Large patch:
[mesa.git] / src / mesa / main / feedback.h
1 /* $Id: feedback.h,v 1.2 1999/09/18 20:41:23 keithw Exp $ */
2
3 /*
4 * Mesa 3-D graphics library
5 * Version: 3.1
6 *
7 * Copyright (C) 1999 Brian Paul All Rights Reserved.
8 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 */
26
27
28
29
30
31 #ifndef FEEDBACK_H
32 #define FEEDBACK_H
33
34
35 #include "types.h"
36
37
38 #define FEEDBACK_TOKEN( CTX, T ) \
39 if (CTX->Feedback.Count < CTX->Feedback.BufferSize) { \
40 CTX->Feedback.Buffer[CTX->Feedback.Count] = (GLfloat) (T); \
41 } \
42 CTX->Feedback.Count++;
43
44
45 extern void gl_feedback_vertex( GLcontext *ctx,
46 const GLfloat win[4],
47 const GLfloat color[4],
48 GLuint index,
49 const GLfloat texcoord[4] );
50
51
52 extern void gl_update_hitflag( GLcontext *ctx, GLfloat z );
53
54
55 extern void gl_PassThrough( GLcontext *ctx, GLfloat token );
56
57 extern void gl_FeedbackBuffer( GLcontext *ctx, GLsizei size,
58 GLenum type, GLfloat *buffer );
59
60 extern void gl_SelectBuffer( GLcontext *ctx, GLsizei size, GLuint *buffer );
61
62 extern void gl_InitNames( GLcontext *ctx );
63
64 extern void gl_LoadName( GLcontext *ctx, GLuint name );
65
66 extern void gl_PushName( GLcontext *ctx, GLuint name );
67
68 extern void gl_PopName( GLcontext *ctx );
69
70 extern GLint gl_RenderMode( GLcontext *ctx, GLenum mode );
71
72 extern void gl_feedback_points( GLcontext *ctx, GLuint first, GLuint last );
73 extern void gl_feedback_line( GLcontext *ctx, GLuint v1, GLuint v2, GLuint pv );
74 extern void gl_feedback_triangle( GLcontext *ctx, GLuint v0, GLuint v1,
75 GLuint v2, GLuint pv );
76
77 extern void gl_select_points( GLcontext *ctx, GLuint first, GLuint last );
78 extern void gl_select_line( GLcontext *ctx, GLuint v1, GLuint v2, GLuint pv );
79 extern void gl_select_triangle( GLcontext *ctx, GLuint v0, GLuint v1,
80 GLuint v2, GLuint pv );
81
82 #endif
83