2 * Mesa 3-D graphics library
4 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
5 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23 * OTHER DEALINGS IN THE SOFTWARE.
29 * glTexParameter-related functions
33 #include "main/glheader.h"
34 #include "main/blend.h"
35 #include "main/colormac.h"
36 #include "main/context.h"
37 #include "main/enums.h"
38 #include "main/formats.h"
39 #include "main/glformats.h"
40 #include "main/macros.h"
41 #include "main/mtypes.h"
42 #include "main/state.h"
43 #include "main/texcompress.h"
44 #include "main/texobj.h"
45 #include "main/texparam.h"
46 #include "main/teximage.h"
47 #include "main/texstate.h"
48 #include "program/prog_instruction.h"
52 * Check if a coordinate wrap mode is supported for the texture target.
53 * \return GL_TRUE if legal, GL_FALSE otherwise
56 validate_texture_wrap_mode(struct gl_context
* ctx
, GLenum target
, GLenum wrap
)
58 const struct gl_extensions
* const e
= & ctx
->Extensions
;
59 const bool is_desktop_gl
= _mesa_is_desktop_gl(ctx
);
64 /* GL_CLAMP was removed in the core profile, and it has never existed in
67 supported
= (ctx
->API
== API_OPENGL_COMPAT
)
68 && (target
!= GL_TEXTURE_EXTERNAL_OES
);
71 case GL_CLAMP_TO_EDGE
:
75 case GL_CLAMP_TO_BORDER
:
76 supported
= is_desktop_gl
&& e
->ARB_texture_border_clamp
77 && (target
!= GL_TEXTURE_EXTERNAL_OES
);
81 case GL_MIRRORED_REPEAT
:
82 supported
= (target
!= GL_TEXTURE_RECTANGLE_NV
)
83 && (target
!= GL_TEXTURE_EXTERNAL_OES
);
86 case GL_MIRROR_CLAMP_EXT
:
87 supported
= is_desktop_gl
88 && (e
->ATI_texture_mirror_once
|| e
->EXT_texture_mirror_clamp
)
89 && (target
!= GL_TEXTURE_RECTANGLE_NV
)
90 && (target
!= GL_TEXTURE_EXTERNAL_OES
);
93 case GL_MIRROR_CLAMP_TO_EDGE_EXT
:
94 supported
= is_desktop_gl
95 && (e
->ATI_texture_mirror_once
|| e
->EXT_texture_mirror_clamp
|| e
->ARB_texture_mirror_clamp_to_edge
)
96 && (target
!= GL_TEXTURE_RECTANGLE_NV
)
97 && (target
!= GL_TEXTURE_EXTERNAL_OES
);
100 case GL_MIRROR_CLAMP_TO_BORDER_EXT
:
101 supported
= is_desktop_gl
&& e
->EXT_texture_mirror_clamp
102 && (target
!= GL_TEXTURE_RECTANGLE_NV
)
103 && (target
!= GL_TEXTURE_EXTERNAL_OES
);
112 _mesa_error( ctx
, GL_INVALID_ENUM
, "glTexParameter(param=0x%x)", wrap
);
119 * Get current texture object for given target.
120 * Return NULL if any error (and record the error).
121 * Note that this is different from _mesa_get_current_tex_object() in that
122 * proxy targets are not accepted.
123 * Only the glGetTexLevelParameter() functions accept proxy targets.
125 static struct gl_texture_object
*
126 get_texobj(struct gl_context
*ctx
, GLenum target
, GLboolean get
)
128 struct gl_texture_unit
*texUnit
;
131 if (ctx
->Texture
.CurrentUnit
>= ctx
->Const
.MaxCombinedTextureImageUnits
) {
132 _mesa_error(ctx
, GL_INVALID_OPERATION
,
133 "gl%sTexParameter(current unit)", get
? "Get" : "");
137 texUnit
= _mesa_get_current_tex_unit(ctx
);
139 targetIndex
= _mesa_tex_target_to_index(ctx
, target
);
140 if (targetIndex
< 0 || targetIndex
== TEXTURE_BUFFER_INDEX
) {
141 _mesa_error(ctx
, GL_INVALID_ENUM
,
142 "gl%sTexParameter(target)", get
? "Get" : "");
145 assert(targetIndex
< NUM_TEXTURE_TARGETS
);
147 return texUnit
->CurrentTex
[targetIndex
];
152 * Convert GL_RED/GREEN/BLUE/ALPHA/ZERO/ONE to SWIZZLE_X/Y/Z/W/ZERO/ONE.
153 * \return -1 if error.
156 comp_to_swizzle(GLenum comp
)
178 set_swizzle_component(GLuint
*swizzle
, GLuint comp
, GLuint swz
)
181 ASSERT(swz
<= SWIZZLE_NIL
);
183 GLuint mask
= 0x7 << (3 * comp
);
184 GLuint s
= (*swizzle
& ~mask
) | (swz
<< (3 * comp
));
191 * This is called just prior to changing any texture object state which
192 * will not effect texture completeness.
195 flush(struct gl_context
*ctx
)
197 FLUSH_VERTICES(ctx
, _NEW_TEXTURE
);
202 * This is called just prior to changing any texture object state which
203 * can effect texture completeness (texture base level, max level).
204 * Any pending rendering will be flushed out, we'll set the _NEW_TEXTURE
205 * state flag and then mark the texture object as 'incomplete' so that any
206 * per-texture derived state gets recomputed.
209 incomplete(struct gl_context
*ctx
, struct gl_texture_object
*texObj
)
211 FLUSH_VERTICES(ctx
, _NEW_TEXTURE
);
212 _mesa_dirty_texobj(ctx
, texObj
);
217 target_allows_setting_sampler_parameters(GLenum target
)
220 case GL_TEXTURE_2D_MULTISAMPLE
:
221 case GL_TEXTURE_2D_MULTISAMPLE_ARRAY
:
231 * Set an integer-valued texture parameter
232 * \return GL_TRUE if legal AND the value changed, GL_FALSE otherwise
235 set_tex_parameteri(struct gl_context
*ctx
,
236 struct gl_texture_object
*texObj
,
237 GLenum pname
, const GLint
*params
)
240 case GL_TEXTURE_MIN_FILTER
:
241 if (!target_allows_setting_sampler_parameters(texObj
->Target
))
242 goto invalid_operation
;
244 if (texObj
->Sampler
.MinFilter
== params
[0])
250 texObj
->Sampler
.MinFilter
= params
[0];
252 case GL_NEAREST_MIPMAP_NEAREST
:
253 case GL_LINEAR_MIPMAP_NEAREST
:
254 case GL_NEAREST_MIPMAP_LINEAR
:
255 case GL_LINEAR_MIPMAP_LINEAR
:
256 if (texObj
->Target
!= GL_TEXTURE_RECTANGLE_NV
&&
257 texObj
->Target
!= GL_TEXTURE_EXTERNAL_OES
) {
259 texObj
->Sampler
.MinFilter
= params
[0];
268 case GL_TEXTURE_MAG_FILTER
:
269 if (!target_allows_setting_sampler_parameters(texObj
->Target
))
270 goto invalid_operation
;
272 if (texObj
->Sampler
.MagFilter
== params
[0])
277 flush(ctx
); /* does not effect completeness */
278 texObj
->Sampler
.MagFilter
= params
[0];
285 case GL_TEXTURE_WRAP_S
:
286 if (!target_allows_setting_sampler_parameters(texObj
->Target
))
287 goto invalid_operation
;
289 if (texObj
->Sampler
.WrapS
== params
[0])
291 if (validate_texture_wrap_mode(ctx
, texObj
->Target
, params
[0])) {
293 texObj
->Sampler
.WrapS
= params
[0];
298 case GL_TEXTURE_WRAP_T
:
299 if (!target_allows_setting_sampler_parameters(texObj
->Target
))
300 goto invalid_operation
;
302 if (texObj
->Sampler
.WrapT
== params
[0])
304 if (validate_texture_wrap_mode(ctx
, texObj
->Target
, params
[0])) {
306 texObj
->Sampler
.WrapT
= params
[0];
311 case GL_TEXTURE_WRAP_R
:
312 if (!target_allows_setting_sampler_parameters(texObj
->Target
))
313 goto invalid_operation
;
315 if (texObj
->Sampler
.WrapR
== params
[0])
317 if (validate_texture_wrap_mode(ctx
, texObj
->Target
, params
[0])) {
319 texObj
->Sampler
.WrapR
= params
[0];
324 case GL_TEXTURE_BASE_LEVEL
:
325 if (!_mesa_is_desktop_gl(ctx
) && !_mesa_is_gles3(ctx
))
328 if (texObj
->BaseLevel
== params
[0])
331 if ((texObj
->Target
== GL_TEXTURE_2D_MULTISAMPLE
||
332 texObj
->Target
== GL_TEXTURE_2D_MULTISAMPLE_ARRAY
) && params
[0] != 0)
333 goto invalid_operation
;
336 (texObj
->Target
== GL_TEXTURE_RECTANGLE_ARB
&& params
[0] != 0)) {
337 _mesa_error(ctx
, GL_INVALID_VALUE
,
338 "glTexParameter(param=%d)", params
[0]);
341 incomplete(ctx
, texObj
);
343 /** See note about ARB_texture_storage below */
344 if (texObj
->Immutable
)
345 texObj
->BaseLevel
= MIN2(texObj
->ImmutableLevels
- 1, params
[0]);
347 texObj
->BaseLevel
= params
[0];
351 case GL_TEXTURE_MAX_LEVEL
:
352 if (texObj
->MaxLevel
== params
[0])
355 if (params
[0] < 0 || texObj
->Target
== GL_TEXTURE_RECTANGLE_ARB
) {
356 _mesa_error(ctx
, GL_INVALID_VALUE
,
357 "glTexParameter(param=%d)", params
[0]);
360 incomplete(ctx
, texObj
);
362 /** From ARB_texture_storage:
363 * However, if TEXTURE_IMMUTABLE_FORMAT is TRUE, then level_base is
364 * clamped to the range [0, <levels> - 1] and level_max is then clamped to
365 * the range [level_base, <levels> - 1], where <levels> is the parameter
366 * passed the call to TexStorage* for the texture object.
368 if (texObj
->Immutable
)
369 texObj
->MaxLevel
= CLAMP(params
[0], texObj
->BaseLevel
,
370 texObj
->ImmutableLevels
- 1);
372 texObj
->MaxLevel
= params
[0];
376 case GL_GENERATE_MIPMAP_SGIS
:
377 if (ctx
->API
!= API_OPENGL_COMPAT
&& ctx
->API
!= API_OPENGLES
)
380 if (params
[0] && texObj
->Target
== GL_TEXTURE_EXTERNAL_OES
)
382 if (texObj
->GenerateMipmap
!= params
[0]) {
384 texObj
->GenerateMipmap
= params
[0] ? GL_TRUE
: GL_FALSE
;
389 case GL_TEXTURE_COMPARE_MODE_ARB
:
390 if ((_mesa_is_desktop_gl(ctx
) && ctx
->Extensions
.ARB_shadow
)
391 || _mesa_is_gles3(ctx
)) {
393 if (!target_allows_setting_sampler_parameters(texObj
->Target
))
394 goto invalid_operation
;
396 if (texObj
->Sampler
.CompareMode
== params
[0])
398 if (params
[0] == GL_NONE
||
399 params
[0] == GL_COMPARE_R_TO_TEXTURE_ARB
) {
401 texObj
->Sampler
.CompareMode
= params
[0];
408 case GL_TEXTURE_COMPARE_FUNC_ARB
:
409 if ((_mesa_is_desktop_gl(ctx
) && ctx
->Extensions
.ARB_shadow
)
410 || _mesa_is_gles3(ctx
)) {
412 if (!target_allows_setting_sampler_parameters(texObj
->Target
))
413 goto invalid_operation
;
415 if (texObj
->Sampler
.CompareFunc
== params
[0])
427 texObj
->Sampler
.CompareFunc
= params
[0];
435 case GL_DEPTH_TEXTURE_MODE_ARB
:
436 /* GL_DEPTH_TEXTURE_MODE_ARB is removed in core-profile and it has never
437 * existed in OpenGL ES.
439 if (ctx
->API
== API_OPENGL_COMPAT
&& ctx
->Extensions
.ARB_depth_texture
) {
440 if (texObj
->DepthMode
== params
[0])
442 if (params
[0] == GL_LUMINANCE
||
443 params
[0] == GL_INTENSITY
||
444 params
[0] == GL_ALPHA
||
445 (ctx
->Extensions
.ARB_texture_rg
&& params
[0] == GL_RED
)) {
447 texObj
->DepthMode
= params
[0];
454 case GL_DEPTH_STENCIL_TEXTURE_MODE
:
455 if (_mesa_is_desktop_gl(ctx
) && ctx
->Extensions
.ARB_stencil_texturing
) {
456 bool stencil
= params
[0] == GL_STENCIL_INDEX
;
457 if (!stencil
&& params
[0] != GL_DEPTH_COMPONENT
)
460 if (texObj
->StencilSampling
== stencil
)
463 texObj
->StencilSampling
= stencil
;
468 case GL_TEXTURE_CROP_RECT_OES
:
469 if (ctx
->API
!= API_OPENGLES
|| !ctx
->Extensions
.OES_draw_texture
)
472 texObj
->CropRect
[0] = params
[0];
473 texObj
->CropRect
[1] = params
[1];
474 texObj
->CropRect
[2] = params
[2];
475 texObj
->CropRect
[3] = params
[3];
478 case GL_TEXTURE_SWIZZLE_R_EXT
:
479 case GL_TEXTURE_SWIZZLE_G_EXT
:
480 case GL_TEXTURE_SWIZZLE_B_EXT
:
481 case GL_TEXTURE_SWIZZLE_A_EXT
:
482 if ((_mesa_is_desktop_gl(ctx
) && ctx
->Extensions
.EXT_texture_swizzle
)
483 || _mesa_is_gles3(ctx
)) {
484 const GLuint comp
= pname
- GL_TEXTURE_SWIZZLE_R_EXT
;
485 const GLint swz
= comp_to_swizzle(params
[0]);
487 _mesa_error(ctx
, GL_INVALID_OPERATION
,
488 "glTexParameter(swizzle 0x%x)", params
[0]);
494 texObj
->Swizzle
[comp
] = params
[0];
495 set_swizzle_component(&texObj
->_Swizzle
, comp
, swz
);
500 case GL_TEXTURE_SWIZZLE_RGBA_EXT
:
501 if ((_mesa_is_desktop_gl(ctx
) && ctx
->Extensions
.EXT_texture_swizzle
)
502 || _mesa_is_gles3(ctx
)) {
505 for (comp
= 0; comp
< 4; comp
++) {
506 const GLint swz
= comp_to_swizzle(params
[comp
]);
508 texObj
->Swizzle
[comp
] = params
[comp
];
509 set_swizzle_component(&texObj
->_Swizzle
, comp
, swz
);
512 _mesa_error(ctx
, GL_INVALID_OPERATION
,
513 "glTexParameter(swizzle 0x%x)", params
[comp
]);
521 case GL_TEXTURE_SRGB_DECODE_EXT
:
522 if (_mesa_is_desktop_gl(ctx
)
523 && ctx
->Extensions
.EXT_texture_sRGB_decode
) {
524 GLenum decode
= params
[0];
526 if (!target_allows_setting_sampler_parameters(texObj
->Target
))
527 goto invalid_operation
;
529 if (decode
== GL_DECODE_EXT
|| decode
== GL_SKIP_DECODE_EXT
) {
530 if (texObj
->Sampler
.sRGBDecode
!= decode
) {
532 texObj
->Sampler
.sRGBDecode
= decode
;
539 case GL_TEXTURE_CUBE_MAP_SEAMLESS
:
540 if (_mesa_is_desktop_gl(ctx
)
541 && ctx
->Extensions
.AMD_seamless_cubemap_per_texture
) {
542 GLenum param
= params
[0];
544 if (!target_allows_setting_sampler_parameters(texObj
->Target
))
545 goto invalid_operation
;
547 if (param
!= GL_TRUE
&& param
!= GL_FALSE
) {
550 if (param
!= texObj
->Sampler
.CubeMapSeamless
) {
552 texObj
->Sampler
.CubeMapSeamless
= param
;
563 _mesa_error(ctx
, GL_INVALID_ENUM
, "glTexParameter(pname=%s)",
564 _mesa_lookup_enum_by_nr(pname
));
568 _mesa_error(ctx
, GL_INVALID_ENUM
, "glTexParameter(param=%s)",
569 _mesa_lookup_enum_by_nr(params
[0]));
573 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glTexParameter(pname=%s)",
574 _mesa_lookup_enum_by_nr(pname
));
580 * Set a float-valued texture parameter
581 * \return GL_TRUE if legal AND the value changed, GL_FALSE otherwise
584 set_tex_parameterf(struct gl_context
*ctx
,
585 struct gl_texture_object
*texObj
,
586 GLenum pname
, const GLfloat
*params
)
589 case GL_TEXTURE_MIN_LOD
:
590 if (!_mesa_is_desktop_gl(ctx
) && !_mesa_is_gles3(ctx
))
593 if (!target_allows_setting_sampler_parameters(texObj
->Target
))
594 goto invalid_operation
;
596 if (texObj
->Sampler
.MinLod
== params
[0])
599 texObj
->Sampler
.MinLod
= params
[0];
602 case GL_TEXTURE_MAX_LOD
:
603 if (!_mesa_is_desktop_gl(ctx
) && !_mesa_is_gles3(ctx
))
606 if (!target_allows_setting_sampler_parameters(texObj
->Target
))
607 goto invalid_operation
;
609 if (texObj
->Sampler
.MaxLod
== params
[0])
612 texObj
->Sampler
.MaxLod
= params
[0];
615 case GL_TEXTURE_PRIORITY
:
616 if (ctx
->API
!= API_OPENGL_COMPAT
)
620 texObj
->Priority
= CLAMP(params
[0], 0.0F
, 1.0F
);
623 case GL_TEXTURE_MAX_ANISOTROPY_EXT
:
624 if (ctx
->Extensions
.EXT_texture_filter_anisotropic
) {
625 if (!target_allows_setting_sampler_parameters(texObj
->Target
))
626 goto invalid_operation
;
628 if (texObj
->Sampler
.MaxAnisotropy
== params
[0])
630 if (params
[0] < 1.0) {
631 _mesa_error(ctx
, GL_INVALID_VALUE
, "glTexParameter(param)" );
635 /* clamp to max, that's what NVIDIA does */
636 texObj
->Sampler
.MaxAnisotropy
= MIN2(params
[0],
637 ctx
->Const
.MaxTextureMaxAnisotropy
);
641 static GLuint count
= 0;
647 case GL_TEXTURE_LOD_BIAS
:
648 /* NOTE: this is really part of OpenGL 1.4, not EXT_texture_lod_bias. */
649 if (_mesa_is_gles(ctx
))
652 if (!target_allows_setting_sampler_parameters(texObj
->Target
))
653 goto invalid_operation
;
655 if (texObj
->Sampler
.LodBias
!= params
[0]) {
657 texObj
->Sampler
.LodBias
= params
[0];
662 case GL_TEXTURE_BORDER_COLOR
:
663 if (!_mesa_is_desktop_gl(ctx
))
666 if (!target_allows_setting_sampler_parameters(texObj
->Target
))
667 goto invalid_operation
;
670 /* ARB_texture_float disables clamping */
671 if (ctx
->Extensions
.ARB_texture_float
) {
672 texObj
->Sampler
.BorderColor
.f
[RCOMP
] = params
[0];
673 texObj
->Sampler
.BorderColor
.f
[GCOMP
] = params
[1];
674 texObj
->Sampler
.BorderColor
.f
[BCOMP
] = params
[2];
675 texObj
->Sampler
.BorderColor
.f
[ACOMP
] = params
[3];
677 texObj
->Sampler
.BorderColor
.f
[RCOMP
] = CLAMP(params
[0], 0.0F
, 1.0F
);
678 texObj
->Sampler
.BorderColor
.f
[GCOMP
] = CLAMP(params
[1], 0.0F
, 1.0F
);
679 texObj
->Sampler
.BorderColor
.f
[BCOMP
] = CLAMP(params
[2], 0.0F
, 1.0F
);
680 texObj
->Sampler
.BorderColor
.f
[ACOMP
] = CLAMP(params
[3], 0.0F
, 1.0F
);
690 _mesa_error(ctx
, GL_INVALID_ENUM
, "glTexParameter(pname=%s)",
691 _mesa_lookup_enum_by_nr(pname
));
695 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glTexParameter(pname=%s)",
696 _mesa_lookup_enum_by_nr(pname
));
702 _mesa_TexParameterf(GLenum target
, GLenum pname
, GLfloat param
)
704 GLboolean need_update
;
705 struct gl_texture_object
*texObj
;
706 GET_CURRENT_CONTEXT(ctx
);
708 texObj
= get_texobj(ctx
, target
, GL_FALSE
);
713 case GL_TEXTURE_MIN_FILTER
:
714 case GL_TEXTURE_MAG_FILTER
:
715 case GL_TEXTURE_WRAP_S
:
716 case GL_TEXTURE_WRAP_T
:
717 case GL_TEXTURE_WRAP_R
:
718 case GL_TEXTURE_BASE_LEVEL
:
719 case GL_TEXTURE_MAX_LEVEL
:
720 case GL_GENERATE_MIPMAP_SGIS
:
721 case GL_TEXTURE_COMPARE_MODE_ARB
:
722 case GL_TEXTURE_COMPARE_FUNC_ARB
:
723 case GL_DEPTH_TEXTURE_MODE_ARB
:
724 case GL_DEPTH_STENCIL_TEXTURE_MODE
:
725 case GL_TEXTURE_SRGB_DECODE_EXT
:
726 case GL_TEXTURE_CUBE_MAP_SEAMLESS
:
727 case GL_TEXTURE_SWIZZLE_R_EXT
:
728 case GL_TEXTURE_SWIZZLE_G_EXT
:
729 case GL_TEXTURE_SWIZZLE_B_EXT
:
730 case GL_TEXTURE_SWIZZLE_A_EXT
:
734 ((param
> INT_MAX
) ? INT_MAX
: (GLint
) (param
+ 0.5)) :
735 ((param
< INT_MIN
) ? INT_MIN
: (GLint
) (param
- 0.5));
737 p
[1] = p
[2] = p
[3] = 0;
738 need_update
= set_tex_parameteri(ctx
, texObj
, pname
, p
);
743 /* this will generate an error if pname is illegal */
746 p
[1] = p
[2] = p
[3] = 0.0F
;
747 need_update
= set_tex_parameterf(ctx
, texObj
, pname
, p
);
751 if (ctx
->Driver
.TexParameter
&& need_update
) {
752 ctx
->Driver
.TexParameter(ctx
, texObj
, pname
, ¶m
);
758 _mesa_TexParameterfv(GLenum target
, GLenum pname
, const GLfloat
*params
)
760 GLboolean need_update
;
761 struct gl_texture_object
*texObj
;
762 GET_CURRENT_CONTEXT(ctx
);
764 texObj
= get_texobj(ctx
, target
, GL_FALSE
);
769 case GL_TEXTURE_MIN_FILTER
:
770 case GL_TEXTURE_MAG_FILTER
:
771 case GL_TEXTURE_WRAP_S
:
772 case GL_TEXTURE_WRAP_T
:
773 case GL_TEXTURE_WRAP_R
:
774 case GL_TEXTURE_BASE_LEVEL
:
775 case GL_TEXTURE_MAX_LEVEL
:
776 case GL_GENERATE_MIPMAP_SGIS
:
777 case GL_TEXTURE_COMPARE_MODE_ARB
:
778 case GL_TEXTURE_COMPARE_FUNC_ARB
:
779 case GL_DEPTH_TEXTURE_MODE_ARB
:
780 case GL_DEPTH_STENCIL_TEXTURE_MODE
:
781 case GL_TEXTURE_SRGB_DECODE_EXT
:
782 case GL_TEXTURE_CUBE_MAP_SEAMLESS
:
784 /* convert float param to int */
786 p
[0] = (GLint
) params
[0];
787 p
[1] = p
[2] = p
[3] = 0;
788 need_update
= set_tex_parameteri(ctx
, texObj
, pname
, p
);
791 case GL_TEXTURE_CROP_RECT_OES
:
793 /* convert float params to int */
795 iparams
[0] = (GLint
) params
[0];
796 iparams
[1] = (GLint
) params
[1];
797 iparams
[2] = (GLint
) params
[2];
798 iparams
[3] = (GLint
) params
[3];
799 need_update
= set_tex_parameteri(ctx
, texObj
, pname
, iparams
);
802 case GL_TEXTURE_SWIZZLE_R_EXT
:
803 case GL_TEXTURE_SWIZZLE_G_EXT
:
804 case GL_TEXTURE_SWIZZLE_B_EXT
:
805 case GL_TEXTURE_SWIZZLE_A_EXT
:
806 case GL_TEXTURE_SWIZZLE_RGBA_EXT
:
808 GLint p
[4] = {0, 0, 0, 0};
809 p
[0] = (GLint
) params
[0];
810 if (pname
== GL_TEXTURE_SWIZZLE_RGBA_EXT
) {
811 p
[1] = (GLint
) params
[1];
812 p
[2] = (GLint
) params
[2];
813 p
[3] = (GLint
) params
[3];
815 need_update
= set_tex_parameteri(ctx
, texObj
, pname
, p
);
819 /* this will generate an error if pname is illegal */
820 need_update
= set_tex_parameterf(ctx
, texObj
, pname
, params
);
823 if (ctx
->Driver
.TexParameter
&& need_update
) {
824 ctx
->Driver
.TexParameter(ctx
, texObj
, pname
, params
);
830 _mesa_TexParameteri(GLenum target
, GLenum pname
, GLint param
)
832 GLboolean need_update
;
833 struct gl_texture_object
*texObj
;
834 GET_CURRENT_CONTEXT(ctx
);
836 texObj
= get_texobj(ctx
, target
, GL_FALSE
);
841 case GL_TEXTURE_MIN_LOD
:
842 case GL_TEXTURE_MAX_LOD
:
843 case GL_TEXTURE_PRIORITY
:
844 case GL_TEXTURE_MAX_ANISOTROPY_EXT
:
845 case GL_TEXTURE_LOD_BIAS
:
846 case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB
:
849 fparam
[0] = (GLfloat
) param
;
850 fparam
[1] = fparam
[2] = fparam
[3] = 0.0F
;
851 /* convert int param to float */
852 need_update
= set_tex_parameterf(ctx
, texObj
, pname
, fparam
);
856 /* this will generate an error if pname is illegal */
860 iparam
[1] = iparam
[2] = iparam
[3] = 0;
861 need_update
= set_tex_parameteri(ctx
, texObj
, pname
, iparam
);
865 if (ctx
->Driver
.TexParameter
&& need_update
) {
866 GLfloat fparam
= (GLfloat
) param
;
867 ctx
->Driver
.TexParameter(ctx
, texObj
, pname
, &fparam
);
873 _mesa_TexParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
875 GLboolean need_update
;
876 struct gl_texture_object
*texObj
;
877 GET_CURRENT_CONTEXT(ctx
);
879 texObj
= get_texobj(ctx
, target
, GL_FALSE
);
884 case GL_TEXTURE_BORDER_COLOR
:
886 /* convert int params to float */
888 fparams
[0] = INT_TO_FLOAT(params
[0]);
889 fparams
[1] = INT_TO_FLOAT(params
[1]);
890 fparams
[2] = INT_TO_FLOAT(params
[2]);
891 fparams
[3] = INT_TO_FLOAT(params
[3]);
892 need_update
= set_tex_parameterf(ctx
, texObj
, pname
, fparams
);
895 case GL_TEXTURE_MIN_LOD
:
896 case GL_TEXTURE_MAX_LOD
:
897 case GL_TEXTURE_PRIORITY
:
898 case GL_TEXTURE_MAX_ANISOTROPY_EXT
:
899 case GL_TEXTURE_LOD_BIAS
:
900 case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB
:
902 /* convert int param to float */
904 fparams
[0] = (GLfloat
) params
[0];
905 fparams
[1] = fparams
[2] = fparams
[3] = 0.0F
;
906 need_update
= set_tex_parameterf(ctx
, texObj
, pname
, fparams
);
910 /* this will generate an error if pname is illegal */
911 need_update
= set_tex_parameteri(ctx
, texObj
, pname
, params
);
914 if (ctx
->Driver
.TexParameter
&& need_update
) {
916 fparams
[0] = INT_TO_FLOAT(params
[0]);
917 if (pname
== GL_TEXTURE_BORDER_COLOR
||
918 pname
== GL_TEXTURE_CROP_RECT_OES
) {
919 fparams
[1] = INT_TO_FLOAT(params
[1]);
920 fparams
[2] = INT_TO_FLOAT(params
[2]);
921 fparams
[3] = INT_TO_FLOAT(params
[3]);
923 ctx
->Driver
.TexParameter(ctx
, texObj
, pname
, fparams
);
929 * Set tex parameter to integer value(s). Primarily intended to set
930 * integer-valued texture border color (for integer-valued textures).
934 _mesa_TexParameterIiv(GLenum target
, GLenum pname
, const GLint
*params
)
936 struct gl_texture_object
*texObj
;
937 GET_CURRENT_CONTEXT(ctx
);
939 texObj
= get_texobj(ctx
, target
, GL_FALSE
);
944 case GL_TEXTURE_BORDER_COLOR
:
945 FLUSH_VERTICES(ctx
, _NEW_TEXTURE
);
946 /* set the integer-valued border color */
947 COPY_4V(texObj
->Sampler
.BorderColor
.i
, params
);
950 _mesa_TexParameteriv(target
, pname
, params
);
953 /* XXX no driver hook for TexParameterIiv() yet */
958 * Set tex parameter to unsigned integer value(s). Primarily intended to set
959 * uint-valued texture border color (for integer-valued textures).
963 _mesa_TexParameterIuiv(GLenum target
, GLenum pname
, const GLuint
*params
)
965 struct gl_texture_object
*texObj
;
966 GET_CURRENT_CONTEXT(ctx
);
968 texObj
= get_texobj(ctx
, target
, GL_FALSE
);
973 case GL_TEXTURE_BORDER_COLOR
:
974 FLUSH_VERTICES(ctx
, _NEW_TEXTURE
);
975 /* set the unsigned integer-valued border color */
976 COPY_4V(texObj
->Sampler
.BorderColor
.ui
, params
);
979 _mesa_TexParameteriv(target
, pname
, (const GLint
*) params
);
982 /* XXX no driver hook for TexParameterIuiv() yet */
987 legal_get_tex_level_parameter_target(struct gl_context
*ctx
, GLenum target
)
991 case GL_PROXY_TEXTURE_1D
:
993 case GL_PROXY_TEXTURE_2D
:
995 case GL_PROXY_TEXTURE_3D
:
997 case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB
:
998 case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB
:
999 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB
:
1000 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB
:
1001 case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB
:
1002 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB
:
1003 case GL_PROXY_TEXTURE_CUBE_MAP_ARB
:
1004 return ctx
->Extensions
.ARB_texture_cube_map
;
1005 case GL_TEXTURE_CUBE_MAP_ARRAY_ARB
:
1006 case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB
:
1007 return ctx
->Extensions
.ARB_texture_cube_map_array
;
1008 case GL_TEXTURE_RECTANGLE_NV
:
1009 case GL_PROXY_TEXTURE_RECTANGLE_NV
:
1010 return ctx
->Extensions
.NV_texture_rectangle
;
1011 case GL_TEXTURE_1D_ARRAY_EXT
:
1012 case GL_PROXY_TEXTURE_1D_ARRAY_EXT
:
1013 case GL_TEXTURE_2D_ARRAY_EXT
:
1014 case GL_PROXY_TEXTURE_2D_ARRAY_EXT
:
1015 return ctx
->Extensions
.EXT_texture_array
;
1016 case GL_TEXTURE_BUFFER
:
1017 /* GetTexLevelParameter accepts GL_TEXTURE_BUFFER in GL 3.1+ contexts,
1018 * but not in earlier versions that expose ARB_texture_buffer_object.
1020 * From the ARB_texture_buffer_object spec:
1021 * "(7) Do buffer textures support texture parameters (TexParameter) or
1022 * queries (GetTexParameter, GetTexLevelParameter, GetTexImage)?
1024 * RESOLVED: No. [...] Note that the spec edits above don't add
1025 * explicit error language for any of these cases. That is because
1026 * each of the functions enumerate the set of valid <target>
1027 * parameters. Not editing the spec to allow TEXTURE_BUFFER_ARB in
1028 * these cases means that target is not legal, and an INVALID_ENUM
1029 * error should be generated."
1031 * From the OpenGL 3.1 spec:
1032 * "target may also be TEXTURE_BUFFER, indicating the texture buffer."
1034 return ctx
->API
== API_OPENGL_CORE
&& ctx
->Version
>= 31;
1035 case GL_TEXTURE_2D_MULTISAMPLE
:
1036 case GL_TEXTURE_2D_MULTISAMPLE_ARRAY
:
1037 case GL_PROXY_TEXTURE_2D_MULTISAMPLE
:
1038 case GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY
:
1039 return ctx
->Extensions
.ARB_texture_multisample
;
1047 get_tex_level_parameter_image(struct gl_context
*ctx
,
1048 const struct gl_texture_object
*texObj
,
1049 GLenum target
, GLint level
,
1050 GLenum pname
, GLint
*params
)
1052 const struct gl_texture_image
*img
= NULL
;
1053 mesa_format texFormat
;
1055 img
= _mesa_select_tex_image(ctx
, texObj
, target
, level
);
1056 if (!img
|| img
->TexFormat
== MESA_FORMAT_NONE
) {
1057 /* In case of undefined texture image return the default values.
1059 * From OpenGL 4.0 spec, page 398:
1060 * "The initial internal format of a texel array is RGBA
1061 * instead of 1. TEXTURE_COMPONENTS is deprecated; always
1062 * use TEXTURE_INTERNAL_FORMAT."
1065 if (pname
== GL_TEXTURE_INTERNAL_FORMAT
)
1072 texFormat
= img
->TexFormat
;
1075 case GL_TEXTURE_WIDTH
:
1076 *params
= img
->Width
;
1078 case GL_TEXTURE_HEIGHT
:
1079 *params
= img
->Height
;
1081 case GL_TEXTURE_DEPTH
:
1082 *params
= img
->Depth
;
1084 case GL_TEXTURE_INTERNAL_FORMAT
:
1085 if (_mesa_is_format_compressed(texFormat
)) {
1086 /* need to return the actual compressed format */
1087 *params
= _mesa_compressed_format_to_glenum(ctx
, texFormat
);
1090 /* If the true internal format is not compressed but the user
1091 * requested a generic compressed format, we have to return the
1092 * generic base format that matches.
1094 * From page 119 (page 129 of the PDF) of the OpenGL 1.3 spec:
1096 * "If no specific compressed format is available,
1097 * internalformat is instead replaced by the corresponding base
1100 * Otherwise just return the user's requested internal format
1103 _mesa_gl_compressed_format_base_format(img
->InternalFormat
);
1105 *params
= (f
!= 0) ? f
: img
->InternalFormat
;
1108 case GL_TEXTURE_BORDER
:
1109 *params
= img
->Border
;
1111 case GL_TEXTURE_RED_SIZE
:
1112 case GL_TEXTURE_GREEN_SIZE
:
1113 case GL_TEXTURE_BLUE_SIZE
:
1114 case GL_TEXTURE_ALPHA_SIZE
:
1115 if (_mesa_base_format_has_channel(img
->_BaseFormat
, pname
))
1116 *params
= _mesa_get_format_bits(texFormat
, pname
);
1120 case GL_TEXTURE_INTENSITY_SIZE
:
1121 case GL_TEXTURE_LUMINANCE_SIZE
:
1122 if (_mesa_base_format_has_channel(img
->_BaseFormat
, pname
)) {
1123 *params
= _mesa_get_format_bits(texFormat
, pname
);
1125 /* intensity or luminance is probably stored as RGB[A] */
1126 *params
= MIN2(_mesa_get_format_bits(texFormat
,
1127 GL_TEXTURE_RED_SIZE
),
1128 _mesa_get_format_bits(texFormat
,
1129 GL_TEXTURE_GREEN_SIZE
));
1136 case GL_TEXTURE_DEPTH_SIZE_ARB
:
1137 if (!ctx
->Extensions
.ARB_depth_texture
)
1139 *params
= _mesa_get_format_bits(texFormat
, pname
);
1141 case GL_TEXTURE_STENCIL_SIZE
:
1142 *params
= _mesa_get_format_bits(texFormat
, pname
);
1144 case GL_TEXTURE_SHARED_SIZE
:
1145 if (ctx
->Version
< 30 &&
1146 !ctx
->Extensions
.EXT_texture_shared_exponent
)
1148 *params
= texFormat
== MESA_FORMAT_R9G9B9E5_FLOAT
? 5 : 0;
1151 /* GL_ARB_texture_compression */
1152 case GL_TEXTURE_COMPRESSED_IMAGE_SIZE
:
1153 if (_mesa_is_format_compressed(texFormat
) &&
1154 !_mesa_is_proxy_texture(target
)) {
1155 *params
= _mesa_format_image_size(texFormat
, img
->Width
,
1156 img
->Height
, img
->Depth
);
1159 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1160 "glGetTexLevelParameter[if]v(pname)");
1163 case GL_TEXTURE_COMPRESSED
:
1164 *params
= (GLint
) _mesa_is_format_compressed(texFormat
);
1167 /* GL_ARB_texture_float */
1168 case GL_TEXTURE_RED_TYPE_ARB
:
1169 case GL_TEXTURE_GREEN_TYPE_ARB
:
1170 case GL_TEXTURE_BLUE_TYPE_ARB
:
1171 case GL_TEXTURE_ALPHA_TYPE_ARB
:
1172 case GL_TEXTURE_LUMINANCE_TYPE_ARB
:
1173 case GL_TEXTURE_INTENSITY_TYPE_ARB
:
1174 case GL_TEXTURE_DEPTH_TYPE_ARB
:
1175 if (!ctx
->Extensions
.ARB_texture_float
)
1177 if (_mesa_base_format_has_channel(img
->_BaseFormat
, pname
))
1178 *params
= _mesa_get_format_datatype(texFormat
);
1183 /* GL_ARB_texture_multisample */
1184 case GL_TEXTURE_SAMPLES
:
1185 if (!ctx
->Extensions
.ARB_texture_multisample
)
1187 *params
= img
->NumSamples
;
1190 case GL_TEXTURE_FIXED_SAMPLE_LOCATIONS
:
1191 if (!ctx
->Extensions
.ARB_texture_multisample
)
1193 *params
= img
->FixedSampleLocations
;
1200 /* no error if we get here */
1204 _mesa_error(ctx
, GL_INVALID_ENUM
,
1205 "glGetTexLevelParameter[if]v(pname=%s)",
1206 _mesa_lookup_enum_by_nr(pname
));
1211 get_tex_level_parameter_buffer(struct gl_context
*ctx
,
1212 const struct gl_texture_object
*texObj
,
1213 GLenum pname
, GLint
*params
)
1215 const struct gl_buffer_object
*bo
= texObj
->BufferObject
;
1216 mesa_format texFormat
= texObj
->_BufferObjectFormat
;
1217 GLenum internalFormat
= texObj
->BufferObjectFormat
;
1218 GLenum baseFormat
= _mesa_get_format_base_format(texFormat
);
1221 /* undefined texture buffer object */
1222 *params
= pname
== GL_TEXTURE_COMPONENTS
? 1 : 0;
1227 case GL_TEXTURE_BUFFER_DATA_STORE_BINDING
:
1230 case GL_TEXTURE_WIDTH
:
1233 case GL_TEXTURE_HEIGHT
:
1234 case GL_TEXTURE_DEPTH
:
1235 case GL_TEXTURE_BORDER
:
1236 case GL_TEXTURE_SHARED_SIZE
:
1237 case GL_TEXTURE_COMPRESSED
:
1240 case GL_TEXTURE_INTERNAL_FORMAT
:
1241 *params
= internalFormat
;
1243 case GL_TEXTURE_RED_SIZE
:
1244 case GL_TEXTURE_GREEN_SIZE
:
1245 case GL_TEXTURE_BLUE_SIZE
:
1246 case GL_TEXTURE_ALPHA_SIZE
:
1247 if (_mesa_base_format_has_channel(baseFormat
, pname
))
1248 *params
= _mesa_get_format_bits(texFormat
, pname
);
1252 case GL_TEXTURE_INTENSITY_SIZE
:
1253 case GL_TEXTURE_LUMINANCE_SIZE
:
1254 if (_mesa_base_format_has_channel(baseFormat
, pname
)) {
1255 *params
= _mesa_get_format_bits(texFormat
, pname
);
1257 /* intensity or luminance is probably stored as RGB[A] */
1258 *params
= MIN2(_mesa_get_format_bits(texFormat
,
1259 GL_TEXTURE_RED_SIZE
),
1260 _mesa_get_format_bits(texFormat
,
1261 GL_TEXTURE_GREEN_SIZE
));
1267 case GL_TEXTURE_DEPTH_SIZE_ARB
:
1268 case GL_TEXTURE_STENCIL_SIZE_EXT
:
1269 *params
= _mesa_get_format_bits(texFormat
, pname
);
1272 /* GL_ARB_texture_buffer_range */
1273 case GL_TEXTURE_BUFFER_OFFSET
:
1274 if (!ctx
->Extensions
.ARB_texture_buffer_range
)
1276 *params
= texObj
->BufferOffset
;
1278 case GL_TEXTURE_BUFFER_SIZE
:
1279 if (!ctx
->Extensions
.ARB_texture_buffer_range
)
1281 *params
= (texObj
->BufferSize
== -1) ? bo
->Size
: texObj
->BufferSize
;
1284 /* GL_ARB_texture_compression */
1285 case GL_TEXTURE_COMPRESSED_IMAGE_SIZE
:
1286 /* Always illegal for GL_TEXTURE_BUFFER */
1287 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1288 "glGetTexLevelParameter[if]v(pname)");
1291 /* GL_ARB_texture_float */
1292 case GL_TEXTURE_RED_TYPE_ARB
:
1293 case GL_TEXTURE_GREEN_TYPE_ARB
:
1294 case GL_TEXTURE_BLUE_TYPE_ARB
:
1295 case GL_TEXTURE_ALPHA_TYPE_ARB
:
1296 case GL_TEXTURE_LUMINANCE_TYPE_ARB
:
1297 case GL_TEXTURE_INTENSITY_TYPE_ARB
:
1298 case GL_TEXTURE_DEPTH_TYPE_ARB
:
1299 if (!ctx
->Extensions
.ARB_texture_float
)
1301 if (_mesa_base_format_has_channel(baseFormat
, pname
))
1302 *params
= _mesa_get_format_datatype(texFormat
);
1311 /* no error if we get here */
1315 _mesa_error(ctx
, GL_INVALID_ENUM
,
1316 "glGetTexLevelParameter[if]v(pname=%s)",
1317 _mesa_lookup_enum_by_nr(pname
));
1322 _mesa_GetTexLevelParameterfv( GLenum target
, GLint level
,
1323 GLenum pname
, GLfloat
*params
)
1326 _mesa_GetTexLevelParameteriv( target
, level
, pname
, &iparam
);
1327 *params
= (GLfloat
) iparam
;
1332 _mesa_GetTexLevelParameteriv( GLenum target
, GLint level
,
1333 GLenum pname
, GLint
*params
)
1335 struct gl_texture_object
*texObj
;
1337 GET_CURRENT_CONTEXT(ctx
);
1339 if (ctx
->Texture
.CurrentUnit
>= ctx
->Const
.MaxCombinedTextureImageUnits
) {
1340 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1341 "glGetTexLevelParameteriv(current unit)");
1345 if (!legal_get_tex_level_parameter_target(ctx
, target
)) {
1346 _mesa_error(ctx
, GL_INVALID_ENUM
,
1347 "glGetTexLevelParameter[if]v(target=0x%x)", target
);
1351 maxLevels
= _mesa_max_texture_levels(ctx
, target
);
1352 assert(maxLevels
!= 0);
1354 if (level
< 0 || level
>= maxLevels
) {
1355 _mesa_error( ctx
, GL_INVALID_VALUE
, "glGetTexLevelParameter[if]v" );
1359 texObj
= _mesa_get_current_tex_object(ctx
, target
);
1361 if (target
== GL_TEXTURE_BUFFER
)
1362 get_tex_level_parameter_buffer(ctx
, texObj
, pname
, params
);
1364 get_tex_level_parameter_image(ctx
, texObj
, target
, level
, pname
, params
);
1369 _mesa_GetTexParameterfv( GLenum target
, GLenum pname
, GLfloat
*params
)
1371 struct gl_texture_object
*obj
;
1372 GET_CURRENT_CONTEXT(ctx
);
1374 obj
= get_texobj(ctx
, target
, GL_TRUE
);
1378 _mesa_lock_texture(ctx
, obj
);
1380 case GL_TEXTURE_MAG_FILTER
:
1381 *params
= ENUM_TO_FLOAT(obj
->Sampler
.MagFilter
);
1383 case GL_TEXTURE_MIN_FILTER
:
1384 *params
= ENUM_TO_FLOAT(obj
->Sampler
.MinFilter
);
1386 case GL_TEXTURE_WRAP_S
:
1387 *params
= ENUM_TO_FLOAT(obj
->Sampler
.WrapS
);
1389 case GL_TEXTURE_WRAP_T
:
1390 *params
= ENUM_TO_FLOAT(obj
->Sampler
.WrapT
);
1392 case GL_TEXTURE_WRAP_R
:
1393 *params
= ENUM_TO_FLOAT(obj
->Sampler
.WrapR
);
1395 case GL_TEXTURE_BORDER_COLOR
:
1396 if (!_mesa_is_desktop_gl(ctx
))
1399 if (ctx
->NewState
& (_NEW_BUFFERS
| _NEW_FRAG_CLAMP
))
1400 _mesa_update_state_locked(ctx
);
1401 if (_mesa_get_clamp_fragment_color(ctx
)) {
1402 params
[0] = CLAMP(obj
->Sampler
.BorderColor
.f
[0], 0.0F
, 1.0F
);
1403 params
[1] = CLAMP(obj
->Sampler
.BorderColor
.f
[1], 0.0F
, 1.0F
);
1404 params
[2] = CLAMP(obj
->Sampler
.BorderColor
.f
[2], 0.0F
, 1.0F
);
1405 params
[3] = CLAMP(obj
->Sampler
.BorderColor
.f
[3], 0.0F
, 1.0F
);
1408 params
[0] = obj
->Sampler
.BorderColor
.f
[0];
1409 params
[1] = obj
->Sampler
.BorderColor
.f
[1];
1410 params
[2] = obj
->Sampler
.BorderColor
.f
[2];
1411 params
[3] = obj
->Sampler
.BorderColor
.f
[3];
1414 case GL_TEXTURE_RESIDENT
:
1415 if (ctx
->API
!= API_OPENGL_COMPAT
)
1420 case GL_TEXTURE_PRIORITY
:
1421 if (ctx
->API
!= API_OPENGL_COMPAT
)
1424 *params
= obj
->Priority
;
1426 case GL_TEXTURE_MIN_LOD
:
1427 if (!_mesa_is_desktop_gl(ctx
) && !_mesa_is_gles3(ctx
))
1430 *params
= obj
->Sampler
.MinLod
;
1432 case GL_TEXTURE_MAX_LOD
:
1433 if (!_mesa_is_desktop_gl(ctx
) && !_mesa_is_gles3(ctx
))
1436 *params
= obj
->Sampler
.MaxLod
;
1438 case GL_TEXTURE_BASE_LEVEL
:
1439 if (!_mesa_is_desktop_gl(ctx
) && !_mesa_is_gles3(ctx
))
1442 *params
= (GLfloat
) obj
->BaseLevel
;
1444 case GL_TEXTURE_MAX_LEVEL
:
1445 *params
= (GLfloat
) obj
->MaxLevel
;
1447 case GL_TEXTURE_MAX_ANISOTROPY_EXT
:
1448 if (!ctx
->Extensions
.EXT_texture_filter_anisotropic
)
1450 *params
= obj
->Sampler
.MaxAnisotropy
;
1452 case GL_GENERATE_MIPMAP_SGIS
:
1453 if (ctx
->API
!= API_OPENGL_COMPAT
&& ctx
->API
!= API_OPENGLES
)
1456 *params
= (GLfloat
) obj
->GenerateMipmap
;
1458 case GL_TEXTURE_COMPARE_MODE_ARB
:
1459 if ((!_mesa_is_desktop_gl(ctx
) || !ctx
->Extensions
.ARB_shadow
)
1460 && !_mesa_is_gles3(ctx
))
1462 *params
= (GLfloat
) obj
->Sampler
.CompareMode
;
1464 case GL_TEXTURE_COMPARE_FUNC_ARB
:
1465 if ((!_mesa_is_desktop_gl(ctx
) || !ctx
->Extensions
.ARB_shadow
)
1466 && !_mesa_is_gles3(ctx
))
1468 *params
= (GLfloat
) obj
->Sampler
.CompareFunc
;
1470 case GL_DEPTH_TEXTURE_MODE_ARB
:
1471 /* GL_DEPTH_TEXTURE_MODE_ARB is removed in core-profile and it has
1472 * never existed in OpenGL ES.
1474 if (ctx
->API
!= API_OPENGL_COMPAT
|| !ctx
->Extensions
.ARB_depth_texture
)
1476 *params
= (GLfloat
) obj
->DepthMode
;
1478 case GL_DEPTH_STENCIL_TEXTURE_MODE
:
1479 if (!_mesa_is_desktop_gl(ctx
) || !ctx
->Extensions
.ARB_stencil_texturing
)
1482 (obj
->StencilSampling
? GL_STENCIL_INDEX
: GL_DEPTH_COMPONENT
);
1484 case GL_TEXTURE_LOD_BIAS
:
1485 if (_mesa_is_gles(ctx
))
1488 *params
= obj
->Sampler
.LodBias
;
1490 case GL_TEXTURE_CROP_RECT_OES
:
1491 if (ctx
->API
!= API_OPENGLES
|| !ctx
->Extensions
.OES_draw_texture
)
1494 params
[0] = (GLfloat
) obj
->CropRect
[0];
1495 params
[1] = (GLfloat
) obj
->CropRect
[1];
1496 params
[2] = (GLfloat
) obj
->CropRect
[2];
1497 params
[3] = (GLfloat
) obj
->CropRect
[3];
1500 case GL_TEXTURE_SWIZZLE_R_EXT
:
1501 case GL_TEXTURE_SWIZZLE_G_EXT
:
1502 case GL_TEXTURE_SWIZZLE_B_EXT
:
1503 case GL_TEXTURE_SWIZZLE_A_EXT
:
1504 if ((!_mesa_is_desktop_gl(ctx
)
1505 || !ctx
->Extensions
.EXT_texture_swizzle
)
1506 && !_mesa_is_gles3(ctx
))
1508 *params
= (GLfloat
) obj
->Swizzle
[pname
- GL_TEXTURE_SWIZZLE_R_EXT
];
1511 case GL_TEXTURE_SWIZZLE_RGBA_EXT
:
1512 if ((!_mesa_is_desktop_gl(ctx
)
1513 || !ctx
->Extensions
.EXT_texture_swizzle
)
1514 && !_mesa_is_gles3(ctx
)) {
1519 for (comp
= 0; comp
< 4; comp
++) {
1520 params
[comp
] = (GLfloat
) obj
->Swizzle
[comp
];
1525 case GL_TEXTURE_CUBE_MAP_SEAMLESS
:
1526 if (!_mesa_is_desktop_gl(ctx
)
1527 || !ctx
->Extensions
.AMD_seamless_cubemap_per_texture
)
1529 *params
= (GLfloat
) obj
->Sampler
.CubeMapSeamless
;
1532 case GL_TEXTURE_IMMUTABLE_FORMAT
:
1533 *params
= (GLfloat
) obj
->Immutable
;
1536 case GL_TEXTURE_IMMUTABLE_LEVELS
:
1537 if (_mesa_is_gles3(ctx
) ||
1538 (_mesa_is_desktop_gl(ctx
) && ctx
->Extensions
.ARB_texture_view
))
1539 *params
= (GLfloat
) obj
->ImmutableLevels
;
1544 case GL_TEXTURE_VIEW_MIN_LEVEL
:
1545 if (!ctx
->Extensions
.ARB_texture_view
)
1547 *params
= (GLfloat
) obj
->MinLevel
;
1550 case GL_TEXTURE_VIEW_NUM_LEVELS
:
1551 if (!ctx
->Extensions
.ARB_texture_view
)
1553 *params
= (GLfloat
) obj
->NumLevels
;
1556 case GL_TEXTURE_VIEW_MIN_LAYER
:
1557 if (!ctx
->Extensions
.ARB_texture_view
)
1559 *params
= (GLfloat
) obj
->MinLayer
;
1562 case GL_TEXTURE_VIEW_NUM_LAYERS
:
1563 if (!ctx
->Extensions
.ARB_texture_view
)
1565 *params
= (GLfloat
) obj
->NumLayers
;
1568 case GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES
:
1569 if (!_mesa_is_gles(ctx
) || !ctx
->Extensions
.OES_EGL_image_external
)
1571 *params
= (GLfloat
) obj
->RequiredTextureImageUnits
;
1574 case GL_TEXTURE_SRGB_DECODE_EXT
:
1575 if (!ctx
->Extensions
.EXT_texture_sRGB_decode
)
1577 *params
= (GLfloat
) obj
->Sampler
.sRGBDecode
;
1584 /* no error if we get here */
1585 _mesa_unlock_texture(ctx
, obj
);
1589 _mesa_unlock_texture(ctx
, obj
);
1590 _mesa_error(ctx
, GL_INVALID_ENUM
, "glGetTexParameterfv(pname=0x%x)", pname
);
1595 _mesa_GetTexParameteriv( GLenum target
, GLenum pname
, GLint
*params
)
1597 struct gl_texture_object
*obj
;
1598 GET_CURRENT_CONTEXT(ctx
);
1600 obj
= get_texobj(ctx
, target
, GL_TRUE
);
1604 _mesa_lock_texture(ctx
, obj
);
1606 case GL_TEXTURE_MAG_FILTER
:
1607 *params
= (GLint
) obj
->Sampler
.MagFilter
;
1609 case GL_TEXTURE_MIN_FILTER
:
1610 *params
= (GLint
) obj
->Sampler
.MinFilter
;
1612 case GL_TEXTURE_WRAP_S
:
1613 *params
= (GLint
) obj
->Sampler
.WrapS
;
1615 case GL_TEXTURE_WRAP_T
:
1616 *params
= (GLint
) obj
->Sampler
.WrapT
;
1618 case GL_TEXTURE_WRAP_R
:
1619 *params
= (GLint
) obj
->Sampler
.WrapR
;
1621 case GL_TEXTURE_BORDER_COLOR
:
1622 if (!_mesa_is_desktop_gl(ctx
))
1627 b
[0] = CLAMP(obj
->Sampler
.BorderColor
.f
[0], 0.0F
, 1.0F
);
1628 b
[1] = CLAMP(obj
->Sampler
.BorderColor
.f
[1], 0.0F
, 1.0F
);
1629 b
[2] = CLAMP(obj
->Sampler
.BorderColor
.f
[2], 0.0F
, 1.0F
);
1630 b
[3] = CLAMP(obj
->Sampler
.BorderColor
.f
[3], 0.0F
, 1.0F
);
1631 params
[0] = FLOAT_TO_INT(b
[0]);
1632 params
[1] = FLOAT_TO_INT(b
[1]);
1633 params
[2] = FLOAT_TO_INT(b
[2]);
1634 params
[3] = FLOAT_TO_INT(b
[3]);
1637 case GL_TEXTURE_RESIDENT
:
1638 if (ctx
->API
!= API_OPENGL_COMPAT
)
1643 case GL_TEXTURE_PRIORITY
:
1644 if (ctx
->API
!= API_OPENGL_COMPAT
)
1647 *params
= FLOAT_TO_INT(obj
->Priority
);
1649 case GL_TEXTURE_MIN_LOD
:
1650 if (!_mesa_is_desktop_gl(ctx
) && !_mesa_is_gles3(ctx
))
1653 *params
= (GLint
) obj
->Sampler
.MinLod
;
1655 case GL_TEXTURE_MAX_LOD
:
1656 if (!_mesa_is_desktop_gl(ctx
) && !_mesa_is_gles3(ctx
))
1659 *params
= (GLint
) obj
->Sampler
.MaxLod
;
1661 case GL_TEXTURE_BASE_LEVEL
:
1662 if (!_mesa_is_desktop_gl(ctx
) && !_mesa_is_gles3(ctx
))
1665 *params
= obj
->BaseLevel
;
1667 case GL_TEXTURE_MAX_LEVEL
:
1668 *params
= obj
->MaxLevel
;
1670 case GL_TEXTURE_MAX_ANISOTROPY_EXT
:
1671 if (!ctx
->Extensions
.EXT_texture_filter_anisotropic
)
1673 *params
= (GLint
) obj
->Sampler
.MaxAnisotropy
;
1675 case GL_GENERATE_MIPMAP_SGIS
:
1676 if (ctx
->API
!= API_OPENGL_COMPAT
&& ctx
->API
!= API_OPENGLES
)
1679 *params
= (GLint
) obj
->GenerateMipmap
;
1681 case GL_TEXTURE_COMPARE_MODE_ARB
:
1682 if ((!_mesa_is_desktop_gl(ctx
) || !ctx
->Extensions
.ARB_shadow
)
1683 && !_mesa_is_gles3(ctx
))
1685 *params
= (GLint
) obj
->Sampler
.CompareMode
;
1687 case GL_TEXTURE_COMPARE_FUNC_ARB
:
1688 if ((!_mesa_is_desktop_gl(ctx
) || !ctx
->Extensions
.ARB_shadow
)
1689 && !_mesa_is_gles3(ctx
))
1691 *params
= (GLint
) obj
->Sampler
.CompareFunc
;
1693 case GL_DEPTH_TEXTURE_MODE_ARB
:
1694 if (ctx
->API
!= API_OPENGL_COMPAT
|| !ctx
->Extensions
.ARB_depth_texture
)
1696 *params
= (GLint
) obj
->DepthMode
;
1698 case GL_DEPTH_STENCIL_TEXTURE_MODE
:
1699 if (!_mesa_is_desktop_gl(ctx
) || !ctx
->Extensions
.ARB_stencil_texturing
)
1702 (obj
->StencilSampling
? GL_STENCIL_INDEX
: GL_DEPTH_COMPONENT
);
1704 case GL_TEXTURE_LOD_BIAS
:
1705 if (_mesa_is_gles(ctx
))
1708 /* GL spec 'Data Conversions' section specifies that floating-point
1709 * value in integer Get function is rounded to nearest integer
1711 *params
= IROUND(obj
->Sampler
.LodBias
);
1713 case GL_TEXTURE_CROP_RECT_OES
:
1714 if (ctx
->API
!= API_OPENGLES
|| !ctx
->Extensions
.OES_draw_texture
)
1717 params
[0] = obj
->CropRect
[0];
1718 params
[1] = obj
->CropRect
[1];
1719 params
[2] = obj
->CropRect
[2];
1720 params
[3] = obj
->CropRect
[3];
1722 case GL_TEXTURE_SWIZZLE_R_EXT
:
1723 case GL_TEXTURE_SWIZZLE_G_EXT
:
1724 case GL_TEXTURE_SWIZZLE_B_EXT
:
1725 case GL_TEXTURE_SWIZZLE_A_EXT
:
1726 if ((!_mesa_is_desktop_gl(ctx
)
1727 || !ctx
->Extensions
.EXT_texture_swizzle
)
1728 && !_mesa_is_gles3(ctx
))
1730 *params
= obj
->Swizzle
[pname
- GL_TEXTURE_SWIZZLE_R_EXT
];
1733 case GL_TEXTURE_SWIZZLE_RGBA_EXT
:
1734 if ((!_mesa_is_desktop_gl(ctx
)
1735 || !ctx
->Extensions
.EXT_texture_swizzle
)
1736 && !_mesa_is_gles3(ctx
))
1738 COPY_4V(params
, obj
->Swizzle
);
1741 case GL_TEXTURE_CUBE_MAP_SEAMLESS
:
1742 if (!_mesa_is_desktop_gl(ctx
)
1743 || !ctx
->Extensions
.AMD_seamless_cubemap_per_texture
)
1745 *params
= (GLint
) obj
->Sampler
.CubeMapSeamless
;
1748 case GL_TEXTURE_IMMUTABLE_FORMAT
:
1749 *params
= (GLint
) obj
->Immutable
;
1752 case GL_TEXTURE_IMMUTABLE_LEVELS
:
1753 if (_mesa_is_gles3(ctx
) ||
1754 (_mesa_is_desktop_gl(ctx
) && ctx
->Extensions
.ARB_texture_view
))
1755 *params
= obj
->ImmutableLevels
;
1760 case GL_TEXTURE_VIEW_MIN_LEVEL
:
1761 if (!ctx
->Extensions
.ARB_texture_view
)
1763 *params
= (GLint
) obj
->MinLevel
;
1766 case GL_TEXTURE_VIEW_NUM_LEVELS
:
1767 if (!ctx
->Extensions
.ARB_texture_view
)
1769 *params
= (GLint
) obj
->NumLevels
;
1772 case GL_TEXTURE_VIEW_MIN_LAYER
:
1773 if (!ctx
->Extensions
.ARB_texture_view
)
1775 *params
= (GLint
) obj
->MinLayer
;
1778 case GL_TEXTURE_VIEW_NUM_LAYERS
:
1779 if (!ctx
->Extensions
.ARB_texture_view
)
1781 *params
= (GLint
) obj
->NumLayers
;
1784 case GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES
:
1785 if (!_mesa_is_gles(ctx
) || !ctx
->Extensions
.OES_EGL_image_external
)
1787 *params
= obj
->RequiredTextureImageUnits
;
1790 case GL_TEXTURE_SRGB_DECODE_EXT
:
1791 if (!ctx
->Extensions
.EXT_texture_sRGB_decode
)
1793 *params
= obj
->Sampler
.sRGBDecode
;
1796 case GL_IMAGE_FORMAT_COMPATIBILITY_TYPE
:
1797 if (!ctx
->Extensions
.ARB_shader_image_load_store
)
1799 *params
= obj
->ImageFormatCompatibilityType
;
1806 /* no error if we get here */
1807 _mesa_unlock_texture(ctx
, obj
);
1811 _mesa_unlock_texture(ctx
, obj
);
1812 _mesa_error(ctx
, GL_INVALID_ENUM
, "glGetTexParameteriv(pname=0x%x)", pname
);
1816 /** New in GL 3.0 */
1818 _mesa_GetTexParameterIiv(GLenum target
, GLenum pname
, GLint
*params
)
1820 struct gl_texture_object
*texObj
;
1821 GET_CURRENT_CONTEXT(ctx
);
1823 texObj
= get_texobj(ctx
, target
, GL_TRUE
);
1828 case GL_TEXTURE_BORDER_COLOR
:
1829 COPY_4V(params
, texObj
->Sampler
.BorderColor
.i
);
1832 _mesa_GetTexParameteriv(target
, pname
, params
);
1837 /** New in GL 3.0 */
1839 _mesa_GetTexParameterIuiv(GLenum target
, GLenum pname
, GLuint
*params
)
1841 struct gl_texture_object
*texObj
;
1842 GET_CURRENT_CONTEXT(ctx
);
1844 texObj
= get_texobj(ctx
, target
, GL_TRUE
);
1849 case GL_TEXTURE_BORDER_COLOR
:
1850 COPY_4V(params
, texObj
->Sampler
.BorderColor
.i
);
1855 _mesa_GetTexParameteriv(target
, pname
, ip
);
1857 if (pname
== GL_TEXTURE_SWIZZLE_RGBA_EXT
||
1858 pname
== GL_TEXTURE_CROP_RECT_OES
) {