2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
43 * Normally, BYTE_TO_FLOAT(0) returns 0.00392 That causes problems when
44 * we later convert the float to a packed integer value (such as for
45 * GL_RGB5_A1) because we'll wind up with a non-zero value.
47 * We redefine the macros here so zero is handled correctly.
50 #define BYTE_TO_FLOAT(B) ((B) == 0 ? 0.0F : ((2.0F * (B) + 1.0F) * (1.0F/255.0F)))
53 #define SHORT_TO_FLOAT(S) ((S) == 0 ? 0.0F : ((2.0F * (S) + 1.0F) * (1.0F/65535.0F)))
57 /** Compute ceiling of integer quotient of A divided by B. */
58 #define CEILING( A, B ) ( (A) % (B) == 0 ? (A)/(B) : (A)/(B)+1 )
62 * \return GL_TRUE if type is packed pixel type, GL_FALSE otherwise.
65 _mesa_type_is_packed(GLenum type
)
68 case GL_UNSIGNED_BYTE_3_3_2
:
69 case GL_UNSIGNED_BYTE_2_3_3_REV
:
70 case GL_UNSIGNED_SHORT_5_6_5
:
71 case GL_UNSIGNED_SHORT_5_6_5_REV
:
72 case GL_UNSIGNED_SHORT_4_4_4_4
:
73 case GL_UNSIGNED_SHORT_4_4_4_4_REV
:
74 case GL_UNSIGNED_SHORT_5_5_5_1
:
75 case GL_UNSIGNED_SHORT_1_5_5_5_REV
:
76 case GL_UNSIGNED_INT_8_8_8_8
:
77 case GL_UNSIGNED_INT_8_8_8_8_REV
:
78 case GL_UNSIGNED_INT_10_10_10_2
:
79 case GL_UNSIGNED_INT_2_10_10_10_REV
:
80 case GL_UNSIGNED_SHORT_8_8_MESA
:
81 case GL_UNSIGNED_SHORT_8_8_REV_MESA
:
82 case GL_UNSIGNED_INT_24_8_EXT
:
90 * Flip the 8 bits in each byte of the given array.
93 * \param n number of bytes.
95 * \todo try this trick to flip bytes someday:
97 * v = ((v & 0x55555555) << 1) | ((v >> 1) & 0x55555555);
98 * v = ((v & 0x33333333) << 2) | ((v >> 2) & 0x33333333);
99 * v = ((v & 0x0f0f0f0f) << 4) | ((v >> 4) & 0x0f0f0f0f);
103 flip_bytes( GLubyte
*p
, GLuint n
)
106 for (i
= 0; i
< n
; i
++) {
107 b
= (GLuint
) p
[i
]; /* words are often faster than bytes */
108 a
= ((b
& 0x01) << 7) |
122 * Flip the order of the 2 bytes in each word in the given array.
125 * \param n number of words.
128 _mesa_swap2( GLushort
*p
, GLuint n
)
131 for (i
= 0; i
< n
; i
++) {
132 p
[i
] = (p
[i
] >> 8) | ((p
[i
] << 8) & 0xff00);
139 * Flip the order of the 4 bytes in each word in the given array.
142 _mesa_swap4( GLuint
*p
, GLuint n
)
145 for (i
= 0; i
< n
; i
++) {
148 | ((b
>> 8) & 0xff00)
149 | ((b
<< 8) & 0xff0000)
150 | ((b
<< 24) & 0xff000000);
157 * Get the size of a GL data type.
159 * \param type GL data type.
161 * \return the size, in bytes, of the given data type, 0 if a GL_BITMAP, or -1
162 * if an invalid type enum.
165 _mesa_sizeof_type( GLenum type
)
170 case GL_UNSIGNED_BYTE
:
171 return sizeof(GLubyte
);
173 return sizeof(GLbyte
);
174 case GL_UNSIGNED_SHORT
:
175 return sizeof(GLushort
);
177 return sizeof(GLshort
);
178 case GL_UNSIGNED_INT
:
179 return sizeof(GLuint
);
181 return sizeof(GLint
);
183 return sizeof(GLfloat
);
185 return sizeof(GLdouble
);
186 case GL_HALF_FLOAT_ARB
:
187 return sizeof(GLhalfARB
);
195 * Same as _mesa_sizeof_type() but also accepting the packed pixel
199 _mesa_sizeof_packed_type( GLenum type
)
204 case GL_UNSIGNED_BYTE
:
205 return sizeof(GLubyte
);
207 return sizeof(GLbyte
);
208 case GL_UNSIGNED_SHORT
:
209 return sizeof(GLushort
);
211 return sizeof(GLshort
);
212 case GL_UNSIGNED_INT
:
213 return sizeof(GLuint
);
215 return sizeof(GLint
);
216 case GL_HALF_FLOAT_ARB
:
217 return sizeof(GLhalfARB
);
219 return sizeof(GLfloat
);
220 case GL_UNSIGNED_BYTE_3_3_2
:
221 return sizeof(GLubyte
);
222 case GL_UNSIGNED_BYTE_2_3_3_REV
:
223 return sizeof(GLubyte
);
224 case GL_UNSIGNED_SHORT_5_6_5
:
225 return sizeof(GLushort
);
226 case GL_UNSIGNED_SHORT_5_6_5_REV
:
227 return sizeof(GLushort
);
228 case GL_UNSIGNED_SHORT_4_4_4_4
:
229 return sizeof(GLushort
);
230 case GL_UNSIGNED_SHORT_4_4_4_4_REV
:
231 return sizeof(GLushort
);
232 case GL_UNSIGNED_SHORT_5_5_5_1
:
233 return sizeof(GLushort
);
234 case GL_UNSIGNED_SHORT_1_5_5_5_REV
:
235 return sizeof(GLushort
);
236 case GL_UNSIGNED_INT_8_8_8_8
:
237 return sizeof(GLuint
);
238 case GL_UNSIGNED_INT_8_8_8_8_REV
:
239 return sizeof(GLuint
);
240 case GL_UNSIGNED_INT_10_10_10_2
:
241 return sizeof(GLuint
);
242 case GL_UNSIGNED_INT_2_10_10_10_REV
:
243 return sizeof(GLuint
);
244 case GL_UNSIGNED_SHORT_8_8_MESA
:
245 case GL_UNSIGNED_SHORT_8_8_REV_MESA
:
246 return sizeof(GLushort
);
247 case GL_UNSIGNED_INT_24_8_EXT
:
248 return sizeof(GLuint
);
256 * Get the number of components in a pixel format.
258 * \param format pixel format.
260 * \return the number of components in the given format, or -1 if a bad format.
263 _mesa_components_in_format( GLenum format
)
267 case GL_COLOR_INDEX1_EXT
:
268 case GL_COLOR_INDEX2_EXT
:
269 case GL_COLOR_INDEX4_EXT
:
270 case GL_COLOR_INDEX8_EXT
:
271 case GL_COLOR_INDEX12_EXT
:
272 case GL_COLOR_INDEX16_EXT
:
273 case GL_STENCIL_INDEX
:
274 case GL_DEPTH_COMPONENT
:
276 case GL_RED_INTEGER_EXT
:
278 case GL_GREEN_INTEGER_EXT
:
280 case GL_BLUE_INTEGER_EXT
:
282 case GL_ALPHA_INTEGER_EXT
:
284 case GL_LUMINANCE_INTEGER_EXT
:
287 case GL_LUMINANCE_ALPHA
:
288 case GL_LUMINANCE_ALPHA_INTEGER_EXT
:
291 case GL_RGB_INTEGER_EXT
:
294 case GL_RGBA_INTEGER_EXT
:
304 case GL_DEPTH_STENCIL_EXT
:
316 * Get the bytes per pixel of pixel format type pair.
318 * \param format pixel format.
319 * \param type pixel type.
321 * \return bytes per pixel, or -1 if a bad format or type was given.
324 _mesa_bytes_per_pixel( GLenum format
, GLenum type
)
326 GLint comps
= _mesa_components_in_format( format
);
332 return 0; /* special case */
334 case GL_UNSIGNED_BYTE
:
335 return comps
* sizeof(GLubyte
);
337 case GL_UNSIGNED_SHORT
:
338 return comps
* sizeof(GLshort
);
340 case GL_UNSIGNED_INT
:
341 return comps
* sizeof(GLint
);
343 return comps
* sizeof(GLfloat
);
344 case GL_HALF_FLOAT_ARB
:
345 return comps
* sizeof(GLhalfARB
);
346 case GL_UNSIGNED_BYTE_3_3_2
:
347 case GL_UNSIGNED_BYTE_2_3_3_REV
:
348 if (format
== GL_RGB
|| format
== GL_BGR
)
349 return sizeof(GLubyte
);
351 return -1; /* error */
352 case GL_UNSIGNED_SHORT_5_6_5
:
353 case GL_UNSIGNED_SHORT_5_6_5_REV
:
354 if (format
== GL_RGB
|| format
== GL_BGR
)
355 return sizeof(GLushort
);
357 return -1; /* error */
358 case GL_UNSIGNED_SHORT_4_4_4_4
:
359 case GL_UNSIGNED_SHORT_4_4_4_4_REV
:
360 case GL_UNSIGNED_SHORT_5_5_5_1
:
361 case GL_UNSIGNED_SHORT_1_5_5_5_REV
:
362 if (format
== GL_RGBA
|| format
== GL_BGRA
|| format
== GL_ABGR_EXT
)
363 return sizeof(GLushort
);
366 case GL_UNSIGNED_INT_8_8_8_8
:
367 case GL_UNSIGNED_INT_8_8_8_8_REV
:
368 case GL_UNSIGNED_INT_10_10_10_2
:
369 case GL_UNSIGNED_INT_2_10_10_10_REV
:
370 if (format
== GL_RGBA
|| format
== GL_BGRA
|| format
== GL_ABGR_EXT
)
371 return sizeof(GLuint
);
374 case GL_UNSIGNED_SHORT_8_8_MESA
:
375 case GL_UNSIGNED_SHORT_8_8_REV_MESA
:
376 if (format
== GL_YCBCR_MESA
)
377 return sizeof(GLushort
);
380 case GL_UNSIGNED_INT_24_8_EXT
:
381 if (format
== GL_DEPTH_STENCIL_EXT
)
382 return sizeof(GLuint
);
392 * Test for a legal pixel format and type.
394 * \param format pixel format.
395 * \param type pixel type.
397 * \return GL_TRUE if the given pixel format and type are legal, or GL_FALSE
401 _mesa_is_legal_format_and_type( GLcontext
*ctx
, GLenum format
, GLenum type
)
405 case GL_STENCIL_INDEX
:
409 case GL_UNSIGNED_BYTE
:
411 case GL_UNSIGNED_SHORT
:
413 case GL_UNSIGNED_INT
:
416 case GL_HALF_FLOAT_ARB
:
417 return ctx
->Extensions
.ARB_half_float_pixel
;
425 #if 0 /* not legal! see table 3.6 of the 1.5 spec */
429 case GL_LUMINANCE_ALPHA
:
430 case GL_DEPTH_COMPONENT
:
433 case GL_UNSIGNED_BYTE
:
435 case GL_UNSIGNED_SHORT
:
437 case GL_UNSIGNED_INT
:
440 case GL_HALF_FLOAT_ARB
:
441 return ctx
->Extensions
.ARB_half_float_pixel
;
448 case GL_UNSIGNED_BYTE
:
450 case GL_UNSIGNED_SHORT
:
452 case GL_UNSIGNED_INT
:
454 case GL_UNSIGNED_BYTE_3_3_2
:
455 case GL_UNSIGNED_BYTE_2_3_3_REV
:
456 case GL_UNSIGNED_SHORT_5_6_5
:
457 case GL_UNSIGNED_SHORT_5_6_5_REV
:
459 case GL_HALF_FLOAT_ARB
:
460 return ctx
->Extensions
.ARB_half_float_pixel
;
466 /* NOTE: no packed types are supported with BGR. That's
467 * intentional, according to the GL spec.
470 case GL_UNSIGNED_BYTE
:
472 case GL_UNSIGNED_SHORT
:
474 case GL_UNSIGNED_INT
:
477 case GL_HALF_FLOAT_ARB
:
478 return ctx
->Extensions
.ARB_half_float_pixel
;
487 case GL_UNSIGNED_BYTE
:
489 case GL_UNSIGNED_SHORT
:
491 case GL_UNSIGNED_INT
:
493 case GL_UNSIGNED_SHORT_4_4_4_4
:
494 case GL_UNSIGNED_SHORT_4_4_4_4_REV
:
495 case GL_UNSIGNED_SHORT_5_5_5_1
:
496 case GL_UNSIGNED_SHORT_1_5_5_5_REV
:
497 case GL_UNSIGNED_INT_8_8_8_8
:
498 case GL_UNSIGNED_INT_8_8_8_8_REV
:
499 case GL_UNSIGNED_INT_10_10_10_2
:
500 case GL_UNSIGNED_INT_2_10_10_10_REV
:
502 case GL_HALF_FLOAT_ARB
:
503 return ctx
->Extensions
.ARB_half_float_pixel
;
508 if (type
== GL_UNSIGNED_SHORT_8_8_MESA
||
509 type
== GL_UNSIGNED_SHORT_8_8_REV_MESA
)
513 case GL_DEPTH_STENCIL_EXT
:
514 if (ctx
->Extensions
.EXT_packed_depth_stencil
515 && type
== GL_UNSIGNED_INT_24_8_EXT
)
523 case GL_UNSIGNED_BYTE
:
525 case GL_UNSIGNED_SHORT
:
527 case GL_UNSIGNED_INT
:
533 case GL_RED_INTEGER_EXT
:
534 case GL_GREEN_INTEGER_EXT
:
535 case GL_BLUE_INTEGER_EXT
:
536 case GL_ALPHA_INTEGER_EXT
:
537 case GL_RGB_INTEGER_EXT
:
538 case GL_RGBA_INTEGER_EXT
:
539 case GL_BGR_INTEGER_EXT
:
540 case GL_BGRA_INTEGER_EXT
:
541 case GL_LUMINANCE_INTEGER_EXT
:
542 case GL_LUMINANCE_ALPHA_INTEGER_EXT
:
545 case GL_UNSIGNED_BYTE
:
547 case GL_UNSIGNED_SHORT
:
549 case GL_UNSIGNED_INT
:
550 return ctx
->Extensions
.EXT_texture_integer
;
563 * Test if the given image format is a color/RGBA format (i.e., not color
564 * index, depth, stencil, etc).
565 * \param format the image format value (may by an internal texture format)
566 * \return GL_TRUE if its a color/RGBA format, GL_FALSE otherwise.
569 _mesa_is_color_format(GLenum format
)
587 case GL_LUMINANCE_ALPHA
:
588 case GL_LUMINANCE4_ALPHA4
:
589 case GL_LUMINANCE6_ALPHA2
:
590 case GL_LUMINANCE8_ALPHA8
:
591 case GL_LUMINANCE12_ALPHA4
:
592 case GL_LUMINANCE12_ALPHA12
:
593 case GL_LUMINANCE16_ALPHA16
:
620 /* float texture formats */
621 case GL_ALPHA16F_ARB
:
622 case GL_ALPHA32F_ARB
:
623 case GL_LUMINANCE16F_ARB
:
624 case GL_LUMINANCE32F_ARB
:
625 case GL_LUMINANCE_ALPHA16F_ARB
:
626 case GL_LUMINANCE_ALPHA32F_ARB
:
627 case GL_INTENSITY16F_ARB
:
628 case GL_INTENSITY32F_ARB
:
633 /* compressed formats */
634 case GL_COMPRESSED_ALPHA
:
635 case GL_COMPRESSED_LUMINANCE
:
636 case GL_COMPRESSED_LUMINANCE_ALPHA
:
637 case GL_COMPRESSED_INTENSITY
:
638 case GL_COMPRESSED_RGB
:
639 case GL_COMPRESSED_RGBA
:
644 case GL_COMPRESSED_RGB_S3TC_DXT1_EXT
:
645 case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT
:
646 case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT
:
647 case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
:
648 case GL_COMPRESSED_RGB_FXT1_3DFX
:
649 case GL_COMPRESSED_RGBA_FXT1_3DFX
:
650 #if FEATURE_EXT_texture_sRGB
653 case GL_SRGB_ALPHA_EXT
:
654 case GL_SRGB8_ALPHA8_EXT
:
655 case GL_SLUMINANCE_ALPHA_EXT
:
656 case GL_SLUMINANCE8_ALPHA8_EXT
:
657 case GL_SLUMINANCE_EXT
:
658 case GL_SLUMINANCE8_EXT
:
659 case GL_COMPRESSED_SRGB_EXT
:
660 case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT
:
661 case GL_COMPRESSED_SRGB_ALPHA_EXT
:
662 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT
:
663 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT
:
664 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT
:
665 case GL_COMPRESSED_SLUMINANCE_EXT
:
666 case GL_COMPRESSED_SLUMINANCE_ALPHA_EXT
:
667 #endif /* FEATURE_EXT_texture_sRGB */
669 /* signed texture formats */
673 case GL_YCBCR_MESA
: /* not considered to be RGB */
682 * Test if the given image format is a color index format.
685 _mesa_is_index_format(GLenum format
)
689 case GL_COLOR_INDEX1_EXT
:
690 case GL_COLOR_INDEX2_EXT
:
691 case GL_COLOR_INDEX4_EXT
:
692 case GL_COLOR_INDEX8_EXT
:
693 case GL_COLOR_INDEX12_EXT
:
694 case GL_COLOR_INDEX16_EXT
:
703 * Test if the given image format is a depth component format.
706 _mesa_is_depth_format(GLenum format
)
709 case GL_DEPTH_COMPONENT
:
710 case GL_DEPTH_COMPONENT16
:
711 case GL_DEPTH_COMPONENT24
:
712 case GL_DEPTH_COMPONENT32
:
721 * Test if the given image format is a stencil format.
724 _mesa_is_stencil_format(GLenum format
)
727 case GL_STENCIL_INDEX
:
728 case GL_DEPTH_STENCIL
:
737 * Test if the given image format is a YCbCr format.
740 _mesa_is_ycbcr_format(GLenum format
)
752 * Test if the given image format is a depth+stencil format.
755 _mesa_is_depthstencil_format(GLenum format
)
758 case GL_DEPTH24_STENCIL8_EXT
:
759 case GL_DEPTH_STENCIL_EXT
:
768 * Test if the given image format is a depth or stencil format.
771 _mesa_is_depth_or_stencil_format(GLenum format
)
774 case GL_DEPTH_COMPONENT
:
775 case GL_DEPTH_COMPONENT16
:
776 case GL_DEPTH_COMPONENT24
:
777 case GL_DEPTH_COMPONENT32
:
778 case GL_STENCIL_INDEX
:
779 case GL_STENCIL_INDEX1_EXT
:
780 case GL_STENCIL_INDEX4_EXT
:
781 case GL_STENCIL_INDEX8_EXT
:
782 case GL_STENCIL_INDEX16_EXT
:
783 case GL_DEPTH_STENCIL_EXT
:
784 case GL_DEPTH24_STENCIL8_EXT
:
793 * Test if the given image format is a dudv format.
796 _mesa_is_dudv_format(GLenum format
)
809 * Test if the given format is an integer (non-normalized) format.
812 _mesa_is_integer_format(GLenum format
)
815 case GL_RED_INTEGER_EXT
:
816 case GL_GREEN_INTEGER_EXT
:
817 case GL_BLUE_INTEGER_EXT
:
818 case GL_ALPHA_INTEGER_EXT
:
819 case GL_RGB_INTEGER_EXT
:
820 case GL_RGBA_INTEGER_EXT
:
821 case GL_BGR_INTEGER_EXT
:
822 case GL_BGRA_INTEGER_EXT
:
823 case GL_LUMINANCE_INTEGER_EXT
:
824 case GL_LUMINANCE_ALPHA_INTEGER_EXT
:
833 * Test if an image format is a supported compressed format.
834 * \param format the internal format token provided by the user.
835 * \return GL_TRUE if compressed, GL_FALSE if uncompressed
838 _mesa_is_compressed_format(GLcontext
*ctx
, GLenum format
)
841 case GL_COMPRESSED_RGB_S3TC_DXT1_EXT
:
842 case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT
:
843 case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT
:
844 case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
:
845 return ctx
->Extensions
.EXT_texture_compression_s3tc
;
850 return ctx
->Extensions
.S3_s3tc
;
851 case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT
:
852 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT
:
853 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT
:
854 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT
:
855 return ctx
->Extensions
.EXT_texture_sRGB
856 && ctx
->Extensions
.EXT_texture_compression_s3tc
;
857 case GL_COMPRESSED_RGB_FXT1_3DFX
:
858 case GL_COMPRESSED_RGBA_FXT1_3DFX
:
859 return ctx
->Extensions
.TDFX_texture_compression_FXT1
;
867 * Return the address of a specific pixel in an image (1D, 2D or 3D).
869 * Pixel unpacking/packing parameters are observed according to \p packing.
871 * \param dimensions either 1, 2 or 3 to indicate dimensionality of image
872 * \param image starting address of image data
873 * \param width the image width
874 * \param height theimage height
875 * \param format the pixel format
876 * \param type the pixel data type
877 * \param packing the pixelstore attributes
878 * \param img which image in the volume (0 for 1D or 2D images)
879 * \param row row of pixel in the image (0 for 1D images)
880 * \param column column of pixel in the image
882 * \return address of pixel on success, or NULL on error.
884 * \sa gl_pixelstore_attrib.
887 _mesa_image_address( GLuint dimensions
,
888 const struct gl_pixelstore_attrib
*packing
,
890 GLsizei width
, GLsizei height
,
891 GLenum format
, GLenum type
,
892 GLint img
, GLint row
, GLint column
)
894 GLint alignment
; /* 1, 2 or 4 */
895 GLint pixels_per_row
;
896 GLint rows_per_image
;
899 GLint skipimages
; /* for 3-D volume images */
902 ASSERT(dimensions
>= 1 && dimensions
<= 3);
904 alignment
= packing
->Alignment
;
905 if (packing
->RowLength
> 0) {
906 pixels_per_row
= packing
->RowLength
;
909 pixels_per_row
= width
;
911 if (packing
->ImageHeight
> 0) {
912 rows_per_image
= packing
->ImageHeight
;
915 rows_per_image
= height
;
918 skippixels
= packing
->SkipPixels
;
919 /* Note: SKIP_ROWS _is_ used for 1D images */
920 skiprows
= packing
->SkipRows
;
921 /* Note: SKIP_IMAGES is only used for 3D images */
922 skipimages
= (dimensions
== 3) ? packing
->SkipImages
: 0;
924 if (type
== GL_BITMAP
) {
926 GLint comp_per_pixel
; /* components per pixel */
927 GLint bytes_per_comp
; /* bytes per component */
929 GLint bytes_per_image
;
931 /* Compute bytes per component */
932 bytes_per_comp
= _mesa_sizeof_packed_type( type
);
933 if (bytes_per_comp
< 0) {
937 /* Compute number of components per pixel */
938 comp_per_pixel
= _mesa_components_in_format( format
);
939 if (comp_per_pixel
< 0) {
943 bytes_per_row
= alignment
944 * CEILING( comp_per_pixel
*pixels_per_row
, 8*alignment
);
946 bytes_per_image
= bytes_per_row
* rows_per_image
;
948 pixel_addr
= (GLubyte
*) image
949 + (skipimages
+ img
) * bytes_per_image
950 + (skiprows
+ row
) * bytes_per_row
951 + (skippixels
+ column
) / 8;
954 /* Non-BITMAP data */
955 GLint bytes_per_pixel
, bytes_per_row
, remainder
, bytes_per_image
;
958 bytes_per_pixel
= _mesa_bytes_per_pixel( format
, type
);
960 /* The pixel type and format should have been error checked earlier */
961 assert(bytes_per_pixel
> 0);
963 bytes_per_row
= pixels_per_row
* bytes_per_pixel
;
964 remainder
= bytes_per_row
% alignment
;
966 bytes_per_row
+= (alignment
- remainder
);
968 ASSERT(bytes_per_row
% alignment
== 0);
970 bytes_per_image
= bytes_per_row
* rows_per_image
;
972 if (packing
->Invert
) {
973 /* set pixel_addr to the last row */
974 topOfImage
= bytes_per_row
* (height
- 1);
975 bytes_per_row
= -bytes_per_row
;
981 /* compute final pixel address */
982 pixel_addr
= (GLubyte
*) image
983 + (skipimages
+ img
) * bytes_per_image
985 + (skiprows
+ row
) * bytes_per_row
986 + (skippixels
+ column
) * bytes_per_pixel
;
989 return (GLvoid
*) pixel_addr
;
994 _mesa_image_address1d( const struct gl_pixelstore_attrib
*packing
,
997 GLenum format
, GLenum type
,
1000 return _mesa_image_address(1, packing
, image
, width
, 1,
1001 format
, type
, 0, 0, column
);
1006 _mesa_image_address2d( const struct gl_pixelstore_attrib
*packing
,
1007 const GLvoid
*image
,
1008 GLsizei width
, GLsizei height
,
1009 GLenum format
, GLenum type
,
1010 GLint row
, GLint column
)
1012 return _mesa_image_address(2, packing
, image
, width
, height
,
1013 format
, type
, 0, row
, column
);
1018 _mesa_image_address3d( const struct gl_pixelstore_attrib
*packing
,
1019 const GLvoid
*image
,
1020 GLsizei width
, GLsizei height
,
1021 GLenum format
, GLenum type
,
1022 GLint img
, GLint row
, GLint column
)
1024 return _mesa_image_address(3, packing
, image
, width
, height
,
1025 format
, type
, img
, row
, column
);
1031 * Compute the stride (in bytes) between image rows.
1033 * \param packing the pixelstore attributes
1034 * \param width image width.
1035 * \param format pixel format.
1036 * \param type pixel data type.
1038 * \return the stride in bytes for the given parameters, or -1 if error
1041 _mesa_image_row_stride( const struct gl_pixelstore_attrib
*packing
,
1042 GLint width
, GLenum format
, GLenum type
)
1044 GLint bytesPerRow
, remainder
;
1048 if (type
== GL_BITMAP
) {
1049 if (packing
->RowLength
== 0) {
1050 bytesPerRow
= (width
+ 7) / 8;
1053 bytesPerRow
= (packing
->RowLength
+ 7) / 8;
1057 /* Non-BITMAP data */
1058 const GLint bytesPerPixel
= _mesa_bytes_per_pixel(format
, type
);
1059 if (bytesPerPixel
<= 0)
1060 return -1; /* error */
1061 if (packing
->RowLength
== 0) {
1062 bytesPerRow
= bytesPerPixel
* width
;
1065 bytesPerRow
= bytesPerPixel
* packing
->RowLength
;
1069 remainder
= bytesPerRow
% packing
->Alignment
;
1070 if (remainder
> 0) {
1071 bytesPerRow
+= (packing
->Alignment
- remainder
);
1074 if (packing
->Invert
) {
1075 /* negate the bytes per row (negative row stride) */
1076 bytesPerRow
= -bytesPerRow
;
1086 * Compute the stride between images in a 3D texture (in bytes) for the given
1087 * pixel packing parameters and image width, format and type.
1090 _mesa_image_image_stride( const struct gl_pixelstore_attrib
*packing
,
1091 GLint width
, GLint height
,
1092 GLenum format
, GLenum type
)
1094 GLint bytesPerRow
, bytesPerImage
, remainder
;
1098 if (type
== GL_BITMAP
) {
1099 if (packing
->RowLength
== 0) {
1100 bytesPerRow
= (width
+ 7) / 8;
1103 bytesPerRow
= (packing
->RowLength
+ 7) / 8;
1107 const GLint bytesPerPixel
= _mesa_bytes_per_pixel(format
, type
);
1109 if (bytesPerPixel
<= 0)
1110 return -1; /* error */
1111 if (packing
->RowLength
== 0) {
1112 bytesPerRow
= bytesPerPixel
* width
;
1115 bytesPerRow
= bytesPerPixel
* packing
->RowLength
;
1119 remainder
= bytesPerRow
% packing
->Alignment
;
1121 bytesPerRow
+= (packing
->Alignment
- remainder
);
1123 if (packing
->ImageHeight
== 0)
1124 bytesPerImage
= bytesPerRow
* height
;
1126 bytesPerImage
= bytesPerRow
* packing
->ImageHeight
;
1128 return bytesPerImage
;
1133 * Unpack a 32x32 pixel polygon stipple from user memory using the
1134 * current pixel unpack settings.
1137 _mesa_unpack_polygon_stipple( const GLubyte
*pattern
, GLuint dest
[32],
1138 const struct gl_pixelstore_attrib
*unpacking
)
1140 GLubyte
*ptrn
= (GLubyte
*) _mesa_unpack_bitmap(32, 32, pattern
, unpacking
);
1142 /* Convert pattern from GLubytes to GLuints and handle big/little
1143 * endian differences
1147 for (i
= 0; i
< 32; i
++) {
1148 dest
[i
] = (p
[0] << 24)
1160 * Pack polygon stipple into user memory given current pixel packing
1164 _mesa_pack_polygon_stipple( const GLuint pattern
[32], GLubyte
*dest
,
1165 const struct gl_pixelstore_attrib
*packing
)
1167 /* Convert pattern from GLuints to GLubytes to handle big/little
1168 * endian differences.
1172 for (i
= 0; i
< 32; i
++) {
1173 ptrn
[i
* 4 + 0] = (GLubyte
) ((pattern
[i
] >> 24) & 0xff);
1174 ptrn
[i
* 4 + 1] = (GLubyte
) ((pattern
[i
] >> 16) & 0xff);
1175 ptrn
[i
* 4 + 2] = (GLubyte
) ((pattern
[i
] >> 8 ) & 0xff);
1176 ptrn
[i
* 4 + 3] = (GLubyte
) ((pattern
[i
] ) & 0xff);
1179 _mesa_pack_bitmap(32, 32, ptrn
, dest
, packing
);
1184 * Unpack bitmap data. Resulting data will be in most-significant-bit-first
1185 * order with row alignment = 1 byte.
1188 _mesa_unpack_bitmap( GLint width
, GLint height
, const GLubyte
*pixels
,
1189 const struct gl_pixelstore_attrib
*packing
)
1191 GLint bytes
, row
, width_in_bytes
;
1192 GLubyte
*buffer
, *dst
;
1197 /* Alloc dest storage */
1198 bytes
= ((width
+ 7) / 8 * height
);
1199 buffer
= (GLubyte
*) malloc( bytes
);
1203 width_in_bytes
= CEILING( width
, 8 );
1205 for (row
= 0; row
< height
; row
++) {
1206 const GLubyte
*src
= (const GLubyte
*)
1207 _mesa_image_address2d(packing
, pixels
, width
, height
,
1208 GL_COLOR_INDEX
, GL_BITMAP
, row
, 0);
1214 if ((packing
->SkipPixels
& 7) == 0) {
1215 memcpy( dst
, src
, width_in_bytes
);
1216 if (packing
->LsbFirst
) {
1217 flip_bytes( dst
, width_in_bytes
);
1221 /* handling SkipPixels is a bit tricky (no pun intended!) */
1223 if (packing
->LsbFirst
) {
1224 GLubyte srcMask
= 1 << (packing
->SkipPixels
& 0x7);
1225 GLubyte dstMask
= 128;
1226 const GLubyte
*s
= src
;
1229 for (i
= 0; i
< width
; i
++) {
1233 if (srcMask
== 128) {
1238 srcMask
= srcMask
<< 1;
1246 dstMask
= dstMask
>> 1;
1251 GLubyte srcMask
= 128 >> (packing
->SkipPixels
& 0x7);
1252 GLubyte dstMask
= 128;
1253 const GLubyte
*s
= src
;
1256 for (i
= 0; i
< width
; i
++) {
1265 srcMask
= srcMask
>> 1;
1273 dstMask
= dstMask
>> 1;
1278 dst
+= width_in_bytes
;
1289 _mesa_pack_bitmap( GLint width
, GLint height
, const GLubyte
*source
,
1290 GLubyte
*dest
, const struct gl_pixelstore_attrib
*packing
)
1292 GLint row
, width_in_bytes
;
1298 width_in_bytes
= CEILING( width
, 8 );
1300 for (row
= 0; row
< height
; row
++) {
1301 GLubyte
*dst
= (GLubyte
*) _mesa_image_address2d(packing
, dest
,
1302 width
, height
, GL_COLOR_INDEX
, GL_BITMAP
, row
, 0);
1306 if ((packing
->SkipPixels
& 7) == 0) {
1307 memcpy( dst
, src
, width_in_bytes
);
1308 if (packing
->LsbFirst
) {
1309 flip_bytes( dst
, width_in_bytes
);
1313 /* handling SkipPixels is a bit tricky (no pun intended!) */
1315 if (packing
->LsbFirst
) {
1316 GLubyte srcMask
= 128;
1317 GLubyte dstMask
= 1 << (packing
->SkipPixels
& 0x7);
1318 const GLubyte
*s
= src
;
1321 for (i
= 0; i
< width
; i
++) {
1330 srcMask
= srcMask
>> 1;
1332 if (dstMask
== 128) {
1338 dstMask
= dstMask
<< 1;
1343 GLubyte srcMask
= 128;
1344 GLubyte dstMask
= 128 >> (packing
->SkipPixels
& 0x7);
1345 const GLubyte
*s
= src
;
1348 for (i
= 0; i
< width
; i
++) {
1357 srcMask
= srcMask
>> 1;
1365 dstMask
= dstMask
>> 1;
1370 src
+= width_in_bytes
;
1376 * "Expand" a bitmap from 1-bit per pixel to 8-bits per pixel.
1377 * This is typically used to convert a bitmap into a GLubyte/pixel texture.
1378 * "On" bits will set texels to \p onValue.
1379 * "Off" bits will not modify texels.
1380 * \param width src bitmap width in pixels
1381 * \param height src bitmap height in pixels
1382 * \param unpack bitmap unpacking state
1383 * \param bitmap the src bitmap data
1384 * \param destBuffer start of dest buffer
1385 * \param destStride row stride in dest buffer
1386 * \param onValue if bit is 1, set destBuffer pixel to this value
1389 _mesa_expand_bitmap(GLsizei width
, GLsizei height
,
1390 const struct gl_pixelstore_attrib
*unpack
,
1391 const GLubyte
*bitmap
,
1392 GLubyte
*destBuffer
, GLint destStride
,
1395 const GLubyte
*srcRow
= (const GLubyte
*)
1396 _mesa_image_address2d(unpack
, bitmap
, width
, height
,
1397 GL_COLOR_INDEX
, GL_BITMAP
, 0, 0);
1398 const GLint srcStride
= _mesa_image_row_stride(unpack
, width
,
1399 GL_COLOR_INDEX
, GL_BITMAP
);
1402 #define SET_PIXEL(COL, ROW) \
1403 destBuffer[(ROW) * destStride + (COL)] = onValue;
1405 for (row
= 0; row
< height
; row
++) {
1406 const GLubyte
*src
= srcRow
;
1408 if (unpack
->LsbFirst
) {
1410 GLubyte mask
= 1U << (unpack
->SkipPixels
& 0x7);
1411 for (col
= 0; col
< width
; col
++) {
1414 SET_PIXEL(col
, row
);
1426 /* get ready for next row */
1432 GLubyte mask
= 128U >> (unpack
->SkipPixels
& 0x7);
1433 for (col
= 0; col
< width
; col
++) {
1436 SET_PIXEL(col
, row
);
1448 /* get ready for next row */
1453 srcRow
+= srcStride
;
1460 /**********************************************************************/
1461 /***** Pixel processing functions ******/
1462 /**********************************************************************/
1465 * Apply scale and bias factors to an array of RGBA pixels.
1468 _mesa_scale_and_bias_rgba(GLuint n
, GLfloat rgba
[][4],
1469 GLfloat rScale
, GLfloat gScale
,
1470 GLfloat bScale
, GLfloat aScale
,
1471 GLfloat rBias
, GLfloat gBias
,
1472 GLfloat bBias
, GLfloat aBias
)
1474 if (rScale
!= 1.0 || rBias
!= 0.0) {
1476 for (i
= 0; i
< n
; i
++) {
1477 rgba
[i
][RCOMP
] = rgba
[i
][RCOMP
] * rScale
+ rBias
;
1480 if (gScale
!= 1.0 || gBias
!= 0.0) {
1482 for (i
= 0; i
< n
; i
++) {
1483 rgba
[i
][GCOMP
] = rgba
[i
][GCOMP
] * gScale
+ gBias
;
1486 if (bScale
!= 1.0 || bBias
!= 0.0) {
1488 for (i
= 0; i
< n
; i
++) {
1489 rgba
[i
][BCOMP
] = rgba
[i
][BCOMP
] * bScale
+ bBias
;
1492 if (aScale
!= 1.0 || aBias
!= 0.0) {
1494 for (i
= 0; i
< n
; i
++) {
1495 rgba
[i
][ACOMP
] = rgba
[i
][ACOMP
] * aScale
+ aBias
;
1502 * Apply pixel mapping to an array of floating point RGBA pixels.
1505 _mesa_map_rgba( const GLcontext
*ctx
, GLuint n
, GLfloat rgba
[][4] )
1507 const GLfloat rscale
= (GLfloat
) (ctx
->PixelMaps
.RtoR
.Size
- 1);
1508 const GLfloat gscale
= (GLfloat
) (ctx
->PixelMaps
.GtoG
.Size
- 1);
1509 const GLfloat bscale
= (GLfloat
) (ctx
->PixelMaps
.BtoB
.Size
- 1);
1510 const GLfloat ascale
= (GLfloat
) (ctx
->PixelMaps
.AtoA
.Size
- 1);
1511 const GLfloat
*rMap
= ctx
->PixelMaps
.RtoR
.Map
;
1512 const GLfloat
*gMap
= ctx
->PixelMaps
.GtoG
.Map
;
1513 const GLfloat
*bMap
= ctx
->PixelMaps
.BtoB
.Map
;
1514 const GLfloat
*aMap
= ctx
->PixelMaps
.AtoA
.Map
;
1517 GLfloat r
= CLAMP(rgba
[i
][RCOMP
], 0.0F
, 1.0F
);
1518 GLfloat g
= CLAMP(rgba
[i
][GCOMP
], 0.0F
, 1.0F
);
1519 GLfloat b
= CLAMP(rgba
[i
][BCOMP
], 0.0F
, 1.0F
);
1520 GLfloat a
= CLAMP(rgba
[i
][ACOMP
], 0.0F
, 1.0F
);
1521 rgba
[i
][RCOMP
] = rMap
[IROUND(r
* rscale
)];
1522 rgba
[i
][GCOMP
] = gMap
[IROUND(g
* gscale
)];
1523 rgba
[i
][BCOMP
] = bMap
[IROUND(b
* bscale
)];
1524 rgba
[i
][ACOMP
] = aMap
[IROUND(a
* ascale
)];
1530 * Apply the color matrix and post color matrix scaling and biasing.
1533 _mesa_transform_rgba(const GLcontext
*ctx
, GLuint n
, GLfloat rgba
[][4])
1535 const GLfloat rs
= ctx
->Pixel
.PostColorMatrixScale
[0];
1536 const GLfloat rb
= ctx
->Pixel
.PostColorMatrixBias
[0];
1537 const GLfloat gs
= ctx
->Pixel
.PostColorMatrixScale
[1];
1538 const GLfloat gb
= ctx
->Pixel
.PostColorMatrixBias
[1];
1539 const GLfloat bs
= ctx
->Pixel
.PostColorMatrixScale
[2];
1540 const GLfloat bb
= ctx
->Pixel
.PostColorMatrixBias
[2];
1541 const GLfloat as
= ctx
->Pixel
.PostColorMatrixScale
[3];
1542 const GLfloat ab
= ctx
->Pixel
.PostColorMatrixBias
[3];
1543 const GLfloat
*m
= ctx
->ColorMatrixStack
.Top
->m
;
1545 for (i
= 0; i
< n
; i
++) {
1546 const GLfloat r
= rgba
[i
][RCOMP
];
1547 const GLfloat g
= rgba
[i
][GCOMP
];
1548 const GLfloat b
= rgba
[i
][BCOMP
];
1549 const GLfloat a
= rgba
[i
][ACOMP
];
1550 rgba
[i
][RCOMP
] = (m
[0] * r
+ m
[4] * g
+ m
[ 8] * b
+ m
[12] * a
) * rs
+ rb
;
1551 rgba
[i
][GCOMP
] = (m
[1] * r
+ m
[5] * g
+ m
[ 9] * b
+ m
[13] * a
) * gs
+ gb
;
1552 rgba
[i
][BCOMP
] = (m
[2] * r
+ m
[6] * g
+ m
[10] * b
+ m
[14] * a
) * bs
+ bb
;
1553 rgba
[i
][ACOMP
] = (m
[3] * r
+ m
[7] * g
+ m
[11] * b
+ m
[15] * a
) * as
+ ab
;
1559 * Apply a color table lookup to an array of floating point RGBA colors.
1562 _mesa_lookup_rgba_float(const struct gl_color_table
*table
,
1563 GLuint n
, GLfloat rgba
[][4])
1565 const GLint max
= table
->Size
- 1;
1566 const GLfloat scale
= (GLfloat
) max
;
1567 const GLfloat
*lut
= table
->TableF
;
1570 if (!table
->TableF
|| table
->Size
== 0)
1573 switch (table
->_BaseFormat
) {
1575 /* replace RGBA with I */
1576 for (i
= 0; i
< n
; i
++) {
1577 GLint j
= IROUND(rgba
[i
][RCOMP
] * scale
);
1578 GLfloat c
= lut
[CLAMP(j
, 0, max
)];
1586 /* replace RGB with L */
1587 for (i
= 0; i
< n
; i
++) {
1588 GLint j
= IROUND(rgba
[i
][RCOMP
] * scale
);
1589 GLfloat c
= lut
[CLAMP(j
, 0, max
)];
1596 /* replace A with A */
1597 for (i
= 0; i
< n
; i
++) {
1598 GLint j
= IROUND(rgba
[i
][ACOMP
] * scale
);
1599 rgba
[i
][ACOMP
] = lut
[CLAMP(j
, 0, max
)];
1602 case GL_LUMINANCE_ALPHA
:
1603 /* replace RGBA with LLLA */
1604 for (i
= 0; i
< n
; i
++) {
1605 GLint jL
= IROUND(rgba
[i
][RCOMP
] * scale
);
1606 GLint jA
= IROUND(rgba
[i
][ACOMP
] * scale
);
1607 GLfloat luminance
, alpha
;
1608 jL
= CLAMP(jL
, 0, max
);
1609 jA
= CLAMP(jA
, 0, max
);
1610 luminance
= lut
[jL
* 2 + 0];
1611 alpha
= lut
[jA
* 2 + 1];
1614 rgba
[i
][BCOMP
] = luminance
;
1615 rgba
[i
][ACOMP
] = alpha
;;
1619 /* replace RGB with RGB */
1620 for (i
= 0; i
< n
; i
++) {
1621 GLint jR
= IROUND(rgba
[i
][RCOMP
] * scale
);
1622 GLint jG
= IROUND(rgba
[i
][GCOMP
] * scale
);
1623 GLint jB
= IROUND(rgba
[i
][BCOMP
] * scale
);
1624 jR
= CLAMP(jR
, 0, max
);
1625 jG
= CLAMP(jG
, 0, max
);
1626 jB
= CLAMP(jB
, 0, max
);
1627 rgba
[i
][RCOMP
] = lut
[jR
* 3 + 0];
1628 rgba
[i
][GCOMP
] = lut
[jG
* 3 + 1];
1629 rgba
[i
][BCOMP
] = lut
[jB
* 3 + 2];
1633 /* replace RGBA with RGBA */
1634 for (i
= 0; i
< n
; i
++) {
1635 GLint jR
= IROUND(rgba
[i
][RCOMP
] * scale
);
1636 GLint jG
= IROUND(rgba
[i
][GCOMP
] * scale
);
1637 GLint jB
= IROUND(rgba
[i
][BCOMP
] * scale
);
1638 GLint jA
= IROUND(rgba
[i
][ACOMP
] * scale
);
1639 jR
= CLAMP(jR
, 0, max
);
1640 jG
= CLAMP(jG
, 0, max
);
1641 jB
= CLAMP(jB
, 0, max
);
1642 jA
= CLAMP(jA
, 0, max
);
1643 rgba
[i
][RCOMP
] = lut
[jR
* 4 + 0];
1644 rgba
[i
][GCOMP
] = lut
[jG
* 4 + 1];
1645 rgba
[i
][BCOMP
] = lut
[jB
* 4 + 2];
1646 rgba
[i
][ACOMP
] = lut
[jA
* 4 + 3];
1650 _mesa_problem(NULL
, "Bad format in _mesa_lookup_rgba_float");
1658 * Apply a color table lookup to an array of ubyte/RGBA colors.
1661 _mesa_lookup_rgba_ubyte(const struct gl_color_table
*table
,
1662 GLuint n
, GLubyte rgba
[][4])
1664 const GLubyte
*lut
= table
->TableUB
;
1665 const GLfloat scale
= (GLfloat
) (table
->Size
- 1) / (GLfloat
)255.0;
1668 if (!table
->TableUB
|| table
->Size
== 0)
1671 switch (table
->_BaseFormat
) {
1673 /* replace RGBA with I */
1674 if (table
->Size
== 256) {
1675 for (i
= 0; i
< n
; i
++) {
1676 const GLubyte c
= lut
[rgba
[i
][RCOMP
]];
1684 for (i
= 0; i
< n
; i
++) {
1685 GLint j
= IROUND((GLfloat
) rgba
[i
][RCOMP
] * scale
);
1689 rgba
[i
][ACOMP
] = lut
[j
];
1694 /* replace RGB with L */
1695 if (table
->Size
== 256) {
1696 for (i
= 0; i
< n
; i
++) {
1697 const GLubyte c
= lut
[rgba
[i
][RCOMP
]];
1704 for (i
= 0; i
< n
; i
++) {
1705 GLint j
= IROUND((GLfloat
) rgba
[i
][RCOMP
] * scale
);
1708 rgba
[i
][BCOMP
] = lut
[j
];
1713 /* replace A with A */
1714 if (table
->Size
== 256) {
1715 for (i
= 0; i
< n
; i
++) {
1716 rgba
[i
][ACOMP
] = lut
[rgba
[i
][ACOMP
]];
1720 for (i
= 0; i
< n
; i
++) {
1721 GLint j
= IROUND((GLfloat
) rgba
[i
][ACOMP
] * scale
);
1722 rgba
[i
][ACOMP
] = lut
[j
];
1726 case GL_LUMINANCE_ALPHA
:
1727 /* replace RGBA with LLLA */
1728 if (table
->Size
== 256) {
1729 for (i
= 0; i
< n
; i
++) {
1730 GLubyte l
= lut
[rgba
[i
][RCOMP
] * 2 + 0];
1731 GLubyte a
= lut
[rgba
[i
][ACOMP
] * 2 + 1];;
1739 for (i
= 0; i
< n
; i
++) {
1740 GLint jL
= IROUND((GLfloat
) rgba
[i
][RCOMP
] * scale
);
1741 GLint jA
= IROUND((GLfloat
) rgba
[i
][ACOMP
] * scale
);
1742 GLubyte luminance
= lut
[jL
* 2 + 0];
1743 GLubyte alpha
= lut
[jA
* 2 + 1];
1746 rgba
[i
][BCOMP
] = luminance
;
1747 rgba
[i
][ACOMP
] = alpha
;
1752 if (table
->Size
== 256) {
1753 for (i
= 0; i
< n
; i
++) {
1754 rgba
[i
][RCOMP
] = lut
[rgba
[i
][RCOMP
] * 3 + 0];
1755 rgba
[i
][GCOMP
] = lut
[rgba
[i
][GCOMP
] * 3 + 1];
1756 rgba
[i
][BCOMP
] = lut
[rgba
[i
][BCOMP
] * 3 + 2];
1760 for (i
= 0; i
< n
; i
++) {
1761 GLint jR
= IROUND((GLfloat
) rgba
[i
][RCOMP
] * scale
);
1762 GLint jG
= IROUND((GLfloat
) rgba
[i
][GCOMP
] * scale
);
1763 GLint jB
= IROUND((GLfloat
) rgba
[i
][BCOMP
] * scale
);
1764 rgba
[i
][RCOMP
] = lut
[jR
* 3 + 0];
1765 rgba
[i
][GCOMP
] = lut
[jG
* 3 + 1];
1766 rgba
[i
][BCOMP
] = lut
[jB
* 3 + 2];
1771 if (table
->Size
== 256) {
1772 for (i
= 0; i
< n
; i
++) {
1773 rgba
[i
][RCOMP
] = lut
[rgba
[i
][RCOMP
] * 4 + 0];
1774 rgba
[i
][GCOMP
] = lut
[rgba
[i
][GCOMP
] * 4 + 1];
1775 rgba
[i
][BCOMP
] = lut
[rgba
[i
][BCOMP
] * 4 + 2];
1776 rgba
[i
][ACOMP
] = lut
[rgba
[i
][ACOMP
] * 4 + 3];
1780 for (i
= 0; i
< n
; i
++) {
1781 GLint jR
= IROUND((GLfloat
) rgba
[i
][RCOMP
] * scale
);
1782 GLint jG
= IROUND((GLfloat
) rgba
[i
][GCOMP
] * scale
);
1783 GLint jB
= IROUND((GLfloat
) rgba
[i
][BCOMP
] * scale
);
1784 GLint jA
= IROUND((GLfloat
) rgba
[i
][ACOMP
] * scale
);
1785 CLAMPED_FLOAT_TO_CHAN(rgba
[i
][RCOMP
], lut
[jR
* 4 + 0]);
1786 CLAMPED_FLOAT_TO_CHAN(rgba
[i
][GCOMP
], lut
[jG
* 4 + 1]);
1787 CLAMPED_FLOAT_TO_CHAN(rgba
[i
][BCOMP
], lut
[jB
* 4 + 2]);
1788 CLAMPED_FLOAT_TO_CHAN(rgba
[i
][ACOMP
], lut
[jA
* 4 + 3]);
1793 _mesa_problem(NULL
, "Bad format in _mesa_lookup_rgba_chan");
1801 * Map color indexes to float rgba values.
1804 _mesa_map_ci_to_rgba( const GLcontext
*ctx
, GLuint n
,
1805 const GLuint index
[], GLfloat rgba
[][4] )
1807 GLuint rmask
= ctx
->PixelMaps
.ItoR
.Size
- 1;
1808 GLuint gmask
= ctx
->PixelMaps
.ItoG
.Size
- 1;
1809 GLuint bmask
= ctx
->PixelMaps
.ItoB
.Size
- 1;
1810 GLuint amask
= ctx
->PixelMaps
.ItoA
.Size
- 1;
1811 const GLfloat
*rMap
= ctx
->PixelMaps
.ItoR
.Map
;
1812 const GLfloat
*gMap
= ctx
->PixelMaps
.ItoG
.Map
;
1813 const GLfloat
*bMap
= ctx
->PixelMaps
.ItoB
.Map
;
1814 const GLfloat
*aMap
= ctx
->PixelMaps
.ItoA
.Map
;
1817 rgba
[i
][RCOMP
] = rMap
[index
[i
] & rmask
];
1818 rgba
[i
][GCOMP
] = gMap
[index
[i
] & gmask
];
1819 rgba
[i
][BCOMP
] = bMap
[index
[i
] & bmask
];
1820 rgba
[i
][ACOMP
] = aMap
[index
[i
] & amask
];
1826 * Map ubyte color indexes to ubyte/RGBA values.
1829 _mesa_map_ci8_to_rgba8(const GLcontext
*ctx
, GLuint n
, const GLubyte index
[],
1832 GLuint rmask
= ctx
->PixelMaps
.ItoR
.Size
- 1;
1833 GLuint gmask
= ctx
->PixelMaps
.ItoG
.Size
- 1;
1834 GLuint bmask
= ctx
->PixelMaps
.ItoB
.Size
- 1;
1835 GLuint amask
= ctx
->PixelMaps
.ItoA
.Size
- 1;
1836 const GLubyte
*rMap
= ctx
->PixelMaps
.ItoR
.Map8
;
1837 const GLubyte
*gMap
= ctx
->PixelMaps
.ItoG
.Map8
;
1838 const GLubyte
*bMap
= ctx
->PixelMaps
.ItoB
.Map8
;
1839 const GLubyte
*aMap
= ctx
->PixelMaps
.ItoA
.Map8
;
1842 rgba
[i
][RCOMP
] = rMap
[index
[i
] & rmask
];
1843 rgba
[i
][GCOMP
] = gMap
[index
[i
] & gmask
];
1844 rgba
[i
][BCOMP
] = bMap
[index
[i
] & bmask
];
1845 rgba
[i
][ACOMP
] = aMap
[index
[i
] & amask
];
1851 _mesa_scale_and_bias_depth(const GLcontext
*ctx
, GLuint n
,
1852 GLfloat depthValues
[])
1854 const GLfloat scale
= ctx
->Pixel
.DepthScale
;
1855 const GLfloat bias
= ctx
->Pixel
.DepthBias
;
1857 for (i
= 0; i
< n
; i
++) {
1858 GLfloat d
= depthValues
[i
] * scale
+ bias
;
1859 depthValues
[i
] = CLAMP(d
, 0.0F
, 1.0F
);
1865 _mesa_scale_and_bias_depth_uint(const GLcontext
*ctx
, GLuint n
,
1866 GLuint depthValues
[])
1868 const GLdouble max
= (double) 0xffffffff;
1869 const GLdouble scale
= ctx
->Pixel
.DepthScale
;
1870 const GLdouble bias
= ctx
->Pixel
.DepthBias
* max
;
1872 for (i
= 0; i
< n
; i
++) {
1873 GLdouble d
= (GLdouble
) depthValues
[i
] * scale
+ bias
;
1874 d
= CLAMP(d
, 0.0, max
);
1875 depthValues
[i
] = (GLuint
) d
;
1880 * Apply various pixel transfer operations to an array of RGBA pixels
1881 * as indicated by the transferOps bitmask
1884 _mesa_apply_rgba_transfer_ops(GLcontext
*ctx
, GLbitfield transferOps
,
1885 GLuint n
, GLfloat rgba
[][4])
1888 if (transferOps
& IMAGE_SCALE_BIAS_BIT
) {
1889 _mesa_scale_and_bias_rgba(n
, rgba
,
1890 ctx
->Pixel
.RedScale
, ctx
->Pixel
.GreenScale
,
1891 ctx
->Pixel
.BlueScale
, ctx
->Pixel
.AlphaScale
,
1892 ctx
->Pixel
.RedBias
, ctx
->Pixel
.GreenBias
,
1893 ctx
->Pixel
.BlueBias
, ctx
->Pixel
.AlphaBias
);
1895 /* color map lookup */
1896 if (transferOps
& IMAGE_MAP_COLOR_BIT
) {
1897 _mesa_map_rgba( ctx
, n
, rgba
);
1900 if (transferOps
& IMAGE_CONVOLUTION_BIT
) {
1901 /* this has to be done in the calling code */
1902 _mesa_problem(ctx
, "IMAGE_CONVOLUTION_BIT set in _mesa_apply_transfer_ops");
1904 /* GL_POST_CONVOLUTION_RED/GREEN/BLUE/ALPHA_SCALE/BIAS */
1905 if (transferOps
& IMAGE_POST_CONVOLUTION_SCALE_BIAS
) {
1906 _mesa_scale_and_bias_rgba(n
, rgba
,
1907 ctx
->Pixel
.PostConvolutionScale
[RCOMP
],
1908 ctx
->Pixel
.PostConvolutionScale
[GCOMP
],
1909 ctx
->Pixel
.PostConvolutionScale
[BCOMP
],
1910 ctx
->Pixel
.PostConvolutionScale
[ACOMP
],
1911 ctx
->Pixel
.PostConvolutionBias
[RCOMP
],
1912 ctx
->Pixel
.PostConvolutionBias
[GCOMP
],
1913 ctx
->Pixel
.PostConvolutionBias
[BCOMP
],
1914 ctx
->Pixel
.PostConvolutionBias
[ACOMP
]);
1916 /* color matrix transform */
1917 if (transferOps
& IMAGE_COLOR_MATRIX_BIT
) {
1918 _mesa_transform_rgba(ctx
, n
, rgba
);
1920 /* clamping to [0,1] */
1921 if (transferOps
& IMAGE_CLAMP_BIT
) {
1923 for (i
= 0; i
< n
; i
++) {
1924 rgba
[i
][RCOMP
] = CLAMP(rgba
[i
][RCOMP
], 0.0F
, 1.0F
);
1925 rgba
[i
][GCOMP
] = CLAMP(rgba
[i
][GCOMP
], 0.0F
, 1.0F
);
1926 rgba
[i
][BCOMP
] = CLAMP(rgba
[i
][BCOMP
], 0.0F
, 1.0F
);
1927 rgba
[i
][ACOMP
] = CLAMP(rgba
[i
][ACOMP
], 0.0F
, 1.0F
);
1934 * Apply color index shift and offset to an array of pixels.
1937 shift_and_offset_ci( const GLcontext
*ctx
, GLuint n
, GLuint indexes
[] )
1939 GLint shift
= ctx
->Pixel
.IndexShift
;
1940 GLint offset
= ctx
->Pixel
.IndexOffset
;
1944 indexes
[i
] = (indexes
[i
] << shift
) + offset
;
1947 else if (shift
< 0) {
1950 indexes
[i
] = (indexes
[i
] >> shift
) + offset
;
1955 indexes
[i
] = indexes
[i
] + offset
;
1963 * Apply color index shift, offset and table lookup to an array
1967 _mesa_apply_ci_transfer_ops(const GLcontext
*ctx
, GLbitfield transferOps
,
1968 GLuint n
, GLuint indexes
[])
1970 if (transferOps
& IMAGE_SHIFT_OFFSET_BIT
) {
1971 shift_and_offset_ci(ctx
, n
, indexes
);
1973 if (transferOps
& IMAGE_MAP_COLOR_BIT
) {
1974 const GLuint mask
= ctx
->PixelMaps
.ItoI
.Size
- 1;
1976 for (i
= 0; i
< n
; i
++) {
1977 const GLuint j
= indexes
[i
] & mask
;
1978 indexes
[i
] = IROUND(ctx
->PixelMaps
.ItoI
.Map
[j
]);
1985 * Apply stencil index shift, offset and table lookup to an array
1986 * of stencil values.
1989 _mesa_apply_stencil_transfer_ops(const GLcontext
*ctx
, GLuint n
,
1990 GLstencil stencil
[])
1992 if (ctx
->Pixel
.IndexShift
!= 0 || ctx
->Pixel
.IndexOffset
!= 0) {
1993 const GLint offset
= ctx
->Pixel
.IndexOffset
;
1994 GLint shift
= ctx
->Pixel
.IndexShift
;
1997 for (i
= 0; i
< n
; i
++) {
1998 stencil
[i
] = (stencil
[i
] << shift
) + offset
;
2001 else if (shift
< 0) {
2003 for (i
= 0; i
< n
; i
++) {
2004 stencil
[i
] = (stencil
[i
] >> shift
) + offset
;
2008 for (i
= 0; i
< n
; i
++) {
2009 stencil
[i
] = stencil
[i
] + offset
;
2013 if (ctx
->Pixel
.MapStencilFlag
) {
2014 GLuint mask
= ctx
->PixelMaps
.StoS
.Size
- 1;
2016 for (i
= 0; i
< n
; i
++) {
2017 stencil
[i
] = (GLstencil
)ctx
->PixelMaps
.StoS
.Map
[ stencil
[i
] & mask
];
2024 * Used to pack an array [][4] of RGBA float colors as specified
2025 * by the dstFormat, dstType and dstPacking. Used by glReadPixels,
2026 * glGetConvolutionFilter(), etc.
2027 * Note: the rgba values will be modified by this function when any pixel
2028 * transfer ops are enabled.
2031 _mesa_pack_rgba_span_float(GLcontext
*ctx
, GLuint n
, GLfloat rgba
[][4],
2032 GLenum dstFormat
, GLenum dstType
,
2034 const struct gl_pixelstore_attrib
*dstPacking
,
2035 GLbitfield transferOps
)
2037 GLfloat luminance
[MAX_WIDTH
];
2038 const GLint comps
= _mesa_components_in_format(dstFormat
);
2042 * This test should probably go away. Have the caller set/clear the
2043 * IMAGE_CLAMP_BIT as needed.
2045 if (dstType
!= GL_FLOAT
|| ctx
->Color
.ClampReadColor
== GL_TRUE
) {
2046 /* need to clamp to [0, 1] */
2047 transferOps
|= IMAGE_CLAMP_BIT
;
2051 _mesa_apply_rgba_transfer_ops(ctx
, transferOps
, n
, rgba
);
2054 if (dstFormat
== GL_LUMINANCE
|| dstFormat
== GL_LUMINANCE_ALPHA
) {
2055 /* compute luminance values */
2056 if (transferOps
& IMAGE_CLAMP_BIT
) {
2057 for (i
= 0; i
< n
; i
++) {
2058 GLfloat sum
= rgba
[i
][RCOMP
] + rgba
[i
][GCOMP
] + rgba
[i
][BCOMP
];
2059 luminance
[i
] = CLAMP(sum
, 0.0F
, 1.0F
);
2063 for (i
= 0; i
< n
; i
++) {
2064 luminance
[i
] = rgba
[i
][RCOMP
] + rgba
[i
][GCOMP
] + rgba
[i
][BCOMP
];
2070 * Pack/store the pixels. Ugh! Lots of cases!!!
2073 case GL_UNSIGNED_BYTE
:
2075 GLubyte
*dst
= (GLubyte
*) dstAddr
;
2076 switch (dstFormat
) {
2079 dst
[i
] = FLOAT_TO_UBYTE(rgba
[i
][RCOMP
]);
2083 dst
[i
] = FLOAT_TO_UBYTE(rgba
[i
][GCOMP
]);
2087 dst
[i
] = FLOAT_TO_UBYTE(rgba
[i
][BCOMP
]);
2091 dst
[i
] = FLOAT_TO_UBYTE(rgba
[i
][ACOMP
]);
2095 dst
[i
] = FLOAT_TO_UBYTE(luminance
[i
]);
2097 case GL_LUMINANCE_ALPHA
:
2099 dst
[i
*2+0] = FLOAT_TO_UBYTE(luminance
[i
]);
2100 dst
[i
*2+1] = FLOAT_TO_UBYTE(rgba
[i
][ACOMP
]);
2105 dst
[i
*3+0] = FLOAT_TO_UBYTE(rgba
[i
][RCOMP
]);
2106 dst
[i
*3+1] = FLOAT_TO_UBYTE(rgba
[i
][GCOMP
]);
2107 dst
[i
*3+2] = FLOAT_TO_UBYTE(rgba
[i
][BCOMP
]);
2112 dst
[i
*4+0] = FLOAT_TO_UBYTE(rgba
[i
][RCOMP
]);
2113 dst
[i
*4+1] = FLOAT_TO_UBYTE(rgba
[i
][GCOMP
]);
2114 dst
[i
*4+2] = FLOAT_TO_UBYTE(rgba
[i
][BCOMP
]);
2115 dst
[i
*4+3] = FLOAT_TO_UBYTE(rgba
[i
][ACOMP
]);
2120 dst
[i
*3+0] = FLOAT_TO_UBYTE(rgba
[i
][BCOMP
]);
2121 dst
[i
*3+1] = FLOAT_TO_UBYTE(rgba
[i
][GCOMP
]);
2122 dst
[i
*3+2] = FLOAT_TO_UBYTE(rgba
[i
][RCOMP
]);
2127 dst
[i
*4+0] = FLOAT_TO_UBYTE(rgba
[i
][BCOMP
]);
2128 dst
[i
*4+1] = FLOAT_TO_UBYTE(rgba
[i
][GCOMP
]);
2129 dst
[i
*4+2] = FLOAT_TO_UBYTE(rgba
[i
][RCOMP
]);
2130 dst
[i
*4+3] = FLOAT_TO_UBYTE(rgba
[i
][ACOMP
]);
2135 dst
[i
*4+0] = FLOAT_TO_UBYTE(rgba
[i
][ACOMP
]);
2136 dst
[i
*4+1] = FLOAT_TO_UBYTE(rgba
[i
][BCOMP
]);
2137 dst
[i
*4+2] = FLOAT_TO_UBYTE(rgba
[i
][GCOMP
]);
2138 dst
[i
*4+3] = FLOAT_TO_UBYTE(rgba
[i
][RCOMP
]);
2144 dst
[i
*2+0] = FLOAT_TO_UBYTE(rgba
[i
][RCOMP
]);
2145 dst
[i
*2+1] = FLOAT_TO_UBYTE(rgba
[i
][GCOMP
]);
2149 _mesa_problem(ctx
, "bad format in _mesa_pack_rgba_span\n");
2155 GLbyte
*dst
= (GLbyte
*) dstAddr
;
2156 switch (dstFormat
) {
2159 dst
[i
] = FLOAT_TO_BYTE(rgba
[i
][RCOMP
]);
2163 dst
[i
] = FLOAT_TO_BYTE(rgba
[i
][GCOMP
]);
2167 dst
[i
] = FLOAT_TO_BYTE(rgba
[i
][BCOMP
]);
2171 dst
[i
] = FLOAT_TO_BYTE(rgba
[i
][ACOMP
]);
2175 dst
[i
] = FLOAT_TO_BYTE(luminance
[i
]);
2177 case GL_LUMINANCE_ALPHA
:
2179 dst
[i
*2+0] = FLOAT_TO_BYTE(luminance
[i
]);
2180 dst
[i
*2+1] = FLOAT_TO_BYTE(rgba
[i
][ACOMP
]);
2185 dst
[i
*3+0] = FLOAT_TO_BYTE(rgba
[i
][RCOMP
]);
2186 dst
[i
*3+1] = FLOAT_TO_BYTE(rgba
[i
][GCOMP
]);
2187 dst
[i
*3+2] = FLOAT_TO_BYTE(rgba
[i
][BCOMP
]);
2192 dst
[i
*4+0] = FLOAT_TO_BYTE(rgba
[i
][RCOMP
]);
2193 dst
[i
*4+1] = FLOAT_TO_BYTE(rgba
[i
][GCOMP
]);
2194 dst
[i
*4+2] = FLOAT_TO_BYTE(rgba
[i
][BCOMP
]);
2195 dst
[i
*4+3] = FLOAT_TO_BYTE(rgba
[i
][ACOMP
]);
2200 dst
[i
*3+0] = FLOAT_TO_BYTE(rgba
[i
][BCOMP
]);
2201 dst
[i
*3+1] = FLOAT_TO_BYTE(rgba
[i
][GCOMP
]);
2202 dst
[i
*3+2] = FLOAT_TO_BYTE(rgba
[i
][RCOMP
]);
2207 dst
[i
*4+0] = FLOAT_TO_BYTE(rgba
[i
][BCOMP
]);
2208 dst
[i
*4+1] = FLOAT_TO_BYTE(rgba
[i
][GCOMP
]);
2209 dst
[i
*4+2] = FLOAT_TO_BYTE(rgba
[i
][RCOMP
]);
2210 dst
[i
*4+3] = FLOAT_TO_BYTE(rgba
[i
][ACOMP
]);
2215 dst
[i
*4+0] = FLOAT_TO_BYTE(rgba
[i
][ACOMP
]);
2216 dst
[i
*4+1] = FLOAT_TO_BYTE(rgba
[i
][BCOMP
]);
2217 dst
[i
*4+2] = FLOAT_TO_BYTE(rgba
[i
][GCOMP
]);
2218 dst
[i
*4+3] = FLOAT_TO_BYTE(rgba
[i
][RCOMP
]);
2224 dst
[i
*2+0] = FLOAT_TO_BYTE(rgba
[i
][RCOMP
]);
2225 dst
[i
*2+1] = FLOAT_TO_BYTE(rgba
[i
][GCOMP
]);
2229 _mesa_problem(ctx
, "bad format in _mesa_pack_rgba_span\n");
2233 case GL_UNSIGNED_SHORT
:
2235 GLushort
*dst
= (GLushort
*) dstAddr
;
2236 switch (dstFormat
) {
2239 CLAMPED_FLOAT_TO_USHORT(dst
[i
], rgba
[i
][RCOMP
]);
2243 CLAMPED_FLOAT_TO_USHORT(dst
[i
], rgba
[i
][GCOMP
]);
2247 CLAMPED_FLOAT_TO_USHORT(dst
[i
], rgba
[i
][BCOMP
]);
2251 CLAMPED_FLOAT_TO_USHORT(dst
[i
], rgba
[i
][ACOMP
]);
2255 UNCLAMPED_FLOAT_TO_USHORT(dst
[i
], luminance
[i
]);
2257 case GL_LUMINANCE_ALPHA
:
2259 UNCLAMPED_FLOAT_TO_USHORT(dst
[i
*2+0], luminance
[i
]);
2260 CLAMPED_FLOAT_TO_USHORT(dst
[i
*2+1], rgba
[i
][ACOMP
]);
2265 CLAMPED_FLOAT_TO_USHORT(dst
[i
*3+0], rgba
[i
][RCOMP
]);
2266 CLAMPED_FLOAT_TO_USHORT(dst
[i
*3+1], rgba
[i
][GCOMP
]);
2267 CLAMPED_FLOAT_TO_USHORT(dst
[i
*3+2], rgba
[i
][BCOMP
]);
2272 CLAMPED_FLOAT_TO_USHORT(dst
[i
*4+0], rgba
[i
][RCOMP
]);
2273 CLAMPED_FLOAT_TO_USHORT(dst
[i
*4+1], rgba
[i
][GCOMP
]);
2274 CLAMPED_FLOAT_TO_USHORT(dst
[i
*4+2], rgba
[i
][BCOMP
]);
2275 CLAMPED_FLOAT_TO_USHORT(dst
[i
*4+3], rgba
[i
][ACOMP
]);
2280 CLAMPED_FLOAT_TO_USHORT(dst
[i
*3+0], rgba
[i
][BCOMP
]);
2281 CLAMPED_FLOAT_TO_USHORT(dst
[i
*3+1], rgba
[i
][GCOMP
]);
2282 CLAMPED_FLOAT_TO_USHORT(dst
[i
*3+2], rgba
[i
][RCOMP
]);
2287 CLAMPED_FLOAT_TO_USHORT(dst
[i
*4+0], rgba
[i
][BCOMP
]);
2288 CLAMPED_FLOAT_TO_USHORT(dst
[i
*4+1], rgba
[i
][GCOMP
]);
2289 CLAMPED_FLOAT_TO_USHORT(dst
[i
*4+2], rgba
[i
][RCOMP
]);
2290 CLAMPED_FLOAT_TO_USHORT(dst
[i
*4+3], rgba
[i
][ACOMP
]);
2295 CLAMPED_FLOAT_TO_USHORT(dst
[i
*4+0], rgba
[i
][ACOMP
]);
2296 CLAMPED_FLOAT_TO_USHORT(dst
[i
*4+1], rgba
[i
][BCOMP
]);
2297 CLAMPED_FLOAT_TO_USHORT(dst
[i
*4+2], rgba
[i
][GCOMP
]);
2298 CLAMPED_FLOAT_TO_USHORT(dst
[i
*4+3], rgba
[i
][RCOMP
]);
2304 dst
[i
*2+0] = FLOAT_TO_USHORT(rgba
[i
][RCOMP
]);
2305 dst
[i
*2+1] = FLOAT_TO_USHORT(rgba
[i
][GCOMP
]);
2309 _mesa_problem(ctx
, "bad format in _mesa_pack_rgba_span\n");
2315 GLshort
*dst
= (GLshort
*) dstAddr
;
2316 switch (dstFormat
) {
2319 dst
[i
] = FLOAT_TO_SHORT(rgba
[i
][RCOMP
]);
2323 dst
[i
] = FLOAT_TO_SHORT(rgba
[i
][GCOMP
]);
2327 dst
[i
] = FLOAT_TO_SHORT(rgba
[i
][BCOMP
]);
2331 dst
[i
] = FLOAT_TO_SHORT(rgba
[i
][ACOMP
]);
2335 dst
[i
] = FLOAT_TO_SHORT(luminance
[i
]);
2337 case GL_LUMINANCE_ALPHA
:
2339 dst
[i
*2+0] = FLOAT_TO_SHORT(luminance
[i
]);
2340 dst
[i
*2+1] = FLOAT_TO_SHORT(rgba
[i
][ACOMP
]);
2345 dst
[i
*3+0] = FLOAT_TO_SHORT(rgba
[i
][RCOMP
]);
2346 dst
[i
*3+1] = FLOAT_TO_SHORT(rgba
[i
][GCOMP
]);
2347 dst
[i
*3+2] = FLOAT_TO_SHORT(rgba
[i
][BCOMP
]);
2352 dst
[i
*4+0] = FLOAT_TO_SHORT(rgba
[i
][RCOMP
]);
2353 dst
[i
*4+1] = FLOAT_TO_SHORT(rgba
[i
][GCOMP
]);
2354 dst
[i
*4+2] = FLOAT_TO_SHORT(rgba
[i
][BCOMP
]);
2355 dst
[i
*4+3] = FLOAT_TO_SHORT(rgba
[i
][ACOMP
]);
2360 dst
[i
*3+0] = FLOAT_TO_SHORT(rgba
[i
][BCOMP
]);
2361 dst
[i
*3+1] = FLOAT_TO_SHORT(rgba
[i
][GCOMP
]);
2362 dst
[i
*3+2] = FLOAT_TO_SHORT(rgba
[i
][RCOMP
]);
2367 dst
[i
*4+0] = FLOAT_TO_SHORT(rgba
[i
][BCOMP
]);
2368 dst
[i
*4+1] = FLOAT_TO_SHORT(rgba
[i
][GCOMP
]);
2369 dst
[i
*4+2] = FLOAT_TO_SHORT(rgba
[i
][RCOMP
]);
2370 dst
[i
*4+3] = FLOAT_TO_SHORT(rgba
[i
][ACOMP
]);
2375 dst
[i
*4+0] = FLOAT_TO_SHORT(rgba
[i
][ACOMP
]);
2376 dst
[i
*4+1] = FLOAT_TO_SHORT(rgba
[i
][BCOMP
]);
2377 dst
[i
*4+2] = FLOAT_TO_SHORT(rgba
[i
][GCOMP
]);
2378 dst
[i
*4+3] = FLOAT_TO_SHORT(rgba
[i
][RCOMP
]);
2384 dst
[i
*2+0] = FLOAT_TO_SHORT(rgba
[i
][RCOMP
]);
2385 dst
[i
*2+1] = FLOAT_TO_SHORT(rgba
[i
][GCOMP
]);
2389 _mesa_problem(ctx
, "bad format in _mesa_pack_rgba_span\n");
2393 case GL_UNSIGNED_INT
:
2395 GLuint
*dst
= (GLuint
*) dstAddr
;
2396 switch (dstFormat
) {
2399 dst
[i
] = FLOAT_TO_UINT(rgba
[i
][RCOMP
]);
2403 dst
[i
] = FLOAT_TO_UINT(rgba
[i
][GCOMP
]);
2407 dst
[i
] = FLOAT_TO_UINT(rgba
[i
][BCOMP
]);
2411 dst
[i
] = FLOAT_TO_UINT(rgba
[i
][ACOMP
]);
2415 dst
[i
] = FLOAT_TO_UINT(luminance
[i
]);
2417 case GL_LUMINANCE_ALPHA
:
2419 dst
[i
*2+0] = FLOAT_TO_UINT(luminance
[i
]);
2420 dst
[i
*2+1] = FLOAT_TO_UINT(rgba
[i
][ACOMP
]);
2425 dst
[i
*3+0] = FLOAT_TO_UINT(rgba
[i
][RCOMP
]);
2426 dst
[i
*3+1] = FLOAT_TO_UINT(rgba
[i
][GCOMP
]);
2427 dst
[i
*3+2] = FLOAT_TO_UINT(rgba
[i
][BCOMP
]);
2432 dst
[i
*4+0] = FLOAT_TO_UINT(rgba
[i
][RCOMP
]);
2433 dst
[i
*4+1] = FLOAT_TO_UINT(rgba
[i
][GCOMP
]);
2434 dst
[i
*4+2] = FLOAT_TO_UINT(rgba
[i
][BCOMP
]);
2435 dst
[i
*4+3] = FLOAT_TO_UINT(rgba
[i
][ACOMP
]);
2440 dst
[i
*3+0] = FLOAT_TO_UINT(rgba
[i
][BCOMP
]);
2441 dst
[i
*3+1] = FLOAT_TO_UINT(rgba
[i
][GCOMP
]);
2442 dst
[i
*3+2] = FLOAT_TO_UINT(rgba
[i
][RCOMP
]);
2447 dst
[i
*4+0] = FLOAT_TO_UINT(rgba
[i
][BCOMP
]);
2448 dst
[i
*4+1] = FLOAT_TO_UINT(rgba
[i
][GCOMP
]);
2449 dst
[i
*4+2] = FLOAT_TO_UINT(rgba
[i
][RCOMP
]);
2450 dst
[i
*4+3] = FLOAT_TO_UINT(rgba
[i
][ACOMP
]);
2455 dst
[i
*4+0] = FLOAT_TO_UINT(rgba
[i
][ACOMP
]);
2456 dst
[i
*4+1] = FLOAT_TO_UINT(rgba
[i
][BCOMP
]);
2457 dst
[i
*4+2] = FLOAT_TO_UINT(rgba
[i
][GCOMP
]);
2458 dst
[i
*4+3] = FLOAT_TO_UINT(rgba
[i
][RCOMP
]);
2464 dst
[i
*2+0] = FLOAT_TO_UINT(rgba
[i
][RCOMP
]);
2465 dst
[i
*2+1] = FLOAT_TO_UINT(rgba
[i
][GCOMP
]);
2469 _mesa_problem(ctx
, "bad format in _mesa_pack_rgba_span\n");
2475 GLint
*dst
= (GLint
*) dstAddr
;
2476 switch (dstFormat
) {
2479 dst
[i
] = FLOAT_TO_INT(rgba
[i
][RCOMP
]);
2483 dst
[i
] = FLOAT_TO_INT(rgba
[i
][GCOMP
]);
2487 dst
[i
] = FLOAT_TO_INT(rgba
[i
][BCOMP
]);
2491 dst
[i
] = FLOAT_TO_INT(rgba
[i
][ACOMP
]);
2495 dst
[i
] = FLOAT_TO_INT(luminance
[i
]);
2497 case GL_LUMINANCE_ALPHA
:
2499 dst
[i
*2+0] = FLOAT_TO_INT(luminance
[i
]);
2500 dst
[i
*2+1] = FLOAT_TO_INT(rgba
[i
][ACOMP
]);
2505 dst
[i
*3+0] = FLOAT_TO_INT(rgba
[i
][RCOMP
]);
2506 dst
[i
*3+1] = FLOAT_TO_INT(rgba
[i
][GCOMP
]);
2507 dst
[i
*3+2] = FLOAT_TO_INT(rgba
[i
][BCOMP
]);
2512 dst
[i
*4+0] = FLOAT_TO_INT(rgba
[i
][RCOMP
]);
2513 dst
[i
*4+1] = FLOAT_TO_INT(rgba
[i
][GCOMP
]);
2514 dst
[i
*4+2] = FLOAT_TO_INT(rgba
[i
][BCOMP
]);
2515 dst
[i
*4+3] = FLOAT_TO_INT(rgba
[i
][ACOMP
]);
2520 dst
[i
*3+0] = FLOAT_TO_INT(rgba
[i
][BCOMP
]);
2521 dst
[i
*3+1] = FLOAT_TO_INT(rgba
[i
][GCOMP
]);
2522 dst
[i
*3+2] = FLOAT_TO_INT(rgba
[i
][RCOMP
]);
2527 dst
[i
*4+0] = FLOAT_TO_INT(rgba
[i
][BCOMP
]);
2528 dst
[i
*4+1] = FLOAT_TO_INT(rgba
[i
][GCOMP
]);
2529 dst
[i
*4+2] = FLOAT_TO_INT(rgba
[i
][RCOMP
]);
2530 dst
[i
*4+3] = FLOAT_TO_INT(rgba
[i
][ACOMP
]);
2535 dst
[i
*4+0] = FLOAT_TO_INT(rgba
[i
][ACOMP
]);
2536 dst
[i
*4+1] = FLOAT_TO_INT(rgba
[i
][BCOMP
]);
2537 dst
[i
*4+2] = FLOAT_TO_INT(rgba
[i
][GCOMP
]);
2538 dst
[i
*4+3] = FLOAT_TO_INT(rgba
[i
][RCOMP
]);
2544 dst
[i
*2+0] = FLOAT_TO_INT(rgba
[i
][RCOMP
]);
2545 dst
[i
*2+1] = FLOAT_TO_INT(rgba
[i
][GCOMP
]);
2549 _mesa_problem(ctx
, "bad format in _mesa_pack_rgba_span\n");
2555 GLfloat
*dst
= (GLfloat
*) dstAddr
;
2556 switch (dstFormat
) {
2559 dst
[i
] = rgba
[i
][RCOMP
];
2563 dst
[i
] = rgba
[i
][GCOMP
];
2567 dst
[i
] = rgba
[i
][BCOMP
];
2571 dst
[i
] = rgba
[i
][ACOMP
];
2575 dst
[i
] = luminance
[i
];
2577 case GL_LUMINANCE_ALPHA
:
2579 dst
[i
*2+0] = luminance
[i
];
2580 dst
[i
*2+1] = rgba
[i
][ACOMP
];
2585 dst
[i
*3+0] = rgba
[i
][RCOMP
];
2586 dst
[i
*3+1] = rgba
[i
][GCOMP
];
2587 dst
[i
*3+2] = rgba
[i
][BCOMP
];
2592 dst
[i
*4+0] = rgba
[i
][RCOMP
];
2593 dst
[i
*4+1] = rgba
[i
][GCOMP
];
2594 dst
[i
*4+2] = rgba
[i
][BCOMP
];
2595 dst
[i
*4+3] = rgba
[i
][ACOMP
];
2600 dst
[i
*3+0] = rgba
[i
][BCOMP
];
2601 dst
[i
*3+1] = rgba
[i
][GCOMP
];
2602 dst
[i
*3+2] = rgba
[i
][RCOMP
];
2607 dst
[i
*4+0] = rgba
[i
][BCOMP
];
2608 dst
[i
*4+1] = rgba
[i
][GCOMP
];
2609 dst
[i
*4+2] = rgba
[i
][RCOMP
];
2610 dst
[i
*4+3] = rgba
[i
][ACOMP
];
2615 dst
[i
*4+0] = rgba
[i
][ACOMP
];
2616 dst
[i
*4+1] = rgba
[i
][BCOMP
];
2617 dst
[i
*4+2] = rgba
[i
][GCOMP
];
2618 dst
[i
*4+3] = rgba
[i
][RCOMP
];
2624 dst
[i
*2+0] = rgba
[i
][RCOMP
];
2625 dst
[i
*2+1] = rgba
[i
][GCOMP
];
2629 _mesa_problem(ctx
, "bad format in _mesa_pack_rgba_span\n");
2633 case GL_HALF_FLOAT_ARB
:
2635 GLhalfARB
*dst
= (GLhalfARB
*) dstAddr
;
2636 switch (dstFormat
) {
2639 dst
[i
] = _mesa_float_to_half(rgba
[i
][RCOMP
]);
2643 dst
[i
] = _mesa_float_to_half(rgba
[i
][GCOMP
]);
2647 dst
[i
] = _mesa_float_to_half(rgba
[i
][BCOMP
]);
2651 dst
[i
] = _mesa_float_to_half(rgba
[i
][ACOMP
]);
2655 dst
[i
] = _mesa_float_to_half(luminance
[i
]);
2657 case GL_LUMINANCE_ALPHA
:
2659 dst
[i
*2+0] = _mesa_float_to_half(luminance
[i
]);
2660 dst
[i
*2+1] = _mesa_float_to_half(rgba
[i
][ACOMP
]);
2665 dst
[i
*3+0] = _mesa_float_to_half(rgba
[i
][RCOMP
]);
2666 dst
[i
*3+1] = _mesa_float_to_half(rgba
[i
][GCOMP
]);
2667 dst
[i
*3+2] = _mesa_float_to_half(rgba
[i
][BCOMP
]);
2672 dst
[i
*4+0] = _mesa_float_to_half(rgba
[i
][RCOMP
]);
2673 dst
[i
*4+1] = _mesa_float_to_half(rgba
[i
][GCOMP
]);
2674 dst
[i
*4+2] = _mesa_float_to_half(rgba
[i
][BCOMP
]);
2675 dst
[i
*4+3] = _mesa_float_to_half(rgba
[i
][ACOMP
]);
2680 dst
[i
*3+0] = _mesa_float_to_half(rgba
[i
][BCOMP
]);
2681 dst
[i
*3+1] = _mesa_float_to_half(rgba
[i
][GCOMP
]);
2682 dst
[i
*3+2] = _mesa_float_to_half(rgba
[i
][RCOMP
]);
2687 dst
[i
*4+0] = _mesa_float_to_half(rgba
[i
][BCOMP
]);
2688 dst
[i
*4+1] = _mesa_float_to_half(rgba
[i
][GCOMP
]);
2689 dst
[i
*4+2] = _mesa_float_to_half(rgba
[i
][RCOMP
]);
2690 dst
[i
*4+3] = _mesa_float_to_half(rgba
[i
][ACOMP
]);
2695 dst
[i
*4+0] = _mesa_float_to_half(rgba
[i
][ACOMP
]);
2696 dst
[i
*4+1] = _mesa_float_to_half(rgba
[i
][BCOMP
]);
2697 dst
[i
*4+2] = _mesa_float_to_half(rgba
[i
][GCOMP
]);
2698 dst
[i
*4+3] = _mesa_float_to_half(rgba
[i
][RCOMP
]);
2704 dst
[i
*2+0] = _mesa_float_to_half(rgba
[i
][RCOMP
]);
2705 dst
[i
*2+1] = _mesa_float_to_half(rgba
[i
][GCOMP
]);
2709 _mesa_problem(ctx
, "bad format in _mesa_pack_rgba_span\n");
2713 case GL_UNSIGNED_BYTE_3_3_2
:
2714 if (dstFormat
== GL_RGB
) {
2715 GLubyte
*dst
= (GLubyte
*) dstAddr
;
2717 dst
[i
] = (IROUND(rgba
[i
][RCOMP
] * 7.0F
) << 5)
2718 | (IROUND(rgba
[i
][GCOMP
] * 7.0F
) << 2)
2719 | (IROUND(rgba
[i
][BCOMP
] * 3.0F
) );
2723 case GL_UNSIGNED_BYTE_2_3_3_REV
:
2724 if (dstFormat
== GL_RGB
) {
2725 GLubyte
*dst
= (GLubyte
*) dstAddr
;
2727 dst
[i
] = (IROUND(rgba
[i
][RCOMP
] * 7.0F
) )
2728 | (IROUND(rgba
[i
][GCOMP
] * 7.0F
) << 3)
2729 | (IROUND(rgba
[i
][BCOMP
] * 3.0F
) << 6);
2733 case GL_UNSIGNED_SHORT_5_6_5
:
2734 if (dstFormat
== GL_RGB
) {
2735 GLushort
*dst
= (GLushort
*) dstAddr
;
2737 dst
[i
] = (IROUND(rgba
[i
][RCOMP
] * 31.0F
) << 11)
2738 | (IROUND(rgba
[i
][GCOMP
] * 63.0F
) << 5)
2739 | (IROUND(rgba
[i
][BCOMP
] * 31.0F
) );
2743 case GL_UNSIGNED_SHORT_5_6_5_REV
:
2744 if (dstFormat
== GL_RGB
) {
2745 GLushort
*dst
= (GLushort
*) dstAddr
;
2747 dst
[i
] = (IROUND(rgba
[i
][RCOMP
] * 31.0F
) )
2748 | (IROUND(rgba
[i
][GCOMP
] * 63.0F
) << 5)
2749 | (IROUND(rgba
[i
][BCOMP
] * 31.0F
) << 11);
2753 case GL_UNSIGNED_SHORT_4_4_4_4
:
2754 if (dstFormat
== GL_RGBA
) {
2755 GLushort
*dst
= (GLushort
*) dstAddr
;
2757 dst
[i
] = (IROUND(rgba
[i
][RCOMP
] * 15.0F
) << 12)
2758 | (IROUND(rgba
[i
][GCOMP
] * 15.0F
) << 8)
2759 | (IROUND(rgba
[i
][BCOMP
] * 15.0F
) << 4)
2760 | (IROUND(rgba
[i
][ACOMP
] * 15.0F
) );
2763 else if (dstFormat
== GL_BGRA
) {
2764 GLushort
*dst
= (GLushort
*) dstAddr
;
2766 dst
[i
] = (IROUND(rgba
[i
][BCOMP
] * 15.0F
) << 12)
2767 | (IROUND(rgba
[i
][GCOMP
] * 15.0F
) << 8)
2768 | (IROUND(rgba
[i
][RCOMP
] * 15.0F
) << 4)
2769 | (IROUND(rgba
[i
][ACOMP
] * 15.0F
) );
2772 else if (dstFormat
== GL_ABGR_EXT
) {
2773 GLushort
*dst
= (GLushort
*) dstAddr
;
2775 dst
[i
] = (IROUND(rgba
[i
][ACOMP
] * 15.0F
) << 12)
2776 | (IROUND(rgba
[i
][BCOMP
] * 15.0F
) << 8)
2777 | (IROUND(rgba
[i
][GCOMP
] * 15.0F
) << 4)
2778 | (IROUND(rgba
[i
][RCOMP
] * 15.0F
) );
2782 case GL_UNSIGNED_SHORT_4_4_4_4_REV
:
2783 if (dstFormat
== GL_RGBA
) {
2784 GLushort
*dst
= (GLushort
*) dstAddr
;
2786 dst
[i
] = (IROUND(rgba
[i
][RCOMP
] * 15.0F
) )
2787 | (IROUND(rgba
[i
][GCOMP
] * 15.0F
) << 4)
2788 | (IROUND(rgba
[i
][BCOMP
] * 15.0F
) << 8)
2789 | (IROUND(rgba
[i
][ACOMP
] * 15.0F
) << 12);
2792 else if (dstFormat
== GL_BGRA
) {
2793 GLushort
*dst
= (GLushort
*) dstAddr
;
2795 dst
[i
] = (IROUND(rgba
[i
][BCOMP
] * 15.0F
) )
2796 | (IROUND(rgba
[i
][GCOMP
] * 15.0F
) << 4)
2797 | (IROUND(rgba
[i
][RCOMP
] * 15.0F
) << 8)
2798 | (IROUND(rgba
[i
][ACOMP
] * 15.0F
) << 12);
2801 else if (dstFormat
== GL_ABGR_EXT
) {
2802 GLushort
*dst
= (GLushort
*) dstAddr
;
2804 dst
[i
] = (IROUND(rgba
[i
][ACOMP
] * 15.0F
) )
2805 | (IROUND(rgba
[i
][BCOMP
] * 15.0F
) << 4)
2806 | (IROUND(rgba
[i
][GCOMP
] * 15.0F
) << 8)
2807 | (IROUND(rgba
[i
][RCOMP
] * 15.0F
) << 12);
2811 case GL_UNSIGNED_SHORT_5_5_5_1
:
2812 if (dstFormat
== GL_RGBA
) {
2813 GLushort
*dst
= (GLushort
*) dstAddr
;
2815 dst
[i
] = (IROUND(rgba
[i
][RCOMP
] * 31.0F
) << 11)
2816 | (IROUND(rgba
[i
][GCOMP
] * 31.0F
) << 6)
2817 | (IROUND(rgba
[i
][BCOMP
] * 31.0F
) << 1)
2818 | (IROUND(rgba
[i
][ACOMP
] * 1.0F
) );
2821 else if (dstFormat
== GL_BGRA
) {
2822 GLushort
*dst
= (GLushort
*) dstAddr
;
2824 dst
[i
] = (IROUND(rgba
[i
][BCOMP
] * 31.0F
) << 11)
2825 | (IROUND(rgba
[i
][GCOMP
] * 31.0F
) << 6)
2826 | (IROUND(rgba
[i
][RCOMP
] * 31.0F
) << 1)
2827 | (IROUND(rgba
[i
][ACOMP
] * 1.0F
) );
2830 else if (dstFormat
== GL_ABGR_EXT
) {
2831 GLushort
*dst
= (GLushort
*) dstAddr
;
2833 dst
[i
] = (IROUND(rgba
[i
][ACOMP
] * 31.0F
) << 11)
2834 | (IROUND(rgba
[i
][BCOMP
] * 31.0F
) << 6)
2835 | (IROUND(rgba
[i
][GCOMP
] * 31.0F
) << 1)
2836 | (IROUND(rgba
[i
][RCOMP
] * 1.0F
) );
2840 case GL_UNSIGNED_SHORT_1_5_5_5_REV
:
2841 if (dstFormat
== GL_RGBA
) {
2842 GLushort
*dst
= (GLushort
*) dstAddr
;
2844 dst
[i
] = (IROUND(rgba
[i
][RCOMP
] * 31.0F
) )
2845 | (IROUND(rgba
[i
][GCOMP
] * 31.0F
) << 5)
2846 | (IROUND(rgba
[i
][BCOMP
] * 31.0F
) << 10)
2847 | (IROUND(rgba
[i
][ACOMP
] * 1.0F
) << 15);
2850 else if (dstFormat
== GL_BGRA
) {
2851 GLushort
*dst
= (GLushort
*) dstAddr
;
2853 dst
[i
] = (IROUND(rgba
[i
][BCOMP
] * 31.0F
) )
2854 | (IROUND(rgba
[i
][GCOMP
] * 31.0F
) << 5)
2855 | (IROUND(rgba
[i
][RCOMP
] * 31.0F
) << 10)
2856 | (IROUND(rgba
[i
][ACOMP
] * 1.0F
) << 15);
2859 else if (dstFormat
== GL_ABGR_EXT
) {
2860 GLushort
*dst
= (GLushort
*) dstAddr
;
2862 dst
[i
] = (IROUND(rgba
[i
][ACOMP
] * 31.0F
) )
2863 | (IROUND(rgba
[i
][BCOMP
] * 31.0F
) << 5)
2864 | (IROUND(rgba
[i
][GCOMP
] * 31.0F
) << 10)
2865 | (IROUND(rgba
[i
][RCOMP
] * 1.0F
) << 15);
2869 case GL_UNSIGNED_INT_8_8_8_8
:
2870 if (dstFormat
== GL_RGBA
) {
2871 GLuint
*dst
= (GLuint
*) dstAddr
;
2873 dst
[i
] = (IROUND(rgba
[i
][RCOMP
] * 255.F
) << 24)
2874 | (IROUND(rgba
[i
][GCOMP
] * 255.F
) << 16)
2875 | (IROUND(rgba
[i
][BCOMP
] * 255.F
) << 8)
2876 | (IROUND(rgba
[i
][ACOMP
] * 255.F
) );
2879 else if (dstFormat
== GL_BGRA
) {
2880 GLuint
*dst
= (GLuint
*) dstAddr
;
2882 dst
[i
] = (IROUND(rgba
[i
][BCOMP
] * 255.F
) << 24)
2883 | (IROUND(rgba
[i
][GCOMP
] * 255.F
) << 16)
2884 | (IROUND(rgba
[i
][RCOMP
] * 255.F
) << 8)
2885 | (IROUND(rgba
[i
][ACOMP
] * 255.F
) );
2888 else if (dstFormat
== GL_ABGR_EXT
) {
2889 GLuint
*dst
= (GLuint
*) dstAddr
;
2891 dst
[i
] = (IROUND(rgba
[i
][ACOMP
] * 255.F
) << 24)
2892 | (IROUND(rgba
[i
][BCOMP
] * 255.F
) << 16)
2893 | (IROUND(rgba
[i
][GCOMP
] * 255.F
) << 8)
2894 | (IROUND(rgba
[i
][RCOMP
] * 255.F
) );
2898 case GL_UNSIGNED_INT_8_8_8_8_REV
:
2899 if (dstFormat
== GL_RGBA
) {
2900 GLuint
*dst
= (GLuint
*) dstAddr
;
2902 dst
[i
] = (IROUND(rgba
[i
][RCOMP
] * 255.0F
) )
2903 | (IROUND(rgba
[i
][GCOMP
] * 255.0F
) << 8)
2904 | (IROUND(rgba
[i
][BCOMP
] * 255.0F
) << 16)
2905 | (IROUND(rgba
[i
][ACOMP
] * 255.0F
) << 24);
2908 else if (dstFormat
== GL_BGRA
) {
2909 GLuint
*dst
= (GLuint
*) dstAddr
;
2911 dst
[i
] = (IROUND(rgba
[i
][BCOMP
] * 255.0F
) )
2912 | (IROUND(rgba
[i
][GCOMP
] * 255.0F
) << 8)
2913 | (IROUND(rgba
[i
][RCOMP
] * 255.0F
) << 16)
2914 | (IROUND(rgba
[i
][ACOMP
] * 255.0F
) << 24);
2917 else if (dstFormat
== GL_ABGR_EXT
) {
2918 GLuint
*dst
= (GLuint
*) dstAddr
;
2920 dst
[i
] = (IROUND(rgba
[i
][ACOMP
] * 255.0F
) )
2921 | (IROUND(rgba
[i
][BCOMP
] * 255.0F
) << 8)
2922 | (IROUND(rgba
[i
][GCOMP
] * 255.0F
) << 16)
2923 | (IROUND(rgba
[i
][RCOMP
] * 255.0F
) << 24);
2927 case GL_UNSIGNED_INT_10_10_10_2
:
2928 if (dstFormat
== GL_RGBA
) {
2929 GLuint
*dst
= (GLuint
*) dstAddr
;
2931 dst
[i
] = (IROUND(rgba
[i
][RCOMP
] * 1023.0F
) << 22)
2932 | (IROUND(rgba
[i
][GCOMP
] * 1023.0F
) << 12)
2933 | (IROUND(rgba
[i
][BCOMP
] * 1023.0F
) << 2)
2934 | (IROUND(rgba
[i
][ACOMP
] * 3.0F
) );
2937 else if (dstFormat
== GL_BGRA
) {
2938 GLuint
*dst
= (GLuint
*) dstAddr
;
2940 dst
[i
] = (IROUND(rgba
[i
][BCOMP
] * 1023.0F
) << 22)
2941 | (IROUND(rgba
[i
][GCOMP
] * 1023.0F
) << 12)
2942 | (IROUND(rgba
[i
][RCOMP
] * 1023.0F
) << 2)
2943 | (IROUND(rgba
[i
][ACOMP
] * 3.0F
) );
2946 else if (dstFormat
== GL_ABGR_EXT
) {
2947 GLuint
*dst
= (GLuint
*) dstAddr
;
2949 dst
[i
] = (IROUND(rgba
[i
][ACOMP
] * 1023.0F
) << 22)
2950 | (IROUND(rgba
[i
][BCOMP
] * 1023.0F
) << 12)
2951 | (IROUND(rgba
[i
][GCOMP
] * 1023.0F
) << 2)
2952 | (IROUND(rgba
[i
][RCOMP
] * 3.0F
) );
2956 case GL_UNSIGNED_INT_2_10_10_10_REV
:
2957 if (dstFormat
== GL_RGBA
) {
2958 GLuint
*dst
= (GLuint
*) dstAddr
;
2960 dst
[i
] = (IROUND(rgba
[i
][RCOMP
] * 1023.0F
) )
2961 | (IROUND(rgba
[i
][GCOMP
] * 1023.0F
) << 10)
2962 | (IROUND(rgba
[i
][BCOMP
] * 1023.0F
) << 20)
2963 | (IROUND(rgba
[i
][ACOMP
] * 3.0F
) << 30);
2966 else if (dstFormat
== GL_BGRA
) {
2967 GLuint
*dst
= (GLuint
*) dstAddr
;
2969 dst
[i
] = (IROUND(rgba
[i
][BCOMP
] * 1023.0F
) )
2970 | (IROUND(rgba
[i
][GCOMP
] * 1023.0F
) << 10)
2971 | (IROUND(rgba
[i
][RCOMP
] * 1023.0F
) << 20)
2972 | (IROUND(rgba
[i
][ACOMP
] * 3.0F
) << 30);
2975 else if (dstFormat
== GL_ABGR_EXT
) {
2976 GLuint
*dst
= (GLuint
*) dstAddr
;
2978 dst
[i
] = (IROUND(rgba
[i
][ACOMP
] * 1023.0F
) )
2979 | (IROUND(rgba
[i
][BCOMP
] * 1023.0F
) << 10)
2980 | (IROUND(rgba
[i
][GCOMP
] * 1023.0F
) << 20)
2981 | (IROUND(rgba
[i
][RCOMP
] * 3.0F
) << 30);
2986 _mesa_problem(ctx
, "bad type in _mesa_pack_rgba_span_float");
2990 if (dstPacking
->SwapBytes
) {
2991 GLint swapSize
= _mesa_sizeof_packed_type(dstType
);
2992 if (swapSize
== 2) {
2993 if (dstPacking
->SwapBytes
) {
2994 _mesa_swap2((GLushort
*) dstAddr
, n
* comps
);
2997 else if (swapSize
== 4) {
2998 if (dstPacking
->SwapBytes
) {
2999 _mesa_swap4((GLuint
*) dstAddr
, n
* comps
);
3006 #define SWAP2BYTE(VALUE) \
3008 GLubyte *bytes = (GLubyte *) &(VALUE); \
3009 GLubyte tmp = bytes[0]; \
3010 bytes[0] = bytes[1]; \
3014 #define SWAP4BYTE(VALUE) \
3016 GLubyte *bytes = (GLubyte *) &(VALUE); \
3017 GLubyte tmp = bytes[0]; \
3018 bytes[0] = bytes[3]; \
3021 bytes[1] = bytes[2]; \
3027 extract_uint_indexes(GLuint n
, GLuint indexes
[],
3028 GLenum srcFormat
, GLenum srcType
, const GLvoid
*src
,
3029 const struct gl_pixelstore_attrib
*unpack
)
3031 ASSERT(srcFormat
== GL_COLOR_INDEX
|| srcFormat
== GL_STENCIL_INDEX
);
3033 ASSERT(srcType
== GL_BITMAP
||
3034 srcType
== GL_UNSIGNED_BYTE
||
3035 srcType
== GL_BYTE
||
3036 srcType
== GL_UNSIGNED_SHORT
||
3037 srcType
== GL_SHORT
||
3038 srcType
== GL_UNSIGNED_INT
||
3039 srcType
== GL_INT
||
3040 srcType
== GL_UNSIGNED_INT_24_8_EXT
||
3041 srcType
== GL_HALF_FLOAT_ARB
||
3042 srcType
== GL_FLOAT
);
3047 GLubyte
*ubsrc
= (GLubyte
*) src
;
3048 if (unpack
->LsbFirst
) {
3049 GLubyte mask
= 1 << (unpack
->SkipPixels
& 0x7);
3051 for (i
= 0; i
< n
; i
++) {
3052 indexes
[i
] = (*ubsrc
& mask
) ? 1 : 0;
3063 GLubyte mask
= 128 >> (unpack
->SkipPixels
& 0x7);
3065 for (i
= 0; i
< n
; i
++) {
3066 indexes
[i
] = (*ubsrc
& mask
) ? 1 : 0;
3078 case GL_UNSIGNED_BYTE
:
3081 const GLubyte
*s
= (const GLubyte
*) src
;
3082 for (i
= 0; i
< n
; i
++)
3089 const GLbyte
*s
= (const GLbyte
*) src
;
3090 for (i
= 0; i
< n
; i
++)
3094 case GL_UNSIGNED_SHORT
:
3097 const GLushort
*s
= (const GLushort
*) src
;
3098 if (unpack
->SwapBytes
) {
3099 for (i
= 0; i
< n
; i
++) {
3100 GLushort value
= s
[i
];
3106 for (i
= 0; i
< n
; i
++)
3114 const GLshort
*s
= (const GLshort
*) src
;
3115 if (unpack
->SwapBytes
) {
3116 for (i
= 0; i
< n
; i
++) {
3117 GLshort value
= s
[i
];
3123 for (i
= 0; i
< n
; i
++)
3128 case GL_UNSIGNED_INT
:
3131 const GLuint
*s
= (const GLuint
*) src
;
3132 if (unpack
->SwapBytes
) {
3133 for (i
= 0; i
< n
; i
++) {
3134 GLuint value
= s
[i
];
3140 for (i
= 0; i
< n
; i
++)
3148 const GLint
*s
= (const GLint
*) src
;
3149 if (unpack
->SwapBytes
) {
3150 for (i
= 0; i
< n
; i
++) {
3157 for (i
= 0; i
< n
; i
++)
3165 const GLfloat
*s
= (const GLfloat
*) src
;
3166 if (unpack
->SwapBytes
) {
3167 for (i
= 0; i
< n
; i
++) {
3168 GLfloat value
= s
[i
];
3170 indexes
[i
] = (GLuint
) value
;
3174 for (i
= 0; i
< n
; i
++)
3175 indexes
[i
] = (GLuint
) s
[i
];
3179 case GL_HALF_FLOAT_ARB
:
3182 const GLhalfARB
*s
= (const GLhalfARB
*) src
;
3183 if (unpack
->SwapBytes
) {
3184 for (i
= 0; i
< n
; i
++) {
3185 GLhalfARB value
= s
[i
];
3187 indexes
[i
] = (GLuint
) _mesa_half_to_float(value
);
3191 for (i
= 0; i
< n
; i
++)
3192 indexes
[i
] = (GLuint
) _mesa_half_to_float(s
[i
]);
3196 case GL_UNSIGNED_INT_24_8_EXT
:
3199 const GLuint
*s
= (const GLuint
*) src
;
3200 if (unpack
->SwapBytes
) {
3201 for (i
= 0; i
< n
; i
++) {
3202 GLuint value
= s
[i
];
3204 indexes
[i
] = value
& 0xff; /* lower 8 bits */
3208 for (i
= 0; i
< n
; i
++)
3209 indexes
[i
] = s
[i
] & 0xff; /* lower 8 bits */
3215 _mesa_problem(NULL
, "bad srcType in extract_uint_indexes");
3222 * This function extracts floating point RGBA values from arbitrary
3223 * image data. srcFormat and srcType are the format and type parameters
3224 * passed to glDrawPixels, glTexImage[123]D, glTexSubImage[123]D, etc.
3226 * Refering to section 3.6.4 of the OpenGL 1.2 spec, this function
3227 * implements the "Conversion to floating point", "Conversion to RGB",
3228 * and "Final Expansion to RGBA" operations.
3230 * Args: n - number of pixels
3231 * rgba - output colors
3232 * srcFormat - format of incoming data
3233 * srcType - data type of incoming data
3234 * src - source data pointer
3235 * swapBytes - perform byteswapping of incoming data?
3238 extract_float_rgba(GLuint n
, GLfloat rgba
[][4],
3239 GLenum srcFormat
, GLenum srcType
, const GLvoid
*src
,
3240 GLboolean swapBytes
)
3242 GLint redIndex
, greenIndex
, blueIndex
, alphaIndex
;
3244 GLint rComp
, bComp
, gComp
, aComp
;
3245 GLboolean intFormat
;
3246 GLfloat rs
= 1.0f
, gs
= 1.0f
, bs
= 1.0f
, as
= 1.0f
; /* scale factors */
3248 ASSERT(srcFormat
== GL_RED
||
3249 srcFormat
== GL_GREEN
||
3250 srcFormat
== GL_BLUE
||
3251 srcFormat
== GL_ALPHA
||
3252 srcFormat
== GL_LUMINANCE
||
3253 srcFormat
== GL_LUMINANCE_ALPHA
||
3254 srcFormat
== GL_INTENSITY
||
3255 srcFormat
== GL_RGB
||
3256 srcFormat
== GL_BGR
||
3257 srcFormat
== GL_RGBA
||
3258 srcFormat
== GL_BGRA
||
3259 srcFormat
== GL_ABGR_EXT
||
3260 srcFormat
== GL_DU8DV8_ATI
||
3261 srcFormat
== GL_DUDV_ATI
||
3262 srcFormat
== GL_RED_INTEGER_EXT
||
3263 srcFormat
== GL_GREEN_INTEGER_EXT
||
3264 srcFormat
== GL_BLUE_INTEGER_EXT
||
3265 srcFormat
== GL_ALPHA_INTEGER_EXT
||
3266 srcFormat
== GL_RGB_INTEGER_EXT
||
3267 srcFormat
== GL_RGBA_INTEGER_EXT
||
3268 srcFormat
== GL_BGR_INTEGER_EXT
||
3269 srcFormat
== GL_BGRA_INTEGER_EXT
||
3270 srcFormat
== GL_LUMINANCE_INTEGER_EXT
||
3271 srcFormat
== GL_LUMINANCE_ALPHA_INTEGER_EXT
);
3273 ASSERT(srcType
== GL_UNSIGNED_BYTE
||
3274 srcType
== GL_BYTE
||
3275 srcType
== GL_UNSIGNED_SHORT
||
3276 srcType
== GL_SHORT
||
3277 srcType
== GL_UNSIGNED_INT
||
3278 srcType
== GL_INT
||
3279 srcType
== GL_HALF_FLOAT_ARB
||
3280 srcType
== GL_FLOAT
||
3281 srcType
== GL_UNSIGNED_BYTE_3_3_2
||
3282 srcType
== GL_UNSIGNED_BYTE_2_3_3_REV
||
3283 srcType
== GL_UNSIGNED_SHORT_5_6_5
||
3284 srcType
== GL_UNSIGNED_SHORT_5_6_5_REV
||
3285 srcType
== GL_UNSIGNED_SHORT_4_4_4_4
||
3286 srcType
== GL_UNSIGNED_SHORT_4_4_4_4_REV
||
3287 srcType
== GL_UNSIGNED_SHORT_5_5_5_1
||
3288 srcType
== GL_UNSIGNED_SHORT_1_5_5_5_REV
||
3289 srcType
== GL_UNSIGNED_INT_8_8_8_8
||
3290 srcType
== GL_UNSIGNED_INT_8_8_8_8_REV
||
3291 srcType
== GL_UNSIGNED_INT_10_10_10_2
||
3292 srcType
== GL_UNSIGNED_INT_2_10_10_10_REV
);
3294 rComp
= gComp
= bComp
= aComp
= -1;
3296 switch (srcFormat
) {
3298 case GL_RED_INTEGER_EXT
:
3300 greenIndex
= blueIndex
= alphaIndex
= -1;
3304 case GL_GREEN_INTEGER_EXT
:
3306 redIndex
= blueIndex
= alphaIndex
= -1;
3310 case GL_BLUE_INTEGER_EXT
:
3312 redIndex
= greenIndex
= alphaIndex
= -1;
3316 case GL_ALPHA_INTEGER_EXT
:
3317 redIndex
= greenIndex
= blueIndex
= -1;
3322 case GL_LUMINANCE_INTEGER_EXT
:
3323 redIndex
= greenIndex
= blueIndex
= 0;
3327 case GL_LUMINANCE_ALPHA
:
3328 case GL_LUMINANCE_ALPHA_INTEGER_EXT
:
3329 redIndex
= greenIndex
= blueIndex
= 0;
3334 redIndex
= greenIndex
= blueIndex
= alphaIndex
= 0;
3338 case GL_RGB_INTEGER
:
3361 case GL_RGBA_INTEGER
:
3403 _mesa_problem(NULL
, "bad srcFormat %s in extract float data",
3404 _mesa_lookup_enum_by_nr(srcFormat
));
3408 intFormat
= _mesa_is_integer_format(srcFormat
);
3410 #define PROCESS(INDEX, CHANNEL, DEFAULT, DEFAULT_INT, TYPE, CONVERSION) \
3411 if ((INDEX) < 0) { \
3414 for (i = 0; i < n; i++) { \
3415 rgba[i][CHANNEL] = DEFAULT_INT; \
3419 for (i = 0; i < n; i++) { \
3420 rgba[i][CHANNEL] = DEFAULT; \
3424 else if (swapBytes) { \
3425 const TYPE *s = (const TYPE *) src; \
3427 for (i = 0; i < n; i++) { \
3428 TYPE value = s[INDEX]; \
3429 if (sizeof(TYPE) == 2) { \
3432 else if (sizeof(TYPE) == 4) { \
3436 rgba[i][CHANNEL] = (GLfloat) value; \
3438 rgba[i][CHANNEL] = (GLfloat) CONVERSION(value); \
3443 const TYPE *s = (const TYPE *) src; \
3446 for (i = 0; i < n; i++) { \
3447 rgba[i][CHANNEL] = (GLfloat) s[INDEX]; \
3452 for (i = 0; i < n; i++) { \
3453 rgba[i][CHANNEL] = (GLfloat) CONVERSION(s[INDEX]); \
3460 case GL_UNSIGNED_BYTE
:
3461 PROCESS(redIndex
, RCOMP
, 0.0F
, 0, GLubyte
, UBYTE_TO_FLOAT
);
3462 PROCESS(greenIndex
, GCOMP
, 0.0F
, 0, GLubyte
, UBYTE_TO_FLOAT
);
3463 PROCESS(blueIndex
, BCOMP
, 0.0F
, 0, GLubyte
, UBYTE_TO_FLOAT
);
3464 PROCESS(alphaIndex
, ACOMP
, 1.0F
, 255, GLubyte
, UBYTE_TO_FLOAT
);
3467 PROCESS(redIndex
, RCOMP
, 0.0F
, 0, GLbyte
, BYTE_TO_FLOAT
);
3468 PROCESS(greenIndex
, GCOMP
, 0.0F
, 0, GLbyte
, BYTE_TO_FLOAT
);
3469 PROCESS(blueIndex
, BCOMP
, 0.0F
, 0, GLbyte
, BYTE_TO_FLOAT
);
3470 PROCESS(alphaIndex
, ACOMP
, 1.0F
, 127, GLbyte
, BYTE_TO_FLOAT
);
3472 case GL_UNSIGNED_SHORT
:
3473 PROCESS(redIndex
, RCOMP
, 0.0F
, 0, GLushort
, USHORT_TO_FLOAT
);
3474 PROCESS(greenIndex
, GCOMP
, 0.0F
, 0, GLushort
, USHORT_TO_FLOAT
);
3475 PROCESS(blueIndex
, BCOMP
, 0.0F
, 0, GLushort
, USHORT_TO_FLOAT
);
3476 PROCESS(alphaIndex
, ACOMP
, 1.0F
, 0xffff, GLushort
, USHORT_TO_FLOAT
);
3479 PROCESS(redIndex
, RCOMP
, 0.0F
, 0, GLshort
, SHORT_TO_FLOAT
);
3480 PROCESS(greenIndex
, GCOMP
, 0.0F
, 0, GLshort
, SHORT_TO_FLOAT
);
3481 PROCESS(blueIndex
, BCOMP
, 0.0F
, 0, GLshort
, SHORT_TO_FLOAT
);
3482 PROCESS(alphaIndex
, ACOMP
, 1.0F
, 32767, GLshort
, SHORT_TO_FLOAT
);
3484 case GL_UNSIGNED_INT
:
3485 PROCESS(redIndex
, RCOMP
, 0.0F
, 0, GLuint
, UINT_TO_FLOAT
);
3486 PROCESS(greenIndex
, GCOMP
, 0.0F
, 0, GLuint
, UINT_TO_FLOAT
);
3487 PROCESS(blueIndex
, BCOMP
, 0.0F
, 0, GLuint
, UINT_TO_FLOAT
);
3488 PROCESS(alphaIndex
, ACOMP
, 1.0F
, 0xffffffff, GLuint
, UINT_TO_FLOAT
);
3491 PROCESS(redIndex
, RCOMP
, 0.0F
, 0, GLint
, INT_TO_FLOAT
);
3492 PROCESS(greenIndex
, GCOMP
, 0.0F
, 0, GLint
, INT_TO_FLOAT
);
3493 PROCESS(blueIndex
, BCOMP
, 0.0F
, 0, GLint
, INT_TO_FLOAT
);
3494 PROCESS(alphaIndex
, ACOMP
, 1.0F
, 2147483647, GLint
, INT_TO_FLOAT
);
3497 PROCESS(redIndex
, RCOMP
, 0.0F
, 0.0F
, GLfloat
, (GLfloat
));
3498 PROCESS(greenIndex
, GCOMP
, 0.0F
, 0.0F
, GLfloat
, (GLfloat
));
3499 PROCESS(blueIndex
, BCOMP
, 0.0F
, 0.0F
, GLfloat
, (GLfloat
));
3500 PROCESS(alphaIndex
, ACOMP
, 1.0F
, 1.0F
, GLfloat
, (GLfloat
));
3502 case GL_HALF_FLOAT_ARB
:
3503 PROCESS(redIndex
, RCOMP
, 0.0F
, 0.0F
, GLhalfARB
, _mesa_half_to_float
);
3504 PROCESS(greenIndex
, GCOMP
, 0.0F
, 0.0F
, GLhalfARB
, _mesa_half_to_float
);
3505 PROCESS(blueIndex
, BCOMP
, 0.0F
, 0.0F
, GLhalfARB
, _mesa_half_to_float
);
3506 PROCESS(alphaIndex
, ACOMP
, 1.0F
, 1.0F
, GLhalfARB
, _mesa_half_to_float
);
3508 case GL_UNSIGNED_BYTE_3_3_2
:
3510 const GLubyte
*ubsrc
= (const GLubyte
*) src
;
3517 for (i
= 0; i
< n
; i
++) {
3518 GLubyte p
= ubsrc
[i
];
3519 rgba
[i
][rComp
] = ((p
>> 5) ) * rs
;
3520 rgba
[i
][gComp
] = ((p
>> 2) & 0x7) * gs
;
3521 rgba
[i
][bComp
] = ((p
) & 0x3) * bs
;
3522 rgba
[i
][aComp
] = 1.0F
;
3526 case GL_UNSIGNED_BYTE_2_3_3_REV
:
3528 const GLubyte
*ubsrc
= (const GLubyte
*) src
;
3535 for (i
= 0; i
< n
; i
++) {
3536 GLubyte p
= ubsrc
[i
];
3537 rgba
[i
][rComp
] = ((p
) & 0x7) * rs
;
3538 rgba
[i
][gComp
] = ((p
>> 3) & 0x7) * gs
;
3539 rgba
[i
][bComp
] = ((p
>> 6) ) * bs
;
3540 rgba
[i
][aComp
] = 1.0F
;
3544 case GL_UNSIGNED_SHORT_5_6_5
:
3551 const GLushort
*ussrc
= (const GLushort
*) src
;
3553 for (i
= 0; i
< n
; i
++) {
3554 GLushort p
= ussrc
[i
];
3556 rgba
[i
][rComp
] = ((p
>> 11) ) * rs
;
3557 rgba
[i
][gComp
] = ((p
>> 5) & 0x3f) * gs
;
3558 rgba
[i
][bComp
] = ((p
) & 0x1f) * bs
;
3559 rgba
[i
][aComp
] = 1.0F
;
3563 const GLushort
*ussrc
= (const GLushort
*) src
;
3565 for (i
= 0; i
< n
; i
++) {
3566 GLushort p
= ussrc
[i
];
3567 rgba
[i
][rComp
] = ((p
>> 11) ) * rs
;
3568 rgba
[i
][gComp
] = ((p
>> 5) & 0x3f) * gs
;
3569 rgba
[i
][bComp
] = ((p
) & 0x1f) * bs
;
3570 rgba
[i
][aComp
] = 1.0F
;
3574 case GL_UNSIGNED_SHORT_5_6_5_REV
:
3581 const GLushort
*ussrc
= (const GLushort
*) src
;
3583 for (i
= 0; i
< n
; i
++) {
3584 GLushort p
= ussrc
[i
];
3586 rgba
[i
][rComp
] = ((p
) & 0x1f) * rs
;
3587 rgba
[i
][gComp
] = ((p
>> 5) & 0x3f) * gs
;
3588 rgba
[i
][bComp
] = ((p
>> 11) ) * bs
;
3589 rgba
[i
][aComp
] = 1.0F
;
3593 const GLushort
*ussrc
= (const GLushort
*) src
;
3595 for (i
= 0; i
< n
; i
++) {
3596 GLushort p
= ussrc
[i
];
3597 rgba
[i
][rComp
] = ((p
) & 0x1f) * rs
;
3598 rgba
[i
][gComp
] = ((p
>> 5) & 0x3f) * gs
;
3599 rgba
[i
][bComp
] = ((p
>> 11) ) * bs
;
3600 rgba
[i
][aComp
] = 1.0F
;
3604 case GL_UNSIGNED_SHORT_4_4_4_4
:
3606 rs
= gs
= bs
= as
= 1.0F
/ 15.0F
;
3609 const GLushort
*ussrc
= (const GLushort
*) src
;
3611 for (i
= 0; i
< n
; i
++) {
3612 GLushort p
= ussrc
[i
];
3614 rgba
[i
][rComp
] = ((p
>> 12) ) * rs
;
3615 rgba
[i
][gComp
] = ((p
>> 8) & 0xf) * gs
;
3616 rgba
[i
][bComp
] = ((p
>> 4) & 0xf) * bs
;
3617 rgba
[i
][aComp
] = ((p
) & 0xf) * as
;
3621 const GLushort
*ussrc
= (const GLushort
*) src
;
3623 for (i
= 0; i
< n
; i
++) {
3624 GLushort p
= ussrc
[i
];
3625 rgba
[i
][rComp
] = ((p
>> 12) ) * rs
;
3626 rgba
[i
][gComp
] = ((p
>> 8) & 0xf) * gs
;
3627 rgba
[i
][bComp
] = ((p
>> 4) & 0xf) * bs
;
3628 rgba
[i
][aComp
] = ((p
) & 0xf) * as
;
3632 case GL_UNSIGNED_SHORT_4_4_4_4_REV
:
3634 rs
= gs
= bs
= as
= 1.0F
/ 15.0F
;
3637 const GLushort
*ussrc
= (const GLushort
*) src
;
3639 for (i
= 0; i
< n
; i
++) {
3640 GLushort p
= ussrc
[i
];
3642 rgba
[i
][rComp
] = ((p
) & 0xf) * rs
;
3643 rgba
[i
][gComp
] = ((p
>> 4) & 0xf) * gs
;
3644 rgba
[i
][bComp
] = ((p
>> 8) & 0xf) * bs
;
3645 rgba
[i
][aComp
] = ((p
>> 12) ) * as
;
3649 const GLushort
*ussrc
= (const GLushort
*) src
;
3651 for (i
= 0; i
< n
; i
++) {
3652 GLushort p
= ussrc
[i
];
3653 rgba
[i
][rComp
] = ((p
) & 0xf) * rs
;
3654 rgba
[i
][gComp
] = ((p
>> 4) & 0xf) * gs
;
3655 rgba
[i
][bComp
] = ((p
>> 8) & 0xf) * bs
;
3656 rgba
[i
][aComp
] = ((p
>> 12) ) * as
;
3660 case GL_UNSIGNED_SHORT_5_5_5_1
:
3662 rs
= gs
= bs
= 1.0F
/ 31.0F
;
3665 const GLushort
*ussrc
= (const GLushort
*) src
;
3667 for (i
= 0; i
< n
; i
++) {
3668 GLushort p
= ussrc
[i
];
3670 rgba
[i
][rComp
] = ((p
>> 11) ) * rs
;
3671 rgba
[i
][gComp
] = ((p
>> 6) & 0x1f) * gs
;
3672 rgba
[i
][bComp
] = ((p
>> 1) & 0x1f) * bs
;
3673 rgba
[i
][aComp
] = ((p
) & 0x1) * as
;
3677 const GLushort
*ussrc
= (const GLushort
*) src
;
3679 for (i
= 0; i
< n
; i
++) {
3680 GLushort p
= ussrc
[i
];
3681 rgba
[i
][rComp
] = ((p
>> 11) ) * rs
;
3682 rgba
[i
][gComp
] = ((p
>> 6) & 0x1f) * gs
;
3683 rgba
[i
][bComp
] = ((p
>> 1) & 0x1f) * bs
;
3684 rgba
[i
][aComp
] = ((p
) & 0x1) * as
;
3688 case GL_UNSIGNED_SHORT_1_5_5_5_REV
:
3690 rs
= gs
= bs
= 1.0F
/ 31.0F
;
3693 const GLushort
*ussrc
= (const GLushort
*) src
;
3695 for (i
= 0; i
< n
; i
++) {
3696 GLushort p
= ussrc
[i
];
3698 rgba
[i
][rComp
] = ((p
) & 0x1f) * rs
;
3699 rgba
[i
][gComp
] = ((p
>> 5) & 0x1f) * gs
;
3700 rgba
[i
][bComp
] = ((p
>> 10) & 0x1f) * bs
;
3701 rgba
[i
][aComp
] = ((p
>> 15) ) * as
;
3705 const GLushort
*ussrc
= (const GLushort
*) src
;
3707 for (i
= 0; i
< n
; i
++) {
3708 GLushort p
= ussrc
[i
];
3709 rgba
[i
][rComp
] = ((p
) & 0x1f) * rs
;
3710 rgba
[i
][gComp
] = ((p
>> 5) & 0x1f) * gs
;
3711 rgba
[i
][bComp
] = ((p
>> 10) & 0x1f) * bs
;
3712 rgba
[i
][aComp
] = ((p
>> 15) ) * as
;
3716 case GL_UNSIGNED_INT_8_8_8_8
:
3718 const GLuint
*uisrc
= (const GLuint
*) src
;
3721 for (i
= 0; i
< n
; i
++) {
3722 GLuint p
= uisrc
[i
];
3723 rgba
[i
][rComp
] = (GLfloat
) ((p
) & 0xff);
3724 rgba
[i
][gComp
] = (GLfloat
) ((p
>> 8) & 0xff);
3725 rgba
[i
][bComp
] = (GLfloat
) ((p
>> 16) & 0xff);
3726 rgba
[i
][aComp
] = (GLfloat
) ((p
>> 24) );
3730 for (i
= 0; i
< n
; i
++) {
3731 GLuint p
= uisrc
[i
];
3732 rgba
[i
][rComp
] = UBYTE_TO_FLOAT((p
) & 0xff);
3733 rgba
[i
][gComp
] = UBYTE_TO_FLOAT((p
>> 8) & 0xff);
3734 rgba
[i
][bComp
] = UBYTE_TO_FLOAT((p
>> 16) & 0xff);
3735 rgba
[i
][aComp
] = UBYTE_TO_FLOAT((p
>> 24) );
3740 const GLuint
*uisrc
= (const GLuint
*) src
;
3743 for (i
= 0; i
< n
; i
++) {
3744 GLuint p
= uisrc
[i
];
3745 rgba
[i
][rComp
] = (GLfloat
) ((p
>> 24) );
3746 rgba
[i
][gComp
] = (GLfloat
) ((p
>> 16) & 0xff);
3747 rgba
[i
][bComp
] = (GLfloat
) ((p
>> 8) & 0xff);
3748 rgba
[i
][aComp
] = (GLfloat
) ((p
) & 0xff);
3752 for (i
= 0; i
< n
; i
++) {
3753 GLuint p
= uisrc
[i
];
3754 rgba
[i
][rComp
] = UBYTE_TO_FLOAT((p
>> 24) );
3755 rgba
[i
][gComp
] = UBYTE_TO_FLOAT((p
>> 16) & 0xff);
3756 rgba
[i
][bComp
] = UBYTE_TO_FLOAT((p
>> 8) & 0xff);
3757 rgba
[i
][aComp
] = UBYTE_TO_FLOAT((p
) & 0xff);
3762 case GL_UNSIGNED_INT_8_8_8_8_REV
:
3764 const GLuint
*uisrc
= (const GLuint
*) src
;
3767 for (i
= 0; i
< n
; i
++) {
3768 GLuint p
= uisrc
[i
];
3769 rgba
[i
][rComp
] = (GLfloat
) ((p
>> 24) );
3770 rgba
[i
][gComp
] = (GLfloat
) ((p
>> 16) & 0xff);
3771 rgba
[i
][bComp
] = (GLfloat
) ((p
>> 8) & 0xff);
3772 rgba
[i
][aComp
] = (GLfloat
) ((p
) & 0xff);
3776 for (i
= 0; i
< n
; i
++) {
3777 GLuint p
= uisrc
[i
];
3778 rgba
[i
][rComp
] = UBYTE_TO_FLOAT((p
>> 24) );
3779 rgba
[i
][gComp
] = UBYTE_TO_FLOAT((p
>> 16) & 0xff);
3780 rgba
[i
][bComp
] = UBYTE_TO_FLOAT((p
>> 8) & 0xff);
3781 rgba
[i
][aComp
] = UBYTE_TO_FLOAT((p
) & 0xff);
3786 const GLuint
*uisrc
= (const GLuint
*) src
;
3789 for (i
= 0; i
< n
; i
++) {
3790 GLuint p
= uisrc
[i
];
3791 rgba
[i
][rComp
] = (GLfloat
) ((p
) & 0xff);
3792 rgba
[i
][gComp
] = (GLfloat
) ((p
>> 8) & 0xff);
3793 rgba
[i
][bComp
] = (GLfloat
) ((p
>> 16) & 0xff);
3794 rgba
[i
][aComp
] = (GLfloat
) ((p
>> 24) );
3798 for (i
= 0; i
< n
; i
++) {
3799 GLuint p
= uisrc
[i
];
3800 rgba
[i
][rComp
] = UBYTE_TO_FLOAT((p
) & 0xff);
3801 rgba
[i
][gComp
] = UBYTE_TO_FLOAT((p
>> 8) & 0xff);
3802 rgba
[i
][bComp
] = UBYTE_TO_FLOAT((p
>> 16) & 0xff);
3803 rgba
[i
][aComp
] = UBYTE_TO_FLOAT((p
>> 24) );
3808 case GL_UNSIGNED_INT_10_10_10_2
:
3810 rs
= 1.0F
/ 1023.0F
;
3811 gs
= 1.0F
/ 1023.0F
;
3812 bs
= 1.0F
/ 1023.0F
;
3816 const GLuint
*uisrc
= (const GLuint
*) src
;
3818 for (i
= 0; i
< n
; i
++) {
3819 GLuint p
= uisrc
[i
];
3821 rgba
[i
][rComp
] = ((p
>> 22) ) * rs
;
3822 rgba
[i
][gComp
] = ((p
>> 12) & 0x3ff) * gs
;
3823 rgba
[i
][bComp
] = ((p
>> 2) & 0x3ff) * bs
;
3824 rgba
[i
][aComp
] = ((p
) & 0x3 ) * as
;
3828 const GLuint
*uisrc
= (const GLuint
*) src
;
3830 for (i
= 0; i
< n
; i
++) {
3831 GLuint p
= uisrc
[i
];
3832 rgba
[i
][rComp
] = ((p
>> 22) ) * rs
;
3833 rgba
[i
][gComp
] = ((p
>> 12) & 0x3ff) * gs
;
3834 rgba
[i
][bComp
] = ((p
>> 2) & 0x3ff) * bs
;
3835 rgba
[i
][aComp
] = ((p
) & 0x3 ) * as
;
3839 case GL_UNSIGNED_INT_2_10_10_10_REV
:
3841 rs
= 1.0F
/ 1023.0F
;
3842 gs
= 1.0F
/ 1023.0F
;
3843 bs
= 1.0F
/ 1023.0F
;
3847 const GLuint
*uisrc
= (const GLuint
*) src
;
3849 for (i
= 0; i
< n
; i
++) {
3850 GLuint p
= uisrc
[i
];
3852 rgba
[i
][rComp
] = ((p
) & 0x3ff) * rs
;
3853 rgba
[i
][gComp
] = ((p
>> 10) & 0x3ff) * gs
;
3854 rgba
[i
][bComp
] = ((p
>> 20) & 0x3ff) * bs
;
3855 rgba
[i
][aComp
] = ((p
>> 30) ) * as
;
3859 const GLuint
*uisrc
= (const GLuint
*) src
;
3861 for (i
= 0; i
< n
; i
++) {
3862 GLuint p
= uisrc
[i
];
3863 rgba
[i
][rComp
] = ((p
) & 0x3ff) * rs
;
3864 rgba
[i
][gComp
] = ((p
>> 10) & 0x3ff) * gs
;
3865 rgba
[i
][bComp
] = ((p
>> 20) & 0x3ff) * bs
;
3866 rgba
[i
][aComp
] = ((p
>> 30) ) * as
;
3871 _mesa_problem(NULL
, "bad srcType in extract float data");
3878 * Unpack a row of color image data from a client buffer according to
3879 * the pixel unpacking parameters.
3880 * Return GLchan values in the specified dest image format.
3881 * This is used by glDrawPixels and glTexImage?D().
3882 * \param ctx - the context
3883 * n - number of pixels in the span
3884 * dstFormat - format of destination color array
3885 * dest - the destination color array
3886 * srcFormat - source image format
3887 * srcType - source image data type
3888 * source - source image pointer
3889 * srcPacking - pixel unpacking parameters
3890 * transferOps - bitmask of IMAGE_*_BIT values of operations to apply
3892 * XXX perhaps expand this to process whole images someday.
3895 _mesa_unpack_color_span_chan( GLcontext
*ctx
,
3896 GLuint n
, GLenum dstFormat
, GLchan dest
[],
3897 GLenum srcFormat
, GLenum srcType
,
3898 const GLvoid
*source
,
3899 const struct gl_pixelstore_attrib
*srcPacking
,
3900 GLbitfield transferOps
)
3902 ASSERT(dstFormat
== GL_ALPHA
||
3903 dstFormat
== GL_LUMINANCE
||
3904 dstFormat
== GL_LUMINANCE_ALPHA
||
3905 dstFormat
== GL_INTENSITY
||
3906 dstFormat
== GL_RGB
||
3907 dstFormat
== GL_RGBA
||
3908 dstFormat
== GL_COLOR_INDEX
);
3910 ASSERT(srcFormat
== GL_RED
||
3911 srcFormat
== GL_GREEN
||
3912 srcFormat
== GL_BLUE
||
3913 srcFormat
== GL_ALPHA
||
3914 srcFormat
== GL_LUMINANCE
||
3915 srcFormat
== GL_LUMINANCE_ALPHA
||
3916 srcFormat
== GL_INTENSITY
||
3917 srcFormat
== GL_RGB
||
3918 srcFormat
== GL_BGR
||
3919 srcFormat
== GL_RGBA
||
3920 srcFormat
== GL_BGRA
||
3921 srcFormat
== GL_ABGR_EXT
||
3922 srcFormat
== GL_COLOR_INDEX
);
3924 ASSERT(srcType
== GL_BITMAP
||
3925 srcType
== GL_UNSIGNED_BYTE
||
3926 srcType
== GL_BYTE
||
3927 srcType
== GL_UNSIGNED_SHORT
||
3928 srcType
== GL_SHORT
||
3929 srcType
== GL_UNSIGNED_INT
||
3930 srcType
== GL_INT
||
3931 srcType
== GL_HALF_FLOAT_ARB
||
3932 srcType
== GL_FLOAT
||
3933 srcType
== GL_UNSIGNED_BYTE_3_3_2
||
3934 srcType
== GL_UNSIGNED_BYTE_2_3_3_REV
||
3935 srcType
== GL_UNSIGNED_SHORT_5_6_5
||
3936 srcType
== GL_UNSIGNED_SHORT_5_6_5_REV
||
3937 srcType
== GL_UNSIGNED_SHORT_4_4_4_4
||
3938 srcType
== GL_UNSIGNED_SHORT_4_4_4_4_REV
||
3939 srcType
== GL_UNSIGNED_SHORT_5_5_5_1
||
3940 srcType
== GL_UNSIGNED_SHORT_1_5_5_5_REV
||
3941 srcType
== GL_UNSIGNED_INT_8_8_8_8
||
3942 srcType
== GL_UNSIGNED_INT_8_8_8_8_REV
||
3943 srcType
== GL_UNSIGNED_INT_10_10_10_2
||
3944 srcType
== GL_UNSIGNED_INT_2_10_10_10_REV
);
3946 /* Try simple cases first */
3947 if (transferOps
== 0) {
3948 if (srcType
== CHAN_TYPE
) {
3949 if (dstFormat
== GL_RGBA
) {
3950 if (srcFormat
== GL_RGBA
) {
3951 memcpy( dest
, source
, n
* 4 * sizeof(GLchan
) );
3954 else if (srcFormat
== GL_RGB
) {
3956 const GLchan
*src
= (const GLchan
*) source
;
3958 for (i
= 0; i
< n
; i
++) {
3969 else if (dstFormat
== GL_RGB
) {
3970 if (srcFormat
== GL_RGB
) {
3971 memcpy( dest
, source
, n
* 3 * sizeof(GLchan
) );
3974 else if (srcFormat
== GL_RGBA
) {
3976 const GLchan
*src
= (const GLchan
*) source
;
3978 for (i
= 0; i
< n
; i
++) {
3988 else if (dstFormat
== srcFormat
) {
3989 GLint comps
= _mesa_components_in_format(srcFormat
);
3991 memcpy( dest
, source
, n
* comps
* sizeof(GLchan
) );
3996 * Common situation, loading 8bit RGBA/RGB source images
3997 * into 16/32 bit destination. (OSMesa16/32)
3999 else if (srcType
== GL_UNSIGNED_BYTE
) {
4000 if (dstFormat
== GL_RGBA
) {
4001 if (srcFormat
== GL_RGB
) {
4003 const GLubyte
*src
= (const GLubyte
*) source
;
4005 for (i
= 0; i
< n
; i
++) {
4006 dst
[0] = UBYTE_TO_CHAN(src
[0]);
4007 dst
[1] = UBYTE_TO_CHAN(src
[1]);
4008 dst
[2] = UBYTE_TO_CHAN(src
[2]);
4015 else if (srcFormat
== GL_RGBA
) {
4017 const GLubyte
*src
= (const GLubyte
*) source
;
4019 for (i
= 0; i
< n
; i
++) {
4020 dst
[0] = UBYTE_TO_CHAN(src
[0]);
4021 dst
[1] = UBYTE_TO_CHAN(src
[1]);
4022 dst
[2] = UBYTE_TO_CHAN(src
[2]);
4023 dst
[3] = UBYTE_TO_CHAN(src
[3]);
4030 else if (dstFormat
== GL_RGB
) {
4031 if (srcFormat
== GL_RGB
) {
4033 const GLubyte
*src
= (const GLubyte
*) source
;
4035 for (i
= 0; i
< n
; i
++) {
4036 dst
[0] = UBYTE_TO_CHAN(src
[0]);
4037 dst
[1] = UBYTE_TO_CHAN(src
[1]);
4038 dst
[2] = UBYTE_TO_CHAN(src
[2]);
4044 else if (srcFormat
== GL_RGBA
) {
4046 const GLubyte
*src
= (const GLubyte
*) source
;
4048 for (i
= 0; i
< n
; i
++) {
4049 dst
[0] = UBYTE_TO_CHAN(src
[0]);
4050 dst
[1] = UBYTE_TO_CHAN(src
[1]);
4051 dst
[2] = UBYTE_TO_CHAN(src
[2]);
4062 /* general solution begins here */
4064 GLint dstComponents
;
4065 GLint dstRedIndex
, dstGreenIndex
, dstBlueIndex
, dstAlphaIndex
;
4066 GLint dstLuminanceIndex
, dstIntensityIndex
;
4067 GLfloat rgba
[MAX_WIDTH
][4];
4069 dstComponents
= _mesa_components_in_format( dstFormat
);
4070 /* source & dest image formats should have been error checked by now */
4071 assert(dstComponents
> 0);
4074 * Extract image data and convert to RGBA floats
4076 assert(n
<= MAX_WIDTH
);
4077 if (srcFormat
== GL_COLOR_INDEX
) {
4078 GLuint indexes
[MAX_WIDTH
];
4079 extract_uint_indexes(n
, indexes
, srcFormat
, srcType
, source
,
4082 if (dstFormat
== GL_COLOR_INDEX
) {
4084 _mesa_apply_ci_transfer_ops(ctx
, transferOps
, n
, indexes
);
4085 /* convert to GLchan and return */
4086 for (i
= 0; i
< n
; i
++) {
4087 dest
[i
] = (GLchan
) (indexes
[i
] & 0xff);
4092 /* Convert indexes to RGBA */
4093 if (transferOps
& IMAGE_SHIFT_OFFSET_BIT
) {
4094 shift_and_offset_ci(ctx
, n
, indexes
);
4096 _mesa_map_ci_to_rgba(ctx
, n
, indexes
, rgba
);
4099 /* Don't do RGBA scale/bias or RGBA->RGBA mapping if starting
4100 * with color indexes.
4102 transferOps
&= ~(IMAGE_SCALE_BIAS_BIT
| IMAGE_MAP_COLOR_BIT
);
4105 /* non-color index data */
4106 extract_float_rgba(n
, rgba
, srcFormat
, srcType
, source
,
4107 srcPacking
->SwapBytes
);
4110 /* Need to clamp if returning GLubytes or GLushorts */
4111 #if CHAN_TYPE != GL_FLOAT
4112 transferOps
|= IMAGE_CLAMP_BIT
;
4116 _mesa_apply_rgba_transfer_ops(ctx
, transferOps
, n
, rgba
);
4119 /* Now determine which color channels we need to produce.
4120 * And determine the dest index (offset) within each color tuple.
4122 switch (dstFormat
) {
4125 dstRedIndex
= dstGreenIndex
= dstBlueIndex
= -1;
4126 dstLuminanceIndex
= dstIntensityIndex
= -1;
4129 dstLuminanceIndex
= 0;
4130 dstRedIndex
= dstGreenIndex
= dstBlueIndex
= dstAlphaIndex
= -1;
4131 dstIntensityIndex
= -1;
4133 case GL_LUMINANCE_ALPHA
:
4134 dstLuminanceIndex
= 0;
4136 dstRedIndex
= dstGreenIndex
= dstBlueIndex
= -1;
4137 dstIntensityIndex
= -1;
4140 dstIntensityIndex
= 0;
4141 dstRedIndex
= dstGreenIndex
= dstBlueIndex
= dstAlphaIndex
= -1;
4142 dstLuminanceIndex
= -1;
4148 dstAlphaIndex
= dstLuminanceIndex
= dstIntensityIndex
= -1;
4155 dstLuminanceIndex
= dstIntensityIndex
= -1;
4158 _mesa_problem(ctx
, "bad dstFormat in _mesa_unpack_chan_span()");
4163 /* Now return the GLchan data in the requested dstFormat */
4165 if (dstRedIndex
>= 0) {
4168 for (i
= 0; i
< n
; i
++) {
4169 CLAMPED_FLOAT_TO_CHAN(dst
[dstRedIndex
], rgba
[i
][RCOMP
]);
4170 dst
+= dstComponents
;
4174 if (dstGreenIndex
>= 0) {
4177 for (i
= 0; i
< n
; i
++) {
4178 CLAMPED_FLOAT_TO_CHAN(dst
[dstGreenIndex
], rgba
[i
][GCOMP
]);
4179 dst
+= dstComponents
;
4183 if (dstBlueIndex
>= 0) {
4186 for (i
= 0; i
< n
; i
++) {
4187 CLAMPED_FLOAT_TO_CHAN(dst
[dstBlueIndex
], rgba
[i
][BCOMP
]);
4188 dst
+= dstComponents
;
4192 if (dstAlphaIndex
>= 0) {
4195 for (i
= 0; i
< n
; i
++) {
4196 CLAMPED_FLOAT_TO_CHAN(dst
[dstAlphaIndex
], rgba
[i
][ACOMP
]);
4197 dst
+= dstComponents
;
4201 if (dstIntensityIndex
>= 0) {
4204 assert(dstIntensityIndex
== 0);
4205 assert(dstComponents
== 1);
4206 for (i
= 0; i
< n
; i
++) {
4207 /* Intensity comes from red channel */
4208 CLAMPED_FLOAT_TO_CHAN(dst
[i
], rgba
[i
][RCOMP
]);
4212 if (dstLuminanceIndex
>= 0) {
4215 assert(dstLuminanceIndex
== 0);
4216 for (i
= 0; i
< n
; i
++) {
4217 /* Luminance comes from red channel */
4218 CLAMPED_FLOAT_TO_CHAN(dst
[0], rgba
[i
][RCOMP
]);
4219 dst
+= dstComponents
;
4227 * Same as _mesa_unpack_color_span_chan(), but return GLfloat data
4228 * instead of GLchan.
4231 _mesa_unpack_color_span_float( GLcontext
*ctx
,
4232 GLuint n
, GLenum dstFormat
, GLfloat dest
[],
4233 GLenum srcFormat
, GLenum srcType
,
4234 const GLvoid
*source
,
4235 const struct gl_pixelstore_attrib
*srcPacking
,
4236 GLbitfield transferOps
)
4238 ASSERT(dstFormat
== GL_ALPHA
||
4239 dstFormat
== GL_LUMINANCE
||
4240 dstFormat
== GL_LUMINANCE_ALPHA
||
4241 dstFormat
== GL_INTENSITY
||
4242 dstFormat
== GL_RGB
||
4243 dstFormat
== GL_RGBA
||
4244 dstFormat
== GL_COLOR_INDEX
);
4246 ASSERT(srcFormat
== GL_RED
||
4247 srcFormat
== GL_GREEN
||
4248 srcFormat
== GL_BLUE
||
4249 srcFormat
== GL_ALPHA
||
4250 srcFormat
== GL_LUMINANCE
||
4251 srcFormat
== GL_LUMINANCE_ALPHA
||
4252 srcFormat
== GL_INTENSITY
||
4253 srcFormat
== GL_RGB
||
4254 srcFormat
== GL_BGR
||
4255 srcFormat
== GL_RGBA
||
4256 srcFormat
== GL_BGRA
||
4257 srcFormat
== GL_ABGR_EXT
||
4258 srcFormat
== GL_RED_INTEGER_EXT
||
4259 srcFormat
== GL_GREEN_INTEGER_EXT
||
4260 srcFormat
== GL_BLUE_INTEGER_EXT
||
4261 srcFormat
== GL_ALPHA_INTEGER_EXT
||
4262 srcFormat
== GL_RGB_INTEGER_EXT
||
4263 srcFormat
== GL_RGBA_INTEGER_EXT
||
4264 srcFormat
== GL_BGR_INTEGER_EXT
||
4265 srcFormat
== GL_BGRA_INTEGER_EXT
||
4266 srcFormat
== GL_LUMINANCE_INTEGER_EXT
||
4267 srcFormat
== GL_LUMINANCE_ALPHA_INTEGER_EXT
||
4268 srcFormat
== GL_COLOR_INDEX
);
4270 ASSERT(srcType
== GL_BITMAP
||
4271 srcType
== GL_UNSIGNED_BYTE
||
4272 srcType
== GL_BYTE
||
4273 srcType
== GL_UNSIGNED_SHORT
||
4274 srcType
== GL_SHORT
||
4275 srcType
== GL_UNSIGNED_INT
||
4276 srcType
== GL_INT
||
4277 srcType
== GL_HALF_FLOAT_ARB
||
4278 srcType
== GL_FLOAT
||
4279 srcType
== GL_UNSIGNED_BYTE_3_3_2
||
4280 srcType
== GL_UNSIGNED_BYTE_2_3_3_REV
||
4281 srcType
== GL_UNSIGNED_SHORT_5_6_5
||
4282 srcType
== GL_UNSIGNED_SHORT_5_6_5_REV
||
4283 srcType
== GL_UNSIGNED_SHORT_4_4_4_4
||
4284 srcType
== GL_UNSIGNED_SHORT_4_4_4_4_REV
||
4285 srcType
== GL_UNSIGNED_SHORT_5_5_5_1
||
4286 srcType
== GL_UNSIGNED_SHORT_1_5_5_5_REV
||
4287 srcType
== GL_UNSIGNED_INT_8_8_8_8
||
4288 srcType
== GL_UNSIGNED_INT_8_8_8_8_REV
||
4289 srcType
== GL_UNSIGNED_INT_10_10_10_2
||
4290 srcType
== GL_UNSIGNED_INT_2_10_10_10_REV
);
4292 /* general solution, no special cases, yet */
4294 GLint dstComponents
;
4295 GLint dstRedIndex
, dstGreenIndex
, dstBlueIndex
, dstAlphaIndex
;
4296 GLint dstLuminanceIndex
, dstIntensityIndex
;
4297 GLfloat rgba
[MAX_WIDTH
][4];
4299 dstComponents
= _mesa_components_in_format( dstFormat
);
4300 /* source & dest image formats should have been error checked by now */
4301 assert(dstComponents
> 0);
4304 * Extract image data and convert to RGBA floats
4306 assert(n
<= MAX_WIDTH
);
4307 if (srcFormat
== GL_COLOR_INDEX
) {
4308 GLuint indexes
[MAX_WIDTH
];
4309 extract_uint_indexes(n
, indexes
, srcFormat
, srcType
, source
,
4312 if (dstFormat
== GL_COLOR_INDEX
) {
4314 _mesa_apply_ci_transfer_ops(ctx
, transferOps
, n
, indexes
);
4315 /* convert to GLchan and return */
4316 for (i
= 0; i
< n
; i
++) {
4317 dest
[i
] = (GLchan
) (indexes
[i
] & 0xff);
4322 /* Convert indexes to RGBA */
4323 if (transferOps
& IMAGE_SHIFT_OFFSET_BIT
) {
4324 shift_and_offset_ci(ctx
, n
, indexes
);
4326 _mesa_map_ci_to_rgba(ctx
, n
, indexes
, rgba
);
4329 /* Don't do RGBA scale/bias or RGBA->RGBA mapping if starting
4330 * with color indexes.
4332 transferOps
&= ~(IMAGE_SCALE_BIAS_BIT
| IMAGE_MAP_COLOR_BIT
);
4335 /* non-color index data */
4336 extract_float_rgba(n
, rgba
, srcFormat
, srcType
, source
,
4337 srcPacking
->SwapBytes
);
4341 _mesa_apply_rgba_transfer_ops(ctx
, transferOps
, n
, rgba
);
4344 /* Now determine which color channels we need to produce.
4345 * And determine the dest index (offset) within each color tuple.
4347 switch (dstFormat
) {
4350 dstRedIndex
= dstGreenIndex
= dstBlueIndex
= -1;
4351 dstLuminanceIndex
= dstIntensityIndex
= -1;
4354 dstLuminanceIndex
= 0;
4355 dstRedIndex
= dstGreenIndex
= dstBlueIndex
= dstAlphaIndex
= -1;
4356 dstIntensityIndex
= -1;
4358 case GL_LUMINANCE_ALPHA
:
4359 dstLuminanceIndex
= 0;
4361 dstRedIndex
= dstGreenIndex
= dstBlueIndex
= -1;
4362 dstIntensityIndex
= -1;
4365 dstIntensityIndex
= 0;
4366 dstRedIndex
= dstGreenIndex
= dstBlueIndex
= dstAlphaIndex
= -1;
4367 dstLuminanceIndex
= -1;
4373 dstAlphaIndex
= dstLuminanceIndex
= dstIntensityIndex
= -1;
4380 dstLuminanceIndex
= dstIntensityIndex
= -1;
4383 _mesa_problem(ctx
, "bad dstFormat in _mesa_unpack_color_span_float()");
4387 /* Now pack results in the requested dstFormat */
4388 if (dstRedIndex
>= 0) {
4389 GLfloat
*dst
= dest
;
4391 for (i
= 0; i
< n
; i
++) {
4392 dst
[dstRedIndex
] = rgba
[i
][RCOMP
];
4393 dst
+= dstComponents
;
4397 if (dstGreenIndex
>= 0) {
4398 GLfloat
*dst
= dest
;
4400 for (i
= 0; i
< n
; i
++) {
4401 dst
[dstGreenIndex
] = rgba
[i
][GCOMP
];
4402 dst
+= dstComponents
;
4406 if (dstBlueIndex
>= 0) {
4407 GLfloat
*dst
= dest
;
4409 for (i
= 0; i
< n
; i
++) {
4410 dst
[dstBlueIndex
] = rgba
[i
][BCOMP
];
4411 dst
+= dstComponents
;
4415 if (dstAlphaIndex
>= 0) {
4416 GLfloat
*dst
= dest
;
4418 for (i
= 0; i
< n
; i
++) {
4419 dst
[dstAlphaIndex
] = rgba
[i
][ACOMP
];
4420 dst
+= dstComponents
;
4424 if (dstIntensityIndex
>= 0) {
4425 GLfloat
*dst
= dest
;
4427 assert(dstIntensityIndex
== 0);
4428 assert(dstComponents
== 1);
4429 for (i
= 0; i
< n
; i
++) {
4430 /* Intensity comes from red channel */
4431 dst
[i
] = rgba
[i
][RCOMP
];
4435 if (dstLuminanceIndex
>= 0) {
4436 GLfloat
*dst
= dest
;
4438 assert(dstLuminanceIndex
== 0);
4439 for (i
= 0; i
< n
; i
++) {
4440 /* Luminance comes from red channel */
4441 dst
[0] = rgba
[i
][RCOMP
];
4442 dst
+= dstComponents
;
4449 * Similar to _mesa_unpack_color_span_float(), but for dudv data instead of rgba,
4450 * directly return GLbyte data, no transfer ops apply.
4453 _mesa_unpack_dudv_span_byte( GLcontext
*ctx
,
4454 GLuint n
, GLenum dstFormat
, GLbyte dest
[],
4455 GLenum srcFormat
, GLenum srcType
,
4456 const GLvoid
*source
,
4457 const struct gl_pixelstore_attrib
*srcPacking
,
4458 GLbitfield transferOps
)
4460 ASSERT(dstFormat
== GL_DUDV_ATI
);
4461 ASSERT(srcFormat
== GL_DUDV_ATI
);
4463 ASSERT(srcType
== GL_UNSIGNED_BYTE
||
4464 srcType
== GL_BYTE
||
4465 srcType
== GL_UNSIGNED_SHORT
||
4466 srcType
== GL_SHORT
||
4467 srcType
== GL_UNSIGNED_INT
||
4468 srcType
== GL_INT
||
4469 srcType
== GL_HALF_FLOAT_ARB
||
4470 srcType
== GL_FLOAT
);
4472 /* general solution */
4474 GLint dstComponents
;
4475 GLfloat rgba
[MAX_WIDTH
][4];
4479 dstComponents
= _mesa_components_in_format( dstFormat
);
4480 /* source & dest image formats should have been error checked by now */
4481 assert(dstComponents
> 0);
4484 * Extract image data and convert to RGBA floats
4486 assert(n
<= MAX_WIDTH
);
4487 extract_float_rgba(n
, rgba
, srcFormat
, srcType
, source
,
4488 srcPacking
->SwapBytes
);
4491 /* Now determine which color channels we need to produce.
4492 * And determine the dest index (offset) within each color tuple.
4495 /* Now pack results in the requested dstFormat */
4496 for (i
= 0; i
< n
; i
++) {
4497 /* not sure - need clamp[-1,1] here? */
4498 dst
[0] = FLOAT_TO_BYTE(rgba
[i
][RCOMP
]);
4499 dst
[1] = FLOAT_TO_BYTE(rgba
[i
][GCOMP
]);
4500 dst
+= dstComponents
;
4506 * Unpack a row of color index data from a client buffer according to
4507 * the pixel unpacking parameters.
4508 * This is (or will be) used by glDrawPixels, glTexImage[123]D, etc.
4510 * Args: ctx - the context
4511 * n - number of pixels
4512 * dstType - destination data type
4513 * dest - destination array
4514 * srcType - source pixel type
4515 * source - source data pointer
4516 * srcPacking - pixel unpacking parameters
4517 * transferOps - the pixel transfer operations to apply
4520 _mesa_unpack_index_span( const GLcontext
*ctx
, GLuint n
,
4521 GLenum dstType
, GLvoid
*dest
,
4522 GLenum srcType
, const GLvoid
*source
,
4523 const struct gl_pixelstore_attrib
*srcPacking
,
4524 GLbitfield transferOps
)
4526 ASSERT(srcType
== GL_BITMAP
||
4527 srcType
== GL_UNSIGNED_BYTE
||
4528 srcType
== GL_BYTE
||
4529 srcType
== GL_UNSIGNED_SHORT
||
4530 srcType
== GL_SHORT
||
4531 srcType
== GL_UNSIGNED_INT
||
4532 srcType
== GL_INT
||
4533 srcType
== GL_HALF_FLOAT_ARB
||
4534 srcType
== GL_FLOAT
);
4536 ASSERT(dstType
== GL_UNSIGNED_BYTE
||
4537 dstType
== GL_UNSIGNED_SHORT
||
4538 dstType
== GL_UNSIGNED_INT
);
4541 transferOps
&= (IMAGE_MAP_COLOR_BIT
| IMAGE_SHIFT_OFFSET_BIT
);
4544 * Try simple cases first
4546 if (transferOps
== 0 && srcType
== GL_UNSIGNED_BYTE
4547 && dstType
== GL_UNSIGNED_BYTE
) {
4548 memcpy(dest
, source
, n
* sizeof(GLubyte
));
4550 else if (transferOps
== 0 && srcType
== GL_UNSIGNED_INT
4551 && dstType
== GL_UNSIGNED_INT
&& !srcPacking
->SwapBytes
) {
4552 memcpy(dest
, source
, n
* sizeof(GLuint
));
4558 GLuint indexes
[MAX_WIDTH
];
4559 assert(n
<= MAX_WIDTH
);
4561 extract_uint_indexes(n
, indexes
, GL_COLOR_INDEX
, srcType
, source
,
4565 _mesa_apply_ci_transfer_ops(ctx
, transferOps
, n
, indexes
);
4567 /* convert to dest type */
4569 case GL_UNSIGNED_BYTE
:
4571 GLubyte
*dst
= (GLubyte
*) dest
;
4573 for (i
= 0; i
< n
; i
++) {
4574 dst
[i
] = (GLubyte
) (indexes
[i
] & 0xff);
4578 case GL_UNSIGNED_SHORT
:
4580 GLuint
*dst
= (GLuint
*) dest
;
4582 for (i
= 0; i
< n
; i
++) {
4583 dst
[i
] = (GLushort
) (indexes
[i
] & 0xffff);
4587 case GL_UNSIGNED_INT
:
4588 memcpy(dest
, indexes
, n
* sizeof(GLuint
));
4591 _mesa_problem(ctx
, "bad dstType in _mesa_unpack_index_span");
4598 _mesa_pack_index_span( const GLcontext
*ctx
, GLuint n
,
4599 GLenum dstType
, GLvoid
*dest
, const GLuint
*source
,
4600 const struct gl_pixelstore_attrib
*dstPacking
,
4601 GLbitfield transferOps
)
4603 GLuint indexes
[MAX_WIDTH
];
4605 ASSERT(n
<= MAX_WIDTH
);
4607 transferOps
&= (IMAGE_MAP_COLOR_BIT
| IMAGE_SHIFT_OFFSET_BIT
);
4609 if (transferOps
& (IMAGE_MAP_COLOR_BIT
| IMAGE_SHIFT_OFFSET_BIT
)) {
4610 /* make a copy of input */
4611 memcpy(indexes
, source
, n
* sizeof(GLuint
));
4612 _mesa_apply_ci_transfer_ops(ctx
, transferOps
, n
, indexes
);
4617 case GL_UNSIGNED_BYTE
:
4619 GLubyte
*dst
= (GLubyte
*) dest
;
4621 for (i
= 0; i
< n
; i
++) {
4622 *dst
++ = (GLubyte
) source
[i
];
4628 GLbyte
*dst
= (GLbyte
*) dest
;
4630 for (i
= 0; i
< n
; i
++) {
4631 dst
[i
] = (GLbyte
) source
[i
];
4635 case GL_UNSIGNED_SHORT
:
4637 GLushort
*dst
= (GLushort
*) dest
;
4639 for (i
= 0; i
< n
; i
++) {
4640 dst
[i
] = (GLushort
) source
[i
];
4642 if (dstPacking
->SwapBytes
) {
4643 _mesa_swap2( (GLushort
*) dst
, n
);
4649 GLshort
*dst
= (GLshort
*) dest
;
4651 for (i
= 0; i
< n
; i
++) {
4652 dst
[i
] = (GLshort
) source
[i
];
4654 if (dstPacking
->SwapBytes
) {
4655 _mesa_swap2( (GLushort
*) dst
, n
);
4659 case GL_UNSIGNED_INT
:
4661 GLuint
*dst
= (GLuint
*) dest
;
4663 for (i
= 0; i
< n
; i
++) {
4664 dst
[i
] = (GLuint
) source
[i
];
4666 if (dstPacking
->SwapBytes
) {
4667 _mesa_swap4( (GLuint
*) dst
, n
);
4673 GLint
*dst
= (GLint
*) dest
;
4675 for (i
= 0; i
< n
; i
++) {
4676 dst
[i
] = (GLint
) source
[i
];
4678 if (dstPacking
->SwapBytes
) {
4679 _mesa_swap4( (GLuint
*) dst
, n
);
4685 GLfloat
*dst
= (GLfloat
*) dest
;
4687 for (i
= 0; i
< n
; i
++) {
4688 dst
[i
] = (GLfloat
) source
[i
];
4690 if (dstPacking
->SwapBytes
) {
4691 _mesa_swap4( (GLuint
*) dst
, n
);
4695 case GL_HALF_FLOAT_ARB
:
4697 GLhalfARB
*dst
= (GLhalfARB
*) dest
;
4699 for (i
= 0; i
< n
; i
++) {
4700 dst
[i
] = _mesa_float_to_half((GLfloat
) source
[i
]);
4702 if (dstPacking
->SwapBytes
) {
4703 _mesa_swap2( (GLushort
*) dst
, n
);
4708 _mesa_problem(ctx
, "bad type in _mesa_pack_index_span");
4714 * Unpack a row of stencil data from a client buffer according to
4715 * the pixel unpacking parameters.
4716 * This is (or will be) used by glDrawPixels
4718 * Args: ctx - the context
4719 * n - number of pixels
4720 * dstType - destination data type
4721 * dest - destination array
4722 * srcType - source pixel type
4723 * source - source data pointer
4724 * srcPacking - pixel unpacking parameters
4725 * transferOps - apply offset/bias/lookup ops?
4728 _mesa_unpack_stencil_span( const GLcontext
*ctx
, GLuint n
,
4729 GLenum dstType
, GLvoid
*dest
,
4730 GLenum srcType
, const GLvoid
*source
,
4731 const struct gl_pixelstore_attrib
*srcPacking
,
4732 GLbitfield transferOps
)
4734 ASSERT(srcType
== GL_BITMAP
||
4735 srcType
== GL_UNSIGNED_BYTE
||
4736 srcType
== GL_BYTE
||
4737 srcType
== GL_UNSIGNED_SHORT
||
4738 srcType
== GL_SHORT
||
4739 srcType
== GL_UNSIGNED_INT
||
4740 srcType
== GL_INT
||
4741 srcType
== GL_UNSIGNED_INT_24_8_EXT
||
4742 srcType
== GL_HALF_FLOAT_ARB
||
4743 srcType
== GL_FLOAT
);
4745 ASSERT(dstType
== GL_UNSIGNED_BYTE
||
4746 dstType
== GL_UNSIGNED_SHORT
||
4747 dstType
== GL_UNSIGNED_INT
);
4749 /* only shift and offset apply to stencil */
4750 transferOps
&= IMAGE_SHIFT_OFFSET_BIT
;
4753 * Try simple cases first
4755 if (transferOps
== 0 &&
4756 !ctx
->Pixel
.MapStencilFlag
&&
4757 srcType
== GL_UNSIGNED_BYTE
&&
4758 dstType
== GL_UNSIGNED_BYTE
) {
4759 memcpy(dest
, source
, n
* sizeof(GLubyte
));
4761 else if (transferOps
== 0 &&
4762 !ctx
->Pixel
.MapStencilFlag
&&
4763 srcType
== GL_UNSIGNED_INT
&&
4764 dstType
== GL_UNSIGNED_INT
&&
4765 !srcPacking
->SwapBytes
) {
4766 memcpy(dest
, source
, n
* sizeof(GLuint
));
4772 GLuint indexes
[MAX_WIDTH
];
4773 assert(n
<= MAX_WIDTH
);
4775 extract_uint_indexes(n
, indexes
, GL_STENCIL_INDEX
, srcType
, source
,
4778 if (transferOps
& IMAGE_SHIFT_OFFSET_BIT
) {
4779 /* shift and offset indexes */
4780 shift_and_offset_ci(ctx
, n
, indexes
);
4783 if (ctx
->Pixel
.MapStencilFlag
) {
4784 /* Apply stencil lookup table */
4785 const GLuint mask
= ctx
->PixelMaps
.StoS
.Size
- 1;
4787 for (i
= 0; i
< n
; i
++) {
4788 indexes
[i
] = (GLuint
)ctx
->PixelMaps
.StoS
.Map
[ indexes
[i
] & mask
];
4792 /* convert to dest type */
4794 case GL_UNSIGNED_BYTE
:
4796 GLubyte
*dst
= (GLubyte
*) dest
;
4798 for (i
= 0; i
< n
; i
++) {
4799 dst
[i
] = (GLubyte
) (indexes
[i
] & 0xff);
4803 case GL_UNSIGNED_SHORT
:
4805 GLuint
*dst
= (GLuint
*) dest
;
4807 for (i
= 0; i
< n
; i
++) {
4808 dst
[i
] = (GLushort
) (indexes
[i
] & 0xffff);
4812 case GL_UNSIGNED_INT
:
4813 memcpy(dest
, indexes
, n
* sizeof(GLuint
));
4816 _mesa_problem(ctx
, "bad dstType in _mesa_unpack_stencil_span");
4823 _mesa_pack_stencil_span( const GLcontext
*ctx
, GLuint n
,
4824 GLenum dstType
, GLvoid
*dest
, const GLstencil
*source
,
4825 const struct gl_pixelstore_attrib
*dstPacking
)
4827 GLstencil stencil
[MAX_WIDTH
];
4829 ASSERT(n
<= MAX_WIDTH
);
4831 if (ctx
->Pixel
.IndexShift
|| ctx
->Pixel
.IndexOffset
||
4832 ctx
->Pixel
.MapStencilFlag
) {
4833 /* make a copy of input */
4834 memcpy(stencil
, source
, n
* sizeof(GLstencil
));
4835 _mesa_apply_stencil_transfer_ops(ctx
, n
, stencil
);
4840 case GL_UNSIGNED_BYTE
:
4841 if (sizeof(GLstencil
) == 1) {
4842 memcpy( dest
, source
, n
);
4845 GLubyte
*dst
= (GLubyte
*) dest
;
4848 dst
[i
] = (GLubyte
) source
[i
];
4854 GLbyte
*dst
= (GLbyte
*) dest
;
4857 dst
[i
] = (GLbyte
) (source
[i
] & 0x7f);
4861 case GL_UNSIGNED_SHORT
:
4863 GLushort
*dst
= (GLushort
*) dest
;
4866 dst
[i
] = (GLushort
) source
[i
];
4868 if (dstPacking
->SwapBytes
) {
4869 _mesa_swap2( (GLushort
*) dst
, n
);
4875 GLshort
*dst
= (GLshort
*) dest
;
4878 dst
[i
] = (GLshort
) source
[i
];
4880 if (dstPacking
->SwapBytes
) {
4881 _mesa_swap2( (GLushort
*) dst
, n
);
4885 case GL_UNSIGNED_INT
:
4887 GLuint
*dst
= (GLuint
*) dest
;
4890 dst
[i
] = (GLuint
) source
[i
];
4892 if (dstPacking
->SwapBytes
) {
4893 _mesa_swap4( (GLuint
*) dst
, n
);
4899 GLint
*dst
= (GLint
*) dest
;
4902 dst
[i
] = (GLint
) source
[i
];
4904 if (dstPacking
->SwapBytes
) {
4905 _mesa_swap4( (GLuint
*) dst
, n
);
4911 GLfloat
*dst
= (GLfloat
*) dest
;
4914 dst
[i
] = (GLfloat
) source
[i
];
4916 if (dstPacking
->SwapBytes
) {
4917 _mesa_swap4( (GLuint
*) dst
, n
);
4921 case GL_HALF_FLOAT_ARB
:
4923 GLhalfARB
*dst
= (GLhalfARB
*) dest
;
4926 dst
[i
] = _mesa_float_to_half( (float) source
[i
] );
4928 if (dstPacking
->SwapBytes
) {
4929 _mesa_swap2( (GLushort
*) dst
, n
);
4934 if (dstPacking
->LsbFirst
) {
4935 GLubyte
*dst
= (GLubyte
*) dest
;
4938 for (i
= 0; i
< n
; i
++) {
4941 *dst
|= ((source
[i
] != 0) << shift
);
4950 GLubyte
*dst
= (GLubyte
*) dest
;
4953 for (i
= 0; i
< n
; i
++) {
4956 *dst
|= ((source
[i
] != 0) << shift
);
4966 _mesa_problem(ctx
, "bad type in _mesa_pack_index_span");
4970 #define DEPTH_VALUES(GLTYPE, GLTYPE2FLOAT) \
4973 const GLTYPE *src = (const GLTYPE *)source; \
4974 for (i = 0; i < n; i++) { \
4975 GLTYPE value = src[i]; \
4976 if (srcPacking->SwapBytes) { \
4977 if (sizeof(GLTYPE) == 2) { \
4979 } else if (sizeof(GLTYPE) == 4) { \
4983 depthValues[i] = GLTYPE2FLOAT(value); \
4989 * Unpack a row of depth/z values from memory, returning GLushort, GLuint
4990 * or GLfloat values.
4991 * The glPixelTransfer (scale/bias) params will be applied.
4993 * \param dstType one of GL_UNSIGNED_SHORT, GL_UNSIGNED_INT, GL_FLOAT
4994 * \param depthMax max value for returned GLushort or GLuint values
4995 * (ignored for GLfloat).
4998 _mesa_unpack_depth_span( const GLcontext
*ctx
, GLuint n
,
4999 GLenum dstType
, GLvoid
*dest
, GLuint depthMax
,
5000 GLenum srcType
, const GLvoid
*source
,
5001 const struct gl_pixelstore_attrib
*srcPacking
)
5003 GLfloat depthTemp
[MAX_WIDTH
], *depthValues
;
5004 GLboolean needClamp
= GL_FALSE
;
5006 /* Look for special cases first.
5007 * Not only are these faster, they're less prone to numeric conversion
5008 * problems. Otherwise, converting from an int type to a float then
5009 * back to an int type can introduce errors that will show up as
5010 * artifacts in things like depth peeling which uses glCopyTexImage.
5012 if (ctx
->Pixel
.DepthScale
== 1.0 && ctx
->Pixel
.DepthBias
== 0.0) {
5013 if (srcType
== GL_UNSIGNED_INT
&& dstType
== GL_UNSIGNED_SHORT
) {
5014 const GLuint
*src
= (const GLuint
*) source
;
5015 GLushort
*dst
= (GLushort
*) dest
;
5017 for (i
= 0; i
< n
; i
++) {
5018 dst
[i
] = src
[i
] >> 16;
5022 if (srcType
== GL_UNSIGNED_SHORT
5023 && dstType
== GL_UNSIGNED_INT
5024 && depthMax
== 0xffffffff) {
5025 const GLushort
*src
= (const GLushort
*) source
;
5026 GLuint
*dst
= (GLuint
*) dest
;
5028 for (i
= 0; i
< n
; i
++) {
5029 dst
[i
] = src
[i
] | (src
[i
] << 16);
5033 if (srcType
== GL_UNSIGNED_INT_24_8
5034 && dstType
== GL_UNSIGNED_INT
5035 && depthMax
== 0xffffff) {
5036 const GLuint
*src
= (const GLuint
*) source
;
5037 GLuint
*dst
= (GLuint
*) dest
;
5039 for (i
= 0; i
< n
; i
++) {
5040 dst
[i
] = src
[i
] >> 8;
5044 /* XXX may want to add additional cases here someday */
5047 /* general case path follows */
5049 if (dstType
== GL_FLOAT
) {
5050 depthValues
= (GLfloat
*) dest
;
5053 depthValues
= depthTemp
;
5056 /* Convert incoming values to GLfloat. Some conversions will require
5061 DEPTH_VALUES(GLbyte
, BYTE_TO_FLOAT
);
5062 needClamp
= GL_TRUE
;
5064 case GL_UNSIGNED_BYTE
:
5065 DEPTH_VALUES(GLubyte
, UBYTE_TO_FLOAT
);
5068 DEPTH_VALUES(GLshort
, SHORT_TO_FLOAT
);
5069 needClamp
= GL_TRUE
;
5071 case GL_UNSIGNED_SHORT
:
5072 DEPTH_VALUES(GLushort
, USHORT_TO_FLOAT
);
5075 DEPTH_VALUES(GLint
, INT_TO_FLOAT
);
5076 needClamp
= GL_TRUE
;
5078 case GL_UNSIGNED_INT
:
5079 DEPTH_VALUES(GLuint
, UINT_TO_FLOAT
);
5081 case GL_UNSIGNED_INT_24_8_EXT
: /* GL_EXT_packed_depth_stencil */
5082 if (dstType
== GL_UNSIGNED_INT_24_8_EXT
&&
5083 depthMax
== 0xffffff &&
5084 ctx
->Pixel
.DepthScale
== 1.0 &&
5085 ctx
->Pixel
.DepthBias
== 0.0) {
5086 const GLuint
*src
= (const GLuint
*) source
;
5087 GLuint
*zValues
= (GLuint
*) dest
;
5089 for (i
= 0; i
< n
; i
++) {
5090 GLuint value
= src
[i
];
5091 if (srcPacking
->SwapBytes
) {
5094 zValues
[i
] = value
& 0xffffff00;
5099 const GLuint
*src
= (const GLuint
*) source
;
5100 const GLfloat scale
= 1.0f
/ 0xffffff;
5102 for (i
= 0; i
< n
; i
++) {
5103 GLuint value
= src
[i
];
5104 if (srcPacking
->SwapBytes
) {
5107 depthValues
[i
] = (value
>> 8) * scale
;
5112 DEPTH_VALUES(GLfloat
, 1*);
5113 needClamp
= GL_TRUE
;
5115 case GL_HALF_FLOAT_ARB
:
5118 const GLhalfARB
*src
= (const GLhalfARB
*) source
;
5119 for (i
= 0; i
< n
; i
++) {
5120 GLhalfARB value
= src
[i
];
5121 if (srcPacking
->SwapBytes
) {
5124 depthValues
[i
] = _mesa_half_to_float(value
);
5126 needClamp
= GL_TRUE
;
5130 _mesa_problem(NULL
, "bad type in _mesa_unpack_depth_span()");
5134 /* apply depth scale and bias */
5136 const GLfloat scale
= ctx
->Pixel
.DepthScale
;
5137 const GLfloat bias
= ctx
->Pixel
.DepthBias
;
5138 if (scale
!= 1.0 || bias
!= 0.0) {
5140 for (i
= 0; i
< n
; i
++) {
5141 depthValues
[i
] = depthValues
[i
] * scale
+ bias
;
5143 needClamp
= GL_TRUE
;
5147 /* clamp to [0, 1] */
5150 for (i
= 0; i
< n
; i
++) {
5151 depthValues
[i
] = (GLfloat
)CLAMP(depthValues
[i
], 0.0, 1.0);
5156 * Convert values to dstType
5158 if (dstType
== GL_UNSIGNED_INT
) {
5159 GLuint
*zValues
= (GLuint
*) dest
;
5161 if (depthMax
<= 0xffffff) {
5162 /* no overflow worries */
5163 for (i
= 0; i
< n
; i
++) {
5164 zValues
[i
] = (GLuint
) (depthValues
[i
] * (GLfloat
) depthMax
);
5168 /* need to use double precision to prevent overflow problems */
5169 for (i
= 0; i
< n
; i
++) {
5170 GLdouble z
= depthValues
[i
] * (GLfloat
) depthMax
;
5171 if (z
>= (GLdouble
) 0xffffffff)
5172 zValues
[i
] = 0xffffffff;
5174 zValues
[i
] = (GLuint
) z
;
5178 else if (dstType
== GL_UNSIGNED_SHORT
) {
5179 GLushort
*zValues
= (GLushort
*) dest
;
5181 ASSERT(depthMax
<= 0xffff);
5182 for (i
= 0; i
< n
; i
++) {
5183 zValues
[i
] = (GLushort
) (depthValues
[i
] * (GLfloat
) depthMax
);
5187 ASSERT(dstType
== GL_FLOAT
);
5188 /*ASSERT(depthMax == 1.0F);*/
5194 * Pack an array of depth values. The values are floats in [0,1].
5197 _mesa_pack_depth_span( const GLcontext
*ctx
, GLuint n
, GLvoid
*dest
,
5198 GLenum dstType
, const GLfloat
*depthSpan
,
5199 const struct gl_pixelstore_attrib
*dstPacking
)
5201 GLfloat depthCopy
[MAX_WIDTH
];
5203 ASSERT(n
<= MAX_WIDTH
);
5205 if (ctx
->Pixel
.DepthScale
!= 1.0 || ctx
->Pixel
.DepthBias
!= 0.0) {
5206 memcpy(depthCopy
, depthSpan
, n
* sizeof(GLfloat
));
5207 _mesa_scale_and_bias_depth(ctx
, n
, depthCopy
);
5208 depthSpan
= depthCopy
;
5212 case GL_UNSIGNED_BYTE
:
5214 GLubyte
*dst
= (GLubyte
*) dest
;
5216 for (i
= 0; i
< n
; i
++) {
5217 dst
[i
] = FLOAT_TO_UBYTE( depthSpan
[i
] );
5223 GLbyte
*dst
= (GLbyte
*) dest
;
5225 for (i
= 0; i
< n
; i
++) {
5226 dst
[i
] = FLOAT_TO_BYTE( depthSpan
[i
] );
5230 case GL_UNSIGNED_SHORT
:
5232 GLushort
*dst
= (GLushort
*) dest
;
5234 for (i
= 0; i
< n
; i
++) {
5235 CLAMPED_FLOAT_TO_USHORT(dst
[i
], depthSpan
[i
]);
5237 if (dstPacking
->SwapBytes
) {
5238 _mesa_swap2( (GLushort
*) dst
, n
);
5244 GLshort
*dst
= (GLshort
*) dest
;
5246 for (i
= 0; i
< n
; i
++) {
5247 dst
[i
] = FLOAT_TO_SHORT( depthSpan
[i
] );
5249 if (dstPacking
->SwapBytes
) {
5250 _mesa_swap2( (GLushort
*) dst
, n
);
5254 case GL_UNSIGNED_INT
:
5256 GLuint
*dst
= (GLuint
*) dest
;
5258 for (i
= 0; i
< n
; i
++) {
5259 dst
[i
] = FLOAT_TO_UINT( depthSpan
[i
] );
5261 if (dstPacking
->SwapBytes
) {
5262 _mesa_swap4( (GLuint
*) dst
, n
);
5268 GLint
*dst
= (GLint
*) dest
;
5270 for (i
= 0; i
< n
; i
++) {
5271 dst
[i
] = FLOAT_TO_INT( depthSpan
[i
] );
5273 if (dstPacking
->SwapBytes
) {
5274 _mesa_swap4( (GLuint
*) dst
, n
);
5280 GLfloat
*dst
= (GLfloat
*) dest
;
5282 for (i
= 0; i
< n
; i
++) {
5283 dst
[i
] = depthSpan
[i
];
5285 if (dstPacking
->SwapBytes
) {
5286 _mesa_swap4( (GLuint
*) dst
, n
);
5290 case GL_HALF_FLOAT_ARB
:
5292 GLhalfARB
*dst
= (GLhalfARB
*) dest
;
5294 for (i
= 0; i
< n
; i
++) {
5295 dst
[i
] = _mesa_float_to_half(depthSpan
[i
]);
5297 if (dstPacking
->SwapBytes
) {
5298 _mesa_swap2( (GLushort
*) dst
, n
);
5303 _mesa_problem(ctx
, "bad type in _mesa_pack_depth_span");
5310 * Pack depth and stencil values as GL_DEPTH_STENCIL/GL_UNSIGNED_INT_24_8.
5313 _mesa_pack_depth_stencil_span(const GLcontext
*ctx
, GLuint n
, GLuint
*dest
,
5314 const GLfloat
*depthVals
,
5315 const GLstencil
*stencilVals
,
5316 const struct gl_pixelstore_attrib
*dstPacking
)
5318 GLfloat depthCopy
[MAX_WIDTH
];
5319 GLstencil stencilCopy
[MAX_WIDTH
];
5322 ASSERT(n
<= MAX_WIDTH
);
5324 if (ctx
->Pixel
.DepthScale
!= 1.0 || ctx
->Pixel
.DepthBias
!= 0.0) {
5325 memcpy(depthCopy
, depthVals
, n
* sizeof(GLfloat
));
5326 _mesa_scale_and_bias_depth(ctx
, n
, depthCopy
);
5327 depthVals
= depthCopy
;
5330 if (ctx
->Pixel
.IndexShift
||
5331 ctx
->Pixel
.IndexOffset
||
5332 ctx
->Pixel
.MapStencilFlag
) {
5333 memcpy(stencilCopy
, stencilVals
, n
* sizeof(GLstencil
));
5334 _mesa_apply_stencil_transfer_ops(ctx
, n
, stencilCopy
);
5335 stencilVals
= stencilCopy
;
5338 for (i
= 0; i
< n
; i
++) {
5339 GLuint z
= (GLuint
) (depthVals
[i
] * 0xffffff);
5340 dest
[i
] = (z
<< 8) | (stencilVals
[i
] & 0xff);
5343 if (dstPacking
->SwapBytes
) {
5344 _mesa_swap4(dest
, n
);
5352 * Unpack image data. Apply byte swapping, byte flipping (bitmap).
5353 * Return all image data in a contiguous block. This is used when we
5354 * compile glDrawPixels, glTexImage, etc into a display list. We
5355 * need a copy of the data in a standard format.
5358 _mesa_unpack_image( GLuint dimensions
,
5359 GLsizei width
, GLsizei height
, GLsizei depth
,
5360 GLenum format
, GLenum type
, const GLvoid
*pixels
,
5361 const struct gl_pixelstore_attrib
*unpack
)
5363 GLint bytesPerRow
, compsPerRow
;
5364 GLboolean flipBytes
, swap2
, swap4
;
5367 return NULL
; /* not necessarily an error */
5369 if (width
<= 0 || height
<= 0 || depth
<= 0)
5370 return NULL
; /* generate error later */
5372 if (type
== GL_BITMAP
) {
5373 bytesPerRow
= (width
+ 7) >> 3;
5374 flipBytes
= unpack
->LsbFirst
;
5375 swap2
= swap4
= GL_FALSE
;
5379 const GLint bytesPerPixel
= _mesa_bytes_per_pixel(format
, type
);
5380 GLint components
= _mesa_components_in_format(format
);
5383 if (_mesa_type_is_packed(type
))
5386 if (bytesPerPixel
<= 0 || components
<= 0)
5387 return NULL
; /* bad format or type. generate error later */
5388 bytesPerRow
= bytesPerPixel
* width
;
5389 bytesPerComp
= bytesPerPixel
/ components
;
5390 flipBytes
= GL_FALSE
;
5391 swap2
= (bytesPerComp
== 2) && unpack
->SwapBytes
;
5392 swap4
= (bytesPerComp
== 4) && unpack
->SwapBytes
;
5393 compsPerRow
= components
* width
;
5394 assert(compsPerRow
>= width
);
5399 = (GLubyte
*) malloc(bytesPerRow
* height
* depth
);
5403 return NULL
; /* generate GL_OUT_OF_MEMORY later */
5406 for (img
= 0; img
< depth
; img
++) {
5407 for (row
= 0; row
< height
; row
++) {
5408 const GLvoid
*src
= _mesa_image_address(dimensions
, unpack
, pixels
,
5409 width
, height
, format
, type
, img
, row
, 0);
5411 if ((type
== GL_BITMAP
) && (unpack
->SkipPixels
& 0x7)) {
5413 flipBytes
= GL_FALSE
;
5414 if (unpack
->LsbFirst
) {
5415 GLubyte srcMask
= 1 << (unpack
->SkipPixels
& 0x7);
5416 GLubyte dstMask
= 128;
5417 const GLubyte
*s
= src
;
5420 for (i
= 0; i
< width
; i
++) {
5424 if (srcMask
== 128) {
5429 srcMask
= srcMask
<< 1;
5437 dstMask
= dstMask
>> 1;
5442 GLubyte srcMask
= 128 >> (unpack
->SkipPixels
& 0x7);
5443 GLubyte dstMask
= 128;
5444 const GLubyte
*s
= src
;
5447 for (i
= 0; i
< width
; i
++) {
5456 srcMask
= srcMask
>> 1;
5464 dstMask
= dstMask
>> 1;
5470 memcpy(dst
, src
, bytesPerRow
);
5473 /* byte flipping/swapping */
5475 flip_bytes((GLubyte
*) dst
, bytesPerRow
);
5478 _mesa_swap2((GLushort
*) dst
, compsPerRow
);
5481 _mesa_swap4((GLuint
*) dst
, compsPerRow
);
5490 #endif /* _HAVE_FULL_GL */
5495 * Convert an array of RGBA colors from one datatype to another.
5496 * NOTE: src may equal dst. In that case, we use a temporary buffer.
5499 _mesa_convert_colors(GLenum srcType
, const GLvoid
*src
,
5500 GLenum dstType
, GLvoid
*dst
,
5501 GLuint count
, const GLubyte mask
[])
5503 GLuint tempBuffer
[MAX_WIDTH
][4];
5504 const GLboolean useTemp
= (src
== dst
);
5506 ASSERT(srcType
!= dstType
);
5509 case GL_UNSIGNED_BYTE
:
5510 if (dstType
== GL_UNSIGNED_SHORT
) {
5511 const GLubyte (*src1
)[4] = (const GLubyte (*)[4]) src
;
5512 GLushort (*dst2
)[4] = (GLushort (*)[4]) (useTemp
? tempBuffer
: dst
);
5514 for (i
= 0; i
< count
; i
++) {
5515 if (!mask
|| mask
[i
]) {
5516 dst2
[i
][RCOMP
] = UBYTE_TO_USHORT(src1
[i
][RCOMP
]);
5517 dst2
[i
][GCOMP
] = UBYTE_TO_USHORT(src1
[i
][GCOMP
]);
5518 dst2
[i
][BCOMP
] = UBYTE_TO_USHORT(src1
[i
][BCOMP
]);
5519 dst2
[i
][ACOMP
] = UBYTE_TO_USHORT(src1
[i
][ACOMP
]);
5523 memcpy(dst
, tempBuffer
, count
* 4 * sizeof(GLushort
));
5526 const GLubyte (*src1
)[4] = (const GLubyte (*)[4]) src
;
5527 GLfloat (*dst4
)[4] = (GLfloat (*)[4]) (useTemp
? tempBuffer
: dst
);
5529 ASSERT(dstType
== GL_FLOAT
);
5530 for (i
= 0; i
< count
; i
++) {
5531 if (!mask
|| mask
[i
]) {
5532 dst4
[i
][RCOMP
] = UBYTE_TO_FLOAT(src1
[i
][RCOMP
]);
5533 dst4
[i
][GCOMP
] = UBYTE_TO_FLOAT(src1
[i
][GCOMP
]);
5534 dst4
[i
][BCOMP
] = UBYTE_TO_FLOAT(src1
[i
][BCOMP
]);
5535 dst4
[i
][ACOMP
] = UBYTE_TO_FLOAT(src1
[i
][ACOMP
]);
5539 memcpy(dst
, tempBuffer
, count
* 4 * sizeof(GLfloat
));
5542 case GL_UNSIGNED_SHORT
:
5543 if (dstType
== GL_UNSIGNED_BYTE
) {
5544 const GLushort (*src2
)[4] = (const GLushort (*)[4]) src
;
5545 GLubyte (*dst1
)[4] = (GLubyte (*)[4]) (useTemp
? tempBuffer
: dst
);
5547 for (i
= 0; i
< count
; i
++) {
5548 if (!mask
|| mask
[i
]) {
5549 dst1
[i
][RCOMP
] = USHORT_TO_UBYTE(src2
[i
][RCOMP
]);
5550 dst1
[i
][GCOMP
] = USHORT_TO_UBYTE(src2
[i
][GCOMP
]);
5551 dst1
[i
][BCOMP
] = USHORT_TO_UBYTE(src2
[i
][BCOMP
]);
5552 dst1
[i
][ACOMP
] = USHORT_TO_UBYTE(src2
[i
][ACOMP
]);
5556 memcpy(dst
, tempBuffer
, count
* 4 * sizeof(GLubyte
));
5559 const GLushort (*src2
)[4] = (const GLushort (*)[4]) src
;
5560 GLfloat (*dst4
)[4] = (GLfloat (*)[4]) (useTemp
? tempBuffer
: dst
);
5562 ASSERT(dstType
== GL_FLOAT
);
5563 for (i
= 0; i
< count
; i
++) {
5564 if (!mask
|| mask
[i
]) {
5565 dst4
[i
][RCOMP
] = USHORT_TO_FLOAT(src2
[i
][RCOMP
]);
5566 dst4
[i
][GCOMP
] = USHORT_TO_FLOAT(src2
[i
][GCOMP
]);
5567 dst4
[i
][BCOMP
] = USHORT_TO_FLOAT(src2
[i
][BCOMP
]);
5568 dst4
[i
][ACOMP
] = USHORT_TO_FLOAT(src2
[i
][ACOMP
]);
5572 memcpy(dst
, tempBuffer
, count
* 4 * sizeof(GLfloat
));
5576 if (dstType
== GL_UNSIGNED_BYTE
) {
5577 const GLfloat (*src4
)[4] = (const GLfloat (*)[4]) src
;
5578 GLubyte (*dst1
)[4] = (GLubyte (*)[4]) (useTemp
? tempBuffer
: dst
);
5580 for (i
= 0; i
< count
; i
++) {
5581 if (!mask
|| mask
[i
]) {
5582 UNCLAMPED_FLOAT_TO_UBYTE(dst1
[i
][RCOMP
], src4
[i
][RCOMP
]);
5583 UNCLAMPED_FLOAT_TO_UBYTE(dst1
[i
][GCOMP
], src4
[i
][GCOMP
]);
5584 UNCLAMPED_FLOAT_TO_UBYTE(dst1
[i
][BCOMP
], src4
[i
][BCOMP
]);
5585 UNCLAMPED_FLOAT_TO_UBYTE(dst1
[i
][ACOMP
], src4
[i
][ACOMP
]);
5589 memcpy(dst
, tempBuffer
, count
* 4 * sizeof(GLubyte
));
5592 const GLfloat (*src4
)[4] = (const GLfloat (*)[4]) src
;
5593 GLushort (*dst2
)[4] = (GLushort (*)[4]) (useTemp
? tempBuffer
: dst
);
5595 ASSERT(dstType
== GL_UNSIGNED_SHORT
);
5596 for (i
= 0; i
< count
; i
++) {
5597 if (!mask
|| mask
[i
]) {
5598 UNCLAMPED_FLOAT_TO_USHORT(dst2
[i
][RCOMP
], src4
[i
][RCOMP
]);
5599 UNCLAMPED_FLOAT_TO_USHORT(dst2
[i
][GCOMP
], src4
[i
][GCOMP
]);
5600 UNCLAMPED_FLOAT_TO_USHORT(dst2
[i
][BCOMP
], src4
[i
][BCOMP
]);
5601 UNCLAMPED_FLOAT_TO_USHORT(dst2
[i
][ACOMP
], src4
[i
][ACOMP
]);
5605 memcpy(dst
, tempBuffer
, count
* 4 * sizeof(GLushort
));
5609 _mesa_problem(NULL
, "Invalid datatype in _mesa_convert_colors");
5617 * Perform basic clipping for glDrawPixels. The image's position and size
5618 * and the unpack SkipPixels and SkipRows are adjusted so that the image
5619 * region is entirely within the window and scissor bounds.
5620 * NOTE: this will only work when glPixelZoom is (1, 1) or (1, -1).
5621 * If Pixel.ZoomY is -1, *destY will be changed to be the first row which
5622 * we'll actually write. Beforehand, *destY-1 is the first drawing row.
5624 * \return GL_TRUE if image is ready for drawing or
5625 * GL_FALSE if image was completely clipped away (draw nothing)
5628 _mesa_clip_drawpixels(const GLcontext
*ctx
,
5629 GLint
*destX
, GLint
*destY
,
5630 GLsizei
*width
, GLsizei
*height
,
5631 struct gl_pixelstore_attrib
*unpack
)
5633 const GLframebuffer
*buffer
= ctx
->DrawBuffer
;
5635 if (unpack
->RowLength
== 0) {
5636 unpack
->RowLength
= *width
;
5639 ASSERT(ctx
->Pixel
.ZoomX
== 1.0F
);
5640 ASSERT(ctx
->Pixel
.ZoomY
== 1.0F
|| ctx
->Pixel
.ZoomY
== -1.0F
);
5643 if (*destX
< buffer
->_Xmin
) {
5644 unpack
->SkipPixels
+= (buffer
->_Xmin
- *destX
);
5645 *width
-= (buffer
->_Xmin
- *destX
);
5646 *destX
= buffer
->_Xmin
;
5648 /* right clipping */
5649 if (*destX
+ *width
> buffer
->_Xmax
)
5650 *width
-= (*destX
+ *width
- buffer
->_Xmax
);
5655 if (ctx
->Pixel
.ZoomY
== 1.0F
) {
5656 /* bottom clipping */
5657 if (*destY
< buffer
->_Ymin
) {
5658 unpack
->SkipRows
+= (buffer
->_Ymin
- *destY
);
5659 *height
-= (buffer
->_Ymin
- *destY
);
5660 *destY
= buffer
->_Ymin
;
5663 if (*destY
+ *height
> buffer
->_Ymax
)
5664 *height
-= (*destY
+ *height
- buffer
->_Ymax
);
5666 else { /* upside down */
5668 if (*destY
> buffer
->_Ymax
) {
5669 unpack
->SkipRows
+= (*destY
- buffer
->_Ymax
);
5670 *height
-= (*destY
- buffer
->_Ymax
);
5671 *destY
= buffer
->_Ymax
;
5673 /* bottom clipping */
5674 if (*destY
- *height
< buffer
->_Ymin
)
5675 *height
-= (buffer
->_Ymin
- (*destY
- *height
));
5676 /* adjust destY so it's the first row to write to */
5688 * Perform clipping for glReadPixels. The image's window position
5689 * and size, and the pack skipPixels, skipRows and rowLength are adjusted
5690 * so that the image region is entirely within the window bounds.
5691 * Note: this is different from _mesa_clip_drawpixels() in that the
5692 * scissor box is ignored, and we use the bounds of the current readbuffer
5695 * \return GL_TRUE if image is ready for drawing or
5696 * GL_FALSE if image was completely clipped away (draw nothing)
5699 _mesa_clip_readpixels(const GLcontext
*ctx
,
5700 GLint
*srcX
, GLint
*srcY
,
5701 GLsizei
*width
, GLsizei
*height
,
5702 struct gl_pixelstore_attrib
*pack
)
5704 const GLframebuffer
*buffer
= ctx
->ReadBuffer
;
5706 if (pack
->RowLength
== 0) {
5707 pack
->RowLength
= *width
;
5712 pack
->SkipPixels
+= (0 - *srcX
);
5713 *width
-= (0 - *srcX
);
5716 /* right clipping */
5717 if (*srcX
+ *width
> (GLsizei
) buffer
->Width
)
5718 *width
-= (*srcX
+ *width
- buffer
->Width
);
5723 /* bottom clipping */
5725 pack
->SkipRows
+= (0 - *srcY
);
5726 *height
-= (0 - *srcY
);
5730 if (*srcY
+ *height
> (GLsizei
) buffer
->Height
)
5731 *height
-= (*srcY
+ *height
- buffer
->Height
);
5741 * Do clipping for a glCopyTexSubImage call.
5742 * The framebuffer source region might extend outside the framebuffer
5743 * bounds. Clip the source region against the framebuffer bounds and
5744 * adjust the texture/dest position and size accordingly.
5746 * \return GL_FALSE if region is totally clipped, GL_TRUE otherwise.
5749 _mesa_clip_copytexsubimage(const GLcontext
*ctx
,
5750 GLint
*destX
, GLint
*destY
,
5751 GLint
*srcX
, GLint
*srcY
,
5752 GLsizei
*width
, GLsizei
*height
)
5754 const struct gl_framebuffer
*fb
= ctx
->ReadBuffer
;
5755 const GLint srcX0
= *srcX
, srcY0
= *srcY
;
5757 if (_mesa_clip_to_region(0, 0, fb
->Width
, fb
->Height
,
5758 srcX
, srcY
, width
, height
)) {
5759 *destX
= *destX
+ *srcX
- srcX0
;
5760 *destY
= *destY
+ *srcY
- srcY0
;
5772 * Clip the rectangle defined by (x, y, width, height) against the bounds
5773 * specified by [xmin, xmax) and [ymin, ymax).
5774 * \return GL_FALSE if rect is totally clipped, GL_TRUE otherwise.
5777 _mesa_clip_to_region(GLint xmin
, GLint ymin
,
5778 GLint xmax
, GLint ymax
,
5780 GLsizei
*width
, GLsizei
*height
)
5784 *width
-= (xmin
- *x
);
5788 /* right clipping */
5789 if (*x
+ *width
> xmax
)
5790 *width
-= (*x
+ *width
- xmax
);
5795 /* bottom (or top) clipping */
5797 *height
-= (ymin
- *y
);
5801 /* top (or bottom) clipping */
5802 if (*y
+ *height
> ymax
)
5803 *height
-= (*y
+ *height
- ymax
);
5813 * Clip dst coords against Xmax (or Ymax).
5816 clip_right_or_top(GLint
*srcX0
, GLint
*srcX1
,
5817 GLint
*dstX0
, GLint
*dstX1
,
5822 if (*dstX1
> maxValue
) {
5823 /* X1 outside right edge */
5824 ASSERT(*dstX0
< maxValue
); /* X0 should be inside right edge */
5825 t
= (GLfloat
) (maxValue
- *dstX0
) / (GLfloat
) (*dstX1
- *dstX0
);
5826 /* chop off [t, 1] part */
5827 ASSERT(t
>= 0.0 && t
<= 1.0);
5829 bias
= (*srcX0
< *srcX1
) ? 0.5F
: -0.5F
;
5830 *srcX1
= *srcX0
+ (GLint
) (t
* (*srcX1
- *srcX0
) + bias
);
5832 else if (*dstX0
> maxValue
) {
5833 /* X0 outside right edge */
5834 ASSERT(*dstX1
< maxValue
); /* X1 should be inside right edge */
5835 t
= (GLfloat
) (maxValue
- *dstX1
) / (GLfloat
) (*dstX0
- *dstX1
);
5836 /* chop off [t, 1] part */
5837 ASSERT(t
>= 0.0 && t
<= 1.0);
5839 bias
= (*srcX0
< *srcX1
) ? -0.5F
: 0.5F
;
5840 *srcX0
= *srcX1
+ (GLint
) (t
* (*srcX0
- *srcX1
) + bias
);
5846 * Clip dst coords against Xmin (or Ymin).
5849 clip_left_or_bottom(GLint
*srcX0
, GLint
*srcX1
,
5850 GLint
*dstX0
, GLint
*dstX1
,
5855 if (*dstX0
< minValue
) {
5856 /* X0 outside left edge */
5857 ASSERT(*dstX1
> minValue
); /* X1 should be inside left edge */
5858 t
= (GLfloat
) (minValue
- *dstX0
) / (GLfloat
) (*dstX1
- *dstX0
);
5859 /* chop off [0, t] part */
5860 ASSERT(t
>= 0.0 && t
<= 1.0);
5862 bias
= (*srcX0
< *srcX1
) ? 0.5F
: -0.5F
; /* flipped??? */
5863 *srcX0
= *srcX0
+ (GLint
) (t
* (*srcX1
- *srcX0
) + bias
);
5865 else if (*dstX1
< minValue
) {
5866 /* X1 outside left edge */
5867 ASSERT(*dstX0
> minValue
); /* X0 should be inside left edge */
5868 t
= (GLfloat
) (minValue
- *dstX1
) / (GLfloat
) (*dstX0
- *dstX1
);
5869 /* chop off [0, t] part */
5870 ASSERT(t
>= 0.0 && t
<= 1.0);
5872 bias
= (*srcX0
< *srcX1
) ? 0.5F
: -0.5F
;
5873 *srcX1
= *srcX1
+ (GLint
) (t
* (*srcX0
- *srcX1
) + bias
);
5879 * Do clipping of blit src/dest rectangles.
5880 * The dest rect is clipped against both the buffer bounds and scissor bounds.
5881 * The src rect is just clipped against the buffer bounds.
5883 * When either the src or dest rect is clipped, the other is also clipped
5886 * Note that X0 need not be less than X1 (same for Y) for either the source
5887 * and dest rects. That makes the clipping a little trickier.
5889 * \return GL_TRUE if anything is left to draw, GL_FALSE if totally clipped
5892 _mesa_clip_blit(GLcontext
*ctx
,
5893 GLint
*srcX0
, GLint
*srcY0
, GLint
*srcX1
, GLint
*srcY1
,
5894 GLint
*dstX0
, GLint
*dstY0
, GLint
*dstX1
, GLint
*dstY1
)
5896 const GLint srcXmin
= 0;
5897 const GLint srcXmax
= ctx
->ReadBuffer
->Width
;
5898 const GLint srcYmin
= 0;
5899 const GLint srcYmax
= ctx
->ReadBuffer
->Height
;
5901 /* these include scissor bounds */
5902 const GLint dstXmin
= ctx
->DrawBuffer
->_Xmin
;
5903 const GLint dstXmax
= ctx
->DrawBuffer
->_Xmax
;
5904 const GLint dstYmin
= ctx
->DrawBuffer
->_Ymin
;
5905 const GLint dstYmax
= ctx
->DrawBuffer
->_Ymax
;
5908 printf("PreClipX: src: %d .. %d dst: %d .. %d\n",
5909 *srcX0, *srcX1, *dstX0, *dstX1);
5910 printf("PreClipY: src: %d .. %d dst: %d .. %d\n",
5911 *srcY0, *srcY1, *dstY0, *dstY1);
5914 /* trivial rejection tests */
5915 if (*dstX0
== *dstX1
)
5916 return GL_FALSE
; /* no width */
5917 if (*dstX0
<= dstXmin
&& *dstX1
<= dstXmin
)
5918 return GL_FALSE
; /* totally out (left) of bounds */
5919 if (*dstX0
>= dstXmax
&& *dstX1
>= dstXmax
)
5920 return GL_FALSE
; /* totally out (right) of bounds */
5922 if (*dstY0
== *dstY1
)
5924 if (*dstY0
<= dstYmin
&& *dstY1
<= dstYmin
)
5926 if (*dstY0
>= dstYmax
&& *dstY1
>= dstYmax
)
5929 if (*srcX0
== *srcX1
)
5931 if (*srcX0
<= srcXmin
&& *srcX1
<= srcXmin
)
5933 if (*srcX0
>= srcXmax
&& *srcX1
>= srcXmax
)
5936 if (*srcY0
== *srcY1
)
5938 if (*srcY0
<= srcYmin
&& *srcY1
<= srcYmin
)
5940 if (*srcY0
>= srcYmax
&& *srcY1
>= srcYmax
)
5946 clip_right_or_top(srcX0
, srcX1
, dstX0
, dstX1
, dstXmax
);
5947 clip_right_or_top(srcY0
, srcY1
, dstY0
, dstY1
, dstYmax
);
5948 clip_left_or_bottom(srcX0
, srcX1
, dstX0
, dstX1
, dstXmin
);
5949 clip_left_or_bottom(srcY0
, srcY1
, dstY0
, dstY1
, dstYmin
);
5952 * src clip (just swap src/dst values from above)
5954 clip_right_or_top(dstX0
, dstX1
, srcX0
, srcX1
, srcXmax
);
5955 clip_right_or_top(dstY0
, dstY1
, srcY0
, srcY1
, srcYmax
);
5956 clip_left_or_bottom(dstX0
, dstX1
, srcX0
, srcX1
, srcXmin
);
5957 clip_left_or_bottom(dstY0
, dstY1
, srcY0
, srcY1
, srcYmin
);
5960 printf("PostClipX: src: %d .. %d dst: %d .. %d\n",
5961 *srcX0, *srcX1, *dstX0, *dstX1);
5962 printf("PostClipY: src: %d .. %d dst: %d .. %d\n",
5963 *srcY0, *srcY1, *dstY0, *dstY1);
5966 ASSERT(*dstX0
>= dstXmin
);
5967 ASSERT(*dstX0
<= dstXmax
);
5968 ASSERT(*dstX1
>= dstXmin
);
5969 ASSERT(*dstX1
<= dstXmax
);
5971 ASSERT(*dstY0
>= dstYmin
);
5972 ASSERT(*dstY0
<= dstYmax
);
5973 ASSERT(*dstY1
>= dstYmin
);
5974 ASSERT(*dstY1
<= dstYmax
);
5976 ASSERT(*srcX0
>= srcXmin
);
5977 ASSERT(*srcX0
<= srcXmax
);
5978 ASSERT(*srcX1
>= srcXmin
);
5979 ASSERT(*srcX1
<= srcXmax
);
5981 ASSERT(*srcY0
>= srcYmin
);
5982 ASSERT(*srcY0
<= srcYmax
);
5983 ASSERT(*srcY1
>= srcYmin
);
5984 ASSERT(*srcY1
<= srcYmax
);