Major check-in of changes for GL_EXT_framebuffer_object extension.
[mesa.git] / src / mesa / main / framebuffer.h
1 /*
2 * Mesa 3-D graphics library
3 * Version: 6.3
4 *
5 * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 #ifndef FRAMEBUFFER_H
27 #define FRAMEBUFFER_H
28
29
30 extern struct gl_framebuffer *
31 _mesa_create_framebuffer(const GLvisual *visual);
32
33 extern struct gl_framebuffer *
34 _mesa_new_framebuffer(GLcontext *ctx, GLuint name);
35
36 extern void
37 _mesa_initialize_framebuffer(struct gl_framebuffer *fb, const GLvisual *visual);
38
39 extern void
40 _mesa_add_soft_renderbuffers(struct gl_framebuffer *fb,
41 GLboolean color,
42 GLboolean depth,
43 GLboolean stencil,
44 GLboolean accum,
45 GLboolean alpha,
46 GLboolean aux);
47
48 extern void
49 _mesa_destroy_framebuffer(struct gl_framebuffer *buffer);
50
51 extern void
52 _mesa_free_framebuffer_data(struct gl_framebuffer *buffer);
53
54 extern void
55 _mesa_resize_framebuffer(GLcontext *ctx, struct gl_framebuffer *b,
56 GLuint width, GLuint height);
57
58 extern void
59 _mesa_update_draw_buffer_bounds(GLcontext *ctx);
60
61 extern void
62 _mesa_update_framebuffer_visual(struct gl_framebuffer *fb);
63
64 extern void
65 _mesa_update_framebuffer(GLcontext *ctx);
66
67 #endif /* FRAMEBUFFER_H */