Merge remote-tracking branch 'mesa-public/master' into vulkan
[mesa.git] / src / mesa / main / imports.h
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 * OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 /**
27 * \file imports.h
28 * Standard C library function wrappers.
29 *
30 * This file provides wrappers for all the standard C library functions
31 * like malloc(), free(), printf(), getenv(), etc.
32 */
33
34
35 #ifndef IMPORTS_H
36 #define IMPORTS_H
37
38
39 #include <stdlib.h>
40 #include <stdarg.h>
41 #include <string.h>
42 #include "compiler.h"
43 #include "glheader.h"
44 #include "errors.h"
45
46 #ifdef __cplusplus
47 extern "C" {
48 #endif
49
50
51 /**********************************************************************/
52 /** Memory macros */
53 /*@{*/
54
55 /** Allocate a structure of type \p T */
56 #define MALLOC_STRUCT(T) (struct T *) malloc(sizeof(struct T))
57 /** Allocate and zero a structure of type \p T */
58 #define CALLOC_STRUCT(T) (struct T *) calloc(1, sizeof(struct T))
59
60 /*@}*/
61
62
63 /*
64 * For GL_ARB_vertex_buffer_object we need to treat vertex array pointers
65 * as offsets into buffer stores. Since the vertex array pointer and
66 * buffer store pointer are both pointers and we need to add them, we use
67 * this macro.
68 * Both pointers/offsets are expressed in bytes.
69 */
70 #define ADD_POINTERS(A, B) ( (GLubyte *) (A) + (uintptr_t) (B) )
71
72
73 /**
74 * Sometimes we treat GLfloats as GLints. On x86 systems, moving a float
75 * as a int (thereby using integer registers instead of FP registers) is
76 * a performance win. Typically, this can be done with ordinary casts.
77 * But with gcc's -fstrict-aliasing flag (which defaults to on in gcc 3.0)
78 * these casts generate warnings.
79 * The following union typedef is used to solve that.
80 */
81 typedef union { GLfloat f; GLint i; GLuint u; } fi_type;
82
83
84
85 #if defined(_MSC_VER)
86 #if _MSC_VER < 1800 /* Not req'd on VS2013 and above */
87 #define strtoll(p, e, b) _strtoi64(p, e, b)
88 #endif /* _MSC_VER < 1800 */
89 #define strcasecmp(s1, s2) _stricmp(s1, s2)
90 #endif
91 /*@}*/
92
93
94 /***
95 *** LOG2: Log base 2 of float
96 ***/
97 static inline GLfloat LOG2(GLfloat x)
98 {
99 #if 0
100 /* This is pretty fast, but not accurate enough (only 2 fractional bits).
101 * Based on code from http://www.stereopsis.com/log2.html
102 */
103 const GLfloat y = x * x * x * x;
104 const GLuint ix = *((GLuint *) &y);
105 const GLuint exp = (ix >> 23) & 0xFF;
106 const GLint log2 = ((GLint) exp) - 127;
107 return (GLfloat) log2 * (1.0 / 4.0); /* 4, because of x^4 above */
108 #endif
109 /* Pretty fast, and accurate.
110 * Based on code from http://www.flipcode.com/totd/
111 */
112 fi_type num;
113 GLint log_2;
114 num.f = x;
115 log_2 = ((num.i >> 23) & 255) - 128;
116 num.i &= ~(255 << 23);
117 num.i += 127 << 23;
118 num.f = ((-1.0f/3) * num.f + 2) * num.f - 2.0f/3;
119 return num.f + log_2;
120 }
121
122
123
124 /**
125 * finite macro.
126 */
127 #if defined(_MSC_VER)
128 # define finite _finite
129 #endif
130
131
132 /***
133 *** IS_INF_OR_NAN: test if float is infinite or NaN
134 ***/
135 #if defined(isfinite)
136 #define IS_INF_OR_NAN(x) (!isfinite(x))
137 #elif defined(finite)
138 #define IS_INF_OR_NAN(x) (!finite(x))
139 #elif defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
140 #define IS_INF_OR_NAN(x) (!isfinite(x))
141 #else
142 #define IS_INF_OR_NAN(x) (!finite(x))
143 #endif
144
145
146 /**
147 * Convert float to int by rounding to nearest integer, away from zero.
148 */
149 static inline int IROUND(float f)
150 {
151 return (int) ((f >= 0.0F) ? (f + 0.5F) : (f - 0.5F));
152 }
153
154
155 /**
156 * Convert float to int64 by rounding to nearest integer.
157 */
158 static inline GLint64 IROUND64(float f)
159 {
160 return (GLint64) ((f >= 0.0F) ? (f + 0.5F) : (f - 0.5F));
161 }
162
163
164 /**
165 * Convert positive float to int by rounding to nearest integer.
166 */
167 static inline int IROUND_POS(float f)
168 {
169 assert(f >= 0.0F);
170 return (int) (f + 0.5F);
171 }
172
173 /** Return (as an integer) floor of float */
174 static inline int IFLOOR(float f)
175 {
176 #if defined(USE_X86_ASM) && defined(__GNUC__) && defined(__i386__)
177 /*
178 * IEEE floor for computers that round to nearest or even.
179 * 'f' must be between -4194304 and 4194303.
180 * This floor operation is done by "(iround(f + .5) + iround(f - .5)) >> 1",
181 * but uses some IEEE specific tricks for better speed.
182 * Contributed by Josh Vanderhoof
183 */
184 int ai, bi;
185 double af, bf;
186 af = (3 << 22) + 0.5 + (double)f;
187 bf = (3 << 22) + 0.5 - (double)f;
188 /* GCC generates an extra fstp/fld without this. */
189 __asm__ ("fstps %0" : "=m" (ai) : "t" (af) : "st");
190 __asm__ ("fstps %0" : "=m" (bi) : "t" (bf) : "st");
191 return (ai - bi) >> 1;
192 #else
193 int ai, bi;
194 double af, bf;
195 fi_type u;
196 af = (3 << 22) + 0.5 + (double)f;
197 bf = (3 << 22) + 0.5 - (double)f;
198 u.f = (float) af; ai = u.i;
199 u.f = (float) bf; bi = u.i;
200 return (ai - bi) >> 1;
201 #endif
202 }
203
204
205 /**
206 * Is x a power of two?
207 */
208 static inline int
209 _mesa_is_pow_two(int x)
210 {
211 return !(x & (x - 1));
212 }
213
214 /**
215 * Round given integer to next higer power of two
216 * If X is zero result is undefined.
217 *
218 * Source for the fallback implementation is
219 * Sean Eron Anderson's webpage "Bit Twiddling Hacks"
220 * http://graphics.stanford.edu/~seander/bithacks.html
221 *
222 * When using builtin function have to do some work
223 * for case when passed values 1 to prevent hiting
224 * undefined result from __builtin_clz. Undefined
225 * results would be different depending on optimization
226 * level used for build.
227 */
228 static inline int32_t
229 _mesa_next_pow_two_32(uint32_t x)
230 {
231 #ifdef HAVE___BUILTIN_CLZ
232 uint32_t y = (x != 1);
233 return (1 + y) << ((__builtin_clz(x - y) ^ 31) );
234 #else
235 x--;
236 x |= x >> 1;
237 x |= x >> 2;
238 x |= x >> 4;
239 x |= x >> 8;
240 x |= x >> 16;
241 x++;
242 return x;
243 #endif
244 }
245
246 static inline int64_t
247 _mesa_next_pow_two_64(uint64_t x)
248 {
249 #ifdef HAVE___BUILTIN_CLZLL
250 uint64_t y = (x != 1);
251 STATIC_ASSERT(sizeof(x) == sizeof(long long));
252 return (1 + y) << ((__builtin_clzll(x - y) ^ 63));
253 #else
254 x--;
255 x |= x >> 1;
256 x |= x >> 2;
257 x |= x >> 4;
258 x |= x >> 8;
259 x |= x >> 16;
260 x |= x >> 32;
261 x++;
262 return x;
263 #endif
264 }
265
266
267 /*
268 * Returns the floor form of binary logarithm for a 32-bit integer.
269 */
270 static inline GLuint
271 _mesa_logbase2(GLuint n)
272 {
273 #ifdef HAVE___BUILTIN_CLZ
274 return (31 - __builtin_clz(n | 1));
275 #else
276 GLuint pos = 0;
277 if (n >= 1<<16) { n >>= 16; pos += 16; }
278 if (n >= 1<< 8) { n >>= 8; pos += 8; }
279 if (n >= 1<< 4) { n >>= 4; pos += 4; }
280 if (n >= 1<< 2) { n >>= 2; pos += 2; }
281 if (n >= 1<< 1) { pos += 1; }
282 return pos;
283 #endif
284 }
285
286
287 /**
288 * Return 1 if this is a little endian machine, 0 if big endian.
289 */
290 static inline GLboolean
291 _mesa_little_endian(void)
292 {
293 const GLuint ui = 1; /* intentionally not static */
294 return *((const GLubyte *) &ui);
295 }
296
297
298
299 /**********************************************************************
300 * Functions
301 */
302
303 extern void *
304 _mesa_align_malloc( size_t bytes, unsigned long alignment );
305
306 extern void *
307 _mesa_align_calloc( size_t bytes, unsigned long alignment );
308
309 extern void
310 _mesa_align_free( void *ptr );
311
312 extern void *
313 _mesa_align_realloc(void *oldBuffer, size_t oldSize, size_t newSize,
314 unsigned long alignment);
315
316 extern void *
317 _mesa_exec_malloc( GLuint size );
318
319 extern void
320 _mesa_exec_free( void *addr );
321
322
323 #ifndef FFS_DEFINED
324 #define FFS_DEFINED 1
325 #ifdef HAVE___BUILTIN_FFS
326 #define ffs __builtin_ffs
327 #else
328 extern int ffs(int i);
329 #endif
330
331 #ifdef HAVE___BUILTIN_FFSLL
332 #define ffsll __builtin_ffsll
333 #else
334 extern int ffsll(long long int i);
335 #endif
336 #endif /* FFS_DEFINED */
337
338
339 #ifdef HAVE___BUILTIN_POPCOUNT
340 #define _mesa_bitcount(i) __builtin_popcount(i)
341 #else
342 extern unsigned int
343 _mesa_bitcount(unsigned int n);
344 #endif
345
346 #ifdef HAVE___BUILTIN_POPCOUNTLL
347 #define _mesa_bitcount_64(i) __builtin_popcountll(i)
348 #else
349 extern unsigned int
350 _mesa_bitcount_64(uint64_t n);
351 #endif
352
353 /**
354 * Find the last (most significant) bit set in a word.
355 *
356 * Essentially ffs() in the reverse direction.
357 */
358 static inline unsigned int
359 _mesa_fls(unsigned int n)
360 {
361 #ifdef HAVE___BUILTIN_CLZ
362 return n == 0 ? 0 : 32 - __builtin_clz(n);
363 #else
364 unsigned int v = 1;
365
366 if (n == 0)
367 return 0;
368
369 while (n >>= 1)
370 v++;
371
372 return v;
373 #endif
374 }
375
376 /**
377 * Find the last (most significant) bit set in a uint64_t value.
378 *
379 * Essentially ffsll() in the reverse direction.
380 */
381 static inline unsigned int
382 _mesa_flsll(uint64_t n)
383 {
384 #ifdef HAVE___BUILTIN_CLZLL
385 return n == 0 ? 0 : 64 - __builtin_clzll(n);
386 #else
387 unsigned int v = 1;
388
389 if (n == 0)
390 return 0;
391
392 while (n >>= 1)
393 v++;
394
395 return v;
396 #endif
397 }
398
399 static inline bool
400 _mesa_half_is_negative(GLhalfARB h)
401 {
402 return h & 0x8000;
403 }
404
405 extern unsigned int
406 _mesa_str_checksum(const char *str);
407
408 extern int
409 _mesa_snprintf( char *str, size_t size, const char *fmt, ... ) PRINTFLIKE(3, 4);
410
411 extern int
412 _mesa_vsnprintf(char *str, size_t size, const char *fmt, va_list arg);
413
414
415 #if defined(_MSC_VER) && !defined(snprintf)
416 #define snprintf _snprintf
417 #endif
418
419 #if defined(_WIN32) && !defined(strtok_r)
420 #define strtok_r strtok_s
421 #endif
422
423 #ifdef __cplusplus
424 }
425 #endif
426
427
428 #endif /* IMPORTS_H */