Merge branch 'mesa_7_7_branch'
[mesa.git] / src / mesa / main / texparam.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 7.5
4 *
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26 /**
27 * \file texparam.c
28 *
29 * glTexParameter-related functions
30 */
31
32
33 #include "main/glheader.h"
34 #include "main/colormac.h"
35 #include "main/context.h"
36 #include "main/enums.h"
37 #include "main/formats.h"
38 #include "main/macros.h"
39 #include "main/texcompress.h"
40 #include "main/texparam.h"
41 #include "main/teximage.h"
42 #include "main/texstate.h"
43 #include "shader/prog_instruction.h"
44
45
46 /**
47 * Check if a coordinate wrap mode is supported for the texture target.
48 * \return GL_TRUE if legal, GL_FALSE otherwise
49 */
50 static GLboolean
51 validate_texture_wrap_mode(GLcontext * ctx, GLenum target, GLenum wrap)
52 {
53 const struct gl_extensions * const e = & ctx->Extensions;
54
55 if (wrap == GL_CLAMP || wrap == GL_CLAMP_TO_EDGE ||
56 (wrap == GL_CLAMP_TO_BORDER && e->ARB_texture_border_clamp)) {
57 /* any texture target */
58 return GL_TRUE;
59 }
60 else if (target != GL_TEXTURE_RECTANGLE_NV &&
61 (wrap == GL_REPEAT ||
62 (wrap == GL_MIRRORED_REPEAT &&
63 e->ARB_texture_mirrored_repeat) ||
64 (wrap == GL_MIRROR_CLAMP_EXT &&
65 (e->ATI_texture_mirror_once || e->EXT_texture_mirror_clamp)) ||
66 (wrap == GL_MIRROR_CLAMP_TO_EDGE_EXT &&
67 (e->ATI_texture_mirror_once || e->EXT_texture_mirror_clamp)) ||
68 (wrap == GL_MIRROR_CLAMP_TO_BORDER_EXT &&
69 (e->EXT_texture_mirror_clamp)))) {
70 /* non-rectangle texture */
71 return GL_TRUE;
72 }
73
74 _mesa_error( ctx, GL_INVALID_ENUM, "glTexParameter(param=0x%x)", wrap );
75 return GL_FALSE;
76 }
77
78
79 /**
80 * Get current texture object for given target.
81 * Return NULL if any error.
82 * Note that this is different from _mesa_select_tex_object() in that proxy
83 * targets are not accepted.
84 */
85 static struct gl_texture_object *
86 get_texobj(GLcontext *ctx, GLenum target)
87 {
88 struct gl_texture_unit *texUnit;
89
90 if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureImageUnits) {
91 _mesa_error(ctx, GL_INVALID_OPERATION, "glTexParameter(current unit)");
92 return NULL;
93 }
94
95 texUnit = _mesa_get_current_tex_unit(ctx);
96
97 switch (target) {
98 case GL_TEXTURE_1D:
99 return texUnit->CurrentTex[TEXTURE_1D_INDEX];
100 case GL_TEXTURE_2D:
101 return texUnit->CurrentTex[TEXTURE_2D_INDEX];
102 case GL_TEXTURE_3D:
103 return texUnit->CurrentTex[TEXTURE_3D_INDEX];
104 case GL_TEXTURE_CUBE_MAP:
105 if (ctx->Extensions.ARB_texture_cube_map) {
106 return texUnit->CurrentTex[TEXTURE_CUBE_INDEX];
107 }
108 break;
109 case GL_TEXTURE_RECTANGLE_NV:
110 if (ctx->Extensions.NV_texture_rectangle) {
111 return texUnit->CurrentTex[TEXTURE_RECT_INDEX];
112 }
113 break;
114 case GL_TEXTURE_1D_ARRAY_EXT:
115 if (ctx->Extensions.MESA_texture_array) {
116 return texUnit->CurrentTex[TEXTURE_1D_ARRAY_INDEX];
117 }
118 break;
119 case GL_TEXTURE_2D_ARRAY_EXT:
120 if (ctx->Extensions.MESA_texture_array) {
121 return texUnit->CurrentTex[TEXTURE_2D_ARRAY_INDEX];
122 }
123 break;
124 default:
125 ;
126 }
127
128 _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(target)");
129 return NULL;
130 }
131
132
133 /**
134 * Convert GL_RED/GREEN/BLUE/ALPHA/ZERO/ONE to SWIZZLE_X/Y/Z/W/ZERO/ONE.
135 * \return -1 if error.
136 */
137 static GLint
138 comp_to_swizzle(GLenum comp)
139 {
140 switch (comp) {
141 case GL_RED:
142 return SWIZZLE_X;
143 case GL_GREEN:
144 return SWIZZLE_Y;
145 case GL_BLUE:
146 return SWIZZLE_Z;
147 case GL_ALPHA:
148 return SWIZZLE_W;
149 case GL_ZERO:
150 return SWIZZLE_ZERO;
151 case GL_ONE:
152 return SWIZZLE_ONE;
153 default:
154 return -1;
155 }
156 }
157
158
159 static void
160 set_swizzle_component(GLuint *swizzle, GLuint comp, GLuint swz)
161 {
162 ASSERT(comp < 4);
163 ASSERT(swz <= SWIZZLE_NIL);
164 {
165 GLuint mask = 0x7 << (3 * comp);
166 GLuint s = (*swizzle & ~mask) | (swz << (3 * comp));
167 *swizzle = s;
168 }
169 }
170
171
172 /**
173 * This is called just prior to changing any texture object state.
174 * Any pending rendering will be flushed out, we'll set the _NEW_TEXTURE
175 * state flag and then mark the texture object as 'incomplete' so that any
176 * per-texture derived state gets recomputed.
177 */
178 static INLINE void
179 flush(GLcontext *ctx, struct gl_texture_object *texObj)
180 {
181 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
182 texObj->_Complete = GL_FALSE;
183 }
184
185
186 /**
187 * Set an integer-valued texture parameter
188 * \return GL_TRUE if legal AND the value changed, GL_FALSE otherwise
189 */
190 static GLboolean
191 set_tex_parameteri(GLcontext *ctx,
192 struct gl_texture_object *texObj,
193 GLenum pname, const GLint *params)
194 {
195 switch (pname) {
196 case GL_TEXTURE_MIN_FILTER:
197 if (texObj->MinFilter == params[0])
198 return GL_FALSE;
199 switch (params[0]) {
200 case GL_NEAREST:
201 case GL_LINEAR:
202 flush(ctx, texObj);
203 texObj->MinFilter = params[0];
204 return GL_TRUE;
205 case GL_NEAREST_MIPMAP_NEAREST:
206 case GL_LINEAR_MIPMAP_NEAREST:
207 case GL_NEAREST_MIPMAP_LINEAR:
208 case GL_LINEAR_MIPMAP_LINEAR:
209 if (texObj->Target != GL_TEXTURE_RECTANGLE_NV) {
210 flush(ctx, texObj);
211 texObj->MinFilter = params[0];
212 return GL_TRUE;
213 }
214 /* fall-through */
215 default:
216 _mesa_error( ctx, GL_INVALID_ENUM, "glTexParameter(param=0x%x)",
217 params[0] );
218 }
219 return GL_FALSE;
220
221 case GL_TEXTURE_MAG_FILTER:
222 if (texObj->MagFilter == params[0])
223 return GL_FALSE;
224 switch (params[0]) {
225 case GL_NEAREST:
226 case GL_LINEAR:
227 flush(ctx, texObj);
228 texObj->MagFilter = params[0];
229 return GL_TRUE;
230 default:
231 _mesa_error( ctx, GL_INVALID_ENUM, "glTexParameter(param=0x%x)",
232 params[0]);
233 }
234 return GL_FALSE;
235
236 case GL_TEXTURE_WRAP_S:
237 if (texObj->WrapS == params[0])
238 return GL_FALSE;
239 if (validate_texture_wrap_mode(ctx, texObj->Target, params[0])) {
240 flush(ctx, texObj);
241 texObj->WrapS = params[0];
242 return GL_TRUE;
243 }
244 return GL_FALSE;
245
246 case GL_TEXTURE_WRAP_T:
247 if (texObj->WrapT == params[0])
248 return GL_FALSE;
249 if (validate_texture_wrap_mode(ctx, texObj->Target, params[0])) {
250 flush(ctx, texObj);
251 texObj->WrapT = params[0];
252 return GL_TRUE;
253 }
254 return GL_FALSE;
255
256 case GL_TEXTURE_WRAP_R:
257 if (texObj->WrapR == params[0])
258 return GL_FALSE;
259 if (validate_texture_wrap_mode(ctx, texObj->Target, params[0])) {
260 flush(ctx, texObj);
261 texObj->WrapR = params[0];
262 return GL_TRUE;
263 }
264 return GL_FALSE;
265
266 case GL_TEXTURE_BASE_LEVEL:
267 if (texObj->BaseLevel == params[0])
268 return GL_FALSE;
269 if (params[0] < 0 ||
270 (texObj->Target == GL_TEXTURE_RECTANGLE_ARB && params[0] != 0)) {
271 _mesa_error(ctx, GL_INVALID_VALUE,
272 "glTexParameter(param=%d)", params[0]);
273 return GL_FALSE;
274 }
275 flush(ctx, texObj);
276 texObj->BaseLevel = params[0];
277 return GL_TRUE;
278
279 case GL_TEXTURE_MAX_LEVEL:
280 if (texObj->MaxLevel == params[0])
281 return GL_FALSE;
282 if (params[0] < 0 || texObj->Target == GL_TEXTURE_RECTANGLE_ARB) {
283 _mesa_error(ctx, GL_INVALID_OPERATION,
284 "glTexParameter(param=%d)", params[0]);
285 return GL_FALSE;
286 }
287 flush(ctx, texObj);
288 texObj->MaxLevel = params[0];
289 return GL_TRUE;
290
291 case GL_GENERATE_MIPMAP_SGIS:
292 if (ctx->Extensions.SGIS_generate_mipmap) {
293 if (texObj->GenerateMipmap != params[0]) {
294 flush(ctx, texObj);
295 texObj->GenerateMipmap = params[0] ? GL_TRUE : GL_FALSE;
296 return GL_TRUE;
297 }
298 return GL_FALSE;
299 }
300 else {
301 _mesa_error(ctx, GL_INVALID_ENUM,
302 "glTexParameter(pname=GL_GENERATE_MIPMAP_SGIS)");
303 }
304 return GL_FALSE;
305
306 case GL_TEXTURE_COMPARE_MODE_ARB:
307 if (ctx->Extensions.ARB_shadow &&
308 (params[0] == GL_NONE ||
309 params[0] == GL_COMPARE_R_TO_TEXTURE_ARB)) {
310 if (texObj->CompareMode != params[0]) {
311 flush(ctx, texObj);
312 texObj->CompareMode = params[0];
313 return GL_TRUE;
314 }
315 return GL_FALSE;
316 }
317 else {
318 _mesa_error(ctx, GL_INVALID_ENUM,
319 "glTexParameter(GL_TEXTURE_COMPARE_MODE_ARB)");
320 }
321 return GL_FALSE;
322
323 case GL_TEXTURE_COMPARE_FUNC_ARB:
324 if (ctx->Extensions.ARB_shadow) {
325 if (texObj->CompareFunc == params[0])
326 return GL_FALSE;
327 switch (params[0]) {
328 case GL_LEQUAL:
329 case GL_GEQUAL:
330 flush(ctx, texObj);
331 texObj->CompareFunc = params[0];
332 return GL_TRUE;
333 case GL_EQUAL:
334 case GL_NOTEQUAL:
335 case GL_LESS:
336 case GL_GREATER:
337 case GL_ALWAYS:
338 case GL_NEVER:
339 if (ctx->Extensions.EXT_shadow_funcs) {
340 flush(ctx, texObj);
341 texObj->CompareFunc = params[0];
342 return GL_TRUE;
343 }
344 /* fall-through */
345 default:
346 _mesa_error(ctx, GL_INVALID_ENUM,
347 "glTexParameter(GL_TEXTURE_COMPARE_FUNC_ARB)");
348 }
349 }
350 else {
351 _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(pname=0x%x)", pname);
352 }
353 return GL_FALSE;
354
355 case GL_DEPTH_TEXTURE_MODE_ARB:
356 if (ctx->Extensions.ARB_depth_texture &&
357 (params[0] == GL_LUMINANCE ||
358 params[0] == GL_INTENSITY ||
359 params[0] == GL_ALPHA)) {
360 if (texObj->DepthMode != params[0]) {
361 flush(ctx, texObj);
362 texObj->DepthMode = params[0];
363 return GL_TRUE;
364 }
365 }
366 else {
367 _mesa_error(ctx, GL_INVALID_ENUM,
368 "glTexParameter(GL_DEPTH_TEXTURE_MODE_ARB)");
369 }
370 return GL_FALSE;
371
372 #ifdef FEATURE_OES_draw_texture
373 case GL_TEXTURE_CROP_RECT_OES:
374 texObj->CropRect[0] = params[0];
375 texObj->CropRect[1] = params[1];
376 texObj->CropRect[2] = params[2];
377 texObj->CropRect[3] = params[3];
378 return GL_TRUE;
379 #endif
380
381 case GL_TEXTURE_SWIZZLE_R_EXT:
382 case GL_TEXTURE_SWIZZLE_G_EXT:
383 case GL_TEXTURE_SWIZZLE_B_EXT:
384 case GL_TEXTURE_SWIZZLE_A_EXT:
385 if (ctx->Extensions.EXT_texture_swizzle) {
386 const GLuint comp = pname - GL_TEXTURE_SWIZZLE_R_EXT;
387 const GLint swz = comp_to_swizzle(params[0]);
388 if (swz < 0) {
389 _mesa_error(ctx, GL_INVALID_OPERATION,
390 "glTexParameter(swizzle 0x%x)", params[0]);
391 return GL_FALSE;
392 }
393 ASSERT(comp < 4);
394 if (swz >= 0) {
395 flush(ctx, texObj);
396 texObj->Swizzle[comp] = params[0];
397 set_swizzle_component(&texObj->_Swizzle, comp, swz);
398 return GL_TRUE;
399 }
400 }
401 _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(pname=0x%x)", pname);
402 return GL_FALSE;
403
404 case GL_TEXTURE_SWIZZLE_RGBA_EXT:
405 if (ctx->Extensions.EXT_texture_swizzle) {
406 GLuint comp;
407 flush(ctx, texObj);
408 for (comp = 0; comp < 4; comp++) {
409 const GLint swz = comp_to_swizzle(params[comp]);
410 if (swz >= 0) {
411 texObj->Swizzle[comp] = params[comp];
412 set_swizzle_component(&texObj->_Swizzle, comp, swz);
413 }
414 else {
415 _mesa_error(ctx, GL_INVALID_OPERATION,
416 "glTexParameter(swizzle 0x%x)", params[comp]);
417 return GL_FALSE;
418 }
419 }
420 return GL_TRUE;
421 }
422 _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(pname=0x%x)", pname);
423 return GL_FALSE;
424
425 default:
426 _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(pname=0x%x)", pname);
427 }
428 return GL_FALSE;
429 }
430
431
432 /**
433 * Set a float-valued texture parameter
434 * \return GL_TRUE if legal AND the value changed, GL_FALSE otherwise
435 */
436 static GLboolean
437 set_tex_parameterf(GLcontext *ctx,
438 struct gl_texture_object *texObj,
439 GLenum pname, const GLfloat *params)
440 {
441 switch (pname) {
442 case GL_TEXTURE_MIN_LOD:
443 if (texObj->MinLod == params[0])
444 return GL_FALSE;
445 flush(ctx, texObj);
446 texObj->MinLod = params[0];
447 return GL_TRUE;
448
449 case GL_TEXTURE_MAX_LOD:
450 if (texObj->MaxLod == params[0])
451 return GL_FALSE;
452 flush(ctx, texObj);
453 texObj->MaxLod = params[0];
454 return GL_TRUE;
455
456 case GL_TEXTURE_PRIORITY:
457 flush(ctx, texObj);
458 texObj->Priority = CLAMP(params[0], 0.0F, 1.0F);
459 return GL_TRUE;
460
461 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
462 if (ctx->Extensions.EXT_texture_filter_anisotropic) {
463 if (texObj->MaxAnisotropy == params[0])
464 return GL_FALSE;
465 if (params[0] < 1.0) {
466 _mesa_error(ctx, GL_INVALID_VALUE, "glTexParameter(param)" );
467 return GL_FALSE;
468 }
469 flush(ctx, texObj);
470 /* clamp to max, that's what NVIDIA does */
471 texObj->MaxAnisotropy = MIN2(params[0],
472 ctx->Const.MaxTextureMaxAnisotropy);
473 return GL_TRUE;
474 }
475 else {
476 static GLuint count = 0;
477 if (count++ < 10)
478 _mesa_error(ctx, GL_INVALID_ENUM,
479 "glTexParameter(pname=GL_TEXTURE_MAX_ANISOTROPY_EXT)");
480 }
481 return GL_FALSE;
482
483 case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
484 if (ctx->Extensions.ARB_shadow_ambient) {
485 if (texObj->CompareFailValue != params[0]) {
486 flush(ctx, texObj);
487 texObj->CompareFailValue = CLAMP(params[0], 0.0F, 1.0F);
488 return GL_TRUE;
489 }
490 }
491 else {
492 _mesa_error(ctx, GL_INVALID_ENUM,
493 "glTexParameter(pname=GL_TEXTURE_COMPARE_FAIL_VALUE_ARB)");
494 }
495 return GL_FALSE;
496
497 case GL_TEXTURE_LOD_BIAS:
498 /* NOTE: this is really part of OpenGL 1.4, not EXT_texture_lod_bias */
499 if (ctx->Extensions.EXT_texture_lod_bias) {
500 if (texObj->LodBias != params[0]) {
501 flush(ctx, texObj);
502 texObj->LodBias = params[0];
503 return GL_TRUE;
504 }
505 return GL_FALSE;
506 }
507 break;
508
509 case GL_TEXTURE_BORDER_COLOR:
510 flush(ctx, texObj);
511 texObj->BorderColor[RCOMP] = params[0];
512 texObj->BorderColor[GCOMP] = params[1];
513 texObj->BorderColor[BCOMP] = params[2];
514 texObj->BorderColor[ACOMP] = params[3];
515 return GL_TRUE;
516
517 default:
518 _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(pname=0x%x)", pname);
519 }
520 return GL_FALSE;
521 }
522
523
524 void GLAPIENTRY
525 _mesa_TexParameterf(GLenum target, GLenum pname, GLfloat param)
526 {
527 GLboolean need_update;
528 struct gl_texture_object *texObj;
529 GET_CURRENT_CONTEXT(ctx);
530 ASSERT_OUTSIDE_BEGIN_END(ctx);
531
532 texObj = get_texobj(ctx, target);
533 if (!texObj)
534 return;
535
536 switch (pname) {
537 case GL_TEXTURE_MIN_FILTER:
538 case GL_TEXTURE_MAG_FILTER:
539 case GL_TEXTURE_WRAP_S:
540 case GL_TEXTURE_WRAP_T:
541 case GL_TEXTURE_WRAP_R:
542 case GL_TEXTURE_BASE_LEVEL:
543 case GL_TEXTURE_MAX_LEVEL:
544 case GL_GENERATE_MIPMAP_SGIS:
545 case GL_TEXTURE_COMPARE_MODE_ARB:
546 case GL_TEXTURE_COMPARE_FUNC_ARB:
547 case GL_DEPTH_TEXTURE_MODE_ARB:
548 {
549 /* convert float param to int */
550 GLint p[4];
551 p[0] = (GLint) param;
552 p[1] = p[2] = p[3] = 0;
553 need_update = set_tex_parameteri(ctx, texObj, pname, p);
554 }
555 break;
556 default:
557 {
558 /* this will generate an error if pname is illegal */
559 GLfloat p[4];
560 p[0] = param;
561 p[1] = p[2] = p[3] = 0.0F;
562 need_update = set_tex_parameterf(ctx, texObj, pname, p);
563 }
564 }
565
566 if (ctx->Driver.TexParameter && need_update) {
567 ctx->Driver.TexParameter(ctx, target, texObj, pname, &param);
568 }
569 }
570
571
572 void GLAPIENTRY
573 _mesa_TexParameterfv(GLenum target, GLenum pname, const GLfloat *params)
574 {
575 GLboolean need_update;
576 struct gl_texture_object *texObj;
577 GET_CURRENT_CONTEXT(ctx);
578 ASSERT_OUTSIDE_BEGIN_END(ctx);
579
580 texObj = get_texobj(ctx, target);
581 if (!texObj)
582 return;
583
584 switch (pname) {
585 case GL_TEXTURE_MIN_FILTER:
586 case GL_TEXTURE_MAG_FILTER:
587 case GL_TEXTURE_WRAP_S:
588 case GL_TEXTURE_WRAP_T:
589 case GL_TEXTURE_WRAP_R:
590 case GL_TEXTURE_BASE_LEVEL:
591 case GL_TEXTURE_MAX_LEVEL:
592 case GL_GENERATE_MIPMAP_SGIS:
593 case GL_TEXTURE_COMPARE_MODE_ARB:
594 case GL_TEXTURE_COMPARE_FUNC_ARB:
595 case GL_DEPTH_TEXTURE_MODE_ARB:
596 {
597 /* convert float param to int */
598 GLint p[4];
599 p[0] = (GLint) params[0];
600 p[1] = p[2] = p[3] = 0;
601 need_update = set_tex_parameteri(ctx, texObj, pname, p);
602 }
603 break;
604
605 #ifdef FEATURE_OES_draw_texture
606 case GL_TEXTURE_CROP_RECT_OES:
607 {
608 /* convert float params to int */
609 GLint iparams[4];
610 iparams[0] = (GLint) params[0];
611 iparams[1] = (GLint) params[1];
612 iparams[2] = (GLint) params[2];
613 iparams[3] = (GLint) params[3];
614 need_update = set_tex_parameteri(ctx, texObj, pname, iparams);
615 }
616 break;
617 #endif
618
619 default:
620 /* this will generate an error if pname is illegal */
621 need_update = set_tex_parameterf(ctx, texObj, pname, params);
622 }
623
624 if (ctx->Driver.TexParameter && need_update) {
625 ctx->Driver.TexParameter(ctx, target, texObj, pname, params);
626 }
627 }
628
629
630 void GLAPIENTRY
631 _mesa_TexParameteri(GLenum target, GLenum pname, GLint param)
632 {
633 GLboolean need_update;
634 struct gl_texture_object *texObj;
635 GET_CURRENT_CONTEXT(ctx);
636 ASSERT_OUTSIDE_BEGIN_END(ctx);
637
638 texObj = get_texobj(ctx, target);
639 if (!texObj)
640 return;
641
642 switch (pname) {
643 case GL_TEXTURE_MIN_LOD:
644 case GL_TEXTURE_MAX_LOD:
645 case GL_TEXTURE_PRIORITY:
646 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
647 case GL_TEXTURE_LOD_BIAS:
648 case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
649 {
650 GLfloat fparam[4];
651 fparam[0] = (GLfloat) param;
652 fparam[1] = fparam[2] = fparam[3] = 0.0F;
653 /* convert int param to float */
654 need_update = set_tex_parameterf(ctx, texObj, pname, fparam);
655 }
656 break;
657 default:
658 /* this will generate an error if pname is illegal */
659 {
660 GLint iparam[4];
661 iparam[0] = param;
662 iparam[1] = iparam[2] = iparam[3] = 0;
663 need_update = set_tex_parameteri(ctx, texObj, pname, iparam);
664 }
665 }
666
667 if (ctx->Driver.TexParameter && need_update) {
668 GLfloat fparam = (GLfloat) param;
669 ctx->Driver.TexParameter(ctx, target, texObj, pname, &fparam);
670 }
671 }
672
673
674 void GLAPIENTRY
675 _mesa_TexParameteriv(GLenum target, GLenum pname, const GLint *params)
676 {
677 GLboolean need_update;
678 struct gl_texture_object *texObj;
679 GET_CURRENT_CONTEXT(ctx);
680 ASSERT_OUTSIDE_BEGIN_END(ctx);
681
682 texObj = get_texobj(ctx, target);
683 if (!texObj)
684 return;
685
686 switch (pname) {
687 case GL_TEXTURE_BORDER_COLOR:
688 {
689 /* convert int params to float */
690 GLfloat fparams[4];
691 fparams[0] = INT_TO_FLOAT(params[0]);
692 fparams[1] = INT_TO_FLOAT(params[1]);
693 fparams[2] = INT_TO_FLOAT(params[2]);
694 fparams[3] = INT_TO_FLOAT(params[3]);
695 need_update = set_tex_parameterf(ctx, texObj, pname, fparams);
696 }
697 break;
698 case GL_TEXTURE_MIN_LOD:
699 case GL_TEXTURE_MAX_LOD:
700 case GL_TEXTURE_PRIORITY:
701 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
702 case GL_TEXTURE_LOD_BIAS:
703 case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
704 {
705 /* convert int param to float */
706 GLfloat fparams[4];
707 fparams[0] = (GLfloat) params[0];
708 fparams[1] = fparams[2] = fparams[3] = 0.0F;
709 need_update = set_tex_parameterf(ctx, texObj, pname, fparams);
710 }
711 break;
712 default:
713 /* this will generate an error if pname is illegal */
714 need_update = set_tex_parameteri(ctx, texObj, pname, params);
715 }
716
717 if (ctx->Driver.TexParameter && need_update) {
718 GLfloat fparams[4];
719 fparams[0] = INT_TO_FLOAT(params[0]);
720 if (pname == GL_TEXTURE_BORDER_COLOR ||
721 pname == GL_TEXTURE_CROP_RECT_OES) {
722 fparams[1] = INT_TO_FLOAT(params[1]);
723 fparams[2] = INT_TO_FLOAT(params[2]);
724 fparams[3] = INT_TO_FLOAT(params[3]);
725 }
726 ctx->Driver.TexParameter(ctx, target, texObj, pname, fparams);
727 }
728 }
729
730
731 void GLAPIENTRY
732 _mesa_GetTexLevelParameterfv( GLenum target, GLint level,
733 GLenum pname, GLfloat *params )
734 {
735 GLint iparam;
736 _mesa_GetTexLevelParameteriv( target, level, pname, &iparam );
737 *params = (GLfloat) iparam;
738 }
739
740
741 void GLAPIENTRY
742 _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
743 GLenum pname, GLint *params )
744 {
745 const struct gl_texture_unit *texUnit;
746 struct gl_texture_object *texObj;
747 const struct gl_texture_image *img = NULL;
748 GLboolean isProxy;
749 GLint maxLevels;
750 gl_format texFormat;
751 GET_CURRENT_CONTEXT(ctx);
752 ASSERT_OUTSIDE_BEGIN_END(ctx);
753
754 if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureImageUnits) {
755 _mesa_error(ctx, GL_INVALID_OPERATION,
756 "glGetTexLevelParameteriv(current unit)");
757 return;
758 }
759
760 texUnit = _mesa_get_current_tex_unit(ctx);
761
762 /* this will catch bad target values */
763 maxLevels = _mesa_max_texture_levels(ctx, target);
764 if (maxLevels == 0) {
765 _mesa_error(ctx, GL_INVALID_ENUM,
766 "glGetTexLevelParameter[if]v(target=0x%x)", target);
767 return;
768 }
769
770 if (level < 0 || level >= maxLevels) {
771 _mesa_error( ctx, GL_INVALID_VALUE, "glGetTexLevelParameter[if]v" );
772 return;
773 }
774
775 texObj = _mesa_select_tex_object(ctx, texUnit, target);
776 _mesa_lock_texture(ctx, texObj);
777
778 img = _mesa_select_tex_image(ctx, texObj, target, level);
779 if (!img || !img->TexFormat) {
780 /* undefined texture image */
781 if (pname == GL_TEXTURE_COMPONENTS)
782 *params = 1;
783 else
784 *params = 0;
785 goto out;
786 }
787
788 texFormat = img->TexFormat;
789
790 isProxy = _mesa_is_proxy_texture(target);
791
792 switch (pname) {
793 case GL_TEXTURE_WIDTH:
794 *params = img->Width;
795 break;
796 case GL_TEXTURE_HEIGHT:
797 *params = img->Height;
798 break;
799 case GL_TEXTURE_DEPTH:
800 *params = img->Depth;
801 break;
802 case GL_TEXTURE_INTERNAL_FORMAT:
803 if (_mesa_is_format_compressed(img->TexFormat)) {
804 /* need to return the actual compressed format */
805 *params = _mesa_compressed_format_to_glenum(ctx, img->TexFormat);
806 }
807 else {
808 /* return the user's requested internal format */
809 *params = img->InternalFormat;
810 }
811 break;
812 case GL_TEXTURE_BORDER:
813 *params = img->Border;
814 break;
815 case GL_TEXTURE_RED_SIZE:
816 case GL_TEXTURE_GREEN_SIZE:
817 case GL_TEXTURE_BLUE_SIZE:
818 if (img->_BaseFormat == GL_RGB || img->_BaseFormat == GL_RGBA)
819 *params = _mesa_get_format_bits(texFormat, pname);
820 else
821 *params = 0;
822 break;
823 case GL_TEXTURE_ALPHA_SIZE:
824 if (img->_BaseFormat == GL_ALPHA ||
825 img->_BaseFormat == GL_LUMINANCE_ALPHA ||
826 img->_BaseFormat == GL_RGBA)
827 *params = _mesa_get_format_bits(texFormat, pname);
828 else
829 *params = 0;
830 break;
831 case GL_TEXTURE_INTENSITY_SIZE:
832 if (img->_BaseFormat != GL_INTENSITY)
833 *params = 0;
834 else {
835 *params = _mesa_get_format_bits(texFormat, pname);
836 if (*params == 0) {
837 /* intensity probably stored as rgb texture */
838 *params = MIN2(_mesa_get_format_bits(texFormat, GL_TEXTURE_RED_SIZE),
839 _mesa_get_format_bits(texFormat, GL_TEXTURE_GREEN_SIZE));
840 }
841 }
842 break;
843 case GL_TEXTURE_LUMINANCE_SIZE:
844 if (img->_BaseFormat != GL_LUMINANCE &&
845 img->_BaseFormat != GL_LUMINANCE_ALPHA)
846 *params = 0;
847 else {
848 *params = _mesa_get_format_bits(texFormat, pname);
849 if (*params == 0) {
850 /* luminance probably stored as rgb texture */
851 *params = MIN2(_mesa_get_format_bits(texFormat, GL_TEXTURE_RED_SIZE),
852 _mesa_get_format_bits(texFormat, GL_TEXTURE_GREEN_SIZE));
853 }
854 }
855 break;
856 case GL_TEXTURE_INDEX_SIZE_EXT:
857 if (img->_BaseFormat == GL_COLOR_INDEX)
858 *params = _mesa_get_format_bits(texFormat, pname);
859 else
860 *params = 0;
861 break;
862 case GL_TEXTURE_DEPTH_SIZE_ARB:
863 if (ctx->Extensions.ARB_depth_texture)
864 *params = _mesa_get_format_bits(texFormat, pname);
865 else
866 _mesa_error(ctx, GL_INVALID_ENUM,
867 "glGetTexLevelParameter[if]v(pname)");
868 break;
869 case GL_TEXTURE_STENCIL_SIZE_EXT:
870 if (ctx->Extensions.EXT_packed_depth_stencil ||
871 ctx->Extensions.ARB_framebuffer_object) {
872 *params = _mesa_get_format_bits(texFormat, pname);
873 }
874 else {
875 _mesa_error(ctx, GL_INVALID_ENUM,
876 "glGetTexLevelParameter[if]v(pname)");
877 }
878 break;
879
880 /* GL_ARB_texture_compression */
881 case GL_TEXTURE_COMPRESSED_IMAGE_SIZE:
882 if (_mesa_is_format_compressed(img->TexFormat) && !isProxy) {
883 *params = _mesa_format_image_size(texFormat, img->Width,
884 img->Height, img->Depth);
885 }
886 else {
887 _mesa_error(ctx, GL_INVALID_OPERATION,
888 "glGetTexLevelParameter[if]v(pname)");
889 }
890 break;
891 case GL_TEXTURE_COMPRESSED:
892 *params = (GLint) _mesa_is_format_compressed(img->TexFormat);
893 break;
894
895 /* GL_ARB_texture_float */
896 case GL_TEXTURE_RED_TYPE_ARB:
897 if (ctx->Extensions.ARB_texture_float) {
898 *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_RED_SIZE) ?
899 _mesa_get_format_datatype(texFormat) : GL_NONE;
900 }
901 else {
902 _mesa_error(ctx, GL_INVALID_ENUM,
903 "glGetTexLevelParameter[if]v(pname)");
904 }
905 break;
906 case GL_TEXTURE_GREEN_TYPE_ARB:
907 if (ctx->Extensions.ARB_texture_float) {
908 *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_GREEN_SIZE) ?
909 _mesa_get_format_datatype(texFormat) : GL_NONE;
910 }
911 else {
912 _mesa_error(ctx, GL_INVALID_ENUM,
913 "glGetTexLevelParameter[if]v(pname)");
914 }
915 break;
916 case GL_TEXTURE_BLUE_TYPE_ARB:
917 if (ctx->Extensions.ARB_texture_float) {
918 *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_BLUE_SIZE) ?
919 _mesa_get_format_datatype(texFormat) : GL_NONE;
920 }
921 else {
922 _mesa_error(ctx, GL_INVALID_ENUM,
923 "glGetTexLevelParameter[if]v(pname)");
924 }
925 break;
926 case GL_TEXTURE_ALPHA_TYPE_ARB:
927 if (ctx->Extensions.ARB_texture_float) {
928 *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_ALPHA_SIZE) ?
929 _mesa_get_format_datatype(texFormat) : GL_NONE;
930 }
931 else {
932 _mesa_error(ctx, GL_INVALID_ENUM,
933 "glGetTexLevelParameter[if]v(pname)");
934 }
935 break;
936 case GL_TEXTURE_LUMINANCE_TYPE_ARB:
937 if (ctx->Extensions.ARB_texture_float) {
938 *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_LUMINANCE_SIZE) ?
939 _mesa_get_format_datatype(texFormat) : GL_NONE;
940 }
941 else {
942 _mesa_error(ctx, GL_INVALID_ENUM,
943 "glGetTexLevelParameter[if]v(pname)");
944 }
945 break;
946 case GL_TEXTURE_INTENSITY_TYPE_ARB:
947 if (ctx->Extensions.ARB_texture_float) {
948 *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_INTENSITY_SIZE) ?
949 _mesa_get_format_datatype(texFormat) : GL_NONE;
950 }
951 else {
952 _mesa_error(ctx, GL_INVALID_ENUM,
953 "glGetTexLevelParameter[if]v(pname)");
954 }
955 break;
956 case GL_TEXTURE_DEPTH_TYPE_ARB:
957 if (ctx->Extensions.ARB_texture_float) {
958 *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_DEPTH_SIZE) ?
959 _mesa_get_format_datatype(texFormat) : GL_NONE;
960 }
961 else {
962 _mesa_error(ctx, GL_INVALID_ENUM,
963 "glGetTexLevelParameter[if]v(pname)");
964 }
965 break;
966
967 default:
968 _mesa_error(ctx, GL_INVALID_ENUM,
969 "glGetTexLevelParameter[if]v(pname)");
970 }
971
972 out:
973 _mesa_unlock_texture(ctx, texObj);
974 }
975
976
977
978 void GLAPIENTRY
979 _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params )
980 {
981 struct gl_texture_unit *texUnit;
982 struct gl_texture_object *obj;
983 GLboolean error = GL_FALSE;
984 GET_CURRENT_CONTEXT(ctx);
985 ASSERT_OUTSIDE_BEGIN_END(ctx);
986
987 if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureImageUnits) {
988 _mesa_error(ctx, GL_INVALID_OPERATION,
989 "glGetTexParameterfv(current unit)");
990 return;
991 }
992
993 texUnit = _mesa_get_current_tex_unit(ctx);
994
995 obj = _mesa_select_tex_object(ctx, texUnit, target);
996 if (!obj) {
997 _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameterfv(target)");
998 return;
999 }
1000
1001 _mesa_lock_texture(ctx, obj);
1002 switch (pname) {
1003 case GL_TEXTURE_MAG_FILTER:
1004 *params = ENUM_TO_FLOAT(obj->MagFilter);
1005 break;
1006 case GL_TEXTURE_MIN_FILTER:
1007 *params = ENUM_TO_FLOAT(obj->MinFilter);
1008 break;
1009 case GL_TEXTURE_WRAP_S:
1010 *params = ENUM_TO_FLOAT(obj->WrapS);
1011 break;
1012 case GL_TEXTURE_WRAP_T:
1013 *params = ENUM_TO_FLOAT(obj->WrapT);
1014 break;
1015 case GL_TEXTURE_WRAP_R:
1016 *params = ENUM_TO_FLOAT(obj->WrapR);
1017 break;
1018 case GL_TEXTURE_BORDER_COLOR:
1019 params[0] = CLAMP(obj->BorderColor[0], 0.0F, 1.0F);
1020 params[1] = CLAMP(obj->BorderColor[1], 0.0F, 1.0F);
1021 params[2] = CLAMP(obj->BorderColor[2], 0.0F, 1.0F);
1022 params[3] = CLAMP(obj->BorderColor[3], 0.0F, 1.0F);
1023 break;
1024 case GL_TEXTURE_RESIDENT:
1025 {
1026 GLboolean resident;
1027 if (ctx->Driver.IsTextureResident)
1028 resident = ctx->Driver.IsTextureResident(ctx, obj);
1029 else
1030 resident = GL_TRUE;
1031 *params = ENUM_TO_FLOAT(resident);
1032 }
1033 break;
1034 case GL_TEXTURE_PRIORITY:
1035 *params = obj->Priority;
1036 break;
1037 case GL_TEXTURE_MIN_LOD:
1038 *params = obj->MinLod;
1039 break;
1040 case GL_TEXTURE_MAX_LOD:
1041 *params = obj->MaxLod;
1042 break;
1043 case GL_TEXTURE_BASE_LEVEL:
1044 *params = (GLfloat) obj->BaseLevel;
1045 break;
1046 case GL_TEXTURE_MAX_LEVEL:
1047 *params = (GLfloat) obj->MaxLevel;
1048 break;
1049 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
1050 if (ctx->Extensions.EXT_texture_filter_anisotropic) {
1051 *params = obj->MaxAnisotropy;
1052 }
1053 else
1054 error = GL_TRUE;
1055 break;
1056 case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
1057 if (ctx->Extensions.ARB_shadow_ambient) {
1058 *params = obj->CompareFailValue;
1059 }
1060 else
1061 error = GL_TRUE;
1062 break;
1063 case GL_GENERATE_MIPMAP_SGIS:
1064 if (ctx->Extensions.SGIS_generate_mipmap) {
1065 *params = (GLfloat) obj->GenerateMipmap;
1066 }
1067 else
1068 error = GL_TRUE;
1069 break;
1070 case GL_TEXTURE_COMPARE_MODE_ARB:
1071 if (ctx->Extensions.ARB_shadow) {
1072 *params = (GLfloat) obj->CompareMode;
1073 }
1074 else
1075 error = GL_TRUE;
1076 break;
1077 case GL_TEXTURE_COMPARE_FUNC_ARB:
1078 if (ctx->Extensions.ARB_shadow) {
1079 *params = (GLfloat) obj->CompareFunc;
1080 }
1081 else
1082 error = GL_TRUE;
1083 break;
1084 case GL_DEPTH_TEXTURE_MODE_ARB:
1085 if (ctx->Extensions.ARB_depth_texture) {
1086 *params = (GLfloat) obj->DepthMode;
1087 }
1088 else
1089 error = GL_TRUE;
1090 break;
1091 case GL_TEXTURE_LOD_BIAS:
1092 if (ctx->Extensions.EXT_texture_lod_bias) {
1093 *params = obj->LodBias;
1094 }
1095 else
1096 error = GL_TRUE;
1097 break;
1098 #ifdef FEATURE_OES_draw_texture
1099 case GL_TEXTURE_CROP_RECT_OES:
1100 params[0] = obj->CropRect[0];
1101 params[1] = obj->CropRect[1];
1102 params[2] = obj->CropRect[2];
1103 params[3] = obj->CropRect[3];
1104 break;
1105 #endif
1106
1107 case GL_TEXTURE_SWIZZLE_R_EXT:
1108 case GL_TEXTURE_SWIZZLE_G_EXT:
1109 case GL_TEXTURE_SWIZZLE_B_EXT:
1110 case GL_TEXTURE_SWIZZLE_A_EXT:
1111 if (ctx->Extensions.EXT_texture_swizzle) {
1112 GLuint comp = pname - GL_TEXTURE_SWIZZLE_R_EXT;
1113 *params = (GLfloat) obj->Swizzle[comp];
1114 }
1115 else {
1116 error = GL_TRUE;
1117 }
1118 break;
1119
1120 case GL_TEXTURE_SWIZZLE_RGBA_EXT:
1121 if (ctx->Extensions.EXT_texture_swizzle) {
1122 GLuint comp;
1123 for (comp = 0; comp < 4; comp++) {
1124 params[comp] = (GLfloat) obj->Swizzle[comp];
1125 }
1126 }
1127 else {
1128 error = GL_TRUE;
1129 }
1130 break;
1131
1132 default:
1133 error = GL_TRUE;
1134 break;
1135 }
1136
1137 if (error)
1138 _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameterfv(pname=0x%x)",
1139 pname);
1140
1141 _mesa_unlock_texture(ctx, obj);
1142 }
1143
1144
1145 void GLAPIENTRY
1146 _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params )
1147 {
1148 struct gl_texture_unit *texUnit;
1149 struct gl_texture_object *obj;
1150 GLboolean error = GL_FALSE;
1151 GET_CURRENT_CONTEXT(ctx);
1152 ASSERT_OUTSIDE_BEGIN_END(ctx);
1153
1154 if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureImageUnits) {
1155 _mesa_error(ctx, GL_INVALID_OPERATION,
1156 "glGetTexParameteriv(current unit)");
1157 return;
1158 }
1159
1160 texUnit = _mesa_get_current_tex_unit(ctx);
1161
1162 obj = _mesa_select_tex_object(ctx, texUnit, target);
1163 if (!obj) {
1164 _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameteriv(target)");
1165 return;
1166 }
1167
1168 _mesa_lock_texture(ctx, obj);
1169 switch (pname) {
1170 case GL_TEXTURE_MAG_FILTER:
1171 *params = (GLint) obj->MagFilter;
1172 break;;
1173 case GL_TEXTURE_MIN_FILTER:
1174 *params = (GLint) obj->MinFilter;
1175 break;;
1176 case GL_TEXTURE_WRAP_S:
1177 *params = (GLint) obj->WrapS;
1178 break;;
1179 case GL_TEXTURE_WRAP_T:
1180 *params = (GLint) obj->WrapT;
1181 break;;
1182 case GL_TEXTURE_WRAP_R:
1183 *params = (GLint) obj->WrapR;
1184 break;;
1185 case GL_TEXTURE_BORDER_COLOR:
1186 {
1187 GLfloat b[4];
1188 b[0] = CLAMP(obj->BorderColor[0], 0.0F, 1.0F);
1189 b[1] = CLAMP(obj->BorderColor[1], 0.0F, 1.0F);
1190 b[2] = CLAMP(obj->BorderColor[2], 0.0F, 1.0F);
1191 b[3] = CLAMP(obj->BorderColor[3], 0.0F, 1.0F);
1192 params[0] = FLOAT_TO_INT(b[0]);
1193 params[1] = FLOAT_TO_INT(b[1]);
1194 params[2] = FLOAT_TO_INT(b[2]);
1195 params[3] = FLOAT_TO_INT(b[3]);
1196 }
1197 break;;
1198 case GL_TEXTURE_RESIDENT:
1199 {
1200 GLboolean resident;
1201 if (ctx->Driver.IsTextureResident)
1202 resident = ctx->Driver.IsTextureResident(ctx, obj);
1203 else
1204 resident = GL_TRUE;
1205 *params = (GLint) resident;
1206 }
1207 break;;
1208 case GL_TEXTURE_PRIORITY:
1209 *params = FLOAT_TO_INT(obj->Priority);
1210 break;;
1211 case GL_TEXTURE_MIN_LOD:
1212 *params = (GLint) obj->MinLod;
1213 break;;
1214 case GL_TEXTURE_MAX_LOD:
1215 *params = (GLint) obj->MaxLod;
1216 break;;
1217 case GL_TEXTURE_BASE_LEVEL:
1218 *params = obj->BaseLevel;
1219 break;;
1220 case GL_TEXTURE_MAX_LEVEL:
1221 *params = obj->MaxLevel;
1222 break;;
1223 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
1224 if (ctx->Extensions.EXT_texture_filter_anisotropic) {
1225 *params = (GLint) obj->MaxAnisotropy;
1226 }
1227 else {
1228 error = GL_TRUE;
1229 }
1230 break;
1231 case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
1232 if (ctx->Extensions.ARB_shadow_ambient) {
1233 *params = (GLint) FLOAT_TO_INT(obj->CompareFailValue);
1234 }
1235 else {
1236 error = GL_TRUE;
1237 }
1238 break;
1239 case GL_GENERATE_MIPMAP_SGIS:
1240 if (ctx->Extensions.SGIS_generate_mipmap) {
1241 *params = (GLint) obj->GenerateMipmap;
1242 }
1243 else {
1244 error = GL_TRUE;
1245 }
1246 break;
1247 case GL_TEXTURE_COMPARE_MODE_ARB:
1248 if (ctx->Extensions.ARB_shadow) {
1249 *params = (GLint) obj->CompareMode;
1250 }
1251 else {
1252 error = GL_TRUE;
1253 }
1254 break;
1255 case GL_TEXTURE_COMPARE_FUNC_ARB:
1256 if (ctx->Extensions.ARB_shadow) {
1257 *params = (GLint) obj->CompareFunc;
1258 }
1259 else {
1260 error = GL_TRUE;
1261 }
1262 break;
1263 case GL_DEPTH_TEXTURE_MODE_ARB:
1264 if (ctx->Extensions.ARB_depth_texture) {
1265 *params = (GLint) obj->DepthMode;
1266 }
1267 else {
1268 error = GL_TRUE;
1269 }
1270 break;
1271 case GL_TEXTURE_LOD_BIAS:
1272 if (ctx->Extensions.EXT_texture_lod_bias) {
1273 *params = (GLint) obj->LodBias;
1274 }
1275 else {
1276 error = GL_TRUE;
1277 }
1278 break;
1279 #ifdef FEATURE_OES_draw_texture
1280 case GL_TEXTURE_CROP_RECT_OES:
1281 params[0] = obj->CropRect[0];
1282 params[1] = obj->CropRect[1];
1283 params[2] = obj->CropRect[2];
1284 params[3] = obj->CropRect[3];
1285 break;
1286 #endif
1287 case GL_TEXTURE_SWIZZLE_R_EXT:
1288 case GL_TEXTURE_SWIZZLE_G_EXT:
1289 case GL_TEXTURE_SWIZZLE_B_EXT:
1290 case GL_TEXTURE_SWIZZLE_A_EXT:
1291 if (ctx->Extensions.EXT_texture_swizzle) {
1292 GLuint comp = pname - GL_TEXTURE_SWIZZLE_R_EXT;
1293 *params = obj->Swizzle[comp];
1294 }
1295 else {
1296 error = GL_TRUE;
1297 }
1298 break;
1299
1300 case GL_TEXTURE_SWIZZLE_RGBA_EXT:
1301 if (ctx->Extensions.EXT_texture_swizzle) {
1302 COPY_4V(params, obj->Swizzle);
1303 }
1304 else {
1305 error = GL_TRUE;
1306 }
1307 break;
1308
1309 default:
1310 ; /* silence warnings */
1311 }
1312
1313 if (error)
1314 _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameteriv(pname=0x%x)",
1315 pname);
1316
1317 _mesa_unlock_texture(ctx, obj);
1318 }