2 * Mesa 3-D graphics library
4 * Copyright (C) 2010 VMware, Inc. All Rights Reserved.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
20 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 * Vertex transform feedback support.
34 #include "bufferobj.h"
38 #include "mfeatures.h"
40 #include "transformfeedback.h"
41 #include "shaderapi.h"
42 #include "shaderobj.h"
43 #include "main/dispatch.h"
45 #include "program/prog_parameter.h"
49 * Do reference counting of transform feedback buffers.
52 reference_transform_feedback_object(struct gl_transform_feedback_object
**ptr
,
53 struct gl_transform_feedback_object
*obj
)
59 /* Unreference the old object */
60 struct gl_transform_feedback_object
*oldObj
= *ptr
;
62 ASSERT(oldObj
->RefCount
> 0);
65 if (oldObj
->RefCount
== 0) {
66 GET_CURRENT_CONTEXT(ctx
);
68 ctx
->Driver
.DeleteTransformFeedback(ctx
, oldObj
);
76 /* reference new object */
77 if (obj
->RefCount
== 0) {
78 _mesa_problem(NULL
, "referencing deleted transform feedback object");
90 * Check that all the buffer objects currently bound for transform
91 * feedback actually exist. Raise a GL_INVALID_OPERATION error if
92 * any buffers are missing.
93 * \return GL_TRUE for success, GL_FALSE if error
96 _mesa_validate_transform_feedback_buffers(struct gl_context
*ctx
)
105 * Per-context init for transform feedback.
108 _mesa_init_transform_feedback(struct gl_context
*ctx
)
110 /* core mesa expects this, even a dummy one, to be available */
111 ASSERT(ctx
->Driver
.NewTransformFeedback
);
113 ctx
->TransformFeedback
.DefaultObject
=
114 ctx
->Driver
.NewTransformFeedback(ctx
, 0);
116 assert(ctx
->TransformFeedback
.DefaultObject
->RefCount
== 1);
118 reference_transform_feedback_object(&ctx
->TransformFeedback
.CurrentObject
,
119 ctx
->TransformFeedback
.DefaultObject
);
121 assert(ctx
->TransformFeedback
.DefaultObject
->RefCount
== 2);
123 ctx
->TransformFeedback
.Objects
= _mesa_NewHashTable();
125 _mesa_reference_buffer_object(ctx
,
126 &ctx
->TransformFeedback
.CurrentBuffer
,
127 ctx
->Shared
->NullBufferObj
);
133 * Callback for _mesa_HashDeleteAll().
136 delete_cb(GLuint key
, void *data
, void *userData
)
138 struct gl_context
*ctx
= (struct gl_context
*) userData
;
139 struct gl_transform_feedback_object
*obj
=
140 (struct gl_transform_feedback_object
*) data
;
142 ctx
->Driver
.DeleteTransformFeedback(ctx
, obj
);
147 * Per-context free/clean-up for transform feedback.
150 _mesa_free_transform_feedback(struct gl_context
*ctx
)
152 /* core mesa expects this, even a dummy one, to be available */
153 ASSERT(ctx
->Driver
.NewTransformFeedback
);
155 _mesa_reference_buffer_object(ctx
,
156 &ctx
->TransformFeedback
.CurrentBuffer
,
159 /* Delete all feedback objects */
160 _mesa_HashDeleteAll(ctx
->TransformFeedback
.Objects
, delete_cb
, ctx
);
161 _mesa_DeleteHashTable(ctx
->TransformFeedback
.Objects
);
163 /* Delete the default feedback object */
164 assert(ctx
->Driver
.DeleteTransformFeedback
);
165 ctx
->Driver
.DeleteTransformFeedback(ctx
,
166 ctx
->TransformFeedback
.DefaultObject
);
168 ctx
->TransformFeedback
.CurrentObject
= NULL
;
172 /** Default fallback for ctx->Driver.NewTransformFeedback() */
173 static struct gl_transform_feedback_object
*
174 new_transform_feedback(struct gl_context
*ctx
, GLuint name
)
176 struct gl_transform_feedback_object
*obj
;
177 obj
= CALLOC_STRUCT(gl_transform_feedback_object
);
185 /** Default fallback for ctx->Driver.DeleteTransformFeedback() */
187 delete_transform_feedback(struct gl_context
*ctx
,
188 struct gl_transform_feedback_object
*obj
)
192 for (i
= 0; i
< Elements(obj
->Buffers
); i
++) {
193 _mesa_reference_buffer_object(ctx
, &obj
->Buffers
[i
], NULL
);
200 /** Default fallback for ctx->Driver.BeginTransformFeedback() */
202 begin_transform_feedback(struct gl_context
*ctx
, GLenum mode
,
203 struct gl_transform_feedback_object
*obj
)
208 /** Default fallback for ctx->Driver.EndTransformFeedback() */
210 end_transform_feedback(struct gl_context
*ctx
,
211 struct gl_transform_feedback_object
*obj
)
216 /** Default fallback for ctx->Driver.PauseTransformFeedback() */
218 pause_transform_feedback(struct gl_context
*ctx
,
219 struct gl_transform_feedback_object
*obj
)
224 /** Default fallback for ctx->Driver.ResumeTransformFeedback() */
226 resume_transform_feedback(struct gl_context
*ctx
,
227 struct gl_transform_feedback_object
*obj
)
234 * Plug in default device driver functions for transform feedback.
235 * Most drivers will override some/all of these.
238 _mesa_init_transform_feedback_functions(struct dd_function_table
*driver
)
240 driver
->NewTransformFeedback
= new_transform_feedback
;
241 driver
->DeleteTransformFeedback
= delete_transform_feedback
;
242 driver
->BeginTransformFeedback
= begin_transform_feedback
;
243 driver
->EndTransformFeedback
= end_transform_feedback
;
244 driver
->PauseTransformFeedback
= pause_transform_feedback
;
245 driver
->ResumeTransformFeedback
= resume_transform_feedback
;
250 * Compute the maximum number of vertices that can be written to the currently
251 * enabled transform feedback buffers without overflowing any of them.
254 _mesa_compute_max_transform_feedback_vertices(
255 const struct gl_transform_feedback_object
*obj
,
256 const struct gl_transform_feedback_info
*info
)
258 unsigned max_index
= 0xffffffff;
261 for (i
= 0; i
< info
->NumBuffers
; ++i
) {
262 unsigned stride
= info
->BufferStride
[i
];
263 unsigned max_for_this_buffer
;
265 /* Skip any inactive buffers, which have a stride of 0. */
269 max_for_this_buffer
= obj
->Size
[i
] / (4 * stride
);
270 max_index
= MIN2(max_index
, max_for_this_buffer
);
278 ** Begin API functions
283 _mesa_BeginTransformFeedback(GLenum mode
)
285 struct gl_transform_feedback_object
*obj
;
286 struct gl_transform_feedback_info
*info
;
288 GET_CURRENT_CONTEXT(ctx
);
290 obj
= ctx
->TransformFeedback
.CurrentObject
;
292 if (ctx
->Shader
.CurrentVertexProgram
== NULL
) {
293 _mesa_error(ctx
, GL_INVALID_OPERATION
,
294 "glBeginTransformFeedback(no program active)");
298 info
= &ctx
->Shader
.CurrentVertexProgram
->LinkedTransformFeedback
;
300 if (info
->NumOutputs
== 0) {
301 _mesa_error(ctx
, GL_INVALID_OPERATION
,
302 "glBeginTransformFeedback(no varyings to record)");
313 _mesa_error(ctx
, GL_INVALID_ENUM
, "glBeginTransformFeedback(mode)");
318 _mesa_error(ctx
, GL_INVALID_OPERATION
,
319 "glBeginTransformFeedback(already active)");
323 for (i
= 0; i
< info
->NumBuffers
; ++i
) {
324 if (obj
->BufferNames
[i
] == 0) {
325 _mesa_error(ctx
, GL_INVALID_OPERATION
,
326 "glBeginTransformFeedback(binding point %d does not have "
327 "a buffer object bound)", i
);
332 FLUSH_VERTICES(ctx
, _NEW_TRANSFORM_FEEDBACK
);
333 obj
->Active
= GL_TRUE
;
334 ctx
->TransformFeedback
.Mode
= mode
;
336 assert(ctx
->Driver
.BeginTransformFeedback
);
337 ctx
->Driver
.BeginTransformFeedback(ctx
, mode
, obj
);
342 _mesa_EndTransformFeedback(void)
344 struct gl_transform_feedback_object
*obj
;
345 GET_CURRENT_CONTEXT(ctx
);
347 obj
= ctx
->TransformFeedback
.CurrentObject
;
350 _mesa_error(ctx
, GL_INVALID_OPERATION
,
351 "glEndTransformFeedback(not active)");
355 FLUSH_VERTICES(ctx
, _NEW_TRANSFORM_FEEDBACK
);
356 ctx
->TransformFeedback
.CurrentObject
->Active
= GL_FALSE
;
357 ctx
->TransformFeedback
.CurrentObject
->Paused
= GL_FALSE
;
358 ctx
->TransformFeedback
.CurrentObject
->EndedAnytime
= GL_TRUE
;
360 assert(ctx
->Driver
.EndTransformFeedback
);
361 ctx
->Driver
.EndTransformFeedback(ctx
, obj
);
366 * Helper used by BindBufferRange() and BindBufferBase().
369 bind_buffer_range(struct gl_context
*ctx
, GLuint index
,
370 struct gl_buffer_object
*bufObj
,
371 GLintptr offset
, GLsizeiptr size
)
373 struct gl_transform_feedback_object
*obj
=
374 ctx
->TransformFeedback
.CurrentObject
;
376 /* Note: no need to FLUSH_VERTICES or flag _NEW_TRANSFORM_FEEDBACK, because
377 * transform feedback buffers can't be changed while transform feedback is
381 /* The general binding point */
382 _mesa_reference_buffer_object(ctx
,
383 &ctx
->TransformFeedback
.CurrentBuffer
,
386 /* The per-attribute binding point */
387 _mesa_reference_buffer_object(ctx
,
388 &obj
->Buffers
[index
],
391 obj
->BufferNames
[index
] = bufObj
->Name
;
393 obj
->Offset
[index
] = offset
;
394 obj
->Size
[index
] = size
;
399 * Specify a buffer object to receive vertex shader results. Plus,
400 * specify the starting offset to place the results, and max size.
401 * Called from the glBindBufferRange() function.
404 _mesa_bind_buffer_range_transform_feedback(struct gl_context
*ctx
,
406 struct gl_buffer_object
*bufObj
,
410 struct gl_transform_feedback_object
*obj
;
412 obj
= ctx
->TransformFeedback
.CurrentObject
;
415 _mesa_error(ctx
, GL_INVALID_OPERATION
,
416 "glBindBufferRange(transform feedback active)");
420 if (index
>= ctx
->Const
.MaxTransformFeedbackBuffers
) {
421 _mesa_error(ctx
, GL_INVALID_VALUE
, "glBindBufferRange(index=%d)", index
);
426 /* must a multiple of four */
427 _mesa_error(ctx
, GL_INVALID_VALUE
, "glBindBufferRange(size=%d)", (int) size
);
432 /* must be multiple of four */
433 _mesa_error(ctx
, GL_INVALID_VALUE
,
434 "glBindBufferRange(offset=%d)", (int) offset
);
438 bind_buffer_range(ctx
, index
, bufObj
, offset
, size
);
443 * Specify a buffer object to receive vertex shader results.
444 * As above, but start at offset = 0.
445 * Called from the glBindBufferBase() function.
448 _mesa_bind_buffer_base_transform_feedback(struct gl_context
*ctx
,
450 struct gl_buffer_object
*bufObj
)
452 struct gl_transform_feedback_object
*obj
;
455 obj
= ctx
->TransformFeedback
.CurrentObject
;
458 _mesa_error(ctx
, GL_INVALID_OPERATION
,
459 "glBindBufferBase(transform feedback active)");
463 if (index
>= ctx
->Const
.MaxTransformFeedbackBuffers
) {
464 _mesa_error(ctx
, GL_INVALID_VALUE
, "glBindBufferBase(index=%d)", index
);
468 /* default size is the buffer size rounded down to nearest
471 size
= bufObj
->Size
& ~0x3;
473 bind_buffer_range(ctx
, index
, bufObj
, 0, size
);
478 * Specify a buffer object to receive vertex shader results, plus the
479 * offset in the buffer to start placing results.
480 * This function is part of GL_EXT_transform_feedback, but not GL3.
483 _mesa_BindBufferOffsetEXT(GLenum target
, GLuint index
, GLuint buffer
,
486 struct gl_transform_feedback_object
*obj
;
487 struct gl_buffer_object
*bufObj
;
488 GET_CURRENT_CONTEXT(ctx
);
491 if (target
!= GL_TRANSFORM_FEEDBACK_BUFFER
) {
492 _mesa_error(ctx
, GL_INVALID_ENUM
, "glBindBufferOffsetEXT(target)");
496 obj
= ctx
->TransformFeedback
.CurrentObject
;
499 _mesa_error(ctx
, GL_INVALID_OPERATION
,
500 "glBindBufferOffsetEXT(transform feedback active)");
504 if (index
>= ctx
->Const
.MaxTransformFeedbackBuffers
) {
505 _mesa_error(ctx
, GL_INVALID_VALUE
,
506 "glBindBufferOffsetEXT(index=%d)", index
);
511 /* must be multiple of four */
512 _mesa_error(ctx
, GL_INVALID_VALUE
,
513 "glBindBufferOffsetEXT(offset=%d)", (int) offset
);
518 bufObj
= ctx
->Shared
->NullBufferObj
;
520 bufObj
= _mesa_lookup_bufferobj(ctx
, buffer
);
524 _mesa_error(ctx
, GL_INVALID_OPERATION
,
525 "glBindBufferOffsetEXT(invalid buffer=%u)", buffer
);
529 /* default size is the buffer size rounded down to nearest
532 size
= (bufObj
->Size
- offset
) & ~0x3;
534 bind_buffer_range(ctx
, index
, bufObj
, offset
, size
);
539 * This function specifies the vertex shader outputs to be written
540 * to the feedback buffer(s), and in what order.
543 _mesa_TransformFeedbackVaryings(GLuint program
, GLsizei count
,
544 const GLchar
* const *varyings
,
547 struct gl_shader_program
*shProg
;
549 GET_CURRENT_CONTEXT(ctx
);
551 switch (bufferMode
) {
552 case GL_INTERLEAVED_ATTRIBS
:
554 case GL_SEPARATE_ATTRIBS
:
557 _mesa_error(ctx
, GL_INVALID_ENUM
,
558 "glTransformFeedbackVaryings(bufferMode)");
563 (bufferMode
== GL_SEPARATE_ATTRIBS
&&
564 (GLuint
) count
> ctx
->Const
.MaxTransformFeedbackBuffers
)) {
565 _mesa_error(ctx
, GL_INVALID_VALUE
,
566 "glTransformFeedbackVaryings(count=%d)", count
);
570 shProg
= _mesa_lookup_shader_program(ctx
, program
);
572 _mesa_error(ctx
, GL_INVALID_VALUE
,
573 "glTransformFeedbackVaryings(program=%u)", program
);
577 if (ctx
->Extensions
.ARB_transform_feedback3
) {
578 if (bufferMode
== GL_INTERLEAVED_ATTRIBS
) {
579 unsigned buffers
= 1;
581 for (i
= 0; i
< count
; i
++) {
582 if (strcmp(varyings
[i
], "gl_NextBuffer") == 0)
586 if (buffers
> ctx
->Const
.MaxTransformFeedbackBuffers
) {
587 _mesa_error(ctx
, GL_INVALID_OPERATION
,
588 "glTransformFeedbackVaryings(too many gl_NextBuffer "
593 for (i
= 0; i
< count
; i
++) {
594 if (strcmp(varyings
[i
], "gl_NextBuffer") == 0 ||
595 strcmp(varyings
[i
], "gl_SkipComponents1") == 0 ||
596 strcmp(varyings
[i
], "gl_SkipComponents2") == 0 ||
597 strcmp(varyings
[i
], "gl_SkipComponents3") == 0 ||
598 strcmp(varyings
[i
], "gl_SkipComponents4") == 0) {
599 _mesa_error(ctx
, GL_INVALID_OPERATION
,
600 "glTransformFeedbackVaryings(SEPARATE_ATTRIBS,"
609 /* free existing varyings, if any */
610 for (i
= 0; i
< (GLint
) shProg
->TransformFeedback
.NumVarying
; i
++) {
611 free(shProg
->TransformFeedback
.VaryingNames
[i
]);
613 free(shProg
->TransformFeedback
.VaryingNames
);
615 /* allocate new memory for varying names */
616 shProg
->TransformFeedback
.VaryingNames
=
617 malloc(count
* sizeof(GLchar
*));
619 if (!shProg
->TransformFeedback
.VaryingNames
) {
620 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glTransformFeedbackVaryings()");
624 /* Save the new names and the count */
625 for (i
= 0; i
< count
; i
++) {
626 shProg
->TransformFeedback
.VaryingNames
[i
] = _mesa_strdup(varyings
[i
]);
628 shProg
->TransformFeedback
.NumVarying
= count
;
630 shProg
->TransformFeedback
.BufferMode
= bufferMode
;
632 /* No need to set _NEW_TRANSFORM_FEEDBACK (or invoke FLUSH_VERTICES) since
633 * the varyings won't be used until shader link time.
639 * Get info about the vertex shader's outputs which are to be written
640 * to the feedback buffer(s).
643 _mesa_GetTransformFeedbackVarying(GLuint program
, GLuint index
,
644 GLsizei bufSize
, GLsizei
*length
,
645 GLsizei
*size
, GLenum
*type
, GLchar
*name
)
647 const struct gl_shader_program
*shProg
;
648 const struct gl_transform_feedback_info
*linked_xfb_info
;
649 GET_CURRENT_CONTEXT(ctx
);
651 shProg
= _mesa_lookup_shader_program(ctx
, program
);
653 _mesa_error(ctx
, GL_INVALID_VALUE
,
654 "glGetTransformFeedbackVarying(program=%u)", program
);
658 linked_xfb_info
= &shProg
->LinkedTransformFeedback
;
659 if (index
>= (GLuint
) linked_xfb_info
->NumVarying
) {
660 _mesa_error(ctx
, GL_INVALID_VALUE
,
661 "glGetTransformFeedbackVarying(index=%u)", index
);
665 /* return the varying's name and length */
666 _mesa_copy_string(name
, bufSize
, length
,
667 linked_xfb_info
->Varyings
[index
].Name
);
669 /* return the datatype and value's size (in datatype units) */
671 *type
= linked_xfb_info
->Varyings
[index
].Type
;
673 *size
= linked_xfb_info
->Varyings
[index
].Size
;
678 struct gl_transform_feedback_object
*
679 _mesa_lookup_transform_feedback_object(struct gl_context
*ctx
, GLuint name
)
682 return ctx
->TransformFeedback
.DefaultObject
;
685 return (struct gl_transform_feedback_object
*)
686 _mesa_HashLookup(ctx
->TransformFeedback
.Objects
, name
);
691 * Create new transform feedback objects. Transform feedback objects
692 * encapsulate the state related to transform feedback to allow quickly
693 * switching state (and drawing the results, below).
694 * Part of GL_ARB_transform_feedback2.
697 _mesa_GenTransformFeedbacks(GLsizei n
, GLuint
*names
)
700 GET_CURRENT_CONTEXT(ctx
);
702 ASSERT_OUTSIDE_BEGIN_END(ctx
);
705 _mesa_error(ctx
, GL_INVALID_VALUE
, "glGenTransformFeedbacks(n < 0)");
712 /* we don't need contiguous IDs, but this might be faster */
713 first
= _mesa_HashFindFreeKeyBlock(ctx
->TransformFeedback
.Objects
, n
);
716 for (i
= 0; i
< n
; i
++) {
717 struct gl_transform_feedback_object
*obj
718 = ctx
->Driver
.NewTransformFeedback(ctx
, first
+ i
);
720 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glGenTransformFeedbacks");
723 names
[i
] = first
+ i
;
724 _mesa_HashInsert(ctx
->TransformFeedback
.Objects
, first
+ i
, obj
);
728 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glGenTransformFeedbacks");
734 * Is the given ID a transform feedback object?
735 * Part of GL_ARB_transform_feedback2.
738 _mesa_IsTransformFeedback(GLuint name
)
740 GET_CURRENT_CONTEXT(ctx
);
742 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, GL_FALSE
);
744 if (name
&& _mesa_lookup_transform_feedback_object(ctx
, name
))
752 * Bind the given transform feedback object.
753 * Part of GL_ARB_transform_feedback2.
756 _mesa_BindTransformFeedback(GLenum target
, GLuint name
)
758 struct gl_transform_feedback_object
*obj
;
759 GET_CURRENT_CONTEXT(ctx
);
761 if (target
!= GL_TRANSFORM_FEEDBACK
) {
762 _mesa_error(ctx
, GL_INVALID_ENUM
, "glBindTransformFeedback(target)");
766 if (ctx
->TransformFeedback
.CurrentObject
->Active
&&
767 !ctx
->TransformFeedback
.CurrentObject
->Paused
) {
768 _mesa_error(ctx
, GL_INVALID_OPERATION
,
769 "glBindTransformFeedback(transform is active, or not paused)");
773 obj
= _mesa_lookup_transform_feedback_object(ctx
, name
);
775 _mesa_error(ctx
, GL_INVALID_OPERATION
,
776 "glBindTransformFeedback(name=%u)", name
);
780 reference_transform_feedback_object(&ctx
->TransformFeedback
.CurrentObject
,
786 * Delete the given transform feedback objects.
787 * Part of GL_ARB_transform_feedback2.
790 _mesa_DeleteTransformFeedbacks(GLsizei n
, const GLuint
*names
)
793 GET_CURRENT_CONTEXT(ctx
);
795 ASSERT_OUTSIDE_BEGIN_END(ctx
);
798 _mesa_error(ctx
, GL_INVALID_VALUE
, "glDeleteTransformFeedbacks(n < 0)");
805 for (i
= 0; i
< n
; i
++) {
807 struct gl_transform_feedback_object
*obj
808 = _mesa_lookup_transform_feedback_object(ctx
, names
[i
]);
811 _mesa_error(ctx
, GL_INVALID_OPERATION
,
812 "glDeleteTransformFeedbacks(object %u is active)",
816 _mesa_HashRemove(ctx
->TransformFeedback
.Objects
, names
[i
]);
817 /* unref, but object may not be deleted until later */
818 reference_transform_feedback_object(&obj
, NULL
);
826 * Pause transform feedback.
827 * Part of GL_ARB_transform_feedback2.
830 _mesa_PauseTransformFeedback(void)
832 struct gl_transform_feedback_object
*obj
;
833 GET_CURRENT_CONTEXT(ctx
);
835 obj
= ctx
->TransformFeedback
.CurrentObject
;
837 if (!obj
->Active
|| obj
->Paused
) {
838 _mesa_error(ctx
, GL_INVALID_OPERATION
,
839 "glPauseTransformFeedback(feedback not active or already paused)");
843 FLUSH_VERTICES(ctx
, _NEW_TRANSFORM_FEEDBACK
);
844 obj
->Paused
= GL_TRUE
;
846 assert(ctx
->Driver
.PauseTransformFeedback
);
847 ctx
->Driver
.PauseTransformFeedback(ctx
, obj
);
852 * Resume transform feedback.
853 * Part of GL_ARB_transform_feedback2.
856 _mesa_ResumeTransformFeedback(void)
858 struct gl_transform_feedback_object
*obj
;
859 GET_CURRENT_CONTEXT(ctx
);
861 obj
= ctx
->TransformFeedback
.CurrentObject
;
863 if (!obj
->Active
|| !obj
->Paused
) {
864 _mesa_error(ctx
, GL_INVALID_OPERATION
,
865 "glResumeTransformFeedback(feedback not active or not paused)");
869 FLUSH_VERTICES(ctx
, _NEW_TRANSFORM_FEEDBACK
);
870 obj
->Paused
= GL_FALSE
;
872 assert(ctx
->Driver
.ResumeTransformFeedback
);
873 ctx
->Driver
.ResumeTransformFeedback(ctx
, obj
);