Replace _mesa_strtod with _mesa_strtof.
[mesa.git] / src / mesa / main / imports.c
1 /**
2 * \file imports.c
3 * Standard C library function wrappers.
4 *
5 * Imports are services which the device driver or window system or
6 * operating system provides to the core renderer. The core renderer (Mesa)
7 * will call these functions in order to do memory allocation, simple I/O,
8 * etc.
9 *
10 * Some drivers will want to override/replace this file with something
11 * specialized, but that'll be rare.
12 *
13 * Eventually, I want to move roll the glheader.h file into this.
14 *
15 * \todo Functions still needed:
16 * - scanf
17 * - qsort
18 * - rand and RAND_MAX
19 */
20
21 /*
22 * Mesa 3-D graphics library
23 * Version: 7.1
24 *
25 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
26 *
27 * Permission is hereby granted, free of charge, to any person obtaining a
28 * copy of this software and associated documentation files (the "Software"),
29 * to deal in the Software without restriction, including without limitation
30 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
31 * and/or sell copies of the Software, and to permit persons to whom the
32 * Software is furnished to do so, subject to the following conditions:
33 *
34 * The above copyright notice and this permission notice shall be included
35 * in all copies or substantial portions of the Software.
36 *
37 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
38 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
39 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
40 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
41 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
42 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
43 */
44
45
46
47 #include "imports.h"
48 #include "context.h"
49 #include "version.h"
50
51 #ifdef _GNU_SOURCE
52 #include <locale.h>
53 #ifdef __APPLE__
54 #include <xlocale.h>
55 #endif
56 #endif
57
58
59 #define MAXSTRING 4000 /* for vsnprintf() */
60
61 #ifdef WIN32
62 #define vsnprintf _vsnprintf
63 #elif defined(__IBMC__) || defined(__IBMCPP__) || ( defined(__VMS) && __CRTL_VER < 70312000 )
64 extern int vsnprintf(char *str, size_t count, const char *fmt, va_list arg);
65 #ifdef __VMS
66 #include "vsnprintf.c"
67 #endif
68 #endif
69
70 /**********************************************************************/
71 /** \name Memory */
72 /*@{*/
73
74 /**
75 * Allocate aligned memory.
76 *
77 * \param bytes number of bytes to allocate.
78 * \param alignment alignment (must be greater than zero).
79 *
80 * Allocates extra memory to accommodate rounding up the address for
81 * alignment and to record the real malloc address.
82 *
83 * \sa _mesa_align_free().
84 */
85 void *
86 _mesa_align_malloc(size_t bytes, unsigned long alignment)
87 {
88 #if defined(HAVE_POSIX_MEMALIGN)
89 void *mem;
90 int err = posix_memalign(& mem, alignment, bytes);
91 (void) err;
92 return mem;
93 #elif defined(_WIN32) && defined(_MSC_VER)
94 return _aligned_malloc(bytes, alignment);
95 #else
96 uintptr_t ptr, buf;
97
98 ASSERT( alignment > 0 );
99
100 ptr = (uintptr_t) malloc(bytes + alignment + sizeof(void *));
101 if (!ptr)
102 return NULL;
103
104 buf = (ptr + alignment + sizeof(void *)) & ~(uintptr_t)(alignment - 1);
105 *(uintptr_t *)(buf - sizeof(void *)) = ptr;
106
107 #ifdef DEBUG
108 /* mark the non-aligned area */
109 while ( ptr < buf - sizeof(void *) ) {
110 *(unsigned long *)ptr = 0xcdcdcdcd;
111 ptr += sizeof(unsigned long);
112 }
113 #endif
114
115 return (void *) buf;
116 #endif /* defined(HAVE_POSIX_MEMALIGN) */
117 }
118
119 /**
120 * Same as _mesa_align_malloc(), but using calloc(1, ) instead of
121 * malloc()
122 */
123 void *
124 _mesa_align_calloc(size_t bytes, unsigned long alignment)
125 {
126 #if defined(HAVE_POSIX_MEMALIGN)
127 void *mem;
128
129 mem = _mesa_align_malloc(bytes, alignment);
130 if (mem != NULL) {
131 (void) memset(mem, 0, bytes);
132 }
133
134 return mem;
135 #elif defined(_WIN32) && defined(_MSC_VER)
136 void *mem;
137
138 mem = _aligned_malloc(bytes, alignment);
139 if (mem != NULL) {
140 (void) memset(mem, 0, bytes);
141 }
142
143 return mem;
144 #else
145 uintptr_t ptr, buf;
146
147 ASSERT( alignment > 0 );
148
149 ptr = (uintptr_t) calloc(1, bytes + alignment + sizeof(void *));
150 if (!ptr)
151 return NULL;
152
153 buf = (ptr + alignment + sizeof(void *)) & ~(uintptr_t)(alignment - 1);
154 *(uintptr_t *)(buf - sizeof(void *)) = ptr;
155
156 #ifdef DEBUG
157 /* mark the non-aligned area */
158 while ( ptr < buf - sizeof(void *) ) {
159 *(unsigned long *)ptr = 0xcdcdcdcd;
160 ptr += sizeof(unsigned long);
161 }
162 #endif
163
164 return (void *)buf;
165 #endif /* defined(HAVE_POSIX_MEMALIGN) */
166 }
167
168 /**
169 * Free memory which was allocated with either _mesa_align_malloc()
170 * or _mesa_align_calloc().
171 * \param ptr pointer to the memory to be freed.
172 * The actual address to free is stored in the word immediately before the
173 * address the client sees.
174 */
175 void
176 _mesa_align_free(void *ptr)
177 {
178 #if defined(HAVE_POSIX_MEMALIGN)
179 free(ptr);
180 #elif defined(_WIN32) && defined(_MSC_VER)
181 _aligned_free(ptr);
182 #else
183 void **cubbyHole = (void **) ((char *) ptr - sizeof(void *));
184 void *realAddr = *cubbyHole;
185 free(realAddr);
186 #endif /* defined(HAVE_POSIX_MEMALIGN) */
187 }
188
189 /**
190 * Reallocate memory, with alignment.
191 */
192 void *
193 _mesa_align_realloc(void *oldBuffer, size_t oldSize, size_t newSize,
194 unsigned long alignment)
195 {
196 #if defined(_WIN32) && defined(_MSC_VER)
197 (void) oldSize;
198 return _aligned_realloc(oldBuffer, newSize, alignment);
199 #else
200 const size_t copySize = (oldSize < newSize) ? oldSize : newSize;
201 void *newBuf = _mesa_align_malloc(newSize, alignment);
202 if (newBuf && oldBuffer && copySize > 0) {
203 memcpy(newBuf, oldBuffer, copySize);
204 }
205 if (oldBuffer)
206 _mesa_align_free(oldBuffer);
207 return newBuf;
208 #endif
209 }
210
211
212
213 /** Reallocate memory */
214 void *
215 _mesa_realloc(void *oldBuffer, size_t oldSize, size_t newSize)
216 {
217 const size_t copySize = (oldSize < newSize) ? oldSize : newSize;
218 void *newBuffer = malloc(newSize);
219 if (newBuffer && oldBuffer && copySize > 0)
220 memcpy(newBuffer, oldBuffer, copySize);
221 if (oldBuffer)
222 free(oldBuffer);
223 return newBuffer;
224 }
225
226 /**
227 * Fill memory with a constant 16bit word.
228 * \param dst destination pointer.
229 * \param val value.
230 * \param n number of words.
231 */
232 void
233 _mesa_memset16( unsigned short *dst, unsigned short val, size_t n )
234 {
235 while (n-- > 0)
236 *dst++ = val;
237 }
238
239 /*@}*/
240
241
242 /**********************************************************************/
243 /** \name Math */
244 /*@{*/
245
246 /** Wrapper around sin() */
247 double
248 _mesa_sin(double a)
249 {
250 return sin(a);
251 }
252
253 /** Single precision wrapper around sin() */
254 float
255 _mesa_sinf(float a)
256 {
257 return (float) sin((double) a);
258 }
259
260 /** Wrapper around cos() */
261 double
262 _mesa_cos(double a)
263 {
264 return cos(a);
265 }
266
267 /** Single precision wrapper around asin() */
268 float
269 _mesa_asinf(float x)
270 {
271 return (float) asin((double) x);
272 }
273
274 /** Single precision wrapper around atan() */
275 float
276 _mesa_atanf(float x)
277 {
278 return (float) atan((double) x);
279 }
280
281 /** Wrapper around sqrt() */
282 double
283 _mesa_sqrtd(double x)
284 {
285 return sqrt(x);
286 }
287
288
289 /*
290 * A High Speed, Low Precision Square Root
291 * by Paul Lalonde and Robert Dawson
292 * from "Graphics Gems", Academic Press, 1990
293 *
294 * SPARC implementation of a fast square root by table
295 * lookup.
296 * SPARC floating point format is as follows:
297 *
298 * BIT 31 30 23 22 0
299 * sign exponent mantissa
300 */
301 static short sqrttab[0x100]; /* declare table of square roots */
302
303 void
304 _mesa_init_sqrt_table(void)
305 {
306 #if defined(USE_IEEE) && !defined(DEBUG)
307 unsigned short i;
308 fi_type fi; /* to access the bits of a float in C quickly */
309 /* we use a union defined in glheader.h */
310
311 for(i=0; i<= 0x7f; i++) {
312 fi.i = 0;
313
314 /*
315 * Build a float with the bit pattern i as mantissa
316 * and an exponent of 0, stored as 127
317 */
318
319 fi.i = (i << 16) | (127 << 23);
320 fi.f = _mesa_sqrtd(fi.f);
321
322 /*
323 * Take the square root then strip the first 7 bits of
324 * the mantissa into the table
325 */
326
327 sqrttab[i] = (fi.i & 0x7fffff) >> 16;
328
329 /*
330 * Repeat the process, this time with an exponent of
331 * 1, stored as 128
332 */
333
334 fi.i = 0;
335 fi.i = (i << 16) | (128 << 23);
336 fi.f = sqrt(fi.f);
337 sqrttab[i+0x80] = (fi.i & 0x7fffff) >> 16;
338 }
339 #else
340 (void) sqrttab; /* silence compiler warnings */
341 #endif /*HAVE_FAST_MATH*/
342 }
343
344
345 /**
346 * Single precision square root.
347 */
348 float
349 _mesa_sqrtf( float x )
350 {
351 #if defined(USE_IEEE) && !defined(DEBUG)
352 fi_type num;
353 /* to access the bits of a float in C
354 * we use a union from glheader.h */
355
356 short e; /* the exponent */
357 if (x == 0.0F) return 0.0F; /* check for square root of 0 */
358 num.f = x;
359 e = (num.i >> 23) - 127; /* get the exponent - on a SPARC the */
360 /* exponent is stored with 127 added */
361 num.i &= 0x7fffff; /* leave only the mantissa */
362 if (e & 0x01) num.i |= 0x800000;
363 /* the exponent is odd so we have to */
364 /* look it up in the second half of */
365 /* the lookup table, so we set the */
366 /* high bit */
367 e >>= 1; /* divide the exponent by two */
368 /* note that in C the shift */
369 /* operators are sign preserving */
370 /* for signed operands */
371 /* Do the table lookup, based on the quaternary mantissa,
372 * then reconstruct the result back into a float
373 */
374 num.i = ((sqrttab[num.i >> 16]) << 16) | ((e + 127) << 23);
375
376 return num.f;
377 #else
378 return (float) _mesa_sqrtd((double) x);
379 #endif
380 }
381
382
383 /**
384 inv_sqrt - A single precision 1/sqrt routine for IEEE format floats.
385 written by Josh Vanderhoof, based on newsgroup posts by James Van Buskirk
386 and Vesa Karvonen.
387 */
388 float
389 _mesa_inv_sqrtf(float n)
390 {
391 #if defined(USE_IEEE) && !defined(DEBUG)
392 float r0, x0, y0;
393 float r1, x1, y1;
394 float r2, x2, y2;
395 #if 0 /* not used, see below -BP */
396 float r3, x3, y3;
397 #endif
398 fi_type u;
399 unsigned int magic;
400
401 /*
402 Exponent part of the magic number -
403
404 We want to:
405 1. subtract the bias from the exponent,
406 2. negate it
407 3. divide by two (rounding towards -inf)
408 4. add the bias back
409
410 Which is the same as subtracting the exponent from 381 and dividing
411 by 2.
412
413 floor(-(x - 127) / 2) + 127 = floor((381 - x) / 2)
414 */
415
416 magic = 381 << 23;
417
418 /*
419 Significand part of magic number -
420
421 With the current magic number, "(magic - u.i) >> 1" will give you:
422
423 for 1 <= u.f <= 2: 1.25 - u.f / 4
424 for 2 <= u.f <= 4: 1.00 - u.f / 8
425
426 This isn't a bad approximation of 1/sqrt. The maximum difference from
427 1/sqrt will be around .06. After three Newton-Raphson iterations, the
428 maximum difference is less than 4.5e-8. (Which is actually close
429 enough to make the following bias academic...)
430
431 To get a better approximation you can add a bias to the magic
432 number. For example, if you subtract 1/2 of the maximum difference in
433 the first approximation (.03), you will get the following function:
434
435 for 1 <= u.f <= 2: 1.22 - u.f / 4
436 for 2 <= u.f <= 3.76: 0.97 - u.f / 8
437 for 3.76 <= u.f <= 4: 0.72 - u.f / 16
438 (The 3.76 to 4 range is where the result is < .5.)
439
440 This is the closest possible initial approximation, but with a maximum
441 error of 8e-11 after three NR iterations, it is still not perfect. If
442 you subtract 0.0332281 instead of .03, the maximum error will be
443 2.5e-11 after three NR iterations, which should be about as close as
444 is possible.
445
446 for 1 <= u.f <= 2: 1.2167719 - u.f / 4
447 for 2 <= u.f <= 3.73: 0.9667719 - u.f / 8
448 for 3.73 <= u.f <= 4: 0.7167719 - u.f / 16
449
450 */
451
452 magic -= (int)(0.0332281 * (1 << 25));
453
454 u.f = n;
455 u.i = (magic - u.i) >> 1;
456
457 /*
458 Instead of Newton-Raphson, we use Goldschmidt's algorithm, which
459 allows more parallelism. From what I understand, the parallelism
460 comes at the cost of less precision, because it lets error
461 accumulate across iterations.
462 */
463 x0 = 1.0f;
464 y0 = 0.5f * n;
465 r0 = u.f;
466
467 x1 = x0 * r0;
468 y1 = y0 * r0 * r0;
469 r1 = 1.5f - y1;
470
471 x2 = x1 * r1;
472 y2 = y1 * r1 * r1;
473 r2 = 1.5f - y2;
474
475 #if 1
476 return x2 * r2; /* we can stop here, and be conformant -BP */
477 #else
478 x3 = x2 * r2;
479 y3 = y2 * r2 * r2;
480 r3 = 1.5f - y3;
481
482 return x3 * r3;
483 #endif
484 #else
485 return (float) (1.0 / sqrt(n));
486 #endif
487 }
488
489
490 /** Wrapper around pow() */
491 double
492 _mesa_pow(double x, double y)
493 {
494 return pow(x, y);
495 }
496
497
498 /**
499 * Find the first bit set in a word.
500 */
501 int
502 _mesa_ffs(int32_t i)
503 {
504 #if (defined(_WIN32) ) || defined(__IBMC__) || defined(__IBMCPP__)
505 register int bit = 0;
506 if (i != 0) {
507 if ((i & 0xffff) == 0) {
508 bit += 16;
509 i >>= 16;
510 }
511 if ((i & 0xff) == 0) {
512 bit += 8;
513 i >>= 8;
514 }
515 if ((i & 0xf) == 0) {
516 bit += 4;
517 i >>= 4;
518 }
519 while ((i & 1) == 0) {
520 bit++;
521 i >>= 1;
522 }
523 bit++;
524 }
525 return bit;
526 #else
527 return ffs(i);
528 #endif
529 }
530
531
532 /**
533 * Find position of first bit set in given value.
534 * XXX Warning: this function can only be used on 64-bit systems!
535 * \return position of least-significant bit set, starting at 1, return zero
536 * if no bits set.
537 */
538 int
539 _mesa_ffsll(int64_t val)
540 {
541 #ifdef ffsll
542 return ffsll(val);
543 #else
544 int bit;
545
546 assert(sizeof(val) == 8);
547
548 bit = _mesa_ffs((int32_t)val);
549 if (bit != 0)
550 return bit;
551
552 bit = _mesa_ffs((int32_t)(val >> 32));
553 if (bit != 0)
554 return 32 + bit;
555
556 return 0;
557 #endif
558 }
559
560
561 /**
562 * Return number of bits set in given GLuint.
563 */
564 unsigned int
565 _mesa_bitcount(unsigned int n)
566 {
567 #if defined(__GNUC__)
568 return __builtin_popcount(n);
569 #else
570 unsigned int bits;
571 for (bits = 0; n > 0; n = n >> 1) {
572 bits += (n & 1);
573 }
574 return bits;
575 #endif
576 }
577
578
579 /**
580 * Convert a 4-byte float to a 2-byte half float.
581 * Based on code from:
582 * http://www.opengl.org/discussion_boards/ubb/Forum3/HTML/008786.html
583 */
584 GLhalfARB
585 _mesa_float_to_half(float val)
586 {
587 const fi_type fi = {val};
588 const int flt_m = fi.i & 0x7fffff;
589 const int flt_e = (fi.i >> 23) & 0xff;
590 const int flt_s = (fi.i >> 31) & 0x1;
591 int s, e, m = 0;
592 GLhalfARB result;
593
594 /* sign bit */
595 s = flt_s;
596
597 /* handle special cases */
598 if ((flt_e == 0) && (flt_m == 0)) {
599 /* zero */
600 /* m = 0; - already set */
601 e = 0;
602 }
603 else if ((flt_e == 0) && (flt_m != 0)) {
604 /* denorm -- denorm float maps to 0 half */
605 /* m = 0; - already set */
606 e = 0;
607 }
608 else if ((flt_e == 0xff) && (flt_m == 0)) {
609 /* infinity */
610 /* m = 0; - already set */
611 e = 31;
612 }
613 else if ((flt_e == 0xff) && (flt_m != 0)) {
614 /* NaN */
615 m = 1;
616 e = 31;
617 }
618 else {
619 /* regular number */
620 const int new_exp = flt_e - 127;
621 if (new_exp < -24) {
622 /* this maps to 0 */
623 /* m = 0; - already set */
624 e = 0;
625 }
626 else if (new_exp < -14) {
627 /* this maps to a denorm */
628 unsigned int exp_val = (unsigned int) (-14 - new_exp); /* 2^-exp_val*/
629 e = 0;
630 switch (exp_val) {
631 case 0:
632 _mesa_warning(NULL,
633 "float_to_half: logical error in denorm creation!\n");
634 /* m = 0; - already set */
635 break;
636 case 1: m = 512 + (flt_m >> 14); break;
637 case 2: m = 256 + (flt_m >> 15); break;
638 case 3: m = 128 + (flt_m >> 16); break;
639 case 4: m = 64 + (flt_m >> 17); break;
640 case 5: m = 32 + (flt_m >> 18); break;
641 case 6: m = 16 + (flt_m >> 19); break;
642 case 7: m = 8 + (flt_m >> 20); break;
643 case 8: m = 4 + (flt_m >> 21); break;
644 case 9: m = 2 + (flt_m >> 22); break;
645 case 10: m = 1; break;
646 }
647 }
648 else if (new_exp > 15) {
649 /* map this value to infinity */
650 /* m = 0; - already set */
651 e = 31;
652 }
653 else {
654 /* regular */
655 e = new_exp + 15;
656 m = flt_m >> 13;
657 }
658 }
659
660 result = (s << 15) | (e << 10) | m;
661 return result;
662 }
663
664
665 /**
666 * Convert a 2-byte half float to a 4-byte float.
667 * Based on code from:
668 * http://www.opengl.org/discussion_boards/ubb/Forum3/HTML/008786.html
669 */
670 float
671 _mesa_half_to_float(GLhalfARB val)
672 {
673 /* XXX could also use a 64K-entry lookup table */
674 const int m = val & 0x3ff;
675 const int e = (val >> 10) & 0x1f;
676 const int s = (val >> 15) & 0x1;
677 int flt_m, flt_e, flt_s;
678 fi_type fi;
679 float result;
680
681 /* sign bit */
682 flt_s = s;
683
684 /* handle special cases */
685 if ((e == 0) && (m == 0)) {
686 /* zero */
687 flt_m = 0;
688 flt_e = 0;
689 }
690 else if ((e == 0) && (m != 0)) {
691 /* denorm -- denorm half will fit in non-denorm single */
692 const float half_denorm = 1.0f / 16384.0f; /* 2^-14 */
693 float mantissa = ((float) (m)) / 1024.0f;
694 float sign = s ? -1.0f : 1.0f;
695 return sign * mantissa * half_denorm;
696 }
697 else if ((e == 31) && (m == 0)) {
698 /* infinity */
699 flt_e = 0xff;
700 flt_m = 0;
701 }
702 else if ((e == 31) && (m != 0)) {
703 /* NaN */
704 flt_e = 0xff;
705 flt_m = 1;
706 }
707 else {
708 /* regular */
709 flt_e = e + 112;
710 flt_m = m << 13;
711 }
712
713 fi.i = (flt_s << 31) | (flt_e << 23) | flt_m;
714 result = fi.f;
715 return result;
716 }
717
718 /*@}*/
719
720
721 /**********************************************************************/
722 /** \name Sort & Search */
723 /*@{*/
724
725 /**
726 * Wrapper for bsearch().
727 */
728 void *
729 _mesa_bsearch( const void *key, const void *base, size_t nmemb, size_t size,
730 int (*compar)(const void *, const void *) )
731 {
732 #if defined(_WIN32_WCE)
733 void *mid;
734 int cmp;
735 while (nmemb) {
736 nmemb >>= 1;
737 mid = (char *)base + nmemb * size;
738 cmp = (*compar)(key, mid);
739 if (cmp == 0)
740 return mid;
741 if (cmp > 0) {
742 base = (char *)mid + size;
743 --nmemb;
744 }
745 }
746 return NULL;
747 #else
748 return bsearch(key, base, nmemb, size, compar);
749 #endif
750 }
751
752 /*@}*/
753
754
755 /**********************************************************************/
756 /** \name Environment vars */
757 /*@{*/
758
759 /**
760 * Wrapper for getenv().
761 */
762 char *
763 _mesa_getenv( const char *var )
764 {
765 #if defined(_XBOX) || defined(_WIN32_WCE)
766 return NULL;
767 #else
768 return getenv(var);
769 #endif
770 }
771
772 /*@}*/
773
774
775 /**********************************************************************/
776 /** \name String */
777 /*@{*/
778
779 /**
780 * Implemented using malloc() and strcpy.
781 * Note that NULL is handled accordingly.
782 */
783 char *
784 _mesa_strdup( const char *s )
785 {
786 if (s) {
787 size_t l = strlen(s);
788 char *s2 = (char *) malloc(l + 1);
789 if (s2)
790 strcpy(s2, s);
791 return s2;
792 }
793 else {
794 return NULL;
795 }
796 }
797
798 /** Wrapper around strtof() */
799 float
800 _mesa_strtof( const char *s, char **end )
801 {
802 #ifdef _GNU_SOURCE
803 static locale_t loc = NULL;
804 if (!loc) {
805 loc = newlocale(LC_CTYPE_MASK, "C", NULL);
806 }
807 return strtof_l(s, end, loc);
808 #elif defined(_ISOC99_SOURCE) || (defined(_XOPEN_SOURCE) && _XOPEN_SOURCE >= 600)
809 return strtof(s, end);
810 #else
811 return (float)strtod(s, end);
812 #endif
813 }
814
815 /** Compute simple checksum/hash for a string */
816 unsigned int
817 _mesa_str_checksum(const char *str)
818 {
819 /* This could probably be much better */
820 unsigned int sum, i;
821 const char *c;
822 sum = i = 1;
823 for (c = str; *c; c++, i++)
824 sum += *c * (i % 100);
825 return sum + i;
826 }
827
828
829 /*@}*/
830
831
832 /** Wrapper around vsnprintf() */
833 int
834 _mesa_snprintf( char *str, size_t size, const char *fmt, ... )
835 {
836 int r;
837 va_list args;
838 va_start( args, fmt );
839 r = vsnprintf( str, size, fmt, args );
840 va_end( args );
841 return r;
842 }
843
844
845 /**********************************************************************/
846 /** \name Diagnostics */
847 /*@{*/
848
849 static void
850 output_if_debug(const char *prefixString, const char *outputString,
851 GLboolean newline)
852 {
853 static int debug = -1;
854
855 /* Check the MESA_DEBUG environment variable if it hasn't
856 * been checked yet. We only have to check it once...
857 */
858 if (debug == -1) {
859 char *env = _mesa_getenv("MESA_DEBUG");
860
861 /* In a debug build, we print warning messages *unless*
862 * MESA_DEBUG is 0. In a non-debug build, we don't
863 * print warning messages *unless* MESA_DEBUG is
864 * set *to any value*.
865 */
866 #ifdef DEBUG
867 debug = (env != NULL && atoi(env) == 0) ? 0 : 1;
868 #else
869 debug = (env != NULL) ? 1 : 0;
870 #endif
871 }
872
873 /* Now only print the string if we're required to do so. */
874 if (debug) {
875 fprintf(stderr, "%s: %s", prefixString, outputString);
876 if (newline)
877 fprintf(stderr, "\n");
878
879 #if defined(_WIN32) && !defined(_WIN32_WCE)
880 /* stderr from windows applications without console is not usually
881 * visible, so communicate with the debugger instead */
882 {
883 char buf[4096];
884 _mesa_snprintf(buf, sizeof(buf), "%s: %s%s", prefixString, outputString, newline ? "\n" : "");
885 OutputDebugStringA(buf);
886 }
887 #endif
888 }
889 }
890
891
892 /**
893 * Return string version of GL error code.
894 */
895 static const char *
896 error_string( GLenum error )
897 {
898 switch (error) {
899 case GL_NO_ERROR:
900 return "GL_NO_ERROR";
901 case GL_INVALID_VALUE:
902 return "GL_INVALID_VALUE";
903 case GL_INVALID_ENUM:
904 return "GL_INVALID_ENUM";
905 case GL_INVALID_OPERATION:
906 return "GL_INVALID_OPERATION";
907 case GL_STACK_OVERFLOW:
908 return "GL_STACK_OVERFLOW";
909 case GL_STACK_UNDERFLOW:
910 return "GL_STACK_UNDERFLOW";
911 case GL_OUT_OF_MEMORY:
912 return "GL_OUT_OF_MEMORY";
913 case GL_TABLE_TOO_LARGE:
914 return "GL_TABLE_TOO_LARGE";
915 case GL_INVALID_FRAMEBUFFER_OPERATION_EXT:
916 return "GL_INVALID_FRAMEBUFFER_OPERATION";
917 default:
918 return "unknown";
919 }
920 }
921
922
923 /**
924 * When a new type of error is recorded, print a message describing
925 * previous errors which were accumulated.
926 */
927 static void
928 flush_delayed_errors( GLcontext *ctx )
929 {
930 char s[MAXSTRING];
931
932 if (ctx->ErrorDebugCount) {
933 _mesa_snprintf(s, MAXSTRING, "%d similar %s errors",
934 ctx->ErrorDebugCount,
935 error_string(ctx->ErrorValue));
936
937 output_if_debug("Mesa", s, GL_TRUE);
938
939 ctx->ErrorDebugCount = 0;
940 }
941 }
942
943
944 /**
945 * Report a warning (a recoverable error condition) to stderr if
946 * either DEBUG is defined or the MESA_DEBUG env var is set.
947 *
948 * \param ctx GL context.
949 * \param fmtString printf()-like format string.
950 */
951 void
952 _mesa_warning( GLcontext *ctx, const char *fmtString, ... )
953 {
954 char str[MAXSTRING];
955 va_list args;
956 va_start( args, fmtString );
957 (void) vsnprintf( str, MAXSTRING, fmtString, args );
958 va_end( args );
959
960 if (ctx)
961 flush_delayed_errors( ctx );
962
963 output_if_debug("Mesa warning", str, GL_TRUE);
964 }
965
966
967 /**
968 * Report an internal implementation problem.
969 * Prints the message to stderr via fprintf().
970 *
971 * \param ctx GL context.
972 * \param fmtString problem description string.
973 */
974 void
975 _mesa_problem( const GLcontext *ctx, const char *fmtString, ... )
976 {
977 va_list args;
978 char str[MAXSTRING];
979 (void) ctx;
980
981 va_start( args, fmtString );
982 vsnprintf( str, MAXSTRING, fmtString, args );
983 va_end( args );
984
985 fprintf(stderr, "Mesa %s implementation error: %s\n", MESA_VERSION_STRING, str);
986 fprintf(stderr, "Please report at bugzilla.freedesktop.org\n");
987 }
988
989
990 /**
991 * Record an OpenGL state error. These usually occur when the user
992 * passes invalid parameters to a GL function.
993 *
994 * If debugging is enabled (either at compile-time via the DEBUG macro, or
995 * run-time via the MESA_DEBUG environment variable), report the error with
996 * _mesa_debug().
997 *
998 * \param ctx the GL context.
999 * \param error the error value.
1000 * \param fmtString printf() style format string, followed by optional args
1001 */
1002 void
1003 _mesa_error( GLcontext *ctx, GLenum error, const char *fmtString, ... )
1004 {
1005 static GLint debug = -1;
1006
1007 /* Check debug environment variable only once:
1008 */
1009 if (debug == -1) {
1010 const char *debugEnv = _mesa_getenv("MESA_DEBUG");
1011
1012 #ifdef DEBUG
1013 if (debugEnv && strstr(debugEnv, "silent"))
1014 debug = GL_FALSE;
1015 else
1016 debug = GL_TRUE;
1017 #else
1018 if (debugEnv)
1019 debug = GL_TRUE;
1020 else
1021 debug = GL_FALSE;
1022 #endif
1023 }
1024
1025 if (debug) {
1026 if (ctx->ErrorValue == error &&
1027 ctx->ErrorDebugFmtString == fmtString) {
1028 ctx->ErrorDebugCount++;
1029 }
1030 else {
1031 char s[MAXSTRING], s2[MAXSTRING];
1032 va_list args;
1033
1034 flush_delayed_errors( ctx );
1035
1036 va_start(args, fmtString);
1037 vsnprintf(s, MAXSTRING, fmtString, args);
1038 va_end(args);
1039
1040 _mesa_snprintf(s2, MAXSTRING, "%s in %s", error_string(error), s);
1041 output_if_debug("Mesa: User error", s2, GL_TRUE);
1042
1043 ctx->ErrorDebugFmtString = fmtString;
1044 ctx->ErrorDebugCount = 0;
1045 }
1046 }
1047
1048 _mesa_record_error(ctx, error);
1049 }
1050
1051
1052 /**
1053 * Report debug information. Print error message to stderr via fprintf().
1054 * No-op if DEBUG mode not enabled.
1055 *
1056 * \param ctx GL context.
1057 * \param fmtString printf()-style format string, followed by optional args.
1058 */
1059 void
1060 _mesa_debug( const GLcontext *ctx, const char *fmtString, ... )
1061 {
1062 #ifdef DEBUG
1063 char s[MAXSTRING];
1064 va_list args;
1065 va_start(args, fmtString);
1066 vsnprintf(s, MAXSTRING, fmtString, args);
1067 va_end(args);
1068 output_if_debug("Mesa", s, GL_FALSE);
1069 #endif /* DEBUG */
1070 (void) ctx;
1071 (void) fmtString;
1072 }
1073
1074 /*@}*/