2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (c) 2008-2009 VMware, Inc.
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
22 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
23 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
24 * OTHER DEALINGS IN THE SOFTWARE.
32 * \author Gareth Hughes
40 #include "texcompress.h"
41 #include "texformat.h"
43 #define RETURN_IF_SUPPORTED(f) do { \
44 if (ctx->TextureFormatSupported[f]) \
49 * Choose an appropriate texture format given the format, type and
50 * internalFormat parameters passed to glTexImage().
52 * \param ctx the GL context.
53 * \param target a texture target (GL_TEXTURE_x)
54 * \param internalFormat user's prefered internal texture format.
55 * \param format incoming image pixel format.
56 * \param type incoming image data type.
58 * \return the closest gl_format for the given format/type arguments
60 * This is called via dd_function_table::ChooseTextureFormat. Hardware
61 * drivers may override this function with a specialized version.
64 _mesa_choose_tex_format(struct gl_context
*ctx
, GLenum target
,
65 GLint internalFormat
, GLenum format
, GLenum type
)
69 switch (internalFormat
) {
70 /* shallow RGBA formats */
73 if (type
== GL_UNSIGNED_SHORT_4_4_4_4_REV
) {
74 RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB4444
);
75 } else if (type
== GL_UNSIGNED_SHORT_1_5_5_5_REV
) {
76 RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB1555
);
77 } else if (type
== GL_UNSIGNED_INT_2_10_10_10_REV
) {
78 RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB2101010
);
80 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA8888
);
81 RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888
);
85 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA8888
);
86 RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888
);
89 RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB1555
);
92 RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB4444_REV
); /* just to test another format*/
93 RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB4444
);
96 RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB4444
);
99 /* deep RGBA formats */
101 RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB2101010
);
102 RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888
);
106 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_16
);
107 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_16
);
108 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA8888
);
109 RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888
);
112 /* shallow RGB formats */
115 if (type
== GL_UNSIGNED_INT_2_10_10_10_REV
) {
116 RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB2101010
);
120 RETURN_IF_SUPPORTED(MESA_FORMAT_RGB888
);
121 RETURN_IF_SUPPORTED(MESA_FORMAT_XRGB8888
);
122 RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888
);
125 RETURN_IF_SUPPORTED(MESA_FORMAT_RGB332
);
126 RETURN_IF_SUPPORTED(MESA_FORMAT_RGB565
);
127 RETURN_IF_SUPPORTED(MESA_FORMAT_RGB565_REV
);
128 RETURN_IF_SUPPORTED(MESA_FORMAT_RGB888
);
129 RETURN_IF_SUPPORTED(MESA_FORMAT_XRGB8888
);
130 RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888
);
133 RETURN_IF_SUPPORTED(MESA_FORMAT_RGB565_REV
); /* just to test another format */
134 RETURN_IF_SUPPORTED(MESA_FORMAT_RGB565
);
137 RETURN_IF_SUPPORTED(MESA_FORMAT_RGB565
);
140 /* deep RGB formats */
144 RETURN_IF_SUPPORTED(MESA_FORMAT_XBGR16161616_UNORM
);
145 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_16
);
146 RETURN_IF_SUPPORTED(MESA_FORMAT_XRGB8888
);
147 RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888
);
154 RETURN_IF_SUPPORTED(MESA_FORMAT_A8
);
159 RETURN_IF_SUPPORTED(MESA_FORMAT_A16
);
160 RETURN_IF_SUPPORTED(MESA_FORMAT_A8
);
163 /* Luminance formats */
168 RETURN_IF_SUPPORTED(MESA_FORMAT_L8
);
173 RETURN_IF_SUPPORTED(MESA_FORMAT_L16
);
174 RETURN_IF_SUPPORTED(MESA_FORMAT_L8
);
177 /* Luminance/Alpha formats */
178 case GL_LUMINANCE4_ALPHA4
:
179 RETURN_IF_SUPPORTED(MESA_FORMAT_AL44
);
180 RETURN_IF_SUPPORTED(MESA_FORMAT_AL88
);
184 case GL_LUMINANCE_ALPHA
:
185 case GL_LUMINANCE6_ALPHA2
:
186 case GL_LUMINANCE8_ALPHA8
:
187 RETURN_IF_SUPPORTED(MESA_FORMAT_AL88
);
190 case GL_LUMINANCE12_ALPHA4
:
191 case GL_LUMINANCE12_ALPHA12
:
192 case GL_LUMINANCE16_ALPHA16
:
193 RETURN_IF_SUPPORTED(MESA_FORMAT_AL1616
);
194 RETURN_IF_SUPPORTED(MESA_FORMAT_AL88
);
200 RETURN_IF_SUPPORTED(MESA_FORMAT_I8
);
205 RETURN_IF_SUPPORTED(MESA_FORMAT_I16
);
206 RETURN_IF_SUPPORTED(MESA_FORMAT_I8
);
209 case GL_DEPTH_COMPONENT
:
210 case GL_DEPTH_COMPONENT24
:
211 case GL_DEPTH_COMPONENT32
:
212 RETURN_IF_SUPPORTED(MESA_FORMAT_Z32
);
213 RETURN_IF_SUPPORTED(MESA_FORMAT_X8_Z24
);
214 RETURN_IF_SUPPORTED(MESA_FORMAT_S8_Z24
);
216 case GL_DEPTH_COMPONENT16
:
217 RETURN_IF_SUPPORTED(MESA_FORMAT_Z16
);
218 RETURN_IF_SUPPORTED(MESA_FORMAT_X8_Z24
);
219 RETURN_IF_SUPPORTED(MESA_FORMAT_S8_Z24
);
222 case GL_COMPRESSED_ALPHA_ARB
:
223 RETURN_IF_SUPPORTED(MESA_FORMAT_A8
);
225 case GL_COMPRESSED_LUMINANCE_ARB
:
226 RETURN_IF_SUPPORTED(MESA_FORMAT_L8
);
228 case GL_COMPRESSED_LUMINANCE_ALPHA_ARB
:
229 RETURN_IF_SUPPORTED(MESA_FORMAT_AL88
);
231 case GL_COMPRESSED_INTENSITY_ARB
:
232 RETURN_IF_SUPPORTED(MESA_FORMAT_I8
);
234 case GL_COMPRESSED_RGB_ARB
:
235 /* We don't use texture compression for 1D and 1D array textures.
236 * For 1D textures, compressions doesn't buy us much.
237 * For 1D ARRAY textures, there's complicated issues with updating
238 * sub-regions on non-block boundaries with glCopyTexSubImage, among
239 * other issues. FWIW, the GL_EXT_texture_array extension prohibits
240 * 1D ARRAY textures in S3TC format.
242 if (target
!= GL_TEXTURE_1D
&& target
!= GL_TEXTURE_1D_ARRAY
) {
243 if (ctx
->Extensions
.EXT_texture_compression_s3tc
||
244 ctx
->Extensions
.ANGLE_texture_compression_dxt
)
245 RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_DXT1
);
246 if (ctx
->Extensions
.TDFX_texture_compression_FXT1
)
247 RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FXT1
);
249 RETURN_IF_SUPPORTED(MESA_FORMAT_RGB888
);
250 RETURN_IF_SUPPORTED(MESA_FORMAT_XRGB8888
);
251 RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888
);
253 case GL_COMPRESSED_RGBA_ARB
:
254 /* We don't use texture compression for 1D and 1D array textures. */
255 if (target
!= GL_TEXTURE_1D
&& target
!= GL_TEXTURE_1D_ARRAY
) {
256 if (ctx
->Extensions
.EXT_texture_compression_s3tc
||
257 ctx
->Extensions
.ANGLE_texture_compression_dxt
)
258 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_DXT3
); /* Not rgba_dxt1, see spec */
259 if (ctx
->Extensions
.TDFX_texture_compression_FXT1
)
260 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FXT1
);
262 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA8888
);
263 RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888
);
267 RETURN_IF_SUPPORTED(MESA_FORMAT_RGB565
);
271 if (type
== GL_UNSIGNED_SHORT_8_8_MESA
)
272 RETURN_IF_SUPPORTED(MESA_FORMAT_YCBCR
);
274 RETURN_IF_SUPPORTED(MESA_FORMAT_YCBCR_REV
);
277 /* For non-generic compressed format we assert two things:
279 * 1. The format has already been validated against the set of available
282 * 2. The driver only enables the extension if it supports all of the
283 * formats that are part of that extension.
285 case GL_COMPRESSED_RGB_FXT1_3DFX
:
286 return MESA_FORMAT_RGB_FXT1
;
287 case GL_COMPRESSED_RGBA_FXT1_3DFX
:
288 return MESA_FORMAT_RGBA_FXT1
;
289 case GL_COMPRESSED_RGB_S3TC_DXT1_EXT
:
292 return MESA_FORMAT_RGB_DXT1
;
293 case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT
:
294 return MESA_FORMAT_RGBA_DXT1
;
295 case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT
:
298 return MESA_FORMAT_RGBA_DXT3
;
299 case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
:
300 return MESA_FORMAT_RGBA_DXT5
;
301 case GL_COMPRESSED_RED_RGTC1
:
302 return MESA_FORMAT_RED_RGTC1
;
303 case GL_COMPRESSED_SIGNED_RED_RGTC1
:
304 return MESA_FORMAT_SIGNED_RED_RGTC1
;
305 case GL_COMPRESSED_RG_RGTC2
:
306 return MESA_FORMAT_RG_RGTC2
;
307 case GL_COMPRESSED_SIGNED_RG_RGTC2
:
308 return MESA_FORMAT_SIGNED_RG_RGTC2
;
309 case GL_COMPRESSED_LUMINANCE_LATC1_EXT
:
310 return MESA_FORMAT_L_LATC1
;
311 case GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT
:
312 return MESA_FORMAT_SIGNED_L_LATC1
;
313 case GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT
:
314 return MESA_FORMAT_LA_LATC2
;
315 case GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT
:
316 return MESA_FORMAT_SIGNED_LA_LATC2
;
317 case GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI
:
318 return MESA_FORMAT_LA_LATC2
;
319 case GL_ETC1_RGB8_OES
:
320 return MESA_FORMAT_ETC1_RGB8
;
321 case GL_COMPRESSED_RGB8_ETC2
:
322 return MESA_FORMAT_ETC2_RGB8
;
323 case GL_COMPRESSED_SRGB8_ETC2
:
324 return MESA_FORMAT_ETC2_SRGB8
;
325 case GL_COMPRESSED_RGBA8_ETC2_EAC
:
326 return MESA_FORMAT_ETC2_RGBA8_EAC
;
327 case GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC
:
328 return MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC
;
329 case GL_COMPRESSED_R11_EAC
:
330 return MESA_FORMAT_ETC2_R11_EAC
;
331 case GL_COMPRESSED_RG11_EAC
:
332 return MESA_FORMAT_ETC2_RG11_EAC
;
333 case GL_COMPRESSED_SIGNED_R11_EAC
:
334 return MESA_FORMAT_ETC2_SIGNED_R11_EAC
;
335 case GL_COMPRESSED_SIGNED_RG11_EAC
:
336 return MESA_FORMAT_ETC2_SIGNED_RG11_EAC
;
337 case GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2
:
338 return MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1
;
339 case GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2
:
340 return MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1
;
341 case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT
:
342 return MESA_FORMAT_SRGB_DXT1
;
343 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT
:
344 return MESA_FORMAT_SRGBA_DXT1
;
345 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT
:
346 return MESA_FORMAT_SRGBA_DXT3
;
347 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT
:
348 return MESA_FORMAT_SRGBA_DXT5
;
350 case GL_ALPHA16F_ARB
:
351 RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_FLOAT16
);
352 RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_FLOAT32
);
353 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16
);
354 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32
);
356 case GL_ALPHA32F_ARB
:
357 RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_FLOAT32
);
358 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32
);
359 RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_FLOAT16
);
360 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16
);
362 case GL_LUMINANCE16F_ARB
:
363 RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_FLOAT16
);
364 RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_FLOAT32
);
365 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16
);
366 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32
);
368 case GL_LUMINANCE32F_ARB
:
369 RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_FLOAT32
);
370 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32
);
371 RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_FLOAT16
);
372 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16
);
374 case GL_LUMINANCE_ALPHA16F_ARB
:
375 RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16
);
376 RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32
);
377 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16
);
378 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32
);
380 case GL_LUMINANCE_ALPHA32F_ARB
:
381 RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32
);
382 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32
);
383 RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16
);
384 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16
);
386 case GL_INTENSITY16F_ARB
:
387 RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_FLOAT16
);
388 RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_FLOAT32
);
389 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16
);
390 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32
);
392 case GL_INTENSITY32F_ARB
:
393 RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_FLOAT32
);
394 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32
);
395 RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_FLOAT16
);
396 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16
);
399 RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FLOAT16
);
400 RETURN_IF_SUPPORTED(MESA_FORMAT_XBGR16161616_FLOAT
);
401 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16
);
402 RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FLOAT32
);
403 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32
);
406 RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FLOAT32
);
407 RETURN_IF_SUPPORTED(MESA_FORMAT_XBGR32323232_FLOAT
);
408 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32
);
409 RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FLOAT16
);
410 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16
);
413 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16
);
414 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32
);
417 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32
);
418 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16
);
422 /* GL_EXT_texture_shared_exponent -- just one format to support */
423 ASSERT(ctx
->TextureFormatSupported
[MESA_FORMAT_RGB9_E5_FLOAT
]);
424 return MESA_FORMAT_RGB9_E5_FLOAT
;
426 case GL_R11F_G11F_B10F
:
427 /* GL_EXT_texture_packed_float -- just one format to support */
428 ASSERT(ctx
->TextureFormatSupported
[MESA_FORMAT_R11_G11_B10_FLOAT
]);
429 return MESA_FORMAT_R11_G11_B10_FLOAT
;
431 case GL_DEPTH_STENCIL_EXT
:
432 case GL_DEPTH24_STENCIL8_EXT
:
433 RETURN_IF_SUPPORTED(MESA_FORMAT_Z24_S8
);
434 RETURN_IF_SUPPORTED(MESA_FORMAT_S8_Z24
);
437 case GL_DEPTH_COMPONENT32F
:
438 ASSERT(ctx
->TextureFormatSupported
[MESA_FORMAT_Z32_FLOAT
]);
439 return MESA_FORMAT_Z32_FLOAT
;
440 case GL_DEPTH32F_STENCIL8
:
441 ASSERT(ctx
->TextureFormatSupported
[MESA_FORMAT_Z32_FLOAT_X24S8
]);
442 return MESA_FORMAT_Z32_FLOAT_X24S8
;
446 RETURN_IF_SUPPORTED(MESA_FORMAT_DUDV8
);
451 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_R8
);
455 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RG88_REV
);
459 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBX8888
);
463 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888
);
464 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV
);
467 case GL_ALPHA8_SNORM
:
468 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_A8
);
469 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888
);
470 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV
);
472 case GL_LUMINANCE_SNORM
:
473 case GL_LUMINANCE8_SNORM
:
474 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_L8
);
475 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBX8888
);
476 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888
);
477 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV
);
479 case GL_LUMINANCE_ALPHA_SNORM
:
480 case GL_LUMINANCE8_ALPHA8_SNORM
:
481 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_AL88
);
482 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888
);
483 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV
);
485 case GL_INTENSITY_SNORM
:
486 case GL_INTENSITY8_SNORM
:
487 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_I8
);
488 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888
);
489 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV
);
492 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_R16
);
495 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_GR1616
);
498 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGB_16
);
499 RETURN_IF_SUPPORTED(MESA_FORMAT_XBGR16161616_SNORM
);
501 case GL_RGBA16_SNORM
:
502 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA_16
);
503 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888
);
504 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV
);
506 case GL_ALPHA16_SNORM
:
507 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_A16
);
508 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA_16
);
509 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888
);
510 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV
);
512 case GL_LUMINANCE16_SNORM
:
513 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_L16
);
515 case GL_LUMINANCE16_ALPHA16_SNORM
:
516 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_AL1616
);
517 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA_16
);
518 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888
);
519 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV
);
521 case GL_INTENSITY16_SNORM
:
522 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_I16
);
523 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA_16
);
524 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888
);
525 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV
);
530 RETURN_IF_SUPPORTED(MESA_FORMAT_SRGB8
);
531 RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8
);
533 case GL_SRGB_ALPHA_EXT
:
534 case GL_SRGB8_ALPHA8_EXT
:
535 RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA8
);
536 RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8
);
538 case GL_SLUMINANCE_EXT
:
539 case GL_SLUMINANCE8_EXT
:
540 RETURN_IF_SUPPORTED(MESA_FORMAT_SL8
);
541 RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8
);
543 case GL_SLUMINANCE_ALPHA_EXT
:
544 case GL_SLUMINANCE8_ALPHA8_EXT
:
545 RETURN_IF_SUPPORTED(MESA_FORMAT_SLA8
);
546 RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8
);
548 case GL_COMPRESSED_SLUMINANCE_EXT
:
549 RETURN_IF_SUPPORTED(MESA_FORMAT_SL8
);
550 RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8
);
552 case GL_COMPRESSED_SLUMINANCE_ALPHA_EXT
:
553 RETURN_IF_SUPPORTED(MESA_FORMAT_SLA8
);
554 RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8
);
556 case GL_COMPRESSED_SRGB_EXT
:
557 RETURN_IF_SUPPORTED(MESA_FORMAT_SRGB_DXT1
);
558 RETURN_IF_SUPPORTED(MESA_FORMAT_SRGB8
);
559 RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8
);
561 case GL_COMPRESSED_SRGB_ALPHA_EXT
:
562 RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA_DXT3
); /* Not srgba_dxt1, see spec */
563 RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA8
);
564 RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8
);
567 case GL_ALPHA8UI_EXT
:
568 RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_UINT8
);
569 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT8
);
571 case GL_ALPHA16UI_EXT
:
572 RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_UINT16
);
573 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT16
);
575 case GL_ALPHA32UI_EXT
:
576 RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_UINT32
);
577 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT32
);
580 RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_INT8
);
581 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT8
);
583 case GL_ALPHA16I_EXT
:
584 RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_INT16
);
585 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT16
);
587 case GL_ALPHA32I_EXT
:
588 RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_INT32
);
589 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT32
);
591 case GL_LUMINANCE8UI_EXT
:
592 RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_UINT8
);
593 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT8
);
595 case GL_LUMINANCE16UI_EXT
:
596 RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_UINT16
);
597 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT16
);
599 case GL_LUMINANCE32UI_EXT
:
600 RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_UINT32
);
601 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT32
);
603 case GL_LUMINANCE8I_EXT
:
604 RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_INT8
);
605 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT8
);
607 case GL_LUMINANCE16I_EXT
:
608 RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_INT16
);
609 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT16
);
611 case GL_LUMINANCE32I_EXT
:
612 RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_INT32
);
613 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT32
);
615 case GL_LUMINANCE_ALPHA8UI_EXT
:
616 RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_UINT8
);
617 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT8
);
619 case GL_LUMINANCE_ALPHA16UI_EXT
:
620 RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_UINT16
);
621 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT16
);
623 case GL_LUMINANCE_ALPHA32UI_EXT
:
624 RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_UINT32
);
625 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT32
);
627 case GL_LUMINANCE_ALPHA8I_EXT
:
628 RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_INT8
);
629 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT8
);
631 case GL_LUMINANCE_ALPHA16I_EXT
:
632 RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_INT16
);
633 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT16
);
635 case GL_LUMINANCE_ALPHA32I_EXT
:
636 RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_INT32
);
637 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT32
);
639 case GL_INTENSITY8UI_EXT
:
640 RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_UINT8
);
641 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT8
);
643 case GL_INTENSITY16UI_EXT
:
644 RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_UINT16
);
645 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT16
);
647 case GL_INTENSITY32UI_EXT
:
648 RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_UINT32
);
649 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT32
);
651 case GL_INTENSITY8I_EXT
:
652 RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_INT8
);
653 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT8
);
655 case GL_INTENSITY16I_EXT
:
656 RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_INT16
);
657 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT16
);
659 case GL_INTENSITY32I_EXT
:
660 RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_INT32
);
661 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT32
);
665 RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_UINT8
);
666 RETURN_IF_SUPPORTED(MESA_FORMAT_XBGR8888_UINT
);
667 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT8
);
670 RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_UINT16
);
671 RETURN_IF_SUPPORTED(MESA_FORMAT_XBGR16161616_UINT
);
672 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT16
);
675 RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_UINT32
);
676 RETURN_IF_SUPPORTED(MESA_FORMAT_XBGR32323232_UINT
);
677 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT32
);
680 RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_INT8
);
681 RETURN_IF_SUPPORTED(MESA_FORMAT_XBGR8888_SINT
);
682 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT8
);
685 RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_INT16
);
686 RETURN_IF_SUPPORTED(MESA_FORMAT_XBGR16161616_SINT
);
687 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT16
);
690 RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_INT32
);
691 RETURN_IF_SUPPORTED(MESA_FORMAT_XBGR32323232_SINT
);
692 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT32
);
695 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT8
);
697 case GL_RGBA16UI_EXT
:
698 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT16
);
700 case GL_RGBA32UI_EXT
:
701 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT32
);
704 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT8
);
707 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT16
);
710 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT32
);
715 RETURN_IF_SUPPORTED(MESA_FORMAT_R8
);
718 case GL_COMPRESSED_RED
:
719 if (target
!= GL_TEXTURE_1D
&& target
!= GL_TEXTURE_1D_ARRAY
)
720 RETURN_IF_SUPPORTED(MESA_FORMAT_RED_RGTC1
);
721 RETURN_IF_SUPPORTED(MESA_FORMAT_R8
);
725 RETURN_IF_SUPPORTED(MESA_FORMAT_R16
);
730 RETURN_IF_SUPPORTED(MESA_FORMAT_GR88
);
733 case GL_COMPRESSED_RG
:
734 if (target
!= GL_TEXTURE_1D
&& target
!= GL_TEXTURE_1D_ARRAY
)
735 RETURN_IF_SUPPORTED(MESA_FORMAT_RG_RGTC2
);
736 RETURN_IF_SUPPORTED(MESA_FORMAT_GR88
);
740 RETURN_IF_SUPPORTED(MESA_FORMAT_GR1616
);
744 RETURN_IF_SUPPORTED(MESA_FORMAT_R_FLOAT16
);
745 RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT16
);
746 RETURN_IF_SUPPORTED(MESA_FORMAT_R_FLOAT32
);
747 RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT32
);
748 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16
);
749 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32
);
752 RETURN_IF_SUPPORTED(MESA_FORMAT_R_FLOAT32
);
753 RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT32
);
754 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32
);
755 RETURN_IF_SUPPORTED(MESA_FORMAT_R_FLOAT16
);
756 RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT16
);
757 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16
);
760 RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT16
);
761 RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT32
);
762 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16
);
763 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32
);
766 RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT32
);
767 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32
);
768 RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT16
);
769 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16
);
773 RETURN_IF_SUPPORTED(MESA_FORMAT_R_UINT8
);
776 RETURN_IF_SUPPORTED(MESA_FORMAT_RG_UINT8
);
779 RETURN_IF_SUPPORTED(MESA_FORMAT_R_UINT16
);
782 RETURN_IF_SUPPORTED(MESA_FORMAT_RG_UINT16
);
785 RETURN_IF_SUPPORTED(MESA_FORMAT_R_UINT32
);
788 RETURN_IF_SUPPORTED(MESA_FORMAT_RG_UINT32
);
791 RETURN_IF_SUPPORTED(MESA_FORMAT_R_INT8
);
794 RETURN_IF_SUPPORTED(MESA_FORMAT_RG_INT8
);
797 RETURN_IF_SUPPORTED(MESA_FORMAT_R_INT16
);
800 RETURN_IF_SUPPORTED(MESA_FORMAT_RG_INT16
);
803 RETURN_IF_SUPPORTED(MESA_FORMAT_R_INT32
);
806 RETURN_IF_SUPPORTED(MESA_FORMAT_RG_INT32
);
810 RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB2101010_UINT
);
811 RETURN_IF_SUPPORTED(MESA_FORMAT_ABGR2101010_UINT
);
815 RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888
);
819 _mesa_problem(ctx
, "unexpected format %s in _mesa_choose_tex_format()",
820 _mesa_lookup_enum_by_nr(internalFormat
));
821 return MESA_FORMAT_NONE
;