Be more consistant with paths in #includes. Eventually, eliminate a bunch of -I...
[mesa.git] / src / mesa / main / varray.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 6.5.1
4 *
5 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 #include "glheader.h"
27 #include "imports.h"
28 #include "bufferobj.h"
29 #include "context.h"
30 #include "enable.h"
31 #include "enums.h"
32 #include "mtypes.h"
33 #include "varray.h"
34 #include "arrayobj.h"
35 #include "glapi/dispatch.h"
36
37
38 /**
39 * Update the fields of a vertex array object.
40 * We need to do a few special things for arrays that live in
41 * vertex buffer objects.
42 *
43 * \param array the array to update
44 * \param dirtyBit which bit to set in ctx->Array.NewState for this array
45 * \param elementSize size of each array element, in bytes
46 * \param size components per element (1, 2, 3 or 4)
47 * \param type datatype of each component (GL_FLOAT, GL_INT, etc)
48 * \param stride stride between elements, in elements
49 * \param normalized are integer types converted to floats in [-1, 1]?
50 * \param ptr the address (or offset inside VBO) of the array data
51 */
52 static void
53 update_array(GLcontext *ctx, struct gl_client_array *array,
54 GLbitfield dirtyBit, GLsizei elementSize,
55 GLint size, GLenum type,
56 GLsizei stride, GLboolean normalized, const GLvoid *ptr)
57 {
58 array->Size = size;
59 array->Type = type;
60 array->Stride = stride;
61 array->StrideB = stride ? stride : elementSize;
62 array->Normalized = normalized;
63 array->Ptr = (const GLubyte *) ptr;
64 #if FEATURE_ARB_vertex_buffer_object
65 array->BufferObj->RefCount--;
66 if (array->BufferObj->RefCount <= 0) {
67 ASSERT(array->BufferObj->Name);
68 _mesa_remove_buffer_object( ctx, array->BufferObj );
69 (*ctx->Driver.DeleteBuffer)( ctx, array->BufferObj );
70 }
71 array->BufferObj = ctx->Array.ArrayBufferObj;
72 array->BufferObj->RefCount++;
73 /* Compute the index of the last array element that's inside the buffer.
74 * Later in glDrawArrays we'll check if start + count > _MaxElement to
75 * be sure we won't go out of bounds.
76 */
77 if (ctx->Array.ArrayBufferObj->Name)
78 array->_MaxElement = ((GLsizeiptrARB) ctx->Array.ArrayBufferObj->Size
79 - (GLsizeiptrARB) array->Ptr + array->StrideB
80 - elementSize) / array->StrideB;
81 else
82 #endif
83 array->_MaxElement = 2 * 1000 * 1000 * 1000; /* just a big number */
84
85 ctx->NewState |= _NEW_ARRAY;
86 ctx->Array.NewState |= dirtyBit;
87 }
88
89
90 void GLAPIENTRY
91 _mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
92 {
93 GLsizei elementSize;
94 GET_CURRENT_CONTEXT(ctx);
95 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
96
97 if (size < 2 || size > 4) {
98 _mesa_error( ctx, GL_INVALID_VALUE, "glVertexPointer(size)" );
99 return;
100 }
101 if (stride < 0) {
102 _mesa_error( ctx, GL_INVALID_VALUE, "glVertexPointer(stride)" );
103 return;
104 }
105
106 if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API))
107 _mesa_debug(ctx, "glVertexPointer( sz %d type %s stride %d )\n", size,
108 _mesa_lookup_enum_by_nr( type ), stride);
109
110 /* always need to check that <type> is legal */
111 switch (type) {
112 case GL_SHORT:
113 elementSize = size * sizeof(GLshort);
114 break;
115 case GL_INT:
116 elementSize = size * sizeof(GLint);
117 break;
118 case GL_FLOAT:
119 elementSize = size * sizeof(GLfloat);
120 break;
121 case GL_DOUBLE:
122 elementSize = size * sizeof(GLdouble);
123 break;
124 default:
125 _mesa_error( ctx, GL_INVALID_ENUM, "glVertexPointer(type)" );
126 return;
127 }
128
129 update_array(ctx, &ctx->Array.ArrayObj->Vertex, _NEW_ARRAY_VERTEX,
130 elementSize, size, type, stride, GL_FALSE, ptr);
131
132 if (ctx->Driver.VertexPointer)
133 ctx->Driver.VertexPointer( ctx, size, type, stride, ptr );
134 }
135
136
137 void GLAPIENTRY
138 _mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr )
139 {
140 GLsizei elementSize;
141 GET_CURRENT_CONTEXT(ctx);
142 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
143
144 if (stride < 0) {
145 _mesa_error( ctx, GL_INVALID_VALUE, "glNormalPointer(stride)" );
146 return;
147 }
148
149 if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API))
150 _mesa_debug(ctx, "glNormalPointer( type %s stride %d )\n",
151 _mesa_lookup_enum_by_nr( type ), stride);
152
153 switch (type) {
154 case GL_BYTE:
155 elementSize = 3 * sizeof(GLbyte);
156 break;
157 case GL_SHORT:
158 elementSize = 3 * sizeof(GLshort);
159 break;
160 case GL_INT:
161 elementSize = 3 * sizeof(GLint);
162 break;
163 case GL_FLOAT:
164 elementSize = 3 * sizeof(GLfloat);
165 break;
166 case GL_DOUBLE:
167 elementSize = 3 * sizeof(GLdouble);
168 break;
169 default:
170 _mesa_error( ctx, GL_INVALID_ENUM, "glNormalPointer(type)" );
171 return;
172 }
173
174 update_array(ctx, &ctx->Array.ArrayObj->Normal, _NEW_ARRAY_NORMAL,
175 elementSize, 3, type, stride, GL_TRUE, ptr);
176
177 if (ctx->Driver.NormalPointer)
178 ctx->Driver.NormalPointer( ctx, type, stride, ptr );
179 }
180
181
182 void GLAPIENTRY
183 _mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
184 {
185 GLsizei elementSize;
186 GET_CURRENT_CONTEXT(ctx);
187 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
188
189 if (size < 3 || size > 4) {
190 _mesa_error( ctx, GL_INVALID_VALUE, "glColorPointer(size)" );
191 return;
192 }
193 if (stride < 0) {
194 _mesa_error( ctx, GL_INVALID_VALUE, "glColorPointer(stride)" );
195 return;
196 }
197
198 if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API))
199 _mesa_debug(ctx, "glColorPointer( sz %d type %s stride %d )\n", size,
200 _mesa_lookup_enum_by_nr( type ), stride);
201
202 switch (type) {
203 case GL_BYTE:
204 elementSize = size * sizeof(GLbyte);
205 break;
206 case GL_UNSIGNED_BYTE:
207 elementSize = size * sizeof(GLubyte);
208 break;
209 case GL_SHORT:
210 elementSize = size * sizeof(GLshort);
211 break;
212 case GL_UNSIGNED_SHORT:
213 elementSize = size * sizeof(GLushort);
214 break;
215 case GL_INT:
216 elementSize = size * sizeof(GLint);
217 break;
218 case GL_UNSIGNED_INT:
219 elementSize = size * sizeof(GLuint);
220 break;
221 case GL_FLOAT:
222 elementSize = size * sizeof(GLfloat);
223 break;
224 case GL_DOUBLE:
225 elementSize = size * sizeof(GLdouble);
226 break;
227 default:
228 _mesa_error( ctx, GL_INVALID_ENUM, "glColorPointer(type)" );
229 return;
230 }
231
232 update_array(ctx, &ctx->Array.ArrayObj->Color, _NEW_ARRAY_COLOR0,
233 elementSize, size, type, stride, GL_TRUE, ptr);
234
235 if (ctx->Driver.ColorPointer)
236 ctx->Driver.ColorPointer( ctx, size, type, stride, ptr );
237 }
238
239
240 void GLAPIENTRY
241 _mesa_FogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid *ptr)
242 {
243 GLint elementSize;
244 GET_CURRENT_CONTEXT(ctx);
245 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
246
247 if (stride < 0) {
248 _mesa_error( ctx, GL_INVALID_VALUE, "glFogCoordPointer(stride)" );
249 return;
250 }
251
252 switch (type) {
253 case GL_FLOAT:
254 elementSize = sizeof(GLfloat);
255 break;
256 case GL_DOUBLE:
257 elementSize = sizeof(GLdouble);
258 break;
259 default:
260 _mesa_error( ctx, GL_INVALID_ENUM, "glFogCoordPointer(type)" );
261 return;
262 }
263
264 update_array(ctx, &ctx->Array.ArrayObj->FogCoord, _NEW_ARRAY_FOGCOORD,
265 elementSize, 1, type, stride, GL_FALSE, ptr);
266
267 if (ctx->Driver.FogCoordPointer)
268 ctx->Driver.FogCoordPointer( ctx, type, stride, ptr );
269 }
270
271
272 void GLAPIENTRY
273 _mesa_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr)
274 {
275 GLsizei elementSize;
276 GET_CURRENT_CONTEXT(ctx);
277 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
278
279 if (stride < 0) {
280 _mesa_error( ctx, GL_INVALID_VALUE, "glIndexPointer(stride)" );
281 return;
282 }
283
284 switch (type) {
285 case GL_UNSIGNED_BYTE:
286 elementSize = sizeof(GLubyte);
287 break;
288 case GL_SHORT:
289 elementSize = sizeof(GLshort);
290 break;
291 case GL_INT:
292 elementSize = sizeof(GLint);
293 break;
294 case GL_FLOAT:
295 elementSize = sizeof(GLfloat);
296 break;
297 case GL_DOUBLE:
298 elementSize = sizeof(GLdouble);
299 break;
300 default:
301 _mesa_error( ctx, GL_INVALID_ENUM, "glIndexPointer(type)" );
302 return;
303 }
304
305 update_array(ctx, &ctx->Array.ArrayObj->Index, _NEW_ARRAY_INDEX,
306 elementSize, 1, type, stride, GL_FALSE, ptr);
307
308 if (ctx->Driver.IndexPointer)
309 ctx->Driver.IndexPointer( ctx, type, stride, ptr );
310 }
311
312
313 void GLAPIENTRY
314 _mesa_SecondaryColorPointerEXT(GLint size, GLenum type,
315 GLsizei stride, const GLvoid *ptr)
316 {
317 GLsizei elementSize;
318 GET_CURRENT_CONTEXT(ctx);
319 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
320
321 if (size != 3 && size != 4) {
322 _mesa_error( ctx, GL_INVALID_VALUE, "glSecondaryColorPointer(size)" );
323 return;
324 }
325 if (stride < 0) {
326 _mesa_error( ctx, GL_INVALID_VALUE, "glSecondaryColorPointer(stride)" );
327 return;
328 }
329
330 if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API))
331 _mesa_debug(ctx, "glSecondaryColorPointer( sz %d type %s stride %d )\n",
332 size, _mesa_lookup_enum_by_nr( type ), stride);
333
334 switch (type) {
335 case GL_BYTE:
336 elementSize = size * sizeof(GLbyte);
337 break;
338 case GL_UNSIGNED_BYTE:
339 elementSize = size * sizeof(GLubyte);
340 break;
341 case GL_SHORT:
342 elementSize = size * sizeof(GLshort);
343 break;
344 case GL_UNSIGNED_SHORT:
345 elementSize = size * sizeof(GLushort);
346 break;
347 case GL_INT:
348 elementSize = size * sizeof(GLint);
349 break;
350 case GL_UNSIGNED_INT:
351 elementSize = size * sizeof(GLuint);
352 break;
353 case GL_FLOAT:
354 elementSize = size * sizeof(GLfloat);
355 break;
356 case GL_DOUBLE:
357 elementSize = size * sizeof(GLdouble);
358 break;
359 default:
360 _mesa_error( ctx, GL_INVALID_ENUM, "glSecondaryColorPointer(type)" );
361 return;
362 }
363
364 update_array(ctx, &ctx->Array.ArrayObj->SecondaryColor, _NEW_ARRAY_COLOR1,
365 elementSize, size, type, stride, GL_TRUE, ptr);
366
367 if (ctx->Driver.SecondaryColorPointer)
368 ctx->Driver.SecondaryColorPointer( ctx, size, type, stride, ptr );
369 }
370
371
372 void GLAPIENTRY
373 _mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride,
374 const GLvoid *ptr)
375 {
376 GLint elementSize;
377 GET_CURRENT_CONTEXT(ctx);
378 const GLuint unit = ctx->Array.ActiveTexture;
379 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
380
381 if (size < 1 || size > 4) {
382 _mesa_error( ctx, GL_INVALID_VALUE, "glTexCoordPointer(size)" );
383 return;
384 }
385 if (stride < 0) {
386 _mesa_error( ctx, GL_INVALID_VALUE, "glTexCoordPointer(stride)" );
387 return;
388 }
389
390 if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API))
391 _mesa_debug(ctx, "glTexCoordPointer(unit %u sz %d type %s stride %d)\n",
392 unit, size, _mesa_lookup_enum_by_nr( type ), stride);
393
394 /* always need to check that <type> is legal */
395 switch (type) {
396 case GL_SHORT:
397 elementSize = size * sizeof(GLshort);
398 break;
399 case GL_INT:
400 elementSize = size * sizeof(GLint);
401 break;
402 case GL_FLOAT:
403 elementSize = size * sizeof(GLfloat);
404 break;
405 case GL_DOUBLE:
406 elementSize = size * sizeof(GLdouble);
407 break;
408 default:
409 _mesa_error( ctx, GL_INVALID_ENUM, "glTexCoordPointer(type)" );
410 return;
411 }
412
413 update_array(ctx, &ctx->Array.ArrayObj->TexCoord[unit],
414 _NEW_ARRAY_TEXCOORD(unit),
415 elementSize, size, type, stride, GL_FALSE, ptr);
416
417 if (ctx->Driver.TexCoordPointer)
418 ctx->Driver.TexCoordPointer( ctx, size, type, stride, ptr );
419 }
420
421
422 void GLAPIENTRY
423 _mesa_EdgeFlagPointer(GLsizei stride, const GLvoid *ptr)
424 {
425 GET_CURRENT_CONTEXT(ctx);
426 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
427
428 if (stride < 0) {
429 _mesa_error( ctx, GL_INVALID_VALUE, "glEdgeFlagPointer(stride)" );
430 return;
431 }
432
433 update_array(ctx, &ctx->Array.ArrayObj->EdgeFlag, _NEW_ARRAY_EDGEFLAG,
434 sizeof(GLboolean), 1, GL_UNSIGNED_BYTE, stride, GL_FALSE, ptr);
435
436 if (ctx->Driver.EdgeFlagPointer)
437 ctx->Driver.EdgeFlagPointer( ctx, stride, ptr );
438 }
439
440
441 #if FEATURE_NV_vertex_program
442 void GLAPIENTRY
443 _mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type,
444 GLsizei stride, const GLvoid *ptr)
445 {
446 const GLboolean normalized = GL_FALSE;
447 GLsizei elementSize;
448 GET_CURRENT_CONTEXT(ctx);
449 ASSERT_OUTSIDE_BEGIN_END(ctx);
450
451 if (index >= MAX_VERTEX_PROGRAM_ATTRIBS) {
452 _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(index)");
453 return;
454 }
455
456 if (size < 1 || size > 4) {
457 _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(size)");
458 return;
459 }
460
461 if (stride < 0) {
462 _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(stride)");
463 return;
464 }
465
466 if (type == GL_UNSIGNED_BYTE && size != 4) {
467 _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(size!=4)");
468 return;
469 }
470
471 /* check for valid 'type' and compute StrideB right away */
472 switch (type) {
473 case GL_UNSIGNED_BYTE:
474 elementSize = size * sizeof(GLubyte);
475 break;
476 case GL_SHORT:
477 elementSize = size * sizeof(GLshort);
478 break;
479 case GL_FLOAT:
480 elementSize = size * sizeof(GLfloat);
481 break;
482 case GL_DOUBLE:
483 elementSize = size * sizeof(GLdouble);
484 break;
485 default:
486 _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttribPointerNV(type)" );
487 return;
488 }
489
490 update_array(ctx, &ctx->Array.ArrayObj->VertexAttrib[index],
491 _NEW_ARRAY_ATTRIB(index),
492 elementSize, size, type, stride, normalized, ptr);
493
494 if (ctx->Driver.VertexAttribPointer)
495 ctx->Driver.VertexAttribPointer( ctx, index, size, type, stride, ptr );
496 }
497 #endif
498
499
500 #if FEATURE_ARB_vertex_program
501 void GLAPIENTRY
502 _mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type,
503 GLboolean normalized,
504 GLsizei stride, const GLvoid *ptr)
505 {
506 GLsizei elementSize;
507 GET_CURRENT_CONTEXT(ctx);
508 ASSERT_OUTSIDE_BEGIN_END(ctx);
509
510 if (index >= ctx->Const.VertexProgram.MaxAttribs) {
511 _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerARB(index)");
512 return;
513 }
514
515 if (size < 1 || size > 4) {
516 _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerARB(size)");
517 return;
518 }
519
520 if (stride < 0) {
521 _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerARB(stride)");
522 return;
523 }
524
525 if (type == GL_UNSIGNED_BYTE && size != 4) {
526 _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerARB(size!=4)");
527 return;
528 }
529
530 /* check for valid 'type' and compute StrideB right away */
531 /* NOTE: more types are supported here than in the NV extension */
532 switch (type) {
533 case GL_BYTE:
534 elementSize = size * sizeof(GLbyte);
535 break;
536 case GL_UNSIGNED_BYTE:
537 elementSize = size * sizeof(GLubyte);
538 break;
539 case GL_SHORT:
540 elementSize = size * sizeof(GLshort);
541 break;
542 case GL_UNSIGNED_SHORT:
543 elementSize = size * sizeof(GLushort);
544 break;
545 case GL_INT:
546 elementSize = size * sizeof(GLint);
547 break;
548 case GL_UNSIGNED_INT:
549 elementSize = size * sizeof(GLuint);
550 break;
551 case GL_FLOAT:
552 elementSize = size * sizeof(GLfloat);
553 break;
554 case GL_DOUBLE:
555 elementSize = size * sizeof(GLdouble);
556 break;
557 default:
558 _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttribPointerARB(type)" );
559 return;
560 }
561
562 update_array(ctx, &ctx->Array.ArrayObj->VertexAttrib[index],
563 _NEW_ARRAY_ATTRIB(index),
564 elementSize, size, type, stride, normalized, ptr);
565
566 if (ctx->Driver.VertexAttribPointer)
567 ctx->Driver.VertexAttribPointer(ctx, index, size, type, stride, ptr);
568 }
569 #endif
570
571
572 void GLAPIENTRY
573 _mesa_VertexPointerEXT(GLint size, GLenum type, GLsizei stride,
574 GLsizei count, const GLvoid *ptr)
575 {
576 (void) count;
577 _mesa_VertexPointer(size, type, stride, ptr);
578 }
579
580
581 void GLAPIENTRY
582 _mesa_NormalPointerEXT(GLenum type, GLsizei stride, GLsizei count,
583 const GLvoid *ptr)
584 {
585 (void) count;
586 _mesa_NormalPointer(type, stride, ptr);
587 }
588
589
590 void GLAPIENTRY
591 _mesa_ColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count,
592 const GLvoid *ptr)
593 {
594 (void) count;
595 _mesa_ColorPointer(size, type, stride, ptr);
596 }
597
598
599 void GLAPIENTRY
600 _mesa_IndexPointerEXT(GLenum type, GLsizei stride, GLsizei count,
601 const GLvoid *ptr)
602 {
603 (void) count;
604 _mesa_IndexPointer(type, stride, ptr);
605 }
606
607
608 void GLAPIENTRY
609 _mesa_TexCoordPointerEXT(GLint size, GLenum type, GLsizei stride,
610 GLsizei count, const GLvoid *ptr)
611 {
612 (void) count;
613 _mesa_TexCoordPointer(size, type, stride, ptr);
614 }
615
616
617 void GLAPIENTRY
618 _mesa_EdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean *ptr)
619 {
620 (void) count;
621 _mesa_EdgeFlagPointer(stride, ptr);
622 }
623
624
625 void GLAPIENTRY
626 _mesa_InterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer)
627 {
628 GET_CURRENT_CONTEXT(ctx);
629 GLboolean tflag, cflag, nflag; /* enable/disable flags */
630 GLint tcomps, ccomps, vcomps; /* components per texcoord, color, vertex */
631 GLenum ctype = 0; /* color type */
632 GLint coffset = 0, noffset = 0, voffset;/* color, normal, vertex offsets */
633 const GLint toffset = 0; /* always zero */
634 GLint defstride; /* default stride */
635 GLint c, f;
636
637 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
638
639 f = sizeof(GLfloat);
640 c = f * ((4 * sizeof(GLubyte) + (f - 1)) / f);
641
642 if (stride < 0) {
643 _mesa_error( ctx, GL_INVALID_VALUE, "glInterleavedArrays(stride)" );
644 return;
645 }
646
647 switch (format) {
648 case GL_V2F:
649 tflag = GL_FALSE; cflag = GL_FALSE; nflag = GL_FALSE;
650 tcomps = 0; ccomps = 0; vcomps = 2;
651 voffset = 0;
652 defstride = 2*f;
653 break;
654 case GL_V3F:
655 tflag = GL_FALSE; cflag = GL_FALSE; nflag = GL_FALSE;
656 tcomps = 0; ccomps = 0; vcomps = 3;
657 voffset = 0;
658 defstride = 3*f;
659 break;
660 case GL_C4UB_V2F:
661 tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_FALSE;
662 tcomps = 0; ccomps = 4; vcomps = 2;
663 ctype = GL_UNSIGNED_BYTE;
664 coffset = 0;
665 voffset = c;
666 defstride = c + 2*f;
667 break;
668 case GL_C4UB_V3F:
669 tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_FALSE;
670 tcomps = 0; ccomps = 4; vcomps = 3;
671 ctype = GL_UNSIGNED_BYTE;
672 coffset = 0;
673 voffset = c;
674 defstride = c + 3*f;
675 break;
676 case GL_C3F_V3F:
677 tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_FALSE;
678 tcomps = 0; ccomps = 3; vcomps = 3;
679 ctype = GL_FLOAT;
680 coffset = 0;
681 voffset = 3*f;
682 defstride = 6*f;
683 break;
684 case GL_N3F_V3F:
685 tflag = GL_FALSE; cflag = GL_FALSE; nflag = GL_TRUE;
686 tcomps = 0; ccomps = 0; vcomps = 3;
687 noffset = 0;
688 voffset = 3*f;
689 defstride = 6*f;
690 break;
691 case GL_C4F_N3F_V3F:
692 tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_TRUE;
693 tcomps = 0; ccomps = 4; vcomps = 3;
694 ctype = GL_FLOAT;
695 coffset = 0;
696 noffset = 4*f;
697 voffset = 7*f;
698 defstride = 10*f;
699 break;
700 case GL_T2F_V3F:
701 tflag = GL_TRUE; cflag = GL_FALSE; nflag = GL_FALSE;
702 tcomps = 2; ccomps = 0; vcomps = 3;
703 voffset = 2*f;
704 defstride = 5*f;
705 break;
706 case GL_T4F_V4F:
707 tflag = GL_TRUE; cflag = GL_FALSE; nflag = GL_FALSE;
708 tcomps = 4; ccomps = 0; vcomps = 4;
709 voffset = 4*f;
710 defstride = 8*f;
711 break;
712 case GL_T2F_C4UB_V3F:
713 tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_FALSE;
714 tcomps = 2; ccomps = 4; vcomps = 3;
715 ctype = GL_UNSIGNED_BYTE;
716 coffset = 2*f;
717 voffset = c+2*f;
718 defstride = c+5*f;
719 break;
720 case GL_T2F_C3F_V3F:
721 tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_FALSE;
722 tcomps = 2; ccomps = 3; vcomps = 3;
723 ctype = GL_FLOAT;
724 coffset = 2*f;
725 voffset = 5*f;
726 defstride = 8*f;
727 break;
728 case GL_T2F_N3F_V3F:
729 tflag = GL_TRUE; cflag = GL_FALSE; nflag = GL_TRUE;
730 tcomps = 2; ccomps = 0; vcomps = 3;
731 noffset = 2*f;
732 voffset = 5*f;
733 defstride = 8*f;
734 break;
735 case GL_T2F_C4F_N3F_V3F:
736 tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_TRUE;
737 tcomps = 2; ccomps = 4; vcomps = 3;
738 ctype = GL_FLOAT;
739 coffset = 2*f;
740 noffset = 6*f;
741 voffset = 9*f;
742 defstride = 12*f;
743 break;
744 case GL_T4F_C4F_N3F_V4F:
745 tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_TRUE;
746 tcomps = 4; ccomps = 4; vcomps = 4;
747 ctype = GL_FLOAT;
748 coffset = 4*f;
749 noffset = 8*f;
750 voffset = 11*f;
751 defstride = 15*f;
752 break;
753 default:
754 _mesa_error( ctx, GL_INVALID_ENUM, "glInterleavedArrays(format)" );
755 return;
756 }
757
758 if (stride==0) {
759 stride = defstride;
760 }
761
762 _mesa_DisableClientState( GL_EDGE_FLAG_ARRAY );
763 _mesa_DisableClientState( GL_INDEX_ARRAY );
764 /* XXX also disable secondary color and generic arrays? */
765
766 /* Texcoords */
767 if (tflag) {
768 _mesa_EnableClientState( GL_TEXTURE_COORD_ARRAY );
769 _mesa_TexCoordPointer( tcomps, GL_FLOAT, stride,
770 (GLubyte *) pointer + toffset );
771 }
772 else {
773 _mesa_DisableClientState( GL_TEXTURE_COORD_ARRAY );
774 }
775
776 /* Color */
777 if (cflag) {
778 _mesa_EnableClientState( GL_COLOR_ARRAY );
779 _mesa_ColorPointer( ccomps, ctype, stride,
780 (GLubyte *) pointer + coffset );
781 }
782 else {
783 _mesa_DisableClientState( GL_COLOR_ARRAY );
784 }
785
786
787 /* Normals */
788 if (nflag) {
789 _mesa_EnableClientState( GL_NORMAL_ARRAY );
790 _mesa_NormalPointer( GL_FLOAT, stride, (GLubyte *) pointer + noffset );
791 }
792 else {
793 _mesa_DisableClientState( GL_NORMAL_ARRAY );
794 }
795
796 /* Vertices */
797 _mesa_EnableClientState( GL_VERTEX_ARRAY );
798 _mesa_VertexPointer( vcomps, GL_FLOAT, stride,
799 (GLubyte *) pointer + voffset );
800 }
801
802
803 void GLAPIENTRY
804 _mesa_LockArraysEXT(GLint first, GLsizei count)
805 {
806 GET_CURRENT_CONTEXT(ctx);
807 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
808
809 if (MESA_VERBOSE & VERBOSE_API)
810 _mesa_debug(ctx, "glLockArrays %d %d\n", first, count);
811
812 if (first == 0 && count > 0 &&
813 count <= (GLint) ctx->Const.MaxArrayLockSize) {
814 ctx->Array.LockFirst = first;
815 ctx->Array.LockCount = count;
816 }
817 else {
818 ctx->Array.LockFirst = 0;
819 ctx->Array.LockCount = 0;
820 }
821
822 ctx->NewState |= _NEW_ARRAY;
823 ctx->Array.NewState |= _NEW_ARRAY_ALL;
824
825 if (ctx->Driver.LockArraysEXT)
826 ctx->Driver.LockArraysEXT( ctx, first, count );
827 }
828
829
830 void GLAPIENTRY
831 _mesa_UnlockArraysEXT( void )
832 {
833 GET_CURRENT_CONTEXT(ctx);
834 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
835
836 if (MESA_VERBOSE & VERBOSE_API)
837 _mesa_debug(ctx, "glUnlockArrays\n");
838
839 ctx->Array.LockFirst = 0;
840 ctx->Array.LockCount = 0;
841 ctx->NewState |= _NEW_ARRAY;
842 ctx->Array.NewState |= _NEW_ARRAY_ALL;
843
844 if (ctx->Driver.UnlockArraysEXT)
845 ctx->Driver.UnlockArraysEXT( ctx );
846 }
847
848
849 /* GL_EXT_multi_draw_arrays */
850 /* Somebody forgot to spec the first and count parameters as const! <sigh> */
851 void GLAPIENTRY
852 _mesa_MultiDrawArraysEXT( GLenum mode, GLint *first,
853 GLsizei *count, GLsizei primcount )
854 {
855 GET_CURRENT_CONTEXT(ctx);
856 GLint i;
857
858 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
859
860 for (i = 0; i < primcount; i++) {
861 if (count[i] > 0) {
862 CALL_DrawArrays(ctx->Exec, (mode, first[i], count[i]));
863 }
864 }
865 }
866
867
868 /* GL_EXT_multi_draw_arrays */
869 void GLAPIENTRY
870 _mesa_MultiDrawElementsEXT( GLenum mode, const GLsizei *count, GLenum type,
871 const GLvoid **indices, GLsizei primcount )
872 {
873 GET_CURRENT_CONTEXT(ctx);
874 GLint i;
875
876 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
877
878 for (i = 0; i < primcount; i++) {
879 if (count[i] > 0) {
880 CALL_DrawElements(ctx->Exec, (mode, count[i], type, indices[i]));
881 }
882 }
883 }
884
885
886 /* GL_IBM_multimode_draw_arrays */
887 void GLAPIENTRY
888 _mesa_MultiModeDrawArraysIBM( const GLenum * mode, const GLint * first,
889 const GLsizei * count,
890 GLsizei primcount, GLint modestride )
891 {
892 GET_CURRENT_CONTEXT(ctx);
893 GLint i;
894
895 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
896
897 for ( i = 0 ; i < primcount ; i++ ) {
898 if ( count[i] > 0 ) {
899 GLenum m = *((GLenum *) ((GLubyte *) mode + i * modestride));
900 CALL_DrawArrays(ctx->Exec, ( m, first[i], count[i] ));
901 }
902 }
903 }
904
905
906 /* GL_IBM_multimode_draw_arrays */
907 void GLAPIENTRY
908 _mesa_MultiModeDrawElementsIBM( const GLenum * mode, const GLsizei * count,
909 GLenum type, const GLvoid * const * indices,
910 GLsizei primcount, GLint modestride )
911 {
912 GET_CURRENT_CONTEXT(ctx);
913 GLint i;
914
915 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
916
917 /* XXX not sure about ARB_vertex_buffer_object handling here */
918
919 for ( i = 0 ; i < primcount ; i++ ) {
920 if ( count[i] > 0 ) {
921 GLenum m = *((GLenum *) ((GLubyte *) mode + i * modestride));
922 CALL_DrawElements(ctx->Exec, ( m, count[i], type, indices[i] ));
923 }
924 }
925 }
926
927
928 /**
929 * Initialize vertex array state for given context.
930 */
931 void
932 _mesa_init_varray(GLcontext *ctx)
933 {
934 ctx->Array.DefaultArrayObj = _mesa_new_array_object(ctx, 0);
935 ctx->Array.ArrayObj = ctx->Array.DefaultArrayObj;
936
937 ctx->Array.ActiveTexture = 0; /* GL_ARB_multitexture */
938 }