2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (c) 2008-2009 VMware, Inc.
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
30 #include "glformats.h"
34 * Information about texture formats.
40 /** text name for debugging */
44 * Base format is one of GL_RED, GL_RG, GL_RGB, GL_RGBA, GL_ALPHA,
45 * GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_YCBCR_MESA,
46 * GL_DEPTH_COMPONENT, GL_STENCIL_INDEX, GL_DEPTH_STENCIL, GL_DUDV_ATI.
51 * Logical data type: one of GL_UNSIGNED_NORMALIZED, GL_SIGNED_NORMALIZED,
52 * GL_UNSIGNED_INT, GL_INT, GL_FLOAT.
60 GLubyte LuminanceBits
;
61 GLubyte IntensityBits
;
67 * To describe compressed formats. If not compressed, Width=Height=1.
69 GLubyte BlockWidth
, BlockHeight
;
70 GLubyte BytesPerBlock
;
75 * Info about each format.
76 * These must be in the same order as the MESA_FORMAT_* enums so that
77 * we can do lookups without searching.
79 static struct gl_format_info format_info
[MESA_FORMAT_COUNT
] =
82 MESA_FORMAT_NONE
, /* Name */
83 "MESA_FORMAT_NONE", /* StrName */
84 GL_NONE
, /* BaseFormat */
85 GL_NONE
, /* DataType */
86 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
87 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
88 0, 0, 0 /* BlockWidth/Height,Bytes */
91 MESA_FORMAT_RGBA8888
, /* Name */
92 "MESA_FORMAT_RGBA8888", /* StrName */
93 GL_RGBA
, /* BaseFormat */
94 GL_UNSIGNED_NORMALIZED
, /* DataType */
95 8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */
96 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
97 1, 1, 4 /* BlockWidth/Height,Bytes */
100 MESA_FORMAT_RGBA8888_REV
, /* Name */
101 "MESA_FORMAT_RGBA8888_REV", /* StrName */
102 GL_RGBA
, /* BaseFormat */
103 GL_UNSIGNED_NORMALIZED
, /* DataType */
104 8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */
105 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
106 1, 1, 4 /* BlockWidth/Height,Bytes */
109 MESA_FORMAT_ARGB8888
, /* Name */
110 "MESA_FORMAT_ARGB8888", /* StrName */
111 GL_RGBA
, /* BaseFormat */
112 GL_UNSIGNED_NORMALIZED
, /* DataType */
113 8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */
114 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
115 1, 1, 4 /* BlockWidth/Height,Bytes */
118 MESA_FORMAT_ARGB8888_REV
, /* Name */
119 "MESA_FORMAT_ARGB8888_REV", /* StrName */
120 GL_RGBA
, /* BaseFormat */
121 GL_UNSIGNED_NORMALIZED
, /* DataType */
122 8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */
123 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
124 1, 1, 4 /* BlockWidth/Height,Bytes */
127 MESA_FORMAT_RGBX8888
, /* Name */
128 "MESA_FORMAT_RGBX8888", /* StrName */
129 GL_RGB
, /* BaseFormat */
130 GL_UNSIGNED_NORMALIZED
, /* DataType */
131 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
132 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
133 1, 1, 4 /* BlockWidth/Height,Bytes */
136 MESA_FORMAT_RGBX8888_REV
, /* Name */
137 "MESA_FORMAT_RGBX8888_REV", /* StrName */
138 GL_RGB
, /* BaseFormat */
139 GL_UNSIGNED_NORMALIZED
, /* DataType */
140 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
141 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
142 1, 1, 4 /* BlockWidth/Height,Bytes */
145 MESA_FORMAT_XRGB8888
, /* Name */
146 "MESA_FORMAT_XRGB8888", /* StrName */
147 GL_RGB
, /* BaseFormat */
148 GL_UNSIGNED_NORMALIZED
, /* DataType */
149 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
150 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
151 1, 1, 4 /* BlockWidth/Height,Bytes */
154 MESA_FORMAT_XRGB8888_REV
, /* Name */
155 "MESA_FORMAT_XRGB8888_REV", /* StrName */
156 GL_RGB
, /* BaseFormat */
157 GL_UNSIGNED_NORMALIZED
, /* DataType */
158 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
159 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
160 1, 1, 4 /* BlockWidth/Height,Bytes */
163 MESA_FORMAT_RGB888
, /* Name */
164 "MESA_FORMAT_RGB888", /* StrName */
165 GL_RGB
, /* BaseFormat */
166 GL_UNSIGNED_NORMALIZED
, /* DataType */
167 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
168 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
169 1, 1, 3 /* BlockWidth/Height,Bytes */
172 MESA_FORMAT_BGR888
, /* Name */
173 "MESA_FORMAT_BGR888", /* StrName */
174 GL_RGB
, /* BaseFormat */
175 GL_UNSIGNED_NORMALIZED
, /* DataType */
176 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
177 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
178 1, 1, 3 /* BlockWidth/Height,Bytes */
181 MESA_FORMAT_RGB565
, /* Name */
182 "MESA_FORMAT_RGB565", /* StrName */
183 GL_RGB
, /* BaseFormat */
184 GL_UNSIGNED_NORMALIZED
, /* DataType */
185 5, 6, 5, 0, /* Red/Green/Blue/AlphaBits */
186 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
187 1, 1, 2 /* BlockWidth/Height,Bytes */
190 MESA_FORMAT_RGB565_REV
, /* Name */
191 "MESA_FORMAT_RGB565_REV", /* StrName */
192 GL_RGB
, /* BaseFormat */
193 GL_UNSIGNED_NORMALIZED
, /* DataType */
194 5, 6, 5, 0, /* Red/Green/Blue/AlphaBits */
195 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
196 1, 1, 2 /* BlockWidth/Height,Bytes */
199 MESA_FORMAT_ARGB4444
, /* Name */
200 "MESA_FORMAT_ARGB4444", /* StrName */
201 GL_RGBA
, /* BaseFormat */
202 GL_UNSIGNED_NORMALIZED
, /* DataType */
203 4, 4, 4, 4, /* Red/Green/Blue/AlphaBits */
204 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
205 1, 1, 2 /* BlockWidth/Height,Bytes */
208 MESA_FORMAT_ARGB4444_REV
, /* Name */
209 "MESA_FORMAT_ARGB4444_REV", /* StrName */
210 GL_RGBA
, /* BaseFormat */
211 GL_UNSIGNED_NORMALIZED
, /* DataType */
212 4, 4, 4, 4, /* Red/Green/Blue/AlphaBits */
213 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
214 1, 1, 2 /* BlockWidth/Height,Bytes */
217 MESA_FORMAT_RGBA5551
, /* Name */
218 "MESA_FORMAT_RGBA5551", /* StrName */
219 GL_RGBA
, /* BaseFormat */
220 GL_UNSIGNED_NORMALIZED
, /* DataType */
221 5, 5, 5, 1, /* Red/Green/Blue/AlphaBits */
222 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
223 1, 1, 2 /* BlockWidth/Height,Bytes */
226 MESA_FORMAT_ARGB1555
, /* Name */
227 "MESA_FORMAT_ARGB1555", /* StrName */
228 GL_RGBA
, /* BaseFormat */
229 GL_UNSIGNED_NORMALIZED
, /* DataType */
230 5, 5, 5, 1, /* Red/Green/Blue/AlphaBits */
231 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
232 1, 1, 2 /* BlockWidth/Height,Bytes */
235 MESA_FORMAT_ARGB1555_REV
, /* Name */
236 "MESA_FORMAT_ARGB1555_REV", /* StrName */
237 GL_RGBA
, /* BaseFormat */
238 GL_UNSIGNED_NORMALIZED
, /* DataType */
239 5, 5, 5, 1, /* Red/Green/Blue/AlphaBits */
240 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
241 1, 1, 2 /* BlockWidth/Height,Bytes */
244 MESA_FORMAT_AL44
, /* Name */
245 "MESA_FORMAT_AL44", /* StrName */
246 GL_LUMINANCE_ALPHA
, /* BaseFormat */
247 GL_UNSIGNED_NORMALIZED
, /* DataType */
248 0, 0, 0, 4, /* Red/Green/Blue/AlphaBits */
249 4, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
250 1, 1, 1 /* BlockWidth/Height,Bytes */
253 MESA_FORMAT_AL88
, /* Name */
254 "MESA_FORMAT_AL88", /* StrName */
255 GL_LUMINANCE_ALPHA
, /* BaseFormat */
256 GL_UNSIGNED_NORMALIZED
, /* DataType */
257 0, 0, 0, 8, /* Red/Green/Blue/AlphaBits */
258 8, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
259 1, 1, 2 /* BlockWidth/Height,Bytes */
262 MESA_FORMAT_AL88_REV
, /* Name */
263 "MESA_FORMAT_AL88_REV", /* StrName */
264 GL_LUMINANCE_ALPHA
, /* BaseFormat */
265 GL_UNSIGNED_NORMALIZED
, /* DataType */
266 0, 0, 0, 8, /* Red/Green/Blue/AlphaBits */
267 8, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
268 1, 1, 2 /* BlockWidth/Height,Bytes */
271 MESA_FORMAT_AL1616
, /* Name */
272 "MESA_FORMAT_AL1616", /* StrName */
273 GL_LUMINANCE_ALPHA
, /* BaseFormat */
274 GL_UNSIGNED_NORMALIZED
, /* DataType */
275 0, 0, 0, 16, /* Red/Green/Blue/AlphaBits */
276 16, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
277 1, 1, 4 /* BlockWidth/Height,Bytes */
280 MESA_FORMAT_AL1616_REV
, /* Name */
281 "MESA_FORMAT_AL1616_REV", /* StrName */
282 GL_LUMINANCE_ALPHA
, /* BaseFormat */
283 GL_UNSIGNED_NORMALIZED
, /* DataType */
284 0, 0, 0, 16, /* Red/Green/Blue/AlphaBits */
285 16, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
286 1, 1, 4 /* BlockWidth/Height,Bytes */
289 MESA_FORMAT_RGB332
, /* Name */
290 "MESA_FORMAT_RGB332", /* StrName */
291 GL_RGB
, /* BaseFormat */
292 GL_UNSIGNED_NORMALIZED
, /* DataType */
293 3, 3, 2, 0, /* Red/Green/Blue/AlphaBits */
294 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
295 1, 1, 1 /* BlockWidth/Height,Bytes */
298 MESA_FORMAT_A8
, /* Name */
299 "MESA_FORMAT_A8", /* StrName */
300 GL_ALPHA
, /* BaseFormat */
301 GL_UNSIGNED_NORMALIZED
, /* DataType */
302 0, 0, 0, 8, /* Red/Green/Blue/AlphaBits */
303 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
304 1, 1, 1 /* BlockWidth/Height,Bytes */
307 MESA_FORMAT_A16
, /* Name */
308 "MESA_FORMAT_A16", /* StrName */
309 GL_ALPHA
, /* BaseFormat */
310 GL_UNSIGNED_NORMALIZED
, /* DataType */
311 0, 0, 0, 16, /* Red/Green/Blue/AlphaBits */
312 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
313 1, 1, 2 /* BlockWidth/Height,Bytes */
316 MESA_FORMAT_L8
, /* Name */
317 "MESA_FORMAT_L8", /* StrName */
318 GL_LUMINANCE
, /* BaseFormat */
319 GL_UNSIGNED_NORMALIZED
, /* DataType */
320 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
321 8, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
322 1, 1, 1 /* BlockWidth/Height,Bytes */
325 MESA_FORMAT_L16
, /* Name */
326 "MESA_FORMAT_L16", /* StrName */
327 GL_LUMINANCE
, /* BaseFormat */
328 GL_UNSIGNED_NORMALIZED
, /* DataType */
329 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
330 16, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
331 1, 1, 2 /* BlockWidth/Height,Bytes */
334 MESA_FORMAT_I8
, /* Name */
335 "MESA_FORMAT_I8", /* StrName */
336 GL_INTENSITY
, /* BaseFormat */
337 GL_UNSIGNED_NORMALIZED
, /* DataType */
338 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
339 0, 8, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
340 1, 1, 1 /* BlockWidth/Height,Bytes */
343 MESA_FORMAT_I16
, /* Name */
344 "MESA_FORMAT_I16", /* StrName */
345 GL_INTENSITY
, /* BaseFormat */
346 GL_UNSIGNED_NORMALIZED
, /* DataType */
347 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
348 0, 16, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
349 1, 1, 2 /* BlockWidth/Height,Bytes */
352 MESA_FORMAT_YCBCR
, /* Name */
353 "MESA_FORMAT_YCBCR", /* StrName */
354 GL_YCBCR_MESA
, /* BaseFormat */
355 GL_UNSIGNED_NORMALIZED
, /* DataType */
356 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
357 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
358 1, 1, 2 /* BlockWidth/Height,Bytes */
361 MESA_FORMAT_YCBCR_REV
, /* Name */
362 "MESA_FORMAT_YCBCR_REV", /* StrName */
363 GL_YCBCR_MESA
, /* BaseFormat */
364 GL_UNSIGNED_NORMALIZED
, /* DataType */
365 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
366 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
367 1, 1, 2 /* BlockWidth/Height,Bytes */
373 GL_UNSIGNED_NORMALIZED
,
382 GL_UNSIGNED_NORMALIZED
,
391 GL_UNSIGNED_NORMALIZED
,
400 GL_UNSIGNED_NORMALIZED
,
407 "MESA_FORMAT_GR1616",
409 GL_UNSIGNED_NORMALIZED
,
416 "MESA_FORMAT_RG1616",
418 GL_UNSIGNED_NORMALIZED
,
424 MESA_FORMAT_ARGB2101010
,
425 "MESA_FORMAT_ARGB2101010",
427 GL_UNSIGNED_NORMALIZED
,
433 MESA_FORMAT_Z24_S8
, /* Name */
434 "MESA_FORMAT_Z24_S8", /* StrName */
435 GL_DEPTH_STENCIL
, /* BaseFormat */
436 GL_UNSIGNED_NORMALIZED
, /* DataType */
437 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
438 0, 0, 0, 24, 8, /* Lum/Int/Index/Depth/StencilBits */
439 1, 1, 4 /* BlockWidth/Height,Bytes */
442 MESA_FORMAT_S8_Z24
, /* Name */
443 "MESA_FORMAT_S8_Z24", /* StrName */
444 GL_DEPTH_STENCIL
, /* BaseFormat */
445 GL_UNSIGNED_NORMALIZED
, /* DataType */
446 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
447 0, 0, 0, 24, 8, /* Lum/Int/Index/Depth/StencilBits */
448 1, 1, 4 /* BlockWidth/Height,Bytes */
451 MESA_FORMAT_Z16
, /* Name */
452 "MESA_FORMAT_Z16", /* StrName */
453 GL_DEPTH_COMPONENT
, /* BaseFormat */
454 GL_UNSIGNED_NORMALIZED
, /* DataType */
455 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
456 0, 0, 0, 16, 0, /* Lum/Int/Index/Depth/StencilBits */
457 1, 1, 2 /* BlockWidth/Height,Bytes */
460 MESA_FORMAT_X8_Z24
, /* Name */
461 "MESA_FORMAT_X8_Z24", /* StrName */
462 GL_DEPTH_COMPONENT
, /* BaseFormat */
463 GL_UNSIGNED_NORMALIZED
, /* DataType */
464 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
465 0, 0, 0, 24, 0, /* Lum/Int/Index/Depth/StencilBits */
466 1, 1, 4 /* BlockWidth/Height,Bytes */
469 MESA_FORMAT_Z24_X8
, /* Name */
470 "MESA_FORMAT_Z24_X8", /* StrName */
471 GL_DEPTH_COMPONENT
, /* BaseFormat */
472 GL_UNSIGNED_NORMALIZED
, /* DataType */
473 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
474 0, 0, 0, 24, 0, /* Lum/Int/Index/Depth/StencilBits */
475 1, 1, 4 /* BlockWidth/Height,Bytes */
478 MESA_FORMAT_Z32
, /* Name */
479 "MESA_FORMAT_Z32", /* StrName */
480 GL_DEPTH_COMPONENT
, /* BaseFormat */
481 GL_UNSIGNED_NORMALIZED
, /* DataType */
482 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
483 0, 0, 0, 32, 0, /* Lum/Int/Index/Depth/StencilBits */
484 1, 1, 4 /* BlockWidth/Height,Bytes */
487 MESA_FORMAT_S8
, /* Name */
488 "MESA_FORMAT_S8", /* StrName */
489 GL_STENCIL_INDEX
, /* BaseFormat */
490 GL_UNSIGNED_INT
, /* DataType */
491 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
492 0, 0, 0, 0, 8, /* Lum/Int/Index/Depth/StencilBits */
493 1, 1, 1 /* BlockWidth/Height,Bytes */
499 GL_UNSIGNED_NORMALIZED
,
506 "MESA_FORMAT_SRGBA8",
508 GL_UNSIGNED_NORMALIZED
,
515 "MESA_FORMAT_SARGB8",
517 GL_UNSIGNED_NORMALIZED
,
526 GL_UNSIGNED_NORMALIZED
,
535 GL_UNSIGNED_NORMALIZED
,
541 MESA_FORMAT_SRGB_DXT1
, /* Name */
542 "MESA_FORMAT_SRGB_DXT1", /* StrName */
543 GL_RGB
, /* BaseFormat */
544 GL_UNSIGNED_NORMALIZED
, /* DataType */
545 4, 4, 4, 0, /* approx Red/Green/Blue/AlphaBits */
546 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
547 4, 4, 8 /* 8 bytes per 4x4 block */
550 MESA_FORMAT_SRGBA_DXT1
,
551 "MESA_FORMAT_SRGBA_DXT1",
553 GL_UNSIGNED_NORMALIZED
,
556 4, 4, 8 /* 8 bytes per 4x4 block */
559 MESA_FORMAT_SRGBA_DXT3
,
560 "MESA_FORMAT_SRGBA_DXT3",
562 GL_UNSIGNED_NORMALIZED
,
565 4, 4, 16 /* 16 bytes per 4x4 block */
568 MESA_FORMAT_SRGBA_DXT5
,
569 "MESA_FORMAT_SRGBA_DXT5",
571 GL_UNSIGNED_NORMALIZED
,
574 4, 4, 16 /* 16 bytes per 4x4 block */
578 MESA_FORMAT_RGB_FXT1
,
579 "MESA_FORMAT_RGB_FXT1",
581 GL_UNSIGNED_NORMALIZED
,
582 4, 4, 4, 0, /* approx Red/Green/BlueBits */
584 8, 4, 16 /* 16 bytes per 8x4 block */
587 MESA_FORMAT_RGBA_FXT1
,
588 "MESA_FORMAT_RGBA_FXT1",
590 GL_UNSIGNED_NORMALIZED
,
591 4, 4, 4, 1, /* approx Red/Green/Blue/AlphaBits */
593 8, 4, 16 /* 16 bytes per 8x4 block */
597 MESA_FORMAT_RGB_DXT1
, /* Name */
598 "MESA_FORMAT_RGB_DXT1", /* StrName */
599 GL_RGB
, /* BaseFormat */
600 GL_UNSIGNED_NORMALIZED
, /* DataType */
601 4, 4, 4, 0, /* approx Red/Green/Blue/AlphaBits */
602 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
603 4, 4, 8 /* 8 bytes per 4x4 block */
606 MESA_FORMAT_RGBA_DXT1
,
607 "MESA_FORMAT_RGBA_DXT1",
609 GL_UNSIGNED_NORMALIZED
,
612 4, 4, 8 /* 8 bytes per 4x4 block */
615 MESA_FORMAT_RGBA_DXT3
,
616 "MESA_FORMAT_RGBA_DXT3",
618 GL_UNSIGNED_NORMALIZED
,
621 4, 4, 16 /* 16 bytes per 4x4 block */
624 MESA_FORMAT_RGBA_DXT5
,
625 "MESA_FORMAT_RGBA_DXT5",
627 GL_UNSIGNED_NORMALIZED
,
630 4, 4, 16 /* 16 bytes per 4x4 block */
633 MESA_FORMAT_RGBA_FLOAT32
,
634 "MESA_FORMAT_RGBA_FLOAT32",
642 MESA_FORMAT_RGBA_FLOAT16
,
643 "MESA_FORMAT_RGBA_FLOAT16",
651 MESA_FORMAT_RGB_FLOAT32
,
652 "MESA_FORMAT_RGB_FLOAT32",
660 MESA_FORMAT_RGB_FLOAT16
,
661 "MESA_FORMAT_RGB_FLOAT16",
669 MESA_FORMAT_ALPHA_FLOAT32
,
670 "MESA_FORMAT_ALPHA_FLOAT32",
678 MESA_FORMAT_ALPHA_FLOAT16
,
679 "MESA_FORMAT_ALPHA_FLOAT16",
687 MESA_FORMAT_LUMINANCE_FLOAT32
,
688 "MESA_FORMAT_LUMINANCE_FLOAT32",
696 MESA_FORMAT_LUMINANCE_FLOAT16
,
697 "MESA_FORMAT_LUMINANCE_FLOAT16",
705 MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32
,
706 "MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32",
714 MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16
,
715 "MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16",
723 MESA_FORMAT_INTENSITY_FLOAT32
,
724 "MESA_FORMAT_INTENSITY_FLOAT32",
732 MESA_FORMAT_INTENSITY_FLOAT16
,
733 "MESA_FORMAT_INTENSITY_FLOAT16",
741 MESA_FORMAT_R_FLOAT32
,
742 "MESA_FORMAT_R_FLOAT32",
750 MESA_FORMAT_R_FLOAT16
,
751 "MESA_FORMAT_R_FLOAT16",
759 MESA_FORMAT_RG_FLOAT32
,
760 "MESA_FORMAT_RG_FLOAT32",
768 MESA_FORMAT_RG_FLOAT16
,
769 "MESA_FORMAT_RG_FLOAT16",
777 /* unnormalized signed int formats */
778 /* unnormalized unsigned int formats */
780 MESA_FORMAT_ALPHA_UINT8
,
781 "MESA_FORMAT_ALPHA_UINT8",
789 MESA_FORMAT_ALPHA_UINT16
,
790 "MESA_FORMAT_ALPHA_UINT16",
798 MESA_FORMAT_ALPHA_UINT32
,
799 "MESA_FORMAT_ALPHA_UINT32",
807 MESA_FORMAT_ALPHA_INT8
,
808 "MESA_FORMAT_ALPHA_INT8",
816 MESA_FORMAT_ALPHA_INT16
,
817 "MESA_FORMAT_ALPHA_INT16",
825 MESA_FORMAT_ALPHA_INT32
,
826 "MESA_FORMAT_ALPHA_INT32",
834 MESA_FORMAT_INTENSITY_UINT8
,
835 "MESA_FORMAT_INTENSITY_UINT8",
843 MESA_FORMAT_INTENSITY_UINT16
,
844 "MESA_FORMAT_INTENSITY_UINT16",
852 MESA_FORMAT_INTENSITY_UINT32
,
853 "MESA_FORMAT_INTENSITY_UINT32",
861 MESA_FORMAT_INTENSITY_INT8
,
862 "MESA_FORMAT_INTENSITY_INT8",
870 MESA_FORMAT_INTENSITY_INT16
,
871 "MESA_FORMAT_INTENSITY_INT16",
879 MESA_FORMAT_INTENSITY_INT32
,
880 "MESA_FORMAT_INTENSITY_INT32",
888 MESA_FORMAT_LUMINANCE_UINT8
,
889 "MESA_FORMAT_LUMINANCE_UINT8",
897 MESA_FORMAT_LUMINANCE_UINT16
,
898 "MESA_FORMAT_LUMINANCE_UINT16",
906 MESA_FORMAT_LUMINANCE_UINT32
,
907 "MESA_FORMAT_LUMINANCE_UINT32",
915 MESA_FORMAT_LUMINANCE_INT8
,
916 "MESA_FORMAT_LUMINANCE_INT8",
924 MESA_FORMAT_LUMINANCE_INT16
,
925 "MESA_FORMAT_LUMINANCE_INT16",
933 MESA_FORMAT_LUMINANCE_INT32
,
934 "MESA_FORMAT_LUMINANCE_INT32",
942 MESA_FORMAT_LUMINANCE_ALPHA_UINT8
,
943 "MESA_FORMAT_LUMINANCE_ALPHA_UINT8",
951 MESA_FORMAT_LUMINANCE_ALPHA_UINT16
,
952 "MESA_FORMAT_LUMINANCE_ALPHA_UINT16",
960 MESA_FORMAT_LUMINANCE_ALPHA_UINT32
,
961 "MESA_FORMAT_LUMINANCE_ALPHA_UINT32",
969 MESA_FORMAT_LUMINANCE_ALPHA_INT8
,
970 "MESA_FORMAT_LUMINANCE_ALPHA_INT8",
978 MESA_FORMAT_LUMINANCE_ALPHA_INT16
,
979 "MESA_FORMAT_LUMINANCE_ALPHA_INT16",
987 MESA_FORMAT_LUMINANCE_ALPHA_INT32
,
988 "MESA_FORMAT_LUMINANCE_ALPHA_INT32",
998 "MESA_FORMAT_R_INT8",
1006 MESA_FORMAT_RG_INT8
,
1007 "MESA_FORMAT_RG_INT8",
1015 MESA_FORMAT_RGB_INT8
,
1016 "MESA_FORMAT_RGB_INT8",
1024 MESA_FORMAT_RGBA_INT8
,
1025 "MESA_FORMAT_RGBA_INT8",
1033 MESA_FORMAT_R_INT16
,
1034 "MESA_FORMAT_R_INT16",
1042 MESA_FORMAT_RG_INT16
,
1043 "MESA_FORMAT_RG_INT16",
1051 MESA_FORMAT_RGB_INT16
,
1052 "MESA_FORMAT_RGB_INT16",
1060 MESA_FORMAT_RGBA_INT16
,
1061 "MESA_FORMAT_RGBA_INT16",
1069 MESA_FORMAT_R_INT32
,
1070 "MESA_FORMAT_R_INT32",
1078 MESA_FORMAT_RG_INT32
,
1079 "MESA_FORMAT_RG_INT32",
1087 MESA_FORMAT_RGB_INT32
,
1088 "MESA_FORMAT_RGB_INT32",
1096 MESA_FORMAT_RGBA_INT32
,
1097 "MESA_FORMAT_RGBA_INT32",
1105 MESA_FORMAT_R_UINT8
,
1106 "MESA_FORMAT_R_UINT8",
1114 MESA_FORMAT_RG_UINT8
,
1115 "MESA_FORMAT_RG_UINT8",
1123 MESA_FORMAT_RGB_UINT8
,
1124 "MESA_FORMAT_RGB_UINT8",
1132 MESA_FORMAT_RGBA_UINT8
,
1133 "MESA_FORMAT_RGBA_UINT8",
1141 MESA_FORMAT_R_UINT16
,
1142 "MESA_FORMAT_R_UINT16",
1150 MESA_FORMAT_RG_UINT16
,
1151 "MESA_FORMAT_RG_UINT16",
1159 MESA_FORMAT_RGB_UINT16
,
1160 "MESA_FORMAT_RGB_UINT16",
1168 MESA_FORMAT_RGBA_UINT16
,
1169 "MESA_FORMAT_RGBA_UINT16",
1177 MESA_FORMAT_R_UINT32
,
1178 "MESA_FORMAT_R_UINT32",
1186 MESA_FORMAT_RG_UINT32
,
1187 "MESA_FORMAT_RG_UINT32",
1195 MESA_FORMAT_RGB_UINT32
,
1196 "MESA_FORMAT_RGB_UINT32",
1204 MESA_FORMAT_RGBA_UINT32
,
1205 "MESA_FORMAT_RGBA_UINT32",
1216 "MESA_FORMAT_DUDV8",
1218 GL_SIGNED_NORMALIZED
,
1224 /* Signed 8 bits / channel */
1226 MESA_FORMAT_SIGNED_R8
, /* Name */
1227 "MESA_FORMAT_SIGNED_R8", /* StrName */
1228 GL_RED
, /* BaseFormat */
1229 GL_SIGNED_NORMALIZED
, /* DataType */
1230 8, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
1231 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
1232 1, 1, 1 /* BlockWidth/Height,Bytes */
1235 MESA_FORMAT_SIGNED_RG88_REV
,
1236 "MESA_FORMAT_SIGNED_RG88_REV",
1238 GL_SIGNED_NORMALIZED
,
1244 MESA_FORMAT_SIGNED_RGBX8888
,
1245 "MESA_FORMAT_SIGNED_RGBX8888",
1247 GL_SIGNED_NORMALIZED
,
1250 1, 1, 4 /* 4 bpp, but no alpha */
1253 MESA_FORMAT_SIGNED_RGBA8888
,
1254 "MESA_FORMAT_SIGNED_RGBA8888",
1256 GL_SIGNED_NORMALIZED
,
1262 MESA_FORMAT_SIGNED_RGBA8888_REV
,
1263 "MESA_FORMAT_SIGNED_RGBA8888_REV",
1265 GL_SIGNED_NORMALIZED
,
1271 /* Signed 16 bits / channel */
1273 MESA_FORMAT_SIGNED_R16
,
1274 "MESA_FORMAT_SIGNED_R16",
1276 GL_SIGNED_NORMALIZED
,
1282 MESA_FORMAT_SIGNED_GR1616
,
1283 "MESA_FORMAT_SIGNED_GR1616",
1285 GL_SIGNED_NORMALIZED
,
1291 MESA_FORMAT_SIGNED_RGB_16
,
1292 "MESA_FORMAT_SIGNED_RGB_16",
1294 GL_SIGNED_NORMALIZED
,
1300 MESA_FORMAT_SIGNED_RGBA_16
,
1301 "MESA_FORMAT_SIGNED_RGBA_16",
1303 GL_SIGNED_NORMALIZED
,
1309 MESA_FORMAT_RGBA_16
,
1310 "MESA_FORMAT_RGBA_16",
1312 GL_UNSIGNED_NORMALIZED
,
1318 MESA_FORMAT_RED_RGTC1
,
1319 "MESA_FORMAT_RED_RGTC1",
1321 GL_UNSIGNED_NORMALIZED
,
1324 4, 4, 8 /* 8 bytes per 4x4 block */
1327 MESA_FORMAT_SIGNED_RED_RGTC1
,
1328 "MESA_FORMAT_SIGNED_RED_RGTC1",
1330 GL_SIGNED_NORMALIZED
,
1333 4, 4, 8 /* 8 bytes per 4x4 block */
1336 MESA_FORMAT_RG_RGTC2
,
1337 "MESA_FORMAT_RG_RGTC2",
1339 GL_UNSIGNED_NORMALIZED
,
1342 4, 4, 16 /* 16 bytes per 4x4 block */
1345 MESA_FORMAT_SIGNED_RG_RGTC2
,
1346 "MESA_FORMAT_SIGNED_RG_RGTC2",
1348 GL_SIGNED_NORMALIZED
,
1351 4, 4, 16 /* 16 bytes per 4x4 block */
1354 MESA_FORMAT_L_LATC1
,
1355 "MESA_FORMAT_L_LATC1",
1357 GL_UNSIGNED_NORMALIZED
,
1360 4, 4, 8 /* 8 bytes per 4x4 block */
1363 MESA_FORMAT_SIGNED_L_LATC1
,
1364 "MESA_FORMAT_SIGNED_L_LATC1",
1366 GL_SIGNED_NORMALIZED
,
1369 4, 4, 8 /* 8 bytes per 4x4 block */
1372 MESA_FORMAT_LA_LATC2
,
1373 "MESA_FORMAT_LA_LATC2",
1375 GL_UNSIGNED_NORMALIZED
,
1378 4, 4, 16 /* 16 bytes per 4x4 block */
1381 MESA_FORMAT_SIGNED_LA_LATC2
,
1382 "MESA_FORMAT_SIGNED_LA_LATC2",
1384 GL_SIGNED_NORMALIZED
,
1387 4, 4, 16 /* 16 bytes per 4x4 block */
1391 MESA_FORMAT_ETC1_RGB8
,
1392 "MESA_FORMAT_ETC1_RGB8",
1394 GL_UNSIGNED_NORMALIZED
,
1397 4, 4, 8 /* 8 bytes per 4x4 block */
1401 MESA_FORMAT_ETC2_RGB8
,
1402 "MESA_FORMAT_ETC2_RGB8",
1404 GL_UNSIGNED_NORMALIZED
,
1407 4, 4, 8 /* 8 bytes per 4x4 block */
1411 MESA_FORMAT_ETC2_SRGB8
,
1412 "MESA_FORMAT_ETC2_SRGB8",
1414 GL_UNSIGNED_NORMALIZED
,
1417 4, 4, 8 /* 8 bytes per 4x4 block */
1421 MESA_FORMAT_ETC2_RGBA8_EAC
,
1422 "MESA_FORMAT_ETC2_RGBA8_EAC",
1424 GL_UNSIGNED_NORMALIZED
,
1427 4, 4, 16 /* 16 bytes per 4x4 block */
1431 MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC
,
1432 "MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC",
1434 GL_UNSIGNED_NORMALIZED
,
1437 4, 4, 16 /* 16 bytes per 4x4 block */
1441 MESA_FORMAT_ETC2_R11_EAC
,
1442 "MESA_FORMAT_ETC2_R11_EAC",
1444 GL_UNSIGNED_NORMALIZED
,
1447 4, 4, 8 /* 8 bytes per 4x4 block */
1451 MESA_FORMAT_ETC2_RG11_EAC
,
1452 "MESA_FORMAT_ETC2_RG11_EAC",
1454 GL_UNSIGNED_NORMALIZED
,
1457 4, 4, 16 /* 16 bytes per 4x4 block */
1461 MESA_FORMAT_ETC2_SIGNED_R11_EAC
,
1462 "MESA_FORMAT_ETC2_SIGNED_R11_EAC",
1464 GL_SIGNED_NORMALIZED
,
1467 4, 4, 8 /* 8 bytes per 4x4 block */
1471 MESA_FORMAT_ETC2_SIGNED_RG11_EAC
,
1472 "MESA_FORMAT_ETC2_SIGNED_RG11_EAC",
1474 GL_SIGNED_NORMALIZED
,
1477 4, 4, 16 /* 16 bytes per 4x4 block */
1481 MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1
,
1482 "MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1",
1484 GL_UNSIGNED_NORMALIZED
,
1487 4, 4, 8 /* 8 bytes per 4x4 block */
1491 MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1
,
1492 "MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1",
1494 GL_UNSIGNED_NORMALIZED
,
1497 4, 4, 8 /* 8 bytes per 4x4 block */
1500 /* Signed formats from EXT_texture_snorm that are not in GL3.1 */
1502 MESA_FORMAT_SIGNED_A8
,
1503 "MESA_FORMAT_SIGNED_A8",
1505 GL_SIGNED_NORMALIZED
,
1511 MESA_FORMAT_SIGNED_L8
,
1512 "MESA_FORMAT_SIGNED_L8",
1514 GL_SIGNED_NORMALIZED
,
1520 MESA_FORMAT_SIGNED_AL88
,
1521 "MESA_FORMAT_SIGNED_AL88",
1523 GL_SIGNED_NORMALIZED
,
1529 MESA_FORMAT_SIGNED_I8
,
1530 "MESA_FORMAT_SIGNED_I8",
1532 GL_SIGNED_NORMALIZED
,
1538 MESA_FORMAT_SIGNED_A16
,
1539 "MESA_FORMAT_SIGNED_A16",
1541 GL_SIGNED_NORMALIZED
,
1547 MESA_FORMAT_SIGNED_L16
,
1548 "MESA_FORMAT_SIGNED_L16",
1550 GL_SIGNED_NORMALIZED
,
1556 MESA_FORMAT_SIGNED_AL1616
,
1557 "MESA_FORMAT_SIGNED_AL1616",
1559 GL_SIGNED_NORMALIZED
,
1565 MESA_FORMAT_SIGNED_I16
,
1566 "MESA_FORMAT_SIGNED_I16",
1568 GL_SIGNED_NORMALIZED
,
1574 MESA_FORMAT_RGB9_E5_FLOAT
,
1575 "MESA_FORMAT_RGB9_E5",
1583 MESA_FORMAT_R11_G11_B10_FLOAT
,
1584 "MESA_FORMAT_R11_G11_B10_FLOAT",
1591 /* ARB_depth_buffer_float */
1593 MESA_FORMAT_Z32_FLOAT
, /* Name */
1594 "MESA_FORMAT_Z32_FLOAT", /* StrName */
1595 GL_DEPTH_COMPONENT
, /* BaseFormat */
1596 GL_FLOAT
, /* DataType */
1597 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
1598 0, 0, 0, 32, 0, /* Lum/Int/Index/Depth/StencilBits */
1599 1, 1, 4 /* BlockWidth/Height,Bytes */
1602 MESA_FORMAT_Z32_FLOAT_X24S8
, /* Name */
1603 "MESA_FORMAT_Z32_FLOAT_X24S8", /* StrName */
1604 GL_DEPTH_STENCIL
, /* BaseFormat */
1605 /* DataType here is used to answer GL_TEXTURE_DEPTH_TYPE queries, and is
1606 * never used for stencil because stencil is always GL_UNSIGNED_INT.
1608 GL_FLOAT
, /* DataType */
1609 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
1610 0, 0, 0, 32, 8, /* Lum/Int/Index/Depth/StencilBits */
1611 1, 1, 8 /* BlockWidth/Height,Bytes */
1614 MESA_FORMAT_ARGB2101010_UINT
,
1615 "MESA_FORMAT_ARGB2101010_UINT",
1623 MESA_FORMAT_ABGR2101010_UINT
,
1624 "MESA_FORMAT_ABGR2101010_UINT",
1632 MESA_FORMAT_XRGB4444_UNORM
,
1633 "MESA_FORMAT_XRGB4444_UNORM",
1635 GL_UNSIGNED_NORMALIZED
,
1641 MESA_FORMAT_XRGB1555_UNORM
,
1642 "MESA_FORMAT_XRGB1555_UNORM",
1644 GL_UNSIGNED_NORMALIZED
,
1650 MESA_FORMAT_XBGR8888_SNORM
,
1651 "MESA_FORMAT_XBGR8888_SNORM",
1653 GL_SIGNED_NORMALIZED
,
1659 MESA_FORMAT_XBGR8888_SRGB
,
1660 "MESA_FORMAT_XBGR8888_SRGB",
1662 GL_UNSIGNED_NORMALIZED
,
1668 MESA_FORMAT_XBGR8888_UINT
,
1669 "MESA_FORMAT_XBGR8888_UINT",
1677 MESA_FORMAT_XBGR8888_SINT
,
1678 "MESA_FORMAT_XBGR8888_SINT",
1686 MESA_FORMAT_XRGB2101010_UNORM
,
1687 "MESA_FORMAT_XRGB2101010_UNORM",
1689 GL_UNSIGNED_NORMALIZED
,
1695 MESA_FORMAT_XBGR16161616_UNORM
,
1696 "MESA_FORMAT_XBGR16161616_UNORM",
1698 GL_UNSIGNED_NORMALIZED
,
1704 MESA_FORMAT_XBGR16161616_SNORM
,
1705 "MESA_FORMAT_XBGR16161616_SNORM",
1707 GL_SIGNED_NORMALIZED
,
1713 MESA_FORMAT_XBGR16161616_FLOAT
,
1714 "MESA_FORMAT_XBGR16161616_FLOAT",
1722 MESA_FORMAT_XBGR16161616_UINT
,
1723 "MESA_FORMAT_XBGR16161616_UINT",
1731 MESA_FORMAT_XBGR16161616_SINT
,
1732 "MESA_FORMAT_XBGR16161616_SINT",
1740 MESA_FORMAT_XBGR32323232_FLOAT
,
1741 "MESA_FORMAT_XBGR32323232_FLOAT",
1749 MESA_FORMAT_XBGR32323232_UINT
,
1750 "MESA_FORMAT_XBGR32323232_UINT",
1758 MESA_FORMAT_XBGR32323232_SINT
,
1759 "MESA_FORMAT_XBGR32323232_SINT",
1770 static const struct gl_format_info
*
1771 _mesa_get_format_info(gl_format format
)
1773 const struct gl_format_info
*info
= &format_info
[format
];
1774 assert(info
->Name
== format
);
1779 /** Return string name of format (for debugging) */
1781 _mesa_get_format_name(gl_format format
)
1783 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
1784 return info
->StrName
;
1790 * Return bytes needed to store a block of pixels in the given format.
1791 * Normally, a block is 1x1 (a single pixel). But for compressed formats
1792 * a block may be 4x4 or 8x4, etc.
1794 * Note: not GLuint, so as not to coerce math to unsigned. cf. fdo #37351
1797 _mesa_get_format_bytes(gl_format format
)
1799 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
1800 ASSERT(info
->BytesPerBlock
);
1801 ASSERT(info
->BytesPerBlock
<= MAX_PIXEL_BYTES
||
1802 _mesa_is_format_compressed(format
));
1803 return info
->BytesPerBlock
;
1808 * Return bits per component for the given format.
1809 * \param format one of MESA_FORMAT_x
1810 * \param pname the component, such as GL_RED_BITS, GL_TEXTURE_BLUE_BITS, etc.
1813 _mesa_get_format_bits(gl_format format
, GLenum pname
)
1815 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
1819 case GL_TEXTURE_RED_SIZE
:
1820 case GL_RENDERBUFFER_RED_SIZE_EXT
:
1821 case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE
:
1822 return info
->RedBits
;
1824 case GL_TEXTURE_GREEN_SIZE
:
1825 case GL_RENDERBUFFER_GREEN_SIZE_EXT
:
1826 case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE
:
1827 return info
->GreenBits
;
1829 case GL_TEXTURE_BLUE_SIZE
:
1830 case GL_RENDERBUFFER_BLUE_SIZE_EXT
:
1831 case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE
:
1832 return info
->BlueBits
;
1834 case GL_TEXTURE_ALPHA_SIZE
:
1835 case GL_RENDERBUFFER_ALPHA_SIZE_EXT
:
1836 case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE
:
1837 return info
->AlphaBits
;
1838 case GL_TEXTURE_INTENSITY_SIZE
:
1839 return info
->IntensityBits
;
1840 case GL_TEXTURE_LUMINANCE_SIZE
:
1841 return info
->LuminanceBits
;
1843 return info
->IndexBits
;
1845 case GL_TEXTURE_DEPTH_SIZE_ARB
:
1846 case GL_RENDERBUFFER_DEPTH_SIZE_EXT
:
1847 case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE
:
1848 return info
->DepthBits
;
1849 case GL_STENCIL_BITS
:
1850 case GL_TEXTURE_STENCIL_SIZE_EXT
:
1851 case GL_RENDERBUFFER_STENCIL_SIZE_EXT
:
1852 case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE
:
1853 return info
->StencilBits
;
1855 _mesa_problem(NULL
, "bad pname in _mesa_get_format_bits()");
1862 _mesa_get_format_max_bits(gl_format format
)
1864 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
1865 GLuint max
= MAX2(info
->RedBits
, info
->GreenBits
);
1866 max
= MAX2(max
, info
->BlueBits
);
1867 max
= MAX2(max
, info
->AlphaBits
);
1868 max
= MAX2(max
, info
->LuminanceBits
);
1869 max
= MAX2(max
, info
->IntensityBits
);
1870 max
= MAX2(max
, info
->DepthBits
);
1871 max
= MAX2(max
, info
->StencilBits
);
1877 * Return the data type (or more specifically, the data representation)
1878 * for the given format.
1879 * The return value will be one of:
1880 * GL_UNSIGNED_NORMALIZED = unsigned int representing [0,1]
1881 * GL_SIGNED_NORMALIZED = signed int representing [-1, 1]
1882 * GL_UNSIGNED_INT = an ordinary unsigned integer
1883 * GL_INT = an ordinary signed integer
1884 * GL_FLOAT = an ordinary float
1887 _mesa_get_format_datatype(gl_format format
)
1889 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
1890 return info
->DataType
;
1895 * Return the basic format for the given type. The result will be one of
1896 * GL_RGB, GL_RGBA, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY,
1897 * GL_YCBCR_MESA, GL_DEPTH_COMPONENT, GL_STENCIL_INDEX, GL_DEPTH_STENCIL.
1900 _mesa_get_format_base_format(gl_format format
)
1902 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
1903 return info
->BaseFormat
;
1908 * Return the block size (in pixels) for the given format. Normally
1909 * the block size is 1x1. But compressed formats will have block sizes
1910 * of 4x4 or 8x4 pixels, etc.
1911 * \param bw returns block width in pixels
1912 * \param bh returns block height in pixels
1915 _mesa_get_format_block_size(gl_format format
, GLuint
*bw
, GLuint
*bh
)
1917 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
1918 *bw
= info
->BlockWidth
;
1919 *bh
= info
->BlockHeight
;
1923 /** Is the given format a compressed format? */
1925 _mesa_is_format_compressed(gl_format format
)
1927 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
1928 return info
->BlockWidth
> 1 || info
->BlockHeight
> 1;
1933 * Determine if the given format represents a packed depth/stencil buffer.
1936 _mesa_is_format_packed_depth_stencil(gl_format format
)
1938 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
1940 return info
->BaseFormat
== GL_DEPTH_STENCIL
;
1945 * Is the given format a signed/unsigned integer color format?
1948 _mesa_is_format_integer_color(gl_format format
)
1950 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
1951 return (info
->DataType
== GL_INT
|| info
->DataType
== GL_UNSIGNED_INT
) &&
1952 info
->BaseFormat
!= GL_DEPTH_COMPONENT
&&
1953 info
->BaseFormat
!= GL_DEPTH_STENCIL
&&
1954 info
->BaseFormat
!= GL_STENCIL_INDEX
;
1959 * Is the given format an unsigned integer format?
1962 _mesa_is_format_unsigned(gl_format format
)
1964 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
1965 return _mesa_is_type_unsigned(info
->DataType
);
1970 * Return color encoding for given format.
1971 * \return GL_LINEAR or GL_SRGB
1974 _mesa_get_format_color_encoding(gl_format format
)
1976 /* XXX this info should be encoded in gl_format_info */
1978 case MESA_FORMAT_SRGB8
:
1979 case MESA_FORMAT_SRGBA8
:
1980 case MESA_FORMAT_SARGB8
:
1981 case MESA_FORMAT_SL8
:
1982 case MESA_FORMAT_SLA8
:
1983 case MESA_FORMAT_SRGB_DXT1
:
1984 case MESA_FORMAT_SRGBA_DXT1
:
1985 case MESA_FORMAT_SRGBA_DXT3
:
1986 case MESA_FORMAT_SRGBA_DXT5
:
1987 case MESA_FORMAT_XBGR8888_SRGB
:
1996 * For an sRGB format, return the corresponding linear color space format.
1997 * For non-sRGB formats, return the format as-is.
2000 _mesa_get_srgb_format_linear(gl_format format
)
2003 case MESA_FORMAT_SRGB8
:
2004 format
= MESA_FORMAT_RGB888
;
2006 case MESA_FORMAT_SRGBA8
:
2007 format
= MESA_FORMAT_RGBA8888
;
2009 case MESA_FORMAT_SARGB8
:
2010 format
= MESA_FORMAT_ARGB8888
;
2012 case MESA_FORMAT_SL8
:
2013 format
= MESA_FORMAT_L8
;
2015 case MESA_FORMAT_SLA8
:
2016 format
= MESA_FORMAT_AL88
;
2018 case MESA_FORMAT_SRGB_DXT1
:
2019 format
= MESA_FORMAT_RGB_DXT1
;
2021 case MESA_FORMAT_SRGBA_DXT1
:
2022 format
= MESA_FORMAT_RGBA_DXT1
;
2024 case MESA_FORMAT_SRGBA_DXT3
:
2025 format
= MESA_FORMAT_RGBA_DXT3
;
2027 case MESA_FORMAT_SRGBA_DXT5
:
2028 format
= MESA_FORMAT_RGBA_DXT5
;
2030 case MESA_FORMAT_XBGR8888_SRGB
:
2031 format
= MESA_FORMAT_RGBX8888_REV
;
2041 * If the given format is a compressed format, return a corresponding
2042 * uncompressed format.
2045 _mesa_get_uncompressed_format(gl_format format
)
2048 case MESA_FORMAT_RGB_FXT1
:
2049 return MESA_FORMAT_RGB888
;
2050 case MESA_FORMAT_RGBA_FXT1
:
2051 return MESA_FORMAT_RGBA8888
;
2052 case MESA_FORMAT_RGB_DXT1
:
2053 case MESA_FORMAT_SRGB_DXT1
:
2054 return MESA_FORMAT_RGB888
;
2055 case MESA_FORMAT_RGBA_DXT1
:
2056 case MESA_FORMAT_SRGBA_DXT1
:
2057 return MESA_FORMAT_RGBA8888
;
2058 case MESA_FORMAT_RGBA_DXT3
:
2059 case MESA_FORMAT_SRGBA_DXT3
:
2060 return MESA_FORMAT_RGBA8888
;
2061 case MESA_FORMAT_RGBA_DXT5
:
2062 case MESA_FORMAT_SRGBA_DXT5
:
2063 return MESA_FORMAT_RGBA8888
;
2064 case MESA_FORMAT_RED_RGTC1
:
2065 return MESA_FORMAT_R8
;
2066 case MESA_FORMAT_SIGNED_RED_RGTC1
:
2067 return MESA_FORMAT_SIGNED_R8
;
2068 case MESA_FORMAT_RG_RGTC2
:
2069 return MESA_FORMAT_GR88
;
2070 case MESA_FORMAT_SIGNED_RG_RGTC2
:
2071 return MESA_FORMAT_SIGNED_RG88_REV
;
2072 case MESA_FORMAT_L_LATC1
:
2073 return MESA_FORMAT_L8
;
2074 case MESA_FORMAT_SIGNED_L_LATC1
:
2075 return MESA_FORMAT_SIGNED_L8
;
2076 case MESA_FORMAT_LA_LATC2
:
2077 return MESA_FORMAT_AL88
;
2078 case MESA_FORMAT_SIGNED_LA_LATC2
:
2079 return MESA_FORMAT_SIGNED_AL88
;
2080 case MESA_FORMAT_ETC1_RGB8
:
2081 case MESA_FORMAT_ETC2_RGB8
:
2082 case MESA_FORMAT_ETC2_SRGB8
:
2083 return MESA_FORMAT_RGB888
;
2084 case MESA_FORMAT_ETC2_RGBA8_EAC
:
2085 case MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC
:
2086 case MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1
:
2087 case MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1
:
2088 return MESA_FORMAT_RGBA8888
;
2089 case MESA_FORMAT_ETC2_R11_EAC
:
2090 case MESA_FORMAT_ETC2_SIGNED_R11_EAC
:
2091 return MESA_FORMAT_R16
;
2092 case MESA_FORMAT_ETC2_RG11_EAC
:
2093 case MESA_FORMAT_ETC2_SIGNED_RG11_EAC
:
2094 return MESA_FORMAT_GR1616
;
2097 assert(!_mesa_is_format_compressed(format
));
2105 _mesa_format_num_components(gl_format format
)
2107 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
2108 return ((info
->RedBits
> 0) +
2109 (info
->GreenBits
> 0) +
2110 (info
->BlueBits
> 0) +
2111 (info
->AlphaBits
> 0) +
2112 (info
->LuminanceBits
> 0) +
2113 (info
->IntensityBits
> 0) +
2114 (info
->DepthBits
> 0) +
2115 (info
->StencilBits
> 0));
2120 * Return number of bytes needed to store an image of the given size
2121 * in the given format.
2124 _mesa_format_image_size(gl_format format
, GLsizei width
,
2125 GLsizei height
, GLsizei depth
)
2127 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
2128 /* Strictly speaking, a conditional isn't needed here */
2129 if (info
->BlockWidth
> 1 || info
->BlockHeight
> 1) {
2130 /* compressed format (2D only for now) */
2131 const GLuint bw
= info
->BlockWidth
, bh
= info
->BlockHeight
;
2132 const GLuint wblocks
= (width
+ bw
- 1) / bw
;
2133 const GLuint hblocks
= (height
+ bh
- 1) / bh
;
2134 const GLuint sz
= wblocks
* hblocks
* info
->BytesPerBlock
;
2138 /* non-compressed */
2139 const GLuint sz
= width
* height
* depth
* info
->BytesPerBlock
;
2146 * Same as _mesa_format_image_size() but returns a 64-bit value to
2147 * accomodate very large textures.
2150 _mesa_format_image_size64(gl_format format
, GLsizei width
,
2151 GLsizei height
, GLsizei depth
)
2153 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
2154 /* Strictly speaking, a conditional isn't needed here */
2155 if (info
->BlockWidth
> 1 || info
->BlockHeight
> 1) {
2156 /* compressed format (2D only for now) */
2157 const uint64_t bw
= info
->BlockWidth
, bh
= info
->BlockHeight
;
2158 const uint64_t wblocks
= (width
+ bw
- 1) / bw
;
2159 const uint64_t hblocks
= (height
+ bh
- 1) / bh
;
2160 const uint64_t sz
= wblocks
* hblocks
* info
->BytesPerBlock
;
2164 /* non-compressed */
2165 const uint64_t sz
= ((uint64_t) width
*
2168 info
->BytesPerBlock
);
2176 _mesa_format_row_stride(gl_format format
, GLsizei width
)
2178 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
2179 /* Strictly speaking, a conditional isn't needed here */
2180 if (info
->BlockWidth
> 1 || info
->BlockHeight
> 1) {
2181 /* compressed format */
2182 const GLuint bw
= info
->BlockWidth
;
2183 const GLuint wblocks
= (width
+ bw
- 1) / bw
;
2184 const GLint stride
= wblocks
* info
->BytesPerBlock
;
2188 const GLint stride
= width
* info
->BytesPerBlock
;
2195 * Debug/test: check that all formats are handled in the
2196 * _mesa_format_to_type_and_comps() function. When new pixel formats
2197 * are added to Mesa, that function needs to be updated.
2198 * This is a no-op after the first call.
2201 check_format_to_type_and_comps(void)
2205 for (f
= MESA_FORMAT_NONE
+ 1; f
< MESA_FORMAT_COUNT
; f
++) {
2206 GLenum datatype
= 0;
2208 /* This function will emit a problem/warning if the format is
2211 _mesa_format_to_type_and_comps(f
, &datatype
, &comps
);
2217 * Do sanity checking of the format info table.
2220 _mesa_test_formats(void)
2224 STATIC_ASSERT(Elements(format_info
) == MESA_FORMAT_COUNT
);
2226 for (i
= 0; i
< MESA_FORMAT_COUNT
; i
++) {
2227 const struct gl_format_info
*info
= _mesa_get_format_info(i
);
2230 assert(info
->Name
== i
);
2232 if (info
->Name
== MESA_FORMAT_NONE
)
2235 if (info
->BlockWidth
== 1 && info
->BlockHeight
== 1) {
2236 if (info
->RedBits
> 0) {
2237 GLuint t
= info
->RedBits
+ info
->GreenBits
2238 + info
->BlueBits
+ info
->AlphaBits
;
2239 assert(t
/ 8 <= info
->BytesPerBlock
);
2244 assert(info
->DataType
== GL_UNSIGNED_NORMALIZED
||
2245 info
->DataType
== GL_SIGNED_NORMALIZED
||
2246 info
->DataType
== GL_UNSIGNED_INT
||
2247 info
->DataType
== GL_INT
||
2248 info
->DataType
== GL_FLOAT
||
2249 /* Z32_FLOAT_X24S8 has DataType of GL_NONE */
2250 info
->DataType
== GL_NONE
);
2252 if (info
->BaseFormat
== GL_RGB
) {
2253 assert(info
->RedBits
> 0);
2254 assert(info
->GreenBits
> 0);
2255 assert(info
->BlueBits
> 0);
2256 assert(info
->AlphaBits
== 0);
2257 assert(info
->LuminanceBits
== 0);
2258 assert(info
->IntensityBits
== 0);
2260 else if (info
->BaseFormat
== GL_RGBA
) {
2261 assert(info
->RedBits
> 0);
2262 assert(info
->GreenBits
> 0);
2263 assert(info
->BlueBits
> 0);
2264 assert(info
->AlphaBits
> 0);
2265 assert(info
->LuminanceBits
== 0);
2266 assert(info
->IntensityBits
== 0);
2268 else if (info
->BaseFormat
== GL_RG
) {
2269 assert(info
->RedBits
> 0);
2270 assert(info
->GreenBits
> 0);
2271 assert(info
->BlueBits
== 0);
2272 assert(info
->AlphaBits
== 0);
2273 assert(info
->LuminanceBits
== 0);
2274 assert(info
->IntensityBits
== 0);
2276 else if (info
->BaseFormat
== GL_RED
) {
2277 assert(info
->RedBits
> 0);
2278 assert(info
->GreenBits
== 0);
2279 assert(info
->BlueBits
== 0);
2280 assert(info
->AlphaBits
== 0);
2281 assert(info
->LuminanceBits
== 0);
2282 assert(info
->IntensityBits
== 0);
2284 else if (info
->BaseFormat
== GL_LUMINANCE
) {
2285 assert(info
->RedBits
== 0);
2286 assert(info
->GreenBits
== 0);
2287 assert(info
->BlueBits
== 0);
2288 assert(info
->AlphaBits
== 0);
2289 assert(info
->LuminanceBits
> 0);
2290 assert(info
->IntensityBits
== 0);
2292 else if (info
->BaseFormat
== GL_INTENSITY
) {
2293 assert(info
->RedBits
== 0);
2294 assert(info
->GreenBits
== 0);
2295 assert(info
->BlueBits
== 0);
2296 assert(info
->AlphaBits
== 0);
2297 assert(info
->LuminanceBits
== 0);
2298 assert(info
->IntensityBits
> 0);
2302 check_format_to_type_and_comps();
2308 * Return datatype and number of components per texel for the given gl_format.
2309 * Only used for mipmap generation code.
2312 _mesa_format_to_type_and_comps(gl_format format
,
2313 GLenum
*datatype
, GLuint
*comps
)
2316 case MESA_FORMAT_RGBA8888
:
2317 case MESA_FORMAT_RGBA8888_REV
:
2318 case MESA_FORMAT_ARGB8888
:
2319 case MESA_FORMAT_ARGB8888_REV
:
2320 case MESA_FORMAT_RGBX8888
:
2321 case MESA_FORMAT_RGBX8888_REV
:
2322 case MESA_FORMAT_XRGB8888
:
2323 case MESA_FORMAT_XRGB8888_REV
:
2324 *datatype
= GL_UNSIGNED_BYTE
;
2327 case MESA_FORMAT_RGB888
:
2328 case MESA_FORMAT_BGR888
:
2329 *datatype
= GL_UNSIGNED_BYTE
;
2332 case MESA_FORMAT_RGB565
:
2333 case MESA_FORMAT_RGB565_REV
:
2334 *datatype
= GL_UNSIGNED_SHORT_5_6_5
;
2338 case MESA_FORMAT_ARGB4444
:
2339 case MESA_FORMAT_ARGB4444_REV
:
2340 case MESA_FORMAT_XRGB4444_UNORM
:
2341 *datatype
= GL_UNSIGNED_SHORT_4_4_4_4
;
2345 case MESA_FORMAT_ARGB1555
:
2346 case MESA_FORMAT_ARGB1555_REV
:
2347 case MESA_FORMAT_XRGB1555_UNORM
:
2348 *datatype
= GL_UNSIGNED_SHORT_1_5_5_5_REV
;
2352 case MESA_FORMAT_ARGB2101010
:
2353 *datatype
= GL_UNSIGNED_INT_2_10_10_10_REV
;
2357 case MESA_FORMAT_RGBA5551
:
2358 *datatype
= GL_UNSIGNED_SHORT_5_5_5_1
;
2362 case MESA_FORMAT_AL44
:
2363 *datatype
= MESA_UNSIGNED_BYTE_4_4
;
2367 case MESA_FORMAT_AL88
:
2368 case MESA_FORMAT_AL88_REV
:
2369 case MESA_FORMAT_GR88
:
2370 case MESA_FORMAT_RG88
:
2371 *datatype
= GL_UNSIGNED_BYTE
;
2375 case MESA_FORMAT_AL1616
:
2376 case MESA_FORMAT_AL1616_REV
:
2377 case MESA_FORMAT_GR1616
:
2378 case MESA_FORMAT_RG1616
:
2379 *datatype
= GL_UNSIGNED_SHORT
;
2383 case MESA_FORMAT_R16
:
2384 case MESA_FORMAT_A16
:
2385 case MESA_FORMAT_L16
:
2386 case MESA_FORMAT_I16
:
2387 *datatype
= GL_UNSIGNED_SHORT
;
2391 case MESA_FORMAT_RGB332
:
2392 *datatype
= GL_UNSIGNED_BYTE_3_3_2
;
2396 case MESA_FORMAT_A8
:
2397 case MESA_FORMAT_L8
:
2398 case MESA_FORMAT_I8
:
2399 case MESA_FORMAT_R8
:
2400 case MESA_FORMAT_S8
:
2401 *datatype
= GL_UNSIGNED_BYTE
;
2405 case MESA_FORMAT_YCBCR
:
2406 case MESA_FORMAT_YCBCR_REV
:
2407 *datatype
= GL_UNSIGNED_SHORT
;
2411 case MESA_FORMAT_Z24_S8
:
2412 *datatype
= GL_UNSIGNED_INT_24_8_MESA
;
2416 case MESA_FORMAT_S8_Z24
:
2417 *datatype
= GL_UNSIGNED_INT_8_24_REV_MESA
;
2421 case MESA_FORMAT_Z16
:
2422 *datatype
= GL_UNSIGNED_SHORT
;
2426 case MESA_FORMAT_X8_Z24
:
2427 *datatype
= GL_UNSIGNED_INT
;
2431 case MESA_FORMAT_Z24_X8
:
2432 *datatype
= GL_UNSIGNED_INT
;
2436 case MESA_FORMAT_Z32
:
2437 *datatype
= GL_UNSIGNED_INT
;
2441 case MESA_FORMAT_Z32_FLOAT
:
2442 *datatype
= GL_FLOAT
;
2446 case MESA_FORMAT_Z32_FLOAT_X24S8
:
2447 *datatype
= GL_FLOAT_32_UNSIGNED_INT_24_8_REV
;
2451 case MESA_FORMAT_DUDV8
:
2452 *datatype
= GL_BYTE
;
2456 case MESA_FORMAT_SIGNED_R8
:
2457 case MESA_FORMAT_SIGNED_A8
:
2458 case MESA_FORMAT_SIGNED_L8
:
2459 case MESA_FORMAT_SIGNED_I8
:
2460 *datatype
= GL_BYTE
;
2463 case MESA_FORMAT_SIGNED_RG88_REV
:
2464 case MESA_FORMAT_SIGNED_AL88
:
2465 *datatype
= GL_BYTE
;
2468 case MESA_FORMAT_SIGNED_RGBA8888
:
2469 case MESA_FORMAT_SIGNED_RGBA8888_REV
:
2470 case MESA_FORMAT_SIGNED_RGBX8888
:
2471 *datatype
= GL_BYTE
;
2475 case MESA_FORMAT_RGBA_16
:
2476 *datatype
= GL_UNSIGNED_SHORT
;
2480 case MESA_FORMAT_SIGNED_R16
:
2481 case MESA_FORMAT_SIGNED_A16
:
2482 case MESA_FORMAT_SIGNED_L16
:
2483 case MESA_FORMAT_SIGNED_I16
:
2484 *datatype
= GL_SHORT
;
2487 case MESA_FORMAT_SIGNED_GR1616
:
2488 case MESA_FORMAT_SIGNED_AL1616
:
2489 *datatype
= GL_SHORT
;
2492 case MESA_FORMAT_SIGNED_RGB_16
:
2493 *datatype
= GL_SHORT
;
2496 case MESA_FORMAT_SIGNED_RGBA_16
:
2497 *datatype
= GL_SHORT
;
2501 case MESA_FORMAT_SRGB8
:
2502 *datatype
= GL_UNSIGNED_BYTE
;
2505 case MESA_FORMAT_SRGBA8
:
2506 case MESA_FORMAT_SARGB8
:
2507 *datatype
= GL_UNSIGNED_BYTE
;
2510 case MESA_FORMAT_SL8
:
2511 *datatype
= GL_UNSIGNED_BYTE
;
2514 case MESA_FORMAT_SLA8
:
2515 *datatype
= GL_UNSIGNED_BYTE
;
2519 case MESA_FORMAT_RGB_FXT1
:
2520 case MESA_FORMAT_RGBA_FXT1
:
2521 case MESA_FORMAT_RGB_DXT1
:
2522 case MESA_FORMAT_RGBA_DXT1
:
2523 case MESA_FORMAT_RGBA_DXT3
:
2524 case MESA_FORMAT_RGBA_DXT5
:
2525 case MESA_FORMAT_SRGB_DXT1
:
2526 case MESA_FORMAT_SRGBA_DXT1
:
2527 case MESA_FORMAT_SRGBA_DXT3
:
2528 case MESA_FORMAT_SRGBA_DXT5
:
2529 case MESA_FORMAT_RED_RGTC1
:
2530 case MESA_FORMAT_SIGNED_RED_RGTC1
:
2531 case MESA_FORMAT_RG_RGTC2
:
2532 case MESA_FORMAT_SIGNED_RG_RGTC2
:
2533 case MESA_FORMAT_L_LATC1
:
2534 case MESA_FORMAT_SIGNED_L_LATC1
:
2535 case MESA_FORMAT_LA_LATC2
:
2536 case MESA_FORMAT_SIGNED_LA_LATC2
:
2537 case MESA_FORMAT_ETC1_RGB8
:
2538 case MESA_FORMAT_ETC2_RGB8
:
2539 case MESA_FORMAT_ETC2_SRGB8
:
2540 case MESA_FORMAT_ETC2_RGBA8_EAC
:
2541 case MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC
:
2542 case MESA_FORMAT_ETC2_R11_EAC
:
2543 case MESA_FORMAT_ETC2_RG11_EAC
:
2544 case MESA_FORMAT_ETC2_SIGNED_R11_EAC
:
2545 case MESA_FORMAT_ETC2_SIGNED_RG11_EAC
:
2546 case MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1
:
2547 case MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1
:
2548 /* XXX generate error instead? */
2549 *datatype
= GL_UNSIGNED_BYTE
;
2553 case MESA_FORMAT_RGBA_FLOAT32
:
2554 *datatype
= GL_FLOAT
;
2557 case MESA_FORMAT_RGBA_FLOAT16
:
2558 *datatype
= GL_HALF_FLOAT_ARB
;
2561 case MESA_FORMAT_RGB_FLOAT32
:
2562 *datatype
= GL_FLOAT
;
2565 case MESA_FORMAT_RGB_FLOAT16
:
2566 *datatype
= GL_HALF_FLOAT_ARB
;
2569 case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32
:
2570 case MESA_FORMAT_RG_FLOAT32
:
2571 *datatype
= GL_FLOAT
;
2574 case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16
:
2575 case MESA_FORMAT_RG_FLOAT16
:
2576 *datatype
= GL_HALF_FLOAT_ARB
;
2579 case MESA_FORMAT_ALPHA_FLOAT32
:
2580 case MESA_FORMAT_LUMINANCE_FLOAT32
:
2581 case MESA_FORMAT_INTENSITY_FLOAT32
:
2582 case MESA_FORMAT_R_FLOAT32
:
2583 *datatype
= GL_FLOAT
;
2586 case MESA_FORMAT_ALPHA_FLOAT16
:
2587 case MESA_FORMAT_LUMINANCE_FLOAT16
:
2588 case MESA_FORMAT_INTENSITY_FLOAT16
:
2589 case MESA_FORMAT_R_FLOAT16
:
2590 *datatype
= GL_HALF_FLOAT_ARB
;
2594 case MESA_FORMAT_ALPHA_UINT8
:
2595 case MESA_FORMAT_LUMINANCE_UINT8
:
2596 case MESA_FORMAT_INTENSITY_UINT8
:
2597 *datatype
= GL_UNSIGNED_BYTE
;
2600 case MESA_FORMAT_LUMINANCE_ALPHA_UINT8
:
2601 *datatype
= GL_UNSIGNED_BYTE
;
2605 case MESA_FORMAT_ALPHA_UINT16
:
2606 case MESA_FORMAT_LUMINANCE_UINT16
:
2607 case MESA_FORMAT_INTENSITY_UINT16
:
2608 *datatype
= GL_UNSIGNED_SHORT
;
2611 case MESA_FORMAT_LUMINANCE_ALPHA_UINT16
:
2612 *datatype
= GL_UNSIGNED_SHORT
;
2615 case MESA_FORMAT_ALPHA_UINT32
:
2616 case MESA_FORMAT_LUMINANCE_UINT32
:
2617 case MESA_FORMAT_INTENSITY_UINT32
:
2618 *datatype
= GL_UNSIGNED_INT
;
2621 case MESA_FORMAT_LUMINANCE_ALPHA_UINT32
:
2622 *datatype
= GL_UNSIGNED_INT
;
2625 case MESA_FORMAT_ALPHA_INT8
:
2626 case MESA_FORMAT_LUMINANCE_INT8
:
2627 case MESA_FORMAT_INTENSITY_INT8
:
2628 *datatype
= GL_BYTE
;
2631 case MESA_FORMAT_LUMINANCE_ALPHA_INT8
:
2632 *datatype
= GL_BYTE
;
2636 case MESA_FORMAT_ALPHA_INT16
:
2637 case MESA_FORMAT_LUMINANCE_INT16
:
2638 case MESA_FORMAT_INTENSITY_INT16
:
2639 *datatype
= GL_SHORT
;
2642 case MESA_FORMAT_LUMINANCE_ALPHA_INT16
:
2643 *datatype
= GL_SHORT
;
2647 case MESA_FORMAT_ALPHA_INT32
:
2648 case MESA_FORMAT_LUMINANCE_INT32
:
2649 case MESA_FORMAT_INTENSITY_INT32
:
2653 case MESA_FORMAT_LUMINANCE_ALPHA_INT32
:
2658 case MESA_FORMAT_R_INT8
:
2659 *datatype
= GL_BYTE
;
2662 case MESA_FORMAT_RG_INT8
:
2663 *datatype
= GL_BYTE
;
2666 case MESA_FORMAT_RGB_INT8
:
2667 *datatype
= GL_BYTE
;
2670 case MESA_FORMAT_RGBA_INT8
:
2671 *datatype
= GL_BYTE
;
2674 case MESA_FORMAT_R_INT16
:
2675 *datatype
= GL_SHORT
;
2678 case MESA_FORMAT_RG_INT16
:
2679 *datatype
= GL_SHORT
;
2682 case MESA_FORMAT_RGB_INT16
:
2683 *datatype
= GL_SHORT
;
2686 case MESA_FORMAT_RGBA_INT16
:
2687 *datatype
= GL_SHORT
;
2690 case MESA_FORMAT_R_INT32
:
2694 case MESA_FORMAT_RG_INT32
:
2698 case MESA_FORMAT_RGB_INT32
:
2702 case MESA_FORMAT_RGBA_INT32
:
2708 * \name Non-normalized unsigned integer formats.
2710 case MESA_FORMAT_R_UINT8
:
2711 *datatype
= GL_UNSIGNED_BYTE
;
2714 case MESA_FORMAT_RG_UINT8
:
2715 *datatype
= GL_UNSIGNED_BYTE
;
2718 case MESA_FORMAT_RGB_UINT8
:
2719 *datatype
= GL_UNSIGNED_BYTE
;
2722 case MESA_FORMAT_RGBA_UINT8
:
2723 *datatype
= GL_UNSIGNED_BYTE
;
2726 case MESA_FORMAT_R_UINT16
:
2727 *datatype
= GL_UNSIGNED_SHORT
;
2730 case MESA_FORMAT_RG_UINT16
:
2731 *datatype
= GL_UNSIGNED_SHORT
;
2734 case MESA_FORMAT_RGB_UINT16
:
2735 *datatype
= GL_UNSIGNED_SHORT
;
2738 case MESA_FORMAT_RGBA_UINT16
:
2739 *datatype
= GL_UNSIGNED_SHORT
;
2742 case MESA_FORMAT_R_UINT32
:
2743 *datatype
= GL_UNSIGNED_INT
;
2746 case MESA_FORMAT_RG_UINT32
:
2747 *datatype
= GL_UNSIGNED_INT
;
2750 case MESA_FORMAT_RGB_UINT32
:
2751 *datatype
= GL_UNSIGNED_INT
;
2754 case MESA_FORMAT_RGBA_UINT32
:
2755 *datatype
= GL_UNSIGNED_INT
;
2759 case MESA_FORMAT_RGB9_E5_FLOAT
:
2760 *datatype
= GL_UNSIGNED_INT_5_9_9_9_REV
;
2764 case MESA_FORMAT_R11_G11_B10_FLOAT
:
2765 *datatype
= GL_UNSIGNED_INT_10F_11F_11F_REV
;
2769 case MESA_FORMAT_ARGB2101010_UINT
:
2770 case MESA_FORMAT_ABGR2101010_UINT
:
2771 *datatype
= GL_UNSIGNED_INT_2_10_10_10_REV
;
2775 case MESA_FORMAT_XBGR8888_SRGB
:
2776 case MESA_FORMAT_XBGR8888_UINT
:
2777 *datatype
= GL_UNSIGNED_BYTE
;
2781 case MESA_FORMAT_XBGR8888_SNORM
:
2782 case MESA_FORMAT_XBGR8888_SINT
:
2783 *datatype
= GL_BYTE
;
2787 case MESA_FORMAT_XRGB2101010_UNORM
:
2788 *datatype
= GL_UNSIGNED_INT_2_10_10_10_REV
;
2792 case MESA_FORMAT_XBGR16161616_UNORM
:
2793 case MESA_FORMAT_XBGR16161616_UINT
:
2794 *datatype
= GL_UNSIGNED_SHORT
;
2798 case MESA_FORMAT_XBGR16161616_SNORM
:
2799 case MESA_FORMAT_XBGR16161616_SINT
:
2800 *datatype
= GL_SHORT
;
2804 case MESA_FORMAT_XBGR16161616_FLOAT
:
2805 *datatype
= GL_HALF_FLOAT
;
2809 case MESA_FORMAT_XBGR32323232_FLOAT
:
2810 *datatype
= GL_FLOAT
;
2814 case MESA_FORMAT_XBGR32323232_UINT
:
2815 *datatype
= GL_UNSIGNED_INT
;
2819 case MESA_FORMAT_XBGR32323232_SINT
:
2824 case MESA_FORMAT_COUNT
:
2828 case MESA_FORMAT_NONE
:
2829 /* For debug builds, warn if any formats are not handled */
2833 _mesa_problem(NULL
, "bad format %s in _mesa_format_to_type_and_comps",
2834 _mesa_get_format_name(format
));
2841 * Check if a gl_format exactly matches a GL format/type combination
2842 * such that we can use memcpy() from one to the other.
2843 * \param gl_format a MESA_FORMAT_x value
2844 * \param format the user-specified image format
2845 * \param type the user-specified image datatype
2846 * \param swapBytes typically the current pixel pack/unpack byteswap state
2847 * \return GL_TRUE if the formats match, GL_FALSE otherwise.
2850 _mesa_format_matches_format_and_type(gl_format gl_format
,
2851 GLenum format
, GLenum type
,
2852 GLboolean swapBytes
)
2854 const GLboolean littleEndian
= _mesa_little_endian();
2856 /* Note: When reading a GL format/type combination, the format lists channel
2857 * assignments from most significant channel in the type to least
2858 * significant. A type with _REV indicates that the assignments are
2859 * swapped, so they are listed from least significant to most significant.
2861 * For sanity, please keep this switch statement ordered the same as the
2862 * enums in formats.h.
2865 switch (gl_format
) {
2867 case MESA_FORMAT_NONE
:
2868 case MESA_FORMAT_COUNT
:
2871 case MESA_FORMAT_RGBA8888
:
2872 case MESA_FORMAT_SRGBA8
:
2873 if (format
== GL_RGBA
&& type
== GL_UNSIGNED_INT_8_8_8_8
&& !swapBytes
)
2876 if (format
== GL_RGBA
&& type
== GL_UNSIGNED_INT_8_8_8_8_REV
&& swapBytes
)
2879 if (format
== GL_RGBA
&& type
== GL_UNSIGNED_BYTE
&& !littleEndian
)
2882 if (format
== GL_ABGR_EXT
&& type
== GL_UNSIGNED_INT_8_8_8_8_REV
2886 if (format
== GL_ABGR_EXT
&& type
== GL_UNSIGNED_INT_8_8_8_8
2890 if (format
== GL_ABGR_EXT
&& type
== GL_UNSIGNED_BYTE
&& littleEndian
)
2895 case MESA_FORMAT_RGBA8888_REV
:
2896 if (format
== GL_RGBA
&& type
== GL_UNSIGNED_INT_8_8_8_8_REV
&&
2900 if (format
== GL_RGBA
&& type
== GL_UNSIGNED_INT_8_8_8_8
&& swapBytes
)
2903 if (format
== GL_RGBA
&& type
== GL_UNSIGNED_BYTE
&& littleEndian
)
2906 if (format
== GL_ABGR_EXT
&& type
== GL_UNSIGNED_INT_8_8_8_8
&&
2910 if (format
== GL_ABGR_EXT
&& type
== GL_UNSIGNED_INT_8_8_8_8_REV
&&
2914 if (format
== GL_ABGR_EXT
&& type
== GL_UNSIGNED_BYTE
&& !littleEndian
)
2919 case MESA_FORMAT_ARGB8888
:
2920 case MESA_FORMAT_SARGB8
:
2921 if (format
== GL_BGRA
&& type
== GL_UNSIGNED_INT_8_8_8_8_REV
&&
2925 if (format
== GL_BGRA
&& type
== GL_UNSIGNED_INT_8_8_8_8
&& swapBytes
)
2928 if (format
== GL_BGRA
&& type
== GL_UNSIGNED_BYTE
&& littleEndian
)
2933 case MESA_FORMAT_ARGB8888_REV
:
2934 if (format
== GL_BGRA
&& type
== GL_UNSIGNED_INT_8_8_8_8
&& !swapBytes
)
2937 if (format
== GL_BGRA
&& type
== GL_UNSIGNED_INT_8_8_8_8_REV
&&
2941 if (format
== GL_BGRA
&& type
== GL_UNSIGNED_BYTE
&& !littleEndian
)
2946 case MESA_FORMAT_RGBX8888
:
2947 case MESA_FORMAT_RGBX8888_REV
:
2950 case MESA_FORMAT_XRGB8888
:
2951 case MESA_FORMAT_XRGB8888_REV
:
2954 case MESA_FORMAT_RGB888
:
2955 case MESA_FORMAT_SRGB8
:
2956 return format
== GL_BGR
&& type
== GL_UNSIGNED_BYTE
&& littleEndian
;
2958 case MESA_FORMAT_BGR888
:
2959 return format
== GL_RGB
&& type
== GL_UNSIGNED_BYTE
&& littleEndian
;
2961 case MESA_FORMAT_RGB565
:
2962 return format
== GL_RGB
&& type
== GL_UNSIGNED_SHORT_5_6_5
&& !swapBytes
;
2964 case MESA_FORMAT_RGB565_REV
:
2965 /* Some of the 16-bit MESA_FORMATs that would seem to correspond to
2966 * GL_UNSIGNED_SHORT_* are byte-swapped instead of channel-reversed,
2967 * according to formats.h, so they can't be matched.
2971 case MESA_FORMAT_ARGB4444
:
2972 return format
== GL_BGRA
&& type
== GL_UNSIGNED_SHORT_4_4_4_4_REV
&&
2975 case MESA_FORMAT_ARGB4444_REV
:
2978 case MESA_FORMAT_RGBA5551
:
2979 return format
== GL_RGBA
&& type
== GL_UNSIGNED_SHORT_5_5_5_1
&&
2982 case MESA_FORMAT_ARGB1555
:
2983 return format
== GL_BGRA
&& type
== GL_UNSIGNED_SHORT_1_5_5_5_REV
&&
2986 case MESA_FORMAT_ARGB1555_REV
:
2989 case MESA_FORMAT_AL44
:
2991 case MESA_FORMAT_AL88
:
2992 case MESA_FORMAT_SLA8
:
2993 return format
== GL_LUMINANCE_ALPHA
&& type
== GL_UNSIGNED_BYTE
&& littleEndian
;
2994 case MESA_FORMAT_AL88_REV
:
2997 case MESA_FORMAT_AL1616
:
2998 return format
== GL_LUMINANCE_ALPHA
&& type
== GL_UNSIGNED_SHORT
&& littleEndian
&& !swapBytes
;
2999 case MESA_FORMAT_AL1616_REV
:
3002 case MESA_FORMAT_RGB332
:
3003 return format
== GL_RGB
&& type
== GL_UNSIGNED_BYTE_3_3_2
;
3005 case MESA_FORMAT_A8
:
3006 return format
== GL_ALPHA
&& type
== GL_UNSIGNED_BYTE
;
3007 case MESA_FORMAT_A16
:
3008 return format
== GL_ALPHA
&& type
== GL_UNSIGNED_SHORT
&& !swapBytes
;
3009 case MESA_FORMAT_L8
:
3010 case MESA_FORMAT_SL8
:
3011 return format
== GL_LUMINANCE
&& type
== GL_UNSIGNED_BYTE
;
3012 case MESA_FORMAT_L16
:
3013 return format
== GL_LUMINANCE
&& type
== GL_UNSIGNED_SHORT
&& !swapBytes
;
3014 case MESA_FORMAT_I8
:
3015 return format
== GL_INTENSITY
&& type
== GL_UNSIGNED_BYTE
;
3016 case MESA_FORMAT_I16
:
3017 return format
== GL_INTENSITY
&& type
== GL_UNSIGNED_SHORT
&& !swapBytes
;
3019 case MESA_FORMAT_YCBCR
:
3020 return format
== GL_YCBCR_MESA
&&
3021 ((type
== GL_UNSIGNED_SHORT_8_8_MESA
&& littleEndian
!= swapBytes
) ||
3022 (type
== GL_UNSIGNED_SHORT_8_8_REV_MESA
&& littleEndian
== swapBytes
));
3023 case MESA_FORMAT_YCBCR_REV
:
3024 return format
== GL_YCBCR_MESA
&&
3025 ((type
== GL_UNSIGNED_SHORT_8_8_MESA
&& littleEndian
== swapBytes
) ||
3026 (type
== GL_UNSIGNED_SHORT_8_8_REV_MESA
&& littleEndian
!= swapBytes
));
3028 case MESA_FORMAT_R8
:
3029 return format
== GL_RED
&& type
== GL_UNSIGNED_BYTE
;
3030 case MESA_FORMAT_GR88
:
3031 return format
== GL_RG
&& type
== GL_UNSIGNED_BYTE
&& littleEndian
;
3032 case MESA_FORMAT_RG88
:
3035 case MESA_FORMAT_R16
:
3036 return format
== GL_RED
&& type
== GL_UNSIGNED_SHORT
&&
3038 case MESA_FORMAT_GR1616
:
3039 return format
== GL_RG
&& type
== GL_UNSIGNED_SHORT
&& littleEndian
&&
3041 case MESA_FORMAT_RG1616
:
3044 case MESA_FORMAT_ARGB2101010
:
3045 return format
== GL_BGRA
&& type
== GL_UNSIGNED_INT_2_10_10_10_REV
&&
3048 case MESA_FORMAT_Z24_S8
:
3049 return format
== GL_DEPTH_STENCIL
&& type
== GL_UNSIGNED_INT_24_8
&&
3051 case MESA_FORMAT_Z24_X8
:
3052 case MESA_FORMAT_S8_Z24
:
3055 case MESA_FORMAT_Z16
:
3056 return format
== GL_DEPTH_COMPONENT
&& type
== GL_UNSIGNED_SHORT
&&
3059 case MESA_FORMAT_X8_Z24
:
3062 case MESA_FORMAT_Z32
:
3063 return format
== GL_DEPTH_COMPONENT
&& type
== GL_UNSIGNED_INT
&&
3066 case MESA_FORMAT_S8
:
3067 return format
== GL_STENCIL_INDEX
&& type
== GL_UNSIGNED_BYTE
;
3069 case MESA_FORMAT_SRGB_DXT1
:
3070 case MESA_FORMAT_SRGBA_DXT1
:
3071 case MESA_FORMAT_SRGBA_DXT3
:
3072 case MESA_FORMAT_SRGBA_DXT5
:
3075 case MESA_FORMAT_RGB_FXT1
:
3076 case MESA_FORMAT_RGBA_FXT1
:
3077 case MESA_FORMAT_RGB_DXT1
:
3078 case MESA_FORMAT_RGBA_DXT1
:
3079 case MESA_FORMAT_RGBA_DXT3
:
3080 case MESA_FORMAT_RGBA_DXT5
:
3083 case MESA_FORMAT_RGBA_FLOAT32
:
3084 return format
== GL_RGBA
&& type
== GL_FLOAT
&& !swapBytes
;
3085 case MESA_FORMAT_RGBA_FLOAT16
:
3086 return format
== GL_RGBA
&& type
== GL_HALF_FLOAT
&& !swapBytes
;
3088 case MESA_FORMAT_RGB_FLOAT32
:
3089 return format
== GL_RGB
&& type
== GL_FLOAT
&& !swapBytes
;
3090 case MESA_FORMAT_RGB_FLOAT16
:
3091 return format
== GL_RGB
&& type
== GL_HALF_FLOAT
&& !swapBytes
;
3093 case MESA_FORMAT_ALPHA_FLOAT32
:
3094 return format
== GL_ALPHA
&& type
== GL_FLOAT
&& !swapBytes
;
3095 case MESA_FORMAT_ALPHA_FLOAT16
:
3096 return format
== GL_ALPHA
&& type
== GL_HALF_FLOAT
&& !swapBytes
;
3098 case MESA_FORMAT_LUMINANCE_FLOAT32
:
3099 return format
== GL_LUMINANCE
&& type
== GL_FLOAT
&& !swapBytes
;
3100 case MESA_FORMAT_LUMINANCE_FLOAT16
:
3101 return format
== GL_LUMINANCE
&& type
== GL_HALF_FLOAT
&& !swapBytes
;
3103 case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32
:
3104 return format
== GL_LUMINANCE_ALPHA
&& type
== GL_FLOAT
&& !swapBytes
;
3105 case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16
:
3106 return format
== GL_LUMINANCE_ALPHA
&& type
== GL_HALF_FLOAT
&& !swapBytes
;
3108 case MESA_FORMAT_INTENSITY_FLOAT32
:
3109 return format
== GL_INTENSITY
&& type
== GL_FLOAT
&& !swapBytes
;
3110 case MESA_FORMAT_INTENSITY_FLOAT16
:
3111 return format
== GL_INTENSITY
&& type
== GL_HALF_FLOAT
&& !swapBytes
;
3113 case MESA_FORMAT_R_FLOAT32
:
3114 return format
== GL_RED
&& type
== GL_FLOAT
&& !swapBytes
;
3115 case MESA_FORMAT_R_FLOAT16
:
3116 return format
== GL_RED
&& type
== GL_HALF_FLOAT
&& !swapBytes
;
3118 case MESA_FORMAT_RG_FLOAT32
:
3119 return format
== GL_RG
&& type
== GL_FLOAT
&& !swapBytes
;
3120 case MESA_FORMAT_RG_FLOAT16
:
3121 return format
== GL_RG
&& type
== GL_HALF_FLOAT
&& !swapBytes
;
3123 case MESA_FORMAT_ALPHA_UINT8
:
3124 return format
== GL_ALPHA_INTEGER
&& type
== GL_UNSIGNED_BYTE
;
3125 case MESA_FORMAT_ALPHA_UINT16
:
3126 return format
== GL_ALPHA_INTEGER
&& type
== GL_UNSIGNED_SHORT
&&
3128 case MESA_FORMAT_ALPHA_UINT32
:
3129 return format
== GL_ALPHA_INTEGER
&& type
== GL_UNSIGNED_INT
&&
3131 case MESA_FORMAT_ALPHA_INT8
:
3132 return format
== GL_ALPHA_INTEGER
&& type
== GL_BYTE
;
3133 case MESA_FORMAT_ALPHA_INT16
:
3134 return format
== GL_ALPHA_INTEGER
&& type
== GL_SHORT
&& !swapBytes
;
3135 case MESA_FORMAT_ALPHA_INT32
:
3136 return format
== GL_ALPHA_INTEGER
&& type
== GL_INT
&& !swapBytes
;
3138 case MESA_FORMAT_INTENSITY_UINT8
:
3139 case MESA_FORMAT_INTENSITY_UINT16
:
3140 case MESA_FORMAT_INTENSITY_UINT32
:
3141 case MESA_FORMAT_INTENSITY_INT8
:
3142 case MESA_FORMAT_INTENSITY_INT16
:
3143 case MESA_FORMAT_INTENSITY_INT32
:
3144 /* GL_INTENSITY_INTEGER_EXT doesn't exist. */
3147 case MESA_FORMAT_LUMINANCE_UINT8
:
3148 return format
== GL_LUMINANCE_INTEGER_EXT
&& type
== GL_UNSIGNED_BYTE
;
3149 case MESA_FORMAT_LUMINANCE_UINT16
:
3150 return format
== GL_LUMINANCE_INTEGER_EXT
&& type
== GL_UNSIGNED_SHORT
&&
3152 case MESA_FORMAT_LUMINANCE_UINT32
:
3153 return format
== GL_LUMINANCE_INTEGER_EXT
&& type
== GL_UNSIGNED_INT
&&
3155 case MESA_FORMAT_LUMINANCE_INT8
:
3156 return format
== GL_LUMINANCE_INTEGER_EXT
&& type
== GL_BYTE
;
3157 case MESA_FORMAT_LUMINANCE_INT16
:
3158 return format
== GL_LUMINANCE_INTEGER_EXT
&& type
== GL_SHORT
&&
3160 case MESA_FORMAT_LUMINANCE_INT32
:
3161 return format
== GL_LUMINANCE_INTEGER_EXT
&& type
== GL_INT
&& !swapBytes
;
3163 case MESA_FORMAT_LUMINANCE_ALPHA_UINT8
:
3164 return format
== GL_LUMINANCE_ALPHA_INTEGER_EXT
&&
3165 type
== GL_UNSIGNED_BYTE
&& !swapBytes
;
3166 case MESA_FORMAT_LUMINANCE_ALPHA_UINT16
:
3167 return format
== GL_LUMINANCE_ALPHA_INTEGER_EXT
&&
3168 type
== GL_UNSIGNED_SHORT
&& !swapBytes
;
3169 case MESA_FORMAT_LUMINANCE_ALPHA_UINT32
:
3170 return format
== GL_LUMINANCE_ALPHA_INTEGER_EXT
&&
3171 type
== GL_UNSIGNED_INT
&& !swapBytes
;
3172 case MESA_FORMAT_LUMINANCE_ALPHA_INT8
:
3173 return format
== GL_LUMINANCE_ALPHA_INTEGER_EXT
&& type
== GL_BYTE
&&
3175 case MESA_FORMAT_LUMINANCE_ALPHA_INT16
:
3176 return format
== GL_LUMINANCE_ALPHA_INTEGER_EXT
&& type
== GL_SHORT
&&
3178 case MESA_FORMAT_LUMINANCE_ALPHA_INT32
:
3179 return format
== GL_LUMINANCE_ALPHA_INTEGER_EXT
&& type
== GL_INT
&&
3182 case MESA_FORMAT_R_INT8
:
3183 return format
== GL_RED_INTEGER
&& type
== GL_BYTE
;
3184 case MESA_FORMAT_RG_INT8
:
3185 return format
== GL_RG_INTEGER
&& type
== GL_BYTE
&& !swapBytes
;
3186 case MESA_FORMAT_RGB_INT8
:
3187 return format
== GL_RGB_INTEGER
&& type
== GL_BYTE
&& !swapBytes
;
3188 case MESA_FORMAT_RGBA_INT8
:
3189 return format
== GL_RGBA_INTEGER
&& type
== GL_BYTE
&& !swapBytes
;
3190 case MESA_FORMAT_R_INT16
:
3191 return format
== GL_RED_INTEGER
&& type
== GL_SHORT
&& !swapBytes
;
3192 case MESA_FORMAT_RG_INT16
:
3193 return format
== GL_RG_INTEGER
&& type
== GL_SHORT
&& !swapBytes
;
3194 case MESA_FORMAT_RGB_INT16
:
3195 return format
== GL_RGB_INTEGER
&& type
== GL_SHORT
&& !swapBytes
;
3196 case MESA_FORMAT_RGBA_INT16
:
3197 return format
== GL_RGBA_INTEGER
&& type
== GL_SHORT
&& !swapBytes
;
3198 case MESA_FORMAT_R_INT32
:
3199 return format
== GL_RED_INTEGER
&& type
== GL_INT
&& !swapBytes
;
3200 case MESA_FORMAT_RG_INT32
:
3201 return format
== GL_RG_INTEGER
&& type
== GL_INT
&& !swapBytes
;
3202 case MESA_FORMAT_RGB_INT32
:
3203 return format
== GL_RGB_INTEGER
&& type
== GL_INT
&& !swapBytes
;
3204 case MESA_FORMAT_RGBA_INT32
:
3205 return format
== GL_RGBA_INTEGER
&& type
== GL_INT
&& !swapBytes
;
3207 case MESA_FORMAT_R_UINT8
:
3208 return format
== GL_RED_INTEGER
&& type
== GL_UNSIGNED_BYTE
;
3209 case MESA_FORMAT_RG_UINT8
:
3210 return format
== GL_RG_INTEGER
&& type
== GL_UNSIGNED_BYTE
&& !swapBytes
;
3211 case MESA_FORMAT_RGB_UINT8
:
3212 return format
== GL_RGB_INTEGER
&& type
== GL_UNSIGNED_BYTE
&& !swapBytes
;
3213 case MESA_FORMAT_RGBA_UINT8
:
3214 return format
== GL_RGBA_INTEGER
&& type
== GL_UNSIGNED_BYTE
&&
3216 case MESA_FORMAT_R_UINT16
:
3217 return format
== GL_RED_INTEGER
&& type
== GL_UNSIGNED_SHORT
&&
3219 case MESA_FORMAT_RG_UINT16
:
3220 return format
== GL_RG_INTEGER
&& type
== GL_UNSIGNED_SHORT
&& !swapBytes
;
3221 case MESA_FORMAT_RGB_UINT16
:
3222 return format
== GL_RGB_INTEGER
&& type
== GL_UNSIGNED_SHORT
&&
3224 case MESA_FORMAT_RGBA_UINT16
:
3225 return format
== GL_RGBA_INTEGER
&& type
== GL_UNSIGNED_SHORT
&&
3227 case MESA_FORMAT_R_UINT32
:
3228 return format
== GL_RED_INTEGER
&& type
== GL_UNSIGNED_INT
&& !swapBytes
;
3229 case MESA_FORMAT_RG_UINT32
:
3230 return format
== GL_RG_INTEGER
&& type
== GL_UNSIGNED_INT
&& !swapBytes
;
3231 case MESA_FORMAT_RGB_UINT32
:
3232 return format
== GL_RGB_INTEGER
&& type
== GL_UNSIGNED_INT
&& !swapBytes
;
3233 case MESA_FORMAT_RGBA_UINT32
:
3234 return format
== GL_RGBA_INTEGER
&& type
== GL_UNSIGNED_INT
&& !swapBytes
;
3236 case MESA_FORMAT_DUDV8
:
3237 return (format
== GL_DU8DV8_ATI
|| format
== GL_DUDV_ATI
) &&
3238 type
== GL_BYTE
&& littleEndian
&& !swapBytes
;
3240 case MESA_FORMAT_SIGNED_R8
:
3241 return format
== GL_RED
&& type
== GL_BYTE
;
3242 case MESA_FORMAT_SIGNED_RG88_REV
:
3243 return format
== GL_RG
&& type
== GL_BYTE
&& littleEndian
&&
3245 case MESA_FORMAT_SIGNED_RGBX8888
:
3248 case MESA_FORMAT_SIGNED_RGBA8888
:
3249 if (format
== GL_RGBA
&& type
== GL_BYTE
&& !littleEndian
)
3252 if (format
== GL_ABGR_EXT
&& type
== GL_BYTE
&& littleEndian
)
3257 case MESA_FORMAT_SIGNED_RGBA8888_REV
:
3258 if (format
== GL_RGBA
&& type
== GL_BYTE
&& littleEndian
)
3261 if (format
== GL_ABGR_EXT
&& type
== GL_BYTE
&& !littleEndian
)
3266 case MESA_FORMAT_SIGNED_R16
:
3267 return format
== GL_RED
&& type
== GL_SHORT
&&
3269 case MESA_FORMAT_SIGNED_GR1616
:
3270 return format
== GL_RG
&& type
== GL_SHORT
&& littleEndian
&& !swapBytes
;
3271 case MESA_FORMAT_SIGNED_RGB_16
:
3272 return format
== GL_RGB
&& type
== GL_SHORT
&& !swapBytes
;
3273 case MESA_FORMAT_SIGNED_RGBA_16
:
3274 return format
== GL_RGBA
&& type
== GL_SHORT
&& !swapBytes
;
3275 case MESA_FORMAT_RGBA_16
:
3276 return format
== GL_RGBA
&& type
== GL_UNSIGNED_SHORT
&&
3279 case MESA_FORMAT_RED_RGTC1
:
3280 case MESA_FORMAT_SIGNED_RED_RGTC1
:
3281 case MESA_FORMAT_RG_RGTC2
:
3282 case MESA_FORMAT_SIGNED_RG_RGTC2
:
3285 case MESA_FORMAT_L_LATC1
:
3286 case MESA_FORMAT_SIGNED_L_LATC1
:
3287 case MESA_FORMAT_LA_LATC2
:
3288 case MESA_FORMAT_SIGNED_LA_LATC2
:
3291 case MESA_FORMAT_ETC1_RGB8
:
3292 case MESA_FORMAT_ETC2_RGB8
:
3293 case MESA_FORMAT_ETC2_SRGB8
:
3294 case MESA_FORMAT_ETC2_RGBA8_EAC
:
3295 case MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC
:
3296 case MESA_FORMAT_ETC2_R11_EAC
:
3297 case MESA_FORMAT_ETC2_RG11_EAC
:
3298 case MESA_FORMAT_ETC2_SIGNED_R11_EAC
:
3299 case MESA_FORMAT_ETC2_SIGNED_RG11_EAC
:
3300 case MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1
:
3301 case MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1
:
3304 case MESA_FORMAT_SIGNED_A8
:
3305 return format
== GL_ALPHA
&& type
== GL_BYTE
;
3306 case MESA_FORMAT_SIGNED_L8
:
3307 return format
== GL_LUMINANCE
&& type
== GL_BYTE
;
3308 case MESA_FORMAT_SIGNED_AL88
:
3309 return format
== GL_LUMINANCE_ALPHA
&& type
== GL_BYTE
&&
3310 littleEndian
&& !swapBytes
;
3311 case MESA_FORMAT_SIGNED_I8
:
3312 return format
== GL_INTENSITY
&& type
== GL_BYTE
;
3313 case MESA_FORMAT_SIGNED_A16
:
3314 return format
== GL_ALPHA
&& type
== GL_SHORT
&& !swapBytes
;
3315 case MESA_FORMAT_SIGNED_L16
:
3316 return format
== GL_LUMINANCE
&& type
== GL_SHORT
&& !swapBytes
;
3317 case MESA_FORMAT_SIGNED_AL1616
:
3318 return format
== GL_LUMINANCE_ALPHA
&& type
== GL_SHORT
&&
3319 littleEndian
&& !swapBytes
;
3320 case MESA_FORMAT_SIGNED_I16
:
3321 return format
== GL_INTENSITY
&& type
== GL_SHORT
&& littleEndian
&&
3324 case MESA_FORMAT_ARGB2101010_UINT
:
3325 return (format
== GL_BGRA_INTEGER_EXT
&&
3326 type
== GL_UNSIGNED_INT_2_10_10_10_REV
&&
3329 case MESA_FORMAT_ABGR2101010_UINT
:
3330 return (format
== GL_RGBA_INTEGER_EXT
&&
3331 type
== GL_UNSIGNED_INT_2_10_10_10_REV
&&
3334 case MESA_FORMAT_RGB9_E5_FLOAT
:
3335 return format
== GL_RGB
&& type
== GL_UNSIGNED_INT_5_9_9_9_REV
&&
3338 case MESA_FORMAT_R11_G11_B10_FLOAT
:
3339 return format
== GL_RGB
&& type
== GL_UNSIGNED_INT_10F_11F_11F_REV
&&
3342 case MESA_FORMAT_Z32_FLOAT
:
3343 return format
== GL_DEPTH_COMPONENT
&& type
== GL_FLOAT
&& !swapBytes
;
3345 case MESA_FORMAT_Z32_FLOAT_X24S8
:
3346 return format
== GL_DEPTH_STENCIL
&&
3347 type
== GL_FLOAT_32_UNSIGNED_INT_24_8_REV
&& !swapBytes
;
3349 case MESA_FORMAT_XRGB4444_UNORM
:
3350 case MESA_FORMAT_XRGB1555_UNORM
:
3351 case MESA_FORMAT_XBGR8888_SNORM
:
3352 case MESA_FORMAT_XBGR8888_SRGB
:
3353 case MESA_FORMAT_XBGR8888_UINT
:
3354 case MESA_FORMAT_XBGR8888_SINT
:
3355 case MESA_FORMAT_XRGB2101010_UNORM
:
3356 case MESA_FORMAT_XBGR16161616_UNORM
:
3357 case MESA_FORMAT_XBGR16161616_SNORM
:
3358 case MESA_FORMAT_XBGR16161616_FLOAT
:
3359 case MESA_FORMAT_XBGR16161616_UINT
:
3360 case MESA_FORMAT_XBGR16161616_SINT
:
3361 case MESA_FORMAT_XBGR32323232_FLOAT
:
3362 case MESA_FORMAT_XBGR32323232_UINT
:
3363 case MESA_FORMAT_XBGR32323232_SINT
: