Merge branch 'mesa_7_5_branch' into mesa_7_6_branch
[mesa.git] / src / mesa / main / texobj.h
1 /**
2 * \file texobj.h
3 * Texture object management.
4 */
5
6 /*
7 * Mesa 3-D graphics library
8 * Version: 6.5
9 *
10 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
11 *
12 * Permission is hereby granted, free of charge, to any person obtaining a
13 * copy of this software and associated documentation files (the "Software"),
14 * to deal in the Software without restriction, including without limitation
15 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
16 * and/or sell copies of the Software, and to permit persons to whom the
17 * Software is furnished to do so, subject to the following conditions:
18 *
19 * The above copyright notice and this permission notice shall be included
20 * in all copies or substantial portions of the Software.
21 *
22 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
23 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
24 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
25 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
26 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
27 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28 */
29
30
31 #ifndef TEXTOBJ_H
32 #define TEXTOBJ_H
33
34
35 #include "mtypes.h"
36
37
38 /**
39 * \name Internal functions
40 */
41 /*@{*/
42
43 extern struct gl_texture_object *
44 _mesa_lookup_texture(GLcontext *ctx, GLuint id);
45
46 extern struct gl_texture_object *
47 _mesa_new_texture_object( GLcontext *ctx, GLuint name, GLenum target );
48
49 extern void
50 _mesa_initialize_texture_object( struct gl_texture_object *obj,
51 GLuint name, GLenum target );
52
53 extern void
54 _mesa_delete_texture_object( GLcontext *ctx, struct gl_texture_object *obj );
55
56 extern void
57 _mesa_copy_texture_object( struct gl_texture_object *dest,
58 const struct gl_texture_object *src );
59
60 extern void
61 _mesa_clear_texture_object(GLcontext *ctx, struct gl_texture_object *obj);
62
63 extern void
64 _mesa_reference_texobj(struct gl_texture_object **ptr,
65 struct gl_texture_object *tex);
66
67 extern void
68 _mesa_test_texobj_completeness( const GLcontext *ctx,
69 struct gl_texture_object *obj );
70
71 extern void
72 _mesa_dirty_texobj(GLcontext *ctx, struct gl_texture_object *texObj,
73 GLboolean invalidate_state);
74
75 extern struct gl_texture_object *
76 _mesa_get_fallback_texture(GLcontext *ctx);
77
78 extern void
79 _mesa_unlock_context_textures( GLcontext *ctx );
80
81 extern void
82 _mesa_lock_context_textures( GLcontext *ctx );
83
84 /*@}*/
85
86 /**
87 * \name API functions
88 */
89 /*@{*/
90
91 extern void GLAPIENTRY
92 _mesa_GenTextures( GLsizei n, GLuint *textures );
93
94
95 extern void GLAPIENTRY
96 _mesa_DeleteTextures( GLsizei n, const GLuint *textures );
97
98
99 extern void GLAPIENTRY
100 _mesa_BindTexture( GLenum target, GLuint texture );
101
102
103 extern void GLAPIENTRY
104 _mesa_PrioritizeTextures( GLsizei n, const GLuint *textures,
105 const GLclampf *priorities );
106
107
108 extern GLboolean GLAPIENTRY
109 _mesa_AreTexturesResident( GLsizei n, const GLuint *textures,
110 GLboolean *residences );
111
112 extern GLboolean GLAPIENTRY
113 _mesa_IsTexture( GLuint texture );
114
115 /*@}*/
116
117
118 #endif