replace malloc macros in imports.h with u_memory.h versions
[mesa.git] / src / mesa / main / draw_validate.h
1
2 /*
3 * Mesa 3-D graphics library
4 *
5 * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23 * OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26
27 #ifndef API_VALIDATE_H
28 #define API_VALIDATE_H
29
30 #include <stdbool.h>
31 #include "glheader.h"
32
33 struct gl_buffer_object;
34 struct gl_context;
35 struct gl_transform_feedback_object;
36
37
38 extern GLboolean
39 _mesa_valid_to_render(struct gl_context *ctx, const char *where);
40
41 extern bool
42 _mesa_is_valid_prim_mode(const struct gl_context *ctx, GLenum mode);
43
44 extern GLboolean
45 _mesa_valid_prim_mode(struct gl_context *ctx, GLenum mode, const char *name);
46
47 extern GLboolean
48 _mesa_valid_draw_indirect_multi(struct gl_context *ctx, GLsizei primcount,
49 GLsizei stride, const char *name);
50
51 extern GLboolean
52 _mesa_validate_DrawArrays(struct gl_context *ctx, GLenum mode, GLsizei count);
53
54 extern bool
55 _mesa_validate_MultiDrawArrays(struct gl_context *ctx, GLenum mode,
56 const GLsizei *count, GLsizei primcount);
57
58 extern GLboolean
59 _mesa_validate_DrawElements(struct gl_context *ctx,
60 GLenum mode, GLsizei count, GLenum type,
61 const GLvoid *indices);
62
63 extern GLboolean
64 _mesa_validate_MultiDrawElements(struct gl_context *ctx,
65 GLenum mode, const GLsizei *count,
66 GLenum type, const GLvoid * const *indices,
67 GLsizei primcount);
68
69 extern GLboolean
70 _mesa_validate_DrawRangeElements(struct gl_context *ctx, GLenum mode,
71 GLuint start, GLuint end,
72 GLsizei count, GLenum type,
73 const GLvoid *indices);
74
75
76 extern GLboolean
77 _mesa_validate_DrawArraysInstanced(struct gl_context *ctx, GLenum mode, GLint first,
78 GLsizei count, GLsizei primcount);
79
80 extern GLboolean
81 _mesa_validate_DrawElementsInstanced(struct gl_context *ctx,
82 GLenum mode, GLsizei count, GLenum type,
83 const GLvoid *indices, GLsizei primcount);
84
85 extern GLboolean
86 _mesa_validate_DrawTransformFeedback(struct gl_context *ctx,
87 GLenum mode,
88 struct gl_transform_feedback_object *obj,
89 GLuint stream,
90 GLsizei numInstances);
91
92 extern GLboolean
93 _mesa_validate_DrawArraysIndirect(struct gl_context *ctx,
94 GLenum mode,
95 const GLvoid *indirect);
96
97 extern GLboolean
98 _mesa_validate_DrawElementsIndirect(struct gl_context *ctx,
99 GLenum mode,
100 GLenum type,
101 const GLvoid *indirect);
102
103 extern GLboolean
104 _mesa_validate_MultiDrawArraysIndirect(struct gl_context *ctx,
105 GLenum mode,
106 const GLvoid *indirect,
107 GLsizei primcount,
108 GLsizei stride);
109
110 extern GLboolean
111 _mesa_validate_MultiDrawElementsIndirect(struct gl_context *ctx,
112 GLenum mode,
113 GLenum type,
114 const GLvoid *indirect,
115 GLsizei primcount,
116 GLsizei stride);
117
118 extern GLboolean
119 _mesa_validate_MultiDrawArraysIndirectCount(struct gl_context *ctx,
120 GLenum mode,
121 GLintptr indirect,
122 GLintptr drawcount,
123 GLsizei maxdrawcount,
124 GLsizei stride);
125
126 extern GLboolean
127 _mesa_validate_MultiDrawElementsIndirectCount(struct gl_context *ctx,
128 GLenum mode, GLenum type,
129 GLintptr indirect,
130 GLintptr drawcount,
131 GLsizei maxdrawcount,
132 GLsizei stride);
133
134 #endif