Merge remote-tracking branch 'public/master' into vulkan
[mesa.git] / src / mesa / main / transformfeedback.c
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 2010 VMware, Inc. All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 * OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 /*
27 * Transform feedback support.
28 *
29 * Authors:
30 * Brian Paul
31 */
32
33
34 #include "buffers.h"
35 #include "context.h"
36 #include "hash.h"
37 #include "macros.h"
38 #include "mtypes.h"
39 #include "transformfeedback.h"
40 #include "shaderapi.h"
41 #include "shaderobj.h"
42 #include "main/dispatch.h"
43
44 #include "program/prog_parameter.h"
45
46 struct using_program_tuple
47 {
48 struct gl_shader_program *shProg;
49 bool found;
50 };
51
52 static void
53 active_xfb_object_references_program(GLuint key, void *data, void *user_data)
54 {
55 struct using_program_tuple *callback_data = user_data;
56 struct gl_transform_feedback_object *obj = data;
57 if (obj->Active && obj->shader_program == callback_data->shProg)
58 callback_data->found = true;
59 }
60
61 /**
62 * Return true if any active transform feedback object is using a program.
63 */
64 bool
65 _mesa_transform_feedback_is_using_program(struct gl_context *ctx,
66 struct gl_shader_program *shProg)
67 {
68 struct using_program_tuple callback_data;
69 callback_data.shProg = shProg;
70 callback_data.found = false;
71
72 _mesa_HashWalk(ctx->TransformFeedback.Objects,
73 active_xfb_object_references_program, &callback_data);
74
75 /* Also check DefaultObject, as it's not in the Objects hash table. */
76 active_xfb_object_references_program(0, ctx->TransformFeedback.DefaultObject,
77 &callback_data);
78
79 return callback_data.found;
80 }
81
82 /**
83 * Do reference counting of transform feedback buffers.
84 */
85 static void
86 reference_transform_feedback_object(struct gl_transform_feedback_object **ptr,
87 struct gl_transform_feedback_object *obj)
88 {
89 if (*ptr == obj)
90 return;
91
92 if (*ptr) {
93 /* Unreference the old object */
94 struct gl_transform_feedback_object *oldObj = *ptr;
95
96 assert(oldObj->RefCount > 0);
97 oldObj->RefCount--;
98
99 if (oldObj->RefCount == 0) {
100 GET_CURRENT_CONTEXT(ctx);
101 if (ctx)
102 ctx->Driver.DeleteTransformFeedback(ctx, oldObj);
103 }
104
105 *ptr = NULL;
106 }
107 assert(!*ptr);
108
109 if (obj) {
110 /* reference new object */
111 if (obj->RefCount == 0) {
112 _mesa_problem(NULL, "referencing deleted transform feedback object");
113 *ptr = NULL;
114 }
115 else {
116 obj->RefCount++;
117 obj->EverBound = GL_TRUE;
118 *ptr = obj;
119 }
120 }
121 }
122
123
124 /**
125 * Check that all the buffer objects currently bound for transform
126 * feedback actually exist. Raise a GL_INVALID_OPERATION error if
127 * any buffers are missing.
128 * \return GL_TRUE for success, GL_FALSE if error
129 */
130 GLboolean
131 _mesa_validate_transform_feedback_buffers(struct gl_context *ctx)
132 {
133 /* XXX to do */
134 return GL_TRUE;
135 }
136
137
138
139 /**
140 * Per-context init for transform feedback.
141 */
142 void
143 _mesa_init_transform_feedback(struct gl_context *ctx)
144 {
145 /* core mesa expects this, even a dummy one, to be available */
146 assert(ctx->Driver.NewTransformFeedback);
147
148 ctx->TransformFeedback.DefaultObject =
149 ctx->Driver.NewTransformFeedback(ctx, 0);
150
151 assert(ctx->TransformFeedback.DefaultObject->RefCount == 1);
152
153 reference_transform_feedback_object(&ctx->TransformFeedback.CurrentObject,
154 ctx->TransformFeedback.DefaultObject);
155
156 assert(ctx->TransformFeedback.DefaultObject->RefCount == 2);
157
158 ctx->TransformFeedback.Objects = _mesa_NewHashTable();
159
160 _mesa_reference_buffer_object(ctx,
161 &ctx->TransformFeedback.CurrentBuffer,
162 ctx->Shared->NullBufferObj);
163 }
164
165
166
167 /**
168 * Callback for _mesa_HashDeleteAll().
169 */
170 static void
171 delete_cb(GLuint key, void *data, void *userData)
172 {
173 struct gl_context *ctx = (struct gl_context *) userData;
174 struct gl_transform_feedback_object *obj =
175 (struct gl_transform_feedback_object *) data;
176
177 ctx->Driver.DeleteTransformFeedback(ctx, obj);
178 }
179
180
181 /**
182 * Per-context free/clean-up for transform feedback.
183 */
184 void
185 _mesa_free_transform_feedback(struct gl_context *ctx)
186 {
187 /* core mesa expects this, even a dummy one, to be available */
188 assert(ctx->Driver.NewTransformFeedback);
189
190 _mesa_reference_buffer_object(ctx,
191 &ctx->TransformFeedback.CurrentBuffer,
192 NULL);
193
194 /* Delete all feedback objects */
195 _mesa_HashDeleteAll(ctx->TransformFeedback.Objects, delete_cb, ctx);
196 _mesa_DeleteHashTable(ctx->TransformFeedback.Objects);
197
198 /* Delete the default feedback object */
199 assert(ctx->Driver.DeleteTransformFeedback);
200 ctx->Driver.DeleteTransformFeedback(ctx,
201 ctx->TransformFeedback.DefaultObject);
202
203 ctx->TransformFeedback.CurrentObject = NULL;
204 }
205
206
207 /** Initialize the fields of a gl_transform_feedback_object. */
208 void
209 _mesa_init_transform_feedback_object(struct gl_transform_feedback_object *obj,
210 GLuint name)
211 {
212 if (!obj)
213 return;
214
215 obj->Name = name;
216 obj->RefCount = 1;
217 obj->EverBound = GL_FALSE;
218 }
219
220
221 /** Default fallback for ctx->Driver.NewTransformFeedback() */
222 static struct gl_transform_feedback_object *
223 new_transform_feedback(struct gl_context *ctx, GLuint name)
224 {
225 struct gl_transform_feedback_object *obj;
226 obj = CALLOC_STRUCT(gl_transform_feedback_object);
227 _mesa_init_transform_feedback_object(obj, name);
228 return obj;
229 }
230
231 /** Default fallback for ctx->Driver.DeleteTransformFeedback() */
232 static void
233 delete_transform_feedback(struct gl_context *ctx,
234 struct gl_transform_feedback_object *obj)
235 {
236 GLuint i;
237
238 for (i = 0; i < ARRAY_SIZE(obj->Buffers); i++) {
239 _mesa_reference_buffer_object(ctx, &obj->Buffers[i], NULL);
240 }
241
242 free(obj->Label);
243 free(obj);
244 }
245
246
247 /** Default fallback for ctx->Driver.BeginTransformFeedback() */
248 static void
249 begin_transform_feedback(struct gl_context *ctx, GLenum mode,
250 struct gl_transform_feedback_object *obj)
251 {
252 /* nop */
253 }
254
255 /** Default fallback for ctx->Driver.EndTransformFeedback() */
256 static void
257 end_transform_feedback(struct gl_context *ctx,
258 struct gl_transform_feedback_object *obj)
259 {
260 /* nop */
261 }
262
263 /** Default fallback for ctx->Driver.PauseTransformFeedback() */
264 static void
265 pause_transform_feedback(struct gl_context *ctx,
266 struct gl_transform_feedback_object *obj)
267 {
268 /* nop */
269 }
270
271 /** Default fallback for ctx->Driver.ResumeTransformFeedback() */
272 static void
273 resume_transform_feedback(struct gl_context *ctx,
274 struct gl_transform_feedback_object *obj)
275 {
276 /* nop */
277 }
278
279
280 /**
281 * Plug in default device driver functions for transform feedback.
282 * Most drivers will override some/all of these.
283 */
284 void
285 _mesa_init_transform_feedback_functions(struct dd_function_table *driver)
286 {
287 driver->NewTransformFeedback = new_transform_feedback;
288 driver->DeleteTransformFeedback = delete_transform_feedback;
289 driver->BeginTransformFeedback = begin_transform_feedback;
290 driver->EndTransformFeedback = end_transform_feedback;
291 driver->PauseTransformFeedback = pause_transform_feedback;
292 driver->ResumeTransformFeedback = resume_transform_feedback;
293 }
294
295
296 /**
297 * Fill in the correct Size value for each buffer in \c obj.
298 *
299 * From the GL 4.3 spec, section 6.1.1 ("Binding Buffer Objects to Indexed
300 * Targets"):
301 *
302 * BindBufferBase binds the entire buffer, even when the size of the buffer
303 * is changed after the binding is established. It is equivalent to calling
304 * BindBufferRange with offset zero, while size is determined by the size of
305 * the bound buffer at the time the binding is used.
306 *
307 * Regardless of the size specified with BindBufferRange, or indirectly with
308 * BindBufferBase, the GL will never read or write beyond the end of a bound
309 * buffer. In some cases this constraint may result in visibly different
310 * behavior when a buffer overflow would otherwise result, such as described
311 * for transform feedback operations in section 13.2.2.
312 */
313 static void
314 compute_transform_feedback_buffer_sizes(
315 struct gl_transform_feedback_object *obj)
316 {
317 unsigned i = 0;
318 for (i = 0; i < MAX_FEEDBACK_BUFFERS; ++i) {
319 GLintptr offset = obj->Offset[i];
320 GLsizeiptr buffer_size
321 = obj->Buffers[i] == NULL ? 0 : obj->Buffers[i]->Size;
322 GLsizeiptr available_space
323 = buffer_size <= offset ? 0 : buffer_size - offset;
324 GLsizeiptr computed_size;
325 if (obj->RequestedSize[i] == 0) {
326 /* No size was specified at the time the buffer was bound, so allow
327 * writing to all available space in the buffer.
328 */
329 computed_size = available_space;
330 } else {
331 /* A size was specified at the time the buffer was bound, however
332 * it's possible that the buffer has shrunk since then. So only
333 * allow writing to the minimum of the specified size and the space
334 * available.
335 */
336 computed_size = MIN2(available_space, obj->RequestedSize[i]);
337 }
338
339 /* Legal sizes must be multiples of four, so round down if necessary. */
340 obj->Size[i] = computed_size & ~0x3;
341 }
342 }
343
344
345 /**
346 * Compute the maximum number of vertices that can be written to the currently
347 * enabled transform feedback buffers without overflowing any of them.
348 */
349 unsigned
350 _mesa_compute_max_transform_feedback_vertices(
351 const struct gl_transform_feedback_object *obj,
352 const struct gl_transform_feedback_info *info)
353 {
354 unsigned max_index = 0xffffffff;
355 unsigned i;
356
357 for (i = 0; i < info->NumBuffers; ++i) {
358 unsigned stride = info->BufferStride[i];
359 unsigned max_for_this_buffer;
360
361 /* Skip any inactive buffers, which have a stride of 0. */
362 if (stride == 0)
363 continue;
364
365 max_for_this_buffer = obj->Size[i] / (4 * stride);
366 max_index = MIN2(max_index, max_for_this_buffer);
367 }
368
369 return max_index;
370 }
371
372
373 /**
374 ** Begin API functions
375 **/
376
377
378 /**
379 * Figure out which stage of the pipeline is the source of transform feedback
380 * data given the current context state, and return its gl_shader_program.
381 *
382 * If no active program can generate transform feedback data (i.e. no vertex
383 * shader is active), returns NULL.
384 */
385 static struct gl_shader_program *
386 get_xfb_source(struct gl_context *ctx)
387 {
388 int i;
389 for (i = MESA_SHADER_GEOMETRY; i >= MESA_SHADER_VERTEX; i--) {
390 if (ctx->_Shader->CurrentProgram[i] != NULL)
391 return ctx->_Shader->CurrentProgram[i];
392 }
393 return NULL;
394 }
395
396
397 void GLAPIENTRY
398 _mesa_BeginTransformFeedback(GLenum mode)
399 {
400 struct gl_transform_feedback_object *obj;
401 struct gl_transform_feedback_info *info = NULL;
402 struct gl_shader_program *source;
403 GLuint i;
404 unsigned vertices_per_prim;
405 GET_CURRENT_CONTEXT(ctx);
406
407 obj = ctx->TransformFeedback.CurrentObject;
408
409 /* Figure out what pipeline stage is the source of data for transform
410 * feedback.
411 */
412 source = get_xfb_source(ctx);
413 if (source == NULL) {
414 _mesa_error(ctx, GL_INVALID_OPERATION,
415 "glBeginTransformFeedback(no program active)");
416 return;
417 }
418
419 info = &source->LinkedTransformFeedback;
420
421 if (info->NumOutputs == 0) {
422 _mesa_error(ctx, GL_INVALID_OPERATION,
423 "glBeginTransformFeedback(no varyings to record)");
424 return;
425 }
426
427 switch (mode) {
428 case GL_POINTS:
429 vertices_per_prim = 1;
430 break;
431 case GL_LINES:
432 vertices_per_prim = 2;
433 break;
434 case GL_TRIANGLES:
435 vertices_per_prim = 3;
436 break;
437 default:
438 _mesa_error(ctx, GL_INVALID_ENUM, "glBeginTransformFeedback(mode)");
439 return;
440 }
441
442 if (obj->Active) {
443 _mesa_error(ctx, GL_INVALID_OPERATION,
444 "glBeginTransformFeedback(already active)");
445 return;
446 }
447
448 for (i = 0; i < info->NumBuffers; ++i) {
449 if (obj->BufferNames[i] == 0) {
450 _mesa_error(ctx, GL_INVALID_OPERATION,
451 "glBeginTransformFeedback(binding point %d does not have "
452 "a buffer object bound)", i);
453 return;
454 }
455 }
456
457 FLUSH_VERTICES(ctx, 0);
458 ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback;
459
460 obj->Active = GL_TRUE;
461 ctx->TransformFeedback.Mode = mode;
462
463 compute_transform_feedback_buffer_sizes(obj);
464
465 if (_mesa_is_gles3(ctx)) {
466 /* In GLES3, we are required to track the usage of the transform
467 * feedback buffer and report INVALID_OPERATION if a draw call tries to
468 * exceed it. So compute the maximum number of vertices that we can
469 * write without overflowing any of the buffers currently being used for
470 * feedback.
471 */
472 unsigned max_vertices
473 = _mesa_compute_max_transform_feedback_vertices(obj, info);
474 obj->GlesRemainingPrims = max_vertices / vertices_per_prim;
475 }
476
477 if (obj->shader_program != source) {
478 ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedbackProg;
479 obj->shader_program = source;
480 }
481
482 assert(ctx->Driver.BeginTransformFeedback);
483 ctx->Driver.BeginTransformFeedback(ctx, mode, obj);
484 }
485
486
487 void GLAPIENTRY
488 _mesa_EndTransformFeedback(void)
489 {
490 struct gl_transform_feedback_object *obj;
491 GET_CURRENT_CONTEXT(ctx);
492
493 obj = ctx->TransformFeedback.CurrentObject;
494
495 if (!obj->Active) {
496 _mesa_error(ctx, GL_INVALID_OPERATION,
497 "glEndTransformFeedback(not active)");
498 return;
499 }
500
501 FLUSH_VERTICES(ctx, 0);
502 ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback;
503
504 ctx->TransformFeedback.CurrentObject->Active = GL_FALSE;
505 ctx->TransformFeedback.CurrentObject->Paused = GL_FALSE;
506 ctx->TransformFeedback.CurrentObject->EndedAnytime = GL_TRUE;
507
508 assert(ctx->Driver.EndTransformFeedback);
509 ctx->Driver.EndTransformFeedback(ctx, obj);
510 }
511
512
513 /**
514 * Helper used by BindBufferRange() and BindBufferBase().
515 */
516 static void
517 bind_buffer_range(struct gl_context *ctx,
518 struct gl_transform_feedback_object *obj,
519 GLuint index,
520 struct gl_buffer_object *bufObj,
521 GLintptr offset, GLsizeiptr size,
522 bool dsa)
523 {
524 /* Note: no need to FLUSH_VERTICES or flag NewTransformFeedback, because
525 * transform feedback buffers can't be changed while transform feedback is
526 * active.
527 */
528
529 if (!dsa) {
530 /* The general binding point */
531 _mesa_reference_buffer_object(ctx,
532 &ctx->TransformFeedback.CurrentBuffer,
533 bufObj);
534 }
535
536 /* The per-attribute binding point */
537 _mesa_set_transform_feedback_binding(ctx, obj, index, bufObj, offset, size);
538 }
539
540
541 /**
542 * Specify a buffer object to receive transform feedback results. Plus,
543 * specify the starting offset to place the results, and max size.
544 * Called from the glBindBufferRange() and glTransformFeedbackBufferRange
545 * functions.
546 */
547 void
548 _mesa_bind_buffer_range_transform_feedback(struct gl_context *ctx,
549 struct gl_transform_feedback_object *obj,
550 GLuint index,
551 struct gl_buffer_object *bufObj,
552 GLintptr offset,
553 GLsizeiptr size,
554 bool dsa)
555 {
556 const char *gl_methd_name;
557 if (dsa)
558 gl_methd_name = "glTransformFeedbackBufferRange";
559 else
560 gl_methd_name = "glBindBufferRange";
561
562
563 if (obj->Active) {
564 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(transform feedback active)",
565 gl_methd_name);
566 return;
567 }
568
569 if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
570 /* OpenGL 4.5 core profile, 6.1, pdf page 82: "An INVALID_VALUE error is
571 * generated if index is greater than or equal to the number of binding
572 * points for transform feedback, as described in section 6.7.1."
573 */
574 _mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%d out of bounds)",
575 gl_methd_name, index);
576 return;
577 }
578
579 if (size & 0x3) {
580 /* OpenGL 4.5 core profile, 6.7, pdf page 103: multiple of 4 */
581 _mesa_error(ctx, GL_INVALID_VALUE, "%s(size=%d must be a multiple of "
582 "four)", gl_methd_name, (int) size);
583 return;
584 }
585
586 if (offset & 0x3) {
587 /* OpenGL 4.5 core profile, 6.7, pdf page 103: multiple of 4 */
588 _mesa_error(ctx, GL_INVALID_VALUE, "%s(offset=%d must be a multiple "
589 "of four)", gl_methd_name, (int) offset);
590 return;
591 }
592
593 if (offset < 0) {
594 /* OpenGL 4.5 core profile, 6.1, pdf page 82: "An INVALID_VALUE error is
595 * generated by BindBufferRange if offset is negative."
596 *
597 * OpenGL 4.5 core profile, 13.2, pdf page 445: "An INVALID_VALUE error
598 * is generated by TransformFeedbackBufferRange if offset is negative."
599 */
600 _mesa_error(ctx, GL_INVALID_VALUE, "%s(offset=%d must be >= 0)",
601 gl_methd_name,
602 (int) offset);
603 return;
604 }
605
606 if (size <= 0 && (dsa || bufObj != ctx->Shared->NullBufferObj)) {
607 /* OpenGL 4.5 core profile, 6.1, pdf page 82: "An INVALID_VALUE error is
608 * generated by BindBufferRange if buffer is non-zero and size is less
609 * than or equal to zero."
610 *
611 * OpenGL 4.5 core profile, 13.2, pdf page 445: "An INVALID_VALUE error
612 * is generated by TransformFeedbackBufferRange if size is less than or
613 * equal to zero."
614 */
615 _mesa_error(ctx, GL_INVALID_VALUE, "%s(size=%d must be > 0)",
616 gl_methd_name, (int) size);
617 return;
618 }
619
620 bind_buffer_range(ctx, obj, index, bufObj, offset, size, dsa);
621 }
622
623
624 /**
625 * Specify a buffer object to receive transform feedback results.
626 * As above, but start at offset = 0.
627 * Called from the glBindBufferBase() and glTransformFeedbackBufferBase()
628 * functions.
629 */
630 void
631 _mesa_bind_buffer_base_transform_feedback(struct gl_context *ctx,
632 struct gl_transform_feedback_object *obj,
633 GLuint index,
634 struct gl_buffer_object *bufObj,
635 bool dsa)
636 {
637 if (obj->Active) {
638 _mesa_error(ctx, GL_INVALID_OPERATION,
639 "%s(transform feedback active)",
640 dsa ? "glTransformFeedbackBufferBase" : "glBindBufferBase");
641 return;
642 }
643
644 if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
645 _mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%d out of bounds)",
646 dsa ? "glTransformFeedbackBufferBase" : "glBindBufferBase",
647 index);
648 return;
649 }
650
651 bind_buffer_range(ctx, obj, index, bufObj, 0, 0, dsa);
652 }
653
654 /**
655 * Wrapper around lookup_transform_feedback_object that throws
656 * GL_INVALID_OPERATION if id is not in the hash table. After calling
657 * _mesa_error, it returns NULL.
658 */
659 static struct gl_transform_feedback_object *
660 lookup_transform_feedback_object_err(struct gl_context *ctx,
661 GLuint xfb, const char* func)
662 {
663 struct gl_transform_feedback_object *obj;
664
665 obj = _mesa_lookup_transform_feedback_object(ctx, xfb);
666 if (!obj) {
667 _mesa_error(ctx, GL_INVALID_OPERATION,
668 "%s(xfb=%u: non-generated object name)", func, xfb);
669 }
670
671 return obj;
672 }
673
674 /**
675 * Wrapper around _mesa_lookup_bufferobj that throws GL_INVALID_VALUE if id
676 * is not in the hash table. Specialised version for the
677 * transform-feedback-related functions. After calling _mesa_error, it
678 * returns NULL.
679 */
680 static struct gl_buffer_object *
681 lookup_transform_feedback_bufferobj_err(struct gl_context *ctx,
682 GLuint buffer, const char* func)
683 {
684 struct gl_buffer_object *bufObj;
685
686 /* OpenGL 4.5 core profile, 13.2, pdf page 444: buffer must be zero or the
687 * name of an existing buffer object.
688 */
689 if (buffer == 0) {
690 bufObj = ctx->Shared->NullBufferObj;
691 } else {
692 bufObj = _mesa_lookup_bufferobj(ctx, buffer);
693 if (!bufObj) {
694 _mesa_error(ctx, GL_INVALID_VALUE, "%s(invalid buffer=%u)", func,
695 buffer);
696 }
697 }
698
699 return bufObj;
700 }
701
702 void GLAPIENTRY
703 _mesa_TransformFeedbackBufferBase(GLuint xfb, GLuint index, GLuint buffer)
704 {
705 GET_CURRENT_CONTEXT(ctx);
706 struct gl_transform_feedback_object *obj;
707 struct gl_buffer_object *bufObj;
708
709 obj = lookup_transform_feedback_object_err(ctx, xfb,
710 "glTransformFeedbackBufferBase");
711 if(!obj) {
712 return;
713 }
714
715 bufObj = lookup_transform_feedback_bufferobj_err(ctx, buffer,
716 "glTransformFeedbackBufferBase");
717 if(!bufObj) {
718 return;
719 }
720
721 _mesa_bind_buffer_base_transform_feedback(ctx, obj, index, bufObj, true);
722 }
723
724 void GLAPIENTRY
725 _mesa_TransformFeedbackBufferRange(GLuint xfb, GLuint index, GLuint buffer,
726 GLintptr offset, GLsizeiptr size)
727 {
728 GET_CURRENT_CONTEXT(ctx);
729 struct gl_transform_feedback_object *obj;
730 struct gl_buffer_object *bufObj;
731
732 obj = lookup_transform_feedback_object_err(ctx, xfb,
733 "glTransformFeedbackBufferRange");
734 if(!obj) {
735 return;
736 }
737
738 bufObj = lookup_transform_feedback_bufferobj_err(ctx, buffer,
739 "glTransformFeedbackBufferRange");
740 if(!bufObj) {
741 return;
742 }
743
744 _mesa_bind_buffer_range_transform_feedback(ctx, obj, index, bufObj, offset,
745 size, true);
746 }
747
748 /**
749 * Specify a buffer object to receive transform feedback results, plus the
750 * offset in the buffer to start placing results.
751 * This function is part of GL_EXT_transform_feedback, but not GL3.
752 */
753 void GLAPIENTRY
754 _mesa_BindBufferOffsetEXT(GLenum target, GLuint index, GLuint buffer,
755 GLintptr offset)
756 {
757 struct gl_transform_feedback_object *obj;
758 struct gl_buffer_object *bufObj;
759 GET_CURRENT_CONTEXT(ctx);
760
761 if (target != GL_TRANSFORM_FEEDBACK_BUFFER) {
762 _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferOffsetEXT(target)");
763 return;
764 }
765
766 obj = ctx->TransformFeedback.CurrentObject;
767
768 if (obj->Active) {
769 _mesa_error(ctx, GL_INVALID_OPERATION,
770 "glBindBufferOffsetEXT(transform feedback active)");
771 return;
772 }
773
774 if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
775 _mesa_error(ctx, GL_INVALID_VALUE,
776 "glBindBufferOffsetEXT(index=%d)", index);
777 return;
778 }
779
780 if (offset & 0x3) {
781 /* must be multiple of four */
782 _mesa_error(ctx, GL_INVALID_VALUE,
783 "glBindBufferOffsetEXT(offset=%d)", (int) offset);
784 return;
785 }
786
787 if (buffer == 0) {
788 bufObj = ctx->Shared->NullBufferObj;
789 } else {
790 bufObj = _mesa_lookup_bufferobj(ctx, buffer);
791 }
792
793 if (!bufObj) {
794 _mesa_error(ctx, GL_INVALID_OPERATION,
795 "glBindBufferOffsetEXT(invalid buffer=%u)", buffer);
796 return;
797 }
798
799 bind_buffer_range(ctx, obj, index, bufObj, offset, 0, false);
800 }
801
802
803 /**
804 * This function specifies the transform feedback outputs to be written
805 * to the feedback buffer(s), and in what order.
806 */
807 void GLAPIENTRY
808 _mesa_TransformFeedbackVaryings(GLuint program, GLsizei count,
809 const GLchar * const *varyings,
810 GLenum bufferMode)
811 {
812 struct gl_shader_program *shProg;
813 GLint i;
814 GET_CURRENT_CONTEXT(ctx);
815
816 /* From the ARB_transform_feedback2 specification:
817 * "The error INVALID_OPERATION is generated by TransformFeedbackVaryings
818 * if the current transform feedback object is active, even if paused."
819 */
820 if (ctx->TransformFeedback.CurrentObject->Active) {
821 _mesa_error(ctx, GL_INVALID_OPERATION,
822 "glTransformFeedbackVaryings(current object is active)");
823 return;
824 }
825
826 switch (bufferMode) {
827 case GL_INTERLEAVED_ATTRIBS:
828 break;
829 case GL_SEPARATE_ATTRIBS:
830 break;
831 default:
832 _mesa_error(ctx, GL_INVALID_ENUM,
833 "glTransformFeedbackVaryings(bufferMode)");
834 return;
835 }
836
837 if (count < 0 ||
838 (bufferMode == GL_SEPARATE_ATTRIBS &&
839 (GLuint) count > ctx->Const.MaxTransformFeedbackBuffers)) {
840 _mesa_error(ctx, GL_INVALID_VALUE,
841 "glTransformFeedbackVaryings(count=%d)", count);
842 return;
843 }
844
845 shProg = _mesa_lookup_shader_program(ctx, program);
846 if (!shProg) {
847 _mesa_error(ctx, GL_INVALID_VALUE,
848 "glTransformFeedbackVaryings(program=%u)", program);
849 return;
850 }
851
852 if (ctx->Extensions.ARB_transform_feedback3) {
853 if (bufferMode == GL_INTERLEAVED_ATTRIBS) {
854 unsigned buffers = 1;
855
856 for (i = 0; i < count; i++) {
857 if (strcmp(varyings[i], "gl_NextBuffer") == 0)
858 buffers++;
859 }
860
861 if (buffers > ctx->Const.MaxTransformFeedbackBuffers) {
862 _mesa_error(ctx, GL_INVALID_OPERATION,
863 "glTransformFeedbackVaryings(too many gl_NextBuffer "
864 "occurrences)");
865 return;
866 }
867 } else {
868 for (i = 0; i < count; i++) {
869 if (strcmp(varyings[i], "gl_NextBuffer") == 0 ||
870 strcmp(varyings[i], "gl_SkipComponents1") == 0 ||
871 strcmp(varyings[i], "gl_SkipComponents2") == 0 ||
872 strcmp(varyings[i], "gl_SkipComponents3") == 0 ||
873 strcmp(varyings[i], "gl_SkipComponents4") == 0) {
874 _mesa_error(ctx, GL_INVALID_OPERATION,
875 "glTransformFeedbackVaryings(SEPARATE_ATTRIBS,"
876 "varying=%s)",
877 varyings[i]);
878 return;
879 }
880 }
881 }
882 }
883
884 /* free existing varyings, if any */
885 for (i = 0; i < (GLint) shProg->TransformFeedback.NumVarying; i++) {
886 free(shProg->TransformFeedback.VaryingNames[i]);
887 }
888 free(shProg->TransformFeedback.VaryingNames);
889
890 /* allocate new memory for varying names */
891 shProg->TransformFeedback.VaryingNames =
892 malloc(count * sizeof(GLchar *));
893
894 if (!shProg->TransformFeedback.VaryingNames) {
895 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTransformFeedbackVaryings()");
896 return;
897 }
898
899 /* Save the new names and the count */
900 for (i = 0; i < count; i++) {
901 shProg->TransformFeedback.VaryingNames[i] = strdup(varyings[i]);
902 }
903 shProg->TransformFeedback.NumVarying = count;
904
905 shProg->TransformFeedback.BufferMode = bufferMode;
906
907 /* No need to invoke FLUSH_VERTICES or flag NewTransformFeedback since
908 * the varyings won't be used until shader link time.
909 */
910 }
911
912
913 /**
914 * Get info about the transform feedback outputs which are to be written
915 * to the feedback buffer(s).
916 */
917 void GLAPIENTRY
918 _mesa_GetTransformFeedbackVarying(GLuint program, GLuint index,
919 GLsizei bufSize, GLsizei *length,
920 GLsizei *size, GLenum *type, GLchar *name)
921 {
922 const struct gl_shader_program *shProg;
923 struct gl_program_resource *res;
924 GET_CURRENT_CONTEXT(ctx);
925
926 shProg = _mesa_lookup_shader_program(ctx, program);
927 if (!shProg) {
928 _mesa_error(ctx, GL_INVALID_VALUE,
929 "glGetTransformFeedbackVarying(program=%u)", program);
930 return;
931 }
932
933 res = _mesa_program_resource_find_index((struct gl_shader_program *) shProg,
934 GL_TRANSFORM_FEEDBACK_VARYING,
935 index);
936 if (!res) {
937 _mesa_error(ctx, GL_INVALID_VALUE,
938 "glGetTransformFeedbackVarying(index=%u)", index);
939 return;
940 }
941
942 /* return the varying's name and length */
943 _mesa_copy_string(name, bufSize, length, _mesa_program_resource_name(res));
944
945 /* return the datatype and value's size (in datatype units) */
946 if (type)
947 _mesa_program_resource_prop((struct gl_shader_program *) shProg,
948 res, index, GL_TYPE, (GLint*) type,
949 "glGetTransformFeedbackVarying");
950 if (size)
951 _mesa_program_resource_prop((struct gl_shader_program *) shProg,
952 res, index, GL_ARRAY_SIZE, (GLint*) size,
953 "glGetTransformFeedbackVarying");
954 }
955
956
957
958 struct gl_transform_feedback_object *
959 _mesa_lookup_transform_feedback_object(struct gl_context *ctx, GLuint name)
960 {
961 /* OpenGL 4.5 core profile, 13.2 pdf page 444: "xfb must be zero, indicating
962 * the default transform feedback object, or the name of an existing
963 * transform feedback object."
964 */
965 if (name == 0) {
966 return ctx->TransformFeedback.DefaultObject;
967 }
968 else
969 return (struct gl_transform_feedback_object *)
970 _mesa_HashLookup(ctx->TransformFeedback.Objects, name);
971 }
972
973 static void
974 create_transform_feedbacks(struct gl_context *ctx, GLsizei n, GLuint *ids,
975 bool dsa)
976 {
977 GLuint first;
978 const char* func;
979
980 if (dsa)
981 func = "glCreateTransformFeedbacks";
982 else
983 func = "glGenTransformFeedbacks";
984
985 if (n < 0) {
986 _mesa_error(ctx, GL_INVALID_VALUE, "%s(n < 0)", func);
987 return;
988 }
989
990 if (!ids)
991 return;
992
993 /* we don't need contiguous IDs, but this might be faster */
994 first = _mesa_HashFindFreeKeyBlock(ctx->TransformFeedback.Objects, n);
995 if (first) {
996 GLsizei i;
997 for (i = 0; i < n; i++) {
998 struct gl_transform_feedback_object *obj
999 = ctx->Driver.NewTransformFeedback(ctx, first + i);
1000 if (!obj) {
1001 _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", func);
1002 return;
1003 }
1004 ids[i] = first + i;
1005 _mesa_HashInsert(ctx->TransformFeedback.Objects, first + i, obj);
1006 if (dsa) {
1007 /* this is normally done at bind time in the non-dsa case */
1008 obj->EverBound = GL_TRUE;
1009 }
1010 }
1011 }
1012 else {
1013 _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", func);
1014 }
1015 }
1016
1017 /**
1018 * Create new transform feedback objects. Transform feedback objects
1019 * encapsulate the state related to transform feedback to allow quickly
1020 * switching state (and drawing the results, below).
1021 * Part of GL_ARB_transform_feedback2.
1022 */
1023 void GLAPIENTRY
1024 _mesa_GenTransformFeedbacks(GLsizei n, GLuint *names)
1025 {
1026 GET_CURRENT_CONTEXT(ctx);
1027
1028 /* GenTransformFeedbacks should just reserve the object names that a
1029 * subsequent call to BindTransformFeedback should actively create. For
1030 * the sake of simplicity, we reserve the names and create the objects
1031 * straight away.
1032 */
1033
1034 create_transform_feedbacks(ctx, n, names, false);
1035 }
1036
1037 /**
1038 * Create new transform feedback objects. Transform feedback objects
1039 * encapsulate the state related to transform feedback to allow quickly
1040 * switching state (and drawing the results, below).
1041 * Part of GL_ARB_direct_state_access.
1042 */
1043 void GLAPIENTRY
1044 _mesa_CreateTransformFeedbacks(GLsizei n, GLuint *names)
1045 {
1046 GET_CURRENT_CONTEXT(ctx);
1047
1048 create_transform_feedbacks(ctx, n, names, true);
1049 }
1050
1051
1052 /**
1053 * Is the given ID a transform feedback object?
1054 * Part of GL_ARB_transform_feedback2.
1055 */
1056 GLboolean GLAPIENTRY
1057 _mesa_IsTransformFeedback(GLuint name)
1058 {
1059 struct gl_transform_feedback_object *obj;
1060 GET_CURRENT_CONTEXT(ctx);
1061
1062 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
1063
1064 if (name == 0)
1065 return GL_FALSE;
1066
1067 obj = _mesa_lookup_transform_feedback_object(ctx, name);
1068 if (obj == NULL)
1069 return GL_FALSE;
1070
1071 return obj->EverBound;
1072 }
1073
1074
1075 /**
1076 * Bind the given transform feedback object.
1077 * Part of GL_ARB_transform_feedback2.
1078 */
1079 void GLAPIENTRY
1080 _mesa_BindTransformFeedback(GLenum target, GLuint name)
1081 {
1082 struct gl_transform_feedback_object *obj;
1083 GET_CURRENT_CONTEXT(ctx);
1084
1085 if (target != GL_TRANSFORM_FEEDBACK) {
1086 _mesa_error(ctx, GL_INVALID_ENUM, "glBindTransformFeedback(target)");
1087 return;
1088 }
1089
1090 if (_mesa_is_xfb_active_and_unpaused(ctx)) {
1091 _mesa_error(ctx, GL_INVALID_OPERATION,
1092 "glBindTransformFeedback(transform is active, or not paused)");
1093 return;
1094 }
1095
1096 obj = _mesa_lookup_transform_feedback_object(ctx, name);
1097 if (!obj) {
1098 _mesa_error(ctx, GL_INVALID_OPERATION,
1099 "glBindTransformFeedback(name=%u)", name);
1100 return;
1101 }
1102
1103 reference_transform_feedback_object(&ctx->TransformFeedback.CurrentObject,
1104 obj);
1105 }
1106
1107
1108 /**
1109 * Delete the given transform feedback objects.
1110 * Part of GL_ARB_transform_feedback2.
1111 */
1112 void GLAPIENTRY
1113 _mesa_DeleteTransformFeedbacks(GLsizei n, const GLuint *names)
1114 {
1115 GLint i;
1116 GET_CURRENT_CONTEXT(ctx);
1117
1118 if (n < 0) {
1119 _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteTransformFeedbacks(n < 0)");
1120 return;
1121 }
1122
1123 if (!names)
1124 return;
1125
1126 for (i = 0; i < n; i++) {
1127 if (names[i] > 0) {
1128 struct gl_transform_feedback_object *obj
1129 = _mesa_lookup_transform_feedback_object(ctx, names[i]);
1130 if (obj) {
1131 if (obj->Active) {
1132 _mesa_error(ctx, GL_INVALID_OPERATION,
1133 "glDeleteTransformFeedbacks(object %u is active)",
1134 names[i]);
1135 return;
1136 }
1137 _mesa_HashRemove(ctx->TransformFeedback.Objects, names[i]);
1138 /* unref, but object may not be deleted until later */
1139 if (obj == ctx->TransformFeedback.CurrentObject) {
1140 reference_transform_feedback_object(
1141 &ctx->TransformFeedback.CurrentObject,
1142 ctx->TransformFeedback.DefaultObject);
1143 }
1144 reference_transform_feedback_object(&obj, NULL);
1145 }
1146 }
1147 }
1148 }
1149
1150
1151 /**
1152 * Pause transform feedback.
1153 * Part of GL_ARB_transform_feedback2.
1154 */
1155 void GLAPIENTRY
1156 _mesa_PauseTransformFeedback(void)
1157 {
1158 struct gl_transform_feedback_object *obj;
1159 GET_CURRENT_CONTEXT(ctx);
1160
1161 obj = ctx->TransformFeedback.CurrentObject;
1162
1163 if (!_mesa_is_xfb_active_and_unpaused(ctx)) {
1164 _mesa_error(ctx, GL_INVALID_OPERATION,
1165 "glPauseTransformFeedback(feedback not active or already paused)");
1166 return;
1167 }
1168
1169 FLUSH_VERTICES(ctx, 0);
1170 ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback;
1171
1172 obj->Paused = GL_TRUE;
1173
1174 assert(ctx->Driver.PauseTransformFeedback);
1175 ctx->Driver.PauseTransformFeedback(ctx, obj);
1176 }
1177
1178
1179 /**
1180 * Resume transform feedback.
1181 * Part of GL_ARB_transform_feedback2.
1182 */
1183 void GLAPIENTRY
1184 _mesa_ResumeTransformFeedback(void)
1185 {
1186 struct gl_transform_feedback_object *obj;
1187 GET_CURRENT_CONTEXT(ctx);
1188
1189 obj = ctx->TransformFeedback.CurrentObject;
1190
1191 if (!obj->Active || !obj->Paused) {
1192 _mesa_error(ctx, GL_INVALID_OPERATION,
1193 "glResumeTransformFeedback(feedback not active or not paused)");
1194 return;
1195 }
1196
1197 /* From the ARB_transform_feedback2 specification:
1198 * "The error INVALID_OPERATION is generated by ResumeTransformFeedback if
1199 * the program object being used by the current transform feedback object
1200 * is not active."
1201 */
1202 if (obj->shader_program != get_xfb_source(ctx)) {
1203 _mesa_error(ctx, GL_INVALID_OPERATION,
1204 "glResumeTransformFeedback(wrong program bound)");
1205 return;
1206 }
1207
1208 FLUSH_VERTICES(ctx, 0);
1209 ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback;
1210
1211 obj->Paused = GL_FALSE;
1212
1213 assert(ctx->Driver.ResumeTransformFeedback);
1214 ctx->Driver.ResumeTransformFeedback(ctx, obj);
1215 }
1216
1217 extern void GLAPIENTRY
1218 _mesa_GetTransformFeedbackiv(GLuint xfb, GLenum pname, GLint *param)
1219 {
1220 struct gl_transform_feedback_object *obj;
1221 GET_CURRENT_CONTEXT(ctx);
1222
1223 obj = lookup_transform_feedback_object_err(ctx, xfb,
1224 "glGetTransformFeedbackiv");
1225 if(!obj) {
1226 return;
1227 }
1228
1229 switch(pname) {
1230 case GL_TRANSFORM_FEEDBACK_PAUSED:
1231 *param = obj->Paused;
1232 break;
1233 case GL_TRANSFORM_FEEDBACK_ACTIVE:
1234 *param = obj->Active;
1235 break;
1236 default:
1237 _mesa_error(ctx, GL_INVALID_ENUM,
1238 "glGetTransformFeedbackiv(pname=%i)", pname);
1239 }
1240 }
1241
1242 extern void GLAPIENTRY
1243 _mesa_GetTransformFeedbacki_v(GLuint xfb, GLenum pname, GLuint index,
1244 GLint *param)
1245 {
1246 struct gl_transform_feedback_object *obj;
1247 GET_CURRENT_CONTEXT(ctx);
1248
1249 obj = lookup_transform_feedback_object_err(ctx, xfb,
1250 "glGetTransformFeedbacki_v");
1251 if(!obj) {
1252 return;
1253 }
1254
1255 if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
1256 _mesa_error(ctx, GL_INVALID_VALUE,
1257 "glGetTransformFeedbacki_v(index=%i)", index);
1258 return;
1259 }
1260
1261 switch(pname) {
1262 case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
1263 *param = obj->BufferNames[index];
1264 break;
1265 default:
1266 _mesa_error(ctx, GL_INVALID_ENUM,
1267 "glGetTransformFeedbacki_v(pname=%i)", pname);
1268 }
1269 }
1270
1271 extern void GLAPIENTRY
1272 _mesa_GetTransformFeedbacki64_v(GLuint xfb, GLenum pname, GLuint index,
1273 GLint64 *param)
1274 {
1275 struct gl_transform_feedback_object *obj;
1276 GET_CURRENT_CONTEXT(ctx);
1277
1278 obj = lookup_transform_feedback_object_err(ctx, xfb,
1279 "glGetTransformFeedbacki64_v");
1280 if(!obj) {
1281 return;
1282 }
1283
1284 if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
1285 _mesa_error(ctx, GL_INVALID_VALUE,
1286 "glGetTransformFeedbacki64_v(index=%i)", index);
1287 return;
1288 }
1289
1290 switch(pname) {
1291 case GL_TRANSFORM_FEEDBACK_BUFFER_START:
1292 *param = obj->Offset[index];
1293 break;
1294 case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE:
1295 *param = obj->RequestedSize[index];
1296 break;
1297 default:
1298 _mesa_error(ctx, GL_INVALID_ENUM,
1299 "glGetTransformFeedbacki64_v(pname=%i)", pname);
1300 }
1301 }