2 * Mesa 3-D graphics library
4 * Copyright (C) 2010 VMware, Inc. All Rights Reserved.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 * OTHER DEALINGS IN THE SOFTWARE.
27 * Transform feedback support.
39 #include "transformfeedback.h"
40 #include "shaderapi.h"
41 #include "shaderobj.h"
42 #include "main/dispatch.h"
44 #include "program/prog_parameter.h"
46 struct using_program_tuple
48 struct gl_shader_program
*shProg
;
53 active_xfb_object_references_program(GLuint key
, void *data
, void *user_data
)
55 struct using_program_tuple
*callback_data
= user_data
;
56 struct gl_transform_feedback_object
*obj
= data
;
57 if (obj
->Active
&& obj
->shader_program
== callback_data
->shProg
)
58 callback_data
->found
= true;
62 * Return true if any active transform feedback object is using a program.
65 _mesa_transform_feedback_is_using_program(struct gl_context
*ctx
,
66 struct gl_shader_program
*shProg
)
68 struct using_program_tuple callback_data
;
69 callback_data
.shProg
= shProg
;
70 callback_data
.found
= false;
72 _mesa_HashWalk(ctx
->TransformFeedback
.Objects
,
73 active_xfb_object_references_program
, &callback_data
);
75 /* Also check DefaultObject, as it's not in the Objects hash table. */
76 active_xfb_object_references_program(0, ctx
->TransformFeedback
.DefaultObject
,
79 return callback_data
.found
;
83 * Do reference counting of transform feedback buffers.
86 reference_transform_feedback_object(struct gl_transform_feedback_object
**ptr
,
87 struct gl_transform_feedback_object
*obj
)
93 /* Unreference the old object */
94 struct gl_transform_feedback_object
*oldObj
= *ptr
;
96 assert(oldObj
->RefCount
> 0);
99 if (oldObj
->RefCount
== 0) {
100 GET_CURRENT_CONTEXT(ctx
);
102 ctx
->Driver
.DeleteTransformFeedback(ctx
, oldObj
);
110 /* reference new object */
111 if (obj
->RefCount
== 0) {
112 _mesa_problem(NULL
, "referencing deleted transform feedback object");
117 obj
->EverBound
= GL_TRUE
;
125 * Check that all the buffer objects currently bound for transform
126 * feedback actually exist. Raise a GL_INVALID_OPERATION error if
127 * any buffers are missing.
128 * \return GL_TRUE for success, GL_FALSE if error
131 _mesa_validate_transform_feedback_buffers(struct gl_context
*ctx
)
140 * Per-context init for transform feedback.
143 _mesa_init_transform_feedback(struct gl_context
*ctx
)
145 /* core mesa expects this, even a dummy one, to be available */
146 assert(ctx
->Driver
.NewTransformFeedback
);
148 ctx
->TransformFeedback
.DefaultObject
=
149 ctx
->Driver
.NewTransformFeedback(ctx
, 0);
151 assert(ctx
->TransformFeedback
.DefaultObject
->RefCount
== 1);
153 reference_transform_feedback_object(&ctx
->TransformFeedback
.CurrentObject
,
154 ctx
->TransformFeedback
.DefaultObject
);
156 assert(ctx
->TransformFeedback
.DefaultObject
->RefCount
== 2);
158 ctx
->TransformFeedback
.Objects
= _mesa_NewHashTable();
160 _mesa_reference_buffer_object(ctx
,
161 &ctx
->TransformFeedback
.CurrentBuffer
,
162 ctx
->Shared
->NullBufferObj
);
168 * Callback for _mesa_HashDeleteAll().
171 delete_cb(GLuint key
, void *data
, void *userData
)
173 struct gl_context
*ctx
= (struct gl_context
*) userData
;
174 struct gl_transform_feedback_object
*obj
=
175 (struct gl_transform_feedback_object
*) data
;
177 ctx
->Driver
.DeleteTransformFeedback(ctx
, obj
);
182 * Per-context free/clean-up for transform feedback.
185 _mesa_free_transform_feedback(struct gl_context
*ctx
)
187 /* core mesa expects this, even a dummy one, to be available */
188 assert(ctx
->Driver
.NewTransformFeedback
);
190 _mesa_reference_buffer_object(ctx
,
191 &ctx
->TransformFeedback
.CurrentBuffer
,
194 /* Delete all feedback objects */
195 _mesa_HashDeleteAll(ctx
->TransformFeedback
.Objects
, delete_cb
, ctx
);
196 _mesa_DeleteHashTable(ctx
->TransformFeedback
.Objects
);
198 /* Delete the default feedback object */
199 assert(ctx
->Driver
.DeleteTransformFeedback
);
200 ctx
->Driver
.DeleteTransformFeedback(ctx
,
201 ctx
->TransformFeedback
.DefaultObject
);
203 ctx
->TransformFeedback
.CurrentObject
= NULL
;
207 /** Initialize the fields of a gl_transform_feedback_object. */
209 _mesa_init_transform_feedback_object(struct gl_transform_feedback_object
*obj
,
217 obj
->EverBound
= GL_FALSE
;
221 /** Default fallback for ctx->Driver.NewTransformFeedback() */
222 static struct gl_transform_feedback_object
*
223 new_transform_feedback(struct gl_context
*ctx
, GLuint name
)
225 struct gl_transform_feedback_object
*obj
;
226 obj
= CALLOC_STRUCT(gl_transform_feedback_object
);
227 _mesa_init_transform_feedback_object(obj
, name
);
231 /** Default fallback for ctx->Driver.DeleteTransformFeedback() */
233 delete_transform_feedback(struct gl_context
*ctx
,
234 struct gl_transform_feedback_object
*obj
)
238 for (i
= 0; i
< ARRAY_SIZE(obj
->Buffers
); i
++) {
239 _mesa_reference_buffer_object(ctx
, &obj
->Buffers
[i
], NULL
);
247 /** Default fallback for ctx->Driver.BeginTransformFeedback() */
249 begin_transform_feedback(struct gl_context
*ctx
, GLenum mode
,
250 struct gl_transform_feedback_object
*obj
)
255 /** Default fallback for ctx->Driver.EndTransformFeedback() */
257 end_transform_feedback(struct gl_context
*ctx
,
258 struct gl_transform_feedback_object
*obj
)
263 /** Default fallback for ctx->Driver.PauseTransformFeedback() */
265 pause_transform_feedback(struct gl_context
*ctx
,
266 struct gl_transform_feedback_object
*obj
)
271 /** Default fallback for ctx->Driver.ResumeTransformFeedback() */
273 resume_transform_feedback(struct gl_context
*ctx
,
274 struct gl_transform_feedback_object
*obj
)
281 * Plug in default device driver functions for transform feedback.
282 * Most drivers will override some/all of these.
285 _mesa_init_transform_feedback_functions(struct dd_function_table
*driver
)
287 driver
->NewTransformFeedback
= new_transform_feedback
;
288 driver
->DeleteTransformFeedback
= delete_transform_feedback
;
289 driver
->BeginTransformFeedback
= begin_transform_feedback
;
290 driver
->EndTransformFeedback
= end_transform_feedback
;
291 driver
->PauseTransformFeedback
= pause_transform_feedback
;
292 driver
->ResumeTransformFeedback
= resume_transform_feedback
;
297 * Fill in the correct Size value for each buffer in \c obj.
299 * From the GL 4.3 spec, section 6.1.1 ("Binding Buffer Objects to Indexed
302 * BindBufferBase binds the entire buffer, even when the size of the buffer
303 * is changed after the binding is established. It is equivalent to calling
304 * BindBufferRange with offset zero, while size is determined by the size of
305 * the bound buffer at the time the binding is used.
307 * Regardless of the size specified with BindBufferRange, or indirectly with
308 * BindBufferBase, the GL will never read or write beyond the end of a bound
309 * buffer. In some cases this constraint may result in visibly different
310 * behavior when a buffer overflow would otherwise result, such as described
311 * for transform feedback operations in section 13.2.2.
314 compute_transform_feedback_buffer_sizes(
315 struct gl_transform_feedback_object
*obj
)
318 for (i
= 0; i
< MAX_FEEDBACK_BUFFERS
; ++i
) {
319 GLintptr offset
= obj
->Offset
[i
];
320 GLsizeiptr buffer_size
321 = obj
->Buffers
[i
] == NULL
? 0 : obj
->Buffers
[i
]->Size
;
322 GLsizeiptr available_space
323 = buffer_size
<= offset
? 0 : buffer_size
- offset
;
324 GLsizeiptr computed_size
;
325 if (obj
->RequestedSize
[i
] == 0) {
326 /* No size was specified at the time the buffer was bound, so allow
327 * writing to all available space in the buffer.
329 computed_size
= available_space
;
331 /* A size was specified at the time the buffer was bound, however
332 * it's possible that the buffer has shrunk since then. So only
333 * allow writing to the minimum of the specified size and the space
336 computed_size
= MIN2(available_space
, obj
->RequestedSize
[i
]);
339 /* Legal sizes must be multiples of four, so round down if necessary. */
340 obj
->Size
[i
] = computed_size
& ~0x3;
346 * Compute the maximum number of vertices that can be written to the currently
347 * enabled transform feedback buffers without overflowing any of them.
350 _mesa_compute_max_transform_feedback_vertices(
351 const struct gl_transform_feedback_object
*obj
,
352 const struct gl_transform_feedback_info
*info
)
354 unsigned max_index
= 0xffffffff;
357 for (i
= 0; i
< info
->NumBuffers
; ++i
) {
358 unsigned stride
= info
->BufferStride
[i
];
359 unsigned max_for_this_buffer
;
361 /* Skip any inactive buffers, which have a stride of 0. */
365 max_for_this_buffer
= obj
->Size
[i
] / (4 * stride
);
366 max_index
= MIN2(max_index
, max_for_this_buffer
);
374 ** Begin API functions
379 * Figure out which stage of the pipeline is the source of transform feedback
380 * data given the current context state, and return its gl_shader_program.
382 * If no active program can generate transform feedback data (i.e. no vertex
383 * shader is active), returns NULL.
385 static struct gl_shader_program
*
386 get_xfb_source(struct gl_context
*ctx
)
389 for (i
= MESA_SHADER_GEOMETRY
; i
>= MESA_SHADER_VERTEX
; i
--) {
390 if (ctx
->_Shader
->CurrentProgram
[i
] != NULL
)
391 return ctx
->_Shader
->CurrentProgram
[i
];
398 _mesa_BeginTransformFeedback(GLenum mode
)
400 struct gl_transform_feedback_object
*obj
;
401 struct gl_transform_feedback_info
*info
= NULL
;
402 struct gl_shader_program
*source
;
404 unsigned vertices_per_prim
;
405 GET_CURRENT_CONTEXT(ctx
);
407 obj
= ctx
->TransformFeedback
.CurrentObject
;
409 /* Figure out what pipeline stage is the source of data for transform
412 source
= get_xfb_source(ctx
);
413 if (source
== NULL
) {
414 _mesa_error(ctx
, GL_INVALID_OPERATION
,
415 "glBeginTransformFeedback(no program active)");
419 info
= &source
->LinkedTransformFeedback
;
421 if (info
->NumOutputs
== 0) {
422 _mesa_error(ctx
, GL_INVALID_OPERATION
,
423 "glBeginTransformFeedback(no varyings to record)");
429 vertices_per_prim
= 1;
432 vertices_per_prim
= 2;
435 vertices_per_prim
= 3;
438 _mesa_error(ctx
, GL_INVALID_ENUM
, "glBeginTransformFeedback(mode)");
443 _mesa_error(ctx
, GL_INVALID_OPERATION
,
444 "glBeginTransformFeedback(already active)");
448 for (i
= 0; i
< info
->NumBuffers
; ++i
) {
449 if (obj
->BufferNames
[i
] == 0) {
450 _mesa_error(ctx
, GL_INVALID_OPERATION
,
451 "glBeginTransformFeedback(binding point %d does not have "
452 "a buffer object bound)", i
);
457 FLUSH_VERTICES(ctx
, 0);
458 ctx
->NewDriverState
|= ctx
->DriverFlags
.NewTransformFeedback
;
460 obj
->Active
= GL_TRUE
;
461 ctx
->TransformFeedback
.Mode
= mode
;
463 compute_transform_feedback_buffer_sizes(obj
);
465 if (_mesa_is_gles3(ctx
)) {
466 /* In GLES3, we are required to track the usage of the transform
467 * feedback buffer and report INVALID_OPERATION if a draw call tries to
468 * exceed it. So compute the maximum number of vertices that we can
469 * write without overflowing any of the buffers currently being used for
472 unsigned max_vertices
473 = _mesa_compute_max_transform_feedback_vertices(obj
, info
);
474 obj
->GlesRemainingPrims
= max_vertices
/ vertices_per_prim
;
477 if (obj
->shader_program
!= source
) {
478 ctx
->NewDriverState
|= ctx
->DriverFlags
.NewTransformFeedbackProg
;
479 obj
->shader_program
= source
;
482 assert(ctx
->Driver
.BeginTransformFeedback
);
483 ctx
->Driver
.BeginTransformFeedback(ctx
, mode
, obj
);
488 _mesa_EndTransformFeedback(void)
490 struct gl_transform_feedback_object
*obj
;
491 GET_CURRENT_CONTEXT(ctx
);
493 obj
= ctx
->TransformFeedback
.CurrentObject
;
496 _mesa_error(ctx
, GL_INVALID_OPERATION
,
497 "glEndTransformFeedback(not active)");
501 FLUSH_VERTICES(ctx
, 0);
502 ctx
->NewDriverState
|= ctx
->DriverFlags
.NewTransformFeedback
;
504 ctx
->TransformFeedback
.CurrentObject
->Active
= GL_FALSE
;
505 ctx
->TransformFeedback
.CurrentObject
->Paused
= GL_FALSE
;
506 ctx
->TransformFeedback
.CurrentObject
->EndedAnytime
= GL_TRUE
;
508 assert(ctx
->Driver
.EndTransformFeedback
);
509 ctx
->Driver
.EndTransformFeedback(ctx
, obj
);
514 * Helper used by BindBufferRange() and BindBufferBase().
517 bind_buffer_range(struct gl_context
*ctx
, GLuint index
,
518 struct gl_buffer_object
*bufObj
,
519 GLintptr offset
, GLsizeiptr size
)
521 struct gl_transform_feedback_object
*obj
=
522 ctx
->TransformFeedback
.CurrentObject
;
524 /* Note: no need to FLUSH_VERTICES or flag NewTransformFeedback, because
525 * transform feedback buffers can't be changed while transform feedback is
529 /* The general binding point */
530 _mesa_reference_buffer_object(ctx
,
531 &ctx
->TransformFeedback
.CurrentBuffer
,
534 /* The per-attribute binding point */
535 _mesa_set_transform_feedback_binding(ctx
, obj
, index
, bufObj
, offset
, size
);
540 * Specify a buffer object to receive transform feedback results. Plus,
541 * specify the starting offset to place the results, and max size.
542 * Called from the glBindBufferRange() function.
545 _mesa_bind_buffer_range_transform_feedback(struct gl_context
*ctx
,
547 struct gl_buffer_object
*bufObj
,
551 struct gl_transform_feedback_object
*obj
;
553 obj
= ctx
->TransformFeedback
.CurrentObject
;
556 _mesa_error(ctx
, GL_INVALID_OPERATION
,
557 "glBindBufferRange(transform feedback active)");
561 if (index
>= ctx
->Const
.MaxTransformFeedbackBuffers
) {
562 _mesa_error(ctx
, GL_INVALID_VALUE
, "glBindBufferRange(index=%d)", index
);
567 /* must a multiple of four */
568 _mesa_error(ctx
, GL_INVALID_VALUE
, "glBindBufferRange(size=%d)", (int) size
);
573 /* must be multiple of four */
574 _mesa_error(ctx
, GL_INVALID_VALUE
,
575 "glBindBufferRange(offset=%d)", (int) offset
);
579 bind_buffer_range(ctx
, index
, bufObj
, offset
, size
);
584 * Specify a buffer object to receive transform feedback results.
585 * As above, but start at offset = 0.
586 * Called from the glBindBufferBase() function.
589 _mesa_bind_buffer_base_transform_feedback(struct gl_context
*ctx
,
591 struct gl_buffer_object
*bufObj
)
593 struct gl_transform_feedback_object
*obj
;
595 obj
= ctx
->TransformFeedback
.CurrentObject
;
598 _mesa_error(ctx
, GL_INVALID_OPERATION
,
599 "glBindBufferBase(transform feedback active)");
603 if (index
>= ctx
->Const
.MaxTransformFeedbackBuffers
) {
604 _mesa_error(ctx
, GL_INVALID_VALUE
, "glBindBufferBase(index=%d)", index
);
608 bind_buffer_range(ctx
, index
, bufObj
, 0, 0);
613 * Specify a buffer object to receive transform feedback results, plus the
614 * offset in the buffer to start placing results.
615 * This function is part of GL_EXT_transform_feedback, but not GL3.
618 _mesa_BindBufferOffsetEXT(GLenum target
, GLuint index
, GLuint buffer
,
621 struct gl_transform_feedback_object
*obj
;
622 struct gl_buffer_object
*bufObj
;
623 GET_CURRENT_CONTEXT(ctx
);
625 if (target
!= GL_TRANSFORM_FEEDBACK_BUFFER
) {
626 _mesa_error(ctx
, GL_INVALID_ENUM
, "glBindBufferOffsetEXT(target)");
630 obj
= ctx
->TransformFeedback
.CurrentObject
;
633 _mesa_error(ctx
, GL_INVALID_OPERATION
,
634 "glBindBufferOffsetEXT(transform feedback active)");
638 if (index
>= ctx
->Const
.MaxTransformFeedbackBuffers
) {
639 _mesa_error(ctx
, GL_INVALID_VALUE
,
640 "glBindBufferOffsetEXT(index=%d)", index
);
645 /* must be multiple of four */
646 _mesa_error(ctx
, GL_INVALID_VALUE
,
647 "glBindBufferOffsetEXT(offset=%d)", (int) offset
);
652 bufObj
= ctx
->Shared
->NullBufferObj
;
654 bufObj
= _mesa_lookup_bufferobj(ctx
, buffer
);
658 _mesa_error(ctx
, GL_INVALID_OPERATION
,
659 "glBindBufferOffsetEXT(invalid buffer=%u)", buffer
);
663 bind_buffer_range(ctx
, index
, bufObj
, offset
, 0);
668 * This function specifies the transform feedback outputs to be written
669 * to the feedback buffer(s), and in what order.
672 _mesa_TransformFeedbackVaryings(GLuint program
, GLsizei count
,
673 const GLchar
* const *varyings
,
676 struct gl_shader_program
*shProg
;
678 GET_CURRENT_CONTEXT(ctx
);
680 /* From the ARB_transform_feedback2 specification:
681 * "The error INVALID_OPERATION is generated by TransformFeedbackVaryings
682 * if the current transform feedback object is active, even if paused."
684 if (ctx
->TransformFeedback
.CurrentObject
->Active
) {
685 _mesa_error(ctx
, GL_INVALID_OPERATION
,
686 "glTransformFeedbackVaryings(current object is active)");
690 switch (bufferMode
) {
691 case GL_INTERLEAVED_ATTRIBS
:
693 case GL_SEPARATE_ATTRIBS
:
696 _mesa_error(ctx
, GL_INVALID_ENUM
,
697 "glTransformFeedbackVaryings(bufferMode)");
702 (bufferMode
== GL_SEPARATE_ATTRIBS
&&
703 (GLuint
) count
> ctx
->Const
.MaxTransformFeedbackBuffers
)) {
704 _mesa_error(ctx
, GL_INVALID_VALUE
,
705 "glTransformFeedbackVaryings(count=%d)", count
);
709 shProg
= _mesa_lookup_shader_program(ctx
, program
);
711 _mesa_error(ctx
, GL_INVALID_VALUE
,
712 "glTransformFeedbackVaryings(program=%u)", program
);
716 if (ctx
->Extensions
.ARB_transform_feedback3
) {
717 if (bufferMode
== GL_INTERLEAVED_ATTRIBS
) {
718 unsigned buffers
= 1;
720 for (i
= 0; i
< count
; i
++) {
721 if (strcmp(varyings
[i
], "gl_NextBuffer") == 0)
725 if (buffers
> ctx
->Const
.MaxTransformFeedbackBuffers
) {
726 _mesa_error(ctx
, GL_INVALID_OPERATION
,
727 "glTransformFeedbackVaryings(too many gl_NextBuffer "
732 for (i
= 0; i
< count
; i
++) {
733 if (strcmp(varyings
[i
], "gl_NextBuffer") == 0 ||
734 strcmp(varyings
[i
], "gl_SkipComponents1") == 0 ||
735 strcmp(varyings
[i
], "gl_SkipComponents2") == 0 ||
736 strcmp(varyings
[i
], "gl_SkipComponents3") == 0 ||
737 strcmp(varyings
[i
], "gl_SkipComponents4") == 0) {
738 _mesa_error(ctx
, GL_INVALID_OPERATION
,
739 "glTransformFeedbackVaryings(SEPARATE_ATTRIBS,"
748 /* free existing varyings, if any */
749 for (i
= 0; i
< (GLint
) shProg
->TransformFeedback
.NumVarying
; i
++) {
750 free(shProg
->TransformFeedback
.VaryingNames
[i
]);
752 free(shProg
->TransformFeedback
.VaryingNames
);
754 /* allocate new memory for varying names */
755 shProg
->TransformFeedback
.VaryingNames
=
756 malloc(count
* sizeof(GLchar
*));
758 if (!shProg
->TransformFeedback
.VaryingNames
) {
759 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glTransformFeedbackVaryings()");
763 /* Save the new names and the count */
764 for (i
= 0; i
< count
; i
++) {
765 shProg
->TransformFeedback
.VaryingNames
[i
] = strdup(varyings
[i
]);
767 shProg
->TransformFeedback
.NumVarying
= count
;
769 shProg
->TransformFeedback
.BufferMode
= bufferMode
;
771 /* No need to invoke FLUSH_VERTICES or flag NewTransformFeedback since
772 * the varyings won't be used until shader link time.
778 * Get info about the transform feedback outputs which are to be written
779 * to the feedback buffer(s).
782 _mesa_GetTransformFeedbackVarying(GLuint program
, GLuint index
,
783 GLsizei bufSize
, GLsizei
*length
,
784 GLsizei
*size
, GLenum
*type
, GLchar
*name
)
786 const struct gl_shader_program
*shProg
;
787 const struct gl_transform_feedback_info
*linked_xfb_info
;
788 GET_CURRENT_CONTEXT(ctx
);
790 shProg
= _mesa_lookup_shader_program(ctx
, program
);
792 _mesa_error(ctx
, GL_INVALID_VALUE
,
793 "glGetTransformFeedbackVarying(program=%u)", program
);
797 linked_xfb_info
= &shProg
->LinkedTransformFeedback
;
798 if (index
>= (GLuint
) linked_xfb_info
->NumVarying
) {
799 _mesa_error(ctx
, GL_INVALID_VALUE
,
800 "glGetTransformFeedbackVarying(index=%u)", index
);
804 /* return the varying's name and length */
805 _mesa_copy_string(name
, bufSize
, length
,
806 linked_xfb_info
->Varyings
[index
].Name
);
808 /* return the datatype and value's size (in datatype units) */
810 *type
= linked_xfb_info
->Varyings
[index
].Type
;
812 *size
= linked_xfb_info
->Varyings
[index
].Size
;
817 struct gl_transform_feedback_object
*
818 _mesa_lookup_transform_feedback_object(struct gl_context
*ctx
, GLuint name
)
821 return ctx
->TransformFeedback
.DefaultObject
;
824 return (struct gl_transform_feedback_object
*)
825 _mesa_HashLookup(ctx
->TransformFeedback
.Objects
, name
);
829 create_transform_feedbacks(struct gl_context
*ctx
, GLsizei n
, GLuint
*ids
,
836 func
= "glCreateTransformFeedbacks";
838 func
= "glGenTransformFeedbacks";
841 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(n < 0)", func
);
848 /* we don't need contiguous IDs, but this might be faster */
849 first
= _mesa_HashFindFreeKeyBlock(ctx
->TransformFeedback
.Objects
, n
);
852 for (i
= 0; i
< n
; i
++) {
853 struct gl_transform_feedback_object
*obj
854 = ctx
->Driver
.NewTransformFeedback(ctx
, first
+ i
);
856 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "%s", func
);
860 _mesa_HashInsert(ctx
->TransformFeedback
.Objects
, first
+ i
, obj
);
862 /* this is normally done at bind time in the non-dsa case */
863 obj
->EverBound
= GL_TRUE
;
868 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "%s", func
);
873 * Create new transform feedback objects. Transform feedback objects
874 * encapsulate the state related to transform feedback to allow quickly
875 * switching state (and drawing the results, below).
876 * Part of GL_ARB_transform_feedback2.
879 _mesa_GenTransformFeedbacks(GLsizei n
, GLuint
*names
)
881 GET_CURRENT_CONTEXT(ctx
);
883 /* GenTransformFeedbacks should just reserve the object names that a
884 * subsequent call to BindTransformFeedback should actively create. For
885 * the sake of simplicity, we reserve the names and create the objects
889 create_transform_feedbacks(ctx
, n
, names
, false);
893 * Create new transform feedback objects. Transform feedback objects
894 * encapsulate the state related to transform feedback to allow quickly
895 * switching state (and drawing the results, below).
896 * Part of GL_ARB_direct_state_access.
899 _mesa_CreateTransformFeedbacks(GLsizei n
, GLuint
*names
)
901 GET_CURRENT_CONTEXT(ctx
);
903 create_transform_feedbacks(ctx
, n
, names
, true);
908 * Is the given ID a transform feedback object?
909 * Part of GL_ARB_transform_feedback2.
912 _mesa_IsTransformFeedback(GLuint name
)
914 struct gl_transform_feedback_object
*obj
;
915 GET_CURRENT_CONTEXT(ctx
);
917 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, GL_FALSE
);
922 obj
= _mesa_lookup_transform_feedback_object(ctx
, name
);
926 return obj
->EverBound
;
931 * Bind the given transform feedback object.
932 * Part of GL_ARB_transform_feedback2.
935 _mesa_BindTransformFeedback(GLenum target
, GLuint name
)
937 struct gl_transform_feedback_object
*obj
;
938 GET_CURRENT_CONTEXT(ctx
);
940 if (target
!= GL_TRANSFORM_FEEDBACK
) {
941 _mesa_error(ctx
, GL_INVALID_ENUM
, "glBindTransformFeedback(target)");
945 if (_mesa_is_xfb_active_and_unpaused(ctx
)) {
946 _mesa_error(ctx
, GL_INVALID_OPERATION
,
947 "glBindTransformFeedback(transform is active, or not paused)");
951 obj
= _mesa_lookup_transform_feedback_object(ctx
, name
);
953 _mesa_error(ctx
, GL_INVALID_OPERATION
,
954 "glBindTransformFeedback(name=%u)", name
);
958 reference_transform_feedback_object(&ctx
->TransformFeedback
.CurrentObject
,
964 * Delete the given transform feedback objects.
965 * Part of GL_ARB_transform_feedback2.
968 _mesa_DeleteTransformFeedbacks(GLsizei n
, const GLuint
*names
)
971 GET_CURRENT_CONTEXT(ctx
);
974 _mesa_error(ctx
, GL_INVALID_VALUE
, "glDeleteTransformFeedbacks(n < 0)");
981 for (i
= 0; i
< n
; i
++) {
983 struct gl_transform_feedback_object
*obj
984 = _mesa_lookup_transform_feedback_object(ctx
, names
[i
]);
987 _mesa_error(ctx
, GL_INVALID_OPERATION
,
988 "glDeleteTransformFeedbacks(object %u is active)",
992 _mesa_HashRemove(ctx
->TransformFeedback
.Objects
, names
[i
]);
993 /* unref, but object may not be deleted until later */
994 reference_transform_feedback_object(&obj
, NULL
);
1002 * Pause transform feedback.
1003 * Part of GL_ARB_transform_feedback2.
1006 _mesa_PauseTransformFeedback(void)
1008 struct gl_transform_feedback_object
*obj
;
1009 GET_CURRENT_CONTEXT(ctx
);
1011 obj
= ctx
->TransformFeedback
.CurrentObject
;
1013 if (!_mesa_is_xfb_active_and_unpaused(ctx
)) {
1014 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1015 "glPauseTransformFeedback(feedback not active or already paused)");
1019 FLUSH_VERTICES(ctx
, 0);
1020 ctx
->NewDriverState
|= ctx
->DriverFlags
.NewTransformFeedback
;
1022 obj
->Paused
= GL_TRUE
;
1024 assert(ctx
->Driver
.PauseTransformFeedback
);
1025 ctx
->Driver
.PauseTransformFeedback(ctx
, obj
);
1030 * Resume transform feedback.
1031 * Part of GL_ARB_transform_feedback2.
1034 _mesa_ResumeTransformFeedback(void)
1036 struct gl_transform_feedback_object
*obj
;
1037 GET_CURRENT_CONTEXT(ctx
);
1039 obj
= ctx
->TransformFeedback
.CurrentObject
;
1041 if (!obj
->Active
|| !obj
->Paused
) {
1042 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1043 "glResumeTransformFeedback(feedback not active or not paused)");
1047 /* From the ARB_transform_feedback2 specification:
1048 * "The error INVALID_OPERATION is generated by ResumeTransformFeedback if
1049 * the program object being used by the current transform feedback object
1052 if (obj
->shader_program
!= get_xfb_source(ctx
)) {
1053 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1054 "glResumeTransformFeedback(wrong program bound)");
1058 FLUSH_VERTICES(ctx
, 0);
1059 ctx
->NewDriverState
|= ctx
->DriverFlags
.NewTransformFeedback
;
1061 obj
->Paused
= GL_FALSE
;
1063 assert(ctx
->Driver
.ResumeTransformFeedback
);
1064 ctx
->Driver
.ResumeTransformFeedback(ctx
, obj
);