draw: corrections to allow for different cliptest cases
[mesa.git] / src / mesa / main / texfetch.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 7.7
4 *
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (c) 2009 VMware, Inc.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26
27 /**
28 * \file texfetch.c
29 *
30 * Texel fetch/store functions
31 *
32 * \author Gareth Hughes
33 */
34
35
36 #include "colormac.h"
37 #include "macros.h"
38 #include "texcompress.h"
39 #include "texcompress_fxt1.h"
40 #include "texcompress_s3tc.h"
41 #include "texfetch.h"
42
43
44 /**
45 * Convert an 8-bit sRGB value from non-linear space to a
46 * linear RGB value in [0, 1].
47 * Implemented with a 256-entry lookup table.
48 */
49 static INLINE GLfloat
50 nonlinear_to_linear(GLubyte cs8)
51 {
52 static GLfloat table[256];
53 static GLboolean tableReady = GL_FALSE;
54 if (!tableReady) {
55 /* compute lookup table now */
56 GLuint i;
57 for (i = 0; i < 256; i++) {
58 const GLfloat cs = UBYTE_TO_FLOAT(i);
59 if (cs <= 0.04045) {
60 table[i] = cs / 12.92f;
61 }
62 else {
63 table[i] = (GLfloat) pow((cs + 0.055) / 1.055, 2.4);
64 }
65 }
66 tableReady = GL_TRUE;
67 }
68 return table[cs8];
69 }
70
71
72
73 /* Texel fetch routines for all supported formats
74 */
75 #define DIM 1
76 #include "texfetch_tmp.h"
77
78 #define DIM 2
79 #include "texfetch_tmp.h"
80
81 #define DIM 3
82 #include "texfetch_tmp.h"
83
84 /**
85 * Null texel fetch function.
86 *
87 * Have to have this so the FetchTexel function pointer is never NULL.
88 */
89 static void fetch_null_texelf( const struct gl_texture_image *texImage,
90 GLint i, GLint j, GLint k, GLfloat *texel )
91 {
92 (void) texImage; (void) i; (void) j; (void) k;
93 texel[RCOMP] = 0.0;
94 texel[GCOMP] = 0.0;
95 texel[BCOMP] = 0.0;
96 texel[ACOMP] = 0.0;
97 _mesa_warning(NULL, "fetch_null_texelf() called!");
98 }
99
100 static void store_null_texel(struct gl_texture_image *texImage,
101 GLint i, GLint j, GLint k, const void *texel)
102 {
103 (void) texImage;
104 (void) i;
105 (void) j;
106 (void) k;
107 (void) texel;
108 /* no-op */
109 }
110
111
112
113 /**
114 * Table to map MESA_FORMAT_ to texel fetch/store funcs.
115 * XXX this is somewhat temporary.
116 */
117 static struct {
118 gl_format Name;
119 FetchTexelFuncF Fetch1D;
120 FetchTexelFuncF Fetch2D;
121 FetchTexelFuncF Fetch3D;
122 StoreTexelFunc StoreTexel;
123 }
124 texfetch_funcs[MESA_FORMAT_COUNT] =
125 {
126 {
127 MESA_FORMAT_NONE,
128 fetch_null_texelf,
129 fetch_null_texelf,
130 fetch_null_texelf,
131 store_null_texel
132 },
133
134 {
135 MESA_FORMAT_RGBA8888,
136 fetch_texel_1d_f_rgba8888,
137 fetch_texel_2d_f_rgba8888,
138 fetch_texel_3d_f_rgba8888,
139 store_texel_rgba8888
140 },
141 {
142 MESA_FORMAT_RGBA8888_REV,
143 fetch_texel_1d_f_rgba8888_rev,
144 fetch_texel_2d_f_rgba8888_rev,
145 fetch_texel_3d_f_rgba8888_rev,
146 store_texel_rgba8888_rev
147 },
148 {
149 MESA_FORMAT_ARGB8888,
150 fetch_texel_1d_f_argb8888,
151 fetch_texel_2d_f_argb8888,
152 fetch_texel_3d_f_argb8888,
153 store_texel_argb8888
154 },
155 {
156 MESA_FORMAT_ARGB8888_REV,
157 fetch_texel_1d_f_argb8888_rev,
158 fetch_texel_2d_f_argb8888_rev,
159 fetch_texel_3d_f_argb8888_rev,
160 store_texel_argb8888_rev
161 },
162 {
163 MESA_FORMAT_XRGB8888,
164 fetch_texel_1d_f_xrgb8888,
165 fetch_texel_2d_f_xrgb8888,
166 fetch_texel_3d_f_xrgb8888,
167 store_texel_xrgb8888
168 },
169 {
170 MESA_FORMAT_XRGB8888_REV,
171 fetch_texel_1d_f_xrgb8888_rev,
172 fetch_texel_2d_f_xrgb8888_rev,
173 fetch_texel_3d_f_xrgb8888_rev,
174 store_texel_xrgb8888_rev,
175 },
176 {
177 MESA_FORMAT_RGB888,
178 fetch_texel_1d_f_rgb888,
179 fetch_texel_2d_f_rgb888,
180 fetch_texel_3d_f_rgb888,
181 store_texel_rgb888
182 },
183 {
184 MESA_FORMAT_BGR888,
185 fetch_texel_1d_f_bgr888,
186 fetch_texel_2d_f_bgr888,
187 fetch_texel_3d_f_bgr888,
188 store_texel_bgr888
189 },
190 {
191 MESA_FORMAT_RGB565,
192 fetch_texel_1d_f_rgb565,
193 fetch_texel_2d_f_rgb565,
194 fetch_texel_3d_f_rgb565,
195 store_texel_rgb565
196 },
197 {
198 MESA_FORMAT_RGB565_REV,
199 fetch_texel_1d_f_rgb565_rev,
200 fetch_texel_2d_f_rgb565_rev,
201 fetch_texel_3d_f_rgb565_rev,
202 store_texel_rgb565_rev
203 },
204 {
205 MESA_FORMAT_ARGB4444,
206 fetch_texel_1d_f_argb4444,
207 fetch_texel_2d_f_argb4444,
208 fetch_texel_3d_f_argb4444,
209 store_texel_argb4444
210 },
211 {
212 MESA_FORMAT_ARGB4444_REV,
213 fetch_texel_1d_f_argb4444_rev,
214 fetch_texel_2d_f_argb4444_rev,
215 fetch_texel_3d_f_argb4444_rev,
216 store_texel_argb4444_rev
217 },
218 {
219 MESA_FORMAT_RGBA5551,
220 fetch_texel_1d_f_rgba5551,
221 fetch_texel_2d_f_rgba5551,
222 fetch_texel_3d_f_rgba5551,
223 store_texel_rgba5551
224 },
225 {
226 MESA_FORMAT_ARGB1555,
227 fetch_texel_1d_f_argb1555,
228 fetch_texel_2d_f_argb1555,
229 fetch_texel_3d_f_argb1555,
230 store_texel_argb1555
231 },
232 {
233 MESA_FORMAT_ARGB1555_REV,
234 fetch_texel_1d_f_argb1555_rev,
235 fetch_texel_2d_f_argb1555_rev,
236 fetch_texel_3d_f_argb1555_rev,
237 store_texel_argb1555_rev
238 },
239 {
240 MESA_FORMAT_AL88,
241 fetch_texel_1d_f_al88,
242 fetch_texel_2d_f_al88,
243 fetch_texel_3d_f_al88,
244 store_texel_al88
245 },
246 {
247 MESA_FORMAT_AL88_REV,
248 fetch_texel_1d_f_al88_rev,
249 fetch_texel_2d_f_al88_rev,
250 fetch_texel_3d_f_al88_rev,
251 store_texel_al88_rev
252 },
253 {
254 MESA_FORMAT_AL1616,
255 fetch_texel_1d_f_al1616,
256 fetch_texel_2d_f_al1616,
257 fetch_texel_3d_f_al1616,
258 store_texel_al1616
259 },
260 {
261 MESA_FORMAT_AL1616_REV,
262 fetch_texel_1d_f_al1616_rev,
263 fetch_texel_2d_f_al1616_rev,
264 fetch_texel_3d_f_al1616_rev,
265 store_texel_al1616_rev
266 },
267 {
268 MESA_FORMAT_RGB332,
269 fetch_texel_1d_f_rgb332,
270 fetch_texel_2d_f_rgb332,
271 fetch_texel_3d_f_rgb332,
272 store_texel_rgb332
273 },
274 {
275 MESA_FORMAT_A8,
276 fetch_texel_1d_f_a8,
277 fetch_texel_2d_f_a8,
278 fetch_texel_3d_f_a8,
279 store_texel_a8
280 },
281 {
282 MESA_FORMAT_L8,
283 fetch_texel_1d_f_l8,
284 fetch_texel_2d_f_l8,
285 fetch_texel_3d_f_l8,
286 store_texel_l8
287 },
288 {
289 MESA_FORMAT_I8,
290 fetch_texel_1d_f_i8,
291 fetch_texel_2d_f_i8,
292 fetch_texel_3d_f_i8,
293 store_texel_i8
294 },
295 {
296 MESA_FORMAT_CI8,
297 fetch_texel_1d_f_ci8,
298 fetch_texel_2d_f_ci8,
299 fetch_texel_3d_f_ci8,
300 store_texel_ci8
301 },
302 {
303 MESA_FORMAT_YCBCR,
304 fetch_texel_1d_f_ycbcr,
305 fetch_texel_2d_f_ycbcr,
306 fetch_texel_3d_f_ycbcr,
307 store_texel_ycbcr
308 },
309 {
310 MESA_FORMAT_YCBCR_REV,
311 fetch_texel_1d_f_ycbcr_rev,
312 fetch_texel_2d_f_ycbcr_rev,
313 fetch_texel_3d_f_ycbcr_rev,
314 store_texel_ycbcr_rev
315 },
316 {
317 MESA_FORMAT_Z24_S8,
318 fetch_texel_1d_f_z24_s8,
319 fetch_texel_2d_f_z24_s8,
320 fetch_texel_3d_f_z24_s8,
321 store_texel_z24_s8
322 },
323 {
324 MESA_FORMAT_S8_Z24,
325 fetch_texel_1d_f_s8_z24,
326 fetch_texel_2d_f_s8_z24,
327 fetch_texel_3d_f_s8_z24,
328 store_texel_s8_z24
329 },
330 {
331 MESA_FORMAT_Z16,
332 fetch_texel_1d_f_z16,
333 fetch_texel_2d_f_z16,
334 fetch_texel_3d_f_z16,
335 store_texel_z16
336 },
337 {
338 MESA_FORMAT_X8_Z24,
339 fetch_texel_1d_f_s8_z24,
340 fetch_texel_2d_f_s8_z24,
341 fetch_texel_3d_f_s8_z24,
342 store_texel_s8_z24
343 },
344 {
345 MESA_FORMAT_Z24_X8,
346 fetch_texel_1d_f_z24_s8,
347 fetch_texel_2d_f_z24_s8,
348 fetch_texel_3d_f_z24_s8,
349 store_texel_z24_s8
350 },
351 {
352 MESA_FORMAT_Z32,
353 fetch_texel_1d_f_z32,
354 fetch_texel_2d_f_z32,
355 fetch_texel_3d_f_z32,
356 store_texel_z32
357 },
358 {
359 MESA_FORMAT_S8,
360 NULL,
361 NULL,
362 NULL,
363 NULL
364 },
365 {
366 MESA_FORMAT_SRGB8,
367 fetch_texel_1d_srgb8,
368 fetch_texel_2d_srgb8,
369 fetch_texel_3d_srgb8,
370 store_texel_srgb8
371 },
372 {
373 MESA_FORMAT_SRGBA8,
374 fetch_texel_1d_srgba8,
375 fetch_texel_2d_srgba8,
376 fetch_texel_3d_srgba8,
377 store_texel_srgba8
378 },
379 {
380 MESA_FORMAT_SARGB8,
381 fetch_texel_1d_sargb8,
382 fetch_texel_2d_sargb8,
383 fetch_texel_3d_sargb8,
384 store_texel_sargb8
385 },
386 {
387 MESA_FORMAT_SL8,
388 fetch_texel_1d_sl8,
389 fetch_texel_2d_sl8,
390 fetch_texel_3d_sl8,
391 store_texel_sl8
392 },
393 {
394 MESA_FORMAT_SLA8,
395 fetch_texel_1d_sla8,
396 fetch_texel_2d_sla8,
397 fetch_texel_3d_sla8,
398 store_texel_sla8
399 },
400 {
401 MESA_FORMAT_SRGB_DXT1,
402 NULL,
403 _mesa_fetch_texel_2d_f_srgb_dxt1,
404 NULL,
405 NULL
406 },
407 {
408 MESA_FORMAT_SRGBA_DXT1,
409 NULL,
410 _mesa_fetch_texel_2d_f_srgba_dxt1,
411 NULL,
412 NULL
413 },
414 {
415 MESA_FORMAT_SRGBA_DXT3,
416 NULL,
417 _mesa_fetch_texel_2d_f_srgba_dxt3,
418 NULL,
419 NULL
420 },
421 {
422 MESA_FORMAT_SRGBA_DXT5,
423 NULL,
424 _mesa_fetch_texel_2d_f_srgba_dxt5,
425 NULL,
426 NULL
427 },
428
429 {
430 MESA_FORMAT_RGB_FXT1,
431 NULL,
432 _mesa_fetch_texel_2d_f_rgb_fxt1,
433 NULL,
434 NULL
435 },
436 {
437 MESA_FORMAT_RGBA_FXT1,
438 NULL,
439 _mesa_fetch_texel_2d_f_rgba_fxt1,
440 NULL,
441 NULL
442 },
443 {
444 MESA_FORMAT_RGB_DXT1,
445 NULL,
446 _mesa_fetch_texel_2d_f_rgb_dxt1,
447 NULL,
448 NULL
449 },
450 {
451 MESA_FORMAT_RGBA_DXT1,
452 NULL,
453 _mesa_fetch_texel_2d_f_rgba_dxt1,
454 NULL,
455 NULL
456 },
457 {
458 MESA_FORMAT_RGBA_DXT3,
459 NULL,
460 _mesa_fetch_texel_2d_f_rgba_dxt3,
461 NULL,
462 NULL
463 },
464 {
465 MESA_FORMAT_RGBA_DXT5,
466 NULL,
467 _mesa_fetch_texel_2d_f_rgba_dxt5,
468 NULL,
469 NULL
470 },
471 {
472 MESA_FORMAT_RGBA_FLOAT32,
473 fetch_texel_1d_f_rgba_f32,
474 fetch_texel_2d_f_rgba_f32,
475 fetch_texel_3d_f_rgba_f32,
476 store_texel_rgba_f32
477 },
478 {
479 MESA_FORMAT_RGBA_FLOAT16,
480 fetch_texel_1d_f_rgba_f16,
481 fetch_texel_2d_f_rgba_f16,
482 fetch_texel_3d_f_rgba_f16,
483 store_texel_rgba_f16
484 },
485 {
486 MESA_FORMAT_RGB_FLOAT32,
487 fetch_texel_1d_f_rgb_f32,
488 fetch_texel_2d_f_rgb_f32,
489 fetch_texel_3d_f_rgb_f32,
490 store_texel_rgb_f32
491 },
492 {
493 MESA_FORMAT_RGB_FLOAT16,
494 fetch_texel_1d_f_rgb_f16,
495 fetch_texel_2d_f_rgb_f16,
496 fetch_texel_3d_f_rgb_f16,
497 store_texel_rgb_f16
498 },
499 {
500 MESA_FORMAT_ALPHA_FLOAT32,
501 fetch_texel_1d_f_alpha_f32,
502 fetch_texel_2d_f_alpha_f32,
503 fetch_texel_3d_f_alpha_f32,
504 store_texel_alpha_f32
505 },
506 {
507 MESA_FORMAT_ALPHA_FLOAT16,
508 fetch_texel_1d_f_alpha_f16,
509 fetch_texel_2d_f_alpha_f16,
510 fetch_texel_3d_f_alpha_f16,
511 store_texel_alpha_f16
512 },
513 {
514 MESA_FORMAT_LUMINANCE_FLOAT32,
515 fetch_texel_1d_f_luminance_f32,
516 fetch_texel_2d_f_luminance_f32,
517 fetch_texel_3d_f_luminance_f32,
518 store_texel_luminance_f32
519 },
520 {
521 MESA_FORMAT_LUMINANCE_FLOAT16,
522 fetch_texel_1d_f_luminance_f16,
523 fetch_texel_2d_f_luminance_f16,
524 fetch_texel_3d_f_luminance_f16,
525 store_texel_luminance_f16
526 },
527 {
528 MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32,
529 fetch_texel_1d_f_luminance_alpha_f32,
530 fetch_texel_2d_f_luminance_alpha_f32,
531 fetch_texel_3d_f_luminance_alpha_f32,
532 store_texel_luminance_alpha_f32
533 },
534 {
535 MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16,
536 fetch_texel_1d_f_luminance_alpha_f16,
537 fetch_texel_2d_f_luminance_alpha_f16,
538 fetch_texel_3d_f_luminance_alpha_f16,
539 store_texel_luminance_alpha_f16
540 },
541 {
542 MESA_FORMAT_INTENSITY_FLOAT32,
543 fetch_texel_1d_f_intensity_f32,
544 fetch_texel_2d_f_intensity_f32,
545 fetch_texel_3d_f_intensity_f32,
546 store_texel_intensity_f32
547 },
548 {
549 MESA_FORMAT_INTENSITY_FLOAT16,
550 fetch_texel_1d_f_intensity_f16,
551 fetch_texel_2d_f_intensity_f16,
552 fetch_texel_3d_f_intensity_f16,
553 store_texel_intensity_f16
554 },
555
556 /* non-normalized, signed int */
557 {
558 MESA_FORMAT_RGBA_INT8,
559 fetch_texel_1d_rgba_int8,
560 fetch_texel_2d_rgba_int8,
561 fetch_texel_3d_rgba_int8,
562 store_texel_rgba_int8
563 },
564 {
565 MESA_FORMAT_RGBA_INT16,
566 fetch_texel_1d_rgba_int16,
567 fetch_texel_2d_rgba_int16,
568 fetch_texel_3d_rgba_int16,
569 store_texel_rgba_int16
570 },
571 {
572 MESA_FORMAT_RGBA_INT32,
573 fetch_texel_1d_rgba_int32,
574 fetch_texel_2d_rgba_int32,
575 fetch_texel_3d_rgba_int32,
576 store_texel_rgba_int32
577 },
578
579 /* non-normalized, unsigned int */
580 {
581 MESA_FORMAT_RGBA_UINT8,
582 fetch_texel_1d_rgba_uint8,
583 fetch_texel_2d_rgba_uint8,
584 fetch_texel_3d_rgba_uint8,
585 store_texel_rgba_uint8
586 },
587 {
588 MESA_FORMAT_RGBA_UINT16,
589 fetch_texel_1d_rgba_uint16,
590 fetch_texel_2d_rgba_uint16,
591 fetch_texel_3d_rgba_uint16,
592 store_texel_rgba_uint16
593 },
594 {
595 MESA_FORMAT_RGBA_UINT32,
596 fetch_texel_1d_rgba_uint32,
597 fetch_texel_2d_rgba_uint32,
598 fetch_texel_3d_rgba_uint32,
599 store_texel_rgba_uint32
600 },
601
602 /* dudv */
603 {
604 MESA_FORMAT_DUDV8,
605 fetch_texel_1d_dudv8,
606 fetch_texel_2d_dudv8,
607 fetch_texel_3d_dudv8,
608 NULL
609 },
610
611 /* signed, normalized */
612 {
613 MESA_FORMAT_SIGNED_R8,
614 fetch_texel_1d_signed_r8,
615 fetch_texel_2d_signed_r8,
616 fetch_texel_3d_signed_r8,
617 store_texel_signed_r8
618 },
619 {
620 MESA_FORMAT_SIGNED_RG88,
621 fetch_texel_1d_signed_rg88,
622 fetch_texel_2d_signed_rg88,
623 fetch_texel_3d_signed_rg88,
624 store_texel_signed_rg88
625 },
626 {
627 MESA_FORMAT_SIGNED_RGBX8888,
628 fetch_texel_1d_signed_rgbx8888,
629 fetch_texel_2d_signed_rgbx8888,
630 fetch_texel_3d_signed_rgbx8888,
631 store_texel_signed_rgbx8888
632 },
633 {
634 MESA_FORMAT_SIGNED_RGBA8888,
635 fetch_texel_1d_signed_rgba8888,
636 fetch_texel_2d_signed_rgba8888,
637 fetch_texel_3d_signed_rgba8888,
638 store_texel_signed_rgba8888
639 },
640 {
641 MESA_FORMAT_SIGNED_RGBA8888_REV,
642 fetch_texel_1d_signed_rgba8888_rev,
643 fetch_texel_2d_signed_rgba8888_rev,
644 fetch_texel_3d_signed_rgba8888_rev,
645 store_texel_signed_rgba8888_rev
646 },
647 {
648 MESA_FORMAT_SIGNED_R_16,
649 fetch_texel_1d_signed_r_16,
650 fetch_texel_2d_signed_r_16,
651 fetch_texel_3d_signed_r_16,
652 store_texel_signed_r_16
653 },
654 {
655 MESA_FORMAT_SIGNED_RG_16,
656 fetch_texel_1d_signed_rg_16,
657 fetch_texel_2d_signed_rg_16,
658 fetch_texel_3d_signed_rg_16,
659 store_texel_signed_rg_16
660 },
661 {
662 MESA_FORMAT_SIGNED_RGB_16,
663 fetch_texel_1d_signed_rgb_16,
664 fetch_texel_2d_signed_rgb_16,
665 fetch_texel_3d_signed_rgb_16,
666 store_texel_signed_rgb_16
667 },
668 {
669 MESA_FORMAT_SIGNED_RGBA_16,
670 fetch_texel_1d_signed_rgba_16,
671 fetch_texel_2d_signed_rgba_16,
672 fetch_texel_3d_signed_rgba_16,
673 store_texel_signed_rgba_16
674 },
675 {
676 MESA_FORMAT_RGBA_16,
677 fetch_texel_1d_rgba_16,
678 fetch_texel_2d_rgba_16,
679 fetch_texel_3d_rgba_16,
680 store_texel_rgba_16
681 }
682 };
683
684
685 static FetchTexelFuncF
686 _mesa_get_texel_fetch_func(gl_format format, GLuint dims)
687 {
688 #ifdef DEBUG
689 /* check that the table entries are sorted by format name */
690 gl_format fmt;
691 for (fmt = 0; fmt < MESA_FORMAT_COUNT; fmt++) {
692 assert(texfetch_funcs[fmt].Name == fmt);
693 }
694 #endif
695
696 assert(Elements(texfetch_funcs) == MESA_FORMAT_COUNT);
697 assert(format < MESA_FORMAT_COUNT);
698
699 switch (dims) {
700 case 1:
701 return texfetch_funcs[format].Fetch1D;
702 case 2:
703 return texfetch_funcs[format].Fetch2D;
704 case 3:
705 return texfetch_funcs[format].Fetch3D;
706 default:
707 assert(0 && "bad dims in _mesa_get_texel_fetch_func");
708 return NULL;
709 }
710 }
711
712
713 StoreTexelFunc
714 _mesa_get_texel_store_func(gl_format format)
715 {
716 assert(format < MESA_FORMAT_COUNT);
717 return texfetch_funcs[format].StoreTexel;
718 }
719
720
721 /**
722 * Adaptor for fetching a GLchan texel from a float-valued texture.
723 */
724 static void
725 fetch_texel_float_to_chan(const struct gl_texture_image *texImage,
726 GLint i, GLint j, GLint k, GLchan *texelOut)
727 {
728 GLfloat temp[4];
729 GLenum baseFormat = _mesa_get_format_base_format(texImage->TexFormat);
730
731 ASSERT(texImage->FetchTexelf);
732 texImage->FetchTexelf(texImage, i, j, k, temp);
733 if (baseFormat == GL_DEPTH_COMPONENT ||
734 baseFormat == GL_DEPTH_STENCIL_EXT) {
735 /* just one channel */
736 UNCLAMPED_FLOAT_TO_CHAN(texelOut[0], temp[0]);
737 }
738 else {
739 /* four channels */
740 UNCLAMPED_FLOAT_TO_CHAN(texelOut[0], temp[0]);
741 UNCLAMPED_FLOAT_TO_CHAN(texelOut[1], temp[1]);
742 UNCLAMPED_FLOAT_TO_CHAN(texelOut[2], temp[2]);
743 UNCLAMPED_FLOAT_TO_CHAN(texelOut[3], temp[3]);
744 }
745 }
746
747
748 #if 0
749 /**
750 * Adaptor for fetching a float texel from a GLchan-valued texture.
751 */
752 static void
753 fetch_texel_chan_to_float(const struct gl_texture_image *texImage,
754 GLint i, GLint j, GLint k, GLfloat *texelOut)
755 {
756 GLchan temp[4];
757 GLenum baseFormat = _mesa_get_format_base_format(texImage->TexFormat);
758
759 ASSERT(texImage->FetchTexelc);
760 texImage->FetchTexelc(texImage, i, j, k, temp);
761 if (baseFormat == GL_DEPTH_COMPONENT ||
762 baseFormat == GL_DEPTH_STENCIL_EXT) {
763 /* just one channel */
764 texelOut[0] = CHAN_TO_FLOAT(temp[0]);
765 }
766 else {
767 /* four channels */
768 texelOut[0] = CHAN_TO_FLOAT(temp[0]);
769 texelOut[1] = CHAN_TO_FLOAT(temp[1]);
770 texelOut[2] = CHAN_TO_FLOAT(temp[2]);
771 texelOut[3] = CHAN_TO_FLOAT(temp[3]);
772 }
773 }
774 #endif
775
776
777 /**
778 * Initialize the texture image's FetchTexelc and FetchTexelf methods.
779 */
780 void
781 _mesa_set_fetch_functions(struct gl_texture_image *texImage, GLuint dims)
782 {
783 ASSERT(dims == 1 || dims == 2 || dims == 3);
784 ASSERT(texImage->TexFormat);
785
786 if (!texImage->FetchTexelf) {
787 texImage->FetchTexelf =
788 _mesa_get_texel_fetch_func(texImage->TexFormat, dims);
789 }
790
791 /* now check if we need to use a float/chan adaptor */
792 if (!texImage->FetchTexelc) {
793 texImage->FetchTexelc = fetch_texel_float_to_chan;
794 }
795
796 ASSERT(texImage->FetchTexelc);
797 ASSERT(texImage->FetchTexelf);
798 }