Merge remote branch 'origin/master' into pipe-video
[mesa.git] / src / mesa / main / texenv.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 7.5
4 *
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26 /**
27 * \file texenv.c
28 *
29 * glTexEnv-related functions
30 */
31
32
33 #include "main/glheader.h"
34 #include "main/context.h"
35 #include "main/enums.h"
36 #include "main/macros.h"
37 #include "main/mtypes.h"
38 #include "main/state.h"
39 #include "main/texenv.h"
40 #include "main/texstate.h"
41
42
43 #define TE_ERROR(errCode, msg, value) \
44 _mesa_error(ctx, errCode, msg, _mesa_lookup_enum_by_nr(value));
45
46
47 /** Set texture env mode */
48 static void
49 set_env_mode(struct gl_context *ctx,
50 struct gl_texture_unit *texUnit,
51 GLenum mode)
52 {
53 GLboolean legal;
54
55 if (texUnit->EnvMode == mode)
56 return;
57
58 switch (mode) {
59 case GL_MODULATE:
60 case GL_BLEND:
61 case GL_DECAL:
62 case GL_REPLACE:
63 legal = GL_TRUE;
64 break;
65 case GL_REPLACE_EXT:
66 mode = GL_REPLACE; /* GL_REPLACE_EXT != GL_REPLACE */
67 legal = GL_TRUE;
68 break;
69 case GL_ADD:
70 legal = ctx->Extensions.EXT_texture_env_add;
71 break;
72 case GL_COMBINE:
73 legal = (ctx->Extensions.EXT_texture_env_combine ||
74 ctx->Extensions.ARB_texture_env_combine);
75 break;
76 case GL_COMBINE4_NV:
77 legal = ctx->Extensions.NV_texture_env_combine4;
78 break;
79 default:
80 legal = GL_FALSE;
81 }
82
83 if (legal) {
84 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
85 texUnit->EnvMode = mode;
86 }
87 else {
88 TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode);
89 }
90 }
91
92
93 static void
94 set_env_color(struct gl_context *ctx,
95 struct gl_texture_unit *texUnit,
96 const GLfloat *color)
97 {
98 if (TEST_EQ_4V(color, texUnit->EnvColorUnclamped))
99 return;
100 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
101 COPY_4FV(texUnit->EnvColorUnclamped, color);
102 texUnit->EnvColor[0] = CLAMP(color[0], 0.0F, 1.0F);
103 texUnit->EnvColor[1] = CLAMP(color[1], 0.0F, 1.0F);
104 texUnit->EnvColor[2] = CLAMP(color[2], 0.0F, 1.0F);
105 texUnit->EnvColor[3] = CLAMP(color[3], 0.0F, 1.0F);
106 }
107
108
109 /** Set an RGB or A combiner mode/function */
110 static void
111 set_combiner_mode(struct gl_context *ctx,
112 struct gl_texture_unit *texUnit,
113 GLenum pname, GLenum mode)
114 {
115 GLboolean legal;
116
117 if (!ctx->Extensions.EXT_texture_env_combine &&
118 !ctx->Extensions.ARB_texture_env_combine) {
119 _mesa_error(ctx, GL_INVALID_ENUM, "glTexEnv(pname)");
120 return;
121 }
122
123 switch (mode) {
124 case GL_REPLACE:
125 case GL_MODULATE:
126 case GL_ADD:
127 case GL_ADD_SIGNED:
128 case GL_INTERPOLATE:
129 legal = GL_TRUE;
130 break;
131 case GL_SUBTRACT:
132 legal = ctx->Extensions.ARB_texture_env_combine;
133 break;
134 case GL_DOT3_RGB_EXT:
135 case GL_DOT3_RGBA_EXT:
136 legal = (ctx->Extensions.EXT_texture_env_dot3 &&
137 pname == GL_COMBINE_RGB);
138 break;
139 case GL_DOT3_RGB:
140 case GL_DOT3_RGBA:
141 legal = (ctx->Extensions.ARB_texture_env_dot3 &&
142 pname == GL_COMBINE_RGB);
143 break;
144 case GL_MODULATE_ADD_ATI:
145 case GL_MODULATE_SIGNED_ADD_ATI:
146 case GL_MODULATE_SUBTRACT_ATI:
147 legal = ctx->Extensions.ATI_texture_env_combine3;
148 break;
149 case GL_BUMP_ENVMAP_ATI:
150 legal = (ctx->Extensions.ATI_envmap_bumpmap &&
151 pname == GL_COMBINE_RGB);
152 break;
153 default:
154 legal = GL_FALSE;
155 }
156
157 if (!legal) {
158 TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode);
159 return;
160 }
161
162 switch (pname) {
163 case GL_COMBINE_RGB:
164 if (texUnit->Combine.ModeRGB == mode)
165 return;
166 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
167 texUnit->Combine.ModeRGB = mode;
168 break;
169
170 case GL_COMBINE_ALPHA:
171 if (texUnit->Combine.ModeA == mode)
172 return;
173 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
174 texUnit->Combine.ModeA = mode;
175 break;
176 default:
177 TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
178 }
179 }
180
181
182
183 /** Set an RGB or A combiner source term */
184 static void
185 set_combiner_source(struct gl_context *ctx,
186 struct gl_texture_unit *texUnit,
187 GLenum pname, GLenum param)
188 {
189 GLuint term;
190 GLboolean alpha, legal;
191
192 if (!ctx->Extensions.EXT_texture_env_combine &&
193 !ctx->Extensions.ARB_texture_env_combine) {
194 _mesa_error(ctx, GL_INVALID_ENUM, "glTexEnv(pname)");
195 return;
196 }
197
198 /*
199 * Translate pname to (term, alpha).
200 *
201 * The enums were given sequential values for a reason.
202 */
203 switch (pname) {
204 case GL_SOURCE0_RGB:
205 case GL_SOURCE1_RGB:
206 case GL_SOURCE2_RGB:
207 case GL_SOURCE3_RGB_NV:
208 term = pname - GL_SOURCE0_RGB;
209 alpha = GL_FALSE;
210 break;
211 case GL_SOURCE0_ALPHA:
212 case GL_SOURCE1_ALPHA:
213 case GL_SOURCE2_ALPHA:
214 case GL_SOURCE3_ALPHA_NV:
215 term = pname - GL_SOURCE0_ALPHA;
216 alpha = GL_TRUE;
217 break;
218 default:
219 TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
220 return;
221 }
222
223 if ((term == 3) && !ctx->Extensions.NV_texture_env_combine4) {
224 TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
225 return;
226 }
227
228 assert(term < MAX_COMBINER_TERMS);
229
230 /*
231 * Error-check param (the source term)
232 */
233 switch (param) {
234 case GL_TEXTURE:
235 case GL_CONSTANT:
236 case GL_PRIMARY_COLOR:
237 case GL_PREVIOUS:
238 legal = GL_TRUE;
239 break;
240 case GL_TEXTURE0:
241 case GL_TEXTURE1:
242 case GL_TEXTURE2:
243 case GL_TEXTURE3:
244 case GL_TEXTURE4:
245 case GL_TEXTURE5:
246 case GL_TEXTURE6:
247 case GL_TEXTURE7:
248 legal = (ctx->Extensions.ARB_texture_env_crossbar &&
249 param - GL_TEXTURE0 < ctx->Const.MaxTextureUnits);
250 break;
251 case GL_ZERO:
252 legal = (ctx->Extensions.ATI_texture_env_combine3 ||
253 ctx->Extensions.NV_texture_env_combine4);
254 break;
255 case GL_ONE:
256 legal = ctx->Extensions.ATI_texture_env_combine3;
257 break;
258 default:
259 legal = GL_FALSE;
260 }
261
262 if (!legal) {
263 TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", param);
264 return;
265 }
266
267 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
268
269 if (alpha)
270 texUnit->Combine.SourceA[term] = param;
271 else
272 texUnit->Combine.SourceRGB[term] = param;
273 }
274
275
276 /** Set an RGB or A combiner operand term */
277 static void
278 set_combiner_operand(struct gl_context *ctx,
279 struct gl_texture_unit *texUnit,
280 GLenum pname, GLenum param)
281 {
282 GLuint term;
283 GLboolean alpha, legal;
284
285 if (!ctx->Extensions.EXT_texture_env_combine &&
286 !ctx->Extensions.ARB_texture_env_combine) {
287 _mesa_error(ctx, GL_INVALID_ENUM, "glTexEnv(pname)");
288 return;
289 }
290
291 /* The enums were given sequential values for a reason.
292 */
293 switch (pname) {
294 case GL_OPERAND0_RGB:
295 case GL_OPERAND1_RGB:
296 case GL_OPERAND2_RGB:
297 case GL_OPERAND3_RGB_NV:
298 term = pname - GL_OPERAND0_RGB;
299 alpha = GL_FALSE;
300 break;
301 case GL_OPERAND0_ALPHA:
302 case GL_OPERAND1_ALPHA:
303 case GL_OPERAND2_ALPHA:
304 case GL_OPERAND3_ALPHA_NV:
305 term = pname - GL_OPERAND0_ALPHA;
306 alpha = GL_TRUE;
307 break;
308 default:
309 TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
310 return;
311 }
312
313 if ((term == 3) && !ctx->Extensions.NV_texture_env_combine4) {
314 TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
315 return;
316 }
317
318 assert(term < MAX_COMBINER_TERMS);
319
320 /*
321 * Error-check param (the source operand)
322 */
323 switch (param) {
324 case GL_SRC_COLOR:
325 case GL_ONE_MINUS_SRC_COLOR:
326 /* The color input can only be used with GL_OPERAND[01]_RGB in the EXT
327 * version. In the ARB and NV versions they can be used for any RGB
328 * operand.
329 */
330 legal = !alpha
331 && ((term < 2) || ctx->Extensions.ARB_texture_env_combine
332 || ctx->Extensions.NV_texture_env_combine4);
333 break;
334 case GL_ONE_MINUS_SRC_ALPHA:
335 /* GL_ONE_MINUS_SRC_ALPHA can only be used with
336 * GL_OPERAND[01]_(RGB|ALPHA) in the EXT version. In the ARB and NV
337 * versions it can be used for any operand.
338 */
339 legal = (term < 2) || ctx->Extensions.ARB_texture_env_combine
340 || ctx->Extensions.NV_texture_env_combine4;
341 break;
342 case GL_SRC_ALPHA:
343 legal = GL_TRUE;
344 break;
345 default:
346 legal = GL_FALSE;
347 }
348
349 if (!legal) {
350 TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", param);
351 return;
352 }
353
354 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
355
356 if (alpha)
357 texUnit->Combine.OperandA[term] = param;
358 else
359 texUnit->Combine.OperandRGB[term] = param;
360 }
361
362
363 static void
364 set_combiner_scale(struct gl_context *ctx,
365 struct gl_texture_unit *texUnit,
366 GLenum pname, GLfloat scale)
367 {
368 GLuint shift;
369
370 if (!ctx->Extensions.EXT_texture_env_combine &&
371 !ctx->Extensions.ARB_texture_env_combine) {
372 _mesa_error(ctx, GL_INVALID_ENUM, "glTexEnv(pname)");
373 return;
374 }
375
376 if (scale == 1.0F) {
377 shift = 0;
378 }
379 else if (scale == 2.0F) {
380 shift = 1;
381 }
382 else if (scale == 4.0F) {
383 shift = 2;
384 }
385 else {
386 _mesa_error( ctx, GL_INVALID_VALUE,
387 "glTexEnv(GL_RGB_SCALE not 1, 2 or 4)" );
388 return;
389 }
390
391 switch (pname) {
392 case GL_RGB_SCALE:
393 if (texUnit->Combine.ScaleShiftRGB == shift)
394 return;
395 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
396 texUnit->Combine.ScaleShiftRGB = shift;
397 break;
398 case GL_ALPHA_SCALE:
399 if (texUnit->Combine.ScaleShiftA == shift)
400 return;
401 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
402 texUnit->Combine.ScaleShiftA = shift;
403 break;
404 default:
405 TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
406 }
407 }
408
409
410
411 void GLAPIENTRY
412 _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param )
413 {
414 const GLint iparam0 = (GLint) param[0];
415 struct gl_texture_unit *texUnit;
416 GLuint maxUnit;
417
418 GET_CURRENT_CONTEXT(ctx);
419 ASSERT_OUTSIDE_BEGIN_END(ctx);
420
421 maxUnit = (target == GL_POINT_SPRITE_NV && pname == GL_COORD_REPLACE_NV)
422 ? ctx->Const.MaxTextureCoordUnits : ctx->Const.MaxTextureImageUnits;
423 if (ctx->Texture.CurrentUnit >= maxUnit) {
424 _mesa_error(ctx, GL_INVALID_OPERATION, "glTexEnvfv(current unit)");
425 return;
426 }
427
428 texUnit = _mesa_get_current_tex_unit(ctx);
429
430 if (target == GL_TEXTURE_ENV) {
431 switch (pname) {
432 case GL_TEXTURE_ENV_MODE:
433 set_env_mode(ctx, texUnit, (GLenum) iparam0);
434 break;
435 case GL_TEXTURE_ENV_COLOR:
436 set_env_color(ctx, texUnit, param);
437 break;
438 case GL_COMBINE_RGB:
439 case GL_COMBINE_ALPHA:
440 set_combiner_mode(ctx, texUnit, pname, (GLenum) iparam0);
441 break;
442 case GL_SOURCE0_RGB:
443 case GL_SOURCE1_RGB:
444 case GL_SOURCE2_RGB:
445 case GL_SOURCE3_RGB_NV:
446 case GL_SOURCE0_ALPHA:
447 case GL_SOURCE1_ALPHA:
448 case GL_SOURCE2_ALPHA:
449 case GL_SOURCE3_ALPHA_NV:
450 set_combiner_source(ctx, texUnit, pname, (GLenum) iparam0);
451 break;
452 case GL_OPERAND0_RGB:
453 case GL_OPERAND1_RGB:
454 case GL_OPERAND2_RGB:
455 case GL_OPERAND3_RGB_NV:
456 case GL_OPERAND0_ALPHA:
457 case GL_OPERAND1_ALPHA:
458 case GL_OPERAND2_ALPHA:
459 case GL_OPERAND3_ALPHA_NV:
460 set_combiner_operand(ctx, texUnit, pname, (GLenum) iparam0);
461 break;
462 case GL_RGB_SCALE:
463 case GL_ALPHA_SCALE:
464 set_combiner_scale(ctx, texUnit, pname, param[0]);
465 break;
466 case GL_BUMP_TARGET_ATI:
467 if (!ctx->Extensions.ATI_envmap_bumpmap) {
468 _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(pname=0x%x)", pname );
469 return;
470 }
471 if ((iparam0 < GL_TEXTURE0) ||
472 (iparam0 > GL_TEXTURE31)) {
473 /* spec doesn't say this but it seems logical */
474 _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(param=0x%x)", iparam0);
475 return;
476 }
477 if (!((1 << (iparam0 - GL_TEXTURE0)) & ctx->Const.SupportedBumpUnits)) {
478 _mesa_error( ctx, GL_INVALID_VALUE, "glTexEnv(param=0x%x)", iparam0);
479 return;
480 }
481 else {
482 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
483 texUnit->BumpTarget = iparam0;
484 }
485 break;
486 default:
487 _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(pname)" );
488 return;
489 }
490 }
491 else if (target == GL_TEXTURE_FILTER_CONTROL_EXT) {
492 /* GL_EXT_texture_lod_bias */
493 if (!ctx->Extensions.EXT_texture_lod_bias) {
494 _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(target=0x%x)", target );
495 return;
496 }
497 if (pname == GL_TEXTURE_LOD_BIAS_EXT) {
498 if (texUnit->LodBias == param[0])
499 return;
500 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
501 texUnit->LodBias = param[0];
502 }
503 else {
504 TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
505 return;
506 }
507 }
508 else if (target == GL_POINT_SPRITE_NV) {
509 /* GL_ARB_point_sprite / GL_NV_point_sprite */
510 if (!ctx->Extensions.NV_point_sprite
511 && !ctx->Extensions.ARB_point_sprite) {
512 _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(target=0x%x)", target );
513 return;
514 }
515 if (pname == GL_COORD_REPLACE_NV) {
516 if (iparam0 == GL_TRUE || iparam0 == GL_FALSE) {
517 /* It's kind of weird to set point state via glTexEnv,
518 * but that's what the spec calls for.
519 */
520 const GLboolean state = (GLboolean) iparam0;
521 if (ctx->Point.CoordReplace[ctx->Texture.CurrentUnit] == state)
522 return;
523 FLUSH_VERTICES(ctx, _NEW_POINT);
524 ctx->Point.CoordReplace[ctx->Texture.CurrentUnit] = state;
525 }
526 else {
527 _mesa_error( ctx, GL_INVALID_VALUE, "glTexEnv(param=0x%x)", iparam0);
528 return;
529 }
530 }
531 else {
532 _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(pname=0x%x)", pname );
533 return;
534 }
535 }
536 else {
537 _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(target=0x%x)",target );
538 return;
539 }
540
541 if (MESA_VERBOSE&(VERBOSE_API|VERBOSE_TEXTURE))
542 _mesa_debug(ctx, "glTexEnv %s %s %.1f(%s) ...\n",
543 _mesa_lookup_enum_by_nr(target),
544 _mesa_lookup_enum_by_nr(pname),
545 *param,
546 _mesa_lookup_enum_by_nr((GLenum) iparam0));
547
548 /* Tell device driver about the new texture environment */
549 if (ctx->Driver.TexEnv) {
550 (*ctx->Driver.TexEnv)( ctx, target, pname, param );
551 }
552 }
553
554
555 void GLAPIENTRY
556 _mesa_TexEnvf( GLenum target, GLenum pname, GLfloat param )
557 {
558 GLfloat p[4];
559 p[0] = param;
560 p[1] = p[2] = p[3] = 0.0;
561 _mesa_TexEnvfv( target, pname, p );
562 }
563
564
565
566 void GLAPIENTRY
567 _mesa_TexEnvi( GLenum target, GLenum pname, GLint param )
568 {
569 GLfloat p[4];
570 p[0] = (GLfloat) param;
571 p[1] = p[2] = p[3] = 0.0;
572 _mesa_TexEnvfv( target, pname, p );
573 }
574
575
576 void GLAPIENTRY
577 _mesa_TexEnviv( GLenum target, GLenum pname, const GLint *param )
578 {
579 GLfloat p[4];
580 if (pname == GL_TEXTURE_ENV_COLOR) {
581 p[0] = INT_TO_FLOAT( param[0] );
582 p[1] = INT_TO_FLOAT( param[1] );
583 p[2] = INT_TO_FLOAT( param[2] );
584 p[3] = INT_TO_FLOAT( param[3] );
585 }
586 else {
587 p[0] = (GLfloat) param[0];
588 p[1] = p[2] = p[3] = 0; /* init to zero, just to be safe */
589 }
590 _mesa_TexEnvfv( target, pname, p );
591 }
592
593
594
595 /**
596 * Helper for glGetTexEnvi/f()
597 * \return value of queried pname or -1 if error.
598 */
599 static GLint
600 get_texenvi(struct gl_context *ctx, const struct gl_texture_unit *texUnit,
601 GLenum pname)
602 {
603 switch (pname) {
604 case GL_TEXTURE_ENV_MODE:
605 return texUnit->EnvMode;
606 break;
607 case GL_COMBINE_RGB:
608 if (ctx->Extensions.EXT_texture_env_combine ||
609 ctx->Extensions.ARB_texture_env_combine) {
610 return texUnit->Combine.ModeRGB;
611 }
612 else {
613 _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
614 }
615 break;
616 case GL_COMBINE_ALPHA:
617 if (ctx->Extensions.EXT_texture_env_combine ||
618 ctx->Extensions.ARB_texture_env_combine) {
619 return texUnit->Combine.ModeA;
620 }
621 else {
622 _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
623 }
624 break;
625 case GL_SOURCE0_RGB:
626 case GL_SOURCE1_RGB:
627 case GL_SOURCE2_RGB:
628 if (ctx->Extensions.EXT_texture_env_combine ||
629 ctx->Extensions.ARB_texture_env_combine) {
630 const unsigned rgb_idx = pname - GL_SOURCE0_RGB;
631 return texUnit->Combine.SourceRGB[rgb_idx];
632 }
633 else {
634 _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
635 }
636 break;
637 case GL_SOURCE3_RGB_NV:
638 if (ctx->Extensions.NV_texture_env_combine4) {
639 return texUnit->Combine.SourceRGB[3];
640 }
641 else {
642 _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
643 }
644 break;
645 case GL_SOURCE0_ALPHA:
646 case GL_SOURCE1_ALPHA:
647 case GL_SOURCE2_ALPHA:
648 if (ctx->Extensions.EXT_texture_env_combine ||
649 ctx->Extensions.ARB_texture_env_combine) {
650 const unsigned alpha_idx = pname - GL_SOURCE0_ALPHA;
651 return texUnit->Combine.SourceA[alpha_idx];
652 }
653 else {
654 _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
655 }
656 break;
657 case GL_SOURCE3_ALPHA_NV:
658 if (ctx->Extensions.NV_texture_env_combine4) {
659 return texUnit->Combine.SourceA[3];
660 }
661 else {
662 _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
663 }
664 break;
665 case GL_OPERAND0_RGB:
666 case GL_OPERAND1_RGB:
667 case GL_OPERAND2_RGB:
668 if (ctx->Extensions.EXT_texture_env_combine ||
669 ctx->Extensions.ARB_texture_env_combine) {
670 const unsigned op_rgb = pname - GL_OPERAND0_RGB;
671 return texUnit->Combine.OperandRGB[op_rgb];
672 }
673 else {
674 _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
675 }
676 break;
677 case GL_OPERAND3_RGB_NV:
678 if (ctx->Extensions.NV_texture_env_combine4) {
679 return texUnit->Combine.OperandRGB[3];
680 }
681 else {
682 _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
683 }
684 break;
685 case GL_OPERAND0_ALPHA:
686 case GL_OPERAND1_ALPHA:
687 case GL_OPERAND2_ALPHA:
688 if (ctx->Extensions.EXT_texture_env_combine ||
689 ctx->Extensions.ARB_texture_env_combine) {
690 const unsigned op_alpha = pname - GL_OPERAND0_ALPHA;
691 return texUnit->Combine.OperandA[op_alpha];
692 }
693 else {
694 _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
695 }
696 break;
697 case GL_OPERAND3_ALPHA_NV:
698 if (ctx->Extensions.NV_texture_env_combine4) {
699 return texUnit->Combine.OperandA[3];
700 }
701 else {
702 _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
703 }
704 break;
705 case GL_RGB_SCALE:
706 if (ctx->Extensions.EXT_texture_env_combine ||
707 ctx->Extensions.ARB_texture_env_combine) {
708 return 1 << texUnit->Combine.ScaleShiftRGB;
709 }
710 else {
711 _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
712 }
713 break;
714 case GL_ALPHA_SCALE:
715 if (ctx->Extensions.EXT_texture_env_combine ||
716 ctx->Extensions.ARB_texture_env_combine) {
717 return 1 << texUnit->Combine.ScaleShiftA;
718 }
719 else {
720 _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
721 }
722 break;
723 case GL_BUMP_TARGET_ATI:
724 /* spec doesn't say so, but I think this should be queryable */
725 if (ctx->Extensions.ATI_envmap_bumpmap) {
726 return texUnit->BumpTarget;
727 }
728 else {
729 _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
730 }
731 break;
732
733 default:
734 ;
735 }
736
737 return -1; /* error */
738 }
739
740
741
742 void GLAPIENTRY
743 _mesa_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params )
744 {
745 GLuint maxUnit;
746 const struct gl_texture_unit *texUnit;
747 GET_CURRENT_CONTEXT(ctx);
748 ASSERT_OUTSIDE_BEGIN_END(ctx);
749
750 maxUnit = (target == GL_POINT_SPRITE_NV && pname == GL_COORD_REPLACE_NV)
751 ? ctx->Const.MaxTextureCoordUnits : ctx->Const.MaxTextureImageUnits;
752 if (ctx->Texture.CurrentUnit >= maxUnit) {
753 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexEnvfv(current unit)");
754 return;
755 }
756
757 texUnit = _mesa_get_current_tex_unit(ctx);
758
759 if (target == GL_TEXTURE_ENV) {
760 if (pname == GL_TEXTURE_ENV_COLOR) {
761 if(ctx->NewState & (_NEW_BUFFERS | _NEW_FRAG_CLAMP))
762 _mesa_update_state(ctx);
763 if(ctx->Color._ClampFragmentColor)
764 COPY_4FV( params, texUnit->EnvColor );
765 else
766 COPY_4FV( params, texUnit->EnvColorUnclamped );
767 }
768 else {
769 GLint val = get_texenvi(ctx, texUnit, pname);
770 if (val >= 0) {
771 *params = (GLfloat) val;
772 }
773 }
774 }
775 else if (target == GL_TEXTURE_FILTER_CONTROL_EXT) {
776 /* GL_EXT_texture_lod_bias */
777 if (!ctx->Extensions.EXT_texture_lod_bias) {
778 _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnvfv(target)" );
779 return;
780 }
781 if (pname == GL_TEXTURE_LOD_BIAS_EXT) {
782 *params = texUnit->LodBias;
783 }
784 else {
785 _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)" );
786 return;
787 }
788 }
789 else if (target == GL_POINT_SPRITE_NV) {
790 /* GL_ARB_point_sprite / GL_NV_point_sprite */
791 if (!ctx->Extensions.NV_point_sprite
792 && !ctx->Extensions.ARB_point_sprite) {
793 _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnvfv(target)" );
794 return;
795 }
796 if (pname == GL_COORD_REPLACE_NV) {
797 *params = (GLfloat) ctx->Point.CoordReplace[ctx->Texture.CurrentUnit];
798 }
799 else {
800 _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)" );
801 return;
802 }
803 }
804 else {
805 _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnvfv(target)" );
806 return;
807 }
808 }
809
810
811 void GLAPIENTRY
812 _mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params )
813 {
814 GLuint maxUnit;
815 const struct gl_texture_unit *texUnit;
816 GET_CURRENT_CONTEXT(ctx);
817 ASSERT_OUTSIDE_BEGIN_END(ctx);
818
819 maxUnit = (target == GL_POINT_SPRITE_NV && pname == GL_COORD_REPLACE_NV)
820 ? ctx->Const.MaxTextureCoordUnits : ctx->Const.MaxTextureImageUnits;
821 if (ctx->Texture.CurrentUnit >= maxUnit) {
822 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexEnviv(current unit)");
823 return;
824 }
825
826 texUnit = _mesa_get_current_tex_unit(ctx);
827
828 if (target == GL_TEXTURE_ENV) {
829 if (pname == GL_TEXTURE_ENV_COLOR) {
830 params[0] = FLOAT_TO_INT( texUnit->EnvColor[0] );
831 params[1] = FLOAT_TO_INT( texUnit->EnvColor[1] );
832 params[2] = FLOAT_TO_INT( texUnit->EnvColor[2] );
833 params[3] = FLOAT_TO_INT( texUnit->EnvColor[3] );
834 }
835 else {
836 GLint val = get_texenvi(ctx, texUnit, pname);
837 if (val >= 0) {
838 *params = val;
839 }
840 }
841 }
842 else if (target == GL_TEXTURE_FILTER_CONTROL_EXT) {
843 /* GL_EXT_texture_lod_bias */
844 if (!ctx->Extensions.EXT_texture_lod_bias) {
845 _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnviv(target)" );
846 return;
847 }
848 if (pname == GL_TEXTURE_LOD_BIAS_EXT) {
849 *params = (GLint) texUnit->LodBias;
850 }
851 else {
852 _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)" );
853 return;
854 }
855 }
856 else if (target == GL_POINT_SPRITE_NV) {
857 /* GL_ARB_point_sprite / GL_NV_point_sprite */
858 if (!ctx->Extensions.NV_point_sprite
859 && !ctx->Extensions.ARB_point_sprite) {
860 _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnviv(target)" );
861 return;
862 }
863 if (pname == GL_COORD_REPLACE_NV) {
864 *params = (GLint) ctx->Point.CoordReplace[ctx->Texture.CurrentUnit];
865 }
866 else {
867 _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)" );
868 return;
869 }
870 }
871 else {
872 _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnviv(target)" );
873 return;
874 }
875 }
876
877
878 /**
879 * Why does ATI_envmap_bumpmap require new entrypoints? Should just
880 * reuse TexEnv ones...
881 */
882 void GLAPIENTRY
883 _mesa_TexBumpParameterivATI( GLenum pname, const GLint *param )
884 {
885 GLfloat p[4];
886 GET_CURRENT_CONTEXT(ctx);
887 ASSERT_OUTSIDE_BEGIN_END(ctx);
888
889 if (!ctx->Extensions.ATI_envmap_bumpmap) {
890 /* This isn't an "official" error case, but let's tell the user
891 * that something's wrong.
892 */
893 _mesa_error(ctx, GL_INVALID_OPERATION, "glTexBumpParameterivATI");
894 return;
895 }
896
897 if (pname == GL_BUMP_ROT_MATRIX_ATI) {
898 /* hope that conversion is correct here */
899 p[0] = INT_TO_FLOAT( param[0] );
900 p[1] = INT_TO_FLOAT( param[1] );
901 p[2] = INT_TO_FLOAT( param[2] );
902 p[3] = INT_TO_FLOAT( param[3] );
903 }
904 else {
905 p[0] = (GLfloat) param[0];
906 p[1] = p[2] = p[3] = 0.0F; /* init to zero, just to be safe */
907 }
908 _mesa_TexBumpParameterfvATI( pname, p );
909 }
910
911
912 void GLAPIENTRY
913 _mesa_TexBumpParameterfvATI( GLenum pname, const GLfloat *param )
914 {
915 struct gl_texture_unit *texUnit;
916 GET_CURRENT_CONTEXT(ctx);
917 ASSERT_OUTSIDE_BEGIN_END(ctx);
918
919 if (!ctx->Extensions.ATI_envmap_bumpmap) {
920 _mesa_error(ctx, GL_INVALID_OPERATION, "glTexBumpParameterfvATI");
921 return;
922 }
923
924 texUnit = _mesa_get_current_tex_unit(ctx);
925
926 if (pname == GL_BUMP_ROT_MATRIX_ATI) {
927 if (TEST_EQ_4V(param, texUnit->RotMatrix))
928 return;
929 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
930 COPY_4FV(texUnit->RotMatrix, param);
931 }
932 else {
933 _mesa_error( ctx, GL_INVALID_ENUM, "glTexBumpParameter(pname)" );
934 return;
935 }
936 /* Drivers might want to know about this, instead of dedicated function
937 just shove it into TexEnv where it really belongs anyway */
938 if (ctx->Driver.TexEnv) {
939 (*ctx->Driver.TexEnv)( ctx, 0, pname, param );
940 }
941 }
942
943
944 void GLAPIENTRY
945 _mesa_GetTexBumpParameterivATI( GLenum pname, GLint *param )
946 {
947 const struct gl_texture_unit *texUnit;
948 GLuint i;
949 GET_CURRENT_CONTEXT(ctx);
950 ASSERT_OUTSIDE_BEGIN_END(ctx);
951
952 if (!ctx->Extensions.ATI_envmap_bumpmap) {
953 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexBumpParameterivATI");
954 return;
955 }
956
957 texUnit = _mesa_get_current_tex_unit(ctx);
958
959 if (pname == GL_BUMP_ROT_MATRIX_SIZE_ATI) {
960 /* spec leaves open to support larger matrices.
961 Don't think anyone would ever want to use it
962 (and apps almost certainly would not understand it and
963 thus fail to submit matrices correctly) so hardcode this. */
964 *param = 4;
965 }
966 else if (pname == GL_BUMP_ROT_MATRIX_ATI) {
967 /* hope that conversion is correct here */
968 param[0] = FLOAT_TO_INT(texUnit->RotMatrix[0]);
969 param[1] = FLOAT_TO_INT(texUnit->RotMatrix[1]);
970 param[2] = FLOAT_TO_INT(texUnit->RotMatrix[2]);
971 param[3] = FLOAT_TO_INT(texUnit->RotMatrix[3]);
972 }
973 else if (pname == GL_BUMP_NUM_TEX_UNITS_ATI) {
974 GLint count = 0;
975 for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) {
976 if (ctx->Const.SupportedBumpUnits & (1 << i)) {
977 count++;
978 }
979 }
980 *param = count;
981 }
982 else if (pname == GL_BUMP_TEX_UNITS_ATI) {
983 for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) {
984 if (ctx->Const.SupportedBumpUnits & (1 << i)) {
985 *param++ = i + GL_TEXTURE0;
986 }
987 }
988 }
989 else {
990 _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexBumpParameter(pname)" );
991 return;
992 }
993 }
994
995
996 void GLAPIENTRY
997 _mesa_GetTexBumpParameterfvATI( GLenum pname, GLfloat *param )
998 {
999 const struct gl_texture_unit *texUnit;
1000 GLuint i;
1001 GET_CURRENT_CONTEXT(ctx);
1002 ASSERT_OUTSIDE_BEGIN_END(ctx);
1003
1004 if (!ctx->Extensions.ATI_envmap_bumpmap) {
1005 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexBumpParameterfvATI");
1006 return;
1007 }
1008
1009 texUnit = _mesa_get_current_tex_unit(ctx);
1010
1011 if (pname == GL_BUMP_ROT_MATRIX_SIZE_ATI) {
1012 /* spec leaves open to support larger matrices.
1013 Don't think anyone would ever want to use it
1014 (and apps might not understand it) so hardcode this. */
1015 *param = 4.0F;
1016 }
1017 else if (pname == GL_BUMP_ROT_MATRIX_ATI) {
1018 param[0] = texUnit->RotMatrix[0];
1019 param[1] = texUnit->RotMatrix[1];
1020 param[2] = texUnit->RotMatrix[2];
1021 param[3] = texUnit->RotMatrix[3];
1022 }
1023 else if (pname == GL_BUMP_NUM_TEX_UNITS_ATI) {
1024 GLint count = 0;
1025 for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) {
1026 if (ctx->Const.SupportedBumpUnits & (1 << i)) {
1027 count++;
1028 }
1029 }
1030 *param = (GLfloat) count;
1031 }
1032 else if (pname == GL_BUMP_TEX_UNITS_ATI) {
1033 for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) {
1034 if (ctx->Const.SupportedBumpUnits & (1 << i)) {
1035 *param++ = (GLfloat) (i + GL_TEXTURE0);
1036 }
1037 }
1038 }
1039 else {
1040 _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexBumpParameter(pname)" );
1041 return;
1042 }
1043 }