mesa: Restore 78-column wrapping of license text in C-style comments.
[mesa.git] / src / mesa / main / glheader.h
1 /*
2 * Mesa 3-D graphics library
3 * Version: 7.5
4 *
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23 * OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26
27 /**
28 * \file glheader.h
29 * Wrapper for GL/gl.h and GL/glext.h
30 */
31
32
33 #ifndef GLHEADER_H
34 #define GLHEADER_H
35
36
37 #ifdef WGLAPI
38 #undef WGLAPI
39 #endif
40
41
42 #if !defined(OPENSTEP) && (defined(__WIN32__) && !defined(__CYGWIN__)) && !defined(BUILD_FOR_SNAP)
43 # if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
44 # define WGLAPI __declspec(dllexport)
45 # elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
46 # define WGLAPI __declspec(dllimport)
47 # else /* for use with static link lib build of Win32 edition only */
48 # define WGLAPI __declspec(dllimport)
49 # endif /* _STATIC_MESA support */
50 #endif /* WIN32 / CYGWIN bracket */
51
52
53 #define GL_GLEXT_PROTOTYPES
54 #include "GL/gl.h"
55 #include "GL/glext.h"
56
57
58 #ifdef __cplusplus
59 extern "C" {
60 #endif
61
62
63 /**
64 * GL_FIXED is defined in glext.h version 64 but these typedefs aren't (yet).
65 */
66 typedef int GLfixed;
67 typedef int GLclampx;
68
69
70 #ifndef GL_OES_EGL_image
71 typedef void *GLeglImageOES;
72 #endif
73
74
75 #ifndef GL_OES_EGL_image_external
76 #define GL_TEXTURE_EXTERNAL_OES 0x8D65
77 #define GL_SAMPLER_EXTERNAL_OES 0x8D66
78 #define GL_TEXTURE_BINDING_EXTERNAL_OES 0x8D67
79 #define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68
80 #endif
81
82
83 #ifndef GL_OES_point_size_array
84 #define GL_POINT_SIZE_ARRAY_OES 0x8B9C
85 #define GL_POINT_SIZE_ARRAY_TYPE_OES 0x898A
86 #define GL_POINT_SIZE_ARRAY_STRIDE_OES 0x898B
87 #define GL_POINT_SIZE_ARRAY_POINTER_OES 0x898C
88 #define GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES 0x8B9F
89 #endif
90
91
92 #ifndef GL_OES_draw_texture
93 #define GL_TEXTURE_CROP_RECT_OES 0x8B9D
94 #endif
95
96
97 #ifndef GL_PROGRAM_BINARY_LENGTH_OES
98 #define GL_PROGRAM_BINARY_LENGTH_OES 0x8741
99 #endif
100
101 /* GLES 2.0 tokens */
102 #ifndef GL_RGB565
103 #define GL_RGB565 0x8D62
104 #endif
105
106 #ifndef GL_TEXTURE_GEN_STR_OES
107 #define GL_TEXTURE_GEN_STR_OES 0x8D60
108 #endif
109
110 #ifndef GL_OES_compressed_paletted_texture
111 #define GL_PALETTE4_RGB8_OES 0x8B90
112 #define GL_PALETTE4_RGBA8_OES 0x8B91
113 #define GL_PALETTE4_R5_G6_B5_OES 0x8B92
114 #define GL_PALETTE4_RGBA4_OES 0x8B93
115 #define GL_PALETTE4_RGB5_A1_OES 0x8B94
116 #define GL_PALETTE8_RGB8_OES 0x8B95
117 #define GL_PALETTE8_RGBA8_OES 0x8B96
118 #define GL_PALETTE8_R5_G6_B5_OES 0x8B97
119 #define GL_PALETTE8_RGBA4_OES 0x8B98
120 #define GL_PALETTE8_RGB5_A1_OES 0x8B99
121 #endif
122
123 #ifndef GL_OES_matrix_get
124 #define GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES 0x898D
125 #define GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES 0x898E
126 #define GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES 0x898F
127 #endif
128
129 #ifndef GL_ES_VERSION_2_0
130 #define GL_SHADER_BINARY_FORMATS 0x8DF8
131 #define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9
132 #define GL_SHADER_COMPILER 0x8DFA
133 #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB
134 #define GL_MAX_VARYING_VECTORS 0x8DFC
135 #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD
136 #endif
137
138 #ifndef GL_ATI_texture_compression_3dc
139 #define GL_ATI_texture_compression_3dc 1
140 #define GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI 0x8837
141 #endif
142
143 #ifndef GL_OES_compressed_ETC1_RGB8_texture
144 #define GL_ETC1_RGB8_OES 0x8D64
145 #endif
146
147
148 /* Inexplicably, GL_HALF_FLOAT_OES has a different value than GL_HALF_FLOAT.
149 */
150 #ifndef GL_HALF_FLOAT_OES
151 #define GL_HALF_FLOAT_OES 0x8D61
152 #endif
153
154
155 /**
156 * Internal token to represent a GLSL shader program (a collection of
157 * one or more shaders that get linked together). Note that GLSL
158 * shaders and shader programs share one name space (one hash table)
159 * so we need a value that's different from any of the
160 * GL_VERTEX/FRAGMENT/GEOMETRY_PROGRAM tokens.
161 */
162 #define GL_SHADER_PROGRAM_MESA 0x9999
163
164
165 /**
166 * Internal token for geometry programs.
167 * Use the value for GL_GEOMETRY_PROGRAM_NV for now.
168 */
169 #define MESA_GEOMETRY_PROGRAM 0x8c26
170
171 /* Several fields of struct gl_config can take these as values. Since
172 * GLX header files may not be available everywhere they need to be used,
173 * redefine them here.
174 */
175 #define GLX_NONE 0x8000
176 #define GLX_SLOW_CONFIG 0x8001
177 #define GLX_TRUE_COLOR 0x8002
178 #define GLX_DIRECT_COLOR 0x8003
179 #define GLX_PSEUDO_COLOR 0x8004
180 #define GLX_STATIC_COLOR 0x8005
181 #define GLX_GRAY_SCALE 0x8006
182 #define GLX_STATIC_GRAY 0x8007
183 #define GLX_TRANSPARENT_RGB 0x8008
184 #define GLX_TRANSPARENT_INDEX 0x8009
185 #define GLX_NON_CONFORMANT_CONFIG 0x800D
186 #define GLX_SWAP_EXCHANGE_OML 0x8061
187 #define GLX_SWAP_COPY_OML 0x8062
188 #define GLX_SWAP_UNDEFINED_OML 0x8063
189
190 #define GLX_DONT_CARE 0xFFFFFFFF
191
192
193 #ifdef __cplusplus
194 }
195 #endif
196
197 #endif /* GLHEADER_H */