Merge branch 'mesa_7_6_branch' into mesa_7_7_branch
[mesa.git] / src / mesa / main / formats.h
1 /*
2 * Mesa 3-D graphics library
3 * Version: 7.7
4 *
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (c) 2008-2009 VMware, Inc.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26 /*
27 * Authors:
28 * Brian Paul
29 */
30
31
32 #ifndef FORMATS_H
33 #define FORMATS_H
34
35
36 #include "main/mtypes.h"
37
38
39
40 /**
41 * Mesa texture/renderbuffer image formats.
42 */
43 typedef enum
44 {
45 MESA_FORMAT_NONE = 0,
46
47 /**
48 * \name Basic hardware formats
49 */
50 /*@{*/
51 /* msb <------ TEXEL BITS -----------> lsb */
52 /* ---- ---- ---- ---- ---- ---- ---- ---- */
53 MESA_FORMAT_RGBA8888, /* RRRR RRRR GGGG GGGG BBBB BBBB AAAA AAAA */
54 MESA_FORMAT_RGBA8888_REV, /* AAAA AAAA BBBB BBBB GGGG GGGG RRRR RRRR */
55 MESA_FORMAT_ARGB8888, /* AAAA AAAA RRRR RRRR GGGG GGGG BBBB BBBB */
56 MESA_FORMAT_ARGB8888_REV, /* BBBB BBBB GGGG GGGG RRRR RRRR AAAA AAAA */
57 MESA_FORMAT_XRGB8888, /* xxxx xxxx RRRR RRRR GGGG GGGG BBBB BBBB */
58 MESA_FORMAT_XRGB8888_REV, /* BBBB BBBB GGGG GGGG RRRR RRRR xxxx xxxx */
59 MESA_FORMAT_RGB888, /* RRRR RRRR GGGG GGGG BBBB BBBB */
60 MESA_FORMAT_BGR888, /* BBBB BBBB GGGG GGGG RRRR RRRR */
61 MESA_FORMAT_RGB565, /* RRRR RGGG GGGB BBBB */
62 MESA_FORMAT_RGB565_REV, /* GGGB BBBB RRRR RGGG */
63 MESA_FORMAT_ARGB4444, /* AAAA RRRR GGGG BBBB */
64 MESA_FORMAT_ARGB4444_REV, /* GGGG BBBB AAAA RRRR */
65 MESA_FORMAT_RGBA5551, /* RRRR RGGG GGBB BBBA */
66 MESA_FORMAT_ARGB1555, /* ARRR RRGG GGGB BBBB */
67 MESA_FORMAT_ARGB1555_REV, /* GGGB BBBB ARRR RRGG */
68 MESA_FORMAT_AL88, /* AAAA AAAA LLLL LLLL */
69 MESA_FORMAT_AL88_REV, /* LLLL LLLL AAAA AAAA */
70 MESA_FORMAT_AL1616, /* AAAA AAAA AAAA AAAA LLLL LLLL LLLL LLLL */
71 MESA_FORMAT_AL1616_REV, /* LLLL LLLL LLLL LLLL AAAA AAAA AAAA AAAA */
72 MESA_FORMAT_RGB332, /* RRRG GGBB */
73 MESA_FORMAT_A8, /* AAAA AAAA */
74 MESA_FORMAT_L8, /* LLLL LLLL */
75 MESA_FORMAT_I8, /* IIII IIII */
76 MESA_FORMAT_CI8, /* CCCC CCCC */
77 MESA_FORMAT_YCBCR, /* YYYY YYYY UorV UorV */
78 MESA_FORMAT_YCBCR_REV, /* UorV UorV YYYY YYYY */
79 MESA_FORMAT_Z24_S8, /* ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ SSSS SSSS */
80 MESA_FORMAT_S8_Z24, /* SSSS SSSS ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ */
81 MESA_FORMAT_Z16, /* ZZZZ ZZZZ ZZZZ ZZZZ */
82 MESA_FORMAT_X8_Z24, /* xxxx xxxx ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ */
83 MESA_FORMAT_Z24_X8, /* ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ xxxx xxxx */
84 MESA_FORMAT_Z32, /* ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ */
85 MESA_FORMAT_S8, /* SSSS SSSS */
86 /*@}*/
87
88 /**
89 * \name 8-bit/channel sRGB formats
90 */
91 /*@{*/
92 MESA_FORMAT_SRGB8,
93 MESA_FORMAT_SRGBA8,
94 MESA_FORMAT_SARGB8,
95 MESA_FORMAT_SL8,
96 MESA_FORMAT_SLA8,
97 MESA_FORMAT_SRGB_DXT1,
98 MESA_FORMAT_SRGBA_DXT1,
99 MESA_FORMAT_SRGBA_DXT3,
100 MESA_FORMAT_SRGBA_DXT5,
101 /*@}*/
102
103 /**
104 * \name Compressed texture formats.
105 */
106 /*@{*/
107 MESA_FORMAT_RGB_FXT1,
108 MESA_FORMAT_RGBA_FXT1,
109 MESA_FORMAT_RGB_DXT1,
110 MESA_FORMAT_RGBA_DXT1,
111 MESA_FORMAT_RGBA_DXT3,
112 MESA_FORMAT_RGBA_DXT5,
113 /*@}*/
114
115 /**
116 * \name Floating point texture formats.
117 */
118 /*@{*/
119 MESA_FORMAT_RGBA_FLOAT32,
120 MESA_FORMAT_RGBA_FLOAT16,
121 MESA_FORMAT_RGB_FLOAT32,
122 MESA_FORMAT_RGB_FLOAT16,
123 MESA_FORMAT_ALPHA_FLOAT32,
124 MESA_FORMAT_ALPHA_FLOAT16,
125 MESA_FORMAT_LUMINANCE_FLOAT32,
126 MESA_FORMAT_LUMINANCE_FLOAT16,
127 MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32,
128 MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16,
129 MESA_FORMAT_INTENSITY_FLOAT32,
130 MESA_FORMAT_INTENSITY_FLOAT16,
131 /*@}*/
132
133 /**
134 * \name Signed fixed point texture formats.
135 */
136 /*@{*/
137 MESA_FORMAT_DUDV8,
138 MESA_FORMAT_SIGNED_RGBA8888,
139 MESA_FORMAT_SIGNED_RGBA8888_REV,
140 MESA_FORMAT_SIGNED_RGBA_16,
141 /*@}*/
142
143 MESA_FORMAT_COUNT
144 } gl_format;
145
146
147 extern const char *
148 _mesa_get_format_name(gl_format format);
149
150 extern GLuint
151 _mesa_get_format_bytes(gl_format format);
152
153 extern GLint
154 _mesa_get_format_bits(gl_format format, GLenum pname);
155
156 extern GLenum
157 _mesa_get_format_datatype(gl_format format);
158
159 extern GLenum
160 _mesa_get_format_base_format(gl_format format);
161
162 extern void
163 _mesa_get_format_block_size(gl_format format, GLuint *bw, GLuint *bh);
164
165 extern GLboolean
166 _mesa_is_format_compressed(gl_format format);
167
168 extern GLenum
169 _mesa_get_format_color_encoding(gl_format format);
170
171 extern GLuint
172 _mesa_format_image_size(gl_format format, GLsizei width,
173 GLsizei height, GLsizei depth);
174
175 extern GLint
176 _mesa_format_row_stride(gl_format format, GLsizei width);
177
178 extern void
179 _mesa_format_to_type_and_comps(gl_format format,
180 GLenum *datatype, GLuint *comps);
181
182 extern void
183 _mesa_test_formats(void);
184
185 #endif /* FORMATS_H */