Merge branch 'mesa_7_5_branch'
[mesa.git] / src / mesa / main / getstring.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 7.1
4 *
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26
27 #include "glheader.h"
28 #include "context.h"
29 #include "get.h"
30 #include "version.h"
31 #include "enums.h"
32 #include "extensions.h"
33
34
35 /**
36 * Examine enabled GL extensions to determine GL version.
37 * \return version string
38 */
39 static const char *
40 compute_version(const GLcontext *ctx)
41 {
42 static const char *version_1_2 = "1.2 Mesa " MESA_VERSION_STRING;
43 static const char *version_1_3 = "1.3 Mesa " MESA_VERSION_STRING;
44 static const char *version_1_4 = "1.4 Mesa " MESA_VERSION_STRING;
45 static const char *version_1_5 = "1.5 Mesa " MESA_VERSION_STRING;
46 static const char *version_2_0 = "2.0 Mesa " MESA_VERSION_STRING;
47 static const char *version_2_1 = "2.1 Mesa " MESA_VERSION_STRING;
48
49 const GLboolean ver_1_3 = (ctx->Extensions.ARB_multisample &&
50 ctx->Extensions.ARB_multitexture &&
51 ctx->Extensions.ARB_texture_border_clamp &&
52 ctx->Extensions.ARB_texture_compression &&
53 ctx->Extensions.ARB_texture_cube_map &&
54 ctx->Extensions.EXT_texture_env_add &&
55 ctx->Extensions.ARB_texture_env_combine &&
56 ctx->Extensions.ARB_texture_env_dot3);
57 const GLboolean ver_1_4 = (ver_1_3 &&
58 ctx->Extensions.ARB_depth_texture &&
59 ctx->Extensions.ARB_shadow &&
60 ctx->Extensions.ARB_texture_env_crossbar &&
61 ctx->Extensions.ARB_texture_mirrored_repeat &&
62 ctx->Extensions.ARB_window_pos &&
63 ctx->Extensions.EXT_blend_color &&
64 ctx->Extensions.EXT_blend_func_separate &&
65 ctx->Extensions.EXT_blend_minmax &&
66 ctx->Extensions.EXT_blend_subtract &&
67 ctx->Extensions.EXT_fog_coord &&
68 ctx->Extensions.EXT_multi_draw_arrays &&
69 ctx->Extensions.EXT_point_parameters &&
70 ctx->Extensions.EXT_secondary_color &&
71 ctx->Extensions.EXT_stencil_wrap &&
72 ctx->Extensions.EXT_texture_lod_bias &&
73 ctx->Extensions.SGIS_generate_mipmap);
74 const GLboolean ver_1_5 = (ver_1_4 &&
75 ctx->Extensions.ARB_occlusion_query &&
76 ctx->Extensions.ARB_vertex_buffer_object &&
77 ctx->Extensions.EXT_shadow_funcs);
78 const GLboolean ver_2_0 = (ver_1_5 &&
79 ctx->Extensions.ARB_draw_buffers &&
80 ctx->Extensions.ARB_point_sprite &&
81 ctx->Extensions.ARB_shader_objects &&
82 ctx->Extensions.ARB_vertex_shader &&
83 ctx->Extensions.ARB_fragment_shader &&
84 ctx->Extensions.ARB_texture_non_power_of_two &&
85 ctx->Extensions.EXT_blend_equation_separate &&
86
87 /* Technically, 2.0 requires the functionality
88 * of the EXT version. Enable 2.0 if either
89 * extension is available, and assume that a
90 * driver that only exposes the ATI extension
91 * will fallback to software when necessary.
92 */
93 (ctx->Extensions.EXT_stencil_two_side
94 || ctx->Extensions.ATI_separate_stencil));
95 const GLboolean ver_2_1 = (ver_2_0 &&
96 ctx->Extensions.ARB_shading_language_120 &&
97 ctx->Extensions.EXT_pixel_buffer_object &&
98 ctx->Extensions.EXT_texture_sRGB);
99 if (ver_2_1)
100 return version_2_1;
101 if (ver_2_0)
102 return version_2_0;
103 if (ver_1_5)
104 return version_1_5;
105 if (ver_1_4)
106 return version_1_4;
107 if (ver_1_3)
108 return version_1_3;
109 return version_1_2;
110 }
111
112
113
114 /**
115 * Query string-valued state. The return value should _not_ be freed by
116 * the caller.
117 *
118 * \param name the state variable to query.
119 *
120 * \sa glGetString().
121 *
122 * Tries to get the string from dd_function_table::GetString, otherwise returns
123 * the hardcoded strings.
124 */
125 const GLubyte * GLAPIENTRY
126 _mesa_GetString( GLenum name )
127 {
128 GET_CURRENT_CONTEXT(ctx);
129 static const char *vendor = "Brian Paul";
130 static const char *renderer = "Mesa";
131
132 if (!ctx)
133 return NULL;
134
135 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
136
137 /* this is a required driver function */
138 assert(ctx->Driver.GetString);
139 {
140 /* Give the driver the chance to handle this query */
141 const GLubyte *str = (*ctx->Driver.GetString)(ctx, name);
142 if (str)
143 return str;
144 }
145
146 switch (name) {
147 case GL_VENDOR:
148 return (const GLubyte *) vendor;
149 case GL_RENDERER:
150 return (const GLubyte *) renderer;
151 case GL_VERSION:
152 return (const GLubyte *) compute_version(ctx);
153 case GL_EXTENSIONS:
154 if (!ctx->Extensions.String)
155 ctx->Extensions.String = _mesa_make_extension_string(ctx);
156 return (const GLubyte *) ctx->Extensions.String;
157 #if FEATURE_ARB_shading_language_100
158 case GL_SHADING_LANGUAGE_VERSION_ARB:
159 if (ctx->Extensions.ARB_shading_language_120)
160 return (const GLubyte *) "1.20";
161 else if (ctx->Extensions.ARB_shading_language_100)
162 return (const GLubyte *) "1.10";
163 goto error;
164 #endif
165 #if FEATURE_NV_fragment_program || FEATURE_ARB_fragment_program || \
166 FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program
167 case GL_PROGRAM_ERROR_STRING_NV:
168 if (ctx->Extensions.NV_fragment_program ||
169 ctx->Extensions.ARB_fragment_program ||
170 ctx->Extensions.NV_vertex_program ||
171 ctx->Extensions.ARB_vertex_program) {
172 return (const GLubyte *) ctx->Program.ErrorString;
173 }
174 /* FALL-THROUGH */
175 #endif
176 #if FEATURE_ARB_shading_language_100
177 error:
178 #endif
179 default:
180 _mesa_error( ctx, GL_INVALID_ENUM, "glGetString" );
181 return (const GLubyte *) 0;
182 }
183 }
184
185
186 /**
187 * Return pointer-valued state, such as a vertex array pointer.
188 *
189 * \param pname names state to be queried
190 * \param params returns the pointer value
191 *
192 * \sa glGetPointerv().
193 *
194 * Tries to get the specified pointer via dd_function_table::GetPointerv,
195 * otherwise gets the specified pointer from the current context.
196 */
197 void GLAPIENTRY
198 _mesa_GetPointerv( GLenum pname, GLvoid **params )
199 {
200 GET_CURRENT_CONTEXT(ctx);
201 const GLuint clientUnit = ctx->Array.ActiveTexture;
202 ASSERT_OUTSIDE_BEGIN_END(ctx);
203
204 if (!params)
205 return;
206
207 if (MESA_VERBOSE & VERBOSE_API)
208 _mesa_debug(ctx, "glGetPointerv %s\n", _mesa_lookup_enum_by_nr(pname));
209
210 if (ctx->Driver.GetPointerv
211 && (*ctx->Driver.GetPointerv)(ctx, pname, params))
212 return;
213
214 switch (pname) {
215 case GL_VERTEX_ARRAY_POINTER:
216 *params = (GLvoid *) ctx->Array.ArrayObj->Vertex.Ptr;
217 break;
218 case GL_NORMAL_ARRAY_POINTER:
219 *params = (GLvoid *) ctx->Array.ArrayObj->Normal.Ptr;
220 break;
221 case GL_COLOR_ARRAY_POINTER:
222 *params = (GLvoid *) ctx->Array.ArrayObj->Color.Ptr;
223 break;
224 case GL_SECONDARY_COLOR_ARRAY_POINTER_EXT:
225 *params = (GLvoid *) ctx->Array.ArrayObj->SecondaryColor.Ptr;
226 break;
227 case GL_FOG_COORDINATE_ARRAY_POINTER_EXT:
228 *params = (GLvoid *) ctx->Array.ArrayObj->FogCoord.Ptr;
229 break;
230 case GL_INDEX_ARRAY_POINTER:
231 *params = (GLvoid *) ctx->Array.ArrayObj->Index.Ptr;
232 break;
233 case GL_TEXTURE_COORD_ARRAY_POINTER:
234 *params = (GLvoid *) ctx->Array.ArrayObj->TexCoord[clientUnit].Ptr;
235 break;
236 case GL_EDGE_FLAG_ARRAY_POINTER:
237 *params = (GLvoid *) ctx->Array.ArrayObj->EdgeFlag.Ptr;
238 break;
239 case GL_FEEDBACK_BUFFER_POINTER:
240 *params = ctx->Feedback.Buffer;
241 break;
242 case GL_SELECTION_BUFFER_POINTER:
243 *params = ctx->Select.Buffer;
244 break;
245 default:
246 _mesa_error( ctx, GL_INVALID_ENUM, "glGetPointerv" );
247 return;
248 }
249 }
250
251
252 /**
253 * Returns the current GL error code, or GL_NO_ERROR.
254 * \return current error code
255 *
256 * Returns __GLcontextRec::ErrorValue.
257 */
258 GLenum GLAPIENTRY
259 _mesa_GetError( void )
260 {
261 GET_CURRENT_CONTEXT(ctx);
262 GLenum e = ctx->ErrorValue;
263 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
264
265 if (MESA_VERBOSE & VERBOSE_API)
266 _mesa_debug(ctx, "glGetError <-- %s\n", _mesa_lookup_enum_by_nr(e));
267
268 ctx->ErrorValue = (GLenum) GL_NO_ERROR;
269 ctx->ErrorDebugCount = 0;
270 return e;
271 }