mesa: Move _mesa_base_tex_format() from teximage to glformats files
[mesa.git] / src / mesa / main / teximage.h
1 /**
2 * \file teximage.h
3 * Texture images manipulation functions.
4 */
5
6 /*
7 * Mesa 3-D graphics library
8 *
9 * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
10 *
11 * Permission is hereby granted, free of charge, to any person obtaining a
12 * copy of this software and associated documentation files (the "Software"),
13 * to deal in the Software without restriction, including without limitation
14 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
15 * and/or sell copies of the Software, and to permit persons to whom the
16 * Software is furnished to do so, subject to the following conditions:
17 *
18 * The above copyright notice and this permission notice shall be included
19 * in all copies or substantial portions of the Software.
20 *
21 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
22 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
23 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
24 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
25 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
26 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
27 * OTHER DEALINGS IN THE SOFTWARE.
28 */
29
30
31 #ifndef TEXIMAGE_H
32 #define TEXIMAGE_H
33
34
35 #include "mtypes.h"
36 #include "formats.h"
37
38 #ifdef __cplusplus
39 extern "C" {
40 #endif
41
42 /** Is the given value one of the 6 cube faces? */
43 static inline GLboolean
44 _mesa_is_cube_face(GLenum target)
45 {
46 return (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
47 target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB);
48 }
49
50 /** Are any of the dimensions of given texture equal to zero? */
51 static inline GLboolean
52 _mesa_is_zero_size_texture(const struct gl_texture_image *texImage)
53 {
54 return (texImage->Width == 0 ||
55 texImage->Height == 0 ||
56 texImage->Depth == 0);
57 }
58
59 /** \name Internal functions */
60 /*@{*/
61
62 extern GLboolean
63 _mesa_is_proxy_texture(GLenum target);
64
65 extern bool
66 _mesa_is_array_texture(GLenum target);
67
68 extern struct gl_texture_image *
69 _mesa_new_texture_image( struct gl_context *ctx );
70
71
72 extern void
73 _mesa_delete_texture_image( struct gl_context *ctx,
74 struct gl_texture_image *teximage );
75
76
77 extern void
78 _mesa_init_teximage_fields(struct gl_context *ctx,
79 struct gl_texture_image *img,
80 GLsizei width, GLsizei height, GLsizei depth,
81 GLint border, GLenum internalFormat,
82 mesa_format format);
83
84
85 extern mesa_format
86 _mesa_choose_texture_format(struct gl_context *ctx,
87 struct gl_texture_object *texObj,
88 GLenum target, GLint level,
89 GLenum internalFormat, GLenum format, GLenum type);
90
91 extern void
92 _mesa_update_fbo_texture(struct gl_context *ctx,
93 struct gl_texture_object *texObj,
94 GLuint face, GLuint level);
95
96 extern void
97 _mesa_clear_texture_image(struct gl_context *ctx,
98 struct gl_texture_image *texImage);
99
100
101 extern struct gl_texture_image *
102 _mesa_select_tex_image(const struct gl_texture_object *texObj,
103 GLenum target, GLint level);
104
105
106 extern struct gl_texture_image *
107 _mesa_get_tex_image(struct gl_context *ctx, struct gl_texture_object *texObj,
108 GLenum target, GLint level);
109
110
111 /**
112 * Return the base-level texture image for the given texture object.
113 */
114 static inline const struct gl_texture_image *
115 _mesa_base_tex_image(const struct gl_texture_object *texObj)
116 {
117 return texObj->Image[0][texObj->BaseLevel];
118 }
119
120
121 extern GLint
122 _mesa_max_texture_levels(struct gl_context *ctx, GLenum target);
123
124
125 extern GLboolean
126 _mesa_test_proxy_teximage(struct gl_context *ctx, GLenum target, GLint level,
127 mesa_format format,
128 GLint width, GLint height, GLint depth, GLint border);
129
130 extern GLboolean
131 _mesa_target_can_be_compressed(const struct gl_context *ctx, GLenum target,
132 GLenum intFormat, GLenum *error);
133
134 extern GLuint
135 _mesa_tex_target_to_face(GLenum target);
136
137 extern GLint
138 _mesa_get_texture_dimensions(GLenum target);
139
140 extern GLboolean
141 _mesa_tex_target_is_layered(GLenum target);
142
143 extern GLuint
144 _mesa_get_texture_layers(const struct gl_texture_object *texObj, GLint level);
145
146 extern GLsizei
147 _mesa_get_tex_max_num_levels(GLenum target, GLsizei width, GLsizei height,
148 GLsizei depth);
149
150 extern GLboolean
151 _mesa_legal_texture_dimensions(struct gl_context *ctx, GLenum target,
152 GLint level, GLint width, GLint height,
153 GLint depth, GLint border);
154
155 extern mesa_format
156 _mesa_validate_texbuffer_format(const struct gl_context *ctx,
157 GLenum internalFormat);
158
159
160 bool
161 _mesa_legal_texture_base_format_for_target(struct gl_context *ctx,
162 GLenum target,
163 GLenum internalFormat,
164 unsigned dimensions,
165 const char *caller);
166
167 extern void
168 _mesa_texture_sub_image(struct gl_context *ctx, GLuint dims,
169 struct gl_texture_object *texObj,
170 struct gl_texture_image *texImage,
171 GLenum target, GLint level,
172 GLint xoffset, GLint yoffset, GLint zoffset,
173 GLsizei width, GLsizei height, GLsizei depth,
174 GLenum format, GLenum type, const GLvoid *pixels,
175 bool dsa);
176
177 extern void
178 _mesa_compressed_texture_sub_image(struct gl_context *ctx, GLuint dims,
179 struct gl_texture_object *texObj,
180 struct gl_texture_image *texImage,
181 GLenum target, GLint level,
182 GLint xoffset, GLint yoffset,
183 GLint zoffset,
184 GLsizei width, GLsizei height,
185 GLsizei depth,
186 GLenum format, GLsizei imageSize,
187 const GLvoid *data);
188
189 extern void
190 _mesa_copy_texture_sub_image(struct gl_context *ctx, GLuint dims,
191 struct gl_texture_object *texObj,
192 GLenum target, GLint level,
193 GLint xoffset, GLint yoffset, GLint zoffset,
194 GLint x, GLint y,
195 GLsizei width, GLsizei height,
196 const char *caller);
197
198 extern void
199 _mesa_texture_buffer_range(struct gl_context *ctx,
200 struct gl_texture_object *texObj,
201 GLenum internalFormat,
202 struct gl_buffer_object *bufObj,
203 GLintptr offset, GLsizeiptr size,
204 const char *caller);
205 /*@}*/
206
207
208 /** \name API entry point functions */
209 /*@{*/
210
211 extern void GLAPIENTRY
212 _mesa_TexImage1D( GLenum target, GLint level, GLint internalformat,
213 GLsizei width, GLint border,
214 GLenum format, GLenum type, const GLvoid *pixels );
215
216
217 extern void GLAPIENTRY
218 _mesa_TexImage2D( GLenum target, GLint level, GLint internalformat,
219 GLsizei width, GLsizei height, GLint border,
220 GLenum format, GLenum type, const GLvoid *pixels );
221
222
223 extern void GLAPIENTRY
224 _mesa_TexImage3D( GLenum target, GLint level, GLint internalformat,
225 GLsizei width, GLsizei height, GLsizei depth, GLint border,
226 GLenum format, GLenum type, const GLvoid *pixels );
227
228
229 extern void GLAPIENTRY
230 _mesa_TexImage3DEXT( GLenum target, GLint level, GLenum internalformat,
231 GLsizei width, GLsizei height, GLsizei depth,
232 GLint border, GLenum format, GLenum type,
233 const GLvoid *pixels );
234
235 extern void GLAPIENTRY
236 _mesa_EGLImageTargetTexture2DOES( GLenum target, GLeglImageOES image );
237
238 extern void GLAPIENTRY
239 _mesa_TexSubImage1D( GLenum target, GLint level, GLint xoffset,
240 GLsizei width,
241 GLenum format, GLenum type,
242 const GLvoid *pixels );
243
244
245 extern void GLAPIENTRY
246 _mesa_TexSubImage2D( GLenum target, GLint level,
247 GLint xoffset, GLint yoffset,
248 GLsizei width, GLsizei height,
249 GLenum format, GLenum type,
250 const GLvoid *pixels );
251
252
253 extern void GLAPIENTRY
254 _mesa_TexSubImage3D( GLenum target, GLint level,
255 GLint xoffset, GLint yoffset, GLint zoffset,
256 GLsizei width, GLsizei height, GLsizei depth,
257 GLenum format, GLenum type,
258 const GLvoid *pixels );
259
260 extern void GLAPIENTRY
261 _mesa_TextureSubImage1D(GLuint texture, GLint level, GLint xoffset,
262 GLsizei width,
263 GLenum format, GLenum type,
264 const GLvoid *pixels);
265
266
267 extern void GLAPIENTRY
268 _mesa_TextureSubImage2D(GLuint texture, GLint level,
269 GLint xoffset, GLint yoffset,
270 GLsizei width, GLsizei height,
271 GLenum format, GLenum type,
272 const GLvoid *pixels);
273
274 extern void GLAPIENTRY
275 _mesa_TextureSubImage3D(GLuint texture, GLint level,
276 GLint xoffset, GLint yoffset, GLint zoffset,
277 GLsizei width, GLsizei height, GLsizei depth,
278 GLenum format, GLenum type,
279 const GLvoid *pixels);
280
281
282 extern void GLAPIENTRY
283 _mesa_CopyTexImage1D(GLenum target, GLint level, GLenum internalformat,
284 GLint x, GLint y, GLsizei width, GLint border);
285
286
287 extern void GLAPIENTRY
288 _mesa_CopyTexImage2D( GLenum target, GLint level,
289 GLenum internalformat, GLint x, GLint y,
290 GLsizei width, GLsizei height, GLint border );
291
292
293 extern void GLAPIENTRY
294 _mesa_CopyTexSubImage1D( GLenum target, GLint level, GLint xoffset,
295 GLint x, GLint y, GLsizei width );
296
297
298 extern void GLAPIENTRY
299 _mesa_CopyTexSubImage2D( GLenum target, GLint level,
300 GLint xoffset, GLint yoffset,
301 GLint x, GLint y, GLsizei width, GLsizei height );
302
303
304 extern void GLAPIENTRY
305 _mesa_CopyTexSubImage3D( GLenum target, GLint level,
306 GLint xoffset, GLint yoffset, GLint zoffset,
307 GLint x, GLint y, GLsizei width, GLsizei height );
308
309 extern void GLAPIENTRY
310 _mesa_CopyTextureSubImage1D(GLuint texture, GLint level,
311 GLint xoffset, GLint x, GLint y, GLsizei width);
312
313 extern void GLAPIENTRY
314 _mesa_CopyTextureSubImage2D(GLuint texture, GLint level,
315 GLint xoffset, GLint yoffset,
316 GLint x, GLint y,
317 GLsizei width, GLsizei height);
318
319 extern void GLAPIENTRY
320 _mesa_CopyTextureSubImage3D(GLuint texture, GLint level,
321 GLint xoffset, GLint yoffset, GLint zoffset,
322 GLint x, GLint y,
323 GLsizei width, GLsizei height);
324
325 extern void GLAPIENTRY
326 _mesa_ClearTexSubImage( GLuint texture, GLint level,
327 GLint xoffset, GLint yoffset, GLint zoffset,
328 GLsizei width, GLsizei height, GLsizei depth,
329 GLenum format, GLenum type, const void *data );
330
331 extern void GLAPIENTRY
332 _mesa_ClearTexImage( GLuint texture, GLint level,
333 GLenum format, GLenum type, const void *data );
334
335 extern void GLAPIENTRY
336 _mesa_CompressedTexImage1D(GLenum target, GLint level,
337 GLenum internalformat, GLsizei width,
338 GLint border, GLsizei imageSize,
339 const GLvoid *data);
340
341 extern void GLAPIENTRY
342 _mesa_CompressedTexImage2D(GLenum target, GLint level,
343 GLenum internalformat, GLsizei width,
344 GLsizei height, GLint border, GLsizei imageSize,
345 const GLvoid *data);
346
347 extern void GLAPIENTRY
348 _mesa_CompressedTexImage3D(GLenum target, GLint level,
349 GLenum internalformat, GLsizei width,
350 GLsizei height, GLsizei depth, GLint border,
351 GLsizei imageSize, const GLvoid *data);
352
353 extern void GLAPIENTRY
354 _mesa_CompressedTexSubImage1D(GLenum target, GLint level, GLint xoffset,
355 GLsizei width, GLenum format,
356 GLsizei imageSize, const GLvoid *data);
357
358 extern void GLAPIENTRY
359 _mesa_CompressedTextureSubImage1D(GLuint texture, GLint level, GLint xoffset,
360 GLsizei width, GLenum format,
361 GLsizei imageSize, const GLvoid *data);
362
363 extern void GLAPIENTRY
364 _mesa_CompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset,
365 GLint yoffset, GLsizei width, GLsizei height,
366 GLenum format, GLsizei imageSize,
367 const GLvoid *data);
368
369 extern void GLAPIENTRY
370 _mesa_CompressedTextureSubImage2D(GLuint texture, GLint level, GLint xoffset,
371 GLint yoffset,
372 GLsizei width, GLsizei height,
373 GLenum format, GLsizei imageSize,
374 const GLvoid *data);
375
376 extern void GLAPIENTRY
377 _mesa_CompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset,
378 GLint yoffset, GLint zoffset, GLsizei width,
379 GLsizei height, GLsizei depth, GLenum format,
380 GLsizei imageSize, const GLvoid *data);
381
382 extern void GLAPIENTRY
383 _mesa_CompressedTextureSubImage3D(GLuint texture, GLint level, GLint xoffset,
384 GLint yoffset, GLint zoffset,
385 GLsizei width, GLsizei height,
386 GLsizei depth,
387 GLenum format, GLsizei imageSize,
388 const GLvoid *data);
389
390 extern void GLAPIENTRY
391 _mesa_TexBuffer(GLenum target, GLenum internalFormat, GLuint buffer);
392
393 extern void GLAPIENTRY
394 _mesa_TexBufferRange(GLenum target, GLenum internalFormat, GLuint buffer,
395 GLintptr offset, GLsizeiptr size);
396
397 extern void GLAPIENTRY
398 _mesa_TextureBuffer(GLuint texture, GLenum internalFormat, GLuint buffer);
399
400 extern void GLAPIENTRY
401 _mesa_TextureBufferRange(GLuint texture, GLenum internalFormat, GLuint buffer,
402 GLintptr offset, GLsizeiptr size);
403
404
405 extern void GLAPIENTRY
406 _mesa_TexImage2DMultisample(GLenum target, GLsizei samples,
407 GLenum internalformat, GLsizei width,
408 GLsizei height, GLboolean fixedsamplelocations);
409
410 extern void GLAPIENTRY
411 _mesa_TexImage3DMultisample(GLenum target, GLsizei samples,
412 GLenum internalformat, GLsizei width,
413 GLsizei height, GLsizei depth,
414 GLboolean fixedsamplelocations);
415
416 extern void GLAPIENTRY
417 _mesa_TexStorage2DMultisample(GLenum target, GLsizei samples,
418 GLenum internalformat, GLsizei width,
419 GLsizei height, GLboolean fixedsamplelocations);
420
421 extern void GLAPIENTRY
422 _mesa_TexStorage3DMultisample(GLenum target, GLsizei samples,
423 GLenum internalformat, GLsizei width,
424 GLsizei height, GLsizei depth,
425 GLboolean fixedsamplelocations);
426
427 void GLAPIENTRY
428 _mesa_TextureStorage2DMultisample(GLuint texture, GLsizei samples,
429 GLenum internalformat, GLsizei width,
430 GLsizei height,
431 GLboolean fixedsamplelocations);
432
433 void GLAPIENTRY
434 _mesa_TextureStorage3DMultisample(GLuint texture, GLsizei samples,
435 GLenum internalformat, GLsizei width,
436 GLsizei height, GLsizei depth,
437 GLboolean fixedsamplelocations);
438 /*@}*/
439
440 #ifdef __cplusplus
441 }
442 #endif
443
444 #endif