Merge branch 'gallium-drm-driver-drescriptor'
[mesa.git] / src / mesa / main / shaderapi.h
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 2004-2007 Brian Paul All Rights Reserved.
5 * Copyright (C) 2010 VMware, Inc. All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 #ifndef SHADERAPI_H
27 #define SHADERAPI_H
28
29
30 #include "glheader.h"
31 #include "mtypes.h"
32
33
34 extern GLint
35 _mesa_sizeof_glsl_type(GLenum type);
36
37 extern void
38 _mesa_copy_string(GLchar *dst, GLsizei maxLength,
39 GLsizei *length, const GLchar *src);
40
41 extern void
42 _mesa_use_program(GLcontext *ctx, GLuint program);
43
44
45 extern void
46 _mesa_init_shader_dispatch(struct _glapi_table *exec);
47
48
49
50 extern void GLAPIENTRY
51 _mesa_AttachObjectARB(GLhandleARB, GLhandleARB);
52
53 extern void GLAPIENTRY
54 _mesa_CompileShaderARB(GLhandleARB);
55
56 extern GLhandleARB GLAPIENTRY
57 _mesa_CreateProgramObjectARB(void);
58
59 extern GLhandleARB GLAPIENTRY
60 _mesa_CreateShaderObjectARB(GLenum type);
61
62 extern void GLAPIENTRY
63 _mesa_DeleteObjectARB(GLhandleARB obj);
64
65 extern void GLAPIENTRY
66 _mesa_DetachObjectARB(GLhandleARB, GLhandleARB);
67
68 extern void GLAPIENTRY
69 _mesa_GetAttachedObjectsARB(GLhandleARB, GLsizei, GLsizei *, GLhandleARB *);
70
71 extern GLhandleARB GLAPIENTRY
72 _mesa_GetHandleARB(GLenum pname);
73
74 extern void GLAPIENTRY
75 _mesa_GetInfoLogARB(GLhandleARB, GLsizei, GLsizei *, GLcharARB *);
76
77 extern void GLAPIENTRY
78 _mesa_GetObjectParameterfvARB(GLhandleARB, GLenum, GLfloat *);
79
80 extern void GLAPIENTRY
81 _mesa_GetObjectParameterivARB(GLhandleARB, GLenum, GLint *);
82
83 extern void GLAPIENTRY
84 _mesa_GetShaderSourceARB(GLhandleARB, GLsizei, GLsizei *, GLcharARB *);
85
86 extern GLboolean GLAPIENTRY
87 _mesa_IsProgram(GLuint name);
88
89 extern GLboolean GLAPIENTRY
90 _mesa_IsShader(GLuint name);
91
92 extern void GLAPIENTRY
93 _mesa_LinkProgramARB(GLhandleARB programObj);
94
95 extern void GLAPIENTRY
96 _mesa_ShaderSourceARB(GLhandleARB, GLsizei, const GLcharARB* *, const GLint *);
97
98 extern void GLAPIENTRY
99 _mesa_UseProgramObjectARB(GLhandleARB);
100
101 extern void GLAPIENTRY
102 _mesa_ValidateProgramARB(GLhandleARB);
103
104
105 extern void GLAPIENTRY
106 _mesa_BindAttribLocationARB(GLhandleARB, GLuint, const GLcharARB *);
107
108 extern void GLAPIENTRY
109 _mesa_GetActiveAttribARB(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *,
110 GLenum *, GLcharARB *);
111
112 extern GLint GLAPIENTRY
113 _mesa_GetAttribLocationARB(GLhandleARB, const GLcharARB *);
114
115
116
117 extern void GLAPIENTRY
118 _mesa_AttachShader(GLuint program, GLuint shader);
119
120 extern GLuint GLAPIENTRY
121 _mesa_CreateShader(GLenum);
122
123 extern GLuint GLAPIENTRY
124 _mesa_CreateProgram(void);
125
126 extern void GLAPIENTRY
127 _mesa_DeleteProgram(GLuint program);
128
129 extern void GLAPIENTRY
130 _mesa_DeleteShader(GLuint shader);
131
132 extern void GLAPIENTRY
133 _mesa_DetachShader(GLuint program, GLuint shader);
134
135 extern void GLAPIENTRY
136 _mesa_GetAttachedShaders(GLuint program, GLsizei maxCount,
137 GLsizei *count, GLuint *obj);
138
139 extern void GLAPIENTRY
140 _mesa_GetProgramiv(GLuint program, GLenum pname, GLint *params);
141
142 extern void GLAPIENTRY
143 _mesa_GetProgramInfoLog(GLuint program, GLsizei bufSize,
144 GLsizei *length, GLchar *infoLog);
145
146 extern void GLAPIENTRY
147 _mesa_GetShaderiv(GLuint shader, GLenum pname, GLint *params);
148
149 extern void GLAPIENTRY
150 _mesa_GetShaderInfoLog(GLuint shader, GLsizei bufSize,
151 GLsizei *length, GLchar *infoLog);
152
153
154 extern void GLAPIENTRY
155 _mesa_GetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype,
156 GLint *range, GLint *precision);
157
158 extern void GLAPIENTRY
159 _mesa_ReleaseShaderCompiler(void);
160
161 extern void GLAPIENTRY
162 _mesa_ShaderBinary(GLint n, const GLuint *shaders, GLenum binaryformat,
163 const void* binary, GLint length);
164
165
166 #endif /* SHADERAPI_H */