mesa: Remove dead _mesa_sizeof_glsl_type().
[mesa.git] / src / mesa / main / shaderapi.h
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 2004-2007 Brian Paul All Rights Reserved.
5 * Copyright (C) 2010 VMware, Inc. All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 #ifndef SHADERAPI_H
27 #define SHADERAPI_H
28
29
30 #include "glheader.h"
31
32
33 #ifdef __cplusplus
34 extern "C" {
35 #endif
36
37
38 struct _glapi_table;
39 struct gl_context;
40 struct gl_shader_program;
41
42 extern void
43 _mesa_copy_string(GLchar *dst, GLsizei maxLength,
44 GLsizei *length, const GLchar *src);
45
46 extern void
47 _mesa_use_program(struct gl_context *ctx, struct gl_shader_program *shProg);
48
49 extern void
50 _mesa_active_program(struct gl_context *ctx, struct gl_shader_program *shProg,
51 const char *caller);
52
53 extern void
54 _mesa_init_shader_dispatch(struct _glapi_table *exec);
55
56 extern unsigned
57 _mesa_count_active_attribs(struct gl_shader_program *shProg);
58
59 extern size_t
60 _mesa_longest_attribute_name_length(struct gl_shader_program *shProg);
61
62 extern void GLAPIENTRY
63 _mesa_AttachObjectARB(GLhandleARB, GLhandleARB);
64
65 extern void GLAPIENTRY
66 _mesa_CompileShaderARB(GLhandleARB);
67
68 extern GLhandleARB GLAPIENTRY
69 _mesa_CreateProgramObjectARB(void);
70
71 extern GLhandleARB GLAPIENTRY
72 _mesa_CreateShaderObjectARB(GLenum type);
73
74 extern void GLAPIENTRY
75 _mesa_DeleteObjectARB(GLhandleARB obj);
76
77 extern void GLAPIENTRY
78 _mesa_DetachObjectARB(GLhandleARB, GLhandleARB);
79
80 extern void GLAPIENTRY
81 _mesa_GetAttachedObjectsARB(GLhandleARB, GLsizei, GLsizei *, GLhandleARB *);
82
83 extern GLint GLAPIENTRY
84 _mesa_GetFragDataLocation(GLuint program, const GLchar *name);
85
86 extern GLint GLAPIENTRY
87 _mesa_GetFragDataIndex(GLuint program, const GLchar *name);
88
89 extern GLhandleARB GLAPIENTRY
90 _mesa_GetHandleARB(GLenum pname);
91
92 extern void GLAPIENTRY
93 _mesa_GetInfoLogARB(GLhandleARB, GLsizei, GLsizei *, GLcharARB *);
94
95 extern void GLAPIENTRY
96 _mesa_GetObjectParameterfvARB(GLhandleARB, GLenum, GLfloat *);
97
98 extern void GLAPIENTRY
99 _mesa_GetObjectParameterivARB(GLhandleARB, GLenum, GLint *);
100
101 extern void GLAPIENTRY
102 _mesa_GetShaderSourceARB(GLhandleARB, GLsizei, GLsizei *, GLcharARB *);
103
104 extern GLboolean GLAPIENTRY
105 _mesa_IsProgram(GLuint name);
106
107 extern GLboolean GLAPIENTRY
108 _mesa_IsShader(GLuint name);
109
110 extern void GLAPIENTRY
111 _mesa_LinkProgramARB(GLhandleARB programObj);
112
113 extern void GLAPIENTRY
114 _mesa_ShaderSourceARB(GLhandleARB, GLsizei, const GLcharARB* *, const GLint *);
115
116 extern void GLAPIENTRY
117 _mesa_UseProgramObjectARB(GLhandleARB);
118
119 extern void GLAPIENTRY
120 _mesa_ValidateProgramARB(GLhandleARB);
121
122
123 extern void GLAPIENTRY
124 _mesa_BindAttribLocationARB(GLhandleARB, GLuint, const GLcharARB *);
125
126 extern void GLAPIENTRY
127 _mesa_BindFragDataLocation(GLuint program, GLuint colorNumber,
128 const GLchar *name);
129
130 extern void GLAPIENTRY
131 _mesa_BindFragDataLocationIndexed(GLuint program, GLuint colorNumber,
132 GLuint index, const GLchar *name);
133
134 extern void GLAPIENTRY
135 _mesa_GetActiveAttribARB(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *,
136 GLenum *, GLcharARB *);
137
138 extern GLint GLAPIENTRY
139 _mesa_GetAttribLocationARB(GLhandleARB, const GLcharARB *);
140
141
142
143 extern void GLAPIENTRY
144 _mesa_AttachShader(GLuint program, GLuint shader);
145
146 extern GLuint GLAPIENTRY
147 _mesa_CreateShader(GLenum);
148
149 extern GLuint GLAPIENTRY
150 _mesa_CreateProgram(void);
151
152 extern void GLAPIENTRY
153 _mesa_DeleteProgram(GLuint program);
154
155 extern void GLAPIENTRY
156 _mesa_DeleteShader(GLuint shader);
157
158 extern void GLAPIENTRY
159 _mesa_DetachShader(GLuint program, GLuint shader);
160
161 extern void GLAPIENTRY
162 _mesa_GetAttachedShaders(GLuint program, GLsizei maxCount,
163 GLsizei *count, GLuint *obj);
164
165 extern void GLAPIENTRY
166 _mesa_GetProgramiv(GLuint program, GLenum pname, GLint *params);
167
168 extern void GLAPIENTRY
169 _mesa_GetProgramInfoLog(GLuint program, GLsizei bufSize,
170 GLsizei *length, GLchar *infoLog);
171
172 extern void GLAPIENTRY
173 _mesa_GetShaderiv(GLuint shader, GLenum pname, GLint *params);
174
175 extern void GLAPIENTRY
176 _mesa_GetShaderInfoLog(GLuint shader, GLsizei bufSize,
177 GLsizei *length, GLchar *infoLog);
178
179
180 extern void GLAPIENTRY
181 _mesa_GetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype,
182 GLint *range, GLint *precision);
183
184 extern void GLAPIENTRY
185 _mesa_ReleaseShaderCompiler(void);
186
187 extern void GLAPIENTRY
188 _mesa_ShaderBinary(GLint n, const GLuint *shaders, GLenum binaryformat,
189 const void* binary, GLint length);
190
191 extern void GLAPIENTRY
192 _mesa_ProgramParameteriARB(GLuint program, GLenum pname,
193 GLint value);
194 void
195 _mesa_use_shader_program(struct gl_context *ctx, GLenum type,
196 struct gl_shader_program *shProg);
197
198 extern void GLAPIENTRY
199 _mesa_UseShaderProgramEXT(GLenum type, GLuint program);
200
201 extern void GLAPIENTRY
202 _mesa_ActiveProgramEXT(GLuint program);
203
204 extern GLuint GLAPIENTRY
205 _mesa_CreateShaderProgramEXT(GLenum type, const GLchar *string);
206
207
208 #ifdef __cplusplus
209 }
210 #endif
211
212 #endif /* SHADERAPI_H */