mesa: raise GL_INVALID_ENUM not GL_INVALID_VALUE for glTexParamter errors
[mesa.git] / src / mesa / main / texparam.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 7.5
4 *
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26 /**
27 * \file texparam.c
28 *
29 * glTexParameter-related functions
30 */
31
32
33 #include "main/glheader.h"
34 #include "main/context.h"
35 #include "main/enums.h"
36 #include "main/colormac.h"
37 #include "main/macros.h"
38 #include "main/texcompress.h"
39 #include "main/texparam.h"
40 #include "main/teximage.h"
41 #include "shader/prog_instruction.h"
42
43
44 /**
45 * Check if a coordinate wrap mode is supported for the texture target.
46 * \return GL_TRUE if legal, GL_FALSE otherwise
47 */
48 static GLboolean
49 validate_texture_wrap_mode(GLcontext * ctx, GLenum target, GLenum wrap)
50 {
51 const struct gl_extensions * const e = & ctx->Extensions;
52
53 if (wrap == GL_CLAMP || wrap == GL_CLAMP_TO_EDGE ||
54 (wrap == GL_CLAMP_TO_BORDER && e->ARB_texture_border_clamp)) {
55 /* any texture target */
56 return GL_TRUE;
57 }
58 else if (target != GL_TEXTURE_RECTANGLE_NV &&
59 (wrap == GL_REPEAT ||
60 (wrap == GL_MIRRORED_REPEAT &&
61 e->ARB_texture_mirrored_repeat) ||
62 (wrap == GL_MIRROR_CLAMP_EXT &&
63 (e->ATI_texture_mirror_once || e->EXT_texture_mirror_clamp)) ||
64 (wrap == GL_MIRROR_CLAMP_TO_EDGE_EXT &&
65 (e->ATI_texture_mirror_once || e->EXT_texture_mirror_clamp)) ||
66 (wrap == GL_MIRROR_CLAMP_TO_BORDER_EXT &&
67 (e->EXT_texture_mirror_clamp)))) {
68 /* non-rectangle texture */
69 return GL_TRUE;
70 }
71
72 _mesa_error( ctx, GL_INVALID_ENUM, "glTexParameter(param=0x%x)", wrap );
73 return GL_FALSE;
74 }
75
76
77 /**
78 * Get current texture object for given target.
79 * Return NULL if any error.
80 */
81 static struct gl_texture_object *
82 get_texobj(GLcontext *ctx, GLenum target)
83 {
84 struct gl_texture_unit *texUnit;
85
86 if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureImageUnits) {
87 _mesa_error(ctx, GL_INVALID_OPERATION, "glTexParameter(current unit)");
88 return NULL;
89 }
90
91 texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
92
93 switch (target) {
94 case GL_TEXTURE_1D:
95 return texUnit->CurrentTex[TEXTURE_1D_INDEX];
96 case GL_TEXTURE_2D:
97 return texUnit->CurrentTex[TEXTURE_2D_INDEX];
98 case GL_TEXTURE_3D:
99 return texUnit->CurrentTex[TEXTURE_3D_INDEX];
100 case GL_TEXTURE_CUBE_MAP:
101 if (ctx->Extensions.ARB_texture_cube_map) {
102 return texUnit->CurrentTex[TEXTURE_CUBE_INDEX];
103 }
104 break;
105 case GL_TEXTURE_RECTANGLE_NV:
106 if (ctx->Extensions.NV_texture_rectangle) {
107 return texUnit->CurrentTex[TEXTURE_RECT_INDEX];
108 }
109 break;
110 case GL_TEXTURE_1D_ARRAY_EXT:
111 if (ctx->Extensions.MESA_texture_array) {
112 return texUnit->CurrentTex[TEXTURE_1D_ARRAY_INDEX];
113 }
114 break;
115 case GL_TEXTURE_2D_ARRAY_EXT:
116 if (ctx->Extensions.MESA_texture_array) {
117 return texUnit->CurrentTex[TEXTURE_2D_ARRAY_INDEX];
118 }
119 break;
120 default:
121 ;
122 }
123
124 _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(target)");
125 return NULL;
126 }
127
128
129 /**
130 * Convert GL_RED/GREEN/BLUE/ALPHA/ZERO/ONE to SWIZZLE_X/Y/Z/W/ZERO/ONE.
131 * \return -1 if error.
132 */
133 static GLint
134 comp_to_swizzle(GLenum comp)
135 {
136 switch (comp) {
137 case GL_RED:
138 return SWIZZLE_X;
139 case GL_GREEN:
140 return SWIZZLE_Y;
141 case GL_BLUE:
142 return SWIZZLE_Z;
143 case GL_ALPHA:
144 return SWIZZLE_W;
145 case GL_ZERO:
146 return SWIZZLE_ZERO;
147 case GL_ONE:
148 return SWIZZLE_ONE;
149 default:
150 return -1;
151 }
152 }
153
154
155 static void
156 set_swizzle_component(GLuint *swizzle, GLuint comp, GLuint swz)
157 {
158 ASSERT(comp < 4);
159 ASSERT(swz <= SWIZZLE_NIL);
160 {
161 GLuint mask = 0x7 << (3 * comp);
162 GLuint s = (*swizzle & ~mask) | (swz << (3 * comp));
163 *swizzle = s;
164 }
165 }
166
167
168 /**
169 * This is called just prior to changing any texture object state.
170 * Any pending rendering will be flushed out, we'll set the _NEW_TEXTURE
171 * state flag and then mark the texture object as 'incomplete' so that any
172 * per-texture derived state gets recomputed.
173 */
174 static INLINE void
175 flush(GLcontext *ctx, struct gl_texture_object *texObj)
176 {
177 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
178 texObj->_Complete = GL_FALSE;
179 }
180
181
182 /**
183 * Set an integer-valued texture parameter
184 * \return GL_TRUE if legal AND the value changed, GL_FALSE otherwise
185 */
186 static GLboolean
187 set_tex_parameteri(GLcontext *ctx,
188 struct gl_texture_object *texObj,
189 GLenum pname, const GLint *params)
190 {
191 switch (pname) {
192 case GL_TEXTURE_MIN_FILTER:
193 if (texObj->MinFilter == params[0])
194 return GL_FALSE;
195 switch (params[0]) {
196 case GL_NEAREST:
197 case GL_LINEAR:
198 flush(ctx, texObj);
199 texObj->MinFilter = params[0];
200 return GL_TRUE;
201 case GL_NEAREST_MIPMAP_NEAREST:
202 case GL_LINEAR_MIPMAP_NEAREST:
203 case GL_NEAREST_MIPMAP_LINEAR:
204 case GL_LINEAR_MIPMAP_LINEAR:
205 if (texObj->Target != GL_TEXTURE_RECTANGLE_NV) {
206 flush(ctx, texObj);
207 texObj->MinFilter = params[0];
208 return GL_TRUE;
209 }
210 /* fall-through */
211 default:
212 _mesa_error( ctx, GL_INVALID_ENUM, "glTexParameter(param=0x%x)",
213 params[0] );
214 }
215 return GL_FALSE;
216
217 case GL_TEXTURE_MAG_FILTER:
218 if (texObj->MagFilter == params[0])
219 return GL_FALSE;
220 switch (params[0]) {
221 case GL_NEAREST:
222 case GL_LINEAR:
223 flush(ctx, texObj);
224 texObj->MagFilter = params[0];
225 return GL_TRUE;
226 default:
227 _mesa_error( ctx, GL_INVALID_ENUM, "glTexParameter(param=0x%x)",
228 params[0]);
229 }
230 return GL_FALSE;
231
232 case GL_TEXTURE_WRAP_S:
233 if (texObj->WrapS == params[0])
234 return GL_FALSE;
235 if (validate_texture_wrap_mode(ctx, texObj->Target, params[0])) {
236 flush(ctx, texObj);
237 texObj->WrapS = params[0];
238 return GL_TRUE;
239 }
240 return GL_FALSE;
241
242 case GL_TEXTURE_WRAP_T:
243 if (texObj->WrapT == params[0])
244 return GL_FALSE;
245 if (validate_texture_wrap_mode(ctx, texObj->Target, params[0])) {
246 flush(ctx, texObj);
247 texObj->WrapT = params[0];
248 return GL_TRUE;
249 }
250 return GL_FALSE;
251
252 case GL_TEXTURE_WRAP_R:
253 if (texObj->WrapR == params[0])
254 return GL_FALSE;
255 if (validate_texture_wrap_mode(ctx, texObj->Target, params[0])) {
256 flush(ctx, texObj);
257 texObj->WrapR = params[0];
258 return GL_TRUE;
259 }
260 return GL_FALSE;
261
262 case GL_TEXTURE_BASE_LEVEL:
263 if (texObj->BaseLevel == params[0])
264 return GL_FALSE;
265 if (params[0] < 0 ||
266 (texObj->Target == GL_TEXTURE_RECTANGLE_ARB && params[0] != 0)) {
267 _mesa_error(ctx, GL_INVALID_VALUE,
268 "glTexParameter(param=%d)", params[0]);
269 return GL_FALSE;
270 }
271 flush(ctx, texObj);
272 texObj->BaseLevel = params[0];
273 return GL_TRUE;
274
275 case GL_TEXTURE_MAX_LEVEL:
276 if (texObj->MaxLevel == params[0])
277 return GL_FALSE;
278 if (params[0] < 0 || texObj->Target == GL_TEXTURE_RECTANGLE_ARB) {
279 _mesa_error(ctx, GL_INVALID_OPERATION,
280 "glTexParameter(param=%d)", params[0]);
281 return GL_FALSE;
282 }
283 flush(ctx, texObj);
284 texObj->MaxLevel = params[0];
285 return GL_TRUE;
286
287 case GL_GENERATE_MIPMAP_SGIS:
288 if (ctx->Extensions.SGIS_generate_mipmap) {
289 if (texObj->GenerateMipmap != params[0]) {
290 flush(ctx, texObj);
291 texObj->GenerateMipmap = params[0] ? GL_TRUE : GL_FALSE;
292 return GL_TRUE;
293 }
294 return GL_FALSE;
295 }
296 else {
297 _mesa_error(ctx, GL_INVALID_ENUM,
298 "glTexParameter(pname=GL_GENERATE_MIPMAP_SGIS)");
299 }
300 return GL_FALSE;
301
302 case GL_TEXTURE_COMPARE_MODE_ARB:
303 if (ctx->Extensions.ARB_shadow &&
304 (params[0] == GL_NONE ||
305 params[0] == GL_COMPARE_R_TO_TEXTURE_ARB)) {
306 if (texObj->CompareMode != params[0]) {
307 flush(ctx, texObj);
308 texObj->CompareMode = params[0];
309 return GL_TRUE;
310 }
311 return GL_FALSE;
312 }
313 else {
314 _mesa_error(ctx, GL_INVALID_ENUM,
315 "glTexParameter(GL_TEXTURE_COMPARE_MODE_ARB)");
316 }
317 return GL_FALSE;
318
319 case GL_TEXTURE_COMPARE_FUNC_ARB:
320 if (ctx->Extensions.ARB_shadow) {
321 if (texObj->CompareFunc == params[0])
322 return GL_FALSE;
323 switch (params[0]) {
324 case GL_LEQUAL:
325 case GL_GEQUAL:
326 flush(ctx, texObj);
327 texObj->CompareFunc = params[0];
328 return GL_TRUE;
329 case GL_EQUAL:
330 case GL_NOTEQUAL:
331 case GL_LESS:
332 case GL_GREATER:
333 case GL_ALWAYS:
334 case GL_NEVER:
335 if (ctx->Extensions.EXT_shadow_funcs) {
336 flush(ctx, texObj);
337 texObj->CompareFunc = params[0];
338 return GL_TRUE;
339 }
340 /* fall-through */
341 default:
342 _mesa_error(ctx, GL_INVALID_ENUM,
343 "glTexParameter(GL_TEXTURE_COMPARE_FUNC_ARB)");
344 }
345 }
346 else {
347 _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(pname=0x%x)", pname);
348 }
349 return GL_FALSE;
350
351 case GL_DEPTH_TEXTURE_MODE_ARB:
352 if (ctx->Extensions.ARB_depth_texture &&
353 (params[0] == GL_LUMINANCE ||
354 params[0] == GL_INTENSITY ||
355 params[0] == GL_ALPHA)) {
356 if (texObj->DepthMode != params[0]) {
357 flush(ctx, texObj);
358 texObj->DepthMode = params[0];
359 return GL_TRUE;
360 }
361 }
362 else {
363 _mesa_error(ctx, GL_INVALID_ENUM,
364 "glTexParameter(GL_DEPTH_TEXTURE_MODE_ARB)");
365 }
366 return GL_FALSE;
367
368 #ifdef FEATURE_OES_draw_texture
369 case GL_TEXTURE_CROP_RECT_OES:
370 texObj->CropRect[0] = params[0];
371 texObj->CropRect[1] = params[1];
372 texObj->CropRect[2] = params[2];
373 texObj->CropRect[3] = params[3];
374 return GL_TRUE;
375 #endif
376
377 case GL_TEXTURE_SWIZZLE_R_EXT:
378 case GL_TEXTURE_SWIZZLE_G_EXT:
379 case GL_TEXTURE_SWIZZLE_B_EXT:
380 case GL_TEXTURE_SWIZZLE_A_EXT:
381 if (ctx->Extensions.EXT_texture_swizzle) {
382 const GLuint comp = pname - GL_TEXTURE_SWIZZLE_R_EXT;
383 const GLint swz = comp_to_swizzle(params[0]);
384 if (swz < 0) {
385 _mesa_error(ctx, GL_INVALID_OPERATION,
386 "glTexParameter(swizzle 0x%x)", params[0]);
387 return GL_FALSE;
388 }
389 ASSERT(comp < 4);
390 if (swz >= 0) {
391 flush(ctx, texObj);
392 texObj->Swizzle[comp] = params[0];
393 set_swizzle_component(&texObj->_Swizzle, comp, swz);
394 return GL_TRUE;
395 }
396 }
397 _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(pname=0x%x)", pname);
398 return GL_FALSE;
399
400 case GL_TEXTURE_SWIZZLE_RGBA_EXT:
401 if (ctx->Extensions.EXT_texture_swizzle) {
402 GLuint comp;
403 flush(ctx, texObj);
404 for (comp = 0; comp < 4; comp++) {
405 const GLint swz = comp_to_swizzle(params[comp]);
406 if (swz >= 0) {
407 texObj->Swizzle[comp] = params[comp];
408 set_swizzle_component(&texObj->_Swizzle, comp, swz);
409 }
410 else {
411 _mesa_error(ctx, GL_INVALID_OPERATION,
412 "glTexParameter(swizzle 0x%x)", params[comp]);
413 return GL_FALSE;
414 }
415 }
416 return GL_TRUE;
417 }
418 _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(pname=0x%x)", pname);
419 return GL_FALSE;
420
421 default:
422 _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(pname=0x%x)", pname);
423 }
424 return GL_FALSE;
425 }
426
427
428 /**
429 * Set a float-valued texture parameter
430 * \return GL_TRUE if legal AND the value changed, GL_FALSE otherwise
431 */
432 static GLboolean
433 set_tex_parameterf(GLcontext *ctx,
434 struct gl_texture_object *texObj,
435 GLenum pname, const GLfloat *params)
436 {
437 switch (pname) {
438 case GL_TEXTURE_MIN_LOD:
439 if (texObj->MinLod == params[0])
440 return GL_FALSE;
441 flush(ctx, texObj);
442 texObj->MinLod = params[0];
443 return GL_TRUE;
444
445 case GL_TEXTURE_MAX_LOD:
446 if (texObj->MaxLod == params[0])
447 return GL_FALSE;
448 flush(ctx, texObj);
449 texObj->MaxLod = params[0];
450 return GL_TRUE;
451
452 case GL_TEXTURE_PRIORITY:
453 flush(ctx, texObj);
454 texObj->Priority = CLAMP(params[0], 0.0F, 1.0F);
455 return GL_TRUE;
456
457 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
458 if (ctx->Extensions.EXT_texture_filter_anisotropic) {
459 if (texObj->MaxAnisotropy == params[0])
460 return GL_FALSE;
461 if (params[0] < 1.0) {
462 _mesa_error(ctx, GL_INVALID_VALUE, "glTexParameter(param)" );
463 return GL_FALSE;
464 }
465 flush(ctx, texObj);
466 /* clamp to max, that's what NVIDIA does */
467 texObj->MaxAnisotropy = MIN2(params[0],
468 ctx->Const.MaxTextureMaxAnisotropy);
469 return GL_TRUE;
470 }
471 else {
472 _mesa_error(ctx, GL_INVALID_ENUM,
473 "glTexParameter(pname=GL_TEXTURE_MAX_ANISOTROPY_EXT)");
474 }
475 return GL_FALSE;
476
477 case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
478 if (ctx->Extensions.ARB_shadow_ambient) {
479 if (texObj->CompareFailValue != params[0]) {
480 flush(ctx, texObj);
481 texObj->CompareFailValue = CLAMP(params[0], 0.0F, 1.0F);
482 return GL_TRUE;
483 }
484 }
485 else {
486 _mesa_error(ctx, GL_INVALID_ENUM,
487 "glTexParameter(pname=GL_TEXTURE_COMPARE_FAIL_VALUE_ARB)");
488 }
489 return GL_FALSE;
490
491 case GL_TEXTURE_LOD_BIAS:
492 /* NOTE: this is really part of OpenGL 1.4, not EXT_texture_lod_bias */
493 if (ctx->Extensions.EXT_texture_lod_bias) {
494 if (texObj->LodBias != params[0]) {
495 flush(ctx, texObj);
496 texObj->LodBias = params[0];
497 return GL_TRUE;
498 }
499 return GL_FALSE;
500 }
501 break;
502
503 case GL_TEXTURE_BORDER_COLOR:
504 flush(ctx, texObj);
505 texObj->BorderColor[RCOMP] = params[0];
506 texObj->BorderColor[GCOMP] = params[1];
507 texObj->BorderColor[BCOMP] = params[2];
508 texObj->BorderColor[ACOMP] = params[3];
509 return GL_TRUE;
510
511 default:
512 _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(pname=0x%x)", pname);
513 }
514 return GL_FALSE;
515 }
516
517
518 void GLAPIENTRY
519 _mesa_TexParameterf(GLenum target, GLenum pname, GLfloat param)
520 {
521 GLboolean need_update;
522 struct gl_texture_object *texObj;
523 GET_CURRENT_CONTEXT(ctx);
524 ASSERT_OUTSIDE_BEGIN_END(ctx);
525
526 texObj = get_texobj(ctx, target);
527 if (!texObj)
528 return;
529
530 switch (pname) {
531 case GL_TEXTURE_MIN_FILTER:
532 case GL_TEXTURE_MAG_FILTER:
533 case GL_TEXTURE_WRAP_S:
534 case GL_TEXTURE_WRAP_T:
535 case GL_TEXTURE_WRAP_R:
536 case GL_TEXTURE_BASE_LEVEL:
537 case GL_TEXTURE_MAX_LEVEL:
538 case GL_GENERATE_MIPMAP_SGIS:
539 case GL_TEXTURE_COMPARE_MODE_ARB:
540 case GL_TEXTURE_COMPARE_FUNC_ARB:
541 case GL_DEPTH_TEXTURE_MODE_ARB:
542 {
543 /* convert float param to int */
544 GLint p = (GLint) param;
545 need_update = set_tex_parameteri(ctx, texObj, pname, &p);
546 }
547 break;
548 default:
549 /* this will generate an error if pname is illegal */
550 need_update = set_tex_parameterf(ctx, texObj, pname, &param);
551 }
552
553 if (ctx->Driver.TexParameter && need_update) {
554 ctx->Driver.TexParameter(ctx, target, texObj, pname, &param);
555 }
556 }
557
558
559 void GLAPIENTRY
560 _mesa_TexParameterfv(GLenum target, GLenum pname, const GLfloat *params)
561 {
562 GLboolean need_update;
563 struct gl_texture_object *texObj;
564 GET_CURRENT_CONTEXT(ctx);
565 ASSERT_OUTSIDE_BEGIN_END(ctx);
566
567 texObj = get_texobj(ctx, target);
568 if (!texObj)
569 return;
570
571 switch (pname) {
572 case GL_TEXTURE_MIN_FILTER:
573 case GL_TEXTURE_MAG_FILTER:
574 case GL_TEXTURE_WRAP_S:
575 case GL_TEXTURE_WRAP_T:
576 case GL_TEXTURE_WRAP_R:
577 case GL_TEXTURE_BASE_LEVEL:
578 case GL_TEXTURE_MAX_LEVEL:
579 case GL_GENERATE_MIPMAP_SGIS:
580 case GL_TEXTURE_COMPARE_MODE_ARB:
581 case GL_TEXTURE_COMPARE_FUNC_ARB:
582 case GL_DEPTH_TEXTURE_MODE_ARB:
583 {
584 /* convert float param to int */
585 GLint p = (GLint) params[0];
586 need_update = set_tex_parameteri(ctx, texObj, pname, &p);
587 }
588 break;
589
590 #ifdef FEATURE_OES_draw_texture
591 case GL_TEXTURE_CROP_RECT_OES:
592 {
593 /* convert float params to int */
594 GLint iparams[4];
595 iparams[0] = (GLint) params[0];
596 iparams[1] = (GLint) params[1];
597 iparams[2] = (GLint) params[2];
598 iparams[3] = (GLint) params[3];
599 need_update = set_tex_parameteri(ctx, target, iparams);
600 }
601 break;
602 #endif
603
604 default:
605 /* this will generate an error if pname is illegal */
606 need_update = set_tex_parameterf(ctx, texObj, pname, params);
607 }
608
609 if (ctx->Driver.TexParameter && need_update) {
610 ctx->Driver.TexParameter(ctx, target, texObj, pname, params);
611 }
612 }
613
614
615 void GLAPIENTRY
616 _mesa_TexParameteri(GLenum target, GLenum pname, GLint param)
617 {
618 GLboolean need_update;
619 struct gl_texture_object *texObj;
620 GET_CURRENT_CONTEXT(ctx);
621 ASSERT_OUTSIDE_BEGIN_END(ctx);
622
623 texObj = get_texobj(ctx, target);
624 if (!texObj)
625 return;
626
627 switch (pname) {
628 case GL_TEXTURE_MIN_LOD:
629 case GL_TEXTURE_MAX_LOD:
630 case GL_TEXTURE_PRIORITY:
631 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
632 case GL_TEXTURE_LOD_BIAS:
633 case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
634 {
635 GLfloat fparam = (GLfloat) param;
636 /* convert int param to float */
637 need_update = set_tex_parameterf(ctx, texObj, pname, &fparam);
638 }
639 break;
640 default:
641 /* this will generate an error if pname is illegal */
642 need_update = set_tex_parameteri(ctx, texObj, pname, &param);
643 }
644
645 if (ctx->Driver.TexParameter && need_update) {
646 GLfloat fparam = (GLfloat) param;
647 ctx->Driver.TexParameter(ctx, target, texObj, pname, &fparam);
648 }
649 }
650
651
652 void GLAPIENTRY
653 _mesa_TexParameteriv(GLenum target, GLenum pname, const GLint *params)
654 {
655 GLboolean need_update;
656 struct gl_texture_object *texObj;
657 GET_CURRENT_CONTEXT(ctx);
658 ASSERT_OUTSIDE_BEGIN_END(ctx);
659
660 texObj = get_texobj(ctx, target);
661 if (!texObj)
662 return;
663
664 switch (pname) {
665 case GL_TEXTURE_BORDER_COLOR:
666 {
667 /* convert int params to float */
668 GLfloat fparams[4];
669 fparams[0] = INT_TO_FLOAT(params[0]);
670 fparams[1] = INT_TO_FLOAT(params[1]);
671 fparams[2] = INT_TO_FLOAT(params[2]);
672 fparams[3] = INT_TO_FLOAT(params[3]);
673 need_update = set_tex_parameterf(ctx, texObj, pname, fparams);
674 }
675 break;
676 case GL_TEXTURE_MIN_LOD:
677 case GL_TEXTURE_MAX_LOD:
678 case GL_TEXTURE_PRIORITY:
679 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
680 case GL_TEXTURE_LOD_BIAS:
681 case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
682 {
683 /* convert int param to float */
684 GLfloat fparam = (GLfloat) params[0];
685 need_update = set_tex_parameterf(ctx, texObj, pname, &fparam);
686 }
687 break;
688 default:
689 /* this will generate an error if pname is illegal */
690 need_update = set_tex_parameteri(ctx, texObj, pname, params);
691 }
692
693 if (ctx->Driver.TexParameter && need_update) {
694 GLfloat fparams[4];
695 fparams[0] = INT_TO_FLOAT(params[0]);
696 if (pname == GL_TEXTURE_BORDER_COLOR ||
697 pname == GL_TEXTURE_CROP_RECT_OES) {
698 fparams[1] = INT_TO_FLOAT(params[1]);
699 fparams[2] = INT_TO_FLOAT(params[2]);
700 fparams[3] = INT_TO_FLOAT(params[3]);
701 }
702 ctx->Driver.TexParameter(ctx, target, texObj, pname, fparams);
703 }
704 }
705
706
707 void GLAPIENTRY
708 _mesa_GetTexLevelParameterfv( GLenum target, GLint level,
709 GLenum pname, GLfloat *params )
710 {
711 GLint iparam;
712 _mesa_GetTexLevelParameteriv( target, level, pname, &iparam );
713 *params = (GLfloat) iparam;
714 }
715
716
717 static GLuint
718 tex_image_dimensions(GLcontext *ctx, GLenum target)
719 {
720 switch (target) {
721 case GL_TEXTURE_1D:
722 case GL_PROXY_TEXTURE_1D:
723 return 1;
724 case GL_TEXTURE_2D:
725 case GL_PROXY_TEXTURE_2D:
726 return 2;
727 case GL_TEXTURE_3D:
728 case GL_PROXY_TEXTURE_3D:
729 return 3;
730 case GL_TEXTURE_CUBE_MAP:
731 case GL_PROXY_TEXTURE_CUBE_MAP:
732 case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
733 case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
734 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
735 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
736 case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
737 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
738 return ctx->Extensions.ARB_texture_cube_map ? 2 : 0;
739 case GL_TEXTURE_RECTANGLE_NV:
740 case GL_PROXY_TEXTURE_RECTANGLE_NV:
741 return ctx->Extensions.NV_texture_rectangle ? 2 : 0;
742 case GL_TEXTURE_1D_ARRAY_EXT:
743 case GL_PROXY_TEXTURE_1D_ARRAY_EXT:
744 return ctx->Extensions.MESA_texture_array ? 2 : 0;
745 case GL_TEXTURE_2D_ARRAY_EXT:
746 case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
747 return ctx->Extensions.MESA_texture_array ? 3 : 0;
748 default:
749 _mesa_problem(ctx, "bad target in _mesa_tex_target_dimensions()");
750 return 0;
751 }
752 }
753
754
755 void GLAPIENTRY
756 _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
757 GLenum pname, GLint *params )
758 {
759 const struct gl_texture_unit *texUnit;
760 struct gl_texture_object *texObj;
761 const struct gl_texture_image *img = NULL;
762 GLuint dimensions;
763 GLboolean isProxy;
764 GLint maxLevels;
765 GET_CURRENT_CONTEXT(ctx);
766 ASSERT_OUTSIDE_BEGIN_END(ctx);
767
768 if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureImageUnits) {
769 _mesa_error(ctx, GL_INVALID_OPERATION,
770 "glGetTexLevelParameteriv(current unit)");
771 return;
772 }
773
774 texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
775
776 /* this will catch bad target values */
777 dimensions = tex_image_dimensions(ctx, target); /* 1, 2 or 3 */
778 if (dimensions == 0) {
779 _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexLevelParameter[if]v(target)");
780 return;
781 }
782
783 maxLevels = _mesa_max_texture_levels(ctx, target);
784 if (maxLevels == 0) {
785 /* should not happen since <target> was just checked above */
786 _mesa_problem(ctx, "maxLevels=0 in _mesa_GetTexLevelParameter");
787 return;
788 }
789
790 if (level < 0 || level >= maxLevels) {
791 _mesa_error( ctx, GL_INVALID_VALUE, "glGetTexLevelParameter[if]v" );
792 return;
793 }
794
795 texObj = _mesa_select_tex_object(ctx, texUnit, target);
796 _mesa_lock_texture(ctx, texObj);
797
798 img = _mesa_select_tex_image(ctx, texObj, target, level);
799 if (!img || !img->TexFormat) {
800 /* undefined texture image */
801 if (pname == GL_TEXTURE_COMPONENTS)
802 *params = 1;
803 else
804 *params = 0;
805 goto out;
806 }
807
808 isProxy = _mesa_is_proxy_texture(target);
809
810 switch (pname) {
811 case GL_TEXTURE_WIDTH:
812 *params = img->Width;
813 break;
814 case GL_TEXTURE_HEIGHT:
815 *params = img->Height;
816 break;
817 case GL_TEXTURE_DEPTH:
818 *params = img->Depth;
819 break;
820 case GL_TEXTURE_INTERNAL_FORMAT:
821 *params = img->InternalFormat;
822 break;
823 case GL_TEXTURE_BORDER:
824 *params = img->Border;
825 break;
826 case GL_TEXTURE_RED_SIZE:
827 if (img->_BaseFormat == GL_RGB || img->_BaseFormat == GL_RGBA)
828 *params = img->TexFormat->RedBits;
829 else
830 *params = 0;
831 break;
832 case GL_TEXTURE_GREEN_SIZE:
833 if (img->_BaseFormat == GL_RGB || img->_BaseFormat == GL_RGBA)
834 *params = img->TexFormat->GreenBits;
835 else
836 *params = 0;
837 break;
838 case GL_TEXTURE_BLUE_SIZE:
839 if (img->_BaseFormat == GL_RGB || img->_BaseFormat == GL_RGBA)
840 *params = img->TexFormat->BlueBits;
841 else
842 *params = 0;
843 break;
844 case GL_TEXTURE_ALPHA_SIZE:
845 if (img->_BaseFormat == GL_ALPHA ||
846 img->_BaseFormat == GL_LUMINANCE_ALPHA ||
847 img->_BaseFormat == GL_RGBA)
848 *params = img->TexFormat->AlphaBits;
849 else
850 *params = 0;
851 break;
852 case GL_TEXTURE_INTENSITY_SIZE:
853 if (img->_BaseFormat != GL_INTENSITY)
854 *params = 0;
855 else if (img->TexFormat->IntensityBits > 0)
856 *params = img->TexFormat->IntensityBits;
857 else /* intensity probably stored as rgb texture */
858 *params = MIN2(img->TexFormat->RedBits, img->TexFormat->GreenBits);
859 break;
860 case GL_TEXTURE_LUMINANCE_SIZE:
861 if (img->_BaseFormat != GL_LUMINANCE &&
862 img->_BaseFormat != GL_LUMINANCE_ALPHA)
863 *params = 0;
864 else if (img->TexFormat->LuminanceBits > 0)
865 *params = img->TexFormat->LuminanceBits;
866 else /* luminance probably stored as rgb texture */
867 *params = MIN2(img->TexFormat->RedBits, img->TexFormat->GreenBits);
868 break;
869 case GL_TEXTURE_INDEX_SIZE_EXT:
870 if (img->_BaseFormat == GL_COLOR_INDEX)
871 *params = img->TexFormat->IndexBits;
872 else
873 *params = 0;
874 break;
875 case GL_TEXTURE_DEPTH_SIZE_ARB:
876 if (ctx->Extensions.ARB_depth_texture)
877 *params = img->TexFormat->DepthBits;
878 else
879 _mesa_error(ctx, GL_INVALID_ENUM,
880 "glGetTexLevelParameter[if]v(pname)");
881 break;
882 case GL_TEXTURE_STENCIL_SIZE_EXT:
883 if (ctx->Extensions.EXT_packed_depth_stencil) {
884 *params = img->TexFormat->StencilBits;
885 }
886 else {
887 _mesa_error(ctx, GL_INVALID_ENUM,
888 "glGetTexLevelParameter[if]v(pname)");
889 }
890 break;
891
892 /* GL_ARB_texture_compression */
893 case GL_TEXTURE_COMPRESSED_IMAGE_SIZE:
894 if (img->IsCompressed && !isProxy) {
895 /* Don't use ctx->Driver.CompressedTextureSize() since that
896 * may returned a padded hardware size.
897 */
898 *params = _mesa_compressed_texture_size(ctx, img->Width,
899 img->Height, img->Depth,
900 img->TexFormat->MesaFormat);
901 }
902 else {
903 _mesa_error(ctx, GL_INVALID_OPERATION,
904 "glGetTexLevelParameter[if]v(pname)");
905 }
906 break;
907 case GL_TEXTURE_COMPRESSED:
908 *params = (GLint) img->IsCompressed;
909 break;
910
911 /* GL_ARB_texture_float */
912 case GL_TEXTURE_RED_TYPE_ARB:
913 if (ctx->Extensions.ARB_texture_float) {
914 *params = img->TexFormat->RedBits ? img->TexFormat->DataType : GL_NONE;
915 }
916 else {
917 _mesa_error(ctx, GL_INVALID_ENUM,
918 "glGetTexLevelParameter[if]v(pname)");
919 }
920 break;
921 case GL_TEXTURE_GREEN_TYPE_ARB:
922 if (ctx->Extensions.ARB_texture_float) {
923 *params = img->TexFormat->GreenBits ? img->TexFormat->DataType : GL_NONE;
924 }
925 else {
926 _mesa_error(ctx, GL_INVALID_ENUM,
927 "glGetTexLevelParameter[if]v(pname)");
928 }
929 break;
930 case GL_TEXTURE_BLUE_TYPE_ARB:
931 if (ctx->Extensions.ARB_texture_float) {
932 *params = img->TexFormat->BlueBits ? img->TexFormat->DataType : GL_NONE;
933 }
934 else {
935 _mesa_error(ctx, GL_INVALID_ENUM,
936 "glGetTexLevelParameter[if]v(pname)");
937 }
938 break;
939 case GL_TEXTURE_ALPHA_TYPE_ARB:
940 if (ctx->Extensions.ARB_texture_float) {
941 *params = img->TexFormat->AlphaBits ? img->TexFormat->DataType : GL_NONE;
942 }
943 else {
944 _mesa_error(ctx, GL_INVALID_ENUM,
945 "glGetTexLevelParameter[if]v(pname)");
946 }
947 break;
948 case GL_TEXTURE_LUMINANCE_TYPE_ARB:
949 if (ctx->Extensions.ARB_texture_float) {
950 *params = img->TexFormat->LuminanceBits ? img->TexFormat->DataType : GL_NONE;
951 }
952 else {
953 _mesa_error(ctx, GL_INVALID_ENUM,
954 "glGetTexLevelParameter[if]v(pname)");
955 }
956 break;
957 case GL_TEXTURE_INTENSITY_TYPE_ARB:
958 if (ctx->Extensions.ARB_texture_float) {
959 *params = img->TexFormat->IntensityBits ? img->TexFormat->DataType : GL_NONE;
960 }
961 else {
962 _mesa_error(ctx, GL_INVALID_ENUM,
963 "glGetTexLevelParameter[if]v(pname)");
964 }
965 break;
966 case GL_TEXTURE_DEPTH_TYPE_ARB:
967 if (ctx->Extensions.ARB_texture_float) {
968 *params = img->TexFormat->DepthBits ? img->TexFormat->DataType : GL_NONE;
969 }
970 else {
971 _mesa_error(ctx, GL_INVALID_ENUM,
972 "glGetTexLevelParameter[if]v(pname)");
973 }
974 break;
975
976 default:
977 _mesa_error(ctx, GL_INVALID_ENUM,
978 "glGetTexLevelParameter[if]v(pname)");
979 }
980
981 out:
982 _mesa_unlock_texture(ctx, texObj);
983 }
984
985
986
987 void GLAPIENTRY
988 _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params )
989 {
990 struct gl_texture_unit *texUnit;
991 struct gl_texture_object *obj;
992 GLboolean error = GL_FALSE;
993 GET_CURRENT_CONTEXT(ctx);
994 ASSERT_OUTSIDE_BEGIN_END(ctx);
995
996 if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureImageUnits) {
997 _mesa_error(ctx, GL_INVALID_OPERATION,
998 "glGetTexParameterfv(current unit)");
999 return;
1000 }
1001
1002 texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
1003
1004 obj = _mesa_select_tex_object(ctx, texUnit, target);
1005 if (!obj) {
1006 _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameterfv(target)");
1007 return;
1008 }
1009
1010 _mesa_lock_texture(ctx, obj);
1011 switch (pname) {
1012 case GL_TEXTURE_MAG_FILTER:
1013 *params = ENUM_TO_FLOAT(obj->MagFilter);
1014 break;
1015 case GL_TEXTURE_MIN_FILTER:
1016 *params = ENUM_TO_FLOAT(obj->MinFilter);
1017 break;
1018 case GL_TEXTURE_WRAP_S:
1019 *params = ENUM_TO_FLOAT(obj->WrapS);
1020 break;
1021 case GL_TEXTURE_WRAP_T:
1022 *params = ENUM_TO_FLOAT(obj->WrapT);
1023 break;
1024 case GL_TEXTURE_WRAP_R:
1025 *params = ENUM_TO_FLOAT(obj->WrapR);
1026 break;
1027 case GL_TEXTURE_BORDER_COLOR:
1028 params[0] = CLAMP(obj->BorderColor[0], 0.0F, 1.0F);
1029 params[1] = CLAMP(obj->BorderColor[1], 0.0F, 1.0F);
1030 params[2] = CLAMP(obj->BorderColor[2], 0.0F, 1.0F);
1031 params[3] = CLAMP(obj->BorderColor[3], 0.0F, 1.0F);
1032 break;
1033 case GL_TEXTURE_RESIDENT:
1034 {
1035 GLboolean resident;
1036 if (ctx->Driver.IsTextureResident)
1037 resident = ctx->Driver.IsTextureResident(ctx, obj);
1038 else
1039 resident = GL_TRUE;
1040 *params = ENUM_TO_FLOAT(resident);
1041 }
1042 break;
1043 case GL_TEXTURE_PRIORITY:
1044 *params = obj->Priority;
1045 break;
1046 case GL_TEXTURE_MIN_LOD:
1047 *params = obj->MinLod;
1048 break;
1049 case GL_TEXTURE_MAX_LOD:
1050 *params = obj->MaxLod;
1051 break;
1052 case GL_TEXTURE_BASE_LEVEL:
1053 *params = (GLfloat) obj->BaseLevel;
1054 break;
1055 case GL_TEXTURE_MAX_LEVEL:
1056 *params = (GLfloat) obj->MaxLevel;
1057 break;
1058 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
1059 if (ctx->Extensions.EXT_texture_filter_anisotropic) {
1060 *params = obj->MaxAnisotropy;
1061 }
1062 else
1063 error = GL_TRUE;
1064 break;
1065 case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
1066 if (ctx->Extensions.ARB_shadow_ambient) {
1067 *params = obj->CompareFailValue;
1068 }
1069 else
1070 error = GL_TRUE;
1071 break;
1072 case GL_GENERATE_MIPMAP_SGIS:
1073 if (ctx->Extensions.SGIS_generate_mipmap) {
1074 *params = (GLfloat) obj->GenerateMipmap;
1075 }
1076 else
1077 error = GL_TRUE;
1078 break;
1079 case GL_TEXTURE_COMPARE_MODE_ARB:
1080 if (ctx->Extensions.ARB_shadow) {
1081 *params = (GLfloat) obj->CompareMode;
1082 }
1083 else
1084 error = GL_TRUE;
1085 break;
1086 case GL_TEXTURE_COMPARE_FUNC_ARB:
1087 if (ctx->Extensions.ARB_shadow) {
1088 *params = (GLfloat) obj->CompareFunc;
1089 }
1090 else
1091 error = GL_TRUE;
1092 break;
1093 case GL_DEPTH_TEXTURE_MODE_ARB:
1094 if (ctx->Extensions.ARB_depth_texture) {
1095 *params = (GLfloat) obj->DepthMode;
1096 }
1097 else
1098 error = GL_TRUE;
1099 break;
1100 case GL_TEXTURE_LOD_BIAS:
1101 if (ctx->Extensions.EXT_texture_lod_bias) {
1102 *params = obj->LodBias;
1103 }
1104 else
1105 error = GL_TRUE;
1106 break;
1107 #ifdef FEATURE_OES_draw_texture
1108 case GL_TEXTURE_CROP_RECT_OES:
1109 params[0] = obj->CropRect[0];
1110 params[1] = obj->CropRect[1];
1111 params[2] = obj->CropRect[2];
1112 params[3] = obj->CropRect[3];
1113 break;
1114 #endif
1115
1116 case GL_TEXTURE_SWIZZLE_R_EXT:
1117 case GL_TEXTURE_SWIZZLE_G_EXT:
1118 case GL_TEXTURE_SWIZZLE_B_EXT:
1119 case GL_TEXTURE_SWIZZLE_A_EXT:
1120 if (ctx->Extensions.EXT_texture_swizzle) {
1121 GLuint comp = pname - GL_TEXTURE_SWIZZLE_R_EXT;
1122 *params = (GLfloat) obj->Swizzle[comp];
1123 }
1124 else {
1125 error = GL_TRUE;
1126 }
1127 break;
1128
1129 case GL_TEXTURE_SWIZZLE_RGBA_EXT:
1130 if (ctx->Extensions.EXT_texture_swizzle) {
1131 GLuint comp;
1132 for (comp = 0; comp < 4; comp++) {
1133 params[comp] = (GLfloat) obj->Swizzle[comp];
1134 }
1135 }
1136 else {
1137 error = GL_TRUE;
1138 }
1139 break;
1140
1141 default:
1142 error = GL_TRUE;
1143 break;
1144 }
1145
1146 if (error)
1147 _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameterfv(pname=0x%x)",
1148 pname);
1149
1150 _mesa_unlock_texture(ctx, obj);
1151 }
1152
1153
1154 void GLAPIENTRY
1155 _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params )
1156 {
1157 struct gl_texture_unit *texUnit;
1158 struct gl_texture_object *obj;
1159 GLboolean error = GL_FALSE;
1160 GET_CURRENT_CONTEXT(ctx);
1161 ASSERT_OUTSIDE_BEGIN_END(ctx);
1162
1163 if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureImageUnits) {
1164 _mesa_error(ctx, GL_INVALID_OPERATION,
1165 "glGetTexParameteriv(current unit)");
1166 return;
1167 }
1168
1169 texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
1170
1171 obj = _mesa_select_tex_object(ctx, texUnit, target);
1172 if (!obj) {
1173 _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameteriv(target)");
1174 return;
1175 }
1176
1177 switch (pname) {
1178 case GL_TEXTURE_MAG_FILTER:
1179 *params = (GLint) obj->MagFilter;
1180 break;;
1181 case GL_TEXTURE_MIN_FILTER:
1182 *params = (GLint) obj->MinFilter;
1183 break;;
1184 case GL_TEXTURE_WRAP_S:
1185 *params = (GLint) obj->WrapS;
1186 break;;
1187 case GL_TEXTURE_WRAP_T:
1188 *params = (GLint) obj->WrapT;
1189 break;;
1190 case GL_TEXTURE_WRAP_R:
1191 *params = (GLint) obj->WrapR;
1192 break;;
1193 case GL_TEXTURE_BORDER_COLOR:
1194 {
1195 GLfloat b[4];
1196 b[0] = CLAMP(obj->BorderColor[0], 0.0F, 1.0F);
1197 b[1] = CLAMP(obj->BorderColor[1], 0.0F, 1.0F);
1198 b[2] = CLAMP(obj->BorderColor[2], 0.0F, 1.0F);
1199 b[3] = CLAMP(obj->BorderColor[3], 0.0F, 1.0F);
1200 params[0] = FLOAT_TO_INT(b[0]);
1201 params[1] = FLOAT_TO_INT(b[1]);
1202 params[2] = FLOAT_TO_INT(b[2]);
1203 params[3] = FLOAT_TO_INT(b[3]);
1204 }
1205 break;;
1206 case GL_TEXTURE_RESIDENT:
1207 {
1208 GLboolean resident;
1209 if (ctx->Driver.IsTextureResident)
1210 resident = ctx->Driver.IsTextureResident(ctx, obj);
1211 else
1212 resident = GL_TRUE;
1213 *params = (GLint) resident;
1214 }
1215 break;;
1216 case GL_TEXTURE_PRIORITY:
1217 *params = FLOAT_TO_INT(obj->Priority);
1218 break;;
1219 case GL_TEXTURE_MIN_LOD:
1220 *params = (GLint) obj->MinLod;
1221 break;;
1222 case GL_TEXTURE_MAX_LOD:
1223 *params = (GLint) obj->MaxLod;
1224 break;;
1225 case GL_TEXTURE_BASE_LEVEL:
1226 *params = obj->BaseLevel;
1227 break;;
1228 case GL_TEXTURE_MAX_LEVEL:
1229 *params = obj->MaxLevel;
1230 break;;
1231 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
1232 if (ctx->Extensions.EXT_texture_filter_anisotropic) {
1233 *params = (GLint) obj->MaxAnisotropy;
1234 }
1235 else {
1236 error = GL_TRUE;
1237 }
1238 break;
1239 case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
1240 if (ctx->Extensions.ARB_shadow_ambient) {
1241 *params = (GLint) FLOAT_TO_INT(obj->CompareFailValue);
1242 }
1243 else {
1244 error = GL_TRUE;
1245 }
1246 break;
1247 case GL_GENERATE_MIPMAP_SGIS:
1248 if (ctx->Extensions.SGIS_generate_mipmap) {
1249 *params = (GLint) obj->GenerateMipmap;
1250 }
1251 else {
1252 error = GL_TRUE;
1253 }
1254 break;
1255 case GL_TEXTURE_COMPARE_MODE_ARB:
1256 if (ctx->Extensions.ARB_shadow) {
1257 *params = (GLint) obj->CompareMode;
1258 }
1259 else {
1260 error = GL_TRUE;
1261 }
1262 break;
1263 case GL_TEXTURE_COMPARE_FUNC_ARB:
1264 if (ctx->Extensions.ARB_shadow) {
1265 *params = (GLint) obj->CompareFunc;
1266 }
1267 else {
1268 error = GL_TRUE;
1269 }
1270 break;
1271 case GL_DEPTH_TEXTURE_MODE_ARB:
1272 if (ctx->Extensions.ARB_depth_texture) {
1273 *params = (GLint) obj->DepthMode;
1274 }
1275 else {
1276 error = GL_TRUE;
1277 }
1278 break;
1279 case GL_TEXTURE_LOD_BIAS:
1280 if (ctx->Extensions.EXT_texture_lod_bias) {
1281 *params = (GLint) obj->LodBias;
1282 }
1283 else {
1284 error = GL_TRUE;
1285 }
1286 break;
1287 #ifdef FEATURE_OES_draw_texture
1288 case GL_TEXTURE_CROP_RECT_OES:
1289 params[0] = obj->CropRect[0];
1290 params[1] = obj->CropRect[1];
1291 params[2] = obj->CropRect[2];
1292 params[3] = obj->CropRect[3];
1293 break;
1294 #endif
1295 case GL_TEXTURE_SWIZZLE_R_EXT:
1296 case GL_TEXTURE_SWIZZLE_G_EXT:
1297 case GL_TEXTURE_SWIZZLE_B_EXT:
1298 case GL_TEXTURE_SWIZZLE_A_EXT:
1299 if (ctx->Extensions.EXT_texture_swizzle) {
1300 GLuint comp = pname - GL_TEXTURE_SWIZZLE_R_EXT;
1301 *params = obj->Swizzle[comp];
1302 }
1303 else {
1304 error = GL_TRUE;
1305 }
1306 break;
1307
1308 case GL_TEXTURE_SWIZZLE_RGBA_EXT:
1309 if (ctx->Extensions.EXT_texture_swizzle) {
1310 COPY_4V(params, obj->Swizzle);
1311 }
1312 else {
1313 error = GL_TRUE;
1314 }
1315 break;
1316
1317 default:
1318 ; /* silence warnings */
1319 }
1320
1321 if (error)
1322 _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameteriv(pname=0x%x)",
1323 pname);
1324
1325 _mesa_unlock_texture(ctx, obj);
1326 }