mesa: Refactor bind_framebuffer to make _mesa_bind_framebuffers
[mesa.git] / src / mesa / main / fbobject.h
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 * OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 #ifndef FBOBJECT_H
27 #define FBOBJECT_H
28
29 #include "compiler.h"
30 #include "glheader.h"
31 #include <stdbool.h>
32
33 struct gl_context;
34 struct gl_texture_object;
35
36
37 /**
38 * Is the given FBO a user-created FBO?
39 */
40 static inline GLboolean
41 _mesa_is_user_fbo(const struct gl_framebuffer *fb)
42 {
43 return fb->Name != 0;
44 }
45
46
47 /**
48 * Is the given FBO a window system FBO (like an X window)?
49 */
50 static inline GLboolean
51 _mesa_is_winsys_fbo(const struct gl_framebuffer *fb)
52 {
53 return fb->Name == 0;
54 }
55
56
57
58 extern void
59 _mesa_init_fbobjects(struct gl_context *ctx);
60
61 extern struct gl_framebuffer *
62 _mesa_get_incomplete_framebuffer(void);
63
64 extern struct gl_renderbuffer *
65 _mesa_lookup_renderbuffer(struct gl_context *ctx, GLuint id);
66
67 extern struct gl_renderbuffer *
68 _mesa_lookup_renderbuffer_err(struct gl_context *ctx, GLuint id,
69 const char *func);
70
71 extern struct gl_framebuffer *
72 _mesa_lookup_framebuffer(struct gl_context *ctx, GLuint id);
73
74 extern struct gl_framebuffer *
75 _mesa_lookup_framebuffer_err(struct gl_context *ctx, GLuint id,
76 const char *func);
77
78
79 void
80 _mesa_update_texture_renderbuffer(struct gl_context *ctx,
81 struct gl_framebuffer *fb,
82 struct gl_renderbuffer_attachment *att);
83
84 extern void
85 _mesa_FramebufferRenderbuffer_sw(struct gl_context *ctx,
86 struct gl_framebuffer *fb,
87 GLenum attachment,
88 struct gl_renderbuffer *rb);
89
90 extern void
91 _mesa_framebuffer_renderbuffer(struct gl_context *ctx,
92 struct gl_framebuffer *fb,
93 GLenum attachment,
94 struct gl_renderbuffer *rb);
95
96 extern void
97 _mesa_renderbuffer_storage(struct gl_context *ctx, struct gl_renderbuffer *rb,
98 GLenum internalFormat, GLsizei width,
99 GLsizei height, GLsizei samples);
100
101 extern void
102 _mesa_validate_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb);
103
104 extern GLboolean
105 _mesa_has_depthstencil_combined(const struct gl_framebuffer *fb);
106
107 extern void
108 _mesa_test_framebuffer_completeness(struct gl_context *ctx,
109 struct gl_framebuffer *fb);
110
111 extern GLboolean
112 _mesa_is_legal_color_format(const struct gl_context *ctx, GLenum baseFormat);
113
114 extern GLenum
115 _mesa_base_fbo_format(struct gl_context *ctx, GLenum internalFormat);
116
117 extern bool
118 _mesa_detach_renderbuffer(struct gl_context *ctx,
119 struct gl_framebuffer *fb,
120 const void *att);
121
122 extern void
123 _mesa_framebuffer_texture(struct gl_context *ctx, struct gl_framebuffer *fb,
124 GLenum attachment,
125 struct gl_texture_object *texObj, GLenum textarget,
126 GLint level, GLuint layer, GLboolean layered,
127 const char *caller);
128
129 extern GLenum
130 _mesa_check_framebuffer_status(struct gl_context *ctx,
131 struct gl_framebuffer *fb);
132
133 extern void
134 _mesa_get_framebuffer_attachment_parameter(struct gl_context *ctx,
135 struct gl_framebuffer *buffer,
136 GLenum attachment, GLenum pname,
137 GLint *params, const char *caller);
138
139
140 extern void
141 _mesa_bind_framebuffers(struct gl_context *ctx,
142 struct gl_framebuffer *newDrawFb,
143 struct gl_framebuffer *newReadFb);
144
145 extern GLboolean GLAPIENTRY
146 _mesa_IsRenderbuffer(GLuint renderbuffer);
147
148 extern void GLAPIENTRY
149 _mesa_BindRenderbuffer(GLenum target, GLuint renderbuffer);
150
151 extern void GLAPIENTRY
152 _mesa_BindRenderbufferEXT(GLenum target, GLuint renderbuffer);
153
154 extern void GLAPIENTRY
155 _mesa_DeleteRenderbuffers(GLsizei n, const GLuint *renderbuffers);
156
157 extern void GLAPIENTRY
158 _mesa_GenRenderbuffers(GLsizei n, GLuint *renderbuffers);
159
160 extern void GLAPIENTRY
161 _mesa_CreateRenderbuffers(GLsizei n, GLuint *renderbuffers);
162
163 extern void GLAPIENTRY
164 _mesa_RenderbufferStorage(GLenum target, GLenum internalformat,
165 GLsizei width, GLsizei height);
166
167 extern void GLAPIENTRY
168 _mesa_RenderbufferStorageMultisample(GLenum target, GLsizei samples,
169 GLenum internalformat,
170 GLsizei width, GLsizei height);
171
172 extern void GLAPIENTRY
173 _es_RenderbufferStorageEXT(GLenum target, GLenum internalFormat,
174 GLsizei width, GLsizei height);
175
176 extern void GLAPIENTRY
177 _mesa_NamedRenderbufferStorage(GLuint renderbuffer, GLenum internalformat,
178 GLsizei width, GLsizei height);
179
180 extern void GLAPIENTRY
181 _mesa_NamedRenderbufferStorageMultisample(GLuint renderbuffer, GLsizei samples,
182 GLenum internalformat,
183 GLsizei width, GLsizei height);
184
185 extern void GLAPIENTRY
186 _mesa_EGLImageTargetRenderbufferStorageOES(GLenum target, GLeglImageOES image);
187
188 extern void GLAPIENTRY
189 _mesa_GetRenderbufferParameteriv(GLenum target, GLenum pname,
190 GLint *params);
191
192 void GLAPIENTRY
193 _mesa_GetNamedRenderbufferParameteriv(GLuint renderbuffer, GLenum pname,
194 GLint *params);
195
196 extern GLboolean GLAPIENTRY
197 _mesa_IsFramebuffer(GLuint framebuffer);
198
199 extern void GLAPIENTRY
200 _mesa_BindFramebuffer(GLenum target, GLuint framebuffer);
201
202 extern void GLAPIENTRY
203 _mesa_BindFramebufferEXT(GLenum target, GLuint framebuffer);
204
205 extern void GLAPIENTRY
206 _mesa_DeleteFramebuffers(GLsizei n, const GLuint *framebuffers);
207
208 extern void GLAPIENTRY
209 _mesa_GenFramebuffers(GLsizei n, GLuint *framebuffers);
210
211 extern void GLAPIENTRY
212 _mesa_CreateFramebuffers(GLsizei n, GLuint *framebuffers);
213
214 extern GLenum GLAPIENTRY
215 _mesa_CheckFramebufferStatus(GLenum target);
216
217 extern GLenum GLAPIENTRY
218 _mesa_CheckNamedFramebufferStatus(GLuint framebuffer, GLenum target);
219
220 extern void GLAPIENTRY
221 _mesa_FramebufferTexture1D(GLenum target, GLenum attachment,
222 GLenum textarget, GLuint texture, GLint level);
223
224 extern void GLAPIENTRY
225 _mesa_FramebufferTexture2D(GLenum target, GLenum attachment,
226 GLenum textarget, GLuint texture, GLint level);
227
228 extern void GLAPIENTRY
229 _mesa_FramebufferTexture3D(GLenum target, GLenum attachment,
230 GLenum textarget, GLuint texture,
231 GLint level, GLint layer);
232
233 extern void GLAPIENTRY
234 _mesa_FramebufferTextureLayer(GLenum target, GLenum attachment,
235 GLuint texture, GLint level, GLint layer);
236
237 extern void GLAPIENTRY
238 _mesa_NamedFramebufferTextureLayer(GLuint framebuffer, GLenum attachment,
239 GLuint texture, GLint level, GLint layer);
240
241 extern void GLAPIENTRY
242 _mesa_FramebufferTexture(GLenum target, GLenum attachment,
243 GLuint texture, GLint level);
244
245 extern void GLAPIENTRY
246 _mesa_NamedFramebufferTexture(GLuint framebuffer, GLenum attachment,
247 GLuint texture, GLint level);
248
249 extern void GLAPIENTRY
250 _mesa_FramebufferRenderbuffer(GLenum target, GLenum attachment,
251 GLenum renderbuffertarget,
252 GLuint renderbuffer);
253
254 extern void GLAPIENTRY
255 _mesa_NamedFramebufferRenderbuffer(GLuint framebuffer, GLenum attachment,
256 GLenum renderbuffertarget,
257 GLuint renderbuffer);
258
259 extern void GLAPIENTRY
260 _mesa_GetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment,
261 GLenum pname, GLint *params);
262 extern void GLAPIENTRY
263 _mesa_GetNamedFramebufferAttachmentParameteriv(GLuint framebuffer,
264 GLenum attachment,
265 GLenum pname, GLint *params);
266
267 extern void GLAPIENTRY
268 _mesa_NamedFramebufferParameteri(GLuint framebuffer, GLenum pname,
269 GLint param);
270
271 extern void GLAPIENTRY
272 _mesa_GetNamedFramebufferParameteriv(GLuint framebuffer, GLenum pname,
273 GLint *param);
274
275 extern void GLAPIENTRY
276 _mesa_InvalidateSubFramebuffer(GLenum target, GLsizei numAttachments,
277 const GLenum *attachments, GLint x, GLint y,
278 GLsizei width, GLsizei height);
279
280 extern void GLAPIENTRY
281 _mesa_InvalidateNamedFramebufferSubData(GLuint framebuffer,
282 GLsizei numAttachments,
283 const GLenum *attachments,
284 GLint x, GLint y,
285 GLsizei width, GLsizei height);
286
287 extern void GLAPIENTRY
288 _mesa_InvalidateFramebuffer(GLenum target, GLsizei numAttachments,
289 const GLenum *attachments);
290
291 extern void GLAPIENTRY
292 _mesa_InvalidateNamedFramebufferData(GLuint framebuffer,
293 GLsizei numAttachments,
294 const GLenum *attachments);
295
296 extern void GLAPIENTRY
297 _mesa_DiscardFramebufferEXT(GLenum target, GLsizei numAttachments,
298 const GLenum *attachments);
299
300 extern void GLAPIENTRY
301 _mesa_FramebufferParameteri(GLenum target, GLenum pname, GLint param);
302
303 extern void GLAPIENTRY
304 _mesa_GetFramebufferParameteriv(GLenum target, GLenum pname, GLint *params);
305
306 #endif /* FBOBJECT_H */