2 * Copyright 2017 Advanced Micro Devices, Inc.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
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34 * A SPIR-V module contains the raw SPIR-V binary as set by ShaderBinary.
36 * It is reference-counted, because the same module can be attached to multiple
37 * shader objects simultaneously.
39 struct gl_spirv_module
{
46 _mesa_spirv_module_reference(struct gl_spirv_module
**dest
,
47 struct gl_spirv_module
*src
);
55 _mesa_SpecializeShaderARB(GLuint shader
,
56 const GLchar
*pEntryPoint
,
57 GLuint numSpecializationConstants
,
58 const GLuint
*pConstantIndex
,
59 const GLuint
*pConstantValue
);
67 #endif /* GLSPIRV_H */