main: Added entry point for glCreateTransformFeedbacks
[mesa.git] / src / mesa / main / transformfeedback.c
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 2010 VMware, Inc. All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 * OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 /*
27 * Transform feedback support.
28 *
29 * Authors:
30 * Brian Paul
31 */
32
33
34 #include "buffers.h"
35 #include "context.h"
36 #include "hash.h"
37 #include "macros.h"
38 #include "mtypes.h"
39 #include "transformfeedback.h"
40 #include "shaderapi.h"
41 #include "shaderobj.h"
42 #include "main/dispatch.h"
43
44 #include "program/prog_parameter.h"
45
46 struct using_program_tuple
47 {
48 struct gl_shader_program *shProg;
49 bool found;
50 };
51
52 static void
53 active_xfb_object_references_program(GLuint key, void *data, void *user_data)
54 {
55 struct using_program_tuple *callback_data = user_data;
56 struct gl_transform_feedback_object *obj = data;
57 if (obj->Active && obj->shader_program == callback_data->shProg)
58 callback_data->found = true;
59 }
60
61 /**
62 * Return true if any active transform feedback object is using a program.
63 */
64 bool
65 _mesa_transform_feedback_is_using_program(struct gl_context *ctx,
66 struct gl_shader_program *shProg)
67 {
68 struct using_program_tuple callback_data;
69 callback_data.shProg = shProg;
70 callback_data.found = false;
71
72 _mesa_HashWalk(ctx->TransformFeedback.Objects,
73 active_xfb_object_references_program, &callback_data);
74
75 /* Also check DefaultObject, as it's not in the Objects hash table. */
76 active_xfb_object_references_program(0, ctx->TransformFeedback.DefaultObject,
77 &callback_data);
78
79 return callback_data.found;
80 }
81
82 /**
83 * Do reference counting of transform feedback buffers.
84 */
85 static void
86 reference_transform_feedback_object(struct gl_transform_feedback_object **ptr,
87 struct gl_transform_feedback_object *obj)
88 {
89 if (*ptr == obj)
90 return;
91
92 if (*ptr) {
93 /* Unreference the old object */
94 struct gl_transform_feedback_object *oldObj = *ptr;
95
96 assert(oldObj->RefCount > 0);
97 oldObj->RefCount--;
98
99 if (oldObj->RefCount == 0) {
100 GET_CURRENT_CONTEXT(ctx);
101 if (ctx)
102 ctx->Driver.DeleteTransformFeedback(ctx, oldObj);
103 }
104
105 *ptr = NULL;
106 }
107 assert(!*ptr);
108
109 if (obj) {
110 /* reference new object */
111 if (obj->RefCount == 0) {
112 _mesa_problem(NULL, "referencing deleted transform feedback object");
113 *ptr = NULL;
114 }
115 else {
116 obj->RefCount++;
117 obj->EverBound = GL_TRUE;
118 *ptr = obj;
119 }
120 }
121 }
122
123
124 /**
125 * Check that all the buffer objects currently bound for transform
126 * feedback actually exist. Raise a GL_INVALID_OPERATION error if
127 * any buffers are missing.
128 * \return GL_TRUE for success, GL_FALSE if error
129 */
130 GLboolean
131 _mesa_validate_transform_feedback_buffers(struct gl_context *ctx)
132 {
133 /* XXX to do */
134 return GL_TRUE;
135 }
136
137
138
139 /**
140 * Per-context init for transform feedback.
141 */
142 void
143 _mesa_init_transform_feedback(struct gl_context *ctx)
144 {
145 /* core mesa expects this, even a dummy one, to be available */
146 assert(ctx->Driver.NewTransformFeedback);
147
148 ctx->TransformFeedback.DefaultObject =
149 ctx->Driver.NewTransformFeedback(ctx, 0);
150
151 assert(ctx->TransformFeedback.DefaultObject->RefCount == 1);
152
153 reference_transform_feedback_object(&ctx->TransformFeedback.CurrentObject,
154 ctx->TransformFeedback.DefaultObject);
155
156 assert(ctx->TransformFeedback.DefaultObject->RefCount == 2);
157
158 ctx->TransformFeedback.Objects = _mesa_NewHashTable();
159
160 _mesa_reference_buffer_object(ctx,
161 &ctx->TransformFeedback.CurrentBuffer,
162 ctx->Shared->NullBufferObj);
163 }
164
165
166
167 /**
168 * Callback for _mesa_HashDeleteAll().
169 */
170 static void
171 delete_cb(GLuint key, void *data, void *userData)
172 {
173 struct gl_context *ctx = (struct gl_context *) userData;
174 struct gl_transform_feedback_object *obj =
175 (struct gl_transform_feedback_object *) data;
176
177 ctx->Driver.DeleteTransformFeedback(ctx, obj);
178 }
179
180
181 /**
182 * Per-context free/clean-up for transform feedback.
183 */
184 void
185 _mesa_free_transform_feedback(struct gl_context *ctx)
186 {
187 /* core mesa expects this, even a dummy one, to be available */
188 assert(ctx->Driver.NewTransformFeedback);
189
190 _mesa_reference_buffer_object(ctx,
191 &ctx->TransformFeedback.CurrentBuffer,
192 NULL);
193
194 /* Delete all feedback objects */
195 _mesa_HashDeleteAll(ctx->TransformFeedback.Objects, delete_cb, ctx);
196 _mesa_DeleteHashTable(ctx->TransformFeedback.Objects);
197
198 /* Delete the default feedback object */
199 assert(ctx->Driver.DeleteTransformFeedback);
200 ctx->Driver.DeleteTransformFeedback(ctx,
201 ctx->TransformFeedback.DefaultObject);
202
203 ctx->TransformFeedback.CurrentObject = NULL;
204 }
205
206
207 /** Initialize the fields of a gl_transform_feedback_object. */
208 void
209 _mesa_init_transform_feedback_object(struct gl_transform_feedback_object *obj,
210 GLuint name)
211 {
212 if (!obj)
213 return;
214
215 obj->Name = name;
216 obj->RefCount = 1;
217 obj->EverBound = GL_FALSE;
218 }
219
220
221 /** Default fallback for ctx->Driver.NewTransformFeedback() */
222 static struct gl_transform_feedback_object *
223 new_transform_feedback(struct gl_context *ctx, GLuint name)
224 {
225 struct gl_transform_feedback_object *obj;
226 obj = CALLOC_STRUCT(gl_transform_feedback_object);
227 _mesa_init_transform_feedback_object(obj, name);
228 return obj;
229 }
230
231 /** Default fallback for ctx->Driver.DeleteTransformFeedback() */
232 static void
233 delete_transform_feedback(struct gl_context *ctx,
234 struct gl_transform_feedback_object *obj)
235 {
236 GLuint i;
237
238 for (i = 0; i < ARRAY_SIZE(obj->Buffers); i++) {
239 _mesa_reference_buffer_object(ctx, &obj->Buffers[i], NULL);
240 }
241
242 free(obj->Label);
243 free(obj);
244 }
245
246
247 /** Default fallback for ctx->Driver.BeginTransformFeedback() */
248 static void
249 begin_transform_feedback(struct gl_context *ctx, GLenum mode,
250 struct gl_transform_feedback_object *obj)
251 {
252 /* nop */
253 }
254
255 /** Default fallback for ctx->Driver.EndTransformFeedback() */
256 static void
257 end_transform_feedback(struct gl_context *ctx,
258 struct gl_transform_feedback_object *obj)
259 {
260 /* nop */
261 }
262
263 /** Default fallback for ctx->Driver.PauseTransformFeedback() */
264 static void
265 pause_transform_feedback(struct gl_context *ctx,
266 struct gl_transform_feedback_object *obj)
267 {
268 /* nop */
269 }
270
271 /** Default fallback for ctx->Driver.ResumeTransformFeedback() */
272 static void
273 resume_transform_feedback(struct gl_context *ctx,
274 struct gl_transform_feedback_object *obj)
275 {
276 /* nop */
277 }
278
279
280 /**
281 * Plug in default device driver functions for transform feedback.
282 * Most drivers will override some/all of these.
283 */
284 void
285 _mesa_init_transform_feedback_functions(struct dd_function_table *driver)
286 {
287 driver->NewTransformFeedback = new_transform_feedback;
288 driver->DeleteTransformFeedback = delete_transform_feedback;
289 driver->BeginTransformFeedback = begin_transform_feedback;
290 driver->EndTransformFeedback = end_transform_feedback;
291 driver->PauseTransformFeedback = pause_transform_feedback;
292 driver->ResumeTransformFeedback = resume_transform_feedback;
293 }
294
295
296 /**
297 * Fill in the correct Size value for each buffer in \c obj.
298 *
299 * From the GL 4.3 spec, section 6.1.1 ("Binding Buffer Objects to Indexed
300 * Targets"):
301 *
302 * BindBufferBase binds the entire buffer, even when the size of the buffer
303 * is changed after the binding is established. It is equivalent to calling
304 * BindBufferRange with offset zero, while size is determined by the size of
305 * the bound buffer at the time the binding is used.
306 *
307 * Regardless of the size specified with BindBufferRange, or indirectly with
308 * BindBufferBase, the GL will never read or write beyond the end of a bound
309 * buffer. In some cases this constraint may result in visibly different
310 * behavior when a buffer overflow would otherwise result, such as described
311 * for transform feedback operations in section 13.2.2.
312 */
313 static void
314 compute_transform_feedback_buffer_sizes(
315 struct gl_transform_feedback_object *obj)
316 {
317 unsigned i = 0;
318 for (i = 0; i < MAX_FEEDBACK_BUFFERS; ++i) {
319 GLintptr offset = obj->Offset[i];
320 GLsizeiptr buffer_size
321 = obj->Buffers[i] == NULL ? 0 : obj->Buffers[i]->Size;
322 GLsizeiptr available_space
323 = buffer_size <= offset ? 0 : buffer_size - offset;
324 GLsizeiptr computed_size;
325 if (obj->RequestedSize[i] == 0) {
326 /* No size was specified at the time the buffer was bound, so allow
327 * writing to all available space in the buffer.
328 */
329 computed_size = available_space;
330 } else {
331 /* A size was specified at the time the buffer was bound, however
332 * it's possible that the buffer has shrunk since then. So only
333 * allow writing to the minimum of the specified size and the space
334 * available.
335 */
336 computed_size = MIN2(available_space, obj->RequestedSize[i]);
337 }
338
339 /* Legal sizes must be multiples of four, so round down if necessary. */
340 obj->Size[i] = computed_size & ~0x3;
341 }
342 }
343
344
345 /**
346 * Compute the maximum number of vertices that can be written to the currently
347 * enabled transform feedback buffers without overflowing any of them.
348 */
349 unsigned
350 _mesa_compute_max_transform_feedback_vertices(
351 const struct gl_transform_feedback_object *obj,
352 const struct gl_transform_feedback_info *info)
353 {
354 unsigned max_index = 0xffffffff;
355 unsigned i;
356
357 for (i = 0; i < info->NumBuffers; ++i) {
358 unsigned stride = info->BufferStride[i];
359 unsigned max_for_this_buffer;
360
361 /* Skip any inactive buffers, which have a stride of 0. */
362 if (stride == 0)
363 continue;
364
365 max_for_this_buffer = obj->Size[i] / (4 * stride);
366 max_index = MIN2(max_index, max_for_this_buffer);
367 }
368
369 return max_index;
370 }
371
372
373 /**
374 ** Begin API functions
375 **/
376
377
378 /**
379 * Figure out which stage of the pipeline is the source of transform feedback
380 * data given the current context state, and return its gl_shader_program.
381 *
382 * If no active program can generate transform feedback data (i.e. no vertex
383 * shader is active), returns NULL.
384 */
385 static struct gl_shader_program *
386 get_xfb_source(struct gl_context *ctx)
387 {
388 int i;
389 for (i = MESA_SHADER_GEOMETRY; i >= MESA_SHADER_VERTEX; i--) {
390 if (ctx->_Shader->CurrentProgram[i] != NULL)
391 return ctx->_Shader->CurrentProgram[i];
392 }
393 return NULL;
394 }
395
396
397 void GLAPIENTRY
398 _mesa_BeginTransformFeedback(GLenum mode)
399 {
400 struct gl_transform_feedback_object *obj;
401 struct gl_transform_feedback_info *info = NULL;
402 struct gl_shader_program *source;
403 GLuint i;
404 unsigned vertices_per_prim;
405 GET_CURRENT_CONTEXT(ctx);
406
407 obj = ctx->TransformFeedback.CurrentObject;
408
409 /* Figure out what pipeline stage is the source of data for transform
410 * feedback.
411 */
412 source = get_xfb_source(ctx);
413 if (source == NULL) {
414 _mesa_error(ctx, GL_INVALID_OPERATION,
415 "glBeginTransformFeedback(no program active)");
416 return;
417 }
418
419 info = &source->LinkedTransformFeedback;
420
421 if (info->NumOutputs == 0) {
422 _mesa_error(ctx, GL_INVALID_OPERATION,
423 "glBeginTransformFeedback(no varyings to record)");
424 return;
425 }
426
427 switch (mode) {
428 case GL_POINTS:
429 vertices_per_prim = 1;
430 break;
431 case GL_LINES:
432 vertices_per_prim = 2;
433 break;
434 case GL_TRIANGLES:
435 vertices_per_prim = 3;
436 break;
437 default:
438 _mesa_error(ctx, GL_INVALID_ENUM, "glBeginTransformFeedback(mode)");
439 return;
440 }
441
442 if (obj->Active) {
443 _mesa_error(ctx, GL_INVALID_OPERATION,
444 "glBeginTransformFeedback(already active)");
445 return;
446 }
447
448 for (i = 0; i < info->NumBuffers; ++i) {
449 if (obj->BufferNames[i] == 0) {
450 _mesa_error(ctx, GL_INVALID_OPERATION,
451 "glBeginTransformFeedback(binding point %d does not have "
452 "a buffer object bound)", i);
453 return;
454 }
455 }
456
457 FLUSH_VERTICES(ctx, 0);
458 ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback;
459
460 obj->Active = GL_TRUE;
461 ctx->TransformFeedback.Mode = mode;
462
463 compute_transform_feedback_buffer_sizes(obj);
464
465 if (_mesa_is_gles3(ctx)) {
466 /* In GLES3, we are required to track the usage of the transform
467 * feedback buffer and report INVALID_OPERATION if a draw call tries to
468 * exceed it. So compute the maximum number of vertices that we can
469 * write without overflowing any of the buffers currently being used for
470 * feedback.
471 */
472 unsigned max_vertices
473 = _mesa_compute_max_transform_feedback_vertices(obj, info);
474 obj->GlesRemainingPrims = max_vertices / vertices_per_prim;
475 }
476
477 if (obj->shader_program != source) {
478 ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedbackProg;
479 obj->shader_program = source;
480 }
481
482 assert(ctx->Driver.BeginTransformFeedback);
483 ctx->Driver.BeginTransformFeedback(ctx, mode, obj);
484 }
485
486
487 void GLAPIENTRY
488 _mesa_EndTransformFeedback(void)
489 {
490 struct gl_transform_feedback_object *obj;
491 GET_CURRENT_CONTEXT(ctx);
492
493 obj = ctx->TransformFeedback.CurrentObject;
494
495 if (!obj->Active) {
496 _mesa_error(ctx, GL_INVALID_OPERATION,
497 "glEndTransformFeedback(not active)");
498 return;
499 }
500
501 FLUSH_VERTICES(ctx, 0);
502 ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback;
503
504 ctx->TransformFeedback.CurrentObject->Active = GL_FALSE;
505 ctx->TransformFeedback.CurrentObject->Paused = GL_FALSE;
506 ctx->TransformFeedback.CurrentObject->EndedAnytime = GL_TRUE;
507
508 assert(ctx->Driver.EndTransformFeedback);
509 ctx->Driver.EndTransformFeedback(ctx, obj);
510 }
511
512
513 /**
514 * Helper used by BindBufferRange() and BindBufferBase().
515 */
516 static void
517 bind_buffer_range(struct gl_context *ctx, GLuint index,
518 struct gl_buffer_object *bufObj,
519 GLintptr offset, GLsizeiptr size)
520 {
521 struct gl_transform_feedback_object *obj =
522 ctx->TransformFeedback.CurrentObject;
523
524 /* Note: no need to FLUSH_VERTICES or flag NewTransformFeedback, because
525 * transform feedback buffers can't be changed while transform feedback is
526 * active.
527 */
528
529 /* The general binding point */
530 _mesa_reference_buffer_object(ctx,
531 &ctx->TransformFeedback.CurrentBuffer,
532 bufObj);
533
534 /* The per-attribute binding point */
535 _mesa_set_transform_feedback_binding(ctx, obj, index, bufObj, offset, size);
536 }
537
538
539 /**
540 * Specify a buffer object to receive transform feedback results. Plus,
541 * specify the starting offset to place the results, and max size.
542 * Called from the glBindBufferRange() function.
543 */
544 void
545 _mesa_bind_buffer_range_transform_feedback(struct gl_context *ctx,
546 GLuint index,
547 struct gl_buffer_object *bufObj,
548 GLintptr offset,
549 GLsizeiptr size)
550 {
551 struct gl_transform_feedback_object *obj;
552
553 obj = ctx->TransformFeedback.CurrentObject;
554
555 if (obj->Active) {
556 _mesa_error(ctx, GL_INVALID_OPERATION,
557 "glBindBufferRange(transform feedback active)");
558 return;
559 }
560
561 if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
562 _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(index=%d)", index);
563 return;
564 }
565
566 if (size & 0x3) {
567 /* must a multiple of four */
568 _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(size=%d)", (int) size);
569 return;
570 }
571
572 if (offset & 0x3) {
573 /* must be multiple of four */
574 _mesa_error(ctx, GL_INVALID_VALUE,
575 "glBindBufferRange(offset=%d)", (int) offset);
576 return;
577 }
578
579 bind_buffer_range(ctx, index, bufObj, offset, size);
580 }
581
582
583 /**
584 * Specify a buffer object to receive transform feedback results.
585 * As above, but start at offset = 0.
586 * Called from the glBindBufferBase() function.
587 */
588 void
589 _mesa_bind_buffer_base_transform_feedback(struct gl_context *ctx,
590 GLuint index,
591 struct gl_buffer_object *bufObj)
592 {
593 struct gl_transform_feedback_object *obj;
594
595 obj = ctx->TransformFeedback.CurrentObject;
596
597 if (obj->Active) {
598 _mesa_error(ctx, GL_INVALID_OPERATION,
599 "glBindBufferBase(transform feedback active)");
600 return;
601 }
602
603 if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
604 _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferBase(index=%d)", index);
605 return;
606 }
607
608 bind_buffer_range(ctx, index, bufObj, 0, 0);
609 }
610
611
612 /**
613 * Specify a buffer object to receive transform feedback results, plus the
614 * offset in the buffer to start placing results.
615 * This function is part of GL_EXT_transform_feedback, but not GL3.
616 */
617 void GLAPIENTRY
618 _mesa_BindBufferOffsetEXT(GLenum target, GLuint index, GLuint buffer,
619 GLintptr offset)
620 {
621 struct gl_transform_feedback_object *obj;
622 struct gl_buffer_object *bufObj;
623 GET_CURRENT_CONTEXT(ctx);
624
625 if (target != GL_TRANSFORM_FEEDBACK_BUFFER) {
626 _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferOffsetEXT(target)");
627 return;
628 }
629
630 obj = ctx->TransformFeedback.CurrentObject;
631
632 if (obj->Active) {
633 _mesa_error(ctx, GL_INVALID_OPERATION,
634 "glBindBufferOffsetEXT(transform feedback active)");
635 return;
636 }
637
638 if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
639 _mesa_error(ctx, GL_INVALID_VALUE,
640 "glBindBufferOffsetEXT(index=%d)", index);
641 return;
642 }
643
644 if (offset & 0x3) {
645 /* must be multiple of four */
646 _mesa_error(ctx, GL_INVALID_VALUE,
647 "glBindBufferOffsetEXT(offset=%d)", (int) offset);
648 return;
649 }
650
651 if (buffer == 0) {
652 bufObj = ctx->Shared->NullBufferObj;
653 } else {
654 bufObj = _mesa_lookup_bufferobj(ctx, buffer);
655 }
656
657 if (!bufObj) {
658 _mesa_error(ctx, GL_INVALID_OPERATION,
659 "glBindBufferOffsetEXT(invalid buffer=%u)", buffer);
660 return;
661 }
662
663 bind_buffer_range(ctx, index, bufObj, offset, 0);
664 }
665
666
667 /**
668 * This function specifies the transform feedback outputs to be written
669 * to the feedback buffer(s), and in what order.
670 */
671 void GLAPIENTRY
672 _mesa_TransformFeedbackVaryings(GLuint program, GLsizei count,
673 const GLchar * const *varyings,
674 GLenum bufferMode)
675 {
676 struct gl_shader_program *shProg;
677 GLint i;
678 GET_CURRENT_CONTEXT(ctx);
679
680 /* From the ARB_transform_feedback2 specification:
681 * "The error INVALID_OPERATION is generated by TransformFeedbackVaryings
682 * if the current transform feedback object is active, even if paused."
683 */
684 if (ctx->TransformFeedback.CurrentObject->Active) {
685 _mesa_error(ctx, GL_INVALID_OPERATION,
686 "glTransformFeedbackVaryings(current object is active)");
687 return;
688 }
689
690 switch (bufferMode) {
691 case GL_INTERLEAVED_ATTRIBS:
692 break;
693 case GL_SEPARATE_ATTRIBS:
694 break;
695 default:
696 _mesa_error(ctx, GL_INVALID_ENUM,
697 "glTransformFeedbackVaryings(bufferMode)");
698 return;
699 }
700
701 if (count < 0 ||
702 (bufferMode == GL_SEPARATE_ATTRIBS &&
703 (GLuint) count > ctx->Const.MaxTransformFeedbackBuffers)) {
704 _mesa_error(ctx, GL_INVALID_VALUE,
705 "glTransformFeedbackVaryings(count=%d)", count);
706 return;
707 }
708
709 shProg = _mesa_lookup_shader_program(ctx, program);
710 if (!shProg) {
711 _mesa_error(ctx, GL_INVALID_VALUE,
712 "glTransformFeedbackVaryings(program=%u)", program);
713 return;
714 }
715
716 if (ctx->Extensions.ARB_transform_feedback3) {
717 if (bufferMode == GL_INTERLEAVED_ATTRIBS) {
718 unsigned buffers = 1;
719
720 for (i = 0; i < count; i++) {
721 if (strcmp(varyings[i], "gl_NextBuffer") == 0)
722 buffers++;
723 }
724
725 if (buffers > ctx->Const.MaxTransformFeedbackBuffers) {
726 _mesa_error(ctx, GL_INVALID_OPERATION,
727 "glTransformFeedbackVaryings(too many gl_NextBuffer "
728 "occurences)");
729 return;
730 }
731 } else {
732 for (i = 0; i < count; i++) {
733 if (strcmp(varyings[i], "gl_NextBuffer") == 0 ||
734 strcmp(varyings[i], "gl_SkipComponents1") == 0 ||
735 strcmp(varyings[i], "gl_SkipComponents2") == 0 ||
736 strcmp(varyings[i], "gl_SkipComponents3") == 0 ||
737 strcmp(varyings[i], "gl_SkipComponents4") == 0) {
738 _mesa_error(ctx, GL_INVALID_OPERATION,
739 "glTransformFeedbackVaryings(SEPARATE_ATTRIBS,"
740 "varying=%s)",
741 varyings[i]);
742 return;
743 }
744 }
745 }
746 }
747
748 /* free existing varyings, if any */
749 for (i = 0; i < (GLint) shProg->TransformFeedback.NumVarying; i++) {
750 free(shProg->TransformFeedback.VaryingNames[i]);
751 }
752 free(shProg->TransformFeedback.VaryingNames);
753
754 /* allocate new memory for varying names */
755 shProg->TransformFeedback.VaryingNames =
756 malloc(count * sizeof(GLchar *));
757
758 if (!shProg->TransformFeedback.VaryingNames) {
759 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTransformFeedbackVaryings()");
760 return;
761 }
762
763 /* Save the new names and the count */
764 for (i = 0; i < count; i++) {
765 shProg->TransformFeedback.VaryingNames[i] = strdup(varyings[i]);
766 }
767 shProg->TransformFeedback.NumVarying = count;
768
769 shProg->TransformFeedback.BufferMode = bufferMode;
770
771 /* No need to invoke FLUSH_VERTICES or flag NewTransformFeedback since
772 * the varyings won't be used until shader link time.
773 */
774 }
775
776
777 /**
778 * Get info about the transform feedback outputs which are to be written
779 * to the feedback buffer(s).
780 */
781 void GLAPIENTRY
782 _mesa_GetTransformFeedbackVarying(GLuint program, GLuint index,
783 GLsizei bufSize, GLsizei *length,
784 GLsizei *size, GLenum *type, GLchar *name)
785 {
786 const struct gl_shader_program *shProg;
787 const struct gl_transform_feedback_info *linked_xfb_info;
788 GET_CURRENT_CONTEXT(ctx);
789
790 shProg = _mesa_lookup_shader_program(ctx, program);
791 if (!shProg) {
792 _mesa_error(ctx, GL_INVALID_VALUE,
793 "glGetTransformFeedbackVarying(program=%u)", program);
794 return;
795 }
796
797 linked_xfb_info = &shProg->LinkedTransformFeedback;
798 if (index >= (GLuint) linked_xfb_info->NumVarying) {
799 _mesa_error(ctx, GL_INVALID_VALUE,
800 "glGetTransformFeedbackVarying(index=%u)", index);
801 return;
802 }
803
804 /* return the varying's name and length */
805 _mesa_copy_string(name, bufSize, length,
806 linked_xfb_info->Varyings[index].Name);
807
808 /* return the datatype and value's size (in datatype units) */
809 if (type)
810 *type = linked_xfb_info->Varyings[index].Type;
811 if (size)
812 *size = linked_xfb_info->Varyings[index].Size;
813 }
814
815
816
817 struct gl_transform_feedback_object *
818 _mesa_lookup_transform_feedback_object(struct gl_context *ctx, GLuint name)
819 {
820 if (name == 0) {
821 return ctx->TransformFeedback.DefaultObject;
822 }
823 else
824 return (struct gl_transform_feedback_object *)
825 _mesa_HashLookup(ctx->TransformFeedback.Objects, name);
826 }
827
828 static void
829 create_transform_feedbacks(struct gl_context *ctx, GLsizei n, GLuint *ids,
830 bool dsa)
831 {
832 GLuint first;
833 const char* func;
834
835 if (dsa)
836 func = "glCreateTransformFeedbacks";
837 else
838 func = "glGenTransformFeedbacks";
839
840 if (n < 0) {
841 _mesa_error(ctx, GL_INVALID_VALUE, "%s(n < 0)", func);
842 return;
843 }
844
845 if (!ids)
846 return;
847
848 /* we don't need contiguous IDs, but this might be faster */
849 first = _mesa_HashFindFreeKeyBlock(ctx->TransformFeedback.Objects, n);
850 if (first) {
851 GLsizei i;
852 for (i = 0; i < n; i++) {
853 struct gl_transform_feedback_object *obj
854 = ctx->Driver.NewTransformFeedback(ctx, first + i);
855 if (!obj) {
856 _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", func);
857 return;
858 }
859 ids[i] = first + i;
860 _mesa_HashInsert(ctx->TransformFeedback.Objects, first + i, obj);
861 if (dsa) {
862 /* this is normally done at bind time in the non-dsa case */
863 obj->EverBound = GL_TRUE;
864 }
865 }
866 }
867 else {
868 _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", func);
869 }
870 }
871
872 /**
873 * Create new transform feedback objects. Transform feedback objects
874 * encapsulate the state related to transform feedback to allow quickly
875 * switching state (and drawing the results, below).
876 * Part of GL_ARB_transform_feedback2.
877 */
878 void GLAPIENTRY
879 _mesa_GenTransformFeedbacks(GLsizei n, GLuint *names)
880 {
881 GET_CURRENT_CONTEXT(ctx);
882
883 /* GenTransformFeedbacks should just reserve the object names that a
884 * subsequent call to BindTransformFeedback should actively create. For
885 * the sake of simplicity, we reserve the names and create the objects
886 * straight away.
887 */
888
889 create_transform_feedbacks(ctx, n, names, false);
890 }
891
892 /**
893 * Create new transform feedback objects. Transform feedback objects
894 * encapsulate the state related to transform feedback to allow quickly
895 * switching state (and drawing the results, below).
896 * Part of GL_ARB_direct_state_access.
897 */
898 void GLAPIENTRY
899 _mesa_CreateTransformFeedbacks(GLsizei n, GLuint *names)
900 {
901 GET_CURRENT_CONTEXT(ctx);
902
903 create_transform_feedbacks(ctx, n, names, true);
904 }
905
906
907 /**
908 * Is the given ID a transform feedback object?
909 * Part of GL_ARB_transform_feedback2.
910 */
911 GLboolean GLAPIENTRY
912 _mesa_IsTransformFeedback(GLuint name)
913 {
914 struct gl_transform_feedback_object *obj;
915 GET_CURRENT_CONTEXT(ctx);
916
917 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
918
919 if (name == 0)
920 return GL_FALSE;
921
922 obj = _mesa_lookup_transform_feedback_object(ctx, name);
923 if (obj == NULL)
924 return GL_FALSE;
925
926 return obj->EverBound;
927 }
928
929
930 /**
931 * Bind the given transform feedback object.
932 * Part of GL_ARB_transform_feedback2.
933 */
934 void GLAPIENTRY
935 _mesa_BindTransformFeedback(GLenum target, GLuint name)
936 {
937 struct gl_transform_feedback_object *obj;
938 GET_CURRENT_CONTEXT(ctx);
939
940 if (target != GL_TRANSFORM_FEEDBACK) {
941 _mesa_error(ctx, GL_INVALID_ENUM, "glBindTransformFeedback(target)");
942 return;
943 }
944
945 if (_mesa_is_xfb_active_and_unpaused(ctx)) {
946 _mesa_error(ctx, GL_INVALID_OPERATION,
947 "glBindTransformFeedback(transform is active, or not paused)");
948 return;
949 }
950
951 obj = _mesa_lookup_transform_feedback_object(ctx, name);
952 if (!obj) {
953 _mesa_error(ctx, GL_INVALID_OPERATION,
954 "glBindTransformFeedback(name=%u)", name);
955 return;
956 }
957
958 reference_transform_feedback_object(&ctx->TransformFeedback.CurrentObject,
959 obj);
960 }
961
962
963 /**
964 * Delete the given transform feedback objects.
965 * Part of GL_ARB_transform_feedback2.
966 */
967 void GLAPIENTRY
968 _mesa_DeleteTransformFeedbacks(GLsizei n, const GLuint *names)
969 {
970 GLint i;
971 GET_CURRENT_CONTEXT(ctx);
972
973 if (n < 0) {
974 _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteTransformFeedbacks(n < 0)");
975 return;
976 }
977
978 if (!names)
979 return;
980
981 for (i = 0; i < n; i++) {
982 if (names[i] > 0) {
983 struct gl_transform_feedback_object *obj
984 = _mesa_lookup_transform_feedback_object(ctx, names[i]);
985 if (obj) {
986 if (obj->Active) {
987 _mesa_error(ctx, GL_INVALID_OPERATION,
988 "glDeleteTransformFeedbacks(object %u is active)",
989 names[i]);
990 return;
991 }
992 _mesa_HashRemove(ctx->TransformFeedback.Objects, names[i]);
993 /* unref, but object may not be deleted until later */
994 reference_transform_feedback_object(&obj, NULL);
995 }
996 }
997 }
998 }
999
1000
1001 /**
1002 * Pause transform feedback.
1003 * Part of GL_ARB_transform_feedback2.
1004 */
1005 void GLAPIENTRY
1006 _mesa_PauseTransformFeedback(void)
1007 {
1008 struct gl_transform_feedback_object *obj;
1009 GET_CURRENT_CONTEXT(ctx);
1010
1011 obj = ctx->TransformFeedback.CurrentObject;
1012
1013 if (!_mesa_is_xfb_active_and_unpaused(ctx)) {
1014 _mesa_error(ctx, GL_INVALID_OPERATION,
1015 "glPauseTransformFeedback(feedback not active or already paused)");
1016 return;
1017 }
1018
1019 FLUSH_VERTICES(ctx, 0);
1020 ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback;
1021
1022 obj->Paused = GL_TRUE;
1023
1024 assert(ctx->Driver.PauseTransformFeedback);
1025 ctx->Driver.PauseTransformFeedback(ctx, obj);
1026 }
1027
1028
1029 /**
1030 * Resume transform feedback.
1031 * Part of GL_ARB_transform_feedback2.
1032 */
1033 void GLAPIENTRY
1034 _mesa_ResumeTransformFeedback(void)
1035 {
1036 struct gl_transform_feedback_object *obj;
1037 GET_CURRENT_CONTEXT(ctx);
1038
1039 obj = ctx->TransformFeedback.CurrentObject;
1040
1041 if (!obj->Active || !obj->Paused) {
1042 _mesa_error(ctx, GL_INVALID_OPERATION,
1043 "glResumeTransformFeedback(feedback not active or not paused)");
1044 return;
1045 }
1046
1047 /* From the ARB_transform_feedback2 specification:
1048 * "The error INVALID_OPERATION is generated by ResumeTransformFeedback if
1049 * the program object being used by the current transform feedback object
1050 * is not active."
1051 */
1052 if (obj->shader_program != get_xfb_source(ctx)) {
1053 _mesa_error(ctx, GL_INVALID_OPERATION,
1054 "glResumeTransformFeedback(wrong program bound)");
1055 return;
1056 }
1057
1058 FLUSH_VERTICES(ctx, 0);
1059 ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback;
1060
1061 obj->Paused = GL_FALSE;
1062
1063 assert(ctx->Driver.ResumeTransformFeedback);
1064 ctx->Driver.ResumeTransformFeedback(ctx, obj);
1065 }