mesa/es: Validate glGetVertexAttribf pname in Mesa code rather than the ES wrapper
[mesa.git] / src / mesa / main / varray.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 7.6
4 *
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26
27 #include "glheader.h"
28 #include "imports.h"
29 #include "bufferobj.h"
30 #include "context.h"
31 #include "enable.h"
32 #include "enums.h"
33 #include "hash.h"
34 #include "image.h"
35 #include "macros.h"
36 #include "mfeatures.h"
37 #include "mtypes.h"
38 #include "varray.h"
39 #include "arrayobj.h"
40 #include "main/dispatch.h"
41
42
43 /** Used to do error checking for GL_EXT_vertex_array_bgra */
44 #define BGRA_OR_4 5
45
46
47 /** Used to indicate which GL datatypes are accepted by each of the
48 * glVertex/Color/Attrib/EtcPointer() functions.
49 */
50 #define BOOL_BIT 0x1
51 #define BYTE_BIT 0x2
52 #define UNSIGNED_BYTE_BIT 0x4
53 #define SHORT_BIT 0x8
54 #define UNSIGNED_SHORT_BIT 0x10
55 #define INT_BIT 0x20
56 #define UNSIGNED_INT_BIT 0x40
57 #define HALF_BIT 0x80
58 #define FLOAT_BIT 0x100
59 #define DOUBLE_BIT 0x200
60 #define FIXED_ES_BIT 0x400
61 #define FIXED_GL_BIT 0x800
62 #define UNSIGNED_INT_2_10_10_10_REV_BIT 0x1000
63 #define INT_2_10_10_10_REV_BIT 0x2000
64
65
66 /** Convert GL datatype enum into a <type>_BIT value seen above */
67 static GLbitfield
68 type_to_bit(const struct gl_context *ctx, GLenum type)
69 {
70 switch (type) {
71 case GL_BOOL:
72 return BOOL_BIT;
73 case GL_BYTE:
74 return BYTE_BIT;
75 case GL_UNSIGNED_BYTE:
76 return UNSIGNED_BYTE_BIT;
77 case GL_SHORT:
78 return SHORT_BIT;
79 case GL_UNSIGNED_SHORT:
80 return UNSIGNED_SHORT_BIT;
81 case GL_INT:
82 return INT_BIT;
83 case GL_UNSIGNED_INT:
84 return UNSIGNED_INT_BIT;
85 case GL_HALF_FLOAT:
86 if (ctx->Extensions.ARB_half_float_vertex)
87 return HALF_BIT;
88 else
89 return 0x0;
90 case GL_FLOAT:
91 return FLOAT_BIT;
92 case GL_DOUBLE:
93 return DOUBLE_BIT;
94 case GL_FIXED:
95 return _mesa_is_desktop_gl(ctx) ? FIXED_GL_BIT : FIXED_ES_BIT;
96 case GL_UNSIGNED_INT_2_10_10_10_REV:
97 return UNSIGNED_INT_2_10_10_10_REV_BIT;
98 case GL_INT_2_10_10_10_REV:
99 return INT_2_10_10_10_REV_BIT;
100 default:
101 return 0;
102 }
103 }
104
105
106 /**
107 * Do error checking and update state for glVertex/Color/TexCoord/...Pointer
108 * functions.
109 *
110 * \param func name of calling function used for error reporting
111 * \param attrib the attribute array index to update
112 * \param legalTypes bitmask of *_BIT above indicating legal datatypes
113 * \param sizeMin min allowable size value
114 * \param sizeMax max allowable size value (may also be BGRA_OR_4)
115 * \param size components per element (1, 2, 3 or 4)
116 * \param type datatype of each component (GL_FLOAT, GL_INT, etc)
117 * \param stride stride between elements, in elements
118 * \param normalized are integer types converted to floats in [-1, 1]?
119 * \param integer integer-valued values (will not be normalized to [-1,1])
120 * \param ptr the address (or offset inside VBO) of the array data
121 */
122 static void
123 update_array(struct gl_context *ctx,
124 const char *func,
125 GLuint attrib, GLbitfield legalTypesMask,
126 GLint sizeMin, GLint sizeMax,
127 GLint size, GLenum type, GLsizei stride,
128 GLboolean normalized, GLboolean integer,
129 const GLvoid *ptr)
130 {
131 struct gl_client_array *array;
132 GLbitfield typeBit;
133 GLsizei elementSize;
134 GLenum format = GL_RGBA;
135
136 if (_mesa_is_gles(ctx)) {
137 /* Once Mesa gets support for GL_OES_vertex_half_float this mask will
138 * change. Adding support for this extension isn't quite as trivial as
139 * we'd like because ES uses a different enum value for GL_HALF_FLOAT.
140 */
141 legalTypesMask &= ~(FIXED_GL_BIT | HALF_BIT | DOUBLE_BIT);
142
143 /* GL_INT and GL_UNSIGNED_INT data is not allowed in OpenGL ES until
144 * 3.0. The 2_10_10_10 types are added in OpenGL ES 3.0 or
145 * GL_OES_vertex_type_10_10_10_2.
146 */
147 if (ctx->Version < 30) {
148 legalTypesMask &= ~(UNSIGNED_INT_BIT
149 | INT_BIT
150 | UNSIGNED_INT_2_10_10_10_REV_BIT
151 | INT_2_10_10_10_REV_BIT);
152 }
153
154 /* BGRA ordering is not supported in ES contexts.
155 */
156 if (sizeMax == BGRA_OR_4)
157 sizeMax = 4;
158 } else {
159 legalTypesMask &= ~FIXED_ES_BIT;
160
161 if (!ctx->Extensions.ARB_ES2_compatibility)
162 legalTypesMask &= ~FIXED_GL_BIT;
163
164 if (!ctx->Extensions.ARB_vertex_type_2_10_10_10_rev)
165 legalTypesMask &= ~(UNSIGNED_INT_2_10_10_10_REV_BIT |
166 INT_2_10_10_10_REV_BIT);
167 }
168
169 typeBit = type_to_bit(ctx, type);
170 if (typeBit == 0x0 || (typeBit & legalTypesMask) == 0x0) {
171 _mesa_error(ctx, GL_INVALID_ENUM, "%s(type = %s)",
172 func, _mesa_lookup_enum_by_nr(type));
173 return;
174 }
175
176 /* Do size parameter checking.
177 * If sizeMax = BGRA_OR_4 it means that size = GL_BGRA is legal and
178 * must be handled specially.
179 */
180 if (ctx->Extensions.EXT_vertex_array_bgra &&
181 sizeMax == BGRA_OR_4 &&
182 size == GL_BGRA) {
183 GLboolean bgra_error = GL_FALSE;
184
185 if (ctx->Extensions.ARB_vertex_type_2_10_10_10_rev) {
186 if (type != GL_UNSIGNED_INT_2_10_10_10_REV &&
187 type != GL_INT_2_10_10_10_REV &&
188 type != GL_UNSIGNED_BYTE)
189 bgra_error = GL_TRUE;
190 } else if (type != GL_UNSIGNED_BYTE)
191 bgra_error = GL_TRUE;
192
193 if (bgra_error) {
194 _mesa_error(ctx, GL_INVALID_VALUE, "%s(GL_BGRA/GLubyte)", func);
195 return;
196 }
197 format = GL_BGRA;
198 size = 4;
199 }
200 else if (size < sizeMin || size > sizeMax || size > 4) {
201 _mesa_error(ctx, GL_INVALID_VALUE, "%s(size=%d)", func, size);
202 return;
203 }
204
205 if (ctx->Extensions.ARB_vertex_type_2_10_10_10_rev &&
206 (type == GL_UNSIGNED_INT_2_10_10_10_REV ||
207 type == GL_INT_2_10_10_10_REV) && size != 4) {
208 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(size=%d)", func, size);
209 return;
210 }
211
212 ASSERT(size <= 4);
213
214 if (stride < 0) {
215 _mesa_error( ctx, GL_INVALID_VALUE, "%s(stride=%d)", func, stride );
216 return;
217 }
218
219 if (ctx->Array.ArrayObj->ARBsemantics &&
220 !_mesa_is_bufferobj(ctx->Array.ArrayBufferObj)) {
221 /* GL_ARB_vertex_array_object requires that all arrays reside in VBOs.
222 * Generate GL_INVALID_OPERATION if that's not true.
223 */
224 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(non-VBO array)", func);
225 return;
226 }
227
228 elementSize = _mesa_sizeof_type(type) * size;
229
230 array = &ctx->Array.ArrayObj->VertexAttrib[attrib];
231 array->Size = size;
232 array->Type = type;
233 array->Format = format;
234 array->Stride = stride;
235 array->StrideB = stride ? stride : elementSize;
236 array->Normalized = normalized;
237 array->Integer = integer;
238 array->Ptr = (const GLubyte *) ptr;
239 array->_ElementSize = elementSize;
240
241 _mesa_reference_buffer_object(ctx, &array->BufferObj,
242 ctx->Array.ArrayBufferObj);
243
244 ctx->NewState |= _NEW_ARRAY;
245 ctx->Array.ArrayObj->NewArrays |= VERT_BIT(attrib);
246 }
247
248
249 void GLAPIENTRY
250 _mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
251 {
252 GET_CURRENT_CONTEXT(ctx);
253 GLbitfield legalTypes = (ctx->API == API_OPENGLES)
254 ? (BYTE_BIT | SHORT_BIT | FLOAT_BIT | FIXED_ES_BIT)
255 : (SHORT_BIT | INT_BIT | FLOAT_BIT |
256 DOUBLE_BIT | HALF_BIT |
257 UNSIGNED_INT_2_10_10_10_REV_BIT |
258 INT_2_10_10_10_REV_BIT);
259 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
260
261 update_array(ctx, "glVertexPointer", VERT_ATTRIB_POS,
262 legalTypes, 2, 4,
263 size, type, stride, GL_FALSE, GL_FALSE, ptr);
264 }
265
266
267 void GLAPIENTRY
268 _mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr )
269 {
270 GET_CURRENT_CONTEXT(ctx);
271 const GLbitfield legalTypes = (ctx->API == API_OPENGLES)
272 ? (BYTE_BIT | SHORT_BIT | FLOAT_BIT | FIXED_ES_BIT)
273 : (BYTE_BIT | SHORT_BIT | INT_BIT |
274 HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
275 UNSIGNED_INT_2_10_10_10_REV_BIT |
276 INT_2_10_10_10_REV_BIT);
277 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
278
279 update_array(ctx, "glNormalPointer", VERT_ATTRIB_NORMAL,
280 legalTypes, 3, 3,
281 3, type, stride, GL_TRUE, GL_FALSE, ptr);
282 }
283
284
285 void GLAPIENTRY
286 _mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
287 {
288 GET_CURRENT_CONTEXT(ctx);
289 const GLbitfield legalTypes = (ctx->API == API_OPENGLES)
290 ? (UNSIGNED_BYTE_BIT | HALF_BIT | FLOAT_BIT | FIXED_ES_BIT)
291 : (BYTE_BIT | UNSIGNED_BYTE_BIT |
292 SHORT_BIT | UNSIGNED_SHORT_BIT |
293 INT_BIT | UNSIGNED_INT_BIT |
294 HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
295 UNSIGNED_INT_2_10_10_10_REV_BIT |
296 INT_2_10_10_10_REV_BIT);
297 const GLint sizeMin = (ctx->API == API_OPENGLES) ? 4 : 3;
298 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
299
300 update_array(ctx, "glColorPointer", VERT_ATTRIB_COLOR0,
301 legalTypes, sizeMin, BGRA_OR_4,
302 size, type, stride, GL_TRUE, GL_FALSE, ptr);
303 }
304
305
306 void GLAPIENTRY
307 _mesa_FogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid *ptr)
308 {
309 const GLbitfield legalTypes = (HALF_BIT | FLOAT_BIT | DOUBLE_BIT);
310 GET_CURRENT_CONTEXT(ctx);
311 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
312
313 update_array(ctx, "glFogCoordPointer", VERT_ATTRIB_FOG,
314 legalTypes, 1, 1,
315 1, type, stride, GL_FALSE, GL_FALSE, ptr);
316 }
317
318
319 void GLAPIENTRY
320 _mesa_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr)
321 {
322 const GLbitfield legalTypes = (UNSIGNED_BYTE_BIT | SHORT_BIT | INT_BIT |
323 FLOAT_BIT | DOUBLE_BIT);
324 GET_CURRENT_CONTEXT(ctx);
325 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
326
327 update_array(ctx, "glIndexPointer", VERT_ATTRIB_COLOR_INDEX,
328 legalTypes, 1, 1,
329 1, type, stride, GL_FALSE, GL_FALSE, ptr);
330 }
331
332
333 void GLAPIENTRY
334 _mesa_SecondaryColorPointerEXT(GLint size, GLenum type,
335 GLsizei stride, const GLvoid *ptr)
336 {
337 const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT |
338 SHORT_BIT | UNSIGNED_SHORT_BIT |
339 INT_BIT | UNSIGNED_INT_BIT |
340 HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
341 UNSIGNED_INT_2_10_10_10_REV_BIT |
342 INT_2_10_10_10_REV_BIT);
343 GET_CURRENT_CONTEXT(ctx);
344 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
345
346 update_array(ctx, "glSecondaryColorPointer", VERT_ATTRIB_COLOR1,
347 legalTypes, 3, BGRA_OR_4,
348 size, type, stride, GL_TRUE, GL_FALSE, ptr);
349 }
350
351
352 void GLAPIENTRY
353 _mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride,
354 const GLvoid *ptr)
355 {
356 GET_CURRENT_CONTEXT(ctx);
357 GLbitfield legalTypes = (ctx->API == API_OPENGLES)
358 ? (BYTE_BIT | SHORT_BIT | FLOAT_BIT | FIXED_ES_BIT)
359 : (SHORT_BIT | INT_BIT |
360 HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
361 UNSIGNED_INT_2_10_10_10_REV_BIT |
362 INT_2_10_10_10_REV_BIT);
363 const GLint sizeMin = (ctx->API == API_OPENGLES) ? 2 : 1;
364 const GLuint unit = ctx->Array.ActiveTexture;
365 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
366
367 update_array(ctx, "glTexCoordPointer", VERT_ATTRIB_TEX(unit),
368 legalTypes, sizeMin, 4,
369 size, type, stride, GL_FALSE, GL_FALSE,
370 ptr);
371 }
372
373
374 void GLAPIENTRY
375 _mesa_EdgeFlagPointer(GLsizei stride, const GLvoid *ptr)
376 {
377 const GLbitfield legalTypes = UNSIGNED_BYTE_BIT;
378 /* see table 2.4 edits in GL_EXT_gpu_shader4 spec: */
379 const GLboolean integer = GL_TRUE;
380 GET_CURRENT_CONTEXT(ctx);
381 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
382
383 update_array(ctx, "glEdgeFlagPointer", VERT_ATTRIB_EDGEFLAG,
384 legalTypes, 1, 1,
385 1, GL_UNSIGNED_BYTE, stride, GL_FALSE, integer, ptr);
386 }
387
388
389 void GLAPIENTRY
390 _mesa_PointSizePointer(GLenum type, GLsizei stride, const GLvoid *ptr)
391 {
392 const GLbitfield legalTypes = (FLOAT_BIT | FIXED_ES_BIT);
393 GET_CURRENT_CONTEXT(ctx);
394 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
395
396 if (ctx->API != API_OPENGLES) {
397 _mesa_error(ctx, GL_INVALID_OPERATION,
398 "glPointSizePointer(ES 1.x only)");
399 return;
400 }
401
402 update_array(ctx, "glPointSizePointer", VERT_ATTRIB_POINT_SIZE,
403 legalTypes, 1, 1,
404 1, type, stride, GL_FALSE, GL_FALSE, ptr);
405 }
406
407
408 #if FEATURE_NV_vertex_program
409 /**
410 * Set a vertex attribute array.
411 * Note that these arrays DO alias the conventional GL vertex arrays
412 * (position, normal, color, fog, texcoord, etc).
413 * The generic attribute slots at #16 and above are not touched.
414 */
415 void GLAPIENTRY
416 _mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type,
417 GLsizei stride, const GLvoid *ptr)
418 {
419 const GLbitfield legalTypes = (UNSIGNED_BYTE_BIT | SHORT_BIT |
420 FLOAT_BIT | DOUBLE_BIT);
421 GLboolean normalized = GL_FALSE;
422 GET_CURRENT_CONTEXT(ctx);
423 ASSERT_OUTSIDE_BEGIN_END(ctx);
424
425 if (index >= MAX_NV_VERTEX_PROGRAM_INPUTS) {
426 _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(index)");
427 return;
428 }
429
430 if (type == GL_UNSIGNED_BYTE && size != 4) {
431 _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(size!=4)");
432 return;
433 }
434
435 update_array(ctx, "glVertexAttribPointerNV", VERT_ATTRIB_GENERIC(index),
436 legalTypes, 1, BGRA_OR_4,
437 size, type, stride, normalized, GL_FALSE, ptr);
438 }
439 #endif
440
441
442 #if FEATURE_ARB_vertex_program
443 /**
444 * Set a generic vertex attribute array.
445 * Note that these arrays DO NOT alias the conventional GL vertex arrays
446 * (position, normal, color, fog, texcoord, etc).
447 */
448 void GLAPIENTRY
449 _mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type,
450 GLboolean normalized,
451 GLsizei stride, const GLvoid *ptr)
452 {
453 const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT |
454 SHORT_BIT | UNSIGNED_SHORT_BIT |
455 INT_BIT | UNSIGNED_INT_BIT |
456 HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
457 FIXED_ES_BIT | FIXED_GL_BIT |
458 UNSIGNED_INT_2_10_10_10_REV_BIT |
459 INT_2_10_10_10_REV_BIT);
460 GET_CURRENT_CONTEXT(ctx);
461 ASSERT_OUTSIDE_BEGIN_END(ctx);
462
463 if (index >= ctx->Const.VertexProgram.MaxAttribs) {
464 _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerARB(index)");
465 return;
466 }
467
468 update_array(ctx, "glVertexAttribPointer", VERT_ATTRIB_GENERIC(index),
469 legalTypes, 1, BGRA_OR_4,
470 size, type, stride, normalized, GL_FALSE, ptr);
471 }
472 #endif
473
474
475 /**
476 * GL_EXT_gpu_shader4 / GL 3.0.
477 * Set an integer-valued vertex attribute array.
478 * Note that these arrays DO NOT alias the conventional GL vertex arrays
479 * (position, normal, color, fog, texcoord, etc).
480 */
481 void GLAPIENTRY
482 _mesa_VertexAttribIPointer(GLuint index, GLint size, GLenum type,
483 GLsizei stride, const GLvoid *ptr)
484 {
485 const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT |
486 SHORT_BIT | UNSIGNED_SHORT_BIT |
487 INT_BIT | UNSIGNED_INT_BIT);
488 const GLboolean normalized = GL_FALSE;
489 const GLboolean integer = GL_TRUE;
490 GET_CURRENT_CONTEXT(ctx);
491 ASSERT_OUTSIDE_BEGIN_END(ctx);
492
493 if (index >= ctx->Const.VertexProgram.MaxAttribs) {
494 _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribIPointer(index)");
495 return;
496 }
497
498 update_array(ctx, "glVertexAttribIPointer", VERT_ATTRIB_GENERIC(index),
499 legalTypes, 1, 4,
500 size, type, stride, normalized, integer, ptr);
501 }
502
503
504
505 void GLAPIENTRY
506 _mesa_EnableVertexAttribArrayARB(GLuint index)
507 {
508 struct gl_array_object *arrayObj;
509 GET_CURRENT_CONTEXT(ctx);
510 ASSERT_OUTSIDE_BEGIN_END(ctx);
511
512 if (index >= ctx->Const.VertexProgram.MaxAttribs) {
513 _mesa_error(ctx, GL_INVALID_VALUE,
514 "glEnableVertexAttribArrayARB(index)");
515 return;
516 }
517
518 arrayObj = ctx->Array.ArrayObj;
519
520 ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(arrayObj->VertexAttrib));
521
522 if (!arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled) {
523 /* was disabled, now being enabled */
524 FLUSH_VERTICES(ctx, _NEW_ARRAY);
525 arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled = GL_TRUE;
526 arrayObj->_Enabled |= VERT_BIT_GENERIC(index);
527 arrayObj->NewArrays |= VERT_BIT_GENERIC(index);
528 }
529 }
530
531
532 void GLAPIENTRY
533 _mesa_DisableVertexAttribArrayARB(GLuint index)
534 {
535 struct gl_array_object *arrayObj;
536 GET_CURRENT_CONTEXT(ctx);
537 ASSERT_OUTSIDE_BEGIN_END(ctx);
538
539 if (index >= ctx->Const.VertexProgram.MaxAttribs) {
540 _mesa_error(ctx, GL_INVALID_VALUE,
541 "glDisableVertexAttribArrayARB(index)");
542 return;
543 }
544
545 arrayObj = ctx->Array.ArrayObj;
546
547 ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(arrayObj->VertexAttrib));
548
549 if (arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled) {
550 /* was enabled, now being disabled */
551 FLUSH_VERTICES(ctx, _NEW_ARRAY);
552 arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled = GL_FALSE;
553 arrayObj->_Enabled &= ~VERT_BIT_GENERIC(index);
554 arrayObj->NewArrays |= VERT_BIT_GENERIC(index);
555 }
556 }
557
558
559 /**
560 * Return info for a vertex attribute array (no alias with legacy
561 * vertex attributes (pos, normal, color, etc)). This function does
562 * not handle the 4-element GL_CURRENT_VERTEX_ATTRIB_ARB query.
563 */
564 static GLuint
565 get_vertex_array_attrib(struct gl_context *ctx, GLuint index, GLenum pname,
566 const char *caller)
567 {
568 const struct gl_client_array *array;
569
570 if (index >= ctx->Const.VertexProgram.MaxAttribs) {
571 _mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%u)", caller, index);
572 return 0;
573 }
574
575 ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->VertexAttrib));
576
577 array = &ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)];
578
579 switch (pname) {
580 case GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB:
581 return array->Enabled;
582 case GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB:
583 return array->Size;
584 case GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB:
585 return array->Stride;
586 case GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB:
587 return array->Type;
588 case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB:
589 return array->Normalized;
590 case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB:
591 return array->BufferObj->Name;
592 case GL_VERTEX_ATTRIB_ARRAY_INTEGER:
593 if ((_mesa_is_desktop_gl(ctx)
594 && (ctx->Version >= 30 || ctx->Extensions.EXT_gpu_shader4))
595 || _mesa_is_gles3(ctx)) {
596 return array->Integer;
597 }
598 goto error;
599 case GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB:
600 if ((_mesa_is_desktop_gl(ctx) && ctx->Extensions.ARB_instanced_arrays)
601 || _mesa_is_gles3(ctx)) {
602 return array->InstanceDivisor;
603 }
604 goto error;
605 default:
606 ; /* fall-through */
607 }
608
609 error:
610 _mesa_error(ctx, GL_INVALID_ENUM, "%s(pname=0x%x)", caller, pname);
611 return 0;
612 }
613
614
615 static const GLfloat *
616 get_current_attrib(struct gl_context *ctx, GLuint index, const char *function)
617 {
618 if (index == 0) {
619 /* In OpenGL 3.1 attribute 0 becomes non-magic, just like in OpenGL ES
620 * 2.0. Note that we cannot just check for API_OPENGL_CORE here because
621 * that will erroneously allow this usage in a 3.0 forward-compatible
622 * context too.
623 */
624 if ((ctx->API != API_OPENGL_CORE || ctx->Version < 31)
625 && ctx->API != API_OPENGLES2) {
626 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(index==0)", function);
627 return NULL;
628 }
629 }
630 else if (index >= ctx->Const.VertexProgram.MaxAttribs) {
631 _mesa_error(ctx, GL_INVALID_VALUE,
632 "%s(index>=GL_MAX_VERTEX_ATTRIBS)", function);
633 return NULL;
634 }
635
636 ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->VertexAttrib));
637
638 FLUSH_CURRENT(ctx, 0);
639 return ctx->Current.Attrib[VERT_ATTRIB_GENERIC(index)];
640 }
641
642 void GLAPIENTRY
643 _mesa_GetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat *params)
644 {
645 GET_CURRENT_CONTEXT(ctx);
646 ASSERT_OUTSIDE_BEGIN_END(ctx);
647
648 if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
649 const GLfloat *v = get_current_attrib(ctx, index, "glGetVertexAttribfv");
650 if (v != NULL) {
651 COPY_4V(params, v);
652 }
653 }
654 else {
655 params[0] = (GLfloat) get_vertex_array_attrib(ctx, index, pname,
656 "glGetVertexAttribfv");
657 }
658 }
659
660
661 void GLAPIENTRY
662 _mesa_GetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble *params)
663 {
664 GET_CURRENT_CONTEXT(ctx);
665 ASSERT_OUTSIDE_BEGIN_END(ctx);
666
667 if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
668 const GLfloat *v = get_current_attrib(ctx, index, "glGetVertexAttribdv");
669 if (v != NULL) {
670 params[0] = (GLdouble) v[0];
671 params[1] = (GLdouble) v[1];
672 params[2] = (GLdouble) v[2];
673 params[3] = (GLdouble) v[3];
674 }
675 }
676 else {
677 params[0] = (GLdouble) get_vertex_array_attrib(ctx, index, pname,
678 "glGetVertexAttribdv");
679 }
680 }
681
682
683 void GLAPIENTRY
684 _mesa_GetVertexAttribivARB(GLuint index, GLenum pname, GLint *params)
685 {
686 GET_CURRENT_CONTEXT(ctx);
687 ASSERT_OUTSIDE_BEGIN_END(ctx);
688
689 if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
690 const GLfloat *v = get_current_attrib(ctx, index, "glGetVertexAttribiv");
691 if (v != NULL) {
692 /* XXX should floats in[0,1] be scaled to full int range? */
693 params[0] = (GLint) v[0];
694 params[1] = (GLint) v[1];
695 params[2] = (GLint) v[2];
696 params[3] = (GLint) v[3];
697 }
698 }
699 else {
700 params[0] = (GLint) get_vertex_array_attrib(ctx, index, pname,
701 "glGetVertexAttribiv");
702 }
703 }
704
705
706 /** GL 3.0 */
707 void GLAPIENTRY
708 _mesa_GetVertexAttribIiv(GLuint index, GLenum pname, GLint *params)
709 {
710 GET_CURRENT_CONTEXT(ctx);
711 ASSERT_OUTSIDE_BEGIN_END(ctx);
712
713 if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
714 const GLfloat *v =
715 get_current_attrib(ctx, index, "glGetVertexAttribIiv");
716 if (v != NULL) {
717 /* XXX we don't have true integer-valued vertex attribs yet */
718 params[0] = (GLint) v[0];
719 params[1] = (GLint) v[1];
720 params[2] = (GLint) v[2];
721 params[3] = (GLint) v[3];
722 }
723 }
724 else {
725 params[0] = (GLint) get_vertex_array_attrib(ctx, index, pname,
726 "glGetVertexAttribIiv");
727 }
728 }
729
730
731 /** GL 3.0 */
732 void GLAPIENTRY
733 _mesa_GetVertexAttribIuiv(GLuint index, GLenum pname, GLuint *params)
734 {
735 GET_CURRENT_CONTEXT(ctx);
736 ASSERT_OUTSIDE_BEGIN_END(ctx);
737
738 if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
739 const GLfloat *v =
740 get_current_attrib(ctx, index, "glGetVertexAttribIuiv");
741 if (v != NULL) {
742 /* XXX we don't have true integer-valued vertex attribs yet */
743 params[0] = (GLuint) v[0];
744 params[1] = (GLuint) v[1];
745 params[2] = (GLuint) v[2];
746 params[3] = (GLuint) v[3];
747 }
748 }
749 else {
750 params[0] = get_vertex_array_attrib(ctx, index, pname,
751 "glGetVertexAttribIuiv");
752 }
753 }
754
755
756 void GLAPIENTRY
757 _mesa_GetVertexAttribPointervARB(GLuint index, GLenum pname, GLvoid **pointer)
758 {
759 GET_CURRENT_CONTEXT(ctx);
760 ASSERT_OUTSIDE_BEGIN_END(ctx);
761
762 if (index >= ctx->Const.VertexProgram.MaxAttribs) {
763 _mesa_error(ctx, GL_INVALID_VALUE, "glGetVertexAttribPointerARB(index)");
764 return;
765 }
766
767 if (pname != GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB) {
768 _mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexAttribPointerARB(pname)");
769 return;
770 }
771
772 ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->VertexAttrib));
773
774 *pointer = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Ptr;
775 }
776
777
778 void GLAPIENTRY
779 _mesa_VertexPointerEXT(GLint size, GLenum type, GLsizei stride,
780 GLsizei count, const GLvoid *ptr)
781 {
782 (void) count;
783 _mesa_VertexPointer(size, type, stride, ptr);
784 }
785
786
787 void GLAPIENTRY
788 _mesa_NormalPointerEXT(GLenum type, GLsizei stride, GLsizei count,
789 const GLvoid *ptr)
790 {
791 (void) count;
792 _mesa_NormalPointer(type, stride, ptr);
793 }
794
795
796 void GLAPIENTRY
797 _mesa_ColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count,
798 const GLvoid *ptr)
799 {
800 (void) count;
801 _mesa_ColorPointer(size, type, stride, ptr);
802 }
803
804
805 void GLAPIENTRY
806 _mesa_IndexPointerEXT(GLenum type, GLsizei stride, GLsizei count,
807 const GLvoid *ptr)
808 {
809 (void) count;
810 _mesa_IndexPointer(type, stride, ptr);
811 }
812
813
814 void GLAPIENTRY
815 _mesa_TexCoordPointerEXT(GLint size, GLenum type, GLsizei stride,
816 GLsizei count, const GLvoid *ptr)
817 {
818 (void) count;
819 _mesa_TexCoordPointer(size, type, stride, ptr);
820 }
821
822
823 void GLAPIENTRY
824 _mesa_EdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean *ptr)
825 {
826 (void) count;
827 _mesa_EdgeFlagPointer(stride, ptr);
828 }
829
830
831 void GLAPIENTRY
832 _mesa_InterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer)
833 {
834 GET_CURRENT_CONTEXT(ctx);
835 GLboolean tflag, cflag, nflag; /* enable/disable flags */
836 GLint tcomps, ccomps, vcomps; /* components per texcoord, color, vertex */
837 GLenum ctype = 0; /* color type */
838 GLint coffset = 0, noffset = 0, voffset;/* color, normal, vertex offsets */
839 const GLint toffset = 0; /* always zero */
840 GLint defstride; /* default stride */
841 GLint c, f;
842
843 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
844
845 f = sizeof(GLfloat);
846 c = f * ((4 * sizeof(GLubyte) + (f - 1)) / f);
847
848 if (stride < 0) {
849 _mesa_error( ctx, GL_INVALID_VALUE, "glInterleavedArrays(stride)" );
850 return;
851 }
852
853 switch (format) {
854 case GL_V2F:
855 tflag = GL_FALSE; cflag = GL_FALSE; nflag = GL_FALSE;
856 tcomps = 0; ccomps = 0; vcomps = 2;
857 voffset = 0;
858 defstride = 2*f;
859 break;
860 case GL_V3F:
861 tflag = GL_FALSE; cflag = GL_FALSE; nflag = GL_FALSE;
862 tcomps = 0; ccomps = 0; vcomps = 3;
863 voffset = 0;
864 defstride = 3*f;
865 break;
866 case GL_C4UB_V2F:
867 tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_FALSE;
868 tcomps = 0; ccomps = 4; vcomps = 2;
869 ctype = GL_UNSIGNED_BYTE;
870 coffset = 0;
871 voffset = c;
872 defstride = c + 2*f;
873 break;
874 case GL_C4UB_V3F:
875 tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_FALSE;
876 tcomps = 0; ccomps = 4; vcomps = 3;
877 ctype = GL_UNSIGNED_BYTE;
878 coffset = 0;
879 voffset = c;
880 defstride = c + 3*f;
881 break;
882 case GL_C3F_V3F:
883 tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_FALSE;
884 tcomps = 0; ccomps = 3; vcomps = 3;
885 ctype = GL_FLOAT;
886 coffset = 0;
887 voffset = 3*f;
888 defstride = 6*f;
889 break;
890 case GL_N3F_V3F:
891 tflag = GL_FALSE; cflag = GL_FALSE; nflag = GL_TRUE;
892 tcomps = 0; ccomps = 0; vcomps = 3;
893 noffset = 0;
894 voffset = 3*f;
895 defstride = 6*f;
896 break;
897 case GL_C4F_N3F_V3F:
898 tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_TRUE;
899 tcomps = 0; ccomps = 4; vcomps = 3;
900 ctype = GL_FLOAT;
901 coffset = 0;
902 noffset = 4*f;
903 voffset = 7*f;
904 defstride = 10*f;
905 break;
906 case GL_T2F_V3F:
907 tflag = GL_TRUE; cflag = GL_FALSE; nflag = GL_FALSE;
908 tcomps = 2; ccomps = 0; vcomps = 3;
909 voffset = 2*f;
910 defstride = 5*f;
911 break;
912 case GL_T4F_V4F:
913 tflag = GL_TRUE; cflag = GL_FALSE; nflag = GL_FALSE;
914 tcomps = 4; ccomps = 0; vcomps = 4;
915 voffset = 4*f;
916 defstride = 8*f;
917 break;
918 case GL_T2F_C4UB_V3F:
919 tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_FALSE;
920 tcomps = 2; ccomps = 4; vcomps = 3;
921 ctype = GL_UNSIGNED_BYTE;
922 coffset = 2*f;
923 voffset = c+2*f;
924 defstride = c+5*f;
925 break;
926 case GL_T2F_C3F_V3F:
927 tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_FALSE;
928 tcomps = 2; ccomps = 3; vcomps = 3;
929 ctype = GL_FLOAT;
930 coffset = 2*f;
931 voffset = 5*f;
932 defstride = 8*f;
933 break;
934 case GL_T2F_N3F_V3F:
935 tflag = GL_TRUE; cflag = GL_FALSE; nflag = GL_TRUE;
936 tcomps = 2; ccomps = 0; vcomps = 3;
937 noffset = 2*f;
938 voffset = 5*f;
939 defstride = 8*f;
940 break;
941 case GL_T2F_C4F_N3F_V3F:
942 tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_TRUE;
943 tcomps = 2; ccomps = 4; vcomps = 3;
944 ctype = GL_FLOAT;
945 coffset = 2*f;
946 noffset = 6*f;
947 voffset = 9*f;
948 defstride = 12*f;
949 break;
950 case GL_T4F_C4F_N3F_V4F:
951 tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_TRUE;
952 tcomps = 4; ccomps = 4; vcomps = 4;
953 ctype = GL_FLOAT;
954 coffset = 4*f;
955 noffset = 8*f;
956 voffset = 11*f;
957 defstride = 15*f;
958 break;
959 default:
960 _mesa_error( ctx, GL_INVALID_ENUM, "glInterleavedArrays(format)" );
961 return;
962 }
963
964 if (stride==0) {
965 stride = defstride;
966 }
967
968 _mesa_DisableClientState( GL_EDGE_FLAG_ARRAY );
969 _mesa_DisableClientState( GL_INDEX_ARRAY );
970 /* XXX also disable secondary color and generic arrays? */
971
972 /* Texcoords */
973 if (tflag) {
974 _mesa_EnableClientState( GL_TEXTURE_COORD_ARRAY );
975 _mesa_TexCoordPointer( tcomps, GL_FLOAT, stride,
976 (GLubyte *) pointer + toffset );
977 }
978 else {
979 _mesa_DisableClientState( GL_TEXTURE_COORD_ARRAY );
980 }
981
982 /* Color */
983 if (cflag) {
984 _mesa_EnableClientState( GL_COLOR_ARRAY );
985 _mesa_ColorPointer( ccomps, ctype, stride,
986 (GLubyte *) pointer + coffset );
987 }
988 else {
989 _mesa_DisableClientState( GL_COLOR_ARRAY );
990 }
991
992
993 /* Normals */
994 if (nflag) {
995 _mesa_EnableClientState( GL_NORMAL_ARRAY );
996 _mesa_NormalPointer( GL_FLOAT, stride, (GLubyte *) pointer + noffset );
997 }
998 else {
999 _mesa_DisableClientState( GL_NORMAL_ARRAY );
1000 }
1001
1002 /* Vertices */
1003 _mesa_EnableClientState( GL_VERTEX_ARRAY );
1004 _mesa_VertexPointer( vcomps, GL_FLOAT, stride,
1005 (GLubyte *) pointer + voffset );
1006 }
1007
1008
1009 void GLAPIENTRY
1010 _mesa_LockArraysEXT(GLint first, GLsizei count)
1011 {
1012 GET_CURRENT_CONTEXT(ctx);
1013 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
1014
1015 if (MESA_VERBOSE & VERBOSE_API)
1016 _mesa_debug(ctx, "glLockArrays %d %d\n", first, count);
1017
1018 if (first < 0) {
1019 _mesa_error( ctx, GL_INVALID_VALUE, "glLockArraysEXT(first)" );
1020 return;
1021 }
1022 if (count <= 0) {
1023 _mesa_error( ctx, GL_INVALID_VALUE, "glLockArraysEXT(count)" );
1024 return;
1025 }
1026 if (ctx->Array.LockCount != 0) {
1027 _mesa_error( ctx, GL_INVALID_OPERATION, "glLockArraysEXT(reentry)" );
1028 return;
1029 }
1030
1031 ctx->Array.LockFirst = first;
1032 ctx->Array.LockCount = count;
1033
1034 ctx->NewState |= _NEW_ARRAY;
1035 }
1036
1037
1038 void GLAPIENTRY
1039 _mesa_UnlockArraysEXT( void )
1040 {
1041 GET_CURRENT_CONTEXT(ctx);
1042 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
1043
1044 if (MESA_VERBOSE & VERBOSE_API)
1045 _mesa_debug(ctx, "glUnlockArrays\n");
1046
1047 if (ctx->Array.LockCount == 0) {
1048 _mesa_error( ctx, GL_INVALID_OPERATION, "glUnlockArraysEXT(reexit)" );
1049 return;
1050 }
1051
1052 ctx->Array.LockFirst = 0;
1053 ctx->Array.LockCount = 0;
1054 ctx->NewState |= _NEW_ARRAY;
1055 }
1056
1057
1058 /* GL_EXT_multi_draw_arrays */
1059 void GLAPIENTRY
1060 _mesa_MultiDrawArraysEXT( GLenum mode, const GLint *first,
1061 const GLsizei *count, GLsizei primcount )
1062 {
1063 GET_CURRENT_CONTEXT(ctx);
1064 GLint i;
1065
1066 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
1067
1068 for (i = 0; i < primcount; i++) {
1069 if (count[i] > 0) {
1070 CALL_DrawArrays(ctx->Exec, (mode, first[i], count[i]));
1071 }
1072 }
1073 }
1074
1075
1076 /* GL_IBM_multimode_draw_arrays */
1077 void GLAPIENTRY
1078 _mesa_MultiModeDrawArraysIBM( const GLenum * mode, const GLint * first,
1079 const GLsizei * count,
1080 GLsizei primcount, GLint modestride )
1081 {
1082 GET_CURRENT_CONTEXT(ctx);
1083 GLint i;
1084
1085 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
1086
1087 for ( i = 0 ; i < primcount ; i++ ) {
1088 if ( count[i] > 0 ) {
1089 GLenum m = *((GLenum *) ((GLubyte *) mode + i * modestride));
1090 CALL_DrawArrays(ctx->Exec, ( m, first[i], count[i] ));
1091 }
1092 }
1093 }
1094
1095
1096 /* GL_IBM_multimode_draw_arrays */
1097 void GLAPIENTRY
1098 _mesa_MultiModeDrawElementsIBM( const GLenum * mode, const GLsizei * count,
1099 GLenum type, const GLvoid * const * indices,
1100 GLsizei primcount, GLint modestride )
1101 {
1102 GET_CURRENT_CONTEXT(ctx);
1103 GLint i;
1104
1105 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
1106
1107 /* XXX not sure about ARB_vertex_buffer_object handling here */
1108
1109 for ( i = 0 ; i < primcount ; i++ ) {
1110 if ( count[i] > 0 ) {
1111 GLenum m = *((GLenum *) ((GLubyte *) mode + i * modestride));
1112 CALL_DrawElements(ctx->Exec, ( m, count[i], type, indices[i] ));
1113 }
1114 }
1115 }
1116
1117
1118 /**
1119 * GL_NV_primitive_restart and GL 3.1
1120 */
1121 void GLAPIENTRY
1122 _mesa_PrimitiveRestartIndex(GLuint index)
1123 {
1124 GET_CURRENT_CONTEXT(ctx);
1125
1126 if (!ctx->Extensions.NV_primitive_restart && ctx->Version < 31) {
1127 _mesa_error(ctx, GL_INVALID_OPERATION, "glPrimitiveRestartIndexNV()");
1128 return;
1129 }
1130
1131 ASSERT_OUTSIDE_BEGIN_END(ctx);
1132
1133 if (ctx->Array.RestartIndex != index) {
1134 FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
1135 ctx->Array.RestartIndex = index;
1136 }
1137 }
1138
1139
1140 /**
1141 * See GL_ARB_instanced_arrays.
1142 * Note that the instance divisor only applies to generic arrays, not
1143 * the legacy vertex arrays.
1144 */
1145 void GLAPIENTRY
1146 _mesa_VertexAttribDivisor(GLuint index, GLuint divisor)
1147 {
1148 struct gl_client_array *array;
1149 GET_CURRENT_CONTEXT(ctx);
1150 ASSERT_OUTSIDE_BEGIN_END(ctx);
1151
1152 if (!ctx->Extensions.ARB_instanced_arrays) {
1153 _mesa_error(ctx, GL_INVALID_OPERATION, "glVertexAttribDivisor()");
1154 return;
1155 }
1156
1157 if (index >= ctx->Const.VertexProgram.MaxAttribs) {
1158 _mesa_error(ctx, GL_INVALID_ENUM, "glVertexAttribDivisor(index = %u)",
1159 index);
1160 return;
1161 }
1162
1163 ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->VertexAttrib));
1164
1165 array = &ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)];
1166 if (array->InstanceDivisor != divisor) {
1167 FLUSH_VERTICES(ctx, _NEW_ARRAY);
1168 array->InstanceDivisor = divisor;
1169 ctx->Array.ArrayObj->NewArrays |= VERT_BIT(VERT_ATTRIB_GENERIC(index));
1170 }
1171 }
1172
1173
1174
1175 /**
1176 * Copy one client vertex array to another.
1177 */
1178 void
1179 _mesa_copy_client_array(struct gl_context *ctx,
1180 struct gl_client_array *dst,
1181 struct gl_client_array *src)
1182 {
1183 dst->Size = src->Size;
1184 dst->Type = src->Type;
1185 dst->Format = src->Format;
1186 dst->Stride = src->Stride;
1187 dst->StrideB = src->StrideB;
1188 dst->Ptr = src->Ptr;
1189 dst->Enabled = src->Enabled;
1190 dst->Normalized = src->Normalized;
1191 dst->Integer = src->Integer;
1192 dst->InstanceDivisor = src->InstanceDivisor;
1193 dst->_ElementSize = src->_ElementSize;
1194 _mesa_reference_buffer_object(ctx, &dst->BufferObj, src->BufferObj);
1195 dst->_MaxElement = src->_MaxElement;
1196 }
1197
1198
1199
1200 /**
1201 * Print vertex array's fields.
1202 */
1203 static void
1204 print_array(const char *name, GLint index, const struct gl_client_array *array)
1205 {
1206 if (index >= 0)
1207 printf(" %s[%d]: ", name, index);
1208 else
1209 printf(" %s: ", name);
1210 printf("Ptr=%p, Type=0x%x, Size=%d, ElemSize=%u, Stride=%d, Buffer=%u(Size %lu), MaxElem=%u\n",
1211 array->Ptr, array->Type, array->Size,
1212 array->_ElementSize, array->StrideB,
1213 array->BufferObj->Name, (unsigned long) array->BufferObj->Size,
1214 array->_MaxElement);
1215 }
1216
1217
1218 /**
1219 * Print current vertex object/array info. For debug.
1220 */
1221 void
1222 _mesa_print_arrays(struct gl_context *ctx)
1223 {
1224 struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
1225 GLuint i;
1226
1227 _mesa_update_array_object_max_element(ctx, arrayObj);
1228
1229 printf("Array Object %u\n", arrayObj->Name);
1230 if (arrayObj->VertexAttrib[VERT_ATTRIB_POS].Enabled)
1231 print_array("Vertex", -1, &arrayObj->VertexAttrib[VERT_ATTRIB_POS]);
1232 if (arrayObj->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled)
1233 print_array("Normal", -1, &arrayObj->VertexAttrib[VERT_ATTRIB_NORMAL]);
1234 if (arrayObj->VertexAttrib[VERT_ATTRIB_COLOR0].Enabled)
1235 print_array("Color", -1, &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR0]);
1236 for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++)
1237 if (arrayObj->VertexAttrib[VERT_ATTRIB_TEX(i)].Enabled)
1238 print_array("TexCoord", i, &arrayObj->VertexAttrib[VERT_ATTRIB_TEX(i)]);
1239 for (i = 0; i < VERT_ATTRIB_GENERIC_MAX; i++)
1240 if (arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(i)].Enabled)
1241 print_array("Attrib", i, &arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(i)]);
1242 printf(" _MaxElement = %u\n", arrayObj->_MaxElement);
1243 }
1244
1245
1246 /**
1247 * Initialize vertex array state for given context.
1248 */
1249 void
1250 _mesa_init_varray(struct gl_context *ctx)
1251 {
1252 ctx->Array.DefaultArrayObj = ctx->Driver.NewArrayObject(ctx, 0);
1253 _mesa_reference_array_object(ctx, &ctx->Array.ArrayObj,
1254 ctx->Array.DefaultArrayObj);
1255 ctx->Array.ActiveTexture = 0; /* GL_ARB_multitexture */
1256
1257 ctx->Array.Objects = _mesa_NewHashTable();
1258 }
1259
1260
1261 /**
1262 * Callback for deleting an array object. Called by _mesa_HashDeleteAll().
1263 */
1264 static void
1265 delete_arrayobj_cb(GLuint id, void *data, void *userData)
1266 {
1267 struct gl_array_object *arrayObj = (struct gl_array_object *) data;
1268 struct gl_context *ctx = (struct gl_context *) userData;
1269 _mesa_delete_array_object(ctx, arrayObj);
1270 }
1271
1272
1273 /**
1274 * Free vertex array state for given context.
1275 */
1276 void
1277 _mesa_free_varray_data(struct gl_context *ctx)
1278 {
1279 _mesa_HashDeleteAll(ctx->Array.Objects, delete_arrayobj_cb, ctx);
1280 _mesa_DeleteHashTable(ctx->Array.Objects);
1281 }