mesa: s/uint/GLuint/ to fix MSVC error
[mesa.git] / src / mesa / main / textureview.c
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 2013 LunarG, Inc.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
23 *
24 * Authors:
25 * Courtney Goeltzenleuchter <courtney@lunarg.com>
26 */
27
28
29 /**
30 * \file textureview.c
31 * GL_ARB_texture_view functions
32 */
33
34 #include "glheader.h"
35 #include "context.h"
36 #include "enums.h"
37 #include "imports.h"
38 #include "macros.h"
39 #include "teximage.h"
40 #include "texobj.h"
41 #include "mipmap.h"
42 #include "texstorage.h"
43 #include "textureview.h"
44 #include "stdbool.h"
45 #include "mtypes.h"
46
47 /* Table 3.X.2 (Compatible internal formats for TextureView)
48 ---------------------------------------------------------------------------
49 | Class | Internal formats |
50 ---------------------------------------------------------------------------
51 | VIEW_CLASS_128_BITS | RGBA32F, RGBA32UI, RGBA32I |
52 ---------------------------------------------------------------------------
53 | VIEW_CLASS_96_BITS | RGB32F, RGB32UI, RGB32I |
54 ---------------------------------------------------------------------------
55 | VIEW_CLASS_64_BITS | RGBA16F, RG32F, RGBA16UI, RG32UI, RGBA16I, |
56 | | RG32I, RGBA16, RGBA16_SNORM |
57 ---------------------------------------------------------------------------
58 | VIEW_CLASS_48_BITS | RGB16, RGB16_SNORM, RGB16F, RGB16UI, RGB16I |
59 ---------------------------------------------------------------------------
60 | VIEW_CLASS_32_BITS | RG16F, R11F_G11F_B10F, R32F, |
61 | | RGB10_A2UI, RGBA8UI, RG16UI, R32UI, |
62 | | RGBA8I, RG16I, R32I, RGB10_A2, RGBA8, RG16, |
63 | | RGBA8_SNORM, RG16_SNORM, SRGB8_ALPHA8, RGB9_E5 |
64 ---------------------------------------------------------------------------
65 | VIEW_CLASS_24_BITS | RGB8, RGB8_SNORM, SRGB8, RGB8UI, RGB8I |
66 ---------------------------------------------------------------------------
67 | VIEW_CLASS_16_BITS | R16F, RG8UI, R16UI, RG8I, R16I, RG8, R16, |
68 | | RG8_SNORM, R16_SNORM |
69 ---------------------------------------------------------------------------
70 | VIEW_CLASS_8_BITS | R8UI, R8I, R8, R8_SNORM |
71 ---------------------------------------------------------------------------
72 | VIEW_CLASS_RGTC1_RED | COMPRESSED_RED_RGTC1, |
73 | | COMPRESSED_SIGNED_RED_RGTC1 |
74 ---------------------------------------------------------------------------
75 | VIEW_CLASS_RGTC2_RG | COMPRESSED_RG_RGTC2, |
76 | | COMPRESSED_SIGNED_RG_RGTC2 |
77 ---------------------------------------------------------------------------
78 | VIEW_CLASS_BPTC_UNORM | COMPRESSED_RGBA_BPTC_UNORM, |
79 | | COMPRESSED_SRGB_ALPHA_BPTC_UNORM |
80 ---------------------------------------------------------------------------
81 | VIEW_CLASS_BPTC_FLOAT | COMPRESSED_RGB_BPTC_SIGNED_FLOAT, |
82 | | COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT |
83 ---------------------------------------------------------------------------
84 */
85 struct internal_format_class_info {
86 GLenum view_class;
87 GLenum internal_format;
88 };
89 static const struct internal_format_class_info compatible_internal_formats[] = {
90 {GL_VIEW_CLASS_128_BITS, GL_RGBA32F},
91 {GL_VIEW_CLASS_128_BITS, GL_RGBA32UI},
92 {GL_VIEW_CLASS_128_BITS, GL_RGBA32I},
93 {GL_VIEW_CLASS_96_BITS, GL_RGB32F},
94 {GL_VIEW_CLASS_96_BITS, GL_RGB32UI},
95 {GL_VIEW_CLASS_96_BITS, GL_RGB32I},
96 {GL_VIEW_CLASS_64_BITS, GL_RGBA16F},
97 {GL_VIEW_CLASS_64_BITS, GL_RG32F},
98 {GL_VIEW_CLASS_64_BITS, GL_RGBA16UI},
99 {GL_VIEW_CLASS_64_BITS, GL_RG32UI},
100 {GL_VIEW_CLASS_64_BITS, GL_RGBA16I},
101 {GL_VIEW_CLASS_64_BITS, GL_RG32I},
102 {GL_VIEW_CLASS_64_BITS, GL_RGBA16},
103 {GL_VIEW_CLASS_64_BITS, GL_RGBA16_SNORM},
104 {GL_VIEW_CLASS_48_BITS, GL_RGB16},
105 {GL_VIEW_CLASS_48_BITS, GL_RGB16_SNORM},
106 {GL_VIEW_CLASS_48_BITS, GL_RGB16F},
107 {GL_VIEW_CLASS_48_BITS, GL_RGB16UI},
108 {GL_VIEW_CLASS_48_BITS, GL_RGB16I},
109 {GL_VIEW_CLASS_32_BITS, GL_RG16F},
110 {GL_VIEW_CLASS_32_BITS, GL_R11F_G11F_B10F},
111 {GL_VIEW_CLASS_32_BITS, GL_R32F},
112 {GL_VIEW_CLASS_32_BITS, GL_RGB10_A2UI},
113 {GL_VIEW_CLASS_32_BITS, GL_RGBA8UI},
114 {GL_VIEW_CLASS_32_BITS, GL_RG16UI},
115 {GL_VIEW_CLASS_32_BITS, GL_R32UI},
116 {GL_VIEW_CLASS_32_BITS, GL_RGBA8I},
117 {GL_VIEW_CLASS_32_BITS, GL_RG16I},
118 {GL_VIEW_CLASS_32_BITS, GL_R32I},
119 {GL_VIEW_CLASS_32_BITS, GL_RGB10_A2},
120 {GL_VIEW_CLASS_32_BITS, GL_RGBA8},
121 {GL_VIEW_CLASS_32_BITS, GL_RG16},
122 {GL_VIEW_CLASS_32_BITS, GL_RGBA8_SNORM},
123 {GL_VIEW_CLASS_32_BITS, GL_RG16_SNORM},
124 {GL_VIEW_CLASS_32_BITS, GL_SRGB8_ALPHA8},
125 {GL_VIEW_CLASS_32_BITS, GL_RGB9_E5},
126 {GL_VIEW_CLASS_24_BITS, GL_RGB8},
127 {GL_VIEW_CLASS_24_BITS, GL_RGB8_SNORM},
128 {GL_VIEW_CLASS_24_BITS, GL_SRGB8},
129 {GL_VIEW_CLASS_24_BITS, GL_RGB8UI},
130 {GL_VIEW_CLASS_24_BITS, GL_RGB8I},
131 {GL_VIEW_CLASS_16_BITS, GL_R16F},
132 {GL_VIEW_CLASS_16_BITS, GL_RG8UI},
133 {GL_VIEW_CLASS_16_BITS, GL_R16UI},
134 {GL_VIEW_CLASS_16_BITS, GL_RG8I},
135 {GL_VIEW_CLASS_16_BITS, GL_R16I},
136 {GL_VIEW_CLASS_16_BITS, GL_RG8},
137 {GL_VIEW_CLASS_16_BITS, GL_R16},
138 {GL_VIEW_CLASS_16_BITS, GL_RG8_SNORM},
139 {GL_VIEW_CLASS_16_BITS, GL_R16_SNORM},
140 {GL_VIEW_CLASS_8_BITS, GL_R8UI},
141 {GL_VIEW_CLASS_8_BITS, GL_R8I},
142 {GL_VIEW_CLASS_8_BITS, GL_R8},
143 {GL_VIEW_CLASS_8_BITS, GL_R8_SNORM},
144 {GL_VIEW_CLASS_RGTC1_RED, GL_COMPRESSED_RED_RGTC1},
145 {GL_VIEW_CLASS_RGTC1_RED, GL_COMPRESSED_SIGNED_RED_RGTC1},
146 {GL_VIEW_CLASS_RGTC2_RG, GL_COMPRESSED_RG_RGTC2},
147 {GL_VIEW_CLASS_RGTC2_RG, GL_COMPRESSED_SIGNED_RG_RGTC2},
148 {GL_VIEW_CLASS_BPTC_UNORM, GL_COMPRESSED_RGBA_BPTC_UNORM_ARB},
149 {GL_VIEW_CLASS_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB},
150 {GL_VIEW_CLASS_BPTC_FLOAT, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB},
151 {GL_VIEW_CLASS_BPTC_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB},
152 };
153
154 static const struct internal_format_class_info s3tc_compatible_internal_formats[] = {
155 {GL_VIEW_CLASS_S3TC_DXT1_RGB, GL_COMPRESSED_RGB_S3TC_DXT1_EXT},
156 {GL_VIEW_CLASS_S3TC_DXT1_RGB, GL_COMPRESSED_SRGB_S3TC_DXT1_EXT},
157 {GL_VIEW_CLASS_S3TC_DXT1_RGBA, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT},
158 {GL_VIEW_CLASS_S3TC_DXT1_RGBA, GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT},
159 {GL_VIEW_CLASS_S3TC_DXT3_RGBA, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT},
160 {GL_VIEW_CLASS_S3TC_DXT3_RGBA, GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT},
161 {GL_VIEW_CLASS_S3TC_DXT5_RGBA, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT},
162 {GL_VIEW_CLASS_S3TC_DXT5_RGBA, GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT},
163 };
164
165 /**
166 * Lookup format view class based on internalformat
167 * \return VIEW_CLASS if internalformat found in table, false otherwise.
168 */
169 static GLenum
170 lookup_view_class(struct gl_context *ctx, GLenum internalformat)
171 {
172 GLuint i;
173
174 for (i = 0; i < ARRAY_SIZE(compatible_internal_formats); i++) {
175 if (compatible_internal_formats[i].internal_format == internalformat)
176 return compatible_internal_formats[i].view_class;
177 }
178
179 if (ctx->Extensions.EXT_texture_compression_s3tc && ctx->Extensions.EXT_texture_sRGB) {
180 for (i = 0; i < ARRAY_SIZE(s3tc_compatible_internal_formats); i++) {
181 if (s3tc_compatible_internal_formats[i].internal_format == internalformat)
182 return s3tc_compatible_internal_formats[i].view_class;
183 }
184 }
185 return GL_FALSE;
186 }
187
188 /**
189 * Initialize new texture's gl_texture_image structures. Will not call driver
190 * to allocate new space, simply record relevant layer, face, format, etc.
191 * \return GL_FALSE if any error, GL_TRUE otherwise.
192 */
193 static GLboolean
194 initialize_texture_fields(struct gl_context *ctx,
195 GLenum target,
196 struct gl_texture_object *texObj,
197 GLint levels,
198 GLsizei width, GLsizei height, GLsizei depth,
199 GLenum internalFormat, gl_format texFormat)
200 {
201 const GLuint numFaces = _mesa_num_tex_faces(target);
202 GLint level, levelWidth = width, levelHeight = height, levelDepth = depth;
203 GLuint face;
204
205 /* Pretend we are bound to initialize the gl_texture_image structs */
206 texObj->Target = target;
207
208 /* Set up all the texture object's gl_texture_images */
209 for (level = 0; level < levels; level++) {
210 for (face = 0; face < numFaces; face++) {
211 struct gl_texture_image *texImage =
212 _mesa_get_tex_image(ctx, texObj, face, level);
213
214 if (!texImage) {
215 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexStorage");
216 return GL_FALSE;
217 }
218
219 _mesa_init_teximage_fields(ctx, texImage,
220 levelWidth, levelHeight, levelDepth,
221 0, internalFormat, texFormat);
222 }
223
224 _mesa_next_mipmap_level_size(target, 0, levelWidth, levelHeight, levelDepth,
225 &levelWidth, &levelHeight, &levelDepth);
226 }
227
228 /* "unbind" */
229 texObj->Target = 0;
230
231 return GL_TRUE;
232 }
233
234 #define RETURN_IF_SUPPORTED(t) do { \
235 if (newTarget == GL_ ## t) \
236 return true; \
237 } while (0)
238
239 /**
240 * Check for compatible target
241 * If an error is found, record it with _mesa_error()
242 * \return false if any error, true otherwise.
243 */
244 static bool
245 target_valid(struct gl_context *ctx, GLenum origTarget, GLenum newTarget)
246 {
247 /*
248 * From ARB_texture_view spec:
249 ---------------------------------------------------------------------------------------------------------
250 | Original target | Valid new targets |
251 ---------------------------------------------------------------------------------------------------------
252 | TEXTURE_1D | TEXTURE_1D, TEXTURE_1D_ARRAY |
253 | ------------------------------------------------------------------------------------------------------- |
254 | TEXTURE_2D | TEXTURE_2D, TEXTURE_2D_ARRAY |
255 | ------------------------------------------------------------------------------------------------------- |
256 | TEXTURE_3D | TEXTURE_3D |
257 | ------------------------------------------------------------------------------------------------------- |
258 | TEXTURE_CUBE_MAP | TEXTURE_CUBE_MAP, TEXTURE_2D, TEXTURE_2D_ARRAY, TEXTURE_CUBE_MAP_ARRAY |
259 | ------------------------------------------------------------------------------------------------------- |
260 | TEXTURE_RECTANGLE | TEXTURE_RECTANGLE |
261 | ------------------------------------------------------------------------------------------------------- |
262 | TEXTURE_BUFFER | <none> |
263 | ------------------------------------------------------------------------------------------------------- |
264 | TEXTURE_1D_ARRAY | TEXTURE_1D_ARRAY, TEXTURE_1D |
265 | ------------------------------------------------------------------------------------------------------- |
266 | TEXTURE_2D_ARRAY | TEXTURE_2D_ARRAY, TEXTURE_2D, TEXTURE_CUBE_MAP, TEXTURE_CUBE_MAP_ARRAY |
267 | ------------------------------------------------------------------------------------------------------- |
268 | TEXTURE_CUBE_MAP_ARRAY | TEXTURE_CUBE_MAP_ARRAY, TEXTURE_2D_ARRAY, TEXTURE_2D, TEXTURE_CUBE_MAP |
269 | ------------------------------------------------------------------------------------------------------- |
270 | TEXTURE_2D_MULTISAMPLE | TEXTURE_2D_MULTISAMPLE, TEXTURE_2D_MULTISAMPLE_ARRAY |
271 | ------------------------------------------------------------------------------------------------------- |
272 | TEXTURE_2D_MULTISAMPLE_ARRAY | TEXTURE_2D_MULTISAMPLE, TEXTURE_2D_MULTISAMPLE_ARRAY |
273 ---------------------------------------------------------------------------------------------------------
274 */
275
276 switch (origTarget) {
277 case GL_TEXTURE_1D:
278 case GL_TEXTURE_1D_ARRAY:
279 RETURN_IF_SUPPORTED(TEXTURE_1D);
280 RETURN_IF_SUPPORTED(TEXTURE_1D_ARRAY);
281 break;
282 case GL_TEXTURE_2D:
283 RETURN_IF_SUPPORTED(TEXTURE_2D);
284 RETURN_IF_SUPPORTED(TEXTURE_2D_ARRAY);
285 break;
286 case GL_TEXTURE_3D:
287 RETURN_IF_SUPPORTED(TEXTURE_3D);
288 break;
289 case GL_TEXTURE_RECTANGLE:
290 RETURN_IF_SUPPORTED(TEXTURE_RECTANGLE);
291 break;
292 case GL_TEXTURE_CUBE_MAP:
293 case GL_TEXTURE_2D_ARRAY:
294 case GL_TEXTURE_CUBE_MAP_ARRAY:
295 RETURN_IF_SUPPORTED(TEXTURE_2D);
296 RETURN_IF_SUPPORTED(TEXTURE_2D_ARRAY);
297 RETURN_IF_SUPPORTED(TEXTURE_CUBE_MAP);
298 RETURN_IF_SUPPORTED(TEXTURE_CUBE_MAP_ARRAY);
299 break;
300 case GL_TEXTURE_2D_MULTISAMPLE:
301 case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
302 RETURN_IF_SUPPORTED(TEXTURE_2D_MULTISAMPLE);
303 RETURN_IF_SUPPORTED(TEXTURE_2D_MULTISAMPLE_ARRAY);
304 break;
305 }
306 _mesa_error(ctx, GL_INVALID_OPERATION,
307 "glTextureView(illegal target=%s)",
308 _mesa_lookup_enum_by_nr(newTarget));
309 return false;
310 }
311 #undef RETURN_IF_SUPPORTED
312
313 /**
314 * Check for compatible format
315 * If an error is found, record it with _mesa_error()
316 * \return false if any error, true otherwise.
317 */
318 static bool
319 compatible_format(struct gl_context *ctx, const struct gl_texture_object *origTexObj,
320 GLenum internalformat)
321 {
322 /* Level 0 of a texture created by glTextureStorage or glTextureView
323 * is always defined.
324 */
325 struct gl_texture_image *texImage = origTexObj->Image[0][0];
326 GLint origInternalFormat = texImage->InternalFormat;
327 unsigned int origViewClass, newViewClass;
328
329 /* The two textures' internal formats must be compatible according to
330 * Table 3.X.2 (Compatible internal formats for TextureView)
331 * if the internal format exists in that table the view class must match.
332 * The internal formats must be identical if not in that table,
333 * or an INVALID_OPERATION error is generated.
334 */
335 if (origInternalFormat == internalformat)
336 return true;
337
338 origViewClass = lookup_view_class(ctx, origInternalFormat);
339 newViewClass = lookup_view_class(ctx, internalformat);
340 if ((origViewClass == newViewClass) && origViewClass != false)
341 return true;
342
343 _mesa_error(ctx, GL_INVALID_OPERATION,
344 "glTextureView(internalformat %s not compatible with origtexture %s)",
345 _mesa_lookup_enum_by_nr(internalformat),
346 _mesa_lookup_enum_by_nr(origInternalFormat));
347 return false;
348 }
349 /**
350 * Helper function for TexStorage and teximagemultisample to set immutable
351 * texture state needed by ARB_texture_view.
352 */
353 void
354 _mesa_set_texture_view_state(struct gl_context *ctx,
355 struct gl_texture_object *texObj,
356 GLenum target, GLuint levels)
357 {
358 struct gl_texture_image *texImage;
359
360 /* Get a reference to what will become this View's base level */
361 texImage = _mesa_select_tex_image(ctx, texObj, target, 0);
362
363 /* When an immutable texture is created via glTexStorage or glTexImageMultisample,
364 * TEXTURE_IMMUTABLE_FORMAT becomes TRUE.
365 * TEXTURE_IMMUTABLE_LEVELS and TEXTURE_VIEW_NUM_LEVELS become levels.
366 * If the texture target is TEXTURE_1D_ARRAY then
367 * TEXTURE_VIEW_NUM_LAYERS becomes height.
368 * If the texture target is TEXTURE_2D_ARRAY, TEXTURE_CUBE_MAP_ARRAY,
369 * or TEXTURE_2D_MULTISAMPLE_ARRAY then TEXTURE_VIEW_NUM_LAYERS becomes depth.
370 * If the texture target is TEXTURE_CUBE_MAP, then
371 * TEXTURE_VIEW_NUM_LAYERS becomes 6.
372 * For any other texture target, TEXTURE_VIEW_NUM_LAYERS becomes 1.
373 *
374 * ARB_texture_multisample: Multisample textures do
375 * not have multiple image levels.
376 */
377
378 texObj->Immutable = GL_TRUE;
379 texObj->ImmutableLevels = levels;
380 texObj->MinLevel = 0;
381 texObj->NumLevels = levels;
382 texObj->MinLayer = 0;
383 texObj->NumLayers = 1;
384 switch (target) {
385 case GL_TEXTURE_1D_ARRAY:
386 texObj->NumLayers = texImage->Height;
387 break;
388
389 case GL_TEXTURE_2D_MULTISAMPLE:
390 texObj->NumLevels = 1;
391 texObj->ImmutableLevels = 1;
392 break;
393
394 case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
395 texObj->NumLevels = 1;
396 texObj->ImmutableLevels = 1;
397 /* fall through to set NumLayers */
398
399 case GL_TEXTURE_2D_ARRAY:
400 case GL_TEXTURE_CUBE_MAP_ARRAY:
401 texObj->NumLayers = texImage->Depth;
402 break;
403
404 case GL_TEXTURE_CUBE_MAP:
405 texObj->NumLayers = 6;
406 break;
407
408 }
409 }
410
411 /**
412 * glTextureView (ARB_texture_view)
413 * If an error is found, record it with _mesa_error()
414 * \return none.
415 */
416 void GLAPIENTRY
417 _mesa_TextureView(GLuint texture, GLenum target, GLuint origtexture,
418 GLenum internalformat,
419 GLuint minlevel, GLuint numlevels,
420 GLuint minlayer, GLuint numlayers)
421 {
422 struct gl_texture_object *texObj;
423 struct gl_texture_object *origTexObj;
424 struct gl_texture_image *origTexImage;
425 GLuint newViewMinLevel, newViewMinLayer;
426 GLuint newViewNumLevels, newViewNumLayers;
427 GLsizei width, height, depth;
428 gl_format texFormat;
429 GLboolean sizeOK, dimensionsOK;
430 GLenum faceTarget;
431
432 GET_CURRENT_CONTEXT(ctx);
433
434 if (MESA_VERBOSE & (VERBOSE_API | VERBOSE_TEXTURE))
435 _mesa_debug(ctx, "glTextureView %d %s %d %s %d %d %d %d\n",
436 texture, _mesa_lookup_enum_by_nr(target), origtexture,
437 _mesa_lookup_enum_by_nr(internalformat),
438 minlevel, numlevels, minlayer, numlayers);
439
440 if (origtexture == 0) {
441 _mesa_error(ctx, GL_INVALID_VALUE, "glTextureView(origtexture = %u)", origtexture);
442 return;
443 }
444
445 /* Need original texture information to validate arguments */
446 origTexObj = _mesa_lookup_texture(ctx, origtexture);
447
448 /* If <origtexture> is not the name of a texture, INVALID_VALUE is generated. */
449 if (!origTexObj) {
450 _mesa_error(ctx, GL_INVALID_VALUE, "glTextureView(origtexture = %u)", origtexture);
451 return;
452 }
453
454 /* If <origtexture>'s TEXTURE_IMMUTABLE_FORMAT value is not TRUE,
455 * INVALID_OPERATION is generated.
456 */
457 if (!origTexObj->Immutable) {
458 _mesa_error(ctx, GL_INVALID_OPERATION, "glTextureView(origtexture not immutable)");
459 return;
460 }
461
462 /* If <texture> is 0, INVALID_VALUE is generated. */
463 if (texture == 0) {
464 _mesa_error(ctx, GL_INVALID_VALUE, "glTextureView(texture = 0)");
465 return;
466 }
467
468 /* If <texture> is not a valid name returned by GenTextures,
469 * the error INVALID_OPERATION is generated.
470 */
471 texObj = _mesa_lookup_texture(ctx, texture);
472 if (texObj == NULL) {
473 _mesa_error(ctx, GL_INVALID_OPERATION, "glTextureView(texture = %u non-gen name)", texture);
474 return;
475 }
476
477 /* If <texture> has already been bound and given a target, then
478 * the error INVALID_OPERATION is generated.
479 */
480 if (texObj->Target) {
481 _mesa_error(ctx, GL_INVALID_OPERATION, "glTextureView(texture = %u already bound)", texture);
482 return;
483 }
484
485 /* Check for compatible target */
486 if (!target_valid(ctx, origTexObj->Target, target)) {
487 return; /* error was recorded */
488 }
489
490 /* minlevel and minlayer are relative to the view of origtexture
491 * If minlevel or minlayer is greater than level or layer, respectively,
492 * of origtexture return INVALID_VALUE.
493 */
494 newViewMinLevel = origTexObj->MinLevel + minlevel;
495 newViewMinLayer = origTexObj->MinLayer + minlayer;
496 if (newViewMinLevel >= (origTexObj->MinLevel + origTexObj->NumLevels)) {
497 _mesa_error(ctx, GL_INVALID_VALUE,
498 "glTextureView(new minlevel (%d) > orig minlevel (%d) + orig numlevels (%d))",
499 newViewMinLevel, origTexObj->MinLevel, origTexObj->NumLevels);
500 return;
501 }
502
503 if (newViewMinLayer >= (origTexObj->MinLayer + origTexObj->NumLayers)) {
504 _mesa_error(ctx, GL_INVALID_VALUE,
505 "glTextureView(new minlayer (%d) > orig minlayer (%d) + orig numlayers (%d))",
506 newViewMinLayer, origTexObj->MinLayer, origTexObj->NumLayers);
507 return;
508 }
509
510 if (!compatible_format(ctx, origTexObj, internalformat)) {
511 return; /* Error logged */
512 }
513
514 texFormat = _mesa_choose_texture_format(ctx, texObj, target, 0,
515 internalformat, GL_NONE, GL_NONE);
516 assert(texFormat != MESA_FORMAT_NONE);
517 if (texFormat == MESA_FORMAT_NONE) return;
518
519 newViewNumLevels = MIN2(numlevels, origTexObj->NumLevels - minlevel);
520 newViewNumLayers = MIN2(numlayers, origTexObj->NumLayers - minlayer);
521
522 faceTarget = origTexObj->Target;
523 if (faceTarget == GL_TEXTURE_CUBE_MAP)
524 faceTarget = GL_TEXTURE_CUBE_MAP_POSITIVE_X + minlayer;
525
526 /* Get a reference to what will become this View's base level */
527 origTexImage = _mesa_select_tex_image(ctx, origTexObj,
528 faceTarget, minlevel);
529 width = origTexImage->Width;
530 height = origTexImage->Height;
531 depth = origTexImage->Depth;
532
533 /* Adjust width, height, depth to be appropriate for new target */
534 switch (target) {
535 case GL_TEXTURE_1D:
536 case GL_TEXTURE_3D:
537 break;
538
539 case GL_TEXTURE_1D_ARRAY:
540 height = (GLsizei) newViewNumLayers;
541 break;
542
543 case GL_TEXTURE_2D:
544 case GL_TEXTURE_2D_MULTISAMPLE:
545 case GL_TEXTURE_RECTANGLE:
546 case GL_TEXTURE_CUBE_MAP:
547 depth = 1;
548 break;
549
550 case GL_TEXTURE_2D_ARRAY:
551 case GL_TEXTURE_CUBE_MAP_ARRAY:
552 case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
553 depth = newViewNumLayers;
554 break;
555 }
556
557 /* If the dimensions of the original texture are larger than the maximum
558 * supported dimensions of the new target, the error INVALID_OPERATION is
559 * generated. For example, if the original texture has a TEXTURE_2D_ARRAY
560 * target and its width is greater than MAX_CUBE_MAP_TEXTURE_SIZE, an error
561 * will be generated if TextureView is called to create a TEXTURE_CUBE_MAP
562 * view.
563 */
564 dimensionsOK = _mesa_legal_texture_dimensions(ctx, target, 0,
565 width, height, depth, 0);
566 if (!dimensionsOK) {
567 _mesa_error(ctx, GL_INVALID_OPERATION, "glTextureView(invalid width or height or depth)");
568 return;
569 }
570
571 sizeOK = ctx->Driver.TestProxyTexImage(ctx, target, 0, texFormat,
572 width, height, depth, 0);
573 if (!sizeOK) {
574 _mesa_error(ctx, GL_INVALID_OPERATION, "glTextureView(invalid texture size)");
575 return;
576 }
577
578 /* If <target> is TEXTURE_1D, TEXTURE_2D, TEXTURE_3D, TEXTURE_RECTANGLE,
579 * or TEXTURE_2D_MULTISAMPLE and <numlayers> does not equal 1, the error
580 * INVALID_VALUE is generated.
581 */
582 switch (target) {
583 case GL_TEXTURE_1D:
584 case GL_TEXTURE_2D:
585 case GL_TEXTURE_3D:
586 case GL_TEXTURE_RECTANGLE:
587 case GL_TEXTURE_2D_MULTISAMPLE:
588 if (numlayers != 1) {
589 _mesa_error(ctx, GL_INVALID_VALUE, "glTextureView(numlayers %d != 1)", numlayers);
590 return;
591 }
592 break;
593
594 case GL_TEXTURE_CUBE_MAP:
595 /* If the new texture's target is TEXTURE_CUBE_MAP, the clamped <numlayers>
596 * must be equal to 6.
597 */
598 if (newViewNumLayers != 6) {
599 _mesa_error(ctx, GL_INVALID_VALUE, "glTextureView(clamped numlayers %d != 6)",
600 newViewNumLayers);
601 return;
602 }
603 break;
604
605 case GL_TEXTURE_CUBE_MAP_ARRAY:
606 /* If the new texture's target is TEXTURE_CUBE_MAP_ARRAY,
607 * then <numlayers> counts layer-faces rather than layers,
608 * and the clamped <numlayers> must be a multiple of 6.
609 * Otherwise, the error INVALID_VALUE is generated.
610 */
611 if ((newViewNumLayers % 6) != 0) {
612 _mesa_error(ctx, GL_INVALID_VALUE,
613 "glTextureView(clamped numlayers %d is not a multiple of 6)",
614 newViewNumLayers);
615 return;
616 }
617 break;
618 }
619
620 /* If the new texture's target is TEXTURE_CUBE_MAP or
621 * TEXTURE_CUBE_MAP_ARRAY, the width and height of the original texture's
622 * levels must be equal otherwise the error INVALID_OPERATION is generated.
623 */
624 if ((target == GL_TEXTURE_CUBE_MAP || target == GL_TEXTURE_CUBE_MAP_ARRAY) &&
625 (origTexImage->Width != origTexImage->Height)) {
626 _mesa_error(ctx, GL_INVALID_OPERATION, "glTextureView(origtexture width (%d) != height (%d))",
627 origTexImage->Width, origTexImage->Height);
628 return;
629 }
630
631 /* When the original texture's target is TEXTURE_CUBE_MAP, the layer
632 * parameters are interpreted in the same order as if it were a
633 * TEXTURE_CUBE_MAP_ARRAY with 6 layer-faces.
634 */
635
636 /* If the internal format does not exactly match the internal format of the
637 * original texture, the contents of the memory are reinterpreted in the
638 * same manner as for image bindings described in
639 * section 3.9.20 (Texture Image Loads and Stores).
640 */
641
642 /* TEXTURE_BASE_LEVEL and TEXTURE_MAX_LEVEL are interpreted
643 * relative to the view and not relative to the original data store.
644 */
645
646 if (!initialize_texture_fields(ctx, target, texObj, newViewNumLevels,
647 width, height, depth,
648 internalformat, texFormat)) {
649 return; /* Already recorded error */
650 }
651
652 texObj->MinLevel = newViewMinLevel;
653 texObj->MinLayer = newViewMinLayer;
654 texObj->NumLevels = newViewNumLevels;
655 texObj->NumLayers = newViewNumLayers;
656 texObj->Immutable = GL_TRUE;
657 texObj->ImmutableLevels = origTexObj->ImmutableLevels;
658 texObj->Target = target;
659
660 if (ctx->Driver.TextureView != NULL && !ctx->Driver.TextureView(ctx, texObj, origTexObj)) {
661 return; /* driver recorded error */
662 }
663 }