2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
29 #include "bufferobj.h"
36 #include "mfeatures.h"
40 #include "main/dispatch.h"
43 /** Used to do error checking for GL_EXT_vertex_array_bgra */
47 /** Used to indicate which GL datatypes are accepted by each of the
48 * glVertex/Color/Attrib/EtcPointer() functions.
52 #define UNSIGNED_BYTE_BIT 0x4
54 #define UNSIGNED_SHORT_BIT 0x10
56 #define UNSIGNED_INT_BIT 0x40
58 #define FLOAT_BIT 0x100
59 #define DOUBLE_BIT 0x200
60 #define FIXED_ES_BIT 0x400
61 #define FIXED_GL_BIT 0x800
62 #define UNSIGNED_INT_2_10_10_10_REV_BIT 0x1000
63 #define INT_2_10_10_10_REV_BIT 0x2000
66 /** Convert GL datatype enum into a <type>_BIT value seen above */
68 type_to_bit(const struct gl_context
*ctx
, GLenum type
)
75 case GL_UNSIGNED_BYTE
:
76 return UNSIGNED_BYTE_BIT
;
79 case GL_UNSIGNED_SHORT
:
80 return UNSIGNED_SHORT_BIT
;
84 return UNSIGNED_INT_BIT
;
86 if (ctx
->Extensions
.ARB_half_float_vertex
)
95 return ctx
->API
== API_OPENGL
? FIXED_GL_BIT
: FIXED_ES_BIT
;
96 case GL_UNSIGNED_INT_2_10_10_10_REV
:
97 return UNSIGNED_INT_2_10_10_10_REV_BIT
;
98 case GL_INT_2_10_10_10_REV
:
99 return INT_2_10_10_10_REV_BIT
;
107 * Do error checking and update state for glVertex/Color/TexCoord/...Pointer
110 * \param func name of calling function used for error reporting
111 * \param attrib the attribute array index to update
112 * \param legalTypes bitmask of *_BIT above indicating legal datatypes
113 * \param sizeMin min allowable size value
114 * \param sizeMax max allowable size value (may also be BGRA_OR_4)
115 * \param size components per element (1, 2, 3 or 4)
116 * \param type datatype of each component (GL_FLOAT, GL_INT, etc)
117 * \param stride stride between elements, in elements
118 * \param normalized are integer types converted to floats in [-1, 1]?
119 * \param integer integer-valued values (will not be normalized to [-1,1])
120 * \param ptr the address (or offset inside VBO) of the array data
123 update_array(struct gl_context
*ctx
,
125 GLuint attrib
, GLbitfield legalTypesMask
,
126 GLint sizeMin
, GLint sizeMax
,
127 GLint size
, GLenum type
, GLsizei stride
,
128 GLboolean normalized
, GLboolean integer
,
131 struct gl_client_array
*array
;
134 GLenum format
= GL_RGBA
;
136 if (ctx
->API
!= API_OPENGLES
&& ctx
->API
!= API_OPENGLES2
) {
137 /* fixed point arrays / data is only allowed with OpenGL ES 1.x/2.0 */
138 legalTypesMask
&= ~FIXED_ES_BIT
;
140 if (!ctx
->Extensions
.ARB_ES2_compatibility
) {
141 legalTypesMask
&= ~FIXED_GL_BIT
;
143 if (!ctx
->Extensions
.ARB_vertex_type_2_10_10_10_rev
) {
144 legalTypesMask
&= ~(UNSIGNED_INT_2_10_10_10_REV_BIT
|
145 INT_2_10_10_10_REV_BIT
);
148 typeBit
= type_to_bit(ctx
, type
);
149 if (typeBit
== 0x0 || (typeBit
& legalTypesMask
) == 0x0) {
150 _mesa_error(ctx
, GL_INVALID_ENUM
, "%s(type = %s)",
151 func
, _mesa_lookup_enum_by_nr(type
));
155 /* Do size parameter checking.
156 * If sizeMax = BGRA_OR_4 it means that size = GL_BGRA is legal and
157 * must be handled specially.
159 if (ctx
->Extensions
.EXT_vertex_array_bgra
&&
160 sizeMax
== BGRA_OR_4
&&
162 GLboolean bgra_error
= GL_FALSE
;
164 if (ctx
->Extensions
.ARB_vertex_type_2_10_10_10_rev
) {
165 if (type
!= GL_UNSIGNED_INT_2_10_10_10_REV
&&
166 type
!= GL_INT_2_10_10_10_REV
&&
167 type
!= GL_UNSIGNED_BYTE
)
168 bgra_error
= GL_TRUE
;
169 } else if (type
!= GL_UNSIGNED_BYTE
)
170 bgra_error
= GL_TRUE
;
173 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(GL_BGRA/GLubyte)", func
);
179 else if (size
< sizeMin
|| size
> sizeMax
|| size
> 4) {
180 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(size=%d)", func
, size
);
184 if (ctx
->Extensions
.ARB_vertex_type_2_10_10_10_rev
&&
185 (type
== GL_UNSIGNED_INT_2_10_10_10_REV
||
186 type
== GL_INT_2_10_10_10_REV
) && size
!= 4) {
187 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s(size=%d)", func
, size
);
193 _mesa_error( ctx
, GL_INVALID_VALUE
, "%s(stride=%d)", func
, stride
);
197 if (ctx
->Array
.ArrayObj
->VBOonly
&&
198 ctx
->Array
.ArrayBufferObj
->Name
== 0) {
199 /* GL_ARB_vertex_array_object requires that all arrays reside in VBOs.
200 * Generate GL_INVALID_OPERATION if that's not true.
202 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s(non-VBO array)", func
);
206 elementSize
= _mesa_sizeof_type(type
) * size
;
208 array
= &ctx
->Array
.ArrayObj
->VertexAttrib
[attrib
];
211 array
->Format
= format
;
212 array
->Stride
= stride
;
213 array
->StrideB
= stride
? stride
: elementSize
;
214 array
->Normalized
= normalized
;
215 array
->Integer
= integer
;
216 array
->Ptr
= (const GLubyte
*) ptr
;
217 array
->_ElementSize
= elementSize
;
219 _mesa_reference_buffer_object(ctx
, &array
->BufferObj
,
220 ctx
->Array
.ArrayBufferObj
);
222 ctx
->NewState
|= _NEW_ARRAY
;
223 ctx
->Array
.NewState
|= VERT_BIT(attrib
);
228 _mesa_VertexPointer(GLint size
, GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
230 GLbitfield legalTypes
= (SHORT_BIT
| INT_BIT
| FLOAT_BIT
|
231 DOUBLE_BIT
| HALF_BIT
| FIXED_ES_BIT
|
232 UNSIGNED_INT_2_10_10_10_REV_BIT
|
233 INT_2_10_10_10_REV_BIT
);
234 GET_CURRENT_CONTEXT(ctx
);
235 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
237 if (ctx
->API
== API_OPENGLES
)
238 legalTypes
|= BYTE_BIT
;
240 update_array(ctx
, "glVertexPointer", VERT_ATTRIB_POS
,
242 size
, type
, stride
, GL_FALSE
, GL_FALSE
, ptr
);
247 _mesa_NormalPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
249 const GLbitfield legalTypes
= (BYTE_BIT
| SHORT_BIT
| INT_BIT
|
250 HALF_BIT
| FLOAT_BIT
| DOUBLE_BIT
|
252 UNSIGNED_INT_2_10_10_10_REV_BIT
|
253 INT_2_10_10_10_REV_BIT
);
254 GET_CURRENT_CONTEXT(ctx
);
255 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
257 update_array(ctx
, "glNormalPointer", VERT_ATTRIB_NORMAL
,
259 3, type
, stride
, GL_TRUE
, GL_FALSE
, ptr
);
264 _mesa_ColorPointer(GLint size
, GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
266 const GLbitfield legalTypes
= (BYTE_BIT
| UNSIGNED_BYTE_BIT
|
267 SHORT_BIT
| UNSIGNED_SHORT_BIT
|
268 INT_BIT
| UNSIGNED_INT_BIT
|
269 HALF_BIT
| FLOAT_BIT
| DOUBLE_BIT
|
271 UNSIGNED_INT_2_10_10_10_REV_BIT
|
272 INT_2_10_10_10_REV_BIT
);
273 GET_CURRENT_CONTEXT(ctx
);
274 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
276 update_array(ctx
, "glColorPointer", VERT_ATTRIB_COLOR0
,
277 legalTypes
, 3, BGRA_OR_4
,
278 size
, type
, stride
, GL_TRUE
, GL_FALSE
, ptr
);
283 _mesa_FogCoordPointerEXT(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
285 const GLbitfield legalTypes
= (HALF_BIT
| FLOAT_BIT
| DOUBLE_BIT
);
286 GET_CURRENT_CONTEXT(ctx
);
287 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
289 update_array(ctx
, "glFogCoordPointer", VERT_ATTRIB_FOG
,
291 1, type
, stride
, GL_FALSE
, GL_FALSE
, ptr
);
296 _mesa_IndexPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
298 const GLbitfield legalTypes
= (UNSIGNED_BYTE_BIT
| SHORT_BIT
| INT_BIT
|
299 FLOAT_BIT
| DOUBLE_BIT
);
300 GET_CURRENT_CONTEXT(ctx
);
301 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
303 update_array(ctx
, "glIndexPointer", VERT_ATTRIB_COLOR_INDEX
,
305 1, type
, stride
, GL_FALSE
, GL_FALSE
, ptr
);
310 _mesa_SecondaryColorPointerEXT(GLint size
, GLenum type
,
311 GLsizei stride
, const GLvoid
*ptr
)
313 const GLbitfield legalTypes
= (BYTE_BIT
| UNSIGNED_BYTE_BIT
|
314 SHORT_BIT
| UNSIGNED_SHORT_BIT
|
315 INT_BIT
| UNSIGNED_INT_BIT
|
316 HALF_BIT
| FLOAT_BIT
| DOUBLE_BIT
|
317 UNSIGNED_INT_2_10_10_10_REV_BIT
|
318 INT_2_10_10_10_REV_BIT
);
319 GET_CURRENT_CONTEXT(ctx
);
320 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
322 update_array(ctx
, "glSecondaryColorPointer", VERT_ATTRIB_COLOR1
,
323 legalTypes
, 3, BGRA_OR_4
,
324 size
, type
, stride
, GL_TRUE
, GL_FALSE
, ptr
);
329 _mesa_TexCoordPointer(GLint size
, GLenum type
, GLsizei stride
,
332 GLbitfield legalTypes
= (SHORT_BIT
| INT_BIT
|
333 HALF_BIT
| FLOAT_BIT
| DOUBLE_BIT
|
335 UNSIGNED_INT_2_10_10_10_REV_BIT
|
336 INT_2_10_10_10_REV_BIT
);
337 GET_CURRENT_CONTEXT(ctx
);
338 const GLuint unit
= ctx
->Array
.ActiveTexture
;
339 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
341 if (ctx
->API
== API_OPENGLES
)
342 legalTypes
|= BYTE_BIT
;
344 ASSERT(unit
< Elements(ctx
->Array
.ArrayObj
->TexCoord
));
346 update_array(ctx
, "glTexCoordPointer", VERT_ATTRIB_TEX(unit
),
348 size
, type
, stride
, GL_FALSE
, GL_FALSE
,
354 _mesa_EdgeFlagPointer(GLsizei stride
, const GLvoid
*ptr
)
356 const GLbitfield legalTypes
= UNSIGNED_BYTE_BIT
;
357 /* see table 2.4 edits in GL_EXT_gpu_shader4 spec: */
358 const GLboolean integer
= GL_TRUE
;
359 GET_CURRENT_CONTEXT(ctx
);
360 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
362 update_array(ctx
, "glEdgeFlagPointer", VERT_ATTRIB_EDGEFLAG
,
364 1, GL_UNSIGNED_BYTE
, stride
, GL_FALSE
, integer
, ptr
);
369 _mesa_PointSizePointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
371 const GLbitfield legalTypes
= (FLOAT_BIT
| FIXED_ES_BIT
);
372 GET_CURRENT_CONTEXT(ctx
);
373 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
375 if (ctx
->API
!= API_OPENGLES
) {
376 _mesa_error(ctx
, GL_INVALID_OPERATION
,
377 "glPointSizePointer(ES 1.x only)");
381 update_array(ctx
, "glPointSizePointer", VERT_ATTRIB_POINT_SIZE
,
383 1, type
, stride
, GL_FALSE
, GL_FALSE
, ptr
);
387 #if FEATURE_NV_vertex_program
389 * Set a vertex attribute array.
390 * Note that these arrays DO alias the conventional GL vertex arrays
391 * (position, normal, color, fog, texcoord, etc).
392 * The generic attribute slots at #16 and above are not touched.
395 _mesa_VertexAttribPointerNV(GLuint index
, GLint size
, GLenum type
,
396 GLsizei stride
, const GLvoid
*ptr
)
398 const GLbitfield legalTypes
= (UNSIGNED_BYTE_BIT
| SHORT_BIT
|
399 FLOAT_BIT
| DOUBLE_BIT
);
400 GLboolean normalized
= GL_FALSE
;
401 GET_CURRENT_CONTEXT(ctx
);
402 ASSERT_OUTSIDE_BEGIN_END(ctx
);
404 if (index
>= MAX_NV_VERTEX_PROGRAM_INPUTS
) {
405 _mesa_error(ctx
, GL_INVALID_VALUE
, "glVertexAttribPointerNV(index)");
409 if (type
== GL_UNSIGNED_BYTE
&& size
!= 4) {
410 _mesa_error(ctx
, GL_INVALID_VALUE
, "glVertexAttribPointerNV(size!=4)");
414 update_array(ctx
, "glVertexAttribPointerNV", VERT_ATTRIB_GENERIC(index
),
415 legalTypes
, 1, BGRA_OR_4
,
416 size
, type
, stride
, normalized
, GL_FALSE
, ptr
);
421 #if FEATURE_ARB_vertex_program
423 * Set a generic vertex attribute array.
424 * Note that these arrays DO NOT alias the conventional GL vertex arrays
425 * (position, normal, color, fog, texcoord, etc).
428 _mesa_VertexAttribPointerARB(GLuint index
, GLint size
, GLenum type
,
429 GLboolean normalized
,
430 GLsizei stride
, const GLvoid
*ptr
)
432 const GLbitfield legalTypes
= (BYTE_BIT
| UNSIGNED_BYTE_BIT
|
433 SHORT_BIT
| UNSIGNED_SHORT_BIT
|
434 INT_BIT
| UNSIGNED_INT_BIT
|
435 HALF_BIT
| FLOAT_BIT
| DOUBLE_BIT
|
436 FIXED_ES_BIT
| FIXED_GL_BIT
|
437 UNSIGNED_INT_2_10_10_10_REV_BIT
|
438 INT_2_10_10_10_REV_BIT
);
439 GET_CURRENT_CONTEXT(ctx
);
440 ASSERT_OUTSIDE_BEGIN_END(ctx
);
442 if (index
>= ctx
->Const
.VertexProgram
.MaxAttribs
) {
443 _mesa_error(ctx
, GL_INVALID_VALUE
, "glVertexAttribPointerARB(index)");
447 update_array(ctx
, "glVertexAttribPointer", VERT_ATTRIB_GENERIC(index
),
448 legalTypes
, 1, BGRA_OR_4
,
449 size
, type
, stride
, normalized
, GL_FALSE
, ptr
);
455 * GL_EXT_gpu_shader4 / GL 3.0.
456 * Set an integer-valued vertex attribute array.
457 * Note that these arrays DO NOT alias the conventional GL vertex arrays
458 * (position, normal, color, fog, texcoord, etc).
461 _mesa_VertexAttribIPointer(GLuint index
, GLint size
, GLenum type
,
462 GLsizei stride
, const GLvoid
*ptr
)
464 const GLbitfield legalTypes
= (BYTE_BIT
| UNSIGNED_BYTE_BIT
|
465 SHORT_BIT
| UNSIGNED_SHORT_BIT
|
466 INT_BIT
| UNSIGNED_INT_BIT
);
467 const GLboolean normalized
= GL_FALSE
;
468 const GLboolean integer
= GL_TRUE
;
469 GET_CURRENT_CONTEXT(ctx
);
470 ASSERT_OUTSIDE_BEGIN_END(ctx
);
472 if (index
>= ctx
->Const
.VertexProgram
.MaxAttribs
) {
473 _mesa_error(ctx
, GL_INVALID_VALUE
, "glVertexAttribIPointer(index)");
477 update_array(ctx
, "glVertexAttribIPointer", VERT_ATTRIB_GENERIC(index
),
479 size
, type
, stride
, normalized
, integer
, ptr
);
485 _mesa_EnableVertexAttribArrayARB(GLuint index
)
487 GET_CURRENT_CONTEXT(ctx
);
488 ASSERT_OUTSIDE_BEGIN_END(ctx
);
490 if (index
>= ctx
->Const
.VertexProgram
.MaxAttribs
) {
491 _mesa_error(ctx
, GL_INVALID_VALUE
,
492 "glEnableVertexAttribArrayARB(index)");
496 ASSERT(VERT_ATTRIB_GENERIC(index
) < Elements(ctx
->Array
.ArrayObj
->VertexAttrib
));
498 FLUSH_VERTICES(ctx
, _NEW_ARRAY
);
499 ctx
->Array
.ArrayObj
->VertexAttrib
[VERT_ATTRIB_GENERIC(index
)].Enabled
= GL_TRUE
;
500 ctx
->Array
.ArrayObj
->_Enabled
|= VERT_BIT_GENERIC(index
);
501 ctx
->Array
.NewState
|= VERT_BIT_GENERIC(index
);
506 _mesa_DisableVertexAttribArrayARB(GLuint index
)
508 GET_CURRENT_CONTEXT(ctx
);
509 ASSERT_OUTSIDE_BEGIN_END(ctx
);
511 if (index
>= ctx
->Const
.VertexProgram
.MaxAttribs
) {
512 _mesa_error(ctx
, GL_INVALID_VALUE
,
513 "glDisableVertexAttribArrayARB(index)");
517 ASSERT(VERT_ATTRIB_GENERIC(index
) < Elements(ctx
->Array
.ArrayObj
->VertexAttrib
));
519 FLUSH_VERTICES(ctx
, _NEW_ARRAY
);
520 ctx
->Array
.ArrayObj
->VertexAttrib
[VERT_ATTRIB_GENERIC(index
)].Enabled
= GL_FALSE
;
521 ctx
->Array
.ArrayObj
->_Enabled
&= ~VERT_BIT_GENERIC(index
);
522 ctx
->Array
.NewState
|= VERT_BIT_GENERIC(index
);
527 * Return info for a vertex attribute array (no alias with legacy
528 * vertex attributes (pos, normal, color, etc)). This function does
529 * not handle the 4-element GL_CURRENT_VERTEX_ATTRIB_ARB query.
532 get_vertex_array_attrib(struct gl_context
*ctx
, GLuint index
, GLenum pname
,
535 const struct gl_client_array
*array
;
537 if (index
>= ctx
->Const
.VertexProgram
.MaxAttribs
) {
538 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(index=%u)", caller
, index
);
542 ASSERT(VERT_ATTRIB_GENERIC(index
) < Elements(ctx
->Array
.ArrayObj
->VertexAttrib
));
544 array
= &ctx
->Array
.ArrayObj
->VertexAttrib
[VERT_ATTRIB_GENERIC(index
)];
547 case GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB
:
548 return array
->Enabled
;
549 case GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB
:
551 case GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB
:
552 return array
->Stride
;
553 case GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB
:
555 case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB
:
556 return array
->Normalized
;
557 case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB
:
558 return array
->BufferObj
->Name
;
559 case GL_VERTEX_ATTRIB_ARRAY_INTEGER
:
560 if (ctx
->Extensions
.EXT_gpu_shader4
) {
561 return array
->Integer
;
564 case GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB
:
565 if (ctx
->Extensions
.ARB_instanced_arrays
) {
566 return array
->InstanceDivisor
;
574 _mesa_error(ctx
, GL_INVALID_ENUM
, "%s(pname=0x%x)", caller
, pname
);
579 static const GLfloat
*
580 get_current_attrib(struct gl_context
*ctx
, GLuint index
, const char *function
)
583 if (ctx
->API
!= API_OPENGLES2
) {
584 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s(index==0)", function
);
588 else if (index
>= ctx
->Const
.VertexProgram
.MaxAttribs
) {
589 _mesa_error(ctx
, GL_INVALID_VALUE
,
590 "%s(index>=GL_MAX_VERTEX_ATTRIBS)", function
);
594 ASSERT(VERT_ATTRIB_GENERIC(index
) < Elements(ctx
->Array
.ArrayObj
->VertexAttrib
));
596 FLUSH_CURRENT(ctx
, 0);
597 return ctx
->Current
.Attrib
[VERT_ATTRIB_GENERIC(index
)];
601 _mesa_GetVertexAttribfvARB(GLuint index
, GLenum pname
, GLfloat
*params
)
603 GET_CURRENT_CONTEXT(ctx
);
604 ASSERT_OUTSIDE_BEGIN_END(ctx
);
606 if (pname
== GL_CURRENT_VERTEX_ATTRIB_ARB
) {
607 const GLfloat
*v
= get_current_attrib(ctx
, index
, "glGetVertexAttribfv");
613 params
[0] = (GLfloat
) get_vertex_array_attrib(ctx
, index
, pname
,
614 "glGetVertexAttribfv");
620 _mesa_GetVertexAttribdvARB(GLuint index
, GLenum pname
, GLdouble
*params
)
622 GET_CURRENT_CONTEXT(ctx
);
623 ASSERT_OUTSIDE_BEGIN_END(ctx
);
625 if (pname
== GL_CURRENT_VERTEX_ATTRIB_ARB
) {
626 const GLfloat
*v
= get_current_attrib(ctx
, index
, "glGetVertexAttribdv");
628 params
[0] = (GLdouble
) v
[0];
629 params
[1] = (GLdouble
) v
[1];
630 params
[2] = (GLdouble
) v
[2];
631 params
[3] = (GLdouble
) v
[3];
635 params
[0] = (GLdouble
) get_vertex_array_attrib(ctx
, index
, pname
,
636 "glGetVertexAttribdv");
642 _mesa_GetVertexAttribivARB(GLuint index
, GLenum pname
, GLint
*params
)
644 GET_CURRENT_CONTEXT(ctx
);
645 ASSERT_OUTSIDE_BEGIN_END(ctx
);
647 if (pname
== GL_CURRENT_VERTEX_ATTRIB_ARB
) {
648 const GLfloat
*v
= get_current_attrib(ctx
, index
, "glGetVertexAttribiv");
650 /* XXX should floats in[0,1] be scaled to full int range? */
651 params
[0] = (GLint
) v
[0];
652 params
[1] = (GLint
) v
[1];
653 params
[2] = (GLint
) v
[2];
654 params
[3] = (GLint
) v
[3];
658 params
[0] = (GLint
) get_vertex_array_attrib(ctx
, index
, pname
,
659 "glGetVertexAttribiv");
666 _mesa_GetVertexAttribIiv(GLuint index
, GLenum pname
, GLint
*params
)
668 GET_CURRENT_CONTEXT(ctx
);
669 ASSERT_OUTSIDE_BEGIN_END(ctx
);
671 if (pname
== GL_CURRENT_VERTEX_ATTRIB_ARB
) {
673 get_current_attrib(ctx
, index
, "glGetVertexAttribIiv");
675 /* XXX we don't have true integer-valued vertex attribs yet */
676 params
[0] = (GLint
) v
[0];
677 params
[1] = (GLint
) v
[1];
678 params
[2] = (GLint
) v
[2];
679 params
[3] = (GLint
) v
[3];
683 params
[0] = (GLint
) get_vertex_array_attrib(ctx
, index
, pname
,
684 "glGetVertexAttribIiv");
691 _mesa_GetVertexAttribIuiv(GLuint index
, GLenum pname
, GLuint
*params
)
693 GET_CURRENT_CONTEXT(ctx
);
694 ASSERT_OUTSIDE_BEGIN_END(ctx
);
696 if (pname
== GL_CURRENT_VERTEX_ATTRIB_ARB
) {
698 get_current_attrib(ctx
, index
, "glGetVertexAttribIuiv");
700 /* XXX we don't have true integer-valued vertex attribs yet */
701 params
[0] = (GLuint
) v
[0];
702 params
[1] = (GLuint
) v
[1];
703 params
[2] = (GLuint
) v
[2];
704 params
[3] = (GLuint
) v
[3];
708 params
[0] = get_vertex_array_attrib(ctx
, index
, pname
,
709 "glGetVertexAttribIuiv");
715 _mesa_GetVertexAttribPointervARB(GLuint index
, GLenum pname
, GLvoid
**pointer
)
717 GET_CURRENT_CONTEXT(ctx
);
718 ASSERT_OUTSIDE_BEGIN_END(ctx
);
720 if (index
>= ctx
->Const
.VertexProgram
.MaxAttribs
) {
721 _mesa_error(ctx
, GL_INVALID_VALUE
, "glGetVertexAttribPointerARB(index)");
725 if (pname
!= GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB
) {
726 _mesa_error(ctx
, GL_INVALID_ENUM
, "glGetVertexAttribPointerARB(pname)");
730 ASSERT(VERT_ATTRIB_GENERIC(index
) < Elements(ctx
->Array
.ArrayObj
->VertexAttrib
));
732 *pointer
= (GLvoid
*) ctx
->Array
.ArrayObj
->VertexAttrib
[VERT_ATTRIB_GENERIC(index
)].Ptr
;
737 _mesa_VertexPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
738 GLsizei count
, const GLvoid
*ptr
)
741 _mesa_VertexPointer(size
, type
, stride
, ptr
);
746 _mesa_NormalPointerEXT(GLenum type
, GLsizei stride
, GLsizei count
,
750 _mesa_NormalPointer(type
, stride
, ptr
);
755 _mesa_ColorPointerEXT(GLint size
, GLenum type
, GLsizei stride
, GLsizei count
,
759 _mesa_ColorPointer(size
, type
, stride
, ptr
);
764 _mesa_IndexPointerEXT(GLenum type
, GLsizei stride
, GLsizei count
,
768 _mesa_IndexPointer(type
, stride
, ptr
);
773 _mesa_TexCoordPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
774 GLsizei count
, const GLvoid
*ptr
)
777 _mesa_TexCoordPointer(size
, type
, stride
, ptr
);
782 _mesa_EdgeFlagPointerEXT(GLsizei stride
, GLsizei count
, const GLboolean
*ptr
)
785 _mesa_EdgeFlagPointer(stride
, ptr
);
790 _mesa_InterleavedArrays(GLenum format
, GLsizei stride
, const GLvoid
*pointer
)
792 GET_CURRENT_CONTEXT(ctx
);
793 GLboolean tflag
, cflag
, nflag
; /* enable/disable flags */
794 GLint tcomps
, ccomps
, vcomps
; /* components per texcoord, color, vertex */
795 GLenum ctype
= 0; /* color type */
796 GLint coffset
= 0, noffset
= 0, voffset
;/* color, normal, vertex offsets */
797 const GLint toffset
= 0; /* always zero */
798 GLint defstride
; /* default stride */
801 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
804 c
= f
* ((4 * sizeof(GLubyte
) + (f
- 1)) / f
);
807 _mesa_error( ctx
, GL_INVALID_VALUE
, "glInterleavedArrays(stride)" );
813 tflag
= GL_FALSE
; cflag
= GL_FALSE
; nflag
= GL_FALSE
;
814 tcomps
= 0; ccomps
= 0; vcomps
= 2;
819 tflag
= GL_FALSE
; cflag
= GL_FALSE
; nflag
= GL_FALSE
;
820 tcomps
= 0; ccomps
= 0; vcomps
= 3;
825 tflag
= GL_FALSE
; cflag
= GL_TRUE
; nflag
= GL_FALSE
;
826 tcomps
= 0; ccomps
= 4; vcomps
= 2;
827 ctype
= GL_UNSIGNED_BYTE
;
833 tflag
= GL_FALSE
; cflag
= GL_TRUE
; nflag
= GL_FALSE
;
834 tcomps
= 0; ccomps
= 4; vcomps
= 3;
835 ctype
= GL_UNSIGNED_BYTE
;
841 tflag
= GL_FALSE
; cflag
= GL_TRUE
; nflag
= GL_FALSE
;
842 tcomps
= 0; ccomps
= 3; vcomps
= 3;
849 tflag
= GL_FALSE
; cflag
= GL_FALSE
; nflag
= GL_TRUE
;
850 tcomps
= 0; ccomps
= 0; vcomps
= 3;
856 tflag
= GL_FALSE
; cflag
= GL_TRUE
; nflag
= GL_TRUE
;
857 tcomps
= 0; ccomps
= 4; vcomps
= 3;
865 tflag
= GL_TRUE
; cflag
= GL_FALSE
; nflag
= GL_FALSE
;
866 tcomps
= 2; ccomps
= 0; vcomps
= 3;
871 tflag
= GL_TRUE
; cflag
= GL_FALSE
; nflag
= GL_FALSE
;
872 tcomps
= 4; ccomps
= 0; vcomps
= 4;
876 case GL_T2F_C4UB_V3F
:
877 tflag
= GL_TRUE
; cflag
= GL_TRUE
; nflag
= GL_FALSE
;
878 tcomps
= 2; ccomps
= 4; vcomps
= 3;
879 ctype
= GL_UNSIGNED_BYTE
;
885 tflag
= GL_TRUE
; cflag
= GL_TRUE
; nflag
= GL_FALSE
;
886 tcomps
= 2; ccomps
= 3; vcomps
= 3;
893 tflag
= GL_TRUE
; cflag
= GL_FALSE
; nflag
= GL_TRUE
;
894 tcomps
= 2; ccomps
= 0; vcomps
= 3;
899 case GL_T2F_C4F_N3F_V3F
:
900 tflag
= GL_TRUE
; cflag
= GL_TRUE
; nflag
= GL_TRUE
;
901 tcomps
= 2; ccomps
= 4; vcomps
= 3;
908 case GL_T4F_C4F_N3F_V4F
:
909 tflag
= GL_TRUE
; cflag
= GL_TRUE
; nflag
= GL_TRUE
;
910 tcomps
= 4; ccomps
= 4; vcomps
= 4;
918 _mesa_error( ctx
, GL_INVALID_ENUM
, "glInterleavedArrays(format)" );
926 _mesa_DisableClientState( GL_EDGE_FLAG_ARRAY
);
927 _mesa_DisableClientState( GL_INDEX_ARRAY
);
928 /* XXX also disable secondary color and generic arrays? */
932 _mesa_EnableClientState( GL_TEXTURE_COORD_ARRAY
);
933 _mesa_TexCoordPointer( tcomps
, GL_FLOAT
, stride
,
934 (GLubyte
*) pointer
+ toffset
);
937 _mesa_DisableClientState( GL_TEXTURE_COORD_ARRAY
);
942 _mesa_EnableClientState( GL_COLOR_ARRAY
);
943 _mesa_ColorPointer( ccomps
, ctype
, stride
,
944 (GLubyte
*) pointer
+ coffset
);
947 _mesa_DisableClientState( GL_COLOR_ARRAY
);
953 _mesa_EnableClientState( GL_NORMAL_ARRAY
);
954 _mesa_NormalPointer( GL_FLOAT
, stride
, (GLubyte
*) pointer
+ noffset
);
957 _mesa_DisableClientState( GL_NORMAL_ARRAY
);
961 _mesa_EnableClientState( GL_VERTEX_ARRAY
);
962 _mesa_VertexPointer( vcomps
, GL_FLOAT
, stride
,
963 (GLubyte
*) pointer
+ voffset
);
968 _mesa_LockArraysEXT(GLint first
, GLsizei count
)
970 GET_CURRENT_CONTEXT(ctx
);
971 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
973 if (MESA_VERBOSE
& VERBOSE_API
)
974 _mesa_debug(ctx
, "glLockArrays %d %d\n", first
, count
);
977 _mesa_error( ctx
, GL_INVALID_VALUE
, "glLockArraysEXT(first)" );
981 _mesa_error( ctx
, GL_INVALID_VALUE
, "glLockArraysEXT(count)" );
984 if (ctx
->Array
.LockCount
!= 0) {
985 _mesa_error( ctx
, GL_INVALID_OPERATION
, "glLockArraysEXT(reentry)" );
989 ctx
->Array
.LockFirst
= first
;
990 ctx
->Array
.LockCount
= count
;
992 ctx
->NewState
|= _NEW_ARRAY
;
993 ctx
->Array
.NewState
|= VERT_BIT_ALL
;
998 _mesa_UnlockArraysEXT( void )
1000 GET_CURRENT_CONTEXT(ctx
);
1001 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
1003 if (MESA_VERBOSE
& VERBOSE_API
)
1004 _mesa_debug(ctx
, "glUnlockArrays\n");
1006 if (ctx
->Array
.LockCount
== 0) {
1007 _mesa_error( ctx
, GL_INVALID_OPERATION
, "glUnlockArraysEXT(reexit)" );
1011 ctx
->Array
.LockFirst
= 0;
1012 ctx
->Array
.LockCount
= 0;
1013 ctx
->NewState
|= _NEW_ARRAY
;
1014 ctx
->Array
.NewState
|= VERT_BIT_ALL
;
1018 /* GL_EXT_multi_draw_arrays */
1020 _mesa_MultiDrawArraysEXT( GLenum mode
, const GLint
*first
,
1021 const GLsizei
*count
, GLsizei primcount
)
1023 GET_CURRENT_CONTEXT(ctx
);
1026 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
1028 for (i
= 0; i
< primcount
; i
++) {
1030 CALL_DrawArrays(ctx
->Exec
, (mode
, first
[i
], count
[i
]));
1036 /* GL_IBM_multimode_draw_arrays */
1038 _mesa_MultiModeDrawArraysIBM( const GLenum
* mode
, const GLint
* first
,
1039 const GLsizei
* count
,
1040 GLsizei primcount
, GLint modestride
)
1042 GET_CURRENT_CONTEXT(ctx
);
1045 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
1047 for ( i
= 0 ; i
< primcount
; i
++ ) {
1048 if ( count
[i
] > 0 ) {
1049 GLenum m
= *((GLenum
*) ((GLubyte
*) mode
+ i
* modestride
));
1050 CALL_DrawArrays(ctx
->Exec
, ( m
, first
[i
], count
[i
] ));
1056 /* GL_IBM_multimode_draw_arrays */
1058 _mesa_MultiModeDrawElementsIBM( const GLenum
* mode
, const GLsizei
* count
,
1059 GLenum type
, const GLvoid
* const * indices
,
1060 GLsizei primcount
, GLint modestride
)
1062 GET_CURRENT_CONTEXT(ctx
);
1065 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
1067 /* XXX not sure about ARB_vertex_buffer_object handling here */
1069 for ( i
= 0 ; i
< primcount
; i
++ ) {
1070 if ( count
[i
] > 0 ) {
1071 GLenum m
= *((GLenum
*) ((GLubyte
*) mode
+ i
* modestride
));
1072 CALL_DrawElements(ctx
->Exec
, ( m
, count
[i
], type
, indices
[i
] ));
1079 * GL_NV_primitive_restart and GL 3.1
1082 _mesa_PrimitiveRestartIndex(GLuint index
)
1084 GET_CURRENT_CONTEXT(ctx
);
1086 if (!ctx
->Extensions
.NV_primitive_restart
&&
1087 ctx
->VersionMajor
* 10 + ctx
->VersionMinor
< 31) {
1088 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glPrimitiveRestartIndexNV()");
1092 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
1094 FLUSH_VERTICES(ctx
, _NEW_TRANSFORM
);
1096 ctx
->Array
.RestartIndex
= index
;
1101 * See GL_ARB_instanced_arrays.
1102 * Note that the instance divisor only applies to generic arrays, not
1103 * the legacy vertex arrays.
1106 _mesa_VertexAttribDivisor(GLuint index
, GLuint divisor
)
1108 GET_CURRENT_CONTEXT(ctx
);
1109 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
1111 if (!ctx
->Extensions
.ARB_instanced_arrays
) {
1112 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glVertexAttribDivisor()");
1116 if (index
>= ctx
->Const
.VertexProgram
.MaxAttribs
) {
1117 _mesa_error(ctx
, GL_INVALID_ENUM
, "glVertexAttribDivisor(index = %u)",
1122 ASSERT(VERT_ATTRIB_GENERIC(index
) < Elements(ctx
->Array
.ArrayObj
->VertexAttrib
));
1124 ctx
->Array
.ArrayObj
->VertexAttrib
[VERT_ATTRIB_GENERIC(index
)].InstanceDivisor
= divisor
;
1130 * Copy one client vertex array to another.
1133 _mesa_copy_client_array(struct gl_context
*ctx
,
1134 struct gl_client_array
*dst
,
1135 struct gl_client_array
*src
)
1137 dst
->Size
= src
->Size
;
1138 dst
->Type
= src
->Type
;
1139 dst
->Format
= src
->Format
;
1140 dst
->Stride
= src
->Stride
;
1141 dst
->StrideB
= src
->StrideB
;
1142 dst
->Ptr
= src
->Ptr
;
1143 dst
->Enabled
= src
->Enabled
;
1144 dst
->Normalized
= src
->Normalized
;
1145 dst
->Integer
= src
->Integer
;
1146 dst
->InstanceDivisor
= src
->InstanceDivisor
;
1147 dst
->_ElementSize
= src
->_ElementSize
;
1148 _mesa_reference_buffer_object(ctx
, &dst
->BufferObj
, src
->BufferObj
);
1149 dst
->_MaxElement
= src
->_MaxElement
;
1155 * Print vertex array's fields.
1158 print_array(const char *name
, GLint index
, const struct gl_client_array
*array
)
1161 printf(" %s[%d]: ", name
, index
);
1163 printf(" %s: ", name
);
1164 printf("Ptr=%p, Type=0x%x, Size=%d, ElemSize=%u, Stride=%d, Buffer=%u(Size %lu), MaxElem=%u\n",
1165 array
->Ptr
, array
->Type
, array
->Size
,
1166 array
->_ElementSize
, array
->StrideB
,
1167 array
->BufferObj
->Name
, (unsigned long) array
->BufferObj
->Size
,
1168 array
->_MaxElement
);
1173 * Print current vertex object/array info. For debug.
1176 _mesa_print_arrays(struct gl_context
*ctx
)
1178 struct gl_array_object
*arrayObj
= ctx
->Array
.ArrayObj
;
1181 _mesa_update_array_object_max_element(ctx
, arrayObj
);
1183 printf("Array Object %u\n", arrayObj
->Name
);
1184 if (arrayObj
->VertexAttrib
[VERT_ATTRIB_POS
].Enabled
)
1185 print_array("Vertex", -1, &arrayObj
->VertexAttrib
[VERT_ATTRIB_POS
]);
1186 if (arrayObj
->VertexAttrib
[VERT_ATTRIB_NORMAL
].Enabled
)
1187 print_array("Normal", -1, &arrayObj
->VertexAttrib
[VERT_ATTRIB_NORMAL
]);
1188 if (arrayObj
->VertexAttrib
[VERT_ATTRIB_COLOR0
].Enabled
)
1189 print_array("Color", -1, &arrayObj
->VertexAttrib
[VERT_ATTRIB_COLOR0
]);
1190 for (i
= 0; i
< ctx
->Const
.MaxTextureCoordUnits
; i
++)
1191 if (arrayObj
->VertexAttrib
[VERT_ATTRIB_TEX(i
)].Enabled
)
1192 print_array("TexCoord", i
, &arrayObj
->VertexAttrib
[VERT_ATTRIB_TEX(i
)]);
1193 for (i
= 0; i
< VERT_ATTRIB_GENERIC_MAX
; i
++)
1194 if (arrayObj
->VertexAttrib
[VERT_ATTRIB_GENERIC(i
)].Enabled
)
1195 print_array("Attrib", i
, &arrayObj
->VertexAttrib
[VERT_ATTRIB_GENERIC(i
)]);
1196 printf(" _MaxElement = %u\n", arrayObj
->_MaxElement
);
1201 * Initialize vertex array state for given context.
1204 _mesa_init_varray(struct gl_context
*ctx
)
1206 ctx
->Array
.DefaultArrayObj
= _mesa_new_array_object(ctx
, 0);
1207 _mesa_reference_array_object(ctx
, &ctx
->Array
.ArrayObj
,
1208 ctx
->Array
.DefaultArrayObj
);
1209 ctx
->Array
.ActiveTexture
= 0; /* GL_ARB_multitexture */
1211 ctx
->Array
.Objects
= _mesa_NewHashTable();
1216 * Callback for deleting an array object. Called by _mesa_HashDeleteAll().
1219 delete_arrayobj_cb(GLuint id
, void *data
, void *userData
)
1221 struct gl_array_object
*arrayObj
= (struct gl_array_object
*) data
;
1222 struct gl_context
*ctx
= (struct gl_context
*) userData
;
1223 _mesa_delete_array_object(ctx
, arrayObj
);
1228 * Free vertex array state for given context.
1231 _mesa_free_varray_data(struct gl_context
*ctx
)
1233 _mesa_HashDeleteAll(ctx
->Array
.Objects
, delete_arrayobj_cb
, ctx
);
1234 _mesa_DeleteHashTable(ctx
->Array
.Objects
);