main: Added entry point for glTransformFeedbackBufferBase
[mesa.git] / src / mesa / main / transformfeedback.c
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 2010 VMware, Inc. All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 * OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 /*
27 * Transform feedback support.
28 *
29 * Authors:
30 * Brian Paul
31 */
32
33
34 #include "buffers.h"
35 #include "context.h"
36 #include "hash.h"
37 #include "macros.h"
38 #include "mtypes.h"
39 #include "transformfeedback.h"
40 #include "shaderapi.h"
41 #include "shaderobj.h"
42 #include "main/dispatch.h"
43
44 #include "program/prog_parameter.h"
45
46 struct using_program_tuple
47 {
48 struct gl_shader_program *shProg;
49 bool found;
50 };
51
52 static void
53 active_xfb_object_references_program(GLuint key, void *data, void *user_data)
54 {
55 struct using_program_tuple *callback_data = user_data;
56 struct gl_transform_feedback_object *obj = data;
57 if (obj->Active && obj->shader_program == callback_data->shProg)
58 callback_data->found = true;
59 }
60
61 /**
62 * Return true if any active transform feedback object is using a program.
63 */
64 bool
65 _mesa_transform_feedback_is_using_program(struct gl_context *ctx,
66 struct gl_shader_program *shProg)
67 {
68 struct using_program_tuple callback_data;
69 callback_data.shProg = shProg;
70 callback_data.found = false;
71
72 _mesa_HashWalk(ctx->TransformFeedback.Objects,
73 active_xfb_object_references_program, &callback_data);
74
75 /* Also check DefaultObject, as it's not in the Objects hash table. */
76 active_xfb_object_references_program(0, ctx->TransformFeedback.DefaultObject,
77 &callback_data);
78
79 return callback_data.found;
80 }
81
82 /**
83 * Do reference counting of transform feedback buffers.
84 */
85 static void
86 reference_transform_feedback_object(struct gl_transform_feedback_object **ptr,
87 struct gl_transform_feedback_object *obj)
88 {
89 if (*ptr == obj)
90 return;
91
92 if (*ptr) {
93 /* Unreference the old object */
94 struct gl_transform_feedback_object *oldObj = *ptr;
95
96 assert(oldObj->RefCount > 0);
97 oldObj->RefCount--;
98
99 if (oldObj->RefCount == 0) {
100 GET_CURRENT_CONTEXT(ctx);
101 if (ctx)
102 ctx->Driver.DeleteTransformFeedback(ctx, oldObj);
103 }
104
105 *ptr = NULL;
106 }
107 assert(!*ptr);
108
109 if (obj) {
110 /* reference new object */
111 if (obj->RefCount == 0) {
112 _mesa_problem(NULL, "referencing deleted transform feedback object");
113 *ptr = NULL;
114 }
115 else {
116 obj->RefCount++;
117 obj->EverBound = GL_TRUE;
118 *ptr = obj;
119 }
120 }
121 }
122
123
124 /**
125 * Check that all the buffer objects currently bound for transform
126 * feedback actually exist. Raise a GL_INVALID_OPERATION error if
127 * any buffers are missing.
128 * \return GL_TRUE for success, GL_FALSE if error
129 */
130 GLboolean
131 _mesa_validate_transform_feedback_buffers(struct gl_context *ctx)
132 {
133 /* XXX to do */
134 return GL_TRUE;
135 }
136
137
138
139 /**
140 * Per-context init for transform feedback.
141 */
142 void
143 _mesa_init_transform_feedback(struct gl_context *ctx)
144 {
145 /* core mesa expects this, even a dummy one, to be available */
146 assert(ctx->Driver.NewTransformFeedback);
147
148 ctx->TransformFeedback.DefaultObject =
149 ctx->Driver.NewTransformFeedback(ctx, 0);
150
151 assert(ctx->TransformFeedback.DefaultObject->RefCount == 1);
152
153 reference_transform_feedback_object(&ctx->TransformFeedback.CurrentObject,
154 ctx->TransformFeedback.DefaultObject);
155
156 assert(ctx->TransformFeedback.DefaultObject->RefCount == 2);
157
158 ctx->TransformFeedback.Objects = _mesa_NewHashTable();
159
160 _mesa_reference_buffer_object(ctx,
161 &ctx->TransformFeedback.CurrentBuffer,
162 ctx->Shared->NullBufferObj);
163 }
164
165
166
167 /**
168 * Callback for _mesa_HashDeleteAll().
169 */
170 static void
171 delete_cb(GLuint key, void *data, void *userData)
172 {
173 struct gl_context *ctx = (struct gl_context *) userData;
174 struct gl_transform_feedback_object *obj =
175 (struct gl_transform_feedback_object *) data;
176
177 ctx->Driver.DeleteTransformFeedback(ctx, obj);
178 }
179
180
181 /**
182 * Per-context free/clean-up for transform feedback.
183 */
184 void
185 _mesa_free_transform_feedback(struct gl_context *ctx)
186 {
187 /* core mesa expects this, even a dummy one, to be available */
188 assert(ctx->Driver.NewTransformFeedback);
189
190 _mesa_reference_buffer_object(ctx,
191 &ctx->TransformFeedback.CurrentBuffer,
192 NULL);
193
194 /* Delete all feedback objects */
195 _mesa_HashDeleteAll(ctx->TransformFeedback.Objects, delete_cb, ctx);
196 _mesa_DeleteHashTable(ctx->TransformFeedback.Objects);
197
198 /* Delete the default feedback object */
199 assert(ctx->Driver.DeleteTransformFeedback);
200 ctx->Driver.DeleteTransformFeedback(ctx,
201 ctx->TransformFeedback.DefaultObject);
202
203 ctx->TransformFeedback.CurrentObject = NULL;
204 }
205
206
207 /** Initialize the fields of a gl_transform_feedback_object. */
208 void
209 _mesa_init_transform_feedback_object(struct gl_transform_feedback_object *obj,
210 GLuint name)
211 {
212 if (!obj)
213 return;
214
215 obj->Name = name;
216 obj->RefCount = 1;
217 obj->EverBound = GL_FALSE;
218 }
219
220
221 /** Default fallback for ctx->Driver.NewTransformFeedback() */
222 static struct gl_transform_feedback_object *
223 new_transform_feedback(struct gl_context *ctx, GLuint name)
224 {
225 struct gl_transform_feedback_object *obj;
226 obj = CALLOC_STRUCT(gl_transform_feedback_object);
227 _mesa_init_transform_feedback_object(obj, name);
228 return obj;
229 }
230
231 /** Default fallback for ctx->Driver.DeleteTransformFeedback() */
232 static void
233 delete_transform_feedback(struct gl_context *ctx,
234 struct gl_transform_feedback_object *obj)
235 {
236 GLuint i;
237
238 for (i = 0; i < ARRAY_SIZE(obj->Buffers); i++) {
239 _mesa_reference_buffer_object(ctx, &obj->Buffers[i], NULL);
240 }
241
242 free(obj->Label);
243 free(obj);
244 }
245
246
247 /** Default fallback for ctx->Driver.BeginTransformFeedback() */
248 static void
249 begin_transform_feedback(struct gl_context *ctx, GLenum mode,
250 struct gl_transform_feedback_object *obj)
251 {
252 /* nop */
253 }
254
255 /** Default fallback for ctx->Driver.EndTransformFeedback() */
256 static void
257 end_transform_feedback(struct gl_context *ctx,
258 struct gl_transform_feedback_object *obj)
259 {
260 /* nop */
261 }
262
263 /** Default fallback for ctx->Driver.PauseTransformFeedback() */
264 static void
265 pause_transform_feedback(struct gl_context *ctx,
266 struct gl_transform_feedback_object *obj)
267 {
268 /* nop */
269 }
270
271 /** Default fallback for ctx->Driver.ResumeTransformFeedback() */
272 static void
273 resume_transform_feedback(struct gl_context *ctx,
274 struct gl_transform_feedback_object *obj)
275 {
276 /* nop */
277 }
278
279
280 /**
281 * Plug in default device driver functions for transform feedback.
282 * Most drivers will override some/all of these.
283 */
284 void
285 _mesa_init_transform_feedback_functions(struct dd_function_table *driver)
286 {
287 driver->NewTransformFeedback = new_transform_feedback;
288 driver->DeleteTransformFeedback = delete_transform_feedback;
289 driver->BeginTransformFeedback = begin_transform_feedback;
290 driver->EndTransformFeedback = end_transform_feedback;
291 driver->PauseTransformFeedback = pause_transform_feedback;
292 driver->ResumeTransformFeedback = resume_transform_feedback;
293 }
294
295
296 /**
297 * Fill in the correct Size value for each buffer in \c obj.
298 *
299 * From the GL 4.3 spec, section 6.1.1 ("Binding Buffer Objects to Indexed
300 * Targets"):
301 *
302 * BindBufferBase binds the entire buffer, even when the size of the buffer
303 * is changed after the binding is established. It is equivalent to calling
304 * BindBufferRange with offset zero, while size is determined by the size of
305 * the bound buffer at the time the binding is used.
306 *
307 * Regardless of the size specified with BindBufferRange, or indirectly with
308 * BindBufferBase, the GL will never read or write beyond the end of a bound
309 * buffer. In some cases this constraint may result in visibly different
310 * behavior when a buffer overflow would otherwise result, such as described
311 * for transform feedback operations in section 13.2.2.
312 */
313 static void
314 compute_transform_feedback_buffer_sizes(
315 struct gl_transform_feedback_object *obj)
316 {
317 unsigned i = 0;
318 for (i = 0; i < MAX_FEEDBACK_BUFFERS; ++i) {
319 GLintptr offset = obj->Offset[i];
320 GLsizeiptr buffer_size
321 = obj->Buffers[i] == NULL ? 0 : obj->Buffers[i]->Size;
322 GLsizeiptr available_space
323 = buffer_size <= offset ? 0 : buffer_size - offset;
324 GLsizeiptr computed_size;
325 if (obj->RequestedSize[i] == 0) {
326 /* No size was specified at the time the buffer was bound, so allow
327 * writing to all available space in the buffer.
328 */
329 computed_size = available_space;
330 } else {
331 /* A size was specified at the time the buffer was bound, however
332 * it's possible that the buffer has shrunk since then. So only
333 * allow writing to the minimum of the specified size and the space
334 * available.
335 */
336 computed_size = MIN2(available_space, obj->RequestedSize[i]);
337 }
338
339 /* Legal sizes must be multiples of four, so round down if necessary. */
340 obj->Size[i] = computed_size & ~0x3;
341 }
342 }
343
344
345 /**
346 * Compute the maximum number of vertices that can be written to the currently
347 * enabled transform feedback buffers without overflowing any of them.
348 */
349 unsigned
350 _mesa_compute_max_transform_feedback_vertices(
351 const struct gl_transform_feedback_object *obj,
352 const struct gl_transform_feedback_info *info)
353 {
354 unsigned max_index = 0xffffffff;
355 unsigned i;
356
357 for (i = 0; i < info->NumBuffers; ++i) {
358 unsigned stride = info->BufferStride[i];
359 unsigned max_for_this_buffer;
360
361 /* Skip any inactive buffers, which have a stride of 0. */
362 if (stride == 0)
363 continue;
364
365 max_for_this_buffer = obj->Size[i] / (4 * stride);
366 max_index = MIN2(max_index, max_for_this_buffer);
367 }
368
369 return max_index;
370 }
371
372
373 /**
374 ** Begin API functions
375 **/
376
377
378 /**
379 * Figure out which stage of the pipeline is the source of transform feedback
380 * data given the current context state, and return its gl_shader_program.
381 *
382 * If no active program can generate transform feedback data (i.e. no vertex
383 * shader is active), returns NULL.
384 */
385 static struct gl_shader_program *
386 get_xfb_source(struct gl_context *ctx)
387 {
388 int i;
389 for (i = MESA_SHADER_GEOMETRY; i >= MESA_SHADER_VERTEX; i--) {
390 if (ctx->_Shader->CurrentProgram[i] != NULL)
391 return ctx->_Shader->CurrentProgram[i];
392 }
393 return NULL;
394 }
395
396
397 void GLAPIENTRY
398 _mesa_BeginTransformFeedback(GLenum mode)
399 {
400 struct gl_transform_feedback_object *obj;
401 struct gl_transform_feedback_info *info = NULL;
402 struct gl_shader_program *source;
403 GLuint i;
404 unsigned vertices_per_prim;
405 GET_CURRENT_CONTEXT(ctx);
406
407 obj = ctx->TransformFeedback.CurrentObject;
408
409 /* Figure out what pipeline stage is the source of data for transform
410 * feedback.
411 */
412 source = get_xfb_source(ctx);
413 if (source == NULL) {
414 _mesa_error(ctx, GL_INVALID_OPERATION,
415 "glBeginTransformFeedback(no program active)");
416 return;
417 }
418
419 info = &source->LinkedTransformFeedback;
420
421 if (info->NumOutputs == 0) {
422 _mesa_error(ctx, GL_INVALID_OPERATION,
423 "glBeginTransformFeedback(no varyings to record)");
424 return;
425 }
426
427 switch (mode) {
428 case GL_POINTS:
429 vertices_per_prim = 1;
430 break;
431 case GL_LINES:
432 vertices_per_prim = 2;
433 break;
434 case GL_TRIANGLES:
435 vertices_per_prim = 3;
436 break;
437 default:
438 _mesa_error(ctx, GL_INVALID_ENUM, "glBeginTransformFeedback(mode)");
439 return;
440 }
441
442 if (obj->Active) {
443 _mesa_error(ctx, GL_INVALID_OPERATION,
444 "glBeginTransformFeedback(already active)");
445 return;
446 }
447
448 for (i = 0; i < info->NumBuffers; ++i) {
449 if (obj->BufferNames[i] == 0) {
450 _mesa_error(ctx, GL_INVALID_OPERATION,
451 "glBeginTransformFeedback(binding point %d does not have "
452 "a buffer object bound)", i);
453 return;
454 }
455 }
456
457 FLUSH_VERTICES(ctx, 0);
458 ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback;
459
460 obj->Active = GL_TRUE;
461 ctx->TransformFeedback.Mode = mode;
462
463 compute_transform_feedback_buffer_sizes(obj);
464
465 if (_mesa_is_gles3(ctx)) {
466 /* In GLES3, we are required to track the usage of the transform
467 * feedback buffer and report INVALID_OPERATION if a draw call tries to
468 * exceed it. So compute the maximum number of vertices that we can
469 * write without overflowing any of the buffers currently being used for
470 * feedback.
471 */
472 unsigned max_vertices
473 = _mesa_compute_max_transform_feedback_vertices(obj, info);
474 obj->GlesRemainingPrims = max_vertices / vertices_per_prim;
475 }
476
477 if (obj->shader_program != source) {
478 ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedbackProg;
479 obj->shader_program = source;
480 }
481
482 assert(ctx->Driver.BeginTransformFeedback);
483 ctx->Driver.BeginTransformFeedback(ctx, mode, obj);
484 }
485
486
487 void GLAPIENTRY
488 _mesa_EndTransformFeedback(void)
489 {
490 struct gl_transform_feedback_object *obj;
491 GET_CURRENT_CONTEXT(ctx);
492
493 obj = ctx->TransformFeedback.CurrentObject;
494
495 if (!obj->Active) {
496 _mesa_error(ctx, GL_INVALID_OPERATION,
497 "glEndTransformFeedback(not active)");
498 return;
499 }
500
501 FLUSH_VERTICES(ctx, 0);
502 ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback;
503
504 ctx->TransformFeedback.CurrentObject->Active = GL_FALSE;
505 ctx->TransformFeedback.CurrentObject->Paused = GL_FALSE;
506 ctx->TransformFeedback.CurrentObject->EndedAnytime = GL_TRUE;
507
508 assert(ctx->Driver.EndTransformFeedback);
509 ctx->Driver.EndTransformFeedback(ctx, obj);
510 }
511
512
513 /**
514 * Helper used by BindBufferRange() and BindBufferBase().
515 */
516 static void
517 bind_buffer_range(struct gl_context *ctx,
518 struct gl_transform_feedback_object *obj,
519 GLuint index,
520 struct gl_buffer_object *bufObj,
521 GLintptr offset, GLsizeiptr size,
522 bool dsa)
523 {
524 /* Note: no need to FLUSH_VERTICES or flag NewTransformFeedback, because
525 * transform feedback buffers can't be changed while transform feedback is
526 * active.
527 */
528
529 if (!dsa) {
530 /* The general binding point */
531 _mesa_reference_buffer_object(ctx,
532 &ctx->TransformFeedback.CurrentBuffer,
533 bufObj);
534 }
535
536 /* The per-attribute binding point */
537 _mesa_set_transform_feedback_binding(ctx, obj, index, bufObj, offset, size);
538 }
539
540
541 /**
542 * Specify a buffer object to receive transform feedback results. Plus,
543 * specify the starting offset to place the results, and max size.
544 * Called from the glBindBufferRange() function.
545 */
546 void
547 _mesa_bind_buffer_range_transform_feedback(struct gl_context *ctx,
548 struct gl_transform_feedback_object *obj,
549 GLuint index,
550 struct gl_buffer_object *bufObj,
551 GLintptr offset,
552 GLsizeiptr size)
553 {
554 if (obj->Active) {
555 _mesa_error(ctx, GL_INVALID_OPERATION,
556 "glBindBufferRange(transform feedback active)");
557 return;
558 }
559
560 if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
561 _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(index=%d "
562 "out of bounds)", index);
563 return;
564 }
565
566 if (size & 0x3) {
567 /* must a multiple of four */
568 _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(size=%d)",
569 (int) size);
570 return;
571 }
572
573 if (offset & 0x3) {
574 /* must be multiple of four */
575 _mesa_error(ctx, GL_INVALID_VALUE,
576 "glBindBufferRange(offset=%d)", (int) offset);
577 return;
578 }
579
580 bind_buffer_range(ctx, obj, index, bufObj, offset, size, false);
581 }
582
583
584 /**
585 * Specify a buffer object to receive transform feedback results.
586 * As above, but start at offset = 0.
587 * Called from the glBindBufferBase() and glTransformFeedbackBufferBase()
588 * functions.
589 */
590 void
591 _mesa_bind_buffer_base_transform_feedback(struct gl_context *ctx,
592 struct gl_transform_feedback_object *obj,
593 GLuint index,
594 struct gl_buffer_object *bufObj,
595 bool dsa)
596 {
597 if (obj->Active) {
598 _mesa_error(ctx, GL_INVALID_OPERATION,
599 "%s(transform feedback active)",
600 dsa ? "glTransformFeedbackBufferBase" : "glBindBufferBase");
601 return;
602 }
603
604 if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
605 _mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%d out of bounds)",
606 dsa ? "glTransformFeedbackBufferBase" : "glBindBufferBase",
607 index);
608 return;
609 }
610
611 bind_buffer_range(ctx, obj, index, bufObj, 0, 0, dsa);
612 }
613
614 /**
615 * Wrapper around lookup_transform_feedback_object that throws
616 * GL_INVALID_OPERATION if id is not in the hash table. After calling
617 * _mesa_error, it returns NULL.
618 */
619 static struct gl_transform_feedback_object *
620 lookup_transform_feedback_object_err(struct gl_context *ctx,
621 GLuint xfb, const char* func)
622 {
623 struct gl_transform_feedback_object *obj;
624
625 obj = _mesa_lookup_transform_feedback_object(ctx, xfb);
626 if (!obj) {
627 _mesa_error(ctx, GL_INVALID_OPERATION,
628 "%s(xfb=%u: non-generated object name)", func, xfb);
629 }
630
631 return obj;
632 }
633
634 /**
635 * Wrapper around _mesa_lookup_bufferobj that throws GL_INVALID_VALUE if id
636 * is not in the hash table. Specialised version for the
637 * transform-feedback-related functions. After calling _mesa_error, it
638 * returns NULL.
639 */
640 static struct gl_buffer_object *
641 lookup_transform_feedback_bufferobj_err(struct gl_context *ctx,
642 GLuint buffer, const char* func)
643 {
644 struct gl_buffer_object *bufObj;
645
646 /* OpenGL 4.5 core profile, 13.2, pdf page 444: buffer must be zero or the
647 * name of an existing buffer object.
648 */
649 if (buffer == 0) {
650 bufObj = ctx->Shared->NullBufferObj;
651 } else {
652 bufObj = _mesa_lookup_bufferobj(ctx, buffer);
653 if (!bufObj) {
654 _mesa_error(ctx, GL_INVALID_VALUE, "%s(invalid buffer=%u)", func,
655 buffer);
656 }
657 }
658
659 return bufObj;
660 }
661
662 void GLAPIENTRY
663 _mesa_TransformFeedbackBufferBase(GLuint xfb, GLuint index, GLuint buffer)
664 {
665 GET_CURRENT_CONTEXT(ctx);
666 struct gl_transform_feedback_object *obj;
667 struct gl_buffer_object *bufObj;
668
669 obj = lookup_transform_feedback_object_err(ctx, xfb,
670 "glTransformFeedbackBufferBase");
671 if(!obj) {
672 return;
673 }
674
675 bufObj = lookup_transform_feedback_bufferobj_err(ctx, buffer,
676 "glTransformFeedbackBufferBase");
677 if(!bufObj) {
678 return;
679 }
680
681 _mesa_bind_buffer_base_transform_feedback(ctx, obj, index, bufObj, true);
682 }
683
684 /**
685 * Specify a buffer object to receive transform feedback results, plus the
686 * offset in the buffer to start placing results.
687 * This function is part of GL_EXT_transform_feedback, but not GL3.
688 */
689 void GLAPIENTRY
690 _mesa_BindBufferOffsetEXT(GLenum target, GLuint index, GLuint buffer,
691 GLintptr offset)
692 {
693 struct gl_transform_feedback_object *obj;
694 struct gl_buffer_object *bufObj;
695 GET_CURRENT_CONTEXT(ctx);
696
697 if (target != GL_TRANSFORM_FEEDBACK_BUFFER) {
698 _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferOffsetEXT(target)");
699 return;
700 }
701
702 obj = ctx->TransformFeedback.CurrentObject;
703
704 if (obj->Active) {
705 _mesa_error(ctx, GL_INVALID_OPERATION,
706 "glBindBufferOffsetEXT(transform feedback active)");
707 return;
708 }
709
710 if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
711 _mesa_error(ctx, GL_INVALID_VALUE,
712 "glBindBufferOffsetEXT(index=%d)", index);
713 return;
714 }
715
716 if (offset & 0x3) {
717 /* must be multiple of four */
718 _mesa_error(ctx, GL_INVALID_VALUE,
719 "glBindBufferOffsetEXT(offset=%d)", (int) offset);
720 return;
721 }
722
723 if (buffer == 0) {
724 bufObj = ctx->Shared->NullBufferObj;
725 } else {
726 bufObj = _mesa_lookup_bufferobj(ctx, buffer);
727 }
728
729 if (!bufObj) {
730 _mesa_error(ctx, GL_INVALID_OPERATION,
731 "glBindBufferOffsetEXT(invalid buffer=%u)", buffer);
732 return;
733 }
734
735 bind_buffer_range(ctx, obj, index, bufObj, offset, 0, false);
736 }
737
738
739 /**
740 * This function specifies the transform feedback outputs to be written
741 * to the feedback buffer(s), and in what order.
742 */
743 void GLAPIENTRY
744 _mesa_TransformFeedbackVaryings(GLuint program, GLsizei count,
745 const GLchar * const *varyings,
746 GLenum bufferMode)
747 {
748 struct gl_shader_program *shProg;
749 GLint i;
750 GET_CURRENT_CONTEXT(ctx);
751
752 /* From the ARB_transform_feedback2 specification:
753 * "The error INVALID_OPERATION is generated by TransformFeedbackVaryings
754 * if the current transform feedback object is active, even if paused."
755 */
756 if (ctx->TransformFeedback.CurrentObject->Active) {
757 _mesa_error(ctx, GL_INVALID_OPERATION,
758 "glTransformFeedbackVaryings(current object is active)");
759 return;
760 }
761
762 switch (bufferMode) {
763 case GL_INTERLEAVED_ATTRIBS:
764 break;
765 case GL_SEPARATE_ATTRIBS:
766 break;
767 default:
768 _mesa_error(ctx, GL_INVALID_ENUM,
769 "glTransformFeedbackVaryings(bufferMode)");
770 return;
771 }
772
773 if (count < 0 ||
774 (bufferMode == GL_SEPARATE_ATTRIBS &&
775 (GLuint) count > ctx->Const.MaxTransformFeedbackBuffers)) {
776 _mesa_error(ctx, GL_INVALID_VALUE,
777 "glTransformFeedbackVaryings(count=%d)", count);
778 return;
779 }
780
781 shProg = _mesa_lookup_shader_program(ctx, program);
782 if (!shProg) {
783 _mesa_error(ctx, GL_INVALID_VALUE,
784 "glTransformFeedbackVaryings(program=%u)", program);
785 return;
786 }
787
788 if (ctx->Extensions.ARB_transform_feedback3) {
789 if (bufferMode == GL_INTERLEAVED_ATTRIBS) {
790 unsigned buffers = 1;
791
792 for (i = 0; i < count; i++) {
793 if (strcmp(varyings[i], "gl_NextBuffer") == 0)
794 buffers++;
795 }
796
797 if (buffers > ctx->Const.MaxTransformFeedbackBuffers) {
798 _mesa_error(ctx, GL_INVALID_OPERATION,
799 "glTransformFeedbackVaryings(too many gl_NextBuffer "
800 "occurences)");
801 return;
802 }
803 } else {
804 for (i = 0; i < count; i++) {
805 if (strcmp(varyings[i], "gl_NextBuffer") == 0 ||
806 strcmp(varyings[i], "gl_SkipComponents1") == 0 ||
807 strcmp(varyings[i], "gl_SkipComponents2") == 0 ||
808 strcmp(varyings[i], "gl_SkipComponents3") == 0 ||
809 strcmp(varyings[i], "gl_SkipComponents4") == 0) {
810 _mesa_error(ctx, GL_INVALID_OPERATION,
811 "glTransformFeedbackVaryings(SEPARATE_ATTRIBS,"
812 "varying=%s)",
813 varyings[i]);
814 return;
815 }
816 }
817 }
818 }
819
820 /* free existing varyings, if any */
821 for (i = 0; i < (GLint) shProg->TransformFeedback.NumVarying; i++) {
822 free(shProg->TransformFeedback.VaryingNames[i]);
823 }
824 free(shProg->TransformFeedback.VaryingNames);
825
826 /* allocate new memory for varying names */
827 shProg->TransformFeedback.VaryingNames =
828 malloc(count * sizeof(GLchar *));
829
830 if (!shProg->TransformFeedback.VaryingNames) {
831 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTransformFeedbackVaryings()");
832 return;
833 }
834
835 /* Save the new names and the count */
836 for (i = 0; i < count; i++) {
837 shProg->TransformFeedback.VaryingNames[i] = strdup(varyings[i]);
838 }
839 shProg->TransformFeedback.NumVarying = count;
840
841 shProg->TransformFeedback.BufferMode = bufferMode;
842
843 /* No need to invoke FLUSH_VERTICES or flag NewTransformFeedback since
844 * the varyings won't be used until shader link time.
845 */
846 }
847
848
849 /**
850 * Get info about the transform feedback outputs which are to be written
851 * to the feedback buffer(s).
852 */
853 void GLAPIENTRY
854 _mesa_GetTransformFeedbackVarying(GLuint program, GLuint index,
855 GLsizei bufSize, GLsizei *length,
856 GLsizei *size, GLenum *type, GLchar *name)
857 {
858 const struct gl_shader_program *shProg;
859 const struct gl_transform_feedback_info *linked_xfb_info;
860 GET_CURRENT_CONTEXT(ctx);
861
862 shProg = _mesa_lookup_shader_program(ctx, program);
863 if (!shProg) {
864 _mesa_error(ctx, GL_INVALID_VALUE,
865 "glGetTransformFeedbackVarying(program=%u)", program);
866 return;
867 }
868
869 linked_xfb_info = &shProg->LinkedTransformFeedback;
870 if (index >= (GLuint) linked_xfb_info->NumVarying) {
871 _mesa_error(ctx, GL_INVALID_VALUE,
872 "glGetTransformFeedbackVarying(index=%u)", index);
873 return;
874 }
875
876 /* return the varying's name and length */
877 _mesa_copy_string(name, bufSize, length,
878 linked_xfb_info->Varyings[index].Name);
879
880 /* return the datatype and value's size (in datatype units) */
881 if (type)
882 *type = linked_xfb_info->Varyings[index].Type;
883 if (size)
884 *size = linked_xfb_info->Varyings[index].Size;
885 }
886
887
888
889 struct gl_transform_feedback_object *
890 _mesa_lookup_transform_feedback_object(struct gl_context *ctx, GLuint name)
891 {
892 /* OpenGL 4.5 core profile, 13.2 pdf page 444: "xfb must be zero, indicating
893 * the default transform feedback object, or the name of an existing
894 * transform feedback object."
895 */
896 if (name == 0) {
897 return ctx->TransformFeedback.DefaultObject;
898 }
899 else
900 return (struct gl_transform_feedback_object *)
901 _mesa_HashLookup(ctx->TransformFeedback.Objects, name);
902 }
903
904 static void
905 create_transform_feedbacks(struct gl_context *ctx, GLsizei n, GLuint *ids,
906 bool dsa)
907 {
908 GLuint first;
909 const char* func;
910
911 if (dsa)
912 func = "glCreateTransformFeedbacks";
913 else
914 func = "glGenTransformFeedbacks";
915
916 if (n < 0) {
917 _mesa_error(ctx, GL_INVALID_VALUE, "%s(n < 0)", func);
918 return;
919 }
920
921 if (!ids)
922 return;
923
924 /* we don't need contiguous IDs, but this might be faster */
925 first = _mesa_HashFindFreeKeyBlock(ctx->TransformFeedback.Objects, n);
926 if (first) {
927 GLsizei i;
928 for (i = 0; i < n; i++) {
929 struct gl_transform_feedback_object *obj
930 = ctx->Driver.NewTransformFeedback(ctx, first + i);
931 if (!obj) {
932 _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", func);
933 return;
934 }
935 ids[i] = first + i;
936 _mesa_HashInsert(ctx->TransformFeedback.Objects, first + i, obj);
937 if (dsa) {
938 /* this is normally done at bind time in the non-dsa case */
939 obj->EverBound = GL_TRUE;
940 }
941 }
942 }
943 else {
944 _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", func);
945 }
946 }
947
948 /**
949 * Create new transform feedback objects. Transform feedback objects
950 * encapsulate the state related to transform feedback to allow quickly
951 * switching state (and drawing the results, below).
952 * Part of GL_ARB_transform_feedback2.
953 */
954 void GLAPIENTRY
955 _mesa_GenTransformFeedbacks(GLsizei n, GLuint *names)
956 {
957 GET_CURRENT_CONTEXT(ctx);
958
959 /* GenTransformFeedbacks should just reserve the object names that a
960 * subsequent call to BindTransformFeedback should actively create. For
961 * the sake of simplicity, we reserve the names and create the objects
962 * straight away.
963 */
964
965 create_transform_feedbacks(ctx, n, names, false);
966 }
967
968 /**
969 * Create new transform feedback objects. Transform feedback objects
970 * encapsulate the state related to transform feedback to allow quickly
971 * switching state (and drawing the results, below).
972 * Part of GL_ARB_direct_state_access.
973 */
974 void GLAPIENTRY
975 _mesa_CreateTransformFeedbacks(GLsizei n, GLuint *names)
976 {
977 GET_CURRENT_CONTEXT(ctx);
978
979 create_transform_feedbacks(ctx, n, names, true);
980 }
981
982
983 /**
984 * Is the given ID a transform feedback object?
985 * Part of GL_ARB_transform_feedback2.
986 */
987 GLboolean GLAPIENTRY
988 _mesa_IsTransformFeedback(GLuint name)
989 {
990 struct gl_transform_feedback_object *obj;
991 GET_CURRENT_CONTEXT(ctx);
992
993 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
994
995 if (name == 0)
996 return GL_FALSE;
997
998 obj = _mesa_lookup_transform_feedback_object(ctx, name);
999 if (obj == NULL)
1000 return GL_FALSE;
1001
1002 return obj->EverBound;
1003 }
1004
1005
1006 /**
1007 * Bind the given transform feedback object.
1008 * Part of GL_ARB_transform_feedback2.
1009 */
1010 void GLAPIENTRY
1011 _mesa_BindTransformFeedback(GLenum target, GLuint name)
1012 {
1013 struct gl_transform_feedback_object *obj;
1014 GET_CURRENT_CONTEXT(ctx);
1015
1016 if (target != GL_TRANSFORM_FEEDBACK) {
1017 _mesa_error(ctx, GL_INVALID_ENUM, "glBindTransformFeedback(target)");
1018 return;
1019 }
1020
1021 if (_mesa_is_xfb_active_and_unpaused(ctx)) {
1022 _mesa_error(ctx, GL_INVALID_OPERATION,
1023 "glBindTransformFeedback(transform is active, or not paused)");
1024 return;
1025 }
1026
1027 obj = _mesa_lookup_transform_feedback_object(ctx, name);
1028 if (!obj) {
1029 _mesa_error(ctx, GL_INVALID_OPERATION,
1030 "glBindTransformFeedback(name=%u)", name);
1031 return;
1032 }
1033
1034 reference_transform_feedback_object(&ctx->TransformFeedback.CurrentObject,
1035 obj);
1036 }
1037
1038
1039 /**
1040 * Delete the given transform feedback objects.
1041 * Part of GL_ARB_transform_feedback2.
1042 */
1043 void GLAPIENTRY
1044 _mesa_DeleteTransformFeedbacks(GLsizei n, const GLuint *names)
1045 {
1046 GLint i;
1047 GET_CURRENT_CONTEXT(ctx);
1048
1049 if (n < 0) {
1050 _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteTransformFeedbacks(n < 0)");
1051 return;
1052 }
1053
1054 if (!names)
1055 return;
1056
1057 for (i = 0; i < n; i++) {
1058 if (names[i] > 0) {
1059 struct gl_transform_feedback_object *obj
1060 = _mesa_lookup_transform_feedback_object(ctx, names[i]);
1061 if (obj) {
1062 if (obj->Active) {
1063 _mesa_error(ctx, GL_INVALID_OPERATION,
1064 "glDeleteTransformFeedbacks(object %u is active)",
1065 names[i]);
1066 return;
1067 }
1068 _mesa_HashRemove(ctx->TransformFeedback.Objects, names[i]);
1069 /* unref, but object may not be deleted until later */
1070 reference_transform_feedback_object(&obj, NULL);
1071 }
1072 }
1073 }
1074 }
1075
1076
1077 /**
1078 * Pause transform feedback.
1079 * Part of GL_ARB_transform_feedback2.
1080 */
1081 void GLAPIENTRY
1082 _mesa_PauseTransformFeedback(void)
1083 {
1084 struct gl_transform_feedback_object *obj;
1085 GET_CURRENT_CONTEXT(ctx);
1086
1087 obj = ctx->TransformFeedback.CurrentObject;
1088
1089 if (!_mesa_is_xfb_active_and_unpaused(ctx)) {
1090 _mesa_error(ctx, GL_INVALID_OPERATION,
1091 "glPauseTransformFeedback(feedback not active or already paused)");
1092 return;
1093 }
1094
1095 FLUSH_VERTICES(ctx, 0);
1096 ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback;
1097
1098 obj->Paused = GL_TRUE;
1099
1100 assert(ctx->Driver.PauseTransformFeedback);
1101 ctx->Driver.PauseTransformFeedback(ctx, obj);
1102 }
1103
1104
1105 /**
1106 * Resume transform feedback.
1107 * Part of GL_ARB_transform_feedback2.
1108 */
1109 void GLAPIENTRY
1110 _mesa_ResumeTransformFeedback(void)
1111 {
1112 struct gl_transform_feedback_object *obj;
1113 GET_CURRENT_CONTEXT(ctx);
1114
1115 obj = ctx->TransformFeedback.CurrentObject;
1116
1117 if (!obj->Active || !obj->Paused) {
1118 _mesa_error(ctx, GL_INVALID_OPERATION,
1119 "glResumeTransformFeedback(feedback not active or not paused)");
1120 return;
1121 }
1122
1123 /* From the ARB_transform_feedback2 specification:
1124 * "The error INVALID_OPERATION is generated by ResumeTransformFeedback if
1125 * the program object being used by the current transform feedback object
1126 * is not active."
1127 */
1128 if (obj->shader_program != get_xfb_source(ctx)) {
1129 _mesa_error(ctx, GL_INVALID_OPERATION,
1130 "glResumeTransformFeedback(wrong program bound)");
1131 return;
1132 }
1133
1134 FLUSH_VERTICES(ctx, 0);
1135 ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback;
1136
1137 obj->Paused = GL_FALSE;
1138
1139 assert(ctx->Driver.ResumeTransformFeedback);
1140 ctx->Driver.ResumeTransformFeedback(ctx, obj);
1141 }