(GLfloat size
)
3176 GET_CURRENT_CONTEXT(ctx
);
3178 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3179 n
= alloc_instruction(ctx
, OPCODE_POINT_SIZE
, 1);
3183 if (ctx
->ExecuteFlag
) {
3184 CALL_PointSize(ctx
->Exec
, (size
));
3189 static void GLAPIENTRY
3190 save_PolygonMode(GLenum face
, GLenum mode
)
3192 GET_CURRENT_CONTEXT(ctx
);
3194 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3195 n
= alloc_instruction(ctx
, OPCODE_POLYGON_MODE
, 2);
3200 if (ctx
->ExecuteFlag
) {
3201 CALL_PolygonMode(ctx
->Exec
, (face
, mode
));
3206 static void GLAPIENTRY
3207 save_PolygonStipple(const GLubyte
* pattern
)
3209 GET_CURRENT_CONTEXT(ctx
);
3212 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3214 n
= alloc_instruction(ctx
, OPCODE_POLYGON_STIPPLE
, 1);
3216 n
[1].data
= unpack_image(ctx
, 2, 32, 32, 1, GL_COLOR_INDEX
, GL_BITMAP
,
3217 pattern
, &ctx
->Unpack
);
3219 if (ctx
->ExecuteFlag
) {
3220 CALL_PolygonStipple(ctx
->Exec
, ((GLubyte
*) pattern
));
3225 static void GLAPIENTRY
3226 save_PolygonOffset(GLfloat factor
, GLfloat units
)
3228 GET_CURRENT_CONTEXT(ctx
);
3230 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3231 n
= alloc_instruction(ctx
, OPCODE_POLYGON_OFFSET
, 2);
3236 if (ctx
->ExecuteFlag
) {
3237 CALL_PolygonOffset(ctx
->Exec
, (factor
, units
));
3242 static void GLAPIENTRY
3243 save_PolygonOffsetEXT(GLfloat factor
, GLfloat bias
)
3245 GET_CURRENT_CONTEXT(ctx
);
3246 /* XXX mult by DepthMaxF here??? */
3247 save_PolygonOffset(factor
, ctx
->DrawBuffer
->_DepthMaxF
* bias
);
3251 static void GLAPIENTRY
3252 save_PopAttrib(void)
3254 GET_CURRENT_CONTEXT(ctx
);
3255 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3256 (void) alloc_instruction(ctx
, OPCODE_POP_ATTRIB
, 0);
3257 if (ctx
->ExecuteFlag
) {
3258 CALL_PopAttrib(ctx
->Exec
, ());
3263 static void GLAPIENTRY
3264 save_PopMatrix(void)
3266 GET_CURRENT_CONTEXT(ctx
);
3267 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3268 (void) alloc_instruction(ctx
, OPCODE_POP_MATRIX
, 0);
3269 if (ctx
->ExecuteFlag
) {
3270 CALL_PopMatrix(ctx
->Exec
, ());
3275 static void GLAPIENTRY
3278 GET_CURRENT_CONTEXT(ctx
);
3279 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3280 (void) alloc_instruction(ctx
, OPCODE_POP_NAME
, 0);
3281 if (ctx
->ExecuteFlag
) {
3282 CALL_PopName(ctx
->Exec
, ());
3287 static void GLAPIENTRY
3288 save_PrioritizeTextures(GLsizei num
, const GLuint
* textures
,
3289 const GLclampf
* priorities
)
3291 GET_CURRENT_CONTEXT(ctx
);
3293 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3295 for (i
= 0; i
< num
; i
++) {
3297 n
= alloc_instruction(ctx
, OPCODE_PRIORITIZE_TEXTURE
, 2);
3299 n
[1].ui
= textures
[i
];
3300 n
[2].f
= priorities
[i
];
3303 if (ctx
->ExecuteFlag
) {
3304 CALL_PrioritizeTextures(ctx
->Exec
, (num
, textures
, priorities
));
3309 static void GLAPIENTRY
3310 save_PushAttrib(GLbitfield mask
)
3312 GET_CURRENT_CONTEXT(ctx
);
3314 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3315 n
= alloc_instruction(ctx
, OPCODE_PUSH_ATTRIB
, 1);
3319 if (ctx
->ExecuteFlag
) {
3320 CALL_PushAttrib(ctx
->Exec
, (mask
));
3325 static void GLAPIENTRY
3326 save_PushMatrix(void)
3328 GET_CURRENT_CONTEXT(ctx
);
3329 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3330 (void) alloc_instruction(ctx
, OPCODE_PUSH_MATRIX
, 0);
3331 if (ctx
->ExecuteFlag
) {
3332 CALL_PushMatrix(ctx
->Exec
, ());
3337 static void GLAPIENTRY
3338 save_PushName(GLuint name
)
3340 GET_CURRENT_CONTEXT(ctx
);
3342 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3343 n
= alloc_instruction(ctx
, OPCODE_PUSH_NAME
, 1);
3347 if (ctx
->ExecuteFlag
) {
3348 CALL_PushName(ctx
->Exec
, (name
));
3353 static void GLAPIENTRY
3354 save_RasterPos4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
3356 GET_CURRENT_CONTEXT(ctx
);
3358 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3359 n
= alloc_instruction(ctx
, OPCODE_RASTER_POS
, 4);
3366 if (ctx
->ExecuteFlag
) {
3367 CALL_RasterPos4f(ctx
->Exec
, (x
, y
, z
, w
));
3371 static void GLAPIENTRY
3372 save_RasterPos2d(GLdouble x
, GLdouble y
)
3374 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
3377 static void GLAPIENTRY
3378 save_RasterPos2f(GLfloat x
, GLfloat y
)
3380 save_RasterPos4f(x
, y
, 0.0F
, 1.0F
);
3383 static void GLAPIENTRY
3384 save_RasterPos2i(GLint x
, GLint y
)
3386 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
3389 static void GLAPIENTRY
3390 save_RasterPos2s(GLshort x
, GLshort y
)
3392 save_RasterPos4f(x
, y
, 0.0F
, 1.0F
);
3395 static void GLAPIENTRY
3396 save_RasterPos3d(GLdouble x
, GLdouble y
, GLdouble z
)
3398 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
3401 static void GLAPIENTRY
3402 save_RasterPos3f(GLfloat x
, GLfloat y
, GLfloat z
)
3404 save_RasterPos4f(x
, y
, z
, 1.0F
);
3407 static void GLAPIENTRY
3408 save_RasterPos3i(GLint x
, GLint y
, GLint z
)
3410 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
3413 static void GLAPIENTRY
3414 save_RasterPos3s(GLshort x
, GLshort y
, GLshort z
)
3416 save_RasterPos4f(x
, y
, z
, 1.0F
);
3419 static void GLAPIENTRY
3420 save_RasterPos4d(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
3422 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
3425 static void GLAPIENTRY
3426 save_RasterPos4i(GLint x
, GLint y
, GLint z
, GLint w
)
3428 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
3431 static void GLAPIENTRY
3432 save_RasterPos4s(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
3434 save_RasterPos4f(x
, y
, z
, w
);
3437 static void GLAPIENTRY
3438 save_RasterPos2dv(const GLdouble
* v
)
3440 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
3443 static void GLAPIENTRY
3444 save_RasterPos2fv(const GLfloat
* v
)
3446 save_RasterPos4f(v
[0], v
[1], 0.0F
, 1.0F
);
3449 static void GLAPIENTRY
3450 save_RasterPos2iv(const GLint
* v
)
3452 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
3455 static void GLAPIENTRY
3456 save_RasterPos2sv(const GLshort
* v
)
3458 save_RasterPos4f(v
[0], v
[1], 0.0F
, 1.0F
);
3461 static void GLAPIENTRY
3462 save_RasterPos3dv(const GLdouble
* v
)
3464 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
3467 static void GLAPIENTRY
3468 save_RasterPos3fv(const GLfloat
* v
)
3470 save_RasterPos4f(v
[0], v
[1], v
[2], 1.0F
);
3473 static void GLAPIENTRY
3474 save_RasterPos3iv(const GLint
* v
)
3476 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
3479 static void GLAPIENTRY
3480 save_RasterPos3sv(const GLshort
* v
)
3482 save_RasterPos4f(v
[0], v
[1], v
[2], 1.0F
);
3485 static void GLAPIENTRY
3486 save_RasterPos4dv(const GLdouble
* v
)
3488 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1],
3489 (GLfloat
) v
[2], (GLfloat
) v
[3]);
3492 static void GLAPIENTRY
3493 save_RasterPos4fv(const GLfloat
* v
)
3495 save_RasterPos4f(v
[0], v
[1], v
[2], v
[3]);
3498 static void GLAPIENTRY
3499 save_RasterPos4iv(const GLint
* v
)
3501 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1],
3502 (GLfloat
) v
[2], (GLfloat
) v
[3]);
3505 static void GLAPIENTRY
3506 save_RasterPos4sv(const GLshort
* v
)
3508 save_RasterPos4f(v
[0], v
[1], v
[2], v
[3]);
3512 static void GLAPIENTRY
3513 save_PassThrough(GLfloat token
)
3515 GET_CURRENT_CONTEXT(ctx
);
3517 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3518 n
= alloc_instruction(ctx
, OPCODE_PASSTHROUGH
, 1);
3522 if (ctx
->ExecuteFlag
) {
3523 CALL_PassThrough(ctx
->Exec
, (token
));
3528 static void GLAPIENTRY
3529 save_ReadBuffer(GLenum mode
)
3531 GET_CURRENT_CONTEXT(ctx
);
3533 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3534 n
= alloc_instruction(ctx
, OPCODE_READ_BUFFER
, 1);
3538 if (ctx
->ExecuteFlag
) {
3539 CALL_ReadBuffer(ctx
->Exec
, (mode
));
3544 static void GLAPIENTRY
3545 save_ResetHistogram(GLenum target
)
3547 GET_CURRENT_CONTEXT(ctx
);
3549 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3550 n
= alloc_instruction(ctx
, OPCODE_RESET_HISTOGRAM
, 1);
3554 if (ctx
->ExecuteFlag
) {
3555 CALL_ResetHistogram(ctx
->Exec
, (target
));
3560 static void GLAPIENTRY
3561 save_ResetMinmax(GLenum target
)
3563 GET_CURRENT_CONTEXT(ctx
);
3565 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3566 n
= alloc_instruction(ctx
, OPCODE_RESET_MIN_MAX
, 1);
3570 if (ctx
->ExecuteFlag
) {
3571 CALL_ResetMinmax(ctx
->Exec
, (target
));
3576 static void GLAPIENTRY
3577 save_Rotatef(GLfloat angle
, GLfloat x
, GLfloat y
, GLfloat z
)
3579 GET_CURRENT_CONTEXT(ctx
);
3581 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3582 n
= alloc_instruction(ctx
, OPCODE_ROTATE
, 4);
3589 if (ctx
->ExecuteFlag
) {
3590 CALL_Rotatef(ctx
->Exec
, (angle
, x
, y
, z
));
3595 static void GLAPIENTRY
3596 save_Rotated(GLdouble angle
, GLdouble x
, GLdouble y
, GLdouble z
)
3598 save_Rotatef((GLfloat
) angle
, (GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
3602 static void GLAPIENTRY
3603 save_Scalef(GLfloat x
, GLfloat y
, GLfloat z
)
3605 GET_CURRENT_CONTEXT(ctx
);
3607 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3608 n
= alloc_instruction(ctx
, OPCODE_SCALE
, 3);
3614 if (ctx
->ExecuteFlag
) {
3615 CALL_Scalef(ctx
->Exec
, (x
, y
, z
));
3620 static void GLAPIENTRY
3621 save_Scaled(GLdouble x
, GLdouble y
, GLdouble z
)
3623 save_Scalef((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
3627 static void GLAPIENTRY
3628 save_Scissor(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
3630 GET_CURRENT_CONTEXT(ctx
);
3632 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3633 n
= alloc_instruction(ctx
, OPCODE_SCISSOR
, 4);
3640 if (ctx
->ExecuteFlag
) {
3641 CALL_Scissor(ctx
->Exec
, (x
, y
, width
, height
));
3646 static void GLAPIENTRY
3647 save_ShadeModel(GLenum mode
)
3649 GET_CURRENT_CONTEXT(ctx
);
3651 ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx
);
3653 if (ctx
->ExecuteFlag
) {
3654 CALL_ShadeModel(ctx
->Exec
, (mode
));
3657 if (ctx
->ListState
.Current
.ShadeModel
== mode
)
3660 SAVE_FLUSH_VERTICES(ctx
);
3662 /* Only save the value if we know the statechange will take effect:
3664 if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_OUTSIDE_BEGIN_END
)
3665 ctx
->ListState
.Current
.ShadeModel
= mode
;
3667 n
= alloc_instruction(ctx
, OPCODE_SHADE_MODEL
, 1);
3674 static void GLAPIENTRY
3675 save_StencilFunc(GLenum func
, GLint ref
, GLuint mask
)
3677 GET_CURRENT_CONTEXT(ctx
);
3679 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3680 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC
, 3);
3686 if (ctx
->ExecuteFlag
) {
3687 CALL_StencilFunc(ctx
->Exec
, (func
, ref
, mask
));
3692 static void GLAPIENTRY
3693 save_StencilMask(GLuint mask
)
3695 GET_CURRENT_CONTEXT(ctx
);
3697 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3698 n
= alloc_instruction(ctx
, OPCODE_STENCIL_MASK
, 1);
3702 if (ctx
->ExecuteFlag
) {
3703 CALL_StencilMask(ctx
->Exec
, (mask
));
3708 static void GLAPIENTRY
3709 save_StencilOp(GLenum fail
, GLenum zfail
, GLenum zpass
)
3711 GET_CURRENT_CONTEXT(ctx
);
3713 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3714 n
= alloc_instruction(ctx
, OPCODE_STENCIL_OP
, 3);
3720 if (ctx
->ExecuteFlag
) {
3721 CALL_StencilOp(ctx
->Exec
, (fail
, zfail
, zpass
));
3726 static void GLAPIENTRY
3727 save_StencilFuncSeparate(GLenum face
, GLenum func
, GLint ref
, GLuint mask
)
3729 GET_CURRENT_CONTEXT(ctx
);
3731 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3732 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3739 if (ctx
->ExecuteFlag
) {
3740 CALL_StencilFuncSeparate(ctx
->Exec
, (face
, func
, ref
, mask
));
3745 static void GLAPIENTRY
3746 save_StencilFuncSeparateATI(GLenum frontfunc
, GLenum backfunc
, GLint ref
,
3749 GET_CURRENT_CONTEXT(ctx
);
3751 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3753 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3761 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3768 if (ctx
->ExecuteFlag
) {
3769 CALL_StencilFuncSeparate(ctx
->Exec
, (GL_FRONT
, frontfunc
, ref
, mask
));
3770 CALL_StencilFuncSeparate(ctx
->Exec
, (GL_BACK
, backfunc
, ref
, mask
));
3775 static void GLAPIENTRY
3776 save_StencilMaskSeparate(GLenum face
, GLuint mask
)
3778 GET_CURRENT_CONTEXT(ctx
);
3780 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3781 n
= alloc_instruction(ctx
, OPCODE_STENCIL_MASK_SEPARATE
, 2);
3786 if (ctx
->ExecuteFlag
) {
3787 CALL_StencilMaskSeparate(ctx
->Exec
, (face
, mask
));
3792 static void GLAPIENTRY
3793 save_StencilOpSeparate(GLenum face
, GLenum fail
, GLenum zfail
, GLenum zpass
)
3795 GET_CURRENT_CONTEXT(ctx
);
3797 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3798 n
= alloc_instruction(ctx
, OPCODE_STENCIL_OP_SEPARATE
, 4);
3805 if (ctx
->ExecuteFlag
) {
3806 CALL_StencilOpSeparate(ctx
->Exec
, (face
, fail
, zfail
, zpass
));
3811 static void GLAPIENTRY
3812 save_TexEnvfv(GLenum target
, GLenum pname
, const GLfloat
*params
)
3814 GET_CURRENT_CONTEXT(ctx
);
3816 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3817 n
= alloc_instruction(ctx
, OPCODE_TEXENV
, 6);
3821 if (pname
== GL_TEXTURE_ENV_COLOR
) {
3829 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
3832 if (ctx
->ExecuteFlag
) {
3833 CALL_TexEnvfv(ctx
->Exec
, (target
, pname
, params
));
3838 static void GLAPIENTRY
3839 save_TexEnvf(GLenum target
, GLenum pname
, GLfloat param
)
3842 parray
[0] = (GLfloat
) param
;
3843 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3844 save_TexEnvfv(target
, pname
, parray
);
3848 static void GLAPIENTRY
3849 save_TexEnvi(GLenum target
, GLenum pname
, GLint param
)
3852 p
[0] = (GLfloat
) param
;
3853 p
[1] = p
[2] = p
[3] = 0.0F
;
3854 save_TexEnvfv(target
, pname
, p
);
3858 static void GLAPIENTRY
3859 save_TexEnviv(GLenum target
, GLenum pname
, const GLint
* param
)
3862 if (pname
== GL_TEXTURE_ENV_COLOR
) {
3863 p
[0] = INT_TO_FLOAT(param
[0]);
3864 p
[1] = INT_TO_FLOAT(param
[1]);
3865 p
[2] = INT_TO_FLOAT(param
[2]);
3866 p
[3] = INT_TO_FLOAT(param
[3]);
3869 p
[0] = (GLfloat
) param
[0];
3870 p
[1] = p
[2] = p
[3] = 0.0F
;
3872 save_TexEnvfv(target
, pname
, p
);
3876 static void GLAPIENTRY
3877 save_TexGenfv(GLenum coord
, GLenum pname
, const GLfloat
*params
)
3879 GET_CURRENT_CONTEXT(ctx
);
3881 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3882 n
= alloc_instruction(ctx
, OPCODE_TEXGEN
, 6);
3891 if (ctx
->ExecuteFlag
) {
3892 CALL_TexGenfv(ctx
->Exec
, (coord
, pname
, params
));
3897 static void GLAPIENTRY
3898 save_TexGeniv(GLenum coord
, GLenum pname
, const GLint
*params
)
3901 p
[0] = (GLfloat
) params
[0];
3902 p
[1] = (GLfloat
) params
[1];
3903 p
[2] = (GLfloat
) params
[2];
3904 p
[3] = (GLfloat
) params
[3];
3905 save_TexGenfv(coord
, pname
, p
);
3909 static void GLAPIENTRY
3910 save_TexGend(GLenum coord
, GLenum pname
, GLdouble param
)
3913 parray
[0] = (GLfloat
) param
;
3914 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3915 save_TexGenfv(coord
, pname
, parray
);
3919 static void GLAPIENTRY
3920 save_TexGendv(GLenum coord
, GLenum pname
, const GLdouble
*params
)
3923 p
[0] = (GLfloat
) params
[0];
3924 p
[1] = (GLfloat
) params
[1];
3925 p
[2] = (GLfloat
) params
[2];
3926 p
[3] = (GLfloat
) params
[3];
3927 save_TexGenfv(coord
, pname
, p
);
3931 static void GLAPIENTRY
3932 save_TexGenf(GLenum coord
, GLenum pname
, GLfloat param
)
3936 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3937 save_TexGenfv(coord
, pname
, parray
);
3941 static void GLAPIENTRY
3942 save_TexGeni(GLenum coord
, GLenum pname
, GLint param
)
3946 parray
[1] = parray
[2] = parray
[3] = 0;
3947 save_TexGeniv(coord
, pname
, parray
);
3951 static void GLAPIENTRY
3952 save_TexParameterfv(GLenum target
, GLenum pname
, const GLfloat
*params
)
3954 GET_CURRENT_CONTEXT(ctx
);
3956 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3957 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER
, 6);
3966 if (ctx
->ExecuteFlag
) {
3967 CALL_TexParameterfv(ctx
->Exec
, (target
, pname
, params
));
3972 static void GLAPIENTRY
3973 save_TexParameterf(GLenum target
, GLenum pname
, GLfloat param
)
3977 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3978 save_TexParameterfv(target
, pname
, parray
);
3982 static void GLAPIENTRY
3983 save_TexParameteri(GLenum target
, GLenum pname
, GLint param
)
3986 fparam
[0] = (GLfloat
) param
;
3987 fparam
[1] = fparam
[2] = fparam
[3] = 0.0F
;
3988 save_TexParameterfv(target
, pname
, fparam
);
3992 static void GLAPIENTRY
3993 save_TexParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
3996 fparam
[0] = (GLfloat
) params
[0];
3997 fparam
[1] = fparam
[2] = fparam
[3] = 0.0F
;
3998 save_TexParameterfv(target
, pname
, fparam
);
4002 static void GLAPIENTRY
4003 save_TexImage1D(GLenum target
,
4004 GLint level
, GLint components
,
4005 GLsizei width
, GLint border
,
4006 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4008 GET_CURRENT_CONTEXT(ctx
);
4009 if (target
== GL_PROXY_TEXTURE_1D
) {
4010 /* don't compile, execute immediately */
4011 CALL_TexImage1D(ctx
->Exec
, (target
, level
, components
, width
,
4012 border
, format
, type
, pixels
));
4016 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4017 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE1D
, 8);
4021 n
[3].i
= components
;
4022 n
[4].i
= (GLint
) width
;
4026 n
[8].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
,
4027 pixels
, &ctx
->Unpack
);
4029 if (ctx
->ExecuteFlag
) {
4030 CALL_TexImage1D(ctx
->Exec
, (target
, level
, components
, width
,
4031 border
, format
, type
, pixels
));
4037 static void GLAPIENTRY
4038 save_TexImage2D(GLenum target
,
4039 GLint level
, GLint components
,
4040 GLsizei width
, GLsizei height
, GLint border
,
4041 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4043 GET_CURRENT_CONTEXT(ctx
);
4044 if (target
== GL_PROXY_TEXTURE_2D
) {
4045 /* don't compile, execute immediately */
4046 CALL_TexImage2D(ctx
->Exec
, (target
, level
, components
, width
,
4047 height
, border
, format
, type
, pixels
));
4051 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4052 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE2D
, 9);
4056 n
[3].i
= components
;
4057 n
[4].i
= (GLint
) width
;
4058 n
[5].i
= (GLint
) height
;
4062 n
[9].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
4063 pixels
, &ctx
->Unpack
);
4065 if (ctx
->ExecuteFlag
) {
4066 CALL_TexImage2D(ctx
->Exec
, (target
, level
, components
, width
,
4067 height
, border
, format
, type
, pixels
));
4073 static void GLAPIENTRY
4074 save_TexImage3D(GLenum target
,
4075 GLint level
, GLint internalFormat
,
4076 GLsizei width
, GLsizei height
, GLsizei depth
,
4078 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4080 GET_CURRENT_CONTEXT(ctx
);
4081 if (target
== GL_PROXY_TEXTURE_3D
) {
4082 /* don't compile, execute immediately */
4083 CALL_TexImage3D(ctx
->Exec
, (target
, level
, internalFormat
, width
,
4084 height
, depth
, border
, format
, type
,
4089 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4090 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE3D
, 10);
4094 n
[3].i
= (GLint
) internalFormat
;
4095 n
[4].i
= (GLint
) width
;
4096 n
[5].i
= (GLint
) height
;
4097 n
[6].i
= (GLint
) depth
;
4101 n
[10].data
= unpack_image(ctx
, 3, width
, height
, depth
, format
, type
,
4102 pixels
, &ctx
->Unpack
);
4104 if (ctx
->ExecuteFlag
) {
4105 CALL_TexImage3D(ctx
->Exec
, (target
, level
, internalFormat
, width
,
4106 height
, depth
, border
, format
, type
,
4113 static void GLAPIENTRY
4114 save_TexSubImage1D(GLenum target
, GLint level
, GLint xoffset
,
4115 GLsizei width
, GLenum format
, GLenum type
,
4116 const GLvoid
* pixels
)
4118 GET_CURRENT_CONTEXT(ctx
);
4121 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4123 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE1D
, 7);
4128 n
[4].i
= (GLint
) width
;
4131 n
[7].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
,
4132 pixels
, &ctx
->Unpack
);
4134 if (ctx
->ExecuteFlag
) {
4135 CALL_TexSubImage1D(ctx
->Exec
, (target
, level
, xoffset
, width
,
4136 format
, type
, pixels
));
4141 static void GLAPIENTRY
4142 save_TexSubImage2D(GLenum target
, GLint level
,
4143 GLint xoffset
, GLint yoffset
,
4144 GLsizei width
, GLsizei height
,
4145 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4147 GET_CURRENT_CONTEXT(ctx
);
4150 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4152 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE2D
, 9);
4158 n
[5].i
= (GLint
) width
;
4159 n
[6].i
= (GLint
) height
;
4162 n
[9].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
4163 pixels
, &ctx
->Unpack
);
4165 if (ctx
->ExecuteFlag
) {
4166 CALL_TexSubImage2D(ctx
->Exec
, (target
, level
, xoffset
, yoffset
,
4167 width
, height
, format
, type
, pixels
));
4172 static void GLAPIENTRY
4173 save_TexSubImage3D(GLenum target
, GLint level
,
4174 GLint xoffset
, GLint yoffset
, GLint zoffset
,
4175 GLsizei width
, GLsizei height
, GLsizei depth
,
4176 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4178 GET_CURRENT_CONTEXT(ctx
);
4181 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4183 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE3D
, 11);
4190 n
[6].i
= (GLint
) width
;
4191 n
[7].i
= (GLint
) height
;
4192 n
[8].i
= (GLint
) depth
;
4195 n
[11].data
= unpack_image(ctx
, 3, width
, height
, depth
, format
, type
,
4196 pixels
, &ctx
->Unpack
);
4198 if (ctx
->ExecuteFlag
) {
4199 CALL_TexSubImage3D(ctx
->Exec
, (target
, level
,
4200 xoffset
, yoffset
, zoffset
,
4201 width
, height
, depth
, format
, type
,
4207 static void GLAPIENTRY
4208 save_Translatef(GLfloat x
, GLfloat y
, GLfloat z
)
4210 GET_CURRENT_CONTEXT(ctx
);
4212 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4213 n
= alloc_instruction(ctx
, OPCODE_TRANSLATE
, 3);
4219 if (ctx
->ExecuteFlag
) {
4220 CALL_Translatef(ctx
->Exec
, (x
, y
, z
));
4225 static void GLAPIENTRY
4226 save_Translated(GLdouble x
, GLdouble y
, GLdouble z
)
4228 save_Translatef((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
4233 static void GLAPIENTRY
4234 save_Viewport(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
4236 GET_CURRENT_CONTEXT(ctx
);
4238 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4239 n
= alloc_instruction(ctx
, OPCODE_VIEWPORT
, 4);
4243 n
[3].i
= (GLint
) width
;
4244 n
[4].i
= (GLint
) height
;
4246 if (ctx
->ExecuteFlag
) {
4247 CALL_Viewport(ctx
->Exec
, (x
, y
, width
, height
));
4252 static void GLAPIENTRY
4253 save_WindowPos4fMESA(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4255 GET_CURRENT_CONTEXT(ctx
);
4257 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4258 n
= alloc_instruction(ctx
, OPCODE_WINDOW_POS
, 4);
4265 if (ctx
->ExecuteFlag
) {
4266 CALL_WindowPos4fMESA(ctx
->Exec
, (x
, y
, z
, w
));
4270 static void GLAPIENTRY
4271 save_WindowPos2dMESA(GLdouble x
, GLdouble y
)
4273 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
4276 static void GLAPIENTRY
4277 save_WindowPos2fMESA(GLfloat x
, GLfloat y
)
4279 save_WindowPos4fMESA(x
, y
, 0.0F
, 1.0F
);
4282 static void GLAPIENTRY
4283 save_WindowPos2iMESA(GLint x
, GLint y
)
4285 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
4288 static void GLAPIENTRY
4289 save_WindowPos2sMESA(GLshort x
, GLshort y
)
4291 save_WindowPos4fMESA(x
, y
, 0.0F
, 1.0F
);
4294 static void GLAPIENTRY
4295 save_WindowPos3dMESA(GLdouble x
, GLdouble y
, GLdouble z
)
4297 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
4300 static void GLAPIENTRY
4301 save_WindowPos3fMESA(GLfloat x
, GLfloat y
, GLfloat z
)
4303 save_WindowPos4fMESA(x
, y
, z
, 1.0F
);
4306 static void GLAPIENTRY
4307 save_WindowPos3iMESA(GLint x
, GLint y
, GLint z
)
4309 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
4312 static void GLAPIENTRY
4313 save_WindowPos3sMESA(GLshort x
, GLshort y
, GLshort z
)
4315 save_WindowPos4fMESA(x
, y
, z
, 1.0F
);
4318 static void GLAPIENTRY
4319 save_WindowPos4dMESA(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
4321 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4324 static void GLAPIENTRY
4325 save_WindowPos4iMESA(GLint x
, GLint y
, GLint z
, GLint w
)
4327 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4330 static void GLAPIENTRY
4331 save_WindowPos4sMESA(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
4333 save_WindowPos4fMESA(x
, y
, z
, w
);
4336 static void GLAPIENTRY
4337 save_WindowPos2dvMESA(const GLdouble
* v
)
4339 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
4342 static void GLAPIENTRY
4343 save_WindowPos2fvMESA(const GLfloat
* v
)
4345 save_WindowPos4fMESA(v
[0], v
[1], 0.0F
, 1.0F
);
4348 static void GLAPIENTRY
4349 save_WindowPos2ivMESA(const GLint
* v
)
4351 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
4354 static void GLAPIENTRY
4355 save_WindowPos2svMESA(const GLshort
* v
)
4357 save_WindowPos4fMESA(v
[0], v
[1], 0.0F
, 1.0F
);
4360 static void GLAPIENTRY
4361 save_WindowPos3dvMESA(const GLdouble
* v
)
4363 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
4366 static void GLAPIENTRY
4367 save_WindowPos3fvMESA(const GLfloat
* v
)
4369 save_WindowPos4fMESA(v
[0], v
[1], v
[2], 1.0F
);
4372 static void GLAPIENTRY
4373 save_WindowPos3ivMESA(const GLint
* v
)
4375 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
4378 static void GLAPIENTRY
4379 save_WindowPos3svMESA(const GLshort
* v
)
4381 save_WindowPos4fMESA(v
[0], v
[1], v
[2], 1.0F
);
4384 static void GLAPIENTRY
4385 save_WindowPos4dvMESA(const GLdouble
* v
)
4387 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1],
4388 (GLfloat
) v
[2], (GLfloat
) v
[3]);
4391 static void GLAPIENTRY
4392 save_WindowPos4fvMESA(const GLfloat
* v
)
4394 save_WindowPos4fMESA(v
[0], v
[1], v
[2], v
[3]);
4397 static void GLAPIENTRY
4398 save_WindowPos4ivMESA(const GLint
* v
)
4400 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1],
4401 (GLfloat
) v
[2], (GLfloat
) v
[3]);
4404 static void GLAPIENTRY
4405 save_WindowPos4svMESA(const GLshort
* v
)
4407 save_WindowPos4fMESA(v
[0], v
[1], v
[2], v
[3]);
4412 /* GL_ARB_multitexture */
4413 static void GLAPIENTRY
4414 save_ActiveTextureARB(GLenum target
)
4416 GET_CURRENT_CONTEXT(ctx
);
4418 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4419 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_TEXTURE
, 1);
4423 if (ctx
->ExecuteFlag
) {
4424 CALL_ActiveTextureARB(ctx
->Exec
, (target
));
4429 /* GL_ARB_transpose_matrix */
4431 static void GLAPIENTRY
4432 save_LoadTransposeMatrixdARB(const GLdouble m
[16])
4435 _math_transposefd(tm
, m
);
4436 save_LoadMatrixf(tm
);
4440 static void GLAPIENTRY
4441 save_LoadTransposeMatrixfARB(const GLfloat m
[16])
4444 _math_transposef(tm
, m
);
4445 save_LoadMatrixf(tm
);
4449 static void GLAPIENTRY
4450 save_MultTransposeMatrixdARB(const GLdouble m
[16])
4453 _math_transposefd(tm
, m
);
4454 save_MultMatrixf(tm
);
4458 static void GLAPIENTRY
4459 save_MultTransposeMatrixfARB(const GLfloat m
[16])
4462 _math_transposef(tm
, m
);
4463 save_MultMatrixf(tm
);
4467 /* GL_ARB_texture_compression */
4468 static void GLAPIENTRY
4469 save_CompressedTexImage1DARB(GLenum target
, GLint level
,
4470 GLenum internalFormat
, GLsizei width
,
4471 GLint border
, GLsizei imageSize
,
4472 const GLvoid
* data
)
4474 GET_CURRENT_CONTEXT(ctx
);
4475 if (target
== GL_PROXY_TEXTURE_1D
) {
4476 /* don't compile, execute immediately */
4477 CALL_CompressedTexImage1DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4478 width
, border
, imageSize
,
4484 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4485 /* make copy of image */
4486 image
= malloc(imageSize
);
4488 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexImage1DARB");
4491 memcpy(image
, data
, imageSize
);
4492 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_1D
, 7);
4496 n
[3].e
= internalFormat
;
4497 n
[4].i
= (GLint
) width
;
4505 if (ctx
->ExecuteFlag
) {
4506 CALL_CompressedTexImage1DARB(ctx
->Exec
,
4507 (target
, level
, internalFormat
, width
,
4508 border
, imageSize
, data
));
4514 static void GLAPIENTRY
4515 save_CompressedTexImage2DARB(GLenum target
, GLint level
,
4516 GLenum internalFormat
, GLsizei width
,
4517 GLsizei height
, GLint border
, GLsizei imageSize
,
4518 const GLvoid
* data
)
4520 GET_CURRENT_CONTEXT(ctx
);
4521 if (target
== GL_PROXY_TEXTURE_2D
) {
4522 /* don't compile, execute immediately */
4523 CALL_CompressedTexImage2DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4524 width
, height
, border
,
4530 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4531 /* make copy of image */
4532 image
= malloc(imageSize
);
4534 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexImage2DARB");
4537 memcpy(image
, data
, imageSize
);
4538 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_2D
, 8);
4542 n
[3].e
= internalFormat
;
4543 n
[4].i
= (GLint
) width
;
4544 n
[5].i
= (GLint
) height
;
4552 if (ctx
->ExecuteFlag
) {
4553 CALL_CompressedTexImage2DARB(ctx
->Exec
,
4554 (target
, level
, internalFormat
, width
,
4555 height
, border
, imageSize
, data
));
4561 static void GLAPIENTRY
4562 save_CompressedTexImage3DARB(GLenum target
, GLint level
,
4563 GLenum internalFormat
, GLsizei width
,
4564 GLsizei height
, GLsizei depth
, GLint border
,
4565 GLsizei imageSize
, const GLvoid
* data
)
4567 GET_CURRENT_CONTEXT(ctx
);
4568 if (target
== GL_PROXY_TEXTURE_3D
) {
4569 /* don't compile, execute immediately */
4570 CALL_CompressedTexImage3DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4571 width
, height
, depth
, border
,
4577 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4578 /* make copy of image */
4579 image
= malloc(imageSize
);
4581 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexImage3DARB");
4584 memcpy(image
, data
, imageSize
);
4585 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_3D
, 9);
4589 n
[3].e
= internalFormat
;
4590 n
[4].i
= (GLint
) width
;
4591 n
[5].i
= (GLint
) height
;
4592 n
[6].i
= (GLint
) depth
;
4600 if (ctx
->ExecuteFlag
) {
4601 CALL_CompressedTexImage3DARB(ctx
->Exec
,
4602 (target
, level
, internalFormat
, width
,
4603 height
, depth
, border
, imageSize
,
4610 static void GLAPIENTRY
4611 save_CompressedTexSubImage1DARB(GLenum target
, GLint level
, GLint xoffset
,
4612 GLsizei width
, GLenum format
,
4613 GLsizei imageSize
, const GLvoid
* data
)
4618 GET_CURRENT_CONTEXT(ctx
);
4619 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4621 /* make copy of image */
4622 image
= malloc(imageSize
);
4624 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexSubImage1DARB");
4627 memcpy(image
, data
, imageSize
);
4628 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
, 7);
4633 n
[4].i
= (GLint
) width
;
4641 if (ctx
->ExecuteFlag
) {
4642 CALL_CompressedTexSubImage1DARB(ctx
->Exec
, (target
, level
, xoffset
,
4643 width
, format
, imageSize
,
4649 static void GLAPIENTRY
4650 save_CompressedTexSubImage2DARB(GLenum target
, GLint level
, GLint xoffset
,
4651 GLint yoffset
, GLsizei width
, GLsizei height
,
4652 GLenum format
, GLsizei imageSize
,
4653 const GLvoid
* data
)
4658 GET_CURRENT_CONTEXT(ctx
);
4659 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4661 /* make copy of image */
4662 image
= malloc(imageSize
);
4664 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexSubImage2DARB");
4667 memcpy(image
, data
, imageSize
);
4668 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
, 9);
4674 n
[5].i
= (GLint
) width
;
4675 n
[6].i
= (GLint
) height
;
4683 if (ctx
->ExecuteFlag
) {
4684 CALL_CompressedTexSubImage2DARB(ctx
->Exec
,
4685 (target
, level
, xoffset
, yoffset
, width
,
4686 height
, format
, imageSize
, data
));
4691 static void GLAPIENTRY
4692 save_CompressedTexSubImage3DARB(GLenum target
, GLint level
, GLint xoffset
,
4693 GLint yoffset
, GLint zoffset
, GLsizei width
,
4694 GLsizei height
, GLsizei depth
, GLenum format
,
4695 GLsizei imageSize
, const GLvoid
* data
)
4700 GET_CURRENT_CONTEXT(ctx
);
4701 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4703 /* make copy of image */
4704 image
= malloc(imageSize
);
4706 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCompressedTexSubImage3DARB");
4709 memcpy(image
, data
, imageSize
);
4710 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
, 11);
4717 n
[6].i
= (GLint
) width
;
4718 n
[7].i
= (GLint
) height
;
4719 n
[8].i
= (GLint
) depth
;
4721 n
[10].i
= imageSize
;
4727 if (ctx
->ExecuteFlag
) {
4728 CALL_CompressedTexSubImage3DARB(ctx
->Exec
,
4729 (target
, level
, xoffset
, yoffset
,
4730 zoffset
, width
, height
, depth
, format
,
4736 /* GL_ARB_multisample */
4737 static void GLAPIENTRY
4738 save_SampleCoverageARB(GLclampf value
, GLboolean invert
)
4740 GET_CURRENT_CONTEXT(ctx
);
4742 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4743 n
= alloc_instruction(ctx
, OPCODE_SAMPLE_COVERAGE
, 2);
4748 if (ctx
->ExecuteFlag
) {
4749 CALL_SampleCoverageARB(ctx
->Exec
, (value
, invert
));
4755 * GL_NV_vertex_program
4757 #if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
4758 static void GLAPIENTRY
4759 save_BindProgramNV(GLenum target
, GLuint id
)
4761 GET_CURRENT_CONTEXT(ctx
);
4763 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4764 n
= alloc_instruction(ctx
, OPCODE_BIND_PROGRAM_NV
, 2);
4769 if (ctx
->ExecuteFlag
) {
4770 CALL_BindProgramNV(ctx
->Exec
, (target
, id
));
4774 static void GLAPIENTRY
4775 save_ProgramEnvParameter4fARB(GLenum target
, GLuint index
,
4776 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4778 GET_CURRENT_CONTEXT(ctx
);
4780 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4781 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_ENV_PARAMETER_ARB
, 6);
4790 if (ctx
->ExecuteFlag
) {
4791 CALL_ProgramEnvParameter4fARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
4796 static void GLAPIENTRY
4797 save_ProgramEnvParameter4fvARB(GLenum target
, GLuint index
,
4798 const GLfloat
*params
)
4800 save_ProgramEnvParameter4fARB(target
, index
, params
[0], params
[1],
4801 params
[2], params
[3]);
4805 static void GLAPIENTRY
4806 save_ProgramEnvParameters4fvEXT(GLenum target
, GLuint index
, GLsizei count
,
4807 const GLfloat
* params
)
4809 GET_CURRENT_CONTEXT(ctx
);
4811 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4815 const GLfloat
* p
= params
;
4817 for (i
= 0 ; i
< count
; i
++) {
4818 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_ENV_PARAMETER_ARB
, 6);
4831 if (ctx
->ExecuteFlag
) {
4832 CALL_ProgramEnvParameters4fvEXT(ctx
->Exec
, (target
, index
, count
, params
));
4837 static void GLAPIENTRY
4838 save_ProgramEnvParameter4dARB(GLenum target
, GLuint index
,
4839 GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
4841 save_ProgramEnvParameter4fARB(target
, index
,
4843 (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4847 static void GLAPIENTRY
4848 save_ProgramEnvParameter4dvARB(GLenum target
, GLuint index
,
4849 const GLdouble
*params
)
4851 save_ProgramEnvParameter4fARB(target
, index
,
4852 (GLfloat
) params
[0],
4853 (GLfloat
) params
[1],
4854 (GLfloat
) params
[2], (GLfloat
) params
[3]);
4857 #endif /* FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program || FEATURE_NV_vertex_program */
4859 #if FEATURE_NV_vertex_program
4860 static void GLAPIENTRY
4861 save_ExecuteProgramNV(GLenum target
, GLuint id
, const GLfloat
*params
)
4863 GET_CURRENT_CONTEXT(ctx
);
4865 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4866 n
= alloc_instruction(ctx
, OPCODE_EXECUTE_PROGRAM_NV
, 6);
4875 if (ctx
->ExecuteFlag
) {
4876 CALL_ExecuteProgramNV(ctx
->Exec
, (target
, id
, params
));
4881 static void GLAPIENTRY
4882 save_ProgramParameters4dvNV(GLenum target
, GLuint index
,
4883 GLsizei num
, const GLdouble
*params
)
4886 for (i
= 0; i
< num
; i
++) {
4887 save_ProgramEnvParameter4dvARB(target
, index
+ i
, params
+ 4 * i
);
4892 static void GLAPIENTRY
4893 save_ProgramParameters4fvNV(GLenum target
, GLuint index
,
4894 GLsizei num
, const GLfloat
*params
)
4897 for (i
= 0; i
< num
; i
++) {
4898 save_ProgramEnvParameter4fvARB(target
, index
+ i
, params
+ 4 * i
);
4903 static void GLAPIENTRY
4904 save_LoadProgramNV(GLenum target
, GLuint id
, GLsizei len
,
4905 const GLubyte
* program
)
4907 GET_CURRENT_CONTEXT(ctx
);
4910 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4912 n
= alloc_instruction(ctx
, OPCODE_LOAD_PROGRAM_NV
, 4);
4914 GLubyte
*programCopy
= (GLubyte
*) malloc(len
);
4916 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glLoadProgramNV");
4919 memcpy(programCopy
, program
, len
);
4923 n
[4].data
= programCopy
;
4925 if (ctx
->ExecuteFlag
) {
4926 CALL_LoadProgramNV(ctx
->Exec
, (target
, id
, len
, program
));
4931 static void GLAPIENTRY
4932 save_RequestResidentProgramsNV(GLsizei num
, const GLuint
* ids
)
4934 GET_CURRENT_CONTEXT(ctx
);
4937 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4939 n
= alloc_instruction(ctx
, OPCODE_TRACK_MATRIX_NV
, 2);
4941 GLuint
*idCopy
= (GLuint
*) malloc(num
* sizeof(GLuint
));
4943 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glRequestResidentProgramsNV");
4946 memcpy(idCopy
, ids
, num
* sizeof(GLuint
));
4950 if (ctx
->ExecuteFlag
) {
4951 CALL_RequestResidentProgramsNV(ctx
->Exec
, (num
, ids
));
4956 static void GLAPIENTRY
4957 save_TrackMatrixNV(GLenum target
, GLuint address
,
4958 GLenum matrix
, GLenum transform
)
4960 GET_CURRENT_CONTEXT(ctx
);
4962 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4963 n
= alloc_instruction(ctx
, OPCODE_TRACK_MATRIX_NV
, 4);
4970 if (ctx
->ExecuteFlag
) {
4971 CALL_TrackMatrixNV(ctx
->Exec
, (target
, address
, matrix
, transform
));
4974 #endif /* FEATURE_NV_vertex_program */
4978 * GL_NV_fragment_program
4980 #if FEATURE_NV_fragment_program
4981 static void GLAPIENTRY
4982 save_ProgramLocalParameter4fARB(GLenum target
, GLuint index
,
4983 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4985 GET_CURRENT_CONTEXT(ctx
);
4987 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4988 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
4997 if (ctx
->ExecuteFlag
) {
4998 CALL_ProgramLocalParameter4fARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
5003 static void GLAPIENTRY
5004 save_ProgramLocalParameter4fvARB(GLenum target
, GLuint index
,
5005 const GLfloat
*params
)
5007 GET_CURRENT_CONTEXT(ctx
);
5009 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5010 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5019 if (ctx
->ExecuteFlag
) {
5020 CALL_ProgramLocalParameter4fvARB(ctx
->Exec
, (target
, index
, params
));
5025 static void GLAPIENTRY
5026 save_ProgramLocalParameters4fvEXT(GLenum target
, GLuint index
, GLsizei count
,
5027 const GLfloat
*params
)
5029 GET_CURRENT_CONTEXT(ctx
);
5031 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5035 const GLfloat
* p
= params
;
5037 for (i
= 0 ; i
< count
; i
++) {
5038 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5051 if (ctx
->ExecuteFlag
) {
5052 CALL_ProgramLocalParameters4fvEXT(ctx
->Exec
, (target
, index
, count
, params
));
5057 static void GLAPIENTRY
5058 save_ProgramLocalParameter4dARB(GLenum target
, GLuint index
,
5059 GLdouble x
, GLdouble y
,
5060 GLdouble z
, GLdouble w
)
5062 GET_CURRENT_CONTEXT(ctx
);
5064 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5065 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5069 n
[3].f
= (GLfloat
) x
;
5070 n
[4].f
= (GLfloat
) y
;
5071 n
[5].f
= (GLfloat
) z
;
5072 n
[6].f
= (GLfloat
) w
;
5074 if (ctx
->ExecuteFlag
) {
5075 CALL_ProgramLocalParameter4dARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
5080 static void GLAPIENTRY
5081 save_ProgramLocalParameter4dvARB(GLenum target
, GLuint index
,
5082 const GLdouble
*params
)
5084 GET_CURRENT_CONTEXT(ctx
);
5086 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5087 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5091 n
[3].f
= (GLfloat
) params
[0];
5092 n
[4].f
= (GLfloat
) params
[1];
5093 n
[5].f
= (GLfloat
) params
[2];
5094 n
[6].f
= (GLfloat
) params
[3];
5096 if (ctx
->ExecuteFlag
) {
5097 CALL_ProgramLocalParameter4dvARB(ctx
->Exec
, (target
, index
, params
));
5101 static void GLAPIENTRY
5102 save_ProgramNamedParameter4fNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5103 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5105 GET_CURRENT_CONTEXT(ctx
);
5108 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5110 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_NAMED_PARAMETER_NV
, 6);
5112 GLubyte
*nameCopy
= (GLubyte
*) malloc(len
);
5114 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glProgramNamedParameter4fNV");
5117 memcpy(nameCopy
, name
, len
);
5120 n
[3].data
= nameCopy
;
5126 if (ctx
->ExecuteFlag
) {
5127 CALL_ProgramNamedParameter4fNV(ctx
->Exec
, (id
, len
, name
, x
, y
, z
, w
));
5132 static void GLAPIENTRY
5133 save_ProgramNamedParameter4fvNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5136 save_ProgramNamedParameter4fNV(id
, len
, name
, v
[0], v
[1], v
[2], v
[3]);
5140 static void GLAPIENTRY
5141 save_ProgramNamedParameter4dNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5142 GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
5144 save_ProgramNamedParameter4fNV(id
, len
, name
, (GLfloat
) x
, (GLfloat
) y
,
5145 (GLfloat
) z
, (GLfloat
) w
);
5149 static void GLAPIENTRY
5150 save_ProgramNamedParameter4dvNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5153 save_ProgramNamedParameter4fNV(id
, len
, name
, (GLfloat
) v
[0],
5154 (GLfloat
) v
[1], (GLfloat
) v
[2],
5158 #endif /* FEATURE_NV_fragment_program */
5162 /* GL_EXT_stencil_two_side */
5163 static void GLAPIENTRY
5164 save_ActiveStencilFaceEXT(GLenum face
)
5166 GET_CURRENT_CONTEXT(ctx
);
5168 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5169 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_STENCIL_FACE_EXT
, 1);
5173 if (ctx
->ExecuteFlag
) {
5174 CALL_ActiveStencilFaceEXT(ctx
->Exec
, (face
));
5179 /* GL_EXT_depth_bounds_test */
5180 static void GLAPIENTRY
5181 save_DepthBoundsEXT(GLclampd zmin
, GLclampd zmax
)
5183 GET_CURRENT_CONTEXT(ctx
);
5185 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5186 n
= alloc_instruction(ctx
, OPCODE_DEPTH_BOUNDS_EXT
, 2);
5188 n
[1].f
= (GLfloat
) zmin
;
5189 n
[2].f
= (GLfloat
) zmax
;
5191 if (ctx
->ExecuteFlag
) {
5192 CALL_DepthBoundsEXT(ctx
->Exec
, (zmin
, zmax
));
5198 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
5200 static void GLAPIENTRY
5201 save_ProgramStringARB(GLenum target
, GLenum format
, GLsizei len
,
5202 const GLvoid
* string
)
5204 GET_CURRENT_CONTEXT(ctx
);
5207 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5209 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_STRING_ARB
, 4);
5211 GLubyte
*programCopy
= (GLubyte
*) malloc(len
);
5213 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glProgramStringARB");
5216 memcpy(programCopy
, string
, len
);
5220 n
[4].data
= programCopy
;
5222 if (ctx
->ExecuteFlag
) {
5223 CALL_ProgramStringARB(ctx
->Exec
, (target
, format
, len
, string
));
5227 #endif /* FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program */
5230 #if FEATURE_queryobj
5232 static void GLAPIENTRY
5233 save_BeginQueryARB(GLenum target
, GLuint id
)
5235 GET_CURRENT_CONTEXT(ctx
);
5237 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5238 n
= alloc_instruction(ctx
, OPCODE_BEGIN_QUERY_ARB
, 2);
5243 if (ctx
->ExecuteFlag
) {
5244 CALL_BeginQueryARB(ctx
->Exec
, (target
, id
));
5249 static void GLAPIENTRY
5250 save_EndQueryARB(GLenum target
)
5252 GET_CURRENT_CONTEXT(ctx
);
5254 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5255 n
= alloc_instruction(ctx
, OPCODE_END_QUERY_ARB
, 1);
5259 if (ctx
->ExecuteFlag
) {
5260 CALL_EndQueryARB(ctx
->Exec
, (target
));
5264 #endif /* FEATURE_queryobj */
5267 static void GLAPIENTRY
5268 save_DrawBuffersARB(GLsizei count
, const GLenum
* buffers
)
5270 GET_CURRENT_CONTEXT(ctx
);
5272 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5273 n
= alloc_instruction(ctx
, OPCODE_DRAW_BUFFERS_ARB
, 1 + MAX_DRAW_BUFFERS
);
5277 if (count
> MAX_DRAW_BUFFERS
)
5278 count
= MAX_DRAW_BUFFERS
;
5279 for (i
= 0; i
< count
; i
++) {
5280 n
[2 + i
].e
= buffers
[i
];
5283 if (ctx
->ExecuteFlag
) {
5284 CALL_DrawBuffersARB(ctx
->Exec
, (count
, buffers
));
5288 static void GLAPIENTRY
5289 save_TexBumpParameterfvATI(GLenum pname
, const GLfloat
*param
)
5291 GET_CURRENT_CONTEXT(ctx
);
5294 n
= alloc_instruction(ctx
, OPCODE_TEX_BUMP_PARAMETER_ATI
, 5);
5302 if (ctx
->ExecuteFlag
) {
5303 CALL_TexBumpParameterfvATI(ctx
->Exec
, (pname
, param
));
5307 static void GLAPIENTRY
5308 save_TexBumpParameterivATI(GLenum pname
, const GLint
*param
)
5311 p
[0] = INT_TO_FLOAT(param
[0]);
5312 p
[1] = INT_TO_FLOAT(param
[1]);
5313 p
[2] = INT_TO_FLOAT(param
[2]);
5314 p
[3] = INT_TO_FLOAT(param
[3]);
5315 save_TexBumpParameterfvATI(pname
, p
);
5318 #if FEATURE_ATI_fragment_shader
5319 static void GLAPIENTRY
5320 save_BindFragmentShaderATI(GLuint id
)
5322 GET_CURRENT_CONTEXT(ctx
);
5325 n
= alloc_instruction(ctx
, OPCODE_BIND_FRAGMENT_SHADER_ATI
, 1);
5329 if (ctx
->ExecuteFlag
) {
5330 CALL_BindFragmentShaderATI(ctx
->Exec
, (id
));
5334 static void GLAPIENTRY
5335 save_SetFragmentShaderConstantATI(GLuint dst
, const GLfloat
*value
)
5337 GET_CURRENT_CONTEXT(ctx
);
5340 n
= alloc_instruction(ctx
, OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
, 5);
5348 if (ctx
->ExecuteFlag
) {
5349 CALL_SetFragmentShaderConstantATI(ctx
->Exec
, (dst
, value
));
5355 save_Attr1fNV(GLenum attr
, GLfloat x
)
5357 GET_CURRENT_CONTEXT(ctx
);
5359 SAVE_FLUSH_VERTICES(ctx
);
5360 n
= alloc_instruction(ctx
, OPCODE_ATTR_1F_NV
, 2);
5366 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5367 ctx
->ListState
.ActiveAttribSize
[attr
] = 1;
5368 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, 0, 0, 1);
5370 if (ctx
->ExecuteFlag
) {
5371 CALL_VertexAttrib1fNV(ctx
->Exec
, (attr
, x
));
5376 save_Attr2fNV(GLenum attr
, GLfloat x
, GLfloat y
)
5378 GET_CURRENT_CONTEXT(ctx
);
5380 SAVE_FLUSH_VERTICES(ctx
);
5381 n
= alloc_instruction(ctx
, OPCODE_ATTR_2F_NV
, 3);
5388 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5389 ctx
->ListState
.ActiveAttribSize
[attr
] = 2;
5390 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, 0, 1);
5392 if (ctx
->ExecuteFlag
) {
5393 CALL_VertexAttrib2fNV(ctx
->Exec
, (attr
, x
, y
));
5398 save_Attr3fNV(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
)
5400 GET_CURRENT_CONTEXT(ctx
);
5402 SAVE_FLUSH_VERTICES(ctx
);
5403 n
= alloc_instruction(ctx
, OPCODE_ATTR_3F_NV
, 4);
5411 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5412 ctx
->ListState
.ActiveAttribSize
[attr
] = 3;
5413 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, 1);
5415 if (ctx
->ExecuteFlag
) {
5416 CALL_VertexAttrib3fNV(ctx
->Exec
, (attr
, x
, y
, z
));
5421 save_Attr4fNV(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5423 GET_CURRENT_CONTEXT(ctx
);
5425 SAVE_FLUSH_VERTICES(ctx
);
5426 n
= alloc_instruction(ctx
, OPCODE_ATTR_4F_NV
, 5);
5435 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5436 ctx
->ListState
.ActiveAttribSize
[attr
] = 4;
5437 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, w
);
5439 if (ctx
->ExecuteFlag
) {
5440 CALL_VertexAttrib4fNV(ctx
->Exec
, (attr
, x
, y
, z
, w
));
5446 save_Attr1fARB(GLenum attr
, GLfloat x
)
5448 GET_CURRENT_CONTEXT(ctx
);
5450 SAVE_FLUSH_VERTICES(ctx
);
5451 n
= alloc_instruction(ctx
, OPCODE_ATTR_1F_ARB
, 2);
5457 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5458 ctx
->ListState
.ActiveAttribSize
[attr
] = 1;
5459 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, 0, 0, 1);
5461 if (ctx
->ExecuteFlag
) {
5462 CALL_VertexAttrib1fARB(ctx
->Exec
, (attr
, x
));
5467 save_Attr2fARB(GLenum attr
, GLfloat x
, GLfloat y
)
5469 GET_CURRENT_CONTEXT(ctx
);
5471 SAVE_FLUSH_VERTICES(ctx
);
5472 n
= alloc_instruction(ctx
, OPCODE_ATTR_2F_ARB
, 3);
5479 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5480 ctx
->ListState
.ActiveAttribSize
[attr
] = 2;
5481 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, 0, 1);
5483 if (ctx
->ExecuteFlag
) {
5484 CALL_VertexAttrib2fARB(ctx
->Exec
, (attr
, x
, y
));
5489 save_Attr3fARB(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
)
5491 GET_CURRENT_CONTEXT(ctx
);
5493 SAVE_FLUSH_VERTICES(ctx
);
5494 n
= alloc_instruction(ctx
, OPCODE_ATTR_3F_ARB
, 4);
5502 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5503 ctx
->ListState
.ActiveAttribSize
[attr
] = 3;
5504 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, 1);
5506 if (ctx
->ExecuteFlag
) {
5507 CALL_VertexAttrib3fARB(ctx
->Exec
, (attr
, x
, y
, z
));
5512 save_Attr4fARB(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5514 GET_CURRENT_CONTEXT(ctx
);
5516 SAVE_FLUSH_VERTICES(ctx
);
5517 n
= alloc_instruction(ctx
, OPCODE_ATTR_4F_ARB
, 5);
5526 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5527 ctx
->ListState
.ActiveAttribSize
[attr
] = 4;
5528 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, w
);
5530 if (ctx
->ExecuteFlag
) {
5531 CALL_VertexAttrib4fARB(ctx
->Exec
, (attr
, x
, y
, z
, w
));
5536 static void GLAPIENTRY
5537 save_EvalCoord1f(GLfloat x
)
5539 GET_CURRENT_CONTEXT(ctx
);
5541 SAVE_FLUSH_VERTICES(ctx
);
5542 n
= alloc_instruction(ctx
, OPCODE_EVAL_C1
, 1);
5546 if (ctx
->ExecuteFlag
) {
5547 CALL_EvalCoord1f(ctx
->Exec
, (x
));
5551 static void GLAPIENTRY
5552 save_EvalCoord1fv(const GLfloat
* v
)
5554 save_EvalCoord1f(v
[0]);
5557 static void GLAPIENTRY
5558 save_EvalCoord2f(GLfloat x
, GLfloat y
)
5560 GET_CURRENT_CONTEXT(ctx
);
5562 SAVE_FLUSH_VERTICES(ctx
);
5563 n
= alloc_instruction(ctx
, OPCODE_EVAL_C2
, 2);
5568 if (ctx
->ExecuteFlag
) {
5569 CALL_EvalCoord2f(ctx
->Exec
, (x
, y
));
5573 static void GLAPIENTRY
5574 save_EvalCoord2fv(const GLfloat
* v
)
5576 save_EvalCoord2f(v
[0], v
[1]);
5580 static void GLAPIENTRY
5581 save_EvalPoint1(GLint x
)
5583 GET_CURRENT_CONTEXT(ctx
);
5585 SAVE_FLUSH_VERTICES(ctx
);
5586 n
= alloc_instruction(ctx
, OPCODE_EVAL_P1
, 1);
5590 if (ctx
->ExecuteFlag
) {
5591 CALL_EvalPoint1(ctx
->Exec
, (x
));
5595 static void GLAPIENTRY
5596 save_EvalPoint2(GLint x
, GLint y
)
5598 GET_CURRENT_CONTEXT(ctx
);
5600 SAVE_FLUSH_VERTICES(ctx
);
5601 n
= alloc_instruction(ctx
, OPCODE_EVAL_P2
, 2);
5606 if (ctx
->ExecuteFlag
) {
5607 CALL_EvalPoint2(ctx
->Exec
, (x
, y
));
5611 static void GLAPIENTRY
5612 save_Indexf(GLfloat x
)
5614 save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX
, x
);
5617 static void GLAPIENTRY
5618 save_Indexfv(const GLfloat
* v
)
5620 save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX
, v
[0]);
5623 static void GLAPIENTRY
5624 save_EdgeFlag(GLboolean x
)
5626 save_Attr1fNV(VERT_ATTRIB_EDGEFLAG
, x
? (GLfloat
)1.0 : (GLfloat
)0.0);
5629 static INLINE GLboolean
compare4fv( const GLfloat
*a
,
5633 return memcmp( a
, b
, count
* sizeof(GLfloat
) ) == 0;
5637 static void GLAPIENTRY
5638 save_Materialfv(GLenum face
, GLenum pname
, const GLfloat
* param
)
5640 GET_CURRENT_CONTEXT(ctx
);
5648 case GL_FRONT_AND_BACK
:
5651 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "material(face)");
5660 case GL_AMBIENT_AND_DIFFUSE
:
5666 case GL_COLOR_INDEXES
:
5670 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "material(pname)");
5674 if (ctx
->ExecuteFlag
) {
5675 CALL_Materialfv(ctx
->Exec
, (face
, pname
, param
));
5678 bitmask
= _mesa_material_bitmask(ctx
, face
, pname
, ~0, NULL
);
5680 /* Try to eliminate redundant statechanges. Because it is legal to
5681 * call glMaterial even inside begin/end calls, don't need to worry
5682 * about ctx->Driver.CurrentSavePrimitive here.
5684 for (i
= 0; i
< MAT_ATTRIB_MAX
; i
++) {
5685 if (bitmask
& (1 << i
)) {
5686 if (ctx
->ListState
.ActiveMaterialSize
[i
] == args
&&
5687 compare4fv(ctx
->ListState
.CurrentMaterial
[i
], param
, args
)) {
5688 bitmask
&= ~(1 << i
);
5691 ctx
->ListState
.ActiveMaterialSize
[i
] = args
;
5692 COPY_SZ_4V(ctx
->ListState
.CurrentMaterial
[i
], args
, param
);
5697 /* If this call has effect, return early:
5702 SAVE_FLUSH_VERTICES(ctx
);
5704 n
= alloc_instruction(ctx
, OPCODE_MATERIAL
, 6);
5708 for (i
= 0; i
< args
; i
++)
5709 n
[3 + i
].f
= param
[i
];
5713 static void GLAPIENTRY
5714 save_Begin(GLenum mode
)
5716 GET_CURRENT_CONTEXT(ctx
);
5718 GLboolean error
= GL_FALSE
;
5720 if ( /*mode < GL_POINTS || */ mode
> GL_POLYGON
) {
5721 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "Begin (mode)");
5724 else if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_UNKNOWN
) {
5725 /* Typically the first begin. This may raise an error on
5726 * playback, depending on whether CallList is issued from inside
5727 * a begin/end or not.
5729 ctx
->Driver
.CurrentSavePrimitive
= PRIM_INSIDE_UNKNOWN_PRIM
;
5731 else if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_OUTSIDE_BEGIN_END
) {
5732 ctx
->Driver
.CurrentSavePrimitive
= mode
;
5735 _mesa_compile_error(ctx
, GL_INVALID_OPERATION
, "recursive begin");
5740 /* Give the driver an opportunity to hook in an optimized
5741 * display list compiler.
5743 if (ctx
->Driver
.NotifySaveBegin(ctx
, mode
))
5746 SAVE_FLUSH_VERTICES(ctx
);
5747 n
= alloc_instruction(ctx
, OPCODE_BEGIN
, 1);
5753 if (ctx
->ExecuteFlag
) {
5754 CALL_Begin(ctx
->Exec
, (mode
));
5758 static void GLAPIENTRY
5761 GET_CURRENT_CONTEXT(ctx
);
5762 SAVE_FLUSH_VERTICES(ctx
);
5763 (void) alloc_instruction(ctx
, OPCODE_END
, 0);
5764 ctx
->Driver
.CurrentSavePrimitive
= PRIM_OUTSIDE_BEGIN_END
;
5765 if (ctx
->ExecuteFlag
) {
5766 CALL_End(ctx
->Exec
, ());
5770 static void GLAPIENTRY
5771 save_Rectf(GLfloat a
, GLfloat b
, GLfloat c
, GLfloat d
)
5773 GET_CURRENT_CONTEXT(ctx
);
5775 SAVE_FLUSH_VERTICES(ctx
);
5776 n
= alloc_instruction(ctx
, OPCODE_RECTF
, 4);
5783 if (ctx
->ExecuteFlag
) {
5784 CALL_Rectf(ctx
->Exec
, (a
, b
, c
, d
));
5789 static void GLAPIENTRY
5790 save_Vertex2f(GLfloat x
, GLfloat y
)
5792 save_Attr2fNV(VERT_ATTRIB_POS
, x
, y
);
5795 static void GLAPIENTRY
5796 save_Vertex2fv(const GLfloat
* v
)
5798 save_Attr2fNV(VERT_ATTRIB_POS
, v
[0], v
[1]);
5801 static void GLAPIENTRY
5802 save_Vertex3f(GLfloat x
, GLfloat y
, GLfloat z
)
5804 save_Attr3fNV(VERT_ATTRIB_POS
, x
, y
, z
);
5807 static void GLAPIENTRY
5808 save_Vertex3fv(const GLfloat
* v
)
5810 save_Attr3fNV(VERT_ATTRIB_POS
, v
[0], v
[1], v
[2]);
5813 static void GLAPIENTRY
5814 save_Vertex4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5816 save_Attr4fNV(VERT_ATTRIB_POS
, x
, y
, z
, w
);
5819 static void GLAPIENTRY
5820 save_Vertex4fv(const GLfloat
* v
)
5822 save_Attr4fNV(VERT_ATTRIB_POS
, v
[0], v
[1], v
[2], v
[3]);
5825 static void GLAPIENTRY
5826 save_TexCoord1f(GLfloat x
)
5828 save_Attr1fNV(VERT_ATTRIB_TEX0
, x
);
5831 static void GLAPIENTRY
5832 save_TexCoord1fv(const GLfloat
* v
)
5834 save_Attr1fNV(VERT_ATTRIB_TEX0
, v
[0]);
5837 static void GLAPIENTRY
5838 save_TexCoord2f(GLfloat x
, GLfloat y
)
5840 save_Attr2fNV(VERT_ATTRIB_TEX0
, x
, y
);
5843 static void GLAPIENTRY
5844 save_TexCoord2fv(const GLfloat
* v
)
5846 save_Attr2fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1]);
5849 static void GLAPIENTRY
5850 save_TexCoord3f(GLfloat x
, GLfloat y
, GLfloat z
)
5852 save_Attr3fNV(VERT_ATTRIB_TEX0
, x
, y
, z
);
5855 static void GLAPIENTRY
5856 save_TexCoord3fv(const GLfloat
* v
)
5858 save_Attr3fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1], v
[2]);
5861 static void GLAPIENTRY
5862 save_TexCoord4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5864 save_Attr4fNV(VERT_ATTRIB_TEX0
, x
, y
, z
, w
);
5867 static void GLAPIENTRY
5868 save_TexCoord4fv(const GLfloat
* v
)
5870 save_Attr4fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1], v
[2], v
[3]);
5873 static void GLAPIENTRY
5874 save_Normal3f(GLfloat x
, GLfloat y
, GLfloat z
)
5876 save_Attr3fNV(VERT_ATTRIB_NORMAL
, x
, y
, z
);
5879 static void GLAPIENTRY
5880 save_Normal3fv(const GLfloat
* v
)
5882 save_Attr3fNV(VERT_ATTRIB_NORMAL
, v
[0], v
[1], v
[2]);
5885 static void GLAPIENTRY
5886 save_FogCoordfEXT(GLfloat x
)
5888 save_Attr1fNV(VERT_ATTRIB_FOG
, x
);
5891 static void GLAPIENTRY
5892 save_FogCoordfvEXT(const GLfloat
* v
)
5894 save_Attr1fNV(VERT_ATTRIB_FOG
, v
[0]);
5897 static void GLAPIENTRY
5898 save_Color3f(GLfloat x
, GLfloat y
, GLfloat z
)
5900 save_Attr3fNV(VERT_ATTRIB_COLOR0
, x
, y
, z
);
5903 static void GLAPIENTRY
5904 save_Color3fv(const GLfloat
* v
)
5906 save_Attr3fNV(VERT_ATTRIB_COLOR0
, v
[0], v
[1], v
[2]);
5909 static void GLAPIENTRY
5910 save_Color4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5912 save_Attr4fNV(VERT_ATTRIB_COLOR0
, x
, y
, z
, w
);
5915 static void GLAPIENTRY
5916 save_Color4fv(const GLfloat
* v
)
5918 save_Attr4fNV(VERT_ATTRIB_COLOR0
, v
[0], v
[1], v
[2], v
[3]);
5921 static void GLAPIENTRY
5922 save_SecondaryColor3fEXT(GLfloat x
, GLfloat y
, GLfloat z
)
5924 save_Attr3fNV(VERT_ATTRIB_COLOR1
, x
, y
, z
);
5927 static void GLAPIENTRY
5928 save_SecondaryColor3fvEXT(const GLfloat
* v
)
5930 save_Attr3fNV(VERT_ATTRIB_COLOR1
, v
[0], v
[1], v
[2]);
5934 /* Just call the respective ATTR for texcoord
5936 static void GLAPIENTRY
5937 save_MultiTexCoord1f(GLenum target
, GLfloat x
)
5939 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5940 save_Attr1fNV(attr
, x
);
5943 static void GLAPIENTRY
5944 save_MultiTexCoord1fv(GLenum target
, const GLfloat
* v
)
5946 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5947 save_Attr1fNV(attr
, v
[0]);
5950 static void GLAPIENTRY
5951 save_MultiTexCoord2f(GLenum target
, GLfloat x
, GLfloat y
)
5953 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5954 save_Attr2fNV(attr
, x
, y
);
5957 static void GLAPIENTRY
5958 save_MultiTexCoord2fv(GLenum target
, const GLfloat
* v
)
5960 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5961 save_Attr2fNV(attr
, v
[0], v
[1]);
5964 static void GLAPIENTRY
5965 save_MultiTexCoord3f(GLenum target
, GLfloat x
, GLfloat y
, GLfloat z
)
5967 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5968 save_Attr3fNV(attr
, x
, y
, z
);
5971 static void GLAPIENTRY
5972 save_MultiTexCoord3fv(GLenum target
, const GLfloat
* v
)
5974 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5975 save_Attr3fNV(attr
, v
[0], v
[1], v
[2]);
5978 static void GLAPIENTRY
5979 save_MultiTexCoord4f(GLenum target
, GLfloat x
, GLfloat y
,
5980 GLfloat z
, GLfloat w
)
5982 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5983 save_Attr4fNV(attr
, x
, y
, z
, w
);
5986 static void GLAPIENTRY
5987 save_MultiTexCoord4fv(GLenum target
, const GLfloat
* v
)
5989 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5990 save_Attr4fNV(attr
, v
[0], v
[1], v
[2], v
[3]);
5995 * Record a GL_INVALID_VALUE error when a invalid vertex attribute
6001 GET_CURRENT_CONTEXT(ctx
);
6002 _mesa_error(ctx
, GL_INVALID_VALUE
, "VertexAttribf(index)");
6006 /* First level for NV_vertex_program:
6008 * Check for errors at compile time?.
6010 static void GLAPIENTRY
6011 save_VertexAttrib1fNV(GLuint index
, GLfloat x
)
6013 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6014 save_Attr1fNV(index
, x
);
6019 static void GLAPIENTRY
6020 save_VertexAttrib1fvNV(GLuint index
, const GLfloat
* v
)
6022 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6023 save_Attr1fNV(index
, v
[0]);
6028 static void GLAPIENTRY
6029 save_VertexAttrib2fNV(GLuint index
, GLfloat x
, GLfloat y
)
6031 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6032 save_Attr2fNV(index
, x
, y
);
6037 static void GLAPIENTRY
6038 save_VertexAttrib2fvNV(GLuint index
, const GLfloat
* v
)
6040 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6041 save_Attr2fNV(index
, v
[0], v
[1]);
6046 static void GLAPIENTRY
6047 save_VertexAttrib3fNV(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
)
6049 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6050 save_Attr3fNV(index
, x
, y
, z
);
6055 static void GLAPIENTRY
6056 save_VertexAttrib3fvNV(GLuint index
, const GLfloat
* v
)
6058 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6059 save_Attr3fNV(index
, v
[0], v
[1], v
[2]);
6064 static void GLAPIENTRY
6065 save_VertexAttrib4fNV(GLuint index
, GLfloat x
, GLfloat y
,
6066 GLfloat z
, GLfloat w
)
6068 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6069 save_Attr4fNV(index
, x
, y
, z
, w
);
6074 static void GLAPIENTRY
6075 save_VertexAttrib4fvNV(GLuint index
, const GLfloat
* v
)
6077 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6078 save_Attr4fNV(index
, v
[0], v
[1], v
[2], v
[3]);
6086 static void GLAPIENTRY
6087 save_VertexAttrib1fARB(GLuint index
, GLfloat x
)
6089 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6090 save_Attr1fARB(index
, x
);
6095 static void GLAPIENTRY
6096 save_VertexAttrib1fvARB(GLuint index
, const GLfloat
* v
)
6098 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6099 save_Attr1fARB(index
, v
[0]);
6104 static void GLAPIENTRY
6105 save_VertexAttrib2fARB(GLuint index
, GLfloat x
, GLfloat y
)
6107 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6108 save_Attr2fARB(index
, x
, y
);
6113 static void GLAPIENTRY
6114 save_VertexAttrib2fvARB(GLuint index
, const GLfloat
* v
)
6116 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6117 save_Attr2fARB(index
, v
[0], v
[1]);
6122 static void GLAPIENTRY
6123 save_VertexAttrib3fARB(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
)
6125 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6126 save_Attr3fARB(index
, x
, y
, z
);
6131 static void GLAPIENTRY
6132 save_VertexAttrib3fvARB(GLuint index
, const GLfloat
* v
)
6134 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6135 save_Attr3fARB(index
, v
[0], v
[1], v
[2]);
6140 static void GLAPIENTRY
6141 save_VertexAttrib4fARB(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
,
6144 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6145 save_Attr4fARB(index
, x
, y
, z
, w
);
6150 static void GLAPIENTRY
6151 save_VertexAttrib4fvARB(GLuint index
, const GLfloat
* v
)
6153 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6154 save_Attr4fARB(index
, v
[0], v
[1], v
[2], v
[3]);
6160 /* GL_ARB_shader_objects, GL_ARB_vertex/fragment_shader */
6162 static void GLAPIENTRY
6163 exec_BindAttribLocationARB(GLuint program
, GLuint index
, const GLchar
*name
)
6165 GET_CURRENT_CONTEXT(ctx
);
6166 FLUSH_VERTICES(ctx
, 0);
6167 CALL_BindAttribLocationARB(ctx
->Exec
, (program
, index
, name
));
6170 static GLint GLAPIENTRY
6171 exec_GetAttribLocationARB(GLuint program
, const GLchar
*name
)
6173 GET_CURRENT_CONTEXT(ctx
);
6174 FLUSH_VERTICES(ctx
, 0);
6175 return CALL_GetAttribLocationARB(ctx
->Exec
, (program
, name
));
6178 static GLint GLAPIENTRY
6179 exec_GetUniformLocationARB(GLuint program
, const GLchar
*name
)
6181 GET_CURRENT_CONTEXT(ctx
);
6182 FLUSH_VERTICES(ctx
, 0);
6183 return CALL_GetUniformLocationARB(ctx
->Exec
, (program
, name
));
6185 /* XXX more shader functions needed here */
6188 #if FEATURE_EXT_framebuffer_blit
6189 static void GLAPIENTRY
6190 save_BlitFramebufferEXT(GLint srcX0
, GLint srcY0
, GLint srcX1
, GLint srcY1
,
6191 GLint dstX0
, GLint dstY0
, GLint dstX1
, GLint dstY1
,
6192 GLbitfield mask
, GLenum filter
)
6194 GET_CURRENT_CONTEXT(ctx
);
6196 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6197 n
= alloc_instruction(ctx
, OPCODE_BLIT_FRAMEBUFFER
, 10);
6210 if (ctx
->ExecuteFlag
) {
6211 CALL_BlitFramebufferEXT(ctx
->Exec
, (srcX0
, srcY0
, srcX1
, srcY1
,
6212 dstX0
, dstY0
, dstX1
, dstY1
,
6219 /** GL_EXT_provoking_vertex */
6220 static void GLAPIENTRY
6221 save_ProvokingVertexEXT(GLenum mode
)
6223 GET_CURRENT_CONTEXT(ctx
);
6225 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6226 n
= alloc_instruction(ctx
, OPCODE_PROVOKING_VERTEX
, 1);
6230 if (ctx
->ExecuteFlag
) {
6231 /*CALL_ProvokingVertexEXT(ctx->Exec, (mode));*/
6232 _mesa_ProvokingVertexEXT(mode
);
6237 /** GL_EXT_transform_feedback */
6238 static void GLAPIENTRY
6239 save_BeginTransformFeedback(GLenum mode
)
6241 GET_CURRENT_CONTEXT(ctx
);
6243 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6244 n
= alloc_instruction(ctx
, OPCODE_BEGIN_TRANSFORM_FEEDBACK
, 1);
6248 if (ctx
->ExecuteFlag
) {
6249 CALL_BeginTransformFeedbackEXT(ctx
->Exec
, (mode
));
6254 /** GL_EXT_transform_feedback */
6255 static void GLAPIENTRY
6256 save_EndTransformFeedback(void)
6258 GET_CURRENT_CONTEXT(ctx
);
6259 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6260 (void) alloc_instruction(ctx
, OPCODE_END_TRANSFORM_FEEDBACK
, 0);
6261 if (ctx
->ExecuteFlag
) {
6262 CALL_EndTransformFeedbackEXT(ctx
->Exec
, ());
6267 /* aka UseProgram() */
6268 static void GLAPIENTRY
6269 save_UseProgramObjectARB(GLhandleARB program
)
6271 GET_CURRENT_CONTEXT(ctx
);
6273 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6274 n
= alloc_instruction(ctx
, OPCODE_USE_PROGRAM
, 1);
6278 if (ctx
->ExecuteFlag
) {
6279 CALL_UseProgramObjectARB(ctx
->Exec
, (program
));
6284 static void GLAPIENTRY
6285 save_Uniform1fARB(GLint location
, GLfloat x
)
6287 GET_CURRENT_CONTEXT(ctx
);
6289 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6290 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1F
, 2);
6295 if (ctx
->ExecuteFlag
) {
6296 CALL_Uniform1fARB(ctx
->Exec
, (location
, x
));
6301 static void GLAPIENTRY
6302 save_Uniform2fARB(GLint location
, GLfloat x
, GLfloat y
)
6304 GET_CURRENT_CONTEXT(ctx
);
6306 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6307 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2F
, 3);
6313 if (ctx
->ExecuteFlag
) {
6314 CALL_Uniform2fARB(ctx
->Exec
, (location
, x
, y
));
6319 static void GLAPIENTRY
6320 save_Uniform3fARB(GLint location
, GLfloat x
, GLfloat y
, GLfloat z
)
6322 GET_CURRENT_CONTEXT(ctx
);
6324 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6325 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3F
, 4);
6332 if (ctx
->ExecuteFlag
) {
6333 CALL_Uniform3fARB(ctx
->Exec
, (location
, x
, y
, z
));
6338 static void GLAPIENTRY
6339 save_Uniform4fARB(GLint location
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
6341 GET_CURRENT_CONTEXT(ctx
);
6343 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6344 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4F
, 5);
6352 if (ctx
->ExecuteFlag
) {
6353 CALL_Uniform4fARB(ctx
->Exec
, (location
, x
, y
, z
, w
));
6358 /** Return copy of memory */
6360 memdup(const void *src
, GLsizei bytes
)
6362 void *b
= bytes
>= 0 ? malloc(bytes
) : NULL
;
6364 memcpy(b
, src
, bytes
);
6369 static void GLAPIENTRY
6370 save_Uniform1fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6372 GET_CURRENT_CONTEXT(ctx
);
6374 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6375 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1FV
, 3);
6379 n
[3].data
= memdup(v
, count
* 1 * sizeof(GLfloat
));
6381 if (ctx
->ExecuteFlag
) {
6382 CALL_Uniform1fvARB(ctx
->Exec
, (location
, count
, v
));
6386 static void GLAPIENTRY
6387 save_Uniform2fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6389 GET_CURRENT_CONTEXT(ctx
);
6391 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6392 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2FV
, 3);
6396 n
[3].data
= memdup(v
, count
* 2 * sizeof(GLfloat
));
6398 if (ctx
->ExecuteFlag
) {
6399 CALL_Uniform2fvARB(ctx
->Exec
, (location
, count
, v
));
6403 static void GLAPIENTRY
6404 save_Uniform3fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6406 GET_CURRENT_CONTEXT(ctx
);
6408 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6409 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3FV
, 3);
6413 n
[3].data
= memdup(v
, count
* 3 * sizeof(GLfloat
));
6415 if (ctx
->ExecuteFlag
) {
6416 CALL_Uniform3fvARB(ctx
->Exec
, (location
, count
, v
));
6420 static void GLAPIENTRY
6421 save_Uniform4fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6423 GET_CURRENT_CONTEXT(ctx
);
6425 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6426 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4FV
, 3);
6430 n
[3].data
= memdup(v
, count
* 4 * sizeof(GLfloat
));
6432 if (ctx
->ExecuteFlag
) {
6433 CALL_Uniform4fvARB(ctx
->Exec
, (location
, count
, v
));
6438 static void GLAPIENTRY
6439 save_Uniform1iARB(GLint location
, GLint x
)
6441 GET_CURRENT_CONTEXT(ctx
);
6443 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6444 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1I
, 2);
6449 if (ctx
->ExecuteFlag
) {
6450 CALL_Uniform1iARB(ctx
->Exec
, (location
, x
));
6454 static void GLAPIENTRY
6455 save_Uniform2iARB(GLint location
, GLint x
, GLint y
)
6457 GET_CURRENT_CONTEXT(ctx
);
6459 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6460 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2I
, 3);
6466 if (ctx
->ExecuteFlag
) {
6467 CALL_Uniform2iARB(ctx
->Exec
, (location
, x
, y
));
6471 static void GLAPIENTRY
6472 save_Uniform3iARB(GLint location
, GLint x
, GLint y
, GLint z
)
6474 GET_CURRENT_CONTEXT(ctx
);
6476 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6477 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3I
, 4);
6484 if (ctx
->ExecuteFlag
) {
6485 CALL_Uniform3iARB(ctx
->Exec
, (location
, x
, y
, z
));
6489 static void GLAPIENTRY
6490 save_Uniform4iARB(GLint location
, GLint x
, GLint y
, GLint z
, GLint w
)
6492 GET_CURRENT_CONTEXT(ctx
);
6494 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6495 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4I
, 5);
6503 if (ctx
->ExecuteFlag
) {
6504 CALL_Uniform4iARB(ctx
->Exec
, (location
, x
, y
, z
, w
));
6510 static void GLAPIENTRY
6511 save_Uniform1ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6513 GET_CURRENT_CONTEXT(ctx
);
6515 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6516 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1IV
, 3);
6520 n
[3].data
= memdup(v
, count
* 1 * sizeof(GLint
));
6522 if (ctx
->ExecuteFlag
) {
6523 CALL_Uniform1ivARB(ctx
->Exec
, (location
, count
, v
));
6527 static void GLAPIENTRY
6528 save_Uniform2ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6530 GET_CURRENT_CONTEXT(ctx
);
6532 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6533 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2IV
, 3);
6537 n
[3].data
= memdup(v
, count
* 2 * sizeof(GLint
));
6539 if (ctx
->ExecuteFlag
) {
6540 CALL_Uniform2ivARB(ctx
->Exec
, (location
, count
, v
));
6544 static void GLAPIENTRY
6545 save_Uniform3ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6547 GET_CURRENT_CONTEXT(ctx
);
6549 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6550 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3IV
, 3);
6554 n
[3].data
= memdup(v
, count
* 3 * sizeof(GLint
));
6556 if (ctx
->ExecuteFlag
) {
6557 CALL_Uniform3ivARB(ctx
->Exec
, (location
, count
, v
));
6561 static void GLAPIENTRY
6562 save_Uniform4ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6564 GET_CURRENT_CONTEXT(ctx
);
6566 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6567 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4IV
, 3);
6571 n
[3].data
= memdup(v
, count
* 4 * sizeof(GLfloat
));
6573 if (ctx
->ExecuteFlag
) {
6574 CALL_Uniform4ivARB(ctx
->Exec
, (location
, count
, v
));
6580 static void GLAPIENTRY
6581 save_Uniform1ui(GLint location
, GLuint x
)
6583 GET_CURRENT_CONTEXT(ctx
);
6585 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6586 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1UI
, 2);
6591 if (ctx
->ExecuteFlag
) {
6592 /*CALL_Uniform1ui(ctx->Exec, (location, x));*/
6596 static void GLAPIENTRY
6597 save_Uniform2ui(GLint location
, GLuint x
, GLuint y
)
6599 GET_CURRENT_CONTEXT(ctx
);
6601 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6602 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2UI
, 3);
6608 if (ctx
->ExecuteFlag
) {
6609 /*CALL_Uniform2ui(ctx->Exec, (location, x, y));*/
6613 static void GLAPIENTRY
6614 save_Uniform3ui(GLint location
, GLuint x
, GLuint y
, GLuint z
)
6616 GET_CURRENT_CONTEXT(ctx
);
6618 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6619 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3UI
, 4);
6626 if (ctx
->ExecuteFlag
) {
6627 /*CALL_Uniform3ui(ctx->Exec, (location, x, y, z));*/
6631 static void GLAPIENTRY
6632 save_Uniform4ui(GLint location
, GLuint x
, GLuint y
, GLuint z
, GLuint w
)
6634 GET_CURRENT_CONTEXT(ctx
);
6636 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6637 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4UI
, 5);
6645 if (ctx
->ExecuteFlag
) {
6646 /*CALL_Uniform4ui(ctx->Exec, (location, x, y, z, w));*/
6652 static void GLAPIENTRY
6653 save_Uniform1uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6655 GET_CURRENT_CONTEXT(ctx
);
6657 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6658 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1UIV
, 3);
6662 n
[3].data
= memdup(v
, count
* 1 * sizeof(*v
));
6664 if (ctx
->ExecuteFlag
) {
6665 /*CALL_Uniform1uiv(ctx->Exec, (location, count, v));*/
6669 static void GLAPIENTRY
6670 save_Uniform2uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6672 GET_CURRENT_CONTEXT(ctx
);
6674 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6675 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2UIV
, 3);
6679 n
[3].data
= memdup(v
, count
* 2 * sizeof(*v
));
6681 if (ctx
->ExecuteFlag
) {
6682 /*CALL_Uniform2uiv(ctx->Exec, (location, count, v));*/
6686 static void GLAPIENTRY
6687 save_Uniform3uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6689 GET_CURRENT_CONTEXT(ctx
);
6691 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6692 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3UIV
, 3);
6696 n
[3].data
= memdup(v
, count
* 3 * sizeof(*v
));
6698 if (ctx
->ExecuteFlag
) {
6699 /*CALL_Uniform3uiv(ctx->Exec, (location, count, v));*/
6703 static void GLAPIENTRY
6704 save_Uniform4uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6706 GET_CURRENT_CONTEXT(ctx
);
6708 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6709 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4UIV
, 3);
6713 n
[3].data
= memdup(v
, count
* 4 * sizeof(*v
));
6715 if (ctx
->ExecuteFlag
) {
6716 /*CALL_Uniform4uiv(ctx->Exec, (location, count, v));*/
6722 static void GLAPIENTRY
6723 save_UniformMatrix2fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6726 GET_CURRENT_CONTEXT(ctx
);
6728 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6729 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX22
, 4);
6734 n
[4].data
= memdup(m
, count
* 2 * 2 * sizeof(GLfloat
));
6736 if (ctx
->ExecuteFlag
) {
6737 CALL_UniformMatrix2fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
6741 static void GLAPIENTRY
6742 save_UniformMatrix3fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6745 GET_CURRENT_CONTEXT(ctx
);
6747 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6748 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX33
, 4);
6753 n
[4].data
= memdup(m
, count
* 3 * 3 * sizeof(GLfloat
));
6755 if (ctx
->ExecuteFlag
) {
6756 CALL_UniformMatrix3fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
6760 static void GLAPIENTRY
6761 save_UniformMatrix4fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6764 GET_CURRENT_CONTEXT(ctx
);
6766 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6767 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX44
, 4);
6772 n
[4].data
= memdup(m
, count
* 4 * 4 * sizeof(GLfloat
));
6774 if (ctx
->ExecuteFlag
) {
6775 CALL_UniformMatrix4fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
6780 static void GLAPIENTRY
6781 save_UniformMatrix2x3fv(GLint location
, GLsizei count
, GLboolean transpose
,
6784 GET_CURRENT_CONTEXT(ctx
);
6786 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6787 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX23
, 4);
6792 n
[4].data
= memdup(m
, count
* 2 * 3 * sizeof(GLfloat
));
6794 if (ctx
->ExecuteFlag
) {
6795 CALL_UniformMatrix2x3fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6799 static void GLAPIENTRY
6800 save_UniformMatrix3x2fv(GLint location
, GLsizei count
, GLboolean transpose
,
6803 GET_CURRENT_CONTEXT(ctx
);
6805 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6806 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX32
, 4);
6811 n
[4].data
= memdup(m
, count
* 3 * 2 * sizeof(GLfloat
));
6813 if (ctx
->ExecuteFlag
) {
6814 CALL_UniformMatrix3x2fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6819 static void GLAPIENTRY
6820 save_UniformMatrix2x4fv(GLint location
, GLsizei count
, GLboolean transpose
,
6823 GET_CURRENT_CONTEXT(ctx
);
6825 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6826 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX24
, 4);
6831 n
[4].data
= memdup(m
, count
* 2 * 4 * sizeof(GLfloat
));
6833 if (ctx
->ExecuteFlag
) {
6834 CALL_UniformMatrix2x4fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6838 static void GLAPIENTRY
6839 save_UniformMatrix4x2fv(GLint location
, GLsizei count
, GLboolean transpose
,
6842 GET_CURRENT_CONTEXT(ctx
);
6844 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6845 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX42
, 4);
6850 n
[4].data
= memdup(m
, count
* 4 * 2 * sizeof(GLfloat
));
6852 if (ctx
->ExecuteFlag
) {
6853 CALL_UniformMatrix4x2fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6858 static void GLAPIENTRY
6859 save_UniformMatrix3x4fv(GLint location
, GLsizei count
, GLboolean transpose
,
6862 GET_CURRENT_CONTEXT(ctx
);
6864 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6865 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX34
, 4);
6870 n
[4].data
= memdup(m
, count
* 3 * 4 * sizeof(GLfloat
));
6872 if (ctx
->ExecuteFlag
) {
6873 CALL_UniformMatrix3x4fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6877 static void GLAPIENTRY
6878 save_UniformMatrix4x3fv(GLint location
, GLsizei count
, GLboolean transpose
,
6881 GET_CURRENT_CONTEXT(ctx
);
6883 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6884 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX43
, 4);
6889 n
[4].data
= memdup(m
, count
* 4 * 3 * sizeof(GLfloat
));
6891 if (ctx
->ExecuteFlag
) {
6892 CALL_UniformMatrix4x3fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6896 static void GLAPIENTRY
6897 save_ClampColorARB(GLenum target
, GLenum clamp
)
6899 GET_CURRENT_CONTEXT(ctx
);
6901 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6902 n
= alloc_instruction(ctx
, OPCODE_CLAMP_COLOR
, 2);
6907 if (ctx
->ExecuteFlag
) {
6908 CALL_ClampColorARB(ctx
->Exec
, (target
, clamp
));
6912 static void GLAPIENTRY
6913 save_UseShaderProgramEXT(GLenum type
, GLuint program
)
6915 GET_CURRENT_CONTEXT(ctx
);
6917 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6918 n
= alloc_instruction(ctx
, OPCODE_USE_SHADER_PROGRAM_EXT
, 2);
6923 if (ctx
->ExecuteFlag
) {
6924 CALL_UseShaderProgramEXT(ctx
->Exec
, (type
, program
));
6928 static void GLAPIENTRY
6929 save_ActiveProgramEXT(GLuint program
)
6931 GET_CURRENT_CONTEXT(ctx
);
6933 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6934 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_PROGRAM_EXT
, 1);
6938 if (ctx
->ExecuteFlag
) {
6939 CALL_ActiveProgramEXT(ctx
->Exec
, (program
));
6943 /** GL_EXT_texture_integer */
6944 static void GLAPIENTRY
6945 save_ClearColorIi(GLint red
, GLint green
, GLint blue
, GLint alpha
)
6947 GET_CURRENT_CONTEXT(ctx
);
6949 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6950 n
= alloc_instruction(ctx
, OPCODE_CLEARCOLOR_I
, 4);
6957 if (ctx
->ExecuteFlag
) {
6958 CALL_ClearColorIiEXT(ctx
->Exec
, (red
, green
, blue
, alpha
));
6962 /** GL_EXT_texture_integer */
6963 static void GLAPIENTRY
6964 save_ClearColorIui(GLuint red
, GLuint green
, GLuint blue
, GLuint alpha
)
6966 GET_CURRENT_CONTEXT(ctx
);
6968 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6969 n
= alloc_instruction(ctx
, OPCODE_CLEARCOLOR_UI
, 4);
6976 if (ctx
->ExecuteFlag
) {
6977 CALL_ClearColorIuiEXT(ctx
->Exec
, (red
, green
, blue
, alpha
));
6981 /** GL_EXT_texture_integer */
6982 static void GLAPIENTRY
6983 save_TexParameterIiv(GLenum target
, GLenum pname
, const GLint
*params
)
6985 GET_CURRENT_CONTEXT(ctx
);
6987 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6988 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER_I
, 6);
6997 if (ctx
->ExecuteFlag
) {
6998 CALL_TexParameterIivEXT(ctx
->Exec
, (target
, pname
, params
));
7002 /** GL_EXT_texture_integer */
7003 static void GLAPIENTRY
7004 save_TexParameterIuiv(GLenum target
, GLenum pname
, const GLuint
*params
)
7006 GET_CURRENT_CONTEXT(ctx
);
7008 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7009 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER_UI
, 6);
7013 n
[3].ui
= params
[0];
7014 n
[4].ui
= params
[1];
7015 n
[5].ui
= params
[2];
7016 n
[6].ui
= params
[3];
7018 if (ctx
->ExecuteFlag
) {
7019 CALL_TexParameterIuivEXT(ctx
->Exec
, (target
, pname
, params
));
7023 /** GL_EXT_texture_integer */
7024 static void GLAPIENTRY
7025 exec_GetTexParameterIiv(GLenum target
, GLenum pname
, GLint
*params
)
7027 GET_CURRENT_CONTEXT(ctx
);
7028 FLUSH_VERTICES(ctx
, 0);
7029 CALL_GetTexParameterIivEXT(ctx
->Exec
, (target
, pname
, params
));
7032 /** GL_EXT_texture_integer */
7033 static void GLAPIENTRY
7034 exec_GetTexParameterIuiv(GLenum target
, GLenum pname
, GLuint
*params
)
7036 GET_CURRENT_CONTEXT(ctx
);
7037 FLUSH_VERTICES(ctx
, 0);
7038 CALL_GetTexParameterIuivEXT(ctx
->Exec
, (target
, pname
, params
));
7042 /* GL_ARB_instanced_arrays */
7044 save_VertexAttribDivisor(GLuint index
, GLuint divisor
)
7046 GET_CURRENT_CONTEXT(ctx
);
7048 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7049 n
= alloc_instruction(ctx
, OPCODE_VERTEX_ATTRIB_DIVISOR
, 2);
7054 if (ctx
->ExecuteFlag
) {
7055 CALL_VertexAttribDivisorARB(ctx
->Exec
, (index
, divisor
));
7060 /* GL_NV_texture_barrier */
7062 save_TextureBarrierNV(void)
7064 GET_CURRENT_CONTEXT(ctx
);
7065 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7066 alloc_instruction(ctx
, OPCODE_TEXTURE_BARRIER_NV
, 0);
7067 if (ctx
->ExecuteFlag
) {
7068 CALL_TextureBarrierNV(ctx
->Exec
, ());
7073 /* GL_ARB_sampler_objects */
7075 save_BindSampler(GLuint unit
, GLuint sampler
)
7078 GET_CURRENT_CONTEXT(ctx
);
7079 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7080 n
= alloc_instruction(ctx
, OPCODE_BIND_SAMPLER
, 2);
7085 if (ctx
->ExecuteFlag
) {
7086 CALL_BindSampler(ctx
->Exec
, (unit
, sampler
));
7092 * Save an error-generating command into display list.
7094 * KW: Will appear in the list before the vertex buffer containing the
7095 * command that provoked the error. I don't see this as a problem.
7098 save_error(struct gl_context
*ctx
, GLenum error
, const char *s
)
7101 n
= alloc_instruction(ctx
, OPCODE_ERROR
, 2);
7104 n
[2].data
= (void *) s
;
7110 * Compile an error into current display list.
7113 _mesa_compile_error(struct gl_context
*ctx
, GLenum error
, const char *s
)
7115 if (ctx
->CompileFlag
)
7116 save_error(ctx
, error
, s
);
7117 if (ctx
->ExecuteFlag
)
7118 _mesa_error(ctx
, error
, "%s", s
);
7123 * Test if ID names a display list.
7126 islist(struct gl_context
*ctx
, GLuint list
)
7128 if (list
> 0 && lookup_list(ctx
, list
)) {
7138 /**********************************************************************/
7139 /* Display list execution */
7140 /**********************************************************************/
7144 * Execute a display list. Note that the ListBase offset must have already
7145 * been added before calling this function. I.e. the list argument is
7146 * the absolute list number, not relative to ListBase.
7147 * \param list - display list number
7150 execute_list(struct gl_context
*ctx
, GLuint list
)
7152 struct gl_display_list
*dlist
;
7156 if (list
== 0 || !islist(ctx
, list
))
7159 if (ctx
->ListState
.CallDepth
== MAX_LIST_NESTING
) {
7160 /* raise an error? */
7164 dlist
= lookup_list(ctx
, list
);
7168 ctx
->ListState
.CallDepth
++;
7170 if (ctx
->Driver
.BeginCallList
)
7171 ctx
->Driver
.BeginCallList(ctx
, dlist
);
7177 const OpCode opcode
= n
[0].opcode
;
7179 if (is_ext_opcode(opcode
)) {
7180 n
+= ext_opcode_execute(ctx
, n
);
7185 _mesa_error(ctx
, n
[1].e
, "%s", (const char *) n
[2].data
);
7188 CALL_Accum(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7190 case OPCODE_ALPHA_FUNC
:
7191 CALL_AlphaFunc(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7193 case OPCODE_BIND_TEXTURE
:
7194 CALL_BindTexture(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
7198 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7199 ctx
->Unpack
= ctx
->DefaultPacking
;
7200 CALL_Bitmap(ctx
->Exec
, ((GLsizei
) n
[1].i
, (GLsizei
) n
[2].i
,
7201 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
,
7202 (const GLubyte
*) n
[7].data
));
7203 ctx
->Unpack
= save
; /* restore */
7206 case OPCODE_BLEND_COLOR
:
7207 CALL_BlendColor(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7209 case OPCODE_BLEND_EQUATION
:
7210 CALL_BlendEquation(ctx
->Exec
, (n
[1].e
));
7212 case OPCODE_BLEND_EQUATION_SEPARATE
:
7213 CALL_BlendEquationSeparateEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7215 case OPCODE_BLEND_FUNC_SEPARATE
:
7216 CALL_BlendFuncSeparateEXT(ctx
->Exec
,
7217 (n
[1].e
, n
[2].e
, n
[3].e
, n
[4].e
));
7220 case OPCODE_BLEND_FUNC_I
:
7221 /* GL_ARB_draw_buffers_blend */
7222 CALL_BlendFunciARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].e
));
7224 case OPCODE_BLEND_FUNC_SEPARATE_I
:
7225 /* GL_ARB_draw_buffers_blend */
7226 CALL_BlendFuncSeparateiARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].e
,
7229 case OPCODE_BLEND_EQUATION_I
:
7230 /* GL_ARB_draw_buffers_blend */
7231 CALL_BlendEquationiARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
7233 case OPCODE_BLEND_EQUATION_SEPARATE_I
:
7234 /* GL_ARB_draw_buffers_blend */
7235 CALL_BlendEquationSeparateiARB(ctx
->Exec
,
7236 (n
[1].ui
, n
[2].e
, n
[3].e
));
7239 case OPCODE_CALL_LIST
:
7240 /* Generated by glCallList(), don't add ListBase */
7241 if (ctx
->ListState
.CallDepth
< MAX_LIST_NESTING
) {
7242 execute_list(ctx
, n
[1].ui
);
7245 case OPCODE_CALL_LIST_OFFSET
:
7246 /* Generated by glCallLists() so we must add ListBase */
7248 /* user specified a bad data type at compile time */
7249 _mesa_error(ctx
, GL_INVALID_ENUM
, "glCallLists(type)");
7251 else if (ctx
->ListState
.CallDepth
< MAX_LIST_NESTING
) {
7252 GLuint list
= (GLuint
) (ctx
->List
.ListBase
+ n
[1].i
);
7253 execute_list(ctx
, list
);
7257 CALL_Clear(ctx
->Exec
, (n
[1].bf
));
7259 case OPCODE_CLEAR_BUFFER_IV
:
7266 /*CALL_ClearBufferiv(ctx->Exec, (n[1].e, n[2].i, value));*/
7269 case OPCODE_CLEAR_BUFFER_UIV
:
7276 /*CALL_ClearBufferiv(ctx->Exec, (n[1].e, n[2].i, value));*/
7279 case OPCODE_CLEAR_BUFFER_FV
:
7286 /*CALL_ClearBufferfv(ctx->Exec, (n[1].e, n[2].i, value));*/
7289 case OPCODE_CLEAR_BUFFER_FI
:
7290 /*CALL_ClearBufferfi(ctx->Exec, (n[1].e, n[2].i, n[3].f, n[4].i));*/
7292 case OPCODE_CLEAR_COLOR
:
7293 CALL_ClearColor(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7295 case OPCODE_CLEAR_ACCUM
:
7296 CALL_ClearAccum(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7298 case OPCODE_CLEAR_DEPTH
:
7299 CALL_ClearDepth(ctx
->Exec
, ((GLclampd
) n
[1].f
));
7301 case OPCODE_CLEAR_INDEX
:
7302 CALL_ClearIndex(ctx
->Exec
, ((GLfloat
) n
[1].ui
));
7304 case OPCODE_CLEAR_STENCIL
:
7305 CALL_ClearStencil(ctx
->Exec
, (n
[1].i
));
7307 case OPCODE_CLIP_PLANE
:
7314 CALL_ClipPlane(ctx
->Exec
, (n
[1].e
, eq
));
7317 case OPCODE_COLOR_MASK
:
7318 CALL_ColorMask(ctx
->Exec
, (n
[1].b
, n
[2].b
, n
[3].b
, n
[4].b
));
7320 case OPCODE_COLOR_MASK_INDEXED
:
7321 CALL_ColorMaskIndexedEXT(ctx
->Exec
, (n
[1].ui
, n
[2].b
, n
[3].b
,
7324 case OPCODE_COLOR_MATERIAL
:
7325 CALL_ColorMaterial(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7327 case OPCODE_COLOR_TABLE
:
7329 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7330 ctx
->Unpack
= ctx
->DefaultPacking
;
7331 CALL_ColorTable(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].e
,
7332 n
[5].e
, n
[6].data
));
7333 ctx
->Unpack
= save
; /* restore */
7336 case OPCODE_COLOR_TABLE_PARAMETER_FV
:
7343 CALL_ColorTableParameterfv(ctx
->Exec
,
7344 (n
[1].e
, n
[2].e
, params
));
7347 case OPCODE_COLOR_TABLE_PARAMETER_IV
:
7354 CALL_ColorTableParameteriv(ctx
->Exec
,
7355 (n
[1].e
, n
[2].e
, params
));
7358 case OPCODE_COLOR_SUB_TABLE
:
7360 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7361 ctx
->Unpack
= ctx
->DefaultPacking
;
7362 CALL_ColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7363 n
[4].e
, n
[5].e
, n
[6].data
));
7364 ctx
->Unpack
= save
; /* restore */
7367 case OPCODE_CONVOLUTION_FILTER_1D
:
7369 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7370 ctx
->Unpack
= ctx
->DefaultPacking
;
7371 CALL_ConvolutionFilter1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7374 ctx
->Unpack
= save
; /* restore */
7377 case OPCODE_CONVOLUTION_FILTER_2D
:
7379 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7380 ctx
->Unpack
= ctx
->DefaultPacking
;
7381 CALL_ConvolutionFilter2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7382 n
[4].i
, n
[5].e
, n
[6].e
,
7384 ctx
->Unpack
= save
; /* restore */
7387 case OPCODE_CONVOLUTION_PARAMETER_I
:
7388 CALL_ConvolutionParameteri(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
));
7390 case OPCODE_CONVOLUTION_PARAMETER_IV
:
7397 CALL_ConvolutionParameteriv(ctx
->Exec
,
7398 (n
[1].e
, n
[2].e
, params
));
7401 case OPCODE_CONVOLUTION_PARAMETER_F
:
7402 CALL_ConvolutionParameterf(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].f
));
7404 case OPCODE_CONVOLUTION_PARAMETER_FV
:
7411 CALL_ConvolutionParameterfv(ctx
->Exec
,
7412 (n
[1].e
, n
[2].e
, params
));
7415 case OPCODE_COPY_COLOR_SUB_TABLE
:
7416 CALL_CopyColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
,
7417 n
[3].i
, n
[4].i
, n
[5].i
));
7419 case OPCODE_COPY_COLOR_TABLE
:
7420 CALL_CopyColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
,
7421 n
[3].i
, n
[4].i
, n
[5].i
));
7423 case OPCODE_COPY_PIXELS
:
7424 CALL_CopyPixels(ctx
->Exec
, (n
[1].i
, n
[2].i
,
7425 (GLsizei
) n
[3].i
, (GLsizei
) n
[4].i
,
7428 case OPCODE_COPY_TEX_IMAGE1D
:
7429 CALL_CopyTexImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].i
,
7430 n
[5].i
, n
[6].i
, n
[7].i
));
7432 case OPCODE_COPY_TEX_IMAGE2D
:
7433 CALL_CopyTexImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].i
,
7434 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
));
7436 case OPCODE_COPY_TEX_SUB_IMAGE1D
:
7437 CALL_CopyTexSubImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7438 n
[4].i
, n
[5].i
, n
[6].i
));
7440 case OPCODE_COPY_TEX_SUB_IMAGE2D
:
7441 CALL_CopyTexSubImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7442 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
7445 case OPCODE_COPY_TEX_SUB_IMAGE3D
:
7446 CALL_CopyTexSubImage3D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7447 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
7450 case OPCODE_CULL_FACE
:
7451 CALL_CullFace(ctx
->Exec
, (n
[1].e
));
7453 case OPCODE_DEPTH_FUNC
:
7454 CALL_DepthFunc(ctx
->Exec
, (n
[1].e
));
7456 case OPCODE_DEPTH_MASK
:
7457 CALL_DepthMask(ctx
->Exec
, (n
[1].b
));
7459 case OPCODE_DEPTH_RANGE
:
7460 CALL_DepthRange(ctx
->Exec
,
7461 ((GLclampd
) n
[1].f
, (GLclampd
) n
[2].f
));
7463 case OPCODE_DISABLE
:
7464 CALL_Disable(ctx
->Exec
, (n
[1].e
));
7466 case OPCODE_DISABLE_INDEXED
:
7467 CALL_DisableIndexedEXT(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
7469 case OPCODE_DRAW_BUFFER
:
7470 CALL_DrawBuffer(ctx
->Exec
, (n
[1].e
));
7472 case OPCODE_DRAW_PIXELS
:
7474 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7475 ctx
->Unpack
= ctx
->DefaultPacking
;
7476 CALL_DrawPixels(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].e
, n
[4].e
,
7478 ctx
->Unpack
= save
; /* restore */
7482 CALL_Enable(ctx
->Exec
, (n
[1].e
));
7484 case OPCODE_ENABLE_INDEXED
:
7485 CALL_EnableIndexedEXT(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
7487 case OPCODE_EVALMESH1
:
7488 CALL_EvalMesh1(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
));
7490 case OPCODE_EVALMESH2
:
7491 CALL_EvalMesh2(ctx
->Exec
,
7492 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
, n
[5].i
));
7501 CALL_Fogfv(ctx
->Exec
, (n
[1].e
, p
));
7504 case OPCODE_FRONT_FACE
:
7505 CALL_FrontFace(ctx
->Exec
, (n
[1].e
));
7507 case OPCODE_FRUSTUM
:
7508 CALL_Frustum(ctx
->Exec
,
7509 (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
));
7512 CALL_Hint(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7514 case OPCODE_HISTOGRAM
:
7515 CALL_Histogram(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].b
));
7517 case OPCODE_INDEX_MASK
:
7518 CALL_IndexMask(ctx
->Exec
, (n
[1].ui
));
7520 case OPCODE_INIT_NAMES
:
7521 CALL_InitNames(ctx
->Exec
, ());
7530 CALL_Lightfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, p
));
7533 case OPCODE_LIGHT_MODEL
:
7540 CALL_LightModelfv(ctx
->Exec
, (n
[1].e
, p
));
7543 case OPCODE_LINE_STIPPLE
:
7544 CALL_LineStipple(ctx
->Exec
, (n
[1].i
, n
[2].us
));
7546 case OPCODE_LINE_WIDTH
:
7547 CALL_LineWidth(ctx
->Exec
, (n
[1].f
));
7549 case OPCODE_LIST_BASE
:
7550 CALL_ListBase(ctx
->Exec
, (n
[1].ui
));
7552 case OPCODE_LOAD_IDENTITY
:
7553 CALL_LoadIdentity(ctx
->Exec
, ());
7555 case OPCODE_LOAD_MATRIX
:
7556 if (sizeof(Node
) == sizeof(GLfloat
)) {
7557 CALL_LoadMatrixf(ctx
->Exec
, (&n
[1].f
));
7562 for (i
= 0; i
< 16; i
++) {
7565 CALL_LoadMatrixf(ctx
->Exec
, (m
));
7568 case OPCODE_LOAD_NAME
:
7569 CALL_LoadName(ctx
->Exec
, (n
[1].ui
));
7571 case OPCODE_LOGIC_OP
:
7572 CALL_LogicOp(ctx
->Exec
, (n
[1].e
));
7576 GLenum target
= n
[1].e
;
7577 GLint ustride
= _mesa_evaluator_components(target
);
7578 GLint uorder
= n
[5].i
;
7579 GLfloat u1
= n
[2].f
;
7580 GLfloat u2
= n
[3].f
;
7581 CALL_Map1f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
7582 (GLfloat
*) n
[6].data
));
7587 GLenum target
= n
[1].e
;
7588 GLfloat u1
= n
[2].f
;
7589 GLfloat u2
= n
[3].f
;
7590 GLfloat v1
= n
[4].f
;
7591 GLfloat v2
= n
[5].f
;
7592 GLint ustride
= n
[6].i
;
7593 GLint vstride
= n
[7].i
;
7594 GLint uorder
= n
[8].i
;
7595 GLint vorder
= n
[9].i
;
7596 CALL_Map2f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
7597 v1
, v2
, vstride
, vorder
,
7598 (GLfloat
*) n
[10].data
));
7601 case OPCODE_MAPGRID1
:
7602 CALL_MapGrid1f(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
));
7604 case OPCODE_MAPGRID2
:
7605 CALL_MapGrid2f(ctx
->Exec
,
7606 (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].i
, n
[5].f
, n
[6].f
));
7608 case OPCODE_MATRIX_MODE
:
7609 CALL_MatrixMode(ctx
->Exec
, (n
[1].e
));
7611 case OPCODE_MIN_MAX
:
7612 CALL_Minmax(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].b
));
7614 case OPCODE_MULT_MATRIX
:
7615 if (sizeof(Node
) == sizeof(GLfloat
)) {
7616 CALL_MultMatrixf(ctx
->Exec
, (&n
[1].f
));
7621 for (i
= 0; i
< 16; i
++) {
7624 CALL_MultMatrixf(ctx
->Exec
, (m
));
7628 CALL_Ortho(ctx
->Exec
,
7629 (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
));
7631 case OPCODE_PASSTHROUGH
:
7632 CALL_PassThrough(ctx
->Exec
, (n
[1].f
));
7634 case OPCODE_PIXEL_MAP
:
7635 CALL_PixelMapfv(ctx
->Exec
,
7636 (n
[1].e
, n
[2].i
, (GLfloat
*) n
[3].data
));
7638 case OPCODE_PIXEL_TRANSFER
:
7639 CALL_PixelTransferf(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7641 case OPCODE_PIXEL_ZOOM
:
7642 CALL_PixelZoom(ctx
->Exec
, (n
[1].f
, n
[2].f
));
7644 case OPCODE_POINT_SIZE
:
7645 CALL_PointSize(ctx
->Exec
, (n
[1].f
));
7647 case OPCODE_POINT_PARAMETERS
:
7653 CALL_PointParameterfvEXT(ctx
->Exec
, (n
[1].e
, params
));
7656 case OPCODE_POLYGON_MODE
:
7657 CALL_PolygonMode(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7659 case OPCODE_POLYGON_STIPPLE
:
7661 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7662 ctx
->Unpack
= ctx
->DefaultPacking
;
7663 CALL_PolygonStipple(ctx
->Exec
, ((GLubyte
*) n
[1].data
));
7664 ctx
->Unpack
= save
; /* restore */
7667 case OPCODE_POLYGON_OFFSET
:
7668 CALL_PolygonOffset(ctx
->Exec
, (n
[1].f
, n
[2].f
));
7670 case OPCODE_POP_ATTRIB
:
7671 CALL_PopAttrib(ctx
->Exec
, ());
7673 case OPCODE_POP_MATRIX
:
7674 CALL_PopMatrix(ctx
->Exec
, ());
7676 case OPCODE_POP_NAME
:
7677 CALL_PopName(ctx
->Exec
, ());
7679 case OPCODE_PRIORITIZE_TEXTURE
:
7680 CALL_PrioritizeTextures(ctx
->Exec
, (1, &n
[1].ui
, &n
[2].f
));
7682 case OPCODE_PUSH_ATTRIB
:
7683 CALL_PushAttrib(ctx
->Exec
, (n
[1].bf
));
7685 case OPCODE_PUSH_MATRIX
:
7686 CALL_PushMatrix(ctx
->Exec
, ());
7688 case OPCODE_PUSH_NAME
:
7689 CALL_PushName(ctx
->Exec
, (n
[1].ui
));
7691 case OPCODE_RASTER_POS
:
7692 CALL_RasterPos4f(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7694 case OPCODE_READ_BUFFER
:
7695 CALL_ReadBuffer(ctx
->Exec
, (n
[1].e
));
7697 case OPCODE_RESET_HISTOGRAM
:
7698 CALL_ResetHistogram(ctx
->Exec
, (n
[1].e
));
7700 case OPCODE_RESET_MIN_MAX
:
7701 CALL_ResetMinmax(ctx
->Exec
, (n
[1].e
));
7704 CALL_Rotatef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7707 CALL_Scalef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
7709 case OPCODE_SCISSOR
:
7710 CALL_Scissor(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
7712 case OPCODE_SHADE_MODEL
:
7713 CALL_ShadeModel(ctx
->Exec
, (n
[1].e
));
7715 case OPCODE_PROVOKING_VERTEX
:
7716 CALL_ProvokingVertexEXT(ctx
->Exec
, (n
[1].e
));
7718 case OPCODE_BEGIN_TRANSFORM_FEEDBACK
:
7719 CALL_BeginTransformFeedbackEXT(ctx
->Exec
, (n
[1].e
));
7721 case OPCODE_END_TRANSFORM_FEEDBACK
:
7722 CALL_EndTransformFeedbackEXT(ctx
->Exec
, ());
7724 case OPCODE_STENCIL_FUNC
:
7725 CALL_StencilFunc(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].ui
));
7727 case OPCODE_STENCIL_MASK
:
7728 CALL_StencilMask(ctx
->Exec
, (n
[1].ui
));
7730 case OPCODE_STENCIL_OP
:
7731 CALL_StencilOp(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].e
));
7733 case OPCODE_STENCIL_FUNC_SEPARATE
:
7734 CALL_StencilFuncSeparate(ctx
->Exec
,
7735 (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].ui
));
7737 case OPCODE_STENCIL_MASK_SEPARATE
:
7738 CALL_StencilMaskSeparate(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
7740 case OPCODE_STENCIL_OP_SEPARATE
:
7741 CALL_StencilOpSeparate(ctx
->Exec
,
7742 (n
[1].e
, n
[2].e
, n
[3].e
, n
[4].e
));
7751 CALL_TexEnvfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
7761 CALL_TexGenfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
7764 case OPCODE_TEXPARAMETER
:
7771 CALL_TexParameterfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
7774 case OPCODE_TEX_IMAGE1D
:
7776 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7777 ctx
->Unpack
= ctx
->DefaultPacking
;
7778 CALL_TexImage1D(ctx
->Exec
, (n
[1].e
, /* target */
7780 n
[3].i
, /* components */
7782 n
[5].e
, /* border */
7783 n
[6].e
, /* format */
7786 ctx
->Unpack
= save
; /* restore */
7789 case OPCODE_TEX_IMAGE2D
:
7791 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7792 ctx
->Unpack
= ctx
->DefaultPacking
;
7793 CALL_TexImage2D(ctx
->Exec
, (n
[1].e
, /* target */
7795 n
[3].i
, /* components */
7797 n
[5].i
, /* height */
7798 n
[6].e
, /* border */
7799 n
[7].e
, /* format */
7802 ctx
->Unpack
= save
; /* restore */
7805 case OPCODE_TEX_IMAGE3D
:
7807 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7808 ctx
->Unpack
= ctx
->DefaultPacking
;
7809 CALL_TexImage3D(ctx
->Exec
, (n
[1].e
, /* target */
7811 n
[3].i
, /* components */
7813 n
[5].i
, /* height */
7815 n
[7].e
, /* border */
7816 n
[8].e
, /* format */
7819 ctx
->Unpack
= save
; /* restore */
7822 case OPCODE_TEX_SUB_IMAGE1D
:
7824 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7825 ctx
->Unpack
= ctx
->DefaultPacking
;
7826 CALL_TexSubImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7828 n
[6].e
, n
[7].data
));
7829 ctx
->Unpack
= save
; /* restore */
7832 case OPCODE_TEX_SUB_IMAGE2D
:
7834 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7835 ctx
->Unpack
= ctx
->DefaultPacking
;
7836 CALL_TexSubImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7838 n
[6].i
, n
[7].e
, n
[8].e
,
7840 ctx
->Unpack
= save
; /* restore */
7843 case OPCODE_TEX_SUB_IMAGE3D
:
7845 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7846 ctx
->Unpack
= ctx
->DefaultPacking
;
7847 CALL_TexSubImage3D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7848 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
7849 n
[8].i
, n
[9].e
, n
[10].e
,
7851 ctx
->Unpack
= save
; /* restore */
7854 case OPCODE_TRANSLATE
:
7855 CALL_Translatef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
7857 case OPCODE_VIEWPORT
:
7858 CALL_Viewport(ctx
->Exec
, (n
[1].i
, n
[2].i
,
7859 (GLsizei
) n
[3].i
, (GLsizei
) n
[4].i
));
7861 case OPCODE_WINDOW_POS
:
7862 CALL_WindowPos4fMESA(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7864 case OPCODE_ACTIVE_TEXTURE
: /* GL_ARB_multitexture */
7865 CALL_ActiveTextureARB(ctx
->Exec
, (n
[1].e
));
7867 case OPCODE_COMPRESSED_TEX_IMAGE_1D
: /* GL_ARB_texture_compression */
7868 CALL_CompressedTexImage1DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
7869 n
[4].i
, n
[5].i
, n
[6].i
,
7872 case OPCODE_COMPRESSED_TEX_IMAGE_2D
: /* GL_ARB_texture_compression */
7873 CALL_CompressedTexImage2DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
7874 n
[4].i
, n
[5].i
, n
[6].i
,
7875 n
[7].i
, n
[8].data
));
7877 case OPCODE_COMPRESSED_TEX_IMAGE_3D
: /* GL_ARB_texture_compression */
7878 CALL_CompressedTexImage3DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
7879 n
[4].i
, n
[5].i
, n
[6].i
,
7883 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
: /* GL_ARB_texture_compress */
7884 CALL_CompressedTexSubImage1DARB(ctx
->Exec
,
7885 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
7886 n
[5].e
, n
[6].i
, n
[7].data
));
7888 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
: /* GL_ARB_texture_compress */
7889 CALL_CompressedTexSubImage2DARB(ctx
->Exec
,
7890 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
7891 n
[5].i
, n
[6].i
, n
[7].e
, n
[8].i
,
7894 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
: /* GL_ARB_texture_compress */
7895 CALL_CompressedTexSubImage3DARB(ctx
->Exec
,
7896 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
7897 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
,
7898 n
[9].e
, n
[10].i
, n
[11].data
));
7900 case OPCODE_SAMPLE_COVERAGE
: /* GL_ARB_multisample */
7901 CALL_SampleCoverageARB(ctx
->Exec
, (n
[1].f
, n
[2].b
));
7903 case OPCODE_WINDOW_POS_ARB
: /* GL_ARB_window_pos */
7904 CALL_WindowPos3fMESA(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
7906 #if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
7907 case OPCODE_BIND_PROGRAM_NV
: /* GL_NV_vertex_program */
7908 CALL_BindProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
7911 #if FEATURE_NV_vertex_program
7912 case OPCODE_EXECUTE_PROGRAM_NV
:
7919 CALL_ExecuteProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
, v
));
7922 case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
:
7923 CALL_RequestResidentProgramsNV(ctx
->Exec
, (n
[1].ui
,
7924 (GLuint
*) n
[2].data
));
7926 case OPCODE_LOAD_PROGRAM_NV
:
7927 CALL_LoadProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].i
,
7928 (const GLubyte
*) n
[4].data
));
7930 case OPCODE_TRACK_MATRIX_NV
:
7931 CALL_TrackMatrixNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].e
, n
[4].e
));
7935 #if FEATURE_NV_fragment_program
7936 case OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
:
7937 CALL_ProgramLocalParameter4fARB(ctx
->Exec
,
7938 (n
[1].e
, n
[2].ui
, n
[3].f
, n
[4].f
,
7941 case OPCODE_PROGRAM_NAMED_PARAMETER_NV
:
7942 CALL_ProgramNamedParameter4fNV(ctx
->Exec
, (n
[1].ui
, n
[2].i
,
7943 (const GLubyte
*) n
[3].
7944 data
, n
[4].f
, n
[5].f
,
7949 case OPCODE_ACTIVE_STENCIL_FACE_EXT
:
7950 CALL_ActiveStencilFaceEXT(ctx
->Exec
, (n
[1].e
));
7952 case OPCODE_DEPTH_BOUNDS_EXT
:
7953 CALL_DepthBoundsEXT(ctx
->Exec
, (n
[1].f
, n
[2].f
));
7955 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
7956 case OPCODE_PROGRAM_STRING_ARB
:
7957 CALL_ProgramStringARB(ctx
->Exec
,
7958 (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].data
));
7961 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program || FEATURE_NV_vertex_program
7962 case OPCODE_PROGRAM_ENV_PARAMETER_ARB
:
7963 CALL_ProgramEnvParameter4fARB(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].f
,
7968 #if FEATURE_queryobj
7969 case OPCODE_BEGIN_QUERY_ARB
:
7970 CALL_BeginQueryARB(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
7972 case OPCODE_END_QUERY_ARB
:
7973 CALL_EndQueryARB(ctx
->Exec
, (n
[1].e
));
7976 case OPCODE_DRAW_BUFFERS_ARB
:
7978 GLenum buffers
[MAX_DRAW_BUFFERS
];
7979 GLint i
, count
= MIN2(n
[1].i
, MAX_DRAW_BUFFERS
);
7980 for (i
= 0; i
< count
; i
++)
7981 buffers
[i
] = n
[2 + i
].e
;
7982 CALL_DrawBuffersARB(ctx
->Exec
, (n
[1].i
, buffers
));
7985 #if FEATURE_EXT_framebuffer_blit
7986 case OPCODE_BLIT_FRAMEBUFFER
:
7987 CALL_BlitFramebufferEXT(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
,
7988 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
,
7993 case OPCODE_USE_PROGRAM
:
7994 CALL_UseProgramObjectARB(ctx
->Exec
, (n
[1].ui
));
7996 case OPCODE_USE_SHADER_PROGRAM_EXT
:
7997 CALL_UseShaderProgramEXT(ctx
->Exec
, (n
[1].ui
, n
[2].ui
));
7999 case OPCODE_ACTIVE_PROGRAM_EXT
:
8000 CALL_ActiveProgramEXT(ctx
->Exec
, (n
[1].ui
));
8002 case OPCODE_UNIFORM_1F
:
8003 CALL_Uniform1fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
));
8005 case OPCODE_UNIFORM_2F
:
8006 CALL_Uniform2fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
));
8008 case OPCODE_UNIFORM_3F
:
8009 CALL_Uniform3fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
));
8011 case OPCODE_UNIFORM_4F
:
8012 CALL_Uniform4fARB(ctx
->Exec
,
8013 (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
));
8015 case OPCODE_UNIFORM_1FV
:
8016 CALL_Uniform1fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8018 case OPCODE_UNIFORM_2FV
:
8019 CALL_Uniform2fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8021 case OPCODE_UNIFORM_3FV
:
8022 CALL_Uniform3fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8024 case OPCODE_UNIFORM_4FV
:
8025 CALL_Uniform4fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8027 case OPCODE_UNIFORM_1I
:
8028 CALL_Uniform1iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
));
8030 case OPCODE_UNIFORM_2I
:
8031 CALL_Uniform2iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
));
8033 case OPCODE_UNIFORM_3I
:
8034 CALL_Uniform3iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
8036 case OPCODE_UNIFORM_4I
:
8037 CALL_Uniform4iARB(ctx
->Exec
,
8038 (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
, n
[5].i
));
8040 case OPCODE_UNIFORM_1IV
:
8041 CALL_Uniform1ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8043 case OPCODE_UNIFORM_2IV
:
8044 CALL_Uniform2ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8046 case OPCODE_UNIFORM_3IV
:
8047 CALL_Uniform3ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8049 case OPCODE_UNIFORM_4IV
:
8050 CALL_Uniform4ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8052 case OPCODE_UNIFORM_1UI
:
8053 /*CALL_Uniform1uiARB(ctx->Exec, (n[1].i, n[2].i));*/
8055 case OPCODE_UNIFORM_2UI
:
8056 /*CALL_Uniform2uiARB(ctx->Exec, (n[1].i, n[2].i, n[3].i));*/
8058 case OPCODE_UNIFORM_3UI
:
8059 /*CALL_Uniform3uiARB(ctx->Exec, (n[1].i, n[2].i, n[3].i, n[4].i));*/
8061 case OPCODE_UNIFORM_4UI
:
8062 /*CALL_Uniform4uiARB(ctx->Exec,
8063 (n[1].i, n[2].i, n[3].i, n[4].i, n[5].i));
8066 case OPCODE_UNIFORM_1UIV
:
8067 /*CALL_Uniform1uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8069 case OPCODE_UNIFORM_2UIV
:
8070 /*CALL_Uniform2uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8072 case OPCODE_UNIFORM_3UIV
:
8073 /*CALL_Uniform3uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8075 case OPCODE_UNIFORM_4UIV
:
8076 /*CALL_Uniform4uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8078 case OPCODE_UNIFORM_MATRIX22
:
8079 CALL_UniformMatrix2fvARB(ctx
->Exec
,
8080 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8082 case OPCODE_UNIFORM_MATRIX33
:
8083 CALL_UniformMatrix3fvARB(ctx
->Exec
,
8084 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8086 case OPCODE_UNIFORM_MATRIX44
:
8087 CALL_UniformMatrix4fvARB(ctx
->Exec
,
8088 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8090 case OPCODE_UNIFORM_MATRIX23
:
8091 CALL_UniformMatrix2x3fv(ctx
->Exec
,
8092 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8094 case OPCODE_UNIFORM_MATRIX32
:
8095 CALL_UniformMatrix3x2fv(ctx
->Exec
,
8096 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8098 case OPCODE_UNIFORM_MATRIX24
:
8099 CALL_UniformMatrix2x4fv(ctx
->Exec
,
8100 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8102 case OPCODE_UNIFORM_MATRIX42
:
8103 CALL_UniformMatrix4x2fv(ctx
->Exec
,
8104 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8106 case OPCODE_UNIFORM_MATRIX34
:
8107 CALL_UniformMatrix3x4fv(ctx
->Exec
,
8108 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8110 case OPCODE_UNIFORM_MATRIX43
:
8111 CALL_UniformMatrix4x3fv(ctx
->Exec
,
8112 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8115 case OPCODE_CLAMP_COLOR
:
8116 CALL_ClampColorARB(ctx
->Exec
, (n
[1].e
, n
[2].e
));
8119 case OPCODE_TEX_BUMP_PARAMETER_ATI
:
8122 GLuint i
, pname
= n
[1].ui
;
8124 for (i
= 0; i
< 4; i
++)
8125 values
[i
] = n
[1 + i
].f
;
8126 CALL_TexBumpParameterfvATI(ctx
->Exec
, (pname
, values
));
8129 #if FEATURE_ATI_fragment_shader
8130 case OPCODE_BIND_FRAGMENT_SHADER_ATI
:
8131 CALL_BindFragmentShaderATI(ctx
->Exec
, (n
[1].i
));
8133 case OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
:
8136 GLuint i
, dst
= n
[1].ui
;
8138 for (i
= 0; i
< 4; i
++)
8139 values
[i
] = n
[1 + i
].f
;
8140 CALL_SetFragmentShaderConstantATI(ctx
->Exec
, (dst
, values
));
8144 case OPCODE_ATTR_1F_NV
:
8145 CALL_VertexAttrib1fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
));
8147 case OPCODE_ATTR_2F_NV
:
8148 /* Really shouldn't have to do this - the Node structure
8149 * is convenient, but it would be better to store the data
8150 * packed appropriately so that it can be sent directly
8151 * on. With x86_64 becoming common, this will start to
8154 if (sizeof(Node
) == sizeof(GLfloat
))
8155 CALL_VertexAttrib2fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8157 CALL_VertexAttrib2fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
));
8159 case OPCODE_ATTR_3F_NV
:
8160 if (sizeof(Node
) == sizeof(GLfloat
))
8161 CALL_VertexAttrib3fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8163 CALL_VertexAttrib3fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8166 case OPCODE_ATTR_4F_NV
:
8167 if (sizeof(Node
) == sizeof(GLfloat
))
8168 CALL_VertexAttrib4fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8170 CALL_VertexAttrib4fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8173 case OPCODE_ATTR_1F_ARB
:
8174 CALL_VertexAttrib1fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
));
8176 case OPCODE_ATTR_2F_ARB
:
8177 /* Really shouldn't have to do this - the Node structure
8178 * is convenient, but it would be better to store the data
8179 * packed appropriately so that it can be sent directly
8180 * on. With x86_64 becoming common, this will start to
8183 if (sizeof(Node
) == sizeof(GLfloat
))
8184 CALL_VertexAttrib2fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8186 CALL_VertexAttrib2fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
));
8188 case OPCODE_ATTR_3F_ARB
:
8189 if (sizeof(Node
) == sizeof(GLfloat
))
8190 CALL_VertexAttrib3fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8192 CALL_VertexAttrib3fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8195 case OPCODE_ATTR_4F_ARB
:
8196 if (sizeof(Node
) == sizeof(GLfloat
))
8197 CALL_VertexAttrib4fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8199 CALL_VertexAttrib4fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8202 case OPCODE_MATERIAL
:
8203 if (sizeof(Node
) == sizeof(GLfloat
))
8204 CALL_Materialfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, &n
[3].f
));
8211 CALL_Materialfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, f
));
8215 CALL_Begin(ctx
->Exec
, (n
[1].e
));
8218 CALL_End(ctx
->Exec
, ());
8221 CALL_Rectf(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
8223 case OPCODE_EVAL_C1
:
8224 CALL_EvalCoord1f(ctx
->Exec
, (n
[1].f
));
8226 case OPCODE_EVAL_C2
:
8227 CALL_EvalCoord2f(ctx
->Exec
, (n
[1].f
, n
[2].f
));
8229 case OPCODE_EVAL_P1
:
8230 CALL_EvalPoint1(ctx
->Exec
, (n
[1].i
));
8232 case OPCODE_EVAL_P2
:
8233 CALL_EvalPoint2(ctx
->Exec
, (n
[1].i
, n
[2].i
));
8236 /* GL_EXT_texture_integer */
8237 case OPCODE_CLEARCOLOR_I
:
8238 CALL_ClearColorIiEXT(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
8240 case OPCODE_CLEARCOLOR_UI
:
8241 CALL_ClearColorIuiEXT(ctx
->Exec
,
8242 (n
[1].ui
, n
[2].ui
, n
[3].ui
, n
[4].ui
));
8244 case OPCODE_TEXPARAMETER_I
:
8251 CALL_TexParameterIivEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8254 case OPCODE_TEXPARAMETER_UI
:
8257 params
[0] = n
[3].ui
;
8258 params
[1] = n
[4].ui
;
8259 params
[2] = n
[5].ui
;
8260 params
[3] = n
[6].ui
;
8261 CALL_TexParameterIuivEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8265 case OPCODE_VERTEX_ATTRIB_DIVISOR
:
8266 /* GL_ARB_instanced_arrays */
8267 CALL_VertexAttribDivisorARB(ctx
->Exec
, (n
[1].ui
, n
[2].ui
));
8270 case OPCODE_TEXTURE_BARRIER_NV
:
8271 CALL_TextureBarrierNV(ctx
->Exec
, ());
8274 case OPCODE_BIND_SAMPLER
:
8275 CALL_BindSampler(ctx
->Exec
, (n
[1].ui
, n
[2].ui
));
8278 case OPCODE_CONTINUE
:
8279 n
= (Node
*) n
[1].next
;
8281 case OPCODE_END_OF_LIST
:
8287 _mesa_snprintf(msg
, sizeof(msg
), "Error in execute_list: opcode=%d",
8289 _mesa_problem(ctx
, "%s", msg
);
8294 /* increment n to point to next compiled command */
8295 if (opcode
!= OPCODE_CONTINUE
) {
8296 n
+= InstSize
[opcode
];
8301 if (ctx
->Driver
.EndCallList
)
8302 ctx
->Driver
.EndCallList(ctx
);
8304 ctx
->ListState
.CallDepth
--;
8309 /**********************************************************************/
8311 /**********************************************************************/
8314 * Test if a display list number is valid.
8316 static GLboolean GLAPIENTRY
8317 _mesa_IsList(GLuint list
)
8319 GET_CURRENT_CONTEXT(ctx
);
8320 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8321 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, GL_FALSE
);
8322 return islist(ctx
, list
);
8327 * Delete a sequence of consecutive display lists.
8329 static void GLAPIENTRY
8330 _mesa_DeleteLists(GLuint list
, GLsizei range
)
8332 GET_CURRENT_CONTEXT(ctx
);
8334 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8335 ASSERT_OUTSIDE_BEGIN_END(ctx
);
8338 _mesa_error(ctx
, GL_INVALID_VALUE
, "glDeleteLists");
8341 for (i
= list
; i
< list
+ range
; i
++) {
8342 destroy_list(ctx
, i
);
8348 * Return a display list number, n, such that lists n through n+range-1
8351 static GLuint GLAPIENTRY
8352 _mesa_GenLists(GLsizei range
)
8354 GET_CURRENT_CONTEXT(ctx
);
8356 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8357 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, 0);
8360 _mesa_error(ctx
, GL_INVALID_VALUE
, "glGenLists");
8368 * Make this an atomic operation
8370 _glthread_LOCK_MUTEX(ctx
->Shared
->Mutex
);
8372 base
= _mesa_HashFindFreeKeyBlock(ctx
->Shared
->DisplayList
, range
);
8374 /* reserve the list IDs by with empty/dummy lists */
8376 for (i
= 0; i
< range
; i
++) {
8377 _mesa_HashInsert(ctx
->Shared
->DisplayList
, base
+ i
,
8378 make_list(base
+ i
, 1));
8382 _glthread_UNLOCK_MUTEX(ctx
->Shared
->Mutex
);
8389 * Begin a new display list.
8391 static void GLAPIENTRY
8392 _mesa_NewList(GLuint name
, GLenum mode
)
8394 GET_CURRENT_CONTEXT(ctx
);
8396 FLUSH_CURRENT(ctx
, 0); /* must be called before assert */
8397 ASSERT_OUTSIDE_BEGIN_END(ctx
);
8399 if (MESA_VERBOSE
& VERBOSE_API
)
8400 _mesa_debug(ctx
, "glNewList %u %s\n", name
,
8401 _mesa_lookup_enum_by_nr(mode
));
8404 _mesa_error(ctx
, GL_INVALID_VALUE
, "glNewList");
8408 if (mode
!= GL_COMPILE
&& mode
!= GL_COMPILE_AND_EXECUTE
) {
8409 _mesa_error(ctx
, GL_INVALID_ENUM
, "glNewList");
8413 if (ctx
->ListState
.CurrentList
) {
8414 /* already compiling a display list */
8415 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glNewList");
8419 ctx
->CompileFlag
= GL_TRUE
;
8420 ctx
->ExecuteFlag
= (mode
== GL_COMPILE_AND_EXECUTE
);
8422 /* Reset acumulated list state:
8424 invalidate_saved_current_state( ctx
);
8426 /* Allocate new display list */
8427 ctx
->ListState
.CurrentList
= make_list(name
, BLOCK_SIZE
);
8428 ctx
->ListState
.CurrentBlock
= ctx
->ListState
.CurrentList
->Head
;
8429 ctx
->ListState
.CurrentPos
= 0;
8431 ctx
->Driver
.NewList(ctx
, name
, mode
);
8433 ctx
->CurrentDispatch
= ctx
->Save
;
8434 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8439 * End definition of current display list.
8441 static void GLAPIENTRY
8444 GET_CURRENT_CONTEXT(ctx
);
8445 SAVE_FLUSH_VERTICES(ctx
);
8446 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
8448 if (MESA_VERBOSE
& VERBOSE_API
)
8449 _mesa_debug(ctx
, "glEndList\n");
8451 /* Check that a list is under construction */
8452 if (!ctx
->ListState
.CurrentList
) {
8453 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glEndList");
8457 /* Call before emitting END_OF_LIST, in case the driver wants to
8458 * emit opcodes itself.
8460 ctx
->Driver
.EndList(ctx
);
8462 (void) alloc_instruction(ctx
, OPCODE_END_OF_LIST
, 0);
8464 /* Destroy old list, if any */
8465 destroy_list(ctx
, ctx
->ListState
.CurrentList
->Name
);
8467 /* Install the new list */
8468 _mesa_HashInsert(ctx
->Shared
->DisplayList
,
8469 ctx
->ListState
.CurrentList
->Name
,
8470 ctx
->ListState
.CurrentList
);
8473 if (MESA_VERBOSE
& VERBOSE_DISPLAY_LIST
)
8474 mesa_print_display_list(ctx
->ListState
.CurrentList
->Name
);
8476 ctx
->ListState
.CurrentList
= NULL
;
8477 ctx
->ExecuteFlag
= GL_TRUE
;
8478 ctx
->CompileFlag
= GL_FALSE
;
8480 ctx
->CurrentDispatch
= ctx
->Exec
;
8481 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8486 _mesa_CallList(GLuint list
)
8488 GLboolean save_compile_flag
;
8489 GET_CURRENT_CONTEXT(ctx
);
8490 FLUSH_CURRENT(ctx
, 0);
8492 if (MESA_VERBOSE
& VERBOSE_API
)
8493 _mesa_debug(ctx
, "glCallList %d\n", list
);
8496 _mesa_error(ctx
, GL_INVALID_VALUE
, "glCallList(list==0)");
8501 mesa_print_display_list( list
);
8503 /* VERY IMPORTANT: Save the CompileFlag status, turn it off,
8504 * execute the display list, and restore the CompileFlag.
8506 save_compile_flag
= ctx
->CompileFlag
;
8507 if (save_compile_flag
) {
8508 ctx
->CompileFlag
= GL_FALSE
;
8511 execute_list(ctx
, list
);
8512 ctx
->CompileFlag
= save_compile_flag
;
8514 /* also restore API function pointers to point to "save" versions */
8515 if (save_compile_flag
) {
8516 ctx
->CurrentDispatch
= ctx
->Save
;
8517 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8523 * Execute glCallLists: call multiple display lists.
8526 _mesa_CallLists(GLsizei n
, GLenum type
, const GLvoid
* lists
)
8528 GET_CURRENT_CONTEXT(ctx
);
8530 GLboolean save_compile_flag
;
8532 if (MESA_VERBOSE
& VERBOSE_API
)
8533 _mesa_debug(ctx
, "glCallLists %d\n", n
);
8537 case GL_UNSIGNED_BYTE
:
8539 case GL_UNSIGNED_SHORT
:
8541 case GL_UNSIGNED_INT
:
8549 _mesa_error(ctx
, GL_INVALID_ENUM
, "glCallLists(type)");
8553 /* Save the CompileFlag status, turn it off, execute display list,
8554 * and restore the CompileFlag.
8556 save_compile_flag
= ctx
->CompileFlag
;
8557 ctx
->CompileFlag
= GL_FALSE
;
8559 for (i
= 0; i
< n
; i
++) {
8560 GLuint list
= (GLuint
) (ctx
->List
.ListBase
+ translate_id(i
, type
, lists
));
8561 execute_list(ctx
, list
);
8564 ctx
->CompileFlag
= save_compile_flag
;
8566 /* also restore API function pointers to point to "save" versions */
8567 if (save_compile_flag
) {
8568 ctx
->CurrentDispatch
= ctx
->Save
;
8569 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8575 * Set the offset added to list numbers in glCallLists.
8577 static void GLAPIENTRY
8578 _mesa_ListBase(GLuint base
)
8580 GET_CURRENT_CONTEXT(ctx
);
8581 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8582 ASSERT_OUTSIDE_BEGIN_END(ctx
);
8583 ctx
->List
.ListBase
= base
;
8587 /* Can no longer assume ctx->Exec->Func is equal to _mesa_Func.
8589 static void GLAPIENTRY
8592 GET_CURRENT_CONTEXT(ctx
);
8593 FLUSH_VERTICES(ctx
, 0);
8594 CALL_Finish(ctx
->Exec
, ());
8597 static void GLAPIENTRY
8600 GET_CURRENT_CONTEXT(ctx
);
8601 FLUSH_VERTICES(ctx
, 0);
8602 CALL_Flush(ctx
->Exec
, ());
8605 static void GLAPIENTRY
8606 exec_GetBooleanv(GLenum pname
, GLboolean
*params
)
8608 GET_CURRENT_CONTEXT(ctx
);
8609 FLUSH_VERTICES(ctx
, 0);
8610 CALL_GetBooleanv(ctx
->Exec
, (pname
, params
));
8613 static void GLAPIENTRY
8614 exec_GetClipPlane(GLenum plane
, GLdouble
* equation
)
8616 GET_CURRENT_CONTEXT(ctx
);
8617 FLUSH_VERTICES(ctx
, 0);
8618 CALL_GetClipPlane(ctx
->Exec
, (plane
, equation
));
8621 static void GLAPIENTRY
8622 exec_GetDoublev(GLenum pname
, GLdouble
*params
)
8624 GET_CURRENT_CONTEXT(ctx
);
8625 FLUSH_VERTICES(ctx
, 0);
8626 CALL_GetDoublev(ctx
->Exec
, (pname
, params
));
8629 static GLenum GLAPIENTRY
8632 GET_CURRENT_CONTEXT(ctx
);
8633 FLUSH_VERTICES(ctx
, 0);
8634 return CALL_GetError(ctx
->Exec
, ());
8637 static void GLAPIENTRY
8638 exec_GetFloatv(GLenum pname
, GLfloat
*params
)
8640 GET_CURRENT_CONTEXT(ctx
);
8641 FLUSH_VERTICES(ctx
, 0);
8642 CALL_GetFloatv(ctx
->Exec
, (pname
, params
));
8645 static void GLAPIENTRY
8646 exec_GetIntegerv(GLenum pname
, GLint
*params
)
8648 GET_CURRENT_CONTEXT(ctx
);
8649 FLUSH_VERTICES(ctx
, 0);
8650 CALL_GetIntegerv(ctx
->Exec
, (pname
, params
));
8653 static void GLAPIENTRY
8654 exec_GetLightfv(GLenum light
, GLenum pname
, GLfloat
*params
)
8656 GET_CURRENT_CONTEXT(ctx
);
8657 FLUSH_VERTICES(ctx
, 0);
8658 CALL_GetLightfv(ctx
->Exec
, (light
, pname
, params
));
8661 static void GLAPIENTRY
8662 exec_GetLightiv(GLenum light
, GLenum pname
, GLint
*params
)
8664 GET_CURRENT_CONTEXT(ctx
);
8665 FLUSH_VERTICES(ctx
, 0);
8666 CALL_GetLightiv(ctx
->Exec
, (light
, pname
, params
));
8669 static void GLAPIENTRY
8670 exec_GetMapdv(GLenum target
, GLenum query
, GLdouble
* v
)
8672 GET_CURRENT_CONTEXT(ctx
);
8673 FLUSH_VERTICES(ctx
, 0);
8674 CALL_GetMapdv(ctx
->Exec
, (target
, query
, v
));
8677 static void GLAPIENTRY
8678 exec_GetMapfv(GLenum target
, GLenum query
, GLfloat
* v
)
8680 GET_CURRENT_CONTEXT(ctx
);
8681 FLUSH_VERTICES(ctx
, 0);
8682 CALL_GetMapfv(ctx
->Exec
, (target
, query
, v
));
8685 static void GLAPIENTRY
8686 exec_GetMapiv(GLenum target
, GLenum query
, GLint
* v
)
8688 GET_CURRENT_CONTEXT(ctx
);
8689 FLUSH_VERTICES(ctx
, 0);
8690 CALL_GetMapiv(ctx
->Exec
, (target
, query
, v
));
8693 static void GLAPIENTRY
8694 exec_GetMaterialfv(GLenum face
, GLenum pname
, GLfloat
*params
)
8696 GET_CURRENT_CONTEXT(ctx
);
8697 FLUSH_VERTICES(ctx
, 0);
8698 CALL_GetMaterialfv(ctx
->Exec
, (face
, pname
, params
));
8701 static void GLAPIENTRY
8702 exec_GetMaterialiv(GLenum face
, GLenum pname
, GLint
*params
)
8704 GET_CURRENT_CONTEXT(ctx
);
8705 FLUSH_VERTICES(ctx
, 0);
8706 CALL_GetMaterialiv(ctx
->Exec
, (face
, pname
, params
));
8709 static void GLAPIENTRY
8710 exec_GetPixelMapfv(GLenum map
, GLfloat
*values
)
8712 GET_CURRENT_CONTEXT(ctx
);
8713 FLUSH_VERTICES(ctx
, 0);
8714 CALL_GetPixelMapfv(ctx
->Exec
, (map
, values
));
8717 static void GLAPIENTRY
8718 exec_GetPixelMapuiv(GLenum map
, GLuint
*values
)
8720 GET_CURRENT_CONTEXT(ctx
);
8721 FLUSH_VERTICES(ctx
, 0);
8722 CALL_GetPixelMapuiv(ctx
->Exec
, (map
, values
));
8725 static void GLAPIENTRY
8726 exec_GetPixelMapusv(GLenum map
, GLushort
*values
)
8728 GET_CURRENT_CONTEXT(ctx
);
8729 FLUSH_VERTICES(ctx
, 0);
8730 CALL_GetPixelMapusv(ctx
->Exec
, (map
, values
));
8733 static void GLAPIENTRY
8734 exec_GetPolygonStipple(GLubyte
* dest
)
8736 GET_CURRENT_CONTEXT(ctx
);
8737 FLUSH_VERTICES(ctx
, 0);
8738 CALL_GetPolygonStipple(ctx
->Exec
, (dest
));
8741 static const GLubyte
*GLAPIENTRY
8742 exec_GetString(GLenum name
)
8744 GET_CURRENT_CONTEXT(ctx
);
8745 FLUSH_VERTICES(ctx
, 0);
8746 return CALL_GetString(ctx
->Exec
, (name
));
8749 static void GLAPIENTRY
8750 exec_GetTexEnvfv(GLenum target
, GLenum pname
, GLfloat
*params
)
8752 GET_CURRENT_CONTEXT(ctx
);
8753 FLUSH_VERTICES(ctx
, 0);
8754 CALL_GetTexEnvfv(ctx
->Exec
, (target
, pname
, params
));
8757 static void GLAPIENTRY
8758 exec_GetTexEnviv(GLenum target
, GLenum pname
, GLint
*params
)
8760 GET_CURRENT_CONTEXT(ctx
);
8761 FLUSH_VERTICES(ctx
, 0);
8762 CALL_GetTexEnviv(ctx
->Exec
, (target
, pname
, params
));
8765 static void GLAPIENTRY
8766 exec_GetTexGendv(GLenum coord
, GLenum pname
, GLdouble
*params
)
8768 GET_CURRENT_CONTEXT(ctx
);
8769 FLUSH_VERTICES(ctx
, 0);
8770 CALL_GetTexGendv(ctx
->Exec
, (coord
, pname
, params
));
8773 static void GLAPIENTRY
8774 exec_GetTexGenfv(GLenum coord
, GLenum pname
, GLfloat
*params
)
8776 GET_CURRENT_CONTEXT(ctx
);
8777 FLUSH_VERTICES(ctx
, 0);
8778 CALL_GetTexGenfv(ctx
->Exec
, (coord
, pname
, params
));
8781 static void GLAPIENTRY
8782 exec_GetTexGeniv(GLenum coord
, GLenum pname
, GLint
*params
)
8784 GET_CURRENT_CONTEXT(ctx
);
8785 FLUSH_VERTICES(ctx
, 0);
8786 CALL_GetTexGeniv(ctx
->Exec
, (coord
, pname
, params
));
8789 static void GLAPIENTRY
8790 exec_GetTexImage(GLenum target
, GLint level
, GLenum format
,
8791 GLenum type
, GLvoid
* pixels
)
8793 GET_CURRENT_CONTEXT(ctx
);
8794 FLUSH_VERTICES(ctx
, 0);
8795 CALL_GetTexImage(ctx
->Exec
, (target
, level
, format
, type
, pixels
));
8798 static void GLAPIENTRY
8799 exec_GetTexLevelParameterfv(GLenum target
, GLint level
,
8800 GLenum pname
, GLfloat
*params
)
8802 GET_CURRENT_CONTEXT(ctx
);
8803 FLUSH_VERTICES(ctx
, 0);
8804 CALL_GetTexLevelParameterfv(ctx
->Exec
, (target
, level
, pname
, params
));
8807 static void GLAPIENTRY
8808 exec_GetTexLevelParameteriv(GLenum target
, GLint level
,
8809 GLenum pname
, GLint
*params
)
8811 GET_CURRENT_CONTEXT(ctx
);
8812 FLUSH_VERTICES(ctx
, 0);
8813 CALL_GetTexLevelParameteriv(ctx
->Exec
, (target
, level
, pname
, params
));
8816 static void GLAPIENTRY
8817 exec_GetTexParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
8819 GET_CURRENT_CONTEXT(ctx
);
8820 FLUSH_VERTICES(ctx
, 0);
8821 CALL_GetTexParameterfv(ctx
->Exec
, (target
, pname
, params
));
8824 static void GLAPIENTRY
8825 exec_GetTexParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
8827 GET_CURRENT_CONTEXT(ctx
);
8828 FLUSH_VERTICES(ctx
, 0);
8829 CALL_GetTexParameteriv(ctx
->Exec
, (target
, pname
, params
));
8832 static GLboolean GLAPIENTRY
8833 exec_IsEnabled(GLenum cap
)
8835 GET_CURRENT_CONTEXT(ctx
);
8836 FLUSH_VERTICES(ctx
, 0);
8837 return CALL_IsEnabled(ctx
->Exec
, (cap
));
8840 static void GLAPIENTRY
8841 exec_PixelStoref(GLenum pname
, GLfloat param
)
8843 GET_CURRENT_CONTEXT(ctx
);
8844 FLUSH_VERTICES(ctx
, 0);
8845 CALL_PixelStoref(ctx
->Exec
, (pname
, param
));
8848 static void GLAPIENTRY
8849 exec_PixelStorei(GLenum pname
, GLint param
)
8851 GET_CURRENT_CONTEXT(ctx
);
8852 FLUSH_VERTICES(ctx
, 0);
8853 CALL_PixelStorei(ctx
->Exec
, (pname
, param
));
8856 static void GLAPIENTRY
8857 exec_ReadPixels(GLint x
, GLint y
, GLsizei width
, GLsizei height
,
8858 GLenum format
, GLenum type
, GLvoid
* pixels
)
8860 GET_CURRENT_CONTEXT(ctx
);
8861 FLUSH_VERTICES(ctx
, 0);
8862 CALL_ReadPixels(ctx
->Exec
, (x
, y
, width
, height
, format
, type
, pixels
));
8865 static GLint GLAPIENTRY
8866 exec_RenderMode(GLenum mode
)
8868 GET_CURRENT_CONTEXT(ctx
);
8869 FLUSH_VERTICES(ctx
, 0);
8870 return CALL_RenderMode(ctx
->Exec
, (mode
));
8873 static void GLAPIENTRY
8874 exec_FeedbackBuffer(GLsizei size
, GLenum type
, GLfloat
* buffer
)
8876 GET_CURRENT_CONTEXT(ctx
);
8877 FLUSH_VERTICES(ctx
, 0);
8878 CALL_FeedbackBuffer(ctx
->Exec
, (size
, type
, buffer
));
8881 static void GLAPIENTRY
8882 exec_SelectBuffer(GLsizei size
, GLuint
* buffer
)
8884 GET_CURRENT_CONTEXT(ctx
);
8885 FLUSH_VERTICES(ctx
, 0);
8886 CALL_SelectBuffer(ctx
->Exec
, (size
, buffer
));
8889 static GLboolean GLAPIENTRY
8890 exec_AreTexturesResident(GLsizei n
, const GLuint
* texName
,
8891 GLboolean
* residences
)
8893 GET_CURRENT_CONTEXT(ctx
);
8894 FLUSH_VERTICES(ctx
, 0);
8895 return CALL_AreTexturesResident(ctx
->Exec
, (n
, texName
, residences
));
8898 static void GLAPIENTRY
8899 exec_ColorPointer(GLint size
, GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
8901 GET_CURRENT_CONTEXT(ctx
);
8902 FLUSH_VERTICES(ctx
, 0);
8903 CALL_ColorPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
8906 static void GLAPIENTRY
8907 exec_DeleteTextures(GLsizei n
, const GLuint
* texName
)
8909 GET_CURRENT_CONTEXT(ctx
);
8910 FLUSH_VERTICES(ctx
, 0);
8911 CALL_DeleteTextures(ctx
->Exec
, (n
, texName
));
8914 static void GLAPIENTRY
8915 exec_DisableClientState(GLenum cap
)
8917 GET_CURRENT_CONTEXT(ctx
);
8918 FLUSH_VERTICES(ctx
, 0);
8919 CALL_DisableClientState(ctx
->Exec
, (cap
));
8922 static void GLAPIENTRY
8923 exec_EdgeFlagPointer(GLsizei stride
, const GLvoid
* vptr
)
8925 GET_CURRENT_CONTEXT(ctx
);
8926 FLUSH_VERTICES(ctx
, 0);
8927 CALL_EdgeFlagPointer(ctx
->Exec
, (stride
, vptr
));
8930 static void GLAPIENTRY
8931 exec_EnableClientState(GLenum cap
)
8933 GET_CURRENT_CONTEXT(ctx
);
8934 FLUSH_VERTICES(ctx
, 0);
8935 CALL_EnableClientState(ctx
->Exec
, (cap
));
8938 static void GLAPIENTRY
8939 exec_GenTextures(GLsizei n
, GLuint
* texName
)
8941 GET_CURRENT_CONTEXT(ctx
);
8942 FLUSH_VERTICES(ctx
, 0);
8943 CALL_GenTextures(ctx
->Exec
, (n
, texName
));
8946 static void GLAPIENTRY
8947 exec_GetPointerv(GLenum pname
, GLvoid
**params
)
8949 GET_CURRENT_CONTEXT(ctx
);
8950 FLUSH_VERTICES(ctx
, 0);
8951 CALL_GetPointerv(ctx
->Exec
, (pname
, params
));
8954 static void GLAPIENTRY
8955 exec_IndexPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
8957 GET_CURRENT_CONTEXT(ctx
);
8958 FLUSH_VERTICES(ctx
, 0);
8959 CALL_IndexPointer(ctx
->Exec
, (type
, stride
, ptr
));
8962 static void GLAPIENTRY
8963 exec_InterleavedArrays(GLenum format
, GLsizei stride
, const GLvoid
* pointer
)
8965 GET_CURRENT_CONTEXT(ctx
);
8966 FLUSH_VERTICES(ctx
, 0);
8967 CALL_InterleavedArrays(ctx
->Exec
, (format
, stride
, pointer
));
8970 static GLboolean GLAPIENTRY
8971 exec_IsTexture(GLuint texture
)
8973 GET_CURRENT_CONTEXT(ctx
);
8974 FLUSH_VERTICES(ctx
, 0);
8975 return CALL_IsTexture(ctx
->Exec
, (texture
));
8978 static void GLAPIENTRY
8979 exec_NormalPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
8981 GET_CURRENT_CONTEXT(ctx
);
8982 FLUSH_VERTICES(ctx
, 0);
8983 CALL_NormalPointer(ctx
->Exec
, (type
, stride
, ptr
));
8986 static void GLAPIENTRY
8987 exec_PopClientAttrib(void)
8989 GET_CURRENT_CONTEXT(ctx
);
8990 FLUSH_VERTICES(ctx
, 0);
8991 CALL_PopClientAttrib(ctx
->Exec
, ());
8994 static void GLAPIENTRY
8995 exec_PushClientAttrib(GLbitfield mask
)
8997 GET_CURRENT_CONTEXT(ctx
);
8998 FLUSH_VERTICES(ctx
, 0);
8999 CALL_PushClientAttrib(ctx
->Exec
, (mask
));
9002 static void GLAPIENTRY
9003 exec_TexCoordPointer(GLint size
, GLenum type
, GLsizei stride
,
9006 GET_CURRENT_CONTEXT(ctx
);
9007 FLUSH_VERTICES(ctx
, 0);
9008 CALL_TexCoordPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
9011 static void GLAPIENTRY
9012 exec_GetCompressedTexImageARB(GLenum target
, GLint level
, GLvoid
* img
)
9014 GET_CURRENT_CONTEXT(ctx
);
9015 FLUSH_VERTICES(ctx
, 0);
9016 CALL_GetCompressedTexImageARB(ctx
->Exec
, (target
, level
, img
));
9019 static void GLAPIENTRY
9020 exec_VertexPointer(GLint size
, GLenum type
, GLsizei stride
,
9023 GET_CURRENT_CONTEXT(ctx
);
9024 FLUSH_VERTICES(ctx
, 0);
9025 CALL_VertexPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
9028 static void GLAPIENTRY
9029 exec_CopyConvolutionFilter1D(GLenum target
, GLenum internalFormat
,
9030 GLint x
, GLint y
, GLsizei width
)
9032 GET_CURRENT_CONTEXT(ctx
);
9033 FLUSH_VERTICES(ctx
, 0);
9034 CALL_CopyConvolutionFilter1D(ctx
->Exec
,
9035 (target
, internalFormat
, x
, y
, width
));
9038 static void GLAPIENTRY
9039 exec_CopyConvolutionFilter2D(GLenum target
, GLenum internalFormat
,
9040 GLint x
, GLint y
, GLsizei width
, GLsizei height
)
9042 GET_CURRENT_CONTEXT(ctx
);
9043 FLUSH_VERTICES(ctx
, 0);
9044 CALL_CopyConvolutionFilter2D(ctx
->Exec
,
9045 (target
, internalFormat
, x
, y
, width
,
9049 static void GLAPIENTRY
9050 exec_GetColorTable(GLenum target
, GLenum format
, GLenum type
, GLvoid
* data
)
9052 GET_CURRENT_CONTEXT(ctx
);
9053 FLUSH_VERTICES(ctx
, 0);
9054 CALL_GetColorTable(ctx
->Exec
, (target
, format
, type
, data
));
9057 static void GLAPIENTRY
9058 exec_GetColorTableParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9060 GET_CURRENT_CONTEXT(ctx
);
9061 FLUSH_VERTICES(ctx
, 0);
9062 CALL_GetColorTableParameterfv(ctx
->Exec
, (target
, pname
, params
));
9065 static void GLAPIENTRY
9066 exec_GetColorTableParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9068 GET_CURRENT_CONTEXT(ctx
);
9069 FLUSH_VERTICES(ctx
, 0);
9070 CALL_GetColorTableParameteriv(ctx
->Exec
, (target
, pname
, params
));
9073 static void GLAPIENTRY
9074 exec_GetConvolutionFilter(GLenum target
, GLenum format
, GLenum type
,
9077 GET_CURRENT_CONTEXT(ctx
);
9078 FLUSH_VERTICES(ctx
, 0);
9079 CALL_GetConvolutionFilter(ctx
->Exec
, (target
, format
, type
, image
));
9082 static void GLAPIENTRY
9083 exec_GetConvolutionParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9085 GET_CURRENT_CONTEXT(ctx
);
9086 FLUSH_VERTICES(ctx
, 0);
9087 CALL_GetConvolutionParameterfv(ctx
->Exec
, (target
, pname
, params
));
9090 static void GLAPIENTRY
9091 exec_GetConvolutionParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9093 GET_CURRENT_CONTEXT(ctx
);
9094 FLUSH_VERTICES(ctx
, 0);
9095 CALL_GetConvolutionParameteriv(ctx
->Exec
, (target
, pname
, params
));
9098 static void GLAPIENTRY
9099 exec_GetHistogram(GLenum target
, GLboolean reset
, GLenum format
,
9100 GLenum type
, GLvoid
*values
)
9102 GET_CURRENT_CONTEXT(ctx
);
9103 FLUSH_VERTICES(ctx
, 0);
9104 CALL_GetHistogram(ctx
->Exec
, (target
, reset
, format
, type
, values
));
9107 static void GLAPIENTRY
9108 exec_GetHistogramParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9110 GET_CURRENT_CONTEXT(ctx
);
9111 FLUSH_VERTICES(ctx
, 0);
9112 CALL_GetHistogramParameterfv(ctx
->Exec
, (target
, pname
, params
));
9115 static void GLAPIENTRY
9116 exec_GetHistogramParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9118 GET_CURRENT_CONTEXT(ctx
);
9119 FLUSH_VERTICES(ctx
, 0);
9120 CALL_GetHistogramParameteriv(ctx
->Exec
, (target
, pname
, params
));
9123 static void GLAPIENTRY
9124 exec_GetMinmax(GLenum target
, GLboolean reset
, GLenum format
,
9125 GLenum type
, GLvoid
*values
)
9127 GET_CURRENT_CONTEXT(ctx
);
9128 FLUSH_VERTICES(ctx
, 0);
9129 CALL_GetMinmax(ctx
->Exec
, (target
, reset
, format
, type
, values
));
9132 static void GLAPIENTRY
9133 exec_GetMinmaxParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9135 GET_CURRENT_CONTEXT(ctx
);
9136 FLUSH_VERTICES(ctx
, 0);
9137 CALL_GetMinmaxParameterfv(ctx
->Exec
, (target
, pname
, params
));
9140 static void GLAPIENTRY
9141 exec_GetMinmaxParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9143 GET_CURRENT_CONTEXT(ctx
);
9144 FLUSH_VERTICES(ctx
, 0);
9145 CALL_GetMinmaxParameteriv(ctx
->Exec
, (target
, pname
, params
));
9148 static void GLAPIENTRY
9149 exec_GetSeparableFilter(GLenum target
, GLenum format
, GLenum type
,
9150 GLvoid
*row
, GLvoid
*column
, GLvoid
*span
)
9152 GET_CURRENT_CONTEXT(ctx
);
9153 FLUSH_VERTICES(ctx
, 0);
9154 CALL_GetSeparableFilter(ctx
->Exec
,
9155 (target
, format
, type
, row
, column
, span
));
9158 static void GLAPIENTRY
9159 exec_SeparableFilter2D(GLenum target
, GLenum internalFormat
,
9160 GLsizei width
, GLsizei height
, GLenum format
,
9161 GLenum type
, const GLvoid
*row
, const GLvoid
*column
)
9163 GET_CURRENT_CONTEXT(ctx
);
9164 FLUSH_VERTICES(ctx
, 0);
9165 CALL_SeparableFilter2D(ctx
->Exec
,
9166 (target
, internalFormat
, width
, height
, format
,
9167 type
, row
, column
));
9170 static void GLAPIENTRY
9171 exec_ColorPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
9172 GLsizei count
, const GLvoid
*ptr
)
9174 GET_CURRENT_CONTEXT(ctx
);
9175 FLUSH_VERTICES(ctx
, 0);
9176 CALL_ColorPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
9179 static void GLAPIENTRY
9180 exec_EdgeFlagPointerEXT(GLsizei stride
, GLsizei count
, const GLboolean
*ptr
)
9182 GET_CURRENT_CONTEXT(ctx
);
9183 FLUSH_VERTICES(ctx
, 0);
9184 CALL_EdgeFlagPointerEXT(ctx
->Exec
, (stride
, count
, ptr
));
9187 static void GLAPIENTRY
9188 exec_IndexPointerEXT(GLenum type
, GLsizei stride
, GLsizei count
,
9191 GET_CURRENT_CONTEXT(ctx
);
9192 FLUSH_VERTICES(ctx
, 0);
9193 CALL_IndexPointerEXT(ctx
->Exec
, (type
, stride
, count
, ptr
));
9196 static void GLAPIENTRY
9197 exec_NormalPointerEXT(GLenum type
, GLsizei stride
, GLsizei count
,
9200 GET_CURRENT_CONTEXT(ctx
);
9201 FLUSH_VERTICES(ctx
, 0);
9202 CALL_NormalPointerEXT(ctx
->Exec
, (type
, stride
, count
, ptr
));
9205 static void GLAPIENTRY
9206 exec_TexCoordPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
9207 GLsizei count
, const GLvoid
*ptr
)
9209 GET_CURRENT_CONTEXT(ctx
);
9210 FLUSH_VERTICES(ctx
, 0);
9211 CALL_TexCoordPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
9214 static void GLAPIENTRY
9215 exec_VertexPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
9216 GLsizei count
, const GLvoid
*ptr
)
9218 GET_CURRENT_CONTEXT(ctx
);
9219 FLUSH_VERTICES(ctx
, 0);
9220 CALL_VertexPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
9223 static void GLAPIENTRY
9224 exec_LockArraysEXT(GLint first
, GLsizei count
)
9226 GET_CURRENT_CONTEXT(ctx
);
9227 FLUSH_VERTICES(ctx
, 0);
9228 CALL_LockArraysEXT(ctx
->Exec
, (first
, count
));
9231 static void GLAPIENTRY
9232 exec_UnlockArraysEXT(void)
9234 GET_CURRENT_CONTEXT(ctx
);
9235 FLUSH_VERTICES(ctx
, 0);
9236 CALL_UnlockArraysEXT(ctx
->Exec
, ());
9239 static void GLAPIENTRY
9240 exec_ClientActiveTextureARB(GLenum target
)
9242 GET_CURRENT_CONTEXT(ctx
);
9243 FLUSH_VERTICES(ctx
, 0);
9244 CALL_ClientActiveTextureARB(ctx
->Exec
, (target
));
9247 static void GLAPIENTRY
9248 exec_SecondaryColorPointerEXT(GLint size
, GLenum type
,
9249 GLsizei stride
, const GLvoid
*ptr
)
9251 GET_CURRENT_CONTEXT(ctx
);
9252 FLUSH_VERTICES(ctx
, 0);
9253 CALL_SecondaryColorPointerEXT(ctx
->Exec
, (size
, type
, stride
, ptr
));
9256 static void GLAPIENTRY
9257 exec_FogCoordPointerEXT(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
9259 GET_CURRENT_CONTEXT(ctx
);
9260 FLUSH_VERTICES(ctx
, 0);
9261 CALL_FogCoordPointerEXT(ctx
->Exec
, (type
, stride
, ptr
));
9264 /* GL_EXT_multi_draw_arrays */
9265 static void GLAPIENTRY
9266 exec_MultiDrawArraysEXT(GLenum mode
, const GLint
*first
,
9267 const GLsizei
*count
, GLsizei primcount
)
9269 GET_CURRENT_CONTEXT(ctx
);
9270 FLUSH_VERTICES(ctx
, 0);
9271 CALL_MultiDrawArraysEXT(ctx
->Exec
, (mode
, first
, count
, primcount
));
9274 /* GL_IBM_multimode_draw_arrays */
9275 static void GLAPIENTRY
9276 exec_MultiModeDrawArraysIBM(const GLenum
* mode
, const GLint
* first
,
9277 const GLsizei
* count
, GLsizei primcount
,
9280 GET_CURRENT_CONTEXT(ctx
);
9281 FLUSH_VERTICES(ctx
, 0);
9282 CALL_MultiModeDrawArraysIBM(ctx
->Exec
,
9283 (mode
, first
, count
, primcount
, modestride
));
9286 /* GL_IBM_multimode_draw_arrays */
9287 static void GLAPIENTRY
9288 exec_MultiModeDrawElementsIBM(const GLenum
* mode
,
9289 const GLsizei
* count
,
9291 const GLvoid
* const *indices
,
9292 GLsizei primcount
, GLint modestride
)
9294 GET_CURRENT_CONTEXT(ctx
);
9295 FLUSH_VERTICES(ctx
, 0);
9296 CALL_MultiModeDrawElementsIBM(ctx
->Exec
,
9297 (mode
, count
, type
, indices
, primcount
,
9304 * Setup the given dispatch table to point to Mesa's display list
9305 * building functions.
9307 * This does not include any of the tnl functions - they are
9308 * initialized from _mesa_init_api_defaults and from the active vtxfmt
9311 struct _glapi_table
*
9312 _mesa_create_save_table(void)
9314 struct _glapi_table
*table
;
9316 table
= _mesa_alloc_dispatch_table(_gloffset_COUNT
);
9320 _mesa_loopback_init_api_table(table
);
9323 SET_Accum(table
, save_Accum
);
9324 SET_AlphaFunc(table
, save_AlphaFunc
);
9325 SET_Bitmap(table
, save_Bitmap
);
9326 SET_BlendFunc(table
, save_BlendFunc
);
9327 SET_CallList(table
, save_CallList
);
9328 SET_CallLists(table
, save_CallLists
);
9329 SET_Clear(table
, save_Clear
);
9330 SET_ClearAccum(table
, save_ClearAccum
);
9331 SET_ClearColor(table
, save_ClearColor
);
9332 SET_ClearDepth(table
, save_ClearDepth
);
9333 SET_ClearIndex(table
, save_ClearIndex
);
9334 SET_ClearStencil(table
, save_ClearStencil
);
9335 SET_ClipPlane(table
, save_ClipPlane
);
9336 SET_ColorMask(table
, save_ColorMask
);
9337 SET_ColorMaskIndexedEXT(table
, save_ColorMaskIndexed
);
9338 SET_ColorMaterial(table
, save_ColorMaterial
);
9339 SET_CopyPixels(table
, save_CopyPixels
);
9340 SET_CullFace(table
, save_CullFace
);
9341 SET_DeleteLists(table
, _mesa_DeleteLists
);
9342 SET_DepthFunc(table
, save_DepthFunc
);
9343 SET_DepthMask(table
, save_DepthMask
);
9344 SET_DepthRange(table
, save_DepthRange
);
9345 SET_Disable(table
, save_Disable
);
9346 SET_DisableIndexedEXT(table
, save_DisableIndexed
);
9347 SET_DrawBuffer(table
, save_DrawBuffer
);
9348 SET_DrawPixels(table
, save_DrawPixels
);
9349 SET_Enable(table
, save_Enable
);
9350 SET_EnableIndexedEXT(table
, save_EnableIndexed
);
9351 SET_EndList(table
, _mesa_EndList
);
9352 SET_EvalMesh1(table
, save_EvalMesh1
);
9353 SET_EvalMesh2(table
, save_EvalMesh2
);
9354 SET_Finish(table
, exec_Finish
);
9355 SET_Flush(table
, exec_Flush
);
9356 SET_Fogf(table
, save_Fogf
);
9357 SET_Fogfv(table
, save_Fogfv
);
9358 SET_Fogi(table
, save_Fogi
);
9359 SET_Fogiv(table
, save_Fogiv
);
9360 SET_FrontFace(table
, save_FrontFace
);
9361 SET_Frustum(table
, save_Frustum
);
9362 SET_GenLists(table
, _mesa_GenLists
);
9363 SET_GetBooleanv(table
, exec_GetBooleanv
);
9364 SET_GetClipPlane(table
, exec_GetClipPlane
);
9365 SET_GetDoublev(table
, exec_GetDoublev
);
9366 SET_GetError(table
, exec_GetError
);
9367 SET_GetFloatv(table
, exec_GetFloatv
);
9368 SET_GetIntegerv(table
, exec_GetIntegerv
);
9369 SET_GetLightfv(table
, exec_GetLightfv
);
9370 SET_GetLightiv(table
, exec_GetLightiv
);
9371 SET_GetMapdv(table
, exec_GetMapdv
);
9372 SET_GetMapfv(table
, exec_GetMapfv
);
9373 SET_GetMapiv(table
, exec_GetMapiv
);
9374 SET_GetMaterialfv(table
, exec_GetMaterialfv
);
9375 SET_GetMaterialiv(table
, exec_GetMaterialiv
);
9376 SET_GetPixelMapfv(table
, exec_GetPixelMapfv
);
9377 SET_GetPixelMapuiv(table
, exec_GetPixelMapuiv
);
9378 SET_GetPixelMapusv(table
, exec_GetPixelMapusv
);
9379 SET_GetPolygonStipple(table
, exec_GetPolygonStipple
);
9380 SET_GetString(table
, exec_GetString
);
9381 SET_GetTexEnvfv(table
, exec_GetTexEnvfv
);
9382 SET_GetTexEnviv(table
, exec_GetTexEnviv
);
9383 SET_GetTexGendv(table
, exec_GetTexGendv
);
9384 SET_GetTexGenfv(table
, exec_GetTexGenfv
);
9385 SET_GetTexGeniv(table
, exec_GetTexGeniv
);
9386 SET_GetTexImage(table
, exec_GetTexImage
);
9387 SET_GetTexLevelParameterfv(table
, exec_GetTexLevelParameterfv
);
9388 SET_GetTexLevelParameteriv(table
, exec_GetTexLevelParameteriv
);
9389 SET_GetTexParameterfv(table
, exec_GetTexParameterfv
);
9390 SET_GetTexParameteriv(table
, exec_GetTexParameteriv
);
9391 SET_Hint(table
, save_Hint
);
9392 SET_IndexMask(table
, save_IndexMask
);
9393 SET_InitNames(table
, save_InitNames
);
9394 SET_IsEnabled(table
, exec_IsEnabled
);
9395 SET_IsList(table
, _mesa_IsList
);
9396 SET_LightModelf(table
, save_LightModelf
);
9397 SET_LightModelfv(table
, save_LightModelfv
);
9398 SET_LightModeli(table
, save_LightModeli
);
9399 SET_LightModeliv(table
, save_LightModeliv
);
9400 SET_Lightf(table
, save_Lightf
);
9401 SET_Lightfv(table
, save_Lightfv
);
9402 SET_Lighti(table
, save_Lighti
);
9403 SET_Lightiv(table
, save_Lightiv
);
9404 SET_LineStipple(table
, save_LineStipple
);
9405 SET_LineWidth(table
, save_LineWidth
);
9406 SET_ListBase(table
, save_ListBase
);
9407 SET_LoadIdentity(table
, save_LoadIdentity
);
9408 SET_LoadMatrixd(table
, save_LoadMatrixd
);
9409 SET_LoadMatrixf(table
, save_LoadMatrixf
);
9410 SET_LoadName(table
, save_LoadName
);
9411 SET_LogicOp(table
, save_LogicOp
);
9412 SET_Map1d(table
, save_Map1d
);
9413 SET_Map1f(table
, save_Map1f
);
9414 SET_Map2d(table
, save_Map2d
);
9415 SET_Map2f(table
, save_Map2f
);
9416 SET_MapGrid1d(table
, save_MapGrid1d
);
9417 SET_MapGrid1f(table
, save_MapGrid1f
);
9418 SET_MapGrid2d(table
, save_MapGrid2d
);
9419 SET_MapGrid2f(table
, save_MapGrid2f
);
9420 SET_MatrixMode(table
, save_MatrixMode
);
9421 SET_MultMatrixd(table
, save_MultMatrixd
);
9422 SET_MultMatrixf(table
, save_MultMatrixf
);
9423 SET_NewList(table
, save_NewList
);
9424 SET_Ortho(table
, save_Ortho
);
9425 SET_PassThrough(table
, save_PassThrough
);
9426 SET_PixelMapfv(table
, save_PixelMapfv
);
9427 SET_PixelMapuiv(table
, save_PixelMapuiv
);
9428 SET_PixelMapusv(table
, save_PixelMapusv
);
9429 SET_PixelStoref(table
, exec_PixelStoref
);
9430 SET_PixelStorei(table
, exec_PixelStorei
);
9431 SET_PixelTransferf(table
, save_PixelTransferf
);
9432 SET_PixelTransferi(table
, save_PixelTransferi
);
9433 SET_PixelZoom(table
, save_PixelZoom
);
9434 SET_PointSize(table
, save_PointSize
);
9435 SET_PolygonMode(table
, save_PolygonMode
);
9436 SET_PolygonOffset(table
, save_PolygonOffset
);
9437 SET_PolygonStipple(table
, save_PolygonStipple
);
9438 SET_PopAttrib(table
, save_PopAttrib
);
9439 SET_PopMatrix(table
, save_PopMatrix
);
9440 SET_PopName(table
, save_PopName
);
9441 SET_PushAttrib(table
, save_PushAttrib
);
9442 SET_PushMatrix(table
, save_PushMatrix
);
9443 SET_PushName(table
, save_PushName
);
9444 SET_RasterPos2d(table
, save_RasterPos2d
);
9445 SET_RasterPos2dv(table
, save_RasterPos2dv
);
9446 SET_RasterPos2f(table
, save_RasterPos2f
);
9447 SET_RasterPos2fv(table
, save_RasterPos2fv
);
9448 SET_RasterPos2i(table
, save_RasterPos2i
);
9449 SET_RasterPos2iv(table
, save_RasterPos2iv
);
9450 SET_RasterPos2s(table
, save_RasterPos2s
);
9451 SET_RasterPos2sv(table
, save_RasterPos2sv
);
9452 SET_RasterPos3d(table
, save_RasterPos3d
);
9453 SET_RasterPos3dv(table
, save_RasterPos3dv
);
9454 SET_RasterPos3f(table
, save_RasterPos3f
);
9455 SET_RasterPos3fv(table
, save_RasterPos3fv
);
9456 SET_RasterPos3i(table
, save_RasterPos3i
);
9457 SET_RasterPos3iv(table
, save_RasterPos3iv
);
9458 SET_RasterPos3s(table
, save_RasterPos3s
);
9459 SET_RasterPos3sv(table
, save_RasterPos3sv
);
9460 SET_RasterPos4d(table
, save_RasterPos4d
);
9461 SET_RasterPos4dv(table
, save_RasterPos4dv
);
9462 SET_RasterPos4f(table
, save_RasterPos4f
);
9463 SET_RasterPos4fv(table
, save_RasterPos4fv
);
9464 SET_RasterPos4i(table
, save_RasterPos4i
);
9465 SET_RasterPos4iv(table
, save_RasterPos4iv
);
9466 SET_RasterPos4s(table
, save_RasterPos4s
);
9467 SET_RasterPos4sv(table
, save_RasterPos4sv
);
9468 SET_ReadBuffer(table
, save_ReadBuffer
);
9469 SET_ReadPixels(table
, exec_ReadPixels
);
9470 SET_RenderMode(table
, exec_RenderMode
);
9471 SET_Rotated(table
, save_Rotated
);
9472 SET_Rotatef(table
, save_Rotatef
);
9473 SET_Scaled(table
, save_Scaled
);
9474 SET_Scalef(table
, save_Scalef
);
9475 SET_Scissor(table
, save_Scissor
);
9476 SET_FeedbackBuffer(table
, exec_FeedbackBuffer
);
9477 SET_SelectBuffer(table
, exec_SelectBuffer
);
9478 SET_ShadeModel(table
, save_ShadeModel
);
9479 SET_StencilFunc(table
, save_StencilFunc
);
9480 SET_StencilMask(table
, save_StencilMask
);
9481 SET_StencilOp(table
, save_StencilOp
);
9482 SET_TexEnvf(table
, save_TexEnvf
);
9483 SET_TexEnvfv(table
, save_TexEnvfv
);
9484 SET_TexEnvi(table
, save_TexEnvi
);
9485 SET_TexEnviv(table
, save_TexEnviv
);
9486 SET_TexGend(table
, save_TexGend
);
9487 SET_TexGendv(table
, save_TexGendv
);
9488 SET_TexGenf(table
, save_TexGenf
);
9489 SET_TexGenfv(table
, save_TexGenfv
);
9490 SET_TexGeni(table
, save_TexGeni
);
9491 SET_TexGeniv(table
, save_TexGeniv
);
9492 SET_TexImage1D(table
, save_TexImage1D
);
9493 SET_TexImage2D(table
, save_TexImage2D
);
9494 SET_TexParameterf(table
, save_TexParameterf
);
9495 SET_TexParameterfv(table
, save_TexParameterfv
);
9496 SET_TexParameteri(table
, save_TexParameteri
);
9497 SET_TexParameteriv(table
, save_TexParameteriv
);
9498 SET_Translated(table
, save_Translated
);
9499 SET_Translatef(table
, save_Translatef
);
9500 SET_Viewport(table
, save_Viewport
);
9503 SET_AreTexturesResident(table
, exec_AreTexturesResident
);
9504 SET_BindTexture(table
, save_BindTexture
);
9505 SET_ColorPointer(table
, exec_ColorPointer
);
9506 SET_CopyTexImage1D(table
, save_CopyTexImage1D
);
9507 SET_CopyTexImage2D(table
, save_CopyTexImage2D
);
9508 SET_CopyTexSubImage1D(table
, save_CopyTexSubImage1D
);
9509 SET_CopyTexSubImage2D(table
, save_CopyTexSubImage2D
);
9510 SET_DeleteTextures(table
, exec_DeleteTextures
);
9511 SET_DisableClientState(table
, exec_DisableClientState
);
9512 SET_EdgeFlagPointer(table
, exec_EdgeFlagPointer
);
9513 SET_EnableClientState(table
, exec_EnableClientState
);
9514 SET_GenTextures(table
, exec_GenTextures
);
9515 SET_GetPointerv(table
, exec_GetPointerv
);
9516 SET_IndexPointer(table
, exec_IndexPointer
);
9517 SET_InterleavedArrays(table
, exec_InterleavedArrays
);
9518 SET_IsTexture(table
, exec_IsTexture
);
9519 SET_NormalPointer(table
, exec_NormalPointer
);
9520 SET_PopClientAttrib(table
, exec_PopClientAttrib
);
9521 SET_PrioritizeTextures(table
, save_PrioritizeTextures
);
9522 SET_PushClientAttrib(table
, exec_PushClientAttrib
);
9523 SET_TexCoordPointer(table
, exec_TexCoordPointer
);
9524 SET_TexSubImage1D(table
, save_TexSubImage1D
);
9525 SET_TexSubImage2D(table
, save_TexSubImage2D
);
9526 SET_VertexPointer(table
, exec_VertexPointer
);
9529 SET_CopyTexSubImage3D(table
, save_CopyTexSubImage3D
);
9530 SET_TexImage3D(table
, save_TexImage3D
);
9531 SET_TexSubImage3D(table
, save_TexSubImage3D
);
9534 SET_StencilFuncSeparate(table
, save_StencilFuncSeparate
);
9535 SET_StencilMaskSeparate(table
, save_StencilMaskSeparate
);
9536 SET_StencilOpSeparate(table
, save_StencilOpSeparate
);
9538 /* ATI_separate_stencil */
9539 SET_StencilFuncSeparateATI(table
, save_StencilFuncSeparateATI
);
9541 /* GL_ARB_imaging */
9542 /* Not all are supported */
9543 SET_BlendColor(table
, save_BlendColor
);
9544 SET_BlendEquation(table
, save_BlendEquation
);
9545 SET_ColorSubTable(table
, save_ColorSubTable
);
9546 SET_ColorTable(table
, save_ColorTable
);
9547 SET_ColorTableParameterfv(table
, save_ColorTableParameterfv
);
9548 SET_ColorTableParameteriv(table
, save_ColorTableParameteriv
);
9549 SET_ConvolutionFilter1D(table
, save_ConvolutionFilter1D
);
9550 SET_ConvolutionFilter2D(table
, save_ConvolutionFilter2D
);
9551 SET_ConvolutionParameterf(table
, save_ConvolutionParameterf
);
9552 SET_ConvolutionParameterfv(table
, save_ConvolutionParameterfv
);
9553 SET_ConvolutionParameteri(table
, save_ConvolutionParameteri
);
9554 SET_ConvolutionParameteriv(table
, save_ConvolutionParameteriv
);
9555 SET_CopyColorSubTable(table
, save_CopyColorSubTable
);
9556 SET_CopyColorTable(table
, save_CopyColorTable
);
9557 SET_CopyConvolutionFilter1D(table
, exec_CopyConvolutionFilter1D
);
9558 SET_CopyConvolutionFilter2D(table
, exec_CopyConvolutionFilter2D
);
9559 SET_GetColorTable(table
, exec_GetColorTable
);
9560 SET_GetColorTableParameterfv(table
, exec_GetColorTableParameterfv
);
9561 SET_GetColorTableParameteriv(table
, exec_GetColorTableParameteriv
);
9562 SET_GetConvolutionFilter(table
, exec_GetConvolutionFilter
);
9563 SET_GetConvolutionParameterfv(table
, exec_GetConvolutionParameterfv
);
9564 SET_GetConvolutionParameteriv(table
, exec_GetConvolutionParameteriv
);
9565 SET_GetHistogram(table
, exec_GetHistogram
);
9566 SET_GetHistogramParameterfv(table
, exec_GetHistogramParameterfv
);
9567 SET_GetHistogramParameteriv(table
, exec_GetHistogramParameteriv
);
9568 SET_GetMinmax(table
, exec_GetMinmax
);
9569 SET_GetMinmaxParameterfv(table
, exec_GetMinmaxParameterfv
);
9570 SET_GetMinmaxParameteriv(table
, exec_GetMinmaxParameteriv
);
9571 SET_GetSeparableFilter(table
, exec_GetSeparableFilter
);
9572 SET_Histogram(table
, save_Histogram
);
9573 SET_Minmax(table
, save_Minmax
);
9574 SET_ResetHistogram(table
, save_ResetHistogram
);
9575 SET_ResetMinmax(table
, save_ResetMinmax
);
9576 SET_SeparableFilter2D(table
, exec_SeparableFilter2D
);
9578 /* 2. GL_EXT_blend_color */
9580 SET_BlendColorEXT(table
, save_BlendColorEXT
);
9583 /* 3. GL_EXT_polygon_offset */
9584 SET_PolygonOffsetEXT(table
, save_PolygonOffsetEXT
);
9586 /* 6. GL_EXT_texture3d */
9588 SET_CopyTexSubImage3DEXT(table
, save_CopyTexSubImage3D
);
9589 SET_TexImage3DEXT(table
, save_TexImage3DEXT
);
9590 SET_TexSubImage3DEXT(table
, save_TexSubImage3D
);
9593 /* 14. GL_SGI_color_table */
9595 SET_ColorTableSGI(table
, save_ColorTable
);
9596 SET_ColorSubTableSGI(table
, save_ColorSubTable
);
9597 SET_GetColorTableSGI(table
, exec_GetColorTable
);
9598 SET_GetColorTableParameterfvSGI(table
, exec_GetColorTableParameterfv
);
9599 SET_GetColorTableParameterivSGI(table
, exec_GetColorTableParameteriv
);
9602 /* 30. GL_EXT_vertex_array */
9603 SET_ColorPointerEXT(table
, exec_ColorPointerEXT
);
9604 SET_EdgeFlagPointerEXT(table
, exec_EdgeFlagPointerEXT
);
9605 SET_IndexPointerEXT(table
, exec_IndexPointerEXT
);
9606 SET_NormalPointerEXT(table
, exec_NormalPointerEXT
);
9607 SET_TexCoordPointerEXT(table
, exec_TexCoordPointerEXT
);
9608 SET_VertexPointerEXT(table
, exec_VertexPointerEXT
);
9610 /* 37. GL_EXT_blend_minmax */
9612 SET_BlendEquationEXT(table
, save_BlendEquationEXT
);
9615 /* 54. GL_EXT_point_parameters */
9616 SET_PointParameterfEXT(table
, save_PointParameterfEXT
);
9617 SET_PointParameterfvEXT(table
, save_PointParameterfvEXT
);
9619 /* 97. GL_EXT_compiled_vertex_array */
9620 SET_LockArraysEXT(table
, exec_LockArraysEXT
);
9621 SET_UnlockArraysEXT(table
, exec_UnlockArraysEXT
);
9623 /* 145. GL_EXT_secondary_color */
9624 SET_SecondaryColorPointerEXT(table
, exec_SecondaryColorPointerEXT
);
9626 /* 148. GL_EXT_multi_draw_arrays */
9627 SET_MultiDrawArraysEXT(table
, exec_MultiDrawArraysEXT
);
9629 /* 149. GL_EXT_fog_coord */
9630 SET_FogCoordPointerEXT(table
, exec_FogCoordPointerEXT
);
9632 /* 173. GL_EXT_blend_func_separate */
9633 SET_BlendFuncSeparateEXT(table
, save_BlendFuncSeparateEXT
);
9635 /* 196. GL_MESA_resize_buffers */
9636 SET_ResizeBuffersMESA(table
, _mesa_ResizeBuffersMESA
);
9638 /* 197. GL_MESA_window_pos */
9639 SET_WindowPos2dMESA(table
, save_WindowPos2dMESA
);
9640 SET_WindowPos2dvMESA(table
, save_WindowPos2dvMESA
);
9641 SET_WindowPos2fMESA(table
, save_WindowPos2fMESA
);
9642 SET_WindowPos2fvMESA(table
, save_WindowPos2fvMESA
);
9643 SET_WindowPos2iMESA(table
, save_WindowPos2iMESA
);
9644 SET_WindowPos2ivMESA(table
, save_WindowPos2ivMESA
);
9645 SET_WindowPos2sMESA(table
, save_WindowPos2sMESA
);
9646 SET_WindowPos2svMESA(table
, save_WindowPos2svMESA
);
9647 SET_WindowPos3dMESA(table
, save_WindowPos3dMESA
);
9648 SET_WindowPos3dvMESA(table
, save_WindowPos3dvMESA
);
9649 SET_WindowPos3fMESA(table
, save_WindowPos3fMESA
);
9650 SET_WindowPos3fvMESA(table
, save_WindowPos3fvMESA
);
9651 SET_WindowPos3iMESA(table
, save_WindowPos3iMESA
);
9652 SET_WindowPos3ivMESA(table
, save_WindowPos3ivMESA
);
9653 SET_WindowPos3sMESA(table
, save_WindowPos3sMESA
);
9654 SET_WindowPos3svMESA(table
, save_WindowPos3svMESA
);
9655 SET_WindowPos4dMESA(table
, save_WindowPos4dMESA
);
9656 SET_WindowPos4dvMESA(table
, save_WindowPos4dvMESA
);
9657 SET_WindowPos4fMESA(table
, save_WindowPos4fMESA
);
9658 SET_WindowPos4fvMESA(table
, save_WindowPos4fvMESA
);
9659 SET_WindowPos4iMESA(table
, save_WindowPos4iMESA
);
9660 SET_WindowPos4ivMESA(table
, save_WindowPos4ivMESA
);
9661 SET_WindowPos4sMESA(table
, save_WindowPos4sMESA
);
9662 SET_WindowPos4svMESA(table
, save_WindowPos4svMESA
);
9664 /* 200. GL_IBM_multimode_draw_arrays */
9665 SET_MultiModeDrawArraysIBM(table
, exec_MultiModeDrawArraysIBM
);
9666 SET_MultiModeDrawElementsIBM(table
, exec_MultiModeDrawElementsIBM
);
9668 #if FEATURE_NV_vertex_program
9669 /* 233. GL_NV_vertex_program */
9670 /* The following commands DO NOT go into display lists:
9671 * AreProgramsResidentNV, IsProgramNV, GenProgramsNV, DeleteProgramsNV,
9672 * VertexAttribPointerNV, GetProgram*, GetVertexAttrib*
9674 SET_BindProgramNV(table
, save_BindProgramNV
);
9675 SET_DeleteProgramsNV(table
, _mesa_DeletePrograms
);
9676 SET_ExecuteProgramNV(table
, save_ExecuteProgramNV
);
9677 SET_GenProgramsNV(table
, _mesa_GenPrograms
);
9678 SET_AreProgramsResidentNV(table
, _mesa_AreProgramsResidentNV
);
9679 SET_RequestResidentProgramsNV(table
, save_RequestResidentProgramsNV
);
9680 SET_GetProgramParameterfvNV(table
, _mesa_GetProgramParameterfvNV
);
9681 SET_GetProgramParameterdvNV(table
, _mesa_GetProgramParameterdvNV
);
9682 SET_GetProgramivNV(table
, _mesa_GetProgramivNV
);
9683 SET_GetProgramStringNV(table
, _mesa_GetProgramStringNV
);
9684 SET_GetTrackMatrixivNV(table
, _mesa_GetTrackMatrixivNV
);
9685 SET_GetVertexAttribdvNV(table
, _mesa_GetVertexAttribdvNV
);
9686 SET_GetVertexAttribfvNV(table
, _mesa_GetVertexAttribfvNV
);
9687 SET_GetVertexAttribivNV(table
, _mesa_GetVertexAttribivNV
);
9688 SET_GetVertexAttribPointervNV(table
, _mesa_GetVertexAttribPointervNV
);
9689 SET_IsProgramNV(table
, _mesa_IsProgramARB
);
9690 SET_LoadProgramNV(table
, save_LoadProgramNV
);
9691 SET_ProgramEnvParameter4dARB(table
, save_ProgramEnvParameter4dARB
);
9692 SET_ProgramEnvParameter4dvARB(table
, save_ProgramEnvParameter4dvARB
);
9693 SET_ProgramEnvParameter4fARB(table
, save_ProgramEnvParameter4fARB
);
9694 SET_ProgramEnvParameter4fvARB(table
, save_ProgramEnvParameter4fvARB
);
9695 SET_ProgramParameters4dvNV(table
, save_ProgramParameters4dvNV
);
9696 SET_ProgramParameters4fvNV(table
, save_ProgramParameters4fvNV
);
9697 SET_TrackMatrixNV(table
, save_TrackMatrixNV
);
9698 SET_VertexAttribPointerNV(table
, _mesa_VertexAttribPointerNV
);
9701 /* 244. GL_ATI_envmap_bumpmap */
9702 SET_TexBumpParameterivATI(table
, save_TexBumpParameterivATI
);
9703 SET_TexBumpParameterfvATI(table
, save_TexBumpParameterfvATI
);
9705 /* 245. GL_ATI_fragment_shader */
9706 #if FEATURE_ATI_fragment_shader
9707 SET_BindFragmentShaderATI(table
, save_BindFragmentShaderATI
);
9708 SET_SetFragmentShaderConstantATI(table
, save_SetFragmentShaderConstantATI
);
9711 /* 282. GL_NV_fragment_program */
9712 #if FEATURE_NV_fragment_program
9713 SET_ProgramNamedParameter4fNV(table
, save_ProgramNamedParameter4fNV
);
9714 SET_ProgramNamedParameter4dNV(table
, save_ProgramNamedParameter4dNV
);
9715 SET_ProgramNamedParameter4fvNV(table
, save_ProgramNamedParameter4fvNV
);
9716 SET_ProgramNamedParameter4dvNV(table
, save_ProgramNamedParameter4dvNV
);
9717 SET_GetProgramNamedParameterfvNV(table
,
9718 _mesa_GetProgramNamedParameterfvNV
);
9719 SET_GetProgramNamedParameterdvNV(table
,
9720 _mesa_GetProgramNamedParameterdvNV
);
9721 SET_ProgramLocalParameter4dARB(table
, save_ProgramLocalParameter4dARB
);
9722 SET_ProgramLocalParameter4dvARB(table
, save_ProgramLocalParameter4dvARB
);
9723 SET_ProgramLocalParameter4fARB(table
, save_ProgramLocalParameter4fARB
);
9724 SET_ProgramLocalParameter4fvARB(table
, save_ProgramLocalParameter4fvARB
);
9725 SET_GetProgramLocalParameterdvARB(table
,
9726 _mesa_GetProgramLocalParameterdvARB
);
9727 SET_GetProgramLocalParameterfvARB(table
,
9728 _mesa_GetProgramLocalParameterfvARB
);
9731 /* 262. GL_NV_point_sprite */
9732 SET_PointParameteriNV(table
, save_PointParameteriNV
);
9733 SET_PointParameterivNV(table
, save_PointParameterivNV
);
9735 /* 268. GL_EXT_stencil_two_side */
9736 SET_ActiveStencilFaceEXT(table
, save_ActiveStencilFaceEXT
);
9738 /* 273. GL_APPLE_vertex_array_object */
9739 SET_BindVertexArrayAPPLE(table
, _mesa_BindVertexArrayAPPLE
);
9740 SET_DeleteVertexArraysAPPLE(table
, _mesa_DeleteVertexArraysAPPLE
);
9741 SET_GenVertexArraysAPPLE(table
, _mesa_GenVertexArraysAPPLE
);
9742 SET_IsVertexArrayAPPLE(table
, _mesa_IsVertexArrayAPPLE
);
9744 /* ???. GL_EXT_depth_bounds_test */
9745 SET_DepthBoundsEXT(table
, save_DepthBoundsEXT
);
9747 /* ARB 1. GL_ARB_multitexture */
9748 SET_ActiveTextureARB(table
, save_ActiveTextureARB
);
9749 SET_ClientActiveTextureARB(table
, exec_ClientActiveTextureARB
);
9751 /* ARB 3. GL_ARB_transpose_matrix */
9752 SET_LoadTransposeMatrixdARB(table
, save_LoadTransposeMatrixdARB
);
9753 SET_LoadTransposeMatrixfARB(table
, save_LoadTransposeMatrixfARB
);
9754 SET_MultTransposeMatrixdARB(table
, save_MultTransposeMatrixdARB
);
9755 SET_MultTransposeMatrixfARB(table
, save_MultTransposeMatrixfARB
);
9757 /* ARB 5. GL_ARB_multisample */
9758 SET_SampleCoverageARB(table
, save_SampleCoverageARB
);
9760 /* ARB 12. GL_ARB_texture_compression */
9761 SET_CompressedTexImage3DARB(table
, save_CompressedTexImage3DARB
);
9762 SET_CompressedTexImage2DARB(table
, save_CompressedTexImage2DARB
);
9763 SET_CompressedTexImage1DARB(table
, save_CompressedTexImage1DARB
);
9764 SET_CompressedTexSubImage3DARB(table
, save_CompressedTexSubImage3DARB
);
9765 SET_CompressedTexSubImage2DARB(table
, save_CompressedTexSubImage2DARB
);
9766 SET_CompressedTexSubImage1DARB(table
, save_CompressedTexSubImage1DARB
);
9767 SET_GetCompressedTexImageARB(table
, exec_GetCompressedTexImageARB
);
9769 /* ARB 14. GL_ARB_point_parameters */
9770 /* aliased with EXT_point_parameters functions */
9772 /* ARB 25. GL_ARB_window_pos */
9773 /* aliased with MESA_window_pos functions */
9775 /* ARB 26. GL_ARB_vertex_program */
9776 /* ARB 27. GL_ARB_fragment_program */
9777 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
9778 /* glVertexAttrib* functions alias the NV ones, handled elsewhere */
9779 SET_VertexAttribPointerARB(table
, _mesa_VertexAttribPointerARB
);
9780 SET_EnableVertexAttribArrayARB(table
, _mesa_EnableVertexAttribArrayARB
);
9781 SET_DisableVertexAttribArrayARB(table
, _mesa_DisableVertexAttribArrayARB
);
9782 SET_ProgramStringARB(table
, save_ProgramStringARB
);
9783 SET_BindProgramNV(table
, save_BindProgramNV
);
9784 SET_DeleteProgramsNV(table
, _mesa_DeletePrograms
);
9785 SET_GenProgramsNV(table
, _mesa_GenPrograms
);
9786 SET_IsProgramNV(table
, _mesa_IsProgramARB
);
9787 SET_GetVertexAttribdvNV(table
, _mesa_GetVertexAttribdvNV
);
9788 SET_GetVertexAttribfvNV(table
, _mesa_GetVertexAttribfvNV
);
9789 SET_GetVertexAttribivNV(table
, _mesa_GetVertexAttribivNV
);
9790 SET_GetVertexAttribPointervNV(table
, _mesa_GetVertexAttribPointervNV
);
9791 SET_ProgramEnvParameter4dARB(table
, save_ProgramEnvParameter4dARB
);
9792 SET_ProgramEnvParameter4dvARB(table
, save_ProgramEnvParameter4dvARB
);
9793 SET_ProgramEnvParameter4fARB(table
, save_ProgramEnvParameter4fARB
);
9794 SET_ProgramEnvParameter4fvARB(table
, save_ProgramEnvParameter4fvARB
);
9795 SET_ProgramLocalParameter4dARB(table
, save_ProgramLocalParameter4dARB
);
9796 SET_ProgramLocalParameter4dvARB(table
, save_ProgramLocalParameter4dvARB
);
9797 SET_ProgramLocalParameter4fARB(table
, save_ProgramLocalParameter4fARB
);
9798 SET_ProgramLocalParameter4fvARB(table
, save_ProgramLocalParameter4fvARB
);
9799 SET_GetProgramEnvParameterdvARB(table
, _mesa_GetProgramEnvParameterdvARB
);
9800 SET_GetProgramEnvParameterfvARB(table
, _mesa_GetProgramEnvParameterfvARB
);
9801 SET_GetProgramLocalParameterdvARB(table
,
9802 _mesa_GetProgramLocalParameterdvARB
);
9803 SET_GetProgramLocalParameterfvARB(table
,
9804 _mesa_GetProgramLocalParameterfvARB
);
9805 SET_GetProgramivARB(table
, _mesa_GetProgramivARB
);
9806 SET_GetProgramStringARB(table
, _mesa_GetProgramStringARB
);
9809 /* ARB 28. GL_ARB_vertex_buffer_object */
9810 #if FEATURE_ARB_vertex_buffer_object
9811 /* None of the extension's functions get compiled */
9812 SET_BindBufferARB(table
, _mesa_BindBufferARB
);
9813 SET_BufferDataARB(table
, _mesa_BufferDataARB
);
9814 SET_BufferSubDataARB(table
, _mesa_BufferSubDataARB
);
9815 SET_DeleteBuffersARB(table
, _mesa_DeleteBuffersARB
);
9816 SET_GenBuffersARB(table
, _mesa_GenBuffersARB
);
9817 SET_GetBufferParameterivARB(table
, _mesa_GetBufferParameterivARB
);
9818 SET_GetBufferPointervARB(table
, _mesa_GetBufferPointervARB
);
9819 SET_GetBufferSubDataARB(table
, _mesa_GetBufferSubDataARB
);
9820 SET_IsBufferARB(table
, _mesa_IsBufferARB
);
9821 SET_MapBufferARB(table
, _mesa_MapBufferARB
);
9822 SET_UnmapBufferARB(table
, _mesa_UnmapBufferARB
);
9825 #if FEATURE_queryobj
9826 SET_BeginQueryARB(table
, save_BeginQueryARB
);
9827 SET_EndQueryARB(table
, save_EndQueryARB
);
9828 SET_GenQueriesARB(table
, _mesa_GenQueriesARB
);
9829 SET_DeleteQueriesARB(table
, _mesa_DeleteQueriesARB
);
9830 SET_IsQueryARB(table
, _mesa_IsQueryARB
);
9831 SET_GetQueryivARB(table
, _mesa_GetQueryivARB
);
9832 SET_GetQueryObjectivARB(table
, _mesa_GetQueryObjectivARB
);
9833 SET_GetQueryObjectuivARB(table
, _mesa_GetQueryObjectuivARB
);
9835 SET_DrawBuffersARB(table
, save_DrawBuffersARB
);
9837 #if FEATURE_EXT_framebuffer_blit
9838 SET_BlitFramebufferEXT(table
, save_BlitFramebufferEXT
);
9841 /* GL_ARB_shader_objects */
9842 SET_UseProgramObjectARB(table
, save_UseProgramObjectARB
);
9843 SET_Uniform1fARB(table
, save_Uniform1fARB
);
9844 SET_Uniform2fARB(table
, save_Uniform2fARB
);
9845 SET_Uniform3fARB(table
, save_Uniform3fARB
);
9846 SET_Uniform4fARB(table
, save_Uniform4fARB
);
9847 SET_Uniform1fvARB(table
, save_Uniform1fvARB
);
9848 SET_Uniform2fvARB(table
, save_Uniform2fvARB
);
9849 SET_Uniform3fvARB(table
, save_Uniform3fvARB
);
9850 SET_Uniform4fvARB(table
, save_Uniform4fvARB
);
9851 SET_Uniform1iARB(table
, save_Uniform1iARB
);
9852 SET_Uniform2iARB(table
, save_Uniform2iARB
);
9853 SET_Uniform3iARB(table
, save_Uniform3iARB
);
9854 SET_Uniform4iARB(table
, save_Uniform4iARB
);
9855 SET_Uniform1ivARB(table
, save_Uniform1ivARB
);
9856 SET_Uniform2ivARB(table
, save_Uniform2ivARB
);
9857 SET_Uniform3ivARB(table
, save_Uniform3ivARB
);
9858 SET_Uniform4ivARB(table
, save_Uniform4ivARB
);
9859 SET_UniformMatrix2fvARB(table
, save_UniformMatrix2fvARB
);
9860 SET_UniformMatrix3fvARB(table
, save_UniformMatrix3fvARB
);
9861 SET_UniformMatrix4fvARB(table
, save_UniformMatrix4fvARB
);
9862 SET_UniformMatrix2x3fv(table
, save_UniformMatrix2x3fv
);
9863 SET_UniformMatrix3x2fv(table
, save_UniformMatrix3x2fv
);
9864 SET_UniformMatrix2x4fv(table
, save_UniformMatrix2x4fv
);
9865 SET_UniformMatrix4x2fv(table
, save_UniformMatrix4x2fv
);
9866 SET_UniformMatrix3x4fv(table
, save_UniformMatrix3x4fv
);
9867 SET_UniformMatrix4x3fv(table
, save_UniformMatrix4x3fv
);
9869 /* ARB 30/31/32. GL_ARB_shader_objects, GL_ARB_vertex/fragment_shader */
9870 SET_BindAttribLocationARB(table
, exec_BindAttribLocationARB
);
9871 SET_GetAttribLocationARB(table
, exec_GetAttribLocationARB
);
9872 SET_GetUniformLocationARB(table
, exec_GetUniformLocationARB
);
9873 /* XXX additional functions need to be implemented here! */
9875 /* 299. GL_EXT_blend_equation_separate */
9876 SET_BlendEquationSeparateEXT(table
, save_BlendEquationSeparateEXT
);
9878 /* GL_EXT_gpu_program_parameters */
9879 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
9880 SET_ProgramEnvParameters4fvEXT(table
, save_ProgramEnvParameters4fvEXT
);
9881 SET_ProgramLocalParameters4fvEXT(table
, save_ProgramLocalParameters4fvEXT
);
9884 /* ARB 50. GL_ARB_map_buffer_range */
9885 #if FEATURE_ARB_map_buffer_range
9886 SET_MapBufferRange(table
, _mesa_MapBufferRange
); /* no dlist save */
9887 SET_FlushMappedBufferRange(table
, _mesa_FlushMappedBufferRange
); /* no dl */
9890 /* ARB 59. GL_ARB_copy_buffer */
9891 SET_CopyBufferSubData(table
, _mesa_CopyBufferSubData
); /* no dlist save */
9893 /* 352. GL_EXT_transform_feedback */
9894 #if FEATURE_EXT_transform_feedback
9895 SET_BeginTransformFeedbackEXT(table
, save_BeginTransformFeedback
);
9896 SET_EndTransformFeedbackEXT(table
, save_EndTransformFeedback
);
9899 /* 364. GL_EXT_provoking_vertex */
9900 SET_ProvokingVertexEXT(table
, save_ProvokingVertexEXT
);
9902 /* 371. GL_APPLE_object_purgeable */
9903 #if FEATURE_APPLE_object_purgeable
9904 SET_ObjectPurgeableAPPLE(table
, _mesa_ObjectPurgeableAPPLE
);
9905 SET_ObjectUnpurgeableAPPLE(table
, _mesa_ObjectUnpurgeableAPPLE
);
9908 /* GL_EXT_texture_integer */
9909 SET_ClearColorIiEXT(table
, save_ClearColorIi
);
9910 SET_ClearColorIuiEXT(table
, save_ClearColorIui
);
9911 SET_TexParameterIivEXT(table
, save_TexParameterIiv
);
9912 SET_TexParameterIuivEXT(table
, save_TexParameterIuiv
);
9913 SET_GetTexParameterIivEXT(table
, exec_GetTexParameterIiv
);
9914 SET_GetTexParameterIuivEXT(table
, exec_GetTexParameterIuiv
);
9916 /* 377. GL_EXT_separate_shader_objects */
9917 SET_UseShaderProgramEXT(table
, save_UseShaderProgramEXT
);
9918 SET_ActiveProgramEXT(table
, save_ActiveProgramEXT
);
9920 /* GL_ARB_color_buffer_float */
9921 SET_ClampColorARB(table
, save_ClampColorARB
);
9922 SET_ClampColor(table
, save_ClampColorARB
);
9926 SET_ClearBufferiv(table
, save_ClearBufferiv
);
9927 SET_ClearBufferuiv(table
, save_ClearBufferuiv
);
9928 SET_ClearBufferfv(table
, save_ClearBufferfv
);
9929 SET_ClearBufferfi(table
, save_ClearBufferfi
);
9930 SET_Uniform1ui(table
, save_Uniform1ui
);
9931 SET_Uniform2ui(table
, save_Uniform2ui
);
9932 SET_Uniform3ui(table
, save_Uniform3ui
);
9933 SET_Uniform4ui(table
, save_Uniform4ui
);
9934 SET_Uniform1uiv(table
, save_Uniform1uiv
);
9935 SET_Uniform2uiv(table
, save_Uniform2uiv
);
9936 SET_Uniform3uiv(table
, save_Uniform3uiv
);
9937 SET_Uniform4uiv(table
, save_Uniform4uiv
);
9939 (void) save_ClearBufferiv
;
9940 (void) save_ClearBufferuiv
;
9941 (void) save_ClearBufferfv
;
9942 (void) save_ClearBufferfi
;
9943 (void) save_Uniform1ui
;
9944 (void) save_Uniform2ui
;
9945 (void) save_Uniform3ui
;
9946 (void) save_Uniform4ui
;
9947 (void) save_Uniform1uiv
;
9948 (void) save_Uniform2uiv
;
9949 (void) save_Uniform3uiv
;
9950 (void) save_Uniform4uiv
;
9953 /* GL_ARB_instanced_arrays */
9954 SET_VertexAttribDivisorARB(table
, save_VertexAttribDivisor
);
9956 /* GL_NV_texture_barrier */
9957 SET_TextureBarrierNV(table
, save_TextureBarrierNV
);
9959 /* GL_ARB_sampler_objects */
9960 SET_BindSampler(table
, save_BindSampler
);
9962 /* GL_ARB_draw_buffer_blend */
9963 SET_BlendFunciARB(table
, save_BlendFunci
);
9964 SET_BlendFuncSeparateiARB(table
, save_BlendFuncSeparatei
);
9965 SET_BlendEquationiARB(table
, save_BlendEquationi
);
9966 SET_BlendEquationSeparateiARB(table
, save_BlendEquationSeparatei
);
9974 enum_string(GLenum k
)
9976 return _mesa_lookup_enum_by_nr(k
);
9981 * Print the commands in a display list. For debugging only.
9982 * TODO: many commands aren't handled yet.
9984 static void GLAPIENTRY
9985 print_list(struct gl_context
*ctx
, GLuint list
)
9987 struct gl_display_list
*dlist
;
9991 if (!islist(ctx
, list
)) {
9992 printf("%u is not a display list ID\n", list
);
9996 dlist
= lookup_list(ctx
, list
);
10002 printf("START-LIST %u, address %p\n", list
, (void *) n
);
10004 done
= n
? GL_FALSE
: GL_TRUE
;
10006 const OpCode opcode
= n
[0].opcode
;
10008 if (is_ext_opcode(opcode
)) {
10009 n
+= ext_opcode_print(ctx
, n
);
10014 printf("Accum %s %g\n", enum_string(n
[1].e
), n
[2].f
);
10016 case OPCODE_BITMAP
:
10017 printf("Bitmap %d %d %g %g %g %g %p\n", n
[1].i
, n
[2].i
,
10018 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
, (void *) n
[7].data
);
10020 case OPCODE_CALL_LIST
:
10021 printf("CallList %d\n", (int) n
[1].ui
);
10023 case OPCODE_CALL_LIST_OFFSET
:
10024 printf("CallList %d + offset %u = %u\n", (int) n
[1].ui
,
10025 ctx
->List
.ListBase
, ctx
->List
.ListBase
+ n
[1].ui
);
10027 case OPCODE_COLOR_TABLE_PARAMETER_FV
:
10028 printf("ColorTableParameterfv %s %s %f %f %f %f\n",
10029 enum_string(n
[1].e
), enum_string(n
[2].e
),
10030 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
10032 case OPCODE_COLOR_TABLE_PARAMETER_IV
:
10033 printf("ColorTableParameteriv %s %s %d %d %d %d\n",
10034 enum_string(n
[1].e
), enum_string(n
[2].e
),
10035 n
[3].i
, n
[4].i
, n
[5].i
, n
[6].i
);
10037 case OPCODE_DISABLE
:
10038 printf("Disable %s\n", enum_string(n
[1].e
));
10040 case OPCODE_ENABLE
:
10041 printf("Enable %s\n", enum_string(n
[1].e
));
10043 case OPCODE_FRUSTUM
:
10044 printf("Frustum %g %g %g %g %g %g\n",
10045 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
10047 case OPCODE_LINE_STIPPLE
:
10048 printf("LineStipple %d %x\n", n
[1].i
, (int) n
[2].us
);
10050 case OPCODE_LOAD_IDENTITY
:
10051 printf("LoadIdentity\n");
10053 case OPCODE_LOAD_MATRIX
:
10054 printf("LoadMatrix\n");
10055 printf(" %8f %8f %8f %8f\n",
10056 n
[1].f
, n
[5].f
, n
[9].f
, n
[13].f
);
10057 printf(" %8f %8f %8f %8f\n",
10058 n
[2].f
, n
[6].f
, n
[10].f
, n
[14].f
);
10059 printf(" %8f %8f %8f %8f\n",
10060 n
[3].f
, n
[7].f
, n
[11].f
, n
[15].f
);
10061 printf(" %8f %8f %8f %8f\n",
10062 n
[4].f
, n
[8].f
, n
[12].f
, n
[16].f
);
10064 case OPCODE_MULT_MATRIX
:
10065 printf("MultMatrix (or Rotate)\n");
10066 printf(" %8f %8f %8f %8f\n",
10067 n
[1].f
, n
[5].f
, n
[9].f
, n
[13].f
);
10068 printf(" %8f %8f %8f %8f\n",
10069 n
[2].f
, n
[6].f
, n
[10].f
, n
[14].f
);
10070 printf(" %8f %8f %8f %8f\n",
10071 n
[3].f
, n
[7].f
, n
[11].f
, n
[15].f
);
10072 printf(" %8f %8f %8f %8f\n",
10073 n
[4].f
, n
[8].f
, n
[12].f
, n
[16].f
);
10076 printf("Ortho %g %g %g %g %g %g\n",
10077 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
10079 case OPCODE_POP_ATTRIB
:
10080 printf("PopAttrib\n");
10082 case OPCODE_POP_MATRIX
:
10083 printf("PopMatrix\n");
10085 case OPCODE_POP_NAME
:
10086 printf("PopName\n");
10088 case OPCODE_PUSH_ATTRIB
:
10089 printf("PushAttrib %x\n", n
[1].bf
);
10091 case OPCODE_PUSH_MATRIX
:
10092 printf("PushMatrix\n");
10094 case OPCODE_PUSH_NAME
:
10095 printf("PushName %d\n", (int) n
[1].ui
);
10097 case OPCODE_RASTER_POS
:
10098 printf("RasterPos %g %g %g %g\n",
10099 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
);
10101 case OPCODE_ROTATE
:
10102 printf("Rotate %g %g %g %g\n",
10103 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
);
10106 printf("Scale %g %g %g\n", n
[1].f
, n
[2].f
, n
[3].f
);
10108 case OPCODE_TRANSLATE
:
10109 printf("Translate %g %g %g\n", n
[1].f
, n
[2].f
, n
[3].f
);
10111 case OPCODE_BIND_TEXTURE
:
10112 printf("BindTexture %s %d\n",
10113 _mesa_lookup_enum_by_nr(n
[1].ui
), n
[2].ui
);
10115 case OPCODE_SHADE_MODEL
:
10116 printf("ShadeModel %s\n", _mesa_lookup_enum_by_nr(n
[1].ui
));
10119 printf("Map1 %s %.3f %.3f %d %d\n",
10120 _mesa_lookup_enum_by_nr(n
[1].ui
),
10121 n
[2].f
, n
[3].f
, n
[4].i
, n
[5].i
);
10124 printf("Map2 %s %.3f %.3f %.3f %.3f %d %d %d %d\n",
10125 _mesa_lookup_enum_by_nr(n
[1].ui
),
10126 n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
,
10127 n
[6].i
, n
[7].i
, n
[8].i
, n
[9].i
);
10129 case OPCODE_MAPGRID1
:
10130 printf("MapGrid1 %d %.3f %.3f\n", n
[1].i
, n
[2].f
, n
[3].f
);
10132 case OPCODE_MAPGRID2
:
10133 printf("MapGrid2 %d %.3f %.3f, %d %.3f %.3f\n",
10134 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].i
, n
[5].f
, n
[6].f
);
10136 case OPCODE_EVALMESH1
:
10137 printf("EvalMesh1 %d %d\n", n
[1].i
, n
[2].i
);
10139 case OPCODE_EVALMESH2
:
10140 printf("EvalMesh2 %d %d %d %d\n",
10141 n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
);
10144 case OPCODE_ATTR_1F_NV
:
10145 printf("ATTR_1F_NV attr %d: %f\n", n
[1].i
, n
[2].f
);
10147 case OPCODE_ATTR_2F_NV
:
10148 printf("ATTR_2F_NV attr %d: %f %f\n",
10149 n
[1].i
, n
[2].f
, n
[3].f
);
10151 case OPCODE_ATTR_3F_NV
:
10152 printf("ATTR_3F_NV attr %d: %f %f %f\n",
10153 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
);
10155 case OPCODE_ATTR_4F_NV
:
10156 printf("ATTR_4F_NV attr %d: %f %f %f %f\n",
10157 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
);
10159 case OPCODE_ATTR_1F_ARB
:
10160 printf("ATTR_1F_ARB attr %d: %f\n", n
[1].i
, n
[2].f
);
10162 case OPCODE_ATTR_2F_ARB
:
10163 printf("ATTR_2F_ARB attr %d: %f %f\n",
10164 n
[1].i
, n
[2].f
, n
[3].f
);
10166 case OPCODE_ATTR_3F_ARB
:
10167 printf("ATTR_3F_ARB attr %d: %f %f %f\n",
10168 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
);
10170 case OPCODE_ATTR_4F_ARB
:
10171 printf("ATTR_4F_ARB attr %d: %f %f %f %f\n",
10172 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
);
10175 case OPCODE_MATERIAL
:
10176 printf("MATERIAL %x %x: %f %f %f %f\n",
10177 n
[1].i
, n
[2].i
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
10180 printf("BEGIN %x\n", n
[1].i
);
10186 printf("RECTF %f %f %f %f\n", n
[1].f
, n
[2].f
, n
[3].f
,
10189 case OPCODE_EVAL_C1
:
10190 printf("EVAL_C1 %f\n", n
[1].f
);
10192 case OPCODE_EVAL_C2
:
10193 printf("EVAL_C2 %f %f\n", n
[1].f
, n
[2].f
);
10195 case OPCODE_EVAL_P1
:
10196 printf("EVAL_P1 %d\n", n
[1].i
);
10198 case OPCODE_EVAL_P2
:
10199 printf("EVAL_P2 %d %d\n", n
[1].i
, n
[2].i
);
10202 case OPCODE_PROVOKING_VERTEX
:
10203 printf("ProvokingVertex %s\n",
10204 _mesa_lookup_enum_by_nr(n
[1].ui
));
10208 * meta opcodes/commands
10211 printf("Error: %s %s\n",
10212 enum_string(n
[1].e
), (const char *) n
[2].data
);
10214 case OPCODE_CONTINUE
:
10215 printf("DISPLAY-LIST-CONTINUE\n");
10216 n
= (Node
*) n
[1].next
;
10218 case OPCODE_END_OF_LIST
:
10219 printf("END-LIST %u\n", list
);
10223 if (opcode
< 0 || opcode
> OPCODE_END_OF_LIST
) {
10225 ("ERROR IN DISPLAY LIST: opcode = %d, address = %p\n",
10226 opcode
, (void *) n
);
10230 printf("command %d, %u operands\n", opcode
,
10234 /* increment n to point to next compiled command */
10235 if (opcode
!= OPCODE_CONTINUE
) {
10236 n
+= InstSize
[opcode
];
10245 * Clients may call this function to help debug display list problems.
10246 * This function is _ONLY_FOR_DEBUGGING_PURPOSES_. It may be removed,
10247 * changed, or break in the future without notice.
10250 mesa_print_display_list(GLuint list
)
10252 GET_CURRENT_CONTEXT(ctx
);
10253 print_list(ctx
, list
);
10257 /**********************************************************************/
10258 /***** Initialization *****/
10259 /**********************************************************************/
10262 _mesa_save_vtxfmt_init(GLvertexformat
* vfmt
)
10264 _MESA_INIT_ARRAYELT_VTXFMT(vfmt
, _ae_
);
10266 vfmt
->Begin
= save_Begin
;
10268 _MESA_INIT_DLIST_VTXFMT(vfmt
, save_
);
10270 vfmt
->Color3f
= save_Color3f
;
10271 vfmt
->Color3fv
= save_Color3fv
;
10272 vfmt
->Color4f
= save_Color4f
;
10273 vfmt
->Color4fv
= save_Color4fv
;
10274 vfmt
->EdgeFlag
= save_EdgeFlag
;
10275 vfmt
->End
= save_End
;
10277 _MESA_INIT_EVAL_VTXFMT(vfmt
, save_
);
10279 vfmt
->FogCoordfEXT
= save_FogCoordfEXT
;
10280 vfmt
->FogCoordfvEXT
= save_FogCoordfvEXT
;
10281 vfmt
->Indexf
= save_Indexf
;
10282 vfmt
->Indexfv
= save_Indexfv
;
10283 vfmt
->Materialfv
= save_Materialfv
;
10284 vfmt
->MultiTexCoord1fARB
= save_MultiTexCoord1f
;
10285 vfmt
->MultiTexCoord1fvARB
= save_MultiTexCoord1fv
;
10286 vfmt
->MultiTexCoord2fARB
= save_MultiTexCoord2f
;
10287 vfmt
->MultiTexCoord2fvARB
= save_MultiTexCoord2fv
;
10288 vfmt
->MultiTexCoord3fARB
= save_MultiTexCoord3f
;
10289 vfmt
->MultiTexCoord3fvARB
= save_MultiTexCoord3fv
;
10290 vfmt
->MultiTexCoord4fARB
= save_MultiTexCoord4f
;
10291 vfmt
->MultiTexCoord4fvARB
= save_MultiTexCoord4fv
;
10292 vfmt
->Normal3f
= save_Normal3f
;
10293 vfmt
->Normal3fv
= save_Normal3fv
;
10294 vfmt
->SecondaryColor3fEXT
= save_SecondaryColor3fEXT
;
10295 vfmt
->SecondaryColor3fvEXT
= save_SecondaryColor3fvEXT
;
10296 vfmt
->TexCoord1f
= save_TexCoord1f
;
10297 vfmt
->TexCoord1fv
= save_TexCoord1fv
;
10298 vfmt
->TexCoord2f
= save_TexCoord2f
;
10299 vfmt
->TexCoord2fv
= save_TexCoord2fv
;
10300 vfmt
->TexCoord3f
= save_TexCoord3f
;
10301 vfmt
->TexCoord3fv
= save_TexCoord3fv
;
10302 vfmt
->TexCoord4f
= save_TexCoord4f
;
10303 vfmt
->TexCoord4fv
= save_TexCoord4fv
;
10304 vfmt
->Vertex2f
= save_Vertex2f
;
10305 vfmt
->Vertex2fv
= save_Vertex2fv
;
10306 vfmt
->Vertex3f
= save_Vertex3f
;
10307 vfmt
->Vertex3fv
= save_Vertex3fv
;
10308 vfmt
->Vertex4f
= save_Vertex4f
;
10309 vfmt
->Vertex4fv
= save_Vertex4fv
;
10310 vfmt
->VertexAttrib1fNV
= save_VertexAttrib1fNV
;
10311 vfmt
->VertexAttrib1fvNV
= save_VertexAttrib1fvNV
;
10312 vfmt
->VertexAttrib2fNV
= save_VertexAttrib2fNV
;
10313 vfmt
->VertexAttrib2fvNV
= save_VertexAttrib2fvNV
;
10314 vfmt
->VertexAttrib3fNV
= save_VertexAttrib3fNV
;
10315 vfmt
->VertexAttrib3fvNV
= save_VertexAttrib3fvNV
;
10316 vfmt
->VertexAttrib4fNV
= save_VertexAttrib4fNV
;
10317 vfmt
->VertexAttrib4fvNV
= save_VertexAttrib4fvNV
;
10318 vfmt
->VertexAttrib1fARB
= save_VertexAttrib1fARB
;
10319 vfmt
->VertexAttrib1fvARB
= save_VertexAttrib1fvARB
;
10320 vfmt
->VertexAttrib2fARB
= save_VertexAttrib2fARB
;
10321 vfmt
->VertexAttrib2fvARB
= save_VertexAttrib2fvARB
;
10322 vfmt
->VertexAttrib3fARB
= save_VertexAttrib3fARB
;
10323 vfmt
->VertexAttrib3fvARB
= save_VertexAttrib3fvARB
;
10324 vfmt
->VertexAttrib4fARB
= save_VertexAttrib4fARB
;
10325 vfmt
->VertexAttrib4fvARB
= save_VertexAttrib4fvARB
;
10327 vfmt
->Rectf
= save_Rectf
;
10329 /* The driver is required to implement these as
10330 * 1) They can probably do a better job.
10331 * 2) A lot of new mechanisms would have to be added to this module
10332 * to support it. That code would probably never get used,
10336 vfmt
->DrawArrays
= 0;
10337 vfmt
->DrawElements
= 0;
10338 vfmt
->DrawRangeElements
= 0;
10339 vfmt
->MultiDrawElemementsEXT
= 0;
10340 vfmt
->DrawElementsBaseVertex
= 0;
10341 vfmt
->DrawRangeElementsBaseVertex
= 0;
10342 vfmt
->MultiDrawElemementsBaseVertex
= 0;
10348 _mesa_install_dlist_vtxfmt(struct _glapi_table
*disp
,
10349 const GLvertexformat
*vfmt
)
10351 SET_CallList(disp
, vfmt
->CallList
);
10352 SET_CallLists(disp
, vfmt
->CallLists
);
10356 void _mesa_init_dlist_dispatch(struct _glapi_table
*disp
)
10358 SET_CallList(disp
, _mesa_CallList
);
10359 SET_CallLists(disp
, _mesa_CallLists
);
10361 SET_DeleteLists(disp
, _mesa_DeleteLists
);
10362 SET_EndList(disp
, _mesa_EndList
);
10363 SET_GenLists(disp
, _mesa_GenLists
);
10364 SET_IsList(disp
, _mesa_IsList
);
10365 SET_ListBase(disp
, _mesa_ListBase
);
10366 SET_NewList(disp
, _mesa_NewList
);
10370 #endif /* FEATURE_dlist */
10374 * Initialize display list state for given context.
10377 _mesa_init_display_list(struct gl_context
*ctx
)
10379 static GLboolean tableInitialized
= GL_FALSE
;
10381 /* zero-out the instruction size table, just once */
10382 if (!tableInitialized
) {
10383 memset(InstSize
, 0, sizeof(InstSize
));
10384 tableInitialized
= GL_TRUE
;
10387 /* extension info */
10388 ctx
->ListExt
= CALLOC_STRUCT(gl_list_extensions
);
10391 ctx
->ListState
.CallDepth
= 0;
10392 ctx
->ExecuteFlag
= GL_TRUE
;
10393 ctx
->CompileFlag
= GL_FALSE
;
10394 ctx
->ListState
.CurrentBlock
= NULL
;
10395 ctx
->ListState
.CurrentPos
= 0;
10397 /* Display List group */
10398 ctx
->List
.ListBase
= 0;
10401 _mesa_save_vtxfmt_init(&ctx
->ListState
.ListVtxfmt
);
10407 _mesa_free_display_list_data(struct gl_context
*ctx
)
10409 free(ctx
->ListExt
);
10410 ctx
->ListExt
= NULL
;