mesa: Drop manual checks for outside begin/end.
[mesa.git] / src / mesa / main / transformfeedback.c
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 2010 VMware, Inc. All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
20 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23
24
25 /*
26 * Vertex transform feedback support.
27 *
28 * Authors:
29 * Brian Paul
30 */
31
32
33 #include "buffers.h"
34 #include "bufferobj.h"
35 #include "context.h"
36 #include "hash.h"
37 #include "macros.h"
38 #include "mfeatures.h"
39 #include "mtypes.h"
40 #include "transformfeedback.h"
41 #include "shaderapi.h"
42 #include "shaderobj.h"
43 #include "main/dispatch.h"
44
45 #include "program/prog_parameter.h"
46
47
48 /**
49 * Do reference counting of transform feedback buffers.
50 */
51 static void
52 reference_transform_feedback_object(struct gl_transform_feedback_object **ptr,
53 struct gl_transform_feedback_object *obj)
54 {
55 if (*ptr == obj)
56 return;
57
58 if (*ptr) {
59 /* Unreference the old object */
60 struct gl_transform_feedback_object *oldObj = *ptr;
61
62 ASSERT(oldObj->RefCount > 0);
63 oldObj->RefCount--;
64
65 if (oldObj->RefCount == 0) {
66 GET_CURRENT_CONTEXT(ctx);
67 if (ctx)
68 ctx->Driver.DeleteTransformFeedback(ctx, oldObj);
69 }
70
71 *ptr = NULL;
72 }
73 ASSERT(!*ptr);
74
75 if (obj) {
76 /* reference new object */
77 if (obj->RefCount == 0) {
78 _mesa_problem(NULL, "referencing deleted transform feedback object");
79 *ptr = NULL;
80 }
81 else {
82 obj->RefCount++;
83 obj->EverBound = GL_TRUE;
84 *ptr = obj;
85 }
86 }
87 }
88
89
90 /**
91 * Check that all the buffer objects currently bound for transform
92 * feedback actually exist. Raise a GL_INVALID_OPERATION error if
93 * any buffers are missing.
94 * \return GL_TRUE for success, GL_FALSE if error
95 */
96 GLboolean
97 _mesa_validate_transform_feedback_buffers(struct gl_context *ctx)
98 {
99 /* XXX to do */
100 return GL_TRUE;
101 }
102
103
104
105 /**
106 * Per-context init for transform feedback.
107 */
108 void
109 _mesa_init_transform_feedback(struct gl_context *ctx)
110 {
111 /* core mesa expects this, even a dummy one, to be available */
112 ASSERT(ctx->Driver.NewTransformFeedback);
113
114 ctx->TransformFeedback.DefaultObject =
115 ctx->Driver.NewTransformFeedback(ctx, 0);
116
117 assert(ctx->TransformFeedback.DefaultObject->RefCount == 1);
118
119 reference_transform_feedback_object(&ctx->TransformFeedback.CurrentObject,
120 ctx->TransformFeedback.DefaultObject);
121
122 assert(ctx->TransformFeedback.DefaultObject->RefCount == 2);
123
124 ctx->TransformFeedback.Objects = _mesa_NewHashTable();
125
126 _mesa_reference_buffer_object(ctx,
127 &ctx->TransformFeedback.CurrentBuffer,
128 ctx->Shared->NullBufferObj);
129 }
130
131
132
133 /**
134 * Callback for _mesa_HashDeleteAll().
135 */
136 static void
137 delete_cb(GLuint key, void *data, void *userData)
138 {
139 struct gl_context *ctx = (struct gl_context *) userData;
140 struct gl_transform_feedback_object *obj =
141 (struct gl_transform_feedback_object *) data;
142
143 ctx->Driver.DeleteTransformFeedback(ctx, obj);
144 }
145
146
147 /**
148 * Per-context free/clean-up for transform feedback.
149 */
150 void
151 _mesa_free_transform_feedback(struct gl_context *ctx)
152 {
153 /* core mesa expects this, even a dummy one, to be available */
154 ASSERT(ctx->Driver.NewTransformFeedback);
155
156 _mesa_reference_buffer_object(ctx,
157 &ctx->TransformFeedback.CurrentBuffer,
158 NULL);
159
160 /* Delete all feedback objects */
161 _mesa_HashDeleteAll(ctx->TransformFeedback.Objects, delete_cb, ctx);
162 _mesa_DeleteHashTable(ctx->TransformFeedback.Objects);
163
164 /* Delete the default feedback object */
165 assert(ctx->Driver.DeleteTransformFeedback);
166 ctx->Driver.DeleteTransformFeedback(ctx,
167 ctx->TransformFeedback.DefaultObject);
168
169 ctx->TransformFeedback.CurrentObject = NULL;
170 }
171
172
173 /** Default fallback for ctx->Driver.NewTransformFeedback() */
174 static struct gl_transform_feedback_object *
175 new_transform_feedback(struct gl_context *ctx, GLuint name)
176 {
177 struct gl_transform_feedback_object *obj;
178 obj = CALLOC_STRUCT(gl_transform_feedback_object);
179 if (obj) {
180 obj->Name = name;
181 obj->RefCount = 1;
182 obj->EverBound = GL_FALSE;
183 }
184 return obj;
185 }
186
187 /** Default fallback for ctx->Driver.DeleteTransformFeedback() */
188 static void
189 delete_transform_feedback(struct gl_context *ctx,
190 struct gl_transform_feedback_object *obj)
191 {
192 GLuint i;
193
194 for (i = 0; i < Elements(obj->Buffers); i++) {
195 _mesa_reference_buffer_object(ctx, &obj->Buffers[i], NULL);
196 }
197
198 free(obj);
199 }
200
201
202 /** Default fallback for ctx->Driver.BeginTransformFeedback() */
203 static void
204 begin_transform_feedback(struct gl_context *ctx, GLenum mode,
205 struct gl_transform_feedback_object *obj)
206 {
207 /* nop */
208 }
209
210 /** Default fallback for ctx->Driver.EndTransformFeedback() */
211 static void
212 end_transform_feedback(struct gl_context *ctx,
213 struct gl_transform_feedback_object *obj)
214 {
215 /* nop */
216 }
217
218 /** Default fallback for ctx->Driver.PauseTransformFeedback() */
219 static void
220 pause_transform_feedback(struct gl_context *ctx,
221 struct gl_transform_feedback_object *obj)
222 {
223 /* nop */
224 }
225
226 /** Default fallback for ctx->Driver.ResumeTransformFeedback() */
227 static void
228 resume_transform_feedback(struct gl_context *ctx,
229 struct gl_transform_feedback_object *obj)
230 {
231 /* nop */
232 }
233
234
235 /**
236 * Plug in default device driver functions for transform feedback.
237 * Most drivers will override some/all of these.
238 */
239 void
240 _mesa_init_transform_feedback_functions(struct dd_function_table *driver)
241 {
242 driver->NewTransformFeedback = new_transform_feedback;
243 driver->DeleteTransformFeedback = delete_transform_feedback;
244 driver->BeginTransformFeedback = begin_transform_feedback;
245 driver->EndTransformFeedback = end_transform_feedback;
246 driver->PauseTransformFeedback = pause_transform_feedback;
247 driver->ResumeTransformFeedback = resume_transform_feedback;
248 }
249
250
251 /**
252 * Fill in the correct Size value for each buffer in \c obj.
253 *
254 * From the GL 4.3 spec, section 6.1.1 ("Binding Buffer Objects to Indexed
255 * Targets"):
256 *
257 * BindBufferBase binds the entire buffer, even when the size of the buffer
258 * is changed after the binding is established. It is equivalent to calling
259 * BindBufferRange with offset zero, while size is determined by the size of
260 * the bound buffer at the time the binding is used.
261 *
262 * Regardless of the size specified with BindBufferRange, or indirectly with
263 * BindBufferBase, the GL will never read or write beyond the end of a bound
264 * buffer. In some cases this constraint may result in visibly different
265 * behavior when a buffer overflow would otherwise result, such as described
266 * for transform feedback operations in section 13.2.2.
267 */
268 static void
269 compute_transform_feedback_buffer_sizes(
270 struct gl_transform_feedback_object *obj)
271 {
272 unsigned i = 0;
273 for (i = 0; i < MAX_FEEDBACK_BUFFERS; ++i) {
274 GLintptr offset = obj->Offset[i];
275 GLsizeiptr buffer_size
276 = obj->Buffers[i] == NULL ? 0 : obj->Buffers[i]->Size;
277 GLsizeiptr available_space
278 = buffer_size <= offset ? 0 : buffer_size - offset;
279 GLsizeiptr computed_size;
280 if (obj->RequestedSize[i] == 0) {
281 /* No size was specified at the time the buffer was bound, so allow
282 * writing to all available space in the buffer.
283 */
284 computed_size = available_space;
285 } else {
286 /* A size was specified at the time the buffer was bound, however
287 * it's possible that the buffer has shrunk since then. So only
288 * allow writing to the minimum of the specified size and the space
289 * available.
290 */
291 computed_size = MIN2(available_space, obj->RequestedSize[i]);
292 }
293
294 /* Legal sizes must be multiples of four, so round down if necessary. */
295 obj->Size[i] = computed_size & ~0x3;
296 }
297 }
298
299
300 /**
301 * Compute the maximum number of vertices that can be written to the currently
302 * enabled transform feedback buffers without overflowing any of them.
303 */
304 unsigned
305 _mesa_compute_max_transform_feedback_vertices(
306 const struct gl_transform_feedback_object *obj,
307 const struct gl_transform_feedback_info *info)
308 {
309 unsigned max_index = 0xffffffff;
310 unsigned i;
311
312 for (i = 0; i < info->NumBuffers; ++i) {
313 unsigned stride = info->BufferStride[i];
314 unsigned max_for_this_buffer;
315
316 /* Skip any inactive buffers, which have a stride of 0. */
317 if (stride == 0)
318 continue;
319
320 max_for_this_buffer = obj->Size[i] / (4 * stride);
321 max_index = MIN2(max_index, max_for_this_buffer);
322 }
323
324 return max_index;
325 }
326
327
328 /**
329 ** Begin API functions
330 **/
331
332
333 void GLAPIENTRY
334 _mesa_BeginTransformFeedback(GLenum mode)
335 {
336 struct gl_transform_feedback_object *obj;
337 struct gl_transform_feedback_info *info;
338 GLuint i;
339 unsigned vertices_per_prim;
340 GET_CURRENT_CONTEXT(ctx);
341
342 obj = ctx->TransformFeedback.CurrentObject;
343
344 if (ctx->Shader.CurrentVertexProgram == NULL) {
345 _mesa_error(ctx, GL_INVALID_OPERATION,
346 "glBeginTransformFeedback(no program active)");
347 return;
348 }
349
350 info = &ctx->Shader.CurrentVertexProgram->LinkedTransformFeedback;
351
352 if (info->NumOutputs == 0) {
353 _mesa_error(ctx, GL_INVALID_OPERATION,
354 "glBeginTransformFeedback(no varyings to record)");
355 return;
356 }
357
358 switch (mode) {
359 case GL_POINTS:
360 vertices_per_prim = 1;
361 break;
362 case GL_LINES:
363 vertices_per_prim = 2;
364 break;
365 case GL_TRIANGLES:
366 vertices_per_prim = 3;
367 break;
368 default:
369 _mesa_error(ctx, GL_INVALID_ENUM, "glBeginTransformFeedback(mode)");
370 return;
371 }
372
373 if (obj->Active) {
374 _mesa_error(ctx, GL_INVALID_OPERATION,
375 "glBeginTransformFeedback(already active)");
376 return;
377 }
378
379 for (i = 0; i < info->NumBuffers; ++i) {
380 if (obj->BufferNames[i] == 0) {
381 _mesa_error(ctx, GL_INVALID_OPERATION,
382 "glBeginTransformFeedback(binding point %d does not have "
383 "a buffer object bound)", i);
384 return;
385 }
386 }
387
388 FLUSH_VERTICES(ctx, _NEW_TRANSFORM_FEEDBACK);
389 obj->Active = GL_TRUE;
390 ctx->TransformFeedback.Mode = mode;
391
392 compute_transform_feedback_buffer_sizes(obj);
393
394 if (_mesa_is_gles3(ctx)) {
395 /* In GLES3, we are required to track the usage of the transform
396 * feedback buffer and report INVALID_OPERATION if a draw call tries to
397 * exceed it. So compute the maximum number of vertices that we can
398 * write without overflowing any of the buffers currently being used for
399 * feedback.
400 */
401 unsigned max_vertices
402 = _mesa_compute_max_transform_feedback_vertices(obj, info);
403 obj->GlesRemainingPrims = max_vertices / vertices_per_prim;
404 }
405
406 assert(ctx->Driver.BeginTransformFeedback);
407 ctx->Driver.BeginTransformFeedback(ctx, mode, obj);
408 }
409
410
411 void GLAPIENTRY
412 _mesa_EndTransformFeedback(void)
413 {
414 struct gl_transform_feedback_object *obj;
415 GET_CURRENT_CONTEXT(ctx);
416
417 obj = ctx->TransformFeedback.CurrentObject;
418
419 if (!obj->Active) {
420 _mesa_error(ctx, GL_INVALID_OPERATION,
421 "glEndTransformFeedback(not active)");
422 return;
423 }
424
425 FLUSH_VERTICES(ctx, _NEW_TRANSFORM_FEEDBACK);
426 ctx->TransformFeedback.CurrentObject->Active = GL_FALSE;
427 ctx->TransformFeedback.CurrentObject->Paused = GL_FALSE;
428 ctx->TransformFeedback.CurrentObject->EndedAnytime = GL_TRUE;
429
430 assert(ctx->Driver.EndTransformFeedback);
431 ctx->Driver.EndTransformFeedback(ctx, obj);
432 }
433
434
435 /**
436 * Helper used by BindBufferRange() and BindBufferBase().
437 */
438 static void
439 bind_buffer_range(struct gl_context *ctx, GLuint index,
440 struct gl_buffer_object *bufObj,
441 GLintptr offset, GLsizeiptr size)
442 {
443 struct gl_transform_feedback_object *obj =
444 ctx->TransformFeedback.CurrentObject;
445
446 /* Note: no need to FLUSH_VERTICES or flag _NEW_TRANSFORM_FEEDBACK, because
447 * transform feedback buffers can't be changed while transform feedback is
448 * active.
449 */
450
451 /* The general binding point */
452 _mesa_reference_buffer_object(ctx,
453 &ctx->TransformFeedback.CurrentBuffer,
454 bufObj);
455
456 /* The per-attribute binding point */
457 _mesa_reference_buffer_object(ctx,
458 &obj->Buffers[index],
459 bufObj);
460
461 obj->BufferNames[index] = bufObj->Name;
462
463 obj->Offset[index] = offset;
464 obj->RequestedSize[index] = size;
465 }
466
467
468 /**
469 * Specify a buffer object to receive vertex shader results. Plus,
470 * specify the starting offset to place the results, and max size.
471 * Called from the glBindBufferRange() function.
472 */
473 void
474 _mesa_bind_buffer_range_transform_feedback(struct gl_context *ctx,
475 GLuint index,
476 struct gl_buffer_object *bufObj,
477 GLintptr offset,
478 GLsizeiptr size)
479 {
480 struct gl_transform_feedback_object *obj;
481
482 obj = ctx->TransformFeedback.CurrentObject;
483
484 if (obj->Active) {
485 _mesa_error(ctx, GL_INVALID_OPERATION,
486 "glBindBufferRange(transform feedback active)");
487 return;
488 }
489
490 if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
491 _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(index=%d)", index);
492 return;
493 }
494
495 if (size & 0x3) {
496 /* must a multiple of four */
497 _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(size=%d)", (int) size);
498 return;
499 }
500
501 if (offset & 0x3) {
502 /* must be multiple of four */
503 _mesa_error(ctx, GL_INVALID_VALUE,
504 "glBindBufferRange(offset=%d)", (int) offset);
505 return;
506 }
507
508 bind_buffer_range(ctx, index, bufObj, offset, size);
509 }
510
511
512 /**
513 * Specify a buffer object to receive vertex shader results.
514 * As above, but start at offset = 0.
515 * Called from the glBindBufferBase() function.
516 */
517 void
518 _mesa_bind_buffer_base_transform_feedback(struct gl_context *ctx,
519 GLuint index,
520 struct gl_buffer_object *bufObj)
521 {
522 struct gl_transform_feedback_object *obj;
523
524 obj = ctx->TransformFeedback.CurrentObject;
525
526 if (obj->Active) {
527 _mesa_error(ctx, GL_INVALID_OPERATION,
528 "glBindBufferBase(transform feedback active)");
529 return;
530 }
531
532 if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
533 _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferBase(index=%d)", index);
534 return;
535 }
536
537 bind_buffer_range(ctx, index, bufObj, 0, 0);
538 }
539
540
541 /**
542 * Specify a buffer object to receive vertex shader results, plus the
543 * offset in the buffer to start placing results.
544 * This function is part of GL_EXT_transform_feedback, but not GL3.
545 */
546 void GLAPIENTRY
547 _mesa_BindBufferOffsetEXT(GLenum target, GLuint index, GLuint buffer,
548 GLintptr offset)
549 {
550 struct gl_transform_feedback_object *obj;
551 struct gl_buffer_object *bufObj;
552 GET_CURRENT_CONTEXT(ctx);
553
554 if (target != GL_TRANSFORM_FEEDBACK_BUFFER) {
555 _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferOffsetEXT(target)");
556 return;
557 }
558
559 obj = ctx->TransformFeedback.CurrentObject;
560
561 if (obj->Active) {
562 _mesa_error(ctx, GL_INVALID_OPERATION,
563 "glBindBufferOffsetEXT(transform feedback active)");
564 return;
565 }
566
567 if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
568 _mesa_error(ctx, GL_INVALID_VALUE,
569 "glBindBufferOffsetEXT(index=%d)", index);
570 return;
571 }
572
573 if (offset & 0x3) {
574 /* must be multiple of four */
575 _mesa_error(ctx, GL_INVALID_VALUE,
576 "glBindBufferOffsetEXT(offset=%d)", (int) offset);
577 return;
578 }
579
580 if (buffer == 0) {
581 bufObj = ctx->Shared->NullBufferObj;
582 } else {
583 bufObj = _mesa_lookup_bufferobj(ctx, buffer);
584 }
585
586 if (!bufObj) {
587 _mesa_error(ctx, GL_INVALID_OPERATION,
588 "glBindBufferOffsetEXT(invalid buffer=%u)", buffer);
589 return;
590 }
591
592 bind_buffer_range(ctx, index, bufObj, offset, 0);
593 }
594
595
596 /**
597 * This function specifies the vertex shader outputs to be written
598 * to the feedback buffer(s), and in what order.
599 */
600 void GLAPIENTRY
601 _mesa_TransformFeedbackVaryings(GLuint program, GLsizei count,
602 const GLchar * const *varyings,
603 GLenum bufferMode)
604 {
605 struct gl_shader_program *shProg;
606 GLint i;
607 GET_CURRENT_CONTEXT(ctx);
608
609 switch (bufferMode) {
610 case GL_INTERLEAVED_ATTRIBS:
611 break;
612 case GL_SEPARATE_ATTRIBS:
613 break;
614 default:
615 _mesa_error(ctx, GL_INVALID_ENUM,
616 "glTransformFeedbackVaryings(bufferMode)");
617 return;
618 }
619
620 if (count < 0 ||
621 (bufferMode == GL_SEPARATE_ATTRIBS &&
622 (GLuint) count > ctx->Const.MaxTransformFeedbackBuffers)) {
623 _mesa_error(ctx, GL_INVALID_VALUE,
624 "glTransformFeedbackVaryings(count=%d)", count);
625 return;
626 }
627
628 shProg = _mesa_lookup_shader_program(ctx, program);
629 if (!shProg) {
630 _mesa_error(ctx, GL_INVALID_VALUE,
631 "glTransformFeedbackVaryings(program=%u)", program);
632 return;
633 }
634
635 if (ctx->Extensions.ARB_transform_feedback3) {
636 if (bufferMode == GL_INTERLEAVED_ATTRIBS) {
637 unsigned buffers = 1;
638
639 for (i = 0; i < count; i++) {
640 if (strcmp(varyings[i], "gl_NextBuffer") == 0)
641 buffers++;
642 }
643
644 if (buffers > ctx->Const.MaxTransformFeedbackBuffers) {
645 _mesa_error(ctx, GL_INVALID_OPERATION,
646 "glTransformFeedbackVaryings(too many gl_NextBuffer "
647 "occurences)");
648 return;
649 }
650 } else {
651 for (i = 0; i < count; i++) {
652 if (strcmp(varyings[i], "gl_NextBuffer") == 0 ||
653 strcmp(varyings[i], "gl_SkipComponents1") == 0 ||
654 strcmp(varyings[i], "gl_SkipComponents2") == 0 ||
655 strcmp(varyings[i], "gl_SkipComponents3") == 0 ||
656 strcmp(varyings[i], "gl_SkipComponents4") == 0) {
657 _mesa_error(ctx, GL_INVALID_OPERATION,
658 "glTransformFeedbackVaryings(SEPARATE_ATTRIBS,"
659 "varying=%s)",
660 varyings[i]);
661 return;
662 }
663 }
664 }
665 }
666
667 /* free existing varyings, if any */
668 for (i = 0; i < (GLint) shProg->TransformFeedback.NumVarying; i++) {
669 free(shProg->TransformFeedback.VaryingNames[i]);
670 }
671 free(shProg->TransformFeedback.VaryingNames);
672
673 /* allocate new memory for varying names */
674 shProg->TransformFeedback.VaryingNames =
675 malloc(count * sizeof(GLchar *));
676
677 if (!shProg->TransformFeedback.VaryingNames) {
678 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTransformFeedbackVaryings()");
679 return;
680 }
681
682 /* Save the new names and the count */
683 for (i = 0; i < count; i++) {
684 shProg->TransformFeedback.VaryingNames[i] = _mesa_strdup(varyings[i]);
685 }
686 shProg->TransformFeedback.NumVarying = count;
687
688 shProg->TransformFeedback.BufferMode = bufferMode;
689
690 /* No need to set _NEW_TRANSFORM_FEEDBACK (or invoke FLUSH_VERTICES) since
691 * the varyings won't be used until shader link time.
692 */
693 }
694
695
696 /**
697 * Get info about the vertex shader's outputs which are to be written
698 * to the feedback buffer(s).
699 */
700 void GLAPIENTRY
701 _mesa_GetTransformFeedbackVarying(GLuint program, GLuint index,
702 GLsizei bufSize, GLsizei *length,
703 GLsizei *size, GLenum *type, GLchar *name)
704 {
705 const struct gl_shader_program *shProg;
706 const struct gl_transform_feedback_info *linked_xfb_info;
707 GET_CURRENT_CONTEXT(ctx);
708
709 shProg = _mesa_lookup_shader_program(ctx, program);
710 if (!shProg) {
711 _mesa_error(ctx, GL_INVALID_VALUE,
712 "glGetTransformFeedbackVarying(program=%u)", program);
713 return;
714 }
715
716 linked_xfb_info = &shProg->LinkedTransformFeedback;
717 if (index >= (GLuint) linked_xfb_info->NumVarying) {
718 _mesa_error(ctx, GL_INVALID_VALUE,
719 "glGetTransformFeedbackVarying(index=%u)", index);
720 return;
721 }
722
723 /* return the varying's name and length */
724 _mesa_copy_string(name, bufSize, length,
725 linked_xfb_info->Varyings[index].Name);
726
727 /* return the datatype and value's size (in datatype units) */
728 if (type)
729 *type = linked_xfb_info->Varyings[index].Type;
730 if (size)
731 *size = linked_xfb_info->Varyings[index].Size;
732 }
733
734
735
736 struct gl_transform_feedback_object *
737 _mesa_lookup_transform_feedback_object(struct gl_context *ctx, GLuint name)
738 {
739 if (name == 0) {
740 return ctx->TransformFeedback.DefaultObject;
741 }
742 else
743 return (struct gl_transform_feedback_object *)
744 _mesa_HashLookup(ctx->TransformFeedback.Objects, name);
745 }
746
747
748 /**
749 * Create new transform feedback objects. Transform feedback objects
750 * encapsulate the state related to transform feedback to allow quickly
751 * switching state (and drawing the results, below).
752 * Part of GL_ARB_transform_feedback2.
753 */
754 void GLAPIENTRY
755 _mesa_GenTransformFeedbacks(GLsizei n, GLuint *names)
756 {
757 GLuint first;
758 GET_CURRENT_CONTEXT(ctx);
759
760 if (n < 0) {
761 _mesa_error(ctx, GL_INVALID_VALUE, "glGenTransformFeedbacks(n < 0)");
762 return;
763 }
764
765 if (!names)
766 return;
767
768 /* we don't need contiguous IDs, but this might be faster */
769 first = _mesa_HashFindFreeKeyBlock(ctx->TransformFeedback.Objects, n);
770 if (first) {
771 GLsizei i;
772 for (i = 0; i < n; i++) {
773 struct gl_transform_feedback_object *obj
774 = ctx->Driver.NewTransformFeedback(ctx, first + i);
775 if (!obj) {
776 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGenTransformFeedbacks");
777 return;
778 }
779 names[i] = first + i;
780 _mesa_HashInsert(ctx->TransformFeedback.Objects, first + i, obj);
781 }
782 }
783 else {
784 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGenTransformFeedbacks");
785 }
786 }
787
788
789 /**
790 * Is the given ID a transform feedback object?
791 * Part of GL_ARB_transform_feedback2.
792 */
793 GLboolean GLAPIENTRY
794 _mesa_IsTransformFeedback(GLuint name)
795 {
796 struct gl_transform_feedback_object *obj;
797 GET_CURRENT_CONTEXT(ctx);
798
799 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
800
801 if (name == 0)
802 return GL_FALSE;
803
804 obj = _mesa_lookup_transform_feedback_object(ctx, name);
805 if (obj == NULL)
806 return GL_FALSE;
807
808 return obj->EverBound;
809 }
810
811
812 /**
813 * Bind the given transform feedback object.
814 * Part of GL_ARB_transform_feedback2.
815 */
816 void GLAPIENTRY
817 _mesa_BindTransformFeedback(GLenum target, GLuint name)
818 {
819 struct gl_transform_feedback_object *obj;
820 GET_CURRENT_CONTEXT(ctx);
821
822 if (target != GL_TRANSFORM_FEEDBACK) {
823 _mesa_error(ctx, GL_INVALID_ENUM, "glBindTransformFeedback(target)");
824 return;
825 }
826
827 if (_mesa_is_xfb_active_and_unpaused(ctx)) {
828 _mesa_error(ctx, GL_INVALID_OPERATION,
829 "glBindTransformFeedback(transform is active, or not paused)");
830 return;
831 }
832
833 obj = _mesa_lookup_transform_feedback_object(ctx, name);
834 if (!obj) {
835 _mesa_error(ctx, GL_INVALID_OPERATION,
836 "glBindTransformFeedback(name=%u)", name);
837 return;
838 }
839
840 reference_transform_feedback_object(&ctx->TransformFeedback.CurrentObject,
841 obj);
842 }
843
844
845 /**
846 * Delete the given transform feedback objects.
847 * Part of GL_ARB_transform_feedback2.
848 */
849 void GLAPIENTRY
850 _mesa_DeleteTransformFeedbacks(GLsizei n, const GLuint *names)
851 {
852 GLint i;
853 GET_CURRENT_CONTEXT(ctx);
854
855 if (n < 0) {
856 _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteTransformFeedbacks(n < 0)");
857 return;
858 }
859
860 if (!names)
861 return;
862
863 for (i = 0; i < n; i++) {
864 if (names[i] > 0) {
865 struct gl_transform_feedback_object *obj
866 = _mesa_lookup_transform_feedback_object(ctx, names[i]);
867 if (obj) {
868 if (obj->Active) {
869 _mesa_error(ctx, GL_INVALID_OPERATION,
870 "glDeleteTransformFeedbacks(object %u is active)",
871 names[i]);
872 return;
873 }
874 _mesa_HashRemove(ctx->TransformFeedback.Objects, names[i]);
875 /* unref, but object may not be deleted until later */
876 reference_transform_feedback_object(&obj, NULL);
877 }
878 }
879 }
880 }
881
882
883 /**
884 * Pause transform feedback.
885 * Part of GL_ARB_transform_feedback2.
886 */
887 void GLAPIENTRY
888 _mesa_PauseTransformFeedback(void)
889 {
890 struct gl_transform_feedback_object *obj;
891 GET_CURRENT_CONTEXT(ctx);
892
893 obj = ctx->TransformFeedback.CurrentObject;
894
895 if (!_mesa_is_xfb_active_and_unpaused(ctx)) {
896 _mesa_error(ctx, GL_INVALID_OPERATION,
897 "glPauseTransformFeedback(feedback not active or already paused)");
898 return;
899 }
900
901 FLUSH_VERTICES(ctx, _NEW_TRANSFORM_FEEDBACK);
902 obj->Paused = GL_TRUE;
903
904 assert(ctx->Driver.PauseTransformFeedback);
905 ctx->Driver.PauseTransformFeedback(ctx, obj);
906 }
907
908
909 /**
910 * Resume transform feedback.
911 * Part of GL_ARB_transform_feedback2.
912 */
913 void GLAPIENTRY
914 _mesa_ResumeTransformFeedback(void)
915 {
916 struct gl_transform_feedback_object *obj;
917 GET_CURRENT_CONTEXT(ctx);
918
919 obj = ctx->TransformFeedback.CurrentObject;
920
921 if (!obj->Active || !obj->Paused) {
922 _mesa_error(ctx, GL_INVALID_OPERATION,
923 "glResumeTransformFeedback(feedback not active or not paused)");
924 return;
925 }
926
927 FLUSH_VERTICES(ctx, _NEW_TRANSFORM_FEEDBACK);
928 obj->Paused = GL_FALSE;
929
930 assert(ctx->Driver.ResumeTransformFeedback);
931 ctx->Driver.ResumeTransformFeedback(ctx, obj);
932 }