mesa/formatquery: Added INTERNALFORMAT_{X}_{SIZE,TYPE} <pname> queries
[mesa.git] / src / mesa / main / formatquery.c
1 /*
2 * Copyright © 2012 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
22 */
23
24 #include "mtypes.h"
25 #include "context.h"
26 #include "glformats.h"
27 #include "macros.h"
28 #include "enums.h"
29 #include "fbobject.h"
30 #include "formatquery.h"
31 #include "teximage.h"
32 #include "texparam.h"
33
34 static bool
35 _is_renderable(struct gl_context *ctx, GLenum internalformat)
36 {
37 /* Section 4.4.4 on page 212 of the GLES 3.0.4 spec says:
38 *
39 * "An internal format is color-renderable if it is one of the
40 * formats from table 3.13 noted as color-renderable or if it
41 * is unsized format RGBA or RGB."
42 *
43 * Therefore, we must accept GL_RGB and GL_RGBA here.
44 */
45 if (internalformat != GL_RGB && internalformat != GL_RGBA &&
46 _mesa_base_fbo_format(ctx, internalformat) == 0)
47 return false;
48
49 return true;
50 }
51
52 /* Handles the cases where either ARB_internalformat_query or
53 * ARB_internalformat_query2 have to return an error.
54 */
55 static bool
56 _legal_parameters(struct gl_context *ctx, GLenum target, GLenum internalformat,
57 GLenum pname, GLsizei bufSize, GLint *params)
58
59 {
60 bool query2 = _mesa_has_ARB_internalformat_query2(ctx);
61
62 /* The ARB_internalformat_query2 spec says:
63 *
64 * "The INVALID_ENUM error is generated if the <target> parameter to
65 * GetInternalformati*v is not one of the targets listed in Table 6.xx.
66 */
67 switch(target){
68 case GL_TEXTURE_1D:
69 case GL_TEXTURE_1D_ARRAY:
70 case GL_TEXTURE_2D:
71 case GL_TEXTURE_2D_ARRAY:
72 case GL_TEXTURE_3D:
73 case GL_TEXTURE_CUBE_MAP:
74 case GL_TEXTURE_CUBE_MAP_ARRAY:
75 case GL_TEXTURE_RECTANGLE:
76 case GL_TEXTURE_BUFFER:
77 if (!query2) {
78 /* The ARB_internalformat_query spec says:
79 *
80 * "If the <target> parameter to GetInternalformativ is not one of
81 * TEXTURE_2D_MULTISAMPLE, TEXTURE_2D_MULTISAMPLE_ARRAY
82 * or RENDERBUFFER then an INVALID_ENUM error is generated.
83 */
84 _mesa_error(ctx, GL_INVALID_ENUM,
85 "glGetInternalformativ(target=%s)",
86 _mesa_enum_to_string(target));
87
88 return false;
89 }
90 break;
91
92 case GL_RENDERBUFFER:
93 break;
94
95 case GL_TEXTURE_2D_MULTISAMPLE:
96 case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
97 /* The non-existence of ARB_texture_multisample is treated in
98 * ARB_internalformat_query implementation like an error.
99 */
100 if (!query2 &&
101 !(_mesa_has_ARB_texture_multisample(ctx) || _mesa_is_gles31(ctx))) {
102 _mesa_error(ctx, GL_INVALID_ENUM,
103 "glGetInternalformativ(target=%s)",
104 _mesa_enum_to_string(target));
105
106 return false;
107 }
108 break;
109
110 default:
111 _mesa_error(ctx, GL_INVALID_ENUM,
112 "glGetInternalformativ(target=%s)",
113 _mesa_enum_to_string(target));
114 return false;
115 }
116
117
118 /* The ARB_internalformat_query2 spec says:
119 *
120 * "The INVALID_ENUM error is generated if the <pname> parameter is
121 * not one of the listed possibilities.
122 */
123 switch(pname){
124 case GL_SAMPLES:
125 case GL_NUM_SAMPLE_COUNTS:
126 break;
127
128 case GL_SRGB_DECODE_ARB:
129 /* The ARB_internalformat_query2 spec says:
130 *
131 * "If ARB_texture_sRGB_decode or EXT_texture_sRGB_decode or
132 * equivalent functionality is not supported, queries for the
133 * SRGB_DECODE_ARB <pname> set the INVALID_ENUM error.
134 */
135 if (!_mesa_has_EXT_texture_sRGB_decode(ctx)) {
136 _mesa_error(ctx, GL_INVALID_ENUM,
137 "glGetInternalformativ(pname=%s)",
138 _mesa_enum_to_string(pname));
139 return false;
140 }
141 /* fallthrough */
142 case GL_INTERNALFORMAT_SUPPORTED:
143 case GL_INTERNALFORMAT_PREFERRED:
144 case GL_INTERNALFORMAT_RED_SIZE:
145 case GL_INTERNALFORMAT_GREEN_SIZE:
146 case GL_INTERNALFORMAT_BLUE_SIZE:
147 case GL_INTERNALFORMAT_ALPHA_SIZE:
148 case GL_INTERNALFORMAT_DEPTH_SIZE:
149 case GL_INTERNALFORMAT_STENCIL_SIZE:
150 case GL_INTERNALFORMAT_SHARED_SIZE:
151 case GL_INTERNALFORMAT_RED_TYPE:
152 case GL_INTERNALFORMAT_GREEN_TYPE:
153 case GL_INTERNALFORMAT_BLUE_TYPE:
154 case GL_INTERNALFORMAT_ALPHA_TYPE:
155 case GL_INTERNALFORMAT_DEPTH_TYPE:
156 case GL_INTERNALFORMAT_STENCIL_TYPE:
157 case GL_MAX_WIDTH:
158 case GL_MAX_HEIGHT:
159 case GL_MAX_DEPTH:
160 case GL_MAX_LAYERS:
161 case GL_MAX_COMBINED_DIMENSIONS:
162 case GL_COLOR_COMPONENTS:
163 case GL_DEPTH_COMPONENTS:
164 case GL_STENCIL_COMPONENTS:
165 case GL_COLOR_RENDERABLE:
166 case GL_DEPTH_RENDERABLE:
167 case GL_STENCIL_RENDERABLE:
168 case GL_FRAMEBUFFER_RENDERABLE:
169 case GL_FRAMEBUFFER_RENDERABLE_LAYERED:
170 case GL_FRAMEBUFFER_BLEND:
171 case GL_READ_PIXELS:
172 case GL_READ_PIXELS_FORMAT:
173 case GL_READ_PIXELS_TYPE:
174 case GL_TEXTURE_IMAGE_FORMAT:
175 case GL_TEXTURE_IMAGE_TYPE:
176 case GL_GET_TEXTURE_IMAGE_FORMAT:
177 case GL_GET_TEXTURE_IMAGE_TYPE:
178 case GL_MIPMAP:
179 case GL_MANUAL_GENERATE_MIPMAP:
180 case GL_AUTO_GENERATE_MIPMAP:
181 case GL_COLOR_ENCODING:
182 case GL_SRGB_READ:
183 case GL_SRGB_WRITE:
184 case GL_FILTER:
185 case GL_VERTEX_TEXTURE:
186 case GL_TESS_CONTROL_TEXTURE:
187 case GL_TESS_EVALUATION_TEXTURE:
188 case GL_GEOMETRY_TEXTURE:
189 case GL_FRAGMENT_TEXTURE:
190 case GL_COMPUTE_TEXTURE:
191 case GL_TEXTURE_SHADOW:
192 case GL_TEXTURE_GATHER:
193 case GL_TEXTURE_GATHER_SHADOW:
194 case GL_SHADER_IMAGE_LOAD:
195 case GL_SHADER_IMAGE_STORE:
196 case GL_SHADER_IMAGE_ATOMIC:
197 case GL_IMAGE_TEXEL_SIZE:
198 case GL_IMAGE_COMPATIBILITY_CLASS:
199 case GL_IMAGE_PIXEL_FORMAT:
200 case GL_IMAGE_PIXEL_TYPE:
201 case GL_IMAGE_FORMAT_COMPATIBILITY_TYPE:
202 case GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST:
203 case GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST:
204 case GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE:
205 case GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE:
206 case GL_TEXTURE_COMPRESSED:
207 case GL_TEXTURE_COMPRESSED_BLOCK_WIDTH:
208 case GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT:
209 case GL_TEXTURE_COMPRESSED_BLOCK_SIZE:
210 case GL_CLEAR_BUFFER:
211 case GL_TEXTURE_VIEW:
212 case GL_VIEW_COMPATIBILITY_CLASS:
213 /* The ARB_internalformat_query spec says:
214 *
215 * "If the <pname> parameter to GetInternalformativ is not SAMPLES
216 * or NUM_SAMPLE_COUNTS, then an INVALID_ENUM error is generated."
217 */
218 if (!query2) {
219 _mesa_error(ctx, GL_INVALID_ENUM,
220 "glGetInternalformativ(pname=%s)",
221 _mesa_enum_to_string(pname));
222
223 return false;
224 }
225 break;
226
227 default:
228 _mesa_error(ctx, GL_INVALID_ENUM,
229 "glGetInternalformativ(pname=%s)",
230 _mesa_enum_to_string(pname));
231 return false;
232 }
233
234 /* The ARB_internalformat_query spec says:
235 *
236 * "If the <bufSize> parameter to GetInternalformativ is negative, then
237 * an INVALID_VALUE error is generated."
238 *
239 * Nothing is said in ARB_internalformat_query2 but we assume the same.
240 */
241 if (bufSize < 0) {
242 _mesa_error(ctx, GL_INVALID_VALUE,
243 "glGetInternalformativ(target=%s)",
244 _mesa_enum_to_string(target));
245 return false;
246 }
247
248 /* The ARB_internalformat_query spec says:
249 *
250 * "If the <internalformat> parameter to GetInternalformativ is not
251 * color-, depth- or stencil-renderable, then an INVALID_ENUM error is
252 * generated."
253 */
254 if (!query2 && !_is_renderable(ctx, internalformat)) {
255 _mesa_error(ctx, GL_INVALID_ENUM,
256 "glGetInternalformativ(internalformat=%s)",
257 _mesa_enum_to_string(internalformat));
258 return false;
259 }
260
261 return true;
262 }
263
264 /* Sets the appropriate "unsupported" response as defined by the
265 * ARB_internalformat_query2 spec for each each <pname>.
266 */
267 static void
268 _set_default_response(GLenum pname, GLint buffer[16])
269 {
270 /* The ARB_internalformat_query2 defines which is the reponse best
271 * representing "not supported" or "not applicable" for each <pname>.
272 *
273 * " In general:
274 * - size- or count-based queries will return zero,
275 * - support-, format- or type-based queries will return NONE,
276 * - boolean-based queries will return FALSE, and
277 * - list-based queries return no entries."
278 */
279 switch(pname) {
280 case GL_SAMPLES:
281 break;
282
283 case GL_MAX_COMBINED_DIMENSIONS:
284 case GL_NUM_SAMPLE_COUNTS:
285 case GL_INTERNALFORMAT_RED_SIZE:
286 case GL_INTERNALFORMAT_GREEN_SIZE:
287 case GL_INTERNALFORMAT_BLUE_SIZE:
288 case GL_INTERNALFORMAT_ALPHA_SIZE:
289 case GL_INTERNALFORMAT_DEPTH_SIZE:
290 case GL_INTERNALFORMAT_STENCIL_SIZE:
291 case GL_INTERNALFORMAT_SHARED_SIZE:
292 case GL_MAX_WIDTH:
293 case GL_MAX_HEIGHT:
294 case GL_MAX_DEPTH:
295 case GL_MAX_LAYERS:
296 case GL_IMAGE_TEXEL_SIZE:
297 case GL_TEXTURE_COMPRESSED_BLOCK_WIDTH:
298 case GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT:
299 case GL_TEXTURE_COMPRESSED_BLOCK_SIZE:
300 buffer[0] = 0;
301 break;
302
303 case GL_INTERNALFORMAT_PREFERRED:
304 case GL_INTERNALFORMAT_RED_TYPE:
305 case GL_INTERNALFORMAT_GREEN_TYPE:
306 case GL_INTERNALFORMAT_BLUE_TYPE:
307 case GL_INTERNALFORMAT_ALPHA_TYPE:
308 case GL_INTERNALFORMAT_DEPTH_TYPE:
309 case GL_INTERNALFORMAT_STENCIL_TYPE:
310 case GL_FRAMEBUFFER_RENDERABLE:
311 case GL_FRAMEBUFFER_RENDERABLE_LAYERED:
312 case GL_FRAMEBUFFER_BLEND:
313 case GL_READ_PIXELS:
314 case GL_READ_PIXELS_FORMAT:
315 case GL_READ_PIXELS_TYPE:
316 case GL_TEXTURE_IMAGE_FORMAT:
317 case GL_TEXTURE_IMAGE_TYPE:
318 case GL_GET_TEXTURE_IMAGE_FORMAT:
319 case GL_GET_TEXTURE_IMAGE_TYPE:
320 case GL_MANUAL_GENERATE_MIPMAP:
321 case GL_AUTO_GENERATE_MIPMAP:
322 case GL_COLOR_ENCODING:
323 case GL_SRGB_READ:
324 case GL_SRGB_WRITE:
325 case GL_SRGB_DECODE_ARB:
326 case GL_FILTER:
327 case GL_VERTEX_TEXTURE:
328 case GL_TESS_CONTROL_TEXTURE:
329 case GL_TESS_EVALUATION_TEXTURE:
330 case GL_GEOMETRY_TEXTURE:
331 case GL_FRAGMENT_TEXTURE:
332 case GL_COMPUTE_TEXTURE:
333 case GL_TEXTURE_SHADOW:
334 case GL_TEXTURE_GATHER:
335 case GL_TEXTURE_GATHER_SHADOW:
336 case GL_SHADER_IMAGE_LOAD:
337 case GL_SHADER_IMAGE_STORE:
338 case GL_SHADER_IMAGE_ATOMIC:
339 case GL_IMAGE_COMPATIBILITY_CLASS:
340 case GL_IMAGE_PIXEL_FORMAT:
341 case GL_IMAGE_PIXEL_TYPE:
342 case GL_IMAGE_FORMAT_COMPATIBILITY_TYPE:
343 case GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST:
344 case GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST:
345 case GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE:
346 case GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE:
347 case GL_CLEAR_BUFFER:
348 case GL_TEXTURE_VIEW:
349 case GL_VIEW_COMPATIBILITY_CLASS:
350 buffer[0] = GL_NONE;
351 break;
352
353 case GL_INTERNALFORMAT_SUPPORTED:
354 case GL_COLOR_COMPONENTS:
355 case GL_DEPTH_COMPONENTS:
356 case GL_STENCIL_COMPONENTS:
357 case GL_COLOR_RENDERABLE:
358 case GL_DEPTH_RENDERABLE:
359 case GL_STENCIL_RENDERABLE:
360 case GL_MIPMAP:
361 case GL_TEXTURE_COMPRESSED:
362 buffer[0] = GL_FALSE;
363 break;
364
365 default:
366 unreachable("invalid 'pname'");
367 }
368 }
369
370 static bool
371 _is_target_supported(struct gl_context *ctx, GLenum target)
372 {
373 /* The ARB_internalformat_query2 spec says:
374 *
375 * "if a particular type of <target> is not supported by the
376 * implementation the "unsupported" answer should be given.
377 * This is not an error."
378 */
379 switch(target){
380 case GL_TEXTURE_2D:
381 case GL_TEXTURE_3D:
382 break;
383
384 case GL_TEXTURE_1D:
385 if (!_mesa_is_desktop_gl(ctx))
386 return false;
387 break;
388
389 case GL_TEXTURE_1D_ARRAY:
390 if (!_mesa_has_EXT_texture_array(ctx))
391 return false;
392 break;
393
394 case GL_TEXTURE_2D_ARRAY:
395 if (!(_mesa_has_EXT_texture_array(ctx) || _mesa_is_gles3(ctx)))
396 return false;
397 break;
398
399 case GL_TEXTURE_CUBE_MAP:
400 if (!_mesa_has_ARB_texture_cube_map(ctx))
401 return false;
402 break;
403
404 case GL_TEXTURE_CUBE_MAP_ARRAY:
405 if (!_mesa_has_ARB_texture_cube_map_array(ctx))
406 return false;
407 break;
408
409 case GL_TEXTURE_RECTANGLE:
410 if (!_mesa_has_NV_texture_rectangle(ctx))
411 return false;
412 break;
413
414 case GL_TEXTURE_BUFFER:
415 if (!_mesa_has_ARB_texture_buffer_object(ctx))
416 return false;
417 break;
418
419 case GL_RENDERBUFFER:
420 if (!(_mesa_has_ARB_framebuffer_object(ctx) ||
421 _mesa_is_gles3(ctx)))
422 return false;
423 break;
424
425 case GL_TEXTURE_2D_MULTISAMPLE:
426 case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
427 if (!(_mesa_has_ARB_texture_multisample(ctx) ||
428 _mesa_is_gles31(ctx)))
429 return false;
430 break;
431
432 default:
433 unreachable("invalid target");
434 }
435
436 return true;
437 }
438
439 static bool
440 _is_resource_supported(struct gl_context *ctx, GLenum target,
441 GLenum internalformat, GLenum pname)
442 {
443 /* From the ARB_internalformat_query2 spec:
444 *
445 * In the following descriptions, the term /resource/ is used to generically
446 * refer to an object of the appropriate type that has been created with
447 * <internalformat> and <target>. If the particular <target> and
448 * <internalformat> combination do not make sense, ... the "unsupported"
449 * answer should be given. This is not an error.
450 */
451
452 /* In the ARB_internalformat_query2 spec wording, some <pnames> do not care
453 * about the /resource/ being supported or not, we return 'true' for those.
454 */
455 switch (pname) {
456 case GL_INTERNALFORMAT_SUPPORTED:
457 case GL_INTERNALFORMAT_PREFERRED:
458 case GL_COLOR_COMPONENTS:
459 case GL_DEPTH_COMPONENTS:
460 case GL_STENCIL_COMPONENTS:
461 case GL_COLOR_RENDERABLE:
462 case GL_DEPTH_RENDERABLE:
463 case GL_STENCIL_RENDERABLE:
464 return true;
465 default:
466 break;
467 }
468
469 switch(target){
470 case GL_TEXTURE_1D:
471 case GL_TEXTURE_1D_ARRAY:
472 case GL_TEXTURE_2D:
473 case GL_TEXTURE_2D_ARRAY:
474 case GL_TEXTURE_3D:
475 case GL_TEXTURE_CUBE_MAP:
476 case GL_TEXTURE_CUBE_MAP_ARRAY:
477 case GL_TEXTURE_RECTANGLE:
478 /* Based on what Mesa does for glTexImage1D/2D/3D and
479 * glCompressedTexImage1D/2D/3D functions.
480 */
481 if (_mesa_base_tex_format(ctx, internalformat) < 0)
482 return false;
483
484 /* additional checks for depth textures */
485 if (!_mesa_legal_texture_base_format_for_target(ctx, target, internalformat))
486 return false;
487
488 /* additional checks for compressed textures */
489 if (_mesa_is_compressed_format(ctx, internalformat) &&
490 (!_mesa_target_can_be_compressed(ctx, target, internalformat, NULL) ||
491 _mesa_format_no_online_compression(ctx, internalformat)))
492 return false;
493
494 break;
495 case GL_TEXTURE_2D_MULTISAMPLE:
496 case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
497 /* Based on what Mesa does for glTexImage2D/3DMultisample,
498 * glTexStorage2D/3DMultisample and
499 * glTextureStorage2D/3DMultisample functions.
500 */
501 if (!_mesa_is_renderable_texture_format(ctx, internalformat))
502 return false;
503
504 break;
505 case GL_TEXTURE_BUFFER:
506 /* Based on what Mesa does for the glTexBuffer function. */
507 if (_mesa_validate_texbuffer_format(ctx, internalformat) ==
508 MESA_FORMAT_NONE)
509 return false;
510
511 break;
512 case GL_RENDERBUFFER:
513 /* Based on what Mesa does for glRenderbufferStorage(Multisample) and
514 * glNamedRenderbufferStorage functions.
515 */
516 if (!_mesa_base_fbo_format(ctx, internalformat))
517 return false;
518
519 break;
520 default:
521 unreachable("bad target");
522 }
523
524 return true;
525 }
526
527 static bool
528 _is_internalformat_supported(struct gl_context *ctx, GLenum target,
529 GLenum internalformat)
530 {
531 /* From the ARB_internalformat_query2 specification:
532 *
533 * "- INTERNALFORMAT_SUPPORTED: If <internalformat> is an internal format
534 * that is supported by the implementation in at least some subset of
535 * possible operations, TRUE is written to <params>. If <internalformat>
536 * if not a valid token for any internal format usage, FALSE is returned.
537 *
538 * <internalformats> that must be supported (in GL 4.2 or later) include
539 * the following:
540 * - "sized internal formats" from Table 3.12, 3.13, and 3.15,
541 * - any specific "compressed internal format" from Table 3.14,
542 * - any "image unit format" from Table 3.21.
543 * - any generic "compressed internal format" from Table 3.14, if the
544 * implementation accepts it for any texture specification commands, and
545 * - unsized or base internal format, if the implementation accepts
546 * it for texture or image specification.
547 */
548 GLint buffer[1];
549
550 /* At this point a internalformat is valid if it is valid as a texture or
551 * as a renderbuffer format. The checks are different because those methods
552 * return different values when passing non supported internalformats */
553 if (_mesa_base_tex_format(ctx, internalformat) < 0 &&
554 _mesa_base_fbo_format(ctx, internalformat) == 0)
555 return false;
556
557 /* Let the driver have the final word */
558 ctx->Driver.QueryInternalFormat(ctx, target, internalformat,
559 GL_INTERNALFORMAT_SUPPORTED, buffer);
560
561 return (buffer[0] == GL_TRUE);
562 }
563
564 /* default implementation of QueryInternalFormat driverfunc, for
565 * drivers not implementing ARB_internalformat_query2.
566 */
567 void
568 _mesa_query_internal_format_default(struct gl_context *ctx, GLenum target,
569 GLenum internalFormat, GLenum pname,
570 GLint *params)
571 {
572 (void) ctx;
573 (void) target;
574 (void) internalFormat;
575
576 switch (pname) {
577 case GL_SAMPLES:
578 case GL_NUM_SAMPLE_COUNTS:
579 params[0] = 1;
580 break;
581
582 case GL_INTERNALFORMAT_SUPPORTED:
583 params[0] = GL_TRUE;
584 break;
585
586 case GL_INTERNALFORMAT_PREFERRED:
587 params[0] = internalFormat;
588 break;
589
590 default:
591 _set_default_response(pname, params);
592 break;
593 }
594 }
595
596 void GLAPIENTRY
597 _mesa_GetInternalformativ(GLenum target, GLenum internalformat, GLenum pname,
598 GLsizei bufSize, GLint *params)
599 {
600 GLint buffer[16];
601 GET_CURRENT_CONTEXT(ctx);
602
603 ASSERT_OUTSIDE_BEGIN_END(ctx);
604
605 /* ARB_internalformat_query is also mandatory for ARB_internalformat_query2 */
606 if (!(_mesa_has_ARB_internalformat_query(ctx) ||
607 _mesa_is_gles3(ctx))) {
608 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetInternalformativ");
609 return;
610 }
611
612 assert(ctx->Driver.QueryInternalFormat != NULL);
613
614 if (!_legal_parameters(ctx, target, internalformat, pname, bufSize, params))
615 return;
616
617 /* initialize the contents of the temporary buffer */
618 memcpy(buffer, params, MIN2(bufSize, 16) * sizeof(GLint));
619
620 /* Use the 'unsupported' response defined by the spec for every pname
621 * as the default answer.
622 */
623 _set_default_response(pname, buffer);
624
625 if (!_is_target_supported(ctx, target) ||
626 !_is_internalformat_supported(ctx, target, internalformat) ||
627 !_is_resource_supported(ctx, target, internalformat, pname))
628 goto end;
629
630 switch (pname) {
631 case GL_SAMPLES:
632 /* fall-through */
633 case GL_NUM_SAMPLE_COUNTS:
634 /* The ARB_internalformat_query2 sets the response as 'unsupported' for
635 * SAMPLES and NUM_SAMPLE_COUNTS:
636 *
637 * "If <internalformat> is not color-renderable, depth-renderable, or
638 * stencil-renderable (as defined in section 4.4.4), or if <target>
639 * does not support multiple samples (ie other than
640 * TEXTURE_2D_MULTISAMPLE, TEXTURE_2D_MULTISAMPLE_ARRAY,
641 * or RENDERBUFFER)."
642 */
643 if ((target != GL_RENDERBUFFER &&
644 target != GL_TEXTURE_2D_MULTISAMPLE &&
645 target != GL_TEXTURE_2D_MULTISAMPLE_ARRAY) ||
646 !_is_renderable(ctx, internalformat))
647 goto end;
648
649 /* The GL ES 3.0 specification, section 6.1.15 page 236 says:
650 *
651 * "Since multisampling is not supported for signed and unsigned
652 * integer internal formats, the value of NUM_SAMPLE_COUNTS will be
653 * zero for such formats.
654 */
655 if (pname == GL_NUM_SAMPLE_COUNTS && ctx->API == API_OPENGLES2 &&
656 ctx->Version == 30 && _mesa_is_enum_format_integer(internalformat)) {
657 goto end;
658 }
659
660 ctx->Driver.QueryInternalFormat(ctx, target, internalformat, pname,
661 buffer);
662 break;
663
664 case GL_INTERNALFORMAT_SUPPORTED:
665 /* Having a supported <internalformat> is implemented as a prerequisite
666 * for all the <pnames>. Thus, if we reach this point, the internalformat is
667 * supported.
668 */
669 buffer[0] = GL_TRUE;
670 break;
671
672 case GL_INTERNALFORMAT_PREFERRED:
673 /* The ARB_internalformat_query2 spec says:
674 *
675 * "- INTERNALFORMAT_PREFERRED: The implementation-preferred internal
676 * format for representing resources of the specified <internalformat> is
677 * returned in <params>.
678 *
679 * Therefore, we let the driver answer.
680 */
681 ctx->Driver.QueryInternalFormat(ctx, target, internalformat, pname,
682 buffer);
683 break;
684
685 case GL_INTERNALFORMAT_RED_SIZE:
686 case GL_INTERNALFORMAT_GREEN_SIZE:
687 case GL_INTERNALFORMAT_BLUE_SIZE:
688 case GL_INTERNALFORMAT_ALPHA_SIZE:
689 case GL_INTERNALFORMAT_DEPTH_SIZE:
690 case GL_INTERNALFORMAT_STENCIL_SIZE:
691 case GL_INTERNALFORMAT_SHARED_SIZE:
692 case GL_INTERNALFORMAT_RED_TYPE:
693 case GL_INTERNALFORMAT_GREEN_TYPE:
694 case GL_INTERNALFORMAT_BLUE_TYPE:
695 case GL_INTERNALFORMAT_ALPHA_TYPE:
696 case GL_INTERNALFORMAT_DEPTH_TYPE:
697 case GL_INTERNALFORMAT_STENCIL_TYPE: {
698 GLint baseformat;
699 mesa_format texformat;
700
701 if (target != GL_RENDERBUFFER) {
702 if (!_mesa_legal_get_tex_level_parameter_target(ctx, target, true))
703 goto end;
704
705 baseformat = _mesa_base_tex_format(ctx, internalformat);
706 } else {
707 baseformat = _mesa_base_fbo_format(ctx, internalformat);
708 }
709
710 /* Let the driver choose the texture format.
711 *
712 * Disclaimer: I am considering that drivers use for renderbuffers the
713 * same format-choice logic as for textures.
714 */
715 texformat = ctx->Driver.ChooseTextureFormat(ctx, target, internalformat,
716 GL_NONE /*format */, GL_NONE /* type */);
717
718 if (texformat == MESA_FORMAT_NONE || baseformat <= 0)
719 goto end;
720
721 /* Implementation based on what Mesa does for glGetTexLevelParameteriv
722 * and glGetRenderbufferParameteriv functions.
723 */
724 if (pname == GL_INTERNALFORMAT_SHARED_SIZE) {
725 if (_mesa_has_EXT_texture_shared_exponent(ctx) &&
726 target != GL_TEXTURE_BUFFER &&
727 target != GL_RENDERBUFFER &&
728 texformat == MESA_FORMAT_R9G9B9E5_FLOAT) {
729 buffer[0] = 5;
730 }
731 goto end;
732 }
733
734 if (!_mesa_base_format_has_channel(baseformat, pname))
735 goto end;
736
737 switch (pname) {
738 case GL_INTERNALFORMAT_DEPTH_SIZE:
739 if (!_mesa_has_ARB_depth_texture(ctx) &&
740 target != GL_RENDERBUFFER &&
741 target != GL_TEXTURE_BUFFER)
742 goto end;
743 /* fallthrough */
744 case GL_INTERNALFORMAT_RED_SIZE:
745 case GL_INTERNALFORMAT_GREEN_SIZE:
746 case GL_INTERNALFORMAT_BLUE_SIZE:
747 case GL_INTERNALFORMAT_ALPHA_SIZE:
748 case GL_INTERNALFORMAT_STENCIL_SIZE:
749 buffer[0] = _mesa_get_format_bits(texformat, pname);
750 break;
751
752 case GL_INTERNALFORMAT_DEPTH_TYPE:
753 if (!_mesa_has_ARB_texture_float(ctx))
754 goto end;
755 /* fallthrough */
756 case GL_INTERNALFORMAT_RED_TYPE:
757 case GL_INTERNALFORMAT_GREEN_TYPE:
758 case GL_INTERNALFORMAT_BLUE_TYPE:
759 case GL_INTERNALFORMAT_ALPHA_TYPE:
760 case GL_INTERNALFORMAT_STENCIL_TYPE:
761 buffer[0] = _mesa_get_format_datatype(texformat);
762 break;
763
764 default:
765 break;
766
767 }
768 break;
769 }
770
771 case GL_MAX_WIDTH:
772 /* @TODO */
773 break;
774
775 case GL_MAX_HEIGHT:
776 /* @TODO */
777 break;
778
779 case GL_MAX_DEPTH:
780 /* @TODO */
781 break;
782
783 case GL_MAX_LAYERS:
784 /* @TODO */
785 break;
786
787 case GL_MAX_COMBINED_DIMENSIONS:
788 /* @TODO */
789 break;
790
791 case GL_COLOR_COMPONENTS:
792 /* @TODO */
793 break;
794
795 case GL_DEPTH_COMPONENTS:
796 /* @TODO */
797 break;
798
799 case GL_STENCIL_COMPONENTS:
800 /* @TODO */
801 break;
802
803 case GL_COLOR_RENDERABLE:
804 /* @TODO */
805 break;
806
807 case GL_DEPTH_RENDERABLE:
808 /* @TODO */
809 break;
810
811 case GL_STENCIL_RENDERABLE:
812 /* @TODO */
813 break;
814
815 case GL_FRAMEBUFFER_RENDERABLE:
816 /* @TODO */
817 break;
818
819 case GL_FRAMEBUFFER_RENDERABLE_LAYERED:
820 /* @TODO */
821 break;
822
823 case GL_FRAMEBUFFER_BLEND:
824 /* @TODO */
825 break;
826
827 case GL_READ_PIXELS:
828 /* @TODO */
829 break;
830
831 case GL_READ_PIXELS_FORMAT:
832 /* @TODO */
833 break;
834
835 case GL_READ_PIXELS_TYPE:
836 /* @TODO */
837 break;
838
839 case GL_TEXTURE_IMAGE_FORMAT:
840 /* @TODO */
841 break;
842
843 case GL_TEXTURE_IMAGE_TYPE:
844 /* @TODO */
845 break;
846
847 case GL_GET_TEXTURE_IMAGE_FORMAT:
848 /* @TODO */
849 break;
850
851 case GL_GET_TEXTURE_IMAGE_TYPE:
852 /* @TODO */
853 break;
854
855 case GL_MIPMAP:
856 /* @TODO */
857 break;
858
859 case GL_MANUAL_GENERATE_MIPMAP:
860 /* @TODO */
861 break;
862
863 case GL_AUTO_GENERATE_MIPMAP:
864 /* @TODO */
865 break;
866
867 case GL_COLOR_ENCODING:
868 /* @TODO */
869 break;
870
871 case GL_SRGB_READ:
872 /* @TODO */
873 break;
874
875 case GL_SRGB_WRITE:
876 /* @TODO */
877 break;
878
879 case GL_SRGB_DECODE_ARB:
880 /* @TODO */
881 break;
882
883 case GL_FILTER:
884 /* @TODO */
885 break;
886
887 case GL_VERTEX_TEXTURE:
888 /* @TODO */
889 break;
890
891 case GL_TESS_CONTROL_TEXTURE:
892 /* @TODO */
893 break;
894
895 case GL_TESS_EVALUATION_TEXTURE:
896 /* @TODO */
897 break;
898
899 case GL_GEOMETRY_TEXTURE:
900 /* @TODO */
901 break;
902
903 case GL_FRAGMENT_TEXTURE:
904 /* @TODO */
905 break;
906
907 case GL_COMPUTE_TEXTURE:
908 /* @TODO */
909 break;
910
911 case GL_TEXTURE_SHADOW:
912 /* @TODO */
913 break;
914
915 case GL_TEXTURE_GATHER:
916 /* @TODO */
917 break;
918
919 case GL_TEXTURE_GATHER_SHADOW:
920 /* @TODO */
921 break;
922
923 case GL_SHADER_IMAGE_LOAD:
924 /* @TODO */
925 break;
926
927 case GL_SHADER_IMAGE_STORE:
928 /* @TODO */
929 break;
930
931 case GL_SHADER_IMAGE_ATOMIC:
932 /* @TODO */
933 break;
934
935 case GL_IMAGE_TEXEL_SIZE:
936 /* @TODO */
937 break;
938
939 case GL_IMAGE_COMPATIBILITY_CLASS:
940 /* @TODO */
941 break;
942
943 case GL_IMAGE_PIXEL_FORMAT:
944 /* @TODO */
945 break;
946
947 case GL_IMAGE_PIXEL_TYPE:
948 /* @TODO */
949 break;
950
951 case GL_IMAGE_FORMAT_COMPATIBILITY_TYPE:
952 /* @TODO */
953 break;
954
955 case GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST:
956 /* @TODO */
957 break;
958
959 case GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST:
960 /* @TODO */
961 break;
962
963 case GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE:
964 /* @TODO */
965 break;
966
967 case GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE:
968 /* @TODO */
969 break;
970
971 case GL_TEXTURE_COMPRESSED:
972 /* @TODO */
973 break;
974
975 case GL_TEXTURE_COMPRESSED_BLOCK_WIDTH:
976 /* @TODO */
977 break;
978
979 case GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT:
980 /* @TODO */
981 break;
982
983 case GL_TEXTURE_COMPRESSED_BLOCK_SIZE:
984 /* @TODO */
985 break;
986
987 case GL_CLEAR_BUFFER:
988 /* @TODO */
989 break;
990
991 case GL_TEXTURE_VIEW:
992 /* @TODO */
993 break;
994
995 case GL_VIEW_COMPATIBILITY_CLASS:
996 /* @TODO */
997 break;
998
999 default:
1000 unreachable("bad param");
1001 }
1002
1003 end:
1004 if (bufSize != 0 && params == NULL) {
1005 /* Emit a warning to aid application debugging, but go ahead and do the
1006 * memcpy (and probably crash) anyway.
1007 */
1008 _mesa_warning(ctx,
1009 "glGetInternalformativ(bufSize = %d, but params = NULL)",
1010 bufSize);
1011 }
1012
1013 /* Copy the data from the temporary buffer to the buffer supplied by the
1014 * application. Clamp the size of the copy to the size supplied by the
1015 * application.
1016 */
1017 memcpy(params, buffer, MIN2(bufSize, 16) * sizeof(GLint));
1018
1019 return;
1020 }
1021
1022 void GLAPIENTRY
1023 _mesa_GetInternalformati64v(GLenum target, GLenum internalformat,
1024 GLenum pname, GLsizei bufSize, GLint64 *params)
1025 {
1026 GET_CURRENT_CONTEXT(ctx);
1027
1028 ASSERT_OUTSIDE_BEGIN_END(ctx);
1029
1030 if (!_mesa_has_ARB_internalformat_query2(ctx)) {
1031 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetInternalformati64v");
1032 return;
1033 }
1034
1035 _mesa_debug(ctx, "glGetInternalformati64v() not implemented");
1036 }