mesa: add support for memory object creation/import/delete
[mesa.git] / src / mesa / main / format_pack.py
1
2 from mako.template import Template
3 from sys import argv
4
5 string = """/*
6 * Mesa 3-D graphics library
7 *
8 * Copyright (c) 2011 VMware, Inc.
9 * Copyright (c) 2014 Intel Corporation.
10 *
11 * Permission is hereby granted, free of charge, to any person obtaining a
12 * copy of this software and associated documentation files (the "Software"),
13 * to deal in the Software without restriction, including without limitation
14 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
15 * and/or sell copies of the Software, and to permit persons to whom the
16 * Software is furnished to do so, subject to the following conditions:
17 *
18 * The above copyright notice and this permission notice shall be included
19 * in all copies or substantial portions of the Software.
20 *
21 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
22 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
23 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
24 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
25 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
26 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
27 * OTHER DEALINGS IN THE SOFTWARE.
28 */
29
30
31 /**
32 * Color, depth, stencil packing functions.
33 * Used to pack basic color, depth and stencil formats to specific
34 * hardware formats.
35 *
36 * There are both per-pixel and per-row packing functions:
37 * - The former will be used by swrast to write values to the color, depth,
38 * stencil buffers when drawing points, lines and masked spans.
39 * - The later will be used for image-oriented functions like glDrawPixels,
40 * glAccum, and glTexImage.
41 */
42
43 #include <stdint.h>
44
45 #include "format_pack.h"
46 #include "format_utils.h"
47 #include "macros.h"
48 #include "util/format_rgb9e5.h"
49 #include "util/format_r11g11b10f.h"
50 #include "util/format_srgb.h"
51
52 #define UNPACK(SRC, OFFSET, BITS) (((SRC) >> (OFFSET)) & MAX_UINT(BITS))
53 #define PACK(SRC, OFFSET, BITS) (((SRC) & MAX_UINT(BITS)) << (OFFSET))
54
55 <%
56 import format_parser as parser
57
58 formats = parser.parse(argv[1])
59
60 rgb_formats = []
61 for f in formats:
62 if f.name == 'MESA_FORMAT_NONE':
63 continue
64 if f.colorspace not in ('rgb', 'srgb'):
65 continue
66
67 rgb_formats.append(f)
68 %>
69
70 /* ubyte packing functions */
71
72 %for f in rgb_formats:
73 %if f.name in ('MESA_FORMAT_R9G9B9E5_FLOAT', 'MESA_FORMAT_R11G11B10_FLOAT'):
74 <% continue %>
75 %elif f.is_compressed():
76 <% continue %>
77 %endif
78
79 static inline void
80 pack_ubyte_${f.short_name()}(const GLubyte src[4], void *dst)
81 {
82 %for (i, c) in enumerate(f.channels):
83 <% i = f.swizzle.inverse()[i] %>
84 %if c.type == 'x':
85 <% continue %>
86 %endif
87
88 ${c.datatype()} ${c.name} =
89 %if not f.is_normalized() and f.is_int():
90 %if c.type == parser.SIGNED:
91 _mesa_unsigned_to_signed(src[${i}], ${c.size});
92 %else:
93 _mesa_unsigned_to_unsigned(src[${i}], ${c.size});
94 %endif
95 %elif c.type == parser.UNSIGNED:
96 %if f.colorspace == 'srgb' and c.name in 'rgb':
97 <% assert c.size == 8 %>
98 util_format_linear_to_srgb_8unorm(src[${i}]);
99 %else:
100 _mesa_unorm_to_unorm(src[${i}], 8, ${c.size});
101 %endif
102 %elif c.type == parser.SIGNED:
103 _mesa_unorm_to_snorm(src[${i}], 8, ${c.size});
104 %elif c.type == parser.FLOAT:
105 %if c.size == 32:
106 _mesa_unorm_to_float(src[${i}], 8);
107 %elif c.size == 16:
108 _mesa_unorm_to_half(src[${i}], 8);
109 %else:
110 <% assert False %>
111 %endif
112 %else:
113 <% assert False %>
114 %endif
115 %endfor
116
117 %if f.layout == parser.ARRAY:
118 ${f.datatype()} *d = (${f.datatype()} *)dst;
119 %for (i, c) in enumerate(f.channels):
120 %if c.type == 'x':
121 <% continue %>
122 %endif
123 d[${i}] = ${c.name};
124 %endfor
125 %elif f.layout == parser.PACKED:
126 ${f.datatype()} d = 0;
127 %for (i, c) in enumerate(f.channels):
128 %if c.type == 'x':
129 <% continue %>
130 %endif
131 d |= PACK(${c.name}, ${c.shift}, ${c.size});
132 %endfor
133 (*(${f.datatype()} *)dst) = d;
134 %else:
135 <% assert False %>
136 %endif
137 }
138 %endfor
139
140 static inline void
141 pack_ubyte_r9g9b9e5_float(const GLubyte src[4], void *dst)
142 {
143 GLuint *d = (GLuint *) dst;
144 GLfloat rgb[3];
145 rgb[0] = _mesa_unorm_to_float(src[RCOMP], 8);
146 rgb[1] = _mesa_unorm_to_float(src[GCOMP], 8);
147 rgb[2] = _mesa_unorm_to_float(src[BCOMP], 8);
148 *d = float3_to_rgb9e5(rgb);
149 }
150
151 static inline void
152 pack_ubyte_r11g11b10_float(const GLubyte src[4], void *dst)
153 {
154 GLuint *d = (GLuint *) dst;
155 GLfloat rgb[3];
156 rgb[0] = _mesa_unorm_to_float(src[RCOMP], 8);
157 rgb[1] = _mesa_unorm_to_float(src[GCOMP], 8);
158 rgb[2] = _mesa_unorm_to_float(src[BCOMP], 8);
159 *d = float3_to_r11g11b10f(rgb);
160 }
161
162 /* uint packing functions */
163
164 %for f in rgb_formats:
165 %if not f.is_int():
166 <% continue %>
167 %elif f.is_normalized():
168 <% continue %>
169 %elif f.is_compressed():
170 <% continue %>
171 %endif
172
173 static inline void
174 pack_uint_${f.short_name()}(const GLuint src[4], void *dst)
175 {
176 %for (i, c) in enumerate(f.channels):
177 <% i = f.swizzle.inverse()[i] %>
178 %if c.type == 'x':
179 <% continue %>
180 %endif
181
182 ${c.datatype()} ${c.name} =
183 %if c.type == parser.SIGNED:
184 _mesa_signed_to_signed(src[${i}], ${c.size});
185 %elif c.type == parser.UNSIGNED:
186 _mesa_unsigned_to_unsigned(src[${i}], ${c.size});
187 %else:
188 assert(!"Invalid type: only integer types are allowed");
189 %endif
190 %endfor
191
192 %if f.layout == parser.ARRAY:
193 ${f.datatype()} *d = (${f.datatype()} *)dst;
194 %for (i, c) in enumerate(f.channels):
195 %if c.type == 'x':
196 <% continue %>
197 %endif
198 d[${i}] = ${c.name};
199 %endfor
200 %elif f.layout == parser.PACKED:
201 ${f.datatype()} d = 0;
202 %for (i, c) in enumerate(f.channels):
203 %if c.type == 'x':
204 <% continue %>
205 %endif
206 d |= PACK(${c.name}, ${c.shift}, ${c.size});
207 %endfor
208 (*(${f.datatype()} *)dst) = d;
209 %else:
210 <% assert False %>
211 %endif
212 }
213 %endfor
214
215 /* float packing functions */
216
217 %for f in rgb_formats:
218 %if f.name in ('MESA_FORMAT_R9G9B9E5_FLOAT', 'MESA_FORMAT_R11G11B10_FLOAT'):
219 <% continue %>
220 %elif f.is_int() and not f.is_normalized():
221 <% continue %>
222 %elif f.is_compressed():
223 <% continue %>
224 %endif
225
226 static inline void
227 pack_float_${f.short_name()}(const GLfloat src[4], void *dst)
228 {
229 %for (i, c) in enumerate(f.channels):
230 <% i = f.swizzle.inverse()[i] %>
231 %if c.type == 'x':
232 <% continue %>
233 %endif
234
235 ${c.datatype()} ${c.name} =
236 %if c.type == parser.UNSIGNED:
237 %if f.colorspace == 'srgb' and c.name in 'rgb':
238 <% assert c.size == 8 %>
239 util_format_linear_float_to_srgb_8unorm(src[${i}]);
240 %else:
241 _mesa_float_to_unorm(src[${i}], ${c.size});
242 %endif
243 %elif c.type == parser.SIGNED:
244 _mesa_float_to_snorm(src[${i}], ${c.size});
245 %elif c.type == parser.FLOAT:
246 %if c.size == 32:
247 src[${i}];
248 %elif c.size == 16:
249 _mesa_float_to_half(src[${i}]);
250 %else:
251 <% assert False %>
252 %endif
253 %else:
254 <% assert False %>
255 %endif
256 %endfor
257
258 %if f.layout == parser.ARRAY:
259 ${f.datatype()} *d = (${f.datatype()} *)dst;
260 %for (i, c) in enumerate(f.channels):
261 %if c.type == 'x':
262 <% continue %>
263 %endif
264 d[${i}] = ${c.name};
265 %endfor
266 %elif f.layout == parser.PACKED:
267 ${f.datatype()} d = 0;
268 %for (i, c) in enumerate(f.channels):
269 %if c.type == 'x':
270 <% continue %>
271 %endif
272 d |= PACK(${c.name}, ${c.shift}, ${c.size});
273 %endfor
274 (*(${f.datatype()} *)dst) = d;
275 %else:
276 <% assert False %>
277 %endif
278 }
279 %endfor
280
281 static inline void
282 pack_float_r9g9b9e5_float(const GLfloat src[4], void *dst)
283 {
284 GLuint *d = (GLuint *) dst;
285 *d = float3_to_rgb9e5(src);
286 }
287
288 static inline void
289 pack_float_r11g11b10_float(const GLfloat src[4], void *dst)
290 {
291 GLuint *d = (GLuint *) dst;
292 *d = float3_to_r11g11b10f(src);
293 }
294
295 /**
296 * Return a function that can pack a GLubyte rgba[4] color.
297 */
298 gl_pack_ubyte_rgba_func
299 _mesa_get_pack_ubyte_rgba_function(mesa_format format)
300 {
301 switch (format) {
302 %for f in rgb_formats:
303 %if f.is_compressed():
304 <% continue %>
305 %endif
306
307 case ${f.name}:
308 return pack_ubyte_${f.short_name()};
309 %endfor
310 default:
311 return NULL;
312 }
313 }
314
315 /**
316 * Return a function that can pack a GLfloat rgba[4] color.
317 */
318 gl_pack_float_rgba_func
319 _mesa_get_pack_float_rgba_function(mesa_format format)
320 {
321 switch (format) {
322 %for f in rgb_formats:
323 %if f.is_compressed():
324 <% continue %>
325 %elif f.is_int() and not f.is_normalized():
326 <% continue %>
327 %endif
328
329 case ${f.name}:
330 return pack_float_${f.short_name()};
331 %endfor
332 default:
333 return NULL;
334 }
335 }
336
337 /**
338 * Pack a row of GLubyte rgba[4] values to the destination.
339 */
340 void
341 _mesa_pack_ubyte_rgba_row(mesa_format format, GLuint n,
342 const GLubyte src[][4], void *dst)
343 {
344 GLuint i;
345 GLubyte *d = dst;
346
347 switch (format) {
348 %for f in rgb_formats:
349 %if f.is_compressed():
350 <% continue %>
351 %endif
352
353 case ${f.name}:
354 for (i = 0; i < n; ++i) {
355 pack_ubyte_${f.short_name()}(src[i], d);
356 d += ${f.block_size() / 8};
357 }
358 break;
359 %endfor
360 default:
361 assert(!"Invalid format");
362 }
363 }
364
365 /**
366 * Pack a row of GLuint rgba[4] values to the destination.
367 */
368 void
369 _mesa_pack_uint_rgba_row(mesa_format format, GLuint n,
370 const GLuint src[][4], void *dst)
371 {
372 GLuint i;
373 GLubyte *d = dst;
374
375 switch (format) {
376 %for f in rgb_formats:
377 %if not f.is_int():
378 <% continue %>
379 %elif f.is_normalized():
380 <% continue %>
381 %elif f.is_compressed():
382 <% continue %>
383 %endif
384
385 case ${f.name}:
386 for (i = 0; i < n; ++i) {
387 pack_uint_${f.short_name()}(src[i], d);
388 d += ${f.block_size() / 8};
389 }
390 break;
391 %endfor
392 default:
393 assert(!"Invalid format");
394 }
395 }
396
397 /**
398 * Pack a row of GLfloat rgba[4] values to the destination.
399 */
400 void
401 _mesa_pack_float_rgba_row(mesa_format format, GLuint n,
402 const GLfloat src[][4], void *dst)
403 {
404 GLuint i;
405 GLubyte *d = dst;
406
407 switch (format) {
408 %for f in rgb_formats:
409 %if f.is_compressed():
410 <% continue %>
411 %elif f.is_int() and not f.is_normalized():
412 <% continue %>
413 %endif
414
415 case ${f.name}:
416 for (i = 0; i < n; ++i) {
417 pack_float_${f.short_name()}(src[i], d);
418 d += ${f.block_size() / 8};
419 }
420 break;
421 %endfor
422 default:
423 assert(!"Invalid format");
424 }
425 }
426
427 /**
428 * Pack a 2D image of ubyte RGBA pixels in the given format.
429 * \param srcRowStride source image row stride in bytes
430 * \param dstRowStride destination image row stride in bytes
431 */
432 void
433 _mesa_pack_ubyte_rgba_rect(mesa_format format, GLuint width, GLuint height,
434 const GLubyte *src, GLint srcRowStride,
435 void *dst, GLint dstRowStride)
436 {
437 GLubyte *dstUB = dst;
438 GLuint i;
439
440 if (srcRowStride == width * 4 * sizeof(GLubyte) &&
441 dstRowStride == _mesa_format_row_stride(format, width)) {
442 /* do whole image at once */
443 _mesa_pack_ubyte_rgba_row(format, width * height,
444 (const GLubyte (*)[4]) src, dst);
445 }
446 else {
447 /* row by row */
448 for (i = 0; i < height; i++) {
449 _mesa_pack_ubyte_rgba_row(format, width,
450 (const GLubyte (*)[4]) src, dstUB);
451 src += srcRowStride;
452 dstUB += dstRowStride;
453 }
454 }
455 }
456
457
458 /** Helper struct for MESA_FORMAT_Z32_FLOAT_S8X24_UINT */
459 struct z32f_x24s8
460 {
461 float z;
462 uint32_t x24s8;
463 };
464
465
466 /**
467 ** Pack float Z pixels
468 **/
469
470 static void
471 pack_float_S8_UINT_Z24_UNORM(const GLfloat *src, void *dst)
472 {
473 /* don't disturb the stencil values */
474 GLuint *d = ((GLuint *) dst);
475 const GLdouble scale = (GLdouble) 0xffffff;
476 GLuint s = *d & 0xff;
477 GLuint z = (GLuint) (*src * scale);
478 assert(z <= 0xffffff);
479 *d = (z << 8) | s;
480 }
481
482 static void
483 pack_float_Z24_UNORM_S8_UINT(const GLfloat *src, void *dst)
484 {
485 /* don't disturb the stencil values */
486 GLuint *d = ((GLuint *) dst);
487 const GLdouble scale = (GLdouble) 0xffffff;
488 GLuint s = *d & 0xff000000;
489 GLuint z = (GLuint) (*src * scale);
490 assert(z <= 0xffffff);
491 *d = s | z;
492 }
493
494 static void
495 pack_float_Z_UNORM16(const GLfloat *src, void *dst)
496 {
497 GLushort *d = ((GLushort *) dst);
498 const GLfloat scale = (GLfloat) 0xffff;
499 *d = (GLushort) (*src * scale);
500 }
501
502 static void
503 pack_float_Z_UNORM32(const GLfloat *src, void *dst)
504 {
505 GLuint *d = ((GLuint *) dst);
506 const GLdouble scale = (GLdouble) 0xffffffff;
507 *d = (GLuint) (*src * scale);
508 }
509
510 static void
511 pack_float_Z_FLOAT32(const GLfloat *src, void *dst)
512 {
513 GLfloat *d = (GLfloat *) dst;
514 *d = *src;
515 }
516
517 gl_pack_float_z_func
518 _mesa_get_pack_float_z_func(mesa_format format)
519 {
520 switch (format) {
521 case MESA_FORMAT_S8_UINT_Z24_UNORM:
522 case MESA_FORMAT_X8_UINT_Z24_UNORM:
523 return pack_float_S8_UINT_Z24_UNORM;
524 case MESA_FORMAT_Z24_UNORM_S8_UINT:
525 case MESA_FORMAT_Z24_UNORM_X8_UINT:
526 return pack_float_Z24_UNORM_S8_UINT;
527 case MESA_FORMAT_Z_UNORM16:
528 return pack_float_Z_UNORM16;
529 case MESA_FORMAT_Z_UNORM32:
530 return pack_float_Z_UNORM32;
531 case MESA_FORMAT_Z_FLOAT32:
532 case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
533 return pack_float_Z_FLOAT32;
534 default:
535 _mesa_problem(NULL,
536 "unexpected format in _mesa_get_pack_float_z_func()");
537 return NULL;
538 }
539 }
540
541
542
543 /**
544 ** Pack uint Z pixels. The incoming src value is always in
545 ** the range [0, 2^32-1].
546 **/
547
548 static void
549 pack_uint_S8_UINT_Z24_UNORM(const GLuint *src, void *dst)
550 {
551 /* don't disturb the stencil values */
552 GLuint *d = ((GLuint *) dst);
553 GLuint s = *d & 0xff;
554 GLuint z = *src & 0xffffff00;
555 *d = z | s;
556 }
557
558 static void
559 pack_uint_Z24_UNORM_S8_UINT(const GLuint *src, void *dst)
560 {
561 /* don't disturb the stencil values */
562 GLuint *d = ((GLuint *) dst);
563 GLuint s = *d & 0xff000000;
564 GLuint z = *src >> 8;
565 *d = s | z;
566 }
567
568 static void
569 pack_uint_Z_UNORM16(const GLuint *src, void *dst)
570 {
571 GLushort *d = ((GLushort *) dst);
572 *d = *src >> 16;
573 }
574
575 static void
576 pack_uint_Z_UNORM32(const GLuint *src, void *dst)
577 {
578 GLuint *d = ((GLuint *) dst);
579 *d = *src;
580 }
581
582 static void
583 pack_uint_Z_FLOAT32(const GLuint *src, void *dst)
584 {
585 GLuint *d = ((GLuint *) dst);
586 const GLdouble scale = 1.0 / (GLdouble) 0xffffffff;
587 *d = (GLuint) (*src * scale);
588 assert(*d >= 0.0f);
589 assert(*d <= 1.0f);
590 }
591
592 static void
593 pack_uint_Z_FLOAT32_X24S8(const GLuint *src, void *dst)
594 {
595 GLfloat *d = ((GLfloat *) dst);
596 const GLdouble scale = 1.0 / (GLdouble) 0xffffffff;
597 *d = (GLfloat) (*src * scale);
598 assert(*d >= 0.0f);
599 assert(*d <= 1.0f);
600 }
601
602 gl_pack_uint_z_func
603 _mesa_get_pack_uint_z_func(mesa_format format)
604 {
605 switch (format) {
606 case MESA_FORMAT_S8_UINT_Z24_UNORM:
607 case MESA_FORMAT_X8_UINT_Z24_UNORM:
608 return pack_uint_S8_UINT_Z24_UNORM;
609 case MESA_FORMAT_Z24_UNORM_S8_UINT:
610 case MESA_FORMAT_Z24_UNORM_X8_UINT:
611 return pack_uint_Z24_UNORM_S8_UINT;
612 case MESA_FORMAT_Z_UNORM16:
613 return pack_uint_Z_UNORM16;
614 case MESA_FORMAT_Z_UNORM32:
615 return pack_uint_Z_UNORM32;
616 case MESA_FORMAT_Z_FLOAT32:
617 return pack_uint_Z_FLOAT32;
618 case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
619 return pack_uint_Z_FLOAT32_X24S8;
620 default:
621 _mesa_problem(NULL, "unexpected format in _mesa_get_pack_uint_z_func()");
622 return NULL;
623 }
624 }
625
626
627 /**
628 ** Pack ubyte stencil pixels
629 **/
630
631 static void
632 pack_ubyte_stencil_Z24_S8(const GLubyte *src, void *dst)
633 {
634 /* don't disturb the Z values */
635 GLuint *d = ((GLuint *) dst);
636 GLuint s = *src;
637 GLuint z = *d & 0xffffff00;
638 *d = z | s;
639 }
640
641 static void
642 pack_ubyte_stencil_S8_Z24(const GLubyte *src, void *dst)
643 {
644 /* don't disturb the Z values */
645 GLuint *d = ((GLuint *) dst);
646 GLuint s = *src << 24;
647 GLuint z = *d & 0xffffff;
648 *d = s | z;
649 }
650
651 static void
652 pack_ubyte_stencil_S8(const GLubyte *src, void *dst)
653 {
654 GLubyte *d = (GLubyte *) dst;
655 *d = *src;
656 }
657
658 static void
659 pack_ubyte_stencil_Z32_FLOAT_X24S8(const GLubyte *src, void *dst)
660 {
661 GLfloat *d = ((GLfloat *) dst);
662 d[1] = *src;
663 }
664
665
666 gl_pack_ubyte_stencil_func
667 _mesa_get_pack_ubyte_stencil_func(mesa_format format)
668 {
669 switch (format) {
670 case MESA_FORMAT_S8_UINT_Z24_UNORM:
671 return pack_ubyte_stencil_Z24_S8;
672 case MESA_FORMAT_Z24_UNORM_S8_UINT:
673 return pack_ubyte_stencil_S8_Z24;
674 case MESA_FORMAT_S_UINT8:
675 return pack_ubyte_stencil_S8;
676 case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
677 return pack_ubyte_stencil_Z32_FLOAT_X24S8;
678 default:
679 _mesa_problem(NULL,
680 "unexpected format in _mesa_pack_ubyte_stencil_func()");
681 return NULL;
682 }
683 }
684
685
686
687 void
688 _mesa_pack_float_z_row(mesa_format format, GLuint n,
689 const GLfloat *src, void *dst)
690 {
691 switch (format) {
692 case MESA_FORMAT_S8_UINT_Z24_UNORM:
693 case MESA_FORMAT_X8_UINT_Z24_UNORM:
694 {
695 /* don't disturb the stencil values */
696 GLuint *d = ((GLuint *) dst);
697 const GLdouble scale = (GLdouble) 0xffffff;
698 GLuint i;
699 for (i = 0; i < n; i++) {
700 GLuint s = d[i] & 0xff;
701 GLuint z = (GLuint) (src[i] * scale);
702 assert(z <= 0xffffff);
703 d[i] = (z << 8) | s;
704 }
705 }
706 break;
707 case MESA_FORMAT_Z24_UNORM_S8_UINT:
708 case MESA_FORMAT_Z24_UNORM_X8_UINT:
709 {
710 /* don't disturb the stencil values */
711 GLuint *d = ((GLuint *) dst);
712 const GLdouble scale = (GLdouble) 0xffffff;
713 GLuint i;
714 for (i = 0; i < n; i++) {
715 GLuint s = d[i] & 0xff000000;
716 GLuint z = (GLuint) (src[i] * scale);
717 assert(z <= 0xffffff);
718 d[i] = s | z;
719 }
720 }
721 break;
722 case MESA_FORMAT_Z_UNORM16:
723 {
724 GLushort *d = ((GLushort *) dst);
725 const GLfloat scale = (GLfloat) 0xffff;
726 GLuint i;
727 for (i = 0; i < n; i++) {
728 d[i] = (GLushort) (src[i] * scale);
729 }
730 }
731 break;
732 case MESA_FORMAT_Z_UNORM32:
733 {
734 GLuint *d = ((GLuint *) dst);
735 const GLdouble scale = (GLdouble) 0xffffffff;
736 GLuint i;
737 for (i = 0; i < n; i++) {
738 d[i] = (GLuint) (src[i] * scale);
739 }
740 }
741 break;
742 case MESA_FORMAT_Z_FLOAT32:
743 memcpy(dst, src, n * sizeof(GLfloat));
744 break;
745 case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
746 {
747 struct z32f_x24s8 *d = (struct z32f_x24s8 *) dst;
748 GLuint i;
749 for (i = 0; i < n; i++) {
750 d[i].z = src[i];
751 }
752 }
753 break;
754 default:
755 _mesa_problem(NULL, "unexpected format in _mesa_pack_float_z_row()");
756 }
757 }
758
759
760 /**
761 * The incoming Z values are always in the range [0, 0xffffffff].
762 */
763 void
764 _mesa_pack_uint_z_row(mesa_format format, GLuint n,
765 const GLuint *src, void *dst)
766 {
767 switch (format) {
768 case MESA_FORMAT_S8_UINT_Z24_UNORM:
769 case MESA_FORMAT_X8_UINT_Z24_UNORM:
770 {
771 /* don't disturb the stencil values */
772 GLuint *d = ((GLuint *) dst);
773 GLuint i;
774 for (i = 0; i < n; i++) {
775 GLuint s = d[i] & 0xff;
776 GLuint z = src[i] & 0xffffff00;
777 d[i] = z | s;
778 }
779 }
780 break;
781 case MESA_FORMAT_Z24_UNORM_S8_UINT:
782 case MESA_FORMAT_Z24_UNORM_X8_UINT:
783 {
784 /* don't disturb the stencil values */
785 GLuint *d = ((GLuint *) dst);
786 GLuint i;
787 for (i = 0; i < n; i++) {
788 GLuint s = d[i] & 0xff000000;
789 GLuint z = src[i] >> 8;
790 d[i] = s | z;
791 }
792 }
793 break;
794 case MESA_FORMAT_Z_UNORM16:
795 {
796 GLushort *d = ((GLushort *) dst);
797 GLuint i;
798 for (i = 0; i < n; i++) {
799 d[i] = src[i] >> 16;
800 }
801 }
802 break;
803 case MESA_FORMAT_Z_UNORM32:
804 memcpy(dst, src, n * sizeof(GLfloat));
805 break;
806 case MESA_FORMAT_Z_FLOAT32:
807 {
808 GLuint *d = ((GLuint *) dst);
809 const GLdouble scale = 1.0 / (GLdouble) 0xffffffff;
810 GLuint i;
811 for (i = 0; i < n; i++) {
812 d[i] = (GLuint) (src[i] * scale);
813 assert(d[i] >= 0.0f);
814 assert(d[i] <= 1.0f);
815 }
816 }
817 break;
818 case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
819 {
820 struct z32f_x24s8 *d = (struct z32f_x24s8 *) dst;
821 const GLdouble scale = 1.0 / (GLdouble) 0xffffffff;
822 GLuint i;
823 for (i = 0; i < n; i++) {
824 d[i].z = (GLfloat) (src[i] * scale);
825 assert(d[i].z >= 0.0f);
826 assert(d[i].z <= 1.0f);
827 }
828 }
829 break;
830 default:
831 _mesa_problem(NULL, "unexpected format in _mesa_pack_uint_z_row()");
832 }
833 }
834
835
836 void
837 _mesa_pack_ubyte_stencil_row(mesa_format format, GLuint n,
838 const GLubyte *src, void *dst)
839 {
840 switch (format) {
841 case MESA_FORMAT_S8_UINT_Z24_UNORM:
842 {
843 /* don't disturb the Z values */
844 GLuint *d = ((GLuint *) dst);
845 GLuint i;
846 for (i = 0; i < n; i++) {
847 GLuint s = src[i];
848 GLuint z = d[i] & 0xffffff00;
849 d[i] = z | s;
850 }
851 }
852 break;
853 case MESA_FORMAT_Z24_UNORM_S8_UINT:
854 {
855 /* don't disturb the Z values */
856 GLuint *d = ((GLuint *) dst);
857 GLuint i;
858 for (i = 0; i < n; i++) {
859 GLuint s = src[i] << 24;
860 GLuint z = d[i] & 0xffffff;
861 d[i] = s | z;
862 }
863 }
864 break;
865 case MESA_FORMAT_S_UINT8:
866 memcpy(dst, src, n * sizeof(GLubyte));
867 break;
868 case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
869 {
870 struct z32f_x24s8 *d = (struct z32f_x24s8 *) dst;
871 GLuint i;
872 for (i = 0; i < n; i++) {
873 d[i].x24s8 = src[i];
874 }
875 }
876 break;
877 default:
878 _mesa_problem(NULL, "unexpected format in _mesa_pack_ubyte_stencil_row()");
879 }
880 }
881
882
883 /**
884 * Incoming Z/stencil values are always in uint_24_8 format.
885 */
886 void
887 _mesa_pack_uint_24_8_depth_stencil_row(mesa_format format, GLuint n,
888 const GLuint *src, void *dst)
889 {
890 switch (format) {
891 case MESA_FORMAT_S8_UINT_Z24_UNORM:
892 memcpy(dst, src, n * sizeof(GLuint));
893 break;
894 case MESA_FORMAT_Z24_UNORM_S8_UINT:
895 {
896 GLuint *d = ((GLuint *) dst);
897 GLuint i;
898 for (i = 0; i < n; i++) {
899 GLuint s = src[i] << 24;
900 GLuint z = src[i] >> 8;
901 d[i] = s | z;
902 }
903 }
904 break;
905 case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
906 {
907 const GLdouble scale = 1.0 / (GLdouble) 0xffffff;
908 struct z32f_x24s8 *d = (struct z32f_x24s8 *) dst;
909 GLuint i;
910 for (i = 0; i < n; i++) {
911 GLfloat z = (GLfloat) ((src[i] >> 8) * scale);
912 d[i].z = z;
913 d[i].x24s8 = src[i];
914 }
915 }
916 break;
917 default:
918 _mesa_problem(NULL, "bad format %s in _mesa_pack_ubyte_s_row",
919 _mesa_get_format_name(format));
920 return;
921 }
922 }
923
924
925
926 /**
927 * Convert a boolean color mask to a packed color where each channel of
928 * the packed value at dst will be 0 or ~0 depending on the colorMask.
929 */
930 void
931 _mesa_pack_colormask(mesa_format format, const GLubyte colorMask[4], void *dst)
932 {
933 GLfloat maskColor[4];
934
935 switch (_mesa_get_format_datatype(format)) {
936 case GL_UNSIGNED_NORMALIZED:
937 /* simple: 1.0 will convert to ~0 in the right bit positions */
938 maskColor[0] = colorMask[0] ? 1.0f : 0.0f;
939 maskColor[1] = colorMask[1] ? 1.0f : 0.0f;
940 maskColor[2] = colorMask[2] ? 1.0f : 0.0f;
941 maskColor[3] = colorMask[3] ? 1.0f : 0.0f;
942 _mesa_pack_float_rgba_row(format, 1,
943 (const GLfloat (*)[4]) maskColor, dst);
944 break;
945 case GL_SIGNED_NORMALIZED:
946 case GL_FLOAT:
947 /* These formats are harder because it's hard to know the floating
948 * point values that will convert to ~0 for each color channel's bits.
949 * This solution just generates a non-zero value for each color channel
950 * then fixes up the non-zero values to be ~0.
951 * Note: we'll need to add special case code if we ever have to deal
952 * with formats with unequal color channel sizes, like R11_G11_B10.
953 * We issue a warning below for channel sizes other than 8,16,32.
954 */
955 {
956 GLuint bits = _mesa_get_format_max_bits(format); /* bits per chan */
957 GLuint bytes = _mesa_get_format_bytes(format);
958 GLuint i;
959
960 /* this should put non-zero values into the channels of dst */
961 maskColor[0] = colorMask[0] ? -1.0f : 0.0f;
962 maskColor[1] = colorMask[1] ? -1.0f : 0.0f;
963 maskColor[2] = colorMask[2] ? -1.0f : 0.0f;
964 maskColor[3] = colorMask[3] ? -1.0f : 0.0f;
965 _mesa_pack_float_rgba_row(format, 1,
966 (const GLfloat (*)[4]) maskColor, dst);
967
968 /* fix-up the dst channels by converting non-zero values to ~0 */
969 if (bits == 8) {
970 GLubyte *d = (GLubyte *) dst;
971 for (i = 0; i < bytes; i++) {
972 d[i] = d[i] ? 0xff : 0x0;
973 }
974 }
975 else if (bits == 16) {
976 GLushort *d = (GLushort *) dst;
977 for (i = 0; i < bytes / 2; i++) {
978 d[i] = d[i] ? 0xffff : 0x0;
979 }
980 }
981 else if (bits == 32) {
982 GLuint *d = (GLuint *) dst;
983 for (i = 0; i < bytes / 4; i++) {
984 d[i] = d[i] ? 0xffffffffU : 0x0;
985 }
986 }
987 else {
988 _mesa_problem(NULL, "unexpected size in _mesa_pack_colormask()");
989 return;
990 }
991 }
992 break;
993 default:
994 _mesa_problem(NULL, "unexpected format data type in gen_color_mask()");
995 return;
996 }
997 }
998 """
999
1000 template = Template(string);
1001
1002 print template.render(argv = argv[0:])