mesa/es: Validate glEnable cap in Mesa code rather than the ES wrapper
[mesa.git] / src / mesa / main / enable.c
1 /**
2 * \file enable.c
3 * Enable/disable/query GL capabilities.
4 */
5
6 /*
7 * Mesa 3-D graphics library
8 *
9 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
10 *
11 * Permission is hereby granted, free of charge, to any person obtaining a
12 * copy of this software and associated documentation files (the "Software"),
13 * to deal in the Software without restriction, including without limitation
14 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
15 * and/or sell copies of the Software, and to permit persons to whom the
16 * Software is furnished to do so, subject to the following conditions:
17 *
18 * The above copyright notice and this permission notice shall be included
19 * in all copies or substantial portions of the Software.
20 *
21 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
22 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
23 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
24 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
25 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
26 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27 */
28
29
30 #include "glheader.h"
31 #include "clip.h"
32 #include "context.h"
33 #include "enable.h"
34 #include "light.h"
35 #include "simple_list.h"
36 #include "mfeatures.h"
37 #include "mtypes.h"
38 #include "enums.h"
39 #include "api_arrayelt.h"
40 #include "texstate.h"
41
42
43
44 #define CHECK_EXTENSION(EXTNAME, CAP) \
45 if (!ctx->Extensions.EXTNAME) { \
46 goto invalid_enum_error; \
47 }
48
49
50 /**
51 * Helper to enable/disable client-side state.
52 */
53 static void
54 client_state(struct gl_context *ctx, GLenum cap, GLboolean state)
55 {
56 struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
57 GLbitfield64 flag;
58 GLboolean *var;
59
60 switch (cap) {
61 case GL_VERTEX_ARRAY:
62 var = &arrayObj->VertexAttrib[VERT_ATTRIB_POS].Enabled;
63 flag = VERT_BIT_POS;
64 break;
65 case GL_NORMAL_ARRAY:
66 var = &arrayObj->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled;
67 flag = VERT_BIT_NORMAL;
68 break;
69 case GL_COLOR_ARRAY:
70 var = &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR0].Enabled;
71 flag = VERT_BIT_COLOR0;
72 break;
73 case GL_INDEX_ARRAY:
74 var = &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Enabled;
75 flag = VERT_BIT_COLOR_INDEX;
76 break;
77 case GL_TEXTURE_COORD_ARRAY:
78 var = &arrayObj->VertexAttrib[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)].Enabled;
79 flag = VERT_BIT_TEX(ctx->Array.ActiveTexture);
80 break;
81 case GL_EDGE_FLAG_ARRAY:
82 var = &arrayObj->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Enabled;
83 flag = VERT_BIT_EDGEFLAG;
84 break;
85 case GL_FOG_COORDINATE_ARRAY_EXT:
86 var = &arrayObj->VertexAttrib[VERT_ATTRIB_FOG].Enabled;
87 flag = VERT_BIT_FOG;
88 break;
89 case GL_SECONDARY_COLOR_ARRAY_EXT:
90 var = &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR1].Enabled;
91 flag = VERT_BIT_COLOR1;
92 break;
93
94 #if FEATURE_point_size_array
95 case GL_POINT_SIZE_ARRAY_OES:
96 var = &arrayObj->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Enabled;
97 flag = VERT_BIT_POINT_SIZE;
98 break;
99 #endif
100
101 #if FEATURE_NV_vertex_program
102 case GL_VERTEX_ATTRIB_ARRAY0_NV:
103 case GL_VERTEX_ATTRIB_ARRAY1_NV:
104 case GL_VERTEX_ATTRIB_ARRAY2_NV:
105 case GL_VERTEX_ATTRIB_ARRAY3_NV:
106 case GL_VERTEX_ATTRIB_ARRAY4_NV:
107 case GL_VERTEX_ATTRIB_ARRAY5_NV:
108 case GL_VERTEX_ATTRIB_ARRAY6_NV:
109 case GL_VERTEX_ATTRIB_ARRAY7_NV:
110 case GL_VERTEX_ATTRIB_ARRAY8_NV:
111 case GL_VERTEX_ATTRIB_ARRAY9_NV:
112 case GL_VERTEX_ATTRIB_ARRAY10_NV:
113 case GL_VERTEX_ATTRIB_ARRAY11_NV:
114 case GL_VERTEX_ATTRIB_ARRAY12_NV:
115 case GL_VERTEX_ATTRIB_ARRAY13_NV:
116 case GL_VERTEX_ATTRIB_ARRAY14_NV:
117 case GL_VERTEX_ATTRIB_ARRAY15_NV:
118 CHECK_EXTENSION(NV_vertex_program, cap);
119 {
120 GLint n = (GLint) cap - GL_VERTEX_ATTRIB_ARRAY0_NV;
121 ASSERT(VERT_ATTRIB_GENERIC(n) < Elements(arrayObj->VertexAttrib));
122 var = &arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(n)].Enabled;
123 flag = VERT_BIT_GENERIC(n);
124 }
125 break;
126 #endif /* FEATURE_NV_vertex_program */
127
128 /* GL_NV_primitive_restart */
129 case GL_PRIMITIVE_RESTART_NV:
130 if (!ctx->Extensions.NV_primitive_restart) {
131 goto invalid_enum_error;
132 }
133 var = &ctx->Array.PrimitiveRestart;
134 flag = 0;
135 break;
136
137 default:
138 goto invalid_enum_error;
139 }
140
141 if (*var == state)
142 return;
143
144 FLUSH_VERTICES(ctx, _NEW_ARRAY);
145
146 _ae_invalidate_state(ctx, _NEW_ARRAY);
147
148 *var = state;
149
150 if (state)
151 arrayObj->_Enabled |= flag;
152 else
153 arrayObj->_Enabled &= ~flag;
154
155 arrayObj->NewArrays |= flag;
156
157 if (ctx->Driver.Enable) {
158 ctx->Driver.Enable( ctx, cap, state );
159 }
160
161 return;
162
163 invalid_enum_error:
164 _mesa_error(ctx, GL_INVALID_ENUM, "gl%sClientState(%s)",
165 state ? "Enable" : "Disable", _mesa_lookup_enum_by_nr(cap));
166 }
167
168
169 /**
170 * Enable GL capability.
171 * \param cap state to enable/disable.
172 *
173 * Get's the current context, assures that we're outside glBegin()/glEnd() and
174 * calls client_state().
175 */
176 void GLAPIENTRY
177 _mesa_EnableClientState( GLenum cap )
178 {
179 GET_CURRENT_CONTEXT(ctx);
180 ASSERT_OUTSIDE_BEGIN_END(ctx);
181 client_state( ctx, cap, GL_TRUE );
182 }
183
184
185 /**
186 * Disable GL capability.
187 * \param cap state to enable/disable.
188 *
189 * Get's the current context, assures that we're outside glBegin()/glEnd() and
190 * calls client_state().
191 */
192 void GLAPIENTRY
193 _mesa_DisableClientState( GLenum cap )
194 {
195 GET_CURRENT_CONTEXT(ctx);
196 ASSERT_OUTSIDE_BEGIN_END(ctx);
197 client_state( ctx, cap, GL_FALSE );
198 }
199
200
201 #undef CHECK_EXTENSION
202 #define CHECK_EXTENSION(EXTNAME, CAP) \
203 if (!ctx->Extensions.EXTNAME) { \
204 goto invalid_enum_error; \
205 }
206
207 #define CHECK_EXTENSION2(EXT1, EXT2, CAP) \
208 if (!ctx->Extensions.EXT1 && !ctx->Extensions.EXT2) { \
209 goto invalid_enum_error; \
210 }
211
212 /**
213 * Return pointer to current texture unit for setting/getting coordinate
214 * state.
215 * Note that we'll set GL_INVALID_OPERATION and return NULL if the active
216 * texture unit is higher than the number of supported coordinate units.
217 */
218 static struct gl_texture_unit *
219 get_texcoord_unit(struct gl_context *ctx)
220 {
221 if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureCoordUnits) {
222 _mesa_error(ctx, GL_INVALID_OPERATION, "glEnable/Disable(texcoord unit)");
223 return NULL;
224 }
225 else {
226 return &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
227 }
228 }
229
230
231 /**
232 * Helper function to enable or disable a texture target.
233 * \param bit one of the TEXTURE_x_BIT values
234 * \return GL_TRUE if state is changing or GL_FALSE if no change
235 */
236 static GLboolean
237 enable_texture(struct gl_context *ctx, GLboolean state, GLbitfield texBit)
238 {
239 struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx);
240 const GLbitfield newenabled = state
241 ? (texUnit->Enabled | texBit) : (texUnit->Enabled & ~texBit);
242
243 if (texUnit->Enabled == newenabled)
244 return GL_FALSE;
245
246 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
247 texUnit->Enabled = newenabled;
248 return GL_TRUE;
249 }
250
251
252 /**
253 * Helper function to enable or disable state.
254 *
255 * \param ctx GL context.
256 * \param cap the state to enable/disable
257 * \param state whether to enable or disable the specified capability.
258 *
259 * Updates the current context and flushes the vertices as needed. For
260 * capabilities associated with extensions it verifies that those extensions
261 * are effectivly present before updating. Notifies the driver via
262 * dd_function_table::Enable.
263 */
264 void
265 _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
266 {
267 if (MESA_VERBOSE & VERBOSE_API)
268 _mesa_debug(ctx, "%s %s (newstate is %x)\n",
269 state ? "glEnable" : "glDisable",
270 _mesa_lookup_enum_by_nr(cap),
271 ctx->NewState);
272
273 switch (cap) {
274 case GL_ALPHA_TEST:
275 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
276 goto invalid_enum_error;
277 if (ctx->Color.AlphaEnabled == state)
278 return;
279 FLUSH_VERTICES(ctx, _NEW_COLOR);
280 ctx->Color.AlphaEnabled = state;
281 break;
282 case GL_AUTO_NORMAL:
283 if (ctx->API != API_OPENGL)
284 goto invalid_enum_error;
285 if (ctx->Eval.AutoNormal == state)
286 return;
287 FLUSH_VERTICES(ctx, _NEW_EVAL);
288 ctx->Eval.AutoNormal = state;
289 break;
290 case GL_BLEND:
291 {
292 GLbitfield newEnabled =
293 state * ((1 << ctx->Const.MaxDrawBuffers) - 1);
294 if (newEnabled != ctx->Color.BlendEnabled) {
295 FLUSH_VERTICES(ctx, _NEW_COLOR);
296 ctx->Color.BlendEnabled = newEnabled;
297 }
298 }
299 break;
300 #if FEATURE_userclip
301 case GL_CLIP_DISTANCE0:
302 case GL_CLIP_DISTANCE1:
303 case GL_CLIP_DISTANCE2:
304 case GL_CLIP_DISTANCE3:
305 case GL_CLIP_DISTANCE4:
306 case GL_CLIP_DISTANCE5:
307 case GL_CLIP_DISTANCE6:
308 case GL_CLIP_DISTANCE7:
309 {
310 const GLuint p = cap - GL_CLIP_DISTANCE0;
311
312 if (p >= ctx->Const.MaxClipPlanes)
313 goto invalid_enum_error;
314
315 if ((ctx->Transform.ClipPlanesEnabled & (1 << p))
316 == ((GLuint) state << p))
317 return;
318
319 FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
320
321 if (state) {
322 ctx->Transform.ClipPlanesEnabled |= (1 << p);
323 _mesa_update_clip_plane(ctx, p);
324 }
325 else {
326 ctx->Transform.ClipPlanesEnabled &= ~(1 << p);
327 }
328 }
329 break;
330 #endif
331 case GL_COLOR_MATERIAL:
332 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
333 goto invalid_enum_error;
334 if (ctx->Light.ColorMaterialEnabled == state)
335 return;
336 FLUSH_VERTICES(ctx, _NEW_LIGHT);
337 FLUSH_CURRENT(ctx, 0);
338 ctx->Light.ColorMaterialEnabled = state;
339 if (state) {
340 _mesa_update_color_material( ctx,
341 ctx->Current.Attrib[VERT_ATTRIB_COLOR0] );
342 }
343 break;
344 case GL_CULL_FACE:
345 if (ctx->Polygon.CullFlag == state)
346 return;
347 FLUSH_VERTICES(ctx, _NEW_POLYGON);
348 ctx->Polygon.CullFlag = state;
349 break;
350 case GL_DEPTH_TEST:
351 if (ctx->Depth.Test == state)
352 return;
353 FLUSH_VERTICES(ctx, _NEW_DEPTH);
354 ctx->Depth.Test = state;
355 break;
356 case GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB:
357 if (!_mesa_is_desktop_gl(ctx))
358 goto invalid_enum_error;
359 ctx->Debug.SyncOutput = state;
360 break;
361 case GL_DITHER:
362 if (ctx->Color.DitherFlag == state)
363 return;
364 FLUSH_VERTICES(ctx, _NEW_COLOR);
365 ctx->Color.DitherFlag = state;
366 break;
367 case GL_FOG:
368 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
369 goto invalid_enum_error;
370 if (ctx->Fog.Enabled == state)
371 return;
372 FLUSH_VERTICES(ctx, _NEW_FOG);
373 ctx->Fog.Enabled = state;
374 break;
375 case GL_LIGHT0:
376 case GL_LIGHT1:
377 case GL_LIGHT2:
378 case GL_LIGHT3:
379 case GL_LIGHT4:
380 case GL_LIGHT5:
381 case GL_LIGHT6:
382 case GL_LIGHT7:
383 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
384 goto invalid_enum_error;
385 if (ctx->Light.Light[cap-GL_LIGHT0].Enabled == state)
386 return;
387 FLUSH_VERTICES(ctx, _NEW_LIGHT);
388 ctx->Light.Light[cap-GL_LIGHT0].Enabled = state;
389 if (state) {
390 insert_at_tail(&ctx->Light.EnabledList,
391 &ctx->Light.Light[cap-GL_LIGHT0]);
392 }
393 else {
394 remove_from_list(&ctx->Light.Light[cap-GL_LIGHT0]);
395 }
396 break;
397 case GL_LIGHTING:
398 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
399 goto invalid_enum_error;
400 if (ctx->Light.Enabled == state)
401 return;
402 FLUSH_VERTICES(ctx, _NEW_LIGHT);
403 ctx->Light.Enabled = state;
404 if (ctx->Light.Enabled && ctx->Light.Model.TwoSide)
405 ctx->_TriangleCaps |= DD_TRI_LIGHT_TWOSIDE;
406 else
407 ctx->_TriangleCaps &= ~DD_TRI_LIGHT_TWOSIDE;
408 break;
409 case GL_LINE_SMOOTH:
410 if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES)
411 goto invalid_enum_error;
412 if (ctx->Line.SmoothFlag == state)
413 return;
414 FLUSH_VERTICES(ctx, _NEW_LINE);
415 ctx->Line.SmoothFlag = state;
416 ctx->_TriangleCaps ^= DD_LINE_SMOOTH;
417 break;
418 case GL_LINE_STIPPLE:
419 if (ctx->API != API_OPENGL)
420 goto invalid_enum_error;
421 if (ctx->Line.StippleFlag == state)
422 return;
423 FLUSH_VERTICES(ctx, _NEW_LINE);
424 ctx->Line.StippleFlag = state;
425 ctx->_TriangleCaps ^= DD_LINE_STIPPLE;
426 break;
427 case GL_INDEX_LOGIC_OP:
428 if (ctx->API != API_OPENGL)
429 goto invalid_enum_error;
430 if (ctx->Color.IndexLogicOpEnabled == state)
431 return;
432 FLUSH_VERTICES(ctx, _NEW_COLOR);
433 ctx->Color.IndexLogicOpEnabled = state;
434 break;
435 case GL_COLOR_LOGIC_OP:
436 if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES)
437 goto invalid_enum_error;
438 if (ctx->Color.ColorLogicOpEnabled == state)
439 return;
440 FLUSH_VERTICES(ctx, _NEW_COLOR);
441 ctx->Color.ColorLogicOpEnabled = state;
442 break;
443 case GL_MAP1_COLOR_4:
444 if (ctx->API != API_OPENGL)
445 goto invalid_enum_error;
446 if (ctx->Eval.Map1Color4 == state)
447 return;
448 FLUSH_VERTICES(ctx, _NEW_EVAL);
449 ctx->Eval.Map1Color4 = state;
450 break;
451 case GL_MAP1_INDEX:
452 if (ctx->API != API_OPENGL)
453 goto invalid_enum_error;
454 if (ctx->Eval.Map1Index == state)
455 return;
456 FLUSH_VERTICES(ctx, _NEW_EVAL);
457 ctx->Eval.Map1Index = state;
458 break;
459 case GL_MAP1_NORMAL:
460 if (ctx->API != API_OPENGL)
461 goto invalid_enum_error;
462 if (ctx->Eval.Map1Normal == state)
463 return;
464 FLUSH_VERTICES(ctx, _NEW_EVAL);
465 ctx->Eval.Map1Normal = state;
466 break;
467 case GL_MAP1_TEXTURE_COORD_1:
468 if (ctx->API != API_OPENGL)
469 goto invalid_enum_error;
470 if (ctx->Eval.Map1TextureCoord1 == state)
471 return;
472 FLUSH_VERTICES(ctx, _NEW_EVAL);
473 ctx->Eval.Map1TextureCoord1 = state;
474 break;
475 case GL_MAP1_TEXTURE_COORD_2:
476 if (ctx->API != API_OPENGL)
477 goto invalid_enum_error;
478 if (ctx->Eval.Map1TextureCoord2 == state)
479 return;
480 FLUSH_VERTICES(ctx, _NEW_EVAL);
481 ctx->Eval.Map1TextureCoord2 = state;
482 break;
483 case GL_MAP1_TEXTURE_COORD_3:
484 if (ctx->API != API_OPENGL)
485 goto invalid_enum_error;
486 if (ctx->Eval.Map1TextureCoord3 == state)
487 return;
488 FLUSH_VERTICES(ctx, _NEW_EVAL);
489 ctx->Eval.Map1TextureCoord3 = state;
490 break;
491 case GL_MAP1_TEXTURE_COORD_4:
492 if (ctx->API != API_OPENGL)
493 goto invalid_enum_error;
494 if (ctx->Eval.Map1TextureCoord4 == state)
495 return;
496 FLUSH_VERTICES(ctx, _NEW_EVAL);
497 ctx->Eval.Map1TextureCoord4 = state;
498 break;
499 case GL_MAP1_VERTEX_3:
500 if (ctx->API != API_OPENGL)
501 goto invalid_enum_error;
502 if (ctx->Eval.Map1Vertex3 == state)
503 return;
504 FLUSH_VERTICES(ctx, _NEW_EVAL);
505 ctx->Eval.Map1Vertex3 = state;
506 break;
507 case GL_MAP1_VERTEX_4:
508 if (ctx->API != API_OPENGL)
509 goto invalid_enum_error;
510 if (ctx->Eval.Map1Vertex4 == state)
511 return;
512 FLUSH_VERTICES(ctx, _NEW_EVAL);
513 ctx->Eval.Map1Vertex4 = state;
514 break;
515 case GL_MAP2_COLOR_4:
516 if (ctx->API != API_OPENGL)
517 goto invalid_enum_error;
518 if (ctx->Eval.Map2Color4 == state)
519 return;
520 FLUSH_VERTICES(ctx, _NEW_EVAL);
521 ctx->Eval.Map2Color4 = state;
522 break;
523 case GL_MAP2_INDEX:
524 if (ctx->API != API_OPENGL)
525 goto invalid_enum_error;
526 if (ctx->Eval.Map2Index == state)
527 return;
528 FLUSH_VERTICES(ctx, _NEW_EVAL);
529 ctx->Eval.Map2Index = state;
530 break;
531 case GL_MAP2_NORMAL:
532 if (ctx->API != API_OPENGL)
533 goto invalid_enum_error;
534 if (ctx->Eval.Map2Normal == state)
535 return;
536 FLUSH_VERTICES(ctx, _NEW_EVAL);
537 ctx->Eval.Map2Normal = state;
538 break;
539 case GL_MAP2_TEXTURE_COORD_1:
540 if (ctx->API != API_OPENGL)
541 goto invalid_enum_error;
542 if (ctx->Eval.Map2TextureCoord1 == state)
543 return;
544 FLUSH_VERTICES(ctx, _NEW_EVAL);
545 ctx->Eval.Map2TextureCoord1 = state;
546 break;
547 case GL_MAP2_TEXTURE_COORD_2:
548 if (ctx->API != API_OPENGL)
549 goto invalid_enum_error;
550 if (ctx->Eval.Map2TextureCoord2 == state)
551 return;
552 FLUSH_VERTICES(ctx, _NEW_EVAL);
553 ctx->Eval.Map2TextureCoord2 = state;
554 break;
555 case GL_MAP2_TEXTURE_COORD_3:
556 if (ctx->API != API_OPENGL)
557 goto invalid_enum_error;
558 if (ctx->Eval.Map2TextureCoord3 == state)
559 return;
560 FLUSH_VERTICES(ctx, _NEW_EVAL);
561 ctx->Eval.Map2TextureCoord3 = state;
562 break;
563 case GL_MAP2_TEXTURE_COORD_4:
564 if (ctx->API != API_OPENGL)
565 goto invalid_enum_error;
566 if (ctx->Eval.Map2TextureCoord4 == state)
567 return;
568 FLUSH_VERTICES(ctx, _NEW_EVAL);
569 ctx->Eval.Map2TextureCoord4 = state;
570 break;
571 case GL_MAP2_VERTEX_3:
572 if (ctx->API != API_OPENGL)
573 goto invalid_enum_error;
574 if (ctx->Eval.Map2Vertex3 == state)
575 return;
576 FLUSH_VERTICES(ctx, _NEW_EVAL);
577 ctx->Eval.Map2Vertex3 = state;
578 break;
579 case GL_MAP2_VERTEX_4:
580 if (ctx->API != API_OPENGL)
581 goto invalid_enum_error;
582 if (ctx->Eval.Map2Vertex4 == state)
583 return;
584 FLUSH_VERTICES(ctx, _NEW_EVAL);
585 ctx->Eval.Map2Vertex4 = state;
586 break;
587 case GL_NORMALIZE:
588 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
589 goto invalid_enum_error;
590 if (ctx->Transform.Normalize == state)
591 return;
592 FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
593 ctx->Transform.Normalize = state;
594 break;
595 case GL_POINT_SMOOTH:
596 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
597 goto invalid_enum_error;
598 if (ctx->Point.SmoothFlag == state)
599 return;
600 FLUSH_VERTICES(ctx, _NEW_POINT);
601 ctx->Point.SmoothFlag = state;
602 ctx->_TriangleCaps ^= DD_POINT_SMOOTH;
603 break;
604 case GL_POLYGON_SMOOTH:
605 if (!_mesa_is_desktop_gl(ctx))
606 goto invalid_enum_error;
607 if (ctx->Polygon.SmoothFlag == state)
608 return;
609 FLUSH_VERTICES(ctx, _NEW_POLYGON);
610 ctx->Polygon.SmoothFlag = state;
611 ctx->_TriangleCaps ^= DD_TRI_SMOOTH;
612 break;
613 case GL_POLYGON_STIPPLE:
614 if (ctx->API != API_OPENGL)
615 goto invalid_enum_error;
616 if (ctx->Polygon.StippleFlag == state)
617 return;
618 FLUSH_VERTICES(ctx, _NEW_POLYGON);
619 ctx->Polygon.StippleFlag = state;
620 ctx->_TriangleCaps ^= DD_TRI_STIPPLE;
621 break;
622 case GL_POLYGON_OFFSET_POINT:
623 if (!_mesa_is_desktop_gl(ctx))
624 goto invalid_enum_error;
625 if (ctx->Polygon.OffsetPoint == state)
626 return;
627 FLUSH_VERTICES(ctx, _NEW_POLYGON);
628 ctx->Polygon.OffsetPoint = state;
629 break;
630 case GL_POLYGON_OFFSET_LINE:
631 if (!_mesa_is_desktop_gl(ctx))
632 goto invalid_enum_error;
633 if (ctx->Polygon.OffsetLine == state)
634 return;
635 FLUSH_VERTICES(ctx, _NEW_POLYGON);
636 ctx->Polygon.OffsetLine = state;
637 break;
638 case GL_POLYGON_OFFSET_FILL:
639 if (ctx->Polygon.OffsetFill == state)
640 return;
641 FLUSH_VERTICES(ctx, _NEW_POLYGON);
642 ctx->Polygon.OffsetFill = state;
643 break;
644 case GL_RESCALE_NORMAL_EXT:
645 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
646 goto invalid_enum_error;
647 if (ctx->Transform.RescaleNormals == state)
648 return;
649 FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
650 ctx->Transform.RescaleNormals = state;
651 break;
652 case GL_SCISSOR_TEST:
653 if (ctx->Scissor.Enabled == state)
654 return;
655 FLUSH_VERTICES(ctx, _NEW_SCISSOR);
656 ctx->Scissor.Enabled = state;
657 break;
658 case GL_STENCIL_TEST:
659 if (ctx->Stencil.Enabled == state)
660 return;
661 FLUSH_VERTICES(ctx, _NEW_STENCIL);
662 ctx->Stencil.Enabled = state;
663 break;
664 case GL_TEXTURE_1D:
665 if (ctx->API != API_OPENGL)
666 goto invalid_enum_error;
667 if (!enable_texture(ctx, state, TEXTURE_1D_BIT)) {
668 return;
669 }
670 break;
671 case GL_TEXTURE_2D:
672 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
673 goto invalid_enum_error;
674 if (!enable_texture(ctx, state, TEXTURE_2D_BIT)) {
675 return;
676 }
677 break;
678 case GL_TEXTURE_3D:
679 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
680 goto invalid_enum_error;
681 if (!enable_texture(ctx, state, TEXTURE_3D_BIT)) {
682 return;
683 }
684 break;
685 case GL_TEXTURE_GEN_S:
686 case GL_TEXTURE_GEN_T:
687 case GL_TEXTURE_GEN_R:
688 case GL_TEXTURE_GEN_Q:
689 {
690 struct gl_texture_unit *texUnit = get_texcoord_unit(ctx);
691
692 if (ctx->API != API_OPENGL)
693 goto invalid_enum_error;
694
695 if (texUnit) {
696 GLbitfield coordBit = S_BIT << (cap - GL_TEXTURE_GEN_S);
697 GLbitfield newenabled = texUnit->TexGenEnabled & ~coordBit;
698 if (state)
699 newenabled |= coordBit;
700 if (texUnit->TexGenEnabled == newenabled)
701 return;
702 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
703 texUnit->TexGenEnabled = newenabled;
704 }
705 }
706 break;
707
708 #if FEATURE_ES1
709 case GL_TEXTURE_GEN_STR_OES:
710 /* disable S, T, and R at the same time */
711 {
712 struct gl_texture_unit *texUnit = get_texcoord_unit(ctx);
713
714 if (ctx->API != API_OPENGLES)
715 goto invalid_enum_error;
716
717 if (texUnit) {
718 GLuint newenabled =
719 texUnit->TexGenEnabled & ~STR_BITS;
720 if (state)
721 newenabled |= STR_BITS;
722 if (texUnit->TexGenEnabled == newenabled)
723 return;
724 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
725 texUnit->TexGenEnabled = newenabled;
726 }
727 }
728 break;
729 #endif
730
731 /* client-side state */
732 case GL_VERTEX_ARRAY:
733 case GL_NORMAL_ARRAY:
734 case GL_COLOR_ARRAY:
735 case GL_INDEX_ARRAY:
736 case GL_TEXTURE_COORD_ARRAY:
737 case GL_EDGE_FLAG_ARRAY:
738 case GL_FOG_COORDINATE_ARRAY_EXT:
739 case GL_SECONDARY_COLOR_ARRAY_EXT:
740 case GL_POINT_SIZE_ARRAY_OES:
741 client_state( ctx, cap, state );
742 return;
743
744 /* GL_ARB_texture_cube_map */
745 case GL_TEXTURE_CUBE_MAP_ARB:
746 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
747 goto invalid_enum_error;
748 CHECK_EXTENSION(ARB_texture_cube_map, cap);
749 if (!enable_texture(ctx, state, TEXTURE_CUBE_BIT)) {
750 return;
751 }
752 break;
753
754 /* GL_EXT_secondary_color */
755 case GL_COLOR_SUM_EXT:
756 if (ctx->API != API_OPENGL)
757 goto invalid_enum_error;
758 CHECK_EXTENSION2(EXT_secondary_color, ARB_vertex_program, cap);
759 if (ctx->Fog.ColorSumEnabled == state)
760 return;
761 FLUSH_VERTICES(ctx, _NEW_FOG);
762 ctx->Fog.ColorSumEnabled = state;
763 break;
764
765 /* GL_ARB_multisample */
766 case GL_MULTISAMPLE_ARB:
767 if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES)
768 goto invalid_enum_error;
769 if (ctx->Multisample.Enabled == state)
770 return;
771 FLUSH_VERTICES(ctx, _NEW_MULTISAMPLE);
772 ctx->Multisample.Enabled = state;
773 break;
774 case GL_SAMPLE_ALPHA_TO_COVERAGE_ARB:
775 if (ctx->Multisample.SampleAlphaToCoverage == state)
776 return;
777 FLUSH_VERTICES(ctx, _NEW_MULTISAMPLE);
778 ctx->Multisample.SampleAlphaToCoverage = state;
779 break;
780 case GL_SAMPLE_ALPHA_TO_ONE_ARB:
781 if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES)
782 goto invalid_enum_error;
783 if (ctx->Multisample.SampleAlphaToOne == state)
784 return;
785 FLUSH_VERTICES(ctx, _NEW_MULTISAMPLE);
786 ctx->Multisample.SampleAlphaToOne = state;
787 break;
788 case GL_SAMPLE_COVERAGE_ARB:
789 if (ctx->Multisample.SampleCoverage == state)
790 return;
791 FLUSH_VERTICES(ctx, _NEW_MULTISAMPLE);
792 ctx->Multisample.SampleCoverage = state;
793 break;
794 case GL_SAMPLE_COVERAGE_INVERT_ARB:
795 if (!_mesa_is_desktop_gl(ctx))
796 goto invalid_enum_error;
797 if (ctx->Multisample.SampleCoverageInvert == state)
798 return;
799 FLUSH_VERTICES(ctx, _NEW_MULTISAMPLE);
800 ctx->Multisample.SampleCoverageInvert = state;
801 break;
802
803 /* GL_IBM_rasterpos_clip */
804 case GL_RASTER_POSITION_UNCLIPPED_IBM:
805 if (ctx->API != API_OPENGL)
806 goto invalid_enum_error;
807 CHECK_EXTENSION(IBM_rasterpos_clip, cap);
808 if (ctx->Transform.RasterPositionUnclipped == state)
809 return;
810 FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
811 ctx->Transform.RasterPositionUnclipped = state;
812 break;
813
814 /* GL_NV_point_sprite */
815 case GL_POINT_SPRITE_NV:
816 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
817 goto invalid_enum_error;
818 CHECK_EXTENSION2(NV_point_sprite, ARB_point_sprite, cap);
819 if (ctx->Point.PointSprite == state)
820 return;
821 FLUSH_VERTICES(ctx, _NEW_POINT);
822 ctx->Point.PointSprite = state;
823 break;
824
825 #if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program
826 case GL_VERTEX_PROGRAM_ARB:
827 if (ctx->API != API_OPENGL)
828 goto invalid_enum_error;
829 CHECK_EXTENSION2(ARB_vertex_program, NV_vertex_program, cap);
830 if (ctx->VertexProgram.Enabled == state)
831 return;
832 FLUSH_VERTICES(ctx, _NEW_PROGRAM);
833 ctx->VertexProgram.Enabled = state;
834 break;
835 case GL_VERTEX_PROGRAM_POINT_SIZE_ARB:
836 /* This was added with ARB_vertex_program, but it is also used with
837 * GLSL vertex shaders on desktop.
838 */
839 if (!_mesa_is_desktop_gl(ctx))
840 goto invalid_enum_error;
841 CHECK_EXTENSION2(ARB_vertex_program, NV_vertex_program, cap);
842 if (ctx->VertexProgram.PointSizeEnabled == state)
843 return;
844 FLUSH_VERTICES(ctx, _NEW_PROGRAM);
845 ctx->VertexProgram.PointSizeEnabled = state;
846 break;
847 case GL_VERTEX_PROGRAM_TWO_SIDE_ARB:
848 if (ctx->API != API_OPENGL)
849 goto invalid_enum_error;
850 CHECK_EXTENSION2(ARB_vertex_program, NV_vertex_program, cap);
851 if (ctx->VertexProgram.TwoSideEnabled == state)
852 return;
853 FLUSH_VERTICES(ctx, _NEW_PROGRAM);
854 ctx->VertexProgram.TwoSideEnabled = state;
855 break;
856 #endif
857 #if FEATURE_NV_vertex_program
858 case GL_MAP1_VERTEX_ATTRIB0_4_NV:
859 case GL_MAP1_VERTEX_ATTRIB1_4_NV:
860 case GL_MAP1_VERTEX_ATTRIB2_4_NV:
861 case GL_MAP1_VERTEX_ATTRIB3_4_NV:
862 case GL_MAP1_VERTEX_ATTRIB4_4_NV:
863 case GL_MAP1_VERTEX_ATTRIB5_4_NV:
864 case GL_MAP1_VERTEX_ATTRIB6_4_NV:
865 case GL_MAP1_VERTEX_ATTRIB7_4_NV:
866 case GL_MAP1_VERTEX_ATTRIB8_4_NV:
867 case GL_MAP1_VERTEX_ATTRIB9_4_NV:
868 case GL_MAP1_VERTEX_ATTRIB10_4_NV:
869 case GL_MAP1_VERTEX_ATTRIB11_4_NV:
870 case GL_MAP1_VERTEX_ATTRIB12_4_NV:
871 case GL_MAP1_VERTEX_ATTRIB13_4_NV:
872 case GL_MAP1_VERTEX_ATTRIB14_4_NV:
873 case GL_MAP1_VERTEX_ATTRIB15_4_NV:
874 if (ctx->API != API_OPENGL)
875 goto invalid_enum_error;
876 CHECK_EXTENSION(NV_vertex_program, cap);
877 {
878 const GLuint map = (GLuint) (cap - GL_MAP1_VERTEX_ATTRIB0_4_NV);
879 FLUSH_VERTICES(ctx, _NEW_EVAL);
880 ctx->Eval.Map1Attrib[map] = state;
881 }
882 break;
883 case GL_MAP2_VERTEX_ATTRIB0_4_NV:
884 case GL_MAP2_VERTEX_ATTRIB1_4_NV:
885 case GL_MAP2_VERTEX_ATTRIB2_4_NV:
886 case GL_MAP2_VERTEX_ATTRIB3_4_NV:
887 case GL_MAP2_VERTEX_ATTRIB4_4_NV:
888 case GL_MAP2_VERTEX_ATTRIB5_4_NV:
889 case GL_MAP2_VERTEX_ATTRIB6_4_NV:
890 case GL_MAP2_VERTEX_ATTRIB7_4_NV:
891 case GL_MAP2_VERTEX_ATTRIB8_4_NV:
892 case GL_MAP2_VERTEX_ATTRIB9_4_NV:
893 case GL_MAP2_VERTEX_ATTRIB10_4_NV:
894 case GL_MAP2_VERTEX_ATTRIB11_4_NV:
895 case GL_MAP2_VERTEX_ATTRIB12_4_NV:
896 case GL_MAP2_VERTEX_ATTRIB13_4_NV:
897 case GL_MAP2_VERTEX_ATTRIB14_4_NV:
898 case GL_MAP2_VERTEX_ATTRIB15_4_NV:
899 if (ctx->API != API_OPENGL)
900 goto invalid_enum_error;
901 CHECK_EXTENSION(NV_vertex_program, cap);
902 {
903 const GLuint map = (GLuint) (cap - GL_MAP2_VERTEX_ATTRIB0_4_NV);
904 FLUSH_VERTICES(ctx, _NEW_EVAL);
905 ctx->Eval.Map2Attrib[map] = state;
906 }
907 break;
908 #endif /* FEATURE_NV_vertex_program */
909
910 #if FEATURE_NV_fragment_program
911 case GL_FRAGMENT_PROGRAM_NV:
912 if (ctx->API != API_OPENGL)
913 goto invalid_enum_error;
914 CHECK_EXTENSION(NV_fragment_program, cap);
915 if (ctx->FragmentProgram.Enabled == state)
916 return;
917 FLUSH_VERTICES(ctx, _NEW_PROGRAM);
918 ctx->FragmentProgram.Enabled = state;
919 break;
920 #endif /* FEATURE_NV_fragment_program */
921
922 /* GL_NV_texture_rectangle */
923 case GL_TEXTURE_RECTANGLE_NV:
924 if (ctx->API != API_OPENGL)
925 goto invalid_enum_error;
926 CHECK_EXTENSION(NV_texture_rectangle, cap);
927 if (!enable_texture(ctx, state, TEXTURE_RECT_BIT)) {
928 return;
929 }
930 break;
931
932 /* GL_EXT_stencil_two_side */
933 case GL_STENCIL_TEST_TWO_SIDE_EXT:
934 if (ctx->API != API_OPENGL)
935 goto invalid_enum_error;
936 CHECK_EXTENSION(EXT_stencil_two_side, cap);
937 if (ctx->Stencil.TestTwoSide == state)
938 return;
939 FLUSH_VERTICES(ctx, _NEW_STENCIL);
940 ctx->Stencil.TestTwoSide = state;
941 if (state) {
942 ctx->Stencil._BackFace = 2;
943 } else {
944 ctx->Stencil._BackFace = 1;
945 }
946 break;
947
948 #if FEATURE_ARB_fragment_program
949 case GL_FRAGMENT_PROGRAM_ARB:
950 if (ctx->API != API_OPENGL)
951 goto invalid_enum_error;
952 CHECK_EXTENSION(ARB_fragment_program, cap);
953 if (ctx->FragmentProgram.Enabled == state)
954 return;
955 FLUSH_VERTICES(ctx, _NEW_PROGRAM);
956 ctx->FragmentProgram.Enabled = state;
957 break;
958 #endif /* FEATURE_ARB_fragment_program */
959
960 /* GL_EXT_depth_bounds_test */
961 case GL_DEPTH_BOUNDS_TEST_EXT:
962 if (!_mesa_is_desktop_gl(ctx))
963 goto invalid_enum_error;
964 CHECK_EXTENSION(EXT_depth_bounds_test, cap);
965 if (ctx->Depth.BoundsTest == state)
966 return;
967 FLUSH_VERTICES(ctx, _NEW_DEPTH);
968 ctx->Depth.BoundsTest = state;
969 break;
970
971 case GL_DEPTH_CLAMP:
972 if (!_mesa_is_desktop_gl(ctx))
973 goto invalid_enum_error;
974 CHECK_EXTENSION(ARB_depth_clamp, cap);
975 if (ctx->Transform.DepthClamp == state)
976 return;
977 FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
978 ctx->Transform.DepthClamp = state;
979 break;
980
981 #if FEATURE_ATI_fragment_shader
982 case GL_FRAGMENT_SHADER_ATI:
983 if (ctx->API != API_OPENGL)
984 goto invalid_enum_error;
985 CHECK_EXTENSION(ATI_fragment_shader, cap);
986 if (ctx->ATIFragmentShader.Enabled == state)
987 return;
988 FLUSH_VERTICES(ctx, _NEW_PROGRAM);
989 ctx->ATIFragmentShader.Enabled = state;
990 break;
991 #endif
992
993 /* GL_MESA_texture_array */
994 case GL_TEXTURE_1D_ARRAY_EXT:
995 if (ctx->API != API_OPENGL)
996 goto invalid_enum_error;
997 CHECK_EXTENSION(MESA_texture_array, cap);
998 if (!enable_texture(ctx, state, TEXTURE_1D_ARRAY_BIT)) {
999 return;
1000 }
1001 break;
1002
1003 case GL_TEXTURE_2D_ARRAY_EXT:
1004 if (ctx->API != API_OPENGL)
1005 goto invalid_enum_error;
1006 CHECK_EXTENSION(MESA_texture_array, cap);
1007 if (!enable_texture(ctx, state, TEXTURE_2D_ARRAY_BIT)) {
1008 return;
1009 }
1010 break;
1011
1012 case GL_TEXTURE_CUBE_MAP_SEAMLESS:
1013 if (!_mesa_is_desktop_gl(ctx))
1014 goto invalid_enum_error;
1015 CHECK_EXTENSION(ARB_seamless_cube_map, cap);
1016 if (ctx->Texture.CubeMapSeamless != state) {
1017 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
1018 ctx->Texture.CubeMapSeamless = state;
1019 }
1020 break;
1021
1022 #if FEATURE_EXT_transform_feedback
1023 case GL_RASTERIZER_DISCARD:
1024 if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
1025 goto invalid_enum_error;
1026 CHECK_EXTENSION(EXT_transform_feedback, cap);
1027 if (ctx->RasterDiscard != state) {
1028 FLUSH_VERTICES(ctx, _NEW_RASTERIZER_DISCARD);
1029 ctx->RasterDiscard = state;
1030 }
1031 break;
1032 #endif
1033
1034 /* GL 3.1 primitive restart. Note: this enum is different from
1035 * GL_PRIMITIVE_RESTART_NV (which is client state).
1036 */
1037 case GL_PRIMITIVE_RESTART:
1038 if (!_mesa_is_desktop_gl(ctx) || ctx->Version < 31) {
1039 goto invalid_enum_error;
1040 }
1041 if (ctx->Array.PrimitiveRestart != state) {
1042 FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
1043 ctx->Array.PrimitiveRestart = state;
1044 }
1045 break;
1046
1047 /* GL3.0 - GL_framebuffer_sRGB */
1048 case GL_FRAMEBUFFER_SRGB_EXT:
1049 if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
1050 goto invalid_enum_error;
1051 CHECK_EXTENSION(EXT_framebuffer_sRGB, cap);
1052 FLUSH_VERTICES(ctx, _NEW_BUFFERS);
1053 ctx->Color.sRGBEnabled = state;
1054 break;
1055
1056 /* GL_OES_EGL_image_external */
1057 case GL_TEXTURE_EXTERNAL_OES:
1058 if (!_mesa_is_gles(ctx))
1059 goto invalid_enum_error;
1060 CHECK_EXTENSION(OES_EGL_image_external, cap);
1061 if (!enable_texture(ctx, state, TEXTURE_EXTERNAL_BIT)) {
1062 return;
1063 }
1064 break;
1065
1066 default:
1067 goto invalid_enum_error;
1068 }
1069
1070 if (ctx->Driver.Enable) {
1071 ctx->Driver.Enable( ctx, cap, state );
1072 }
1073
1074 return;
1075
1076 invalid_enum_error:
1077 _mesa_error(ctx, GL_INVALID_ENUM, "gl%s(%s)",
1078 state ? "Enable" : "Disable", _mesa_lookup_enum_by_nr(cap));
1079 }
1080
1081
1082 /**
1083 * Enable GL capability. Called by glEnable()
1084 * \param cap state to enable.
1085 */
1086 void GLAPIENTRY
1087 _mesa_Enable( GLenum cap )
1088 {
1089 GET_CURRENT_CONTEXT(ctx);
1090 ASSERT_OUTSIDE_BEGIN_END(ctx);
1091
1092 _mesa_set_enable( ctx, cap, GL_TRUE );
1093 }
1094
1095
1096 /**
1097 * Disable GL capability. Called by glDisable()
1098 * \param cap state to disable.
1099 */
1100 void GLAPIENTRY
1101 _mesa_Disable( GLenum cap )
1102 {
1103 GET_CURRENT_CONTEXT(ctx);
1104 ASSERT_OUTSIDE_BEGIN_END(ctx);
1105
1106 _mesa_set_enable( ctx, cap, GL_FALSE );
1107 }
1108
1109
1110
1111 /**
1112 * Enable/disable an indexed state var.
1113 */
1114 void
1115 _mesa_set_enablei(struct gl_context *ctx, GLenum cap,
1116 GLuint index, GLboolean state)
1117 {
1118 ASSERT(state == 0 || state == 1);
1119 switch (cap) {
1120 case GL_BLEND:
1121 if (!ctx->Extensions.EXT_draw_buffers2) {
1122 goto invalid_enum_error;
1123 }
1124 if (index >= ctx->Const.MaxDrawBuffers) {
1125 _mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%u)",
1126 state ? "glEnableIndexed" : "glDisableIndexed", index);
1127 return;
1128 }
1129 if (((ctx->Color.BlendEnabled >> index) & 1) != state) {
1130 FLUSH_VERTICES(ctx, _NEW_COLOR);
1131 if (state)
1132 ctx->Color.BlendEnabled |= (1 << index);
1133 else
1134 ctx->Color.BlendEnabled &= ~(1 << index);
1135 }
1136 break;
1137 default:
1138 goto invalid_enum_error;
1139 }
1140 return;
1141
1142 invalid_enum_error:
1143 _mesa_error(ctx, GL_INVALID_ENUM, "%s(cap=%s)",
1144 state ? "glEnablei" : "glDisablei",
1145 _mesa_lookup_enum_by_nr(cap));
1146 }
1147
1148
1149 void GLAPIENTRY
1150 _mesa_DisableIndexed( GLenum cap, GLuint index )
1151 {
1152 GET_CURRENT_CONTEXT(ctx);
1153 ASSERT_OUTSIDE_BEGIN_END(ctx);
1154 _mesa_set_enablei(ctx, cap, index, GL_FALSE);
1155 }
1156
1157
1158 void GLAPIENTRY
1159 _mesa_EnableIndexed( GLenum cap, GLuint index )
1160 {
1161 GET_CURRENT_CONTEXT(ctx);
1162 ASSERT_OUTSIDE_BEGIN_END(ctx);
1163 _mesa_set_enablei(ctx, cap, index, GL_TRUE);
1164 }
1165
1166
1167 GLboolean GLAPIENTRY
1168 _mesa_IsEnabledIndexed( GLenum cap, GLuint index )
1169 {
1170 GET_CURRENT_CONTEXT(ctx);
1171 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
1172 switch (cap) {
1173 case GL_BLEND:
1174 if (index >= ctx->Const.MaxDrawBuffers) {
1175 _mesa_error(ctx, GL_INVALID_VALUE, "glIsEnabledIndexed(index=%u)",
1176 index);
1177 return GL_FALSE;
1178 }
1179 return (ctx->Color.BlendEnabled >> index) & 1;
1180 default:
1181 _mesa_error(ctx, GL_INVALID_ENUM, "glIsEnabledIndexed(cap=%s)",
1182 _mesa_lookup_enum_by_nr(cap));
1183 return GL_FALSE;
1184 }
1185 }
1186
1187
1188
1189
1190 #undef CHECK_EXTENSION
1191 #define CHECK_EXTENSION(EXTNAME) \
1192 if (!ctx->Extensions.EXTNAME) { \
1193 goto invalid_enum_error; \
1194 }
1195
1196 #undef CHECK_EXTENSION2
1197 #define CHECK_EXTENSION2(EXT1, EXT2) \
1198 if (!ctx->Extensions.EXT1 && !ctx->Extensions.EXT2) { \
1199 goto invalid_enum_error; \
1200 }
1201
1202
1203 /**
1204 * Helper function to determine whether a texture target is enabled.
1205 */
1206 static GLboolean
1207 is_texture_enabled(struct gl_context *ctx, GLbitfield bit)
1208 {
1209 const struct gl_texture_unit *const texUnit =
1210 &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
1211 return (texUnit->Enabled & bit) ? GL_TRUE : GL_FALSE;
1212 }
1213
1214
1215 /**
1216 * Return simple enable/disable state.
1217 *
1218 * \param cap state variable to query.
1219 *
1220 * Returns the state of the specified capability from the current GL context.
1221 * For the capabilities associated with extensions verifies that those
1222 * extensions are effectively present before reporting.
1223 */
1224 GLboolean GLAPIENTRY
1225 _mesa_IsEnabled( GLenum cap )
1226 {
1227 GET_CURRENT_CONTEXT(ctx);
1228 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
1229
1230 switch (cap) {
1231 case GL_ALPHA_TEST:
1232 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
1233 goto invalid_enum_error;
1234 return ctx->Color.AlphaEnabled;
1235 case GL_AUTO_NORMAL:
1236 if (ctx->API != API_OPENGL)
1237 goto invalid_enum_error;
1238 return ctx->Eval.AutoNormal;
1239 case GL_BLEND:
1240 return ctx->Color.BlendEnabled & 1; /* return state for buffer[0] */
1241 case GL_CLIP_DISTANCE0:
1242 case GL_CLIP_DISTANCE1:
1243 case GL_CLIP_DISTANCE2:
1244 case GL_CLIP_DISTANCE3:
1245 case GL_CLIP_DISTANCE4:
1246 case GL_CLIP_DISTANCE5:
1247 case GL_CLIP_DISTANCE6:
1248 case GL_CLIP_DISTANCE7: {
1249 const GLuint p = cap - GL_CLIP_DISTANCE0;
1250
1251 if (p >= ctx->Const.MaxClipPlanes)
1252 goto invalid_enum_error;
1253
1254 return (ctx->Transform.ClipPlanesEnabled >> p) & 1;
1255 }
1256 case GL_COLOR_MATERIAL:
1257 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
1258 goto invalid_enum_error;
1259 return ctx->Light.ColorMaterialEnabled;
1260 case GL_CULL_FACE:
1261 return ctx->Polygon.CullFlag;
1262 case GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB:
1263 if (!_mesa_is_desktop_gl(ctx))
1264 goto invalid_enum_error;
1265 return ctx->Debug.SyncOutput;
1266 case GL_DEPTH_TEST:
1267 return ctx->Depth.Test;
1268 case GL_DITHER:
1269 return ctx->Color.DitherFlag;
1270 case GL_FOG:
1271 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
1272 goto invalid_enum_error;
1273 return ctx->Fog.Enabled;
1274 case GL_LIGHTING:
1275 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
1276 goto invalid_enum_error;
1277 return ctx->Light.Enabled;
1278 case GL_LIGHT0:
1279 case GL_LIGHT1:
1280 case GL_LIGHT2:
1281 case GL_LIGHT3:
1282 case GL_LIGHT4:
1283 case GL_LIGHT5:
1284 case GL_LIGHT6:
1285 case GL_LIGHT7:
1286 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
1287 goto invalid_enum_error;
1288 return ctx->Light.Light[cap-GL_LIGHT0].Enabled;
1289 case GL_LINE_SMOOTH:
1290 if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES)
1291 goto invalid_enum_error;
1292 return ctx->Line.SmoothFlag;
1293 case GL_LINE_STIPPLE:
1294 if (ctx->API != API_OPENGL)
1295 goto invalid_enum_error;
1296 return ctx->Line.StippleFlag;
1297 case GL_INDEX_LOGIC_OP:
1298 if (ctx->API != API_OPENGL)
1299 goto invalid_enum_error;
1300 return ctx->Color.IndexLogicOpEnabled;
1301 case GL_COLOR_LOGIC_OP:
1302 if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES)
1303 goto invalid_enum_error;
1304 return ctx->Color.ColorLogicOpEnabled;
1305 case GL_MAP1_COLOR_4:
1306 if (ctx->API != API_OPENGL)
1307 goto invalid_enum_error;
1308 return ctx->Eval.Map1Color4;
1309 case GL_MAP1_INDEX:
1310 if (ctx->API != API_OPENGL)
1311 goto invalid_enum_error;
1312 return ctx->Eval.Map1Index;
1313 case GL_MAP1_NORMAL:
1314 if (ctx->API != API_OPENGL)
1315 goto invalid_enum_error;
1316 return ctx->Eval.Map1Normal;
1317 case GL_MAP1_TEXTURE_COORD_1:
1318 if (ctx->API != API_OPENGL)
1319 goto invalid_enum_error;
1320 return ctx->Eval.Map1TextureCoord1;
1321 case GL_MAP1_TEXTURE_COORD_2:
1322 if (ctx->API != API_OPENGL)
1323 goto invalid_enum_error;
1324 return ctx->Eval.Map1TextureCoord2;
1325 case GL_MAP1_TEXTURE_COORD_3:
1326 if (ctx->API != API_OPENGL)
1327 goto invalid_enum_error;
1328 return ctx->Eval.Map1TextureCoord3;
1329 case GL_MAP1_TEXTURE_COORD_4:
1330 if (ctx->API != API_OPENGL)
1331 goto invalid_enum_error;
1332 return ctx->Eval.Map1TextureCoord4;
1333 case GL_MAP1_VERTEX_3:
1334 if (ctx->API != API_OPENGL)
1335 goto invalid_enum_error;
1336 return ctx->Eval.Map1Vertex3;
1337 case GL_MAP1_VERTEX_4:
1338 if (ctx->API != API_OPENGL)
1339 goto invalid_enum_error;
1340 return ctx->Eval.Map1Vertex4;
1341 case GL_MAP2_COLOR_4:
1342 if (ctx->API != API_OPENGL)
1343 goto invalid_enum_error;
1344 return ctx->Eval.Map2Color4;
1345 case GL_MAP2_INDEX:
1346 if (ctx->API != API_OPENGL)
1347 goto invalid_enum_error;
1348 return ctx->Eval.Map2Index;
1349 case GL_MAP2_NORMAL:
1350 if (ctx->API != API_OPENGL)
1351 goto invalid_enum_error;
1352 return ctx->Eval.Map2Normal;
1353 case GL_MAP2_TEXTURE_COORD_1:
1354 if (ctx->API != API_OPENGL)
1355 goto invalid_enum_error;
1356 return ctx->Eval.Map2TextureCoord1;
1357 case GL_MAP2_TEXTURE_COORD_2:
1358 if (ctx->API != API_OPENGL)
1359 goto invalid_enum_error;
1360 return ctx->Eval.Map2TextureCoord2;
1361 case GL_MAP2_TEXTURE_COORD_3:
1362 if (ctx->API != API_OPENGL)
1363 goto invalid_enum_error;
1364 return ctx->Eval.Map2TextureCoord3;
1365 case GL_MAP2_TEXTURE_COORD_4:
1366 if (ctx->API != API_OPENGL)
1367 goto invalid_enum_error;
1368 return ctx->Eval.Map2TextureCoord4;
1369 case GL_MAP2_VERTEX_3:
1370 if (ctx->API != API_OPENGL)
1371 goto invalid_enum_error;
1372 return ctx->Eval.Map2Vertex3;
1373 case GL_MAP2_VERTEX_4:
1374 if (ctx->API != API_OPENGL)
1375 goto invalid_enum_error;
1376 return ctx->Eval.Map2Vertex4;
1377 case GL_NORMALIZE:
1378 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
1379 goto invalid_enum_error;
1380 return ctx->Transform.Normalize;
1381 case GL_POINT_SMOOTH:
1382 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
1383 goto invalid_enum_error;
1384 return ctx->Point.SmoothFlag;
1385 case GL_POLYGON_SMOOTH:
1386 if (!_mesa_is_desktop_gl(ctx))
1387 goto invalid_enum_error;
1388 return ctx->Polygon.SmoothFlag;
1389 case GL_POLYGON_STIPPLE:
1390 if (ctx->API != API_OPENGL)
1391 goto invalid_enum_error;
1392 return ctx->Polygon.StippleFlag;
1393 case GL_POLYGON_OFFSET_POINT:
1394 if (!_mesa_is_desktop_gl(ctx))
1395 goto invalid_enum_error;
1396 return ctx->Polygon.OffsetPoint;
1397 case GL_POLYGON_OFFSET_LINE:
1398 if (!_mesa_is_desktop_gl(ctx))
1399 goto invalid_enum_error;
1400 return ctx->Polygon.OffsetLine;
1401 case GL_POLYGON_OFFSET_FILL:
1402 return ctx->Polygon.OffsetFill;
1403 case GL_RESCALE_NORMAL_EXT:
1404 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
1405 goto invalid_enum_error;
1406 return ctx->Transform.RescaleNormals;
1407 case GL_SCISSOR_TEST:
1408 return ctx->Scissor.Enabled;
1409 case GL_STENCIL_TEST:
1410 return ctx->Stencil.Enabled;
1411 case GL_TEXTURE_1D:
1412 if (ctx->API != API_OPENGL)
1413 goto invalid_enum_error;
1414 return is_texture_enabled(ctx, TEXTURE_1D_BIT);
1415 case GL_TEXTURE_2D:
1416 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
1417 goto invalid_enum_error;
1418 return is_texture_enabled(ctx, TEXTURE_2D_BIT);
1419 case GL_TEXTURE_3D:
1420 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
1421 goto invalid_enum_error;
1422 return is_texture_enabled(ctx, TEXTURE_3D_BIT);
1423 case GL_TEXTURE_GEN_S:
1424 case GL_TEXTURE_GEN_T:
1425 case GL_TEXTURE_GEN_R:
1426 case GL_TEXTURE_GEN_Q:
1427 {
1428 const struct gl_texture_unit *texUnit = get_texcoord_unit(ctx);
1429
1430 if (ctx->API != API_OPENGL)
1431 goto invalid_enum_error;
1432
1433 if (texUnit) {
1434 GLbitfield coordBit = S_BIT << (cap - GL_TEXTURE_GEN_S);
1435 return (texUnit->TexGenEnabled & coordBit) ? GL_TRUE : GL_FALSE;
1436 }
1437 }
1438 return GL_FALSE;
1439 #if FEATURE_ES1
1440 case GL_TEXTURE_GEN_STR_OES:
1441 {
1442 const struct gl_texture_unit *texUnit = get_texcoord_unit(ctx);
1443
1444 if (ctx->API != API_OPENGLES)
1445 goto invalid_enum_error;
1446
1447 if (texUnit) {
1448 return (texUnit->TexGenEnabled & STR_BITS) == STR_BITS
1449 ? GL_TRUE : GL_FALSE;
1450 }
1451 }
1452 #endif
1453
1454 /* client-side state */
1455 case GL_VERTEX_ARRAY:
1456 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
1457 goto invalid_enum_error;
1458 return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POS].Enabled != 0);
1459 case GL_NORMAL_ARRAY:
1460 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
1461 goto invalid_enum_error;
1462 return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled != 0);
1463 case GL_COLOR_ARRAY:
1464 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
1465 goto invalid_enum_error;
1466 return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR0].Enabled != 0);
1467 case GL_INDEX_ARRAY:
1468 if (ctx->API != API_OPENGL)
1469 goto invalid_enum_error;
1470 return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Enabled != 0);
1471 case GL_TEXTURE_COORD_ARRAY:
1472 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
1473 goto invalid_enum_error;
1474 return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)]
1475 .Enabled != 0);
1476 case GL_EDGE_FLAG_ARRAY:
1477 if (ctx->API != API_OPENGL)
1478 goto invalid_enum_error;
1479 return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Enabled != 0);
1480 case GL_FOG_COORDINATE_ARRAY_EXT:
1481 if (ctx->API != API_OPENGL)
1482 goto invalid_enum_error;
1483 CHECK_EXTENSION(EXT_fog_coord);
1484 return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_FOG].Enabled != 0);
1485 case GL_SECONDARY_COLOR_ARRAY_EXT:
1486 if (ctx->API != API_OPENGL)
1487 goto invalid_enum_error;
1488 CHECK_EXTENSION(EXT_secondary_color);
1489 return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR1].Enabled != 0);
1490 #if FEATURE_point_size_array
1491 case GL_POINT_SIZE_ARRAY_OES:
1492 if (ctx->API != API_OPENGLES)
1493 goto invalid_enum_error;
1494 return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Enabled != 0);
1495 #endif
1496
1497 /* GL_ARB_texture_cube_map */
1498 case GL_TEXTURE_CUBE_MAP_ARB:
1499 CHECK_EXTENSION(ARB_texture_cube_map);
1500 return is_texture_enabled(ctx, TEXTURE_CUBE_BIT);
1501
1502 /* GL_EXT_secondary_color */
1503 case GL_COLOR_SUM_EXT:
1504 if (ctx->API != API_OPENGL)
1505 goto invalid_enum_error;
1506 CHECK_EXTENSION2(EXT_secondary_color, ARB_vertex_program);
1507 return ctx->Fog.ColorSumEnabled;
1508
1509 /* GL_ARB_multisample */
1510 case GL_MULTISAMPLE_ARB:
1511 if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES)
1512 goto invalid_enum_error;
1513 return ctx->Multisample.Enabled;
1514 case GL_SAMPLE_ALPHA_TO_COVERAGE_ARB:
1515 return ctx->Multisample.SampleAlphaToCoverage;
1516 case GL_SAMPLE_ALPHA_TO_ONE_ARB:
1517 if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES)
1518 goto invalid_enum_error;
1519 return ctx->Multisample.SampleAlphaToOne;
1520 case GL_SAMPLE_COVERAGE_ARB:
1521 return ctx->Multisample.SampleCoverage;
1522 case GL_SAMPLE_COVERAGE_INVERT_ARB:
1523 if (!_mesa_is_desktop_gl(ctx))
1524 goto invalid_enum_error;
1525 return ctx->Multisample.SampleCoverageInvert;
1526
1527 /* GL_IBM_rasterpos_clip */
1528 case GL_RASTER_POSITION_UNCLIPPED_IBM:
1529 if (ctx->API != API_OPENGL)
1530 goto invalid_enum_error;
1531 CHECK_EXTENSION(IBM_rasterpos_clip);
1532 return ctx->Transform.RasterPositionUnclipped;
1533
1534 /* GL_NV_point_sprite */
1535 case GL_POINT_SPRITE_NV:
1536 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
1537 goto invalid_enum_error;
1538 CHECK_EXTENSION2(NV_point_sprite, ARB_point_sprite)
1539 return ctx->Point.PointSprite;
1540
1541 #if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program
1542 case GL_VERTEX_PROGRAM_ARB:
1543 if (ctx->API != API_OPENGL)
1544 goto invalid_enum_error;
1545 CHECK_EXTENSION2(ARB_vertex_program, NV_vertex_program);
1546 return ctx->VertexProgram.Enabled;
1547 case GL_VERTEX_PROGRAM_POINT_SIZE_ARB:
1548 /* This was added with ARB_vertex_program, but it is also used with
1549 * GLSL vertex shaders on desktop.
1550 */
1551 if (!_mesa_is_desktop_gl(ctx))
1552 goto invalid_enum_error;
1553 CHECK_EXTENSION2(ARB_vertex_program, NV_vertex_program);
1554 return ctx->VertexProgram.PointSizeEnabled;
1555 case GL_VERTEX_PROGRAM_TWO_SIDE_ARB:
1556 if (ctx->API != API_OPENGL)
1557 goto invalid_enum_error;
1558 CHECK_EXTENSION2(ARB_vertex_program, NV_vertex_program);
1559 return ctx->VertexProgram.TwoSideEnabled;
1560 #endif
1561 #if FEATURE_NV_vertex_program
1562 case GL_VERTEX_ATTRIB_ARRAY0_NV:
1563 case GL_VERTEX_ATTRIB_ARRAY1_NV:
1564 case GL_VERTEX_ATTRIB_ARRAY2_NV:
1565 case GL_VERTEX_ATTRIB_ARRAY3_NV:
1566 case GL_VERTEX_ATTRIB_ARRAY4_NV:
1567 case GL_VERTEX_ATTRIB_ARRAY5_NV:
1568 case GL_VERTEX_ATTRIB_ARRAY6_NV:
1569 case GL_VERTEX_ATTRIB_ARRAY7_NV:
1570 case GL_VERTEX_ATTRIB_ARRAY8_NV:
1571 case GL_VERTEX_ATTRIB_ARRAY9_NV:
1572 case GL_VERTEX_ATTRIB_ARRAY10_NV:
1573 case GL_VERTEX_ATTRIB_ARRAY11_NV:
1574 case GL_VERTEX_ATTRIB_ARRAY12_NV:
1575 case GL_VERTEX_ATTRIB_ARRAY13_NV:
1576 case GL_VERTEX_ATTRIB_ARRAY14_NV:
1577 case GL_VERTEX_ATTRIB_ARRAY15_NV:
1578 if (ctx->API != API_OPENGL)
1579 goto invalid_enum_error;
1580 CHECK_EXTENSION(NV_vertex_program);
1581 {
1582 GLint n = (GLint) cap - GL_VERTEX_ATTRIB_ARRAY0_NV;
1583 ASSERT(VERT_ATTRIB_GENERIC(n) < Elements(ctx->Array.ArrayObj->VertexAttrib));
1584 return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(n)].Enabled != 0);
1585 }
1586 case GL_MAP1_VERTEX_ATTRIB0_4_NV:
1587 case GL_MAP1_VERTEX_ATTRIB1_4_NV:
1588 case GL_MAP1_VERTEX_ATTRIB2_4_NV:
1589 case GL_MAP1_VERTEX_ATTRIB3_4_NV:
1590 case GL_MAP1_VERTEX_ATTRIB4_4_NV:
1591 case GL_MAP1_VERTEX_ATTRIB5_4_NV:
1592 case GL_MAP1_VERTEX_ATTRIB6_4_NV:
1593 case GL_MAP1_VERTEX_ATTRIB7_4_NV:
1594 case GL_MAP1_VERTEX_ATTRIB8_4_NV:
1595 case GL_MAP1_VERTEX_ATTRIB9_4_NV:
1596 case GL_MAP1_VERTEX_ATTRIB10_4_NV:
1597 case GL_MAP1_VERTEX_ATTRIB11_4_NV:
1598 case GL_MAP1_VERTEX_ATTRIB12_4_NV:
1599 case GL_MAP1_VERTEX_ATTRIB13_4_NV:
1600 case GL_MAP1_VERTEX_ATTRIB14_4_NV:
1601 case GL_MAP1_VERTEX_ATTRIB15_4_NV:
1602 if (ctx->API != API_OPENGL)
1603 goto invalid_enum_error;
1604 CHECK_EXTENSION(NV_vertex_program);
1605 {
1606 const GLuint map = (GLuint) (cap - GL_MAP1_VERTEX_ATTRIB0_4_NV);
1607 return ctx->Eval.Map1Attrib[map];
1608 }
1609 case GL_MAP2_VERTEX_ATTRIB0_4_NV:
1610 case GL_MAP2_VERTEX_ATTRIB1_4_NV:
1611 case GL_MAP2_VERTEX_ATTRIB2_4_NV:
1612 case GL_MAP2_VERTEX_ATTRIB3_4_NV:
1613 case GL_MAP2_VERTEX_ATTRIB4_4_NV:
1614 case GL_MAP2_VERTEX_ATTRIB5_4_NV:
1615 case GL_MAP2_VERTEX_ATTRIB6_4_NV:
1616 case GL_MAP2_VERTEX_ATTRIB7_4_NV:
1617 case GL_MAP2_VERTEX_ATTRIB8_4_NV:
1618 case GL_MAP2_VERTEX_ATTRIB9_4_NV:
1619 case GL_MAP2_VERTEX_ATTRIB10_4_NV:
1620 case GL_MAP2_VERTEX_ATTRIB11_4_NV:
1621 case GL_MAP2_VERTEX_ATTRIB12_4_NV:
1622 case GL_MAP2_VERTEX_ATTRIB13_4_NV:
1623 case GL_MAP2_VERTEX_ATTRIB14_4_NV:
1624 case GL_MAP2_VERTEX_ATTRIB15_4_NV:
1625 if (ctx->API != API_OPENGL)
1626 goto invalid_enum_error;
1627 CHECK_EXTENSION(NV_vertex_program);
1628 {
1629 const GLuint map = (GLuint) (cap - GL_MAP2_VERTEX_ATTRIB0_4_NV);
1630 return ctx->Eval.Map2Attrib[map];
1631 }
1632 #endif /* FEATURE_NV_vertex_program */
1633
1634 #if FEATURE_NV_fragment_program
1635 case GL_FRAGMENT_PROGRAM_NV:
1636 if (ctx->API != API_OPENGL)
1637 goto invalid_enum_error;
1638 CHECK_EXTENSION(NV_fragment_program);
1639 return ctx->FragmentProgram.Enabled;
1640 #endif /* FEATURE_NV_fragment_program */
1641
1642 /* GL_NV_texture_rectangle */
1643 case GL_TEXTURE_RECTANGLE_NV:
1644 if (ctx->API != API_OPENGL)
1645 goto invalid_enum_error;
1646 CHECK_EXTENSION(NV_texture_rectangle);
1647 return is_texture_enabled(ctx, TEXTURE_RECT_BIT);
1648
1649 /* GL_EXT_stencil_two_side */
1650 case GL_STENCIL_TEST_TWO_SIDE_EXT:
1651 if (ctx->API != API_OPENGL)
1652 goto invalid_enum_error;
1653 CHECK_EXTENSION(EXT_stencil_two_side);
1654 return ctx->Stencil.TestTwoSide;
1655
1656 #if FEATURE_ARB_fragment_program
1657 case GL_FRAGMENT_PROGRAM_ARB:
1658 if (ctx->API != API_OPENGL)
1659 goto invalid_enum_error;
1660 return ctx->FragmentProgram.Enabled;
1661 #endif /* FEATURE_ARB_fragment_program */
1662
1663 /* GL_EXT_depth_bounds_test */
1664 case GL_DEPTH_BOUNDS_TEST_EXT:
1665 if (!_mesa_is_desktop_gl(ctx))
1666 goto invalid_enum_error;
1667 CHECK_EXTENSION(EXT_depth_bounds_test);
1668 return ctx->Depth.BoundsTest;
1669
1670 /* GL_ARB_depth_clamp */
1671 case GL_DEPTH_CLAMP:
1672 if (!_mesa_is_desktop_gl(ctx))
1673 goto invalid_enum_error;
1674 CHECK_EXTENSION(ARB_depth_clamp);
1675 return ctx->Transform.DepthClamp;
1676
1677 #if FEATURE_ATI_fragment_shader
1678 case GL_FRAGMENT_SHADER_ATI:
1679 if (ctx->API != API_OPENGL)
1680 goto invalid_enum_error;
1681 CHECK_EXTENSION(ATI_fragment_shader);
1682 return ctx->ATIFragmentShader.Enabled;
1683 #endif /* FEATURE_ATI_fragment_shader */
1684
1685 case GL_TEXTURE_CUBE_MAP_SEAMLESS:
1686 if (!_mesa_is_desktop_gl(ctx))
1687 goto invalid_enum_error;
1688 CHECK_EXTENSION(ARB_seamless_cube_map);
1689 return ctx->Texture.CubeMapSeamless;
1690
1691 #if FEATURE_EXT_transform_feedback
1692 case GL_RASTERIZER_DISCARD:
1693 if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
1694 goto invalid_enum_error;
1695 CHECK_EXTENSION(EXT_transform_feedback);
1696 return ctx->RasterDiscard;
1697 #endif
1698
1699 /* GL_NV_primitive_restart */
1700 case GL_PRIMITIVE_RESTART_NV:
1701 if (ctx->API != API_OPENGL || !ctx->Extensions.NV_primitive_restart) {
1702 goto invalid_enum_error;
1703 }
1704 return ctx->Array.PrimitiveRestart;
1705
1706 /* GL 3.1 primitive restart */
1707 case GL_PRIMITIVE_RESTART:
1708 if (!_mesa_is_desktop_gl(ctx) || ctx->Version < 31) {
1709 goto invalid_enum_error;
1710 }
1711 return ctx->Array.PrimitiveRestart;
1712
1713 /* GL3.0 - GL_framebuffer_sRGB */
1714 case GL_FRAMEBUFFER_SRGB_EXT:
1715 if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
1716 goto invalid_enum_error;
1717 CHECK_EXTENSION(EXT_framebuffer_sRGB);
1718 return ctx->Color.sRGBEnabled;
1719
1720 /* GL_OES_EGL_image_external */
1721 case GL_TEXTURE_EXTERNAL_OES:
1722 if (!_mesa_is_gles(ctx))
1723 goto invalid_enum_error;
1724 CHECK_EXTENSION(OES_EGL_image_external);
1725 return is_texture_enabled(ctx, TEXTURE_EXTERNAL_BIT);
1726
1727 default:
1728 goto invalid_enum_error;
1729 }
1730
1731 return GL_FALSE;
1732
1733 invalid_enum_error:
1734 _mesa_error(ctx, GL_INVALID_ENUM, "glIsEnabled(%s)",
1735 _mesa_lookup_enum_by_nr(cap));
1736 return GL_FALSE;
1737 }